diff options
author | camthesaxman <cameronghall@cox.net> | 2017-08-18 17:08:36 -0500 |
---|---|---|
committer | camthesaxman <cameronghall@cox.net> | 2017-08-18 17:08:36 -0500 |
commit | 3e7bdf4f5fd54676c6f965325ec5b67d3d8b3eef (patch) | |
tree | 48dd57bd3bce01d532b9d61a69f3148489b2cafa /src | |
parent | 2f736ac868f0db520052915c64323423f15143ec (diff) |
finish decompiling battle_5
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_5.c | 185 |
1 files changed, 155 insertions, 30 deletions
diff --git a/src/battle_5.c b/src/battle_5.c index f7dff5e70..c54caae92 100644 --- a/src/battle_5.c +++ b/src/battle_5.c @@ -3,10 +3,12 @@ #include "battle.h" #include "battle_interface.h" #include "item.h" +#include "items.h" #include "link.h" #include "m4a.h" #include "main.h" #include "menu_cursor.h" +#include "moves.h" #include "palette.h" #include "pokemon.h" #include "rom3.h" @@ -46,6 +48,7 @@ extern u8 gUnknown_0202E8F5; extern u8 gUnknown_02038470[]; extern u16 gScriptItemId; extern u8 gDisplayedStringBattle[]; +extern const u8 gUnknown_08400CE0[]; extern void dp11b_obj_instanciate(u8, u8, s8, s8); extern u8 GetBankIdentity(u8); @@ -53,19 +56,13 @@ extern u8 GetBankByPlayerAI(u8); extern void dp11b_obj_free(u8, u8); extern void sub_8010520(struct Sprite *); extern void sub_8010574(struct Sprite *); -extern void nullsub_7(u8); -extern void sub_802E3B4(); -extern void sub_802E220(); -extern void sub_802E2D4(); -extern void sub_802E12C(s32, const u8 *); -extern void sub_802E1B0(void); extern bool8 IsDoubleBattle(); extern void sub_804777C(); extern void sub_8141828(); extern void sub_8094E20(u8); -extern void b_link_standby_message(void); extern void nullsub_14(void); extern void sub_80A6DCC(void); +extern void ReshowBattleScreenAfterMenu(void); void PlayerHandleGetAttributes(void); void sub_802ECF0(void); @@ -188,8 +185,6 @@ void (*const gPlayerBufferCommands[])(void) = nullsub_43, }; -extern const u8 gUnknown_081FAE80[]; - void PlayerBufferRunCommand(void); void sub_802C2EC(void); void sub_802C68C(void); @@ -202,6 +197,13 @@ void sub_802DD10(u8); void sub_802DDC4(u8); void sub_802DF88(void); void sub_802E03C(void); +void sub_802E12C(s32, const u8 *); +void sub_802E1B0(void); +void sub_802E220(void); +void sub_802E2D4(void); +void sub_802E3B4(u8, int); +void nullsub_7(u8); +void b_link_standby_message(void); void nullsub_91(void) { @@ -248,7 +250,7 @@ void bx_0802E404(void) void sub_802C098(void) { - u16 r5 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); dp11b_obj_instanciate(gActiveBank, 1, 7, 1); dp11b_obj_instanciate(gActiveBank, 0, 7, 1); @@ -275,7 +277,7 @@ void sub_802C098(void) } PlayerBufferExecCompleted(); } - else if (gMain.newKeys & 0x20) + else if (gMain.newKeys & DPAD_LEFT) { if (gActionSelectionCursor[gActiveBank] & 1) { @@ -285,7 +287,7 @@ void sub_802C098(void) sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); } } - else if (gMain.newKeys & 0x10) + else if (gMain.newKeys & DPAD_RIGHT) { if (!(gActionSelectionCursor[gActiveBank] & 1)) { @@ -295,7 +297,7 @@ void sub_802C098(void) sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); } } - else if (gMain.newKeys & 0x40) + else if (gMain.newKeys & DPAD_UP) { if (gActionSelectionCursor[gActiveBank] & 2) { @@ -305,7 +307,7 @@ void sub_802C098(void) sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); } } - else if (gMain.newKeys & 0x80) + else if (gMain.newKeys & DPAD_DOWN) { if (!(gActionSelectionCursor[gActiveBank] & 2)) { @@ -324,9 +326,11 @@ void sub_802C098(void) { if (gBattleBufferA[gActiveBank][1] == 1) { - if (r5 > 12) + // Add item to bag if it is a ball + if (itemId <= ITEM_PREMIER_BALL) + AddBagItem(itemId, 1); + else return; - AddBagItem(r5, 1); } PlaySE(SE_SELECT); dp01_build_cmdbuf_x21_a_bb(1, 12, 0); @@ -334,7 +338,7 @@ void sub_802C098(void) DestroyMenuCursor(); } } - else if (gMain.newKeys & 8) + else if (gMain.newKeys & START_BUTTON) { sub_804454C(); } @@ -487,6 +491,8 @@ struct UnknownStruct1 u8 filler14[0x20-0x14]; }; +const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); + void sub_802C68C(void) { u32 r8 = 0; @@ -498,8 +504,8 @@ void sub_802C68C(void) PlaySE(SE_SELECT); - if (r6->moves[gMoveSelectionCursor[gActiveBank]] == 0xAE) - r4 = (r6->unk12 != 7 && (r6->unk13 ^ 7)) ? 0x10 : 0; + if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE) + r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0; else r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target; @@ -1079,7 +1085,7 @@ void sub_802DB6C(u8 taskId) s32 r10 = gTasks[taskId].data[1]; //s16? u8 r7 = gTasks[taskId].data[2]; s16 r4; - + r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0); sub_8043DFC(gHealthboxIDs[r7]); if (r4 == -1) @@ -1089,7 +1095,7 @@ void sub_802DB6C(u8 taskId) u32 sp4; u16 r0; u32 sp0; - + m4aSongNumStop(SE_EXP); pkmn = &gPlayerParty[r9]; r4 = GetMonData(pkmn, MON_DATA_LEVEL); @@ -1100,7 +1106,7 @@ void sub_802DB6C(u8 taskId) { u8 r5; u32 asdf; - + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0); CalculateMonStats(pkmn); //r10 -= sp0 - sp4; @@ -1283,7 +1289,7 @@ void sub_802DCB0(u8 taskId) { u8 bank = gTasks[taskId].data[2]; u8 pkmnIndex = gTasks[taskId].data[0]; - + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) bank ^= 2; move_anim_start_t4(bank, bank, bank, 0); @@ -1293,11 +1299,11 @@ void sub_802DCB0(u8 taskId) void sub_802DD10(u8 taskId) { u8 bank = gTasks[taskId].data[2]; - + if (!ewram17810[bank].unk0_6) { u8 pkmnIndex = gTasks[taskId].data[0]; - + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0); @@ -1312,7 +1318,7 @@ void sub_802DDC4(u8 taskId) u8 pkmnIndex; u8 bank; - pkmnIndex = gTasks[taskId].data[0]; + pkmnIndex = gTasks[taskId].data[0]; GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value bank = gTasks[taskId].data[2]; gBattleBankFunc[bank] = sub_802D90C; @@ -1324,7 +1330,7 @@ void sub_802DE10(void) if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) { u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - + nullsub_9(species); FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); @@ -1356,7 +1362,7 @@ void sub_802DF30(void) if (!gPaletteFade.active) { u8 r4; - + gBattleBankFunc[gActiveBank] = sub_802DF88; r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0]; DestroyTask(gUnknown_0300434C[gActiveBank]); @@ -1425,7 +1431,7 @@ void bx_blink_t1(void) void sub_802E12C(s32 a, const u8 *b) { struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; - + StringCopy(gDisplayedStringBattle, b); StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]); InitWindow( @@ -1441,7 +1447,7 @@ void sub_802E1B0(void) { struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; s32 i; - + gUnknown_03004348 = 0; FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); for (i = 0; i < 4; i++) @@ -1452,3 +1458,122 @@ void sub_802E1B0(void) gUnknown_03004348++; } } + +void sub_802E220(void) +{ + if (gBattleBufferA[gActiveBank][2] != 1) + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x11; + str[2] = 2; + str += 3; + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x14; + str[2] = 6; + str += 3; + str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2); + *str++ = CHAR_SLASH; + ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); + sub_8002F44(&gUnknown_03004210); + } +} + +extern const u8 gUnknown_08400D52[]; +extern const u8 gTypeNames[][7]; + +void sub_802E2D4(void) +{ + if (gBattleBufferA[gActiveBank][2] == 1) + { + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37); + } + else + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); + } + sub_8002F44(&gUnknown_03004210); +} + +const u8 gUnknown_081FAE89[][2] = +{ + { 8, 120}, + {88, 120}, + { 8, 136}, + {88, 136}, +}; + +const u8 gUnknown_081FAE91[][2] = +{ + {144, 120}, + {190, 120}, + {144, 136}, + {190, 136}, + { 72, 72}, + { 32, 90}, + { 80, 80}, + { 80, 88}, +}; + +void sub_802E3B4(u8 a, int unused) +{ + sub_814A958(0x48); + sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); +} + +void nullsub_7(u8 a) +{ +} + +void sub_802E3E4(u8 a, int unused) +{ + sub_814A958(0x2A); + sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); +} + +void nullsub_8(u8 a) +{ +} + +void sub_802E414(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E424(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E434(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + PlayerBufferExecCompleted(); +} + +void sub_802E460(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + PlayerBufferExecCompleted(); +} + +void b_link_standby_message(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15); + } +} |