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authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-01-10 23:17:43 -0500
committerYamaArashi <YamaArashi@users.noreply.github.com>2017-01-10 20:17:43 -0800
commitf88eeb607409528dadbf841f2cb8e805d6e86deb (patch)
tree6b4f6411a0e02bff918cb924251b68a5038ae1f8 /src/save_menu_util.c
parent6b0268e0c0fb98014cb72f8a918a33c0645162d2 (diff)
more labels and finish decompiling battle_ai.c except for unk_24 (#184)
* labels for save_menu_util.c * formatting, i suck at it * fix sub_80712B4 to not use MyTask struct * pls don't kill me * current changes * decompile BattleAICmd_if_damage_bonus * formatting * label thinking struct unk8 * decompile BattleAICMd_if_status_not_in_party * decompile more battle_ai.c functions * Began decompilation of a random file * decompile BattleAICmd_if_can_faint and BattleAICmd_if_cant_faint * decompile unk_3F and unk_40 * decompile if_move_effect and if_not_move_effect * formatting, silly * decompile if_last_move_did_damage and if_encored * decompile unk_45 if_random_2 and unk_47 * decompile get_hold_effect and get_gender * decompile is_first_turn and get_stockpile_count * decompile unk_4C and get_item * decompile unk_4E unk_4F and unk_50 * decompile get_protect_count and the remaining stub macros * decompile call jump and unk_5A * decompile if_level_cond * decompile the last AI macros besides unk_24 * finish decompiling battle_ai.c except for unk_24
Diffstat (limited to 'src/save_menu_util.c')
-rw-r--r--src/save_menu_util.c17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/save_menu_util.c b/src/save_menu_util.c
index d2fda59d6..64acd12f7 100644
--- a/src/save_menu_util.c
+++ b/src/save_menu_util.c
@@ -15,7 +15,8 @@ void HandleDrawSaveWindowInfo(s16 left, s16 top)
{
u32 width = 12;
- if (sub_809473C())
+ // old handle for setting window width?
+ if (IsResizeSaveWindowEnabled())
width = 13;
if (FlagGet(SYS_POKEDEX_GET))
@@ -39,11 +40,12 @@ void HandleDrawSaveWindowInfo(s16 left, s16 top)
}
}
-void sub_80946C8(u16 left, u16 top)
+void HandleCloseSaveWindow(u16 left, u16 top)
{
u32 width = 12;
- if (sub_809473C())
+ // old handle for setting window width?
+ if (IsResizeSaveWindowEnabled())
width = 13;
if (FlagGet(SYS_POKEDEX_GET))
@@ -52,9 +54,14 @@ void sub_80946C8(u16 left, u16 top)
MenuZeroFillWindowRect(left, top, left + width, top + 9);
}
-u8 sub_809473C()
+/*
+theory: This function was used to handle the save menu window's width being auto sized from
+either 12 or 13 in an older source. Whatever was here might have either been optimized out by
+GF's compiler or was dummied out to always return a TRUE at some point.
+*/
+u8 IsResizeSaveWindowEnabled(void) // i don't know what else to name it..
{
- return 1;
+ return TRUE;
}
void PrintSavePlayerName(s16 x, s16 y)