diff options
author | camthesaxman <cameronghall@cox.net> | 2019-07-28 20:33:25 -0500 |
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committer | camthesaxman <cameronghall@cox.net> | 2019-07-28 20:33:25 -0500 |
commit | 00b44d588618c9a0feff1285183c183f1c97f1bb (patch) | |
tree | 240e7f042005fc542c38a08cab2921454313092d /src/reshow_battle_screen.c | |
parent | bc09f81a9a6a8280480a08e0daf33541ba255fb4 (diff) |
emerald file names, part 1
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 316 |
1 files changed, 316 insertions, 0 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c new file mode 100644 index 000000000..712ec3ea8 --- /dev/null +++ b/src/reshow_battle_screen.c @@ -0,0 +1,316 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "palette.h" +#include "main.h" +#include "scanline_effect.h" +#include "text.h" +#include "rom_8077ABC.h" +#include "data2.h" +#include "ewram.h" + +extern struct SpriteTemplate gUnknown_02024E8C; +extern struct Window gUnknown_03004210; +extern u8 gReservedSpritePaletteCount; +extern u8 gActionSelectionCursor[4]; +extern u8 gBankInMenu; +extern u16 gBattlerPartyIndexes[4]; +extern u8 gBattlersCount; +extern u16 gBattleTypeFlags; +extern u8 gBankSpriteIds[4]; +extern u8 gBattleMonForms[4]; +extern u8 gHealthboxIDs[4]; + +bool8 LoadChosenBattleElement(u8 a0); +bool8 sub_8031C30(u8 a0); +void sub_8031EE8(void); +void sub_80327CC(void); +void sub_8032984(u8 a, u16 b); +void sub_800FCD4(void); +void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank); +void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank); +void BattleLoadSubstituteSprite(u8 bank, u8 b); +void LoadPlayerTrainerBankSprite(u16 a0, u8 bank); +u8 sub_8077F7C(u8 bank); +u8 sub_8077F68(u8 bank); +void nullsub_11(u8 healthboxID, u8 a1); +void sub_8043DB0(u8 bank); +u8 battle_make_oam_normal_battle(u8 bank); +u8 battle_make_oam_safari_battle(void); +void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8); +void sub_8043F44(u8 bank); +void sub_8043DFC(u8 healthboxID); + +// this file's functions +static void CB2_ReshowBattleScreenAfterMenu(void); +static bool8 LoadAppropiateBankSprite(u8 bank); +static void sub_807B184(u8 bank); +static void sub_807B508(u8 bank); +static void sub_807B06C(void); + +void nullsub_14(void) +{ + +} + +void ReshowBattleScreenAfterMenu(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + SetHBlankCallback(0); + SetVBlankCallback(0); + REG_MOSAIC = 0; + gReshowState = 0; + gHelperState = 0; + SetMainCallback2(CB2_ReshowBattleScreenAfterMenu); +} + +static void CB2_ReshowBattleScreenAfterMenu(void) +{ + switch (gReshowState) + { + case 0: + ScanlineEffect_Clear(); + Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); + ResetPaletteFade(); + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + break; + case 1: + { + const u32 zero = 0; + CpuFastSet(&zero, (void*) VRAM, 0x1006000); + } + break; + case 2: + if (!LoadChosenBattleElement(gHelperState)) + { + gHelperState++; + gReshowState--; + } + else + gHelperState = 0; + break; + case 3: + ResetSpriteData(); + break; + case 4: + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + break; + case 5: + sub_8031EE8(); + break; + case 6: + if (sub_8031C30(gHelperState)) + gHelperState = 0; + else + { + gHelperState++; + gReshowState--; + } + break; + case 7: + if (!LoadAppropiateBankSprite(0)) + gReshowState--; + break; + case 8: + if (!LoadAppropiateBankSprite(1)) + gReshowState--; + break; + case 9: + if (!LoadAppropiateBankSprite(2)) + gReshowState--; + break; + case 10: + if (!LoadAppropiateBankSprite(3)) + gReshowState--; + break; + case 11: + sub_807B184(0); + break; + case 12: + sub_807B184(1); + break; + case 13: + sub_807B184(2); + break; + case 14: + sub_807B184(3); + break; + case 15: + sub_807B508(0); + break; + case 16: + sub_807B508(1); + break; + case 17: + sub_807B508(2); + break; + case 18: + sub_807B508(3); + break; + case 19: + { + u8 opponentBank; + u16 species; + + sub_80327CC(); + + opponentBank = GetBattlerAtPosition(1); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBank]], MON_DATA_SPECIES); + sub_8032984(opponentBank, species); + + if (IsDoubleBattle()) + { + opponentBank = GetBattlerAtPosition(3); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBank]], MON_DATA_SPECIES); + sub_8032984(opponentBank, species); + } + sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0); + } + break; + default: + SetHBlankCallback(sub_800FCD4); + SetVBlankCallback(sub_800FCFC); + sub_807B06C(); + BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(BattleMainCB2); + break; + } + gReshowState++; +} + +static void sub_807B06C(void) +{ + sub_800D6D4(); + ((vBgCnt *)®_BG1CNT)->charBaseBlock = 0; + ((vBgCnt *)®_BG2CNT)->charBaseBlock = 0; +} + +static bool8 LoadAppropiateBankSprite(u8 bank) +{ + if (bank < gBattlersCount) + { + if (GetBattlerSide(bank)) + { + if (!ewram17800[bank].substituteSprite) + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); + else + BattleLoadSubstituteSprite(bank, 0); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + LoadPlayerTrainerBankSprite(2, 0); + else if (!ewram17800[bank].substituteSprite) + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlerPartyIndexes[bank]], bank); + else + BattleLoadSubstituteSprite(bank, 0); + + gHelperState = 0; + } + return 1; +} + +static void sub_807B184(u8 bank) +{ + if (bank < gBattlersCount) + { + u8 posY; + + if (ewram17800[bank].substituteSprite) + posY = sub_8077F7C(bank); + else + posY = sub_8077F68(bank); + if (GetBattlerSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + { + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBattlerPosition(0)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + GetBattlerSubpriority(0)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + { + GetMonSpriteTemplate_803C5A0(2, GetBattlerPosition(0)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, + GetBattlerSubpriority(0)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + } + else + { + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + } + gSprites[gBankSpriteIds[bank]].invisible = ewram17800[bank].invisible; + } +} + +static void sub_807B508(u8 bank) +{ + if (bank < gBattlersCount) + { + u8 healthboxID; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + healthboxID = battle_make_oam_safari_battle(); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + return; + else + healthboxID = battle_make_oam_normal_battle(bank); + gHealthboxIDs[bank] = healthboxID; + sub_8043F44(bank); + sub_8043DFC(healthboxID); + if (GetBattlerSide(bank)) + sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlerPartyIndexes[bank]], 0); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlerPartyIndexes[bank]], 10); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlerPartyIndexes[bank]], 0); + if (GetBattlerPosition(bank) == 3 || GetBattlerPosition(bank) == 2) + nullsub_11(gHealthboxIDs[bank], 1); + else + nullsub_11(gHealthboxIDs[bank], 0); + if (GetBattlerSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + { + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + } +} |