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authorKaz <kazbloxmc@gmail.com>2020-08-18 04:38:42 -0400
committerKaz <kazbloxmc@gmail.com>2020-08-18 04:38:42 -0400
commit3d96e954c845659f5184e99856ddf61ce1375b2f (patch)
tree9f0dfec4dc9638a0e1cdf474800ce99b909f09e0 /src
parent7f94272bfa5ebdfd4edbb41210b8644273ad8783 (diff)
Review changes.
Fixed taya_debug_window for good.
Diffstat (limited to 'src')
-rw-r--r--src/battle/anim/water.c83
-rw-r--r--src/battle_script_commands.c20
-rw-r--r--src/debug/taya_debug_window.c182
-rw-r--r--src/pokemon_storage_system_4.c46
-rw-r--r--src/use_pokeblock.c29
5 files changed, 52 insertions, 308 deletions
diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c
index d3e037272..135ed43cb 100644
--- a/src/battle/anim/water.c
+++ b/src/battle/anim/water.c
@@ -684,36 +684,24 @@ void sub_80D3D68(u8 taskId)
case 0:
for (i = 0; i < task->data[4]; i++)
{
- /*
- It would be odd for the scanline buffers to follow ASM literal
- and be initialized in reverse. Experimentation based upon how
- compilers in general load variables and pointers showed that
- they were initialized this way.
-
- foo = bar = baz -> foo = (bar = baz)
- */
- gScanlineEffectRegBuffers[0][i] =
- gScanlineEffectRegBuffers[1][i] = task->data[2];
+ /* variable initialization isn't literal to ASM */
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[1][i] = task->data[2];
}
for (i = task->data[4]; i < task->data[5]; i++)
{
- gScanlineEffectRegBuffers[0][i] =
- gScanlineEffectRegBuffers[1][i] = task->data[1];
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[1][i] = task->data[1];
}
for (i = task->data[5]; i < 160; i++)
{
- gScanlineEffectRegBuffers[0][i] =
- gScanlineEffectRegBuffers[1][i] = task->data[2];
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[1][i] = task->data[2];
}
if (task->data[4] == 0)
{
- gScanlineEffectRegBuffers[0][i] =
- gScanlineEffectRegBuffers[1][i] = task->data[1];
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[1][i] = task->data[1];
}
else
{
- gScanlineEffectRegBuffers[0][i] =
- gScanlineEffectRegBuffers[1][i] = task->data[2];
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[1][i] = task->data[2];
}
params.dmaDest = (vu16 *)REG_ADDR_BLDALPHA;
params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
@@ -1313,63 +1301,16 @@ void sub_80D4D64(struct Sprite *sprite, s32 xDiff, s32 yDiff)
s16 randomSomethingY;
something = sprite->data[0] / 2;
- // Without the weird hack? you are about to see below, regalloc acts funny here...
+ // regalloc acts strange here...
combinedX = sprite->pos1.x + sprite->pos2.x;
combinedY = sprite->pos1.y + sprite->pos2.y;
- /*
- Then goes back to normal at this exact point. Something must have existed here
- that lined up regalloc properly. Whatever it was, it's not the traditional if
- (0) or do {} while (0). Nor is it localvar++--. It's something completely obscene.
-
- Upon random experiments, there was an observation about how parameters affected
- regalloc in ways more bizarre than local variables. xDiff++; xDiff--; had actually
- changed the regalloc immensely:
-
- mov r2, #0x2e
- ldrsh r1, [r0, r2]
- lsr r2, r1, #0x1f
- add r1, r1, r2
- lsl r1, r1, #0xf
- lsr r1, r1, #0x10
- str r1, [sp]
-
- ldrh r3, [r0, #0x24]
- mov r8, r3
- ldrh r1, [r0, #0x20]
- add r8, r8, r1
- mov r2, r8
- lsl r2, r2, #0x10
- lsr r2, r2, #0x10
- mov r8, r2
-
- ldrh r6, [r0, #0x26]
- ldrh r0, [r0, #0x22]
- add r6, r6, r0
- lsl r6, r6, #0x10
- lsr r6, r6, #0x10
-
- compared to doing the same to a local variable, where there was no change at
- all. It's more similar to the actual ASM, but not quite, telling us that
- something did indeed poke xDiff, but not through mathematical statements.
- The only ideal possibility to turn to in this situation now would be an if
- statement.
- */
- if (xDiff)
+
+ // ...then goes back to normal right here.
+ // Nothing but this appears to reproduce the behavior.
+ if (xDiff) // yDiff works too, but not sprite.
{
- /*
- if (xDiff) by itself won't match, so something needs to
- be in here.
-
- Virtually nothing what you are about to see is in the
- assembly, you just have to to come up a strange variety
- of compile time scenarios, question reality, and see if
- something happens.
- */
- // This absolutely needs to be a negation of some kind.
- u8 unk = -unk; // ...this is what I came up with. It matches.
- // i = -i; // This matches too. It might just work on any uninitialized.
+ u8 unk = -unk; // this can be any sort of negation
}
- // by the way, yDiff works for the if case too, but oddly not sprite.
randomSomethingY = yDiff + (Random() % 10) - 5;
randomSomethingX = -xDiff + (Random() % 10) - 5;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index a0f35776a..db2e1af12 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -5342,7 +5342,7 @@ static void atk23_getexp(void)
u16 calculatedExp;
s32 viaSentIn;
- for (viaSentIn = 0, i = 0; i < 6; i++)
+ for (viaSentIn = 0, i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0)
continue;
@@ -5581,7 +5581,7 @@ static void atk24(void)
if (gBattleControllerExecFlags == 0)
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP);
@@ -5590,7 +5590,7 @@ static void atk24(void)
if (HP_count == 0)
gBattleOutcome |= B_OUTCOME_LOST;
- for (HP_count = 0, i = 0; i < 6; i++)
+ for (HP_count = 0, i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG))
HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP);
@@ -6993,7 +6993,7 @@ static void atk4F_jumpifcantswitch(void)
to_cmp = r7;
party = gPlayerParty;
}
- for (val = 0; val < 6; val++)
+ for (val = 0; val < PARTY_SIZE; val++)
{
if (GetMonData(&party[val], MON_DATA_HP) != 0
&& GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
@@ -8863,7 +8863,7 @@ static void atk61_drawpartystatussummary(void)
else
party = gEnemyParty;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&party[i], MON_DATA_SPECIES2) == 0 || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
{
@@ -10349,7 +10349,7 @@ static void atk8F_forcerandomswitch(void)
else
{
valid = 0;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
@@ -12086,7 +12086,7 @@ static void atkAE_healpartystatus(void)
}
}
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY);
@@ -12575,7 +12575,7 @@ static void atkC4_trydobeatup(void)
{
u8 beforeLoop = gBattleCommunication[0];
- for (;gBattleCommunication[0] < 6; ++gBattleCommunication[0])
+ for (;gBattleCommunication[0] < PARTY_SIZE; ++gBattleCommunication[0])
{
if (GetMonData(&party[gBattleCommunication[0]], MON_DATA_HP)
&& GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2)
@@ -12583,7 +12583,7 @@ static void atkC4_trydobeatup(void)
&& !GetMonData(&party[gBattleCommunication[0]], MON_DATA_STATUS))
break;
}
- if (gBattleCommunication[0] < 6)
+ if (gBattleCommunication[0] < PARTY_SIZE)
{
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 4;
@@ -13176,7 +13176,7 @@ static void atkE4_getsecretpowereffect(void)
static void atkE5_pickup(void)
{
int i;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
u16 held_item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
diff --git a/src/debug/taya_debug_window.c b/src/debug/taya_debug_window.c
index bbb944f43..8196a3ca6 100644
--- a/src/debug/taya_debug_window.c
+++ b/src/debug/taya_debug_window.c
@@ -439,8 +439,6 @@ void debug_sub_8090C44(void)
Menu_PrintText(eTayaLuckyNumber.charbuf, 1, 3);
}
-#ifdef NONMATCHING
-// haven't tested but should work
bool8 debug_sub_8090C88(void)
{
bool8 r8 = TRUE;
@@ -509,186 +507,6 @@ bool8 debug_sub_8090C88(void)
debug_sub_8090C44();
return FALSE;
}
-#else
-NAKED bool8 debug_sub_8090C88(void)
-{
- asm("\tpush\t{r4, r5, r6, r7, lr}\n"
- "\tmov\tr7, r8\n"
- "\tpush\t{r7}\n"
- "\tadd\tsp, sp, #0xfffffffc\n"
- "\tmov\tr0, #0x1\n"
- "\tmov\tr8, r0\n"
- "\tldr\tr2, ._59 @ gMain\n"
- "\tldrh\tr1, [r2, #0x2e]\n"
- "\tmov\tr0, #0x20\n"
- "\tand\tr0, r0, r1\n"
- "\tadd\tr3, r2, #0\n"
- "\tcmp\tr0, #0\n"
- "\tbeq\t._57\t@cond_branch\n"
- "\tldr\tr1, ._59 + 4 @ gSharedMem\n"
- "\tldrb\tr0, [r1]\n"
- "\tcmp\tr0, #0\n"
- "\tbeq\t._57\t@cond_branch\n"
- "\tsub\tr0, r0, #0x1\n"
- "\tstrb\tr0, [r1]\n"
- "\tb\t._62\n"
- "._60:\n"
- "\t.align\t2, 0\n"
- "._59:\n"
- "\t.word\tgMain\n"
- "\t.word\tgSharedMem\n"
- "._67:\n"
- "\tadd\tr0, r0, #0x1\n"
- "\tstrb\tr0, [r1]\n"
- "\tb\t._62\n"
- "._77:\n"
- "\tstrh\tr1, [r7, #0x8]\n"
- "\tb\t._62\n"
- "._79:\n"
- "\tldr\tr0, ._64 @ gSharedMem\n"
- "\tldrh\tr0, [r0, #0x8]\n"
- "\tbl\tSetLotteryNumber16_Unused\n"
- "._78:\n"
- "\tbl\tCloseMenu\n"
- "\tmov\tr0, #0x1\n"
- "\tb\t._63\n"
- "._65:\n"
- "\t.align\t2, 0\n"
- "._64:\n"
- "\t.word\tgSharedMem\n"
- "._57:\n"
- "\tldrh\tr1, [r3, #0x2e]\n"
- "\tmov\tr0, #0x10\n"
- "\tand\tr0, r0, r1\n"
- "\tcmp\tr0, #0\n"
- "\tbeq\t._66\t@cond_branch\n"
- "\tldr\tr1, ._81 @ gSharedMem\n"
- "\tldrb\tr0, [r1]\n"
- "\tcmp\tr0, #0x3\n"
- "\tbls\t._67\t@cond_branch\n"
- "._66:\n"
- "\tldrh\tr1, [r3, #0x30]\n"
- "\tmov\tr0, #0x40\n"
- "\tand\tr0, r0, r1\n"
- "\tcmp\tr0, #0\n"
- "\tbeq\t._68\t@cond_branch\n"
- "\tldr\tr0, ._81 @ gSharedMem\n"
- "\tldrh\tr1, [r0, #0x8]\n"
- "\tstr\tr1, [r0, #0xc]\n"
- "\tldr\tr1, ._81 + 4 @ 0x2710\n"
- "\tstrh\tr1, [r0, #0x10]\n"
- "\tmov\tr4, #0x0\n"
- "\tldrb\tr1, [r0]\n"
- "\tadd\tr7, r0, #0\n"
- "\tcmp\tr4, r1\n"
- "\tbcs\t._69\t@cond_branch\n"
- "\tadd\tr5, r7, #0\n"
- "\tadd\tr6, r1, #0\n"
- "._70:\n"
- "\tldrh\tr0, [r5, #0x10]\n"
- "\tmov\tr1, #0xa\n"
- "\tstr\tr3, [sp]\n"
- "\tbl\t__udivsi3\n"
- "\tstrh\tr0, [r5, #0x10]\n"
- "\tadd\tr0, r4, #1\n"
- "\tlsl\tr0, r0, #0x18\n"
- "\tlsr\tr4, r0, #0x18\n"
- "\tldr\tr3, [sp]\n"
- "\tcmp\tr4, r6\n"
- "\tbcc\t._70\t@cond_branch\n"
- "._69:\n"
- "\tldrh\tr1, [r7, #0x10]\n"
- "\tldr\tr0, [r7, #0xc]\n"
- "\tadd\tr0, r0, r1\n"
- "\tstr\tr0, [r7, #0xc]\n"
- "\tldr\tr1, ._81 + 8 @ 0xffff\n"
- "\tcmp\tr0, r1\n"
- "\tble\t._71\t@cond_branch\n"
- "\tstr\tr1, [r7, #0xc]\n"
- "._71:\n"
- "\tldrh\tr0, [r7, #0x8]\n"
- "\tldr\tr1, [r7, #0xc]\n"
- "\tcmp\tr0, r1\n"
- "\tbne\t._77\t@cond_branch\n"
- "._68:\n"
- "\tldrh\tr1, [r3, #0x30]\n"
- "\tmov\tr0, #0x80\n"
- "\tand\tr0, r0, r1\n"
- "\tcmp\tr0, #0\n"
- "\tbeq\t._73\t@cond_branch\n"
- "\tldr\tr0, ._81 @ gSharedMem\n"
- "\tldrh\tr1, [r0, #0x8]\n"
- "\tstr\tr1, [r0, #0xc]\n"
- "\tldr\tr1, ._81 + 4 @ 0x2710\n"
- "\tstrh\tr1, [r0, #0x10]\n"
- "\tmov\tr4, #0x0\n"
- "\tldrb\tr1, [r0]\n"
- "\tadd\tr7, r0, #0\n"
- "\tcmp\tr4, r1\n"
- "\tbcs\t._74\t@cond_branch\n"
- "\tadd\tr5, r7, #0\n"
- "\tadd\tr6, r1, #0\n"
- "._75:\n"
- "\tldrh\tr0, [r5, #0x10]\n"
- "\tmov\tr1, #0xa\n"
- "\tstr\tr3, [sp]\n"
- "\tbl\t__udivsi3\n"
- "\tstrh\tr0, [r5, #0x10]\n"
- "\tadd\tr0, r4, #1\n"
- "\tlsl\tr0, r0, #0x18\n"
- "\tlsr\tr4, r0, #0x18\n"
- "\tldr\tr3, [sp]\n"
- "\tcmp\tr4, r6\n"
- "\tbcc\t._75\t@cond_branch\n"
- "._74:\n"
- "\tadd\tr2, r7, #0\n"
- "\tldrh\tr1, [r2, #0x10]\n"
- "\tldr\tr0, [r2, #0xc]\n"
- "\tsub\tr0, r0, r1\n"
- "\tstr\tr0, [r2, #0xc]\n"
- "\tcmp\tr0, #0\n"
- "\tbge\t._76\t@cond_branch\n"
- "\tmov\tr0, #0x0\n"
- "\tstr\tr0, [r2, #0xc]\n"
- "._76:\n"
- "\tldrh\tr0, [r2, #0x8]\n"
- "\tldr\tr1, [r2, #0xc]\n"
- "\tcmp\tr0, r1\n"
- "\tbne\t._77\t@cond_branch\n"
- "._73:\n"
- "\tldrh\tr2, [r3, #0x2e]\n"
- "\tmov\tr0, #0x2\n"
- "\tand\tr0, r0, r2\n"
- "\tcmp\tr0, #0\n"
- "\tbne\t._78\t@cond_branch\n"
- "\tmov\tr0, #0x1\n"
- "\tand\tr0, r0, r2\n"
- "\tcmp\tr0, #0\n"
- "\tbne\t._79\t@cond_branch\n"
- "\tmov\tr0, #0x0\n"
- "\tmov\tr8, r0\n"
- "._62:\n"
- "\tmov\tr0, r8\n"
- "\tcmp\tr0, #0\n"
- "\tbeq\t._80\t@cond_branch\n"
- "\tbl\tdebug_sub_8090C44\n"
- "._80:\n"
- "\tmov\tr0, #0x0\n"
- "._63:\n"
- "\tadd\tsp, sp, #0x4\n"
- "\tpop\t{r3}\n"
- "\tmov\tr8, r3\n"
- "\tpop\t{r4, r5, r6, r7}\n"
- "\tpop\t{r1}\n"
- "\tbx\tr1\n"
- "._82:\n"
- "\t.align\t2, 0\n"
- "._81:\n"
- "\t.word\tgSharedMem\n"
- "\t.word\t0x2710\n"
- "\t.word\t0xffff");
-}
-#endif // NONMATCHING
bool8 TayaDebugMenu_PKMNLottery(void)
{
diff --git a/src/pokemon_storage_system_4.c b/src/pokemon_storage_system_4.c
index ccf72f28c..6a1b78192 100644
--- a/src/pokemon_storage_system_4.c
+++ b/src/pokemon_storage_system_4.c
@@ -1972,7 +1972,7 @@ u8 sub_809C664(void)
gotoBox = FALSE;
retVal = 0;
- if (gMain.newAndRepeatedKeys & DPAD_UP)
+ if (JOY_REPT(DPAD_UP))
{
if (--cursorPosition < 0)
cursorPosition = 6;
@@ -1981,7 +1981,7 @@ u8 sub_809C664(void)
break;
}
- if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ if (JOY_REPT(DPAD_DOWN))
{
if (++cursorPosition > 6)
cursorPosition = 0;
@@ -1990,7 +1990,7 @@ u8 sub_809C664(void)
break;
}
- if (gMain.newAndRepeatedKeys & DPAD_LEFT && sBoxCursorPosition != 0)
+ if (JOY_REPT(DPAD_LEFT) && sBoxCursorPosition != 0)
{
retVal = 1;
gPokemonStorageSystemPtr->unk_11e2 = sBoxCursorPosition;
@@ -1998,7 +1998,7 @@ u8 sub_809C664(void)
break;
}
- if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ if (JOY_REPT(DPAD_RIGHT))
{
if (sBoxCursorPosition == 0)
{
@@ -2014,7 +2014,7 @@ u8 sub_809C664(void)
break;
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
if (sBoxCursorPosition == 6)
{
@@ -2044,7 +2044,7 @@ u8 sub_809C664(void)
}
}
- if (gMain.newKeys & B_BUTTON)
+ if (JOY_NEW(B_BUTTON))
{
if (gPokemonStorageSystemPtr->unk_0005 == 1)
return 16;
@@ -2060,7 +2060,7 @@ u8 sub_809C664(void)
break;
}
- if (gMain.newKeys & SELECT_BUTTON)
+ if (JOY_NEW(SELECT_BUTTON))
{
sub_809CD88();
return 0;
@@ -2087,7 +2087,7 @@ u8 sub_809C85C(void)
gPokemonStorageSystemPtr->unk_11de = 0;
gPokemonStorageSystemPtr->unk_11e3 = 0;
- if (gMain.newAndRepeatedKeys & DPAD_UP)
+ if (JOY_REPT(DPAD_UP))
{
retVal = 1;
cursorArea = 3;
@@ -2095,7 +2095,7 @@ u8 sub_809C85C(void)
gPokemonStorageSystemPtr->unk_11e3 = 1;
break;
}
- else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ else if (JOY_REPT(DPAD_DOWN))
{
retVal = 1;
cursorArea = 0;
@@ -2116,17 +2116,17 @@ u8 sub_809C85C(void)
return 9;
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
sub_809A860(FALSE);
sub_809CA8C();
return 7;
}
- if (gMain.newKeys & B_BUTTON)
+ if (JOY_NEW(B_BUTTON))
return 16;
- if (gMain.newKeys & SELECT_BUTTON)
+ if (JOY_NEW(SELECT_BUTTON))
{
sub_809CD88();
return 0;
@@ -2159,7 +2159,7 @@ u8 sub_809C944(void)
gPokemonStorageSystemPtr->unk_11de = 0;
gPokemonStorageSystemPtr->unk_11e3 = 0;
- if (gMain.newAndRepeatedKeys & DPAD_UP)
+ if (JOY_REPT(DPAD_UP))
{
retVal = 1;
cursorArea = 0;
@@ -2172,7 +2172,7 @@ u8 sub_809C944(void)
break;
}
- if (gMain.newAndRepeatedKeys & (DPAD_DOWN | START_BUTTON))
+ if (JOY_REPT(DPAD_DOWN | START_BUTTON))
{
retVal = 1;
cursorArea = 2;
@@ -2181,7 +2181,7 @@ u8 sub_809C944(void)
break;
}
- if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ if (JOY_REPT(DPAD_LEFT))
{
retVal = 1;
if (--cursorPosition < 0)
@@ -2192,7 +2192,7 @@ u8 sub_809C944(void)
break;
}
- if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ if (JOY_REPT(DPAD_RIGHT))
{
retVal = 1;
if (++cursorPosition > 1)
@@ -2203,12 +2203,12 @@ u8 sub_809C944(void)
break;
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
return (cursorPosition == 0) ? 5 : 4;
- if (gMain.newKeys & B_BUTTON)
+ if (JOY_NEW(B_BUTTON))
return 16;
- if (gMain.newKeys & SELECT_BUTTON)
+ if (JOY_NEW(SELECT_BUTTON))
{
sub_809CD88();
return 0;
@@ -2458,20 +2458,20 @@ s16 sub_809CF30(void)
do
{
- if (!(gMain.newKeys & A_BUTTON))
+ if (!(JOY_NEW(A_BUTTON)))
{
- if (gMain.newKeys & B_BUTTON)
+ if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
textId++;
}
- if (gMain.newKeys & DPAD_UP)
+ if (JOY_NEW(DPAD_UP))
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
}
- else if (gMain.newKeys & DPAD_DOWN)
+ else if (JOY_NEW(DPAD_DOWN))
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c
index 6adb39871..8fff9edee 100644
--- a/src/use_pokeblock.c
+++ b/src/use_pokeblock.c
@@ -687,29 +687,14 @@ void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 statId, s16 enhanced)
{
if (enhanced)
{
- /*
- This is is a joke. One of the most absurd matches-- which may be
- more real than fake! For absurd commentary on why this works, see
- battle/anim/water.c, which does the same thing.
- */
- if (enhanced > 0) enhanced = 0;
+ // This is a joke.
+ if (enhanced > 0)
+ enhanced = 0;
+
if (enhanced < 0)
- {
- /*
- While "u8 var = -var" works, enhanced is an uninitialized, so
- it can also be "enhanced = -enhanced". But not only can it be
- "enhanced = -enhanced", it can also be
-
- "enhanced = [any value]"
-
- Rather. This was tested with the numbers 1, 5, -2, etc. As for
- what may have been in the original source, it makes more sense
- if enhanced had been set here. Multiple enhancement types for
- Pokeblocks? Stupid error handling?
- */
- u8 unk = -unk; // matches
- // enhanced = any value here; // matches
- }
+ // matches, but can also be a variety of values too
+ { u8 unk = -unk; } // see water.c for a similar behavior
+
StringCopy(dest, sContestStatNames[statId]);
StringAppend(dest, gOtherText_WasEnhanced);
}