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authorcamthesaxman <cameronghall@cox.net>2017-10-01 00:21:17 -0500
committercamthesaxman <cameronghall@cox.net>2017-10-01 00:21:17 -0500
commit1a8b3fa9af2c248bd40e72ae467b45ba888e31bf (patch)
tree66dec9ad8b1eac336690eda0c0438779012d28e2 /src
parent30bc88f6572c435ff49b62f16c3734c12f75f7f0 (diff)
parent83efcc9c3d1e81b78c2cd9ceab3ac6420a5f4070 (diff)
move sound_check_menu.c to debug
Diffstat (limited to 'src')
-rw-r--r--src/battle/battle_2.c (renamed from src/battle_2.c)8
-rw-r--r--src/battle/battle_3.c (renamed from src/battle_3.c)2
-rw-r--r--src/battle/battle_4.c (renamed from src/battle_4.c)1252
-rw-r--r--src/battle/battle_7.c (renamed from src/battle_7.c)42
-rw-r--r--src/battle/battle_ai.c (renamed from src/battle_ai.c)4
-rw-r--r--src/battle/battle_anim.c (renamed from src/battle_anim.c)162
-rw-r--r--src/battle/battle_anim_807B69C.c (renamed from src/battle_anim_807B69C.c)14
-rw-r--r--src/battle/battle_anim_80A7E7C.c (renamed from src/battle_anim_80A7E7C.c)92
-rw-r--r--src/battle/battle_anim_80CA710.c18
-rw-r--r--src/battle/battle_controller_linkopponent.c (renamed from src/battle_controller_linkopponent.c)10
-rw-r--r--src/battle/battle_controller_linkpartner.c (renamed from src/battle_controller_linkpartner.c)10
-rw-r--r--src/battle/battle_controller_opponent.c (renamed from src/battle_controller_opponent.c)10
-rw-r--r--src/battle/battle_controller_player.c (renamed from src/battle_controller_player.c)10
-rw-r--r--src/battle/battle_controller_safari.c (renamed from src/battle_controller_safari.c)0
-rw-r--r--src/battle/battle_controller_wally.c (renamed from src/battle_controller_wally.c)4
-rw-r--r--src/battle/battle_interface.c (renamed from src/battle_interface.c)2
-rw-r--r--src/battle/battle_message.c (renamed from src/battle_message.c)0
-rw-r--r--src/battle/battle_party_menu.c (renamed from src/battle_party_menu.c)0
-rw-r--r--src/battle/battle_records.c (renamed from src/battle_records.c)0
-rw-r--r--src/battle/battle_setup.c (renamed from src/battle_setup.c)0
-rw-r--r--src/battle/battle_transition.c (renamed from src/battle_transition.c)0
-rw-r--r--src/battle/calculate_base_damage.c (renamed from src/calculate_base_damage.c)0
-rw-r--r--src/battle/contest_link_80C857C.c (renamed from src/contest_link_80C857C.c)0
-rw-r--r--src/battle/pokeball.c (renamed from src/pokeball.c)0
-rw-r--r--src/battle/post_battle_event_funcs.c (renamed from src/post_battle_event_funcs.c)0
-rw-r--r--src/battle/reshow_battle_screen.c (renamed from src/reshow_battle_screen.c)0
-rw-r--r--src/battle/smokescreen.c (renamed from src/smokescreen.c)0
-rw-r--r--src/daycare.c350
-rw-r--r--src/debug/matsuda_debug_menu.c (renamed from src/matsuda_debug_menu.c)0
-rw-r--r--src/debug/mori_debug_menu.c (renamed from src/mori_debug_menu.c)8
-rw-r--r--src/debug/sound_check_menu.c (renamed from src/sound_check_menu.c)0
-rw-r--r--src/debug/unknown_debug_menu.c (renamed from src/unknown_debug_menu.c)0
-rw-r--r--src/engine/blend_palette.c (renamed from src/blend_palette.c)0
-rw-r--r--src/engine/cable_club.c (renamed from src/cable_club.c)0
-rw-r--r--src/engine/clear_save_data_menu.c (renamed from src/clear_save_data_menu.c)0
-rw-r--r--src/engine/clock.c (renamed from src/clock.c)0
-rw-r--r--src/engine/decompress.c (renamed from src/decompress.c)2
-rw-r--r--src/engine/link.c (renamed from src/link.c)0
-rw-r--r--src/engine/load_save.c (renamed from src/load_save.c)0
-rw-r--r--src/engine/main.c (renamed from src/main.c)0
-rw-r--r--src/engine/main_menu.c (renamed from src/main_menu.c)0
-rw-r--r--src/engine/menu.c (renamed from src/menu.c)0
-rw-r--r--src/engine/menu_cursor.c (renamed from src/menu_cursor.c)0
-rw-r--r--src/engine/mystery_event_menu.c (renamed from src/mystery_event_menu.c)0
-rw-r--r--src/engine/mystery_event_script.c (renamed from src/mystery_event_script.c)4
-rw-r--r--src/engine/name_string_util.c (renamed from src/name_string_util.c)0
-rw-r--r--src/engine/naming_screen.c (renamed from src/naming_screen.c)0
-rw-r--r--src/engine/option_menu.c (renamed from src/option_menu.c)0
-rw-r--r--src/engine/palette.c (renamed from src/palette.c)2
-rw-r--r--src/engine/play_time.c (renamed from src/play_time.c)0
-rw-r--r--src/engine/record_mixing.c (renamed from src/record_mixing.c)32
-rw-r--r--src/engine/reset_rtc_screen.c (renamed from src/reset_rtc_screen.c)0
-rw-r--r--src/engine/rng.c (renamed from src/rng.c)0
-rw-r--r--src/engine/rtc.c (renamed from src/rtc.c)0
-rw-r--r--src/engine/save.c (renamed from src/save.c)0
-rw-r--r--src/engine/save_failed_screen.c (renamed from src/save_failed_screen.c)0
-rw-r--r--src/engine/save_menu_util.c (renamed from src/save_menu_util.c)0
-rw-r--r--src/engine/script.c (renamed from src/script.c)0
-rw-r--r--src/engine/sound.c (renamed from src/sound.c)0
-rw-r--r--src/engine/sprite.c (renamed from src/sprite.c)0
-rw-r--r--src/engine/string_util.c (renamed from src/string_util.c)0
-rw-r--r--src/engine/task.c (renamed from src/task.c)0
-rw-r--r--src/engine/text.c (renamed from src/text.c)12
-rw-r--r--src/engine/text_window.c (renamed from src/text_window.c)0
-rw-r--r--src/engine/tileset_anim.c (renamed from src/tileset_anim.c)0
-rw-r--r--src/engine/time_events.c (renamed from src/time_events.c)0
-rw-r--r--src/engine/trade.c (renamed from src/trade.c)1
-rw-r--r--src/engine/trainer_card.c (renamed from src/trainer_card.c)0
-rw-r--r--src/engine/trig.c (renamed from src/trig.c)0
-rw-r--r--src/engine/util.c (renamed from src/util.c)0
-rw-r--r--src/field/bard_music.c (renamed from src/bard_music.c)0
-rw-r--r--src/field/berry.c (renamed from src/berry.c)0
-rw-r--r--src/field/berry_tag_screen.c (renamed from src/berry_tag_screen.c)0
-rw-r--r--src/field/bike.c (renamed from src/bike.c)2
-rw-r--r--src/field/birch_pc.c (renamed from src/birch_pc.c)8
-rw-r--r--src/field/braille_puzzles.c (renamed from src/braille_puzzles.c)0
-rw-r--r--src/field/choose_party.c (renamed from src/choose_party.c)0
-rw-r--r--src/field/coins.c (renamed from src/coins.c)0
-rw-r--r--src/field/coord_event_weather.c (renamed from src/coord_event_weather.c)0
-rw-r--r--src/field/daycare.c1690
-rw-r--r--src/field/decoration.c (renamed from src/decoration.c)4
-rw-r--r--src/field/decoration_inventory.c (renamed from src/decoration_inventory.c)2
-rw-r--r--src/field/dewford_trend.c (renamed from src/dewford_trend.c)0
-rw-r--r--src/field/diploma.c (renamed from src/diploma.c)0
-rw-r--r--src/field/easy_chat.c (renamed from src/easy_chat.c)4
-rw-r--r--src/field/event_data.c (renamed from src/event_data.c)0
-rw-r--r--src/field/field_camera.c (renamed from src/field_camera.c)0
-rw-r--r--src/field/field_control_avatar.c (renamed from src/field_control_avatar.c)0
-rw-r--r--src/field/field_door.c (renamed from src/field_door.c)0
-rw-r--r--src/field/field_effect.c (renamed from src/field_effect.c)3
-rw-r--r--src/field/field_effect_helpers.c1632
-rw-r--r--src/field/field_fadetransition.c (renamed from src/field_fadetransition.c)0
-rw-r--r--src/field/field_ground_effect.c (renamed from src/field_ground_effect.c)13
-rw-r--r--src/field/field_map_obj.c (renamed from src/field_map_obj.c)450
-rw-r--r--src/field/field_map_obj_helpers.c (renamed from src/field_map_obj_helpers.c)2
-rw-r--r--src/field/field_message_box.c (renamed from src/field_message_box.c)0
-rw-r--r--src/field/field_player_avatar.c (renamed from src/field_player_avatar.c)6
-rw-r--r--src/field/field_poison.c (renamed from src/field_poison.c)0
-rw-r--r--src/field/field_region_map.c (renamed from src/field_region_map.c)0
-rw-r--r--src/field/field_screen_effect.c (renamed from src/field_screen_effect.c)0
-rw-r--r--src/field/field_special_scene.c (renamed from src/field_special_scene.c)0
-rw-r--r--src/field/field_specials.c (renamed from src/field_specials.c)0
-rw-r--r--src/field/field_tasks.c (renamed from src/field_tasks.c)8
-rw-r--r--src/field/field_weather.c (renamed from src/field_weather.c)2
-rw-r--r--src/field/fieldmap.c (renamed from src/fieldmap.c)12
-rw-r--r--src/field/fldeff_cut.c (renamed from src/fldeff_cut.c)0
-rw-r--r--src/field/fldeff_flash.c (renamed from src/fldeff_flash.c)0
-rw-r--r--src/field/fldeff_softboiled.c (renamed from src/fldeff_softboiled.c)0
-rw-r--r--src/field/fldeff_strength.c (renamed from src/fldeff_strength.c)0
-rw-r--r--src/field/fldeff_sweetscent.c (renamed from src/fldeff_sweetscent.c)0
-rw-r--r--src/field/fldeff_teleport.c (renamed from src/fldeff_teleport.c)0
-rw-r--r--src/field/heal_location.c (renamed from src/heal_location.c)0
-rw-r--r--src/field/hof_pc.c (renamed from src/hof_pc.c)0
-rw-r--r--src/field/item.c (renamed from src/item.c)8
-rw-r--r--src/field/item_menu.c (renamed from src/item_menu.c)2
-rw-r--r--src/field/item_use.c (renamed from src/item_use.c)0
-rw-r--r--src/field/landmark.c (renamed from src/landmark.c)0
-rw-r--r--src/field/lottery_corner.c (renamed from src/lottery_corner.c)0
-rw-r--r--src/field/map_name_popup.c (renamed from src/map_name_popup.c)0
-rw-r--r--src/field/map_obj_lock.c (renamed from src/map_obj_lock.c)0
-rw-r--r--src/field/mauville_man.c (renamed from src/mauville_man.c)0
-rw-r--r--src/field/menu_helpers.c (renamed from src/menu_helpers.c)0
-rw-r--r--src/field/metatile_behavior.c (renamed from src/metatile_behavior.c)0
-rw-r--r--src/field/money.c (renamed from src/money.c)0
-rw-r--r--src/field/overworld.c (renamed from src/overworld.c)0
-rw-r--r--src/field/party_menu.c (renamed from src/party_menu.c)0
-rw-r--r--src/field/player_pc.c (renamed from src/player_pc.c)0
-rw-r--r--src/field/pokeblock.c (renamed from src/pokeblock.c)4
-rw-r--r--src/field/pokenav.c (renamed from src/pokenav.c)2
-rw-r--r--src/field/region_map.c (renamed from src/region_map.c)6
-rw-r--r--src/field/roamer.c (renamed from src/roamer.c)0
-rw-r--r--src/field/rotating_gate.c (renamed from src/rotating_gate.c)0
-rw-r--r--src/field/safari_zone.c (renamed from src/safari_zone.c)0
-rw-r--r--src/field/scrcmd.c (renamed from src/scrcmd.c)0
-rw-r--r--src/field/script_menu.c (renamed from src/script_menu.c)0
-rw-r--r--src/field/script_movement.c (renamed from src/script_movement.c)0
-rw-r--r--src/field/secret_base.c (renamed from src/secret_base.c)0
-rw-r--r--src/field/shop.c (renamed from src/shop.c)2
-rw-r--r--src/field/slot_machine.c (renamed from src/slot_machine.c)2
-rw-r--r--src/field/start_menu.c (renamed from src/start_menu.c)0
-rw-r--r--src/field/starter_choose.c (renamed from src/starter_choose.c)0
-rw-r--r--src/field/trader.c (renamed from src/trader.c)0
-rw-r--r--src/field/trainer_see.c (renamed from src/trainer_see.c)0
-rw-r--r--src/field/tv.c (renamed from src/tv.c)4
-rw-r--r--src/field/use_pokeblock.c (renamed from src/use_pokeblock.c)2
-rw-r--r--src/field/wallclock.c (renamed from src/wallclock.c)0
-rw-r--r--src/field/wild_encounter.c (renamed from src/wild_encounter.c)0
-rw-r--r--src/libs/agb_flash.c (renamed from src/agb_flash.c)0
-rw-r--r--src/libs/agb_flash_1m.c (renamed from src/agb_flash_1m.c)0
-rw-r--r--src/libs/agb_flash_le.c (renamed from src/agb_flash_le.c)0
-rw-r--r--src/libs/agb_flash_mx.c (renamed from src/agb_flash_mx.c)0
-rw-r--r--src/libs/libc.c (renamed from src/libc.c)0
-rw-r--r--src/libs/m4a_2.c (renamed from src/m4a_2.c)0
-rw-r--r--src/libs/m4a_4.c (renamed from src/m4a_4.c)0
-rw-r--r--src/libs/m4a_tables.c (renamed from src/m4a_tables.c)0
-rw-r--r--src/libs/siirtc.c (renamed from src/siirtc.c)0
-rw-r--r--src/pokemon/learn_move.c (renamed from src/learn_move.c)0
-rw-r--r--src/pokemon/mail.c (renamed from src/mail.c)0
-rw-r--r--src/pokemon/mail_data.c (renamed from src/mail_data.c)0
-rw-r--r--src/pokemon/mon_markings.c (renamed from src/mon_markings.c)0
-rw-r--r--src/pokemon/pokeblock_feed.c (renamed from src/pokeblock_feed.c)6
-rw-r--r--src/pokemon/pokedex.c (renamed from src/pokedex.c)105
-rw-r--r--src/pokemon/pokedex_cry_screen.c (renamed from src/pokedex_cry_screen.c)0
-rw-r--r--src/pokemon/pokemon_1.c (renamed from src/pokemon_1.c)4
-rw-r--r--src/pokemon/pokemon_2.c (renamed from src/pokemon_2.c)0
-rw-r--r--src/pokemon/pokemon_3.c (renamed from src/pokemon_3.c)24
-rw-r--r--src/pokemon/pokemon_data.c (renamed from src/pokemon_data.c)0
-rw-r--r--src/pokemon/pokemon_icon.c (renamed from src/pokemon_icon.c)0
-rw-r--r--src/pokemon/pokemon_menu.c (renamed from src/pokemon_menu.c)0
-rw-r--r--src/pokemon/pokemon_size_record.c (renamed from src/pokemon_size_record.c)0
-rw-r--r--src/pokemon/pokemon_storage_system.c (renamed from src/pokemon_storage_system.c)0
-rw-r--r--src/pokemon/pokemon_summary_screen.c (renamed from src/pokemon_summary_screen.c)0
-rw-r--r--src/rom_8077ABC.c204
-rw-r--r--src/scene/berry_blender.c (renamed from src/berry_blender.c)6
-rw-r--r--src/scene/contest_painting.c (renamed from src/contest_painting.c)4
-rw-r--r--src/scene/credits.c (renamed from src/credits.c)4
-rw-r--r--src/scene/cute_sketch.c (renamed from src/cute_sketch.c)0
-rw-r--r--src/scene/egg_hatch.c (renamed from src/egg_hatch.c)12
-rw-r--r--src/scene/evolution_graphics.c (renamed from src/evolution_graphics.c)0
-rw-r--r--src/scene/evolution_scene.c (renamed from src/evolution_scene.c)22
-rw-r--r--src/scene/hall_of_fame.c (renamed from src/hall_of_fame.c)2
-rw-r--r--src/scene/intro.c (renamed from src/intro.c)2
-rwxr-xr-xsrc/scene/intro_credits_graphics.c (renamed from src/intro_credits_graphics.c)0
-rw-r--r--src/scene/new_game.c (renamed from src/new_game.c)0
-rw-r--r--src/scene/title_screen.c (renamed from src/title_screen.c)0
-rw-r--r--src/script_pokemon_util_80C4BF0.c6
-rw-r--r--src/unused_8124F94.c6
187 files changed, 4354 insertions, 1974 deletions
diff --git a/src/battle_2.c b/src/battle/battle_2.c
index 3cdea07be..770aa1209 100644
--- a/src/battle_2.c
+++ b/src/battle/battle_2.c
@@ -1924,14 +1924,14 @@ void sub_8011384(void)
}
if (GetBankSide(gActiveBank) == 1
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
else
{
if (GetBankSide(gActiveBank) == 1
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
{
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
EmitLoadPokeSprite(0);
MarkBufferBankForExecution(gActiveBank);
}
@@ -2086,7 +2086,7 @@ void bc_801362C(void)
{
if (GetBankSide(gActiveBank) == 1
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
gBattleMainFunc = sub_8011970;
}
@@ -2168,7 +2168,7 @@ void BattleBeginFirstTurn(void)
{
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (b_first_side(gTurnOrder[i], gTurnOrder[j], 1) != 0)
+ if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0)
sub_8012FBC(i, j);
}
}
diff --git a/src/battle_3.c b/src/battle/battle_3.c
index f04e722c4..b59757f00 100644
--- a/src/battle_3.c
+++ b/src/battle/battle_3.c
@@ -378,7 +378,7 @@ u8 UpdateTurnCounters(void)
s32 j;
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
+ if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 0))
sub_8012FBC(i, j);
}
}
diff --git a/src/battle_4.c b/src/battle/battle_4.c
index 65ea765cf..e4a4895b5 100644
--- a/src/battle_4.c
+++ b/src/battle/battle_4.c
@@ -93,6 +93,7 @@ extern u16 gUnknown_02024C2C[4]; //last used moves 2, used by sketch
extern u16 gUnknown_030041B0;
extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one
extern u8 gCurrentMoveTurn;
+extern u16 gTrappingMoves[];
//extern functions
u8 AtkCanceller_UnableToUseMove(void);
@@ -122,7 +123,7 @@ bool8 IsTradedMon(struct Pokemon*);
void b_movescr_stack_pop_cursor(void);
void SwitchInClearStructs(void);
u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8);
-u8 GetNationalPokedexFlag(u16 nationalNum, u8 caseID);
+u8 GetSetPokedexFlag(u16 nationalNum, u8 caseID);
u16 SpeciesToNationalPokedexNum(u16 species);
u8 sub_803FC34(u8 bank);
u16 sub_803FBFC(u8 a);
@@ -199,6 +200,9 @@ extern u8 BattleScript_TrainerBallBlock[];
extern u8 BattleScript_WallyBallThrow[];
extern u8 BattleScript_SuccessBallThrow[];
extern u8 BattleScript_ShakeBallThrow[];
+extern u8 BattleScript_AllStatsUp[];
+extern u8 BattleScript_AtkDefDown[];
+extern u8 BattleScript_SAtkDown2[];
extern u8 gUnknown_081D919F[]; //spikes1
extern u8 gUnknown_081D9171[]; //spikes2
@@ -211,6 +215,11 @@ extern u8 BattleScript_CastformChange[];
extern u8 gUnknown_081D9834[];
extern u8 gUnknown_081D90FC[]; //bs random switchout
extern u8 gUnknown_081D95DB[]; //bs payday money give
+extern u8 gUnknown_081D8C58[];
+extern u8 gUnknown_081D8C65[];
+extern u8 gUnknown_081D9156[];
+extern u8 gUnknown_081D9468[];
+
//useful macros
//read via orr
@@ -408,6 +417,7 @@ static void atk85_stockpile(void);
static void atk86_stockpiletobasedamage(void);
static void atk87_stockpiletohpheal(void);
static void atk88_negativedamage(void);
+static u8 ChangeStatBuffs(s8, u8, u8, u8*);
static void atk89_statbuffchange(void);
static void atk8A_normalisebuffs(void);
static void atk8B_setbide(void);
@@ -862,19 +872,19 @@ static const u32 gStatusFlagsForMoveEffects[] =
0x00000000
};
-extern const u8 BattleScript_1D963E[];
-extern const u8 BattleScript_1D965A[];
-extern const u8 BattleScript_1D9669[];
-extern const u8 BattleScript_1D9678[];
-extern const u8 BattleScript_1D9687[];
-extern const u8 BattleScript_1D969D[];
-extern const u8 BattleScript_1D96BA[];
-extern const u8 BattleScript_1D9696[];
-extern const u8 BattleScript_1D96B1[];
-extern const u8 BattleScript_1D96AA[];
-extern const u8 BattleScript_1D96C8[];
+extern u8 BattleScript_1D963E[];
+extern u8 BattleScript_1D965A[];
+extern u8 BattleScript_1D9669[];
+extern u8 BattleScript_1D9678[];
+extern u8 BattleScript_1D9687[];
+extern u8 BattleScript_1D969D[];
+extern u8 BattleScript_1D96BA[];
+extern u8 BattleScript_1D9696[];
+extern u8 BattleScript_1D96B1[];
+extern u8 BattleScript_1D96AA[];
+extern u8 BattleScript_1D96C8[];
-const u8* const gMoveEffectBS_Ptrs[] =
+u8* const gMoveEffectBS_Ptrs[] =
{
BattleScript_1D963E,
BattleScript_1D963E,
@@ -947,7 +957,7 @@ static const u16 sUnknown_081FACFE[] = //banned moves to copy
0xFFFF
};
-static const u8 sUnknown_081FAD26[] =
+static const u8 sUnknown_081FAD26[] = //reversal+flail HP thresholds to power
{
1, 200,
4, 150,
@@ -1445,73 +1455,71 @@ static void atk06_typecalc(void)
{
int i = 0;
u8 move_type;
- if (gCurrentMove == MOVE_STRUGGLE) {goto END;}
-
- if (BATTLE_STRUCT->dynamicMoveType)
- move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
- else
- move_type = gBattleMoves[gCurrentMove].type;
-
- //check stab
- if (gBattleMons[gBankAttacker].type1 == move_type || gBattleMons[gBankAttacker].type2 == move_type)
+ if (gCurrentMove != MOVE_STRUGGLE)
{
- gBattleMoveDamage = gBattleMoveDamage * 15;
- gBattleMoveDamage = gBattleMoveDamage / 10;
- }
+ if (BATTLE_STRUCT->dynamicMoveType)
+ move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ else
+ move_type = gBattleMoves[gCurrentMove].type;
- if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND)
- {
- gLastUsedAbility = gBattleMons[gBankTarget].ability;
- gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
- gMoveHitWith[gBankTarget] = 0;
- gUnknown_02024C44[gBankTarget] = 0;
- gBattleCommunication[6] = move_type;
- RecordAbilityBattle(gBankTarget, gLastUsedAbility);
- }
- else
- {
- while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ //check stab
+ if (gBattleMons[gBankAttacker].type1 == move_type || gBattleMons[gBankAttacker].type2 == move_type)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
- {
- if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
- break;
- i += 3;
- continue;
- }
+ gBattleMoveDamage = gBattleMoveDamage * 15;
+ gBattleMoveDamage = gBattleMoveDamage / 10;
+ }
- else if (gTypeEffectiveness[i] == move_type)
+ if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND)
+ {
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
+ gMoveHitWith[gBankTarget] = 0;
+ gUnknown_02024C44[gBankTarget] = 0;
+ gBattleCommunication[6] = move_type;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ else
+ {
+ while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
{
- //check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
- ModulateDmgByType(gTypeEffectiveness[i + 2]);
- //check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
- gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2)
- ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
+ break;
+ i += 3;
+ continue;
+ }
+
+ else if (gTypeEffectiveness[i] == move_type)
+ {
+ //check type1
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
+ ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ //check type2
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2)
+ ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ }
+ i += 3;
}
- i += 3;
}
- }
- if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2
- && (!(gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) || ((gBattleMoveFlags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
- && gBattleMoves[gCurrentMove].power)
- {
- gLastUsedAbility = ABILITY_WONDER_GUARD;
- gBattleMoveFlags |= MOVESTATUS_MISSED;
- gMoveHitWith[gBankTarget] = 0;
- gUnknown_02024C44[gBankTarget] = 0;
- gBattleCommunication[6] = 3;
- RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2
+ && (!(gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) || ((gBattleMoveFlags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
+ && gBattleMoves[gCurrentMove].power)
+ {
+ gLastUsedAbility = ABILITY_WONDER_GUARD;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gMoveHitWith[gBankTarget] = 0;
+ gUnknown_02024C44[gBankTarget] = 0;
+ gBattleCommunication[6] = 3;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED)
+ gProtectStructs[gBankAttacker].notEffective = 1;
}
- if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED)
- gProtectStructs[gBankAttacker].notEffective = 1;
-
- END:
- gBattlescriptCurrInstr++;
+ gBattlescriptCurrInstr++;
}
-
static void b_wonderguard_and_levitate(void)
{
u8 flags = 0;
@@ -1620,7 +1628,6 @@ static void ModulateDmgByType2(u8 multiplier, u16 move, u8* flags) //a literal c
}
}
-#ifdef NONMATCHING
u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def)
{
int i = 0;
@@ -1662,7 +1669,7 @@ u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def)
ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
//check type2
if (gTypeEffectiveness[i + 1] == gBattleMons[bank_def].type2 &&
- gBattleMons[bank_def].type1 != gBattleMons[bank_def].type2)
+ gBattleMons[gBankTarget /* what the christ */].type1 != gBattleMons[bank_def].type2)
ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
}
i += 3;
@@ -1678,254 +1685,6 @@ u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def)
}
return flags;
}
-#else
-__attribute__((naked))
-u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x14\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r10, r0\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- str r1, [sp, 0x4]\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- mov r9, r2\n\
- movs r7, 0\n\
- mov r0, sp\n\
- strb r7, [r0]\n\
- mov r0, r10\n\
- cmp r0, 0xA5\n\
- bne _0801D2AE\n\
- movs r0, 0\n\
- b _0801D43A\n\
- _0801D2AE:\n\
- ldr r1, _0801D31C @ =gBattleMoves\n\
- mov r3, r10\n\
- lsls r2, r3, 1\n\
- adds r0, r2, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- str r0, [sp, 0x8]\n\
- ldr r1, _0801D320 @ =gBattleMons\n\
- movs r0, 0x58\n\
- ldr r3, [sp, 0x4]\n\
- muls r0, r3\n\
- adds r3, r0, r1\n\
- adds r0, r3, 0\n\
- adds r0, 0x21\n\
- ldrb r0, [r0]\n\
- str r2, [sp, 0xC]\n\
- adds r5, r1, 0\n\
- ldr r1, [sp, 0x8]\n\
- cmp r0, r1\n\
- beq _0801D2E2\n\
- adds r0, r3, 0\n\
- adds r0, 0x22\n\
- ldrb r0, [r0]\n\
- cmp r0, r1\n\
- bne _0801D2F4\n\
- _0801D2E2:\n\
- ldr r4, _0801D324 @ =gBattleMoveDamage\n\
- ldr r1, [r4]\n\
- lsls r0, r1, 4\n\
- subs r0, r1\n\
- str r0, [r4]\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- str r0, [r4]\n\
- _0801D2F4:\n\
- movs r0, 0x58\n\
- mov r2, r9\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x1A\n\
- bne _0801D328\n\
- ldr r3, [sp, 0x8]\n\
- cmp r3, 0x4\n\
- bne _0801D328\n\
- movs r1, 0x9\n\
- mov r0, sp\n\
- ldrb r0, [r0]\n\
- orrs r0, r1\n\
- mov r1, sp\n\
- strb r0, [r1]\n\
- b _0801D3DC\n\
- .align 2, 0\n\
- _0801D31C: .4byte gBattleMoves\n\
- _0801D320: .4byte gBattleMons\n\
- _0801D324: .4byte gBattleMoveDamage\n\
- _0801D328:\n\
- ldr r1, _0801D344 @ =gTypeEffectiveness\n\
- adds r0, r7, r1\n\
- ldrb r0, [r0]\n\
- adds r2, r1, 0\n\
- cmp r0, 0xFF\n\
- beq _0801D3DC\n\
- cmp r0, 0xFE\n\
- bne _0801D34C\n\
- movs r0, 0x58\n\
- mov r1, r9\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- b _0801D3CA\n\
- .align 2, 0\n\
- _0801D344: .4byte gTypeEffectiveness\n\
- _0801D348:\n\
- adds r7, 0x3\n\
- b _0801D3B6\n\
- _0801D34C:\n\
- ldr r6, _0801D44C @ =gTypeEffectiveness\n\
- adds r0, r7, r6\n\
- ldrb r0, [r0]\n\
- ldr r2, [sp, 0x8]\n\
- cmp r0, r2\n\
- bne _0801D3B0\n\
- adds r1, r7, 0x1\n\
- adds r1, r6\n\
- ldr r3, _0801D450 @ =gBattleMons\n\
- mov r8, r3\n\
- movs r3, 0x58\n\
- mov r0, r9\n\
- muls r0, r3\n\
- mov r2, r8\n\
- adds r5, r0, r2\n\
- adds r0, r5, 0\n\
- adds r0, 0x21\n\
- ldrb r4, [r1]\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- bne _0801D388\n\
- adds r0, r7, 0x2\n\
- adds r0, r6\n\
- ldrb r0, [r0]\n\
- mov r1, r10\n\
- mov r2, sp\n\
- str r3, [sp, 0x10]\n\
- bl ModulateDmgByType2\n\
- ldr r3, [sp, 0x10]\n\
- _0801D388:\n\
- adds r0, r5, 0\n\
- adds r0, 0x22\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- bne _0801D3B0\n\
- ldr r0, _0801D454 @ =gBankTarget\n\
- ldrb r0, [r0]\n\
- muls r0, r3\n\
- add r0, r8\n\
- adds r0, 0x21\n\
- ldrb r0, [r0]\n\
- cmp r0, r4\n\
- beq _0801D3B0\n\
- adds r0, r7, 0x2\n\
- adds r0, r6\n\
- ldrb r0, [r0]\n\
- mov r1, r10\n\
- mov r2, sp\n\
- bl ModulateDmgByType2\n\
- _0801D3B0:\n\
- adds r7, 0x3\n\
- ldr r5, _0801D450 @ =gBattleMons\n\
- ldr r2, _0801D44C @ =gTypeEffectiveness\n\
- _0801D3B6:\n\
- adds r0, r7, r2\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xFF\n\
- beq _0801D3DC\n\
- cmp r0, 0xFE\n\
- bne _0801D34C\n\
- movs r0, 0x58\n\
- mov r3, r9\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- _0801D3CA:\n\
- adds r1, r5, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 22\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801D348\n\
- _0801D3DC:\n\
- movs r0, 0x58\n\
- mov r1, r9\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x19\n\
- bne _0801D436\n\
- mov r0, sp\n\
- ldrb r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801D436\n\
- ldr r0, [sp, 0x4]\n\
- mov r1, r10\n\
- bl AttacksThisTurn\n\
- lsls r0, 24\n\
- lsrs r1, r0, 24\n\
- cmp r1, 0x2\n\
- bne _0801D436\n\
- mov r0, sp\n\
- ldrb r3, [r0]\n\
- adds r0, r1, 0\n\
- ands r0, r3\n\
- cmp r0, 0\n\
- beq _0801D41E\n\
- movs r0, 0x6\n\
- ands r0, r3\n\
- cmp r0, 0x6\n\
- bne _0801D436\n\
- _0801D41E:\n\
- ldr r0, _0801D458 @ =gBattleMoves\n\
- ldr r1, [sp, 0xC]\n\
- add r1, r10\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- beq _0801D436\n\
- mov r0, sp\n\
- movs r1, 0x1\n\
- orrs r1, r3\n\
- strb r1, [r0]\n\
- _0801D436:\n\
- mov r0, sp\n\
- ldrb r0, [r0]\n\
- _0801D43A:\n\
- add sp, 0x14\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
- _0801D44C: .4byte gTypeEffectiveness\n\
- _0801D450: .4byte gBattleMons\n\
- _0801D454: .4byte gBankTarget\n\
- _0801D458: .4byte gBattleMoves\n\
- .syntax divided\n");
-}
-#endif // NONMATCHING
u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
{
@@ -2510,7 +2269,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
#define EffectAffectsUser 0x40
register u8 certain asm("r5") = certainArg;
register bool32 StatusChanged asm("r10") = 0;
- register int AffectsUser asm("r6") = 0; //0x40 otherwise
+ register int AffectsUser asm("r6") = 0; //0x40 otherwise
bool32 NoSunCanFreeze = 1;
if (gBattleCommunication[MOVE_EFFECT_BYTE] & EffectAffectsUser)
@@ -2526,16 +2285,16 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
BATTLE_STRUCT->scriptingActive = gBankAttacker;
}
- if (gBattleMons[gEffectBank].ability_id == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) &&
+ if (gBattleMons[gEffectBank].ability == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) &&
!primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 9)
{gBattlescriptCurrInstr++; return;}
- if (gSideAffecting[get_bank_identity(gEffectBank) & 1] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) &&
+ if (gSideAffecting[GetBankIdentity(gEffectBank) & 1] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) &&
!primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 7)
{gBattlescriptCurrInstr++; return;}
//make sure at least ONE HP except payday and thief
- if (gBattleMons[gEffectBank].current_hp == 0 && gBattleCommunication[MOVE_EFFECT_BYTE] != 0xB && gBattleCommunication[MOVE_EFFECT_BYTE] != 0x1F)
+ if (gBattleMons[gEffectBank].hp == 0 && gBattleCommunication[MOVE_EFFECT_BYTE] != 0xB && gBattleCommunication[MOVE_EFFECT_BYTE] != 0x1F)
{gBattlescriptCurrInstr++; return;}
if (gBattleMons[gEffectBank].status2 & STATUS2_SUBSTITUTE && AffectsUser != EffectAffectsUser)
@@ -2547,81 +2306,82 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{
case STATUS_SLEEP:
//check active uproar
- if (gBattleMons[gEffectBank].ability_id != ABILITY_SOUNDPROOF)
+ if (gBattleMons[gEffectBank].ability != ABILITY_SOUNDPROOF)
{
for (gActiveBank = 0; gActiveBank < gNoOfAllBanks && !(gBattleMons[gActiveBank].status2 & STATUS2_UPROAR); gActiveBank++) {}
}
else
gActiveBank = gNoOfAllBanks;
- if (gBattleMons[gEffectBank].status) {break;}
+ if (gBattleMons[gEffectBank].status1) {break;}
if (gActiveBank != gNoOfAllBanks) {break;} //nice way of checking uproar...
- if (gBattleMons[gEffectBank].ability_id == ABILITY_VITAL_SPIRIT) {break;}
- if (gBattleMons[gEffectBank].ability_id == ABILITY_INSOMNIA) {break;}
+ if (gBattleMons[gEffectBank].ability == ABILITY_VITAL_SPIRIT) {break;}
+ if (gBattleMons[gEffectBank].ability == ABILITY_INSOMNIA) {break;}
- b_cancel_multi_turn_move_maybe(gEffectBank);
+ CancelMultiTurnMoves(gEffectBank);
StatusChanged = 1;
break;
case STATUS_POISON:
- if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80))
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80))
{
gLastUsedAbility = ABILITY_IMMUNITY;
- RecordAbility(gEffectBank, ABILITY_IMMUNITY);
+ RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY);
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
//_0801E664:
- gBattlescriptCurrInstr = BS_PSN_PREVENTION;
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication.multistring_chooser = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
return;
}
else
- {gBattleCommunication.multistring_chooser = 0; return;}
+ {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;}
}
if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL)
&& !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80))
{
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_PSN_PREVENTION;
- gBattleCommunication.multistring_chooser = 2;
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
return;
}
if (gBattleMons[gEffectBank].type1 == TYPE_POISON) {break;}
if (gBattleMons[gEffectBank].type2 == TYPE_POISON) {break;}
if (gBattleMons[gEffectBank].type1 == TYPE_STEEL) {break;}
if (gBattleMons[gEffectBank].type2 == TYPE_STEEL) {break;}
- if (gBattleMons[gEffectBank].status) {break;}
- if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY) {break;}
+ if (gBattleMons[gEffectBank].status1) {break;}
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) {break;}
+
StatusChanged = 1;
break;
case STATUS_BURN:
- if (gBattleMons[gEffectBank].ability_id == ABILITY_WATER_VEIL && (primary == 1 || certain == 0x80))
+ if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL && (primary == 1 || certain == 0x80))
{
gLastUsedAbility = ABILITY_WATER_VEIL;
- RecordAbility(gEffectBank, ABILITY_WATER_VEIL);
+ RecordAbilityBattle(gEffectBank, ABILITY_WATER_VEIL);
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
//_0801E664:
- gBattlescriptCurrInstr = BS_BRN_PREVENTION;
+ gBattlescriptCurrInstr = BattleScript_BRNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication.multistring_chooser = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
return;
}
else
- {gBattleCommunication.multistring_chooser = 0; return;}
+ {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;}
}
if ((gBattleMons[gEffectBank].type1 == TYPE_FIRE || gBattleMons[gEffectBank].type2 == TYPE_FIRE)
&& !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80))
{
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_BRN_PREVENTION;
- gBattleCommunication.multistring_chooser = 2;
+ gBattlescriptCurrInstr = BattleScript_BRNPrevention;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
return;
}
if (gBattleMons[gEffectBank].type1 == TYPE_FIRE) {break;}
if (gBattleMons[gEffectBank].type2 == TYPE_FIRE) {break;}
- if (gBattleMons[gEffectBank].ability_id == ABILITY_WATER_VEIL) {break;}
+ if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL) {break;}
if (gBattleMons[gEffectBank].status1 == 0) {break;}
StatusChanged = 1;
break;
@@ -2629,70 +2389,70 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY) {NoSunCanFreeze = 0;}
if (gBattleMons[gEffectBank].type1 == TYPE_ICE) {break;}
if (gBattleMons[gEffectBank].type2 == TYPE_ICE) {break;}
- if (gBattleMons[gEffectBank].status) {break;}
+ if (gBattleMons[gEffectBank].status1) {break;}
if (NoSunCanFreeze == 0) {break;}
- if (gBattleMons[gEffectBank].ability_id == ABILITY_MAGMA_ARMOR) {break;}
+ if (gBattleMons[gEffectBank].ability == ABILITY_MAGMA_ARMOR) {break;}
- b_cancel_multi_turn_move_maybe(gEffectBank);
+ CancelMultiTurnMoves(gEffectBank);
StatusChanged = 1;
break;
case STATUS_PARALYSIS:
- if (gBattleMons[gEffectBank].ability_id == ABILITY_LIMBER)
+ if (gBattleMons[gEffectBank].ability == ABILITY_LIMBER)
{
if ((primary == 1 || certain == 0x80))
{
gLastUsedAbility = ABILITY_LIMBER;
- RecordAbility(gEffectBank, ABILITY_LIMBER);
+ RecordAbilityBattle(gEffectBank, ABILITY_LIMBER);
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
//_0801E664:
- gBattlescriptCurrInstr = BS_PRLZ_PREVENTION;
+ gBattlescriptCurrInstr = BattleScript_PRLZPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication.multistring_chooser = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
return;
}
else
- {gBattleCommunication.multistring_chooser = 0; return;}
+ {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;}
}
else {break;}
}
- if (gBattleMons[gEffectBank].status) {break;}
+ if (gBattleMons[gEffectBank].status1) {break;}
StatusChanged = 1;
break;
case STATUS_TOXIC_POISON:
- if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80))
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80))
{
gLastUsedAbility = ABILITY_IMMUNITY;
- RecordAbility(gEffectBank, ABILITY_IMMUNITY);
+ RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY);
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
//_0801E664:
- gBattlescriptCurrInstr = BS_PSN_PREVENTION;
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication.multistring_chooser = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
return;
}
else
- {gBattleCommunication.multistring_chooser = 0; return;}
+ {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;}
}
if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL)
&& !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80))
{
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_PSN_PREVENTION;
- gBattleCommunication.multistring_chooser = 2;
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
return;
}
- if (gBattleMons[gEffectBank].status) {break;}
+ if (gBattleMons[gEffectBank].status1) {break;}
if (gBattleMons[gEffectBank].type1 != TYPE_POISON &&
gBattleMons[gEffectBank].type2 != TYPE_POISON &&
gBattleMons[gEffectBank].type1 != TYPE_STEEL &&
gBattleMons[gEffectBank].type2 != TYPE_STEEL)
{
- if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY) {break;}
- gBattleMons[gEffectBank].status1 |= ~(STATUS_POISON); //TODO: fix OR to AND
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) {break;}
+ gBattleMons[gEffectBank].status1 &= ~(0x9); //This gets (correctly) optimized out...
StatusChanged = 1;
break;
}
@@ -2707,20 +2467,20 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gBattleMons[gEffectBank].status1 |= ((Random() & 3) + 2);
else
gBattleMons[gEffectBank].status1 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
gActiveBank = gEffectBank;
- bb2_setattributes_in_battle(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status);
- mark_buffer_bank_for_execution(gActiveBank);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication.multistring_chooser = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
}
else
- gBattleCommunication.multistring_chooser = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
if (gBattleCommunication[MOVE_EFFECT_BYTE] == 2 || gBattleCommunication[MOVE_EFFECT_BYTE] == 6 || gBattleCommunication[MOVE_EFFECT_BYTE] == 5 || gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
{
- BATTLE_STRUCT->SynchroniseEffect = gBattleCommunication[MOVE_EFFECT_BYTE];
+ BATTLE_STRUCT->synchroniseEffect = gBattleCommunication[MOVE_EFFECT_BYTE];
gHitMarker |= HITMARKER_SYNCHRONISE_EFFECT;
}
return;
@@ -2738,22 +2498,22 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
{
case 7: //confusion
- if (gBattleMons[gEffectBank].ability_id == ABILITY_OWN_TEMPO)
+ if (gBattleMons[gEffectBank].ability == ABILITY_OWN_TEMPO)
{gBattlescriptCurrInstr++; return;}
if (gBattleMons[gEffectBank].status2 & STATUS2_CONFUSION)
{gBattlescriptCurrInstr++; return;}
gBattleMons[gEffectBank].status2 |= (((Random()) % 0x4)) + 2;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 8: //flinch
- if (gBattleMons[gEffectBank].ability_id == ABILITY_INNER_FOCUS)
+ if (gBattleMons[gEffectBank].ability == ABILITY_INNER_FOCUS)
{
if (primary == 1 || certain == 0x80)
{
gLastUsedAbility = ABILITY_INNER_FOCUS;
- RecordAbility(gEffectBank, ABILITY_INNER_FOCUS);
- gBattlescriptCurrInstr = BS_FLINCH_PREVENTION;
+ RecordAbilityBattle(gEffectBank, ABILITY_INNER_FOCUS);
+ gBattlescriptCurrInstr = BattleScript_FlinchPrevention;
return;
}
else
@@ -2773,21 +2533,21 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gLockedMove[gEffectBank] = gCurrentMove;
gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 11: //pay day
- if (!(get_bank_identity(gEffectBank) & 1))
+ if (!(GetBankIdentity(gBankAttacker) & 1))
{
u16 PayDay = gPaydayMoney;
- gPaydayMoney += (gBattleMons[gEffectBank].level * 5);
+ gPaydayMoney += (gBattleMons[gBankAttacker].level * 5);
if (PayDay > gPaydayMoney)
gPaydayMoney = 0xFFFF;
}
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 9: //tri attack
- if (gBattleMons[gEffectBank].status)
+ if (gBattleMons[gEffectBank].status1)
{gBattlescriptCurrInstr++; return;}
gBattleCommunication[MOVE_EFFECT_BYTE] = Random() % 3 + 3;
SetMoveEffect(0, 0);
@@ -2795,73 +2555,73 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
case 12: //charging move
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
gLockedMove[gEffectBank] = gCurrentMove;
- gProtectStructs[gEffectBank].flag1_chargingturn = 1;
+ gProtectStructs[gEffectBank].chargingTurn = 1;
gBattlescriptCurrInstr++;
break;
case 13: //wrap
if (gBattleMons[gEffectBank].status2 & STATUS2_WRAPPED)
{gBattlescriptCurrInstr++; return;}
gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 0xD;
- BATTLE_STRUCT->WrappedMove1[gEffectBank] = gCurrentMove;
- BATTLE_STRUCT->WrappedMove2[gEffectBank] = gCurrentMove >> 8;
- BATTLE_STRUCT->WrappedBy[gEffectBank] = gBankAttacker;
+ BATTLE_STRUCT->wrappedMove[gEffectBank*2] = (u8)gCurrentMove;
+ (1 + BATTLE_STRUCT->wrappedMove)[gEffectBank*2] = gCurrentMove >> 8; //don't ask.
+ BATTLE_STRUCT->wrappedBy[gEffectBank] = gBankAttacker;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
- gBattleCommunication.multistring_chooser = 0;
- while (gBattleCommunication.multistring_chooser <= 4
- && gCurrentMove != gTrappingMoves[gBattleCommunication.multistring_chooser])
- gBattleCommunication.multistring_chooser++;
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ while (gBattleCommunication[MULTISTRING_CHOOSER] <= 4
+ && gCurrentMove != gTrappingMoves[gBattleCommunication[MULTISTRING_CHOOSER]])
+ gBattleCommunication[MULTISTRING_CHOOSER]++;
break;
- case 14: //recoil
+ case 14: //25% recoil
gBattleMoveDamage = (gHP_dealt) / 4;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 15 ... 21: //stat + 1
- if (ChangeStats(0x10, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xF2, certain, 0)) {gBattlescriptCurrInstr++;}
+ if (ChangeStatBuffs(0x10, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xF2, certain, 0)) {gBattlescriptCurrInstr++;}
else
{
BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; //TODO: the arg ptr is wrong by one
BATTLE_STRUCT->animArg2 = 0;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_STAT_UP;
+ gBattlescriptCurrInstr = BattleScript_StatUp;
}
break;
case 22 ... 28: //stat - 1
- if (ChangeStats(~(0x6f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xEB, certain, 0)) {gBattlescriptCurrInstr++;} //TODO: negation doesnt work correctly
+ if (ChangeStatBuffs(~(0x6f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xEB, certain, 0)) {gBattlescriptCurrInstr++;} //TODO: negation doesnt work correctly
else
{
BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
BATTLE_STRUCT->animArg2 = 0;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_STAT_DOWN;
+ gBattlescriptCurrInstr = BattleScript_StatDown;
}
break;
case 39 ... 45: //stat + 2
- if (ChangeStats(0x20, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xDA, certain, 0)) {gBattlescriptCurrInstr++;}
+ if (ChangeStatBuffs(0x20, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xDA, certain, 0)) {gBattlescriptCurrInstr++;}
else
{
BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
BATTLE_STRUCT->animArg2 = 0;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_STAT_UP;
+ gBattlescriptCurrInstr = BattleScript_StatUp;
}
break;
case 46 ... 52: //stat - 2
- if (ChangeStats(~(0x5f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xD3, certain, 0)) {gBattlescriptCurrInstr++;}
+ if (ChangeStatBuffs(~(0x5f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xD3, certain, 0)) {gBattlescriptCurrInstr++;}
else
{
BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
BATTLE_STRUCT->animArg2 = 0;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_STAT_DOWN;
+ gBattlescriptCurrInstr = BattleScript_StatDown;
}
break;
case 29: //recharge
gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE;
- gDisableStructs[gEffectBank].recharge_counter = 2;
+ gDisableStructs[gEffectBank].rechargeCounter = 2;
gLockedMove[gEffectBank] = gCurrentMove;
gBattlescriptCurrInstr++;
break;
@@ -2871,83 +2631,85 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
break;
case 31: //item steal
{
- u8 side = battle_side_get_owner(gBankAttacker);
- if (battle_side_get_owner(gBankAttacker) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400)
+ u8 side = GetBankSide(gBankAttacker);
+ if (GetBankSide(gBankAttacker) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400)
{gBattlescriptCurrInstr++; return;}
- if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400 && (gWishFutureKnock.KnockedOff[side] & gBitTable[gBattlePartyID[gBankAttacker]]))
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400 && (gWishFutureKnock.knockedOffPokes[side] & gBitTable[gBattlePartyID[gBankAttacker]]))
{gBattlescriptCurrInstr++; return;}
- if (gBattleMons[gBankTarget].held_item && gBattleMons[gBankTarget].ability_id == ABILITY_STICKY_HOLD)
+ if (gBattleMons[gBankTarget].item && gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD)
{
b_movescr_stack_push_cursor();
- gBattlescriptCurrInstr = BS_NO_ITEMSTEAL;
- gLastUsedAbility = gBattleMons[gBankTarget].ability_id;
- RecordAbility(gBankTarget, gLastUsedAbility);
+ gBattlescriptCurrInstr = BattleScript_NoItemSteal;
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
return;
}
- if (gBattleMons[gBankAttacker].held_item)
+ if (gBattleMons[gBankAttacker].item)
{gBattlescriptCurrInstr++; return;}
- if (gBattleMons[gBankTarget].held_item == ITEM_ENIGMA_BERRY)
+ if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
{gBattlescriptCurrInstr++; return;}
- if (gBattleMons[gBankTarget].held_item == 0)
+ if (gBattleMons[gBankTarget].item == 0)
{gBattlescriptCurrInstr++; return;}
- CHANGED_HELDITEMS[gBankAttacker] = gLastUsedItem = gBattleMons[gBankTarget].held_item;
- gBattleMons[gBankTarget].held_item = 0;
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ unk_2000000[gBankAttacker * 2 + 0x160cc] = gLastUsedItem;
+ gBattleMons[gBankTarget].item = 0;
gActiveBank = gBankAttacker;
- bb2_setattributes_in_battle(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem);
- mark_buffer_bank_for_execution(gBankAttacker);
+ EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem);
+ MarkBufferBankForExecution(gBankAttacker);
gActiveBank = gBankTarget;
- bb2_setattributes_in_battle(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].held_item);
- mark_buffer_bank_for_execution(gBankTarget);
+ EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item);
+ MarkBufferBankForExecution(gBankTarget);
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_ITEMSTEAL;
+ gBattlescriptCurrInstr = BattleScript_ItemSteal;
- STORE_CHOICEMOVE(gBankTarget, 0);
+ ewram[gBankTarget * 2 + 0x160e8] = 0;
+ //STORE_CHOICEMOVE(gBankTarget, 0);
}
break;
case 32: //escape prevention
gBattleMons[gBankTarget].status2 |= STATUS2_RECHARGE;
- gDisableStructs[gBankTarget].BankPreventingEscape = gBankAttacker;
+ gDisableStructs[gBankTarget].bankPreventingEscape = gBankAttacker;
gBattlescriptCurrInstr++;
break;
case 33: //nightmare
gBattleMons[gBankTarget].status2 |= STATUS2_NIGHTMARE;
gBattlescriptCurrInstr++;
break;
- case 34:
+ case 34: //ancientpower
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = gUnknown_081D9224;
+ gBattlescriptCurrInstr = BattleScript_AllStatsUp;
return;
case 35: //break free rapidspin
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_RAPIDSPINAWAY;
+ gBattlescriptCurrInstr = BattleScript_RapidSpinAway;
return;
case 36: //paralysis removal
if (gBattleMons[gBankTarget].status1 & STATUS_PARALYSIS)
{
gBattleMons[gBankTarget].status1 &= ~(STATUS_PARALYSIS);
gActiveBank = gBankTarget;
- bb2_setattributes_in_battle(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status);
- mark_buffer_bank_for_execution(gActiveBank);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1);
+ MarkBufferBankForExecution(gActiveBank);
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_PARALYSISHEALED;
+ gBattlescriptCurrInstr = BattleScript_TargetPRLZHeal;
}
else
{gBattlescriptCurrInstr++; return;}
break;
- case 37: //
+ case 37: //superpower
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = gUnknown_081D93FA;
+ gBattlescriptCurrInstr = BattleScript_AtkDefDown;
return;
- case 38: //recoil plus paralysis
+ case 38: //33% recoil
gBattleMoveDamage = gHP_dealt / 3;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 53: //thrash
if (!(gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE))
@@ -2960,32 +2722,33 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{gBattlescriptCurrInstr++; return;}
break;
case 54: //knock off
- if (gBattleMons[gEffectBank].ability_id == ABILITY_STICKY_HOLD)
+ if (gBattleMons[gEffectBank].ability == ABILITY_STICKY_HOLD)
{
- if (gBattleMons[gEffectBank].held_item == 0)
+ if (gBattleMons[gEffectBank].item == 0)
{gBattlescriptCurrInstr++; return;}
gLastUsedAbility = ABILITY_STICKY_HOLD;
- gBattlescriptCurrInstr = BS_STICKYHOLD_ACTIVATES;
- RecordAbility(gEffectBank, ABILITY_STICKY_HOLD);
+ gBattlescriptCurrInstr = BattleScript_NoItemSteal;
+ RecordAbilityBattle(gEffectBank, ABILITY_STICKY_HOLD);
return;
}
- if (gBattleMons[gEffectBank].held_item == 0)
+ if (gBattleMons[gEffectBank].item == 0)
{gBattlescriptCurrInstr++; return;}
else
{
- u8 side = battle_side_get_owner(gEffectBank);
- gLastUsedItem = gBattleMons[gEffectBank].held_item;
- gBattleMons[gEffectBank].held_item = 0;
- gWishFutureKnock.KnockedOff[side] |= gBitTable[gBattlePartyID[gEffectBank]];
+ u8 side = GetBankSide(gEffectBank);
+ gLastUsedItem = gBattleMons[gEffectBank].item;
+ gBattleMons[gEffectBank].item = 0;
+ gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlePartyID[gEffectBank]];
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = BS_KNOCKEDOFF;
+ gBattlescriptCurrInstr = BattleScript_KnockedOff;
- STORE_CHOICEMOVE(gEffectBank, 0);
+ ewram[gEffectBank * 2 + 0x160e8] = 0;
+ //STORE_CHOICEMOVE(gEffectBank, 0);
}
break;
- case 59: //overheat I guess, dont remember
+ case 59: //overheat
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- gBattlescriptCurrInstr = gUnknown_081D94B0;
+ gBattlescriptCurrInstr = BattleScript_SAtkDown2;
return;
}
}
@@ -4888,11 +4651,11 @@ _0801F3BC:\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
bl b_movescr_stack_push\n\
- ldr r0, _0801F3D0 @ =gUnknown_081D9224\n\
+ ldr r0, _0801F3D0 @ =BattleScript_AllStatsUp\n\
b _0801F5F8\n\
.align 2, 0\n\
_0801F3CC: .4byte gBattlescriptCurrInstr\n\
-_0801F3D0: .4byte gUnknown_081D9224\n\
+_0801F3D0: .4byte BattleScript_AllStatsUp\n\
_0801F3D4:\n\
ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
@@ -4952,11 +4715,11 @@ _0801F44C:\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
bl b_movescr_stack_push\n\
- ldr r0, _0801F460 @ =gUnknown_081D93FA\n\
+ ldr r0, _0801F460 @ =BattleScript_AtkDefDown\n\
b _0801F5F8\n\
.align 2, 0\n\
_0801F45C: .4byte gBattlescriptCurrInstr\n\
-_0801F460: .4byte gUnknown_081D93FA\n\
+_0801F460: .4byte BattleScript_AtkDefDown\n\
_0801F464:\n\
ldr r4, _0801F494 @ =gBattleMoveDamage\n\
ldr r0, _0801F498 @ =gHP_dealt\n\
@@ -5141,7 +4904,7 @@ _0801F5EC:\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
bl b_movescr_stack_push\n\
- ldr r0, _0801F610 @ =gUnknown_081D94B0\n\
+ ldr r0, _0801F610 @ =BattleScript_SAtkDown2\n\
_0801F5F8:\n\
str r0, [r4]\n\
_0801F5FA:\n\
@@ -5155,11 +4918,12 @@ _0801F5FA:\n\
bx r0\n\
.align 2, 0\n\
_0801F60C: .4byte gBattlescriptCurrInstr\n\
-_0801F610: .4byte gUnknown_081D94B0\n\
+_0801F610: .4byte BattleScript_SAtkDown2\n\
.syntax divided\n");
}
#endif // NONMATCHING
+
static void atk15_seteffectwithchancetarget(void)
{
u32 PercentChance;
@@ -5208,425 +4972,107 @@ static void atk18_status_effect_clear(void)
BATTLE_STRUCT->unk16112 = 0;
}
-//Fuck this, Maybe later
-__attribute__((naked))
static void atk19_faint_pokemon(void)
{
- asm(".syntax unified\n\
-push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x4\n\
- ldr r0, _0801F81C @ =gBattlescriptCurrInstr\n\
- ldr r2, [r0]\n\
- ldrb r1, [r2, 0x2]\n\
- adds r6, r0, 0\n\
- cmp r1, 0\n\
- beq _0801F834\n\
- ldrb r0, [r2, 0x1]\n\
- bl GetBattleBank\n\
- ldr r5, _0801F820 @ =gActiveBank\n\
- strb r0, [r5]\n\
- ldr r2, _0801F824 @ =gHitMarker\n\
- ldr r1, _0801F828 @ =gBitTable\n\
- ldrb r0, [r5]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r1, [r0]\n\
- lsls r1, 28\n\
- ldr r0, [r2]\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801F7E6\n\
- b _0801FB1C\n\
-_0801F7E6:\n\
- ldr r1, [r6]\n\
- ldrb r4, [r1, 0x3]\n\
- ldrb r0, [r1, 0x4]\n\
- lsls r0, 8\n\
- orrs r4, r0\n\
- ldrb r0, [r1, 0x5]\n\
- lsls r0, 16\n\
- orrs r4, r0\n\
- ldrb r0, [r1, 0x6]\n\
- lsls r0, 24\n\
- orrs r4, r0\n\
- bl b_movescr_stack_pop_cursor\n\
- str r4, [r6]\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- ldr r1, _0801F82C @ =gSideAffecting\n\
- lsls r0, 24\n\
- lsrs r0, 23\n\
- adds r0, r1\n\
- ldrh r2, [r0]\n\
- ldr r1, _0801F830 @ =0x0000fdff\n\
- ands r1, r2\n\
- strh r1, [r0]\n\
- b _0801FB22\n\
- .align 2, 0\n\
-_0801F81C: .4byte gBattlescriptCurrInstr\n\
-_0801F820: .4byte gActiveBank\n\
-_0801F824: .4byte gHitMarker\n\
-_0801F828: .4byte gBitTable\n\
-_0801F82C: .4byte gSideAffecting\n\
-_0801F830: .4byte 0x0000fdff\n\
-_0801F834:\n\
- ldrb r0, [r2, 0x1]\n\
- cmp r0, 0x1\n\
- bne _0801F85C\n\
- ldr r1, _0801F84C @ =gActiveBank\n\
- ldr r0, _0801F850 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldr r0, _0801F854 @ =gBankTarget\n\
- ldrb r7, [r0]\n\
- ldr r4, _0801F858 @ =gUnknown_081D8C58\n\
- b _0801F86A\n\
- .align 2, 0\n\
-_0801F84C: .4byte gActiveBank\n\
-_0801F850: .4byte gBankAttacker\n\
-_0801F854: .4byte gBankTarget\n\
-_0801F858: .4byte gUnknown_081D8C58\n\
-_0801F85C:\n\
- ldr r1, _0801F954 @ =gActiveBank\n\
- ldr r0, _0801F958 @ =gBankTarget\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldr r0, _0801F95C @ =gBankAttacker\n\
- ldrb r7, [r0]\n\
- ldr r4, _0801F960 @ =gUnknown_081D8C65\n\
-_0801F86A:\n\
- ldr r0, _0801F964 @ =gAbsentBankFlags\n\
- ldrb r1, [r0]\n\
- ldr r0, _0801F968 @ =gBitTable\n\
- mov r12, r0\n\
- ldr r2, _0801F954 @ =gActiveBank\n\
- mov r8, r2\n\
- ldrb r2, [r2]\n\
- lsls r0, r2, 2\n\
- add r0, r12\n\
- ldr r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _0801F886\n\
- b _0801FB1C\n\
-_0801F886:\n\
- ldr r3, _0801F96C @ =gBattleMons\n\
- mov r10, r3\n\
- movs r5, 0x58\n\
- mov r9, r5\n\
- mov r0, r9\n\
- muls r0, r2\n\
- add r0, r10\n\
- ldrh r3, [r0, 0x28]\n\
- cmp r3, 0\n\
- beq _0801F89C\n\
- b _0801FB1C\n\
-_0801F89C:\n\
- ldr r2, _0801F970 @ =0x02000000\n\
- lsls r1, r7, 1\n\
- ldr r5, _0801F974 @ =0x000160ac\n\
- adds r0, r1, r5\n\
- adds r0, r2\n\
- strb r3, [r0]\n\
- ldr r0, _0801F978 @ =0x000160ad\n\
- adds r1, r0\n\
- adds r1, r2\n\
- strb r3, [r1]\n\
- lsls r1, r7, 2\n\
- adds r5, 0x54\n\
- adds r0, r1, r5\n\
- adds r0, r2\n\
- strb r3, [r0]\n\
- adds r5, 0x1\n\
- adds r0, r1, r5\n\
- adds r0, r2\n\
- strb r3, [r0]\n\
- adds r5, 0x1\n\
- adds r0, r1, r5\n\
- adds r0, r2\n\
- strb r3, [r0]\n\
- ldr r0, _0801F97C @ =0x00016103\n\
- adds r1, r0\n\
- adds r1, r2\n\
- strb r3, [r1]\n\
- ldr r5, _0801F980 @ =gHitMarker\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- lsls r0, 2\n\
- add r0, r12\n\
- ldr r1, [r0]\n\
- lsls r1, 28\n\
- ldr r0, [r5]\n\
- orrs r0, r1\n\
- str r0, [r5]\n\
- ldr r0, [r6]\n\
- adds r0, 0x7\n\
- bl b_movescr_stack_push\n\
- str r4, [r6]\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0801F9B0\n\
- ldr r0, [r5]\n\
- movs r1, 0x80\n\
- lsls r1, 15\n\
- orrs r0, r1\n\
- str r0, [r5]\n\
- ldr r1, _0801F984 @ =gBattleResults\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFE\n\
- bhi _0801F914\n\
- adds r0, 0x1\n\
- strb r0, [r1]\n\
-_0801F914:\n\
- mov r0, r9\n\
- muls r0, r7\n\
- add r0, r10\n\
- adds r3, r0, 0\n\
- adds r3, 0x2A\n\
- mov r4, r8\n\
- ldrb r2, [r4]\n\
- mov r0, r9\n\
- muls r0, r2\n\
- add r0, r10\n\
- adds r1, r0, 0\n\
- adds r1, 0x2A\n\
- ldrb r0, [r3]\n\
- ldrb r5, [r1]\n\
- cmp r0, r5\n\
- bls _0801F9CC\n\
- ldrb r1, [r1]\n\
- subs r0, r1\n\
- cmp r0, 0x1D\n\
- ble _0801F990\n\
- ldr r1, _0801F988 @ =gBattlePartyID\n\
- lsls r0, r2, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _0801F98C @ =gPlayerParty\n\
- adds r0, r1\n\
- movs r1, 0x8\n\
- bl AdjustFriendship\n\
- b _0801F9CC\n\
- .align 2, 0\n\
-_0801F954: .4byte gActiveBank\n\
-_0801F958: .4byte gBankTarget\n\
-_0801F95C: .4byte gBankAttacker\n\
-_0801F960: .4byte gUnknown_081D8C65\n\
-_0801F964: .4byte gAbsentBankFlags\n\
-_0801F968: .4byte gBitTable\n\
-_0801F96C: .4byte gBattleMons\n\
-_0801F970: .4byte 0x02000000\n\
-_0801F974: .4byte 0x000160ac\n\
-_0801F978: .4byte 0x000160ad\n\
-_0801F97C: .4byte 0x00016103\n\
-_0801F980: .4byte gHitMarker\n\
-_0801F984: .4byte gBattleResults\n\
-_0801F988: .4byte gBattlePartyID\n\
-_0801F98C: .4byte gPlayerParty\n\
-_0801F990:\n\
- ldr r1, _0801F9A8 @ =gBattlePartyID\n\
- lsls r0, r2, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _0801F9AC @ =gPlayerParty\n\
- adds r0, r1\n\
- movs r1, 0x6\n\
- bl AdjustFriendship\n\
- b _0801F9CC\n\
- .align 2, 0\n\
-_0801F9A8: .4byte gBattlePartyID\n\
-_0801F9AC: .4byte gPlayerParty\n\
-_0801F9B0:\n\
- ldr r1, _0801FAE0 @ =gBattleResults\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0xFE\n\
- bhi _0801F9BC\n\
- adds r0, 0x1\n\
- strb r0, [r1, 0x1]\n\
-_0801F9BC:\n\
- ldr r2, _0801FAE4 @ =gActiveBank\n\
- ldrb r0, [r2]\n\
- mov r3, r9\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- add r0, r10\n\
- ldrh r0, [r0]\n\
- strh r0, [r1, 0x20]\n\
-_0801F9CC:\n\
- ldr r0, _0801FAE8 @ =gHitMarker\n\
- ldr r0, [r0]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801FA02\n\
- ldr r6, _0801FAEC @ =gBattleMons\n\
- ldr r0, _0801FAF0 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- movs r5, 0x58\n\
- muls r0, r5\n\
- adds r0, r6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _0801FA02\n\
- ldr r4, _0801FAF4 @ =gBattlescriptCurrInstr\n\
- ldr r0, [r4]\n\
- bl b_movescr_stack_push\n\
- ldr r1, _0801FAF8 @ =gBattleMoveDamage\n\
- adds r0, r7, 0\n\
- muls r0, r5\n\
- adds r0, r6\n\
- ldrh r0, [r0, 0x28]\n\
- str r0, [r1]\n\
- ldr r0, _0801FAFC @ =gUnknown_081D9156\n\
- str r0, [r4]\n\
-_0801FA02:\n\
- ldr r1, _0801FB00 @ =gStatuses3\n\
- ldr r6, _0801FB04 @ =gBankTarget\n\
- ldrb r0, [r6]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801FA1A\n\
- b _0801FB22\n\
-_0801FA1A:\n\
- ldr r0, _0801FAE8 @ =gHitMarker\n\
- ldr r5, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 17\n\
- ands r5, r0\n\
- cmp r5, 0\n\
- bne _0801FB22\n\
- ldr r4, _0801FAF0 @ =gBankAttacker\n\
- mov r8, r4\n\
- ldrb r0, [r4]\n\
- bl GetBankSide\n\
- adds r4, r0, 0\n\
- ldrb r0, [r6]\n\
- bl GetBankSide\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- beq _0801FB22\n\
- ldr r0, _0801FAEC @ =gBattleMons\n\
- mov r9, r0\n\
- mov r1, r8\n\
- ldrb r2, [r1]\n\
- movs r7, 0x58\n\
- adds r3, r2, 0\n\
- muls r3, r7\n\
- adds r0, r3, r0\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _0801FB22\n\
- ldr r0, _0801FB08 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xA5\n\
- beq _0801FB22\n\
- ldr r1, _0801FB0C @ =0x02000000\n\
- ldr r4, _0801FB10 @ =0x0001608c\n\
- adds r0, r2, r4\n\
- adds r0, r1\n\
- ldrb r4, [r0]\n\
- adds r0, r4, r3\n\
- mov r6, r9\n\
- adds r6, 0x24\n\
- adds r0, r6\n\
- strb r5, [r0]\n\
- ldr r5, _0801FAF4 @ =gBattlescriptCurrInstr\n\
- ldr r0, [r5]\n\
- bl b_movescr_stack_push\n\
- ldr r0, _0801FB14 @ =gUnknown_081D9468\n\
- str r0, [r5]\n\
- ldr r5, _0801FAE4 @ =gActiveBank\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- strb r0, [r5]\n\
- adds r1, r4, 0\n\
- adds r1, 0x9\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- ldrb r0, [r5]\n\
- muls r0, r7\n\
- adds r0, r6\n\
- adds r0, r4\n\
- str r0, [sp]\n\
- movs r0, 0\n\
- movs r2, 0\n\
- movs r3, 0x1\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r5]\n\
- bl MarkBufferBankForExecution\n\
- ldr r1, _0801FB18 @ =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x2\n\
- strb r0, [r1, 0x1]\n\
- lsls r4, 1\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- muls r0, r7\n\
- adds r0, r4, r0\n\
- mov r2, r9\n\
- adds r2, 0xC\n\
- adds r0, r2\n\
- ldrh r0, [r0]\n\
- strb r0, [r1, 0x2]\n\
- mov r3, r8\n\
- ldrb r0, [r3]\n\
- muls r0, r7\n\
- adds r4, r0\n\
- adds r4, r2\n\
- ldrh r0, [r4]\n\
- lsrs r0, 8\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- b _0801FB22\n\
- .align 2, 0\n\
-_0801FAE0: .4byte gBattleResults\n\
-_0801FAE4: .4byte gActiveBank\n\
-_0801FAE8: .4byte gHitMarker\n\
-_0801FAEC: .4byte gBattleMons\n\
-_0801FAF0: .4byte gBankAttacker\n\
-_0801FAF4: .4byte gBattlescriptCurrInstr\n\
-_0801FAF8: .4byte gBattleMoveDamage\n\
-_0801FAFC: .4byte gUnknown_081D9156\n\
-_0801FB00: .4byte gStatuses3\n\
-_0801FB04: .4byte gBankTarget\n\
-_0801FB08: .4byte gCurrentMove\n\
-_0801FB0C: .4byte 0x02000000\n\
-_0801FB10: .4byte 0x0001608c\n\
-_0801FB14: .4byte gUnknown_081D9468\n\
-_0801FB18: .4byte gBattleTextBuff1\n\
-_0801FB1C:\n\
- ldr r0, [r6]\n\
- adds r0, 0x7\n\
- str r0, [r6]\n\
-_0801FB22:\n\
- add sp, 0x4\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .syntax divided\n");
+ u8 *r4;
+
+ if (gBattlescriptCurrInstr[2] != 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ if (gHitMarker & HITMARKER_FAINTED(gActiveBank))
+ {
+ r4 = BSScriptReadPtr(gBattlescriptCurrInstr + 3);
+
+ b_movescr_stack_pop_cursor();
+ gBattlescriptCurrInstr = r4;
+ gSideAffecting[GetBankSide(gActiveBank)] &= ~SIDE_STATUS_SPIKES_DAMAGED;
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 7;
+ }
+ }
+ else
+ {
+ u8 bank;
+
+ if (gBattlescriptCurrInstr[1] == 1)
+ {
+ gActiveBank = gBankAttacker;
+ bank = gBankTarget;
+ r4 = gUnknown_081D8C58;
+ }
+ else
+ {
+ gActiveBank = gBankTarget;
+ bank = gBankAttacker;
+ r4 = gUnknown_081D8C65;
+ }
+ if (!(gAbsentBankFlags & gBitTable[gActiveBank])
+ && gBattleMons[gActiveBank].hp == 0)
+ {
+ ewram[0x160AC + bank * 2 + 0] = 0;
+ ewram[0x160AC + bank * 2 + 1] = 0;
+ ewram[0x16100 + bank * 4 + 0] = 0;
+ ewram[0x16100 + bank * 4 + 1] = 0;
+ ewram[0x16100 + bank * 4 + 2] = 0;
+ ewram[0x16100 + bank * 4 + 3] = 0;
+
+ gHitMarker |= HITMARKER_FAINTED(gActiveBank);
+ b_movescr_stack_push(gBattlescriptCurrInstr + 7);
+ gBattlescriptCurrInstr = r4;
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ gHitMarker |= HITMARKER_x400000;
+ if (gBattleResults.playerFaintCounter < 0xFF)
+ gBattleResults.playerFaintCounter++;
+ if (gBattleMons[bank].level > gBattleMons[gActiveBank].level)
+ {
+ if (gBattleMons[bank].level - gBattleMons[gActiveBank].level > 0x1D)
+ AdjustFriendship(&gPlayerParty[gBattlePartyID[gActiveBank]], 8);
+ else
+ AdjustFriendship(&gPlayerParty[gBattlePartyID[gActiveBank]], 6);
+ }
+ }
+ else
+ {
+ if (gBattleResults.opponentFaintCounter < 0xFF)
+ gBattleResults.opponentFaintCounter++;
+ gBattleResults.lastOpponentSpecies = gBattleMons[gActiveBank].species;
+ }
+ if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBankAttacker].hp != 0)
+ {
+ b_movescr_stack_push(gBattlescriptCurrInstr);
+ gBattleMoveDamage = gBattleMons[bank].hp;
+ gBattlescriptCurrInstr = gUnknown_081D9156;
+ }
+ if ((gStatuses3[gBankTarget] & STATUS3_GRUDGE)
+ && !(gHitMarker & HITMARKER_GRUDGE)
+ && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)
+ && gBattleMons[gBankAttacker].hp != 0
+ && gCurrentMove != MOVE_STRUGGLE)
+ {
+ u8 moveIndex = ewram[0x1608C + gBankAttacker];
+
+ gBattleMons[gBankAttacker].pp[moveIndex] = 0;
+ b_movescr_stack_push(gBattlescriptCurrInstr);
+ gBattlescriptCurrInstr = gUnknown_081D9468;
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, moveIndex + 9, 0, 1, &gBattleMons[gActiveBank].pp[moveIndex]);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = gBattleMons[gBankAttacker].moves[moveIndex];
+ gBattleTextBuff1[3] = gBattleMons[gBankAttacker].moves[moveIndex] >> 8;
+ gBattleTextBuff1[4] = EOS;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 7;
+ }
+ }
}
static void atk1A_faint_animation(void)
@@ -5832,13 +5278,14 @@ static void atk23_getexp(void)
else
{
BATTLE_STRUCT->atk23StateTracker++;
- unk_2000000[0x16113] |= gBitTable[gBattlePartyID[gBank1]];
+ ((u8*)ewram)[0x16113] |= gBitTable[gBattlePartyID[gBank1]];
}
break;
case 1: //calculate experience points to redistribute
{
- int via_sent_in = 0, i;
+ int via_sent_in = 0;
u16 calculatedExp;
+ int i;
for (i = 0; i < 6; i++)
{
u16 item;
@@ -5894,15 +5341,14 @@ static void atk23_getexp(void)
BATTLE_STRUCT->sentInPokes >>= 1;
tracker = &BATTLE_STRUCT->atk23StateTracker;
zero = 0;
- goto LABEL;
+ *tracker = 5; //increment looper
+ gBattleMoveDamage = zero; //used for exp
}
else if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) == 100)
{
-
BATTLE_STRUCT->sentInPokes >>= 1;
tracker = &BATTLE_STRUCT->atk23StateTracker;
zero = 0;
- LABEL:
*tracker = 5; //increment looper
gBattleMoveDamage = zero; //used for exp
}
@@ -5937,7 +5383,9 @@ static void atk23_getexp(void)
stringID = 0x14A;
}
else
- stringID = 0x149;
+ {
+ stringID = 0x149;
+ }
//get exp getter bank
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
@@ -5962,12 +5410,13 @@ static void atk23_getexp(void)
gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID;
gBattleTextBuff1[4] = 0xFF;
- //buffer 'gained' or 'gained a boosted'
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = sBYTE0_32(stringID);
- gBattleTextBuff2[3] = sBYTE1_32(stringID);
- gBattleTextBuff2[4] = 0xFF;
+ //buffer 'gained' or 'gained a boosted'
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = stringID;
+ stringID = (stringID >> 8) & (0xFF); //this does not want to cooperate
+ gBattleTextBuff2[3] = stringID;
+ gBattleTextBuff2[4] = 0xFF;
//buffer exp number
gBattleTextBuff3[0] = 0xFD;
@@ -5994,7 +5443,8 @@ static void atk23_getexp(void)
gBattleBufferB[BATTLE_STRUCT->expGetterBank][0] = 0;
if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP) && GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) != 100)
{
- BATTLE_STRUCT->beforeLvlUp[0] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); //doesnt match
+ // Doesn't match.
+ BATTLE_STRUCT->beforeLvlUp[0] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP);
BATTLE_STRUCT->beforeLvlUp[1] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
BATTLE_STRUCT->beforeLvlUp[2] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
BATTLE_STRUCT->beforeLvlUp[3] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD);
@@ -8022,9 +7472,39 @@ _080214AE:\n\
#ifdef NONMATCHING
static void atk46_playanimation2(void)
{
-
+ u8 arg1;
+ u8* arg2;
+ u16* arg3;
+ u32 something;
+
+ arg1 = BSScriptRead8(gBattlescriptCurrInstr + 1);
+ gActiveBank = GetBattleBank(arg1);
+ arg2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
+ arg3 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+
+ if (*arg2 == 1 || *arg2 == 0x11 || *arg2 == 2)
+ {
+ EmitBattleAnimation(0, *arg2, *arg3);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 10;
+ return;
+ }
+ if ((gHitMarker & 0x80))
+ {
+ something = (u32)(gBattlescriptCurrInstr + 10);
+ }
+ else
+ {
+ u8 yeah = *arg2 - 10;
+ if (yeah < 4 || (gStatuses3[gActiveBank] & 0x000400C0) == 0)
+ {
+ EmitBattleAnimation(0, *arg2, *arg3);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ something = (u32)(gBattlescriptCurrInstr + 10);
+ }
+ gBattlescriptCurrInstr = (u8*)something;
}
-
#else
__attribute__((naked))
static void atk46_playanimation2(void)
@@ -10122,7 +9602,7 @@ static void atk4E_switchin_anim(void)
gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER)))
{
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
gAbsentBankFlags &= ~(gBitTable[gActiveBank]);
EmitSendOutPoke(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2));
@@ -17834,7 +17314,7 @@ void atkEF_pokeball_catch_calculation(void)
ball_multiplier = 10;
break;
case ITEM_REPEAT_BALL:
- if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
ball_multiplier = 30;
else
ball_multiplier = 10;
@@ -17920,11 +17400,11 @@ static void atkF0_copy_caught_poke(void)
static void atkF1_setpoke_as_caught(void)
{
- if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
else
{
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 3);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 3);
if (gBattleMons[gBankTarget].species == SPECIES_UNOWN)
gSaveBlock2.pokedex.unownPersonality = gBattleMons[gBankTarget].personality;
if (gBattleMons[gBankTarget].species == SPECIES_SPINDA) //else if
diff --git a/src/battle_7.c b/src/battle/battle_7.c
index cf3a3522e..ad96510cf 100644
--- a/src/battle_7.c
+++ b/src/battle/battle_7.c
@@ -48,8 +48,8 @@ extern struct MusicPlayerInfo gMPlay_BGM;
extern u32 gBitTable[];
extern u16 gBattleTypeFlags;
extern u8 gBattleMonForms[];
-extern u8 gBattleAnimPlayerMonIndex;
-extern u8 gBattleAnimEnemyMonIndex;
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
extern void (*gAnimScriptCallback)(void);
extern u8 gAnimScriptActive;
extern const u8 *const gBattleAnims_Unknown1[];
@@ -78,7 +78,7 @@ extern void sub_80440EC();
extern void sub_804777C();
extern void sub_8141828();
extern u8 sub_8077ABC();
-extern u8 sub_8078874(u8);
+extern u8 AnimBankSpriteExists(u8);
extern u8 sub_8077F68(u8);
extern u8 sub_8077F7C(u8);
extern void sub_8094958(void);
@@ -185,8 +185,8 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
sub_80324E0(a);
return TRUE;
}
- gBattleAnimPlayerMonIndex = b;
- gBattleAnimEnemyMonIndex = c;
+ gBattleAnimBankAttacker = b;
+ gBattleAnimBankTarget = c;
ewram17840.unk0 = e;
DoMoveAnim(gBattleAnims_Unknown1, d, 0);
taskId = CreateTask(sub_80315E8, 10);
@@ -225,8 +225,8 @@ void move_anim_start_t4(u8 a, u8 b, u8 c, u8 d)
{
u8 taskId;
- gBattleAnimPlayerMonIndex = b;
- gBattleAnimEnemyMonIndex = c;
+ gBattleAnimBankAttacker = b;
+ gBattleAnimBankTarget = c;
DoMoveAnim(gBattleAnims_Unknown2, d, 0);
taskId = CreateTask(sub_80316CC, 10);
gTasks[taskId].data[0] = a;
@@ -301,16 +301,16 @@ void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b)
r7);
paletteOffset = 0x100 + b * 16;
if (ewram17800[b].transformedSpecies == 0)
- lzPaletteData = pokemon_get_pal(pkmn);
+ lzPaletteData = GetMonSpritePal(pkmn);
else
- lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
- sub_800D238(lzPaletteData, ewram);
+ lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
+ LZDecompressWram(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
LoadPalette(ewram, 0x80 + b * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
paletteOffset = 0x100 + b * 16;
- sub_800D238(lzPaletteData, ewram + 0x16400);
+ LZDecompressWram(lzPaletteData, ewram + 0x16400);
LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
if (ewram17800[b].transformedSpecies != 0)
@@ -353,16 +353,16 @@ void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b)
r7);
paletteOffset = 0x100 + b * 16;
if (ewram17800[b].transformedSpecies == 0)
- lzPaletteData = pokemon_get_pal(pkmn);
+ lzPaletteData = GetMonSpritePal(pkmn);
else
- lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
- sub_800D238(lzPaletteData, ewram);
+ lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
+ LZDecompressWram(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
LoadPalette(ewram, 0x80 + b * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
paletteOffset = 0x100 + b * 16;
- sub_800D238(lzPaletteData, ewram + 0x16400);
+ LZDecompressWram(lzPaletteData, ewram + 0x16400);
LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
if (ewram17800[b].transformedSpecies != 0)
@@ -506,7 +506,7 @@ bool8 sub_8031C30(u8 a)
void load_gfxc_health_bar(void)
{
- sub_800D238(gUnknown_08D09C48, (void *)0x02000000);
+ LZDecompressWram(gUnknown_08D09C48, (void *)0x02000000);
}
u8 battle_load_something(u8 *pState, u8 *b)
@@ -690,14 +690,14 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
paletteOffset = 0x100 + a * 16;
- lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
- sub_800D238(lzPaletteData, ewram);
+ lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
+ LZDecompressWram(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 32);
if (species == SPECIES_CASTFORM)
{
u16 *paletteSrc = (u16 *)(ewram + 0x16400);
- sub_800D238(lzPaletteData, paletteSrc);
+ LZDecompressWram(lzPaletteData, paletteSrc);
LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32);
}
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
@@ -846,7 +846,7 @@ void sub_80326EC(u8 a)
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (sub_8078874(i) != 0)
+ if (AnimBankSpriteExists(i) != 0)
{
gSprites[gObjectBankIDs[i]].oam.affineMode = a;
if (a == 0)
@@ -884,7 +884,7 @@ void sub_80328A4(struct Sprite *sprite)
u8 r4 = sprite->data0;
struct Sprite *r7 = &gSprites[gObjectBankIDs[r4]];
- if (!r7->inUse || sub_8078874(r4) == 0)
+ if (!r7->inUse || AnimBankSpriteExists(r4) == 0)
{
sprite->callback = sub_8032978;
return;
diff --git a/src/battle_ai.c b/src/battle/battle_ai.c
index 0e20c6b05..1869bbe36 100644
--- a/src/battle_ai.c
+++ b/src/battle/battle_ai.c
@@ -1273,7 +1273,7 @@ static void BattleAICmd_if_arg_not_equal(void)
static void BattleAICmd_if_would_go_first(void)
{
- if (b_first_side(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1])
+ if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1281,7 +1281,7 @@ static void BattleAICmd_if_would_go_first(void)
static void BattleAICmd_if_would_not_go_first(void)
{
- if (b_first_side(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1])
+ if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
diff --git a/src/battle_anim.c b/src/battle/battle_anim.c
index 6bd98099a..111d72813 100644
--- a/src/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -37,8 +37,8 @@ EWRAM_DATA u8 gMonAnimTaskIdArray[2] = {0};
EWRAM_DATA u8 gUnknown_0202F7C4 = 0;
EWRAM_DATA u8 gUnknown_0202F7C5 = 0;
EWRAM_DATA u16 gAnimMoveIndex = 0; // set but unused.
-EWRAM_DATA u8 gBattleAnimPlayerMonIndex = 0;
-EWRAM_DATA u8 gBattleAnimEnemyMonIndex = 0;
+EWRAM_DATA u8 gBattleAnimBankAttacker = 0;
+EWRAM_DATA u8 gBattleAnimBankTarget = 0;
EWRAM_DATA u16 gUnknown_0202F7CA[4] = {0};
EWRAM_DATA u8 gUnknown_0202F7D2 = 0;
extern u16 gUnknown_030041B4;
@@ -201,15 +201,15 @@ void battle_anim_clear_some_data(void)
gUnknown_0202F7C4 = 0;
gUnknown_0202F7C5 = 0;
gAnimMoveIndex = 0;
- gBattleAnimPlayerMonIndex = 0;
- gBattleAnimEnemyMonIndex = 0;
+ gBattleAnimBankAttacker = 0;
+ gBattleAnimBankTarget = 0;
gUnknown_0202F7D2 = 0;
}
void ExecuteMoveAnim(u16 move)
{
- gBattleAnimPlayerMonIndex = gBankAttacker;
- gBattleAnimEnemyMonIndex = gBankTarget;
+ gBattleAnimBankAttacker = gBankAttacker;
+ gBattleAnimBankTarget = gBankTarget;
DoMoveAnim(gBattleAnims_Moves, move, 1);
}
@@ -396,7 +396,7 @@ static void ScriptCmd_sprite(void)
r4 -= 0x40;
else
r4 = -r4;
- _r0 = sub_8079E90(gBattleAnimEnemyMonIndex);
+ _r0 = sub_8079E90(gBattleAnimBankTarget);
r1 = r4;
}
@@ -407,15 +407,15 @@ static void ScriptCmd_sprite(void)
r4 -= 0x40;
else
r4 = -r4;
- _r0 = sub_8079E90(gBattleAnimPlayerMonIndex);
+ _r0 = sub_8079E90(gBattleAnimBankAttacker);
r1 = r4;
}
r6 = _r0 + r1;
if ((s16)r6 < 3)
r6 = 3;
- r4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2);
- r2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3);
+ r4 = sub_8077ABC(gBattleAnimBankTarget, 2);
+ r2 = sub_8077ABC(gBattleAnimBankTarget, 3);
CreateSpriteAndAnimate(r7, r4, r2, r6);
gAnimVisualTaskCount++;
}
@@ -485,10 +485,10 @@ _08075B34:\n\
_08075B36:\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
- ldr r0, _08075B40 @ =gBattleAnimEnemyMonIndex\n\
+ ldr r0, _08075B40 @ =gBattleAnimBankTarget\n\
b _08075B56\n\
.align 2, 0\n\
-_08075B40: .4byte gBattleAnimEnemyMonIndex\n\
+_08075B40: .4byte gBattleAnimBankTarget\n\
_08075B44:\n\
cmp r4, 0x3F\n\
bls _08075B4E\n\
@@ -500,7 +500,7 @@ _08075B4E:\n\
_08075B50:\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
- ldr r0, _08075BAC @ =gBattleAnimPlayerMonIndex\n\
+ ldr r0, _08075BAC @ =gBattleAnimBankAttacker\n\
_08075B56:\n\
ldrb r0, [r0]\n\
bl sub_8079E90\n\
@@ -517,7 +517,7 @@ _08075B56:\n\
bgt _08075B74\n\
movs r6, 0x3\n\
_08075B74:\n\
- ldr r5, _08075BB0 @ =gBattleAnimEnemyMonIndex\n\
+ ldr r5, _08075BB0 @ =gBattleAnimBankTarget\n\
ldrb r0, [r5]\n\
movs r1, 0x2\n\
bl sub_8077ABC\n\
@@ -543,8 +543,8 @@ _08075B74:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_08075BAC: .4byte gBattleAnimPlayerMonIndex\n\
-_08075BB0: .4byte gBattleAnimEnemyMonIndex\n\
+_08075BAC: .4byte gBattleAnimBankAttacker\n\
+_08075BB0: .4byte gBattleAnimBankTarget\n\
_08075BB4: .4byte gAnimVisualTaskCount\n\
.syntax divided\n");
}
@@ -686,10 +686,10 @@ static void ScriptCmd_monbg(void)
else if (r6 == 1)
r6 = 3;
if (r6 == 0 || r6 == 2)
- r5 = gBattleAnimPlayerMonIndex;
+ r5 = gBattleAnimBankAttacker;
else
- r5 = gBattleAnimEnemyMonIndex;
- if (b_side_obj__get_some_boolean(r5))
+ r5 = gBattleAnimBankTarget;
+ if (IsAnimBankSpriteVisible(r5))
{
r0 = GetBankIdentity(r5);
r0 += 0xFF;
@@ -719,7 +719,7 @@ static void ScriptCmd_monbg(void)
}
r5 ^= 2;
- if (r6 > 1 && b_side_obj__get_some_boolean(r5))
+ if (r6 > 1 && IsAnimBankSpriteVisible(r5))
{
r0 = GetBankIdentity(r5);
r0 += 0xFF;
@@ -751,20 +751,20 @@ static void ScriptCmd_monbg(void)
}
#ifdef NONMATCHING
-bool8 b_side_obj__get_some_boolean(u8 a)
+bool8 IsAnimBankSpriteVisible(u8 a)
{
- if (IsContest() != 0)
+ if (IsContest())
{
- if (a == gBattleAnimPlayerMonIndex)
+ if (a == gBattleAnimBankAttacker)
return TRUE;
else
return FALSE;
}
- if (sub_8078874(a) == 0)
+ if (!AnimBankSpriteExists(a))
return FALSE;
- if (IsContest() != 0)
+ if (IsContest())
return TRUE; // this line wont ever be reached.
- if ((EWRAM_17800[a].unk0 & 1) == 0)
+ if (!(EWRAM_17800[a].unk0 & 1))
return TRUE;
if (gSprites[gObjectBankIDs[a]].invisible)
return FALSE;
@@ -772,7 +772,7 @@ bool8 b_side_obj__get_some_boolean(u8 a)
}
#else
__attribute__((naked))
-bool8 b_side_obj__get_some_boolean(u8 a)
+bool8 IsAnimBankSpriteVisible(u8 a)
{
asm(".syntax unified\n\
push {r4,r5,lr}\n\
@@ -783,16 +783,16 @@ bool8 b_side_obj__get_some_boolean(u8 a)
lsls r0, 24\n\
cmp r0, 0\n\
beq _08075FDC\n\
- ldr r0, _08075FD8 @ =gBattleAnimPlayerMonIndex\n\
+ ldr r0, _08075FD8 @ =gBattleAnimBankAttacker\n\
ldrb r0, [r0]\n\
cmp r4, r0\n\
beq _0807601C\n\
b _0807602C\n\
.align 2, 0\n\
-_08075FD8: .4byte gBattleAnimPlayerMonIndex\n\
+_08075FD8: .4byte gBattleAnimBankAttacker\n\
_08075FDC:\n\
adds r0, r4, 0\n\
- bl sub_8078874\n\
+ bl AnimBankSpriteExists\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0807602C\n\
@@ -1096,9 +1096,9 @@ static void ScriptCmd_clearmonbg(void)
else if (r4 == 1)
r4 = 3;
if (r4 == 0 || r4 == 2)
- r5 = gBattleAnimPlayerMonIndex;
+ r5 = gBattleAnimBankAttacker;
else
- r5 = gBattleAnimEnemyMonIndex;
+ r5 = gBattleAnimBankTarget;
if (gMonAnimTaskIdArray[0] != 0xFF)
gSprites[gObjectBankIDs[r5]].invisible = FALSE;
if (r4 > 1 && gMonAnimTaskIdArray[1] != 0xFF)
@@ -1155,10 +1155,10 @@ static void ScriptCmd_monbg_22(void)
else if (r5 == 1)
r5 = 3;
if (r5 == 0 || r5 == 2)
- r4 = gBattleAnimPlayerMonIndex;
+ r4 = gBattleAnimBankAttacker;
else
- r4 = gBattleAnimEnemyMonIndex;
- if (b_side_obj__get_some_boolean(r4))
+ r4 = gBattleAnimBankTarget;
+ if (IsAnimBankSpriteVisible(r4))
{
r0 = GetBankIdentity(r4);
r0 += 0xFF;
@@ -1170,7 +1170,7 @@ static void ScriptCmd_monbg_22(void)
gSprites[gObjectBankIDs[r4]].invisible = FALSE;
}
r4 ^= 2;
- if (r5 > 1 && b_side_obj__get_some_boolean(r4))
+ if (r5 > 1 && IsAnimBankSpriteVisible(r4))
{
r0 = GetBankIdentity(r4);
r0 += 0xFF;
@@ -1197,12 +1197,12 @@ static void ScriptCmd_clearmonbg_23(void)
else if (r5 == 1)
r5 = 3;
if (r5 == 0 || r5 == 2)
- r6 = gBattleAnimPlayerMonIndex;
+ r6 = gBattleAnimBankAttacker;
else
- r6 = gBattleAnimEnemyMonIndex;
- if (b_side_obj__get_some_boolean(r6))
+ r6 = gBattleAnimBankTarget;
+ if (IsAnimBankSpriteVisible(r6))
gSprites[gObjectBankIDs[r6]].invisible = FALSE;
- if (r5 > 1 && b_side_obj__get_some_boolean(r6 ^ 2))
+ if (r5 > 1 && IsAnimBankSpriteVisible(r6 ^ 2))
gSprites[gObjectBankIDs[r6 ^ 2]].invisible = FALSE;
else
r5 = 0;
@@ -1228,9 +1228,9 @@ static void sub_80769A4(u8 taskId)
r5 = 0;
else
r5 = 1;
- if (b_side_obj__get_some_boolean(r4))
+ if (IsAnimBankSpriteVisible(r4))
sub_8076464(r5);
- if (gTasks[taskId].data[0] > 1 && b_side_obj__get_some_boolean(r4 ^ 2))
+ if (gTasks[taskId].data[0] > 1 && IsAnimBankSpriteVisible(r4 ^ 2))
sub_8076464(r5 ^ 1);
DestroyTask(taskId);
}
@@ -1371,7 +1371,7 @@ static void ScriptCmd_fadetobg_25(void)
taskId = CreateTask(task_p5_load_battle_screen_elements, 5);
if (IsContest() != 0)
gTasks[taskId].data[0] = r6;
- else if (GetBankSide(gBattleAnimEnemyMonIndex) == 0)
+ else if (GetBankSide(gBattleAnimBankTarget) == 0)
gTasks[taskId].data[0] = r7;
else
gTasks[taskId].data[0] = r8;
@@ -1422,7 +1422,7 @@ static void sub_8076DB8(u16 a)
void *dmaSrc;
void *dmaDest;
- sub_800D238(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000);
+ LZDecompressWram(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000);
sub_80763FC(sub_80789BC(), IsContest() ? EWRAM_14800 : EWRAM_18000, 0x100, 0);
dmaSrc = IsContest() ? EWRAM_14800 : EWRAM_18000;
dmaDest = (void *)(VRAM + 0xD000);
@@ -1493,16 +1493,16 @@ static void ScriptCmd_changebg(void)
/*
s8 sub_8076F98(s8 a)
{
- if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10))
+ if (!IsContest() && (EWRAM_17810[gBattleAnimBankAttacker].unk0 & 0x10))
{
- a = GetBankSide(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F;
+ a = GetBankSide(gBattleAnimBankAttacker) ? 0xC0 : 0x3F;
}
//_08076FDC
else
{
if (IsContest())
{
- if (gBattleAnimPlayerMonIndex == gBattleAnimEnemyMonIndex && gBattleAnimPlayerMonIndex == 2
+ if (gBattleAnimBankAttacker == gBattleAnimBankTarget && gBattleAnimBankAttacker == 2
&& a == 0x3F)
{
//jump to _0807707A
@@ -1514,9 +1514,9 @@ s8 sub_8076F98(s8 a)
//_08077004
else
{
- if (GetBankSide(gBattleAnimPlayerMonIndex) == 0)
+ if (GetBankSide(gBattleAnimBankAttacker) == 0)
{
- if (GetBankSide(gBattleAnimEnemyMonIndex) == 0)
+ if (GetBankSide(gBattleAnimBankTarget) == 0)
}
//_08077042
else
@@ -1540,7 +1540,7 @@ s8 sub_8076F98(s8 a)
lsls r0, 24\n\
cmp r0, 0\n\
bne _08076FDC\n\
- ldr r0, _08076FD4 @ =gBattleAnimPlayerMonIndex\n\
+ ldr r0, _08076FD4 @ =gBattleAnimBankAttacker\n\
ldrb r2, [r0]\n\
lsls r0, r2, 1\n\
adds r0, r2\n\
@@ -1561,15 +1561,15 @@ s8 sub_8076F98(s8 a)
movs r4, 0x3F\n\
b _0807706E\n\
.align 2, 0\n\
-_08076FD4: .4byte gBattleAnimPlayerMonIndex\n\
+_08076FD4: .4byte gBattleAnimBankAttacker\n\
_08076FD8: .4byte 0x02017810\n\
_08076FDC:\n\
bl IsContest\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _08077004\n\
- ldr r0, _08076FFC @ =gBattleAnimPlayerMonIndex\n\
- ldr r1, _08077000 @ =gBattleAnimEnemyMonIndex\n\
+ ldr r0, _08076FFC @ =gBattleAnimBankAttacker\n\
+ ldr r1, _08077000 @ =gBattleAnimBankTarget\n\
ldrb r0, [r0]\n\
ldrb r1, [r1]\n\
cmp r0, r1\n\
@@ -1580,16 +1580,16 @@ _08076FDC:\n\
beq _0807707A\n\
b _08077068\n\
.align 2, 0\n\
-_08076FFC: .4byte gBattleAnimPlayerMonIndex\n\
-_08077000: .4byte gBattleAnimEnemyMonIndex\n\
+_08076FFC: .4byte gBattleAnimBankAttacker\n\
+_08077000: .4byte gBattleAnimBankTarget\n\
_08077004:\n\
- ldr r0, _0807702C @ =gBattleAnimPlayerMonIndex\n\
+ ldr r0, _0807702C @ =gBattleAnimBankAttacker\n\
ldrb r0, [r0]\n\
bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08077042\n\
- ldr r0, _08077030 @ =gBattleAnimEnemyMonIndex\n\
+ ldr r0, _08077030 @ =gBattleAnimBankTarget\n\
ldrb r0, [r0]\n\
bl GetBankSide\n\
lsls r0, 24\n\
@@ -1602,8 +1602,8 @@ _08077004:\n\
movs r4, 0xC0\n\
b _0807706E\n\
.align 2, 0\n\
-_0807702C: .4byte gBattleAnimPlayerMonIndex\n\
-_08077030: .4byte gBattleAnimEnemyMonIndex\n\
+_0807702C: .4byte gBattleAnimBankAttacker\n\
+_08077030: .4byte gBattleAnimBankTarget\n\
_08077034:\n\
movs r0, 0x40\n\
negs r0, r0\n\
@@ -1613,7 +1613,7 @@ _08077034:\n\
lsls r0, 24\n\
b _0807706C\n\
_08077042:\n\
- ldr r0, _08077064 @ =gBattleAnimEnemyMonIndex\n\
+ ldr r0, _08077064 @ =gBattleAnimBankTarget\n\
ldrb r0, [r0]\n\
bl GetBankSide\n\
lsls r0, 24\n\
@@ -1629,7 +1629,7 @@ _08077042:\n\
movs r4, 0x3F\n\
b _0807706E\n\
.align 2, 0\n\
-_08077064: .4byte gBattleAnimEnemyMonIndex\n\
+_08077064: .4byte gBattleAnimBankTarget\n\
_08077068:\n\
lsls r0, r4, 24\n\
negs r0, r0\n\
@@ -1661,16 +1661,16 @@ _08077088:\n\
s8 sub_8077094(s8 a)
{
- if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10))
+ if (!IsContest() && (EWRAM_17810[gBattleAnimBankAttacker].unk0 & 0x10))
{
- if (GetBankSide(gBattleAnimPlayerMonIndex) != 0)
+ if (GetBankSide(gBattleAnimBankAttacker) != 0)
a = 0x3F;
else
a = 0xC0;
}
else
{
- if (GetBankSide(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0)
+ if (GetBankSide(gBattleAnimBankAttacker) != 0 || IsContest() != 0)
a = -a;
}
return a;
@@ -2128,9 +2128,9 @@ static void ScriptCmd_monbgprio_28(void)
r2 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
if (r2 != 0)
- r0 = gBattleAnimEnemyMonIndex;
+ r0 = gBattleAnimBankTarget;
else
- r0 = gBattleAnimPlayerMonIndex;
+ r0 = gBattleAnimBankAttacker;
r4 = GetBankIdentity(r0);
if (!IsContest() && (r4 == 0 || r4 == 3))
{
@@ -2157,12 +2157,12 @@ static void ScriptCmd_monbgprio_2A(void)
r6 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
- if (GetBankSide(gBattleAnimPlayerMonIndex) != GetBankSide(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimBankAttacker) != GetBankSide(gBattleAnimBankTarget))
{
if (r6 != 0)
- r0 = gBattleAnimEnemyMonIndex;
+ r0 = gBattleAnimBankTarget;
else
- r0 = gBattleAnimPlayerMonIndex;
+ r0 = gBattleAnimBankAttacker;
r4 = GetBankIdentity(r0);
if (!IsContest() && (r4 == 0 || r4 == 3))
{
@@ -2178,7 +2178,7 @@ static void ScriptCmd_invisible(void)
u8 spriteId;
r0 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
- spriteId = obj_id_for_side_relative_to_move(r0);
+ spriteId = GetAnimBankSpriteId(r0);
if (spriteId != 0xFF)
{
gSprites[spriteId].invisible = TRUE;
@@ -2192,7 +2192,7 @@ static void ScriptCmd_visible(void)
u8 spriteId;
r0 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
- spriteId = obj_id_for_side_relative_to_move(r0);
+ spriteId = GetAnimBankSpriteId(r0);
if (spriteId != 0xFF)
{
gSprites[spriteId].invisible = FALSE;
@@ -2209,17 +2209,17 @@ static void ScriptCmd_doublebattle_2D(void)
r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
if (!IsContest() && IsDoubleBattle()
- && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex))
+ && GetBankSide(gBattleAnimBankAttacker) == GetBankSide(gBattleAnimBankTarget))
{
if (r7 == 0)
{
- r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex);
- spriteId = obj_id_for_side_relative_to_move(0);
+ r4 = GetBankIdentity_permutated(gBattleAnimBankAttacker);
+ spriteId = GetAnimBankSpriteId(0);
}
else
{
- r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex);
- spriteId = obj_id_for_side_relative_to_move(1);
+ r4 = GetBankIdentity_permutated(gBattleAnimBankTarget);
+ spriteId = GetAnimBankSpriteId(1);
}
if (spriteId != 0xFF)
{
@@ -2243,17 +2243,17 @@ static void ScriptCmd_doublebattle_2E(void)
r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
if (!IsContest() && IsDoubleBattle()
- && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex))
+ && GetBankSide(gBattleAnimBankAttacker) == GetBankSide(gBattleAnimBankTarget))
{
if (r7 == 0)
{
- r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex);
- spriteId = obj_id_for_side_relative_to_move(0);
+ r4 = GetBankIdentity_permutated(gBattleAnimBankAttacker);
+ spriteId = GetAnimBankSpriteId(0);
}
else
{
- r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex);
- spriteId = obj_id_for_side_relative_to_move(1);
+ r4 = GetBankIdentity_permutated(gBattleAnimBankTarget);
+ spriteId = GetAnimBankSpriteId(1);
}
if (spriteId != 0xFF && r4 == 2)
{
diff --git a/src/battle_anim_807B69C.c b/src/battle/battle_anim_807B69C.c
index 42932877b..bf3eb7ef1 100644
--- a/src/battle_anim_807B69C.c
+++ b/src/battle/battle_anim_807B69C.c
@@ -8,12 +8,12 @@
#include "task.h"
#include "trig.h"
-extern u8 gBattleAnimPlayerMonIndex;
-extern u8 gBattleAnimEnemyMonIndex;
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
extern bool8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimEnemyMonIndex;
+extern u8 gBattleAnimBankTarget;
extern u8 gObjectBankIDs[];
extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
@@ -179,8 +179,8 @@ static void sub_807B8A4(struct Sprite *sprite)
void sub_807B920(u8 taskId)
{
- s16 x = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) - 32;
- s16 y = sub_8077ABC(gBattleAnimEnemyMonIndex, 3) - 36;
+ s16 x = sub_8077ABC(gBattleAnimBankTarget, 2) - 32;
+ s16 y = sub_8077ABC(gBattleAnimBankTarget, 3) - 36;
u8 spriteId;
if (IsContest())
@@ -335,8 +335,8 @@ void move_anim_start_t2(u8 a, u8 b)
{
u8 taskId;
- gBattleAnimPlayerMonIndex = a;
- gBattleAnimEnemyMonIndex = a;
+ gBattleAnimBankAttacker = a;
+ gBattleAnimBankTarget = a;
DoMoveAnim(gBattleAnims_StatusConditions, b, 0);
taskId = CreateTask(sub_807BDAC, 10);
gTasks[taskId].data[0] = a;
diff --git a/src/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c
index 31984977f..e0c79dc8e 100644
--- a/src/battle_anim_80A7E7C.c
+++ b/src/battle/battle_anim_80A7E7C.c
@@ -12,8 +12,8 @@ extern s16 gBattleAnimArgs[8];
extern u8 gObjectBankIDs[];
extern s32 gMoveDmgMoveAnim;
extern u16 gMovePowerMoveAnim;
-extern u8 gBattleAnimPlayerMonIndex;
-extern u8 gBattleAnimEnemyMonIndex;
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
static void sub_80A7EF0(u8 taskId);
static void sub_80A808C(u8 taskId);
@@ -34,7 +34,7 @@ static void sub_80A913C(u8 taskId);
void sub_80A7E7C(u8 taskId)
{
u8 sprite;
- sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
if (sprite == 0xff)
{
DestroyAnimVisualTask(taskId);
@@ -96,7 +96,7 @@ void sub_80A7FA0(u8 taskId)
r6 = 0;
if (gBattleAnimArgs[0] < 4)
{
- sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
if (sprite == 0xff)
{
DestroyAnimVisualTask(taskId);
@@ -121,7 +121,7 @@ void sub_80A7FA0(u8 taskId)
side = GetBankByPlayerAI(3);
break;
}
- if (b_side_obj__get_some_boolean(side) == FALSE)
+ if (IsAnimBankSpriteVisible(side) == FALSE)
{
r6 = 1;
}
@@ -129,7 +129,7 @@ void sub_80A7FA0(u8 taskId)
}
else
{
- sprite = gObjectBankIDs[gBattleAnimPlayerMonIndex];
+ sprite = gObjectBankIDs[gBattleAnimBankAttacker];
}
if (r6)
{
@@ -186,7 +186,7 @@ static void sub_80A808C(u8 taskId)
void sub_80A8154(u8 taskId)
{
u8 sprite;
- sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
if (sprite == 0xff)
{
DestroyAnimVisualTask(taskId);
@@ -244,7 +244,7 @@ static void sub_80A81D8(u8 taskId)
void sub_80A8314(u8 taskId)
{
- u8 sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
gSprites[sprite].pos2.x = gBattleAnimArgs[1];
TASK.data[0] = sprite;
TASK.data[1] = gBattleAnimArgs[1];
@@ -286,7 +286,7 @@ void sub_80A8408(u8 taskId)
u8 sprite;
u8 v1;
v1 = 1;
- sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
if (gBattleAnimArgs[4] > 5)
{
gBattleAnimArgs[4] = 5;
@@ -328,7 +328,7 @@ static void sub_80A8488(u8 taskId)
void sub_80A8500(u8 taskId)
{
- if (GetBankSide(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimBankAttacker))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -338,7 +338,7 @@ void sub_80A8500(u8 taskId)
void sub_80A8530(struct Sprite *sprite)
{
sprite->invisible = TRUE;
- if (GetBankSide(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimBankAttacker))
{
sprite->data1 = -gBattleAnimArgs[1];
}
@@ -348,9 +348,9 @@ void sub_80A8530(struct Sprite *sprite)
}
sprite->data0 = gBattleAnimArgs[0];
sprite->data2 = 0;
- sprite->data3 = gObjectBankIDs[gBattleAnimPlayerMonIndex];
+ sprite->data3 = gObjectBankIDs[gBattleAnimBankAttacker];
sprite->data4 = gBattleAnimArgs[0];
- oamt_set_x3A_32(sprite, sub_80A85A4);
+ StoreSpriteCallbackInData6(sprite, sub_80A85A4);
sprite->callback = sub_8078458;
}
@@ -359,20 +359,20 @@ static void sub_80A85A4(struct Sprite *sprite)
sprite->data0 = sprite->data4;
sprite->data1 = -sprite->data1;
sprite->callback = sub_8078458;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
void sub_80A85C8(struct Sprite *sprite)
{
u8 spriteId;
sprite->invisible = TRUE;
- spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[2]);
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[2]);
sprite->data0 = gBattleAnimArgs[0];
sprite->data1 = 0;
sprite->data2 = gBattleAnimArgs[1];
sprite->data3 = spriteId;
sprite->data4 = gBattleAnimArgs[0];
- oamt_set_x3A_32(sprite, sub_80A8614);
+ StoreSpriteCallbackInData6(sprite, sub_80A8614);
sprite->callback = sub_8078458;
}
@@ -381,7 +381,7 @@ void sub_80A8614(struct Sprite *sprite)
sprite->data0 = sprite->data4;
sprite->data2 = -sprite->data2;
sprite->callback = sub_8078458;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
void sub_80A8638(struct Sprite *sprite)
@@ -390,11 +390,11 @@ void sub_80A8638(struct Sprite *sprite)
int spriteId;
if (!gBattleAnimArgs[0])
{
- spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex];
+ spriteId = gObjectBankIDs[gBattleAnimBankAttacker];
}
else
{
- spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex];
+ spriteId = gObjectBankIDs[gBattleAnimBankTarget];
}
sprite->data0 = gBattleAnimArgs[2];
sprite->data1 = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x;
@@ -457,11 +457,11 @@ void sub_80A8764(struct Sprite *sprite)
u8 spriteId;
if (!gBattleAnimArgs[0])
{
- v1 = gBattleAnimPlayerMonIndex;
+ v1 = gBattleAnimBankAttacker;
}
else
{
- v1 = gBattleAnimEnemyMonIndex;
+ v1 = gBattleAnimBankTarget;
}
spriteId = gObjectBankIDs[v1];
if (GetBankSide(v1))
@@ -482,7 +482,7 @@ void sub_80A8764(struct Sprite *sprite)
sprite->data4 = 0;
sprite->data5 = spriteId;
sprite->invisible = TRUE;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
sprite->callback = sub_80784A8;
}
@@ -493,11 +493,11 @@ void sub_80A8818(struct Sprite *sprite)
sprite->invisible = TRUE;
if (!gBattleAnimArgs[0])
{
- v1 = gBattleAnimPlayerMonIndex;
+ v1 = gBattleAnimBankAttacker;
}
else
{
- v1 = gBattleAnimEnemyMonIndex;
+ v1 = gBattleAnimBankTarget;
}
spriteId = gObjectBankIDs[v1];
if (GetBankSide(v1))
@@ -520,11 +520,11 @@ void sub_80A8818(struct Sprite *sprite)
sprite->data6 = gBattleAnimArgs[5];
if (!gBattleAnimArgs[5])
{
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
else
{
- oamt_set_x3A_32(sprite, sub_80A88F0);
+ StoreSpriteCallbackInData6(sprite, sub_80A88F0);
}
sprite->callback = sub_80784A8;
}
@@ -541,12 +541,12 @@ void sub_80A8920(u8 taskId)
{
s16 r7;
r7 = 0x8000 / gBattleAnimArgs[3];
- if (GetBankSide(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimBankAttacker))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[5] = -gBattleAnimArgs[5];
}
- TASK.data[0] = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ TASK.data[0] = GetAnimBankSpriteId(gBattleAnimArgs[0]);
TASK.data[1] = (gBattleAnimArgs[1] << 8) / gBattleAnimArgs[3];
TASK.data[2] = gBattleAnimArgs[2];
TASK.data[3] = gBattleAnimArgs[3];
@@ -600,30 +600,30 @@ void sub_80A8A80(u8 taskId)
{
case 0:
case 1:
- spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]);
break;
case 2:
- if (!b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2))
+ if (!IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2))
{
DestroyAnimVisualTask(taskId);
return;
}
- spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex ^ 2];
+ spriteId = gObjectBankIDs[gBattleAnimBankAttacker ^ 2];
break;
case 3:
- if (!b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2))
+ if (!IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2))
{
DestroyAnimVisualTask(taskId);
return;
}
- spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex ^ 2];
+ spriteId = gObjectBankIDs[gBattleAnimBankTarget ^ 2];
break;
default:
DestroyAnimVisualTask(taskId);
return;
}
TASK.data[0] = spriteId;
- if (GetBankSide(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimBankTarget))
{
TASK.data[1] = gBattleAnimArgs[1];
}
@@ -648,11 +648,11 @@ static void sub_80A8B3C(u8 taskId)
void sub_80A8B88(u8 taskId)
{
u8 spriteId;
- if (GetBankSide(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimBankAttacker))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
- spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[4]);
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[4]);
TASK.data[0] = gBattleAnimArgs[0];
TASK.data[1] = gBattleAnimArgs[1];
TASK.data[2] = gBattleAnimArgs[2];
@@ -660,11 +660,11 @@ void sub_80A8B88(u8 taskId)
TASK.data[4] = spriteId;
if (gBattleAnimArgs[4] == 0)
{
- TASK.data[5] = gBattleAnimPlayerMonIndex;
+ TASK.data[5] = gBattleAnimBankAttacker;
}
else
{
- TASK.data[5] = gBattleAnimEnemyMonIndex;
+ TASK.data[5] = gBattleAnimBankTarget;
}
TASK.data[12] = 1;
TASK.func = sub_80A8C0C;
@@ -714,7 +714,7 @@ static void sub_80A8C0C(u8 taskId)
void sub_80A8D34(u8 taskId)
{
u8 spriteId;
- spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[3]);
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[3]);
sub_8078E70(spriteId, gBattleAnimArgs[4]);
TASK.data[0] = gBattleAnimArgs[0];
TASK.data[1] = gBattleAnimArgs[1];
@@ -754,7 +754,7 @@ static void sub_80A8D8C(u8 taskId)
void sub_80A8E04(u8 taskId)
{
u8 spriteId;
- spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[2]);
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[2]);
sub_8078E70(spriteId, 0);
TASK.data[1] = 0;
TASK.data[2] = gBattleAnimArgs[0];
@@ -777,11 +777,11 @@ void sub_80A8E04(u8 taskId)
{
if (gBattleAnimArgs[2] == 0)
{
- TASK.data[7] = !GetBankSide(gBattleAnimPlayerMonIndex);
+ TASK.data[7] = !GetBankSide(gBattleAnimBankAttacker);
}
else
{
- TASK.data[7] = !GetBankSide(gBattleAnimEnemyMonIndex);
+ TASK.data[7] = !GetBankSide(gBattleAnimBankTarget);
}
}
if (TASK.data[7])
@@ -798,20 +798,20 @@ void sub_80A8E04(u8 taskId)
void sub_80A8EFC(u8 taskId)
{
u8 spriteId;
- spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[2]);
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[2]);
sub_8078E70(spriteId, 0);
TASK.data[1] = 0;
TASK.data[2] = gBattleAnimArgs[0];
if (gBattleAnimArgs[2] == 0)
{
- if (GetBankSide(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimBankAttacker))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
}
else
{
- if (GetBankSide(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimBankTarget))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -891,7 +891,7 @@ void sub_80A9058(u8 taskId)
TASK.data[12] = 0;
TASK.data[10] = gBattleAnimArgs[3];
TASK.data[11] = gBattleAnimArgs[4];
- TASK.data[7] = obj_id_for_side_relative_to_move(1);
+ TASK.data[7] = GetAnimBankSpriteId(1);
TASK.data[8] = gSprites[TASK.data[7]].pos2.x;
TASK.data[9] = gSprites[TASK.data[7]].pos2.y;
TASK.data[0] = 0;
diff --git a/src/battle/battle_anim_80CA710.c b/src/battle/battle_anim_80CA710.c
new file mode 100644
index 000000000..65ccd7c21
--- /dev/null
+++ b/src/battle/battle_anim_80CA710.c
@@ -0,0 +1,18 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u32 filler_03000724;
+IWRAM_DATA u16 gUnknown_03000728[4];
+IWRAM_DATA u16 gUnknown_03000730[6];
+IWRAM_DATA u32 filler_0300073c;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index 93c6671e5..0b6c3b6a1 100644
--- a/src/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -71,7 +71,7 @@ extern void sub_8031A6C(u16, u8);
extern void sub_80313A0(struct Sprite *);
extern void sub_803757C(void);
extern void oamt_add_pos2_onto_pos1();
-extern void oamt_set_x3A_32();
+extern void StoreSpriteCallbackInData6();
extern void sub_8078B34(struct Sprite *);
extern void sub_80375B4(void);
extern void sub_8010384(struct Sprite *);
@@ -99,7 +99,7 @@ extern void nullsub_47(void);
extern bool8 IsDoubleBattle(void);
extern void sub_8037840(void);
extern void sub_8031B74();
-extern u8 sub_8078874();
+extern u8 AnimBankSpriteExists();
extern u8 move_anim_start_t3();
extern void sub_8037FD8(void);
extern void sub_8037F34(void);
@@ -1285,7 +1285,7 @@ void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBank] = sub_80375B4;
}
@@ -1636,7 +1636,7 @@ void LinkOpponentHandleTrainerBallThrow(void)
gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8);
taskId = CreateTask(sub_803A2C4, 5);
gTasks[taskId].data[0] = gActiveBank;
if (ewram17810[gActiveBank].unk0_0)
@@ -1733,7 +1733,7 @@ void LinkOpponentHandlecmd50(void)
void LinkOpponentHandleSpriteInvisibility(void)
{
- if (sub_8078874(gActiveBank) != 0)
+ if (AnimBankSpriteExists(gActiveBank) != 0)
{
gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
sub_8031F88(gActiveBank);
diff --git a/src/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index 95022eaaf..3e34b2e25 100644
--- a/src/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -66,7 +66,7 @@ extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
extern u8 move_anim_start_t3();
-extern u8 sub_8078874();
+extern u8 AnimBankSpriteExists();
extern void sub_8044CA0(u8);
extern void sub_8030E38(struct Sprite *);
extern void sub_80E43C0();
@@ -82,7 +82,7 @@ extern void sub_80324BC();
extern u8 sub_8031720();
extern u8 mplay_80342A4();
extern void oamt_add_pos2_onto_pos1();
-extern void oamt_set_x3A_32();
+extern void StoreSpriteCallbackInData6();
extern void sub_8078B34(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
@@ -1239,7 +1239,7 @@ void LinkPartnerHandleTrainerSlideBack(void)
gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBank] = sub_811DB1C;
}
@@ -1592,7 +1592,7 @@ void LinkPartnerHandleTrainerBallThrow(void)
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
r4 = AllocSpritePalette(0xD6F9);
LoadCompressedPalette(
@@ -1682,7 +1682,7 @@ void LinkPartnerHandlecmd50(void)
void LinkPartnerHandleSpriteInvisibility(void)
{
- if (sub_8078874(gActiveBank) != 0)
+ if (AnimBankSpriteExists(gActiveBank) != 0)
{
gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
sub_8031F88(gActiveBank);
diff --git a/src/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index dd8c62cce..72b56b962 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -85,7 +85,7 @@ extern void sub_8032B84(void);
extern void sub_8078B34(struct Sprite *);
extern void sub_8032BBC(void);
extern void oamt_add_pos2_onto_pos1();
-extern void oamt_set_x3A_32();
+extern void StoreSpriteCallbackInData6();
extern void sub_803311C(void);
extern void sub_8010384(struct Sprite *);
extern bool8 mplay_80342A4(u8);
@@ -113,7 +113,7 @@ extern void nullsub_45(void);
extern void sub_8031B74();
extern bool8 IsDoubleBattle(void);
extern void sub_8032E2C(void);
-extern u8 sub_8078874();
+extern u8 AnimBankSpriteExists();
extern u8 move_anim_start_t3();
extern void sub_80334C0(void);
@@ -1281,7 +1281,7 @@ void OpponentHandleTrainerSlideBack(void)
gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBank] = sub_8032BBC;
}
@@ -1910,7 +1910,7 @@ void OpponentHandleTrainerBallThrow(void)
gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10);
taskId = CreateTask(sub_8035C44, 5);
gTasks[taskId].data[0] = gActiveBank;
if (ewram17810[gActiveBank].unk0_0)
@@ -2007,7 +2007,7 @@ void OpponentHandlecmd50(void)
void OpponentHandleSpriteInvisibility(void)
{
- if (sub_8078874(gActiveBank) != 0)
+ if (AnimBankSpriteExists(gActiveBank) != 0)
{
gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
sub_8031F88(gActiveBank);
diff --git a/src/battle_controller_player.c b/src/battle/battle_controller_player.c
index 5cfdeefbe..53b596c5e 100644
--- a/src/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -101,11 +101,11 @@ extern u8 GetBankSide(u8);
extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
-extern void oamt_set_x3A_32();
+extern void StoreSpriteCallbackInData6();
extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
extern void sub_802D500(void);
-extern bool8 sub_8078874(u8);
+extern bool8 AnimBankSpriteExists(u8);
extern bool8 move_anim_start_t3();
extern void sub_802E460(void);
extern void b_link_standby_message(void);
@@ -2425,7 +2425,7 @@ void PlayerHandleTrainerSlideBack(void)
gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
gBattleBankFunc[gActiveBank] = sub_802D274;
}
@@ -2896,7 +2896,7 @@ void PlayerHandleTrainerBallThrow(void)
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
@@ -2994,7 +2994,7 @@ void PlayerHandlecmd50(void)
void PlayerHandleSpriteInvisibility(void)
{
- if (sub_8078874(gActiveBank))
+ if (AnimBankSpriteExists(gActiveBank))
{
gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
sub_8031F88(gActiveBank);
diff --git a/src/battle_controller_safari.c b/src/battle/battle_controller_safari.c
index e05578c31..e05578c31 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle/battle_controller_safari.c
diff --git a/src/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index f2cf5bbb4..bf6ef0892 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -89,7 +89,7 @@ extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void sub_8030E38(struct Sprite *);
-extern void oamt_set_x3A_32();
+extern void StoreSpriteCallbackInData6();
extern u8 sub_8046400();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
@@ -1490,7 +1490,7 @@ void WallyHandleTrainerBallThrow(void)
gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32);
diff --git a/src/battle_interface.c b/src/battle/battle_interface.c
index 246bda62b..0741ad33a 100644
--- a/src/battle_interface.c
+++ b/src/battle/battle_interface.c
@@ -2501,7 +2501,7 @@ static void sub_8045458(u8 a, u8 b)
if (GetBankSide(r4) != 0)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[r4]], MON_DATA_SPECIES);
- if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0)
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0)
{
r4 = gSprites[a].data5;
if (b != 0)
diff --git a/src/battle_message.c b/src/battle/battle_message.c
index a3cc320ad..a3cc320ad 100644
--- a/src/battle_message.c
+++ b/src/battle/battle_message.c
diff --git a/src/battle_party_menu.c b/src/battle/battle_party_menu.c
index 49e0b8432..49e0b8432 100644
--- a/src/battle_party_menu.c
+++ b/src/battle/battle_party_menu.c
diff --git a/src/battle_records.c b/src/battle/battle_records.c
index d848a10b8..d848a10b8 100644
--- a/src/battle_records.c
+++ b/src/battle/battle_records.c
diff --git a/src/battle_setup.c b/src/battle/battle_setup.c
index 59e17e9eb..59e17e9eb 100644
--- a/src/battle_setup.c
+++ b/src/battle/battle_setup.c
diff --git a/src/battle_transition.c b/src/battle/battle_transition.c
index 53d32d03a..53d32d03a 100644
--- a/src/battle_transition.c
+++ b/src/battle/battle_transition.c
diff --git a/src/calculate_base_damage.c b/src/battle/calculate_base_damage.c
index f5c679876..f5c679876 100644
--- a/src/calculate_base_damage.c
+++ b/src/battle/calculate_base_damage.c
diff --git a/src/contest_link_80C857C.c b/src/battle/contest_link_80C857C.c
index 0ae98af09..0ae98af09 100644
--- a/src/contest_link_80C857C.c
+++ b/src/battle/contest_link_80C857C.c
diff --git a/src/pokeball.c b/src/battle/pokeball.c
index ee3b95678..ee3b95678 100644
--- a/src/pokeball.c
+++ b/src/battle/pokeball.c
diff --git a/src/post_battle_event_funcs.c b/src/battle/post_battle_event_funcs.c
index 27d7022fe..27d7022fe 100644
--- a/src/post_battle_event_funcs.c
+++ b/src/battle/post_battle_event_funcs.c
diff --git a/src/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
index 343c8f183..343c8f183 100644
--- a/src/reshow_battle_screen.c
+++ b/src/battle/reshow_battle_screen.c
diff --git a/src/smokescreen.c b/src/battle/smokescreen.c
index 8345cb6ad..8345cb6ad 100644
--- a/src/smokescreen.c
+++ b/src/battle/smokescreen.c
diff --git a/src/daycare.c b/src/daycare.c
deleted file mode 100644
index 7f688016a..000000000
--- a/src/daycare.c
+++ /dev/null
@@ -1,350 +0,0 @@
-#include "global.h"
-#include "daycare.h"
-#include "pokemon.h"
-#include "species.h"
-#include "items.h"
-#include "string_util.h"
-
-extern u8 gLastFieldPokeMenuOpened;
-
-u8 *GetMonNick(struct Pokemon *mon, u8 *dest)
-{
- s8 nickname[POKEMON_NAME_LENGTH * 2];
-
- GetMonData(mon, MON_DATA_NICKNAME, nickname);
- return StringCopy10(dest, nickname);
-}
-
-u8 *GetBoxMonNick(struct BoxPokemon *mon, u8 *dest)
-{
- s8 nickname[POKEMON_NAME_LENGTH * 2];
-
- GetBoxMonData(mon, MON_DATA_NICKNAME, nickname);
- return StringCopy10(dest, nickname);
-}
-
-u8 Daycare_CountPokemon(struct BoxPokemon *daycare_data)
-{
- u8 i, count;
- count = 0;
-
- for(i = 0;i <= 1;i++)
- if(GetBoxMonData(daycare_data + i, MON_DATA_SPECIES) != 0)
- count++;
-
- return count;
-}
-
-void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixing_UnknownStruct * void_pointer)
-{
- u8 i;
- u8 specCount;
- specCount = 0;
- for (i=0; i<2; i++)
- {
- if (GetBoxMonData(&box_pokemon[i], MON_DATA_SPECIES) != SPECIES_NONE)
- {
- specCount ++;
- if (GetBoxMonData(&box_pokemon[i], MON_DATA_HELD_ITEM) == ITEM_NONE)
- {
- void_pointer->unk74[i] = 0;
- } else
- {
- void_pointer->unk74[i] = 1;
- }
- } else
- {
- void_pointer->unk74[i] = 1;
- }
- }
- void_pointer->unk70 = specCount;
-}
-
-s8 Daycare_FindEmptySpot(struct BoxPokemon * daycare_data)
-{
- u8 i;
-
- for(i = 0;i <= 1;i++)
- if(GetBoxMonData(daycare_data + i, MON_DATA_SPECIES) == 0)
- return i;
-
- return -1;
-}
-
-/*void Daycare_SendPokemon(struct Pokemon * mon, struct BoxPokemon * daycare_data){ // unfinished
- s8 empty_slot;
-
- empty_slot = Daycare_FindEmptySpot(daycare_data);
- if(MonHasMail(mon) != 0){ // if the mon holds a mail?
- u8 empty_slot_times_56 = empty_slot * 56;
- u8 * something2 = ((u8 *) (daycare_data + 2)) + empty_slot_times_56 + 36;
- StringCopy(something2, gSaveBlock2.playerName);
- PadNameString(something2, 0xFC);
- something2 += 8;
- GetMonNick(mon, something2);
- u8 pokerus = GetMonData(mon, MON_DATA_64);
- something1 += (u8 * daycare_data)
-}*/
-
-__attribute__((naked))
-void Daycare_SendPokemon()
-{
- // strange stack usage - happens because THUMB ARM only allows R0-R7 to be pushed/popped:
- // all registers in reglist must be Lo registers, except that PUSH can include the LR, and POP can include the PC
- // the ldm/stm section probably copies some struct, but I'm not sure how the code would look
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r9\n\
- mov r6, r8\n\
- push {r6,r7}\n\
- adds r7, r0, 0\n\
- mov r8, r1\n\
- mov r0, r8\n\
- bl Daycare_FindEmptySpot\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- mov r9, r4\n\
- adds r0, r7, 0\n\
- bl MonHasMail\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0804144A\n\
- lsls r0, r4, 24\n\
- asrs r0, 24\n\
- lsls r4, r0, 3\n\
- subs r4, r0\n\
- lsls r4, 3\n\
- adds r5, r4, 0\n\
- adds r5, 0xA0\n\
- add r5, r8\n\
- adds r6, r5, 0\n\
- adds r6, 0x24\n\
- ldr r1, _08041490 @ =gSaveBlock2\n\
- adds r0, r6, 0\n\
- bl StringCopy\n\
- adds r0, r6, 0\n\
- movs r1, 0xFC\n\
- bl PadNameString\n\
- adds r6, 0x8\n\
- adds r0, r7, 0\n\
- adds r1, r6, 0\n\
- bl GetMonNick\n\
- adds r0, r7, 0\n\
- movs r1, 0x40\n\
- bl GetMonData\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- add r4, r8\n\
- ldr r2, _08041494 @ =gSaveBlock1\n\
- lsls r1, r0, 3\n\
- adds r1, r0\n\
- lsls r1, 2\n\
- adds r1, r2\n\
- adds r4, 0xA0\n\
- ldr r0, _08041498 @ =0x00002b4c\n\
- adds r1, r0\n\
- ldm r1!, {r0,r2,r3}\n\
- stm r4!, {r0,r2,r3}\n\
- ldm r1!, {r0,r2,r3}\n\
- stm r4!, {r0,r2,r3}\n\
- ldm r1!, {r0,r2,r3}\n\
- stm r4!, {r0,r2,r3}\n\
- adds r0, r7, 0\n\
- bl TakeMailFromMon\n\
-_0804144A:\n\
- mov r2, r9\n\
- lsls r4, r2, 24\n\
- asrs r4, 24\n\
- lsls r5, r4, 2\n\
- adds r4, r5, r4\n\
- lsls r4, 4\n\
- add r4, r8\n\
- adds r0, r4, 0\n\
- adds r1, r7, 0\n\
- movs r2, 0x50\n\
- bl memcpy\n\
- adds r0, r4, 0\n\
- bl BoxMonRestorePP\n\
- movs r0, 0x88\n\
- lsls r0, 1\n\
- add r0, r8\n\
- adds r0, r5\n\
- movs r1, 0\n\
- str r1, [r0]\n\
- adds r0, r7, 0\n\
- bl ZeroMonData\n\
- bl party_compaction\n\
- bl CalculatePlayerPartyCount\n\
- pop {r3,r4}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_08041490: .4byte gSaveBlock2\n\
-_08041494: .4byte gSaveBlock1\n\
-_08041498: .4byte 0x00002b4c\n\
- .syntax divided\n");
-}
-
-void Daycare_SendPokemon_Special()
-{
- Daycare_SendPokemon(gPlayerParty + gLastFieldPokeMenuOpened, gSaveBlock1.daycareData);
-}
-
-void sub_80417F4(u8 *);
-
-void sub_80414C0(struct BoxPokemon * daycare_data)
-{
- u32 second_species;
- if((GetBoxMonData(&daycare_data[1], MON_DATA_SPECIES) != 0) && ((second_species = GetBoxMonData(&daycare_data[0], MON_DATA_SPECIES)) == 0)){
- daycare_data[0] = daycare_data[1];
- ZeroBoxMonData(&daycare_data[1]);
- memcpy(daycare_data + 2, (u8 *) (daycare_data + 1) + 0x88, 0x38);
- *((u32 *)(daycare_data) + 68) = *((u32 *)(daycare_data) + 69);
- *((u32 *)(daycare_data) + 69) = second_species;
- sub_80417F4((u8 *) (daycare_data + 1) + 0x88);
- }
-}
-
-u8 TryIncrementMonLevel(struct Pokemon *);
-extern u16 gMoveToLearn;
-
-void sub_804151C(struct Pokemon * mon)
-{
- s32 i;
- u8 r6;
- u16 temp;
-
- for(i = 0; i < 100; i++){
- if(TryIncrementMonLevel(mon) == FALSE) goto end;
-
- r6 = 1;
- while((temp = MonTryLearningNewMove(mon, r6)) != 0){
- r6 = 0;
- if(temp == 0xffff){
- DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn);
- }
- }
- }
-
- end:
-
- CalculateMonStats(mon);
-}
-
-__attribute__((naked))
-u16 sub_8041570(struct BoxPokemon * daycare_data, u8 a2){
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r9\n\
- mov r6, r8\n\
- push {r6,r7}\n\
- sub sp, 0x68\n\
- adds r5, r0, 0\n\
- lsls r1, 24\n\
- lsrs r4, r1, 24\n\
- lsls r7, r4, 2\n\
- adds r0, r7, r4\n\
- lsls r0, 4\n\
- adds r6, r5, r0\n\
- ldr r1, _08041640 @ =gStringVar1\n\
- adds r0, r6, 0\n\
- bl GetBoxMonNick\n\
- adds r0, r6, 0\n\
- movs r1, 0xB\n\
- bl GetBoxMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r9, r0\n\
- adds r0, r6, 0\n\
- mov r1, sp\n\
- bl sub_803B4B4\n\
- mov r0, sp\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- cmp r0, 0x64\n\
- beq _080415D8\n\
- mov r0, sp\n\
- movs r1, 0x19\n\
- bl GetMonData\n\
- movs r2, 0x88\n\
- lsls r2, 1\n\
- adds r1, r5, r2\n\
- adds r1, r7\n\
- ldr r1, [r1]\n\
- adds r0, r1\n\
- str r0, [sp, 0x64]\n\
- add r2, sp, 0x64\n\
- mov r0, sp\n\
- movs r1, 0x19\n\
- bl SetMonData\n\
- mov r0, sp\n\
- bl sub_804151C\n\
-_080415D8:\n\
- ldr r0, _08041644 @ =gPlayerParty\n\
- movs r1, 0xFA\n\
- lsls r1, 1\n\
- adds r1, r0\n\
- mov r8, r1\n\
- mov r0, r8\n\
- mov r1, sp\n\
- movs r2, 0x64\n\
- bl memcpy\n\
- lsls r0, r4, 3\n\
- subs r0, r4\n\
- lsls r1, r0, 3\n\
- adds r0, r5, r1\n\
- adds r0, 0xC0\n\
- ldrh r0, [r0]\n\
- cmp r0, 0\n\
- beq _08041610\n\
- adds r4, r1, 0\n\
- adds r4, 0xA0\n\
- adds r4, r5, r4\n\
- mov r0, r8\n\
- adds r1, r4, 0\n\
- bl GiveMailToMon2\n\
- adds r0, r4, 0\n\
- bl sub_80417F4\n\
-_08041610:\n\
- bl party_compaction\n\
- adds r0, r6, 0\n\
- bl ZeroBoxMonData\n\
- movs r2, 0x88\n\
- lsls r2, 1\n\
- adds r0, r5, r2\n\
- adds r0, r7\n\
- movs r1, 0\n\
- str r1, [r0]\n\
- adds r0, r5, 0\n\
- bl sub_80414C0\n\
- bl CalculatePlayerPartyCount\n\
- mov r0, r9\n\
- add sp, 0x68\n\
- pop {r3,r4}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_08041640: .4byte gStringVar1\n\
-_08041644: .4byte gPlayerParty\n\
- .syntax divided");
-}
-
-extern u8 gSpecialVar_0x8004;
-
-u16 sub_8041648()
-{
- return sub_8041570(gSaveBlock1.daycareData, gSpecialVar_0x8004);
-}
-
-u8 Daycare_GetLevelAfterSteps(struct BoxPokemon * mon, u32 steps){
- struct BoxPokemon temp = *mon;
- u32 new_exp = GetBoxMonData(mon, MON_DATA_EXP) + steps;
- SetBoxMonData(&temp, MON_DATA_EXP, (u8 *) &new_exp);
- return GetLevelFromBoxMonExp(&temp);
-}
diff --git a/src/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c
index c7d81f502..c7d81f502 100644
--- a/src/matsuda_debug_menu.c
+++ b/src/debug/matsuda_debug_menu.c
diff --git a/src/mori_debug_menu.c b/src/debug/mori_debug_menu.c
index 4eadaa78b..1595ecd2e 100644
--- a/src/mori_debug_menu.c
+++ b/src/debug/mori_debug_menu.c
@@ -52,7 +52,7 @@ u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr)
u16 monData;
u16 var;
- monData = GetMonData(gPlayerParty, 11, ptr);
+ monData = GetMonData(gPlayerParty, MON_DATA_SPECIES, ptr);
var = sub_8041870(monData);
StringCopy(localPtr, gSpeciesNames[monData]);
StringAppend(localPtr, gUnknown_0839B24D);
@@ -67,7 +67,7 @@ u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr)
s8 MoriDebugMenu_Egg(void)
{
- if ( Daycare_CountPokemon(gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() )
+ if ( Daycare_CountPokemon(&gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() )
sub_8041940();
CloseMenu();
@@ -76,7 +76,7 @@ s8 MoriDebugMenu_Egg(void)
s8 MoriDebugMenu_MaleEgg(void)
{
- if ( Daycare_CountPokemon(gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() )
+ if ( Daycare_CountPokemon(&gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() )
sub_8041950();
CloseMenu();
@@ -117,7 +117,7 @@ s8 MoriDebugMenu_BreedEgg(void)
SetMonData(&gPlayerParty[loopCounter], MON_DATA_FRIENDSHIP, &friendship);
}
}
- gSaveBlock1.filler_30B6 = -3;
+ gSaveBlock1.daycareData.misc.countersEtc.unk_11a = -3;
CloseMenu();
return 1;
}
diff --git a/src/sound_check_menu.c b/src/debug/sound_check_menu.c
index 14261b75e..14261b75e 100644
--- a/src/sound_check_menu.c
+++ b/src/debug/sound_check_menu.c
diff --git a/src/unknown_debug_menu.c b/src/debug/unknown_debug_menu.c
index a81625f2a..a81625f2a 100644
--- a/src/unknown_debug_menu.c
+++ b/src/debug/unknown_debug_menu.c
diff --git a/src/blend_palette.c b/src/engine/blend_palette.c
index 843c50ac1..843c50ac1 100644
--- a/src/blend_palette.c
+++ b/src/engine/blend_palette.c
diff --git a/src/cable_club.c b/src/engine/cable_club.c
index 7a85f2b6c..7a85f2b6c 100644
--- a/src/cable_club.c
+++ b/src/engine/cable_club.c
diff --git a/src/clear_save_data_menu.c b/src/engine/clear_save_data_menu.c
index 498562fe0..498562fe0 100644
--- a/src/clear_save_data_menu.c
+++ b/src/engine/clear_save_data_menu.c
diff --git a/src/clock.c b/src/engine/clock.c
index 9635514d2..9635514d2 100644
--- a/src/clock.c
+++ b/src/engine/clock.c
diff --git a/src/decompress.c b/src/engine/decompress.c
index d7f7087a7..3e5993118 100644
--- a/src/decompress.c
+++ b/src/engine/decompress.c
@@ -6,7 +6,7 @@
#define WRAM 0x02000000
-void sub_800D238(const void *src, void *dest)
+void LZDecompressWram(const void *src, void *dest)
{
LZ77UnCompWram(src, dest);
}
diff --git a/src/link.c b/src/engine/link.c
index 850201ccb..850201ccb 100644
--- a/src/link.c
+++ b/src/engine/link.c
diff --git a/src/load_save.c b/src/engine/load_save.c
index 8424b1121..8424b1121 100644
--- a/src/load_save.c
+++ b/src/engine/load_save.c
diff --git a/src/main.c b/src/engine/main.c
index d7c11b6c8..d7c11b6c8 100644
--- a/src/main.c
+++ b/src/engine/main.c
diff --git a/src/main_menu.c b/src/engine/main_menu.c
index e0af86f3d..e0af86f3d 100644
--- a/src/main_menu.c
+++ b/src/engine/main_menu.c
diff --git a/src/menu.c b/src/engine/menu.c
index a9c4aaa43..a9c4aaa43 100644
--- a/src/menu.c
+++ b/src/engine/menu.c
diff --git a/src/menu_cursor.c b/src/engine/menu_cursor.c
index d43be2a2f..d43be2a2f 100644
--- a/src/menu_cursor.c
+++ b/src/engine/menu_cursor.c
diff --git a/src/mystery_event_menu.c b/src/engine/mystery_event_menu.c
index 0e48dc177..0e48dc177 100644
--- a/src/mystery_event_menu.c
+++ b/src/engine/mystery_event_menu.c
diff --git a/src/mystery_event_script.c b/src/engine/mystery_event_script.c
index f507942a7..a6568f5de 100644
--- a/src/mystery_event_script.c
+++ b/src/engine/mystery_event_script.c
@@ -401,8 +401,8 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx)
if (species != SPECIES_EGG)
{
u16 pokedexNum = SpeciesToNationalPokedexNum(species);
- GetNationalPokedexFlag(pokedexNum, 2);
- GetNationalPokedexFlag(pokedexNum, 3);
+ GetSetPokedexFlag(pokedexNum, 2);
+ GetSetPokedexFlag(pokedexNum, 3);
}
heldItem = GetMonData(&gPlayerParty[5], MON_DATA_HELD_ITEM);
diff --git a/src/name_string_util.c b/src/engine/name_string_util.c
index f1a935453..f1a935453 100644
--- a/src/name_string_util.c
+++ b/src/engine/name_string_util.c
diff --git a/src/naming_screen.c b/src/engine/naming_screen.c
index 3f8417e6d..3f8417e6d 100644
--- a/src/naming_screen.c
+++ b/src/engine/naming_screen.c
diff --git a/src/option_menu.c b/src/engine/option_menu.c
index dfc49b035..dfc49b035 100644
--- a/src/option_menu.c
+++ b/src/engine/option_menu.c
diff --git a/src/palette.c b/src/engine/palette.c
index 94a4f8092..17e9ca178 100644
--- a/src/palette.c
+++ b/src/engine/palette.c
@@ -74,7 +74,7 @@ static bool8 IsSoftwarePaletteFadeFinishing(void);
void LoadCompressedPalette(const void *src, u16 offset, u16 size)
{
- sub_800D238(src, sPaletteDecompressionBuffer);
+ LZDecompressWram(src, sPaletteDecompressionBuffer);
CpuCopy16(sPaletteDecompressionBuffer, gPlttBufferUnfaded + offset, size);
CpuCopy16(sPaletteDecompressionBuffer, gPlttBufferFaded + offset, size);
}
diff --git a/src/play_time.c b/src/engine/play_time.c
index 9882c9c4b..9882c9c4b 100644
--- a/src/play_time.c
+++ b/src/engine/play_time.c
diff --git a/src/record_mixing.c b/src/engine/record_mixing.c
index d02d89467..8dff432c1 100644
--- a/src/record_mixing.c
+++ b/src/engine/record_mixing.c
@@ -29,7 +29,7 @@ extern u8 ewram[];
#define unk_2018000 (*(struct PlayerRecords *)(ewram + 0x18000))
#define unk_2008000 (*(struct PlayerRecords *)(ewram + 0x08000))
-extern struct RecordMixing_UnknownStruct gUnknown_02038738;
+extern struct RecordMixingDayCareMail gUnknown_02038738;
extern u16 gSpecialVar_0x8005;
u32 gUnknown_03005D2C;
@@ -42,7 +42,7 @@ void *recordMixingTvShows = &gSaveBlock1.tvShows;
void *gUnknown_083D0274 = &gSaveBlock1.unknown_2ABC;
void *gUnknown_083D0278 = &gSaveBlock1.mauvilleMan;
void *recordMixingEasyChatPairs = &gSaveBlock1.easyChatPairs;
-struct RecordMixing_UnknownStruct *gUnknown_083D0280 = &gUnknown_02038738;
+struct RecordMixingDayCareMail *gUnknown_083D0280 = &gUnknown_02038738;
void *gUnknown_083D0284 = &gSaveBlock2.filler_A8;
#define BUFFER_CHUNK_SIZE 200
@@ -59,7 +59,7 @@ struct PlayerRecords
u8 filler1004[0x40];
u8 filler1044[0x40];
struct EasyChatPair easyChatPairs[5];
- struct RecordMixing_UnknownStruct filler10AC;
+ struct RecordMixingDayCareMail filler10AC;
u8 filler1124[0xA4];
u16 filler11C8[0x34];
};
@@ -74,10 +74,10 @@ void RecordMixing_PrepareExchangePacket(void)
memcpy(unk_2018000.filler1004, gUnknown_083D0274, sizeof(unk_2008000.filler1004));
memcpy(unk_2018000.filler1044, gUnknown_083D0278, sizeof(unk_2008000.filler1044));
memcpy(unk_2018000.easyChatPairs, recordMixingEasyChatPairs, sizeof(unk_2018000.easyChatPairs));
- gUnknown_02038738.data[0] = gSaveBlock1.filler_303C.data[0];
- gUnknown_02038738.data[1] = gSaveBlock1.filler_303C.data[1];
- sub_8041324(gSaveBlock1.daycareData, &gUnknown_02038738);
- memcpy(&unk_2018000.filler10AC, gUnknown_083D0280, sizeof(struct RecordMixing_UnknownStruct));
+ gUnknown_02038738.mail[0] = gSaveBlock1.daycareData.misc.mail[0];
+ gUnknown_02038738.mail[1] = gSaveBlock1.daycareData.misc.mail[1];
+ sub_8041324(gSaveBlock1.daycareData.mons, &gUnknown_02038738);
+ memcpy(&unk_2018000.filler10AC, gUnknown_083D0280, sizeof(struct RecordMixingDayCareMail));
memcpy(unk_2018000.filler1124, gUnknown_083D0284, sizeof(unk_2018000.filler1124));
if (GetMultiplayerId() == 0)
@@ -461,10 +461,10 @@ u8 sub_80B9BBC(u16 *a)
void sub_80B9BC4(u8 *a, size_t b, u8 c[][2], u8 d, u8 e)
{
- struct RecordMixing_UnknownStructSub *r6 = (struct RecordMixing_UnknownStructSub *)(a + b * c[d][0]);
- struct RecordMixing_UnknownStructSub *src = r6 + c[d][1];
- struct RecordMixing_UnknownStructSub sp0 = *src;
- struct RecordMixing_UnknownStructSub *r8 = (struct RecordMixing_UnknownStructSub *)(a + b * c[e][0]);
+ struct DayCareMail *r6 = (struct DayCareMail *)(a + b * c[d][0]);
+ struct DayCareMail *src = r6 + c[d][1];
+ struct DayCareMail sp0 = *src;
+ struct DayCareMail *r8 = (struct DayCareMail *)(a + b * c[e][0]);
r6 += c[d][1];
*r6 = *(r8 + c[e][1]);
@@ -511,7 +511,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d)
u16 i; // r3
u16 r7;
u8 r1;
- struct RecordMixing_UnknownStruct *r6;
+ struct DayCareMisc *r6;
//asm("":::"r8");
SeedRng(gLinkPlayers[0].trainerId);
@@ -526,7 +526,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d)
sp3C = 0;
for (i = 0; i < r8; i++)
{
- r6 = (struct RecordMixing_UnknownStruct *)(a + b * i);
+ r6 = (struct DayCareMisc *)(a + b * i);
if (r6->unk70 != 0)
{
for (r7 = 0; r7 < r6->unk70; r7++)
@@ -540,7 +540,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d)
//_080B9D46
for (r7 = 0, i = 0; i < r8; i++)
{
- r6 = (struct RecordMixing_UnknownStruct *)(a + b * i);
+ r6 = (struct DayCareMisc *)(a + b * i);
if (sp1C[i][0] == 1 || sp1C[i][1] == 1)
sp3C++;
if (sp1C[i][0] == 1 && sp1C[i][1] == 0)
@@ -596,7 +596,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d)
//_080B9E3E
for (i = 0; i < 4; i++)
{
- r6 = (struct RecordMixing_UnknownStruct *)a + b * c;
+ r6 = (struct DayCareMisc *)a + b * c;
spC[i] = r6;
}
r1 = sub_80B9C4C(d) % 3;
@@ -630,7 +630,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d)
//_080B9EF0
//memcpy(&gSaveBlock1.filler_303C.data[0], a + b * c, 0x38);
//memcpy(&gSaveBlock1.filler_303C.data[1], a + b * c + 0x38, 0x38);
- r6 = (struct RecordMixing_UnknownStruct *)(a + b * c);
+ r6 = (struct DayCareMisc *)(a + b * c);
gSaveBlock1.filler_303C.data[0] = r6->data[0];
gSaveBlock1.filler_303C.data[1] = r6->data[1];
//memcpy(&gSaveBlock1.filler_303C.data[0], &r6->data[0], 0x38);
diff --git a/src/reset_rtc_screen.c b/src/engine/reset_rtc_screen.c
index d052992ad..d052992ad 100644
--- a/src/reset_rtc_screen.c
+++ b/src/engine/reset_rtc_screen.c
diff --git a/src/rng.c b/src/engine/rng.c
index 7d4b5600e..7d4b5600e 100644
--- a/src/rng.c
+++ b/src/engine/rng.c
diff --git a/src/rtc.c b/src/engine/rtc.c
index d73f943d2..d73f943d2 100644
--- a/src/rtc.c
+++ b/src/engine/rtc.c
diff --git a/src/save.c b/src/engine/save.c
index eae3f4470..eae3f4470 100644
--- a/src/save.c
+++ b/src/engine/save.c
diff --git a/src/save_failed_screen.c b/src/engine/save_failed_screen.c
index b91e8b5bf..b91e8b5bf 100644
--- a/src/save_failed_screen.c
+++ b/src/engine/save_failed_screen.c
diff --git a/src/save_menu_util.c b/src/engine/save_menu_util.c
index a2d17bd36..a2d17bd36 100644
--- a/src/save_menu_util.c
+++ b/src/engine/save_menu_util.c
diff --git a/src/script.c b/src/engine/script.c
index f049b96fc..f049b96fc 100644
--- a/src/script.c
+++ b/src/engine/script.c
diff --git a/src/sound.c b/src/engine/sound.c
index 91f5e06a3..91f5e06a3 100644
--- a/src/sound.c
+++ b/src/engine/sound.c
diff --git a/src/sprite.c b/src/engine/sprite.c
index fb8c2b648..fb8c2b648 100644
--- a/src/sprite.c
+++ b/src/engine/sprite.c
diff --git a/src/string_util.c b/src/engine/string_util.c
index 9686256a1..9686256a1 100644
--- a/src/string_util.c
+++ b/src/engine/string_util.c
diff --git a/src/task.c b/src/engine/task.c
index 7bd2b5937..7bd2b5937 100644
--- a/src/task.c
+++ b/src/engine/task.c
diff --git a/src/text.c b/src/engine/text.c
index b27084b86..abde4484a 100644
--- a/src/text.c
+++ b/src/engine/text.c
@@ -219,12 +219,12 @@ static const u8 sBrailleGlyphs[] = INCBIN_U8("graphics/fonts/font6_braille.1bpp"
static const u32 sDownArrowTiles[] = INCBIN_U32("graphics/fonts/down_arrow.4bpp");
// clang-format off
-#include "data/text/type1_map.h"
-#include "data/text/type3_map.h"
-#include "data/text/font1_widths.h"
-#include "data/text/font4_widths.h"
-#include "data/text/font0_widths.h"
-#include "data/text/font3_widths.h"
+#include "../data/text/type1_map.h"
+#include "../data/text/type3_map.h"
+#include "../data/text/font1_widths.h"
+#include "../data/text/font4_widths.h"
+#include "../data/text/font0_widths.h"
+#include "../data/text/font3_widths.h"
// clang-format on
const u16 gUnknownPalette_81E6692[] = INCBIN_U16("graphics/fonts/unknown_81E6692.gbapal");
diff --git a/src/text_window.c b/src/engine/text_window.c
index 9a88789d1..9a88789d1 100644
--- a/src/text_window.c
+++ b/src/engine/text_window.c
diff --git a/src/tileset_anim.c b/src/engine/tileset_anim.c
index 34685381d..34685381d 100644
--- a/src/tileset_anim.c
+++ b/src/engine/tileset_anim.c
diff --git a/src/time_events.c b/src/engine/time_events.c
index accb03db8..accb03db8 100644
--- a/src/time_events.c
+++ b/src/engine/time_events.c
diff --git a/src/trade.c b/src/engine/trade.c
index cb190d194..0816fe555 100644
--- a/src/trade.c
+++ b/src/engine/trade.c
@@ -37,6 +37,7 @@ struct UnkStructD {
extern const struct InGameTrade gIngameTrades[];
extern const u16 gIngameTradeMail[][10];
+IWRAM_DATA u8 gUnknown_03000508[8];
void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, u16 *tilemap, u8 width, u8 height, u16 sp8) {
int y, x;
diff --git a/src/trainer_card.c b/src/engine/trainer_card.c
index bcb62ede6..bcb62ede6 100644
--- a/src/trainer_card.c
+++ b/src/engine/trainer_card.c
diff --git a/src/trig.c b/src/engine/trig.c
index e16a69e63..e16a69e63 100644
--- a/src/trig.c
+++ b/src/engine/trig.c
diff --git a/src/util.c b/src/engine/util.c
index 582b9f806..582b9f806 100644
--- a/src/util.c
+++ b/src/engine/util.c
diff --git a/src/bard_music.c b/src/field/bard_music.c
index daf003233..daf003233 100644
--- a/src/bard_music.c
+++ b/src/field/bard_music.c
diff --git a/src/berry.c b/src/field/berry.c
index d82eab2a6..d82eab2a6 100644
--- a/src/berry.c
+++ b/src/field/berry.c
diff --git a/src/berry_tag_screen.c b/src/field/berry_tag_screen.c
index 1413a02ca..1413a02ca 100644
--- a/src/berry_tag_screen.c
+++ b/src/field/berry_tag_screen.c
diff --git a/src/bike.c b/src/field/bike.c
index 80cab0850..dae86bd88 100644
--- a/src/bike.c
+++ b/src/field/bike.c
@@ -10,8 +10,6 @@
#include "songs.h"
#include "sound.h"
-extern u8 sub_80608A4(u8);
-
extern u8 gUnknown_02039250;
extern u8 gUnknown_02039251;
extern u8 gUnknown_0202E854;
diff --git a/src/birch_pc.c b/src/field/birch_pc.c
index 5fb6427c3..9872dd54d 100644
--- a/src/birch_pc.c
+++ b/src/field/birch_pc.c
@@ -91,15 +91,15 @@ const u8 *GetPokedexRatingText(u16 count)
return gBirchDexRatingText_LessThan200;
if (count == 200)
{
- if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1)
- || GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200.
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1)
+ || GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200.
return gBirchDexRatingText_LessThan200;
return gBirchDexRatingText_DexCompleted;
}
if (count == 201)
{
- if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1)
- && GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // If both of these flags are enabled, it means the actual count is less than 200.
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1)
+ && GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // If both of these flags are enabled, it means the actual count is less than 200.
return gBirchDexRatingText_LessThan200;
return gBirchDexRatingText_DexCompleted;
}
diff --git a/src/braille_puzzles.c b/src/field/braille_puzzles.c
index b11b1ff3a..b11b1ff3a 100644
--- a/src/braille_puzzles.c
+++ b/src/field/braille_puzzles.c
diff --git a/src/choose_party.c b/src/field/choose_party.c
index 9cdf63fc8..9cdf63fc8 100644
--- a/src/choose_party.c
+++ b/src/field/choose_party.c
diff --git a/src/coins.c b/src/field/coins.c
index 3c6356612..3c6356612 100644
--- a/src/coins.c
+++ b/src/field/coins.c
diff --git a/src/coord_event_weather.c b/src/field/coord_event_weather.c
index 9c5a1ca4d..9c5a1ca4d 100644
--- a/src/coord_event_weather.c
+++ b/src/field/coord_event_weather.c
diff --git a/src/field/daycare.c b/src/field/daycare.c
new file mode 100644
index 000000000..591b5b188
--- /dev/null
+++ b/src/field/daycare.c
@@ -0,0 +1,1690 @@
+#include "global.h"
+#include "daycare.h"
+#include "pokemon.h"
+#include "event_data.h"
+#include "species.h"
+#include "items.h"
+#include "text.h"
+#include "string_util.h"
+#include "mail_data.h"
+#include "name_string_util.h"
+#include "pokemon_storage_system.h"
+#include "rng.h"
+#include "moves.h"
+#include "trade.h"
+#include "strings2.h"
+#include "data/pokemon/egg_moves.h"
+#include "party_menu.h"
+#include "field_effect.h"
+#include "main.h"
+#include "menu.h"
+#include "sound.h"
+#include "songs.h"
+#include "script.h"
+#include "overworld.h"
+
+IWRAM_DATA u16 gUnknown_03000470[52];
+IWRAM_DATA u16 gUnknown_030004D8[4];
+IWRAM_DATA u16 gUnknown_030004E0[4];
+IWRAM_DATA u16 gUnknown_030004E8[12];
+IWRAM_DATA u16 gUnknown_03000500[4];
+
+static void sub_80417F4(struct DayCareMail *);
+static void sub_80420FC(struct Pokemon *, u16, struct DayCareData *);
+static u8 daycare_relationship_score(struct DayCareData *);
+
+const u8 *const gUnknown_08209AC4[] = {
+ DaycareText_GetAlongVeryWell,
+ DaycareText_GetAlong,
+ DaycareText_DontLikeOther,
+ DaycareText_PlayOther
+};
+
+const u8 gUnknown_08209AD4[] = _("タマゴ");
+
+u8 *GetMonNick(struct Pokemon *mon, u8 *dest)
+{
+ s8 nickname[POKEMON_NAME_LENGTH * 2];
+
+ GetMonData(mon, MON_DATA_NICKNAME, nickname);
+ return StringCopy10(dest, nickname);
+}
+
+u8 *GetBoxMonNick(struct BoxPokemon *mon, u8 *dest)
+{
+ s8 nickname[POKEMON_NAME_LENGTH * 2];
+
+ GetBoxMonData(mon, MON_DATA_NICKNAME, nickname);
+ return StringCopy10(dest, nickname);
+}
+
+u8 Daycare_CountPokemon(struct DayCareData *daycare_data)
+{
+ u8 i, count;
+ count = 0;
+
+ for(i = 0;i <= 1;i++)
+ if(GetBoxMonData(&daycare_data->mons[i], MON_DATA_SPECIES) != 0)
+ count++;
+
+ return count;
+}
+
+void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixingDayCareMail * daycareMailEtc)
+{
+ u8 i;
+ u8 specCount;
+ specCount = 0;
+ for (i=0; i<2; i++)
+ {
+ if (GetBoxMonData(&box_pokemon[i], MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ specCount ++;
+ if (GetBoxMonData(&box_pokemon[i], MON_DATA_HELD_ITEM) == ITEM_NONE)
+ {
+ daycareMailEtc->unk74[i] = 0;
+ } else
+ {
+ daycareMailEtc->unk74[i] = 1;
+ }
+ } else
+ {
+ daycareMailEtc->unk74[i] = 1;
+ }
+ }
+ daycareMailEtc->unk70 = specCount;
+}
+
+static s8 Daycare_FindEmptySpot(struct BoxPokemon * daycare_data)
+{
+ u8 i;
+
+ for(i = 0;i <= 1;i++)
+ if(GetBoxMonData(daycare_data + i, MON_DATA_SPECIES) == 0)
+ return i;
+
+ return -1;
+}
+
+static void Daycare_SendPokemon(struct Pokemon * mon, struct DayCareData * daycare_data)
+{
+ s8 empty_slot;
+ u8 mail;
+ u8 *names;
+
+ empty_slot = Daycare_FindEmptySpot(daycare_data->mons);
+ if(MonHasMail(mon)) {
+ StringCopy((names = daycare_data->misc.mail[empty_slot].names), gSaveBlock2.playerName);
+ PadNameString(names, 0xFC);
+ names += 8;
+ GetMonNick(mon, names);
+ mail = GetMonData(mon, MON_DATA_MAIL);
+ daycare_data->misc.mail[empty_slot].message = gSaveBlock1.mail[mail];
+ TakeMailFromMon(mon);
+ }
+ daycare_data->mons[empty_slot] = mon->box;
+ BoxMonRestorePP(&daycare_data->mons[empty_slot]);
+ daycare_data->misc.countersEtc.steps[empty_slot] = 0;
+ ZeroMonData(mon);
+ party_compaction();
+ CalculatePlayerPartyCount();
+}
+
+void Daycare_SendPokemon_Special()
+{
+ Daycare_SendPokemon(gPlayerParty + gLastFieldPokeMenuOpened, &gSaveBlock1.daycareData);
+}
+
+static void sub_80414C0(struct DayCareData * daycare_data)
+{
+ if((GetBoxMonData(&daycare_data->mons[1], MON_DATA_SPECIES) != 0) && GetBoxMonData(&daycare_data->mons[0], MON_DATA_SPECIES) == 0)
+ {
+ daycare_data->mons[0] = daycare_data->mons[1];
+ ZeroBoxMonData(&daycare_data->mons[1]);
+ daycare_data->misc.mail[0] = daycare_data->misc.mail[1];
+ daycare_data->misc.countersEtc.steps[0] = daycare_data->misc.countersEtc.steps[1];
+ daycare_data->misc.countersEtc.steps[1] = 0;
+ sub_80417F4(&daycare_data->misc.mail[1]);
+ }
+}
+
+u8 TryIncrementMonLevel(struct Pokemon *);
+extern u16 gMoveToLearn;
+
+static void DayCare_LevelUpMoves(struct Pokemon * mon)
+{
+ s32 i;
+ u8 r6;
+ u16 temp;
+
+ for (i = 0; i < MAX_LEVEL; i++)
+ {
+ if (TryIncrementMonLevel(mon))
+ {
+ r6 = 1;
+ while ((temp = MonTryLearningNewMove(mon, r6)) != 0)
+ {
+ r6 = 0;
+ if (temp == 0xffff)
+ DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn);
+ }
+ }
+ else
+ break;
+ }
+
+ CalculateMonStats(mon);
+}
+
+static u16 sub_8041570(struct DayCareData * daycare_data, u8 slot)
+{
+ u16 species;
+ u32 experience;
+ struct Pokemon pokemon;
+
+ GetBoxMonNick(&daycare_data->mons[slot], gStringVar1);
+ species = GetBoxMonData(&daycare_data->mons[slot], MON_DATA_SPECIES);
+ sub_803B4B4(&daycare_data->mons[slot], &pokemon);
+ if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL)
+ {
+ experience = GetMonData(&pokemon, MON_DATA_EXP) + daycare_data->misc.countersEtc.steps[slot];
+ SetMonData(&pokemon, MON_DATA_EXP, (u8 *)&experience);
+ DayCare_LevelUpMoves(&pokemon);
+ }
+ gPlayerParty[PARTY_SIZE - 1] = pokemon;
+ if (daycare_data->misc.mail[slot].message.itemId)
+ {
+ GiveMailToMon2(&gPlayerParty[PARTY_SIZE - 1], &daycare_data->misc.mail[slot].message);
+ sub_80417F4(&daycare_data->misc.mail[slot]);
+ }
+ party_compaction();
+ ZeroBoxMonData(&daycare_data->mons[slot]);
+ daycare_data->misc.countersEtc.steps[slot] = 0;
+ sub_80414C0(daycare_data);
+ CalculatePlayerPartyCount();
+ return species;
+}
+
+u16 sub_8041648()
+{
+ return sub_8041570(&gSaveBlock1.daycareData, gSpecialVar_0x8004);
+}
+
+u8 Daycare_GetLevelAfterSteps(struct BoxPokemon * mon, u32 steps){
+ struct BoxPokemon temp = *mon;
+ u32 new_exp = GetBoxMonData(mon, MON_DATA_EXP) + steps;
+ SetBoxMonData(&temp, MON_DATA_EXP, (u8 *) &new_exp);
+ return GetLevelFromBoxMonExp(&temp);
+}
+
+static u8 sub_80416A0(struct DayCareData *daycareData, u8 slot)
+{
+ u8 levelBefore;
+ u8 levelAfter;
+
+ levelBefore = GetLevelFromBoxMonExp(&daycareData->mons[slot]);
+ levelAfter = Daycare_GetLevelAfterSteps(&daycareData->mons[slot], daycareData->misc.countersEtc.steps[slot]);
+ return levelAfter - levelBefore;
+}
+
+static u8 sub_80416E8(struct DayCareData *dayCareData, u8 slot)
+{
+ u8 levelDelta = sub_80416A0(dayCareData, slot);
+ GetBoxMonNick(&dayCareData->mons[slot], gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, levelDelta, STR_CONV_MODE_LEFT_ALIGN, 2);
+ return levelDelta;
+}
+
+static u16 sub_8041728(struct DayCareData *dayCareData, u8 slot)
+{
+ u16 cost;
+
+ u8 levelDelta = sub_80416A0(dayCareData, slot);
+ GetBoxMonNick(&dayCareData->mons[slot], gStringVar1);
+ cost = 100 + 100 * levelDelta;
+ ConvertIntToDecimalStringN(gStringVar2, cost, STR_CONV_MODE_LEFT_ALIGN, 5);
+ return cost;
+}
+
+void sub_8041770(void)
+{
+ gSpecialVar_0x8005 = sub_8041728(&gSaveBlock1.daycareData, gSpecialVar_0x8004);
+}
+
+void sub_8041790(u16 i)
+{
+ gSaveBlock1.daycareData.misc.countersEtc.steps[0] += i;
+ gSaveBlock1.daycareData.misc.countersEtc.steps[1] += i;
+}
+
+u8 sub_80417B8(void)
+{
+ if (GetBoxMonData(&gSaveBlock1.daycareData.mons[gSpecialVar_0x8004], MON_DATA_SPECIES) != 0)
+ return sub_80416E8(&gSaveBlock1.daycareData, gSpecialVar_0x8004);
+ return 0;
+}
+
+static void sub_80417F4(struct DayCareMail *mail)
+{
+ u8 zero;
+ u8 *names;
+ u8 *names2;
+ int i;
+ zero = 0;
+ for (i = 7, names = mail->names + 7; i >= 0; i --)
+ *names-- = zero;
+ names2 = mail->names + 8;
+ zero = 0;
+ names = mail->names + 18;
+ do *names-- = zero; while ((int)names >= (int)names2);
+ ClearMailStruct(&mail->message);
+}
+
+void unref_sub_8041824(struct DayCareData *dayCareData)
+{
+ u8 slot;
+ for (slot = 0; slot < ARRAY_COUNT(dayCareData->mons); slot ++)
+ {
+ ZeroBoxMonData(&dayCareData->mons[slot]);
+ dayCareData->misc.countersEtc.steps[slot] = 0;
+ sub_80417F4(&dayCareData->misc.mail[slot]);
+ }
+ dayCareData->misc.countersEtc.personalityLo = 0;
+ dayCareData->misc.countersEtc.unk_11a = 0;
+}
+
+u16 sub_8041870(u16 species)
+{
+ int i, j, k;
+ bool8 found;
+ for (i = 0; i < 5; i ++)
+ {
+ found = FALSE;
+ for (j = 1; j < NUM_SPECIES; j ++)
+ {
+ for (k = 0; k < 5; k ++)
+ {
+ if (gEvolutionTable[j].evolutions[k].targetSpecies == species)
+ {
+ species = j;
+ found = TRUE;
+ break;
+ }
+ }
+ if (found)
+ break;
+ }
+ if (j == 412)
+ break;
+ }
+ return species;
+}
+
+static void sub_80418F0(struct DayCareData *dayCareData)
+{
+ dayCareData->misc.countersEtc.personalityLo = (Random() % 0xfffe) + 1;
+ FlagSet(0x86);
+}
+
+static void sub_804191C(struct DayCareData *dayCareData)
+{
+ dayCareData->misc.countersEtc.personalityLo = Random() | 0x8000;
+ FlagSet(0x86);
+}
+
+void sub_8041940(void)
+{
+ sub_80418F0(&gSaveBlock1.daycareData);
+}
+
+void sub_8041950(void)
+{
+ sub_804191C(&gSaveBlock1.daycareData);
+}
+
+static void sub_8041960(u8 *data, u8 idx)
+{
+ int i, j;
+ u8 temp[6];
+ data[idx] = 0xff;
+ for (i = 0; i < 6; i ++)
+ temp[i] = data[i];
+ j = 0;
+ for (i = 0; i < 6; i ++)
+ if (temp[i] != 0xff)
+ data[j++] = temp[i];
+}
+
+static void InheritIVs(struct Pokemon *egg, struct DayCareData *dayCareData)
+{
+ u8 i;
+ u8 selectedIvs[3];
+ u8 allIvs[6];
+ u8 whichParent[3];
+ u8 iv;
+ for (i = 0; i < 6; i ++)
+ allIvs[i] = i;
+ for (i = 0; i < 3; i ++)
+ {
+ selectedIvs[i] = allIvs[Random() % (6 - i)];
+ sub_8041960(allIvs, selectedIvs[i]);
+ }
+ for (i = 0; i < 3; i ++)
+ whichParent[i] = Random() % 2;
+ for (i = 0; i < 3; i ++)
+ {
+ switch (selectedIvs[i])
+ {
+ case 0:
+ iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_HP_IV);
+ SetMonData(egg, MON_DATA_HP_IV, &iv);
+ break;
+ case 1:
+ iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_ATK_IV);
+ SetMonData(egg, MON_DATA_ATK_IV, &iv);
+ break;
+ case 2:
+ iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_DEF_IV);
+ SetMonData(egg, MON_DATA_DEF_IV, &iv);
+ break;
+ case 3:
+ iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_SPD_IV);
+ SetMonData(egg, MON_DATA_SPD_IV, &iv);
+ break;
+ case 4:
+ iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_SPATK_IV);
+ SetMonData(egg, MON_DATA_SPATK_IV, &iv);
+ break;
+ case 5:
+ iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_SPDEF_IV);
+ SetMonData(egg, MON_DATA_SPDEF_IV, &iv);
+ break;
+ }
+ }
+}
+
+#ifdef NONMATCHING
+static
+#endif
+u8 pokemon_get_eggmoves(struct Pokemon *pokemon, u16 *eggMoves)
+{
+ u16 eggMoveIdx;
+ u16 numMovesFound;
+ u16 species;
+ u16 i;
+
+ numMovesFound = 0;
+ eggMoveIdx = 0;
+ species = GetMonData(pokemon, MON_DATA_SPECIES);
+ for (i = 0; i < ARRAY_COUNT(gEggMoves) - 1; i ++)
+ {
+ if (gEggMoves[i] == species + EGG_MOVES_SPECIES_OFFSET)
+ {
+ eggMoveIdx = i + 1;
+ break;
+ }
+ }
+ for (i = 0; i < 10; i ++)
+ {
+ if (gEggMoves[eggMoveIdx + i] > EGG_MOVES_SPECIES_OFFSET)
+ {
+ break;
+ }
+ eggMoves[i] = gEggMoves[eggMoveIdx + i];
+ numMovesFound++;
+ }
+ return numMovesFound;
+}
+
+#ifdef NONMATCHING
+
+void daycare_build_child_moveset(struct Pokemon *egg, struct BoxPokemon *dad, struct BoxPokemon *mom)
+{
+ u16 numSharedParentMoves;
+ u8 numLevelUpMoves;
+ u8 numEggMoves;
+ u16 i, j;
+
+ numSharedParentMoves = 0;
+ for (i = 0; i < 4; i ++)
+ {
+ gUnknown_03000500[i] = 0;
+ gUnknown_030004D8[i] = 0;
+ gUnknown_030004E0[i] = 0;
+ }
+ for (i = 0; i < 10; i ++)
+ gUnknown_030004E8[i] = 0;
+ for (i = 0; i < 50; i ++)
+ gUnknown_03000470[i] = 0;
+
+ numLevelUpMoves = GetLevelUpMovesBySpecies(GetMonData(egg, MON_DATA_SPECIES), gUnknown_03000470);
+ for (i = 0; i < 4; i ++)
+ {
+ gUnknown_030004D8[i] = GetBoxMonData(dad, MON_DATA_MOVE1 + i);
+ gUnknown_03000500[i] = GetBoxMonData(mom, MON_DATA_MOVE1 + i);
+ }
+ numEggMoves = pokemon_get_eggmoves(egg, gUnknown_030004E8);
+
+ for (i = 0; i < 4; i ++)
+ {
+ if (gUnknown_030004D8[i] != MOVE_NONE)
+ {
+ for (j = 0; j < numEggMoves; j ++)
+ {
+ if (gUnknown_030004D8[i] == gUnknown_030004E8[j])
+ {
+ if (GiveMoveToMon(egg, gUnknown_030004D8[i]) == 0xffff)
+ DeleteFirstMoveAndGiveMoveToMon(egg, gUnknown_030004D8[i]);
+ break;
+ }
+ }
+ }
+ else
+ break;
+ }
+ for (i = 0; i < 4; i ++)
+ {
+ if (gUnknown_030004D8[i] != MOVE_NONE)
+ {
+ for (j = 0; j < 50 + 8; j ++)
+ {
+ if (gUnknown_030004D8[i] == ItemIdToBattleMoveId(ITEM_TM01 + j) && CanMonLearnTMHM(egg, j))
+ {
+ if (GiveMoveToMon(egg, gUnknown_030004D8[i]) == 0xffff)
+ DeleteFirstMoveAndGiveMoveToMon(egg, gUnknown_030004D8[i]);
+ }
+ }
+ }
+ }
+ for (i = 0; i < 4; i ++)
+ {
+ if (gUnknown_030004D8[i] == MOVE_NONE)
+ break;
+ for (j = 0; j < 4; j ++)
+ {
+ if (gUnknown_030004D8[i] == gUnknown_03000500[j] && gUnknown_030004D8[i] != MOVE_NONE)
+ gUnknown_030004E0[numSharedParentMoves++] = gUnknown_030004D8[i];
+ }
+ }
+ for (i = 0; i < 4; i ++)
+ {
+ if (gUnknown_030004E0[i] == MOVE_NONE)
+ break;
+ for (j = 0; j < numLevelUpMoves; j ++)
+ {
+ if (gUnknown_03000470[j] != MOVE_NONE && gUnknown_030004E0[i] == gUnknown_03000470[j])
+ {
+ if (GiveMoveToMon(egg, gUnknown_030004E0[i]) == 0xffff)
+ DeleteFirstMoveAndGiveMoveToMon(egg, gUnknown_030004E0[i]);
+ break;
+ }
+ }
+ }
+}
+#else
+__attribute__((naked))
+void daycare_build_child_moveset(struct Pokemon *egg, struct BoxPokemon *dad, struct BoxPokemon *mom)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0xC\n"
+ "\tadds r7, r0, 0\n"
+ "\tmov r10, r1\n"
+ "\tmov r9, r2\n"
+ "\tmovs r0, 0\n"
+ "\tstr r0, [sp]\n"
+ "\tmovs r6, 0\n"
+ "\tldr r5, _08041CC8 @ =gUnknown_03000500\n"
+ "\tmovs r2, 0\n"
+ "\tldr r4, _08041CCC @ =gUnknown_030004D8\n"
+ "\tldr r3, _08041CD0 @ =gUnknown_030004E0\n"
+ "_08041BE4:\n"
+ "\tlsls r1, r6, 1\n"
+ "\tadds r0, r1, r5\n"
+ "\tstrh r2, [r0]\n"
+ "\tadds r0, r1, r4\n"
+ "\tstrh r2, [r0]\n"
+ "\tadds r1, r3\n"
+ "\tstrh r2, [r1]\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x3\n"
+ "\tbls _08041BE4\n"
+ "\tmovs r6, 0\n"
+ "\tldr r2, _08041CD4 @ =gUnknown_030004E8\n"
+ "\tmovs r1, 0\n"
+ "_08041C02:\n"
+ "\tlsls r0, r6, 1\n"
+ "\tadds r0, r2\n"
+ "\tstrh r1, [r0]\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x9\n"
+ "\tbls _08041C02\n"
+ "\tmovs r6, 0\n"
+ "\tldr r2, _08041CD8 @ =gUnknown_03000470\n"
+ "\tmovs r1, 0\n"
+ "_08041C18:\n"
+ "\tlsls r0, r6, 1\n"
+ "\tadds r0, r2\n"
+ "\tstrh r1, [r0]\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x31\n"
+ "\tbls _08041C18\n"
+ "\tadds r0, r7, 0\n"
+ "\tmovs r1, 0xB\n"
+ "\tbl GetMonData\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tldr r1, _08041CD8 @ =gUnknown_03000470\n"
+ "\tbl GetLevelUpMovesBySpecies\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tstr r0, [sp, 0x4]\n"
+ "\tmovs r6, 0\n"
+ "\tldr r1, _08041CCC @ =gUnknown_030004D8\n"
+ "\tmov r8, r1\n"
+ "_08041C46:\n"
+ "\tadds r5, r6, 0\n"
+ "\tadds r5, 0xD\n"
+ "\tmov r0, r10\n"
+ "\tadds r1, r5, 0\n"
+ "\tbl GetBoxMonData\n"
+ "\tlsls r4, r6, 1\n"
+ "\tmov r2, r8\n"
+ "\tadds r1, r4, r2\n"
+ "\tstrh r0, [r1]\n"
+ "\tmov r0, r9\n"
+ "\tadds r1, r5, 0\n"
+ "\tbl GetBoxMonData\n"
+ "\tldr r1, _08041CC8 @ =gUnknown_03000500\n"
+ "\tadds r4, r1\n"
+ "\tstrh r0, [r4]\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x3\n"
+ "\tbls _08041C46\n"
+ "\tldr r1, _08041CD4 @ =gUnknown_030004E8\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl pokemon_get_eggmoves\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tmov r8, r0\n"
+ "\tmovs r6, 0\n"
+ "_08041C82:\n"
+ "\tldr r0, _08041CCC @ =gUnknown_030004D8\n"
+ "\tlsls r1, r6, 1\n"
+ "\tadds r2, r1, r0\n"
+ "\tldrh r1, [r2]\n"
+ "\tmov r9, r0\n"
+ "\tcmp r1, 0\n"
+ "\tbeq _08041CF8\n"
+ "\tmovs r5, 0\n"
+ "\tcmp r5, r8\n"
+ "\tbcs _08041CEA\n"
+ "\tadds r4, r2, 0\n"
+ "\tldr r2, _08041CDC @ =0x0000ffff\n"
+ "_08041C9A:\n"
+ "\tldr r0, _08041CD4 @ =gUnknown_030004E8\n"
+ "\tlsls r1, r5, 1\n"
+ "\tadds r1, r0\n"
+ "\tldrh r0, [r4]\n"
+ "\tldrh r1, [r1]\n"
+ "\tcmp r0, r1\n"
+ "\tbne _08041CE0\n"
+ "\tadds r1, r0, 0\n"
+ "\tadds r0, r7, 0\n"
+ "\tstr r2, [sp, 0x8]\n"
+ "\tbl GiveMoveToMon\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tldr r2, [sp, 0x8]\n"
+ "\tcmp r0, r2\n"
+ "\tbne _08041CEA\n"
+ "\tldrh r1, [r4]\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl DeleteFirstMoveAndGiveMoveToMon\n"
+ "\tb _08041CEA\n"
+ "\t.align 2, 0\n"
+ "_08041CC8: .4byte gUnknown_03000500\n"
+ "_08041CCC: .4byte gUnknown_030004D8\n"
+ "_08041CD0: .4byte gUnknown_030004E0\n"
+ "_08041CD4: .4byte gUnknown_030004E8\n"
+ "_08041CD8: .4byte gUnknown_03000470\n"
+ "_08041CDC: .4byte 0x0000ffff\n"
+ "_08041CE0:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tcmp r5, r8\n"
+ "\tbcc _08041C9A\n"
+ "_08041CEA:\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tldr r3, _08041E14 @ =gUnknown_030004D8\n"
+ "\tmov r9, r3\n"
+ "\tcmp r6, 0x3\n"
+ "\tbls _08041C82\n"
+ "_08041CF8:\n"
+ "\tmovs r6, 0\n"
+ "_08041CFA:\n"
+ "\tlsls r0, r6, 1\n"
+ "\tmov r2, r9\n"
+ "\tadds r1, r0, r2\n"
+ "\tldrh r1, [r1]\n"
+ "\tadds r2, r0, 0\n"
+ "\tadds r6, 0x1\n"
+ "\tmov r8, r6\n"
+ "\tcmp r1, 0\n"
+ "\tbeq _08041D5C\n"
+ "\tmovs r5, 0\n"
+ "\tldr r0, _08041E14 @ =gUnknown_030004D8\n"
+ "\tadds r4, r2, r0\n"
+ "\tldr r6, _08041E18 @ =0x0000ffff\n"
+ "\tmov r9, r0\n"
+ "_08041D16:\n"
+ "\tldr r3, _08041E1C @ =0x00000121\n"
+ "\tadds r0, r5, r3\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tbl ItemIdToBattleMoveId\n"
+ "\tldrh r1, [r4]\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tcmp r1, r0\n"
+ "\tbne _08041D52\n"
+ "\tlsls r1, r5, 24\n"
+ "\tlsrs r1, 24\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl CanMonLearnTMHM\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _08041D52\n"
+ "\tldrh r1, [r4]\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl GiveMoveToMon\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tcmp r0, r6\n"
+ "\tbne _08041D52\n"
+ "\tldrh r1, [r4]\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl DeleteFirstMoveAndGiveMoveToMon\n"
+ "_08041D52:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tcmp r5, 0x39\n"
+ "\tbls _08041D16\n"
+ "_08041D5C:\n"
+ "\tmov r1, r8\n"
+ "\tlsls r0, r1, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x3\n"
+ "\tbls _08041CFA\n"
+ "\tmovs r6, 0\n"
+ "\tmov r2, r9\n"
+ "\tldrh r0, [r2]\n"
+ "\tldr r3, _08041E20 @ =gUnknown_030004E0\n"
+ "\tmov r10, r3\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _08041DC6\n"
+ "\tmov r4, r9\n"
+ "\tldr r0, _08041E24 @ =gUnknown_03000500\n"
+ "\tmov r9, r0\n"
+ "\tmov r12, r10\n"
+ "_08041D7C:\n"
+ "\tmovs r5, 0\n"
+ "\tlsls r2, r6, 1\n"
+ "\tadds r6, 0x1\n"
+ "\tmov r8, r6\n"
+ "\tadds r3, r2, r4\n"
+ "_08041D86:\n"
+ "\tlsls r0, r5, 1\n"
+ "\tadd r0, r9\n"
+ "\tldrh r2, [r3]\n"
+ "\tadds r1, r2, 0\n"
+ "\tldrh r0, [r0]\n"
+ "\tcmp r1, r0\n"
+ "\tbne _08041DA8\n"
+ "\tcmp r1, 0\n"
+ "\tbeq _08041DA8\n"
+ "\tldr r1, [sp]\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tstr r0, [sp]\n"
+ "\tlsls r1, 1\n"
+ "\tadd r1, r12\n"
+ "\tstrh r2, [r1]\n"
+ "_08041DA8:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tcmp r5, 0x3\n"
+ "\tbls _08041D86\n"
+ "\tmov r1, r8\n"
+ "\tlsls r0, r1, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x3\n"
+ "\tbhi _08041DC6\n"
+ "\tlsls r0, r6, 1\n"
+ "\tadds r0, r4\n"
+ "\tldrh r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _08041D7C\n"
+ "_08041DC6:\n"
+ "\tmovs r6, 0\n"
+ "\tmov r2, r10\n"
+ "\tldrh r0, [r2]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _08041E50\n"
+ "_08041DD0:\n"
+ "\tmovs r5, 0\n"
+ "\tadds r3, r6, 0x1\n"
+ "\tmov r8, r3\n"
+ "\tldr r0, [sp, 0x4]\n"
+ "\tcmp r5, r0\n"
+ "\tbcs _08041E38\n"
+ "\tldr r2, _08041E18 @ =0x0000ffff\n"
+ "_08041DDE:\n"
+ "\tldr r1, _08041E28 @ =gUnknown_03000470\n"
+ "\tlsls r0, r5, 1\n"
+ "\tadds r0, r1\n"
+ "\tldrh r1, [r0]\n"
+ "\tcmp r1, 0\n"
+ "\tbeq _08041E2C\n"
+ "\tlsls r0, r6, 1\n"
+ "\tmov r3, r10\n"
+ "\tadds r4, r0, r3\n"
+ "\tldrh r0, [r4]\n"
+ "\tcmp r0, r1\n"
+ "\tbne _08041E2C\n"
+ "\tadds r1, r0, 0\n"
+ "\tadds r0, r7, 0\n"
+ "\tstr r2, [sp, 0x8]\n"
+ "\tbl GiveMoveToMon\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tldr r2, [sp, 0x8]\n"
+ "\tcmp r0, r2\n"
+ "\tbne _08041E38\n"
+ "\tldrh r1, [r4]\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl DeleteFirstMoveAndGiveMoveToMon\n"
+ "\tb _08041E38\n"
+ "\t.align 2, 0\n"
+ "_08041E14: .4byte gUnknown_030004D8\n"
+ "_08041E18: .4byte 0x0000ffff\n"
+ "_08041E1C: .4byte 0x00000121\n"
+ "_08041E20: .4byte gUnknown_030004E0\n"
+ "_08041E24: .4byte gUnknown_03000500\n"
+ "_08041E28: .4byte gUnknown_03000470\n"
+ "_08041E2C:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tldr r0, [sp, 0x4]\n"
+ "\tcmp r5, r0\n"
+ "\tbcc _08041DDE\n"
+ "_08041E38:\n"
+ "\tmov r1, r8\n"
+ "\tlsls r0, r1, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x3\n"
+ "\tbhi _08041E50\n"
+ "\tldr r0, _08041E60 @ =gUnknown_030004E0\n"
+ "\tlsls r1, r6, 1\n"
+ "\tadds r1, r0\n"
+ "\tldrh r1, [r1]\n"
+ "\tmov r10, r0\n"
+ "\tcmp r1, 0\n"
+ "\tbne _08041DD0\n"
+ "_08041E50:\n"
+ "\tadd sp, 0xC\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_08041E60: .4byte gUnknown_030004E0");
+}
+#endif
+
+static void RemoveEggFromDayCare(struct DayCareData *dayCareData)
+{
+ dayCareData->misc.countersEtc.personalityLo = 0;
+ dayCareData->misc.countersEtc.unk_11a = 0;
+}
+
+void sub_8041E7C(void)
+{
+ RemoveEggFromDayCare(&gSaveBlock1.daycareData);
+}
+
+static void incense_effects(u16 *species, struct DayCareData *dayCareData)
+{
+ u16 momItem, dadItem;
+ if (*species == SPECIES_WYNAUT || *species == SPECIES_AZURILL)
+ {
+ momItem = GetBoxMonData(&dayCareData->mons[0], MON_DATA_HELD_ITEM);
+ dadItem = GetBoxMonData(&dayCareData->mons[1], MON_DATA_HELD_ITEM);
+ if (*species == SPECIES_WYNAUT && momItem != ITEM_LAX_INCENSE && dadItem != ITEM_LAX_INCENSE)
+ {
+ *species = SPECIES_WOBBUFFET;
+ }
+ if (*species == SPECIES_AZURILL && momItem != ITEM_SEA_INCENSE && dadItem != ITEM_SEA_INCENSE)
+ {
+ *species = SPECIES_MARILL;
+ }
+ }
+}
+
+static u16 sub_8041EEC(struct DayCareData *dayCareData, u8 *a1) // inherit_species_from_mom
+{
+ u16 i;
+ u16 species[2];
+ u16 eggSpecies;
+ u8 buffer;
+ for (i=0; i<2; i++)
+ {
+ species[i] = GetBoxMonData(&dayCareData->mons[i], MON_DATA_SPECIES);
+ if (species[i] == SPECIES_DITTO)
+ {
+ a1[0] = i ^ 1;
+ a1[1] = i;
+ }
+ else if (GetBoxMonGender(&dayCareData->mons[i]) == MON_FEMALE)
+ {
+ a1[0] = i;
+ a1[1] = i ^ 1;
+ }
+ }
+ eggSpecies = sub_8041870(species[a1[0]]);
+ if (eggSpecies == SPECIES_NIDORAN_F && dayCareData->misc.countersEtc.personalityLo & 0x8000)
+ {
+ eggSpecies = SPECIES_NIDORAN_M;
+ }
+ if (eggSpecies == SPECIES_ILLUMISE && dayCareData->misc.countersEtc.personalityLo & 0x8000)
+ {
+ eggSpecies = SPECIES_VOLBEAT;
+ }
+ if (species[a1[1]] == SPECIES_DITTO && GetBoxMonGender(&dayCareData->mons[a1[0]]) != MON_FEMALE)
+ {
+ buffer = a1[1];
+ a1[1] = a1[0];
+ a1[0] = buffer;
+ }
+ return eggSpecies;
+}
+
+static void sub_8041FC4(struct DayCareData *dayCareData) // give_egg
+{
+ struct Pokemon egg;
+ u16 species;
+ u8 parents[2];
+ u8 isEgg;
+ species = sub_8041EEC(dayCareData, parents);
+ incense_effects(&species, dayCareData);
+ sub_80420FC(&egg, species, dayCareData);
+ InheritIVs(&egg, dayCareData);
+ daycare_build_child_moveset(&egg, &dayCareData->mons[parents[1]], &dayCareData->mons[parents[0]]);
+ isEgg = TRUE;
+ SetMonData(&egg, MON_DATA_IS_EGG, &isEgg);
+ gPlayerParty[5] = egg;
+ party_compaction();
+ CalculatePlayerPartyCount();
+ RemoveEggFromDayCare(dayCareData);
+}
+
+
+void sub_8042044(struct Pokemon *mon, u16 species, u8 overwriteMetLocation) // scr_create_egg
+{
+ u8 metLevel;
+ u16 ball;
+ u8 language;
+ u8 metLocation;
+ u8 isEgg;
+ CreateMon(mon, species, 5, 0x20, FALSE, 0, FALSE, 0);
+ metLevel = 0;
+ ball = ITEM_POKE_BALL;
+ language = LANGUAGE_JAPANESE;
+ SetMonData(mon, MON_DATA_POKEBALL, (u8 *)&ball);
+ SetMonData(mon, MON_DATA_NICKNAME, gUnknown_08209AD4);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles);
+ SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel);
+ SetMonData(mon, MON_DATA_LANGUAGE, &language);
+ if (overwriteMetLocation)
+ {
+ metLocation = 0xfd;
+ SetMonData(mon, MON_DATA_MET_LOCATION, &metLocation);
+ }
+ isEgg = TRUE;
+ SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
+}
+
+static void sub_80420FC(struct Pokemon *mon, u16 species, struct DayCareData *dayCareData)
+{
+ u32 personality;
+ u16 ball;
+ u8 metLevel;
+ u8 language;
+ personality = dayCareData->misc.countersEtc.personalityLo | (Random() << 16);
+ CreateMon(mon, species, 5, 0x20, TRUE, personality, FALSE, 0);
+ metLevel = 0;
+ ball = ITEM_POKE_BALL;
+ language = LANGUAGE_JAPANESE;
+ SetMonData(mon, MON_DATA_POKEBALL, (u8 *)&ball);
+ SetMonData(mon, MON_DATA_NICKNAME, gUnknown_08209AD4);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles);
+ SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel);
+ SetMonData(mon, MON_DATA_LANGUAGE, &language);
+}
+
+void sp0B8_daycare(void)
+{
+ sub_8041FC4(&gSaveBlock1.daycareData);
+}
+
+#ifdef NONMATCHING
+static bool8 sub_80421B0(struct DayCareData *dayCareData)
+{
+ struct BoxPokemon *parent;
+ u32 i;
+ int v0;
+ int steps;
+ v0 = 0;
+ for (i=0, parent=&dayCareData->mons[0]; i<2; parent++, i++)
+ {
+ if (GetBoxMonData(parent, MON_DATA_SANITY_BIT2, v0))
+ {
+ dayCareData->misc.countersEtc.steps[i]++;
+ v0++;
+ }
+ }
+ if (dayCareData->misc.countersEtc.personalityLo == 0 && v0 == 2 && dayCareData->misc.extra.misc[4] == 0xff && daycare_relationship_score(dayCareData) > (u32)((u32)(Random() * 100) / 0xffff))
+ {
+ sub_8041940();
+ }
+ if ((++dayCareData->misc.countersEtc.unk_11a) == 0xff)
+ {
+ for (i=0; i<gPlayerPartyCount; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
+ {
+ steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);
+ if (steps == 0)
+ {
+ gSpecialVar_0x8004 = i;
+ return TRUE;
+ }
+ steps--;
+ SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, (u8 *)&steps);
+ }
+ }
+ }
+ return FALSE;
+}
+#else
+__attribute__((naked))
+static bool8 sub_80421B0(struct DayCareData *dayCareData)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tsub sp, 0x8\n"
+ "\tadds r7, r0, 0\n"
+ "\tmovs r2, 0\n"
+ "\tmovs r6, 0\n"
+ "\tadds r5, r7, 0\n"
+ "_080421BC:\n"
+ "\tlsls r4, r6, 2\n"
+ "\tadds r0, r5, 0\n"
+ "\tmovs r1, 0x5\n"
+ "\tstr r2, [sp, 0x4]\n"
+ "\tbl GetBoxMonData\n"
+ "\tldr r2, [sp, 0x4]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080421DE\n"
+ "\tmovs r0, 0x88\n"
+ "\tlsls r0, 1\n"
+ "\tadds r1, r7, r0\n"
+ "\tadds r1, r4\n"
+ "\tldr r0, [r1]\n"
+ "\tadds r0, 0x1\n"
+ "\tstr r0, [r1]\n"
+ "\tadds r2, 0x1\n"
+ "_080421DE:\n"
+ "\tadds r5, 0x50\n"
+ "\tadds r6, 0x1\n"
+ "\tcmp r6, 0x1\n"
+ "\tbls _080421BC\n"
+ "\tmovs r1, 0x8C\n"
+ "\tlsls r1, 1\n"
+ "\tadds r0, r7, r1\n"
+ "\tldrh r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _08042226\n"
+ "\tcmp r2, 0x2\n"
+ "\tbne _08042226\n"
+ "\tsubs r1, 0x4\n"
+ "\tadds r0, r7, r1\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbne _08042226\n"
+ "\tadds r0, r7, 0\n"
+ "\tbl daycare_relationship_score\n"
+ "\tadds r4, r0, 0\n"
+ "\tlsls r4, 24\n"
+ "\tlsrs r4, 24\n"
+ "\tbl Random\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tmovs r1, 0x64\n"
+ "\tmuls r0, r1\n"
+ "\tldr r1, _08042240 @ =0x0000ffff\n"
+ "\tbl __udivsi3\n"
+ "\tcmp r4, r0\n"
+ "\tbls _08042226\n"
+ "\tbl sub_8041940\n"
+ "_08042226:\n"
+ "\tmovs r0, 0x8D\n"
+ "\tlsls r0, 1\n"
+ "\tadds r1, r7, r0\n"
+ "\tldrb r0, [r1]\n"
+ "\tadds r0, 0x1\n"
+ "\tstrb r0, [r1]\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbne _08042290\n"
+ "\tmovs r6, 0\n"
+ "\tb _08042288\n"
+ "\t.align 2, 0\n"
+ "_08042240: .4byte 0x0000ffff\n"
+ "_08042244:\n"
+ "\tmovs r0, 0x64\n"
+ "\tadds r1, r6, 0\n"
+ "\tmuls r1, r0\n"
+ "\tldr r0, _08042270 @ =gPlayerParty\n"
+ "\tadds r4, r1, r0\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x2D\n"
+ "\tbl GetMonData\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _08042286\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x20\n"
+ "\tbl GetMonData\n"
+ "\tstr r0, [sp]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _08042278\n"
+ "\tldr r0, _08042274 @ =gSpecialVar_0x8004\n"
+ "\tstrh r6, [r0]\n"
+ "\tmovs r0, 0x1\n"
+ "\tb _08042292\n"
+ "\t.align 2, 0\n"
+ "_08042270: .4byte gPlayerParty\n"
+ "_08042274: .4byte gSpecialVar_0x8004\n"
+ "_08042278:\n"
+ "\tsubs r0, 0x1\n"
+ "\tstr r0, [sp]\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x20\n"
+ "\tmov r2, sp\n"
+ "\tbl SetMonData\n"
+ "_08042286:\n"
+ "\tadds r6, 0x1\n"
+ "_08042288:\n"
+ "\tldr r0, _0804229C @ =gPlayerPartyCount\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r6, r0\n"
+ "\tbcc _08042244\n"
+ "_08042290:\n"
+ "\tmovs r0, 0\n"
+ "_08042292:\n"
+ "\tadd sp, 0x8\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ "\t.align 2, 0\n"
+ "_0804229C: .4byte gPlayerPartyCount");
+}
+#endif
+
+bool8 sub_80422A0(void)
+{
+ return sub_80421B0(&gSaveBlock1.daycareData);
+}
+
+static bool8 sub_80422B4(struct DayCareData *dayCareData)
+{
+ return (u32)((-dayCareData->misc.countersEtc.personalityLo) | dayCareData->misc.countersEtc.personalityLo) >> 31;
+}
+
+static void sub_80422C4(struct DayCareData *dayCareData)
+{
+ u8 language;
+ if (GetBoxMonData(&dayCareData->mons[0], MON_DATA_SPECIES) != 0)
+ {
+ GetBoxMonNick(&dayCareData->mons[0], gStringVar1);
+ language = GetBoxMonData(&dayCareData->mons[0], MON_DATA_LANGUAGE);
+ GetBoxMonData(&dayCareData->mons[0], MON_DATA_OT_NAME, gStringVar3);
+ ConvertInternationalString(gStringVar3, language);
+ }
+ if (GetBoxMonData(&dayCareData->mons[1], MON_DATA_SPECIES) != 0)
+ {
+ GetBoxMonNick(&dayCareData->mons[1], gStringVar2);
+ }
+}
+
+u16 sub_8042328(void)
+{
+ GetBoxMonNick(&gPlayerParty[gLastFieldPokeMenuOpened].box, gStringVar1);
+ return GetBoxMonData(&gPlayerParty[gLastFieldPokeMenuOpened].box, MON_DATA_SPECIES);
+}
+
+void sp0B5_daycare(void)
+{
+ sub_80422C4(&gSaveBlock1.daycareData);
+}
+
+u8 sp0B6_daycare(void)
+{
+ u8 monCount;
+ if (sub_80422B4(&gSaveBlock1.daycareData))
+ {
+ return 1;
+ }
+ monCount = Daycare_CountPokemon(&gSaveBlock1.daycareData);
+ if (monCount != 0)
+ {
+ return monCount + 1;
+ }
+ return 0;
+}
+
+#ifdef NONMATCHING
+static
+#endif
+bool8 sub_80423A8(u16 *a, u16 *b)
+{
+ int i, j;
+ u16 *v0, *v1, v2;
+ for (i=0, v0=a; i<2; v0++, i++)
+ {
+ for (j=0, v2=*v0, v1=b; j<2; v1++, j++)
+ {
+ if (v2 == *v1)
+ {
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+#ifdef NONMATCHING
+static u8 daycare_relationship_score(struct DayCareData *dayCareData)
+{
+ u16 species[2];
+ u32 otIds[2];
+ u32 genders[2];
+ u16 eggGroups[2][2];
+ int i;
+ u16 *spc;
+ u32 *ids;
+ u32 *gnd;
+ u16 *egg1;
+ u16 *egg2;
+ struct BoxPokemon *parent;
+ for (i=0, parent=&dayCareData->mons[0], spc=species, ids=otIds, gnd=genders, egg1=&eggGroups[0][0], egg2=&eggGroups[0][1]; i<2; spc++, egg1+=2, egg2+=2, parent++, i++)
+ {
+ *spc = GetBoxMonData(parent, MON_DATA_SPECIES);
+ *ids++ = GetBoxMonData(parent, MON_DATA_OT_ID);
+ *gnd++ = GetGenderFromSpeciesAndPersonality(*spc, GetBoxMonData(parent, MON_DATA_PERSONALITY));
+ *egg1 = gBaseStats[*spc].eggGroup1;
+ *egg2 = gBaseStats[*spc].eggGroup2;
+ }
+ if (eggGroups[0][0] == 0xf)
+ {
+ return 0;
+ }
+ if (eggGroups[1][0] == 0xf)
+ {
+ return 0;
+ }
+ if (eggGroups[0][0] == 0xd && eggGroups[1][0] == 0xd)
+ {
+ return 0;
+ }
+ else if (eggGroups[0][0] == 0xd || eggGroups[1][0] == 0xd)
+ {
+ if (otIds[0] == otIds[1])
+ {
+ return 20;
+ }
+ return 50;
+ }
+ if (genders[0] == genders[1] || genders[0] == MON_GENDERLESS || genders[1] == MON_GENDERLESS)
+ {
+ return 0;
+ }
+ if (!sub_80423A8(eggGroups[0], eggGroups[1]))
+ {
+ return 0;
+ }
+ if (species[0] == species[1])
+ {
+ if (otIds[0] == otIds[1])
+ {
+ return 50;
+ }
+ return 70;
+ }
+ else
+ {
+ if (otIds[0] != otIds[1])
+ {
+ return 50;
+ }
+ return 20;
+ }
+}
+#else
+__attribute__((naked))
+static u8 daycare_relationship_score(struct DayCareData *dayCareData)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0x2C\n"
+ "\tmovs r1, 0\n"
+ "\tmov r8, r1\n"
+ "\tmov r2, sp\n"
+ "\tadds r2, 0x8\n"
+ "\tstr r2, [sp, 0x1C]\n"
+ "\tadd r1, sp, 0xC\n"
+ "\tmov r10, r1\n"
+ "\tadds r2, 0xC\n"
+ "\tstr r2, [sp, 0x20]\n"
+ "\tmov r1, sp\n"
+ "\tadds r1, 0x2\n"
+ "\tldr r2, _08042488 @ =gBaseStats\n"
+ "\tmov r9, r2\n"
+ "\tldr r5, [sp, 0x1C]\n"
+ "\tadds r7, r1, 0\n"
+ "\tmov r6, sp\n"
+ "\tldr r1, [sp, 0x20]\n"
+ "\tstr r1, [sp, 0x24]\n"
+ "\tmov r2, r10\n"
+ "\tstr r2, [sp, 0x28]\n"
+ "\tadds r4, r0, 0\n"
+ "_0804240E:\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0xB\n"
+ "\tbl GetBoxMonData\n"
+ "\tstrh r0, [r5]\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x1\n"
+ "\tbl GetBoxMonData\n"
+ "\tldr r1, [sp, 0x28]\n"
+ "\tstm r1!, {r0}\n"
+ "\tstr r1, [sp, 0x28]\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0\n"
+ "\tbl GetBoxMonData\n"
+ "\tadds r1, r0, 0\n"
+ "\tldrh r0, [r5]\n"
+ "\tbl GetGenderFromSpeciesAndPersonality\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tldr r2, [sp, 0x24]\n"
+ "\tstm r2!, {r0}\n"
+ "\tstr r2, [sp, 0x24]\n"
+ "\tldrh r1, [r5]\n"
+ "\tlsls r0, r1, 3\n"
+ "\tsubs r0, r1\n"
+ "\tlsls r0, 2\n"
+ "\tadd r0, r9\n"
+ "\tldrb r0, [r0, 0x14]\n"
+ "\tstrh r0, [r6]\n"
+ "\tldrh r1, [r5]\n"
+ "\tlsls r0, r1, 3\n"
+ "\tsubs r0, r1\n"
+ "\tlsls r0, 2\n"
+ "\tadd r0, r9\n"
+ "\tldrb r0, [r0, 0x15]\n"
+ "\tstrh r0, [r7]\n"
+ "\tadds r5, 0x2\n"
+ "\tadds r7, 0x4\n"
+ "\tadds r6, 0x4\n"
+ "\tadds r4, 0x50\n"
+ "\tmovs r0, 0x1\n"
+ "\tadd r8, r0\n"
+ "\tmov r1, r8\n"
+ "\tcmp r1, 0x1\n"
+ "\tbls _0804240E\n"
+ "\tmov r0, sp\n"
+ "\tldrh r1, [r0]\n"
+ "\tcmp r1, 0xF\n"
+ "\tbeq _08042484\n"
+ "\tldrh r0, [r0, 0x4]\n"
+ "\tcmp r0, 0xF\n"
+ "\tbeq _08042484\n"
+ "\tcmp r1, 0xD\n"
+ "\tbne _0804248C\n"
+ "\tcmp r0, 0xD\n"
+ "\tbne _08042490\n"
+ "_08042484:\n"
+ "\tmovs r0, 0\n"
+ "\tb _080424E4\n"
+ "\t.align 2, 0\n"
+ "_08042488: .4byte gBaseStats\n"
+ "_0804248C:\n"
+ "\tcmp r0, 0xD\n"
+ "\tbne _0804249C\n"
+ "_08042490:\n"
+ "\tldr r1, [sp, 0xC]\n"
+ "\tmov r2, r10\n"
+ "\tldr r0, [r2, 0x4]\n"
+ "\tcmp r1, r0\n"
+ "\tbeq _080424DE\n"
+ "\tb _080424E2\n"
+ "_0804249C:\n"
+ "\tldr r0, [sp, 0x14]\n"
+ "\tldr r2, [sp, 0x20]\n"
+ "\tldr r1, [r2, 0x4]\n"
+ "\tcmp r0, r1\n"
+ "\tbeq _08042484\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbeq _08042484\n"
+ "\tcmp r1, 0xFF\n"
+ "\tbeq _08042484\n"
+ "\tadd r1, sp, 0x4\n"
+ "\tmov r0, sp\n"
+ "\tbl sub_80423A8\n"
+ "\tlsls r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _08042484\n"
+ "\tldr r0, [sp, 0x1C]\n"
+ "\tldrh r1, [r0, 0x2]\n"
+ "\tldrh r0, [r0]\n"
+ "\tcmp r0, r1\n"
+ "\tbne _080424D4\n"
+ "\tldr r1, [sp, 0xC]\n"
+ "\tmov r2, r10\n"
+ "\tldr r0, [r2, 0x4]\n"
+ "\tcmp r1, r0\n"
+ "\tbeq _080424E2\n"
+ "\tmovs r0, 0x46\n"
+ "\tb _080424E4\n"
+ "_080424D4:\n"
+ "\tldr r1, [sp, 0xC]\n"
+ "\tmov r2, r10\n"
+ "\tldr r0, [r2, 0x4]\n"
+ "\tcmp r1, r0\n"
+ "\tbne _080424E2\n"
+ "_080424DE:\n"
+ "\tmovs r0, 0x14\n"
+ "\tb _080424E4\n"
+ "_080424E2:\n"
+ "\tmovs r0, 0x32\n"
+ "_080424E4:\n"
+ "\tadd sp, 0x2C\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1");
+}
+#endif
+
+u8 daycare_relationship_score_from_savegame(void)
+{
+ return daycare_relationship_score(&gSaveBlock1.daycareData);
+}
+
+void sp0B9_daycare_relationship_comment(void)
+{
+ u8 whichString;
+ u8 relationshipScore;
+
+ relationshipScore = daycare_relationship_score_from_savegame();
+ whichString = 0;
+ if (relationshipScore == 0)
+ whichString = 3;
+ if (relationshipScore == 20)
+ whichString = 2;
+ if (relationshipScore == 50)
+ whichString = 1;
+ if (relationshipScore == 70)
+ whichString = 0;
+ StringCopy(gStringVar4, gUnknown_08209AC4[whichString]);
+}
+
+#ifdef NONMATCHING
+bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio)
+{
+ u8 i;
+ u8 flags[2];
+
+ // This portion is nonmatching
+ flags[1] = 0;
+ flags[0] = 0;
+ for (i = 0; name[i] != EOS; i ++)
+ // End nonmatching portion
+
+ {
+ if (name[i] == CHAR_MALE) flags[0] ++;
+ if (name[i] == CHAR_FEMALE) flags[1] ++;
+ }
+ if (genderRatio == MON_MALE && flags[0] && !flags[1]) return TRUE;
+ if (genderRatio == MON_FEMALE && flags[1] && !flags[0]) return TRUE;
+ return FALSE;
+}
+#else
+__attribute__((naked))
+bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio)
+{
+ asm_unified("\n"
+ "\tpush {r4,r5,lr}\n"
+ "\tsub sp, 0x4\n"
+ "\tadds r4, r0, 0\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r5, r1, 24\n"
+ "\tmov r2, sp\n"
+ "\tmov r1, sp\n"
+ "\tmovs r0, 0\n"
+ "\tstrb r0, [r1, 0x1]\n"
+ "\tstrb r0, [r2]\n"
+ "\tmovs r3, 0\n"
+ "\tldrb r0, [r4]\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbeq _0804258C\n"
+ "_08042564:\n"
+ "\tadds r1, r4, r3\n"
+ "\tldrb r0, [r1]\n"
+ "\tcmp r0, 0xB5\n"
+ "\tbne _08042572\n"
+ "\tldrb r0, [r2]\n"
+ "\tadds r0, 0x1\n"
+ "\tstrb r0, [r2]\n"
+ "_08042572:\n"
+ "\tldrb r0, [r1]\n"
+ "\tcmp r0, 0xB6\n"
+ "\tbne _0804257E\n"
+ "\tldrb r0, [r2, 0x1]\n"
+ "\tadds r0, 0x1\n"
+ "\tstrb r0, [r2, 0x1]\n"
+ "_0804257E:\n"
+ "\tadds r0, r3, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r3, r0, 24\n"
+ "\tadds r0, r4, r3\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbne _08042564\n"
+ "_0804258C:\n"
+ "\tcmp r5, 0\n"
+ "\tbne _080425A0\n"
+ "\tmov r0, sp\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080425A0\n"
+ "\tmov r0, sp\n"
+ "\tldrb r0, [r0, 0x1]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080425B4\n"
+ "_080425A0:\n"
+ "\tcmp r5, 0xFE\n"
+ "\tbne _080425B8\n"
+ "\tmov r0, sp\n"
+ "\tldrb r0, [r0, 0x1]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080425B8\n"
+ "\tmov r0, sp\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _080425B8\n"
+ "_080425B4:\n"
+ "\tmovs r0, 0x1\n"
+ "\tb _080425BA\n"
+ "_080425B8:\n"
+ "\tmovs r0, 0\n"
+ "_080425BA:\n"
+ "\tadd sp, 0x4\n"
+ "\tpop {r4,r5}\n"
+ "\tpop {r1}\n"
+ "\tbx r1");
+}
+#endif
+
+static u8 *AppendGenderSymbol(u8 *name, u8 gender)
+{
+ if (gender == MON_MALE)
+ {
+ if (!NameHasGenderSymbol(name, MON_MALE))
+ return StringAppend(name, gOtherText_MaleSymbol3);
+ }
+
+ else if (gender == MON_FEMALE)
+ {
+ if (!NameHasGenderSymbol(name, MON_FEMALE))
+ return StringAppend(name, gOtherText_FemaleSymbol3);
+ }
+ return StringAppend(name, gOtherText_GenderlessSymbol);
+}
+
+static u8 *MonAppendGenderSymbol(u8 *name, struct BoxPokemon *boxMon)
+{
+ return AppendGenderSymbol(name, GetBoxMonGender(boxMon));
+}
+
+static void DaycareLevelMenuGetText(struct DayCareData *dayCareData, u8 *dest)
+{
+ u8 buffers[2][20];
+ u8 i;
+ *dest = EOS;
+ for (i = 0; i < 2; i ++)
+ {
+ GetBoxMonNick(&dayCareData->mons[i], buffers[i]);
+ MonAppendGenderSymbol(buffers[i], &dayCareData->mons[i]);
+ }
+ StringCopy(dest, buffers[0]);
+ StringAppend(dest, gOtherText_NewLine2);
+ StringAppend(dest, buffers[1]);
+ StringAppend(dest, gOtherText_NewLine2);
+ StringAppend(dest, gOtherText_CancelAndLv);
+}
+
+static void DaycareLevelMenuGetLevelText(struct DayCareData *dayCareData, u8 *dest)
+{
+ u8 i;
+ u8 level;
+ *dest = EOS;
+ for (i = 0; i < 2; i ++)
+ {
+ level = Daycare_GetLevelAfterSteps(&dayCareData->mons[i], dayCareData->misc.countersEtc.steps[i]);
+ dest[0] = 0x34;
+ dest[1] = 0xFC;
+ dest[2] = 0x14;
+ dest[3] = 0x06;
+ dest = ConvertIntToDecimalStringN(dest + 4, level, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ dest[0] = 0xFC;
+ dest[1] = 0x14;
+ dest[2] = 0x00;
+ dest = StringCopy(dest + 3, gOtherText_NewLine2);
+ }
+ *dest = EOS;
+}
+
+static void DaycareLevelMenuProcessKeyInput(u8 taskId)
+{
+ if (gMain.newKeys & DPAD_UP)
+ {
+ if (gTasks[taskId].data[0] != 0)
+ {
+ gTasks[taskId].data[0] --;
+ MoveMenuCursor(-1);
+ PlaySE(SE_SELECT);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (gTasks[taskId].data[0] != 2)
+ {
+ gTasks[taskId].data[0] ++;
+ MoveMenuCursor(+1);
+ PlaySE(SE_SELECT);
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ HandleDestroyMenuCursors();
+ PlaySE(SE_SELECT);
+ gLastFieldPokeMenuOpened = gScriptResult = gTasks[taskId].data[0];
+ DestroyTask(taskId);
+ MenuZeroFillWindowRect(15, 6, 29, 13);
+ EnableBothScriptContexts();
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ HandleDestroyMenuCursors();
+ gLastFieldPokeMenuOpened = gScriptResult = 2;
+ DestroyTask(taskId);
+ MenuZeroFillWindowRect(15, 6, 29, 13);
+ EnableBothScriptContexts();
+ }
+}
+
+void ShowDaycareLevelMenu(void)
+{
+ u8 buffer[100];
+ MenuDrawTextWindow(15, 6, 29, 13);
+ DaycareLevelMenuGetText(&gSaveBlock1.daycareData, buffer);
+ MenuPrint(buffer, 16, 7);
+ DaycareLevelMenuGetLevelText(&gSaveBlock1.daycareData, buffer);
+ MenuPrint_PixelCoords(buffer, 0xce, 0x38, TRUE);
+ InitMenu(0, 16, 7, 3, 0, 13);
+ CreateTask(DaycareLevelMenuProcessKeyInput, 3);
+}
+
+void ChooseSendDaycareMon(void)
+{
+ OpenPartyMenu(6, 0);
+ gMain.savedCallback = c2_exit_to_overworld_2_switch;
+}
diff --git a/src/decoration.c b/src/field/decoration.c
index 1d48692c1..065afbfb6 100644
--- a/src/decoration.c
+++ b/src/field/decoration.c
@@ -619,7 +619,7 @@ const u8 DecorDesc_REGISTEEL_DOLL[] = _(
"Place it on a mat\n"
"or a desk.");
#elif GERMAN
-#include "data/decoration/descriptions_de.h"
+#include "../data/decoration/descriptions_de.h"
#endif
const u16 DecorGfx_SMALL_DESK[] = {
@@ -1389,7 +1389,7 @@ const struct Decoration gDecorations[] = {
{DECOR_REGISTEEL_DOLL, _("REGISTEEL DOLL"), DECORPERM_SOLID_MAT, DECORSHAPE_1x2, DECORCAT_DOLL, 10000, DecorDesc_REGISTEEL_DOLL, DecorGfx_REGISTEEL_DOLL}
};
#elif GERMAN
-#include "data/decoration/decorations.h"
+#include "../data/decoration/decorations.h"
#endif
const u8 *const gUnknown_083EC5E4[] = {
diff --git a/src/decoration_inventory.c b/src/field/decoration_inventory.c
index 35ba7e228..083cb260c 100644
--- a/src/decoration_inventory.c
+++ b/src/field/decoration_inventory.c
@@ -1,5 +1,5 @@
//
-// Created by Scott Norton on 6/5/17.
+
//
#include "global.h"
diff --git a/src/dewford_trend.c b/src/field/dewford_trend.c
index aaf4dd66a..aaf4dd66a 100644
--- a/src/dewford_trend.c
+++ b/src/field/dewford_trend.c
diff --git a/src/diploma.c b/src/field/diploma.c
index 27601404c..27601404c 100644
--- a/src/diploma.c
+++ b/src/field/diploma.c
diff --git a/src/easy_chat.c b/src/field/easy_chat.c
index dd33e69c3..6014b3d14 100644
--- a/src/easy_chat.c
+++ b/src/field/easy_chat.c
@@ -19,6 +19,8 @@ extern const u8 gEasyChatGroupSizes[];
extern u16 gSpecialVar_0x8004;
+IWRAM_DATA u8 gUnknown_03000740;
+
// returns the end of the destination buffer text
u8 *EasyChat_GetWordText(u8 *dst, u16 word)
{
@@ -428,7 +430,7 @@ static u16 sub_80EB9D8(void)
for (i = 0; i < gEasyChatGroupSizes[EC_GROUP_POKEMON]; i++)
{
const u16 dexNum = SpeciesToNationalPokedexNum(*speciesList);
- const u8 local2 = GetNationalPokedexFlag(dexNum, 0);
+ const u8 local2 = GetSetPokedexFlag(dexNum, 0);
if (local2)
{
diff --git a/src/event_data.c b/src/field/event_data.c
index ee475343f..ee475343f 100644
--- a/src/event_data.c
+++ b/src/field/event_data.c
diff --git a/src/field_camera.c b/src/field/field_camera.c
index db51cf054..db51cf054 100644
--- a/src/field_camera.c
+++ b/src/field/field_camera.c
diff --git a/src/field_control_avatar.c b/src/field/field_control_avatar.c
index ff8e8504c..ff8e8504c 100644
--- a/src/field_control_avatar.c
+++ b/src/field/field_control_avatar.c
diff --git a/src/field_door.c b/src/field/field_door.c
index ab46f0696..ab46f0696 100644
--- a/src/field_door.c
+++ b/src/field/field_door.c
diff --git a/src/field_effect.c b/src/field/field_effect.c
index 0625e9d18..1bdf82991 100644
--- a/src/field_effect.c
+++ b/src/field/field_effect.c
@@ -660,7 +660,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
const struct CompressedSpritePalette *spritePalette;
HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[3] /* this is actually u8* or something, pointing to ewram */, gUnknown_081FAF4C[3], species, g);
- spritePalette = sub_80409C8(species, d, g);
+ spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g);
LoadCompressedObjectPalette(spritePalette);
GetMonSpriteTemplate_803C56C(species, 3);
gUnknown_02024E8C.paletteTag = spritePalette->tag;
@@ -1894,7 +1894,6 @@ bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite
}
void sub_8087470(u8);
-extern u8 sub_80608A4(u8);
void mapldr_080851BC(void)
{
diff --git a/src/field/field_effect_helpers.c b/src/field/field_effect_helpers.c
new file mode 100644
index 000000000..2ad8bdce3
--- /dev/null
+++ b/src/field/field_effect_helpers.c
@@ -0,0 +1,1632 @@
+#include "global.h"
+#include "sprite.h"
+#include "fieldmap.h"
+#include "metatile_behavior.h"
+#include "songs.h"
+#include "sound.h"
+#include "field_map_obj.h"
+#include "field_camera.h"
+#include "field_map_obj_helpers.h"
+#include "field_weather.h"
+#include "field_effect.h"
+#include "field_ground_effect.h"
+#include "field_effect_helpers.h"
+
+static void sub_81269E0(struct Sprite *);
+static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite);
+static void npc_pal_op_A(struct MapObject *, u8);
+static void npc_pal_op_B(struct MapObject *, u8);
+static void sub_81275A0(struct Sprite *);
+static void sub_81275C4(struct Sprite *);
+static void sub_8127DA0(struct Sprite *);
+static void sub_8127DD0(struct Sprite *);
+static void sub_8127E30(struct Sprite *);
+static void sub_812882C(struct Sprite *, u8, u8);
+static void sub_81278D8(struct Sprite *);
+static void sub_8127FD4(struct MapObject *, struct Sprite *);
+static void sub_812800C(struct MapObject *, struct Sprite *);
+static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *);
+static void sub_8128174(struct Sprite *);
+static u32 ShowDisguiseFieldEffect(u8, u8, u8);
+
+const u8 UnusedEggString_8401E28[] = _("タマゴ");
+
+const u16 gUnknown_08401E2C[] = {
+ 0x0c,
+ 0x1c,
+ 0x2c
+};
+
+const u8 gUnknown_08401E32[] = {
+ 0,
+ 1,
+ 2,
+ 3
+};
+
+const u16 gUnknown_08401E36[] = {
+ 4,
+ 4,
+ 4,
+ 16
+};
+
+void (*const gUnknown_08401E40[])(struct Sprite *) = {
+ sub_81275A0,
+ sub_81275C4
+};
+
+void (*const gUnknown_08401E48[])(struct Sprite *) = {
+ sub_8127DA0,
+ sub_8127DD0,
+ sub_8127E30
+};
+
+const u8 gUnknown_08401E54[] = {
+ 0,
+ 0,
+ 1,
+ 2,
+ 3
+};
+
+const u16 gUnknown_08401E5A[] = {
+ 3,
+ 7
+};
+
+void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag)
+{
+ struct Sprite *newSprite;
+
+ newSprite = &gSprites[obj_unfreeze(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)];
+ newSprite->callback = sub_81269E0;
+ newSprite->oam.priority = 3;
+ newSprite->oam.paletteNum = gUnknown_0830FD14[newSprite->oam.paletteNum];
+ newSprite->usingSheet = TRUE;
+ newSprite->anims = gDummySpriteAnimTable;
+ StartSpriteAnim(newSprite, 0);
+ newSprite->affineAnims = gDummySpriteAffineAnimTable;
+ newSprite->affineAnimBeginning = TRUE;
+ newSprite->subspriteMode = 0;
+ newSprite->data0 = sprite->data0;
+ newSprite->data1 = mapObject->localId;
+ newSprite->data7 = flag;
+ npc_pal_op(mapObject, newSprite);
+ if (!flag)
+ {
+ newSprite->oam.affineMode = 1;
+ }
+}
+
+static s16 sub_81268D0(struct MapObject *mapObject)
+{
+ return GetFieldObjectGraphicsInfo(mapObject->graphicsId)->height - 2;
+}
+
+static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 whichElement;
+ u16 unk_8041e2c[ARRAY_COUNT(gUnknown_08401E2C)];
+
+ memcpy(unk_8041e2c, gUnknown_08401E2C, sizeof gUnknown_08401E2C);
+ sprite->data2 = 0;
+ if (!GetFieldObjectGraphicsInfo(mapObject->graphicsId)->disableReflectionPaletteLoad && ((whichElement = sub_8057450(mapObject->mapobj_unk_1F)) || (whichElement = sub_8057450(mapObject->mapobj_unk_1E))))
+ {
+ sprite->data2 = unk_8041e2c[whichElement - 1];
+ npc_pal_op_A(mapObject, sprite->oam.paletteNum);
+ }
+ else
+ {
+ npc_pal_op_B(mapObject, sprite->oam.paletteNum);
+ }
+}
+
+static void npc_pal_op_B(struct MapObject *mapObject, u8 paletteNum)
+{
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ if (graphicsInfo->paletteTag2 != 0x11ff)
+ {
+ if (graphicsInfo->paletteSlot == 0)
+ {
+ npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, paletteNum);
+ }
+ else if (graphicsInfo->paletteSlot == 10)
+ {
+ npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, paletteNum);
+ }
+ else
+ {
+ pal_patch_for_npc(npc_paltag_by_palslot(paletteNum), paletteNum);
+ }
+ sub_807D78C(paletteNum);
+ }
+}
+
+static void npc_pal_op_A(struct MapObject *mapObject, u8 paletteNum)
+{
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ if (graphicsInfo->paletteTag2 != 0x11ff)
+ {
+ pal_patch_for_npc(graphicsInfo->paletteTag2, paletteNum);
+ sub_807D78C(paletteNum);
+ }
+}
+
+static void sub_81269E0(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+ struct Sprite *oldSprite;
+
+ mapObject = &gMapObjects[sprite->data0];
+ oldSprite = &gSprites[mapObject->spriteId];
+ if (!mapObject->active || !mapObject->mapobj_bit_17 || mapObject->localId != sprite->data1)
+ {
+ sprite->inUse = FALSE;
+ }
+ else
+ {
+ sprite->oam.paletteNum = gUnknown_0830FD14[oldSprite->oam.paletteNum];
+ sprite->oam.shape = oldSprite->oam.shape;
+ sprite->oam.size = oldSprite->oam.size;
+ sprite->oam.matrixNum = oldSprite->oam.matrixNum | 0x10;
+ sprite->oam.tileNum = oldSprite->oam.tileNum;
+ sprite->subspriteTables = oldSprite->subspriteTables;
+ sprite->subspriteTableNum = oldSprite->subspriteTableNum;
+ sprite->invisible = oldSprite->invisible;
+ sprite->pos1.x = oldSprite->pos1.x;
+ sprite->pos1.y = oldSprite->pos1.y + sub_81268D0(mapObject) + sprite->data2;
+ sprite->centerToCornerVecX = oldSprite->centerToCornerVecX;
+ sprite->centerToCornerVecY = oldSprite->centerToCornerVecY;
+ sprite->pos2.x = oldSprite->pos2.x;
+ sprite->pos2.y = -oldSprite->pos2.y;
+ sprite->coordOffsetEnabled = oldSprite->coordOffsetEnabled;
+ if (sprite->data7 == FALSE)
+ {
+ sprite->oam.matrixNum = 0;
+ if (oldSprite->oam.matrixNum & 0x8)
+ {
+ sprite->oam.matrixNum = 1;
+ }
+ }
+ }
+}
+
+u8 sub_8126B54(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8] /*gFieldEffectSpriteTemplate_Arrow*/, 0, 0, 0x52);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->invisible = TRUE;
+ }
+ return spriteId;
+}
+
+void objid_set_invisible(u8 spriteId)
+{
+ gSprites[spriteId].invisible = TRUE;
+}
+
+void sub_8126BC4(u8 spriteId, u8 animNum, s16 x, s16 y)
+{
+ s16 x2;
+ s16 y2;
+ struct Sprite *sprite;
+
+ sprite = &gSprites[spriteId];
+ if (sprite->invisible || sprite->data0 != x || sprite->data1 != y)
+ {
+ sub_80603CC(x, y, &x2, &y2);
+ sprite = &gSprites[spriteId];
+ sprite->pos1.x = x2 + 8;
+ sprite->pos1.y = y2 + 8;
+ sprite->invisible = FALSE;
+ sprite->data0 = x;
+ sprite->data1 = y;
+ StartSpriteAnim(sprite, animNum - 1);
+ }
+}
+
+u32 FldEff_Shadow(void)
+{
+ u8 mapObjectId;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ u8 spriteId;
+
+ mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gUnknown_08401E32[graphicsInfo->shadowSize]], 0, 0, 0x94);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ gSprites[spriteId].data0 = gFieldEffectArguments[0];
+ gSprites[spriteId].data1 = gFieldEffectArguments[1];
+ gSprites[spriteId].data2 = gFieldEffectArguments[2];
+ gSprites[spriteId].data3 = (graphicsInfo->height >> 1) - gUnknown_08401E36[graphicsInfo->shadowSize];
+ }
+ return 0;
+}
+
+void oamc_shadow(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ struct Sprite *linkedSprite;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId))
+ {
+ FieldEffectStop(sprite, FLDEFF_SHADOW);
+ }
+ else
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ linkedSprite = &gSprites[mapObject->spriteId];
+ sprite->oam.priority = linkedSprite->oam.priority;
+ sprite->pos1.x = linkedSprite->pos1.x;
+ sprite->pos1.y = linkedSprite->pos1.y + sprite->data3;
+ if (!mapObject->active || !mapObject->mapobj_bit_22 || MetatileBehavior_IsPokeGrass(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1F) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1E) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1F))
+ {
+ FieldEffectStop(sprite, FLDEFF_SHADOW);
+ }
+ }
+}
+
+u32 FldEff_TallGrass(void)
+{
+ s16 x;
+ s16 y;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ x = gFieldEffectArguments[0];
+ y = gFieldEffectArguments[1];
+ sub_8060470(&x, &y, 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = gFieldEffectArguments[0];
+ sprite->data2 = gFieldEffectArguments[1];
+ sprite->data3 = gFieldEffectArguments[4];
+ sprite->data4 = gFieldEffectArguments[5];
+ sprite->data5 = gFieldEffectArguments[6];
+ if (gFieldEffectArguments[7])
+ {
+ SeekSpriteAnim(sprite, 4);
+ }
+ }
+ return 0;
+}
+
+void unc_grass_normal(struct Sprite *sprite)
+{
+ u8 mapNum;
+ u8 mapGroup;
+ u8 metatileBehavior;
+ u8 localId;
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+
+ mapNum = sprite->data5 >> 8;
+ mapGroup = sprite->data5;
+ if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup))
+ {
+ sprite->data1 -= gCamera.x;
+ sprite->data2 -= gCamera.y;
+ sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup;
+ }
+ localId = sprite->data3 >> 8;
+ mapNum = sprite->data3;
+ mapGroup = sprite->data4;
+ metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2);
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded))
+ {
+ FieldEffectStop(sprite, FLDEFF_TALL_GRASS);
+ }
+ else
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2))
+ {
+ sprite->data7 = TRUE;
+ }
+ metatileBehavior = 0;
+ if (sprite->animCmdIndex == 0)
+ {
+ metatileBehavior = 4;
+ }
+ sub_806487C(sprite, 0);
+ sub_812882C(sprite, sprite->data0, metatileBehavior);
+ }
+}
+
+u32 FldEff_JumpTallGrass(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = 12;
+ }
+ return 0;
+}
+
+u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
+{
+ struct Sprite *sprite;
+ u8 i;
+
+ for (i = 0; i < MAX_SPRITES; i ++)
+ {
+ if (gSprites[i].inUse)
+ {
+ sprite = &gSprites[i];
+ if (sprite->callback == unc_grass_normal && (x == sprite->data1 && y == sprite->data2) && (localId == (u8)(sprite->data3 >> 8) && mapNum == (sprite->data3 & 0xFF) && mapGroup == sprite->data4))
+ {
+ return i;
+ }
+ }
+ }
+ return MAX_SPRITES;
+}
+
+u32 FldEff_LongGrass(void)
+{
+ s16 x;
+ s16 y;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ x = gFieldEffectArguments[0];
+ y = gFieldEffectArguments[1];
+ sub_8060470(&x, &y, 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]);
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = gFieldEffectArguments[0];
+ sprite->data2 = gFieldEffectArguments[1];
+ sprite->data3 = gFieldEffectArguments[4];
+ sprite->data4 = gFieldEffectArguments[5];
+ sprite->data5 = gFieldEffectArguments[6];
+ if (gFieldEffectArguments[7])
+ {
+ SeekSpriteAnim(sprite, 6);
+ }
+ }
+ return 0;
+}
+
+void unc_grass_tall(struct Sprite *sprite)
+{
+ u8 mapNum;
+ u8 mapGroup;
+ u8 metatileBehavior;
+ u8 localId;
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+
+ mapNum = sprite->data5 >> 8;
+ mapGroup = sprite->data5;
+ if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup))
+ {
+ sprite->data1 -= gCamera.x;
+ sprite->data2 -= gCamera.y;
+ sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup;
+ }
+ localId = sprite->data3 >> 8;
+ mapNum = sprite->data3;
+ mapGroup = sprite->data4;
+ metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2);
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded))
+ {
+ FieldEffectStop(sprite, FLDEFF_LONG_GRASS);
+ }
+ else
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2))
+ {
+ sprite->data7 = TRUE;
+ }
+ sub_806487C(sprite, 0);
+ sub_812882C(sprite, sprite->data0, 0);
+ }
+}
+
+u32 FldEff_JumpLongGrass(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = 18;
+ }
+ return 0;
+}
+
+u32 FldEff_ShortGrass(void)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ mapObject = &gMapObjects[mapObjectId];
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &(gSprites[spriteId]);
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority;
+ sprite->data0 = gFieldEffectArguments[0];
+ sprite->data1 = gFieldEffectArguments[1];
+ sprite->data2 = gFieldEffectArguments[2];
+ sprite->data3 = gSprites[mapObject->spriteId].pos1.x;
+ sprite->data4 = gSprites[mapObject->spriteId].pos1.y;
+ }
+ return 0;
+}
+
+void sub_8127334(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+ s16 x;
+ s16 y;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct Sprite *linkedSprite;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_18)
+ {
+ FieldEffectStop(sprite, FLDEFF_SHORT_GRASS);
+ }
+ else
+ {
+ graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId);
+ linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId];
+ y = linkedSprite->pos1.y;
+ x = linkedSprite->pos1.x;
+ if (x != sprite->data3 || y != sprite->data4)
+ {
+ sprite->data3 = x;
+ sprite->data4 = y;
+ if (sprite->animEnded)
+ {
+ StartSpriteAnim(sprite, 0);
+ }
+ }
+ sprite->pos1.x = x;
+ sprite->pos1.y = y;
+ sprite->pos2.y = (graphicsInfo->height >> 1) - 8;
+ sprite->subpriority = linkedSprite->subpriority - 1;
+ sprite->oam.priority = linkedSprite->oam.priority;
+ sub_806487C(sprite, linkedSprite->invisible);
+ }
+}
+
+u32 FldEff_SandFootprints(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data7 = FLDEFF_SAND_FOOTPRINTS;
+ StartSpriteAnim(sprite, gFieldEffectArguments[4]);
+ }
+ return 0;
+}
+
+u32 FldEff_DeepSandFootprints(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data7 = FLDEFF_DEEP_SAND_FOOTPRINTS;
+ StartSpriteAnim(sprite, gFieldEffectArguments[4]);
+ }
+ return spriteId;
+}
+
+u32 FldEff_BikeTireTracks(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data7 = FLDEFF_BIKE_TIRE_TRACKS;
+ StartSpriteAnim(sprite, gFieldEffectArguments[4]);
+ }
+ return spriteId;
+}
+
+void sub_8127584(struct Sprite *sprite)
+{
+ gUnknown_08401E40[sprite->data0](sprite);
+}
+
+static void sub_81275A0(struct Sprite *sprite)
+{
+ if (++sprite->data1 > 40)
+ {
+ sprite->data0 = 1;
+ }
+ sub_806487C(sprite, FALSE);
+}
+
+static void sub_81275C4(struct Sprite *sprite)
+{
+ sprite->invisible ^= 1;
+ sprite->data1 ++;
+ sub_806487C(sprite, sprite->invisible);
+ if (sprite->data1 > 56)
+ {
+ FieldEffectStop(sprite, sprite->data7);
+ }
+}
+
+u32 FldEff_Splash(void)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ u8 spriteId;
+ struct Sprite *sprite;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct Sprite *linkedSprite;
+
+ mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ mapObject = &gMapObjects[mapObjectId];
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ linkedSprite = &gSprites[mapObject->spriteId];
+ sprite->oam.priority = linkedSprite->oam.priority;
+ sprite->data0 = gFieldEffectArguments[0];
+ sprite->data1 = gFieldEffectArguments[1];
+ sprite->data2 = gFieldEffectArguments[2];
+ sprite->pos2.y = (graphicsInfo->height >> 1) - 4;
+ PlaySE(SE_MIZU);
+ }
+ return 0;
+}
+
+void sub_81276B4(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+
+ if (sprite->animEnded || TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId))
+ {
+ FieldEffectStop(sprite, FLDEFF_SPLASH);
+ }
+ else
+ {
+ sprite->pos1.x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x;
+ sprite->pos1.y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y;
+ sub_806487C(sprite, FALSE);
+ }
+}
+
+u32 FldEff_JumpSmallSplash(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = FLDEFF_JUMP_SMALL_SPLASH;
+ }
+ return 0;
+}
+
+u32 FldEff_JumpBigSplash(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = FLDEFF_JUMP_BIG_SPLASH;
+ }
+ return 0;
+}
+
+u32 FldEff_FeetInFlowingWater(void)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ u8 spriteId;
+ struct Sprite *sprite;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+
+ mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ mapObject = &gMapObjects[mapObjectId];
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ sprite = &gSprites[spriteId];
+ sprite->callback = sub_81278D8;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority;
+ sprite->data0 = gFieldEffectArguments[0];
+ sprite->data1 = gFieldEffectArguments[1];
+ sprite->data2 = gFieldEffectArguments[2];
+ sprite->data3 = -1;
+ sprite->data4 = -1;
+ sprite->pos2.y = (graphicsInfo->height >> 1) - 4;
+ StartSpriteAnim(sprite, 1);
+ }
+ return 0;
+}
+
+static void sub_81278D8(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+ struct Sprite *linkedSprite;
+ struct MapObject *mapObject;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_19)
+ {
+ FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER);
+ }
+ else
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ linkedSprite = &gSprites[mapObject->spriteId];
+ sprite->pos1.x = linkedSprite->pos1.x;
+ sprite->pos1.y = linkedSprite->pos1.y;
+ sprite->subpriority = linkedSprite->subpriority;
+ sub_806487C(sprite, FALSE);
+ if (mapObject->coords2.x != sprite->data3 || mapObject->coords2.y != sprite->data4)
+ {
+ sprite->data3 = mapObject->coords2.x;
+ sprite->data4 = mapObject->coords2.y;
+ if (!sprite->invisible)
+ {
+ PlaySE(SE_MIZU);
+ }
+ }
+ }
+}
+
+u32 FldEff_Ripple(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = FLDEFF_RIPPLE;
+ }
+ return 0;
+}
+
+u32 FldEff_HotSpringsWater(void)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ mapObject = &gMapObjects[mapObjectId];
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority;
+ sprite->data0 = gFieldEffectArguments[0];
+ sprite->data1 = gFieldEffectArguments[1];
+ sprite->data2 = gFieldEffectArguments[2];
+ sprite->data3 = gSprites[mapObject->spriteId].pos1.x;
+ sprite->data4 = gSprites[mapObject->spriteId].pos1.y;
+ }
+ return 0;
+}
+
+void sub_8127A7C(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct Sprite *linkedSprite;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_21)
+ {
+ FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER);
+ }
+ else
+ {
+ graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId);
+ linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId];
+ sprite->pos1.x = linkedSprite->pos1.x;
+ sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 8;
+ sprite->subpriority = linkedSprite->subpriority - 1;
+ sub_806487C(sprite, FALSE);
+ }
+}
+
+u32 FldEff_Unknown19(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = FLDEFF_UNKNOWN_19;
+ }
+ return 0;
+}
+
+u32 FldEff_Unknown20(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = FLDEFF_UNKNOWN_20;
+ }
+ return 0;
+}
+
+u32 FldEff_Unknown21(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = FLDEFF_UNKNOWN_21;
+ }
+ return 0;
+}
+
+u32 FldEff_Unknown22(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = FLDEFF_UNKNOWN_22;
+ }
+ return 0;
+}
+
+void ash(s16 x, s16 y, u16 c, s16 d)
+{
+ gFieldEffectArguments[0] = x;
+ gFieldEffectArguments[1] = y;
+ gFieldEffectArguments[2] = 0x52;
+ gFieldEffectArguments[3] = 1;
+ gFieldEffectArguments[4] = c;
+ gFieldEffectArguments[5] = d;
+ FieldEffectStart(FLDEFF_ASH);
+}
+
+u32 FldEff_Ash(void)
+{
+ s16 x;
+ s16 y;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ x = gFieldEffectArguments[0];
+ y = gFieldEffectArguments[1];
+ sub_8060470(&x, &y, 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data1 = gFieldEffectArguments[0];
+ sprite->data2 = gFieldEffectArguments[1];
+ sprite->data3 = gFieldEffectArguments[4];
+ sprite->data4 = gFieldEffectArguments[5];
+ }
+ return 0;
+}
+
+void sub_8127D84(struct Sprite *sprite)
+{
+ gUnknown_08401E48[sprite->data0](sprite);
+}
+
+static void sub_8127DA0(struct Sprite *sprite)
+{
+ sprite->invisible = TRUE;
+ sprite->animPaused = TRUE;
+ if (--sprite->data4 == 0)
+ {
+ sprite->data0 = 1;
+ }
+}
+
+static void sub_8127DD0(struct Sprite *sprite)
+{
+ sprite->invisible = FALSE;
+ sprite->animPaused = FALSE;
+ MapGridSetMetatileIdAt(sprite->data1, sprite->data2, sprite->data3);
+ CurrentMapDrawMetatileAt(sprite->data1, sprite->data2);
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_2 = TRUE;
+ sprite->data0 = 2;
+}
+
+static void sub_8127E30(struct Sprite *sprite)
+{
+ sub_806487C(sprite, FALSE);
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, FLDEFF_ASH);
+ }
+}
+
+u32 FldEff_SurfBlob(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96);
+ if (spriteId !=MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.paletteNum = 0;
+ sprite->data2 = gFieldEffectArguments[2];
+ sprite->data3 = -1;
+ sprite->data6 = -1;
+ sprite->data7 = -1;
+ }
+ FieldEffectActiveListRemove(FLDEFF_SURF_BLOB);
+ return spriteId;
+}
+
+void sub_8127ED0(u8 spriteId, u8 value)
+{
+ gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF) | (value & 0xF);
+}
+
+void sub_8127EFC(u8 spriteId, u8 value)
+{
+ gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF0) | ((value & 0xF) << 4);
+}
+
+void sub_8127F28(u8 spriteId, u8 value, s16 data1)
+{
+ gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF00) | ((value & 0xF) << 8);
+ gSprites[spriteId].data1 = data1;
+}
+
+static u8 sub_8127F5C(struct Sprite *sprite)
+{
+ return sprite->data0 & 0xF;
+}
+
+static u8 sub_8127F64(struct Sprite *sprite)
+{
+ return (sprite->data0 & 0xF0) >> 4;
+}
+
+static u8 sub_8127F70(struct Sprite *sprite)
+{
+ return (sprite->data0 & 0xF00) >> 8;
+}
+
+void sub_8127F7C(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+ struct Sprite *linkedSprite;
+
+ mapObject = &gMapObjects[sprite->data2];
+ linkedSprite = &gSprites[mapObject->spriteId];
+ sub_8127FD4(mapObject, sprite);
+ sub_812800C(mapObject, sprite);
+ sub_81280A0(mapObject, linkedSprite, sprite);
+ sprite->oam.priority = linkedSprite->oam.priority;
+}
+
+static void sub_8127FD4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 unk_8041E54[ARRAY_COUNT(gUnknown_08401E54)];
+
+ memcpy(unk_8041E54, gUnknown_08401E54, sizeof gUnknown_08401E54);
+ if (sub_8127F64(sprite) == 0)
+ {
+ StartSpriteAnimIfDifferent(sprite, unk_8041E54[mapObject->placeholder18]);
+ }
+}
+
+#ifdef NONMATCHING
+static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ s16 x;
+ s16 y;
+ u8 i;
+
+ x = mapObject->coords2.x;
+ y = mapObject->coords2.y;
+ if (sprite->pos2.y == 0 && (x != sprite->data6 || y != sprite->data7))
+ {
+ sprite->data5 = sprite->pos2.y;
+ for (sprite->data6 = x, sprite->data7 = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data6, y = sprite->data7)
+ {
+ MoveCoords(i, &x, &y);
+ if (MapGridGetZCoordAt(x, y) == 3)
+ {
+ sprite->data5 ++;
+ break;
+ }
+ }
+ }
+}
+#else
+__attribute__((naked)) static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r8\n"
+ "\tpush {r7}\n"
+ "\tsub sp, 0x4\n"
+ "\tadds r4, r1, 0\n"
+ "\tldrh r2, [r0, 0x10]\n"
+ "\tmov r1, sp\n"
+ "\tstrh r2, [r1]\n"
+ "\tldrh r1, [r0, 0x12]\n"
+ "\tmov r0, sp\n"
+ "\tadds r0, 0x2\n"
+ "\tstrh r1, [r0]\n"
+ "\tmovs r2, 0x26\n"
+ "\tldrsh r3, [r4, r2]\n"
+ "\tmov r8, r0\n"
+ "\tcmp r3, 0\n"
+ "\tbne _08128094\n"
+ "\tmov r0, sp\n"
+ "\tmovs r5, 0\n"
+ "\tldrsh r2, [r0, r5]\n"
+ "\tmovs r5, 0x3A\n"
+ "\tldrsh r0, [r4, r5]\n"
+ "\tcmp r2, r0\n"
+ "\tbne _08128048\n"
+ "\tlsls r0, r1, 16\n"
+ "\tasrs r0, 16\n"
+ "\tmovs r5, 0x3C\n"
+ "\tldrsh r1, [r4, r5]\n"
+ "\tcmp r0, r1\n"
+ "\tbeq _08128094\n"
+ "_08128048:\n"
+ "\tstrh r3, [r4, 0x38]\n"
+ "\tstrh r2, [r4, 0x3A]\n"
+ "\tmov r1, r8\n"
+ "\tmovs r2, 0\n"
+ "\tldrsh r0, [r1, r2]\n"
+ "\tstrh r0, [r4, 0x3C]\n"
+ "\tmovs r5, 0x1\n"
+ "\tmov r7, r8\n"
+ "\tmov r6, sp\n"
+ "_0812805A:\n"
+ "\tadds r0, r5, 0\n"
+ "\tmov r1, sp\n"
+ "\tadds r2, r7, 0\n"
+ "\tbl MoveCoords\n"
+ "\tmovs r1, 0\n"
+ "\tldrsh r0, [r6, r1]\n"
+ "\tmovs r2, 0\n"
+ "\tldrsh r1, [r7, r2]\n"
+ "\tbl MapGridGetZCoordAt\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tcmp r0, 0x3\n"
+ "\tbne _08128080\n"
+ "\tldrh r0, [r4, 0x38]\n"
+ "\tadds r0, 0x1\n"
+ "\tstrh r0, [r4, 0x38]\n"
+ "\tb _08128094\n"
+ "_08128080:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r5, r0, 24\n"
+ "\tldrh r0, [r4, 0x3A]\n"
+ "\tstrh r0, [r6]\n"
+ "\tldrh r0, [r4, 0x3C]\n"
+ "\tmov r1, r8\n"
+ "\tstrh r0, [r1]\n"
+ "\tcmp r5, 0x4\n"
+ "\tbls _0812805A\n"
+ "_08128094:\n"
+ "\tadd sp, 0x4\n"
+ "\tpop {r3}\n"
+ "\tmov r8, r3\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0");
+}
+#endif
+
+static void sub_81280A0(struct MapObject *mapObject, struct Sprite *linkedSprite, struct Sprite *sprite)
+{
+ u16 unk_8401E5A[ARRAY_COUNT(gUnknown_08401E5A)];
+ u8 v0;
+
+ memcpy(unk_8401E5A, gUnknown_08401E5A, sizeof gUnknown_08401E5A);
+ v0 = sub_8127F5C(sprite);
+ if (v0 != 0)
+ {
+ if (((u16)(++ sprite->data4) & unk_8401E5A[sprite->data5]) == 0)
+ {
+ sprite->pos2.y += sprite->data3;
+ }
+ if ((sprite->data4 & 0x0F) == 0)
+ {
+ sprite->data3 = -sprite->data3;
+ }
+ if (v0 != 2)
+ {
+ if (sub_8127F70(sprite) == 0)
+ {
+ linkedSprite->pos2.y = sprite->pos2.y;
+ }
+ else
+ {
+ linkedSprite->pos2.y = sprite->data1 + sprite->pos2.y;
+ }
+ sprite->pos1.x = linkedSprite->pos1.x;
+ sprite->pos1.y = linkedSprite->pos1.y + 8;
+ }
+ }
+}
+
+u8 sub_8128124(u8 oldSpriteId)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ spriteId = CreateSpriteAtEnd(&gDummySpriteTemplate, 0, 0, -1);
+ sprite = &gSprites[spriteId];
+ sprite->callback = sub_8128174;
+ sprite->invisible = TRUE;
+ sprite->data0 = oldSpriteId;
+ sprite->data1 = 1;
+ return spriteId;
+}
+
+static void sub_8128174(struct Sprite *sprite)
+{
+ struct Sprite *oldSprite;
+
+ oldSprite = &gSprites[sprite->data0];
+ if (((sprite->data2++) & 0x03) == 0)
+ {
+ oldSprite->pos2.y += sprite->data1;
+ }
+ if ((sprite->data2 & 0x0F) == 0)
+ {
+ sprite->data1 = -sprite->data1;
+ }
+}
+
+u32 FldEff_Dust(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->data0 = gFieldEffectArguments[2];
+ sprite->data1 = 10;
+ }
+ return 0;
+}
+
+u32 FldEff_SandPile(void)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ u8 spriteId;
+ struct Sprite *sprite;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+
+ mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ mapObject = &gMapObjects[mapObjectId];
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority;
+ sprite->data0 = gFieldEffectArguments[0];
+ sprite->data1 = gFieldEffectArguments[1];
+ sprite->data2 = gFieldEffectArguments[2];
+ sprite->data3 = gSprites[mapObject->spriteId].pos1.x;
+ sprite->data4 = gSprites[mapObject->spriteId].pos1.y;
+ sprite->pos2.y = (graphicsInfo->height >> 1) - 2;
+ SeekSpriteAnim(sprite, 2);
+ }
+ return 0;
+}
+
+void sub_81282E0(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+ s16 x;
+ s16 y;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_20)
+ {
+ FieldEffectStop(sprite, FLDEFF_SAND_PILE);
+ }
+ else
+ {
+ y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y;
+ x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x;
+ if (x != sprite->data3 || y != sprite->data4)
+ {
+ sprite->data3 = x;
+ sprite->data4 = y;
+ if (sprite->animEnded)
+ {
+ StartSpriteAnim(sprite, 0);
+ }
+ }
+ sprite->pos1.x = x;
+ sprite->pos1.y = y;
+ sprite->subpriority = gSprites[gMapObjects[mapObjectId].spriteId].subpriority;
+ sub_806487C(sprite, FALSE);
+ }
+}
+
+u32 FldEff_Bubbles(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ }
+ return 0;
+}
+
+void sub_8128410(struct Sprite *sprite)
+{
+ sprite->data0 += 0x80;
+ sprite->data0 &= 0x100;
+ sprite->pos1.y -= sprite->data0 >> 8;
+ sub_806487C(sprite, FALSE);
+ if (sprite->invisible || sprite->animEnded)
+ {
+ FieldEffectStop(sprite, FLDEFF_BUBBLES);
+ }
+}
+
+u32 FldEff_BerryTreeGrowthSparkle(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = gFieldEffectArguments[3];
+ sprite->oam.paletteNum = 5;
+ sprite->data0 = FLDEFF_BERRY_TREE_GROWTH_SPARKLE;
+ }
+ return 0;
+}
+
+u32 FldEff_TreeDisguise(void)
+{
+ return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, 0x18, 0x04);
+}
+
+
+u32 FldEff_MountainDisguise(void)
+{
+ return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, 0x19, 0x03);
+}
+
+
+u32 FldEff_SandDisguise(void)
+{
+ return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 0x1C, 0x02);
+}
+
+static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId))
+ {
+ FieldEffectActiveListRemove(fldEff);
+ return MAX_SPRITES;
+ }
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[templateIdx], 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled ++;
+ sprite->oam.paletteNum = paletteNum;
+ sprite->data1 = fldEff;
+ sprite->data2 = gFieldEffectArguments[0];
+ sprite->data3 = gFieldEffectArguments[1];
+ sprite->data4 = gFieldEffectArguments[2];
+ }
+ return spriteId;
+}
+
+void sub_81285AC(struct Sprite *sprite)
+{
+ u8 mapObjectId;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct Sprite *linkedSprite;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data2, sprite->data3, sprite->data4, &mapObjectId))
+ {
+ FieldEffectStop(sprite, sprite->data1);
+ }
+ // else {
+ graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId);
+ linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId];
+ sprite->invisible = linkedSprite->invisible;
+ sprite->pos1.x = linkedSprite->pos1.x;
+ sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16;
+ sprite->subpriority = linkedSprite->subpriority - 1;
+ if (sprite->data0 == 1)
+ {
+ sprite->data0 ++;
+ StartSpriteAnim(sprite, 1);
+ }
+ if (sprite->data0 == 2 && sprite->animEnded)
+ {
+ sprite->data7 = 1;
+ }
+ if (sprite->data0 == 3)
+ {
+ FieldEffectStop(sprite, sprite->data1);
+ }
+ // }
+}
+
+void sub_812869C(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_unk_21 == 1)
+ {
+ gSprites[mapObject->mapobj_unk_1A].data0 ++;
+ }
+}
+
+bool8 sub_81286C4(struct MapObject *mapObject)
+{
+ struct Sprite *sprite;
+
+ if (mapObject->mapobj_unk_21 == 2)
+ {
+ return TRUE;
+ }
+ if (mapObject->mapobj_unk_21 == 0)
+ {
+ return TRUE;
+ }
+ sprite = &gSprites[mapObject->mapobj_unk_1A];
+ if (sprite->data7)
+ {
+ mapObject->mapobj_unk_21 = 2;
+ sprite->data0 ++;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+u32 FldEff_Sparkle(void)
+{
+ u8 spriteId;
+
+ gFieldEffectArguments[0] += 7;
+ gFieldEffectArguments[1] += 7;
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[2];
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ }
+ return 0;
+}
+
+void sub_8128774(struct Sprite *sprite)
+{
+ if (sprite->data0 == 0)
+ {
+ if (sprite->animEnded)
+ {
+ sprite->invisible = TRUE;
+ sprite->data0 ++;
+ }
+ if (sprite->data0 == 0)
+ {
+ return;
+ }
+ }
+ if (++ sprite->data1 >= 35)
+ {
+ FieldEffectStop(sprite, FLDEFF_SPARKLE);
+ }
+}
+
+void sub_81287C4(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, sprite->data1);
+ }
+ else
+ {
+ sub_806487C(sprite, FALSE);
+ SetObjectSubpriorityByZCoord(sprite->data0, sprite, 0);
+ }
+}
+
+void sub_8128800(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, sprite->data0);
+ }
+ else
+ {
+ sub_806487C(sprite, FALSE);
+ }
+}
+
+#ifdef NONMATCHING
+static void sub_812882C(struct Sprite *sprite /*r6*/, u8 z, u8 offset)
+{
+ u8 i;
+ s16 xlo;
+ s16 xhi;
+ s16 lx;
+ s16 lyhi;
+ s16 ly;
+ s16 ylo;
+ s16 yhi;
+ struct MapObject *mapObject; // r4
+ const struct MapObjectGraphicsInfo *graphicsInfo; // destroyed
+ struct Sprite *linkedSprite; // r5
+
+ SetObjectSubpriorityByZCoord(z, sprite, offset);
+ for (i = 0; i < 16; i ++)
+ {
+ mapObject = &gMapObjects[i];
+ if (mapObject->active)
+ {
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ linkedSprite = &gSprites[mapObject->spriteId];
+ xhi = sprite->pos1.x + sprite->centerToCornerVecX;
+ xlo = sprite->pos1.x - sprite->centerToCornerVecX;
+ lx = linkedSprite->pos1.x;
+ if (xhi < lx && xlo > lx)
+ {
+ lyhi = linkedSprite->pos1.y + linkedSprite->centerToCornerVecY;
+ ly = linkedSprite->pos1.y;
+ ylo = sprite->pos1.y - sprite->centerToCornerVecY;
+ yhi = ylo + linkedSprite->centerToCornerVecY;
+ if ((lyhi < yhi || lyhi < ylo) && ly > yhi)
+ {
+ if (sprite->subpriority <= linkedSprite->subpriority)
+ {
+ sprite->subpriority = linkedSprite->subpriority + 2;
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+#else
+__attribute__((naked)) static void sub_812882C(struct Sprite *sprite /*r6*/, u8 z, u8 offset)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tadds r6, r0, 0\n"
+ "\tadds r0, r1, 0\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tadds r1, r6, 0\n"
+ "\tbl SetObjectSubpriorityByZCoord\n"
+ "\tmovs r7, 0\n"
+ "_08128842:\n"
+ "\tlsls r0, r7, 3\n"
+ "\tadds r0, r7\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, _081288DC @ =gMapObjects\n"
+ "\tadds r4, r0, r1\n"
+ "\tldrb r0, [r4]\n"
+ "\tlsls r0, 31\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _081288E4\n"
+ "\tldrb r0, [r4, 0x5]\n"
+ "\tbl GetFieldObjectGraphicsInfo\n"
+ "\tldrb r1, [r4, 0x4]\n"
+ "\tlsls r0, r1, 4\n"
+ "\tadds r0, r1\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, _081288E0 @ =gSprites\n"
+ "\tadds r5, r0, r1\n"
+ "\tadds r0, r6, 0\n"
+ "\tadds r0, 0x28\n"
+ "\tmovs r2, 0\n"
+ "\tldrsb r2, [r0, r2]\n"
+ "\tldrh r0, [r6, 0x20]\n"
+ "\tadds r1, r0, r2\n"
+ "\tsubs r0, r2\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r4, r0, 16\n"
+ "\tlsls r1, 16\n"
+ "\tasrs r1, 16\n"
+ "\tmovs r0, 0x20\n"
+ "\tldrsh r2, [r5, r0]\n"
+ "\tcmp r1, r2\n"
+ "\tbge _081288E4\n"
+ "\tlsls r0, r4, 16\n"
+ "\tasrs r0, 16\n"
+ "\tcmp r0, r2\n"
+ "\tble _081288E4\n"
+ "\tadds r0, r5, 0\n"
+ "\tadds r0, 0x29\n"
+ "\tmovs r3, 0\n"
+ "\tldrsb r3, [r0, r3]\n"
+ "\tldrh r2, [r5, 0x22]\n"
+ "\tadds r2, r3\n"
+ "\tldrh r4, [r5, 0x22]\n"
+ "\tadds r0, r6, 0\n"
+ "\tadds r0, 0x29\n"
+ "\tmovs r1, 0\n"
+ "\tldrsb r1, [r0, r1]\n"
+ "\tldrh r0, [r6, 0x22]\n"
+ "\tsubs r0, r1\n"
+ "\tlsls r0, 16\n"
+ "\tasrs r0, 16\n"
+ "\tadds r3, r0, r3\n"
+ "\tlsls r2, 16\n"
+ "\tasrs r2, 16\n"
+ "\tlsls r3, 16\n"
+ "\tasrs r3, 16\n"
+ "\tcmp r2, r3\n"
+ "\tblt _081288BC\n"
+ "\tcmp r2, r0\n"
+ "\tbge _081288E4\n"
+ "_081288BC:\n"
+ "\tlsls r0, r4, 16\n"
+ "\tasrs r0, 16\n"
+ "\tcmp r0, r3\n"
+ "\tble _081288E4\n"
+ "\tadds r2, r6, 0\n"
+ "\tadds r2, 0x43\n"
+ "\tadds r0, r5, 0\n"
+ "\tadds r0, 0x43\n"
+ "\tldrb r1, [r0]\n"
+ "\tldrb r0, [r2]\n"
+ "\tcmp r0, r1\n"
+ "\tbhi _081288E4\n"
+ "\tadds r0, r1, 0x2\n"
+ "\tstrb r0, [r2]\n"
+ "\tb _081288EE\n"
+ "\t.align 2, 0\n"
+ "_081288DC: .4byte gMapObjects\n"
+ "_081288E0: .4byte gSprites\n"
+ "_081288E4:\n"
+ "\tadds r0, r7, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r7, r0, 24\n"
+ "\tcmp r7, 0xF\n"
+ "\tbls _08128842\n"
+ "_081288EE:\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0");
+}
+#endif
diff --git a/src/field_fadetransition.c b/src/field/field_fadetransition.c
index d95177821..d95177821 100644
--- a/src/field_fadetransition.c
+++ b/src/field/field_fadetransition.c
diff --git a/src/field_ground_effect.c b/src/field/field_ground_effect.c
index 2a398ba22..5af8ea3e3 100644
--- a/src/field_ground_effect.c
+++ b/src/field/field_ground_effect.c
@@ -472,7 +472,7 @@ void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *spri
| (u8)gSaveBlock1.location.mapGroup;
gFieldEffectArguments[7] = 1;
- FieldEffectStart(4);
+ FieldEffectStart(FLDEFF_TALL_GRASS);
}
void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite)
@@ -491,7 +491,7 @@ void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite)
| (u8)gSaveBlock1.location.mapGroup;
gFieldEffectArguments[7] = 0;
- FieldEffectStart(4);
+ FieldEffectStart(FLDEFF_TALL_GRASS);
}
void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite)
@@ -510,7 +510,7 @@ void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite)
| (u8)gSaveBlock1.location.mapGroup;
gFieldEffectArguments[7] = 1;
- FieldEffectStart(17);
+ FieldEffectStart(FLDEFF_LONG_GRASS);
}
void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite)
@@ -529,7 +529,7 @@ void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite)
| (u8)gSaveBlock1.location.mapGroup;
gFieldEffectArguments[7] = 0;
- FieldEffectStart(17);
+ FieldEffectStart(FLDEFF_LONG_GRASS);
}
void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite)
@@ -570,7 +570,10 @@ static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8 a)
static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8 a)
{
// First half-word is a Field Effect script id. (gFieldEffectScriptPointers)
- u16 sandFootprints_FieldEffectData[2] = { 0xD, 0x18 };
+ u16 sandFootprints_FieldEffectData[2] = {
+ FLDEFF_SAND_FOOTPRINTS,
+ FLDEFF_DEEP_SAND_FOOTPRINTS
+ };
gFieldEffectArguments[0] = mapObj->coords3.x;
gFieldEffectArguments[1] = mapObj->coords3.y;
diff --git a/src/field_map_obj.c b/src/field/field_map_obj.c
index 0e7cd7896..59319a16e 100644
--- a/src/field_map_obj.c
+++ b/src/field/field_map_obj.c
@@ -1901,7 +1901,7 @@ extern void CameraObjectReset1(void);
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[];
extern u8 gReservedSpritePaletteCount;
-extern struct Camera gUnknown_0202E844;
+extern struct Camera gCamera;
static u8 gUnknown_030005A4;
static u16 gUnknown_030005A6;
@@ -2986,24 +2986,21 @@ void UpdateFieldObjectCoordsForCameraUpdate(void)
s16 deltaX;
s16 deltaY;
-#ifndef NONMATCHING
- asm(""::"r"(i)); //makes the compiler store i in r3
-#endif
-
- if (gUnknown_0202E844.field_0)
+ if (gCamera.field_0)
{
- for (i = 0, deltaX = gUnknown_0202E844.x, deltaY = gUnknown_0202E844.y; i < 16; i++)
+ deltaX = gCamera.x;
+ deltaY = gCamera.y;
+ for (i = 0; i < 16; i++)
{
- struct MapObject *mapObject = &gMapObjects[i];
- if (mapObject->active)
+ if (gMapObjects[i].active)
{
- mapObject->coords1.x -= deltaX;
- mapObject->coords1.y -= deltaY;
- mapObject->coords2.x -= deltaX;
- mapObject->coords2.y -= deltaY;
- mapObject->coords3.x -= deltaX;
- mapObject->coords3.y -= deltaY;
+ gMapObjects[i].coords1.x -= deltaX;
+ gMapObjects[i].coords1.y -= deltaY;
+ gMapObjects[i].coords2.x -= deltaX;
+ gMapObjects[i].coords2.y -= deltaY;
+ gMapObjects[i].coords3.x -= deltaX;
+ gMapObjects[i].coords3.y -= deltaY;
}
}
}
@@ -5030,32 +5027,30 @@ u8 sub_805F3C4(struct MapObject *mapObject, struct Sprite *sprite)
return 0;
}
-#ifdef NONMATCHING
-
-u8 sub_805F3EC(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8))
+bool8 sub_805F3EC(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, bool8 a3(u8))
{
return 0;
}
-u8 sub_805F3F0(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8))
+bool8 sub_805F3F0(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, bool8 a3(u8))
{
- int direction;
- direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2);
- FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2)));
mapObject->mapobj_bit_1 = 1;
sprite->data1 = 2;
return 1;
}
-u8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8))
+bool8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, bool8 a3(u8))
{
+ u32 direction;
s16 x;
s16 y;
- int direction;
- direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2);
+
+ direction = a2;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(direction));
- if (!npc_block_way(mapObject, x, y, direction) || (a3 != NULL && !a3(MapGridGetMetatileBehaviorAt(x, y))))
+ if (npc_block_way(mapObject, x, y, direction) || (a3 != NULL && !a3(MapGridGetMetatileBehaviorAt(x, y))))
{
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
}
@@ -5063,9 +5058,115 @@ u8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3
sprite->data1 = 2;
return 1;
}
-#endif
-asm(".section .text_fmocb2_c\n");
+bool8 sub_805F4F0(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_8060744(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_805F5A8(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_806079C(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_805F660(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_80607C8(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 cph_IM_DIFFERENT(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_806084C(direction));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_805F760(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_80608A4(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 oac_hopping(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ x = mapObject->coords2.x;
+ y = mapObject->coords2.y;
+ sub_8060320(direction, &x, &y, 2, 2);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetJumpLedgeAnimId(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
fieldmap_object_cb(sub_805F8E0, sub_805F904, gUnknown_083755C0);
@@ -5367,8 +5468,10 @@ bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *mapObject, s16 x,
static bool8 DoesObjectCollideWithObjectAt(struct MapObject *mapObject, s16 x, s16 y);
bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 y, u8 direction);
-u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
+u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u32 dirn)
{
+ u8 direction;
+ direction = dirn;
if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y))
return 1;
else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction))
@@ -5480,23 +5583,26 @@ void unref_sub_80602F8(u8 direction, s16 *x, s16 *y)
*y += gDirectionToVector[direction].y << 4;
}
-void sub_8060320(u8 direction, s16 *x, s16 *y, s16 deltaX, s16 deltaY)
+void sub_8060320(u32 dirn, s16 *x, s16 *y, s16 deltaX, s16 deltaY)
{
+ u8 direction = dirn;
+ s16 dx2 = deltaX;
+ s16 dy2 = deltaY;
if (gDirectionToVector[direction].x > 0)
{
- *x += deltaX;
+ *x += dx2;
}
if (gDirectionToVector[direction].x < 0)
{
- *x -= deltaX;
+ *x -= dx2;
}
if (gDirectionToVector[direction].y > 0)
{
- *y += deltaY;
+ *y += dy2;
}
if (gDirectionToVector[direction].y < 0)
{
- *y -= deltaY;
+ *y -= dy2;
}
}
@@ -5563,11 +5669,12 @@ void GetFieldObjectMovingCameraOffset(s16 *x, s16 *y)
}
}
-void FieldObjectMoveDestCoords(struct MapObject *mapObject, u8 direction, s16 *x, s16 *y)
+void FieldObjectMoveDestCoords(struct MapObject *mapObject, u32 direction, s16 *x, s16 *y)
{
+ u8 newDirn = direction;
*x = mapObject->coords2.x;
*y = mapObject->coords2.y;
- MoveCoords(direction, x, y);
+ MoveCoords(newDirn, x, y);
}
bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *mapObject)
@@ -5681,193 +5788,34 @@ void meta_step(struct MapObject *mapObject, struct Sprite *sprite, u8 (*callback
FieldObjectUpdateSubpriority(mapObject, sprite);
}
-
-u8 GetFaceDirectionAnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756C8, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetSimpleGoAnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756CD, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetGoSpeed0AnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756D2, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_8060744(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756D7, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 d2s_08064034(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756DC, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_806079C(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756E1, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_80607C8(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756E6, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_80607F4(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756EB, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetJumpLedgeAnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756F0, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_806084C(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756F5, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_8060878(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756FA, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_80608A4(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_083756FF, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 sub_80608D0(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_08375704, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetStepInPlaceDelay32AnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_08375709, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetStepInPlaceDelay16AnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_0837570E, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetStepInPlaceDelay8AnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_08375713, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
-
-u8 GetStepInPlaceDelay4AnimId(u8 index)
-{
- u8 directions[5];
- memcpy(directions, gUnknown_08375718, 5);
- if (index >= 5)
- {
- index = 0;
- }
- return directions[index];
-}
+#define dirn_to_anim(name, table)\
+u8 name(u32 idx)\
+{\
+ u8 direction;\
+ u8 animIds[sizeof(table)];\
+ direction = idx;\
+ memcpy(animIds, (table), sizeof(table));\
+ if (direction > DIR_EAST) direction = 0;\
+ return animIds[direction];\
+}
+
+dirn_to_anim(GetFaceDirectionAnimId, gUnknown_083756C8)
+dirn_to_anim(GetSimpleGoAnimId, gUnknown_083756CD)
+dirn_to_anim(GetGoSpeed0AnimId, gUnknown_083756D2)
+dirn_to_anim(sub_8060744, gUnknown_083756D7)
+dirn_to_anim(d2s_08064034, gUnknown_083756DC)
+dirn_to_anim(sub_806079C, gUnknown_083756E1)
+dirn_to_anim(sub_80607C8, gUnknown_083756E6)
+dirn_to_anim(sub_80607F4, gUnknown_083756EB)
+dirn_to_anim(GetJumpLedgeAnimId, gUnknown_083756F0)
+dirn_to_anim(sub_806084C, gUnknown_083756F5)
+dirn_to_anim(sub_8060878, gUnknown_083756FA)
+dirn_to_anim(sub_80608A4, gUnknown_083756FF)
+dirn_to_anim(sub_80608D0, gUnknown_08375704)
+dirn_to_anim(GetStepInPlaceDelay32AnimId, gUnknown_08375709)
+dirn_to_anim(GetStepInPlaceDelay16AnimId, gUnknown_0837570E)
+dirn_to_anim(GetStepInPlaceDelay8AnimId, gUnknown_08375713)
+dirn_to_anim(GetStepInPlaceDelay4AnimId, gUnknown_08375718)
u8 FieldObjectFaceOppositeDirection(struct MapObject *mapObject, u8 direction)
{
@@ -5995,65 +5943,23 @@ u8 GetOppositeDirection(u8 direction)
return directions[direction - 1];
}
-int zffu_offset_calc(u8 a0, u8 a1)
+u32 zffu_offset_calc(u8 a0, u8 a1)
{
return gUnknown_08375757[a0 - 1][a1 - 1];
}
-#ifdef NONMATCHING
-int state_to_direction(u8 a0, u8 a1, u8 a2)
+u32 state_to_direction(u8 a0, u32 a1, u32 a2)
{
- int zffuOffset;
- asm_comment("For some reason, r2 is being backed up to r3 and restored ahead of the zffu call.");
- if (a1 == 0 || a2 == 0 || a1 > 4 || a2 > 4)
+ u32 zffuOffset;
+ u8 a1_2 = a1;
+ u8 a2_2 = a2;
+ if (a1_2 == 0 || a2_2 == 0 || a1_2 > DIR_EAST || a2_2 > DIR_EAST)
{
return 0;
}
- zffuOffset = zffu_offset_calc(a1, a2);
+ zffuOffset = zffu_offset_calc(a1_2, a2);
return gUnknown_08375767[a0 - 1][zffuOffset - 1];
}
-#else
-__attribute__((naked))
-int state_to_direction(u8 a0, u8 a1, u8 a2)
-{
- asm(".syntax unified\n\
- push {r4,lr}\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r0, r1, 0\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- cmp r1, 0\n\
- beq _08060BFC\n\
- cmp r2, 0\n\
- beq _08060BFC\n\
- cmp r1, 0x4\n\
- bhi _08060BFC\n\
- cmp r2, 0x4\n\
- bls _08060C00\n\
-_08060BFC:\n\
- movs r0, 0\n\
- b _08060C12\n\
-_08060C00:\n\
- adds r1, r2, 0\n\
- bl zffu_offset_calc\n\
- ldr r2, _08060C18 @ =gUnknown_08375767\n\
- lsls r1, r4, 2\n\
- subs r1, 0x5\n\
- adds r0, r1\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
-_08060C12:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_08060C18: .4byte gUnknown_08375767\n\
-.syntax divided\n");
-}
-#endif
void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite)
{
diff --git a/src/field_map_obj_helpers.c b/src/field/field_map_obj_helpers.c
index 93cd57557..b453d3794 100644
--- a/src/field_map_obj_helpers.c
+++ b/src/field/field_map_obj_helpers.c
@@ -303,7 +303,7 @@ void DoShadowFieldEffect(struct MapObject *mapObject)
if (!mapObject->mapobj_bit_22)
{
mapObject->mapobj_bit_22 = 1;
- oe_exec_and_other_stuff(3, mapObject);
+ oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject);
}
}
diff --git a/src/field_message_box.c b/src/field/field_message_box.c
index 35aac7ac9..35aac7ac9 100644
--- a/src/field_message_box.c
+++ b/src/field/field_message_box.c
diff --git a/src/field_player_avatar.c b/src/field/field_player_avatar.c
index c8099a73d..e7947b704 100644
--- a/src/field_player_avatar.c
+++ b/src/field/field_player_avatar.c
@@ -1224,8 +1224,8 @@ u8 sub_8059EA4(struct Task *task, struct MapObject *b, struct MapObject *c)
{
FieldObjectClearAnimIfSpecialAnimFinished(b);
FieldObjectClearAnimIfSpecialAnimFinished(c);
- FieldObjectSetSpecialAnim(b, GetStepInPlaceDelay16AnimId(task->data[2]));
- FieldObjectSetSpecialAnim(c, GetSimpleGoAnimId(task->data[2]));
+ FieldObjectSetSpecialAnim(b, GetStepInPlaceDelay16AnimId((u8)task->data[2]));
+ FieldObjectSetSpecialAnim(c, GetSimpleGoAnimId((u8)task->data[2]));
gFieldEffectArguments[0] = c->coords2.x;
gFieldEffectArguments[1] = c->coords2.y;
gFieldEffectArguments[2] = c->elevation;
@@ -1385,7 +1385,7 @@ static void taskFF_0805D1D4(u8 taskId)
return;
}
sub_8127ED0(playerMapObj->mapobj_unk_1A, 2);
- FieldObjectSetSpecialAnim(playerMapObj, sub_80608D0(gTasks[taskId].data[0]));
+ FieldObjectSetSpecialAnim(playerMapObj, sub_80608D0((u8)gTasks[taskId].data[0]));
gTasks[taskId].func = sub_805A2D0;
}
diff --git a/src/field_poison.c b/src/field/field_poison.c
index 1244b9c62..1244b9c62 100644
--- a/src/field_poison.c
+++ b/src/field/field_poison.c
diff --git a/src/field_region_map.c b/src/field/field_region_map.c
index 7cb22e5df..7cb22e5df 100644
--- a/src/field_region_map.c
+++ b/src/field/field_region_map.c
diff --git a/src/field_screen_effect.c b/src/field/field_screen_effect.c
index 1464a99b1..1464a99b1 100644
--- a/src/field_screen_effect.c
+++ b/src/field/field_screen_effect.c
diff --git a/src/field_special_scene.c b/src/field/field_special_scene.c
index 38c076c51..38c076c51 100644
--- a/src/field_special_scene.c
+++ b/src/field/field_special_scene.c
diff --git a/src/field_specials.c b/src/field/field_specials.c
index c23ea2ddc..c23ea2ddc 100644
--- a/src/field_specials.c
+++ b/src/field/field_specials.c
diff --git a/src/field_tasks.c b/src/field/field_tasks.c
index 2be54f923..da6f162c2 100644
--- a/src/field_tasks.c
+++ b/src/field/field_tasks.c
@@ -1,5 +1,5 @@
//
-// Created by scott on 6/22/2017.
+
//
#include "global.h"
@@ -845,11 +845,11 @@ void Task_MuddySlope(u8 taskId)
}
break;
}
- if (gUnknown_0202E844.field_0 && mapIndices != data[0])
+ if (gCamera.field_0 && mapIndices != data[0])
{
data[0] = mapIndices;
- x2 = gUnknown_0202E844.x;
- y2 = gUnknown_0202E844.y;
+ x2 = gCamera.x;
+ y2 = gCamera.y;
}
else
{
diff --git a/src/field_weather.c b/src/field/field_weather.c
index 5ff2eddf9..443a38357 100644
--- a/src/field_weather.c
+++ b/src/field/field_weather.c
@@ -55,7 +55,7 @@ extern struct Weather gWeather;
extern u8 *gUnknown_083970E8;
extern u8 (*gUnknown_08396FC8[][4])(void);
extern u8 (*gUnknown_083970B8[])(void);
-extern u8 *gUnknown_030006DC;
+IWRAM_DATA u8 *gUnknown_030006DC;
extern u8 gUnknown_083970C8;
extern u8 (*gUnknown_0202FC48)[32];
extern u8 gUnknown_0202F9E8[32];
diff --git a/src/fieldmap.c b/src/field/fieldmap.c
index 3ad190a4b..7a31ae720 100644
--- a/src/fieldmap.c
+++ b/src/field/fieldmap.c
@@ -22,7 +22,7 @@ struct Coords32
EWRAM_DATA static u16 gUnknown_02029828[0x2800] = {0};
EWRAM_DATA struct MapHeader gMapHeader = {0};
-EWRAM_DATA struct Camera gUnknown_0202E844 = {0};
+EWRAM_DATA struct Camera gCamera = {0};
EWRAM_DATA static struct ConnectionFlags gUnknown_0202E850 = {0};
struct BackupMapData gUnknown_03004870;
@@ -713,7 +713,7 @@ bool8 CameraMove(int x, int y)
unsigned int direction;
struct MapConnection *connection;
int old_x, old_y;
- gUnknown_0202E844.field_0 = FALSE;
+ gCamera.field_0 = FALSE;
direction = GetPostCameraMoveMapBorderId(x, y);
if (direction + 1 <= 1)
{
@@ -728,14 +728,14 @@ bool8 CameraMove(int x, int y)
connection = sub_8056A64(direction, gSaveBlock1.pos.x, gSaveBlock1.pos.y);
sub_8056918(connection, direction, x, y);
sub_80538F0(connection->mapGroup, connection->mapNum);
- gUnknown_0202E844.field_0 = TRUE;
- gUnknown_0202E844.x = old_x - gSaveBlock1.pos.x;
- gUnknown_0202E844.y = old_y - gSaveBlock1.pos.y;
+ gCamera.field_0 = TRUE;
+ gCamera.x = old_x - gSaveBlock1.pos.x;
+ gCamera.y = old_y - gSaveBlock1.pos.y;
gSaveBlock1.pos.x += x;
gSaveBlock1.pos.y += y;
sub_80566F0(direction);
}
- return gUnknown_0202E844.field_0;
+ return gCamera.field_0;
}
struct MapConnection *sub_8056A64(u8 direction, int x, int y)
diff --git a/src/fldeff_cut.c b/src/field/fldeff_cut.c
index 00643a979..00643a979 100644
--- a/src/fldeff_cut.c
+++ b/src/field/fldeff_cut.c
diff --git a/src/fldeff_flash.c b/src/field/fldeff_flash.c
index 1ee8a8f05..1ee8a8f05 100644
--- a/src/fldeff_flash.c
+++ b/src/field/fldeff_flash.c
diff --git a/src/fldeff_softboiled.c b/src/field/fldeff_softboiled.c
index cb26d9966..cb26d9966 100644
--- a/src/fldeff_softboiled.c
+++ b/src/field/fldeff_softboiled.c
diff --git a/src/fldeff_strength.c b/src/field/fldeff_strength.c
index d9603d094..d9603d094 100644
--- a/src/fldeff_strength.c
+++ b/src/field/fldeff_strength.c
diff --git a/src/fldeff_sweetscent.c b/src/field/fldeff_sweetscent.c
index b9dbf619d..b9dbf619d 100644
--- a/src/fldeff_sweetscent.c
+++ b/src/field/fldeff_sweetscent.c
diff --git a/src/fldeff_teleport.c b/src/field/fldeff_teleport.c
index af48fb414..af48fb414 100644
--- a/src/fldeff_teleport.c
+++ b/src/field/fldeff_teleport.c
diff --git a/src/heal_location.c b/src/field/heal_location.c
index 42bc18567..42bc18567 100644
--- a/src/heal_location.c
+++ b/src/field/heal_location.c
diff --git a/src/hof_pc.c b/src/field/hof_pc.c
index aeeb7fe17..aeeb7fe17 100644
--- a/src/hof_pc.c
+++ b/src/field/hof_pc.c
diff --git a/src/item.c b/src/field/item.c
index 36871285a..fd49f5c39 100644
--- a/src/item.c
+++ b/src/field/item.c
@@ -30,11 +30,11 @@ enum
};
#if ENGLISH
-#include "data/item_descriptions_en.h"
-#include "data/items_en.h"
+#include "../data/item_descriptions_en.h"
+#include "../data/items_en.h"
#elif GERMAN
-#include "data/item_descriptions_de.h"
-#include "data/items_de.h"
+#include "../data/item_descriptions_de.h"
+#include "../data/items_de.h"
#endif
static void CompactPCItems(void);
diff --git a/src/item_menu.c b/src/field/item_menu.c
index 891eb135f..7ff0e6174 100644
--- a/src/item_menu.c
+++ b/src/field/item_menu.c
@@ -4492,7 +4492,7 @@ static void LoadBerryPic(u8 berryId)
spritePal.data = (u16 *)sBerryGraphicsTable[berryId].lzPalette;
spritePal.tag = 0x7544;
LoadCompressedObjectPalette((struct CompressedSpritePalette *)&spritePal);
- sub_800D238(sBerryGraphicsTable[berryId].lzPic, ewramBerryPicTemp);
+ LZDecompressWram(sBerryGraphicsTable[berryId].lzPic, ewramBerryPicTemp);
DrawBerryPic(ewramBerryPicTemp, ewramBerryPic);
}
}
diff --git a/src/item_use.c b/src/field/item_use.c
index 8bc83bdc6..8bc83bdc6 100644
--- a/src/item_use.c
+++ b/src/field/item_use.c
diff --git a/src/landmark.c b/src/field/landmark.c
index 6a53716bb..6a53716bb 100644
--- a/src/landmark.c
+++ b/src/field/landmark.c
diff --git a/src/lottery_corner.c b/src/field/lottery_corner.c
index c2c25b9ac..c2c25b9ac 100644
--- a/src/lottery_corner.c
+++ b/src/field/lottery_corner.c
diff --git a/src/map_name_popup.c b/src/field/map_name_popup.c
index 01105d0db..01105d0db 100644
--- a/src/map_name_popup.c
+++ b/src/field/map_name_popup.c
diff --git a/src/map_obj_lock.c b/src/field/map_obj_lock.c
index 2856320b8..2856320b8 100644
--- a/src/map_obj_lock.c
+++ b/src/field/map_obj_lock.c
diff --git a/src/mauville_man.c b/src/field/mauville_man.c
index 33bc39648..33bc39648 100644
--- a/src/mauville_man.c
+++ b/src/field/mauville_man.c
diff --git a/src/menu_helpers.c b/src/field/menu_helpers.c
index 14e823355..14e823355 100644
--- a/src/menu_helpers.c
+++ b/src/field/menu_helpers.c
diff --git a/src/metatile_behavior.c b/src/field/metatile_behavior.c
index d05ba0b89..d05ba0b89 100644
--- a/src/metatile_behavior.c
+++ b/src/field/metatile_behavior.c
diff --git a/src/money.c b/src/field/money.c
index 5d0f0ae8d..5d0f0ae8d 100644
--- a/src/money.c
+++ b/src/field/money.c
diff --git a/src/overworld.c b/src/field/overworld.c
index 9b41a262d..9b41a262d 100644
--- a/src/overworld.c
+++ b/src/field/overworld.c
diff --git a/src/party_menu.c b/src/field/party_menu.c
index 39477e293..39477e293 100644
--- a/src/party_menu.c
+++ b/src/field/party_menu.c
diff --git a/src/player_pc.c b/src/field/player_pc.c
index 83e6dd221..83e6dd221 100644
--- a/src/player_pc.c
+++ b/src/field/player_pc.c
diff --git a/src/pokeblock.c b/src/field/pokeblock.c
index d69c41639..34f4ffa35 100644
--- a/src/pokeblock.c
+++ b/src/field/pokeblock.c
@@ -1,5 +1,5 @@
//
-// Created by scott on 6/27/2017.
+
//
#include "global.h"
@@ -378,7 +378,7 @@ static bool8 sub_810B998(void)
ewram[0x1ffff]++;
break;
case 1:
- sub_800D238(gMenuPokeblock_Tilemap, gBGTilemapBuffers[2]);
+ LZDecompressWram(gMenuPokeblock_Tilemap, gBGTilemapBuffers[2]);
ewram[0x1ffff]++;
break;
case 2:
diff --git a/src/pokenav.c b/src/field/pokenav.c
index 84ed7b14b..21d7bb4e3 100644
--- a/src/pokenav.c
+++ b/src/field/pokenav.c
@@ -38,3 +38,5 @@ void sub_80F700C(u8 *arg0, u16 arg1) {
ptr[2] = 0x80;
ptr[3] = 0xFF;
}
+
+IWRAM_DATA MainCallback gUnknown_03000744;
diff --git a/src/region_map.c b/src/field/region_map.c
index 900c9ad71..bfd2729c2 100644
--- a/src/region_map.c
+++ b/src/field/region_map.c
@@ -140,12 +140,12 @@ static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map
static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz");
static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz");
-#include "data/region_map_layout.h"
+#include "../data/region_map_layout.h"
#if ENGLISH
-#include "data/region_map_names_en.h"
+#include "../data/region_map_names_en.h"
#elif GERMAN
-#include "data/region_map_names_de.h"
+#include "../data/region_map_names_de.h"
#endif
struct RegionMapLocation
diff --git a/src/roamer.c b/src/field/roamer.c
index 948828d5e..948828d5e 100644
--- a/src/roamer.c
+++ b/src/field/roamer.c
diff --git a/src/rotating_gate.c b/src/field/rotating_gate.c
index e8ab7e1bf..e8ab7e1bf 100644
--- a/src/rotating_gate.c
+++ b/src/field/rotating_gate.c
diff --git a/src/safari_zone.c b/src/field/safari_zone.c
index 14fd1ddc4..14fd1ddc4 100644
--- a/src/safari_zone.c
+++ b/src/field/safari_zone.c
diff --git a/src/scrcmd.c b/src/field/scrcmd.c
index 31a90158a..31a90158a 100644
--- a/src/scrcmd.c
+++ b/src/field/scrcmd.c
diff --git a/src/script_menu.c b/src/field/script_menu.c
index e25e74d8c..e25e74d8c 100644
--- a/src/script_menu.c
+++ b/src/field/script_menu.c
diff --git a/src/script_movement.c b/src/field/script_movement.c
index 30e10b451..30e10b451 100644
--- a/src/script_movement.c
+++ b/src/field/script_movement.c
diff --git a/src/secret_base.c b/src/field/secret_base.c
index b2cd1f094..b2cd1f094 100644
--- a/src/secret_base.c
+++ b/src/field/secret_base.c
diff --git a/src/shop.c b/src/field/shop.c
index 22250b1c4..375205935 100644
--- a/src/shop.c
+++ b/src/field/shop.c
@@ -282,7 +282,7 @@ void BuyMenuDrawGraphics(void)
register const u32 zero asm("r6") = 0;
DmaFill32(3, zero, addr, OAM_SIZE);
LZDecompressVram(gBuyMenuFrame_Gfx, (void*)(VRAM + 0x7C00));
- sub_800D238(gBuyMenuFrame_Tilemap, (void *)0x02018000);
+ LZDecompressWram(gBuyMenuFrame_Tilemap, (void *)0x02018000);
LoadCompressedPalette(gMenuMoneyPal, 0xC0, sizeof(gMenuMoneyPal));
FreeAllSpritePalettes();
ResetPaletteFade();
diff --git a/src/slot_machine.c b/src/field/slot_machine.c
index c9a06a758..e8e4f271b 100644
--- a/src/slot_machine.c
+++ b/src/field/slot_machine.c
@@ -71,7 +71,7 @@ void sub_8106448(void) {
u32 offsetRead, offsetWrite;
u32 size;
- sub_800D238(gSlotMachine_Gfx, (void *) 0x02010000);
+ LZDecompressWram(gSlotMachine_Gfx, (void *) 0x02010000);
offsetRead = 0x02010000;
offsetWrite = BG_VRAM;
diff --git a/src/start_menu.c b/src/field/start_menu.c
index 6e44090df..6e44090df 100644
--- a/src/start_menu.c
+++ b/src/field/start_menu.c
diff --git a/src/starter_choose.c b/src/field/starter_choose.c
index 2b28df4f0..2b28df4f0 100644
--- a/src/starter_choose.c
+++ b/src/field/starter_choose.c
diff --git a/src/trader.c b/src/field/trader.c
index 61f48fad8..61f48fad8 100644
--- a/src/trader.c
+++ b/src/field/trader.c
diff --git a/src/trainer_see.c b/src/field/trainer_see.c
index 5a8ebbafc..5a8ebbafc 100644
--- a/src/trainer_see.c
+++ b/src/field/trainer_see.c
diff --git a/src/tv.c b/src/field/tv.c
index 734cbad6f..e9b5e850d 100644
--- a/src/tv.c
+++ b/src/field/tv.c
@@ -1555,7 +1555,7 @@ u16 sub_80BF674(u16 species)
rspecies = (Random() % (NUM_SPECIES - 1)) + 1;
cspecies = rspecies;
- while (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(cspecies), 0) != 1 || cspecies == species)
+ while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(cspecies), 0) != 1 || cspecies == species)
{
if (cspecies == SPECIES_BULBASAUR)
cspecies = NUM_SPECIES - 1;
@@ -2319,7 +2319,7 @@ void sub_80C03A8(u8 showidx)
void sub_80C03C8(u16 species, u8 showidx)
{
- if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0)
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0)
gSaveBlock1.tvShows[showidx].common.var01 = 0;
}
diff --git a/src/use_pokeblock.c b/src/field/use_pokeblock.c
index be3003680..e946a9cfc 100644
--- a/src/use_pokeblock.c
+++ b/src/field/use_pokeblock.c
@@ -1,5 +1,5 @@
//
-// Created by Scott Norton on 5/31/17.
+
// Modified by Dizzy Egg on 8/15/17.
//
diff --git a/src/wallclock.c b/src/field/wallclock.c
index 8db13dc2d..8db13dc2d 100644
--- a/src/wallclock.c
+++ b/src/field/wallclock.c
diff --git a/src/wild_encounter.c b/src/field/wild_encounter.c
index 390898917..390898917 100644
--- a/src/wild_encounter.c
+++ b/src/field/wild_encounter.c
diff --git a/src/agb_flash.c b/src/libs/agb_flash.c
index 340d469a7..340d469a7 100644
--- a/src/agb_flash.c
+++ b/src/libs/agb_flash.c
diff --git a/src/agb_flash_1m.c b/src/libs/agb_flash_1m.c
index e249fab9a..e249fab9a 100644
--- a/src/agb_flash_1m.c
+++ b/src/libs/agb_flash_1m.c
diff --git a/src/agb_flash_le.c b/src/libs/agb_flash_le.c
index 39d956e27..39d956e27 100644
--- a/src/agb_flash_le.c
+++ b/src/libs/agb_flash_le.c
diff --git a/src/agb_flash_mx.c b/src/libs/agb_flash_mx.c
index 67348901f..67348901f 100644
--- a/src/agb_flash_mx.c
+++ b/src/libs/agb_flash_mx.c
diff --git a/src/libc.c b/src/libs/libc.c
index 920673e3e..920673e3e 100644
--- a/src/libc.c
+++ b/src/libs/libc.c
diff --git a/src/m4a_2.c b/src/libs/m4a_2.c
index 2d3c65848..2d3c65848 100644
--- a/src/m4a_2.c
+++ b/src/libs/m4a_2.c
diff --git a/src/m4a_4.c b/src/libs/m4a_4.c
index 2e1d140b4..2e1d140b4 100644
--- a/src/m4a_4.c
+++ b/src/libs/m4a_4.c
diff --git a/src/m4a_tables.c b/src/libs/m4a_tables.c
index 91f00a31d..91f00a31d 100644
--- a/src/m4a_tables.c
+++ b/src/libs/m4a_tables.c
diff --git a/src/siirtc.c b/src/libs/siirtc.c
index 965a068f1..965a068f1 100644
--- a/src/siirtc.c
+++ b/src/libs/siirtc.c
diff --git a/src/learn_move.c b/src/pokemon/learn_move.c
index 33252c66b..33252c66b 100644
--- a/src/learn_move.c
+++ b/src/pokemon/learn_move.c
diff --git a/src/mail.c b/src/pokemon/mail.c
index c5dd119e3..c5dd119e3 100644
--- a/src/mail.c
+++ b/src/pokemon/mail.c
diff --git a/src/mail_data.c b/src/pokemon/mail_data.c
index ae3f4b3e8..ae3f4b3e8 100644
--- a/src/mail_data.c
+++ b/src/pokemon/mail_data.c
diff --git a/src/mon_markings.c b/src/pokemon/mon_markings.c
index 0cad8db59..0cad8db59 100644
--- a/src/mon_markings.c
+++ b/src/pokemon/mon_markings.c
diff --git a/src/pokeblock_feed.c b/src/pokemon/pokeblock_feed.c
index ccbb391af..5d6b215cd 100644
--- a/src/pokeblock_feed.c
+++ b/src/pokemon/pokeblock_feed.c
@@ -46,7 +46,7 @@ extern const u8 gBattleTerrainPalette_BattleTower[];
extern const struct CompressedSpriteSheet gUnknown_083F7F74;
extern const struct CompressedSpritePalette gUnknown_083F7F7C;
-bool8 sub_8040A3C(u16 species);
+bool8 IsPokeSpriteNotFlipped(u16 species);
// this file's functions
static void sub_8147B04(void);
@@ -626,7 +626,7 @@ static bool8 sub_8147B20(struct Pokemon* mon)
species = GetMonData(mon, MON_DATA_SPECIES2);
PiD = GetMonData(mon, MON_DATA_PERSONALITY);
TiD = GetMonData(mon, MON_DATA_OT_ID);
- palette = sub_80409C8(species, TiD, PiD);
+ palette = GetMonSpritePalStructFromOtIdPersonality(species, TiD, PiD);
LoadCompressedObjectPalette(palette);
GetMonSpriteTemplate_803C56C(palette->tag, 1);
ewram[0x1FFFF]++;
@@ -766,7 +766,7 @@ static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon)
gSprites[spriteID].data2 = species;
gSprites[spriteID].callback = SpriteCallbackDummy;
gPokeblockMonNotFlipped = 1;
- if (!sub_8040A3C(species))
+ if (!IsPokeSpriteNotFlipped(species))
{
gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84120EC;
gSprites[spriteID].oam.affineMode = 3;
diff --git a/src/pokedex.c b/src/pokemon/pokedex.c
index 603b5ae48..e27ec1e05 100644
--- a/src/pokedex.c
+++ b/src/pokemon/pokedex.c
@@ -1,4 +1,3 @@
-
#include "global.h"
#include "gba/m4a_internal.h"
#include "pokedex.h"
@@ -186,7 +185,7 @@ static const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz
extern const u8 gUnknown_0839FA7C[];
#endif
-#include "data/pokedex_orders.h"
+#include "../data/pokedex_orders.h"
static const struct OamData gOamData_83A0404 =
{
.y = 160,
@@ -515,9 +514,9 @@ static const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1};
const u8 gEmptySpacce_83A05F6[] = {0, 0}; // Padding, maybe?
static const u8 gUnknown_083A05F8[] = _("");
#if ENGLISH
-#include "data/pokedex_entries_en.h"
+#include "../data/pokedex_entries_en.h"
#elif GERMAN
-#include "data/pokedex_entries_de.h"
+#include "../data/pokedex_entries_de.h"
#endif
static const u16 gUnknown_083B4EC4[16] = {0};
static const u8 *const sMonFootprintTable[] =
@@ -1320,8 +1319,8 @@ void ResetPokedex(void)
{
gSaveBlock2.pokedex.owned[i] = 0;
gSaveBlock2.pokedex.seen[i] = 0;
- gSaveBlock1.unk938[i] = 0;
- gSaveBlock1.unk3A8C[i] = 0;
+ gSaveBlock1.dexSeen2[i] = 0;
+ gSaveBlock1.dexSeen3[i] = 0;
}
}
@@ -2030,8 +2029,8 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
{
vars[2] = HoennToNationalOrder(i + 1);
gPokedexView->unk0[i].dexNum = vars[2];
- gPokedexView->unk0[i].seen = GetNationalPokedexFlag(vars[2], 0);
- gPokedexView->unk0[i].owned = GetNationalPokedexFlag(vars[2], 1);
+ gPokedexView->unk0[i].seen = GetSetPokedexFlag(vars[2], 0);
+ gPokedexView->unk0[i].owned = GetSetPokedexFlag(vars[2], 1);
if (gPokedexView->unk0[i].seen)
gPokedexView->pokemonListCount = i + 1;
}
@@ -2045,14 +2044,14 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
for (i = 0; i < vars[0]; i++)
{
vars[2] = i + 1;
- if (GetNationalPokedexFlag(vars[2], 0))
+ if (GetSetPokedexFlag(vars[2], 0))
r10 = 1;
if (r10)
{
asm(""); //Needed to match for some reason
gPokedexView->unk0[r5].dexNum = vars[2];
- gPokedexView->unk0[r5].seen = GetNationalPokedexFlag(vars[2], 0);
- gPokedexView->unk0[r5].owned = GetNationalPokedexFlag(vars[2], 1);
+ gPokedexView->unk0[r5].seen = GetSetPokedexFlag(vars[2], 0);
+ gPokedexView->unk0[r5].owned = GetSetPokedexFlag(vars[2], 1);
if (gPokedexView->unk0[r5].seen)
gPokedexView->pokemonListCount = r5 + 1;
r5++;
@@ -2065,11 +2064,11 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
{
vars[2] = gPokedexOrder_Alphabetical[i];
- if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 0))
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 0))
{
gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2];
gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1;
- gPokedexView->unk0[gPokedexView->pokemonListCount].owned = GetNationalPokedexFlag(vars[2], 1);
+ gPokedexView->unk0[gPokedexView->pokemonListCount].owned = GetSetPokedexFlag(vars[2], 1);
gPokedexView->pokemonListCount++;
}
}
@@ -2079,7 +2078,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
{
vars[2] = gPokedexOrder_Weight[i];
- if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1))
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2];
gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1;
@@ -2093,7 +2092,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
{
vars[2] = gPokedexOrder_Weight[i];
- if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1))
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2];
gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1;
@@ -2107,7 +2106,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
{
vars[2] = gPokedexOrder_Height[i];
- if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1))
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2];
gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1;
@@ -2121,7 +2120,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode)
{
vars[2] = gPokedexOrder_Height[i];
- if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1))
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2];
gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1;
@@ -3946,7 +3945,7 @@ static void sub_8090B8C(u8 taskId)
otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12];
personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14];
paletteNum = gSprites[gTasks[taskId].data[3]].oam.paletteNum;
- lzPaletteData = species_and_otid_get_pal(species, otId, personality);
+ lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personality);
LoadCompressedPalette(lzPaletteData, 0x100 | paletteNum * 16, 32);
DestroyTask(taskId);
}
@@ -4008,79 +4007,79 @@ u16 GetPokedexHeightWeight(u16 dexNum, u8 data)
}
}
-s8 GetNationalPokedexFlag(u16 a, u8 b)
+s8 GetSetPokedexFlag(u16 nationalDexNo, u8 caseID)
{
u8 index;
u8 bit;
u8 mask;
s8 retVal;
- a--;
- index = a / 8;
- bit = a % 8;
+ nationalDexNo--;
+ index = nationalDexNo / 8;
+ bit = nationalDexNo % 8;
mask = 1 << bit;
retVal = 0;
- switch (b)
+ switch (caseID)
{
- case 0:
+ case FLAG_GET_SEEN:
if (gSaveBlock2.pokedex.seen[index] & mask)
{
- if ((gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.unk938[index] & mask)
- && (gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.unk3A8C[index] & mask))
+ if ((gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.dexSeen2[index] & mask)
+ && (gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.dexSeen3[index] & mask))
retVal = 1;
else
{
gSaveBlock2.pokedex.seen[index] &= ~mask;
- gSaveBlock1.unk938[index] &= ~mask;
- gSaveBlock1.unk3A8C[index] &= ~mask;
+ gSaveBlock1.dexSeen2[index] &= ~mask;
+ gSaveBlock1.dexSeen3[index] &= ~mask;
retVal = 0;
}
}
break;
- case 1:
+ case FLAG_GET_CAUGHT:
if (gSaveBlock2.pokedex.owned[index] & mask)
{
if ((gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock2.pokedex.seen[index] & mask)
- && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.unk938[index] & mask)
- && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.unk3A8C[index] & mask))
+ && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.dexSeen2[index] & mask)
+ && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.dexSeen3[index] & mask))
retVal = 1;
else
{
gSaveBlock2.pokedex.owned[index] &= ~mask;
gSaveBlock2.pokedex.seen[index] &= ~mask;
- gSaveBlock1.unk938[index] &= ~mask;
- gSaveBlock1.unk3A8C[index] &= ~mask;
+ gSaveBlock1.dexSeen2[index] &= ~mask;
+ gSaveBlock1.dexSeen3[index] &= ~mask;
retVal = 0;
}
}
break;
- case 2:
+ case FLAG_SET_SEEN:
gSaveBlock2.pokedex.seen[index] |= mask;
- gSaveBlock1.unk938[index] |= mask;
- gSaveBlock1.unk3A8C[index] |= mask;
+ gSaveBlock1.dexSeen2[index] |= mask;
+ gSaveBlock1.dexSeen3[index] |= mask;
break;
- case 3:
+ case FLAG_SET_CAUGHT:
gSaveBlock2.pokedex.owned[index] |= mask;
break;
}
return retVal;
}
-u16 GetNationalPokedexCount(u8 a)
+u16 GetNationalPokedexCount(u8 caseID)
{
u16 count = 0;
u16 i;
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
- switch (a)
+ switch (caseID)
{
- case 0:
- if (GetNationalPokedexFlag(i + 1, 0) != 0)
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_SEEN))
count++;
break;
- case 1:
- if (GetNationalPokedexFlag(i + 1, 1) != 0)
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT))
count++;
break;
}
@@ -4088,21 +4087,21 @@ u16 GetNationalPokedexCount(u8 a)
return count;
}
-u16 GetHoennPokedexCount(u8 a)
+u16 GetHoennPokedexCount(u8 caseID)
{
u16 count = 0;
u16 i;
for (i = 0; i < 202; i++)
{
- switch (a)
+ switch (caseID)
{
- case 0:
- if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 0) != 0)
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_SEEN))
count++;
break;
- case 1:
- if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 1) != 0)
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT))
count++;
break;
}
@@ -4116,7 +4115,7 @@ bool8 sub_8090FC0(void)
for (i = 0; i < 200; i++)
{
- if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 1) == 0)
+ if (!GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT))
return FALSE;
}
return TRUE;
@@ -4128,17 +4127,17 @@ u16 sub_8090FF4(void)
for (i = 0; i < 150; i++)
{
- if (GetNationalPokedexFlag(i + 1, 1) == 0)
+ if (GetSetPokedexFlag(i + 1, 1) == 0)
return 0;
}
for (i = 152; i < 250; i++)
{
- if (GetNationalPokedexFlag(i + 1, 1) == 0)
+ if (GetSetPokedexFlag(i + 1, 1) == 0)
return 0;
}
for (i = 252; i < 384; i++)
{
- if (GetNationalPokedexFlag(i + 1, 1) == 0)
+ if (GetSetPokedexFlag(i + 1, 1) == 0)
return 0;
}
return 1;
diff --git a/src/pokedex_cry_screen.c b/src/pokemon/pokedex_cry_screen.c
index 92fd832fc..92fd832fc 100644
--- a/src/pokedex_cry_screen.c
+++ b/src/pokemon/pokedex_cry_screen.c
diff --git a/src/pokemon_1.c b/src/pokemon/pokemon_1.c
index fd7916ee6..1d597cb17 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon/pokemon_1.c
@@ -468,10 +468,10 @@ void CalculateMonStats(struct Pokemon *mon)
SetMonData(mon, MON_DATA_HP, (u8 *)&currentHP);
}
-void sub_803B4B4(struct Pokemon *src, struct Pokemon *dest)
+void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest)
{
u32 value = 0;
- memcpy(&dest->box, &src->box, sizeof(struct BoxPokemon));
+ dest->box = *src;
SetMonData(dest, MON_DATA_STATUS, (u8 *)&value);
SetMonData(dest, MON_DATA_HP, (u8 *)&value);
SetMonData(dest, MON_DATA_MAX_HP, (u8 *)&value);
diff --git a/src/pokemon_2.c b/src/pokemon/pokemon_2.c
index f02ce6170..f02ce6170 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon/pokemon_2.c
diff --git a/src/pokemon_3.c b/src/pokemon/pokemon_3.c
index e51d3187b..1eff9b83c 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon/pokemon_3.c
@@ -278,7 +278,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
else
holdEffect = ItemId_GetHoldEffect(heldItem);
- if (holdEffect == 38 && type != 3)
+ if (holdEffect == HOLD_EFFECT_PREVENT_EVOLVE && type != 3)
return 0;
switch (type)
@@ -1096,7 +1096,7 @@ void ClearBattleMonForms(void)
gBattleMonForms[i] = 0;
}
-u16 sub_8040728(void)
+u16 GetBGM_ForBattle(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
return BGM_BATTLE34;
@@ -1137,7 +1137,7 @@ void sub_80408BC(void)
{
ResetMapMusic();
m4aMPlayAllStop();
- PlayBGM(sub_8040728());
+ PlayBGM(GetBGM_ForBattle());
}
void current_map_music_set__default_for_battle(u16 song)
@@ -1147,15 +1147,15 @@ void current_map_music_set__default_for_battle(u16 song)
if (song)
PlayNewMapMusic(song);
else
- PlayNewMapMusic(sub_8040728());
+ PlayNewMapMusic(GetBGM_ForBattle());
}
-const u8 *pokemon_get_pal(struct Pokemon *mon)
+const u8 *GetMonSpritePal(struct Pokemon *mon)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return species_and_otid_get_pal(species, otId, personality);
+ return GetMonSpritePalFromOtIdPersonality(species, otId, personality);
}
//Extracts the upper 16 bits of a 32-bit number
@@ -1164,7 +1164,7 @@ const u8 *pokemon_get_pal(struct Pokemon *mon)
//Extracts the lower 16 bits of a 32-bit number
#define LOHALF(n) ((n) & 0xFFFF)
-const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality)
+const u8 *GetMonSpritePalFromOtIdPersonality(u16 species, u32 otId, u32 personality)
{
u32 shinyValue;
@@ -1178,15 +1178,15 @@ const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality)
return gMonPaletteTable[species].data;
}
-const struct CompressedSpritePalette *sub_8040990(struct Pokemon *mon)
+const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return sub_80409C8(species, otId, personality);
+ return GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
}
-const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 personality)
+const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality)
{
u32 shinyValue;
@@ -1208,9 +1208,9 @@ bool32 IsHMMove2(u16 move)
return FALSE;
}
-bool8 sub_8040A3C(u16 species)
+bool8 IsPokeSpriteNotFlipped(u16 species)
{
- return gBaseStats[species].unk19_7;
+ return gBaseStats[species].noFlip;
}
s8 sub_8040A54(struct Pokemon *mon, u8 a2)
diff --git a/src/pokemon_data.c b/src/pokemon/pokemon_data.c
index 6414134fb..6414134fb 100644
--- a/src/pokemon_data.c
+++ b/src/pokemon/pokemon_data.c
diff --git a/src/pokemon_icon.c b/src/pokemon/pokemon_icon.c
index 9bb3386e1..9bb3386e1 100644
--- a/src/pokemon_icon.c
+++ b/src/pokemon/pokemon_icon.c
diff --git a/src/pokemon_menu.c b/src/pokemon/pokemon_menu.c
index bc5150a16..bc5150a16 100644
--- a/src/pokemon_menu.c
+++ b/src/pokemon/pokemon_menu.c
diff --git a/src/pokemon_size_record.c b/src/pokemon/pokemon_size_record.c
index f2222bd3b..f2222bd3b 100644
--- a/src/pokemon_size_record.c
+++ b/src/pokemon/pokemon_size_record.c
diff --git a/src/pokemon_storage_system.c b/src/pokemon/pokemon_storage_system.c
index 5e97523e2..5e97523e2 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon/pokemon_storage_system.c
diff --git a/src/pokemon_summary_screen.c b/src/pokemon/pokemon_summary_screen.c
index 00a0bea29..00a0bea29 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon/pokemon_summary_screen.c
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index 249146b37..172233e6d 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -102,8 +102,8 @@ extern u32 gTransformPersonalities[NUM_BATTLE_SLOTS];
extern u8 gBattleMonForms[NUM_BATTLE_SLOTS];
extern u16 gUnknown_0202F7CA[];
extern u8 gBattleMonSprites[NUM_BATTLE_SLOTS];
-extern u8 gBattleAnimPlayerMonIndex;
-extern u8 gBattleAnimEnemyMonIndex;
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
extern s16 gBattleAnimArgs[8];
extern u8 gBanksBySide[NUM_BATTLE_SLOTS];
extern u8 gNoOfAllBanks; // gNumBattleMons?
@@ -402,43 +402,43 @@ u8 sub_8077FC0(u8 slot) {
return r6;
}
-u8 obj_id_for_side_relative_to_move(u8 a1) {
+u8 GetAnimBankSpriteId(u8 whichBank) {
u8 *sprites;
- if (a1 == 0) {
- if (sub_8078874(gBattleAnimPlayerMonIndex)) {
+ if (whichBank == ANIM_BANK_ATK) {
+ if (AnimBankSpriteExists(gBattleAnimBankAttacker)) {
sprites = gBattleMonSprites;
- return sprites[gBattleAnimPlayerMonIndex];
+ return sprites[gBattleAnimBankAttacker];
} else {
return 0xff;
}
- } else if (a1 == 1) {
- if (sub_8078874(gBattleAnimEnemyMonIndex)) {
+ } else if (whichBank == ANIM_BANK_DEF) {
+ if (AnimBankSpriteExists(gBattleAnimBankTarget)) {
sprites = gBattleMonSprites;
- return sprites[gBattleAnimEnemyMonIndex];
+ return sprites[gBattleAnimBankTarget];
} else {
return 0xff;
}
- } else if (a1 == 2) {
- if (!b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) {
+ } else if (whichBank == ANIM_BANK_ATK_PARTNER) {
+ if (!IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) {
return 0xff;
} else {
- return gBattleMonSprites[gBattleAnimPlayerMonIndex ^ 2];
+ return gBattleMonSprites[gBattleAnimBankAttacker ^ 2];
}
} else {
- if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) {
- return gBattleMonSprites[gBattleAnimEnemyMonIndex ^ 2];
+ if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) {
+ return gBattleMonSprites[gBattleAnimBankTarget ^ 2];
} else {
return 0xff;
}
}
}
-void oamt_set_x3A_32(struct Sprite *sprite, void (*callback)(struct Sprite*)) {
+void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*callback)(struct Sprite*)) {
sprite->data6 = (u32)(callback) & 0xffff;
sprite->data7 = (u32)(callback) >> 16;
}
-void sub_8078104(struct Sprite *sprite) {
+void SetCallbackToStoredInData6(struct Sprite *sprite) {
u32 callback = (u16)sprite->data6 | (sprite->data7 << 16);
sprite->callback = (void (*)(struct Sprite *))callback;
}
@@ -455,7 +455,7 @@ void sub_8078114(struct Sprite *sprite) {
}
sprite->data3--;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -472,7 +472,7 @@ void sub_8078174(struct Sprite *sprite) {
}
sprite->data3--;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -494,7 +494,7 @@ void unref_sub_80781F0(struct Sprite *sprite) {
}
sprite->data3--;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -510,7 +510,7 @@ void sub_8078278(struct Sprite *sprite) {
}
sprite->data3--;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -518,7 +518,7 @@ void sub_80782D8(struct Sprite *sprite) {
if (sprite->data0 > 0) {
sprite->data0--;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -547,7 +547,7 @@ void sub_8078364(struct Sprite *sprite) {
sprite->pos2.x += sprite->data1;
sprite->pos2.y += sprite->data2;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -559,7 +559,7 @@ void sub_8078394(struct Sprite *sprite) {
sprite->pos2.x = sprite->data3 >> 8;
sprite->pos2.y = sprite->data4 >> 8;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -571,7 +571,7 @@ void sub_80783D0(struct Sprite *sprite) {
sprite->pos2.x = sprite->data3 >> 8;
sprite->pos2.y = sprite->data4 >> 8;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
UpdateMonIconFrame(sprite);
}
@@ -579,8 +579,8 @@ void sub_80783D0(struct Sprite *sprite) {
void unref_sub_8078414(struct Sprite *sprite) {
sprite->data1 = sprite->pos1.x + sprite->pos2.x;
sprite->data3 = sprite->pos1.y + sprite->pos2.y;
- sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2);
- sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3);
+ sprite->data2 = sub_8077ABC(gBattleAnimBankTarget, 2);
+ sprite->data4 = sub_8077ABC(gBattleAnimBankTarget, 3);
sprite->callback = sub_80782F8;
}
@@ -590,7 +590,7 @@ void sub_8078458(struct Sprite *sprite) {
gSprites[sprite->data3].pos2.x += sprite->data1;
gSprites[sprite->data3].pos2.y += sprite->data2;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -602,7 +602,7 @@ void sub_80784A8(struct Sprite *sprite) {
gSprites[sprite->data5].pos2.x = sprite->data3 >> 8;
gSprites[sprite->data5].pos2.y = sprite->data4 >> 8;
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -619,7 +619,7 @@ void sub_8078504(struct Sprite *sprite) {
}
}
} else {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -631,8 +631,8 @@ void move_anim_8074EE0(struct Sprite *sprite) {
void unref_sub_8078588(struct Sprite *sprite) {
sprite->data1 = sprite->pos1.x + sprite->pos2.x;
sprite->data3 = sprite->pos1.y + sprite->pos2.y;
- sprite->data2 = sub_8077ABC(gBattleAnimPlayerMonIndex, 2);
- sprite->data4 = sub_8077ABC(gBattleAnimPlayerMonIndex, 3);
+ sprite->data2 = sub_8077ABC(gBattleAnimBankAttacker, 2);
+ sprite->data4 = sub_8077ABC(gBattleAnimBankAttacker, 3);
sprite->callback = sub_80782F8;
}
@@ -643,13 +643,13 @@ void unref_sub_80785CC(struct Sprite *sprite) {
void sub_80785E4(struct Sprite *sprite) {
if (sprite->affineAnimEnded) {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
void sub_8078600(struct Sprite *sprite) {
if (sprite->animEnded) {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -666,19 +666,19 @@ void sub_8078634(u8 task) {
}
void sub_8078650(struct Sprite *sprite) {
- sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2);
- sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3);
+ sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2);
+ sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3);
}
void sub_807867C(struct Sprite *sprite, s16 a2) {
- u16 v1 = sub_8077ABC(gBattleAnimPlayerMonIndex, 0);
- u16 v2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 0);
+ u16 v1 = sub_8077ABC(gBattleAnimBankAttacker, 0);
+ u16 v2 = sub_8077ABC(gBattleAnimBankTarget, 0);
if (v1 > v2) {
sprite->pos1.x -= a2;
} else if (v1 < v2) {
sprite->pos1.x += a2;
} else {
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
sprite->pos1.x -= a2;
} else {
sprite->pos1.x += a2;
@@ -712,8 +712,8 @@ void oamt_add_pos2_onto_pos1(struct Sprite *sprite) {
void sub_8078764(struct Sprite *sprite, u8 a2) {
if (!a2) {
- sprite->pos1.x = sub_8077EE4(gBattleAnimEnemyMonIndex, 0);
- sprite->pos1.y = sub_8077EE4(gBattleAnimEnemyMonIndex, 1);
+ sprite->pos1.x = sub_8077EE4(gBattleAnimBankTarget, 0);
+ sprite->pos1.y = sub_8077EE4(gBattleAnimBankTarget, 1);
}
sub_807867C(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
@@ -721,11 +721,11 @@ void sub_8078764(struct Sprite *sprite, u8 a2) {
void sub_80787B0(struct Sprite *sprite, u8 a2) {
if (!a2) {
- sprite->pos1.x = sub_8077EE4(gBattleAnimPlayerMonIndex, 0);
- sprite->pos1.y = sub_8077EE4(gBattleAnimPlayerMonIndex, 1);
+ sprite->pos1.x = sub_8077EE4(gBattleAnimBankAttacker, 0);
+ sprite->pos1.y = sub_8077EE4(gBattleAnimBankAttacker, 1);
} else {
- sprite->pos1.x = sub_8077EE4(gBattleAnimPlayerMonIndex, 2);
- sprite->pos1.y = sub_8077EE4(gBattleAnimPlayerMonIndex, 3);
+ sprite->pos1.x = sub_8077EE4(gBattleAnimBankAttacker, 2);
+ sprite->pos1.y = sub_8077EE4(gBattleAnimBankAttacker, 3);
}
sub_807867C(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
@@ -749,12 +749,12 @@ u8 GetBankByPlayerAI(u8 slot) {
return i;
}
-bool8 sub_8078874(u8 slot) {
+bool8 AnimBankSpriteExists(u8 slot) {
if (IsContest()) {
- if (gBattleAnimPlayerMonIndex == slot) {
+ if (gBattleAnimBankAttacker == slot) {
return TRUE;
}
- if (gBattleAnimEnemyMonIndex == slot) {
+ if (gBattleAnimBankTarget == slot) {
return TRUE;
}
return FALSE;
@@ -796,7 +796,7 @@ void sub_8078954(struct Struct_sub_8078914 *unk) {
unk->field_0 = (u8 *)0x6008000;
unk->field_4 = (u8 *)0x600f000;
unk->field_8 = 0xe;
- } else if (GetBankIdentity_permutated(gBattleAnimPlayerMonIndex) == 1) {
+ } else if (GetBankIdentity_permutated(gBattleAnimBankAttacker) == 1) {
unk->field_0 = (u8 *)0x6004000;
unk->field_4 = (u8 *)0x600e000;
unk->field_8 = 0x8;
@@ -906,7 +906,7 @@ bool8 sub_8078B5C(struct Sprite *sprite) {
void sub_8078BB8(struct Sprite *sprite) {
if (sub_8078B5C(sprite)) {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -986,7 +986,7 @@ bool8 sub_8078CE8(struct Sprite *sprite) {
void sub_8078D44(struct Sprite *sprite) {
if (sub_8078CE8(sprite)) {
- sub_8078104(sprite);
+ SetCallbackToStoredInData6(sprite);
}
}
@@ -1024,7 +1024,7 @@ void obj_id_set_rotscale(u8 sprite, s16 xScale, s16 yScale, u16 rotation) {
bool8 sub_8078E38() {
if (IsContest()) {
- if (gSprites[obj_id_for_side_relative_to_move(0)].data2 == 0xc9 /* XXX SPECIES_UNOWN? */) {
+ if (gSprites[GetAnimBankSpriteId(0)].data2 == 0xc9 /* XXX SPECIES_UNOWN? */) {
return FALSE;
}
return TRUE;
@@ -1035,7 +1035,7 @@ bool8 sub_8078E38() {
void sub_8078E70(u8 sprite, u8 a2) {
struct Struct_2017810 *unk;
u8 r7 = gSprites[sprite].data0;
- if (IsContest() || b_side_obj__get_some_boolean(r7)) {
+ if (IsContest() || IsAnimBankSpriteVisible(r7)) {
gSprites[sprite].invisible = FALSE;
}
gSprites[sprite].oam.objMode = a2;
@@ -1096,12 +1096,12 @@ void sub_8079098(struct Sprite *sprite) {
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
}
-u16 sub_80790D8(s16 a, s16 b) {
+static u16 ArcTan2_(s16 a, s16 b) {
return ArcTan2(a, b);
}
u16 sub_80790F0(s16 a, s16 b) {
- u16 var = sub_80790D8(a, b);
+ u16 var = ArcTan2_(a, b);
return -var;
}
@@ -1140,22 +1140,22 @@ u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) {
}
}
if (a2) {
- shift = gBattleAnimPlayerMonIndex + 16;
+ shift = gBattleAnimBankAttacker + 16;
var |= 1 << shift;
}
if (a3) {
- shift = gBattleAnimEnemyMonIndex + 16;
+ shift = gBattleAnimBankTarget + 16;
var |= 1 << shift;
}
if (a4) {
- if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) {
- shift = (gBattleAnimPlayerMonIndex ^ 2) + 16;
+ if (IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) {
+ shift = (gBattleAnimBankAttacker ^ 2) + 16;
var |= 1 << shift;
}
}
if (a5) {
- if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) {
- shift = (gBattleAnimEnemyMonIndex ^ 2) + 16;
+ if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) {
+ shift = (gBattleAnimBankTarget ^ 2) + 16;
var |= 1 << shift;
}
}
@@ -1184,24 +1184,24 @@ u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) {
}
} else {
if (a1) {
- if (b_side_obj__get_some_boolean(GetBankByPlayerAI(0))) {
+ if (IsAnimBankSpriteVisible(GetBankByPlayerAI(0))) {
var |= 1 << (GetBankByPlayerAI(0) + 16);
}
}
if (a2) {
- if (b_side_obj__get_some_boolean(GetBankByPlayerAI(2))) {
+ if (IsAnimBankSpriteVisible(GetBankByPlayerAI(2))) {
shift = GetBankByPlayerAI(2) + 16;
var |= 1 << shift;
}
}
if (a3) {
- if (b_side_obj__get_some_boolean(GetBankByPlayerAI(1))) {
+ if (IsAnimBankSpriteVisible(GetBankByPlayerAI(1))) {
shift = GetBankByPlayerAI(1) + 16;
var |= 1 << shift;
}
}
if (a4) {
- if (b_side_obj__get_some_boolean(GetBankByPlayerAI(3))) {
+ if (IsAnimBankSpriteVisible(GetBankByPlayerAI(3))) {
shift = GetBankByPlayerAI(3) + 16;
var |= 1 << shift;
}
@@ -1252,24 +1252,24 @@ void sub_807941C(struct Sprite *sprite) {
v2 = 1;
}
sub_80787B0(sprite, v1);
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
sprite->data0 = gBattleAnimArgs[4];
- sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) + gBattleAnimArgs[2];
- sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, v2) + gBattleAnimArgs[3];
+ sprite->data2 = sub_8077ABC(gBattleAnimBankTarget, 2) + gBattleAnimArgs[2];
+ sprite->data4 = sub_8077ABC(gBattleAnimBankTarget, v2) + gBattleAnimArgs[3];
sprite->callback = sub_8078B34;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
void sub_80794A8(struct Sprite *sprite) {
sub_80787B0(sprite, 1);
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
sprite->data0 = gBattleAnimArgs[4];
- sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) + gBattleAnimArgs[2];
- sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3) + gBattleAnimArgs[3];
+ sprite->data2 = sub_8077ABC(gBattleAnimBankTarget, 2) + gBattleAnimArgs[2];
+ sprite->data4 = sub_8077ABC(gBattleAnimBankTarget, 3) + gBattleAnimArgs[3];
sprite->data5 = gBattleAnimArgs[5];
sub_80786EC(sprite);
sprite->callback = sub_8079518;
@@ -1292,12 +1292,12 @@ void sub_8079534(struct Sprite *sprite) {
}
if (!gBattleAnimArgs[5]) {
sub_80787B0(sprite, r4);
- slot = gBattleAnimPlayerMonIndex;
+ slot = gBattleAnimBankAttacker;
} else {
sub_8078764(sprite, r4);
- slot = gBattleAnimEnemyMonIndex;
+ slot = gBattleAnimBankTarget;
}
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
sub_8078764(sprite, r4);
@@ -1305,12 +1305,12 @@ void sub_8079534(struct Sprite *sprite) {
sprite->data2 = sub_8077ABC(slot, 2) + gBattleAnimArgs[2];
sprite->data4 = sub_8077ABC(slot, r7) + gBattleAnimArgs[3];
sprite->callback = sub_8078B34;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1) {
u16 i;
- u8 sprite = obj_id_for_side_relative_to_move(a1);
+ u8 sprite = GetAnimBankSpriteId(a1);
if (sprite != 0xff) {
for (i = 0; i < 0x40; i++) {
if (gSprites[i].inUse) {
@@ -1380,7 +1380,7 @@ void sub_80796F8(u8 taskId) {
}
void sub_8079790(u8 task) {
- u8 sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]);
+ u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
if (sprite == 0xff) {
DestroyAnimVisualTask(task);
return;
@@ -1624,24 +1624,24 @@ void sub_8079CEC(u8 task) {
}
void unref_sub_8079D20(u8 priority) {
- if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex)) {
- gSprites[gBattleMonSprites[gBattleAnimEnemyMonIndex]].oam.priority = priority;
+ if (IsAnimBankSpriteVisible(gBattleAnimBankTarget)) {
+ gSprites[gBattleMonSprites[gBattleAnimBankTarget]].oam.priority = priority;
}
- if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex)) {
- gSprites[gBattleMonSprites[gBattleAnimPlayerMonIndex]].oam.priority = priority;
+ if (IsAnimBankSpriteVisible(gBattleAnimBankAttacker)) {
+ gSprites[gBattleMonSprites[gBattleAnimBankAttacker]].oam.priority = priority;
}
- if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) {
- gSprites[gBattleMonSprites[gBattleAnimEnemyMonIndex ^ 2]].oam.priority = priority;
+ if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) {
+ gSprites[gBattleMonSprites[gBattleAnimBankTarget ^ 2]].oam.priority = priority;
}
- if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) {
- gSprites[gBattleMonSprites[gBattleAnimPlayerMonIndex ^ 2]].oam.priority = priority;
+ if (IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) {
+ gSprites[gBattleMonSprites[gBattleAnimBankAttacker ^ 2]].oam.priority = priority;
}
}
void sub_8079E24() {
int i;
for (i = 0; i < gNoOfAllBanks; i++) {
- if (b_side_obj__get_some_boolean(i)) {
+ if (IsAnimBankSpriteVisible(i)) {
gSprites[gBattleMonSprites[i]].subpriority = sub_8079E90(i);
gSprites[gBattleMonSprites[i]].oam.priority = 2;
}
@@ -1706,7 +1706,7 @@ u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7,
u16 sheet = LoadSpriteSheet(&gUnknown_0837F5E0[a3]);
u16 palette = AllocSpritePalette(gSpriteTemplate_837F5B0[a3].paletteTag);
if (!isBackpic) {
- LoadCompressedPalette(species_and_otid_get_pal(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
+ LoadCompressedPalette(GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
LoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -1719,7 +1719,7 @@ u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7,
);
} else {
LoadCompressedPalette(
- species_and_otid_get_pal(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
+ GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
LoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -1892,7 +1892,7 @@ u8 sub_807A4A0(int a1, u8 sprite, int a3) {
void sub_807A544(struct Sprite *sprite) {
sub_8078650(sprite);
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
sprite->pos1.x -= gBattleAnimArgs[0];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
sprite->hFlip = TRUE;
@@ -1904,12 +1904,12 @@ void sub_807A544(struct Sprite *sprite) {
sprite->data1 = gBattleAnimArgs[3];
sprite->data3 = gBattleAnimArgs[4];
sprite->data5 = gBattleAnimArgs[5];
- oamt_set_x3A_32(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
sprite->callback = sub_8078504;
}
void sub_807A5C4(struct Sprite *sprite) {
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
sprite->pos1.x -= gBattleAnimArgs[0];
gBattleAnimArgs[3] *= -1;
} else {
@@ -1921,28 +1921,28 @@ void sub_807A5C4(struct Sprite *sprite) {
sprite->data3 = gBattleAnimArgs[4];
sprite->data5 = gBattleAnimArgs[5];
StartSpriteAnim(sprite, gBattleAnimArgs[6]);
- oamt_set_x3A_32(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
sprite->callback = sub_8078504;
}
void sub_807A63C(struct Sprite *sprite) {
sub_8078650(sprite);
- if (GetBankSide(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimBankAttacker)) {
sprite->pos1.x -= gBattleAnimArgs[0];
} else {
sprite->pos1.x += gBattleAnimArgs[0];
}
sprite->pos1.y += gBattleAnimArgs[1];
sprite->callback = sub_8078600;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
void sub_807A69C(u8 taskId) {
u16 src;
u16 dest;
struct Task *task = &gTasks[taskId];
- task->data[0] = obj_id_for_side_relative_to_move(0);
- task->data[1] = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -8 : 8;
+ task->data[0] = GetAnimBankSpriteId(0);
+ task->data[1] = (GetBankSide(gBattleAnimBankAttacker)) ? -8 : 8;
task->data[2] = 0;
task->data[3] = 0;
gSprites[task->data[0]].pos2.x -= task->data[0];
@@ -1951,7 +1951,7 @@ void sub_807A69C(u8 taskId) {
dest = (task->data[4] + 0x10) * 0x10;
src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10;
- task->data[6] = sub_8079E90(gBattleAnimPlayerMonIndex);
+ task->data[6] = sub_8079E90(gBattleAnimBankAttacker);
if (task->data[6] == 20 || task->data[6] == 40) {
task->data[6] = 2;
} else {
@@ -2012,9 +2012,9 @@ void sub_807A8D4(struct Sprite *sprite) {
}
void sub_807A908(struct Sprite *sprite) {
- sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2);
- sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3);
- if (!GetBankSide(gBattleAnimPlayerMonIndex)) {
+ sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2);
+ sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3);
+ if (!GetBankSide(gBattleAnimBankAttacker)) {
sprite->data0 = 5;
} else {
sprite->data0 = -10;
@@ -2041,7 +2041,7 @@ void sub_807A9BC(struct Sprite *sprite) {
sprite->data0 = gBattleAnimArgs[2];
sprite->data2 = sprite->pos1.x + gBattleAnimArgs[4];
sprite->data4 = sprite->pos1.y + gBattleAnimArgs[5];
- if (!GetBankSide(gBattleAnimEnemyMonIndex)) {
+ if (!GetBankSide(gBattleAnimBankTarget)) {
x = (u16)gBattleAnimArgs[4] + 30;
sprite->pos1.x += x;
sprite->pos1.y = gBattleAnimArgs[5] - 20;
@@ -2051,5 +2051,5 @@ void sub_807A9BC(struct Sprite *sprite) {
sprite->pos1.y = gBattleAnimArgs[5] - 80;
}
sprite->callback = sub_8078B34;
- oamt_set_x3A_32(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData6(sprite, move_anim_8072740);
}
diff --git a/src/berry_blender.c b/src/scene/berry_blender.c
index 455aabc45..7ffcc5185 100644
--- a/src/berry_blender.c
+++ b/src/scene/berry_blender.c
@@ -828,7 +828,7 @@ static bool8 sub_804E2EC(void)
switch (gBerryBlenderData->field_1)
{
case 0:
- sub_800D238(gUnknown_08E6C100, &ewram[0x10000]);
+ LZDecompressWram(gUnknown_08E6C100, &ewram[0x10000]);
gBerryBlenderData->field_1++;
break;
case 1:
@@ -862,11 +862,11 @@ static bool8 sub_804E2EC(void)
}
break;
case 3:
- sub_800D238(gUnknown_08E6C920, &ewram[0x10000]);
+ LZDecompressWram(gUnknown_08E6C920, &ewram[0x10000]);
gBerryBlenderData->field_1++;
break;
case 4:
- sub_800D238(gUnknown_08E6D354, &ewram[0x13000]);
+ LZDecompressWram(gUnknown_08E6D354, &ewram[0x13000]);
gBerryBlenderData->field_1++;
break;
case 5:
diff --git a/src/contest_painting.c b/src/scene/contest_painting.c
index 391cbdfaa..3662efdec 100644
--- a/src/contest_painting.c
+++ b/src/scene/contest_painting.c
@@ -353,7 +353,7 @@ static void sub_8106AC4(u16 species, u8 arg1)
void *pal;
// Unsure what gUnknown_03005E8C->var0 is supposed to be.
- pal = species_and_otid_get_pal(species, gUnknown_03005E8C->var4, gUnknown_03005E8C->var0);
+ pal = GetMonSpritePalFromOtIdPersonality(species, gUnknown_03005E8C->var4, gUnknown_03005E8C->var0);
LZDecompressVram(pal, gUnknown_03005E90);
if (arg1 == 1)
@@ -402,7 +402,7 @@ static void sub_8106AC4(u16 arg0, u8 arg2)
ldr r1, [r0, 0x4]\n\
ldr r2, [r0]\n\
adds r0, r6, 0\n\
- bl species_and_otid_get_pal\n\
+ bl GetMonSpritePalFromOtIdPersonality\n\
ldr r1, _08106B2C @ =gUnknown_03005E90\n\
mov r8, r1\n\
ldr r1, [r1]\n\
diff --git a/src/credits.c b/src/scene/credits.c
index df70674b6..cf10137c1 100644
--- a/src/credits.c
+++ b/src/scene/credits.c
@@ -1387,7 +1387,7 @@ static u8 sub_81456B4(u16 species, u16 x, u16 y, u16 position)
1
);
- lzPaletteData = species_and_otid_get_pal(species, 0, 0xFFFF);
+ lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, 0, 0xFFFF);
LoadCompressedPalette(lzPaletteData, 0x100 + (position * 16), 0x20);
sub_8143648(position, position);
@@ -1433,7 +1433,7 @@ static void sub_81458DC(void)
for (dexNum = 1, seenTypesCount = 0; dexNum < 386; dexNum++)
{
- if (GetNationalPokedexFlag(dexNum, 1))
+ if (GetSetPokedexFlag(dexNum, 1))
{
unk201C000->unk90[seenTypesCount] = dexNum;
seenTypesCount++;
diff --git a/src/cute_sketch.c b/src/scene/cute_sketch.c
index 5317bc334..5317bc334 100644
--- a/src/cute_sketch.c
+++ b/src/scene/cute_sketch.c
diff --git a/src/egg_hatch.c b/src/scene/egg_hatch.c
index 90d1ee039..f77c477ae 100644
--- a/src/egg_hatch.c
+++ b/src/scene/egg_hatch.c
@@ -48,10 +48,10 @@ extern const struct SpriteSheet sUnknown_0820A3B0;
extern const struct SpriteSheet sUnknown_0820A3B8;
extern const struct SpritePalette sUnknown_0820A3C0;
-bool8 GetNationalPokedexFlag(u16 nationalNum, u8 caseID);
+bool8 GetSetPokedexFlag(u16 nationalNum, u8 caseID);
u8* GetMonNick(struct Pokemon* mon, u8* dst);
u8 sav1_map_get_name(void);
-const struct CompressedSpritePalette* sub_8040990(struct Pokemon* mon); //gets pokemon palette address
+const struct CompressedSpritePalette* GetMonSpritePalStruct(struct Pokemon* mon); //gets pokemon palette address
void sub_8080990(void);
static void Task_EggHatch(u8 taskID);
@@ -289,8 +289,8 @@ static void AddHatchedMonToParty(u8 id)
SetMonData(mon, MON_DATA_NICKNAME, name);
pokeNum = SpeciesToNationalPokedexNum(pokeNum);
- GetNationalPokedexFlag(pokeNum, 2);
- GetNationalPokedexFlag(pokeNum, 3);
+ GetSetPokedexFlag(pokeNum, 2);
+ GetSetPokedexFlag(pokeNum, 3);
GetMonNick(mon, gStringVar1);
@@ -419,11 +419,11 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID)
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset,(u32)(&ewram[0]), gUnknown_081FAF4C[2 * a0 + 1], species, pid);
- LoadCompressedObjectPalette(sub_8040990(mon));
+ LoadCompressedObjectPalette(GetMonSpritePalStruct(mon));
}
break;
case 1:
- GetMonSpriteTemplate_803C56C(sub_8040990(mon)->tag, r5);
+ GetMonSpriteTemplate_803C56C(GetMonSpritePalStruct(mon)->tag, r5);
spriteID = CreateSprite(&gUnknown_02024E8C, 120, 70, 6);
gSprites[spriteID].invisible = 1;
gSprites[spriteID].callback = SpriteCallbackDummy;
diff --git a/src/evolution_graphics.c b/src/scene/evolution_graphics.c
index 1fd5bf8fa..1fd5bf8fa 100644
--- a/src/evolution_graphics.c
+++ b/src/scene/evolution_graphics.c
diff --git a/src/evolution_scene.c b/src/scene/evolution_scene.c
index e312b081f..88f3e23a8 100644
--- a/src/evolution_scene.c
+++ b/src/scene/evolution_scene.c
@@ -236,7 +236,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
gMonFrontPicCoords[currSpecies].y_offset,
(void*)(0x2000000),
gUnknown_081FAF4C[1], currSpecies);
- pokePal = (void*) sub_80409C8(currSpecies, TiD, PiD);
+ pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(currSpecies, TiD, PiD);
LoadCompressedPalette(*pokePal, 0x110, 0x20);
GetMonSpriteTemplate_803C56C(currSpecies, 1);
@@ -253,7 +253,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
gMonFrontPicCoords[speciesToEvolve].y_offset,
(void*)(0x2000000),
gUnknown_081FAF4C[3], speciesToEvolve);
- pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD);
+ pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD);
LoadCompressedPalette(*pokePal, 0x120, 0x20);
GetMonSpriteTemplate_803C56C(speciesToEvolve, 3);
@@ -333,7 +333,7 @@ static void CB2_EvolutionSceneLoadGraphics(void)
gMonFrontPicCoords[postEvoSpecies].y_offset,
(void*)(0x2000000),
gUnknown_081FAF4C[3], postEvoSpecies);
- pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD);
+ pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD);
LoadCompressedPalette(*pokePal, 0x120, 0x20);
GetMonSpriteTemplate_803C56C(postEvoSpecies, 3);
@@ -403,7 +403,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
gMonFrontPicCoords[postEvoSpecies].y_offset,
(void*)(0x2000000),
gUnknown_081FAF4C[3], postEvoSpecies);
- pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD);
+ pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD);
LoadCompressedPalette(*pokePal, 0x120, 0x20);
gMain.state++;
}
@@ -453,7 +453,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpri
gMonFrontPicCoords[speciesToEvolve].y_offset,
(void*)(0x2000000),
gUnknown_081FAF4C[1], speciesToEvolve);
- pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD);
+ pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD);
LoadCompressedPalette(*pokePal, 0x120, 0x20);
GetMonSpriteTemplate_803C56C(speciesToEvolve, 1);
@@ -527,8 +527,8 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
// can't match it otherwise, ehh
EvoTable = gEvolutionTable;
Evos = EvoTable + preEvoSpecies;
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2);
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3);
if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
&& GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
@@ -654,8 +654,8 @@ static void Task_EvolutionScene(u8 taskID)
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
CalculateMonStats(mon);
EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
IncrementGameStat(14);
}
break;
@@ -996,8 +996,8 @@ static void Task_TradeEvolutionScene(u8 taskID)
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
CalculateMonStats(mon);
EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
IncrementGameStat(14);
}
break;
diff --git a/src/hall_of_fame.c b/src/scene/hall_of_fame.c
index 10c999ef3..6f7df576b 100644
--- a/src/hall_of_fame.c
+++ b/src/scene/hall_of_fame.c
@@ -1347,7 +1347,7 @@ static u32 HallOfFame_LoadPokemonPic(u16 species, s16 posX, s16 posY, u16 pokeID
LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[pokeID], species, pid, 1);
- pokePal = species_and_otid_get_pal(species, tid, pid);
+ pokePal = GetMonSpritePalFromOtIdPersonality(species, tid, pid);
LoadCompressedPalette(pokePal, 16 * pokeID + 256, 0x20);
sub_8143648(pokeID, pokeID);
diff --git a/src/intro.c b/src/scene/intro.c
index a43e0356c..dd7cc858c 100644
--- a/src/intro.c
+++ b/src/scene/intro.c
@@ -1785,7 +1785,7 @@ static u16 sub_813CE88(u16 species, s16 x, s16 y, u16 d, u8 front)
LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[d], species, 0, 1);
else
LoadSpecialPokePic(&gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[d], species, 0, 0);
- lzPaletteData = species_and_otid_get_pal(species, 0, 0xFFFF);
+ lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, 0, 0xFFFF);
LoadCompressedPalette(lzPaletteData, 0x100 + d * 0x10, 0x20);
sub_8143648(d, d);
spriteId = CreateSprite(&gUnknown_02024E8C, x, y, (d + 1) * 4);
diff --git a/src/intro_credits_graphics.c b/src/scene/intro_credits_graphics.c
index cd0589af8..cd0589af8 100755
--- a/src/intro_credits_graphics.c
+++ b/src/scene/intro_credits_graphics.c
diff --git a/src/new_game.c b/src/scene/new_game.c
index 3f9e9f5a1..3f9e9f5a1 100644
--- a/src/new_game.c
+++ b/src/scene/new_game.c
diff --git a/src/title_screen.c b/src/scene/title_screen.c
index 2503b0654..2503b0654 100644
--- a/src/title_screen.c
+++ b/src/scene/title_screen.c
diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c
index 323df991a..f98293a90 100644
--- a/src/script_pokemon_util_80C4BF0.c
+++ b/src/script_pokemon_util_80C4BF0.c
@@ -433,7 +433,7 @@ void ShowContestEntryMonPic(void)
gUnknown_081FAF4C[1],
species,
var1);
- palette = sub_80409C8(species, var2, var1);
+ palette = GetMonSpritePalStructFromOtIdPersonality(species, var2, var1);
LoadCompressedObjectPalette(palette);
GetMonSpriteTemplate_803C56C(species, 1);
gUnknown_02024E8C.paletteTag = palette->tag;
@@ -560,8 +560,8 @@ u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 u
{
case 0:
case 1:
- GetNationalPokedexFlag(nationalDexNum, 2);
- GetNationalPokedexFlag(nationalDexNum, 3);
+ GetSetPokedexFlag(nationalDexNum, 2);
+ GetSetPokedexFlag(nationalDexNum, 3);
break;
}
return sentToPc;
diff --git a/src/unused_8124F94.c b/src/unused_8124F94.c
index 93b569058..5f76fa92e 100644
--- a/src/unused_8124F94.c
+++ b/src/unused_8124F94.c
@@ -64,7 +64,7 @@ u8 unref_sub_8124FD8(struct UnknownStruct1 *a, const struct UnknownStruct2 *b)
}
else
{
- sub_800D238(b->src, a->dest + a->unk2 * 64);
+ LZDecompressWram(b->src, a->dest + a->unk2 * 64);
}
a->unk88[a->unk1].unk8 = a->unk2;
temp = r6 + a->unk2;
@@ -95,7 +95,7 @@ u8 unref_sub_81250A4(struct UnknownStruct1 *a, struct UnknownStruct3 *b)
{
u16 palette[16];
- sub_800D238(b->paletteSrc, palette);
+ LZDecompressWram(b->paletteSrc, palette);
LoadPalette(palette, a->paletteNum * 16, 32);
}
a->unk8[a->paletteNum].paletteCount = a->paletteNum;
@@ -111,7 +111,7 @@ u8 unref_sub_8125118(struct UnknownStruct1 *a, struct UnknownStruct3 *b)
u8 r7 = b->paletteCount;
u8 i;
- sub_800D238(b->paletteSrc, palettes);
+ LZDecompressWram(b->paletteSrc, palettes);
for (i = a->paletteNum; i < r7; i++)
{
if (a->paletteNum + i >= 16)