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authorMarijn van der Werf <marijn.vanderwerf@gmail.com>2017-05-26 15:01:42 +0200
committerMarijn van der Werf <marijn.vanderwerf@gmail.com>2017-05-26 15:40:16 +0200
commitf26daa3d6954d2db3a7c44b79d319a7a084462c2 (patch)
treefc604ee8a124ee4e2bfd7e3c97a4006fc0f97278 /src/scrcmd.c
parent4d2b22a899c11dfcacfec6889968ab01655a3fe3 (diff)
Sort includes
Diffstat (limited to 'src/scrcmd.c')
-rw-r--r--src/scrcmd.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 965a1aa88..f309b4f93 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -1,48 +1,48 @@
-#include "decoration_inventory.h"
-#include "field_screen_effect.h"
-#include "field_map_obj.h"
-#include "script_movement.h"
-#include "field_fadetransition.h"
-#include "mystery_event_script.h"
-#include "contest_link_80C2020.h"
-#include "fieldmap.h"
-#include "field_specials.h"
-#include "shop.h"
-#include "party_menu.h"
-#include "field_tasks.h"
-#include "tv.h"
-#include "slot_machine.h"
#include "global.h"
#include "battle_setup.h"
#include "berry.h"
#include "clock.h"
#include "coins.h"
+#include "contest_link_80C2020.h"
#include "contest_painting.h"
#include "data2.h"
#include "decoration.h"
+#include "decoration_inventory.h"
#include "event_data.h"
#include "field_door.h"
#include "field_effect.h"
+#include "field_fadetransition.h"
+#include "field_map_obj.h"
#include "field_map_obj_helpers.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
+#include "field_screen_effect.h"
+#include "field_specials.h"
+#include "field_tasks.h"
#include "field_weather.h"
+#include "fieldmap.h"
#include "item.h"
#include "main.h"
#include "map_obj_lock.h"
#include "menu.h"
#include "money.h"
+#include "mystery_event_script.h"
#include "palette.h"
+#include "party_menu.h"
#include "pokemon.h"
#include "rng.h"
#include "rom4.h"
#include "rtc.h"
#include "script.h"
#include "script_menu.h"
+#include "script_movement.h"
#include "script_pokemon_80C4.h"
#include "script_pokemon_80F9.h"
+#include "shop.h"
+#include "slot_machine.h"
#include "sound.h"
#include "string_util.h"
+#include "tv.h"
typedef u16 (*SpecialFunc)(void);
typedef void (*NativeFunc)(void);