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authorMarcus Huderle <huderlem@gmail.com>2018-01-14 09:27:47 -0800
committerGitHub <noreply@github.com>2018-01-14 09:27:47 -0800
commit3e2f01c1eab4414f1c09844d19ae42535b8c4c4b (patch)
treea499670f6ef17ca35efc4b0f28d350b9215fd974 /src
parent101f16355a222b0b58029a9ff77cf5e4f9287ca8 (diff)
parentc8ac9802a9e59d877a34321793387c188b3c2586 (diff)
Merge pull request #531 from progreon/battle_anim_data
Decompiling battle_anim data
Diffstat (limited to 'src')
-rw-r--r--src/battle/battle_anim.c1269
-rw-r--r--src/battle/battle_anim_80A7E7C.c78
2 files changed, 1335 insertions, 12 deletions
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index a0c74be1d..4549d1fcb 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -13,6 +13,7 @@
#include "sprite.h"
#include "task.h"
#include "ewram.h"
+#include "graphics.h"
// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
@@ -20,6 +21,1271 @@
#define ANIM_SPRITE_INDEX_COUNT 8
#define ANIM_ARGS_COUNT 8
+const struct OamData gOamData_837DF24 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF2C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF34 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF3C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF44 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF4C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF54 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF5C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF64 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF6C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF74 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF7C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF84 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF8C =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF94 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF9C =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFA4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFAC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFB4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFBC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFC4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFCC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFD4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFDC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFE4 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFEC =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFF4 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFFC =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837D004 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837D00C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E014 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E01C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E024 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E02C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E034 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E03C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E044 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E04C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E054 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E05C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E064 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E06C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E074 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E07C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E084 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E08C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E094 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E09C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0A4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0AC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0B4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0BC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0C4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0CC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0D4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0DC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0E4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0EC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0F4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0FC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E104 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E10C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E114 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E11C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E124 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E12C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E134 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E13C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E144 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E14C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E154 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E15C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct CompressedSpriteSheet gBattleAnimPicTable[] =
+{
+ { (u8 *) &gBattleAnimSpriteSheet_000, 0x200, 10000 },
+ { (u8 *) &gBattleAnimSpriteSheet_001, 0x300, 10001 },
+ { (u8 *) &gBattleAnimSpriteSheet_002, 0x200, 10002 },
+ { (u8 *) &gBattleAnimSpriteSheet_003, 0x100, 10003 },
+ { (u8 *) &gBattleAnimSpriteSheet_004, 0x200, 10004 },
+ { (u8 *) &gBattleAnimSpriteSheet_005, 0x400, 10005 },
+ { (u8 *) &gBattleAnimSpriteSheet_006, 0x180, 10006 },
+ { (u8 *) &gBattleAnimSpriteSheet_007, 0x800, 10007 },
+ { (u8 *) &gBattleAnimSpriteSheet_008, 0x20, 10008 },
+ { (u8 *) &gBattleAnimSpriteSheet_009, 0x400, 10009 },
+ { (u8 *) &gBattleAnimSpriteSheet_010, 0x1200, 10010 },
+ { (u8 *) &gBattleAnimSpriteSheet_011, 0x180, 10011 },
+ { (u8 *) &gBattleAnimSpriteSheet_012, 0x80, 10012 },
+ { (u8 *) &gBattleAnimSpriteSheet_013, 0x80, 10013 },
+ { (u8 *) &gBattleAnimSpriteSheet_014, 0x280, 10014 },
+ { (u8 *) &gBattleAnimSpriteSheet_015, 0x80, 10015 },
+ { (u8 *) &gBattleAnimSpriteSheet_016, 0x100, 10016 },
+ { (u8 *) &gBattleAnimSpriteSheet_017, 0x20, 10017 },
+ { (u8 *) &gBattleAnimSpriteSheet_018, 0x80, 10018 },
+ { (u8 *) &gBattleAnimSpriteSheet_019, 0x400, 10019 },
+ { (u8 *) &gBattleAnimSpriteSheet_020, 0x200, 10020 },
+ { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10021 },
+ { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10022 },
+ { (u8 *) &gBattleAnimSpriteSheet_023, 0x380, 10023 },
+ { (u8 *) &gBattleAnimSpriteSheet_024, 0x300, 10024 },
+ { (u8 *) &gBattleAnimSpriteSheet_025, 0xA00, 10025 },
+ { (u8 *) &gBattleAnimSpriteSheet_026, 0xA00, 10026 },
+ { (u8 *) &gBattleAnimSpriteSheet_027, 0xA00, 10027 },
+ { (u8 *) &gBattleAnimSpriteSheet_028, 0xA00, 10028 },
+ { (u8 *) &gBattleAnimSpriteSheet_029, 0xA00, 10029 },
+ { (u8 *) &gBattleAnimSpriteSheet_030, 0xA00, 10030 },
+ { (u8 *) &gBattleAnimSpriteSheet_031, 0xE00, 10031 },
+ { (u8 *) &gBattleAnimSpriteSheet_032, 0x380, 10032 },
+ { (u8 *) &gBattleAnimSpriteSheet_033, 0x1000, 10033 },
+ { (u8 *) &gBattleAnimSpriteSheet_034, 0x800, 10034 },
+ { (u8 *) &gBattleAnimSpriteSheet_035, 0xA00, 10035 },
+ { (u8 *) &gBattleAnimSpriteSheet_036, 0x800, 10036 },
+ { (u8 *) &gBattleAnimSpriteSheet_037, 0xA00, 10037 },
+ { (u8 *) &gBattleAnimSpriteSheet_038, 0xA00, 10038 },
+ { (u8 *) &gBattleAnimSpriteSheet_039, 0xA00, 10039 },
+ { (u8 *) &gBattleAnimSpriteSheet_040, 0xA00, 10040 },
+ { (u8 *) &gBattleAnimSpriteSheet_041, 0xA00, 10041 },
+ { (u8 *) &gBattleAnimSpriteSheet_042, 0xA00, 10042 },
+ { (u8 *) &gBattleAnimSpriteSheet_043, 0xA00, 10043 },
+ { (u8 *) &gBattleAnimSpriteSheet_044, 0xA00, 10044 },
+ { (u8 *) &gBattleAnimSpriteSheet_045, 0xA00, 10045 },
+ { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10046 },
+ { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10047 },
+ { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10048 },
+ { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10049 },
+ { (u8 *) &gBattleAnimSpriteSheet_050, 0x200, 10050 },
+ { (u8 *) &gBattleAnimSpriteSheet_051, 0x200, 10051 },
+ { (u8 *) &gBattleAnimSpriteSheet_052, 0x200, 10052 },
+ { (u8 *) &gBattleAnimSpriteSheet_053, 0x800, 10053 },
+ { (u8 *) &gBattleAnimSpriteSheet_054, 0x80, 10054 },
+ { (u8 *) &gBattleAnimSpriteSheet_055, 0x200, 10055 },
+ { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10056 },
+ { (u8 *) &gBattleAnimSpriteSheet_057, 0x180, 10057 },
+ { (u8 *) &gBattleAnimSpriteSheet_058, 0xC00, 10058 },
+ { (u8 *) &gBattleAnimSpriteSheet_059, 0x100, 10059 },
+ { (u8 *) &gBattleAnimSpriteSheet_060, 0x40, 10060 },
+ { (u8 *) &gBattleAnimSpriteSheet_061, 0x180, 10061 },
+ { (u8 *) &gBattleAnimSpriteSheet_062, 0x800, 10062 },
+ { (u8 *) &gBattleAnimSpriteSheet_063, 0x480, 10063 },
+ { (u8 *) &gBattleAnimSpriteSheet_064, 0x200, 10064 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10065 },
+ { (u8 *) &gBattleAnimSpriteSheet_066, 0x100, 10066 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10067 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10068 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10069 },
+ { (u8 *) &gBattleAnimSpriteSheet_070, 0x200, 10070 },
+ { (u8 *) &gBattleAnimSpriteSheet_071, 0xA00, 10071 },
+ { (u8 *) &gBattleAnimSpriteSheet_072, 0x300, 10072 },
+ { (u8 *) &gBattleAnimSpriteSheet_073, 0x180, 10073 },
+ { (u8 *) &gBattleAnimSpriteSheet_074, 0xA0, 10074 },
+ { (u8 *) &gBattleAnimSpriteSheet_075, 0x700, 10075 },
+ { (u8 *) &gBattleAnimSpriteSheet_076, 0x400, 10076 },
+ { (u8 *) &gBattleAnimSpriteSheet_077, 0x200, 10077 },
+ { (u8 *) &gBattleAnimSpriteSheet_078, 0x300, 10078 },
+ { (u8 *) &gBattleAnimSpriteSheet_079, 0xC00, 10079 },
+ { (u8 *) &gBattleAnimSpriteSheet_080, 0xA00, 10080 },
+ { (u8 *) &gBattleAnimSpriteSheet_081, 0x80, 10081 },
+ { (u8 *) &gBattleAnimSpriteSheet_082, 0x40, 10082 },
+ { (u8 *) &gBattleAnimSpriteSheet_083, 0xE00, 10083 },
+ { (u8 *) &gBattleAnimSpriteSheet_084, 0xE00, 10084 },
+ { (u8 *) &gBattleAnimSpriteSheet_085, 0x280, 10085 },
+ { (u8 *) &gBattleAnimSpriteSheet_086, 0x200, 10086 },
+ { (u8 *) &gBattleAnimSpriteSheet_087, 0x80, 10087 },
+ { (u8 *) &gBattleAnimSpriteSheet_088, 0xC0, 10088 },
+ { (u8 *) &gBattleAnimSpriteSheet_089, 0xA00, 10089 },
+ { (u8 *) &gBattleAnimSpriteSheet_090, 0x200, 10090 },
+ { (u8 *) &gBattleAnimSpriteSheet_091, 0x180, 10091 },
+ { (u8 *) &gBattleAnimSpriteSheet_092, 0x80, 10092 },
+ { (u8 *) &gBattleAnimSpriteSheet_093, 0x1000, 10093 },
+ { (u8 *) &gBattleAnimSpriteSheet_094, 0xA00, 10094 },
+ { (u8 *) &gBattleAnimSpriteSheet_095, 0x180, 10095 },
+ { (u8 *) &gBattleAnimSpriteSheet_096, 0x380, 10096 },
+ { (u8 *) &gBattleAnimSpriteSheet_097, 0xC00, 10097 },
+ { (u8 *) &gBattleAnimSpriteSheet_098, 0x200, 10098 },
+ { (u8 *) &gBattleAnimSpriteSheet_099, 0x200, 10099 },
+ { (u8 *) &gBattleAnimSpriteSheet_100, 0x200, 10100 },
+ { (u8 *) &gBattleAnimSpriteSheet_101, 0x200, 10101 },
+ { (u8 *) &gBattleAnimSpriteSheet_102, 0x400, 10102 },
+ { (u8 *) &gBattleAnimSpriteSheet_103, 0x80, 10103 },
+ { (u8 *) &gBattleAnimSpriteSheet_104, 0x400, 10104 },
+ { (u8 *) &gBattleAnimSpriteSheet_105, 0xC00, 10105 },
+ { (u8 *) &gBattleAnimSpriteSheet_106, 0x200, 10106 },
+ { (u8 *) &gBattleAnimSpriteSheet_107, 0x1000, 10107 },
+ { (u8 *) &gBattleAnimSpriteSheet_108, 0xA00, 10108 },
+ { (u8 *) &gBattleAnimSpriteSheet_109, 0x20, 10109 },
+ { (u8 *) &gBattleAnimSpriteSheet_110, 0xE00, 10110 },
+ { (u8 *) &gBattleAnimSpriteSheet_111, 0x80, 10111 },
+ { (u8 *) &gBattleAnimSpriteSheet_112, 0xA00, 10112 },
+ { (u8 *) &gBattleAnimSpriteSheet_113, 0x400, 10113 },
+ { (u8 *) &gBattleAnimSpriteSheet_114, 0x200, 10114 },
+ { (u8 *) &gBattleAnimSpriteSheet_115, 0x700, 10115 },
+ { (u8 *) &gBattleAnimSpriteSheet_116, 0x800, 10116 },
+ { (u8 *) &gBattleAnimSpriteSheet_117, 0xA00, 10117 },
+ { (u8 *) &gBattleAnimSpriteSheet_118, 0x600, 10118 },
+ { (u8 *) &gBattleAnimSpriteSheet_119, 0x800, 10119 },
+ { (u8 *) &gBattleAnimSpriteSheet_120, 0x200, 10120 },
+ { (u8 *) &gBattleAnimSpriteSheet_121, 0x40, 10121 },
+ { (u8 *) &gBattleAnimSpriteSheet_122, 0x180, 10122 },
+ { (u8 *) &gBattleAnimSpriteSheet_123, 0x600, 10123 },
+ { (u8 *) &gBattleAnimSpriteSheet_124, 0x600, 10124 },
+ { (u8 *) &gBattleAnimSpriteSheet_125, 0x200, 10125 },
+ { (u8 *) &gBattleAnimSpriteSheet_126, 0x80, 10126 },
+ { (u8 *) &gBattleAnimSpriteSheet_127, 0x200, 10127 },
+ { (u8 *) &gBattleAnimSpriteSheet_128, 0x800, 10128 },
+ { (u8 *) &gBattleAnimSpriteSheet_129, 0x80, 10129 },
+ { (u8 *) &gBattleAnimSpriteSheet_130, 0xA00, 10130 },
+ { (u8 *) &gBattleAnimSpriteSheet_131, 0x280, 10131 },
+ { (u8 *) &gBattleAnimSpriteSheet_132, 0x280, 10132 },
+ { (u8 *) &gBattleAnimSpriteSheet_133, 0x100, 10133 },
+ { (u8 *) &gBattleAnimSpriteSheet_134, 0x200, 10134 },
+ { (u8 *) &gBattleAnimSpriteSheet_135, 0x200, 10135 },
+ { (u8 *) &gBattleAnimSpriteSheet_136, 0x20, 10136 },
+ { (u8 *) &gBattleAnimSpriteSheet_137, 0xA00, 10137 },
+ { (u8 *) &gBattleAnimSpriteSheet_138, 0x800, 10138 },
+ { (u8 *) &gBattleAnimSpriteSheet_139, 0x800, 10139 },
+ { (u8 *) &gBattleAnimSpriteSheet_140, 0xC0, 10140 },
+ { (u8 *) &gBattleAnimSpriteSheet_141, 0x1C0, 10141 },
+ { (u8 *) &gBattleAnimSpriteSheet_142, 0x100, 10142 },
+ { (u8 *) &gBattleAnimSpriteSheet_143, 0x800, 10143 },
+ { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10144 },
+ { (u8 *) &gBattleAnimSpriteSheet_145, 0x800, 10145 },
+ { (u8 *) &gBattleAnimSpriteSheet_146, 0x180, 10146 },
+ { (u8 *) &gBattleAnimSpriteSheet_147, 0x180, 10147 },
+ { (u8 *) &gBattleAnimSpriteSheet_148, 0x200, 10148 },
+ { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10149 },
+ { (u8 *) &gBattleAnimSpriteSheet_150, 0x180, 10150 },
+ { (u8 *) &gBattleAnimSpriteSheet_151, 0x400, 10151 },
+ { (u8 *) &gBattleAnimSpriteSheet_152, 0x80, 10152 },
+ { (u8 *) &gBattleAnimSpriteSheet_153, 0x100, 10153 },
+ { (u8 *) &gBattleAnimSpriteSheet_154, 0x100, 10154 },
+ { (u8 *) &gBattleAnimSpriteSheet_155, 0x140, 10155 },
+ { (u8 *) &gBattleAnimSpriteSheet_156, 0x800, 10156 },
+ { (u8 *) &gBattleAnimSpriteSheet_157, 0x200, 10157 },
+ { (u8 *) &gBattleAnimSpriteSheet_158, 0x100, 10158 },
+ { (u8 *) &gBattleAnimSpriteSheet_159, 0xA0, 10159 },
+ { (u8 *) &gBattleAnimSpriteSheet_160, 0x100, 10160 },
+ { (u8 *) &gBattleAnimSpriteSheet_161, 0x80, 10161 },
+ { (u8 *) &gBattleAnimSpriteSheet_162, 0x300, 10162 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10163 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10164 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10165 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10166 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10167 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10168 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10169 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10170 },
+ { (u8 *) &gBattleAnimSpriteSheet_171, 0x80, 10171 },
+ { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10172 },
+ { (u8 *) &gBattleAnimSpriteSheet_173, 0x200, 10173 },
+ { (u8 *) &gBattleAnimSpriteSheet_174, 0x200, 10174 },
+ { (u8 *) &gBattleAnimSpriteSheet_175, 0x80, 10175 },
+ { (u8 *) &gBattleAnimSpriteSheet_176, 0x200, 10176 },
+ { (u8 *) &gBattleAnimSpriteSheet_177, 0x500, 10177 },
+ { (u8 *) &gBattleAnimSpriteSheet_178, 0x800, 10178 },
+ { (u8 *) &gBattleAnimSpriteSheet_179, 0x400, 10179 },
+ { (u8 *) &gBattleAnimSpriteSheet_180, 0x20, 10180 },
+ { (u8 *) &gBattleAnimSpriteSheet_181, 0x800, 10181 },
+ { (u8 *) &gBattleAnimSpriteSheet_182, 0x100, 10182 },
+ { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10183 },
+ { (u8 *) &gBattleAnimSpriteSheet_184, 0x400, 10184 },
+ { (u8 *) &gBattleAnimSpriteSheet_185, 0xA00, 10185 },
+ { (u8 *) &gBattleAnimSpriteSheet_186, 0x1000, 10186 },
+ { (u8 *) &gBattleAnimSpriteSheet_187, 0x800, 10187 },
+ { (u8 *) &gBattleAnimSpriteSheet_188, 0x400, 10188 },
+ { (u8 *) &gBattleAnimSpriteSheet_189, 0x200, 10189 },
+ { (u8 *) &gBattleAnimSpriteSheet_190, 0x800, 10190 },
+ { (u8 *) &gBattleAnimSpriteSheet_191, 0x800, 10191 },
+ { (u8 *) &gBattleAnimSpriteSheet_192, 0x800, 10192 },
+ { (u8 *) &gBattleAnimSpriteSheet_193, 0x200, 10193 },
+ { (u8 *) &gBattleAnimSpriteSheet_194, 0x800, 10194 },
+ { (u8 *) &gBattleAnimSpriteSheet_195, 0x200, 10195 },
+ { (u8 *) &gBattleAnimSpriteSheet_196, 0x800, 10196 },
+ { (u8 *) &gBattleAnimSpriteSheet_197, 0x200, 10197 },
+ { (u8 *) &gBattleAnimSpriteSheet_198, 0x800, 10198 },
+ { (u8 *) &gBattleAnimSpriteSheet_199, 0x400, 10199 },
+ { (u8 *) &gBattleAnimSpriteSheet_200, 0x200, 10200 },
+ { (u8 *) &gBattleAnimSpriteSheet_201, 0xA80, 10201 },
+ { (u8 *) &gBattleAnimSpriteSheet_202, 0x600, 10202 },
+ { (u8 *) &gBattleAnimSpriteSheet_203, 0x800, 10203 },
+ { (u8 *) &gBattleAnimSpriteSheet_204, 0x200, 10204 },
+ { (u8 *) &gBattleAnimSpriteSheet_205, 0x600, 10205 },
+ { (u8 *) &gBattleAnimSpriteSheet_206, 0x800, 10206 },
+ { (u8 *) &gBattleAnimSpriteSheet_207, 0x180, 10207 },
+ { (u8 *) &gBattleAnimSpriteSheet_208, 0x800, 10208 },
+ { (u8 *) &gBattleAnimSpriteSheet_209, 0x800, 10209 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10210 },
+ { (u8 *) &gBattleAnimSpriteSheet_211, 0x80, 10211 },
+ { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10212 },
+ { (u8 *) &gBattleAnimSpriteSheet_213, 0x800, 10213 },
+ { (u8 *) &gBattleAnimSpriteSheet_214, 0x600, 10214 },
+ { (u8 *) &gBattleAnimSpriteSheet_215, 0x600, 10215 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10216 },
+ { (u8 *) &gBattleAnimSpriteSheet_217, 0x80, 10217 },
+ { (u8 *) &gBattleAnimSpriteSheet_218, 0x180, 10218 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10219 },
+ { (u8 *) &gBattleAnimSpriteSheet_220, 0x200, 10220 },
+ { (u8 *) &gBattleAnimSpriteSheet_221, 0x400, 10221 },
+ { (u8 *) &gBattleAnimSpriteSheet_222, 0xA00, 10222 },
+ { (u8 *) &gBattleAnimSpriteSheet_223, 0x800, 10223 },
+ { (u8 *) &gBattleAnimSpriteSheet_224, 0x200, 10224 },
+ { (u8 *) &gBattleAnimSpriteSheet_225, 0x400, 10225 },
+ { (u8 *) &gBattleAnimSpriteSheet_226, 0x80, 10226 },
+ { (u8 *) &gBattleAnimSpriteSheet_227, 0x800, 10227 },
+ { (u8 *) &gBattleAnimSpriteSheet_228, 0x200, 10228 },
+ { (u8 *) &gBattleAnimSpriteSheet_229, 0x300, 10229 },
+ { (u8 *) &gBattleAnimSpriteSheet_230, 0x800, 10230 },
+ { (u8 *) &gBattleAnimSpriteSheet_231, 0x380, 10231 },
+ { (u8 *) &gBattleAnimSpriteSheet_232, 0x800, 10232 },
+ { (u8 *) &gBattleAnimSpriteSheet_233, 0xC0, 10233 },
+ { (u8 *) &gBattleAnimSpriteSheet_234, 0x800, 10234 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10235 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10236 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10237 },
+ { (u8 *) &gBattleAnimSpriteSheet_238, 0x80, 10238 },
+ { (u8 *) &gBattleAnimSpriteSheet_239, 0x180, 10239 },
+ { (u8 *) &gBattleAnimSpriteSheet_240, 0x180, 10240 },
+ { (u8 *) &gBattleAnimSpriteSheet_241, 0x200, 10241 },
+ { (u8 *) &gBattleAnimSpriteSheet_242, 0x200, 10242 },
+ { (u8 *) &gBattleAnimSpriteSheet_243, 0x20, 10243 },
+ { (u8 *) &gBattleAnimSpriteSheet_244, 0x400, 10244 },
+ { (u8 *) &gBattleAnimSpriteSheet_245, 0x600, 10245 },
+ { (u8 *) &gBattleAnimSpriteSheet_246, 0x1000, 10246 },
+ { (u8 *) &gBattleAnimSpriteSheet_247, 0x400, 10247 },
+ { (u8 *) &gBattleAnimSpriteSheet_248, 0x20, 10248 },
+ { (u8 *) &gBattleAnimSpriteSheet_249, 0x80, 10249 },
+ { (u8 *) &gBattleAnimSpriteSheet_250, 0x800, 10250 },
+ { (u8 *) &gBattleAnimSpriteSheet_251, 0x80, 10251 },
+ { (u8 *) &gBattleAnimSpriteSheet_252, 0x200, 10252 },
+ { (u8 *) &gBattleAnimSpriteSheet_253, 0x400, 10253 },
+ { (u8 *) &gBattleAnimSpriteSheet_254, 0x200, 10254 },
+ { (u8 *) &gBattleAnimSpriteSheet_255, 0x200, 10255 },
+ { (u8 *) &gBattleAnimSpriteSheet_256, 0x800, 10256 },
+ { (u8 *) &gBattleAnimSpriteSheet_257, 0x280, 10257 },
+ { (u8 *) &gBattleAnimSpriteSheet_258, 0x200, 10258 },
+ { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10259 },
+ { (u8 *) &gBattleAnimSpriteSheet_260, 0x400, 10260 },
+ { (u8 *) &gBattleAnimSpriteSheet_261, 0x200, 10261 },
+ { (u8 *) &gBattleAnimSpriteSheet_262, 0x200, 10262 },
+ { (u8 *) &gBattleAnimSpriteSheet_263, 0x80, 10263 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10264 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10265 },
+ { (u8 *) &gBattleAnimSpriteSheet_266, 0x80, 10266 },
+ { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10267 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10268 },
+ { (u8 *) &gBattleAnimSpriteSheet_269, 0x80, 10269 },
+ { (u8 *) &gBattleAnimSpriteSheet_270, 0x400, 10270 },
+ { (u8 *) &gBattleAnimSpriteSheet_271, 0x80, 10271 },
+ { (u8 *) &gBattleAnimSpriteSheet_272, 0x800, 10272 },
+ { (u8 *) &gBattleAnimSpriteSheet_273, 0x20, 10273 },
+ { (u8 *) &gBattleAnimSpriteSheet_274, 0x800, 10274 },
+ { (u8 *) &gBattleAnimSpriteSheet_275, 0x800, 10275 },
+ { (u8 *) &gBattleAnimSpriteSheet_276, 0x800, 10276 },
+ { (u8 *) &gBattleAnimSpriteSheet_277, 0x1000, 10277 },
+ { (u8 *) &gBattleAnimSpriteSheet_278, 0x800, 10278 },
+ { (u8 *) &gBattleAnimSpriteSheet_279, 0xA0, 10279 },
+ { (u8 *) &gBattleAnimSpriteSheet_280, 0x800, 10280 },
+ { (u8 *) &gBattleAnimSpriteSheet_281, 0x200, 10281 },
+ { (u8 *) &gBattleAnimSpriteSheet_282, 0x600, 10282 },
+ { (u8 *) &gBattleAnimSpriteSheet_283, 0x200, 10283 },
+ { (u8 *) &gBattleAnimSpriteSheet_284, 0x800, 10284 },
+ { (u8 *) &gBattleAnimSpriteSheet_285, 0x200, 10285 },
+ { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10286 },
+ { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10287 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10288 },
+};
+
+const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
+{
+ { (u8 *) &gBattleAnimSpritePalette_000, 10000 },
+ { (u8 *) &gBattleAnimSpritePalette_001, 10001 },
+ { (u8 *) &gBattleAnimSpritePalette_002, 10002 },
+ { (u8 *) &gBattleAnimSpritePalette_003, 10003 },
+ { (u8 *) &gBattleAnimSpritePalette_004, 10004 },
+ { (u8 *) &gBattleAnimSpritePalette_005, 10005 },
+ { (u8 *) &gBattleAnimSpritePalette_006, 10006 },
+ { (u8 *) &gBattleAnimSpritePalette_007, 10007 },
+ { (u8 *) &gBattleAnimSpritePalette_008, 10008 },
+ { (u8 *) &gBattleAnimSpritePalette_009, 10009 },
+ { (u8 *) &gBattleAnimSpritePalette_010, 10010 },
+ { (u8 *) &gBattleAnimSpritePalette_011, 10011 },
+ { (u8 *) &gBattleAnimSpritePalette_012, 10012 },
+ { (u8 *) &gBattleAnimSpritePalette_013, 10013 },
+ { (u8 *) &gBattleAnimSpritePalette_014, 10014 },
+ { (u8 *) &gBattleAnimSpritePalette_015, 10015 },
+ { (u8 *) &gBattleAnimSpritePalette_016, 10016 },
+ { (u8 *) &gBattleAnimSpritePalette_016, 10017 },
+ { (u8 *) &gBattleAnimSpritePalette_018, 10018 },
+ { (u8 *) &gBattleAnimSpritePalette_019, 10019 },
+ { (u8 *) &gBattleAnimSpritePalette_020, 10020 },
+ { (u8 *) &gBattleAnimSpritePalette_021, 10021 },
+ { (u8 *) &gBattleAnimSpritePalette_022, 10022 },
+ { (u8 *) &gBattleAnimSpritePalette_023, 10023 },
+ { (u8 *) &gBattleAnimSpritePalette_024, 10024 },
+ { (u8 *) &gBattleAnimSpritePalette_025, 10025 },
+ { (u8 *) &gBattleAnimSpritePalette_026, 10026 },
+ { (u8 *) &gBattleAnimSpritePalette_027, 10027 },
+ { (u8 *) &gBattleAnimSpritePalette_028, 10028 },
+ { (u8 *) &gBattleAnimSpritePalette_029, 10029 },
+ { (u8 *) &gBattleAnimSpritePalette_030, 10030 },
+ { (u8 *) &gBattleAnimSpritePalette_031, 10031 },
+ { (u8 *) &gBattleAnimSpritePalette_032, 10032 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10033 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10034 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10035 },
+ { (u8 *) &gBattleAnimSpritePalette_036, 10036 },
+ { (u8 *) &gBattleAnimSpritePalette_036, 10037 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10038 },
+ { (u8 *) &gBattleAnimSpritePalette_039, 10039 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10040 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10041 },
+ { (u8 *) &gBattleAnimSpritePalette_042, 10042 },
+ { (u8 *) &gBattleAnimSpritePalette_043, 10043 },
+ { (u8 *) &gBattleAnimSpritePalette_044, 10044 },
+ { (u8 *) &gBattleAnimSpritePalette_045, 10045 },
+ { (u8 *) &gBattleAnimSpritePalette_046, 10046 },
+ { (u8 *) &gBattleAnimSpritePalette_047, 10046 },
+ { (u8 *) &gBattleAnimSpritePalette_048, 10048 },
+ { (u8 *) &gBattleAnimSpritePalette_049, 10049 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10050 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10051 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10052 },
+ { (u8 *) &gBattleAnimSpritePalette_026, 10053 },
+ { (u8 *) &gBattleAnimSpritePalette_054, 10054 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10055 },
+ { (u8 *) &gBattleAnimSpritePalette_056, 10056 },
+ { (u8 *) &gBattleAnimSpritePalette_057, 10057 },
+ { (u8 *) &gBattleAnimSpritePalette_058, 10058 },
+ { (u8 *) &gBattleAnimSpritePalette_059, 10059 },
+ { (u8 *) &gBattleAnimSpritePalette_060, 10060 },
+ { (u8 *) &gBattleAnimSpritePalette_061, 10061 },
+ { (u8 *) &gBattleAnimSpritePalette_062, 10062 },
+ { (u8 *) &gBattleAnimSpritePalette_063, 10063 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10064 },
+ { (u8 *) &gBattleAnimSpritePalette_065, 10065 },
+ { (u8 *) &gBattleAnimSpritePalette_066, 10066 },
+ { (u8 *) &gBattleAnimSpritePalette_067, 10067 },
+ { (u8 *) &gBattleAnimSpritePalette_068, 10068 },
+ { (u8 *) &gBattleAnimSpritePalette_065, 10069 },
+ { (u8 *) &gBattleAnimSpritePalette_070, 10070 },
+ { (u8 *) &gBattleAnimSpritePalette_070, 10071 },
+ { (u8 *) &gBattleAnimSpritePalette_072, 10072 },
+ { (u8 *) &gBattleAnimSpritePalette_073, 10073 },
+ { (u8 *) &gBattleAnimSpritePalette_074, 10074 },
+ { (u8 *) &gBattleAnimSpritePalette_075, 10075 },
+ { (u8 *) &gBattleAnimSpritePalette_076, 10076 },
+ { (u8 *) &gBattleAnimSpritePalette_076, 10077 },
+ { (u8 *) &gBattleAnimSpritePalette_078, 10078 },
+ { (u8 *) &gBattleAnimSpritePalette_078, 10079 },
+ { (u8 *) &gBattleAnimSpritePalette_080, 10080 },
+ { (u8 *) &gBattleAnimSpritePalette_081, 10081 },
+ { (u8 *) &gBattleAnimSpritePalette_082, 10082 },
+ { (u8 *) &gBattleAnimSpritePalette_083, 10083 },
+ { (u8 *) &gBattleAnimSpritePalette_084, 10084 },
+ { (u8 *) &gBattleAnimSpritePalette_085, 10085 },
+ { (u8 *) &gBattleAnimSpritePalette_086, 10086 },
+ { (u8 *) &gBattleAnimSpritePalette_087, 10087 },
+ { (u8 *) &gBattleAnimSpritePalette_088, 10088 },
+ { (u8 *) &gBattleAnimSpritePalette_089, 10089 },
+ { (u8 *) &gBattleAnimSpritePalette_090, 10090 },
+ { (u8 *) &gBattleAnimSpritePalette_091, 10091 },
+ { (u8 *) &gBattleAnimSpritePalette_092, 10092 },
+ { (u8 *) &gBattleAnimSpritePalette_093, 10093 },
+ { (u8 *) &gBattleAnimSpritePalette_094, 10094 },
+ { (u8 *) &gBattleAnimSpritePalette_095, 10095 },
+ { (u8 *) &gBattleAnimSpritePalette_096, 10096 },
+ { (u8 *) &gBattleAnimSpritePalette_097, 10097 },
+ { (u8 *) &gBattleAnimSpritePalette_094, 10098 },
+ { (u8 *) &gBattleAnimSpritePalette_099, 10099 },
+ { (u8 *) &gBattleAnimSpritePalette_100, 10100 },
+ { (u8 *) &gBattleAnimSpritePalette_101, 10101 },
+ { (u8 *) &gBattleAnimSpritePalette_101, 10102 },
+ { (u8 *) &gBattleAnimSpritePalette_103, 10103 },
+ { (u8 *) &gBattleAnimSpritePalette_104, 10104 },
+ { (u8 *) &gBattleAnimSpritePalette_105, 10105 },
+ { (u8 *) &gBattleAnimSpritePalette_105, 10106 },
+ { (u8 *) &gBattleAnimSpritePalette_107, 10107 },
+ { (u8 *) &gBattleAnimSpritePalette_107, 10108 },
+ { (u8 *) &gBattleAnimSpritePalette_109, 10109 },
+ { (u8 *) &gBattleAnimSpritePalette_109, 10110 },
+ { (u8 *) &gBattleAnimSpritePalette_111, 10111 },
+ { (u8 *) &gBattleAnimSpritePalette_112, 10112 },
+ { (u8 *) &gBattleAnimSpritePalette_113, 10113 },
+ { (u8 *) &gBattleAnimSpritePalette_114, 10114 },
+ { (u8 *) &gBattleAnimSpritePalette_115, 10115 },
+ { (u8 *) &gBattleAnimSpritePalette_116, 10116 },
+ { (u8 *) &gBattleAnimSpritePalette_117, 10117 },
+ { (u8 *) &gBattleAnimSpritePalette_118, 10118 },
+ { (u8 *) &gBattleAnimSpritePalette_119, 10119 },
+ { (u8 *) &gBattleAnimSpritePalette_120, 10120 },
+ { (u8 *) &gBattleAnimSpritePalette_121, 10121 },
+ { (u8 *) &gBattleAnimSpritePalette_122, 10122 },
+ { (u8 *) &gBattleAnimSpritePalette_122, 10123 },
+ { (u8 *) &gBattleAnimSpritePalette_124, 10124 },
+ { (u8 *) &gBattleAnimSpritePalette_125, 10125 },
+ { (u8 *) &gBattleAnimSpritePalette_126, 10126 },
+ { (u8 *) &gBattleAnimSpritePalette_127, 10127 },
+ { (u8 *) &gBattleAnimSpritePalette_128, 10128 },
+ { (u8 *) &gBattleAnimSpritePalette_128, 10129 },
+ { (u8 *) &gBattleAnimSpritePalette_130, 10130 },
+ { (u8 *) &gBattleAnimSpritePalette_130, 10131 },
+ { (u8 *) &gBattleAnimSpritePalette_132, 10132 },
+ { (u8 *) &gBattleAnimSpritePalette_133, 10133 },
+ { (u8 *) &gBattleAnimSpritePalette_133, 10134 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10135 },
+ { (u8 *) &gBattleAnimSpritePalette_136, 10136 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10137 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10138 },
+ { (u8 *) &gBattleAnimSpritePalette_139, 10139 },
+ { (u8 *) &gBattleAnimSpritePalette_140, 10140 },
+ { (u8 *) &gBattleAnimSpritePalette_141, 10141 },
+ { (u8 *) &gBattleAnimSpritePalette_141, 10142 },
+ { (u8 *) &gBattleAnimSpritePalette_143, 10143 },
+ { (u8 *) &gBattleAnimSpritePalette_144, 10144 },
+ { (u8 *) &gBattleAnimSpritePalette_139, 10145 },
+ { (u8 *) &gBattleAnimSpritePalette_115, 10146 },
+ { (u8 *) &gBattleAnimSpritePalette_147, 10147 },
+ { (u8 *) &gBattleAnimSpritePalette_148, 10148 },
+ { (u8 *) &gBattleAnimSpritePalette_148, 10149 },
+ { (u8 *) &gBattleAnimSpritePalette_150, 10150 },
+ { (u8 *) &gBattleAnimSpritePalette_150, 10151 },
+ { (u8 *) &gBattleAnimSpritePalette_152, 10152 },
+ { (u8 *) &gBattleAnimSpritePalette_153, 10153 },
+ { (u8 *) &gBattleAnimSpritePalette_154, 10154 },
+ { (u8 *) &gBattleAnimSpritePalette_155, 10155 },
+ { (u8 *) &gBattleAnimSpritePalette_156, 10156 },
+ { (u8 *) &gBattleAnimSpritePalette_157, 10157 },
+ { (u8 *) &gBattleAnimSpritePalette_158, 10158 },
+ { (u8 *) &gBattleAnimSpritePalette_159, 10159 },
+ { (u8 *) &gBattleAnimSpritePalette_160, 10160 },
+ { (u8 *) &gBattleAnimSpritePalette_161, 10161 },
+ { (u8 *) &gBattleAnimSpritePalette_162, 10162 },
+ { (u8 *) &gBattleAnimSpritePalette_163, 10163 },
+ { (u8 *) &gBattleAnimSpritePalette_164, 10164 },
+ { (u8 *) &gBattleAnimSpritePalette_165, 10165 },
+ { (u8 *) &gBattleAnimSpritePalette_166, 10166 },
+ { (u8 *) &gBattleAnimSpritePalette_167, 10167 },
+ { (u8 *) &gBattleAnimSpritePalette_168, 10168 },
+ { (u8 *) &gBattleAnimSpritePalette_169, 10169 },
+ { (u8 *) &gBattleAnimSpritePalette_170, 10170 },
+ { (u8 *) &gBattleAnimSpritePalette_171, 10171 },
+ { (u8 *) &gBattleAnimSpritePalette_172, 10172 },
+ { (u8 *) &gBattleAnimSpritePalette_001, 10173 },
+ { (u8 *) &gBattleAnimSpritePalette_174, 10174 },
+ { (u8 *) &gBattleAnimSpritePalette_175, 10175 },
+ { (u8 *) &gBattleAnimSpritePalette_176, 10176 },
+ { (u8 *) &gBattleAnimSpritePalette_177, 10177 },
+ { (u8 *) &gBattleAnimSpritePalette_178, 10178 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10179 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10180 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10181 },
+ { (u8 *) &gBattleAnimSpritePalette_182, 10182 },
+ { (u8 *) &gBattleAnimSpritePalette_183, 10183 },
+ { (u8 *) &gBattleAnimSpritePalette_184, 10184 },
+ { (u8 *) &gBattleAnimSpritePalette_185, 10185 },
+ { (u8 *) &gBattleAnimSpritePalette_186, 10186 },
+ { (u8 *) &gBattleAnimSpritePalette_187, 10187 },
+ { (u8 *) &gBattleAnimSpritePalette_188, 10188 },
+ { (u8 *) &gBattleAnimSpritePalette_189, 10189 },
+ { (u8 *) &gBattleAnimSpritePalette_190, 10190 },
+ { (u8 *) &gBattleAnimSpritePalette_191, 10191 },
+ { (u8 *) &gBattleAnimSpritePalette_192, 10192 },
+ { (u8 *) &gBattleAnimSpritePalette_193, 10193 },
+ { (u8 *) &gBattleAnimSpritePalette_194, 10194 },
+ { (u8 *) &gBattleAnimSpritePalette_195, 10195 },
+ { (u8 *) &gBattleAnimSpritePalette_196, 10196 },
+ { (u8 *) &gBattleAnimSpritePalette_197, 10197 },
+ { (u8 *) &gBattleAnimSpritePalette_198, 10198 },
+ { (u8 *) &gBattleAnimSpritePalette_199, 10199 },
+ { (u8 *) &gBattleAnimSpritePalette_200, 10200 },
+ { (u8 *) &gBattleAnimSpritePalette_201, 10201 },
+ { (u8 *) &gBattleAnimSpritePalette_202, 10202 },
+ { (u8 *) &gBattleAnimSpritePalette_203, 10203 },
+ { (u8 *) &gBattleAnimSpritePalette_204, 10204 },
+ { (u8 *) &gBattleAnimSpritePalette_205, 10205 },
+ { (u8 *) &gBattleAnimSpritePalette_206, 10206 },
+ { (u8 *) &gBattleAnimSpritePalette_207, 10207 },
+ { (u8 *) &gBattleAnimSpritePalette_167, 10208 },
+ { (u8 *) &gBattleAnimSpritePalette_209, 10209 },
+ { (u8 *) &gBattleAnimSpritePalette_210, 10210 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10211 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10212 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10213 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10214 },
+ { (u8 *) &gBattleAnimSpritePalette_215, 10215 },
+ { (u8 *) &gBattleAnimSpritePalette_216, 10216 },
+ { (u8 *) &gBattleAnimSpritePalette_217, 10217 },
+ { (u8 *) &gBattleAnimSpritePalette_218, 10218 },
+ { (u8 *) &gBattleAnimSpritePalette_219, 10219 },
+ { (u8 *) &gBattleAnimSpritePalette_220, 10220 },
+ { (u8 *) &gBattleAnimSpritePalette_221, 10221 },
+ { (u8 *) &gBattleAnimSpritePalette_222, 10222 },
+ { (u8 *) &gBattleAnimSpritePalette_223, 10223 },
+ { (u8 *) &gBattleAnimSpritePalette_224, 10224 },
+ { (u8 *) &gBattleAnimSpritePalette_225, 10225 },
+ { (u8 *) &gBattleAnimSpritePalette_226, 10226 },
+ { (u8 *) &gBattleAnimSpritePalette_226, 10227 },
+ { (u8 *) &gBattleAnimSpritePalette_228, 10228 },
+ { (u8 *) &gBattleAnimSpritePalette_229, 10229 },
+ { (u8 *) &gBattleAnimSpritePalette_230, 10230 },
+ { (u8 *) &gBattleAnimSpritePalette_231, 10231 },
+ { (u8 *) &gBattleAnimSpritePalette_231, 10232 },
+ { (u8 *) &gBattleAnimSpritePalette_233, 10233 },
+ { (u8 *) &gBattleAnimSpritePalette_234, 10234 },
+ { (u8 *) &gBattleAnimSpritePalette_235, 10235 },
+ { (u8 *) &gBattleAnimSpritePalette_236, 10236 },
+ { (u8 *) &gBattleAnimSpritePalette_237, 10237 },
+ { (u8 *) &gBattleAnimSpritePalette_238, 10238 },
+ { (u8 *) &gBattleAnimSpritePalette_239, 10239 },
+ { (u8 *) &gBattleAnimSpritePalette_240, 10240 },
+ { (u8 *) &gBattleAnimSpritePalette_241, 10241 },
+ { (u8 *) &gBattleAnimSpritePalette_242, 10242 },
+ { (u8 *) &gBattleAnimSpritePalette_243, 10243 },
+ { (u8 *) &gBattleAnimSpritePalette_244, 10244 },
+ { (u8 *) &gBattleAnimSpritePalette_245, 10245 },
+ { (u8 *) &gBattleAnimSpritePalette_245, 10246 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10247 },
+ { (u8 *) &gBattleAnimSpritePalette_248, 10248 },
+ { (u8 *) &gBattleAnimSpritePalette_249, 10249 },
+ { (u8 *) &gBattleAnimSpritePalette_249, 10250 },
+ { (u8 *) &gBattleAnimSpritePalette_251, 10251 },
+ { (u8 *) &gBattleAnimSpritePalette_252, 10252 },
+ { (u8 *) &gBattleAnimSpritePalette_253, 10253 },
+ { (u8 *) &gBattleAnimSpritePalette_254, 10254 },
+ { (u8 *) &gBattleAnimSpritePalette_255, 10255 },
+ { (u8 *) &gBattleAnimSpritePalette_256, 10256 },
+ { (u8 *) &gBattleAnimSpritePalette_257, 10257 },
+ { (u8 *) &gBattleAnimSpritePalette_258, 10258 },
+ { (u8 *) &gBattleAnimSpritePalette_259, 10259 },
+ { (u8 *) &gBattleAnimSpritePalette_260, 10260 },
+ { (u8 *) &gBattleAnimSpritePalette_261, 10261 },
+ { (u8 *) &gBattleAnimSpritePalette_262, 10262 },
+ { (u8 *) &gBattleAnimSpritePalette_263, 10263 },
+ { (u8 *) &gBattleAnimSpritePalette_264, 10264 },
+ { (u8 *) &gBattleAnimSpritePalette_265, 10265 },
+ { (u8 *) &gBattleAnimSpritePalette_266, 10266 },
+ { (u8 *) &gBattleAnimSpritePalette_267, 10267 },
+ { (u8 *) &gBattleAnimSpritePalette_268, 10268 },
+ { (u8 *) &gBattleAnimSpritePalette_269, 10269 },
+ { (u8 *) &gBattleAnimSpritePalette_270, 10270 },
+ { (u8 *) &gBattleAnimSpritePalette_271, 10271 },
+ { (u8 *) &gBattleAnimSpritePalette_272, 10272 },
+ { (u8 *) &gBattleAnimSpritePalette_272, 10273 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10274 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10275 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10276 },
+ { (u8 *) &gBattleAnimSpritePalette_277, 10277 },
+ { (u8 *) &gBattleAnimSpritePalette_278, 10278 },
+ { (u8 *) &gBattleAnimSpritePalette_279, 10279 },
+ { (u8 *) &gBattleAnimSpritePalette_280, 10280 },
+ { (u8 *) &gBattleAnimSpritePalette_281, 10281 },
+ { (u8 *) &gBattleAnimSpritePalette_282, 10282 },
+ { (u8 *) &gBattleAnimSpritePalette_283, 10283 },
+ { (u8 *) &gBattleAnimSpritePalette_284, 10284 },
+ { (u8 *) &gBattleAnimSpritePalette_285, 10285 },
+ { (u8 *) &gBattleAnimSpritePalette_286, 10286 },
+ { (u8 *) &gBattleAnimSpritePalette_287, 10287 },
+ { (u8 *) &gBattleAnimSpritePalette_288, 10288 },
+};
+
+const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
+{
+ &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
+ &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
+ &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02,
+ &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10,
+ &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14,
+ &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15,
+ &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16,
+ &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08,
+ &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20,
+ &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06,
+};
+
extern u16 gBattlePartyID[4];
extern u8 gObjectBankIDs[];
extern u8 gBankAttacker;
@@ -63,9 +1329,6 @@ extern struct MusicPlayerInfo gMPlay_SE2;
extern const u16 gUnknown_081C7160[];
extern const u8 *const gBattleAnims_Moves[];
-extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
-extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
-extern const struct BattleAnimBackground gBattleAnimBackgroundTable[];
static void RunAnimScriptCommand(void);
static void ScriptCmd_loadspritegfx(void);
diff --git a/src/battle/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c
index c35434df0..f109333e3 100644
--- a/src/battle/battle_anim_80A7E7C.c
+++ b/src/battle/battle_anim_80A7E7C.c
@@ -20,17 +20,77 @@ static void sub_80A808C(u8 taskId);
static void sub_80A81D8(u8 taskId);
static void sub_80A8374(u8 taskId);
static void sub_80A8488(u8 taskId);
+static void sub_80A8530(struct Sprite *sprite);
static void sub_80A85A4(struct Sprite *sprite);
-void sub_80A8614(struct Sprite* sprite);
+static void sub_80A85C8(struct Sprite *sprite);
+static void sub_80A8614(struct Sprite* sprite);
+static void sub_80A8638(struct Sprite *sprite);
static void sub_80A86F4(struct Sprite *sprite);
+static void sub_80A8764(struct Sprite *sprite);
+static void sub_80A8818(struct Sprite *sprite);
static void sub_80A88F0(struct Sprite *sprite);
static void sub_80A89B4(u8 taskId);
static void sub_80A8A18(u8 taskId);
static void sub_80A8C0C(u8 taskId);
static void sub_80A8D8C(u8 taskId);
-void sub_80A8FD8(u8 taskId);
+static void sub_80A8FD8(u8 taskId);
static void sub_80A913C(u8 taskId);
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8530,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A85C8,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8638,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8764,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8818,
+};
+
void sub_80A7E7C(u8 taskId)
{
u8 sprite;
@@ -335,7 +395,7 @@ void sub_80A8500(u8 taskId)
sub_80A8408(taskId);
}
-void sub_80A8530(struct Sprite *sprite)
+static void sub_80A8530(struct Sprite *sprite)
{
sprite->invisible = TRUE;
if (GetBankSide(gAnimBankAttacker))
@@ -362,7 +422,7 @@ static void sub_80A85A4(struct Sprite *sprite)
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-void sub_80A85C8(struct Sprite *sprite)
+static void sub_80A85C8(struct Sprite *sprite)
{
u8 spriteId;
sprite->invisible = TRUE;
@@ -376,7 +436,7 @@ void sub_80A85C8(struct Sprite *sprite)
sprite->callback = sub_8078458;
}
-void sub_80A8614(struct Sprite *sprite)
+static void sub_80A8614(struct Sprite *sprite)
{
sprite->data[0] = sprite->data[4];
sprite->data[2] = -sprite->data[2];
@@ -384,7 +444,7 @@ void sub_80A8614(struct Sprite *sprite)
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-void sub_80A8638(struct Sprite *sprite)
+static void sub_80A8638(struct Sprite *sprite)
{
int something;
int spriteId;
@@ -451,7 +511,7 @@ static void sub_80A86F4(struct Sprite *sprite)
}
}
-void sub_80A8764(struct Sprite *sprite)
+static void sub_80A8764(struct Sprite *sprite)
{
u8 v1;
u8 spriteId;
@@ -486,7 +546,7 @@ void sub_80A8764(struct Sprite *sprite)
sprite->callback = sub_80784A8;
}
-void sub_80A8818(struct Sprite *sprite)
+static void sub_80A8818(struct Sprite *sprite)
{
u8 spriteId;
u8 v1;
@@ -833,7 +893,7 @@ void sub_80A8EFC(u8 taskId)
TASK.func = sub_80A8FD8;
}
-void sub_80A8FD8(u8 taskId)
+static void sub_80A8FD8(u8 taskId)
{
TASK.data[3] += TASK.data[4];
obj_id_set_rotscale(TASK.data[5], 0x100, 0x100, TASK.data[3]);