diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-08-12 01:26:29 -0400 |
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committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-08-12 01:26:29 -0400 |
commit | 1a8fe435e7deabf06029c8e50201136518e3af73 (patch) | |
tree | 9746f2f4f4901e81496465da485d0f5c8a647586 /src/save.c | |
parent | bb0cad7c072703f5a540e8c22c8e137267331f4d (diff) |
split out src/ directory into categorized subdirectories.
Diffstat (limited to 'src/save.c')
-rw-r--r-- | src/save.c | 797 |
1 files changed, 0 insertions, 797 deletions
diff --git a/src/save.c b/src/save.c deleted file mode 100644 index adf39268e..000000000 --- a/src/save.c +++ /dev/null @@ -1,797 +0,0 @@ -#include "global.h" -#include "gba/gba.h" -#include "gba/flash_internal.h" -#include "save.h" -#include "load_save.h" -#include "rom4.h" -#include "save_failed_screen.h" - -#define GETVALIDSTATUSBITFIELD ((1 << ARRAY_COUNT(gSaveSectionLocations)) - 1) -#define GETCHUNKSIZE(chunk, n) ((sizeof(chunk) - (0xF80 * (n - 1))) >= 0xF80 ? 0xF80 : (sizeof(chunk) - (0xF80 * (n - 1)))) -#define GETBLOCKOFFSET(n) (0xF80 * (n - 1)) -#define TOTALNUMSECTORS ((ARRAY_COUNT(gSaveSectionLocations) * 2) + (ARRAY_COUNT(gHallOfFameSaveSectionLocations) * 2)) // there are 2 slots, so double each array count and get the sum. - -extern struct SaveSection unk_2000000; // slow save RAM - -u16 gLastWrittenSector; -u32 gLastSaveCounter; -u16 gLastKnownGoodSector; -u32 gDamagedSaveSectors; -u32 gSaveCounter; -struct SaveSection *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM. -u16 gUnknown_03005EB4; -u16 gSaveFileStatus; -u32 gGameContinueCallback; - -extern struct PokemonStorage gPokemonStorage; -extern struct HallOfFame gHallOfFame; - -static EWRAM_DATA u32 gLastSaveSectorStatus = 0; // used but in an unferenced function, so unused - -const struct SaveSectionLocation gSaveSectionLocations[] = -{ - {((u8 *) &gSaveBlock2) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock2, 1)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock1, 1)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gSaveBlock1, 2)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gSaveBlock1, 3)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gSaveBlock1, 4)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gPokemonStorage, 1)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gPokemonStorage, 2)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gPokemonStorage, 3)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gPokemonStorage, 4)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(5), GETCHUNKSIZE(gPokemonStorage, 5)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(6), GETCHUNKSIZE(gPokemonStorage, 6)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(7), GETCHUNKSIZE(gPokemonStorage, 7)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(8), GETCHUNKSIZE(gPokemonStorage, 8)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(9), GETCHUNKSIZE(gPokemonStorage, 9)} -}; - -const struct SaveSectionLocation gHallOfFameSaveSectionLocations[] = -{ - {((u8 *) &gHallOfFame) + GETBLOCKOFFSET(1), GETCHUNKSIZE(struct HallOfFame, 1)}, // gHallOfFame is not a proper sym, so the struct must be used. - {((u8 *) &gHallOfFame) + GETBLOCKOFFSET(2), GETCHUNKSIZE(struct HallOfFame, 2)} -}; - -const u8 gFlashSectors[] = { 0x1E, 0x1F }; - -void ClearSaveData(void) -{ - u16 i; - - for (i = 0; i < NUM_SECTORS; i++) - EraseFlashSector(i); -} - -void ResetSaveCounters(void) -{ - gSaveCounter = 0; - gLastWrittenSector = 0; - gDamagedSaveSectors = 0; -} - -bool32 SetDamagedSectorBits(u8 op, u8 bit) -{ - bool32 retVal = FALSE; - - switch (op) - { - case ENABLE: - gDamagedSaveSectors |= (1 << bit); - break; - case DISABLE: - gDamagedSaveSectors &= ~(1 << bit); - break; - case CHECK: // unused - if (gDamagedSaveSectors & (1 << bit)) - retVal = TRUE; - break; - } - - return retVal; -} - -u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) -{ - u32 retVal; - u16 i; - - gFastSaveSection = &unk_2000000; - - if (a1 != 0xFFFF) // for link - { - retVal = HandleWriteSector(a1, location); - } - else - { - gLastKnownGoodSector = gLastWrittenSector; // backup the current written sector before attempting to write. - gLastSaveCounter = gSaveCounter; - gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations); - gSaveCounter++; - retVal = 1; - - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) - HandleWriteSector(i, location); - - if (gDamagedSaveSectors != 0) // skip the damaged sector. - { - retVal = 0xFF; - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - } - } - - return retVal; -} - -u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) -{ - u16 i; - u16 sector; - u8 *data; - u16 size; - - sector = a1 + gLastWrittenSector; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); - - data = location[a1].data; - size = location[a1].size; - - // clear save section. - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)gFastSaveSection)[i] = 0; - - gFastSaveSection->id = a1; - gFastSaveSection->security = UNKNOWN_CHECK_VALUE; - gFastSaveSection->counter = gSaveCounter; - - for (i = 0; i < size; i++) - gFastSaveSection->data[i] = data[i]; - - gFastSaveSection->checksum = CalculateChecksum(data, size); - return TryWriteSector(sector, gFastSaveSection->data); -} - -u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size) -{ - u16 i; - struct SaveSection *section = &unk_2000000; - - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)section)[i] = 0; - - section->security = UNKNOWN_CHECK_VALUE; - - for (i = 0; i < size; i++) - section->data[i] = data[i]; - - section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used. - return TryWriteSector(sector, section->data); -} - -u8 TryWriteSector(u8 sector, u8 *data) -{ - if (ProgramFlashSectorAndVerify(sector, data) != 0) // is damaged? - { - SetDamagedSectorBits(ENABLE, sector); // set damaged sector bits. - return 0xFF; - } - else - { - SetDamagedSectorBits(DISABLE, sector); // unset damaged sector bits. it's safe now. - return 1; - } -} - -u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location) // location is unused -{ - gFastSaveSection = &unk_2000000; - gLastKnownGoodSector = gLastWrittenSector; - gLastSaveCounter = gSaveCounter; - gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations); - gSaveCounter++; - gUnknown_03005EB4 = 0; - gDamagedSaveSectors = 0; - return 0; -} - -u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ever called once, and gSaveBlock2 is passed to this function. location is unused -{ - gFastSaveSection = &unk_2000000; - gLastKnownGoodSector = gLastWrittenSector; - gLastSaveCounter = gSaveCounter; - gUnknown_03005EB4 = 0; - gDamagedSaveSectors = 0; - return 0; -} - -u8 sub_812550C(u16 a1, const struct SaveSectionLocation *location) -{ - u8 retVal; - - if (gUnknown_03005EB4 < a1 - 1) - { - retVal = 1; - HandleWriteSector(gUnknown_03005EB4, location); - gUnknown_03005EB4++; - if (gDamagedSaveSectors) - { - retVal = 0xFF; - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - } - } - else - { - retVal = 0xFF; - } - - return retVal; -} - -u8 sub_812556C(u16 a1, const struct SaveSectionLocation *location) -{ - u8 retVal = 1; - - sub_81255B8(a1 - 1, location); - - if (gDamagedSaveSectors) - { - retVal = 0xFF; - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - } - return retVal; -} - -u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location) -{ - u16 i; - u16 sector; - u8 *data; - u16 size; - u8 status; - - sector = a1 + gLastWrittenSector; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); - - data = location[a1].data; - size = location[a1].size; - - // clear temp save section. - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)gFastSaveSection)[i] = 0; - - gFastSaveSection->id = a1; - gFastSaveSection->security = UNKNOWN_CHECK_VALUE; - gFastSaveSection->counter = gSaveCounter; - - // set temp section's data. - for (i = 0; i < size; i++) - gFastSaveSection->data[i] = data[i]; - - // calculate checksum. - gFastSaveSection->checksum = CalculateChecksum(data, size); - - EraseFlashSector(sector); - - status = 1; - - for (i = 0; i < sizeof(struct UnkSaveSection); i++) - { - if (ProgramFlashByte(sector, i, ((u8 *)gFastSaveSection)[i])) - { - status = 0xFF; - break; - } - } - - if (status == 0xFF) - { - SetDamagedSectorBits(ENABLE, sector); - return 0xFF; - } - else - { - status = 1; - - for (i = 0; i < 7; i++) - { - if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i])) - { - status = 0xFF; - break; - } - } - - if (status == 0xFF) - { - SetDamagedSectorBits(ENABLE, sector); - return 0xFF; - } - else - { - SetDamagedSectorBits(DISABLE, sector); - return 1; - } - } -} - -u8 sub_8125758(u16 a1, const struct SaveSectionLocation *location) -{ - u16 sector; - - sector = a1 + gLastWrittenSector - 1; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) - { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. - SetDamagedSectorBits(ENABLE, sector); - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - return 0xFF; - } - else - { - SetDamagedSectorBits(DISABLE, sector); - return 1; - } -} - -u8 sub_81257F0(u16 a1, const struct SaveSectionLocation *location) -{ - u16 sector; - - sector = a1 + gLastWrittenSector - 1; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) - { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. - SetDamagedSectorBits(ENABLE, sector); - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - return 0xFF; - } - else - { - SetDamagedSectorBits(DISABLE, sector); - return 1; - } -} - -u8 sub_812587C(u16 a1, const struct SaveSectionLocation *location) -{ - u8 retVal; - gFastSaveSection = &unk_2000000; - if (a1 != 0xFFFF) - { - retVal = 0xFF; - } - else - { - retVal = GetSaveValidStatus(location); - sub_81258BC(0xFFFF, location); - } - - return retVal; -} - -u8 sub_81258BC(u16 a1, const struct SaveSectionLocation *location) -{ - u16 i; - u16 checksum; - u16 v3 = ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); - u16 id; - - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) - { - DoReadFlashWholeSection(i + v3, gFastSaveSection); - id = gFastSaveSection->id; - if (id == 0) - gLastWrittenSector = i; - checksum = CalculateChecksum(gFastSaveSection->data, location[id].size); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE - && gFastSaveSection->checksum == checksum) - { - u16 j; - for (j = 0; j < location[id].size; j++) - ((u8 *)location[id].data)[j] = gFastSaveSection->data[j]; - } - } - - return 1; -} - -u8 GetSaveValidStatus(const struct SaveSectionLocation *location) -{ - u16 i; - u16 checksum; - u32 saveSlot1Counter = 0; - u32 saveSlot2Counter = 0; - u32 slotCheckField = 0; - bool8 securityPassed = FALSE; - u8 saveSlot1Status; - u8 saveSlot2Status; - - // check save slot 1. - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) - { - DoReadFlashWholeSection(i, gFastSaveSection); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) - { - securityPassed = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); - if (gFastSaveSection->checksum == checksum) - { - saveSlot1Counter = gFastSaveSection->counter; - slotCheckField |= 1 << gFastSaveSection->id; - } - } - } - - if (securityPassed) - { - if (slotCheckField == GETVALIDSTATUSBITFIELD) - saveSlot1Status = 1; - else - saveSlot1Status = 255; - } - else - { - saveSlot1Status = 0; - } - - slotCheckField = 0; - securityPassed = FALSE; - - // check save slot 2. - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) - { - DoReadFlashWholeSection(i + ARRAY_COUNT(gSaveSectionLocations), gFastSaveSection); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) - { - securityPassed = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); - if (gFastSaveSection->checksum == checksum) - { - saveSlot2Counter = gFastSaveSection->counter; - slotCheckField |= 1 << gFastSaveSection->id; - } - } - } - - if (securityPassed) - { - if (slotCheckField == GETVALIDSTATUSBITFIELD) - saveSlot2Status = 1; - else - saveSlot2Status = 255; - } - else - { - saveSlot2Status = 0; - } - - if (saveSlot1Status == 1 && saveSlot2Status == 1) - { - if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1)) - { - if ((unsigned)(saveSlot1Counter + 1) < (unsigned)(saveSlot2Counter + 1)) - { - gSaveCounter = saveSlot2Counter; - } - else - { - gSaveCounter = saveSlot1Counter; - } - } - else - { - if (saveSlot1Counter < saveSlot2Counter) - { - gSaveCounter = saveSlot2Counter; - } - else - { - gSaveCounter = saveSlot1Counter; - } - } - return 1; - } - - if (saveSlot1Status == 1) - { - gSaveCounter = saveSlot1Counter; - if (saveSlot2Status == 255) - return 255; - return 1; - } - - if (saveSlot2Status == 1) - { - gSaveCounter = saveSlot2Counter; - if (saveSlot1Status == 255) - return 255; - return 1; - } - - if (saveSlot1Status == 0 && saveSlot2Status == 0) - { - gSaveCounter = 0; - gLastWrittenSector = 0; - return 0; - } - - gSaveCounter = 0; - gLastWrittenSector = 0; - return 2; -} - -u8 sub_8125B88(u8 a1, u8 *data, u16 size) -{ - u16 i; - struct SaveSection *section = &unk_2000000; - DoReadFlashWholeSection(a1, section); - if (section->security == UNKNOWN_CHECK_VALUE) - { - u16 checksum = CalculateChecksum(section->data, size); - if (section->id == checksum) - { - for (i = 0; i < size; i++) - data[i] = section->data[i]; - return 1; - } - else - { - return 2; - } - } - else - { - return 0; - } -} - -u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section) -{ - ReadFlash(sector, 0, section->data, sizeof(struct SaveSection)); - return 1; -} - -u16 CalculateChecksum(void *data, u16 size) -{ - u16 i; - u32 checksum = 0; - - for (i = 0; i < (size / 4); i++) - checksum += *((u32 *)data)++; - - return ((checksum >> 16) + checksum); -} - -u8 HandleSavingData(u8 saveType) -{ - u8 i; - switch (saveType) - { - case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused - for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++) - EraseFlashSector(i); - case HOF_SAVE: // hall of fame. - if (GetGameStat(10) < 999) - IncrementGameStat(10); - for (i = 0; i < ARRAY_COUNT(gHallOfFameSaveSectionLocations); i++) - HandleWriteSectorNBytes((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0) + i, gHallOfFameSaveSectionLocations[i].data, gHallOfFameSaveSectionLocations[i].size); - SaveSerializedGame(); - save_write_to_flash(0xFFFF, gSaveSectionLocations); - break; - case NORMAL_SAVE: // normal save. also called by overwriting your own save. - default: - SaveSerializedGame(); - save_write_to_flash(0xFFFF, gSaveSectionLocations); - break; - case LINK_SAVE: // link save. updates only gSaveBlock1 and gSaveBlock2. - SaveSerializedGame(); - for (i = 0; i < 5; i++) - save_write_to_flash(i, gSaveSectionLocations); - break; - case EREADER_SAVE: // used in mossdeep "game corner" before/after battling old man e-reader trainer - SaveSerializedGame(); - save_write_to_flash(0, gSaveSectionLocations); - break; - case DIFFERENT_FILE_SAVE: // there is a different file, so erase the file and overwrite it completely. - for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++) - EraseFlashSector(i); // erase HOF. - SaveSerializedGame(); - save_write_to_flash(0xFFFF, gSaveSectionLocations); - break; - } - return 0; -} - -u8 TrySavingData(u8 saveType) // TrySave -{ - if (gFlashMemoryPresent != TRUE) - return 0xFF; - HandleSavingData(saveType); - if (!gDamagedSaveSectors) - return 1; - DoSaveFailedScreen(saveType); - return 0xFF; -} - -u8 sub_8125D80(void) // trade.s save -{ - if (gFlashMemoryPresent != TRUE) - return 1; - SaveSerializedGame(); - RestoreSaveBackupVarsAndIncrement(gSaveSectionLocations); - return 0; -} - -bool8 sub_8125DA8(void) // trade.s save -{ - u8 retVal = sub_812550C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); - if (gDamagedSaveSectors) - DoSaveFailedScreen(0); - if (retVal == 0xFF) - return 1; - else - return 0; -} - -u8 sub_8125DDC(void) // trade.s save -{ - sub_812556C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); - if (gDamagedSaveSectors) - DoSaveFailedScreen(0); - return 0; -} - -u8 sub_8125E04(void) // trade.s save -{ - sub_8125758(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); - if (gDamagedSaveSectors) - DoSaveFailedScreen(0); - return 0; -} - -u8 sub_8125E2C(void) -{ - if (gFlashMemoryPresent != TRUE) - return 1; - - SaveSerializedGame(); - RestoreSaveBackupVars(gSaveSectionLocations); - sub_812556C(gUnknown_03005EB4 + 1, gSaveSectionLocations); - return 0; -} - -bool8 sub_8125E6C(void) -{ - u8 retVal = FALSE; - u16 val = ++gUnknown_03005EB4; - if (val <= 4) - { - sub_812556C(gUnknown_03005EB4 + 1, gSaveSectionLocations); - sub_81257F0(val, gSaveSectionLocations); - } - else - { - sub_81257F0(val, gSaveSectionLocations); - retVal = TRUE; - } - if (gDamagedSaveSectors) - DoSaveFailedScreen(1); - return retVal; -} - -u8 sub_8125EC8(u8 a1) -{ - u8 result; - - if (gFlashMemoryPresent != TRUE) - { - gSaveFileStatus = 4; - return 0xFF; - } - - switch (a1) - { - case 0: - default: - result = sub_812587C(0xFFFF, gSaveSectionLocations); - LoadSerializedGame(); - gSaveFileStatus = result; - gGameContinueCallback = 0; - break; - case 3: - result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0), gHallOfFameSaveSectionLocations[0].data, gHallOfFameSaveSectionLocations[0].size); - if (result == 1) - result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 1), gHallOfFameSaveSectionLocations[1].data, gHallOfFameSaveSectionLocations[1].size); - break; - } - - return result; -} - -bool8 unref_sub_8125F4C(struct UnkSaveSection *a1) -{ - u16 i; - char *raw = (char *)a1; - - for (i = 0; i < sizeof(struct SaveSection); i++) - raw[i] = 0; - - ReadFlash(gFlashSectors[0], 0, a1->data, 4096); - - if (a1->security != UNKNOWN_CHECK_VALUE) - return FALSE; - - return TRUE; -} - -u8 unref_sub_8125FA0(void) -{ - u16 i; - u8 v0 = TrySavingData(0); - - for (i = 0; i < 2; i++) - EraseFlashSector(gFlashSectors[i]); - - if (v0 == 255) - { - return 3; - } - else if (v0 == 3) - { - return 2; - } - else - { - sub_8125EC8(0); - return 1; - } -} - -u8 unref_sub_8125FF0(u8 *data, u16 size) -{ - u16 i; - struct UnkSaveSection *section = (struct UnkSaveSection *)&unk_2000000; - - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)section)[i] = 0; - - section->security = UNKNOWN_CHECK_VALUE; - - for (i = 0; i < size; i++) - section->data[i] = data[i]; - - gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(gFlashSectors[0], (u8 *)section, sizeof(struct SaveSection)); - - if (gLastSaveSectorStatus) - return 0xFF; - else - return 1; -} - -u8 unref_sub_8126068(u8 sector, u8 *data, u32 size) -{ - if (ProgramFlashSectorAndVerify(sector, data)) - return 255; - else - return 1; -} - -u8 unref_sub_8126080(u8 sector, u8 *data) -{ - ReadFlash(sector, 0, data, sizeof(struct SaveSection)); - return 1; -} |