diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-17 13:18:23 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-17 13:18:23 -0500 |
commit | 05d18468a4b817c0976b16017ef7b6044befed7f (patch) | |
tree | f3575e5305b45208a00f8f136d35d88555757f63 /src | |
parent | 4c15629b612da2e10ef2aee25cd5ecd5ebaf6bf4 (diff) |
Dma macro cleanup and cleanup sub_8076034 and sub_8076464
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/anim/love_bg.c | 16 | ||||
-rw-r--r-- | src/battle/anim/scary_face.c | 16 | ||||
-rw-r--r-- | src/battle/battle_anim.c | 106 | ||||
-rw-r--r-- | src/debug/matsuda_debug_menu.c | 24 | ||||
-rw-r--r-- | src/debug/mori_debug_menu.c | 8 | ||||
-rw-r--r-- | src/debug/unknown_debug_menu.c | 6 | ||||
-rw-r--r-- | src/field/start_menu.c | 20 |
7 files changed, 43 insertions, 153 deletions
diff --git a/src/battle/anim/love_bg.c b/src/battle/anim/love_bg.c index bd3d22ca6..ef524e4be 100644 --- a/src/battle/anim/love_bg.c +++ b/src/battle/anim/love_bg.c @@ -90,21 +90,7 @@ void sub_80D21F0(u8 taskId) break; case 3: sub_8078914(&subStruct); - { - u8 *addr = subStruct.field_0; - u32 size = 0x2000; - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill32(3, 0, addr, size); - break; - } - } - } + DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000); DmaClear32(3, subStruct.field_4, 0x800); if (!IsContest()) REG_BG1CNT_BITFIELD.charBaseBlock = 0; diff --git a/src/battle/anim/scary_face.c b/src/battle/anim/scary_face.c index 47776a3cb..65b9637c0 100644 --- a/src/battle/anim/scary_face.c +++ b/src/battle/anim/scary_face.c @@ -98,21 +98,7 @@ void sub_80D24E0(u8 taskId) break; case 3: sub_8078914(&subStruct); - { - u8 *addr = subStruct.field_0; - u32 size = 0x2000; - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill32(3, 0, addr, size); - break; - } - } - } + DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000); DmaClear32(3, subStruct.field_4, 0x800); if (!IsContest()) REG_BG1CNT_BITFIELD.charBaseBlock = 0; diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index 4549d1fcb..059b8df1f 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -1910,36 +1910,19 @@ bool8 IsAnimBankSpriteVisible(u8 bank) void sub_8076034(u8 a, u8 b) { - volatile u8 pointlessZero; - u16 *addr2; u8 spriteId; if (b == 0) { + volatile u8 pointlessZero; struct UnknownStruct2 s; - u8 *addr; - u32 size; u8 r2; - u16 *addr3; sub_8078914(&s); - addr = s.unk0; - size = 0x2000; - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill32(3, 0, addr, size); - break; - } - } - pointlessZero = 0; - pointlessZero = 0; - addr2 = (void *)s.unk4; - DmaFill16(3, 0xFF, addr2, 0x1000); + DmaFill32Large(3, 0, s.unk0, 0x2000, 0x1000); + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + DmaFill16Defvars(3, 0xFF, (void *)s.unk4, 0x1000); REG_BG1CNT_BITFIELD.priority = 2; REG_BG1CNT_BITFIELD.screenSize = 1; @@ -1956,8 +1939,7 @@ void sub_8076034(u8 a, u8 b) REG_BG1VOFS = gBattle_BG1_Y; LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, s.unk8 * 16, 32); - addr3 = (u16 *)PLTT + s.unk8 * 16; - DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32); + DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (u16 *)PLTT + s.unk8 * 16, 32); if (IsContest() != 0) r2 = 0; @@ -1969,27 +1951,12 @@ void sub_8076034(u8 a, u8 b) } else { - u8 *addr; - u32 size; - u16 *addr3; + volatile u8 pointlessZero; - addr = (void *)(VRAM + 0x6000); - size = 0x2000; - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill32(3, 0, addr, size); - break; - } - } - pointlessZero = 0; - pointlessZero = 0; - addr2 = (void *)(VRAM + 0xF000); - DmaFill32(3, 0, addr2, 0x800); + DmaFill32Large(3, 0, (void *)(VRAM + 0x6000), 0x2000, 0x1000); + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + DmaFill32Defvars(3, 0, (void *)(VRAM + 0xF000), 0x800); REG_BG2CNT_BITFIELD.priority = 2; REG_BG2CNT_BITFIELD.screenSize = 1; @@ -2004,8 +1971,7 @@ void sub_8076034(u8 a, u8 b) REG_BG2VOFS = gBattle_BG2_Y; LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, 0x90, 32); - addr3 = (void *)(PLTT + 0x120); - DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32); + DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (void *)(PLTT + 0x120), 32); sub_80E4EF8(0, 0, GetBankIdentity(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); } @@ -2060,57 +2026,25 @@ void sub_80763FC(u16 a, u16 *b, u32 c, u8 d) void sub_8076464(u8 a) { - u8 *addr; - u32 size; volatile u8 pointlessZero; struct UnknownStruct2 s; sub_8078914(&s); if (a == 0 || IsContest() != 0) { - u16 *addr2; - - addr = s.unk0; - size = 0x2000; - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill32(3, 0, addr, size); - break; - } - } - pointlessZero = 0; - pointlessZero = 0; - addr2 = s.unk4; - DmaFill32(3, 0, addr2, 0x800); + DmaFill32Large(3, 0, s.unk0, 0x2000, 0x1000); + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + DmaFill32Defvars(3, 0, s.unk4, 0x800); gBattle_BG1_X = 0; gBattle_BG1_Y = 0; } else { - u16 *addr2; - - addr = (void *)(VRAM + 0x6000); - size = 0x2000; - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill32(3, 0, addr, size); - break; - } - } - pointlessZero = 0; - pointlessZero = 0; - addr2 = (void *)(VRAM + 0xF000); - DmaFill32(3, 0, addr2, 0x800); + DmaFill32Large(3, 0, (void *)(VRAM + 0x6000), 0x2000, 0x1000); + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in? + DmaFill32Defvars(3, 0, (void *)(VRAM + 0xF000), 0x800); gBattle_BG2_X = 0; gBattle_BG2_Y = 0; } diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c index b879584dd..da1937adb 100644 --- a/src/debug/matsuda_debug_menu.c +++ b/src/debug/matsuda_debug_menu.c @@ -38,7 +38,7 @@ extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern u8 (*gCallback_03004AE8)(void); +extern u8 (*gMenuCallback)(void); extern bool8 gReceivedRemoteLinkPlayers; @@ -251,7 +251,7 @@ u8 unref_sub_80A9B28(void) Menu_DrawStdWindowFrame(0, 0, 17, 18); Menu_PrintItems(1, 1, 7, gMatsudaDebugMenuActions); InitMenu(0, 1, 1, 7, 0, 16); - gCallback_03004AE8 = sub_80A9B78; + gMenuCallback = sub_80A9B78; return 0; } @@ -264,7 +264,7 @@ static bool8 sub_80A9B78(void) case -2: return FALSE; default: - gCallback_03004AE8 = gMatsudaDebugMenuActions[choice].func; + gMenuCallback = gMatsudaDebugMenuActions[choice].func; return FALSE; case -1: CloseMenu(); @@ -469,26 +469,10 @@ static void sub_80A9F50(void) static void sub_80A9FE4(void) { - u8 *addr; - u32 i; u8 ptr[5]; memcpy(ptr, gMatsudaDebugMenu_UnknownByteArray, 5); - - addr = (void *)VRAM; - i = VRAM_SIZE; - - while (1) - { - DmaFill32(3, 0, addr, 0x1000); - addr += 0x1000; - i -= 0x1000; - if (i <= 0x1000) - { - DmaFill32(3, 0, addr, i); - break; - } - } + DmaFill32Large(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000); sub_80034D4((void *)VRAM, ptr); LoadFontDefaultPalette(&gWindowTemplate_81E6C3C); } diff --git a/src/debug/mori_debug_menu.c b/src/debug/mori_debug_menu.c index 7b9a579a7..767f4cda0 100644 --- a/src/debug/mori_debug_menu.c +++ b/src/debug/mori_debug_menu.c @@ -12,7 +12,7 @@ #define SIO_MULTI_CNT ((struct SioMultiCnt *)REG_ADDR_SIOCNT) -extern u8 (*gCallback_03004AE8)(void); +extern u8 (*gMenuCallback)(void); u8 gUnknown_03004DA0[0x20]; @@ -98,7 +98,7 @@ u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr) Menu_EraseScreen(); Menu_DrawStdWindowFrame(0, 14, 30, 19); Menu_PrintText(localPtr, 1, 15); - gCallback_03004AE8 = sub_8083D4C; + gMenuCallback = sub_8083D4C; return 0; } @@ -184,7 +184,7 @@ bool8 MoriDebugMenuProcessInput(void) switch (choice) { default: - gCallback_03004AE8 = gMoriDebugMenuActions[choice].func; + gMenuCallback = gMoriDebugMenuActions[choice].func; return FALSE; case -2: return FALSE; @@ -200,6 +200,6 @@ s8 InitMoriDebugMenu(void) Menu_DrawStdWindowFrame(0, 0, 10, 19); Menu_PrintItems(1, 1, 9, gMoriDebugMenuActions); InitMenu(0, 1, 1, 9, 0, 9); - gCallback_03004AE8 = MoriDebugMenuProcessInput; + gMenuCallback = MoriDebugMenuProcessInput; return 0; } diff --git a/src/debug/unknown_debug_menu.c b/src/debug/unknown_debug_menu.c index 9cece924d..ef3e0e66c 100644 --- a/src/debug/unknown_debug_menu.c +++ b/src/debug/unknown_debug_menu.c @@ -4,7 +4,7 @@ extern u8 gBattleCommunication[]; -extern u8 (*gCallback_03004AE8)(void); +extern u8 (*gMenuCallback)(void); static u8 sub_814A4B8(void); static u8 sub_814A464(void); @@ -36,7 +36,7 @@ int unref_sub_814A414(void) Menu_DrawStdWindowFrame(0, 0, 16, 18); Menu_PrintItems(2, 1, 8, gUnknown_0842C29C); InitMenu(0, 1, 1, 8, 0, 15); - gCallback_03004AE8 = sub_814A464; + gMenuCallback = sub_814A464; return 0; } @@ -55,7 +55,7 @@ static u8 sub_814A464(void) else { gBattleCommunication[0] = result; - gCallback_03004AE8 = gUnknown_0842C29C[result].func; + gMenuCallback = gUnknown_0842C29C[result].func; return 0; } } diff --git a/src/field/start_menu.c b/src/field/start_menu.c index 110351016..95aa9c79e 100644 --- a/src/field/start_menu.c +++ b/src/field/start_menu.c @@ -54,7 +54,7 @@ extern u16 gSpecialVar_Result; extern u8 gUnknown_03004860; -u8 (*gCallback_03004AE8)(void); +u8 (*gMenuCallback)(void); EWRAM_DATA static u8 sStartMenuCursorPos = 0; EWRAM_DATA static u8 sNumStartMenuActions = 0; @@ -283,11 +283,11 @@ void sub_80712B4(u8 taskId) switch (task->data[0]) { case 0: - gCallback_03004AE8 = StartMenu_InputProcessCallback; + gMenuCallback = StartMenu_InputProcessCallback; task->data[0]++; break; case 1: - if (gCallback_03004AE8() == 1) + if (gMenuCallback() == 1) DestroyTask(taskId); break; } @@ -325,10 +325,10 @@ static u8 StartMenu_InputProcessCallback(void) if (GetNationalPokedexCount(0) == 0) return 0; } - gCallback_03004AE8 = sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func; - if (gCallback_03004AE8 != StartMenu_SaveCallback && - gCallback_03004AE8 != StartMenu_ExitCallback && - gCallback_03004AE8 != StartMenu_RetireCallback) + gMenuCallback = sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func; + if (gMenuCallback != StartMenu_SaveCallback && + gMenuCallback != StartMenu_ExitCallback && + gMenuCallback != StartMenu_RetireCallback) fade_screen(1, 0); return 0; } @@ -405,7 +405,7 @@ static u8 StartMenu_PlayerCallback(void) static u8 StartMenu_SaveCallback(void) { Menu_DestroyCursor(); - gCallback_03004AE8 = SaveCallback1; + gMenuCallback = SaveCallback1; return 0; } @@ -461,7 +461,7 @@ enum static u8 SaveCallback1(void) { sub_807160C(); - gCallback_03004AE8 = SaveCallback2; + gMenuCallback = SaveCallback2; return FALSE; } @@ -475,7 +475,7 @@ static u8 SaveCallback2(void) //Go back to start menu Menu_EraseScreen(); InitStartMenu(); - gCallback_03004AE8 = StartMenu_InputProcessCallback; + gMenuCallback = StartMenu_InputProcessCallback; return FALSE; case SAVE_SUCCESS: case SAVE_ERROR: |