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authoryenatch <yenatch@gmail.com>2018-07-02 22:11:25 -0400
committeryenatch <yenatch@gmail.com>2018-07-02 22:11:25 -0400
commitca9cdc306e13a5aff6885aec83b8e23131260d45 (patch)
tree779723679189242fe90c80b6316bcd4a87830eca /src/strings.c
parentf085da3a9ba7a9e09398aedd3e41326b8d803756 (diff)
label some of pokemon_summary_screen
Diffstat (limited to 'src/strings.c')
-rw-r--r--src/strings.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/strings.c b/src/strings.c
index cded04f96..e9d9ea87e 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -2,6 +2,7 @@
#include "strings.h"
#if ENGLISH
+
// placeholder strings
const u8 gExpandedPlaceholder_Empty[] = _("");
const u8 gExpandedPlaceholder_Kun[] = _("");
@@ -180,7 +181,8 @@ const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
const u8 gOtherText_ThreeDashes2[] = _("---");
const u8 gOtherText_MaleSymbol2[] = _("♂");
-const u8 gOtherText_FemaleSymbolAndLv[] = _("♀$Lv.");
+const u8 gOtherText_FemaleSymbol2[] = _("♀");
+const u8 gOtherText_Lv[] = _("Lv.");
const u8 gOtherText_TallPlusAndRightArrow[] = _("{TALL_PLUS}${RIGHT_ARROW}");
const u8 gMenuText_GoBackToPrev[] = _("Go back to the\nprevious menu.");
const u8 gOtherText_WhatWillYouDo[] = _("What would you like to do?");
@@ -926,6 +928,7 @@ const u8 gSystemText_SaveFailed[] = _("Save failed...");
const u8 gSystemText_NoSaveFileNoTime[] = _("There is no save file, so the time\ncan’t be set.");
const u8 gSystemText_ClockAdjustmentUsable[] = _("The in-game clock adjustment system\nis now useable.");
const u8 gSystemText_Saving[] = _("SAVING...\nDON’T TURN OFF THE POWER.");
+
#elif GERMAN
// placeholder strings
@@ -1106,7 +1109,8 @@ const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
const u8 gOtherText_ThreeDashes2[] = _("---");
const u8 gOtherText_MaleSymbol2[] = _("♂");
-const u8 gOtherText_FemaleSymbolAndLv[] = _("♀$Lv.");
+const u8 gOtherText_FemaleSymbol2[] = _("♀");
+const u8 gOtherText_Lv[] = _("Lv.");
const u8 gOtherText_TallPlusAndRightArrow[] = _("{TALL_PLUS}${RIGHT_ARROW}");
const u8 gMenuText_GoBackToPrev[] = _("Kehre zurück zum\nvorherigen Menü.");
const u8 gOtherText_WhatWillYouDo[] = _("Was möchtest du tun?");