diff options
author | Touched <jtouched@gmail.com> | 2017-06-24 13:35:37 +0200 |
---|---|---|
committer | Touched <jtouched@gmail.com> | 2017-06-30 21:25:45 +0200 |
commit | a157df839902a28059c702e89a1d13a21ccc6b0a (patch) | |
tree | d127f8c57580e1eaee7efb9bf16ad1efe0161068 /src/rotating_gate.c | |
parent | 8d82578d3a101b06f9d2ced31738021007c4e533 (diff) |
Decompile asm/rotating_gate.s
Diffstat (limited to 'src/rotating_gate.c')
-rw-r--r-- | src/rotating_gate.c | 718 |
1 files changed, 718 insertions, 0 deletions
diff --git a/src/rotating_gate.c b/src/rotating_gate.c new file mode 100644 index 000000000..f8e5fac21 --- /dev/null +++ b/src/rotating_gate.c @@ -0,0 +1,718 @@ +#include "global.h" +#include "bike.h" +#include "event_data.h" +#include "fieldmap.h" +#include "sound.h" +#include "sprite.h" + +struct UnknownStruct +{ + /* 0x0 */ struct Coords16 pos; + /* 0x4 */ u8 e; + /* 0x5 */ u8 f; + /* 0x6 */ u8 g; + /* 0x7 */ u8 h; +}; + +struct UnknownStruct2 +{ + s8 a; + s8 b; + u8 c; + u8 d; +}; + +extern const struct SpriteSheet gRotatingGatesGraphicsTable[]; +extern /* const */ struct UnknownStruct gUnknown_083D2964[]; +extern /* const */ struct UnknownStruct gUnknown_083D299C[]; +extern const struct SpriteTemplate gSpriteTemplate_83D60A4; +extern const struct SpriteTemplate gSpriteTemplate_83D608C; + +extern u8 gUnknown_020387F0[10]; // puzzle oam ID list + +extern struct UnknownStruct *gUnknown_02038800; +extern u8 gUnknown_02038804; // puzzle count + +extern struct UnknownStruct2 gUnknown_083D611C[5]; +extern struct UnknownStruct2 gUnknown_083D60FC[5]; +extern const u8 gUnknown_083D613C[12][8]; + +extern const u8 gUnknown_083D60BC[4][4]; +extern const u8 gUnknown_083D60CC[4][4]; +extern const u8 gUnknown_083D60DC[4][4]; +extern const u8 gUnknown_083D60EC[4][4]; + +u8 sub_80C7BAC(u8 i, s16 a, s16 b); +void sub_8060388(s16 x, s16 y, s16 *outX, s16 *outY); +void sub_80C7D14(struct Sprite *sprite); + +int GetCurrentMapRotatingGatePuzzleType(void) +{ + if (gSaveBlock1.location.mapGroup == 0xC && gSaveBlock1.location.mapNum == 0x1) + { + return 1; + } + + if (gSaveBlock1.location.mapGroup == 0x1d && gSaveBlock1.location.mapNum == 0x8) + { + return 2; + } + + return 0; +} + +// ResetSomething +void sub_80C79CC(void) +{ + int i; + u8 *ptr; + + ptr = (u8 *)GetVarPointer(0x4000); + + for (i = 0; i < gUnknown_02038804; i++) + { + ptr[i] = gUnknown_02038800[i].f; + } +} + +// GetSomething +/* u8 */ int sub_80C7A08(u8 a) +{ + u8 *ptr; + ptr = (u8 *)GetVarPointer(0x4000); + return ptr[a]; +} + +// SetSomething +void sub_80C7A24(u8 a, u8 b) +{ + u8 *ptr; + ptr = (u8 *)GetVarPointer(0x4000); + ptr[a] = b; +} + +// RotateInDirectionProbably +void sub_80C7A44(u8 a, u32 b) +{ + u8 r1; + r1 = sub_80C7A08(a); + + if (b == 1) + { + if (r1) + { + r1--; + } + else + { + r1 = 3; + } + } + else + { + r1 = ++r1 % 4; + } + + sub_80C7A24(a, r1); +} + +// Configure +void sub_80C7A80(void) +{ + int a = GetCurrentMapRotatingGatePuzzleType(); + u32 i; + + switch (a) + { + case 1: + gUnknown_02038800 = gUnknown_083D2964; + gUnknown_02038804 = 7; + break; + case 2: + gUnknown_02038800 = gUnknown_083D299C; + gUnknown_02038804 = 0xE; + break; + case 0: + default: + return; + } + + for (i = 0; i < 14; i++) + { + gUnknown_020387F0[i] = MAX_SPRITES; + } +} + +void sub_80C7ADC(s16 a, s16 b) +{ + u8 i; + s16 x = gSaveBlock1.pos.x - 2; + s16 x2 = gSaveBlock1.pos.x + 0x11; + s16 y = gSaveBlock1.pos.y - 2; + s16 y2 = gSaveBlock1.pos.y + 0xe; + + s16 x3, y3; + + for (i = 0; i < gUnknown_02038804; i++) + { + x3 = gUnknown_02038800[i].pos.x + 7; + y3 = gUnknown_02038800[i].pos.y + 7; + + if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 && gUnknown_020387F0[i] == MAX_SPRITES) + { + gUnknown_020387F0[i] = sub_80C7BAC(i, a, b); + } + } +} + +// CreateSprite +u8 sub_80C7BAC(u8 i, s16 a, s16 b) +{ + struct Sprite *sprite; // r4 + struct SpriteTemplate template; + struct UnknownStruct *unk; + u8 id; // r5 + s16 x, y; + + unk = &gUnknown_02038800[i]; + + if (unk->e == 0 || unk->e == 4) + { + template = gSpriteTemplate_83D60A4; + } + else + { + template = gSpriteTemplate_83D608C; + } + + template.tileTag = unk->e + 0x1300; + + id = CreateSprite(&template, 0, 0, 0x94); + if (id == MAX_SPRITES) + { + return MAX_SPRITES; + } + + x = unk->pos.x + 7; + y = unk->pos.y + 7; + + sprite = &gSprites[id]; + sprite->data0 = i; + sprite->coordOffsetEnabled = 1; + + sub_8060388(x + a, y + b, &sprite->pos1.x, &sprite->pos1.y); + sub_80C7D14(sprite); + StartSpriteAffineAnim(sprite, sub_80C7A08(i)); + + return id; +} + +// RotateGateWithSE +void sub_80C7C94(struct Sprite *sprite) +{ + u8 a; // r5 + u8 b; + u8 affineAnimation; + + a = sprite->data1; + b = sprite->data2; + + sub_80C7D14(sprite); + + if (a == 1) + { + affineAnimation = b + 4; + + if (GetPlayerSpeed() != 1) + affineAnimation += 8; + + PlaySE(48); + StartSpriteAffineAnim(sprite, affineAnimation); + } + else if (a == 2) + { + affineAnimation = b + 8; + + if (GetPlayerSpeed() != 1) + affineAnimation += 8; + + PlaySE(48); + StartSpriteAffineAnim(sprite, affineAnimation); + } + + sprite->data1 = 0; +} + +// See sub_806487C (field_map_obj_helpers.c) +void sub_80C7D14(struct Sprite *sprite) +{ + u16 x; + s16 x2; + u16 y; + s16 y2; + + sprite->invisible = 0; + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + + x2 = x + 0x40; // Dimensions of the rotating gate + y2 = y + 0x40; + + // TODO: Make this 0x10 a constant + if ((s16)x > DISPLAY_WIDTH + 0x10 - 1 || x2 < -0x10) + { + sprite->invisible = 1; + } + + if ((s16)y > DISPLAY_HEIGHT + 0x10 - 1 || y2 < -0x10) + { + sprite->invisible = 1; + } +} + +void LoadRotatingGatePics(void) +{ + LoadSpriteSheets(gRotatingGatesGraphicsTable); +} + +void sub_80C7DC0(void) +{ + s16 x; + s16 x2; + s16 y; + s16 y2; + s16 xGate; + s16 yGate; + int i; + struct Sprite *sprite; + + x = gSaveBlock1.pos.x - 2; + x2 = gSaveBlock1.pos.x + 17; + y = gSaveBlock1.pos.y - 2; + y2 = gSaveBlock1.pos.y + 14; + + for (i = 0; i < gUnknown_02038804; i++) + { + xGate = gUnknown_02038800[i].pos.x + 7; + yGate = gUnknown_02038800[i].pos.y + 7; + + if (gUnknown_020387F0[i] == MAX_SPRITES) + continue; + + if (xGate < x || xGate > x2 || yGate < y || yGate > y2) + { + sprite = &gSprites[gUnknown_020387F0[i]]; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + gUnknown_020387F0[i] = MAX_SPRITES; + } + } +} + +#ifdef NONMATCHING +int sub_80C7E8C(u8 a, int puzzleType) +{ + struct UnknownStruct2 *unk1; + u8 unk2; + s16 x; + s16 y; + int unk3; + int i; + int j; + int unk4; + const u8 *unk5; + int unk6; + u8 unk7; + int wat; + + if (puzzleType == 1) + unk1 = gUnknown_083D611C; + else if (puzzleType == 2) + unk1 = gUnknown_083D60FC; + else + return 0; + + unk2 = sub_80C7A08(a); + + unk3 = gUnknown_02038800[a].e; + x = gUnknown_02038800[a].pos.x + 7; + y = gUnknown_02038800[a].pos.y + 7; + + for (i = 0; i <= 3; i++) + { + j = 0; + unk4 = unk2 + i; + wat = unk2 + i; + unk5 = &gUnknown_083D613C[unk3][i * 2]; + + for (; j <= 1; j++) + { + unk6 = wat; + if (wat < 0) + unk6 = unk4 + 3; + + unk7 = (2 * (wat - ((unk6 >> 2) << 2)) + j); + + if (*unk5) + { + if (MapGridIsImpassableAt(unk1[unk7].a + x, unk1[unk7].b + y) == 1) + return 0; + } + unk5++; + } + } + + return 1; +} +#else +__attribute__((naked)) int sub_80C7E8C(u8 a, int puzzleType) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0xC\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r1, 0x1\n\ + bne _080C7EAC\n\ + ldr r0, _080C7EA8 @ =gUnknown_083D611C\n\ + mov r10, r0\n\ + b _080C7EB8\n\ + .align 2, 0\n\ +_080C7EA8: .4byte gUnknown_083D611C\n\ +_080C7EAC:\n\ + cmp r1, 0x2\n\ + beq _080C7EB4\n\ +_080C7EB0:\n\ + movs r0, 0\n\ + b _080C7F48\n\ +_080C7EB4:\n\ + ldr r1, _080C7F58 @ =gUnknown_083D60FC\n\ + mov r10, r1\n\ +_080C7EB8:\n\ + adds r0, r4, 0\n\ + bl sub_80C7A08\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp]\n\ + ldr r0, _080C7F5C @ =gUnknown_02038800\n\ + ldr r1, [r0]\n\ + lsls r0, r4, 3\n\ + adds r0, r1\n\ + ldrb r2, [r0, 0x4]\n\ + ldrh r1, [r0]\n\ + adds r1, 0x7\n\ + ldrh r0, [r0, 0x2]\n\ + adds r0, 0x7\n\ + movs r3, 0\n\ + lsls r2, 3\n\ + str r2, [sp, 0x4]\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + mov r9, r1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + mov r8, r0\n\ +_080C7EE8:\n\ + movs r6, 0\n\ + ldr r2, [sp]\n\ + adds r7, r2, r3\n\ + lsls r0, r3, 1\n\ + adds r5, r7, 0\n\ + ldr r1, [sp, 0x4]\n\ + adds r0, r1\n\ + ldr r2, _080C7F60 @ =gUnknown_083D613C\n\ + adds r4, r0, r2\n\ +_080C7EFA:\n\ + adds r0, r5, 0\n\ + cmp r5, 0\n\ + bge _080C7F02\n\ + adds r0, r7, 0x3\n\ +_080C7F02:\n\ + asrs r0, 2\n\ + lsls r0, 2\n\ + subs r0, r5, r0\n\ + lsls r0, 1\n\ + adds r0, r6\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + ldrb r0, [r4]\n\ + cmp r0, 0\n\ + beq _080C7F38\n\ + lsls r1, 2\n\ + add r1, r10\n\ + movs r0, 0\n\ + ldrsb r0, [r1, r0]\n\ + add r0, r9\n\ + ldrb r1, [r1, 0x1]\n\ + lsls r1, 24\n\ + asrs r1, 24\n\ + add r1, r8\n\ + str r3, [sp, 0x8]\n\ + bl MapGridIsImpassableAt\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldr r3, [sp, 0x8]\n\ + cmp r0, 0x1\n\ + beq _080C7EB0\n\ +_080C7F38:\n\ + adds r4, 0x1\n\ + adds r6, 0x1\n\ + cmp r6, 0x1\n\ + ble _080C7EFA\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _080C7EE8\n\ + movs r0, 0x1\n\ +_080C7F48:\n\ + add sp, 0xC\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_080C7F58: .4byte gUnknown_083D60FC\n\ +_080C7F5C: .4byte gUnknown_02038800\n\ +_080C7F60: .4byte gUnknown_083D613C\n\ +.syntax divided\n"); +} +#endif + +#ifdef NONMATCHING +int sub_80C7F64(u8 a, u8 b) +{ + int unk1; + int unk2; + int unk4; + int unk5; + int unk6; + int unk7; + + unk5 = a >> 1; + unk1 = b & 1; + unk2 = unk5 - sub_80C7A08(a) + 4; + unk7 = unk2 < 0 ? unk2 + 3 : unk2; + unk4 = (unk7 - ((unk7 >> 2) << 2)); + unk6 = gUnknown_02038800[a].e; + return gUnknown_083D613C[unk6][(s8)unk4 * 2 + unk1]; +} +#else +__attribute__((naked)) int sub_80C7F64(u8 a, u8 b) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + adds r4, r1, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r6, r0, 0\n\ + lsls r4, 24\n\ + lsrs r5, r4, 24\n\ + lsrs r4, 25\n\ + movs r0, 0x1\n\ + ands r5, r0\n\ + adds r0, r6, 0\n\ + bl sub_80C7A08\n\ + subs r4, r0\n\ + adds r1, r4, 0x4\n\ + adds r0, r1, 0\n\ + cmp r1, 0\n\ + bge _080C7F8A\n\ + adds r0, r4, 0x7\n\ +_080C7F8A:\n\ + asrs r0, 2\n\ + lsls r0, 2\n\ + subs r0, r1, r0\n\ + ldr r1, _080C7FB0 @ =gUnknown_02038800\n\ + ldr r2, [r1]\n\ + lsls r1, r6, 3\n\ + adds r1, r2\n\ + ldrb r1, [r1, 0x4]\n\ + ldr r2, _080C7FB4 @ =gUnknown_083D613C\n\ + lsls r0, 24\n\ + asrs r0, 23\n\ + adds r0, r5\n\ + lsls r1, 3\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + pop {r4-r6}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_080C7FB0: .4byte gUnknown_02038800\n\ +_080C7FB4: .4byte gUnknown_083D613C\n\ +.syntax divided\n"); +} +#endif + +void sub_80C7FB8(u8 a, int b) +{ + struct Sprite *sprite; + + if (gUnknown_020387F0[a] != MAX_SPRITES) + { + sprite = &gSprites[gUnknown_020387F0[a]]; + sprite->data1 = b; + sprite->data2 = sub_80C7A08(a); + } +} + +#ifdef NONMATCHING +u8 sub_80C7FEC(u8 a, s16 b, s16 c) +{ + register const u8(*ptr)[][4] asm("r3"); + + if (a == 2) + ptr = &gUnknown_083D60BC; + else if (a == 1) + ptr = &gUnknown_083D60CC; + else if (a == 3) + ptr = &gUnknown_083D60DC; + else if (a == 4) + ptr = &gUnknown_083D60EC; + else + return 0xFF; + + return (*ptr)[c][b]; +} +#else +__attribute__((naked)) u8 sub_80C7FEC(u8 a, s16 b, s16 c) +{ + asm(".syntax unified\n\ + push {lr}\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r3, r0, 0\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + lsls r2, 16\n\ + lsrs r2, 16\n\ + cmp r0, 0x2\n\ + bne _080C8008\n\ + ldr r3, _080C8004 @ =gUnknown_083D60BC\n\ + b _080C802A\n\ + .align 2, 0\n\ +_080C8004: .4byte gUnknown_083D60BC\n\ +_080C8008:\n\ + cmp r0, 0x1\n\ + bne _080C8014\n\ + ldr r3, _080C8010 @ =gUnknown_083D60CC\n\ + b _080C802A\n\ + .align 2, 0\n\ +_080C8010: .4byte gUnknown_083D60CC\n\ +_080C8014:\n\ + cmp r0, 0x3\n\ + bne _080C8020\n\ + ldr r3, _080C801C @ =gUnknown_083D60DC\n\ + b _080C802A\n\ + .align 2, 0\n\ +_080C801C: .4byte gUnknown_083D60DC\n\ +_080C8020:\n\ + cmp r3, 0x4\n\ + beq _080C8028\n\ + movs r0, 0xFF\n\ + b _080C8038\n\ +_080C8028:\n\ + ldr r3, _080C803C @ =gUnknown_083D60EC\n\ +_080C802A:\n\ + lsls r0, r2, 16\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + asrs r0, 14\n\ + adds r0, r1\n\ + adds r0, r3, r0\n\ + ldrb r0, [r0]\n\ +_080C8038:\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_080C803C: .4byte gUnknown_083D60EC\n\ +.syntax divided\n"); +} +#endif + +void sub_80C8040(void) +{ + if (GetCurrentMapRotatingGatePuzzleType()) + { + sub_80C7A80(); + sub_80C79CC(); + } +} + +void RotatingGatePuzzleCameraUpdate(u16 a, u16 b) +{ + if (GetCurrentMapRotatingGatePuzzleType()) + { + sub_80C7ADC(a, b); + sub_80C7DC0(); + } +} + +void sub_80C8080(void) +{ + if (GetCurrentMapRotatingGatePuzzleType()) + { + LoadRotatingGatePics(); + sub_80C7A80(); + sub_80C7ADC(0, 0); + } +} + +bool8 CheckForRotatingGatePuzzleCollision(u8 a, s16 x, s16 y) +{ + int i; + s16 gateX; + s16 gateY; + register u32 check asm("r0"); + int upperNibble; + int lowerNibble; + s16 finalX; + s16 finalY; + + if (!GetCurrentMapRotatingGatePuzzleType()) + { + return 0; + } + + for (i = 0; i < gUnknown_02038804; i++) + { + gateX = gUnknown_02038800[i].pos.x + 7; + gateY = gUnknown_02038800[i].pos.y + 7; + + if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1) + { + finalX = x - gateX + 2; + finalY = y - gateY + 2; + check = sub_80C7FEC(a, finalX, finalY); + + if (check != 255) + { + upperNibble = check >> 4; + lowerNibble = check & 0xF; + + asm("" ::"r"(lowerNibble)); + + if (sub_80C7F64(i, lowerNibble)) + { + if (sub_80C7E8C(i, upperNibble)) + { + sub_80C7FB8(i, upperNibble); + sub_80C7A44(i, upperNibble); + return 0; + } + + return 1; + } + } + } + } + + return 0; +} |