diff options
author | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-01-15 12:35:17 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-01-15 12:35:17 -0800 |
commit | 0a2ec5bde3ba900c3ece45ea67e9a9594d45f561 (patch) | |
tree | f461227be05fc661bb8da6eb8670aee9f14d5941 /src | |
parent | 8414fce223e3a0b18592659e208a917ed485479b (diff) | |
parent | 256f15f60cfe735406d7b266c207aeaab4115f61 (diff) |
Merge pull request #189 from camthesaxman/battle_anim
add some data to C file and clean up battle_anim.c
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_anim.c | 547 |
1 files changed, 318 insertions, 229 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c index 3fffe5dd6..75c9cbf05 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -7,40 +7,78 @@ #include "sprite.h" #include "task.h" +#define SCRIPT_READ_8(ptr) ((ptr)[0]) +#define SCRIPT_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) +#define SCRIPT_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) + +#define REG_BGCNT_BITFIELD(n) (*(struct BGCntrlBitfield *)REG_ADDR_BG##n##CNT) + +#define EWRAM_14800 ((u16 *)(unk_2000000 + 0x14800)) +#define EWRAM_17800 ((struct UnknownStruct1 *)(unk_2000000 + 0x17800)) +#define EWRAM_17810 ((struct UnknownStruct3 *)(unk_2000000 + 0x17810)) +#define EWRAM_18000 ((u16 *)(unk_2000000 + 0x18000)) +#define EWRAM_19348 (*(u16 *)(unk_2000000 + 0x19348)) + +struct BGCntrlBitfield +{ + volatile u16 priority:2; + volatile u16 charBaseBlock:2; + volatile u16 field_0_2:4; + volatile u16 field_1_0:5; + volatile u16 areaOverflowMode:1; + volatile u16 screenSize:2; +}; + +struct BattleAnimBackground +{ + void *image; + void *palette; + void *tilemap; +}; + struct UnknownStruct1 { u8 unk0; }; +struct UnknownStruct2 +{ + void *unk0; + u16 *unk4; + u8 unk8; +}; + struct UnknownStruct3 { u8 unk0; u8 filler1[0xB]; }; +extern u8 unk_2000000[]; extern u16 gUnknown_02024A6A[4]; extern u8 gUnknown_02024BE0[]; extern u8 gUnknown_02024C07; extern u8 gUnknown_02024C08; -extern const u8 *gUnknown_0202F7A4; -extern const u8 *gUnknown_0202F7A8; -extern void (*gUnknown_0202F7AC)(void); -extern s8 gUnknown_0202F7B0; -extern u8 gUnknown_0202F7B1; -extern u8 gUnknown_0202F7B2; -extern u8 gUnknown_0202F7B3; -extern u32 gUnknown_0202F7B4; -extern u32 gUnknown_0202F7B8; -extern u16 gUnknown_0202F7BC; -extern u8 gUnknown_0202F7BE; -extern u8 gUnknown_0202F7C2[]; -extern u8 gUnknown_0202F7C4; -extern u8 gUnknown_0202F7C5; -extern u16 gUnknown_0202F7C6; -extern u8 gUnknown_0202F7C8; -extern u8 gUnknown_0202F7C9; -extern u16 gUnknown_0202F7CA[4]; -extern u8 gUnknown_0202F7D2; +EWRAM_DATA const u8 *gBattleAnimScriptPtr = NULL; +EWRAM_DATA const u8 *gBattleAnimScriptRetAddr = NULL; +EWRAM_DATA void (*gUnknown_0202F7AC)(void) = NULL; +EWRAM_DATA s8 gUnknown_0202F7B0 = 0; +EWRAM_DATA u8 gUnknown_0202F7B1 = 0; +EWRAM_DATA u8 gUnknown_0202F7B2 = 0; +EWRAM_DATA u8 gUnknown_0202F7B3 = 0; +EWRAM_DATA u32 gUnknown_0202F7B4 = 0; +EWRAM_DATA u32 gUnknown_0202F7B8 = 0; +EWRAM_DATA u16 gUnknown_0202F7BC = 0; +EWRAM_DATA u8 gUnknown_0202F7BE = 0; +EWRAM_DATA u16 gUnknown_0202F7C0 = 0; +EWRAM_DATA u8 gUnknown_0202F7C2[2] = {0}; +EWRAM_DATA u8 gUnknown_0202F7C4 = 0; +EWRAM_DATA u8 gUnknown_0202F7C5 = 0; +EWRAM_DATA u16 gUnknown_0202F7C6 = 0; +EWRAM_DATA u8 gUnknown_0202F7C8 = 0; +EWRAM_DATA u8 gUnknown_0202F7C9 = 0; +EWRAM_DATA u16 gUnknown_0202F7CA[4] = {0}; +EWRAM_DATA u8 gUnknown_0202F7D2 = 0; extern u16 gUnknown_030041B4; extern u16 gUnknown_03004200; extern u16 gUnknown_03004240; @@ -57,18 +95,135 @@ extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; extern const u16 gUnknown_081C7160[]; -extern void (*gUnknown_0837F4B8[])(void); extern const u8 *const gBattleAnims_Moves[]; extern const struct SpriteSheet gBattleAnimPicTable[]; extern const struct SpritePalette gBattleAnimPaletteTable[]; +extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; -extern u8 unk_2000000[]; +extern void sub_8079E24(); +extern void sub_8043EB4(); +extern u8 sub_8079E90(); +extern u8 sub_8077ABC(); +extern u8 sub_8078874(u8); +extern void sub_8078914(); +extern u8 sub_80AEB1C(); +extern void sub_80E4EF8(int, int, int, int, u16, u8, int); +extern void sub_800D238(); +extern u8 sub_80789BC(); +extern void sub_80AB2AC(void); +extern void sub_800D7B8(void); -#define EWRAM_14800 ((u16 *)(unk_2000000 + 0x14800)) -#define EWRAM_17800 ((struct UnknownStruct1 *)(unk_2000000 + 0x17800)) -#define EWRAM_17810 ((struct UnknownStruct3 *)(unk_2000000 + 0x17810)) -#define EWRAM_18000 ((u16 *)(unk_2000000 + 0x18000)) -#define EWRAM_19348 (*(u16 *)(unk_2000000 + 0x19348)) +void move_something(const u8 *const moveAnims[], u16 b, u8 c); +static void sub_80759D0(void); +static void ScriptCmd_loadsprite(void); +static void ScriptCmd_unloadsprite(void); +static void ScriptCmd_sprite(void); +static void ScriptCmd_createtask(void); +static void ScriptCmd_delay(void); +static void ScriptCmd_wait(void); +static void ScriptCmd_hang1(void); +static void ScriptCmd_hang2(void); +static void ScriptCmd_end(void); +static void ScriptCmd_playse(void); +static void ScriptCmd_monbg(void); +bool8 b_side_obj__get_some_boolean(u8 a); +void sub_8076034(u8, u8); +static void sub_8076380(void); +static void task_pA_ma0A_obj_to_bg_pal(u8); +static void ScriptCmd_clearmonbg(void); +static void sub_807672C(u8); +static void sub_80767C4(void); +static void ma23_8073484(void); +static void sub_80769A4(u8); +static void ScriptCmd_setalpha(void); +static void sub_8076A78(void); +static void ScriptCmd_blendoff(void); +static void ScriptCmd_call(void); +static void ScriptCmd_return(void); +static void ScriptCmd_setvar(void); +static void ScriptCmd_ifelse(void); +static void ScriptCmd_jumpif(void); +static void ScriptCmd_jump(void); +u8 sub_8076BE0(void); +static void ScriptCmd_fadetobg(void); +static void sub_8076C4C(void); +static void task_p5_load_battle_screen_elements(u8); +static void sub_8076DB8(u16); +static void dp01t_11_3_message_for_player_only(void); +static void ScriptCmd_restorebg(void); +static void ScriptCmd_waitbgfadeout(void); +static void ScriptCmd_waitbgfadein(void); +static void ScriptCmd_changebg(void); +void ma19_08073BC8(void); +void ma1A_8073C00(void); +void ma1B_8073C2C(void); +void ma1C_8073ED0(void); +void ma1D_08073FB4(void); +void sub_8077610(void); +void ma20_wait_for_something(void); +void ma21_08074164(void); +void sub_807775C(void); +void sub_8077320(void); +void sub_80773B4(void); +void sub_807779C(void); +void sub_8077808(void); +void sub_807784C(void); +void ma2B_make_side_invisible(void); +void ma2C_make_side_visible(void); +void sub_807794C(void); +void sub_80779FC(void); +void ma2F_stop_music(void); + +static void (*const sScriptCmdTable[])(void) = { + ScriptCmd_loadsprite, + ScriptCmd_unloadsprite, + ScriptCmd_sprite, + ScriptCmd_createtask, + ScriptCmd_delay, + ScriptCmd_wait, + ScriptCmd_hang1, + ScriptCmd_hang2, + ScriptCmd_end, + ScriptCmd_playse, + ScriptCmd_monbg, + ScriptCmd_clearmonbg, + ScriptCmd_setalpha, + ScriptCmd_blendoff, + ScriptCmd_call, + ScriptCmd_return, + ScriptCmd_setvar, + ScriptCmd_ifelse, + ScriptCmd_jumpif, + ScriptCmd_jump, + ScriptCmd_fadetobg, + ScriptCmd_restorebg, + ScriptCmd_waitbgfadeout, + ScriptCmd_waitbgfadein, + ScriptCmd_changebg, + ma19_08073BC8, + ma1A_8073C00, + ma1B_8073C2C, + ma1C_8073ED0, + ma1D_08073FB4, + sub_8076A78, + sub_8077610, + ma20_wait_for_something, + ma21_08074164, + sub_80767C4, + ma23_8073484, + sub_807775C, + sub_8076C4C, + sub_8077320, + sub_80773B4, + sub_807779C, + sub_8077808, + sub_807784C, + ma2B_make_side_invisible, + ma2C_make_side_visible, + sub_807794C, + sub_80779FC, + ma2F_stop_music, +}; void sub_8075624(void) { @@ -96,8 +251,6 @@ void sub_8075624(void) gUnknown_0202F7D2 = 0; } -extern void move_something(const u8 *const moveAnims[], u16 b, u8 c); - void move_anim_start_t1(u16 a) { gUnknown_0202F7C8 = gUnknown_02024C07; @@ -105,11 +258,6 @@ void move_anim_start_t1(u16 a) move_something(gBattleAnims_Moves, a, 1); } -extern u8 sub_8076BE0(void); -extern void sub_8079E24(); -extern void sub_8043EB4(); -extern void sub_80759D0(void); - void move_something(const u8 *const moveAnims[], u16 b, u8 c) { s32 i; @@ -139,7 +287,7 @@ void move_something(const u8 *const moveAnims[], u16 b, u8 c) gBattleAnimArgs[i] = 0; gUnknown_0202F7C2[0] = 0xFF; gUnknown_0202F7C2[1] = -1; - gUnknown_0202F7A4 = moveAnims[b]; + gBattleAnimScriptPtr = moveAnims[b]; gUnknown_0202F7B1 = 1; gUnknown_0202F7B0 = 0; gUnknown_0202F7AC = sub_80759D0; @@ -185,7 +333,7 @@ void move_anim_related_task_del(u8 taskId) gUnknown_0202F7B3--; } -void sub_8075940(u16 a) +static void sub_8075940(u16 a) { s32 i; @@ -199,7 +347,7 @@ void sub_8075940(u16 a) } } -void sub_8075970(u16 a) +static void sub_8075970(u16 a) { s32 i; @@ -213,7 +361,7 @@ void sub_8075970(u16 a) } } -void move_anim_waiter(void) +static void move_anim_waiter(void) { if (gUnknown_0202F7B0 <= 0) { @@ -226,46 +374,42 @@ void move_anim_waiter(void) } } -void sub_80759D0(void) +static void sub_80759D0(void) { do { - gUnknown_0837F4B8[*gUnknown_0202F7A4](); + sScriptCmdTable[SCRIPT_READ_8(gBattleAnimScriptPtr)](); } while (gUnknown_0202F7B0 == 0 && gUnknown_0202F7B1 != 0); } -void ma00_load_graphics(void) +static void ScriptCmd_loadsprite(void) { - u32 r4; + u16 r4; - //TODO: Clean this up - gUnknown_0202F7A4++; - r4 = gUnknown_0202F7A4[0] | (gUnknown_0202F7A4[1] << 8); + gBattleAnimScriptPtr++; + r4 = SCRIPT_READ_16(gBattleAnimScriptPtr); LoadCompressedObjectPic(&gBattleAnimPicTable[r4 - 10000]); LoadCompressedObjectPalette(&gBattleAnimPaletteTable[r4 - 10000]); - gUnknown_0202F7A4 += 2; + gBattleAnimScriptPtr += 2; sub_8075940(r4 - 10000); gUnknown_0202F7B0 = 1; gUnknown_0202F7AC = move_anim_waiter; } -void ma01_080728D0(void) +static void ScriptCmd_unloadsprite(void) { - u32 r4; + u16 r4; - gUnknown_0202F7A4++; - r4 = gUnknown_0202F7A4[0] | (gUnknown_0202F7A4[1] << 8); + gBattleAnimScriptPtr++; + r4 = SCRIPT_READ_16(gBattleAnimScriptPtr); FreeSpriteTilesByTag(gBattleAnimPicTable[r4 - 10000].tag); FreeSpritePaletteByTag(gBattleAnimPicTable[r4 - 10000].tag); - gUnknown_0202F7A4 += 2; + gBattleAnimScriptPtr += 2; sub_8075970(r4 - 10000); } -extern u8 sub_8079E90(); -extern u8 sub_8077ABC(); - #ifdef NONMATCHING -void ma02_instanciate_template(void) +static void ScriptCmd_sprite(void) { s32 i; struct SpriteTemplate *r7; @@ -276,17 +420,17 @@ void ma02_instanciate_template(void) u8 r2; s8 r1; - gUnknown_0202F7A4++; - r7 = (struct SpriteTemplate *)(gUnknown_0202F7A4[0] + (gUnknown_0202F7A4[1] << 8) + (gUnknown_0202F7A4[2] << 16) + (gUnknown_0202F7A4[3] << 24)); - gUnknown_0202F7A4 += 4; - r4 = *gUnknown_0202F7A4; - gUnknown_0202F7A4++; - r0 = *gUnknown_0202F7A4; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; + r7 = (struct SpriteTemplate *)(SCRIPT_READ_32(gBattleAnimScriptPtr)); + gBattleAnimScriptPtr += 4; + r4 = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; + r0 = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; for (i = 0; i < r0; i++) { - gBattleAnimArgs[i] = gUnknown_0202F7A4[0] | (gUnknown_0202F7A4[1] << 8); - gUnknown_0202F7A4 += 2; + gBattleAnimArgs[i] = SCRIPT_READ_16(gBattleAnimScriptPtr); + gBattleAnimScriptPtr += 2; } if (r4 & 0x80) { @@ -320,11 +464,11 @@ void ma02_instanciate_template(void) } #else __attribute__((naked)) -void ma02_instanciate_template(void) +static void ScriptCmd_sprite(void) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ - ldr r5, _08075B2C @ =gUnknown_0202F7A4\n\ + ldr r5, _08075B2C @ =gBattleAnimScriptPtr\n\ ldr r1, [r5]\n\ adds r3, r1, 0x1\n\ str r3, [r5]\n\ @@ -377,7 +521,7 @@ _08075B14:\n\ subs r0, 0x40\n\ b _08075B36\n\ .align 2, 0\n\ -_08075B2C: .4byte gUnknown_0202F7A4\n\ +_08075B2C: .4byte gBattleAnimScriptPtr\n\ _08075B30: .4byte gBattleAnimArgs\n\ _08075B34:\n\ negs r0, r4\n\ @@ -449,46 +593,46 @@ _08075BB4: .4byte gUnknown_0202F7B2\n\ } #endif -void sub_8075BB8(void) +static void ScriptCmd_createtask(void) { TaskFunc taskFunc; u8 taskPriority; u8 taskId; - u8 r0; + u8 numArgs; s32 i; - gUnknown_0202F7A4++; - taskFunc = (TaskFunc)(gUnknown_0202F7A4[0] + (gUnknown_0202F7A4[1] << 8) + (gUnknown_0202F7A4[2] << 16) + (gUnknown_0202F7A4[3] << 24)); - gUnknown_0202F7A4 += 4; - taskPriority = *gUnknown_0202F7A4; - gUnknown_0202F7A4++; - r0 = *gUnknown_0202F7A4; - gUnknown_0202F7A4++; - for (i = 0; i < r0; i++) + gBattleAnimScriptPtr++; + taskFunc = (TaskFunc)SCRIPT_READ_32(gBattleAnimScriptPtr); + gBattleAnimScriptPtr += 4; + taskPriority = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; + numArgs = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; + for (i = 0; i < numArgs; i++) { - gBattleAnimArgs[i] = gUnknown_0202F7A4[0] | (gUnknown_0202F7A4[1] << 8); - gUnknown_0202F7A4 += 2; + gBattleAnimArgs[i] = SCRIPT_READ_16(gBattleAnimScriptPtr); + gBattleAnimScriptPtr += 2; } taskId = CreateTask(taskFunc, taskPriority); taskFunc(taskId); gUnknown_0202F7B2++; } -void ma04_wait_countdown(void) +static void ScriptCmd_delay(void) { - gUnknown_0202F7A4++; - gUnknown_0202F7B0 = *gUnknown_0202F7A4; + gBattleAnimScriptPtr++; + gUnknown_0202F7B0 = SCRIPT_READ_8(gBattleAnimScriptPtr); if (gUnknown_0202F7B0 == 0) gUnknown_0202F7B0 = -1; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; gUnknown_0202F7AC = move_anim_waiter; } -void sub_8075C74(void) +static void ScriptCmd_wait(void) { if (gUnknown_0202F7B2 == 0) { - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; gUnknown_0202F7B0 = 0; } else @@ -497,15 +641,15 @@ void sub_8075C74(void) } } -void nullsub_53(void) +static void ScriptCmd_hang1(void) { } -void nullsub_88(void) +static void ScriptCmd_hang2(void) { } -void sub_8075CB0(void) +static void ScriptCmd_end(void) { s32 i; int zero = 0; @@ -554,18 +698,14 @@ void sub_8075CB0(void) } } -void ma09_play_sound(void) +static void ScriptCmd_playse(void) { - gUnknown_0202F7A4++; - PlaySE(gUnknown_0202F7A4[0] | (gUnknown_0202F7A4[1] << 8)); - gUnknown_0202F7A4 += 2; + gBattleAnimScriptPtr++; + PlaySE(SCRIPT_READ_16(gBattleAnimScriptPtr)); + gBattleAnimScriptPtr += 2; } -extern void task_pA_ma0A_obj_to_bg_pal(u8); -extern bool8 b_side_obj__get_some_boolean(u8); -extern void sub_8076034(u8, u8); - -void sub_8075DE0(void) +static void ScriptCmd_monbg(void) { u8 r6; u8 r5; @@ -574,8 +714,8 @@ void sub_8075DE0(void) u16 r4; u8 taskId; - gUnknown_0202F7A4++; - r6 = *gUnknown_0202F7A4; + gBattleAnimScriptPtr++; + r6 = SCRIPT_READ_8(gBattleAnimScriptPtr); if (r6 == 0) r6 = 2; else if (r6 == 1) @@ -642,11 +782,9 @@ void sub_8075DE0(void) gTasks[taskId].data[6] = r5; gUnknown_0202F7C2[1] = taskId; } - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; } -extern u8 sub_8078874(u8); - #ifdef NONMATCHING bool8 b_side_obj__get_some_boolean(u8 a) { @@ -735,30 +873,6 @@ _0807602E:\n\ } #endif -struct UnknownStruct2 -{ - void *unk0; - u16 *unk4; - u8 unk8; -}; - -struct BGCntrlBitfield -{ - volatile u16 priority:2; - volatile u16 charBaseBlock:2; - volatile u16 field_0_2:4; - volatile u16 field_1_0:5; - volatile u16 areaOverflowMode:1; - volatile u16 screenSize:2; -}; - -#define REG_BGCNT_BITFIELD(n) (*(struct BGCntrlBitfield *)REG_ADDR_BG##n##CNT) - -extern void sub_8078914(); -extern u8 sub_80AEB1C(); -extern void sub_8076380(void); -extern void sub_80E4EF8(int, int, int, int, u16, u8, int); - void sub_8076034(u8 a, u8 b) { volatile u8 pointlessZero; @@ -862,7 +976,7 @@ void sub_8076034(u8 a, u8 b) } } -void sub_8076380(void) +static void sub_8076380(void) { int i; int j; @@ -967,7 +1081,7 @@ void sub_8076464(u8 a) } } -void task_pA_ma0A_obj_to_bg_pal(u8 taskId) +static void task_pA_ma0A_obj_to_bg_pal(u8 taskId) { u8 r4; u8 r6; @@ -1004,16 +1118,14 @@ void task_pA_ma0A_obj_to_bg_pal(u8 taskId) } } -extern void sub_807672C(u8); - -void ma0B_0807324C(void) +static void ScriptCmd_clearmonbg(void) { u8 r4; u8 r5; u8 taskId; - gUnknown_0202F7A4++; - r4 = *gUnknown_0202F7A4; + gBattleAnimScriptPtr++; + r4 = SCRIPT_READ_8(gBattleAnimScriptPtr); if (r4 == 0) r4 = 2; else if (r4 == 1) @@ -1031,10 +1143,10 @@ void ma0B_0807324C(void) taskId = CreateTask(sub_807672C, 5); gTasks[taskId].data[0] = r4; gTasks[taskId].data[2] = r5; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; } -void sub_807672C(u8 taskId) +static void sub_807672C(u8 taskId) { u8 var; u8 r4; @@ -1064,15 +1176,15 @@ void sub_807672C(u8 taskId) } } -void sub_80767C4(void) +static void sub_80767C4(void) { u8 r5; u8 r4; u8 r0; u8 r1; - gUnknown_0202F7A4++; - r5 = *gUnknown_0202F7A4; + gBattleAnimScriptPtr++; + r5 = SCRIPT_READ_8(gBattleAnimScriptPtr); if (r5 == 0) r5 = 2; else if (r5 == 1) @@ -1104,19 +1216,17 @@ void sub_80767C4(void) sub_8076034(r4, r1); gSprites[gUnknown_02024BE0[r4]].invisible = FALSE; } - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; } -extern void sub_80769A4(u8); - -void ma23_8073484(void) +static void ma23_8073484(void) { u8 r5; u8 r6; u8 taskId; - gUnknown_0202F7A4++; - r5 = *gUnknown_0202F7A4; + gBattleAnimScriptPtr++; + r5 = SCRIPT_READ_8(gBattleAnimScriptPtr); if (r5 == 0) r5 = 2; else if (r5 == 1) @@ -1134,10 +1244,10 @@ void ma23_8073484(void) taskId = CreateTask(sub_80769A4, 5); gTasks[taskId].data[0] = r5; gTasks[taskId].data[2] = r6; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; } -void sub_80769A4(u8 taskId) +static void sub_80769A4(u8 taskId) { u8 r0; u8 r4; @@ -1161,104 +1271,102 @@ void sub_80769A4(u8 taskId) } } -void sub_8076A3C(void) +static void ScriptCmd_setalpha(void) { u16 r3; u16 r1; - gUnknown_0202F7A4++; - r3 = *(gUnknown_0202F7A4++); - r1 = *(gUnknown_0202F7A4++) << 8; + gBattleAnimScriptPtr++; + r3 = *(gBattleAnimScriptPtr++); + r1 = *(gBattleAnimScriptPtr++) << 8; REG_BLDCNT = 0x3F40; REG_BLDALPHA = r3 | r1; } -void sub_8076A78(void) +static void sub_8076A78(void) { u16 r3; u16 r1; - gUnknown_0202F7A4++; - r3 = *(gUnknown_0202F7A4++); - r1 = *(gUnknown_0202F7A4++) << 8; + gBattleAnimScriptPtr++; + r3 = *(gBattleAnimScriptPtr++); + r1 = *(gBattleAnimScriptPtr++) << 8; REG_BLDCNT = r3 | r1; } -void sub_8076AA0(void) +static void ScriptCmd_blendoff(void) { - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; REG_BLDCNT = 0; REG_BLDALPHA = 0; } -void ma0E_call(void) +static void ScriptCmd_call(void) { u32 addr; - gUnknown_0202F7A4++; - gUnknown_0202F7A8 = gUnknown_0202F7A4 + 4; //store return address - addr = gUnknown_0202F7A4[0] + (gUnknown_0202F7A4[1] << 8) + (gUnknown_0202F7A4[2] << 16) + (gUnknown_0202F7A4[3] << 24); - gUnknown_0202F7A4 = (u8 *)addr; + gBattleAnimScriptPtr++; + gBattleAnimScriptRetAddr = gBattleAnimScriptPtr + 4; + addr = SCRIPT_READ_32(gBattleAnimScriptPtr); + gBattleAnimScriptPtr = (u8 *)addr; } -//script return -void sub_8076AF0(void) +static void ScriptCmd_return(void) { - gUnknown_0202F7A4 = gUnknown_0202F7A8; + gBattleAnimScriptPtr = gBattleAnimScriptRetAddr; } -void ma10_080736AC(void) +static void ScriptCmd_setvar(void) { - const u8 *addr = gUnknown_0202F7A4; + const u8 *addr = gBattleAnimScriptPtr; u16 r4; u8 r2; - gUnknown_0202F7A4++; - r2 = *(gUnknown_0202F7A4++); - r4 = gUnknown_0202F7A4[0] | (gUnknown_0202F7A4[1] << 8); - gUnknown_0202F7A4 = addr + 4; + gBattleAnimScriptPtr++; + r2 = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; + r4 = SCRIPT_READ_16(gBattleAnimScriptPtr); + gBattleAnimScriptPtr = addr + 4; gBattleAnimArgs[r2] = r4; } -void ma11_if_else(void) +static void ScriptCmd_ifelse(void) { u32 addr; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; if (gUnknown_0202F7C4 & 1) - gUnknown_0202F7A4 += 4; - addr = gUnknown_0202F7A4[0] + (gUnknown_0202F7A4[1] << 8) + (gUnknown_0202F7A4[2] << 16) + (gUnknown_0202F7A4[3] << 24); - gUnknown_0202F7A4 = (u8 *)addr; + gBattleAnimScriptPtr += 4; + addr = SCRIPT_READ_32(gBattleAnimScriptPtr); + gBattleAnimScriptPtr = (u8 *)addr; } -void ma12_cond_if(void) +static void ScriptCmd_jumpif(void) { - const u8 *r4 = gUnknown_0202F7A4; u8 r1; u32 addr; - gUnknown_0202F7A4++; - r1 = *gUnknown_0202F7A4; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; + r1 = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; if (r1 == gUnknown_0202F7C4) { - addr = gUnknown_0202F7A4[0] + (gUnknown_0202F7A4[1] << 8) + (gUnknown_0202F7A4[2] << 16) + (gUnknown_0202F7A4[3] << 24); - gUnknown_0202F7A4 = (u8 *)addr; + addr = SCRIPT_READ_32(gBattleAnimScriptPtr); + gBattleAnimScriptPtr = (u8 *)addr; } else { - gUnknown_0202F7A4 = r4 + 6; + gBattleAnimScriptPtr += 4; } } -//script goto -void sub_8076BBC(void) +static void ScriptCmd_jump(void) { u32 addr; - gUnknown_0202F7A4++; - addr = gUnknown_0202F7A4[0] + (gUnknown_0202F7A4[1] << 8) + (gUnknown_0202F7A4[2] << 16) + (gUnknown_0202F7A4[3] << 24); - gUnknown_0202F7A4 = (u8 *)addr; + gBattleAnimScriptPtr++; + addr = SCRIPT_READ_32(gBattleAnimScriptPtr); + gBattleAnimScriptPtr = (u8 *)addr; } u8 sub_8076BE0(void) @@ -1269,32 +1377,31 @@ u8 sub_8076BE0(void) return FALSE; } -extern void task_p5_load_battle_screen_elements(u8); - -void ma14_load_background(void) +static void ScriptCmd_fadetobg(void) { u8 r4; u8 taskId; - gUnknown_0202F7A4++; - r4 = *(gUnknown_0202F7A4++); + gBattleAnimScriptPtr++; + r4 = SCRIPT_READ_8(gBattleAnimScriptPtr); + gBattleAnimScriptPtr++; taskId = CreateTask(task_p5_load_battle_screen_elements, 5); gTasks[taskId].data[0] = r4; gUnknown_0202F7C5 = 1; } -void sub_8076C4C(void) +static void sub_8076C4C(void) { u8 r8; u8 r7; u8 r6; u8 taskId; - gUnknown_0202F7A4++; - r8 = gUnknown_0202F7A4[0]; - r7 = gUnknown_0202F7A4[1]; - r6 = gUnknown_0202F7A4[2]; - gUnknown_0202F7A4 += 3; + gBattleAnimScriptPtr++; + r8 = gBattleAnimScriptPtr[0]; + r7 = gBattleAnimScriptPtr[1]; + r6 = gBattleAnimScriptPtr[2]; + gBattleAnimScriptPtr += 3; taskId = CreateTask(task_p5_load_battle_screen_elements, 5); if (sub_8076BE0() != 0) gTasks[taskId].data[0] = r6; @@ -1305,10 +1412,7 @@ void sub_8076C4C(void) gUnknown_0202F7C5 = 1; } -extern void sub_8076DB8(u16); -extern void dp01t_11_3_message_for_player_only(void); - -void task_p5_load_battle_screen_elements(u8 taskId) +static void task_p5_load_battle_screen_elements(u8 taskId) { if (gTasks[taskId].data[10] == 0) { @@ -1344,19 +1448,7 @@ void task_p5_load_battle_screen_elements(u8 taskId) } } -struct BattleAnimBackground -{ - void *image; - void *palette; - void *tilemap; -}; - -extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; - -extern void sub_800D238(); -extern u8 sub_80789BC(); - -void sub_8076DB8(u16 a) +static void sub_8076DB8(u16 a) { if (sub_8076BE0()) { @@ -1380,10 +1472,7 @@ void sub_8076DB8(u16 a) } } -extern void sub_80AB2AC(void); -extern void sub_800D7B8(void); - -void dp01t_11_3_message_for_player_only(void) +static void dp01t_11_3_message_for_player_only(void) { if (sub_8076BE0()) sub_80AB2AC(); @@ -1391,21 +1480,21 @@ void dp01t_11_3_message_for_player_only(void) sub_800D7B8(); } -void ma15_load_battle_screen_elements(void) +static void ScriptCmd_restorebg(void) { u8 taskId; - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; taskId = CreateTask(task_p5_load_battle_screen_elements, 5); gTasks[taskId].data[0] = 0xFFFF; gUnknown_0202F7C5 = 1; } -void ma16_wait_for_battle_screen_elements_s2(void) +static void ScriptCmd_waitbgfadeout(void) { if (gUnknown_0202F7C5 == 2) { - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; gUnknown_0202F7B0 = 0; } else @@ -1414,11 +1503,11 @@ void ma16_wait_for_battle_screen_elements_s2(void) } } -void sub_8076F44(void) +static void ScriptCmd_waitbgfadein(void) { if (gUnknown_0202F7C5 == 0) { - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; gUnknown_0202F7B0 = 0; } else @@ -1427,11 +1516,11 @@ void sub_8076F44(void) } } -void ma18_load_background_probably(void) +static void ScriptCmd_changebg(void) { - gUnknown_0202F7A4++; - sub_8076DB8(*gUnknown_0202F7A4); - gUnknown_0202F7A4++; + gBattleAnimScriptPtr++; + sub_8076DB8(SCRIPT_READ_8(gBattleAnimScriptPtr)); + gBattleAnimScriptPtr++; } /* |