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authorMarijn van der Werf <marijn.vanderwerf@gmail.com>2016-12-01 03:51:24 +0100
committerYamaArashi <YamaArashi@users.noreply.github.com>2016-11-30 18:51:24 -0800
commit4258e60771aa9fdabd678930eca534423bd371b8 (patch)
treeecca2ee7641abc0562f39b6c7dd907af2184e102 /src/starter_choose.c
parent831f8cd4fd94613d6b52d87df1b4903bedfaa717 (diff)
Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
Diffstat (limited to 'src/starter_choose.c')
-rw-r--r--src/starter_choose.c10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/starter_choose.c b/src/starter_choose.c
index a80401e8b..725d481be 100644
--- a/src/starter_choose.c
+++ b/src/starter_choose.c
@@ -1,22 +1,18 @@
#include "global.h"
+#include "starter_choose.h"
#include "main.h"
#include "menu.h"
#include "palette.h"
-#include "pokemon.h"
#include "songs.h"
#include "sound.h"
-#include "sprite.h"
#include "string_util.h"
#include "task.h"
-#include "text.h"
#include "trig.h"
+#include "decompress.h"
//Functions that need to be put in headers
void remove_some_task(void);
-void LoadCompressedObjectPic(void *);
-void LoadCompressedObjectPalette(const struct SpritePalette *);
u16 SpeciesToNationalPokedexNum(u16);
-void DecompressPicFromTable_2(const struct SpriteSheet *, u8, u8, void *, void *, u32);
struct MonCoords
{
@@ -50,7 +46,6 @@ extern struct SpritePalette gUnknown_083F77B4[];
extern struct SpriteTemplate gSpriteTemplate_83F77FC;
extern struct SpriteTemplate gUnknown_02024E8C;
-u16 GetStarterPokemon(u16);
static void MainCallback2(void);
static void Task_StarterChoose1(u8 taskId);
static void Task_StarterChoose2(u8 taskId);
@@ -62,7 +57,6 @@ static void Task_StarterChoose6(u8 taskId);
extern u8 *GetPokemonCategory(u16);
static void CreateStarterPokemonLabel(u8, u8);
static u8 CreatePokemonFrontSprite(u16, u8, u8);
-void StarterPokemonSpriteAnimCallback(struct Sprite *);
//Position of the sprite of the selected starter Pokemon
#define STARTER_PKMN_POS_X 120