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authoryenatch <yenatch@gmail.com>2017-06-25 00:23:12 -0400
committeryenatch <yenatch@gmail.com>2017-06-25 00:26:50 -0400
commit2cae14cf5ae83831d5c387b3823de34d8d476908 (patch)
treeb776589bf88596d7280011c3ea1d9befd32b287f /src
parent3300def3b39752f9f290f10dbf0cf7748f0dec5b (diff)
parente72babd734ab7fd4e5c6d29f456b82d5e76e1bde (diff)
Merge remote-tracking branch 'origin/master' into de/integrate-data-includes
Conflicts: asm/battle_anim_8137220.s asm-de/battle_message.s
Diffstat (limited to 'src')
-rw-r--r--src/battle_6.c1465
-rw-r--r--src/battle_811DA74.c10
-rw-r--r--src/battle_anim_8137220.c1486
-rw-r--r--src/battle_party_menu.c57
-rw-r--r--src/choose_party.c1071
-rw-r--r--src/party_menu.c22
-rw-r--r--src/script_pokemon_util_80C4BF0.c10
-rw-r--r--src/script_pokemon_util_80F99CC.c3
8 files changed, 4067 insertions, 57 deletions
diff --git a/src/battle_6.c b/src/battle_6.c
index df2419f70..9ea3f240a 100644
--- a/src/battle_6.c
+++ b/src/battle_6.c
@@ -1,8 +1,27 @@
#include "global.h"
#include "battle.h"
+#include "battle_interface.h"
#include "battle_message.h"
+#include "data2.h"
#include "menu_cursor.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "task.h"
#include "text.h"
+#include "util.h"
+
+//Possibly PokemonSubstruct1
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
extern u16 gUnknown_030042A4;
extern u16 gUnknown_030042A0;
@@ -14,16 +33,42 @@ extern void (*gBattleBankFunc[])(void);
extern u8 gActiveBank;
extern u8 gActionSelectionCursor[];
extern u8 gDisplayedStringBattle[];
-
-extern u16 gUnknown_030042C0;
-extern u16 gUnknown_030041B4;
-extern u16 gUnknown_03004288;
-extern u16 gUnknown_03004280;
+extern u8 gMoveSelectionCursor[];
+extern u8 gBattleBufferA[][0x200];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[];
+extern u8 gHealthboxIDs[];
+extern u8 gDoingBattleAnim;
+extern u8 gObjectBankIDs[];
+extern u16 gBattleTypeFlags;
+extern u8 gBattleOutcome;
+extern void (*gAnimScriptCallback)(void);
+extern bool8 gAnimScriptActive;
+extern u16 gMovePowerMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
+extern u32 *gDisableStructMoveAnim;
+extern u32 gPID_perBank[];
+extern u8 gBattleMonForms[];
+extern u16 gUnknown_02024DE8;
+extern u8 gUnknown_02024E68[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnknown_0202F7C4;
+extern u8 gUnknown_02038470[];
extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
extern u16 gUnknown_030041B8;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u8 gUnknown_03004344;
+extern u8 gUnknown_0300434C[];
extern const u8 gUnknown_08400CA8[];
extern const u8 gUnknown_08400CF3[];
+extern const u8 gUnknown_08400D38[];
#if ENGLISH
#define SUB_803037C_TILE_DATA_OFFSET 440
@@ -31,7 +76,952 @@ extern const u8 gUnknown_08400CF3[];
#define SUB_803037C_TILE_DATA_OFFSET 444
#endif
-void sub_803037C(void) {
+extern void sub_802C68C(void);
+extern void sub_802E1B0(void);
+extern void sub_802E3B4();
+extern void sub_802E220();
+extern void sub_802E2D4();
+extern void sub_802E004(void);
+extern void sub_802DF30(void);
+extern void sub_80325B8(void);
+extern void PlayerBufferExecCompleted(void);
+extern void bx_t1_healthbar_update(void);
+extern void nullsub_91(void);
+extern void sub_802D924(u8);
+extern void sub_802E434(void);
+extern bool8 mplay_80342A4(u8);
+extern void move_anim_start_t2_for_situation();
+extern void bx_blink_t1(void);
+extern void sub_8047858();
+extern u8 GetBankSide(u8);
+extern void sub_80E43C0();
+extern void oamt_add_pos2_onto_pos1();
+extern void sub_8078B34(struct Sprite *);
+extern void oamt_set_x3A_32();
+extern void sub_80318FC();
+extern bool8 IsDoubleBattle(void);
+extern void sub_802D500(void);
+extern void dp11b_obj_free();
+extern bool8 sub_8078874(u8);
+extern bool8 move_anim_start_t3();
+extern void sub_802E460(void);
+extern void b_link_standby_message(void);
+extern void sub_802D18C(void);
+extern void sub_802DF18(void);
+extern void BufferStringBattle();
+extern void sub_80326EC();
+extern void ExecuteMoveAnim();
+extern void sub_8031F24(void);
+extern void sub_80324BC();
+extern u8 sub_8031720();
+extern void bx_wait_t1(void);
+extern u8 GetBankByPlayerAI(u8);
+extern void sub_802DE10(void);
+extern void sub_80105EC(struct Sprite *);
+extern void sub_802D274(void);
+extern void sub_802D23C(void);
+extern u8 GetBankIdentity(u8);
+extern void sub_8031AF4();
+extern void sub_80313A0(struct Sprite *);
+extern void sub_802D204(void);
+extern u8 sub_8079E90();
+extern void sub_802DEAC(void);
+extern void sub_80312F0(struct Sprite *);
+extern u8 sub_8077ABC();
+extern u8 sub_8077F68();
+extern u8 sub_8046400();
+extern void sub_802D798(void);
+extern void bx_0802E404(void);
+
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *);
+void dp01_setattr_by_ch1_for_player_pokemon(u8);
+void sub_802F934(u8, u8);
+void sub_802FB2C(void);
+void sub_8030190(void);
+void sub_80304A8(void);
+void sub_8030E38(struct Sprite *);
+void task05_08033660(u8);
+void sub_8031064(void);
+
+void PlayerHandleGetAttributes(void)
+{
+ u8 unkData[0x100];
+ u32 offset = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset);
+ r4 >>= 1;
+ }
+ }
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData);
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void sub_802ECF0(void)
+{
+ struct BattlePokemon battleMon; // I think this is a BattlePokemon
+ u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = src[i];
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSetAttributes(void)
+{
+ u8 r4;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ dp01_setattr_by_ch1_for_player_pokemon(i);
+ r4 >>= 1;
+ }
+ }
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of sub_811EC68
+void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+}
+
+void sub_802F7CC(void)
+{
+ u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleLoadPokeSprite(void)
+{
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gBattleBankFunc[gActiveBank] = bx_0802E404;
+}
+
+void PlayerHandleSendOutPoke(void)
+{
+ sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_802D798;
+}
+
+void sub_802F934(u8 bank, u8 b)
+{
+ u16 species;
+
+ sub_8032AA8(bank, b);
+ gBattlePartyID[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(bank, 2),
+ sub_8077F68(bank),
+ sub_8079E90(bank));
+ gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = species;
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ gSprites[gObjectBankIDs[bank]].invisible = TRUE;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
+}
+
+void PlayerHandleReturnPokeToBall(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802FB2C;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802FB2C(void)
+{
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
+ gBattleBankFunc[gActiveBank] = sub_802DEAC;
+ }
+ }
+}
+
+void PlayerHandleTrainerThrow(void)
+{
+ s16 r7;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) & 2)
+ r7 = 16;
+ else
+ r7 = -16;
+ }
+ else
+ {
+ r7 = 0;
+ }
+ sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ r7 + 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_802D204;
+}
+
+void PlayerHandleTrainerSlide(void)
+{
+ sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ 30);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_802D23C;
+}
+
+void PlayerHandleTrainerSlideBack(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ gBattleBankFunc[gActiveBank] = sub_802D274;
+}
+
+void sub_802FE7C(void)
+{
+ if (ewram17810[gActiveBank].unk4 == 0)
+ {
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4++;
+ }
+ else
+ {
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlaySE12WithPanning(SE_POKE_DEAD, -64);
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
+ gBattleBankFunc[gActiveBank] = sub_802DE10;
+ }
+ }
+}
+
+void sub_802FF60(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
+ PlayerBufferExecCompleted();
+}
+
+void sub_802FF80(void)
+{
+ ewram17840.unk8 = 4;
+ gDoingBattleAnim = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ gBattleBankFunc[gActiveBank] = bx_wait_t1;
+}
+
+void PlayerHandleBallThrow(void)
+{
+ u8 var = gBattleBufferA[gActiveBank][1];
+
+ ewram17840.unk8 = var;
+ gDoingBattleAnim = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ gBattleBankFunc[gActiveBank] = bx_wait_t1;
+}
+
+void PlayerHandlePuase(void)
+{
+ u8 var = gBattleBufferA[gActiveBank][1];
+
+ // WTF is this??
+ while (var != 0)
+ var--;
+
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleMoveAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
+ if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
+ {
+ // Dead code. sub_8031720 always returns 0.
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8030190;
+ }
+ }
+}
+
+void sub_8030190(void)
+{
+ u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 r7 = gBattleBufferA[gActiveBank][11];
+
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ {
+ ewram17800[gActiveBank].unk0_3 = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ }
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_80326EC(0);
+ ExecuteMoveAnim(r4);
+ ewram17810[gActiveBank].unk4 = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80326EC(1);
+ if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
+ {
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17800[gActiveBank].unk0_3 = 0;
+ }
+ ewram17810[gActiveBank].unk4 = 3;
+ }
+ break;
+ case 3:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_8031F24();
+ sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ PlayerBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void PlayerHandlePrintString(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_802DF18;
+}
+
+void PlayerHandlePrintStringPlayerOnly(void)
+{
+ if (GetBankSide(gActiveBank) == 0)
+ PlayerHandlePrintString();
+ else
+ PlayerBufferExecCompleted();
+}
+
+void sub_803037C(void)
+{
int r4;
gUnknown_030042A4 = 0;
@@ -46,9 +1036,7 @@ void sub_803037C(void) {
sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
for (r4 = 0; r4 < 4; r4++)
- {
nullsub_8(r4);
- }
sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
@@ -56,3 +1044,464 @@ void sub_803037C(void) {
InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
sub_8002F44(&gUnknown_03004210);
}
+
+void nullsub_42()
+{
+}
+
+void sub_8030468(void)
+{
+ sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ sub_80304A8();
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+}
+
+void sub_80304A8(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ sub_802E1B0();
+ gUnknown_03004344 = 0xFF;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55);
+ sub_8002F44(&gUnknown_03004210);
+ }
+ sub_802E220();
+ sub_802E2D4();
+}
+
+void PlayerHandleOpenBag(void)
+{
+ s32 i;
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_802E004;
+ gBankInMenu = gActiveBank;
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i];
+}
+
+void sub_8030594(void)
+{
+ s32 i;
+
+ gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF);
+ gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF;
+ ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4;
+ ewram[0x1609D] = gBattleBufferA[gActiveBank][2];
+ ewram[0x160C0] = gBattleBufferA[gActiveBank][3];
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i];
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_802DF30;
+ gBankInMenu = gActiveBank;
+}
+
+void sub_8030674(void)
+{
+ sub_80325B8();
+ BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleHealthBarUpdate(void)
+{
+ s16 r7;
+
+ load_gfxc_health_bar(0);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ if (r7 != 0x7FFF)
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
+ sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0);
+ }
+ gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update;
+}
+
+void PlayerHandleExpBarUpdate(void)
+{
+ u8 r7 = gBattleBufferA[gActiveBank][1];
+
+ if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ u16 r4;
+ u8 taskId;
+
+ load_gfxc_health_bar(1);
+ GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value
+ r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ taskId = CreateTask(sub_802D924, 10);
+ gTasks[taskId].data[0] = r7;
+ gTasks[taskId].data[1] = r4;
+ gTasks[taskId].data[2] = gActiveBank;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+ }
+}
+
+void PlayerHandleStatusIconUpdate(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9);
+ ewram17810[gActiveBank].unk0_4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802E434;
+ }
+}
+
+void PlayerHandleStatusAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ move_anim_start_t2_for_situation(
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = sub_802E434;
+ }
+}
+
+void PlayerHandleStatusXor(void)
+{
+ u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1];
+
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val);
+ PlayerBufferExecCompleted();
+}
+
+void sub_803097C(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleDMATransfer(void)
+{
+ u32 val1 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8)
+ | (gBattleBufferA[gActiveBank][3] << 16)
+ | (gBattleBufferA[gActiveBank][4] << 24);
+ u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8);
+
+ const u8 *src = &gBattleBufferA[gActiveBank][7];
+ u8 *dst = (u8 *)val1;
+ u32 size = val2;
+
+ while (1)
+ {
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, src, dst, size);
+ break;
+ }
+ DmaCopy16(3, src, dst, 0x1000);
+ src += 0x1000;
+ dst += 0x1000;
+ size -= 0x1000;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030A3C(void)
+{
+ PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030A6C(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030A78(void)
+{
+ dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030A8C(void)
+{
+ dp01_build_cmdbuf_x22_a_three_bytes(1, 0, 0);
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030AA0(void)
+{
+ dp01_build_cmdbuf_x23_aa_0(1, 0);
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030AB4(void)
+{
+ dp01_build_cmdbuf_x24_aa_0(1, 0);
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030AC8(void)
+{
+ gUnknown_020238C8.unk0_0 = 0;
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030AE4(void)
+{
+ gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030B1C(void)
+{
+ gUnknown_020238C8.unk0_7 = 0;
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030B34(void)
+{
+ gUnknown_020238C8.unk0_7 ^= 1;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleHitAnimation(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = 1;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = bx_blink_t1;
+ }
+}
+
+void sub_8030BCC(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleEffectivenessSound(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == 0)
+ pan = -64;
+ else
+ pan = 63;
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ PlayerBufferExecCompleted();
+}
+
+void sub_8030C1C(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleFaintingCry(void)
+{
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ PlayCry3(species, -25, 5);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleIntroSlide(void)
+{
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ gUnknown_02024DE8 |= 1;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ paletteNum = AllocSpritePalette(0xD6F8);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum;
+ taskId = CreateTask(task05_08033660, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ ewram17810[4].unk9 |= 1;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+}
+
+void sub_8030E38(struct Sprite *sprite)
+{
+ u8 r4 = sprite->data5;
+
+ FreeSpriteOamMatrix(sprite);
+ FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
+ DestroySprite(sprite);
+ sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
+}
+
+void task05_08033660(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 31)
+ {
+ gTasks[taskId].data[1]++;
+ }
+ else
+ {
+ u8 savedActiveBank = gActiveBank;
+
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_802F934(gActiveBank, 0);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_802F934(gActiveBank, 0);
+ gActiveBank ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_802F934(gActiveBank, 0);
+ gActiveBank ^= 2;
+ }
+ gBattleBankFunc[gActiveBank] = sub_802D500;
+ gActiveBank = savedActiveBank;
+ DestroyTask(taskId);
+ }
+}
+
+void sub_8030FAC(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk0_0 = 1;
+ gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
+ ewram17810[gActiveBank].unk5 = 0;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ ewram17810[gActiveBank].unk5 = 0x5D;
+ gBattleBankFunc[gActiveBank] = sub_8031064;
+ }
+}
+
+void sub_8031064(void)
+{
+ if (ewram17810[gActiveBank].unk5++ > 0x5C)
+ {
+ ewram17810[gActiveBank].unk5 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_80310A4(void)
+{
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ PlayerBufferExecCompleted();
+}
+
+void sub_80310F0(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSpriteInvisibility(void)
+{
+ if (sub_8078874(gActiveBank))
+ {
+ gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ sub_8031F88(gActiveBank);
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleBattleAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 val2 = gBattleBufferA[gActiveBank][1];
+ u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val))
+ PlayerBufferExecCompleted();
+ else
+ gBattleBankFunc[gActiveBank] = sub_802E460;
+ }
+}
+
+void PlayerHandleLinkStandbyMsg(void)
+{
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ b_link_standby_message();
+ // fall through
+ case 1:
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ break;
+ case 2:
+ b_link_standby_message();
+ break;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleResetActionMoveSelection(void)
+{
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ break;
+ case 1:
+ gActionSelectionCursor[gActiveBank] = 0;
+ break;
+ case 2:
+ gMoveSelectionCursor[gActiveBank] = 0;
+ break;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void sub_80312A0(void)
+{
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ PlayerBufferExecCompleted();
+ gBattleBankFunc[gActiveBank] = sub_802D18C;
+}
+
+void nullsub_43(void)
+{
+}
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index 743dd2554..42c700844 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -35,15 +35,7 @@ struct UnknownStruct3
u8 ppBonuses;
};
-struct UnknownStruct5
-{
- u8 unk0_0:7;
- u8 unk0_7:1;
-};
-
extern u16 gBattleTypeFlags;
-
-extern struct UnknownStruct5 gUnknown_020238C8;
extern u8 gDisplayedStringBattle[];
extern u8 gBattleBufferA[][0x200];
extern u8 gActiveBank;
@@ -433,6 +425,7 @@ void LinkPartnerHandleGetAttributes(void)
LinkPartnerBufferExecCompleted();
}
+// Duplicate of dp01_getattr_by_ch1_for_player_pokemon_
u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
{
struct BattlePokemon battlePokemon;
@@ -765,6 +758,7 @@ void LinkPartnerHandleSetAttributes(void)
LinkPartnerBufferExecCompleted();
}
+// Duplicate of dp01_setattr_by_ch1_for_player_pokemon
void sub_811EC68(u8 a)
{
struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c
new file mode 100644
index 000000000..42d6cb8da
--- /dev/null
+++ b/src/battle_anim_8137220.c
@@ -0,0 +1,1486 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "battle_message.h"
+#include "data2.h"
+#include "link.h"
+#include "main.h"
+#include "menu_cursor.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+//Possibly PokemonSubstruct1
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
+
+extern u8 gActiveBank;
+extern void (*gBattleBankFunc[])(void);
+extern u32 gBattleExecBuffer;
+extern void (*gWallyBufferCommands[])(void);
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern MainCallback gPreBattleCallback1;
+extern bool8 gDoingBattleAnim;
+extern u16 gScriptItemId;
+extern u16 gBattlePartyID[];
+extern u8 gHealthboxIDs[];
+extern u16 gBattleTypeFlags;
+extern u16 gMovePowerMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
+extern u32 *gDisableStructMoveAnim;
+extern u32 gPID_perBank[];
+extern void (*gAnimScriptCallback)(void);
+extern bool8 gAnimScriptActive;
+extern u8 gDisplayedStringBattle[];
+extern u8 gBankInMenu;
+extern u8 gBattleMonForms[];
+extern u8 gBattleOutcome;
+extern u16 gUnknown_02024DE8;
+extern u8 gUnknown_02024E68[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnknown_0202F7C4;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern u8 gUnknown_0300434C[];
+extern const u8 gUnknown_08400CCC[];
+extern const u8 gUnknown_08400CF3[];
+
+// TODO: include rom3.h when my other PR gets merged
+extern void dp01_build_cmdbuf_x21_a_bb(u8, u8, u16);
+extern void dp01_build_cmdbuf_x23_aa_0(u8, u16);
+
+extern void nullsub_14(void);
+extern void PrepareBagForWallyTutorial(void);
+extern void sub_8141828();
+extern void sub_8045A5C();
+extern void sub_804777C();
+extern void sub_8043DFC();
+extern bool8 IsDoubleBattle(void);
+extern void c3_0802FDF4(u8);
+extern void sub_802ECF0(void);
+extern void sub_8031AF4();
+extern u8 GetBankIdentity(u8);
+extern void sub_80313A0(struct Sprite *);
+extern u8 GetBankByPlayerAI(u8);
+extern u8 sub_8031720();
+extern void ExecuteMoveAnim();
+extern void sub_80326EC();
+extern void sub_8031F24(void);
+extern void sub_80324BC();
+extern void BufferStringBattle();
+extern u8 GetBankSide(u8);
+extern void sub_80304A8(void);
+extern void sub_8047858();
+extern void sub_80E43C0();
+extern void oamt_add_pos2_onto_pos1();
+extern void sub_8078B34(struct Sprite *);
+extern void sub_8030E38(struct Sprite *);
+extern void oamt_set_x3A_32();
+extern u8 sub_8046400();
+extern u8 sub_8077ABC();
+extern u8 sub_8077F68();
+extern u8 sub_8079E90();
+extern void sub_80312F0(struct Sprite *);
+extern bool8 move_anim_start_t3();
+
+void WallyBufferRunCommand(void);
+void sub_81374FC(void);
+void sub_81376B8(void);
+void WallyBufferExecCompleted(void);
+u32 sub_8137A84(u8, u8 *);
+void sub_8138294(u8);
+void sub_81390D0(void);
+void sub_8139A2C(u8);
+
+void unref_sub_8137220(void)
+{
+}
+
+void SetBankFuncToWallyBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = WallyBufferRunCommand;
+ ewram[0x160A8] = 0;
+ ewram[0x160A9] = 0;
+ ewram[0x160AA] = 0;
+ ewram[0x160AB] = 0;
+}
+
+void WallyBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < 0x39)
+ gWallyBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ WallyBufferExecCompleted();
+ }
+}
+
+void sub_81372BC(void)
+{
+ u8 r4;
+
+ switch (ewram[0x160A8])
+ {
+ case 0:
+ ewram[0x160AA] = 64;
+ ewram[0x160A8]++;
+ // fall through
+ case 1:
+ r4 = --ewram[0x160AA];
+ if (r4 == 0)
+ {
+ PlaySE(SE_SELECT);
+ dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ WallyBufferExecCompleted();
+ ewram[0x160A8]++;
+ ewram[0x160A9] = r4;
+ ewram[0x160AA] = 64;
+ }
+ break;
+ case 2:
+ r4 = --ewram[0x160AA];
+ if (r4 == 0)
+ {
+ PlaySE(SE_SELECT);
+ dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ WallyBufferExecCompleted();
+ ewram[0x160A8]++;
+ ewram[0x160A9] = r4;
+ ewram[0x160AA] = 64;
+ }
+ break;
+ case 3:
+ r4 = --ewram[0x160AA];
+ if (r4 == 0)
+ {
+ dp01_build_cmdbuf_x21_a_bb(1, 9, 0);
+ WallyBufferExecCompleted();
+ ewram[0x160A8]++;
+ ewram[0x160A9] = r4;
+ ewram[0x160AA] = 64;
+ }
+ break;
+ case 4:
+ if (--ewram[0x160AA] == 0)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(0);
+ sub_802E3E4(1, 0);
+ ewram[0x160AA] = 64;
+ ewram[0x160A8]++;
+ }
+ break;
+ case 5:
+ if (--ewram[0x160AA] == 0)
+ {
+ PlaySE(SE_SELECT);
+ DestroyMenuCursor();
+ dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
+ WallyBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void sub_813741C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ WallyBufferExecCompleted();
+}
+
+void sub_8137454(void)
+{
+ if (gUnknown_03004210.state == 0)
+ WallyBufferExecCompleted();
+}
+
+void sub_813746C(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+}
+
+void bx_wait_t5(void)
+{
+ if (!gDoingBattleAnim)
+ WallyBufferExecCompleted();
+}
+
+void sub_81374C4(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattleBankFunc[gActiveBank] = sub_81374FC;
+ nullsub_14();
+ PrepareBagForWallyTutorial();
+ }
+}
+
+void sub_81374FC(void)
+{
+ if (gMain.callback2 == sub_800F808
+ && !gPaletteFade.active)
+ {
+ dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
+ WallyBufferExecCompleted();
+ }
+}
+
+void sub_8137538(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
+
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank ^ 2], &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_81376B8;
+ }
+}
+
+void sub_81376B8(void)
+{
+ bool8 r4 = FALSE;
+
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r4 = TRUE;
+ if (r4 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ CreateTask(c3_0802FDF4, 10);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ WallyBufferExecCompleted();
+ }
+}
+
+void sub_81377B0(void)
+{
+ s16 r4;
+
+ r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ {
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ }
+ else
+ {
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ WallyBufferExecCompleted();
+ }
+}
+
+void bx_blink_t5(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = FALSE;
+ WallyBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_813789C(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ WallyBufferExecCompleted();
+ }
+}
+
+// Duplicate of sub_813741C
+void sub_8137908(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ WallyBufferExecCompleted();
+}
+
+void sub_8137940(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ WallyBufferExecCompleted();
+}
+
+void WallyBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = WallyBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 multiplayerId = GetMultiplayerId();
+
+ dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId);
+ gBattleBufferA[gActiveBank][0] = 0x38;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+void unref_sub_81379E4(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ WallyBufferExecCompleted();
+}
+
+void dp01t_00_5_getattr(void)
+{
+ u8 arr[0x100];
+ u32 r6 = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ r6 = sub_8137A84(gBattlePartyID[gActiveBank], arr);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ r6 += sub_8137A84(i, arr + r6);
+ r4 >>= 1;
+ }
+ }
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, arr);
+ WallyBufferExecCompleted();
+}
+
+u32 sub_8137A84(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void sub_8138230(void)
+{
+ sub_802ECF0();
+}
+
+void sub_813823C(void)
+{
+ u8 r4;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ sub_8138294(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ sub_8138294(i);
+ r4 >>= 1;
+ }
+ }
+ WallyBufferExecCompleted();
+}
+
+void sub_8138294(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+}
+
+void sub_8138C90(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138C9C(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138CA8(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138CB4(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
+ gBattleBankFunc[gActiveBank] = sub_813789C;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ WallyBufferExecCompleted();
+ }
+}
+
+void sub_8138D38(void)
+{
+ sub_8031AF4(2, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords),
+ 30);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_813741C;
+}
+
+void sub_8138E04(void)
+{
+ sub_8031AF4(2, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords),
+ 30);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_8137908;
+}
+
+void sub_8138ED0(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138EDC(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138EE8(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138EF4(void)
+{
+ ewram17840.unk8 = 4;
+ gDoingBattleAnim = TRUE;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ gBattleBankFunc[gActiveBank] = bx_wait_t5;
+}
+
+void sub_8138F44(void)
+{
+ u8 val = gBattleBufferA[gActiveBank][1];
+
+ ewram17840.unk8 = val;
+ gDoingBattleAnim = TRUE;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ gBattleBankFunc[gActiveBank] = bx_wait_t5;
+}
+
+void sub_8138FA0(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8138FAC(void)
+{
+ u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
+ if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
+ {
+ // Dead code. sub_8031720 always returns 0.
+ WallyBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_81390D0;
+ }
+}
+
+void sub_81390D0(void)
+{
+ u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+#ifndef NONMATCHING
+ asm("":::"r6");
+#endif
+
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2 == 1)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_80326EC(0);
+ ExecuteMoveAnim(r4);
+ ewram17810[gActiveBank].unk4 = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80326EC(1);
+ if (ewram17800[gActiveBank].unk0_2 == 1)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17810[gActiveBank].unk4 = 3;
+ }
+ break;
+ case 3:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_8031F24();
+ sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ WallyBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void sub_8139208(void)
+{
+ u16 *ptr;
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ ptr = (u16 *)&gBattleBufferA[gActiveBank][2];
+ if (*ptr == 2)
+ DestroyMenuCursor();
+ BufferStringBattle(*ptr);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_8137454;
+}
+
+void dp01t_11_5_message_for_player_only(void)
+{
+ if (GetBankSide(gActiveBank) == 0)
+ sub_8139208();
+ else
+ WallyBufferExecCompleted();
+}
+
+void sub_8139298(void)
+{
+ s32 i;
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 160;
+ gUnknown_03004210.paletteNum = 0;
+ FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
+ gBattleBankFunc[gActiveBank] = sub_81372BC;
+ InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35);
+ sub_8002F44(&gUnknown_03004210);
+ sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ for (i = 0; i < 4; i++)
+ nullsub_8(i);
+ sub_802E3E4(0, 0);
+ StrCpyDecodeToDisplayedStringBattle(gUnknown_08400CCC);
+#ifdef ENGLISH
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 440, 2, 35);
+#else
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 444, 2, 35);
+#endif
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void sub_8139378(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139384(void)
+{
+ switch (ewram[0x160A9])
+ {
+ case 0:
+ sub_80304A8();
+ ewram[0x160A9]++;
+ ewram[0x160AB] = 80;
+ // fall through
+ case 1:
+ ewram[0x160AB]--;
+ if (ewram[0x160AB] == 0)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ dp01_build_cmdbuf_x21_a_bb(1, 10, 256);
+ WallyBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void sub_81393EC(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_81374C4;
+ gBankInMenu = gActiveBank;
+}
+
+void sub_813942C(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139438(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139444(void)
+{
+ s16 r7;
+
+ load_gfxc_health_bar(0);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ if (r7 != 0x7FFF)
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
+ sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0);
+ }
+ gBattleBankFunc[gActiveBank] = sub_81377B0;
+}
+
+void sub_8139544(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139550(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_813955C(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139568(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139574(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139580(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_813958C(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139598(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395A4(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395B0(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395BC(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395C8(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395D4(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395E0(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395EC(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_81395F8(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139604(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
+ WallyBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = 1;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = bx_blink_t5;
+ }
+}
+
+void sub_8139674(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139680(void)
+{
+ PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ WallyBufferExecCompleted();
+}
+
+void sub_81396B0(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ WallyBufferExecCompleted();
+}
+
+void sub_81396E0(void)
+{
+ PlayCry1(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25);
+ WallyBufferExecCompleted();
+}
+
+void dp01t_2E_5_battle_intro(void)
+{
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ gUnknown_02024DE8 |= 1;
+ WallyBufferExecCompleted();
+}
+
+void sub_8139750(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ paletteNum = AllocSpritePalette(0xD6F8);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum;
+ taskId = CreateTask(sub_8139A2C, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ ewram17810[4].unk9 |= 1;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+}
+
+void sub_81398BC(u8 bank)
+{
+ u16 species;
+
+ ewram17800[bank].unk2 = 0;
+ gBattlePartyID[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(bank, 2),
+ sub_8077F68(bank),
+ sub_8079E90(bank));
+ gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = species;
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ gSprites[gObjectBankIDs[bank]].invisible = TRUE;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
+}
+
+void sub_8139A2C(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 31)
+ {
+ gTasks[taskId].data[1]++;
+ }
+ else
+ {
+ u8 savedActiveBank = gActiveBank;
+
+ gActiveBank = gTasks[taskId].data[0];
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_81398BC(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_8137538;
+ gActiveBank = savedActiveBank;
+ DestroyTask(taskId);
+ }
+}
+
+void sub_8139AA0(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
+ {
+ WallyBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk0_0 = 1;
+ gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
+ WallyBufferExecCompleted();
+ }
+}
+
+void sub_8139B20(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139B2C(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139B38(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139B44(void)
+{
+ u8 val2 = gBattleBufferA[gActiveBank][1];
+ u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val))
+ WallyBufferExecCompleted();
+ else
+ gBattleBankFunc[gActiveBank] = sub_8137940;
+}
+
+void sub_8139BA0(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139BAC(void)
+{
+ WallyBufferExecCompleted();
+}
+
+void sub_8139BB8(void)
+{
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ WallyBufferExecCompleted();
+ if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ gBattleBankFunc[gActiveBank] = sub_813746C;
+}
+
+void nullsub_80(void)
+{
+}
diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c
index 96b68adba..cf572642e 100644
--- a/src/battle_party_menu.c
+++ b/src/battle_party_menu.c
@@ -18,30 +18,43 @@
#include "task.h"
#include "text.h"
-#define DATA_COUNT (6)
-
extern u8 ewram[];
-
-struct Unk201B000
-{
- //u8 filler0[0x260];
- struct Pokemon unk0[6];
- u8 filler258[1];
- u8 unk259;
- u8 filler25A[6];
- u8 unk260;
- u8 unk261;
- u8 filler262[2];
- s16 unk264[DATA_COUNT * 2]; // This may be a union
- u8 filler27C[2];
- s16 unk27E;
- s16 unk280;
- s16 unk282;
-};
-
-#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000))
#define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever.
+extern u8 IsLinkDoubleBattle(void);
+extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *);
+extern void LoadHeldItemIconGraphics(void);
+extern void CreateHeldItemIcons_806DC34();
+extern u8 sub_806BD58(u8, u8);
+extern void PartyMenuPrintMonsLevelOrStatus(void);
+extern void PrintPartyMenuMonNicknames(void);
+extern void PartyMenuTryPrintMonsHP(void);
+extern void nullsub_13(void);
+extern void PartyMenuDrawHPBars(void);
+extern u8 sub_806B58C(u8);
+extern u8 GetItemEffectType();
+extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int);
+extern u16 sub_806BD80();
+extern u8 sub_806CA38();
+extern void sub_806D5A4(void);
+extern void sub_802E414(void);
+extern void sub_80A6DCC(void);
+extern void sub_806AF4C();
+extern u8 sub_80F9344(void);
+extern u8 sub_806B124(void);
+extern void sub_806C994();
+extern void sub_806BF74();
+extern void sub_806AEDC(void);
+extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8);
+extern void sub_806E7D0(u8, const struct PartyPopupMenu *);
+extern u8 *sub_8040D08();
+extern void sub_8040B8C(void);
+extern void sub_806E6F0();
+extern void sub_806D538();
+extern void nullsub_14();
+extern void OpenPartyMenu();
+extern u8 sub_803FBBC(void);
+
extern u16 gScriptItemId;
extern u8 gPlayerPartyCount;
extern u8 gNoOfAllBanks;
@@ -562,7 +575,7 @@ static void Task_8095330(u8 taskId)
}
}
-static void Task_809535C(u8 taskId)
+static void Task_809535C(void)
{
gPaletteFade.bufferTransferDisabled = TRUE;
sub_806AF4C(1, 0xFF, SetUpBattlePokemonMenu, 5);
diff --git a/src/choose_party.c b/src/choose_party.c
new file mode 100644
index 000000000..63e9c8477
--- /dev/null
+++ b/src/choose_party.c
@@ -0,0 +1,1071 @@
+#include "global.h"
+#include "decoration.h"
+#include "field_fadetransition.h"
+#include "main.h"
+#include "menu.h"
+#include "name_string_util.h"
+#include "palette.h"
+#include "party_menu.h"
+#include "pokemon.h"
+#include "pokemon_summary_screen.h"
+#include "rom4.h"
+#include "script.h"
+#include "songs.h"
+#include "sound.h"
+#include "strings.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+
+struct UnknownPokemonStruct2
+{
+ /*0x00*/ u16 species;
+ /*0x02*/ u16 heldItem;
+ /*0x04*/ u8 nickname[11];
+ /*0x0F*/ u8 level;
+ /*0x10*/ u16 hp;
+ /*0x12*/ u16 maxhp;
+ /*0x14*/ u32 status;
+ /*0x18*/ u32 personality;
+ /*0x1C*/ u8 gender;
+ /*0x1D*/ u8 language;
+};
+
+extern u8 gSelectedOrderFromParty[];
+extern u8 gPlayerPartyCount;
+extern u8 gLastFieldPokeMenuOpened;
+extern u8 gUnknown_020384F0;
+extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
+extern u8 gUnknown_0202E8F6;
+extern struct Pokemon gUnknown_030042FC[];
+extern const u16 gBattleTowerBanlist[];
+
+extern void OpenPartyMenu();
+extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *);
+extern void LoadHeldItemIconGraphics(void);
+extern void CreateHeldItemIcons_806DC34();
+extern u8 sub_806BD58(u8, u8);
+extern void PartyMenuPrintMonsLevelOrStatus(void);
+extern void PrintPartyMenuMonNicknames(void);
+extern void sub_806BC3C(u8, u8);
+extern u8 sub_806B58C(u8);
+extern void sub_806D538();
+extern u16 sub_806BE38();
+extern u8 sub_806CA38();
+extern void sub_808B5B4();
+extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8);
+extern u8 sub_806B124();
+extern void sub_806C994();
+extern void sub_806C658();
+extern void sub_806AEDC(void);
+extern void sub_806AF4C();
+extern void ShowPokemonSummaryScreen(struct Pokemon *, u8, u8, void (*)(void), int);
+extern void sub_806C890();
+extern void sub_806D5A4();
+extern void sub_806B908(void);
+extern void CreateMonIcon_806D99C(int, u8, int, struct UnknownPokemonStruct2 *);
+extern void sub_806D50C(int, u8);
+extern void CreatePartyMenuMonIcon();
+extern void CreateHeldItemIcon_806DCD4(int, u8, int);
+extern u8 GetMonStatusAndPokerus();
+extern void PartyMenuPrintHP();
+extern void PartyMenuPutStatusTilemap(u8, int, u8);
+extern void PartyMenuPrintLevel();
+extern void PartyMenuPutNicknameTilemap();
+extern void PrintPartyMenuMonNickname();
+extern void PartyMenuDrawHPBar();
+extern bool8 sub_80F9344(void);
+extern void sub_806D4AC();
+extern void sub_806D3B4();
+extern void PartyMenuDoPrintLevel(u8, u8, u8);
+extern void PartyMenuDoDrawHPBar(u8, u8, u16, u16);
+extern void PartyMenuDoPutNicknameTilemap(u16, u8, u8, u8, const u8 *);
+extern void box_print(u8, int, const u8 *);
+extern void sub_806BCE8(void);
+extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int);
+extern u16 sub_806BD80();
+extern void sub_806BF74();
+
+static void ClearPartySelection(void);
+static bool8 IsMonAllowedInBattleTower(struct Pokemon *);
+static void sub_812238C(u8);
+static void sub_8122450(u8);
+static void sub_81224A8(u8);
+static void sub_8122728(u8);
+static void BattleTowerEntryMenuCallback_Exit(u8);
+static void sub_81228E8(u8);
+static void sub_8122950(u8);
+static void sub_81229B8(void);
+static void sub_8122AB8(u8);
+static void sub_8122B10(u8);
+static void sub_8122C18(u8);
+static void Task_DaycareStorageMenu8122EAC(u8);
+void sub_8123138(u8);
+static void sub_8123170(u8);
+static void sub_81231AC(void);
+
+void sub_8121E10(void)
+{
+ ClearPartySelection();
+ ewram1B000.unk263 = 0;
+ OpenPartyMenu(4, 0);
+}
+
+void sub_8121E34(void)
+{
+ ClearPartySelection();
+ ewram1B000.unk263 = 1;
+ OpenPartyMenu(4, 0);
+}
+
+static void ClearPartySelection(void)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ gSelectedOrderFromParty[i] = 0;
+}
+
+bool8 sub_8121E78(void)
+{
+ u8 i;
+
+ switch (ewram1B000_alt.unk264)
+ {
+ case 0:
+ if (ewram1B000_alt.unk266 < gPlayerPartyCount)
+ {
+ TryCreatePartyMenuMonIcon(ewram1B000_alt.unk260, ewram1B000_alt.unk266, &gPlayerParty[ewram1B000_alt.unk266]);
+ ewram1B000_alt.unk266++;
+ }
+ else
+ {
+ ewram1B000_alt.unk266 = 0;
+ ewram1B000_alt.unk264++;
+ }
+ break;
+ case 1:
+ LoadHeldItemIconGraphics();
+ ewram1B000_alt.unk264++;
+ break;
+ case 2:
+ CreateHeldItemIcons_806DC34(ewram1B000_alt.unk260);
+ ewram1B000_alt.unk264++;
+ break;
+ case 3:
+ if (sub_806BD58(ewram1B000_alt.unk260, ewram1B000_alt.unk266) == 1)
+ {
+ ewram1B000_alt.unk266 = 0;
+ ewram1B000_alt.unk264++;
+ }
+ else
+ {
+ ewram1B000_alt.unk266++;
+ }
+ break;
+ case 4:
+ PartyMenuPrintMonsLevelOrStatus();
+ ewram1B000_alt.unk264++;
+ break;
+ case 5:
+ PrintPartyMenuMonNicknames();
+ ewram1B000_alt.unk264++;
+ break;
+ case 6:
+ for (i = 0; i < gPlayerPartyCount; i++)
+ {
+ u8 j;
+
+ for (j = 0; j < 3; j++)
+ {
+ if (gSelectedOrderFromParty[j] == i + 1)
+ {
+ sub_806BC3C(i, j * 14 + 0x1C);
+ break;
+ }
+ }
+ if (j == 3)
+ {
+ if (IsMonAllowedInBattleTower(&gPlayerParty[i]) == TRUE)
+ sub_806BC3C(i, 0x70);
+ else
+ sub_806BC3C(i, 0x7E);
+ }
+ }
+ ewram1B000_alt.unk264++;
+ break;
+ case 7:
+ if (sub_806B58C(ewram1B000_alt.unk266) == 1)
+ {
+ ewram1B000_alt.unk266 = 0;
+ ewram1B000_alt.unk264 = 0;
+ return TRUE;
+ }
+ else
+ {
+ ewram1B000_alt.unk266++;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+#ifdef NONMATCHING
+static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
+{
+ u16 r3;
+ s32 i;
+
+ if (GetMonData(pkmn, MON_DATA_IS_EGG))
+ return FALSE;
+
+ if (ewram1B000.unk263 == 0)
+ {
+ if (GetMonData(pkmn, MON_DATA_HP) == 0)
+ return FALSE;
+ else
+ return TRUE;
+ }
+
+ if ((gSaveBlock2.filler_A8.var_4AC & 1) == 0
+ && GetMonData(pkmn, MON_DATA_LEVEL) > 50)
+ return FALSE;
+
+ r3 = GetMonData(pkmn, MON_DATA_SPECIES);
+ // Can't stop the compiler from optimizing out the first index
+ for (i = 0; gBattleTowerBanlist[i] != 0xFFFF; i++)
+ {
+ if (gBattleTowerBanlist[i] == r3)
+ return FALSE;
+ }
+ return TRUE;
+}
+#else
+__attribute__((naked))
+static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
+{
+ asm_unified(
+ "push {r4,lr}\n\
+ adds r4, r0, 0\n\
+ movs r1, 0x2D\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ bne _0812207C\n\
+ ldr r0, _08122058 @ =0x0201b000\n\
+ ldr r1, _0812205C @ =0x00000263\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08122060\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x39\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _0812207C\n\
+ b _081220B6\n\
+ .align 2, 0\n\
+_08122058: .4byte 0x0201b000\n\
+_0812205C: .4byte 0x00000263\n\
+_08122060:\n\
+ ldr r0, _08122080 @ =gSaveBlock2\n\
+ ldr r1, _08122084 @ =0x00000554\n\
+ adds r0, r1\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08122088\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x38\n\
+ bl GetMonData\n\
+ cmp r0, 0x32\n\
+ bls _08122088\n\
+_0812207C:\n\
+ movs r0, 0\n\
+ b _081220B8\n\
+ .align 2, 0\n\
+_08122080: .4byte gSaveBlock2\n\
+_08122084: .4byte 0x00000554\n\
+_08122088:\n\
+ adds r0, r4, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ ldr r1, _081220C0 @ =gBattleTowerBanlist\n\
+ movs r0, 0\n\
+ lsls r0, 1\n\
+ adds r2, r0, r1\n\
+ ldrh r0, [r2]\n\
+ ldr r1, _081220C4 @ =0x0000ffff\n\
+ cmp r0, r1\n\
+ beq _081220B6\n\
+ adds r4, r1, 0\n\
+ adds r1, r2, 0\n\
+_081220A8:\n\
+ ldrh r0, [r1]\n\
+ cmp r0, r3\n\
+ beq _0812207C\n\
+ adds r1, 0x2\n\
+ ldrh r0, [r1]\n\
+ cmp r0, r4\n\
+ bne _081220A8\n\
+_081220B6:\n\
+ movs r0, 0x1\n\
+_081220B8:\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
+_081220C0: .4byte gBattleTowerBanlist\n\
+_081220C4: .4byte 0x0000ffff\n"
+ );
+}
+#endif
+
+static u8 sub_81220C8(void)
+{
+ u8 i;
+
+ if (ewram1B000.unk263 == 0)
+ return 0xFF;
+ if (gSelectedOrderFromParty[2] == 0)
+ return 0x11;
+ for (i = 0; i < 2; i++)
+ {
+ u8 j;
+
+ ewram1B000.unk282 = GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[i]], MON_DATA_SPECIES);
+ ewram1B000.unk280 = GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[i]], MON_DATA_HELD_ITEM);
+ for (j = i + 1; j < 3; j++)
+ {
+ if (ewram1B000.unk282 == GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[j]], MON_DATA_SPECIES))
+ return 0x12;
+ if (ewram1B000.unk280 != 0 && ewram1B000.unk280 == GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[j]], MON_DATA_HELD_ITEM))
+ return 0x13;
+ }
+ }
+ return 0xFF;
+}
+
+//------------------------------------------------------------------------------
+// Battle Tower Entry Menu
+//------------------------------------------------------------------------------
+
+static void BattleTowerEntryMenuCallback_Summary(u8);
+static void BattleTowerEntryMenuCallback_Enter(u8);
+static void BattleTowerEntryMenuCallback_NoEntry(u8);
+static void BattleTowerEntryMenuCallback_Exit(u8);
+
+static const struct PartyMenuItem sBattleTowerEntryMenuItems[] =
+{
+ {OtherText_Summary, BattleTowerEntryMenuCallback_Summary},
+ {OtherText_Enter2, BattleTowerEntryMenuCallback_Enter},
+ {OtherText_NoEntry, BattleTowerEntryMenuCallback_NoEntry},
+ {gUnknownText_Exit, BattleTowerEntryMenuCallback_Exit},
+};
+
+static const u8 gUnknown_084017D0[] = {1, 0, 3};
+static const u8 gUnknown_084017D3[] = {2, 0, 3};
+static const u8 gUnknown_084017D6[] = {0, 3};
+
+static const struct PartyPopupMenu sBattleTowerEntryMenu[] =
+{
+ {ARRAY_COUNT(gUnknown_084017D0), 9, gUnknown_084017D0},
+ {ARRAY_COUNT(gUnknown_084017D3), 9, gUnknown_084017D3},
+ {ARRAY_COUNT(gUnknown_084017D6), 9, gUnknown_084017D6},
+};
+
+
+static bool8 IsPartyMemberAlreadySelected(u8 partyMember)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gSelectedOrderFromParty[i] == partyMember)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_81221F8(u8 taskId)
+{
+ sub_806D538(5, 1);
+ if (IsMonAllowedInBattleTower(&gPlayerParty[gLastFieldPokeMenuOpened]) == TRUE)
+ {
+ if (IsPartyMemberAlreadySelected(gLastFieldPokeMenuOpened + 1) == TRUE)
+ {
+ gTasks[taskId].data[4] = 1;
+ sub_806E750(1, sBattleTowerEntryMenu, sBattleTowerEntryMenuItems, 0);
+ }
+ else
+ {
+ gTasks[taskId].data[4] = 0;
+ sub_806E750(0, sBattleTowerEntryMenu, sBattleTowerEntryMenuItems, 0);
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[4] = 2;
+ sub_806E750(2, sBattleTowerEntryMenu, sBattleTowerEntryMenuItems, 0);
+ }
+}
+
+void sub_81222B0(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (sub_806BE38(taskId))
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ gLastFieldPokeMenuOpened = sub_806CA38(taskId);
+ if (gLastFieldPokeMenuOpened != 6)
+ {
+ GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1);
+ sub_81221F8(taskId);
+ gTasks[taskId].func = sub_812238C;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_81224A8;
+ }
+ sub_808B5B4(taskId);
+ break;
+ case 2:
+ PlaySE(SE_SELECT);
+ ClearPartySelection();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_8122450;
+ break;
+ }
+ }
+}
+
+// Handle input
+static void sub_812238C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gMain.newAndRepeatedKeys & 0x40)
+ {
+ if (GetMenuCursorPos() != 0)
+ {
+ PlaySE(SE_SELECT);
+ MoveMenuCursor(-1);
+ }
+ return;
+ }
+ if (gMain.newAndRepeatedKeys & 0x80)
+ {
+ if (GetMenuCursorPos() != 3)
+ {
+ PlaySE(SE_SELECT);
+ MoveMenuCursor(1);
+ }
+ return;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ TaskFunc popupMenuFunc;
+
+ PlaySE(SE_SELECT);
+ popupMenuFunc = PartyMenuGetPopupMenuFunc(
+ gTasks[taskId].data[4],
+ sBattleTowerEntryMenu,
+ sBattleTowerEntryMenuItems,
+ GetMenuCursorPos());
+ popupMenuFunc(taskId);
+ return;
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ BattleTowerEntryMenuCallback_Exit(taskId);
+ return;
+ }
+ }
+}
+
+// Return from menu?
+static void sub_8122450(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(gMain.savedCallback);
+ DestroyTask(taskId);
+ }
+}
+
+// Wait for A or B press
+static void sub_8122480(u8 taskId)
+{
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
+ BattleTowerEntryMenuCallback_Exit(taskId);
+}
+
+static void sub_81224A8(u8 taskId)
+{
+ u8 val = sub_81220C8();
+
+ if (val != 0xFF)
+ {
+ sub_806D538(val, 0);
+ gTasks[taskId].func = sub_8122480;
+ }
+ else
+ {
+ if (gSelectedOrderFromParty[0] != 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_8122450;
+ }
+ else
+ {
+ PlaySE(SE_HAZURE);
+ sub_806D538(14, 0);
+ gTasks[taskId].func = sub_8122480;
+ }
+ }
+}
+
+// CB2 for menu?
+static void sub_8122530(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == 1)
+ {
+ sub_806C994(ewram1B000.unk260, gUnknown_020384F0);
+ sub_806C658(ewram1B000.unk260, 0);
+ GetMonNickname(&gPlayerParty[gUnknown_020384F0], gStringVar1);
+ gLastFieldPokeMenuOpened = gUnknown_020384F0;
+ sub_81221F8(ewram1B000.unk260);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == 1)
+ break;
+ }
+}
+
+static void sub_81225A4(void)
+{
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ sub_806AF4C(4, 0xFF, sub_812238C, 5);
+ SetMainCallback2(sub_8122530);
+}
+
+// Wait for fade, then show summary screen
+static void sub_81225D4(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data0;
+
+ DestroyTask(taskId);
+ ewram1B000.unk262 = 1;
+ ShowPokemonSummaryScreen(gPlayerParty, r4, gPlayerPartyCount - 1, sub_81225A4, 0);
+ }
+}
+
+// Summary callback?
+static void BattleTowerEntryMenuCallback_Summary(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_81225D4;
+}
+
+static void BattleTowerEntryMenuCallback_Enter(u8 taskId)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gSelectedOrderFromParty[i] == 0)
+ {
+ gSelectedOrderFromParty[i] = gLastFieldPokeMenuOpened + 1;
+ sub_806BC3C(gLastFieldPokeMenuOpened, i * 14 + 0x1C);
+ if (i == 2)
+ sub_806C890(taskId);
+ BattleTowerEntryMenuCallback_Exit(taskId);
+ return;
+ }
+ }
+ PlaySE(SE_HAZURE);
+ MenuZeroFillWindowRect(20, 10, 29, 19);
+ HandleDestroyMenuCursors();
+ sub_806D5A4();
+ sub_806E834(gOtherText_NoMoreThreePoke, 1);
+ gTasks[taskId].func = sub_8122728;
+}
+
+static void sub_8122728(u8 taskId)
+{
+ if (gUnknown_0202E8F6 == 1)
+ return;
+
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
+ {
+ MenuZeroFillWindowRect(0, 14, 29, 19);
+ HandleDestroyMenuCursors();
+ BattleTowerEntryMenuCallback_Exit(taskId);
+ }
+}
+
+static void BattleTowerEntryMenuCallback_NoEntry(u8 taskId)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gSelectedOrderFromParty[i] == gLastFieldPokeMenuOpened + 1)
+ {
+ gSelectedOrderFromParty[i] = 0;
+ switch (i)
+ {
+ case 0:
+ gSelectedOrderFromParty[0] = gSelectedOrderFromParty[1];
+ gSelectedOrderFromParty[1] = gSelectedOrderFromParty[2];
+ gSelectedOrderFromParty[2] = 0;
+ break;
+ case 1:
+ gSelectedOrderFromParty[1] = gSelectedOrderFromParty[2];
+ gSelectedOrderFromParty[2] = 0;
+ break;
+ }
+ break; // exit loop
+ }
+ }
+ sub_806BC3C(gLastFieldPokeMenuOpened, 0x70);
+ if (gSelectedOrderFromParty[0] != 0)
+ sub_806BC3C(gSelectedOrderFromParty[0] - 1, 0x1C);
+ if (gSelectedOrderFromParty[1] != 0)
+ sub_806BC3C(gSelectedOrderFromParty[1] - 1, 0x2A);
+ BattleTowerEntryMenuCallback_Exit(taskId);
+}
+
+static void sub_81227FC(u8 taskId)
+{
+ MenuZeroFillWindowRect(20, 10, 29, 19);
+ HandleDestroyMenuCursors();
+ sub_806D538(0, 0);
+ gTasks[taskId].func = sub_81222B0;
+}
+
+static void BattleTowerEntryMenuCallback_Exit(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81227FC(taskId);
+}
+
+bool8 sub_8122854(void)
+{
+ switch (ewram1B000_alt.unk264)
+ {
+ case 0:
+ sub_81228E8(ewram1B000_alt.unk260);
+ ewram1B000_alt.unk264++;
+ break;
+ case 1:
+ LoadHeldItemIconGraphics();
+ ewram1B000_alt.unk264++;
+ break;
+ case 2:
+ sub_8122950(ewram1B000_alt.unk260);
+ ewram1B000_alt.unk264++;
+ break;
+ case 3:
+ sub_81229B8();
+ ewram1B000_alt.unk264++;
+ break;
+ case 4:
+ sub_806B908();
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_81228E8(u8 a)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0)
+ CreatePartyMenuMonIcon(a, i, 3, &gPlayerParty[i]);
+ if (gUnknown_02023A00[i].species != 0)
+ {
+ CreateMonIcon_806D99C(a, i + 3, 3, &gUnknown_02023A00[i]);
+ sub_806D50C(a, i + 3);
+ }
+ }
+}
+
+static void sub_8122950(u8 a)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0)
+ {
+ u16 item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+
+ CreateHeldItemIcon_806DCD4(a, i, item);
+ }
+ if (gUnknown_02023A00[i].species != 0)
+ CreateHeldItemIcon_806DCD4(a, i + 3, gUnknown_02023A00[i].heldItem);
+ }
+}
+
+static void sub_81229B8(void)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0)
+ {
+ u8 status;
+
+ PartyMenuPrintHP(i, 3, &gPlayerParty[i]);
+ status = GetMonStatusAndPokerus(&gPlayerParty[i]);
+ if (status != 0 && status != 6)
+ PartyMenuPutStatusTilemap(i, 3, status - 1);
+ else
+ PartyMenuPrintLevel(i, 3, &gPlayerParty[i]);
+ PartyMenuPutNicknameTilemap(i, 3, &gPlayerParty[i]);
+ PrintPartyMenuMonNickname(i, 3, &gPlayerParty[i]);
+ PartyMenuDrawHPBar(i, 3, &gPlayerParty[i]);
+ }
+ }
+}
+
+void sub_8122A48(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].data[0] = 30;
+ sub_806D4AC(taskId, gUnknown_02023A00[0].species, 0);
+ sub_806D4AC(taskId, gUnknown_02023A00[1].species, 1);
+ sub_806D4AC(taskId, gUnknown_02023A00[2].species, 2);
+ gTasks[taskId].func = sub_8122AB8;
+ ewram1B000.unk261 = 1;
+ }
+}
+
+static void sub_8122AB8(u8 taskId)
+{
+ sub_806D3B4(taskId, gUnknown_02023A00[1].species, gUnknown_02023A00[2].species);
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].func = sub_8122B10;
+ ewram1B000.unk261 = 2;
+ PlaySE(SE_W231);
+ }
+}
+
+static void sub_8122B10(u8 taskId)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gUnknown_02023A00[i].species != 0)
+ {
+ u8 r2;
+
+ PartyMenuDoPrintHP(i + 3, 3, gUnknown_02023A00[i].hp, gUnknown_02023A00[i].maxhp);
+ if (gUnknown_02023A00[i].hp == 0)
+ r2 = 7;
+ else
+ r2 = pokemon_ailments_get_primary(gUnknown_02023A00[i].status);
+ if (r2 != 0)
+ PartyMenuPutStatusTilemap(i + 3, 3, r2 - 1);
+ else
+ PartyMenuDoPrintLevel(i + 3, 3, gUnknown_02023A00[i].level);
+ PartyMenuDoPutNicknameTilemap(gUnknown_02023A00[i].species, gUnknown_02023A00[i].gender, 3, i + 3, gUnknown_02023A00[i].nickname);
+ StringCopy(gStringVar1, gUnknown_02023A00[i].nickname);
+ StringGetEnd10(gStringVar1);
+ SanitizeNameString(gStringVar1);
+ box_print(i + 3, 3, gStringVar1);
+ PartyMenuDoDrawHPBar(i + 3, 3, gUnknown_02023A00[i].hp, gUnknown_02023A00[i].maxhp);
+ }
+ }
+ gTasks[taskId].func = sub_8122C18;
+ gTasks[taskId].data[0] = 0;
+}
+
+static void sub_8122C18(u8 taskId)
+{
+ gTasks[taskId].data[0]++;
+ if (gTasks[taskId].data[0] == 256)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_8122450;
+ }
+}
+
+// Exactly the same as sub_8121E78 except for case 6
+bool8 unref_sub_8122C60(void)
+{
+ switch (ewram1B000_alt.unk264)
+ {
+ case 0:
+ if (ewram1B000_alt.unk266 < gPlayerPartyCount)
+ {
+ TryCreatePartyMenuMonIcon(ewram1B000_alt.unk260, ewram1B000_alt.unk266, &gPlayerParty[ewram1B000_alt.unk266]);
+ ewram1B000_alt.unk266++;
+ }
+ else
+ {
+ ewram1B000_alt.unk266 = 0;
+ ewram1B000_alt.unk264++;
+ }
+ break;
+ case 1:
+ LoadHeldItemIconGraphics();
+ ewram1B000_alt.unk264++;
+ break;
+ case 2:
+ CreateHeldItemIcons_806DC34(ewram1B000_alt.unk260);
+ ewram1B000_alt.unk264++;
+ break;
+ case 3:
+ if (sub_806BD58(ewram1B000_alt.unk260, ewram1B000_alt.unk266) == 1)
+ {
+ ewram1B000_alt.unk266 = 0;
+ ewram1B000_alt.unk264++;
+ }
+ else
+ {
+ ewram1B000_alt.unk266++;
+ }
+ break;
+ case 4:
+ PartyMenuPrintMonsLevelOrStatus();
+ ewram1B000_alt.unk264++;
+ break;
+ case 5:
+ PrintPartyMenuMonNicknames();
+ ewram1B000_alt.unk264++;
+ break;
+ case 6:
+ sub_806BCE8();
+ ewram1B000_alt.unk264++;
+ break;
+ case 7:
+ if (sub_806B58C(ewram1B000_alt.unk266) == 1)
+ {
+ ewram1B000_alt.unk266 = 0;
+ ewram1B000_alt.unk264 = 0;
+ return TRUE;
+ }
+ else
+ {
+ ewram1B000_alt.unk266++;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+//------------------------------------------------------------------------------
+// Daycare Pokemon Storage Menu
+//------------------------------------------------------------------------------
+
+static void DaycareStorageMenuCallback_Store(u8);
+static void DaycareStorageMenuCallback_Summary(u8);
+static void DaycareStorageMenuCallback_Exit(u8);
+
+static const struct PartyMenuItem sDaycareStorageMenuItems[] =
+{
+ {OtherText_Store, DaycareStorageMenuCallback_Store},
+ {OtherText_Summary, DaycareStorageMenuCallback_Summary},
+ {gUnknownText_Exit, DaycareStorageMenuCallback_Exit},
+};
+
+static const u8 gUnknown_08401808[] = {0, 1, 2};
+static const u8 gUnknown_0840180B[] = {1, 2};
+
+static const struct PartyPopupMenu sDaycareStorageMenus[] =
+{
+ {ARRAY_COUNT(gUnknown_08401808), 9, gUnknown_08401808},
+ {ARRAY_COUNT(gUnknown_0840180B), 9, gUnknown_0840180B},
+};
+
+static void sub_8122D94(u8 taskId)
+{
+ if (!GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_IS_EGG))
+ {
+ gTasks[taskId].data[4] = 0;
+ sub_806E750(0, sDaycareStorageMenus, sDaycareStorageMenuItems, 0);
+ }
+ else
+ {
+ gTasks[taskId].data[4] = 1;
+ sub_806E750(1, sDaycareStorageMenus, sDaycareStorageMenuItems, 0);
+ }
+}
+
+void sub_8122E0C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (sub_806BD80(taskId))
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ gLastFieldPokeMenuOpened = sub_806CA38(taskId);
+ GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1);
+ sub_8122D94(taskId);
+ gTasks[taskId].func = Task_DaycareStorageMenu8122EAC;
+ break;
+ case 2:
+ PlaySE(SE_SELECT);
+ gLastFieldPokeMenuOpened = 0xFF;
+ gSpecialVar_0x8004 = 0xFF;
+ sub_8123138(taskId);
+ break;
+ }
+ }
+}
+
+static void Task_DaycareStorageMenu8122EAC(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gMain.newAndRepeatedKeys & 0x40)
+ {
+ if (GetMenuCursorPos() != 0)
+ {
+ PlaySE(SE_SELECT);
+ MoveMenuCursor(-1);
+ }
+ return;
+ }
+ if (gMain.newAndRepeatedKeys & 0x80)
+ {
+ if (GetMenuCursorPos() != 3)
+ {
+ PlaySE(SE_SELECT);
+ MoveMenuCursor(1);
+ }
+ return;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ TaskFunc popupMenuFunc;
+
+ PlaySE(SE_SELECT);
+ popupMenuFunc = PartyMenuGetPopupMenuFunc(
+ gTasks[taskId].data[4],
+ sDaycareStorageMenus,
+ sDaycareStorageMenuItems,
+ GetMenuCursorPos());
+ popupMenuFunc(taskId);
+ return;
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ DaycareStorageMenuCallback_Exit(taskId);
+ return;
+ }
+ }
+}
+
+static void DaycareStorageMenuCallback_Store(u8 taskId)
+{
+ gSpecialVar_0x8004 = gLastFieldPokeMenuOpened;
+ sub_8123138(taskId);
+}
+
+static void sub_8122F90(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == 1)
+ {
+ sub_806C994(ewram1B000.unk260, gUnknown_020384F0);
+ sub_806BF74(ewram1B000.unk260, 0);
+ GetMonNickname(&gPlayerParty[gUnknown_020384F0], gStringVar1);
+ gLastFieldPokeMenuOpened = gUnknown_020384F0;
+ sub_8122D94(ewram1B000.unk260);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == 1)
+ break;
+ }
+}
+
+static void sub_8123004(void)
+{
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ sub_806AF4C(6, 0xFF, Task_DaycareStorageMenu8122EAC, 5);
+ SetMainCallback2(sub_8122F90);
+}
+
+static void sub_8123034(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data0;
+
+ DestroyTask(taskId);
+ ewram1B000.unk262 = 1;
+ ShowPokemonSummaryScreen(gPlayerParty, r4, gPlayerPartyCount - 1, sub_8123004, 0);
+ }
+}
+
+static void DaycareStorageMenuCallback_Summary(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_8123034;
+}
+
+static void DaycareStorageMenuCallback_Exit(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ MenuZeroFillWindowRect(20, 10, 29, 19);
+ HandleDestroyMenuCursors();
+ sub_806D538(15, 0);
+ gTasks[taskId].func = sub_8122E0C;
+}
+
+void sub_8123138(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_8123170;
+}
+
+static void sub_8123170(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ gFieldCallback = sub_81231AC;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ DestroyTask(taskId);
+ }
+}
+
+// Do these last two functions really belong in here?
+
+static void sub_81231C4(u8);
+
+void sub_81231AC(void)
+{
+ pal_fill_black();
+ CreateTask(sub_81231C4, 10);
+}
+
+static void sub_81231C4(u8 taskId)
+{
+ if (sub_807D770() == TRUE)
+ {
+ DestroyTask(taskId);
+ ScriptContext2_Disable();
+ EnableBothScriptContexts();
+ }
+}
diff --git a/src/party_menu.c b/src/party_menu.c
index af104d605..99bbb5f83 100644
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -23,6 +23,14 @@
#include "string_util.h"
#include "strings.h"
#include "task.h"
+#include "sprite.h"
+#include "palette.h"
+#include "event_data.h"
+#include "main.h"
+#include "item.h"
+#include "battle_interface.h"
+#include "species.h"
+#include "party_menu.h"
#define DATA_COUNT (6)
@@ -33,19 +41,6 @@ struct Unk2001000
u8 unk2;
};
-struct Unk201B000
-{
- u8 filler0[0x260];
- u8 unk260;
- u8 unk261;
- u8 filler262[2];
- s16 unk264[DATA_COUNT * 2]; // This may be a union
- u8 filler27C[2];
- s16 unk27E;
- s16 unk280;
- s16 unk282;
-};
-
struct Unk201C000
{
/*0x00*/ struct Pokemon *pokemon;
@@ -74,7 +69,6 @@ struct UnknownStruct5
extern u8 ewram[];
#define ewram01000 (*(struct Unk2001000 *)(ewram + 0x01000))
-#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000))
#define ewram1C000 (*(struct Unk201C000 *)(ewram + 0x1C000))
#define ewram1F000 (*(struct Unk201F000 *)(ewram + 0x1F000))
diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c
index ecfd8111b..cbca07011 100644
--- a/src/script_pokemon_util_80C4BF0.c
+++ b/src/script_pokemon_util_80C4BF0.c
@@ -31,7 +31,7 @@ extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gContestPlayerMonIndex;
extern u8 gIsLinkContest;
extern u8 gPlayerPartyCount;
-extern u8 gBufferedMoves[];
+extern u8 gSelectedOrderFromParty[];
extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;
@@ -653,7 +653,7 @@ void sub_80C5568(void)
void sub_80C5580(void)
{
- u8 var = gBufferedMoves[0];
+ u8 var = gSelectedOrderFromParty[0];
switch(var)
{
@@ -676,7 +676,7 @@ void ChooseBattleTowerPlayerParty(void)
void SetBattleTowerPlayerParty(void)
{
- u8 var = gBufferedMoves[0];
+ u8 var = gSelectedOrderFromParty[0];
switch(var)
{
@@ -702,8 +702,8 @@ void ReducePlayerPartyToThree(void)
// copy the selected pokemon according to the order.
for(i = 0; i < 3; i++)
- if(gBufferedMoves[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
- party[i] = gPlayerParty[gBufferedMoves[i] - 1]; // index is 0 based, not literal
+ if(gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
+ party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal
// delete the last 3 pokemon
CpuFill32(0, gPlayerParty, sizeof gPlayerParty);
diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c
index 606cd9dd4..2b48cc0d8 100644
--- a/src/script_pokemon_util_80F99CC.c
+++ b/src/script_pokemon_util_80F99CC.c
@@ -3,6 +3,7 @@
#include "choose_party.h"
#include "contest.h"
#include "data2.h"
+#include "party_menu.h"
#include "field_fadetransition.h"
#include "palette.h"
#include "party_menu.h"
@@ -16,6 +17,8 @@
#include "task.h"
#include "text.h"
+
+
extern u8 gPlayerPartyCount;
extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;