diff options
author | Marcus Huderle <huderlem@gmail.com> | 2016-09-10 11:00:02 -0700 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2016-09-10 11:00:02 -0700 |
commit | 3cb79cf078e82206796e1b834393ab771593de72 (patch) | |
tree | 3e27550ab45ce782db8f2e182819015ba3aef733 /src | |
parent | f5d9daeca38728f67db92a175c37e5a3bc18cee3 (diff) | |
parent | 19bffecc4deb401aa51add3b95163b72686f40ee (diff) |
Merge 'master' with 'origin/master'
Diffstat (limited to 'src')
-rw-r--r-- | src/link.c | 8 | ||||
-rw-r--r-- | src/m4a_tables.c | 2 | ||||
-rw-r--r-- | src/main.c | 8 | ||||
-rw-r--r-- | src/main_menu.c | 1662 | ||||
-rw-r--r-- | src/menu.c | 1003 | ||||
-rw-r--r-- | src/pokemon_1.c | 680 | ||||
-rw-r--r-- | src/pokemon_2.c | 539 | ||||
-rw-r--r-- | src/text.c | 2 | ||||
-rw-r--r-- | src/text_window.c | 196 |
9 files changed, 4093 insertions, 7 deletions
diff --git a/src/link.c b/src/link.c index a5d848b83..13fcf8c05 100644 --- a/src/link.c +++ b/src/link.c @@ -27,7 +27,7 @@ struct LinkTestBGInfo u32 dummy_C; }; -extern void sub_8071C4C(const struct WindowConfig *); +extern void InitMenuWindow(const struct WindowConfig *); extern void sub_80516C4(u8, u16); extern u8 unk_2000000[]; @@ -237,7 +237,7 @@ static void LinkTestScreen(void) ResetTasks(); SetVBlankCallback(VBlankCB_LinkTest); SetUpWindowConfig(&gWindowConfig_81E6CE4); - sub_8071C4C(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); ResetBlockSend(); gLinkType = 0x1111; OpenLink(); @@ -1224,8 +1224,8 @@ void CB2_LinkError(void) ResetTasks(); SetVBlankCallback(VBlankCB_LinkTest); SetUpWindowConfig(&gWindowConfig_81E7198); - sub_8071C4C(&gWindowConfig_81E7198); - sub_8071EF4(); + InitMenuWindow(&gWindowConfig_81E7198); + MenuZeroFillScreen(); REG_BLDALPHA = 0; REG_BG0VOFS = 0; REG_BG0HOFS = 0; diff --git a/src/m4a_tables.c b/src/m4a_tables.c index 39344a590..f557fb073 100644 --- a/src/m4a_tables.c +++ b/src/m4a_tables.c @@ -260,7 +260,7 @@ const struct PokemonCrySong gPokemonCrySongTemplate = 0, // block count 255, // priority 0, // reverb - (struct ToneData *)&gUnknown_0842FC88, + (struct ToneData *)&voicegroup_842FC88, NULL, NULL, 0, diff --git a/src/main.c b/src/main.c index 751a2c7f8..937978c38 100644 --- a/src/main.c +++ b/src/main.c @@ -18,7 +18,13 @@ void SerialIntr(void); void IntrDummy(void); void Timer3Intr(void); -const u8 gGameVersion = 2; // Ruby +#ifdef SAPPHIRE +#define GAME_VERSION VERSION_SAPPHIRE +#else +#define GAME_VERSION VERSION_RUBY +#endif + +const u8 gGameVersion = GAME_VERSION; const u8 gGameLanguage = 2; // English diff --git a/src/main_menu.c b/src/main_menu.c new file mode 100644 index 000000000..692267c64 --- /dev/null +++ b/src/main_menu.c @@ -0,0 +1,1662 @@ +#include "global.h" +#include "text.h" +#include "sprite.h" +#include "task.h" +#include "main.h" +#include "rtc.h" +#include "songs.h" +#include "palette.h" +#include "string_util.h" +#include "species.h" +#include "pokemon.h" + +extern u8 MenuUpdateWindowText(void); +extern void MenuPrint(u8 *, u8, u8); +extern void CB2_ContinueSavedGame(void); +extern void CB2_InitMysteryEventMenu(void); +extern void CB2_InitOptionMenu(void); +extern void CB2_InitTitleScreen(void); +extern void FormatPlayTime(u8 *str, u16 hours, u16 minutes, bool16 colon); +extern u8 *sub_8072C74(u8 *, u8 *, u8, u8); +extern u16 GetPokedexSeenCount(void); +extern u8 *sub_8072C14(u8 *, s32, u8, u8); +extern u8 sub_80729D8(u8 *, u8, u16, u8); +extern u8 GetBadgeCount(void); +extern void Task_Birch1(u8); +void MenuPrintMessage(const u8 *string, u8 a, u8 b); +u8 MenuUpdateWindowText_OverrideLineLength(u8 a); +void sub_8072DEC(void); +u8 sub_8075374(void); +void MenuSetText(u32); +void cry_related(u16, u8); +void audio_play(u8 a); +void MenuZeroFillWindowRect(u8 a, u8 b, u8 c, u8 d); +u8 GetMenuCursorPos(void); +void DoNamingScreen(u8 r0, struct SaveBlock2 *r1, u16 r2, u16 r3, u8 s0, MainCallback s4); +void DisplayYesNoMenu(u8 r0, u8 r1, u32 r2); +s8 ProcessMenuInputNoWrap_(void); +void c2_load_new_map_2(void); +void LZ77UnCompVram(const void *src, void *dest); +void InitMenuWindow(const struct WindowConfig *); +void CB2_MainMenu(void); +void VBlankCB_MainMenu(void); +void DecompressPicFromTable_2(const struct SpriteSheet *, u8, u8, void *, void *, u32); +void LoadCompressedObjectPalette(const struct SpritePalette *); +u8 AddNewGameBirchObject(u8, u8, u8); +u8 sub_80859BC(u8, u16, u16, u8, void *); +void MenuDrawTextWindow(u8 a, u8 b, u8 c, u8 d); + +extern struct PaletteFadeControl gPaletteFade; +extern u8 gSaveFileDeletedMessage[]; +extern u8 gSaveFileCorruptMessage[]; +extern u8 gBoardNotInstalledMessage[]; +extern u8 gBatteryDryMessage[]; +extern u16 gSaveFileStatus; +extern u8 gMainMenuString_Continue[]; +extern u8 gMainMenuString_NewGame[]; +extern u8 gMainMenuString_MysteryEvents[]; +extern u8 gMainMenuString_Option[]; +extern u8 gMainMenuString_Player[]; +extern u8 gMainMenuString_Time[]; +extern u8 gMainMenuString_Pokedex[]; +extern u8 gMainMenuString_Badges[]; + +void CB2_MainMenu(void); +void VBlankCB_MainMenu(void); +void CB2_InitMainMenu(void); +static void sub_80096FC(void); +static u32 InitMainMenu(bool8 a1); +static void Task_CheckSave(u8 taskId); +static void Task_WaitForSaveErrorAck(u8 taskId); +static void Task_CheckRtc(u8 taskId); +static void Task_WaitForRtcErrorAck(u8 taskId); +static void Task_DrawMainMenu(u8 taskId); +static void Task_HighlightCurrentMenuItem(u8 taskId); +static bool8 MainMenuProcessKeyInput(u8 taskId); +static void Task_MainMenuProcessKeyInput(u8 taskId); +static void MainMenuPressedA(u8 taskId); +static void MainMenuPressedB(u8 taskId); +static void HighlightCurrentMenuItem(u8, u8); +static void PrintMainMenuItem(u8 *text, u8, u8); +static void PrintSaveFileInfo(void); +static void PrintPlayerName(void); +static void PrintPlayTime(void); +static void PrintPokedexCount(void); +static void PrintBadgeCount(void); + +extern u16 gMainMenuPalette[]; + +void CB2_MainMenu(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void VBlankCB_MainMenu(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void CB2_InitMainMenu(void) +{ + InitMainMenu(FALSE); +} + +static void sub_80096FC(void) +{ + InitMainMenu(TRUE); +} + +u32 InitMainMenu(u8 a1) +{ + u16 savedIme; + u8 taskId; + + SetVBlankCallback(NULL); + + REG_DISPCNT = 0; + REG_BG2CNT = 0; + REG_BG1CNT = 0; + REG_BG0CNT = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + + ResetPaletteFade(); + LoadPalette(gMainMenuPalette, 0, 32); + remove_some_task(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + + if (a1) + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black + else + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xFFFF); // fade to white + + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + + savedIme = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = savedIme; + + SetVBlankCallback(VBlankCB_MainMenu); + SetMainCallback2(CB2_MainMenu); + + REG_DISPCNT = DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_OBJ_ON + | DISPCNT_WIN0_ON; + + taskId = CreateTask(Task_CheckSave, 0); + gTasks[taskId].data[1] = 0; + + return 0; +} + +void Task_CheckSave(u8 taskId) +{ + if (gPaletteFade.active) + return; + + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WININ = 0x1111; + REG_WINOUT = 49; + REG_BLDCNT = 241; + REG_BLDALPHA = 0; + REG_BLDY = 7; + + switch (gSaveFileStatus) + { + case 1: + if (sub_806918C() == TRUE) + gTasks[taskId].data[0] = 2; + else + gTasks[taskId].data[0] = 1; + + gTasks[taskId].func = Task_CheckRtc; + break; + case 2: + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrintMessage(gSaveFileDeletedMessage, 3, 15); + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(113, 159); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_WaitForSaveErrorAck; + break; + case 255: + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrintMessage(gSaveFileCorruptMessage, 3, 15); + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(113, 159); + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_WaitForSaveErrorAck; + + if (sub_806918C() == TRUE) + gTasks[taskId].data[0] = 2; + else + gTasks[taskId].data[0] = 1; + break; + case 0: + default: + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CheckRtc; + break; + case 4: + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrintMessage(gBoardNotInstalledMessage, 3, 15); + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(113, 159); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_WaitForSaveErrorAck; + return; + } +} + +void Task_WaitForSaveErrorAck(u8 taskId) +{ + if (MenuUpdateWindowText()) + { + if (gMain.newKeys & A_BUTTON) + { + MenuZeroFillWindowRect(2, 14, 27, 19); + gTasks[taskId].func = Task_CheckRtc; + } + } +} + +void Task_CheckRtc(u8 taskId) +{ + if (!gPaletteFade.active) + { + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WININ = 0x1111; + REG_WINOUT = 49; + REG_BLDCNT = 241; + REG_BLDALPHA = 0; + REG_BLDY = 7; + + if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK)) + { + gTasks[taskId].func = Task_DrawMainMenu; + } + else + { + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrintMessage(gBatteryDryMessage, 3, 15); + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(113, 159); + gTasks[taskId].func = Task_WaitForRtcErrorAck; + } + } +} + +void Task_WaitForRtcErrorAck(u8 taskId) +{ + if (MenuUpdateWindowText()) + { + if ( gMain.newKeys & 1 ) + { + MenuZeroFillWindowRect(2, 14, 27, 19); + gTasks[taskId].func = Task_DrawMainMenu; + } + } +} + +void Task_DrawMainMenu(u8 taskId) +{ + u16 palette; + + if (!gPaletteFade.active) + { + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WININ = 0x1111; + REG_WINOUT = 49; + REG_BLDCNT = 241; + REG_BLDALPHA = 0; + REG_BLDY = 7; + + palette = RGB(0, 0, 0); + LoadPalette(&palette, 254, 2); + + if (gSaveBlock2.playerGender == MALE) + { + palette = RGB(4, 16, 31); + LoadPalette(&palette, 241, 2); + } + else + { + palette = RGB(31, 3, 21); + LoadPalette(&palette, 241, 2); + } + + switch (gTasks[taskId].data[0]) + { + case 0: + default: + MenuDrawTextWindow(1, 0, 28, 3); + PrintMainMenuItem(gMainMenuString_NewGame, 2, 1); + MenuDrawTextWindow(1, 4, 28, 7); + PrintMainMenuItem(gMainMenuString_Option, 2, 5); + break; + case 1: + MenuDrawTextWindow(1, 0, 28, 7); + PrintMainMenuItem(gMainMenuString_Continue, 2, 1); + MenuDrawTextWindow(1, 8, 28, 11); + PrintMainMenuItem(gMainMenuString_NewGame, 2, 9); + MenuDrawTextWindow(1, 12, 28, 15); + PrintMainMenuItem(gMainMenuString_Option, 2, 13); + PrintSaveFileInfo(); + break; + case 2: + MenuDrawTextWindow(1, 0, 28, 7); + PrintMainMenuItem(gMainMenuString_Continue, 2, 1); + MenuDrawTextWindow(1, 8, 28, 11); + PrintMainMenuItem(gMainMenuString_NewGame, 2, 9); + MenuDrawTextWindow(1, 12, 28, 15); + PrintMainMenuItem(gMainMenuString_MysteryEvents, 2, 13); + MenuDrawTextWindow(1, 16, 28, 19); + PrintMainMenuItem(gMainMenuString_Option, 2, 0x11); + PrintSaveFileInfo(); + break; + } + + gTasks[taskId].func = Task_HighlightCurrentMenuItem; + } +} + +void Task_HighlightCurrentMenuItem(u8 taskId) +{ + HighlightCurrentMenuItem(gTasks[taskId].data[0], gTasks[taskId].data[1]); + gTasks[taskId].func = Task_MainMenuProcessKeyInput; +} + +bool8 MainMenuProcessKeyInput(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON) + { + audio_play(SE_SELECT); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0x0000); + gTasks[taskId].func = MainMenuPressedA; + } + else if (gMain.newKeys & B_BUTTON) + { + audio_play(SE_SELECT); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF); + REG_WIN0H = WIN_RANGE(0, 240); + REG_WIN0V = WIN_RANGE(0, 160); + gTasks[taskId].func = MainMenuPressedB; + } + else + { + s32 menuItemCount; + + switch (gTasks[taskId].data[0]) + { + case 0: + default: + menuItemCount = 2; + break; + case 1: + menuItemCount = 3; + break; + case 2: + menuItemCount = 4; + break; + } + + if (gMain.newKeys & DPAD_UP) + { + if (gTasks[taskId].data[1] > 0) + { + gTasks[taskId].data[1]--; + return TRUE; + } + } + if (gMain.newKeys & DPAD_DOWN) + { + if (gTasks[taskId].data[1] < menuItemCount - 1) + { + gTasks[taskId].data[1]++; + return TRUE; + } + } + } + + return FALSE; +} + +void Task_MainMenuProcessKeyInput(u8 taskId) +{ + bool8 currentMenuItemChanged = MainMenuProcessKeyInput(taskId); + if (currentMenuItemChanged) + gTasks[taskId].func = Task_HighlightCurrentMenuItem; +} + +void MainMenuPressedA(u8 taskId) +{ + enum + { + NEW_GAME, + CONTINUE, + OPTION, + MYSTERY_EVENTS, + } action; + + if (gPaletteFade.active) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + default: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = NEW_GAME; + break; + case 1: + action = OPTION; + break; + } + break; + case 1: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = CONTINUE; + break; + case 1: + action = NEW_GAME; + break; + case 2: + action = OPTION; + break; + } + break; + case 2: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = CONTINUE; + break; + case 1: + action = NEW_GAME; + break; + case 2: + action = MYSTERY_EVENTS; + break; + case 3: + action = OPTION; + break; + } + break; + } + + switch ((int)action) + { + case NEW_GAME: + default: + gPlttBufferUnfaded[0] = 0; + gPlttBufferFaded[0] = 0; + gTasks[taskId].func = Task_Birch1; + break; + case CONTINUE: + gPlttBufferUnfaded[0] = 0; + gPlttBufferFaded[0] = 0; + SetMainCallback2(CB2_ContinueSavedGame); + DestroyTask(taskId); + break; + case OPTION: + gMain.field_8 = (u32)sub_80096FC; + SetMainCallback2(CB2_InitOptionMenu); + DestroyTask(taskId); + break; + case MYSTERY_EVENTS: + SetMainCallback2(CB2_InitMysteryEventMenu); + DestroyTask(taskId); + break; + } +} + +void MainMenuPressedB(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_InitTitleScreen); + DestroyTask(taskId); + } +} + +void HighlightCurrentMenuItem(u8 layout, u8 menuItem) +{ + REG_WIN0H = WIN_RANGE(9, 231); + + switch (layout) + { + case 0: + default: + switch (menuItem) + { + case 0: + default: + REG_WIN0V = WIN_RANGE(1, 31); + break; + case 1: + REG_WIN0V = WIN_RANGE(33, 63); + break; + } + break; + case 1: + switch (menuItem) + { + case 0: + default: + REG_WIN0V = WIN_RANGE(1, 63); + break; + case 1: + REG_WIN0V = WIN_RANGE(65, 95); + break; + case 2: + REG_WIN0V = WIN_RANGE(97, 127); + break; + } + break; + case 2: + switch (menuItem) + { + case 0: + default: + REG_WIN0V = WIN_RANGE(1, 63); + break; + case 1: + REG_WIN0V = WIN_RANGE(65, 95); + break; + case 2: + REG_WIN0V = WIN_RANGE(97, 127); + break; + case 3: + REG_WIN0V = WIN_RANGE(129, 159); + break; + } + break; + } +} + +void PrintMainMenuItem(u8 *text, u8 left, u8 top) +{ + u8 i; + u8 buffer[32]; + + buffer[0] = 0xFC; + buffer[1] = 1; + buffer[2] = 14; + + for (i = 0; i < 26; i++) + buffer[3 + i] = text[i]; + + buffer[29] = EOS; + + MenuPrint(buffer, left, top); +} + +void PrintSaveFileInfo(void) +{ + PrintPlayerName(); + PrintPokedexCount(); + PrintPlayTime(); + PrintBadgeCount(); +} + +void PrintPlayerName(void) +{ + MenuPrint(gMainMenuString_Player, 2, 3); + MenuPrint(gSaveBlock2.playerName, 9, 3); +} + +void PrintPlayTime(void) +{ + u8 playTime[16]; + u8 alignedPlayTime[32]; + + MenuPrint(gMainMenuString_Time, 16, 3); + FormatPlayTime(playTime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1); + sub_8072C74(alignedPlayTime, playTime, 48, 1); + MenuPrint(alignedPlayTime, 22, 3); +} + +void PrintPokedexCount(void) +{ + u8 buffer[16]; + + MenuPrint(gMainMenuString_Pokedex, 2, 5); + sub_8072C14(buffer, GetPokedexSeenCount(), 18, 0); + MenuPrint(buffer, 9, 5); +} + +void PrintBadgeCount(void) +{ + u8 buffer[16]; + + MenuPrint(gMainMenuString_Badges, 16, 5); + ConvertIntToDecimalString(buffer, GetBadgeCount()); + sub_80729D8(buffer, 205, 40, 1); +} + +//Text Strings +extern const u8 gUnknown_081C6D78[]; //Hi! Sorry to keep you waiting!... +extern const u8 gUnknown_081C6DF8[]; +extern const u8 gUnknown_081C6E1A[]; +extern const u8 gUnknown_081C6FCB[]; +extern const u8 gUnknown_081C6FD8[]; +extern const u8 gUnknown_081C6FFA[]; +extern u8 gUnknown_081C7017[]; +extern u8 gUnknown_081C7025[]; +extern u8 gUnknown_081C7074[]; + +struct MonCoords +{ + u8 x, y; +}; + +extern const struct MonCoords gMonFrontPicCoords[]; +extern const struct SpriteSheet gMonFrontPicTable[]; +extern const struct SpritePalette gMonPaletteTable[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern void * const gUnknown_081FAF4C[]; +extern u16 gUnknown_081E795C[]; +extern u8 * const gUnknown_081E79B0[][2]; +extern u8 * const gUnknown_081E79C0[][2]; +extern u8 * const gUnknown_081E79E8[][2]; + +extern const u8 gUnknown_081E764C[]; +extern const u8 gUnknown_081E768C[]; +extern const u8 gUnknown_081E7834[]; +extern const u8 gUnknown_081E796C[]; +extern const u8 gUnknown_0840DFF7[]; + +extern u8 gSpriteAffineAnimTable_81E79AC[]; + +extern struct Sprite gSprites[]; +extern u8 gStringVar4[]; + +extern u8 unk_2000000[]; + +void task_new_game_prof_birch_speech_2(u8 taskId); +void task_new_game_prof_birch_speech_3(u8 taskId); +void task_new_game_prof_birch_speech_4(u8 taskId); +void task_new_game_prof_birch_speech_5(u8 taskId); +void task_new_game_prof_birch_speech_6(u8 taskId); +void task_new_game_prof_birch_speech_7(u8 taskId); +void task_new_game_prof_birch_speech_8(u8 taskId); +void task_new_game_prof_birch_speech_9(u8 taskId); +void task_new_game_prof_birch_speech_10(u8 taskId); +void task_new_game_prof_birch_speech_11(u8 taskId); +void task_new_game_prof_birch_speech_12(u8 taskId); +void task_new_game_prof_birch_speech_13(u8 taskId); +void task_new_game_prof_birch_speech_14(u8 taskId); +void task_new_game_prof_birch_speech_15(u8 taskId); +void task_new_game_prof_birch_speech_16(u8 taskId); +void task_new_game_prof_birch_speech_17(u8 taskId); +void task_new_game_prof_birch_speech_18(u8 taskId); +void sub_800A974(u8 taskId); +void Task_800A9B4(u8 taskId); +void sub_800A9EC(u8 taskId); +void sub_800AAAC(u8 taskId); +void task_new_game_prof_birch_speech_part2_1(u8 taskId); +void sub_800AB38(u8 taskId); +void task_new_game_prof_birch_speech_part2_4(u8 taskId); +void sub_800AC20(u8 taskId); +void task_new_game_prof_birch_speech_part2_6(u8 taskId); +void task_new_game_prof_birch_speech_part2_7(u8 taskId); +void task_new_game_prof_birch_speech_part2_8(u8 taskId); +void task_new_game_prof_birch_speech_part2_9(u8 taskId); +void task_new_game_prof_birch_speech_part2_10(u8 taskId); +void sub_800AFC0(u8 taskId); +void sub_800B034(u8 taskId); +void new_game_prof_birch_speech_part2_start(); +void nullsub_34(struct Sprite *sprite); +void sub_800B240(struct Sprite *sprite); +u8 CreateAzurillSprite(u8, u8); +void AddBirchSpeechObjects(u8); +void sub_800B3EC(u8); +void sub_800B458(u8, u8); +void sub_800B4C8(u8); +void sub_800B534(u8 taskId, u8 a); +void sub_800B5A8(u8); +void sub_800B614(u8, u8); +void sub_800B654(u8); +void sub_800B6C0(u8 taskId, u8 a); +void CreateGenderMenu(u8 left, u8 top); +s8 GenderMenuProcessInput(void); +void CreateNameMenu(u8 a, u8 b); +s8 NameMenuProcessInput(void); +void set_default_player_name(u8 a); + +void Task_Birch1(u8 taskId) +{ + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + LZ77UnCompVram(gUnknown_081E768C, (void *)BG_VRAM); + LZ77UnCompVram(gUnknown_081E7834, (void *)(BG_VRAM + 0x3800)); + LoadPalette(gUnknown_081E764C, 0, 0x40); + LoadPalette(gUnknown_081E796C, 1, 0x10); + remove_some_task(); + ResetSpriteData(); + FreeAllSpritePalettes(); + AddBirchSpeechObjects(taskId); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + REG_BG1CNT = 0x00000703; + REG_DISPCNT = DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP; + gTasks[taskId].data[4] = 0; + gTasks[taskId].func = task_new_game_prof_birch_speech_2; + gTasks[taskId].data[2] = 0xFF; + gTasks[taskId].data[3] = 0xFF; + gTasks[taskId].data[7] = 0xD8; + + sub_8075474(BGM_DOORO_X4); +} + +void task_new_game_prof_birch_speech_2(u8 taskId) +{ + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + + if (task->data[7] != 0) + { + task->data[7]--; + } + else + { + u8 spriteId = task->data[8]; + struct Sprite *sprites = gSprites; + struct Sprite *sprite = &sprites[spriteId]; + sprite->pos1.x = 0x88; + sprite->pos1.y = 0x3C; + sprite->invisible = 0; + sprite->oam.objMode = 1; + sub_800B534(taskId, 0xA); + sub_800B6C0(taskId, 0x14); + task->data[7] = 0x50; + task->func = task_new_game_prof_birch_speech_3; + } +} + +void task_new_game_prof_birch_speech_3(u8 taskId) +{ + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + + if (task->data[5] != 0) + { + struct Sprite *sprites = gSprites; + struct Sprite *sprite = &sprites[task->data[8]]; + + sprite->oam.objMode = 0; + if (task->data[7]) + { + task->data[7]--; + } + else + { + MenuDrawTextWindow(0x2, 0xD, 0x1B, 0x12); + MenuPrintMessage(gUnknown_081C6D78, 3, 14); + task->func = task_new_game_prof_birch_speech_4; + } + } +} + +void task_new_game_prof_birch_speech_4(u8 taskId) +{ + if (!gPaletteFade.active && MenuUpdateWindowText_OverrideLineLength(24)) + { + gTasks[taskId].func = task_new_game_prof_birch_speech_5; + MenuPrintMessage(gUnknown_081C6DF8, 3, 14); + } +} + +void task_new_game_prof_birch_speech_5(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + gTasks[taskId].func = task_new_game_prof_birch_speech_6; +} + +void task_new_game_prof_birch_speech_6(u8 taskId) +{ + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + u8 data = task->data[9]; + struct Sprite *sprites = gSprites; + struct Sprite *sprite = &sprites[data]; + + sprite->pos1.x = 0x68; + sprite->pos1.y = 0x48; + sprite->invisible = 0; + sprite->data0 = 0; + CreatePokeballSprite(data, sprite->oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0x0000FFFF); + task->func = task_new_game_prof_birch_speech_7; + task->data[7] = 0; +} + +void task_new_game_prof_birch_speech_7(u8 taskId) +{ + struct Task *tasks; + struct Task *task; + + if (sub_8075374()) + { + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + + if (task->data[7] > 0x5F) + { + MenuSetText((u32)&gUnknown_0840DFF7); + task->func = task_new_game_prof_birch_speech_8; + } + } + + tasks = gTasks; + task = &tasks[taskId]; + + if (task->data[7] < 0x4000) + { + task->data[7]++; + if (task->data[7] == 0x20) + { + cry_related(SPECIES_AZURILL, 0); + } + } +} + +void task_new_game_prof_birch_speech_8(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + MenuPrintMessage(gUnknown_081C6E1A, 3, 14); + gTasks[taskId].func = task_new_game_prof_birch_speech_9; + } +} + +void task_new_game_prof_birch_speech_9(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + MenuDrawTextWindow(0x2, 0xD, 0x1B, 0x12); + MenuPrintMessage(gUnknown_081C6FCB, 3, 14); + gTasks[taskId].func = task_new_game_prof_birch_speech_10; + } +} + +void task_new_game_prof_birch_speech_10(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + struct Sprite *sprites = gSprites; + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + struct Sprite *sprite = &sprites[task->data[8]]; + struct Sprite *sprite2; + + sprite->oam.objMode = 1; + sprite2 = &sprites[task->data[9]]; + sprite2->oam.objMode = 1; + sub_800B458(taskId, 0x2); + sub_800B614(taskId, 0x1); + task->data[7] = 0x40; + task->func = task_new_game_prof_birch_speech_11; + } +} + +void task_new_game_prof_birch_speech_11(u8 taskId) +{ + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + + if (task->data[4] != -0x3C) + { + task->data[4] -= 2; + REG_BG1HOFS = task->data[4]; + } + else + { + task->data[4] = 0x0000ffc4; + task->func = task_new_game_prof_birch_speech_12; + } +} + +void task_new_game_prof_birch_speech_12(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[8]].invisible = 1; + gSprites[gTasks[taskId].data[9]].invisible = 1; + + if (gTasks[taskId].data[7]) + { + gTasks[taskId].data[7]--; + } + else + { + u8 data10 = gTasks[taskId].data[10]; + + gSprites[data10].pos1.x = 0xB4; + gSprites[data10].pos1.y = 0x3C; + gSprites[data10].invisible = 0; + gSprites[data10].oam.objMode = 1; + gTasks[taskId].data[2] = data10; + gTasks[taskId].data[6] = 0; + sub_800B534(taskId, 2); + sub_800B6C0(taskId, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_13; + } + } +} + +void task_new_game_prof_birch_speech_13(u8 taskId) +{ + struct Task *tasks = gTasks; + struct Task *task = &tasks[taskId]; + + if (task->data[5]) + { + struct Sprite *sprites = gSprites; + struct Sprite *sprite = &sprites[task->data[2]]; + + sprite->oam.objMode = 0; + task->func = task_new_game_prof_birch_speech_14; + } +} + +void task_new_game_prof_birch_speech_14(u8 taskId) +{ + MenuDrawTextWindow(2, 0xD, 0x1B, 0x12); + MenuPrintMessage(gUnknown_081C6FD8, 3, 14); + gTasks[taskId].func = task_new_game_prof_birch_speech_15; +} + +void task_new_game_prof_birch_speech_15(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + CreateGenderMenu(2, 4); + gTasks[taskId].func = task_new_game_prof_birch_speech_16; + } +} + +void task_new_game_prof_birch_speech_16(u8 taskId) +{ + u8 cursorPos; + + switch (GenderMenuProcessInput()) + { + case MALE: + sub_8072DEC(); + audio_play(SE_SELECT); + gSaveBlock2.playerGender = MALE; + MenuZeroFillWindowRect(2, 4, 8, 9); + gTasks[taskId].func = sub_800A974; + break; + case FEMALE: + sub_8072DEC(); + audio_play(SE_SELECT); + gSaveBlock2.playerGender = FEMALE; + MenuZeroFillWindowRect(2, 4, 8, 9); + gTasks[taskId].func = sub_800A974; + break; + } + + cursorPos = GetMenuCursorPos(); + + if (cursorPos != gTasks[taskId].data[6]) + { + gTasks[taskId].data[6] = cursorPos; + gSprites[gTasks[taskId].data[2]].oam.objMode = 1; + sub_800B458(taskId, 0); + gTasks[taskId].func = task_new_game_prof_birch_speech_17; + } +} + +void task_new_game_prof_birch_speech_17(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[2]; + + if (gTasks[taskId].data[5] == 0) + { + gSprites[spriteId].pos1.x += 4; + } + else + { + gSprites[spriteId].invisible = 1; + if (gTasks[taskId].data[6]) + { + spriteId = gTasks[taskId].data[11]; + } + else + { + spriteId = gTasks[taskId].data[10]; + } + + gSprites[spriteId].pos1.x = 0xF0; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gTasks[taskId].data[2] = spriteId; + gSprites[spriteId].oam.objMode = 1; + sub_800B534(taskId, 0); + gTasks[taskId].func = task_new_game_prof_birch_speech_18; + } +} + +void task_new_game_prof_birch_speech_18(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[2]; + + if (gSprites[spriteId].pos1.x > 0xB4) + { + gSprites[spriteId].pos1.x -= 4; + } + else + { + gSprites[spriteId].pos1.x = 0xB4; + if (gTasks[taskId].data[5]) + { + gSprites[spriteId].oam.objMode = 0; + gTasks[taskId].func = task_new_game_prof_birch_speech_16; + } + } +} + +void sub_800A974(u8 taskId) +{ + MenuDrawTextWindow(2, 13, 27, 18); + MenuPrintMessage(gUnknown_081C6FFA, 3, 14); + gTasks[taskId].func = Task_800A9B4; +} + +void Task_800A9B4(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + CreateNameMenu(2, 1); + gTasks[taskId].func = sub_800A9EC; + } +} + +void sub_800A9EC(u8 taskId) +{ + s8 n = NameMenuProcessInput(); + + switch (n) + { + case 1: + case 2: + case 3: + case 4: + sub_8072DEC(); + audio_play(SE_SELECT); + MenuZeroFillWindowRect(2, 1, 22, 12); + set_default_player_name(n); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_1; + break; + case 0: + audio_play(SE_SELECT); + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gTasks[taskId].func = sub_800AAAC; + break; + case -1: + sub_8072DEC(); + audio_play(SE_SELECT); + MenuZeroFillWindowRect(2, 1, 22, 12); + gTasks[taskId].func = task_new_game_prof_birch_speech_14; + break; + } +} + +void sub_800AAAC(u8 taskId) +{ + if (!gPaletteFade.active) + { + set_default_player_name(1); + DoNamingScreen(0, &gSaveBlock2, gSaveBlock2.playerGender, 0, 0, new_game_prof_birch_speech_part2_start); + } +} + +void task_new_game_prof_birch_speech_part2_1(u8 taskId) +{ + MenuDrawTextWindow(2, 13, 27, 18); + StringExpandPlaceholders(gStringVar4, gUnknown_081C7017); + MenuPrintMessage(gStringVar4, 3, 14); + gTasks[taskId].func = sub_800AB38; +} + +void sub_800AB38(u8 taskId) +{ + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + DisplayYesNoMenu(2, 1, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_4; + } +} + +void task_new_game_prof_birch_speech_part2_4(u8 taskId) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: + audio_play(SE_SELECT); + MenuZeroFillWindowRect(2, 1, 8, 7); + gSprites[gTasks[taskId].data[2]].oam.objMode = ST_OAM_OBJ_BLEND; + sub_800B458(taskId, 2); + sub_800B614(taskId, 1); + gTasks[taskId].func = sub_800AC20; + break; + case -1: + case 1: + audio_play(SE_SELECT); + MenuZeroFillWindowRect(2, 1, 8, 7); + gTasks[taskId].func = task_new_game_prof_birch_speech_14; + break; + } +} + +void sub_800AC20(u8 taskId) +{ + if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4] += 2; + REG_BG1HOFS = gTasks[taskId].data[4]; + } + else + { + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_6; + } +} + +void task_new_game_prof_birch_speech_part2_6(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + s16 spriteId; + + spriteId = gTasks[taskId].data[10]; + gSprites[spriteId].invisible = 1; + + spriteId = gTasks[taskId].data[11]; + gSprites[spriteId].invisible = 1; + + spriteId = (u8)gTasks[taskId].data[8]; + gSprites[spriteId].pos1.x = 0x88; + gSprites[spriteId].pos1.y = 0x40; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].oam.objMode = 1; + + spriteId = (u8)gTasks[taskId].data[9]; + gSprites[spriteId].pos1.x = 0x68; + gSprites[spriteId].pos1.y = 0x48; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].oam.objMode = 1; + + sub_800B534(taskId, 2); + sub_800B6C0(taskId, 1); + MenuDrawTextWindow(2, 13, 27, 18); + StringExpandPlaceholders(gStringVar4, gUnknown_081C7025); + MenuPrintMessage(gStringVar4, 3, 14); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_7; + } +} + +void task_new_game_prof_birch_speech_part2_7(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + s16 spriteId; + + spriteId = gTasks[taskId].data[8]; + gSprites[spriteId].oam.objMode = 0; + + spriteId = gTasks[taskId].data[9]; + gSprites[spriteId].oam.objMode = 0; + + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + spriteId = gTasks[taskId].data[8]; + gSprites[spriteId].oam.objMode = 1; + + spriteId = gTasks[taskId].data[9]; + gSprites[spriteId].oam.objMode = 1; + + sub_800B458(taskId, 2); + sub_800B614(taskId, 1); + gTasks[taskId].data[7] = 0x40; + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_8; + } + } +} + +void task_new_game_prof_birch_speech_part2_8(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + s16 spriteId; + + spriteId = gTasks[taskId].data[8]; + gSprites[spriteId].invisible = 1; + + spriteId = gTasks[taskId].data[9]; + gSprites[spriteId].invisible = 1; + + if (gTasks[taskId].data[7]) + { + gTasks[taskId].data[7]--; + } + else + { + u8 spriteId; + + if (gSaveBlock2.playerGender) + spriteId = (u8)gTasks[taskId].data[11]; + else + spriteId = (u8)gTasks[taskId].data[10]; + + gSprites[spriteId].pos1.x = 0x78; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].oam.objMode = 1; + gTasks[taskId].data[2] = spriteId; + + sub_800B534(taskId, 2); + sub_800B6C0(taskId, 1); + MenuDrawTextWindow(2, 13, 27, 18); + MenuPrintMessage(gUnknown_081C7074, 3, 14); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_9; + } + } +} + +void task_new_game_prof_birch_speech_part2_9(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + s16 spriteId; + + spriteId = gTasks[taskId].data[2]; + gSprites[spriteId].oam.objMode = 0; + + if (MenuUpdateWindowText_OverrideLineLength(24)) + { + u8 spriteId; + + spriteId = gTasks[taskId].data[2]; + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].affineAnims = (union AffineAnimCmd **)gSpriteAffineAnimTable_81E79AC; + InitSpriteAffineAnim(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], 0); + gSprites[spriteId].callback = sub_800B240; + BeginNormalPaletteFade(0x0000ffff, 0, 0, 0x10, 0); + play_sound_effect(4); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_10; + } + } +} + +void task_new_game_prof_birch_speech_part2_10(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[2]; + + if (gSprites[spriteId].affineAnimEnded) + gTasks[taskId].func = sub_800AFC0; +} + +void sub_800AFC0(u8 taskId) +{ + if (!gPaletteFade.active) + { + u8 spriteId = gTasks[taskId].data[2]; + gSprites[spriteId].callback = nullsub_34; + REG_DISPCNT = 4160; + BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0x10, 0xFFFF); + gTasks[taskId].func = sub_800B034; + } +} + +void sub_800B034(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(c2_load_new_map_2); + DestroyTask(taskId); + } +} + +// CB2 +void new_game_prof_birch_speech_part2_start() +{ + u8 taskId; + u8 spriteId; + u16 savedIme; + + SetVBlankCallback(NULL); + + REG_DISPCNT = 0; + REG_BG2CNT = 0; + REG_BG1CNT = 0; + REG_BG0CNT = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)PLTT, PLTT_SIZE); + + ResetPaletteFade(); + + LZ77UnCompVram(gUnknown_081E768C, (void *)BG_VRAM); + LZ77UnCompVram(gUnknown_081E7834, (void *)(BG_VRAM + 0x3800)); + + LoadPalette(gUnknown_081E764C, 0, 0x40); + + ResetTasks(); + + taskId = CreateTask(task_new_game_prof_birch_speech_part2_1, 0); + + gTasks[taskId].data[4] = -60; + + remove_some_task(); + ResetSpriteData(); + FreeAllSpritePalettes(); + AddBirchSpeechObjects(taskId); + + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + + if (gSaveBlock2.playerGender != MALE) + { + gTasks[taskId].data[6] = FEMALE; + spriteId = gTasks[taskId].data[11]; + } + else + { + gTasks[taskId].data[6] = MALE; + spriteId = gTasks[taskId].data[10]; + } + + gSprites[spriteId].pos1.x = 180; + gSprites[spriteId].pos1.y = 60; + gSprites[spriteId].invisible = 0; + + gTasks[taskId].data[2] = spriteId; + + REG_BG1HOFS = -60; + + BeginNormalPaletteFade(0xFFFFFFFFu, 0, 0x10, 0, 0); + + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + + savedIme = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = savedIme; + + SetVBlankCallback(VBlankCB_MainMenu); + SetMainCallback2(CB2_MainMenu); + REG_BG1CNT = 1795; + REG_DISPCNT = 4928; +} + +void nullsub_34(struct Sprite *sprite) +{ +} + +void sub_800B240(struct Sprite *sprite) +{ + u32 y = (sprite->pos1.y << 16) + sprite->data0 + 0xC000; + sprite->pos1.y = y >> 16; + sprite->data0 = y; +} + +u8 CreateAzurillSprite(u8 a1, u8 a2) +{ + DecompressPicFromTable_2( + &gMonFrontPicTable[SPECIES_AZURILL], + gMonFrontPicCoords[SPECIES_AZURILL].x, + gMonFrontPicCoords[SPECIES_AZURILL].y, + gUnknown_081FAF4C[0], + gUnknown_081FAF4C[1], + SPECIES_AZURILL); + LoadCompressedObjectPalette(&gMonPaletteTable[SPECIES_AZURILL]); + GetMonSpriteTemplate_803C56C(SPECIES_AZURILL, 1); + return CreateSprite(&gUnknown_02024E8C, a1, a2, 0); +} + +void AddBirchSpeechObjects(u8 taskId) +{ + u8 spriteId; + + spriteId = AddNewGameBirchObject(136, 60, 1); + gSprites[spriteId].callback = nullsub_34; + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].invisible = 1; + gTasks[taskId].data[8] = spriteId; + + spriteId = CreateAzurillSprite(0x68, 0x48); + gSprites[spriteId].callback = nullsub_34; + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].invisible = 1; + gTasks[taskId].data[9] = spriteId; + + spriteId = sub_80859BC(0, 120, 60, 0, unk_2000000); + gSprites[spriteId].callback = nullsub_34; + gSprites[spriteId].invisible = 1; + gSprites[spriteId].oam.priority = 0; + gTasks[taskId].data[10] = spriteId; + + spriteId = sub_80859BC(1, 120, 60, 0, unk_2000000 + 0x800); + gSprites[spriteId].callback = nullsub_34; + gSprites[spriteId].invisible = 1; + gSprites[spriteId].oam.priority = 0; + gTasks[taskId].data[11] = spriteId; +} + +void sub_800B3EC(u8 taskId) +{ + if (gTasks[taskId].data[1] == 0) + { + gTasks[gTasks[taskId].data[0]].data[5] = 1; + DestroyTask(taskId); + } + else + { + if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]--; + gTasks[taskId].data[2]++; + REG_BLDALPHA = gTasks[taskId].data[1] + (gTasks[taskId].data[2] * 256); + } + } +} + +void sub_800B458(u8 taskId, u8 a2) +{ + u8 newTaskId; + + REG_BLDCNT = 592; + REG_BLDALPHA = 16; + REG_BLDY = 0; + gTasks[taskId].data[5] = 0; + newTaskId = CreateTask(sub_800B3EC, 0); + + gTasks[newTaskId].data[0] = taskId; + gTasks[newTaskId].data[1] = 16; + gTasks[newTaskId].data[2] = 0; + gTasks[newTaskId].data[3] = a2; + gTasks[newTaskId].data[4] = a2; +} + +void sub_800B4C8(u8 taskId) +{ + if (gTasks[taskId].data[1] == 16) + { + gTasks[gTasks[taskId].data[0]].data[5] = 1; + DestroyTask(taskId); + } + else if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]++; + gTasks[taskId].data[2]--; + REG_BLDALPHA = gTasks[taskId].data[1] + (gTasks[taskId].data[2] * 256); + } +} + +void sub_800B534(u8 taskId, u8 a2) +{ + u8 newTaskId; + + REG_BLDCNT = 592; + REG_BLDALPHA = 4096; + REG_BLDY = 0; + gTasks[taskId].data[5] = 0; + newTaskId = CreateTask(sub_800B4C8, 0); + + gTasks[newTaskId].data[0] = taskId; + gTasks[newTaskId].data[1] = 0; + gTasks[newTaskId].data[2] = 16; + gTasks[newTaskId].data[3] = a2; + gTasks[newTaskId].data[4] = a2; +} + +void sub_800B5A8(u8 taskId) +{ + if (gTasks[taskId].data[2]) + { + gTasks[taskId].data[2]--; + } + else + { + if (gTasks[taskId].data[1] == 8) + { + DestroyTask(taskId); + } + else if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]++; + LoadPalette(&gUnknown_081E795C[gTasks[taskId].data[1]], 1, 0x10); + } + } +} + +void sub_800B614(u8 a1, u8 a2) +{ + u8 newTaskId = CreateTask(sub_800B5A8, 0); + gTasks[newTaskId].data[0] = a1; + gTasks[newTaskId].data[1] = 0; + gTasks[newTaskId].data[2] = 8; + gTasks[newTaskId].data[3] = a2; + gTasks[newTaskId].data[4] = a2; +} + +void sub_800B654(u8 taskId) +{ + if (gTasks[taskId].data[2]) + { + gTasks[taskId].data[2]--; + } + else + { + if (gTasks[taskId].data[1] == 0) + { + DestroyTask(taskId); + } + else + { + if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]--; + LoadPalette(&gUnknown_081E795C[gTasks[taskId].data[1]], 1, 0x10); + } + } + } +} + +void sub_800B6C0(u8 a1, u8 a2) +{ + u8 newTaskId = CreateTask(sub_800B654, 0); + gTasks[newTaskId].data[0] = a1; + gTasks[newTaskId].data[1] = 8; + gTasks[newTaskId].data[2] = 8; + gTasks[newTaskId].data[3] = a2; + gTasks[newTaskId].data[4] = a2; +} + +void CreateGenderMenu(u8 left, u8 top) +{ + u8 menuLeft, menuTop; + MenuDrawTextWindow(left, top, left + 6, top + 5); + menuLeft = left + 1; + menuTop = top + 1; + PrintMenuItems(menuLeft, menuTop, 2, gUnknown_081E79B0); + InitMenu(0, menuLeft, menuTop, 2, 0, 5); +} + +s8 GenderMenuProcessInput(void) +{ + return ProcessMenuInputNoWrap(); +} + +void CreateNameMenu(u8 left, u8 top) +{ + MenuDrawTextWindow(left, top, left + 10, top + 11); + + if (gSaveBlock2.playerGender == MALE) + { + PrintMenuItems((u8)(left + 1), (u8)(top + 1), 5, gUnknown_081E79C0); + } + else + { + PrintMenuItems((u8)(left + 1), (u8)(top + 1), 5, gUnknown_081E79E8); + } + + InitMenu(0, (u8)(left + 1), (u8)(top + 1), 5, 0, 9); +} + +s8 NameMenuProcessInput(void) +{ + return ProcessMenuInput(); +} + +void set_default_player_name(u8 index) +{ + u8 i; + u8 *name; + + if (gSaveBlock2.playerGender == MALE) + name = gUnknown_081E79C0[index][0]; + else + name = gUnknown_081E79E8[index][0]; + + for (i = 0; i < 7; i++) + gSaveBlock2.playerName[i] = name[i]; + + gSaveBlock2.playerName[i] = EOS; +} diff --git a/src/menu.c b/src/menu.c new file mode 100644 index 000000000..b101165f2 --- /dev/null +++ b/src/menu.c @@ -0,0 +1,1003 @@ +#include "global.h" +#include "main.h" +#include "text.h" +#include "songs.h" +#include "text_window.h" + +struct Menu +{ + u8 left; + u8 top; + s8 cursorPos; + s8 minCursorPos; + s8 maxCursorPos; + u8 width; + u8 height; + u8 menu_field_7; + u8 columnXCoords[8]; +}; + +void InitMenuWindow(struct WindowConfig *); +void MultistepInitMenuWindowBegin(struct WindowConfig *); +void MultistepInitMenuWindowInternal(struct WindowConfig *, u16); +bool32 MultistepInitMenuWindowContinue(void); +void InitMenuWindowInternal(struct WindowConfig *, u16); +void unref_sub_8071DA4(struct WindowConfig *, u16); +void MenuLoadTextWindowGraphics_OverrideFrameType(u8); +void MenuLoadTextWindowGraphics(void); +void BasicInitMenuWindow(struct WindowConfig *); +void MenuPrint(u8 *, u8, u8); +void MenuZeroFillWindowRect(u8, u8, u8, u8); +void MenuFillWindowRectWithBlankTile(u8, u8, u8, u8); +void MenuZeroFillScreen(void); +void MenuDrawTextWindow(u8, u8, u8, u8); +void sub_8071F40(u8 *); +void sub_8071F60(u8, u8, u8, u8); +u16 unref_sub_8071F98(u8, u8); +void unref_sub_8071FBC(u16, u8, u8, u8, u8); +void MenuDisplayMessageBox(void); +void MenuPrintMessage(u8 *, u8, u8); +void sub_8072044(u8 *); +void MenuSetText(u8 *); +u8 MenuUpdateWindowText(void); +u8 unref_sub_8072098(void); +void sub_80720B0(void); +u8 MoveMenuCursor(s8); +u8 MoveMenuCursorNoWrap(s8); +u8 GetMenuCursorPos(void); +s8 ProcessMenuInput(void); +s8 ProcessMenuInputNoWrap(void); +u8 MoveMenuCursor3(s8); +u8 MoveMenuCursor4(s8); +bool8 sub_80723D4(void); +u8 sub_8072484(u8, u8, u8, u8, u8, u8, u32); +u8 sub_80724F4(u8, u8, u8, u8*[][2], u8); +void sub_8072620(u8, u8, u8, u8*[][2], u8); +void sub_807274C(u8, u8, u8, u8, u8*[][2], u8, u32); +s8 sub_80727CC(void); +u8 sub_807288C(u8); +void PrintMenuItems(u8, u8, u8, u8*[][2]); +void PrintMenuItemsReordered(u8, u8, u8, u8*[][2], u8*); +void InitYesNoMenu(u8, u8, u8); +void DisplayYesNoMenu(u8, u8, u32); +s8 ProcessMenuInputNoWrap_(void); +u8 sub_80729D8(u8 *, u8, u16, u8); +u8 sub_8072A18(u8 *, u8, u16, u8, u32); +u8 unref_sub_8072A5C(u8 *, u8 *, u8, u16, u8, u32); +int sub_8072AB0(u8 *, u8, u16, u8, u8, u32); +void sub_8072B4C(u8 *, u8, u8); +void sub_8072B80(u8 *, u8, u8, u8 *); +void sub_8072BD8(u8 *, u8, u8, u16); +u8 *sub_8072C14(u8 *, s32, u8, u8); +u8 *sub_8072C44(u8 *, s32, u8, u8); +u8 *sub_8072C74(u8 *, u8 *, u8, u8); +u8 sub_8072CA4(u8 *s); +u8 sub_8072CBC(void); +void sub_8072CD4(u8 *, u8 *, u8 *); +u32 MenuUpdateWindowText_OverrideLineLength(u8); +struct Window * unref_sub_8072D0C(void); +void sub_8072D18(u8, u8); +u8 InitMenu(u8, u8, u8, u8, u8, u8); +void RedrawMenuCursor(u8, u8); +void unref_sub_8072DC0(void); +void sub_8072DCC(u8); +void sub_8072DDC(u8); +void sub_8072DEC(void); + +extern void sub_814A5C0(u8, u16, u8, u16, u8); +extern void sub_814A880(u8, u8); +extern void sub_814A904(void); +extern void sub_814A958(u8); +extern void sub_814A7FC(void); + +static struct Menu gMenu; + +extern struct Window gMenuWindow; +extern struct Window *gMenuWindowPtr; +extern u8 gMenuMultistepInitState; +extern u16 gMenuTextTileOffset; +extern u16 gMenuTextWindowTileOffset; +extern u16 gMenuTextWindowContentTileOffset; +extern u16 gMenuMessageBoxContentTileOffset; + +extern const u8 *gUnknown_08376D74[][2]; + +void InitMenuWindow(struct WindowConfig *winConfig) +{ + InitMenuWindowInternal(winConfig, 1); +} + +void MultistepInitMenuWindowBegin(struct WindowConfig *winConfig) +{ + MultistepInitMenuWindowInternal(winConfig, 1); +} + +void MultistepInitMenuWindowInternal(struct WindowConfig *winConfig, u16 tileOffset) +{ + gMenuMultistepInitState = 0; + gMenuTextTileOffset = tileOffset; + gMenuWindowPtr = &gMenuWindow; + InitWindowFromConfig(&gMenuWindow, winConfig); +} + +bool32 MultistepInitMenuWindowContinue(void) +{ + switch (gMenuMultistepInitState) + { + case 0: + gMenuMultistepInitState++; + return 0; + case 1: + gMenuTextWindowTileOffset = MultistepInitWindowTileData(gMenuWindowPtr, gMenuTextTileOffset); + goto next; + case 2: + if (!MultistepLoadFont()) + goto fail; + goto next; + case 3: + gMenuTextWindowContentTileOffset = SetTextWindowBaseTileNum(gMenuTextWindowTileOffset); + next: + gMenuMultistepInitState++; + return 0; + case 4: + LoadTextWindowGraphics(gMenuWindowPtr); + gMenuMessageBoxContentTileOffset = SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset); + return 1; + default: + fail: + return 0; + } +} + +void InitMenuWindowInternal(struct WindowConfig *winConfig, u16 tileOffset) +{ + gMenuWindowPtr = &gMenuWindow; + InitWindowFromConfig(&gMenuWindow, winConfig); + gMenuTextTileOffset = tileOffset; + gMenuTextWindowTileOffset = InitWindowTileData(gMenuWindowPtr, gMenuTextTileOffset); + gMenuTextWindowContentTileOffset = SetTextWindowBaseTileNum(gMenuTextWindowTileOffset); + LoadTextWindowGraphics(gMenuWindowPtr); + gMenuMessageBoxContentTileOffset = SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset); +} + +void unref_sub_8071DA4(struct WindowConfig *winConfig, u16 tileOffset) +{ + gMenuWindowPtr = &gMenuWindow; + InitWindowFromConfig(&gMenuWindow, winConfig); + gMenuTextWindowTileOffset = tileOffset; + gMenuTextWindowContentTileOffset = SetTextWindowBaseTileNum(gMenuTextWindowTileOffset); + LoadTextWindowGraphics(gMenuWindowPtr); + gMenuTextTileOffset = SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset); + gMenuMessageBoxContentTileOffset = InitWindowTileData(gMenuWindowPtr, gMenuTextTileOffset); +} + +void MenuLoadTextWindowGraphics_OverrideFrameType(u8 frameType) +{ + LoadTextWindowGraphics_OverrideFrameType(gMenuWindowPtr, frameType); +} + +void MenuLoadTextWindowGraphics(void) +{ + LoadTextWindowGraphics(gMenuWindowPtr); +} + +void BasicInitMenuWindow(struct WindowConfig *winConfig) +{ + InitWindowFromConfig(gMenuWindowPtr, winConfig); + gMenuWindowPtr->tileDataStartOffset = gMenuTextTileOffset; +} + +void MenuPrint(u8 *str, u8 left, u8 top) +{ + sub_8003460(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); +} + +void MenuZeroFillWindowRect(u8 a1, u8 a2, u8 a3, u8 a4) +{ + ZeroFillWindowRect(gMenuWindowPtr, a1, a2, a3, a4); +} + +void MenuFillWindowRectWithBlankTile(u8 left, u8 top, u8 right, u8 bottom) +{ + FillWindowRectWithBlankTile(gMenuWindowPtr, left, top, right, bottom); +} + +void MenuZeroFillScreen(void) +{ + MenuZeroFillWindowRect(0, 0, 29, 19); +} + +void MenuDrawTextWindow(u8 left, u8 top, u8 right, u8 bottom) +{ + DrawTextWindow(gMenuWindowPtr, left, top, right, bottom); +} + +void sub_8071F40(u8 *str) +{ + MenuDrawTextWindow(2, 14, 28, 19); + MenuPrint(str, 3, 15); +} + +void sub_8071F60(u8 a1, u8 a2, u8 a3, u8 a4) +{ + sub_8003490(gMenuWindowPtr, a1, gMenuTextTileOffset, a2, a3); +} + +u16 unref_sub_8071F98(u8 x, u8 y) +{ + return GetWindowTilemapEntry(gMenuWindowPtr, x, y); +} + +void unref_sub_8071FBC(u16 a1, u8 a2, u8 a3, u8 a4, u8 a5) +{ + DrawWindowRect(gMenuWindowPtr, a1, a2, a3, a4, a5); +} + +void MenuDisplayMessageBox(void) +{ + DisplayMessageBox(gMenuWindowPtr); +} + +void MenuPrintMessage(u8 *str, u8 left, u8 top) +{ + sub_8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); +} + +void sub_8072044(u8 *str) +{ + sub_8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, 2, 15); +} + +void MenuSetText(u8 *str) +{ + sub_8002E90(gMenuWindowPtr, str); +} + +u8 MenuUpdateWindowText(void) +{ + return sub_80035AC(gMenuWindowPtr); +} + +u8 unref_sub_8072098(void) +{ + return sub_8003418(gMenuWindowPtr); +} + +void sub_80720B0(void) +{ + ClearWindowTextLines(gMenuWindowPtr); +} + +u8 MoveMenuCursor(s8 delta) +{ + s32 newPos = gMenu.cursorPos + delta; + + if (newPos < gMenu.minCursorPos) + gMenu.cursorPos = gMenu.maxCursorPos; + else if (newPos > gMenu.maxCursorPos) + gMenu.cursorPos = gMenu.minCursorPos; + else + gMenu.cursorPos += delta; + + RedrawMenuCursor(gMenu.left, 2 * gMenu.cursorPos + gMenu.top); + return gMenu.cursorPos; +} + +u8 MoveMenuCursorNoWrap(s8 delta) +{ + s32 newPos = gMenu.cursorPos + delta; + + if (newPos < gMenu.minCursorPos) + gMenu.cursorPos = gMenu.minCursorPos; + else if (newPos > gMenu.maxCursorPos) + gMenu.cursorPos = gMenu.maxCursorPos; + else + gMenu.cursorPos += delta; + + RedrawMenuCursor(gMenu.left, 2 * gMenu.cursorPos + gMenu.top); + return gMenu.cursorPos; +} + +u8 GetMenuCursorPos(void) +{ + return gMenu.cursorPos; +} + +s8 ProcessMenuInput(void) +{ + if (gMain.newKeys & A_BUTTON) + { + audio_play(SE_SELECT); + if (gMenu.menu_field_7) + sub_8072DEC(); + return gMenu.cursorPos; + } + + if (gMain.newKeys & B_BUTTON) + { + if (gMenu.menu_field_7) + sub_8072DEC(); + return -1; + } + + if (gMain.newKeys & DPAD_UP) + { + audio_play(SE_SELECT); + MoveMenuCursor(-1); + return -2; + } + else if (gMain.newKeys & DPAD_DOWN) + { + audio_play(SE_SELECT); + MoveMenuCursor(1); + return -2; + } + + return -2; +} + +s8 ProcessMenuInputNoWrap(void) +{ + u8 cursorPos = gMenu.cursorPos; + + if (gMain.newKeys & A_BUTTON) + { + audio_play(SE_SELECT); + if (gMenu.menu_field_7) + sub_8072DEC(); + return gMenu.cursorPos; + } + + if (gMain.newKeys & B_BUTTON) + { + if (gMenu.menu_field_7) + sub_8072DEC(); + return -1; + } + + if (gMain.newKeys & DPAD_UP) + { + if (cursorPos != MoveMenuCursorNoWrap(-1)) + audio_play(SE_SELECT); + return -2; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (cursorPos != MoveMenuCursorNoWrap(1)) + audio_play(SE_SELECT); + return -2; + } + + MoveMenuCursorNoWrap(0); + return -2; +} + +u8 MoveMenuCursor3(s8 delta) +{ + u8 menuHeight = (gMenu.maxCursorPos + 1) >> 1; + s32 newPos = gMenu.cursorPos + delta; + + if (newPos < gMenu.minCursorPos) + gMenu.cursorPos = gMenu.maxCursorPos; + else if (newPos > gMenu.maxCursorPos) + gMenu.cursorPos = gMenu.minCursorPos; + else + gMenu.cursorPos += delta; + + RedrawMenuCursor( + 6 * (gMenu.cursorPos / menuHeight) + gMenu.left, + 2 * (gMenu.cursorPos % menuHeight) + gMenu.top); + + return gMenu.cursorPos; +} + +u8 MoveMenuCursor4(s8 delta) +{ + if (gMenu.cursorPos + delta <= gMenu.maxCursorPos) + { + if (sub_80723D4() == TRUE) + return gMenu.cursorPos; + } + else + { + return gMenu.cursorPos; + } + + gMenu.cursorPos += delta; + + if ((gMenu.maxCursorPos + 1) / gMenu.width == 0) + RedrawMenuCursor( + gMenu.left + gMenu.columnXCoords[gMenu.cursorPos % gMenu.width], + 2 * ((gMenu.cursorPos / gMenu.width) % gMenu.height) + gMenu.top); + else + RedrawMenuCursor( + gMenu.left + gMenu.columnXCoords[gMenu.cursorPos % gMenu.width], + 2 * (gMenu.cursorPos / gMenu.width) + gMenu.top); + + return gMenu.cursorPos; +} + +bool8 sub_80723D4(void) +{ + if ((gMain.newKeys & DPAD_UP) && gMenu.cursorPos < gMenu.width) + return TRUE; + + if ((gMain.newKeys & DPAD_DOWN) && gMenu.cursorPos >= (gMenu.maxCursorPos + 1) - gMenu.width) + return TRUE; + + if ((gMain.newKeys & DPAD_LEFT) + && ((gMenu.cursorPos - (gMenu.cursorPos % gMenu.width)) % gMenu.width == 1 // always false + || gMenu.cursorPos == 0 + || gMenu.cursorPos % gMenu.width == 0)) + return TRUE; + + if ((gMain.newKeys & DPAD_RIGHT) && gMenu.cursorPos % gMenu.width == gMenu.width - 1) + return TRUE; + + return FALSE; +} + +u8 sub_8072484(u8 a1, u8 a2, u8 menuItemCount, u8 a4, u8 width, u8 a6, u32 a7) +{ + u8 v7; + + gMenu.width = width; + gMenu.height = menuItemCount / width; + InitMenu(0, a1, a2, menuItemCount, a4, a6); + v7 = 0; + if (a7) + v7 = -1; + gMenu.menu_field_7 = v7; + return a4; +} + +#ifdef NONMATCHING +u8 sub_80724F4(u8 left, u8 top, u8 menuItemCount, u8 *menuItems[][2], u8 columnCount) +{ + u8 i; + u8 maxWidth; + s32 height; + + for (i = 0; i < 7; i++) + gMenu.columnXCoords[i] = 0; + + maxWidth = 0; + for (i = 0; i < menuItemCount; i++) + { + u8 width = (sub_8072CA4(menuItems[i][0]) + 7) / 8; + + if (width > maxWidth) + maxWidth = width; + } + + for (i = 1; i <= columnCount; i++) + gMenu.columnXCoords[i] = maxWidth; + + for (i = 1; i <= columnCount; i++) + gMenu.columnXCoords[i] += 1 + gMenu.columnXCoords[i - 1]; + + gMenu.columnXCoords[columnCount]--; + + if (!((menuItemCount / 2) < columnCount || (menuItemCount % 2 != 0)) + || columnCount == 1 + || columnCount == menuItemCount) + { + height = 2 * (menuItemCount / columnCount) + 1; + } + else + { + height = 2 * ((menuItemCount / columnCount) + 1) + 1; + } + + { + u8 right; + u8 bottom; + u32 totalWidth; + register s32 val asm("r1"); + + val = (s8)top + height; + bottom = val; + + totalWidth = (gMenu.columnXCoords[columnCount] + 1); + right = left + totalWidth; + + MenuDrawTextWindow(left, top, right, bottom); + } + + return maxWidth; +} +#else +__attribute__((naked)) +u8 sub_80724F4(u8 left, u8 top, u8 menuItemCount, u8 *menuItems[][2], u8 columnCount) +{ + asm("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, #0xC\n\ + mov r8, r3\n\ + ldr r3, [sp, #0x2C]\n\ + lsl r0, #24\n\ + lsr r0, #24\n\ + str r0, [sp]\n\ + lsl r1, #24\n\ + lsr r1, #24\n\ + str r1, [sp, #0x4]\n\ + lsl r2, #24\n\ + lsr r6, r2, #24\n\ + lsl r3, #24\n\ + lsr r5, r3, #24\n\ + movs r4, #0\n\ + ldr r0, _080725D4\n\ + mov r9, r0\n\ + mov r1, r9\n\ + add r1, #0x8\n\ + movs r2, #0\n\ +_08072524:\n\ + add r0, r4, r1\n\ + strb r2, [r0]\n\ + add r0, r4, #0x1\n\ + lsl r0, #24\n\ + lsr r4, r0, #24\n\ + cmp r4, #0x6\n\ + bls _08072524\n\ + movs r7, #0\n\ + movs r4, #0\n\ + lsr r2, r6, #1\n\ + mov r10, r2\n\ + ldr r0, [sp, #0x4]\n\ + lsl r0, #24\n\ + str r0, [sp, #0x8]\n\ + cmp r7, r6\n\ + bcs _08072566\n\ +_08072544:\n\ + lsl r0, r4, #3\n\ + add r0, r8\n\ + ldr r0, [r0]\n\ + bl sub_8072CA4\n\ + lsl r0, #24\n\ + lsr r0, #24\n\ + add r1, r0, #0x7\n\ + lsr r0, r1, #3\n\ + cmp r0, r7\n\ + bls _0807255C\n\ + add r7, r0, #0\n\ +_0807255C:\n\ + add r0, r4, #0x1\n\ + lsl r0, #24\n\ + lsr r4, r0, #24\n\ + cmp r4, r6\n\ + bcc _08072544\n\ +_08072566:\n\ + movs r4, #0x1\n\ + ldr r2, _080725D4\n\ + mov r9, r2\n\ + cmp r4, r5\n\ + bhi _08072582\n\ + mov r1, r9\n\ + add r1, #0x8\n\ +_08072574:\n\ + add r0, r4, r1\n\ + strb r7, [r0]\n\ + add r0, r4, #0x1\n\ + lsl r0, #24\n\ + lsr r4, r0, #24\n\ + cmp r4, r5\n\ + bls _08072574\n\ +_08072582:\n\ + movs r4, #0x1\n\ + cmp r4, r5\n\ + bhi _080725A4\n\ + ldr r3, _080725D8\n\ +_0807258A:\n\ + add r2, r4, r3\n\ + ldrb r1, [r2]\n\ + sub r0, r4, #0x1\n\ + add r0, r3\n\ + add r1, #0x1\n\ + ldrb r0, [r0]\n\ + add r1, r0\n\ + strb r1, [r2]\n\ + add r0, r4, #0x1\n\ + lsl r0, #24\n\ + lsr r4, r0, #24\n\ + cmp r4, r5\n\ + bls _0807258A\n\ +_080725A4:\n\ + mov r1, r9\n\ + add r1, #0x8\n\ + add r1, r5, r1\n\ + ldrb r0, [r1]\n\ + sub r0, #0x1\n\ + strb r0, [r1]\n\ + cmp r10, r5\n\ + bcc _080725BC\n\ + movs r0, #0x1\n\ + and r0, r6\n\ + cmp r0, #0\n\ + beq _080725C4\n\ +_080725BC:\n\ + cmp r5, #0x1\n\ + beq _080725C4\n\ + cmp r5, r6\n\ + bne _080725DC\n\ +_080725C4:\n\ + add r0, r6, #0\n\ + add r1, r5, #0\n\ + bl __udivsi3\n\ + lsl r0, #24\n\ + lsr r0, #23\n\ + add r0, #0x1\n\ + b _080725EA\n\ + .align 2, 0\n\ +_080725D4: .4byte 0x030006b0\n\ +_080725D8: .4byte 0x030006b8\n\ +_080725DC:\n\ + add r0, r6, #0\n\ + add r1, r5, #0\n\ + bl __udivsi3\n\ + lsl r0, #24\n\ + lsr r0, #23\n\ + add r0, #0x3\n\ +_080725EA:\n\ + ldr r2, [sp, #0x8]\n\ + asr r1, r2, #24\n\ + add r1, r0\n\ + lsl r1, #24\n\ + lsr r3, r1, #24\n\ + mov r0, r9\n\ + add r0, #0x8\n\ + add r0, r5, r0\n\ + ldrb r2, [r0]\n\ + add r2, #0x1\n\ + ldr r0, [sp]\n\ + add r2, r0, r2\n\ + lsl r2, #24\n\ + lsr r2, #24\n\ + ldr r1, [sp, #0x4]\n\ + bl MenuDrawTextWindow\n\ + add r0, r7, #0\n\ + add sp, #0xC\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n"); +} +#endif // NONMATCHING + +void sub_8072620(u8 left, u8 top, u8 menuItemCount, u8 *menuItems[][2], u8 columnCount) +{ + u8 i; + u8 maxWidth; + + for (i = 0; i < 7; i++) + gMenu.columnXCoords[i] = 0; + + maxWidth = 0; + for (i = 0; i < menuItemCount; i++) + { + u8 width = (sub_8072CA4(menuItems[i][0]) + 7) / 8; + + if (width > maxWidth) + maxWidth = width; + } + + for (i = 1; i <= columnCount; i++) + gMenu.columnXCoords[i] = maxWidth; + + for (i = 1; i <= columnCount; i++) + gMenu.columnXCoords[i] += 1 + gMenu.columnXCoords[i - 1]; + + gMenu.columnXCoords[columnCount]--; + + for (i = 0; i < columnCount; i++) + { + u8 row = 0; + u8 j; + for (j = 0; i + j < menuItemCount; j += columnCount, row++) + MenuPrint(menuItems[i + j][0], left + gMenu.columnXCoords[i % columnCount], top + 2 * row); + } +} + +void sub_807274C(u8 left, u8 top, u8 menuItemCount, u8 a4, u8 *menuItems[][2], u8 columnCount, u32 a7) +{ + u8 maxWidth = sub_80724F4(left, top, menuItemCount, menuItems, columnCount); + + sub_8072484(left + 1, top + 1, menuItemCount, a4, columnCount, maxWidth, a7); + sub_8072620(left + 1, top + 1, menuItemCount, menuItems, columnCount); +} + +s8 sub_80727CC(void) +{ + if (gMain.newKeys & A_BUTTON) + { + if (gMenu.menu_field_7) + sub_8072DEC(); + audio_play(SE_SELECT); + return GetMenuCursorPos(); + } + + if (gMain.newKeys & B_BUTTON) + { + if (gMenu.menu_field_7) + sub_8072DEC(); + return -1; + } + + if (gMain.newKeys & DPAD_UP) + { + audio_play(SE_SELECT); + MoveMenuCursor4(-gMenu.width); + return -2; + } + else if (gMain.newKeys & DPAD_DOWN) + { + audio_play(SE_SELECT); + MoveMenuCursor4(gMenu.width); + return -2; + } + else if (gMain.newKeys & DPAD_LEFT) + { + audio_play(SE_SELECT); + MoveMenuCursor4(-1); + return -2; + } + else if (gMain.newKeys & DPAD_RIGHT) + { + audio_play(SE_SELECT); + MoveMenuCursor4(1); + return -2; + } + + return -2; +} + +u8 sub_807288C(u8 column) +{ + return gMenu.columnXCoords[column]; +} + +void PrintMenuItems(u8 left, u8 top, u8 menuItemCount, u8 *menuItems[][2]) +{ + u8 i; + + for (i = 0; i < menuItemCount; i++) + MenuPrint(menuItems[i][0], left, top + 2 * i); +} + +void PrintMenuItemsReordered(u8 left, u8 top, u8 menuItemCount, u8 *menuItems[][2], u8 *order) +{ + u8 i; + + for (i = 0; i < menuItemCount; i++) + MenuPrint(menuItems[order[i]][0], left, top + 2 * i); +} + +void InitYesNoMenu(u8 left, u8 top, u8 a3) +{ + PrintMenuItems(left + 1, top + 1, 2, (void *)gUnknown_08376D74); + InitMenu(0, left + 1, top + 1, 2, 0, a3); +} + +void DisplayYesNoMenu(u8 left, u8 top, u32 a3) +{ + MenuDrawTextWindow(left, top, left + 6, top + 5); + InitYesNoMenu(left, top, 5); + gMenu.menu_field_7 = a3 ? -1 : 0; +} + +s8 ProcessMenuInputNoWrap_(void) +{ + return ProcessMenuInputNoWrap(); +} + +u8 sub_80729D8(u8 *text, u8 left, u16 top, u8 a4) +{ + return sub_8004D04(gMenuWindowPtr, text, gMenuTextTileOffset, left, top, a4); +} + +u8 sub_8072A18(u8 *text, u8 left, u16 top, u8 width, u32 a5) +{ + return sub_8004FD0(gMenuWindowPtr, 0, text, gMenuTextTileOffset, left, top, width, a5); +} + +u8 unref_sub_8072A5C(u8 *dest, u8 *src, u8 left, u16 top, u8 width, u32 a6) +{ + return sub_8004FD0(gMenuWindowPtr, dest, src, gMenuTextTileOffset, left, top, width, a6); +} + +__attribute__((naked)) +int sub_8072AB0(u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) +{ + asm("push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + sub sp, #0x10\n\ + mov r9, r0\n\ + add r4, r1, #0\n\ + add r5, r2, #0\n\ + ldr r0, [sp, #0x2C]\n\ + ldr r2, [sp, #0x30]\n\ + lsl r4, #24\n\ + lsr r1, r4, #24\n\ + mov r12, r1\n\ + lsl r5, #16\n\ + lsr r7, r5, #16\n\ + lsl r3, #24\n\ + lsr r6, r3, #24\n\ + lsl r0, #24\n\ + lsr r0, #24\n\ + mov r8, r0\n\ + ldr r0, _08072B44\n\ + ldr r0, [r0]\n\ + ldr r1, _08072B48\n\ + ldrh r3, [r1]\n\ + mov r1, r12\n\ + str r1, [sp]\n\ + str r7, [sp, #0x4]\n\ + str r6, [sp, #0x8]\n\ + str r2, [sp, #0xC]\n\ + movs r1, #0\n\ + mov r2, r9\n\ + bl sub_8004FD0\n\ + add r1, r0, #0\n\ + lsl r1, #24\n\ + lsr r2, r1, #24\n\ + lsr r4, #27\n\ + mov r12, r4\n\ + lsr r7, r5, #19\n\ + add r1, r6, #0x7\n\ + lsr r6, r1, #3\n\ + mov r1, r8\n\ + add r1, #0x7\n\ + asr r1, #3\n\ + lsl r1, #24\n\ + lsr r1, #24\n\ + mov r8, r1\n\ + cmp r2, r8\n\ + bcs _08072B34\n\ + lsl r1, r2, #1\n\ + add r1, r7, r1\n\ + lsl r1, #24\n\ + lsr r1, #24\n\ + mov r0, r12\n\ + add r2, r0, r6\n\ + sub r2, #0x1\n\ + lsl r2, #24\n\ + lsr r2, #24\n\ + mov r0, r8\n\ + add r3, r0, r7\n\ + sub r3, #0x1\n\ + lsl r3, #24\n\ + lsr r3, #24\n\ + mov r0, r12\n\ + bl MenuFillWindowRectWithBlankTile\n\ +_08072B34:\n\ + add sp, #0x10\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_08072B44: .4byte 0x0202e9c8\n\ +_08072B48: .4byte 0x0202e9ce\n"); +} + +void sub_8072B4C(u8 *str, u8 left, u8 top) +{ + sub_8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); +} + +void sub_8072B80(u8 *a1, u8 a2, u8 a3, u8 *a4) +{ + u8 buffer[64]; + u8 width = GetStringWidth(gMenuWindowPtr, a4); + AlignString(gMenuWindowPtr, buffer, a1, width, 1); + sub_8003460(gMenuWindowPtr, buffer, gMenuTextTileOffset, a2, a3); +} + +void sub_8072BD8(u8 *a1, u8 a2, u8 a3, u16 a4) +{ + sub_8004DB0(gMenuWindowPtr, a1, gMenuTextTileOffset, a2, a3, a4); +} + +u8 *sub_8072C14(u8 *a1, s32 a2, u8 a3, u8 a4) +{ + return AlignInt1(gMenuWindowPtr, a1, a2, a3, a4); +} + +u8 *sub_8072C44(u8 *a1, s32 a2, u8 a3, u8 a4) +{ + return AlignInt2(gMenuWindowPtr, a1, a2, a3, a4); +} + +u8 *sub_8072C74(u8 *a1, u8 *a2, u8 a3, u8 a4) +{ + return AlignString(gMenuWindowPtr, a1, a2, a3, a4); +} + +u8 sub_8072CA4(u8 *str) +{ + return GetStringWidth(gMenuWindowPtr, str); +} + +u8 sub_8072CBC() +{ + return sub_8004E24(gMenuWindowPtr); +} + +void sub_8072CD4(u8 *a1, u8 *a2, u8 *a3) +{ + sub_8004E28(gMenuWindowPtr, a1, a2, a3); +} + +u32 MenuUpdateWindowText_OverrideLineLength(u8 lineLength) +{ + return sub_80037C8(gMenuWindowPtr, lineLength); +} + +struct Window *unref_sub_8072D0C(void) +{ + return gMenuWindowPtr; +} + +void sub_8072D18(u8 a1, u8 a2) +{ + sub_814A5C0(a1, 0xFFFF, 12, 11679, 8 * a2); +} + +u8 InitMenu(u8 a1, u8 left, u8 top, u8 numChoices, u8 cursorPos, u8 a6) +{ + s32 pos; + + if (a6) + sub_8072D18(a1, a6); + + gMenu.left = left - 1; + gMenu.top = top; + gMenu.minCursorPos = 0; + gMenu.maxCursorPos = numChoices - 1; + gMenu.menu_field_7 = 0; + + pos = cursorPos; + + if (pos < 0 || pos > gMenu.maxCursorPos) + pos = 0; + + gMenu.cursorPos = pos; + MoveMenuCursor(0); + + return pos; +} + +void RedrawMenuCursor(u8 a1, u8 a2) +{ + sub_814A880((a1 + 1) * 8, 8 * a2); +} + +void unref_sub_8072DC0() +{ + sub_814A904(); +} + +void sub_8072DCC(u8 a1) +{ + sub_814A958(a1); +} + +void sub_8072DDC(u8 a1) +{ + sub_8072DCC(8 * a1); +} + +void sub_8072DEC(void) +{ + sub_814A7FC(); +} diff --git a/src/pokemon_1.c b/src/pokemon_1.c new file mode 100644 index 000000000..566db2e68 --- /dev/null +++ b/src/pokemon_1.c @@ -0,0 +1,680 @@ +#include "global.h" +#include "text.h" +#include "string_util.h" +#include "pokemon.h" +#include "species.h" +#include "main.h" +#include "sprite.h" + +extern u8 sav1_map_get_name(); + +extern struct Pokemon gPlayerParty[6]; // 0x3004360 +extern struct Pokemon gEnemyParty[6]; // 0x30045C0 + +extern u8 unk_2000000[]; +extern u16 word_2024E82; +extern u8 byte_2024E88; + +extern u32 gExperienceTables[8][101]; +extern struct BaseStats gBaseStats[]; +extern struct BattleMove gBattleMoves[]; +extern const u16 *gLevelUpLearnsets[]; + +void ZeroBoxMonData(struct BoxPokemon *boxMon) +{ + u8 *raw = (u8 *)boxMon; + u32 i; + for (i = 0; i < sizeof(struct BoxPokemon); i++) + raw[i] = 0; +} + +void ZeroMonData(struct Pokemon *mon) +{ + u32 arg; + ZeroBoxMonData(&mon->box); + arg = 0; + SetMonData(mon, MON_DATA_STATUS, (u8 *)&arg); + SetMonData(mon, MON_DATA_LEVEL, (u8 *)&arg); + SetMonData(mon, MON_DATA_HP, (u8 *)&arg); + SetMonData(mon, MON_DATA_MAX_HP, (u8 *)&arg); + SetMonData(mon, MON_DATA_ATK, (u8 *)&arg); + SetMonData(mon, MON_DATA_DEF, (u8 *)&arg); + SetMonData(mon, MON_DATA_SPD, (u8 *)&arg); + SetMonData(mon, MON_DATA_SPATK, (u8 *)&arg); + SetMonData(mon, MON_DATA_SPDEF, (u8 *)&arg); + arg = 255; + SetMonData(mon, MON_DATA_64, (u8 *)&arg); +} + +void ZeroPlayerPartyMons(void) +{ + s32 i; + for (i = 0; i < 6; i++) + ZeroMonData(&gPlayerParty[i]); +} + +void ZeroEnemyPartyMons(void) +{ + s32 i; + for (i = 0; i < 6; i++) + ZeroMonData(&gEnemyParty[i]); +} + +void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) +{ + u32 arg; + ZeroMonData(mon); + CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId); + SetMonData(mon, MON_DATA_LEVEL, &level); + arg = 255; + SetMonData(mon, MON_DATA_64, (u8 *)&arg); + CalculateMonStats(mon); +} + +void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) +{ + u8 speciesName[10]; + u32 personality; + u32 value; + u16 checksum; + + ZeroBoxMonData(boxMon); + + if (hasFixedPersonality) + { + personality = fixedPersonality; + } + else + { + u32 r = Random(); + personality = (u16)r | (Random() << 16); + } + + SetBoxMonData(boxMon, MON_DATA_PERSONALITY, (u8 *)&personality); + + if (otIdType == 2) + { + u32 shinyValue; + do + { + u32 r = Random(); + value = (u16)r | (Random() << 16); + asm(""); // needed to match for some reason + shinyValue = ((value & 0xFFFF0000) >> 16) ^ (value & 0x0000FFFF) ^ ((personality & 0xFFFF0000) >> 16) ^ (personality & 0x0000FFFF); + } while (shinyValue < 8); + } + else if (otIdType == 1) + { + value = fixedOtId; + } + else + { + value = gSaveBlock2.playerTrainerId[0] + | (gSaveBlock2.playerTrainerId[1] << 8) + | (gSaveBlock2.playerTrainerId[2] << 16) + | (gSaveBlock2.playerTrainerId[3] << 24); + } + + SetBoxMonData(boxMon, MON_DATA_OT_ID, (u8 *)&value); + + checksum = CalculateBoxMonChecksum(boxMon); + SetBoxMonData(boxMon, MON_DATA_CHECKSUM, (u8 *)&checksum); + EncryptBoxMon(boxMon); + GetSpeciesName(speciesName, species); + SetBoxMonData(boxMon, MON_DATA_NICKNAME, speciesName); + SetBoxMonData(boxMon, MON_DATA_LANGUAGE, &gGameLanguage); + SetBoxMonData(boxMon, MON_DATA_OT_NAME, gSaveBlock2.playerName); + SetBoxMonData(boxMon, MON_DATA_SPECIES, (u8 *)&species); + SetBoxMonData(boxMon, MON_DATA_EXP, (u8 *)&gExperienceTables[gBaseStats[species].growthRate][level]); + SetBoxMonData(boxMon, MON_DATA_FRIENDSHIP, &gBaseStats[species].friendship); + value = sav1_map_get_name(); + SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, (u8 *)&value); + SetBoxMonData(boxMon, MON_DATA_MET_LEVEL, &level); + SetBoxMonData(boxMon, MON_DATA_MET_GAME, &gGameVersion); + value = 4; + SetBoxMonData(boxMon, MON_DATA_POKEBALL, (u8 *)&value); + SetBoxMonData(boxMon, MON_DATA_OT_GENDER, &gSaveBlock2.playerGender); + + if (fixedIV < 32) + { + SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_SPD_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV); + } + else + { + u32 iv; + value = (u16)Random(); + + iv = value & 0x1F; + SetBoxMonData(boxMon, MON_DATA_HP_IV, (u8 *)&iv); + iv = (value & 0x3E0) >> 5; + SetBoxMonData(boxMon, MON_DATA_ATK_IV, (u8 *)&iv); + iv = (value &0x7C00) >> 10; + SetBoxMonData(boxMon, MON_DATA_DEF_IV, (u8 *)&iv); + + value = (u16)Random(); + + iv = value & 0x1F; + SetBoxMonData(boxMon, MON_DATA_SPD_IV, (u8 *)&iv); + iv = (value & 0x3E0) >> 5; + SetBoxMonData(boxMon, MON_DATA_SPATK_IV, (u8 *)&iv); + iv = (value &0x7C00) >> 10; + SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, (u8 *)&iv); + } + + if (gBaseStats[species].ability2) + { + value = personality & 1; + SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, (u8 *)&value); + } + + GiveBoxMonInitialMoveset(boxMon); +} + +void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature) +{ + u32 personality; + + do + { + u32 r = Random(); + personality = (u16)r | (Random() << 16); + } + while (nature != GetNatureFromPersonality(personality)); + + CreateMon(mon, species, level, fixedIV, 1, personality, 0, 0); +} + +void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter) +{ + u32 personality; + + if ((u8)(unownLetter - 1) < 28) + { + u16 actualLetter; + + do + { + u32 r = Random(); + personality = (u16)r | (Random() << 16); + actualLetter = ((((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | personality & 0x3) % 28); + } + while (nature != GetNatureFromPersonality(personality) + || gender != GetGenderFromSpeciesAndPersonality(species, personality) + || actualLetter != unownLetter - 1); + } + else + { + do + { + u32 r = Random(); + personality = (u16)r | (Random() << 16); + } + while (nature != GetNatureFromPersonality(personality) + || gender != GetGenderFromSpeciesAndPersonality(species, personality)); + } + + CreateMon(mon, species, level, fixedIV, 1, personality, 0, 0); +} + +// This is only used to create Wally's Ralts. +void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level) +{ + u32 personality; + u32 otId; + + do + { + u32 r1, r2; + r1 = Random(); + otId = (u16)r1 | (Random() << 16); + r2 = Random(); + personality = (u16)r2 | (Random() << 16); + } + while (GetGenderFromSpeciesAndPersonality(species, personality) != MON_MALE); + CreateMon(mon, species, level, 32, 1, personality, 1, otId); +} + +void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality) +{ + CreateMon(mon, species, level, 0, 1, personality, 0, 0); + SetMonData(mon, MON_DATA_IVS, (u8 *)&ivs); + CalculateMonStats(mon); +} + +void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId) +{ + CreateMon(mon, species, level, 0, 0, 0, 1, otId); + SetMonData(mon, MON_DATA_HP_IV, &ivs[0]); + SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]); + SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]); + SetMonData(mon, MON_DATA_SPD_IV, &ivs[3]); + SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]); + SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]); + CalculateMonStats(mon); +} + +void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread) +{ + register s32 i asm("r5"); + register u32 temp asm("r4"); + s32 statCount = 0; + u16 evAmount; + register u32 mask1 asm("r1"); + u8 mask2; + + CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0); + + temp = evSpread; + mask1 = 1; + i = 5; + do + { + if (temp & mask1) + statCount++; + temp >>= 1; + i--; + } while (i >= 0); + + + evAmount = 510 / statCount; + mask2 = 1; + i = 0; + do + { + if (evSpread & mask2) + SetMonData(mon, MON_DATA_HP_EV + i, (u8 *)&evAmount); + mask2 <<= 1; + i++; + } while (i < 6); + + CalculateMonStats(mon); +} + +void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src) +{ + s32 i; + u8 nickname[11]; + u8 language; + u8 value; + + CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId); + + for (i = 0; i < 4; i++) + SetMonMoveSlot(mon, src->moves[i], i); + + SetMonData(mon, MON_DATA_PP_BONUSES, (u8 *)&src->ppBonuses); + SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&src->heldItem); + + StringCopy(nickname, src->nickname); + + if (nickname[0] == 0xFC && nickname[1] == 0x15) + language = 1; + else + language = 2; + + SetMonData(mon, MON_DATA_LANGUAGE, &language); + SkipExtCtrlCodes(nickname); + SetMonData(mon, MON_DATA_NICKNAME, nickname); + SetMonData(mon, MON_DATA_FRIENDSHIP, (u8 *)&src->friendship); + SetMonData(mon, MON_DATA_HP_EV, (u8 *)&src->hpEV); + SetMonData(mon, MON_DATA_ATK_EV, (u8 *)&src->attackEV); + SetMonData(mon, MON_DATA_DEF_EV, (u8 *)&src->defenseEV); + SetMonData(mon, MON_DATA_SPD_EV, (u8 *)&src->speedEV); + SetMonData(mon, MON_DATA_SPATK_EV, (u8 *)&src->spAttackEV); + SetMonData(mon, MON_DATA_SPDEF_EV, (u8 *)&src->spDefenseEV); + value = src->altAbility; + SetMonData(mon, MON_DATA_ALT_ABILITY, &value); + value = src->hpIV; + SetMonData(mon, MON_DATA_HP_IV, &value); + value = src->attackIV; + SetMonData(mon, MON_DATA_ATK_IV, &value); + value = src->defenseIV; + SetMonData(mon, MON_DATA_DEF_IV, &value); + value = src->speedIV; + SetMonData(mon, MON_DATA_SPD_IV, &value); + value = src->spAttackIV; + SetMonData(mon, MON_DATA_SPATK_IV, &value); + value = src->spDefenseIV; + SetMonData(mon, MON_DATA_SPDEF_IV, &value); + CalculateMonStats(mon); +} + +void sub_803AF78(struct Pokemon *mon, struct UnknownPokemonStruct *dest) +{ + s32 i; + u16 heldItem; + + dest->species = GetMonData(mon, MON_DATA_SPECIES, NULL); + heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL); + + if (heldItem == 175) + heldItem = 0; + + dest->heldItem = heldItem; + + for (i = 0; i < 4; i++) + dest->moves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, NULL); + + dest->level = GetMonData(mon, MON_DATA_LEVEL, NULL); + dest->ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); + dest->otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + dest->hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL); + dest->attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL); + dest->defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL); + dest->speedEV = GetMonData(mon, MON_DATA_SPD_EV, NULL); + dest->spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL); + dest->spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL); + dest->friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL); + dest->hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL); + dest->attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL); + dest->defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL); + dest->speedIV = GetMonData(mon, MON_DATA_SPD_IV, NULL); + dest->spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL); + dest->spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL); + dest->altAbility = GetMonData(mon, MON_DATA_ALT_ABILITY, NULL); + dest->personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + GetMonData(mon, MON_DATA_NICKNAME, dest->nickname); +} + +u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon) +{ + u16 checksum = 0; + union PokemonSubstruct *substruct0 = GetSubstruct(boxMon, boxMon->personality, 0); + union PokemonSubstruct *substruct1 = GetSubstruct(boxMon, boxMon->personality, 1); + union PokemonSubstruct *substruct2 = GetSubstruct(boxMon, boxMon->personality, 2); + union PokemonSubstruct *substruct3 = GetSubstruct(boxMon, boxMon->personality, 3); + s32 i; + + for (i = 0; i < 6; i++) + checksum += substruct0->raw[i]; + + for (i = 0; i < 6; i++) + checksum += substruct1->raw[i]; + + for (i = 0; i < 6; i++) + checksum += substruct2->raw[i]; + + for (i = 0; i < 6; i++) + checksum += substruct3->raw[i]; + + return checksum; +} + +#define CALC_STAT(base, iv, ev, statIndex, field) \ +{ \ + u8 baseStat = gBaseStats[species].base; \ + s32 n = (((2 * baseStat + iv + ev / 4) * level) / 100) + 5; \ + u8 nature = GetNature(mon); \ + n = nature_stat_mod(nature, n, statIndex); \ + SetMonData(mon, field, (u8 *)&n); \ +} + +void CalculateMonStats(struct Pokemon *mon) +{ + s32 oldMaxHP = GetMonData(mon, MON_DATA_MAX_HP, NULL); + s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL); + s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL); + s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL); + s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL); + s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL); + s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL); + s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL); + s32 speedIV = GetMonData(mon, MON_DATA_SPD_IV, NULL); + s32 speedEV = GetMonData(mon, MON_DATA_SPD_EV, NULL); + s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL); + s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL); + s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL); + s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL); + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + s32 level = GetLevelFromMonExp(mon); + s32 newMaxHP; + u8 nature; + + SetMonData(mon, MON_DATA_LEVEL, (u8 *)&level); + + if (species == SPECIES_SHEDINJA) + { + newMaxHP = 1; + } + else + { + s32 n = 2 * gBaseStats[species].baseHP + hpIV; + newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10; + } + + unk_2000000[0x160FA] = newMaxHP - oldMaxHP; + if (unk_2000000[0x160FA] == 0) + unk_2000000[0x160FA] = 1; + + SetMonData(mon, MON_DATA_MAX_HP, (u8 *)&newMaxHP); + + CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK) + CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF) + CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPD) + CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK) + CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF) + + if (species == SPECIES_SHEDINJA) + { + if (currentHP != 0 || oldMaxHP == 0) + { + currentHP = 1; + goto set_hp; + } + } + else + { + if (currentHP != 0 || oldMaxHP == 0) + { + if (currentHP != 0) + currentHP += newMaxHP - oldMaxHP; + else if (oldMaxHP == 0) + currentHP = newMaxHP; + set_hp: + SetMonData(mon, MON_DATA_HP, (u8 *)¤tHP); + } + } +} + +void sub_803B4B4(struct Pokemon *src, struct Pokemon *dest) +{ + u32 value = 0; + memcpy(&dest->box, &src->box, sizeof(struct BoxPokemon)); + SetMonData(dest, MON_DATA_STATUS, (u8 *)&value); + SetMonData(dest, MON_DATA_HP, (u8 *)&value); + SetMonData(dest, MON_DATA_MAX_HP, (u8 *)&value); + value = 255; + SetMonData(dest, MON_DATA_64, (u8 *)&value); + CalculateMonStats(dest); +} + +u8 GetLevelFromMonExp(struct Pokemon *mon) +{ + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 exp = GetMonData(mon, MON_DATA_EXP, NULL); + s32 level = 1; + + while (level <= 100 && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) + level++; + + return level - 1; +} + +u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon) +{ + u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL); + u32 exp = GetBoxMonData(boxMon, MON_DATA_EXP, NULL); + s32 level = 1; + + while (level <= 100 && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) + level++; + + return level - 1; +} + +u16 GiveMoveToMon(struct Pokemon *mon, u16 move) +{ + return GiveMoveToBoxMon(&mon->box, move); +} + +u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) +{ + s32 i; + for (i = 0; i < 4; i++) + { + u16 existingMove = GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, NULL); + if (!existingMove) + { + SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, (u8 *)&move); + SetBoxMonData(boxMon, MON_DATA_PP1 + i, &gBattleMoves[move].pp); + return move; + } + if (existingMove == move) + return -2; + } + return -1; +} + +u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move) +{ + s32 i; + + for (i = 0; i < 4; i++) + { + if (!mon->moves[i]) + { + mon->moves[i] = move; + mon->pp[i] = gBattleMoves[move].pp; + return move; + } + } + + return -1; +} + +void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot) +{ + SetMonData(mon, MON_DATA_MOVE1 + slot, (u8 *)&move); + SetMonData(mon, MON_DATA_PP1 + slot, &gBattleMoves[move].pp); +} + +void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot) +{ + mon->moves[slot] = move; + mon->pp[slot] = gBattleMoves[move].pp; +} + +void GiveMonInitialMoveset(struct Pokemon *mon) +{ + GiveBoxMonInitialMoveset(&mon->box); +} + +void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon) +{ + u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL); + s32 level = GetLevelFromBoxMonExp(boxMon); + s32 i; + + for (i = 0; gLevelUpLearnsets[species][i] != (u16)-1; i++) + { + u16 moveLevel; + u16 move; + + moveLevel = (gLevelUpLearnsets[species][i] & 0xFE00); + + if (moveLevel > (level << 9)) + break; + + move = (gLevelUpLearnsets[species][i] & 0x1FF); + + if (GiveMoveToBoxMon(boxMon, move) == (u16)-1) + DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move); + } +} + +u16 sub_803B7C8(struct Pokemon *mon, u8 a2) +{ + u32 retVal = 0; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL); + + if (a2) + { + byte_2024E88 = retVal; + + while ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) != (level << 9)) + { + byte_2024E88++; + if (gLevelUpLearnsets[species][byte_2024E88] == (u16)-1) + return 0; + } + } + + if ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) == (level << 9)) + { + word_2024E82 = (gLevelUpLearnsets[species][byte_2024E88] & 0x1FF); + byte_2024E88++; + retVal = GiveMoveToMon(mon, word_2024E82); + } + + return retVal; +} + +void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move) +{ + s32 i; + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; + + for (i = 0; i < 3; i++) + { + moves[i] = GetMonData(mon, MON_DATA_MOVE2 + i, NULL); + pp[i]= GetMonData(mon, MON_DATA_PP2 + i, NULL); + } + + ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); + ppBonuses >>= 2; + moves[3] = move; + pp[3] = gBattleMoves[move].pp; + + for (i = 0; i < 4; i++) + { + SetMonData(mon, MON_DATA_MOVE1 + i, (u8 *)&moves[i]); + SetMonData(mon, MON_DATA_PP1 + i, &pp[i]); + } + + SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses); +} + +void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) +{ + s32 i; + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; + + for (i = 0; i < 3; i++) + { + moves[i] = GetBoxMonData(boxMon, MON_DATA_MOVE2 + i, NULL); + pp[i]= GetBoxMonData(boxMon, MON_DATA_PP2 + i, NULL); + } + + ppBonuses = GetBoxMonData(boxMon, MON_DATA_PP_BONUSES, NULL); + ppBonuses >>= 2; + moves[3] = move; + pp[3] = gBattleMoves[move].pp; + + for (i = 0; i < 4; i++) + { + SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, (u8 *)&moves[i]); + SetBoxMonData(boxMon, MON_DATA_PP1 + i, &pp[i]); + } + + SetBoxMonData(boxMon, MON_DATA_PP_BONUSES, &ppBonuses); +} diff --git a/src/pokemon_2.c b/src/pokemon_2.c new file mode 100644 index 000000000..647808d14 --- /dev/null +++ b/src/pokemon_2.c @@ -0,0 +1,539 @@ +#include "global.h" +#include "text.h" +#include "string_util.h" +#include "pokemon.h" +#include "species.h" +#include "main.h" +#include "sprite.h" + +extern struct SpriteTemplate gUnknown_02024E8C; + +extern u8 gBadEggNickname[]; +extern u8 gEggNickname[]; +extern u32 gBitTable[]; +extern struct BaseStats gBaseStats[]; +extern struct SpriteTemplate gSpriteTemplate_8208288[]; +extern union AmimCmd *gSpriteAnimTable_81E7C64[]; +extern union AnimCmd **gUnknown_081EC2A4[]; +extern union AnimCmd **gUnknown_081ECACC[]; + +u8 GetMonGender(struct Pokemon *mon) +{ + return GetBoxMonGender(&mon->box); +} + +u8 GetBoxMonGender(struct BoxPokemon *boxMon) +{ + u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL); + u32 personality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY, NULL); + + switch (gBaseStats[species].genderRatio) + { + case MON_MALE: + case MON_FEMALE: + case MON_GENDERLESS: + return gBaseStats[species].genderRatio; + } + + if (gBaseStats[species].genderRatio > (personality & 0xFF)) + return MON_FEMALE; + else + return MON_MALE; +} + +u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality) +{ + switch (gBaseStats[species].genderRatio) + { + case MON_MALE: + case MON_FEMALE: + case MON_GENDERLESS: + return gBaseStats[species].genderRatio; + } + + if (gBaseStats[species].genderRatio > (personality & 0xFF)) + return MON_FEMALE; + else + return MON_MALE; +} + +void GetMonSpriteTemplate_803C56C(u16 species, u8 a2) +{ + gUnknown_02024E8C = gSpriteTemplate_8208288[a2]; + gUnknown_02024E8C.paletteTag = species; + gUnknown_02024E8C.anims = (union AnimCmd **)gSpriteAnimTable_81E7C64; +} + +void GetMonSpriteTemplate_803C5A0(u16 species, u8 a2) +{ + gUnknown_02024E8C = gSpriteTemplate_8208288[a2]; + gUnknown_02024E8C.paletteTag = species; + if (a2 == 0 || a2 == 2) + gUnknown_02024E8C.anims = gUnknown_081ECACC[species]; + else + gUnknown_02024E8C.anims = gUnknown_081EC2A4[species]; +} + +void EncryptBoxMon(struct BoxPokemon *boxMon) +{ + u32 i; + for (i = 0; i < 12; i++) + { + boxMon->secure.raw[i] ^= boxMon->personality; + boxMon->secure.raw[i] ^= boxMon->otId; + } +} + +void DecryptBoxMon(struct BoxPokemon *boxMon) +{ + u32 i; + for (i = 0; i < 12; i++) + { + boxMon->secure.raw[i] ^= boxMon->otId; + boxMon->secure.raw[i] ^= boxMon->personality; + } +} + +#define SUBSTRUCT_CASE(n, v1, v2, v3, v4) \ +case n: \ + switch (substructType) \ + { \ + case 0: \ + substruct = &substructs ## n [v1]; \ + break; \ + case 1: \ + substruct = &substructs ## n [v2]; \ + break; \ + case 2: \ + substruct = &substructs ## n [v3]; \ + break; \ + case 3: \ + substruct = &substructs ## n [v4]; \ + break; \ + } \ + break; + +union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType) +{ + union PokemonSubstruct *substruct = NULL; + + union PokemonSubstruct *substructs0 = boxMon->secure.substructs; + union PokemonSubstruct *substructs1 = boxMon->secure.substructs; + union PokemonSubstruct *substructs2 = boxMon->secure.substructs; + union PokemonSubstruct *substructs3 = boxMon->secure.substructs; + union PokemonSubstruct *substructs4 = boxMon->secure.substructs; + union PokemonSubstruct *substructs5 = boxMon->secure.substructs; + union PokemonSubstruct *substructs6 = boxMon->secure.substructs; + union PokemonSubstruct *substructs7 = boxMon->secure.substructs; + union PokemonSubstruct *substructs8 = boxMon->secure.substructs; + union PokemonSubstruct *substructs9 = boxMon->secure.substructs; + union PokemonSubstruct *substructs10 = boxMon->secure.substructs; + union PokemonSubstruct *substructs11 = boxMon->secure.substructs; + union PokemonSubstruct *substructs12 = boxMon->secure.substructs; + union PokemonSubstruct *substructs13 = boxMon->secure.substructs; + union PokemonSubstruct *substructs14 = boxMon->secure.substructs; + union PokemonSubstruct *substructs15 = boxMon->secure.substructs; + union PokemonSubstruct *substructs16 = boxMon->secure.substructs; + union PokemonSubstruct *substructs17 = boxMon->secure.substructs; + union PokemonSubstruct *substructs18 = boxMon->secure.substructs; + union PokemonSubstruct *substructs19 = boxMon->secure.substructs; + union PokemonSubstruct *substructs20 = boxMon->secure.substructs; + union PokemonSubstruct *substructs21 = boxMon->secure.substructs; + union PokemonSubstruct *substructs22 = boxMon->secure.substructs; + union PokemonSubstruct *substructs23 = boxMon->secure.substructs; + + switch (personality % 24) + { + SUBSTRUCT_CASE( 0,0,1,2,3) + SUBSTRUCT_CASE( 1,0,1,3,2) + SUBSTRUCT_CASE( 2,0,2,1,3) + SUBSTRUCT_CASE( 3,0,3,1,2) + SUBSTRUCT_CASE( 4,0,2,3,1) + SUBSTRUCT_CASE( 5,0,3,2,1) + SUBSTRUCT_CASE( 6,1,0,2,3) + SUBSTRUCT_CASE( 7,1,0,3,2) + SUBSTRUCT_CASE( 8,2,0,1,3) + SUBSTRUCT_CASE( 9,3,0,1,2) + SUBSTRUCT_CASE(10,2,0,3,1) + SUBSTRUCT_CASE(11,3,0,2,1) + SUBSTRUCT_CASE(12,1,2,0,3) + SUBSTRUCT_CASE(13,1,3,0,2) + SUBSTRUCT_CASE(14,2,1,0,3) + SUBSTRUCT_CASE(15,3,1,0,2) + SUBSTRUCT_CASE(16,2,3,0,1) + SUBSTRUCT_CASE(17,3,2,0,1) + SUBSTRUCT_CASE(18,1,2,3,0) + SUBSTRUCT_CASE(19,1,3,2,0) + SUBSTRUCT_CASE(20,2,1,3,0) + SUBSTRUCT_CASE(21,3,1,2,0) + SUBSTRUCT_CASE(22,2,3,1,0) + SUBSTRUCT_CASE(23,3,2,1,0) + } + + return substruct; +} + +u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data) +{ + switch (field) + { + case MON_DATA_STATUS: + return mon->status; + case MON_DATA_LEVEL: + return mon->level; + case MON_DATA_HP: + return mon->hp; + case MON_DATA_MAX_HP: + return mon->maxHP; + case MON_DATA_ATK: + return mon->attack; + case MON_DATA_DEF: + return mon->defense; + case MON_DATA_SPD: + return mon->speed; + case MON_DATA_SPATK: + return mon->spAttack; + case MON_DATA_SPDEF: + return mon->spDefense; + case MON_DATA_64: + return mon->pokerus; + default: + return GetBoxMonData(&mon->box, field, data); + } +} + +u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) +{ + u32 retVal = 0; + struct PokemonSubstruct0 *substruct0 = NULL; + struct PokemonSubstruct1 *substruct1 = NULL; + struct PokemonSubstruct2 *substruct2 = NULL; + struct PokemonSubstruct3 *substruct3 = NULL; + + if (field > MON_DATA_10) + { + substruct0 = &(GetSubstruct(boxMon, boxMon->personality, 0)->type0); + substruct1 = &(GetSubstruct(boxMon, boxMon->personality, 1)->type1); + substruct2 = &(GetSubstruct(boxMon, boxMon->personality, 2)->type2); + substruct3 = &(GetSubstruct(boxMon, boxMon->personality, 3)->type3); + + DecryptBoxMon(boxMon); + + if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum) + { + boxMon->isBadEgg = 1; + boxMon->sanity3 = 1; + substruct3->isEgg = 1; + } + } + + switch (field) + { + case MON_DATA_PERSONALITY: + retVal = boxMon->personality; + break; + case MON_DATA_OT_ID: + retVal = boxMon->otId; + break; + case MON_DATA_NICKNAME: + { + if (boxMon->isBadEgg) + { + StringCopy(data, gBadEggNickname); + retVal = StringLength(data); + } + else if (boxMon->sanity3) + { + StringCopy(data, gEggNickname); + retVal = StringLength(data); + } + else + { + retVal = 0; + + while (retVal < 10 && boxMon->nickname[retVal] != EOS) + { + data[retVal] = boxMon->nickname[retVal]; + retVal++; + } + + data[retVal] = EOS; + ConvertInternationalString(data, boxMon->language); + retVal = StringLength(data); + } + break; + } + case MON_DATA_LANGUAGE: + retVal = boxMon->language; + break; + case MON_DATA_SANITY_BIT1: + retVal = boxMon->isBadEgg; + break; + case MON_DATA_SANITY_BIT2: + retVal = boxMon->sanity2; + break; + case MON_DATA_SANITY_BIT3: + retVal = boxMon->sanity3; + break; + case MON_DATA_OT_NAME: + { + retVal = 0; + + while (retVal < 7 && boxMon->otName[retVal] != EOS) + { + data[retVal] = boxMon->otName[retVal]; + retVal++; + } + + data[retVal] = EOS; + break; + } + case MON_DATA_MARKINGS: + retVal = boxMon->markings; + break; + case MON_DATA_CHECKSUM: + retVal = boxMon->checksum; + break; + case MON_DATA_10: + retVal = boxMon->unknown; + break; + case MON_DATA_SPECIES: + retVal = boxMon->isBadEgg ? 412 : substruct0->species; + break; + case MON_DATA_HELD_ITEM: + retVal = substruct0->heldItem; + break; + case MON_DATA_EXP: + retVal = substruct0->experience; + break; + case MON_DATA_PP_BONUSES: + retVal = substruct0->ppBonuses; + break; + case MON_DATA_FRIENDSHIP: + retVal = substruct0->friendship; + break; + case MON_DATA_MOVE1: + case MON_DATA_MOVE2: + case MON_DATA_MOVE3: + case MON_DATA_MOVE4: + retVal = substruct1->moves[field - MON_DATA_MOVE1]; + break; + case MON_DATA_PP1: + case MON_DATA_PP2: + case MON_DATA_PP3: + case MON_DATA_PP4: + retVal = substruct1->pp[field - MON_DATA_PP1]; + break; + case MON_DATA_HP_EV: + retVal = substruct2->hpEV; + break; + case MON_DATA_ATK_EV: + retVal = substruct2->attackEV; + break; + case MON_DATA_DEF_EV: + retVal = substruct2->defenseEV; + break; + case MON_DATA_SPD_EV: + retVal = substruct2->speedEV; + break; + case MON_DATA_SPATK_EV: + retVal = substruct2->spAttackEV; + break; + case MON_DATA_SPDEF_EV: + retVal = substruct2->spDefenseEV; + break; + case MON_DATA_COOL: + retVal = substruct2->cool; + break; + case MON_DATA_BEAUTY: + retVal = substruct2->beauty; + break; + case MON_DATA_CUTE: + retVal = substruct2->cute; + break; + case MON_DATA_SMART: + retVal = substruct2->smart; + break; + case MON_DATA_TOUGH: + retVal = substruct2->tough; + break; + case MON_DATA_SHEEN: + retVal = substruct2->sheen; + break; + case MON_DATA_POKERUS: + retVal = substruct3->pokerus; + break; + case MON_DATA_MET_LOCATION: + retVal = substruct3->metLocation; + break; + case MON_DATA_MET_LEVEL: + retVal = substruct3->metLevel; + break; + case MON_DATA_MET_GAME: + retVal = substruct3->metGame; + break; + case MON_DATA_POKEBALL: + retVal = substruct3->pokeball; + break; + case MON_DATA_OT_GENDER: + retVal = substruct3->otGender; + break; + case MON_DATA_HP_IV: + retVal = substruct3->hpIV; + break; + case MON_DATA_ATK_IV: + retVal = substruct3->attackIV; + break; + case MON_DATA_DEF_IV: + retVal = substruct3->defenseIV; + break; + case MON_DATA_SPD_IV: + retVal = substruct3->speedIV; + break; + case MON_DATA_SPATK_IV: + retVal = substruct3->spAttackIV; + break; + case MON_DATA_SPDEF_IV: + retVal = substruct3->spDefenseIV; + break; + case MON_DATA_IS_EGG: + retVal = substruct3->isEgg; + break; + case MON_DATA_ALT_ABILITY: + retVal = substruct3->altAbility; + break; + case MON_DATA_COOL_RIBBON: + retVal = substruct3->coolRibbon; + break; + case MON_DATA_BEAUTY_RIBBON: + retVal = substruct3->beautyRibbon; + break; + case MON_DATA_CUTE_RIBBON: + retVal = substruct3->cuteRibbon; + break; + case MON_DATA_SMART_RIBBON: + retVal = substruct3->smartRibbon; + break; + case MON_DATA_TOUGH_RIBBON: + retVal = substruct3->toughRibbon; + break; + case MON_DATA_CHAMPION_RIBBON: + retVal = substruct3->championRibbon; + break; + case MON_DATA_WINNING_RIBBON: + retVal = substruct3->winningRibbon; + break; + case MON_DATA_VICTORY_RIBBON: + retVal = substruct3->victoryRibbon; + break; + case MON_DATA_ARTIST_RIBBON: + retVal = substruct3->artistRibbon; + break; + case MON_DATA_EFFORT_RIBBON: + retVal = substruct3->effortRibbon; + break; + case MON_DATA_GIFT_RIBBON_1: + retVal = substruct3->giftRibbon1; + break; + case MON_DATA_GIFT_RIBBON_2: + retVal = substruct3->giftRibbon2; + break; + case MON_DATA_GIFT_RIBBON_3: + retVal = substruct3->giftRibbon3; + break; + case MON_DATA_GIFT_RIBBON_4: + retVal = substruct3->giftRibbon4; + break; + case MON_DATA_GIFT_RIBBON_5: + retVal = substruct3->giftRibbon5; + break; + case MON_DATA_GIFT_RIBBON_6: + retVal = substruct3->giftRibbon6; + break; + case MON_DATA_GIFT_RIBBON_7: + retVal = substruct3->giftRibbon7; + break; + case MON_DATA_FATEFUL_ENCOUNTER: + retVal = substruct3->fatefulEncounter; + break; + case MON_DATA_SPECIES2: + retVal = substruct0->species; + if (substruct0->species && (substruct3->isEgg || boxMon->isBadEgg)) + retVal = 412; + break; + case MON_DATA_IVS: + retVal = substruct3->hpIV | (substruct3->attackIV << 5) | (substruct3->defenseIV << 10) | (substruct3->speedIV << 15) | (substruct3->spAttackIV << 20) | (substruct3->spDefenseIV << 25); + break; + case MON_DATA_KNOWN_MOVES: + if (substruct0->species && !substruct3->isEgg) + { + u16 *moves = (u16 *)data; + s32 i = 0; + + while (moves[i] != 355) + { + u16 move = moves[i]; + if (substruct1->moves[0] == move + || substruct1->moves[1] == move + || substruct1->moves[2] == move + || substruct1->moves[3] == move) + retVal |= gBitTable[i]; + i++; + } + } + break; + case MON_DATA_RIBBON_COUNT: + retVal = 0; + if (substruct0->species && !substruct3->isEgg) + { + retVal += substruct3->coolRibbon; + retVal += substruct3->beautyRibbon; + retVal += substruct3->cuteRibbon; + retVal += substruct3->smartRibbon; + retVal += substruct3->toughRibbon; + retVal += substruct3->championRibbon; + retVal += substruct3->winningRibbon; + retVal += substruct3->victoryRibbon; + retVal += substruct3->artistRibbon; + retVal += substruct3->effortRibbon; + retVal += substruct3->giftRibbon1; + retVal += substruct3->giftRibbon2; + retVal += substruct3->giftRibbon3; + retVal += substruct3->giftRibbon4; + retVal += substruct3->giftRibbon5; + retVal += substruct3->giftRibbon6; + retVal += substruct3->giftRibbon7; + } + break; + case MON_DATA_RIBBONS: + retVal = 0; + if (substruct0->species && !substruct3->isEgg) + { + retVal = substruct3->championRibbon + | (substruct3->coolRibbon << 1) + | (substruct3->beautyRibbon << 4) + | (substruct3->cuteRibbon << 7) + | (substruct3->smartRibbon << 10) + | (substruct3->toughRibbon << 13) + | (substruct3->winningRibbon << 16) + | (substruct3->victoryRibbon << 17) + | (substruct3->artistRibbon << 18) + | (substruct3->effortRibbon << 19) + | (substruct3->giftRibbon1 << 20) + | (substruct3->giftRibbon2 << 21) + | (substruct3->giftRibbon3 << 22) + | (substruct3->giftRibbon4 << 23) + | (substruct3->giftRibbon5 << 24) + | (substruct3->giftRibbon6 << 25) + | (substruct3->giftRibbon7 << 26); + } + break; + default: + break; + } + + if (field > MON_DATA_10) + EncryptBoxMon(boxMon); + + return retVal; +} diff --git a/src/text.c b/src/text.c index 372d3e7e2..64a302fed 100644 --- a/src/text.c +++ b/src/text.c @@ -2523,7 +2523,7 @@ u8 sub_80037A0(struct Window *win) return retVal; } -u8 sub_80037C8(struct Window *win, u8 lineLength) +u32 sub_80037C8(struct Window *win, u8 lineLength) { u8 retVal; diff --git a/src/text_window.c b/src/text_window.c new file mode 100644 index 000000000..ab14fe1fb --- /dev/null +++ b/src/text_window.c @@ -0,0 +1,196 @@ +#include "global.h" +#include "main.h" +#include "text.h" +#include "text_window.h" + +u16 SetTextWindowBaseTileNum(u16); +void LoadTextWindowGraphics(struct Window *); +void LoadTextWindowGraphics_OverridePalSlot(struct Window *, u8); +void LoadTextWindowGraphics_OverrideFrameType(struct Window *, u8); +void DrawTextWindow(struct Window *win, u8 left, u8 top, u8 right, u8 bottom); +const struct FrameGraphics *GetTextWindowFrameGraphics(u8 frameType); +static void LoadTextWindowTiles(u8, void *); +static void LoadTextWindowPalette(u8, u8); +static void DrawTextWindowInternal(u16 *dest, u16 baseTileNum, u8 left, u8 top, u8 right, u8 bottom); +u16 SetMessageBoxBaseTileNum(u16); +void unref_sub_80651DC(struct Window *, u8 *); +void DisplayMessageBox(struct Window *); +static u16 GetMessageBoxTilemapEntry(u16 tilemapEntry, u8 x, u8 y, u8 width, u8 height); +static void DrawMessageBox(struct Window *win, u8 left, u8 top, u8 width, u8 height); +void DrawStandardMessageBox(struct Window *win); +void LoadMessageBoxTiles(struct Window *win); +void sub_806536C(struct Window *win); + +static u16 sTextWindowBaseTileNum; +static u16 sMessageBoxBaseTileNum; + +struct FrameGraphics +{ + u8 *tiles; + u16 *palette; +}; + +extern const struct FrameGraphics gUnknown_083761F0[20]; + +extern const u16 gMessageBoxTilemap[5][7]; +extern const u8 gMessageBox_Gfx[]; + +u16 SetTextWindowBaseTileNum(u16 baseTileNum) +{ + sTextWindowBaseTileNum = baseTileNum; + return baseTileNum + 9; +} + +void LoadTextWindowGraphics(struct Window *win) +{ + u8 *tileData = win->config->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum; + LoadTextWindowTiles(gSaveBlock2.optionsWindowFrameType, tileData); + LoadTextWindowPalette(gSaveBlock2.optionsWindowFrameType, 0xE); +} + +void LoadTextWindowGraphics_OverridePalSlot(struct Window *win, u8 palSlot) +{ + u8 *tileData = win->config->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum; + LoadTextWindowTiles(gSaveBlock2.optionsWindowFrameType, tileData); + LoadTextWindowPalette(gSaveBlock2.optionsWindowFrameType, palSlot); +} + +void LoadTextWindowGraphics_OverrideFrameType(struct Window *win, u8 frameType) +{ + u8 *tileData = win->config->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum; + LoadTextWindowTiles(frameType, tileData); + LoadTextWindowPalette(frameType, 0xE); +} + +void DrawTextWindow(struct Window *win, u8 left, u8 top, u8 right, u8 bottom) +{ + DrawTextWindowInternal(win->config->tilemap, sTextWindowBaseTileNum, left, top, right, bottom); +} + +const struct FrameGraphics *GetTextWindowFrameGraphics(u8 frameType) +{ + if (frameType > 19) + return &gUnknown_083761F0[0]; + else + return &gUnknown_083761F0[frameType]; +} + +static void LoadTextWindowTiles(u8 frameType, void *dest) +{ + const struct FrameGraphics *frameGraphics = GetTextWindowFrameGraphics(frameType); + CpuFastCopy(frameGraphics->tiles, dest, 9 * TILE_SIZE_4BPP); +} + +static void LoadTextWindowPalette(u8 frameType, u8 palSlot) +{ + const struct FrameGraphics *frameGraphics = GetTextWindowFrameGraphics(frameType); + LoadPalette(frameGraphics->palette, 16 * palSlot, 0x20); +} + +static void DrawTextWindowInternal(u16 *dest, u16 baseTileNum, u8 left, u8 top, u8 right, u8 bottom) +{ + u8 x, y; + u8 startX, endX; + u8 startY, endY; + + startX = (left < right) ? left : right; + endX = (right > left) ? right : left; + + startY = (top < bottom) ? top : bottom; + endY = (bottom > top) ? bottom : top; + + dest[32 * startY + startX] = baseTileNum | 0xE000; + + for (x = startX + 1; x < endX; x++) + dest[32 * startY + x] = (baseTileNum + 1) | 0xE000; + + dest[32 * startY + endX] = (baseTileNum + 2) | 0xE000; + + for (y = startY + 1; y < endY; y++) + { + dest[32 * y + startX] = (baseTileNum + 3) | 0xE000; + + for (x = startX + 1; x < endX; x++) + dest[32 * y + x] = (baseTileNum + 4) | 0xE000; + + dest[32 * y + endX] = (baseTileNum + 5) | 0xE000; + } + + dest[32 * endY + startX] = (baseTileNum + 6) | 0xE000; + + for (x = startX + 1; x < endX; x++) + dest[32 * endY + x] = (baseTileNum + 7) | 0xE000; + + dest[32 * endY + endX] = (baseTileNum + 8) | 0xE000; +} + +u16 SetMessageBoxBaseTileNum(u16 baseTileNum) +{ + sMessageBoxBaseTileNum = baseTileNum; + return baseTileNum + 14; +} + +void unref_sub_80651DC(struct Window *win, u8 *text) +{ + sub_8002EB0(win, text, sMessageBoxBaseTileNum + 14, 2, 15); +} + +void DisplayMessageBox(struct Window *win) +{ + LoadMessageBoxTiles(win); + DrawStandardMessageBox(win); +} + +static u16 GetMessageBoxTilemapEntry(u16 baseTilemapEntry, u8 x, u8 y, u8 width, u8 height) +{ + u16 tilemapEntry = 9; + + if (y >= height) + y = y - height + 3; + else if (y > 1) + y = 2; + + if (x >= width + 2) + x = x - (width + 2) + 4; + else if (x > 2) + x = 3; + + if (x <= 6 && y <= 4) + tilemapEntry = gMessageBoxTilemap[y][x]; + + tilemapEntry += baseTilemapEntry; + + return tilemapEntry; +} + +static void DrawMessageBox(struct Window *win, u8 left, u8 top, u8 width, u8 height) +{ + u8 i, j; + u16 tilemapEntry = (win->paletteNum << 12) | sMessageBoxBaseTileNum; + u16 *tilemap = win->config->tilemap; + + for (i = 0; i < height + 2; i++) + for (j = 0; j < width + 6; j++) + tilemap[(left + j) + 32 * (top + i)] = (win->paletteNum << 12) | GetMessageBoxTilemapEntry(tilemapEntry, j, i, width, height); +} + +void DrawStandardMessageBox(struct Window *win) +{ + DrawMessageBox(win, 0, 14, 26, 4); +} + +void LoadMessageBoxTiles(struct Window *win) +{ + u8 *tileData = win->config->tileData; + CpuFastCopy(gMessageBox_Gfx, tileData + 32 * sMessageBoxBaseTileNum, 14 * TILE_SIZE_4BPP); +} + +void sub_806536C(struct Window *win) +{ + u8 i; + u16 *tilemap = win->config->tilemap + 0x1C0; + u16 tilemapEntry = win->paletteNum << 12; + + for (i = 0; i < 0xC0; i++) + tilemap[i] = tilemapEntry; +} |