diff options
author | Cameron Hall <camthesaxman@users.noreply.github.com> | 2017-02-04 21:47:11 -0600 |
---|---|---|
committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-02-04 19:47:11 -0800 |
commit | 2afc20150b1cf5e9bcc8008c0323ac57af353718 (patch) | |
tree | bdc26fa8435b11ddb3aae11f282a45a3385b5a39 /src | |
parent | 27dc855202a2531914c83d15d5a9c3745c0ca88a (diff) |
decompile more of field_map_obj (#231)
* decompile more code
* decompile more of field_map_obj
* decompile more of field_map_obj
Diffstat (limited to 'src')
-rw-r--r-- | src/field_map_obj.c | 865 | ||||
-rw-r--r-- | src/field_map_obj_helpers.c | 2 | ||||
-rw-r--r-- | src/field_player_avatar.c | 2 | ||||
-rw-r--r-- | src/fieldmap.c | 7 | ||||
-rw-r--r-- | src/pokemon_2.c | 3 | ||||
-rw-r--r-- | src/sprite.c | 4 |
6 files changed, 856 insertions, 27 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index bd57e7abe..e56ea9787 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -1,7 +1,10 @@ #include "global.h" #include "asm.h" +#include "berry.h" #include "event_data.h" #include "field_map_obj.h" +#include "field_player_avatar.h" +#include "palette.h" #include "rom4.h" #include "sprite.h" @@ -9,10 +12,13 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36] extern void strange_npc_table_clear(void); extern void ClearPlayerAvatarInfo(void); -extern void npc_load_two_palettes__no_record(); -extern void npc_load_two_palettes__and_record(); +extern void npc_load_two_palettes__no_record(u16, u8); +extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); extern void sub_80634D0(); +extern void pal_patch_for_npc(u16, u16); +extern void sub_80603CC(); +extern void CameraObjectReset1(void); void sub_805AAB0(void); u8 GetFieldObjectIdByLocalId(u8); @@ -20,17 +26,37 @@ u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); void FieldObjectHandleDynamicGraphicsId(); void RemoveFieldObjectInternal(struct MapObject *); -u16 GetFieldObjectFlagIdByFieldObjectId(); +u16 GetFieldObjectFlagIdByFieldObjectId(u8); void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); -struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(); +struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8); void GetFieldObjectMovingCameraOffset(s16 *, s16 *); -void sub_805BDF8(); +void sub_805BDF8(u16); +u8 sub_805BE58(const struct SpritePalette *); +u8 FindFieldObjectPaletteIndexByTag(u16); -extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; +struct PairedPalettes +{ + u16 tag; + u16 *data; +}; +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; +extern u8 gReservedSpritePaletteCount; +extern struct Camera gUnknown_0202E844; +extern u8 gUnknown_030005A4; +extern u16 gUnknown_030005A6; extern const u8 gUnknown_0836DBBC[]; extern const u8 gUnknown_0836DC09[]; extern void (*const gUnknown_0836DA88[])(struct Sprite *); +extern const u8 *const gBerryTreeGraphicsIdTablePointers[]; +extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[]; +extern const u8 *const gBerryTreePaletteSlotTablePointers[]; +extern const struct MapObjectGraphicsInfo *const gMapObjectGraphicsInfoPointers[]; +extern const struct SpritePalette gUnknown_0837377C[]; +extern const struct PairedPalettes gUnknown_08373874[]; +extern const struct PairedPalettes gUnknown_083738E4[]; +extern const struct SpriteTemplate gSpriteTemplate_830FD24; +extern const u16 *const gUnknown_0837399C[]; void npc_clear_ids_and_state(struct MapObject *mapObj) { @@ -364,7 +390,7 @@ u8 sub_805ADDC(u8 localId) { struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i]; - if (template->localId == localId && !FlagGet(template->unk14)) + if (template->localId == localId && !FlagGet(template->flagId)) return InitFieldObjectStateFromTemplate(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); } return 16; @@ -409,7 +435,7 @@ void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) void RemoveFieldObjectInternal(struct MapObject *mapObject) { struct SpriteFrameImage image; - struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); image.size = gfxInfo->size; gSprites[mapObject->spriteId].images = ℑ @@ -431,7 +457,7 @@ u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate * { u8 mapObjectId; u8 spriteId; - struct MapObjectGraphicsInfo *gfxInfo; + const struct MapObjectGraphicsInfo *gfxInfo; struct MapObject *mapObject; struct Sprite *sprite; @@ -482,7 +508,7 @@ u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, struct SpriteTemplate spriteTemplate; struct SubspriteTable *subspriteTables = NULL; struct SpriteFrameImage spriteFrameImage; - struct MapObjectGraphicsInfo *gfxInfo; + const struct MapObjectGraphicsInfo *gfxInfo; u8 mapObjectId; gfxInfo = GetFieldObjectGraphicsInfo(mapObjTemplate->graphicsId); @@ -542,7 +568,7 @@ u8 show_sprite(u8 a, u8 b, u8 c) void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) { - struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); sprTemplate->tileTag = gfxInfo->tileTag; sprTemplate->paletteTag = gfxInfo->paletteTag1; @@ -588,7 +614,7 @@ extern void InitObjectPriorityByZCoord(); u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) { - struct MapObjectGraphicsInfo *gfxInfo; + const struct MapObjectGraphicsInfo *gfxInfo; struct SpriteTemplate spriteTemplate; struct SubspriteTable *subspriteTables; u8 spriteId; @@ -648,7 +674,7 @@ void sub_805B55C(s16 a, s16 b) s16 bar = template->y + 7; if (r10 <= bar && spC >= bar && r9 <= foo && sp8 >= foo - && !FlagGet(template->unk14)) + && !FlagGet(template->flagId)) SpawnFieldObject(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, a, b); } } @@ -696,7 +722,7 @@ void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject) RemoveFieldObject(mapObject); } -void sub_805B75C(int, s16, s16); +void sub_805B75C(u8, s16, s16); void sub_805B710(u16 a, u16 b) { @@ -710,3 +736,814 @@ void sub_805B710(u16 a, u16 b) } sub_805AAB0(); } + +extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8); +extern void sub_805B914(struct MapObject *); + +void sub_805B75C(u8 a, s16 b, s16 c) +{ + struct SpriteTemplate sp0; + struct SpriteFrameImage sp18; + struct SubspriteTable *subspriteTables; + const struct MapObjectGraphicsInfo *gfxInfo; + struct MapObject *mapObject; + u8 spriteId; + + #define i spriteId + for (i = 0; i < 4; i++) + { + if (gLinkPlayerMapObjects[i].active && a == gLinkPlayerMapObjects[i].mapObjId) + return; + } + #undef i + + mapObject = &gMapObjects[a]; + asm("":::"r5"); + subspriteTables = NULL; + gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + sp18.size = gfxInfo->size; + MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &sp0, &subspriteTables); + sp0.images = &sp18; + *(u16 *)&sp0.paletteTag = 0xFFFF; + if (gfxInfo->paletteSlot == 0) + npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (gfxInfo->paletteSlot > 9) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + *(u16 *)&sp0.paletteTag = 0xFFFF; + spriteId = CreateSprite(&sp0, 0, 0, 0); + if (spriteId != 64) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sub_8060388(b + mapObject->coords2.x, c + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + sprite->images = gfxInfo->images; + if (mapObject->animPattern == 11) + { + SetPlayerAvatarFieldObjectIdAndObjectId(a, spriteId); + mapObject->mapobj_unk_1B = sub_8126B54(); + } + if (subspriteTables != NULL) + SetSubspriteTables(sprite, subspriteTables); + sprite->oam.paletteNum = gfxInfo->paletteSlot; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = a; + mapObject->spriteId = spriteId; + if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 11) + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); + sub_805B914(mapObject); + SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1); + } +} + +void sub_805B914(struct MapObject *mapObject) +{ + mapObject->mapobj_bit_1 = FALSE; + mapObject->mapobj_bit_2 = TRUE; + mapObject->mapobj_bit_22 = FALSE; + mapObject->mapobj_bit_17 = FALSE; + mapObject->mapobj_bit_18 = FALSE; + mapObject->mapobj_bit_19 = FALSE; + mapObject->mapobj_bit_20 = FALSE; + mapObject->mapobj_bit_21 = FALSE; + FieldObjectClearAnim(mapObject); +} + +void SetPlayerAvatarFieldObjectIdAndObjectId(u8 mapObjectId, u8 spriteId) +{ + gPlayerAvatar.mapObjectId = mapObjectId; + gPlayerAvatar.spriteId = spriteId; + gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gMapObjects[mapObjectId].graphicsId); + SetPlayerAvatarExtraStateTransition(gMapObjects[mapObjectId].graphicsId, 0x20); +} + +void sub_805B980(struct MapObject *mapObject, u8 graphicsId) +{ + const struct MapObjectGraphicsInfo *gfxInfo; + struct Sprite *sprite; + + gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); + sprite = &gSprites[mapObject->spriteId]; + if (gfxInfo->paletteSlot == 0) + pal_patch_for_npc(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (gfxInfo->paletteSlot == 10) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + sprite->oam.shape = gfxInfo->oam->shape; + sprite->oam.size = gfxInfo->oam->size; + sprite->images = gfxInfo->images; + sprite->anims = gfxInfo->anims; + sprite->subspriteTables = gfxInfo->subspriteTables; + sprite->oam.paletteNum = gfxInfo->paletteSlot; + mapObject->mapobj_bit_12 = gfxInfo->inanimate; + mapObject->graphicsId = graphicsId; + sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + if (mapObject->mapobj_bit_15) + CameraObjectReset1(); +} + +void unref_sub_805BA80(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + sub_805B980(&gMapObjects[mapObjectId], graphicsId); +} + +void FieldObjectTurn(struct MapObject *mapObject, u8 direction) +{ + FieldObjectSetDirection(mapObject, direction); + if (!mapObject->mapobj_bit_12) + { + StartSpriteAnim(&gSprites[mapObject->spriteId], FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); + SeekSpriteAnim(&gSprites[mapObject->spriteId], 0); + } +} + +void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + FieldObjectTurn(&gMapObjects[mapObjectId], direction); +} + +void unref_TurnPlayer(struct PlayerAvatar *player, u8 direction) +{ + FieldObjectTurn(&gMapObjects[player->mapObjectId], direction); +} + +void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 treeStage; + u8 treeId; + + mapObject->mapobj_bit_13 = TRUE; + sprite->invisible = TRUE; + treeStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId); + if (treeStage != 0) + { + mapObject->mapobj_bit_13 = FALSE; + sprite->invisible = FALSE; + treeId = GetBerryTypeByBerryTreeId(mapObject->trainerRange_berryTreeId) - 1; + treeStage--; + if (treeId > 0x2B) + treeId = 0; + sub_805B980(mapObject, gBerryTreeGraphicsIdTablePointers[treeId][treeStage]); + sprite->images = gBerryTreePicTablePointers[treeId]; + sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[treeId][treeStage]; + StartSpriteAnim(sprite, treeStage); + } +} + +const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId) +{ + if (graphicsId > 0xEF) + graphicsId = VarGetFieldObjectGraphicsId(graphicsId + 16); + if (graphicsId > 0xD9) + graphicsId = 5; + return gMapObjectGraphicsInfoPointers[graphicsId]; +} + +void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject) +{ + if (mapObject->graphicsId > 0xEF) + mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId + 16); +} + +void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 d) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + gMapObjects[mapObjectId].mapobj_bit_13 = d; +} + +void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup) +{ + *localId = mapObject->localId; + *mapNum = mapObject->mapNum; + *mapGroup = mapObject->mapGroup; +} + +void sub_805BCC0(s16 x, s16 y) +{ + u8 mapObjectId; + struct MapObject *mapObject; + + mapObjectId = GetFieldObjectIdByXY(x, y); + if (mapObjectId != 16) + { + mapObject = &gMapObjects[mapObjectId]; + mapObject->mapobj_bit_2 = TRUE; + } +} + +void sub_805BCF0(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority) +{ + u8 mapObjectId; + struct MapObject *mapObject; + struct Sprite *sprite; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + mapObject = &gMapObjects[mapObjectId]; + sprite = &gSprites[mapObject->spriteId]; + mapObject->mapobj_bit_26 = TRUE; + sprite->subpriority = subpriority; + } +} + +void sub_805BD48(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + struct MapObject *mapObject; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + mapObject = &gMapObjects[mapObjectId]; + mapObject->mapobj_bit_26 = FALSE; + mapObject->mapobj_bit_2 = TRUE; + } +} + +void sub_805BD90(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + u8 mapObjectId; + struct Sprite *sprite; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + sprite = &gSprites[gMapObjects[mapObjectId].spriteId]; + sprite->pos2.x = x; + sprite->pos2.y = y; + } +} + +void gpu_pal_allocator_reset__manage_upper_four(void) +{ + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 12; +} + +void sub_805BDF8(u16 tag) +{ + u16 paletteIndex = FindFieldObjectPaletteIndexByTag(tag); + + if (paletteIndex != 0x11FF) //always happens. FindFieldObjectPaletteIndexByTag returns u8 + sub_805BE58(&gUnknown_0837377C[paletteIndex]); +} + +void unref_sub_805BE24(u16 *arr) +{ + u8 i; + + for (i = 0; arr[i] != 0x11FF; i++) + sub_805BDF8(arr[i]); +} + +u8 sub_805BE58(const struct SpritePalette *palette) +{ + if (IndexOfSpritePaletteTag(palette->tag) != 0xFF) + return 0xFF; + else + return LoadSpritePalette(palette); +} + +void pal_patch_for_npc(u16 a, u16 b) +{ + u8 var = b; + u8 paletteIndex = FindFieldObjectPaletteIndexByTag(a); + + LoadPalette(gUnknown_0837377C[paletteIndex].data, var * 16 + 0x100, 0x20); +} + +void pal_patch_for_npc_range(const u16 *arr, u8 b, u8 c) +{ + for (; b < c; arr++, b++) + pal_patch_for_npc(*arr, b); +} + +u8 FindFieldObjectPaletteIndexByTag(u16 tag) +{ + u8 i; + + for (i = 0; gUnknown_0837377C[i].tag != 0x11FF; i++) + { + if (gUnknown_0837377C[i].tag == tag) + return i; + } + return 0xFF; +} + +const u8 gUnknown_0830FD14[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; + +void npc_load_two_palettes__no_record(u16 a, u8 b) +{ + u8 i; + + pal_patch_for_npc(a, b); + for (i = 0; gUnknown_08373874[i].tag != 0x11FF; i++) + { + if (gUnknown_08373874[i].tag == a) + { + pal_patch_for_npc(gUnknown_08373874[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]); + break; + } + } +} + +void npc_load_two_palettes__and_record(u16 a, u8 b) +{ + u8 i; + + gUnknown_030005A6 = a; + pal_patch_for_npc(a, b); + for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++) + { + if (gUnknown_083738E4[i].tag == a) + { + pal_patch_for_npc(gUnknown_083738E4[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]); + break; + } + } +} + +void unref_sub_805C014(struct MapObject *mapObject, s16 x, s16 y) +{ + mapObject->coords3.x = mapObject->coords2.x; + mapObject->coords3.y = mapObject->coords2.y; + mapObject->coords2.x += x; + mapObject->coords2.y += y; +} + +void npc_coords_shift(struct MapObject *mapObject, s16 x, s16 y) +{ + mapObject->coords3.x = mapObject->coords2.x; + mapObject->coords3.y = mapObject->coords2.y; + mapObject->coords2.x = x; + mapObject->coords2.y = y; +} + +void npc_coords_set(struct MapObject *mapObject, s16 x, s16 y) +{ + mapObject->coords3.x = x; + mapObject->coords3.y = y; + mapObject->coords2.x = x; + mapObject->coords2.y = y; +} + +void sub_805C058(struct MapObject *mapObject, s16 x, s16 y) +{ + struct Sprite *sprite = &gSprites[mapObject->spriteId]; + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + + npc_coords_set(mapObject, x, y); + sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + sub_805B914(mapObject); + if (mapObject->mapobj_bit_15) + CameraObjectReset1(); +} + +void sub_805C0F8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + x += 7; + y += 7; + sub_805C058(&gMapObjects[mapObjectId], x, y); + } +} + +void npc_coords_shift_still(struct MapObject *mapObject) +{ + npc_coords_shift(mapObject, mapObject->coords2.x, mapObject->coords2.y); +} + +void UpdateFieldObjectCoordsForCameraUpdate(void) +{ + u8 i; + s16 deltaX; + s16 deltaY; + +#ifndef NONMATCHING + asm(""::"r"(i)); //makes the compiler store i in r3 +#endif + + if (gUnknown_0202E844.field_0) + { + for (i = 0, deltaX = gUnknown_0202E844.x, deltaY = gUnknown_0202E844.y; i < 16; i++) + { + struct MapObject *mapObject = &gMapObjects[i]; + + if (mapObject->active) + { + mapObject->coords1.x -= deltaX; + mapObject->coords1.y -= deltaY; + mapObject->coords2.x -= deltaX; + mapObject->coords2.y -= deltaY; + mapObject->coords3.x -= deltaX; + mapObject->coords3.y -= deltaY; + } + } + } +} + +bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8); + +u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y + && FieldObjectDoesZCoordMatch(&gMapObjects[i], z)) + return i; + } + return 16; +} + +bool8 FieldObjectDoesZCoordMatch(struct MapObject *mapObject, u8 z) +{ + if (mapObject->mapobj_unk_0B_0 != 0 && z != 0 + && mapObject->mapobj_unk_0B_0 != z) + return FALSE; + else + return TRUE; +} + +void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y) +{ + UpdateFieldObjectCoordsForCameraUpdate(); + sub_805B55C(x, y); + RemoveFieldObjectsOutsideView(); +} + +void ObjectCB_CameraObject(struct Sprite *sprite); +const struct SpriteTemplate gSpriteTemplate_830FD24 = +{ + .tileTag = 0, + .paletteTag = 0xFFFF, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = ObjectCB_CameraObject, +}; + +u8 AddCameraObject(u8 a) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_830FD24, 0, 0, 4); + + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].data0 = a; + return spriteId; +} + +void CameraObject_0(struct Sprite *); +void CameraObject_1(struct Sprite *); +void CameraObject_2(struct Sprite *); + +void ObjectCB_CameraObject(struct Sprite *sprite) +{ + void (*const cameraObjectFuncs[])(struct Sprite *) = + { + CameraObject_0, + CameraObject_1, + CameraObject_2, + }; + + cameraObjectFuncs[sprite->data1](sprite); +} + +void CameraObject_0(struct Sprite *sprite) +{ + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->invisible = TRUE; + sprite->data1 = 1; + CameraObject_1(sprite); +} + +void CameraObject_1(struct Sprite *sprite) +{ + s16 x = gSprites[sprite->data0].pos1.x; + s16 y = gSprites[sprite->data0].pos1.y; + + sprite->data2 = x - sprite->pos1.x; + sprite->data3 = y - sprite->pos1.y; + sprite->pos1.x = x; + sprite->pos1.y = y; +} + +void CameraObject_2(struct Sprite *sprite) +{ + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->data2 = 0; + sprite->data3 = 0; +} + +struct Sprite *FindCameraObject(void) +{ + u8 i; + + for (i = 0; i < 64; i++) + { + if (gSprites[i].inUse && gSprites[i].callback == ObjectCB_CameraObject) + return &gSprites[i]; + } + return NULL; +} + +void CameraObjectReset1(void) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + if (cameraSprite != NULL) + { + cameraSprite->data1 = 0; + cameraSprite->callback(cameraSprite); + } +} + +void CameraObjectSetFollowedObjectId(u8 state) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + if (cameraSprite != NULL) + { + cameraSprite->data0 = state; + CameraObjectReset1(); + } +} + +u8 CameraObjectGetFollowedObjectId(void) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + if (cameraSprite == NULL) + return 64; + else + return cameraSprite->data0; +} + +void CameraObjectReset2(void) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + cameraSprite->data1 = 2; +} + +u8 unref_sub_805C43C(struct Sprite *src, s16 x, s16 y, u8 subpriority) +{ + u8 i; + + for (i = 0; i < 64; i++) + { + if (!gSprites[i].inUse) + { + gSprites[i] = *src; + gSprites[i].pos1.x = x; + gSprites[i].pos1.y = y; + gSprites[i].subpriority = subpriority; + break; + } + } + return i; +} + +u8 obj_unfreeze(struct Sprite *src, s16 x, s16 y, u8 subpriority) +{ + s16 i; + + for (i = 63; i > -1; i--) + { + if (!gSprites[i].inUse) + { + gSprites[i] = *src; + gSprites[i].pos1.x = x; + gSprites[i].pos1.y = y; + gSprites[i].subpriority = subpriority; + return i; + } + } + return 64; +} + +void FieldObjectSetDirection(struct MapObject *mapObject, u8 direction) +{ + mapObject->mapobj_unk_20 = mapObject->mapobj_unk_18; + if (!mapObject->mapobj_bit_9) + { + s8 _direction = direction; //needed for the asm to match + mapObject->mapobj_unk_18 = _direction; + } + mapObject->placeholder18 = direction; +} + +u8 *GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); + + return template->script; +} + +u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId) +{ + return GetFieldObjectScriptPointerByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup); +} + +u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); + + return template->flagId; +} + +u16 GetFieldObjectFlagIdByFieldObjectId(u8 mapObjectId) +{ + return GetFieldObjectFlagIdByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup); +} + +u8 unref_sub_805C5D0(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + return 0xFF; + else + return gMapObjects[mapObjectId].trainerType; +} + +u8 unref_sub_805C60C(u8 mapObjectId) +{ + return gMapObjects[mapObjectId].trainerType; +} + +u8 unref_sub_805C624(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + return 0xFF; + else + return gMapObjects[mapObjectId].trainerRange_berryTreeId; +} + +u8 FieldObjectGetBerryTreeId(u8 mapObjectId) +{ + return gMapObjects[mapObjectId].trainerRange_berryTreeId; +} + +struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8, struct MapObjectTemplate *, u8); + +struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + if (gSaveBlock1.location.mapNum == mapNum && gSaveBlock1.location.mapGroup == mapGroup) + return FindFieldObjectTemplateInArrayByLocalId(localId, gSaveBlock1.mapObjectTemplates, gMapHeader.events->mapObjectCount); + else + { + struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + + return FindFieldObjectTemplateInArrayByLocalId(localId, mapHeader->events->mapObjects, mapHeader->events->mapObjectCount); + } +} + +struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count) +{ + u8 i; + + for (i = 0; i < count; i++) + { + if (templates[i].localId == localId) + return &templates[i]; + } + return NULL; +} + +struct MapObjectTemplate *sub_805C700(struct MapObject *mapObject) +{ + s32 i; + + if (mapObject->mapNum != gSaveBlock1.location.mapNum + || mapObject->mapGroup != gSaveBlock1.location.mapGroup) + return NULL; + + for (i = 0; i < 64; i++) + { + if (mapObject->localId == gSaveBlock1.mapObjectTemplates[i].localId) + return &gSaveBlock1.mapObjectTemplates[i]; + } + return NULL; +} + +void sub_805C754(struct MapObject *mapObject) +{ + struct MapObjectTemplate *template = sub_805C700(mapObject); + + if (template != NULL) + { + template->x = mapObject->coords2.x - 7; + template->y = mapObject->coords2.y - 7; + } +} + +void sub_805C774(struct MapObject *mapObject, u8 movementType) +{ + struct MapObjectTemplate *template = sub_805C700(mapObject); + + if (template != NULL) + template->movementType = movementType; +} + +void sub_805C78C(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + sub_805C754(&gMapObjects[mapObjectId]); +} + +void sub_805C7C4(u8 a) +{ + gpu_pal_allocator_reset__manage_upper_four(); + gUnknown_030005A6 = 0x11FF; + gUnknown_030005A4 = a; + pal_patch_for_npc_range(gUnknown_0837399C[gUnknown_030005A4], 0, 10); +} + +u16 npc_paltag_by_palslot(u8 a) +{ + u8 i; + + if (a < 10) + return gUnknown_0837399C[gUnknown_030005A4][a]; + + for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++) + { + if (gUnknown_083738E4[i].tag == gUnknown_030005A6) + { + return gUnknown_083738E4[i].data[gUnknown_030005A4]; + } + } + return 0x11FF; +} + +u32 sub_805C8A8(void); + +void sub_805C884(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8); +} + +u32 sub_805C8A8(void) +{ + return 0; +} + +u32 sub_805C8D0(struct MapObject *, struct Sprite *); + +void sub_805C8AC(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8D0); +} + +extern u8 (*const gUnknown_08375224[])(); + +u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375224[sprite->data1](mapObject, sprite); +} + +void npc_reset(); + +u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject); + sprite->data1 = 1; + return 1; +} + +extern void FieldObjectSetRegularAnim(); + +u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index 815a5aabd..afc3c680c 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -311,7 +311,7 @@ void DoShadowFieldEffect(struct MapObject *mapObject) void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite) { - struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); gUnknown_0202FF84[0] = sprite->pos1.x; gUnknown_0202FF84[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2; gUnknown_0202FF84[2] = 151; diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index e4c3b78c9..51a2d8089 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1185,7 +1185,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) playerMapObjTemplate.unkC = 0; playerMapObjTemplate.unkE = 0; playerMapObjTemplate.script = NULL; - playerMapObjTemplate.unk14 = 0; + playerMapObjTemplate.flagId = 0; mapObjectId = SpawnSpecialFieldObject(&playerMapObjTemplate); mapObject = &gMapObjects[mapObjectId]; mapObject->mapobj_bit_16 = 1; diff --git a/src/fieldmap.c b/src/fieldmap.c index f3794f286..7a24897c4 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -16,13 +16,6 @@ extern void sub_8056670(); extern void UpdateTVScreensOnMap(); extern void sub_80538F0(u8 mapGroup, u8 mapNum); -struct Camera -{ - bool8 field_0:1; - s32 x; - s32 y; -}; - struct ConnectionFlags { u8 south:1; diff --git a/src/pokemon_2.c b/src/pokemon_2.c index c591e893a..9030fe096 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -249,8 +249,7 @@ void GetMonSpriteTemplate_803C56C(u16 species, u8 a2) { gUnknown_02024E8C = gSpriteTemplate_8208288[a2]; gUnknown_02024E8C.paletteTag = species; - //Don't know why the compiler says this is incompatible - gUnknown_02024E8C.anims = (const union AnimCmd *const *)gSpriteAnimTable_81E7C64; + gUnknown_02024E8C.anims = (const union AnimCmd *const *)gSpriteAnimTable_81E7C64; //Why do I have to cast this? } void GetMonSpriteTemplate_803C5A0(u16 species, u8 a2) diff --git a/src/sprite.c b/src/sprite.c index 43ee5696b..409c66cfa 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -58,7 +58,7 @@ static void ResetOamMatrices(void); static void ResetSprite(struct Sprite *sprite); static s16 AllocSpriteTiles(u16 tileCount); u8 SpriteTileAllocBitmapOp(u16 bit, u8 op); -static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, struct SpriteFrameImage *images); +static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images); static void ResetAllSprites(void); static void BeginAnim(struct Sprite *sprite); static void ContinueAnim(struct Sprite *sprite); @@ -829,7 +829,7 @@ void ProcessSpriteCopyRequests(void) } } -static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, struct SpriteFrameImage *images) +static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images) { if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { |