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authorMarcus Huderle <huderlem@gmail.com>2018-01-19 21:30:16 -0800
committerMarcus Huderle <huderlem@gmail.com>2018-01-19 21:30:16 -0800
commit428f712da678b3f5b9256d85c0e3248cacd8e7c2 (patch)
tree5232a893934b788d7631a09ff2f83c0aa9925508 /src
parente2a0522780d7124a392bf028c9c1f50c4213b460 (diff)
Further document weather
Diffstat (limited to 'src')
-rw-r--r--src/battle/battle_util.c6
-rw-r--r--src/field/decoration.c6
-rw-r--r--src/field/field_control_avatar.c7
-rw-r--r--src/field/field_effect.c6
-rw-r--r--src/field/field_weather.c486
-rw-r--r--src/field/field_weather_effects.c12
-rw-r--r--src/field/overworld.c6
-rw-r--r--src/scene/cable_car.c2
8 files changed, 283 insertions, 248 deletions
diff --git a/src/battle/battle_util.c b/src/battle/battle_util.c
index f93664593..87b6952ff 100644
--- a/src/battle/battle_util.c
+++ b/src/battle/battle_util.c
@@ -4,6 +4,7 @@
#include "data2.h"
#include "event_data.h"
#include "ewram.h"
+#include "field_weather.h"
#include "item.h"
#include "link.h"
#include "pokemon.h"
@@ -85,7 +86,6 @@ u8 CountTrailingZeroBits(u32 a);
u8 GetMoveTarget(u16 move, u8 useMoveTarget);
u8 sub_803FC34(u8 bank);
u16 sub_803FBFC(u8 a);
-u8 weather_get_current(void);
void RecordAbilityBattle(u8 bank, u8 ability);
void RecordItemBattle(u8 bank, u8 holdEffect);
s8 GetPokeFlavourRelation(u32 pid, u8 flavor);
@@ -1747,7 +1747,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
case 0xFF: //weather from overworld
//_08018586
- switch (weather_get_current())
+ switch (GetCurrentWeather())
{
case WEATHER_RAIN_LIGHT:
case WEATHER_RAIN_MED:
@@ -1781,7 +1781,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
if (effect)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
+ gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather();
BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts);
}
break;
diff --git a/src/field/decoration.c b/src/field/decoration.c
index e1604cfa1..1cc3bbe06 100644
--- a/src/field/decoration.c
+++ b/src/field/decoration.c
@@ -2289,7 +2289,7 @@ void sub_80FF6AC(u8 taskId)
gTasks[taskId].data[2] = 2;
break;
case 2:
- if (sub_807D770() == 1)
+ if (sub_807D770() == TRUE)
{
gTasks[taskId].data[12] = 0;
sub_810065C(taskId);
@@ -3222,7 +3222,7 @@ void c1_overworld_prev_quest(u8 taskId)
void sub_8100334(u8 taskId)
{
- if (sub_807D770() == 1)
+ if (sub_807D770() == TRUE)
{
gTasks[taskId].func = sub_80FE948;
}
@@ -3735,7 +3735,7 @@ void sub_8100C88(u8 taskId)
gTasks[taskId].data[2] = 3;
break;
case 3:
- if (sub_807D770() == 1)
+ if (sub_807D770() == TRUE)
{
gTasks[taskId].data[13] = -1;
DisplayItemMessageOnField(taskId, gSecretBaseText_DecorReturned, sub_81010F0, 0);
diff --git a/src/field/field_control_avatar.c b/src/field/field_control_avatar.c
index c156df035..bf96c724f 100644
--- a/src/field/field_control_avatar.c
+++ b/src/field/field_control_avatar.c
@@ -767,20 +767,19 @@ static u8 *trigger_activate(struct CoordEvent *coordEvent)
return NULL;
}
-static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 d)
+static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
{
s32 i;
struct CoordEvent *coordEvents = mapHeader->events->coordEvents;
u8 coordEventCount = mapHeader->events->coordEventCount;
- u8 *script;
for (i = 0; i < coordEventCount; i++)
{
if ((u16)coordEvents[i].x == x && (u16)coordEvents[i].y == y)
{
- if (coordEvents[i].unk4 == d || coordEvents[i].unk4 == 0)
+ if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0)
{
- script = trigger_activate(&coordEvents[i]);
+ u8 *script = trigger_activate(&coordEvents[i]);
if (script != NULL)
return script;
}
diff --git a/src/field/field_effect.c b/src/field/field_effect.c
index 5ff89574b..a3134552d 100644
--- a/src/field/field_effect.c
+++ b/src/field/field_effect.c
@@ -543,7 +543,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
LoadCompressedObjectPalette(&gMonPaletteTable[species]);
GetMonSpriteTemplate_803C56C(species, 3);
gUnknown_02024E8C.paletteTag = gMonPaletteTable[0].tag;
- sub_807DE38(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10);
+ PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10);
return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
}
@@ -556,13 +556,13 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
LoadCompressedObjectPalette(spritePalette);
GetMonSpriteTemplate_803C56C(species, 3);
gUnknown_02024E8C.paletteTag = spritePalette->tag;
- sub_807DE38(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
+ PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
}
void FreeResourcesAndDestroySprite(struct Sprite *sprite)
{
- sub_807DE68();
+ ResetPreservedPalettesInWeather();
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
if (sprite->oam.affineMode != 0)
{
diff --git a/src/field/field_weather.c b/src/field/field_weather.c
index 5f3f93096..2a5c311ab 100644
--- a/src/field/field_weather.c
+++ b/src/field/field_weather.c
@@ -15,6 +15,12 @@
#define MACRO1(color) ((((color) >> 1) & 0xF) | (((color) >> 2) & 0xF0) | (((color) >> 3) & 0xF00))
+enum {
+ GAMMA_NONE,
+ GAMMA_NORMAL,
+ GAMMA_ALT,
+};
+
struct RGBColor
{
u16 r:5;
@@ -24,7 +30,7 @@ struct RGBColor
struct WeatherPaletteData
{
- u16 data[0][0x1000]; // unknown length
+ u16 gammaShiftColors[8][0x1000]; // 0x1000 is the number of bytes that make up all palettes.
};
struct WeatherCallbacks
@@ -36,10 +42,10 @@ struct WeatherCallbacks
};
EWRAM_DATA struct Weather gWeather = {0};
-EWRAM_DATA u8 gUnknown_0202FF38[32] = {0};
+EWRAM_DATA u8 gFieldEffectPaletteGammaTypes[32] = {0};
EWRAM_DATA u16 gUnknown_0202FF58 = {0};
-static const u8 *gUnknown_030006DC;
+static const u8 *sPaletteGammaTypes;
const u8 DroughtPaletteData_0[] = INCBIN_U8("graphics/weather/drought0.bin.lz");
const u8 DroughtPaletteData_1[] = INCBIN_U8("graphics/weather/drought1.bin.lz");
@@ -56,7 +62,7 @@ static const u8 *const sCompressedDroughtPalettes[] =
DroughtPaletteData_3,
DroughtPaletteData_4,
DroughtPaletteData_5,
- gSharedMem,
+ (u8*)eDroughtPaletteData.gammaShiftColors,
};
// This is a pointer to gWeather. All code in this file accesses gWeather directly,
@@ -65,6 +71,10 @@ static const u8 *const sCompressedDroughtPalettes[] =
// this file produces the same result as accessing gWeather directly.
struct Weather *const gWeatherPtr = &gWeather;
+static bool8 sub_807D574(u8);
+static void DroughtBlendSomething_807D304(s8 gammaIndex, u8 blendCoeff, u16 blendColor);
+static void BuildGammaShiftTables(void);
+static void UpdateGammaShift(void);
void None_Init(void);
void None_Main(void);
bool8 None_Finish(void);
@@ -130,7 +140,7 @@ static const struct WeatherCallbacks sWeatherFuncs[] =
{None_Init, None_Main, None_Init, None_Finish},
{Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish},
{Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish},
- {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, // light rain
+ {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish},
{Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish},
{MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish},
{Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
@@ -146,46 +156,50 @@ static const struct WeatherCallbacks sWeatherFuncs[] =
void (*const gUnknown_083970B8[])(void) =
{
- sub_807CC24,
+ UpdateGammaShift,
sub_807CCAC,
nullsub_39,
nullsub_39,
};
-const u8 gUnknown_083970C8[32] =
+// This table specifies which of the gamma shift tables should be
+// applied to each of the background and sprite palettes.
+static const u8 sBasePaletteGammaTypes[32] =
{
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 0,
- 0,
- 2,
- 1,
- 2,
- 2,
- 2,
- 2,
- 1,
- 1,
- 1,
- 1,
- 2,
- 1,
- 1,
- 1,
- 1,
- 1,
+ // background palettes
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NONE,
+ GAMMA_NONE,
+ // sprite palettes
+ GAMMA_ALT,
+ GAMMA_NORMAL,
+ GAMMA_ALT,
+ GAMMA_ALT,
+ GAMMA_ALT,
+ GAMMA_ALT,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_ALT,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
};
const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal");
@@ -198,8 +212,8 @@ void StartWeather(void)
{
index = AllocSpritePalette(0x1200);
CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32);
- sub_807CB10();
- gWeatherPtr->unknown_6D5 = index;
+ BuildGammaShiftTables();
+ gWeatherPtr->altGammaSpritePalIndex = index;
gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201);
gWeatherPtr->rainSpriteCount = 0;
gWeatherPtr->unknown_6D8 = 0;
@@ -221,33 +235,35 @@ void StartWeather(void)
}
}
-void DoWeatherEffect(u8 effect)
+void ChangeWeather(u8 weather)
{
- if (effect != WEATHER_RAIN_LIGHT && effect != WEATHER_RAIN_MED && effect != WEATHER_RAIN_HEAVY)
+ if (weather != WEATHER_RAIN_LIGHT && weather != WEATHER_RAIN_MED && weather != WEATHER_RAIN_HEAVY)
{
PlayRainSoundEffect();
}
- if (gWeatherPtr->nextWeather != effect && gWeatherPtr->currWeather == effect)
+
+ if (gWeatherPtr->nextWeather != weather && gWeatherPtr->currWeather == weather)
{
- sWeatherFuncs[effect].initVars();
+ sWeatherFuncs[weather].initVars();
}
+
gWeatherPtr->unknown_6D3 = 0;
- gWeatherPtr->nextWeather = effect;
+ gWeatherPtr->nextWeather = weather;
gWeatherPtr->finishStep = 0;
}
-void sub_807C988(u8 effect)
+void sub_807C988(u8 weather)
{
PlayRainSoundEffect();
- gWeatherPtr->currWeather = effect;
- gWeatherPtr->nextWeather = effect;
+ gWeatherPtr->currWeather = weather;
+ gWeatherPtr->nextWeather = weather;
}
-void sub_807C9B4(u8 effect)
+void sub_807C9B4(u8 weather)
{
PlayRainSoundEffect();
- gWeatherPtr->currWeather = effect;
- gWeatherPtr->nextWeather = effect;
+ gWeatherPtr->currWeather = weather;
+ gWeatherPtr->nextWeather = weather;
gWeatherPtr->unknown_6C8 = 1;
}
@@ -295,7 +311,10 @@ u8 None_Finish(void)
return 0;
}
-void sub_807CB10(void)
+// Builds two tables that contain gamma shifts for palette colors.
+// It's unclear why the two tables aren't declared as const arrays, since
+// this function always builds the same two tables.
+static void BuildGammaShiftTables(void)
{
u16 v0;
u8 (*v1)[32];
@@ -308,13 +327,13 @@ void sub_807CB10(void)
u16 v11;
s16 dunno;
- gUnknown_030006DC = gUnknown_083970C8;
+ sPaletteGammaTypes = sBasePaletteGammaTypes;
for (v0 = 0; v0 <= 1; v0++)
{
if (v0 == 0)
- v1 = gWeatherPtr->unknown_200;
+ v1 = gWeatherPtr->gammaShifts;
else
- v1 = gWeatherPtr->unk460;
+ v1 = gWeatherPtr->altGammaShifts;
for (v2 = 0; v2 < 32; v2++)
{
@@ -362,7 +381,9 @@ void sub_807CB10(void)
}
}
-void sub_807CC24(void)
+// When the weather is changing, it gradually updates the palettes
+// towards the desired gamma shift.
+static void UpdateGammaShift(void)
{
if (gWeatherPtr->gammaIndex == gWeatherPtr->gammaTargetIndex)
{
@@ -377,7 +398,7 @@ void sub_807CC24(void)
gWeatherPtr->gammaIndex++;
else
gWeatherPtr->gammaIndex--;
- BlendSomething_807CEBC(0, 0x20, gWeatherPtr->gammaIndex);
+ BlendSomething_807CEBC(0, 32, gWeatherPtr->gammaIndex);
}
}
}
@@ -433,11 +454,11 @@ u8 RainSnowShadeBlend_807CDC4(void)
return 0;
if (++gWeatherPtr->unknown_6C7 >= 0x10)
{
- BlendSomething_807CEBC(0, 0x20, 3);
+ BlendSomething_807CEBC(0, 32, 3);
gWeatherPtr->unknown_6C7 = 0x10;
return 0;
}
- BlendSomething_807D1BC(0, 0x20, 3, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->fadeDestColor);
+ BlendSomething_807D1BC(0, 32, 3, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->fadeDestColor);
return 1;
}
@@ -447,11 +468,11 @@ u8 DroughtBlend_807CE24(void)
return 0;
if (++gWeatherPtr->unknown_6C7 >= 0x10)
{
- BlendSomething_807CEBC(0, 0x20, -6);
+ BlendSomething_807CEBC(0, 32, -6);
gWeatherPtr->unknown_6C7 = 0x10;
return 0;
}
- BlendSomething_807D304(-6, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->fadeDestColor);
+ DroughtBlendSomething_807D304(-6, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->fadeDestColor);
return 1;
}
@@ -468,23 +489,26 @@ void nullsub_39(void)
{
}
-void BlendSomething_807CEBC(u8 a, u8 b, s8 c)
+void BlendSomething_807CEBC(u8 startPalIndex, u8 numPalettes, s8 gammaIndex)
{
- u16 r4;
+ u16 curPalIndex;
u16 palOffset;
- u8 *r6;
+ u8 *gammaTable;
u16 i;
- if (c > 0)
+ if (gammaIndex > 0)
{
- c = c - 1;
- palOffset = a * 16;
- b += a;
- r4 = a;
- while (r4 < b)
+ gammaIndex--;
+ palOffset = startPalIndex * 16;
+ numPalettes += startPalIndex;
+ curPalIndex = startPalIndex;
+
+ // Loop through the speficied palette range and apply necessary gamma shifts to the colors.
+ while (curPalIndex < numPalettes)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
+ // No palette change.
CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16));
palOffset += 16;
}
@@ -492,25 +516,27 @@ void BlendSomething_807CEBC(u8 a, u8 b, s8 c)
{
u8 r, g, b;
- if (gUnknown_030006DC[r4] == 2 || r4 - 16 == gWeatherPtr->unknown_6D5)
- r6 = gWeatherPtr->unk460[c];
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_ALT || curPalIndex - 16 == gWeatherPtr->altGammaSpritePalIndex)
+ gammaTable = gWeatherPtr->altGammaShifts[gammaIndex];
else
- r6 = gWeatherPtr->unknown_200[c];
- if (r4 == 16 || r4 > 0x1B)
+ gammaTable = gWeatherPtr->gammaShifts[gammaIndex];
+
+ if (curPalIndex == 16 || curPalIndex > 27)
{
for (i = 0; i < 16; i++)
{
- if (gPlttBufferUnfaded[palOffset] == 0x2D9F)
+ if (gPlttBufferUnfaded[palOffset] == RGB(31, 12, 11))
{
+ // Skip gamma shift for this specific color. (Why?)
palOffset++;
}
else
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
-
- r = r6[color.r];
- g = r6[color.g];
- b = r6[color.b];
+ // Apply gamma shift to the original color.
+ struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
+ r = gammaTable[baseColor.r];
+ g = gammaTable[baseColor.g];
+ b = gammaTable[baseColor.b];
gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r;
}
}
@@ -519,39 +545,45 @@ void BlendSomething_807CEBC(u8 a, u8 b, s8 c)
{
for (i = 0; i < 16; i++)
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
-
- r = r6[color.r];
- g = r6[color.g];
- b = r6[color.b];
+ // Apply gamma shift to the original color.
+ struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
+ r = gammaTable[baseColor.r];
+ g = gammaTable[baseColor.g];
+ b = gammaTable[baseColor.b];
gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r;
}
}
}
- r4++;
+
+ curPalIndex++;
}
}
- else if (c < 0)
+ else if (gammaIndex < 0)
{
- c = -c - 1;
- palOffset = a * 16;
- b += a;
- r4 = a;
- while (r4 < b)
+ // A negative gammIndex value means that the blending will come from the special Drought weather's palette tables.
+ gammaIndex = -gammaIndex - 1;
+ palOffset = startPalIndex * 16;
+ numPalettes += startPalIndex;
+ curPalIndex = startPalIndex;
+
+ while (curPalIndex < numPalettes)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
+ // No palette change.
CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16));
palOffset += 16;
}
else
{
- if (r4 == 16 || r4 > 0x1B)
+ if (curPalIndex == 16 || curPalIndex > 27)
{
for (i = 0; i < 16; i++)
{
- if (gPlttBufferUnfaded[palOffset] != 0x2D9F)
- gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])];
+ // Skip gamma shift for this specific color. (Why?)
+ if (gPlttBufferUnfaded[palOffset] != RGB(31, 12, 11))
+ gPlttBufferFaded[palOffset] = eDroughtPaletteData.gammaShiftColors[gammaIndex][MACRO1(gPlttBufferUnfaded[palOffset])];
+
palOffset++;
}
}
@@ -559,93 +591,100 @@ void BlendSomething_807CEBC(u8 a, u8 b, s8 c)
{
for (i = 0; i < 16; i++)
{
- gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])];
+ gPlttBufferFaded[palOffset] = eDroughtPaletteData.gammaShiftColors[gammaIndex][MACRO1(gPlttBufferUnfaded[palOffset])];
palOffset++;
}
}
}
- r4++;
+
+ curPalIndex++;
}
}
else
{
- CpuFastCopy(gPlttBufferUnfaded + a * 16, gPlttBufferFaded + a * 16, b * 16 * sizeof(u16));
+ // No palette blending.
+ CpuFastCopy(gPlttBufferUnfaded + startPalIndex * 16, gPlttBufferFaded + startPalIndex * 16, numPalettes * 16 * sizeof(u16));
}
}
-void BlendSomething_807D1BC(u8 a1, u8 a2, s8 c, u8 d, u16 e)
+void BlendSomething_807D1BC(u8 startPalIndex, u8 numPalettes, s8 gammaIndex, u8 blendCoeff, u16 blendColor)
{
u16 palOffset;
- u16 r4;
+ u16 curPalIndex;
u16 i;
- struct RGBColor color = *(struct RGBColor *)&e;
- u8 r_ = color.r;
- u8 g_ = color.g;
- u8 b_ = color.b;
-
- palOffset = a1 * 16;
- a2 += a1;
- c = c - 1;
- r4 = a1;
- while (r4 < a2)
+ struct RGBColor color = *(struct RGBColor *)&blendColor;
+ u8 rBlend = color.r;
+ u8 gBlend = color.g;
+ u8 bBlend = color.b;
+
+ palOffset = startPalIndex * 16;
+ numPalettes += startPalIndex;
+ gammaIndex--;
+ curPalIndex = startPalIndex;
+
+ while (curPalIndex < numPalettes)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
- BlendPalette(palOffset, 16, d, e);
+ // No gamma shift. Simply blend the colors.
+ BlendPalette(palOffset, 16, blendCoeff, blendColor);
palOffset += 16;
}
else
{
- u8 *r5;
+ u8 *gammaTable;
- if (gUnknown_030006DC[r4] == 1)
- r5 = gWeatherPtr->unknown_200[c];
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NORMAL)
+ gammaTable = gWeatherPtr->gammaShifts[gammaIndex];
else
- r5 = gWeatherPtr->unk460[c];
+ gammaTable = gWeatherPtr->altGammaShifts[gammaIndex];
for (i = 0; i < 16; i++)
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
- u8 r = r5[color.r];
- u8 g = r5[color.g];
- u8 b = r5[color.b];
-
- r += ((r_ - r) * d) >> 4;
- g += ((g_ - g) * d) >> 4;
- b += ((b_ - b) * d) >> 4;
+ struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
+ u8 r = gammaTable[baseColor.r];
+ u8 g = gammaTable[baseColor.g];
+ u8 b = gammaTable[baseColor.b];
+
+ // Apply gamma shift and target blend color to the original color.
+ r += ((rBlend - r) * blendCoeff) >> 4;
+ g += ((gBlend - g) * blendCoeff) >> 4;
+ b += ((bBlend - b) * blendCoeff) >> 4;
gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r;
}
}
- r4++;
+
+ curPalIndex++;
}
}
-void BlendSomething_807D304(s8 a, u8 coeff, u16 c)
+void DroughtBlendSomething_807D304(s8 gammaIndex, u8 blendCoeff, u16 blendColor)
{
struct RGBColor color;
- u8 r_;
- u8 g_;
- u8 b_;
- u16 r4;
+ u8 rBlend;
+ u8 gBlend;
+ u8 bBlend;
+ u16 curPalIndex;
u16 palOffset;
- u16 r12;
+ u16 i;
- a = -a - 1;
- color = *(struct RGBColor *)&c;
- r_ = color.r;
- g_ = color.g;
- b_ = color.b;
+ gammaIndex = -gammaIndex - 1;
+ color = *(struct RGBColor *)&blendColor;
+ rBlend = color.r;
+ gBlend = color.g;
+ bBlend = color.b;
palOffset = 0;
- for (r4 = 0; r4 < 32; r4++)
+ for (curPalIndex = 0; curPalIndex < 32; curPalIndex++)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
- BlendPalette(palOffset, 16, coeff, c);
+ // No gamma shift. Simply blend the colors.
+ BlendPalette(palOffset, 16, blendCoeff, blendColor);
palOffset += 16;
}
else
{
- for (r12 = 0; r12 < 16; r12++)
+ for (i = 0; i < 16; i++)
{
u32 offset;
struct RGBColor color1;
@@ -659,14 +698,14 @@ void BlendSomething_807D304(s8 a, u8 coeff, u16 c)
b1 = color1.b;
offset = ((b1 & 0x1E) << 7) | ((g1 & 0x1E) << 3) | ((r1 & 0x1E) >> 1);
- color2 = *(struct RGBColor *)&eWeatherPaletteData.data[a][offset];
+ color2 = *(struct RGBColor *)&eDroughtPaletteData.gammaShiftColors[gammaIndex][offset];
r2 = color2.r;
g2 = color2.g;
b2 = color2.b;
- r2 += ((r_ - r2) * coeff) >> 4;
- g2 += ((g_ - g2) * coeff) >> 4;
- b2 += ((b_ - b2) * coeff) >> 4;
+ r2 += ((rBlend - r2) * blendCoeff) >> 4;
+ g2 += ((gBlend - g2) * blendCoeff) >> 4;
+ b2 += ((bBlend - b2) * blendCoeff) >> 4;
gPlttBufferFaded[palOffset++] = (b2 << 10) | (g2 << 5) | r2;
}
@@ -674,28 +713,26 @@ void BlendSomething_807D304(s8 a, u8 coeff, u16 c)
}
}
-bool8 sub_807D574(u8);
-
-void BlendSomething_807D424(u8 coeff, u16 blendColor)
+void BlendSomething_807D424(u8 blendCoeff, u16 blendColor)
{
struct RGBColor color;
- u8 blendR;
- u8 blendG;
- u8 blendB;
- u16 palNum;
+ u8 rBlend;
+ u8 gBlend;
+ u8 bBlend;
+ u16 curPalIndex;
- BlendPalette(0, 0x100, coeff, blendColor);
+ BlendPalette(0, 0x100, blendCoeff, blendColor);
color = *(struct RGBColor *)&blendColor;
- blendR = color.r;
- blendG = color.g;
- blendB = color.b;
+ rBlend = color.r;
+ gBlend = color.g;
+ bBlend = color.b;
- for (palNum = 16; palNum < 32; palNum++)
+ for (curPalIndex = 16; curPalIndex < 32; curPalIndex++)
{
- if (sub_807D574(palNum))
+ if (sub_807D574(curPalIndex))
{
- u16 palEnd = (palNum + 1) * 16;
- u16 palOffset = palNum * 16;
+ u16 palEnd = (curPalIndex + 1) * 16;
+ u16 palOffset = curPalIndex * 16;
while (palOffset < palEnd)
{
@@ -708,9 +745,9 @@ void BlendSomething_807D424(u8 coeff, u16 blendColor)
g += ((31 - g) * 3) >> 2;
b += ((28 - b) * 3) >> 2;
- r += ((blendR - r) * coeff) >> 4;
- g += ((blendG - g) * coeff) >> 4;
- b += ((blendB - b) * coeff) >> 4;
+ r += ((rBlend - r) * blendCoeff) >> 4;
+ g += ((gBlend - g) * blendCoeff) >> 4;
+ b += ((bBlend - b) * blendCoeff) >> 4;
gPlttBufferFaded[palOffset] = (b << 10) | (g << 5) | r;
palOffset++;
@@ -718,51 +755,52 @@ void BlendSomething_807D424(u8 coeff, u16 blendColor)
}
else
{
- BlendPalette(palNum * 16, 16, coeff, blendColor);
+ BlendPalette(curPalIndex * 16, 16, blendCoeff, blendColor);
}
}
}
-void sub_807D540(u8 a)
+void sub_807D540(u8 paletteIndex)
{
if (gWeatherPtr->unknown_6FA < 6)
{
- gWeatherPtr->unknown_6F4[gWeatherPtr->unknown_6FA] = a;
+ gWeatherPtr->unknown_6F4[gWeatherPtr->unknown_6FA] = paletteIndex;
gWeatherPtr->unknown_6FA++;
}
}
-bool8 sub_807D574(u8 a)
+bool8 sub_807D574(u8 paletteIndex)
{
u16 i;
for (i = 0; i < gWeatherPtr->unknown_6FA; i++)
{
- if (gWeatherPtr->unknown_6F4[i] == a)
+ if (gWeatherPtr->unknown_6F4[i] == paletteIndex)
return TRUE;
}
+
return FALSE;
}
-void sub_807D5BC(s8 a)
+void sub_807D5BC(s8 gammaIndex)
{
if (gWeatherPtr->unknown_6C6 == 3)
{
- BlendSomething_807CEBC(0, 32, a);
- gWeatherPtr->gammaIndex = a;
+ BlendSomething_807CEBC(0, 32, gammaIndex);
+ gWeatherPtr->gammaIndex = gammaIndex;
}
}
-void sub_807D5F0(u8 a, u8 b, u8 c)
+void sub_807D5F0(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay)
{
if (gWeatherPtr->unknown_6C6 == 3)
{
gWeatherPtr->unknown_6C6 = 0;
- gWeatherPtr->gammaIndex = a;
- gWeatherPtr->gammaTargetIndex = b;
+ gWeatherPtr->gammaIndex = gammaIndex;
+ gWeatherPtr->gammaTargetIndex = gammaTargetIndex;
gWeatherPtr->gammaStepFrameCounter = 0;
- gWeatherPtr->gammaStepDelay = c;
- sub_807D5BC(a);
+ gWeatherPtr->gammaStepDelay = gammaStepDelay;
+ sub_807D5BC(gammaIndex);
}
}
@@ -837,9 +875,9 @@ bool8 sub_807D770(void)
return (gWeatherPtr->unknown_6C6 != 1);
}
-void sub_807D78C(u8 a)
+void sub_807D78C(u8 spritePaletteIndex)
{
- u16 r4 = 16 + a;
+ u16 paletteIndex = 16 + spritePaletteIndex;
u16 i;
switch (gWeatherPtr->unknown_6C6)
@@ -848,34 +886,34 @@ void sub_807D78C(u8 a)
if (gWeatherPtr->unknown_6CA != 0)
{
if (gWeatherPtr->currWeather == WEATHER_FOG_1)
- sub_807D540(r4);
- r4 *= 16;
+ sub_807D540(paletteIndex);
+ paletteIndex *= 16;
for (i = 0; i < 16; i++)
- gPlttBufferFaded[r4 + i] = gWeatherPtr->fadeDestColor;
+ gPlttBufferFaded[paletteIndex + i] = gWeatherPtr->fadeDestColor;
}
break;
case 2:
- r4 *= 16;
- CpuFastCopy(gPlttBufferFaded + r4, gPlttBufferUnfaded + r4, 32);
- BlendPalette(r4, 16, gPaletteFade.y, gPaletteFade.blendColor);
+ paletteIndex *= 16;
+ CpuFastCopy(gPlttBufferFaded + paletteIndex, gPlttBufferUnfaded + paletteIndex, 32);
+ BlendPalette(paletteIndex, 16, gPaletteFade.y, gPaletteFade.blendColor);
break;
default:
if (gWeatherPtr->currWeather != WEATHER_FOG_1)
{
- BlendSomething_807CEBC(r4, 1, gWeatherPtr->gammaIndex);
+ BlendSomething_807CEBC(paletteIndex, 1, gWeatherPtr->gammaIndex);
}
else
{
- r4 *= 16;
- BlendPalette(r4, 16, 12, 0x73FC);
+ paletteIndex *= 16;
+ BlendPalette(paletteIndex, 16, 12, 0x73FC);
}
break;
}
}
-void sub_807D874(u8 a)
+void sub_807D874(u8 paletteIndex)
{
- BlendSomething_807CEBC(a, 1, gWeatherPtr->gammaIndex);
+ BlendSomething_807CEBC(paletteIndex, 1, gWeatherPtr->gammaIndex);
}
u8 unref_sub_807D894(void)
@@ -892,54 +930,54 @@ void sub_807D8C0(const u16 *palette)
sub_807D78C(gWeatherPtr->unknown_6D4);
}
-void sub_807D8F0(u8 *a, u8 *b)
+static void LoadDroughtWeatherPalette(u8 *gammaIndexPtr, u8 *b)
{
- u8 r4 = *a;
+ u8 gammaIndex = *gammaIndexPtr;
u16 i;
- if (r4 < 7)
+ if (gammaIndex < 7)
{
- r4--;
- LZ77UnCompWram(sCompressedDroughtPalettes[r4], eWeatherPaletteData.data[r4]);
- if (r4 == 0)
+ gammaIndex--;
+ LZ77UnCompWram(sCompressedDroughtPalettes[gammaIndex], eDroughtPaletteData.gammaShiftColors[gammaIndex]);
+ if (gammaIndex == 0)
{
- eWeatherPaletteData.data[r4][0] = 0x421;
+ eDroughtPaletteData.gammaShiftColors[gammaIndex][0] = RGB(1, 1, 1);
for (i = 1; i < 0x1000; i++)
- eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4][i - 1];
+ eDroughtPaletteData.gammaShiftColors[gammaIndex][i] += eDroughtPaletteData.gammaShiftColors[gammaIndex][i - 1];
}
else
{
for (i = 0; i < 0x1000; i++)
- eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4 - 1][i];
+ eDroughtPaletteData.gammaShiftColors[gammaIndex][i] += eDroughtPaletteData.gammaShiftColors[gammaIndex - 1][i];
}
- if (++(*a) == 7)
+ if (++(*gammaIndexPtr) == 7)
{
- *a = 32;
+ *gammaIndexPtr = 32;
*b = 32;
}
}
}
-void sub_807D9A8(void)
+void ResetDroughtWeatherPaletteLoading(void)
{
- gWeatherPtr->unknown_74D = 1;
- gWeatherPtr->unknown_74E = 1;
+ gWeatherPtr->loadDroughtPalsIndex = 1;
+ gWeatherPtr->loadDroughtPalsOffset = 1;
}
-bool8 sub_807D9C8(void)
+bool8 LoadDroughtWeatherPalettes(void)
{
- if (gWeatherPtr->unknown_74D < 32)
+ if (gWeatherPtr->loadDroughtPalsIndex < 32)
{
- sub_807D8F0(&gWeatherPtr->unknown_74D, &gWeatherPtr->unknown_74E);
- if (gWeatherPtr->unknown_74D < 32)
+ LoadDroughtWeatherPalette(&gWeatherPtr->loadDroughtPalsIndex, &gWeatherPtr->loadDroughtPalsOffset);
+ if (gWeatherPtr->loadDroughtPalsIndex < 32)
return TRUE;
}
return FALSE;
}
-void sub_807DA04(s8 a)
+void sub_807DA04(s8 gammaIndex)
{
- sub_807D5BC(-a - 1);
+ sub_807D5BC(-gammaIndex - 1);
}
void sub_807DA14(void)
@@ -1001,8 +1039,8 @@ void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay)
gWeatherPtr->targetBlendEVA = eva;
gWeatherPtr->targetBlendEVB = evb;
gWeatherPtr->blendDelay = delay;
- gWeatherPtr->unknown_739 = 0;
- gWeatherPtr->unknown_738 = 0;
+ gWeatherPtr->blendFrameCounter = 0;
+ gWeatherPtr->blendUpdateCounter = 0;
}
bool8 Weather_UpdateBlend(void)
@@ -1011,13 +1049,13 @@ bool8 Weather_UpdateBlend(void)
&& gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB)
return TRUE;
- if (++gWeatherPtr->unknown_739 > gWeatherPtr->blendDelay)
+ if (++gWeatherPtr->blendFrameCounter > gWeatherPtr->blendDelay)
{
- gWeatherPtr->unknown_739 = 0;
- gWeatherPtr->unknown_738++;
+ gWeatherPtr->blendFrameCounter = 0;
+ gWeatherPtr->blendUpdateCounter++;
// Update currBlendEVA and currBlendEVB on alternate frames
- if (gWeatherPtr->unknown_738 & 1)
+ if (gWeatherPtr->blendUpdateCounter & 1)
{
if (gWeatherPtr->currBlendEVA < gWeatherPtr->targetBlendEVA)
gWeatherPtr->currBlendEVA++;
@@ -1079,7 +1117,7 @@ void unref_sub_807DCB4(u8 a)
}
}
-u8 weather_get_current(void)
+u8 GetCurrentWeather(void)
{
return gWeatherPtr->currWeather;
}
@@ -1141,14 +1179,14 @@ void unref_sub_807DE24(void)
gWeatherPtr->unknown_6C6 = 3;
}
-void sub_807DE38(u8 a)
+void PreservePaletteInWeather(u8 preservedPalIndex)
{
- CpuCopy16(gUnknown_083970C8, gUnknown_0202FF38, 32);
- gUnknown_0202FF38[a] = 0;
- gUnknown_030006DC = gUnknown_0202FF38;
+ CpuCopy16(sBasePaletteGammaTypes, gFieldEffectPaletteGammaTypes, 32);
+ gFieldEffectPaletteGammaTypes[preservedPalIndex] = GAMMA_NONE;
+ sPaletteGammaTypes = gFieldEffectPaletteGammaTypes;
}
-void sub_807DE68(void)
+void ResetPreservedPalettesInWeather(void)
{
- gUnknown_030006DC = gUnknown_083970C8;
+ sPaletteGammaTypes = sBasePaletteGammaTypes;
}
diff --git a/src/field/field_weather_effects.c b/src/field/field_weather_effects.c
index 4ffa171e8..0fee26b89 100644
--- a/src/field/field_weather_effects.c
+++ b/src/field/field_weather_effects.c
@@ -74,10 +74,8 @@ static const struct SpriteTemplate sCloudSpriteTemplate =
.callback = sub_807E0F4,
};
-extern void sub_807D5BC(s8 a);
+extern void sub_807D5BC(s8 gammaIndex);
extern void sub_807D8C0(const u16 *palette);
-extern void sub_807D9A8(void);
-extern bool8 sub_807D9C8(void);
extern void sub_807DA14(void);
extern void sub_807DA4C(void);
extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c);
@@ -258,11 +256,11 @@ void Drought_Main(void)
gWeatherPtr->initStep++;
break;
case 1:
- sub_807D9A8();
+ ResetDroughtWeatherPaletteLoading();
gWeatherPtr->initStep++;
break;
case 2:
- if (sub_807D9C8() == FALSE)
+ if (LoadDroughtWeatherPalettes() == FALSE)
gWeatherPtr->initStep++;
break;
case 3:
@@ -2322,7 +2320,7 @@ void SetSav1WeatherFromCurrMapHeader(void)
void SetWeather(u32 weather)
{
SetSav1Weather(weather);
- DoWeatherEffect(GetSav1Weather());
+ ChangeWeather(GetSav1Weather());
}
void SetWeather_Unused(u32 weather)
@@ -2333,7 +2331,7 @@ void SetWeather_Unused(u32 weather)
void DoCurrentWeather(void)
{
- DoWeatherEffect(GetSav1Weather());
+ ChangeWeather(GetSav1Weather());
}
void sub_8080750(void)
diff --git a/src/field/overworld.c b/src/field/overworld.c
index a6d34e103..fc313693a 100644
--- a/src/field/overworld.c
+++ b/src/field/overworld.c
@@ -590,7 +590,7 @@ bool8 sub_80538D0(u16 x, u16 y)
void sub_80538F0(u8 mapGroup, u8 mapNum)
{
- s32 i;
+ s32 paletteIndex;
Overworld_SetWarpDestination(mapGroup, mapNum, -1, -1, -1);
sub_8053F0C();
@@ -611,8 +611,8 @@ void sub_80538F0(u8 mapGroup, u8 mapNum)
sub_8056D38(gMapHeader.mapData);
apply_map_tileset2_palette(gMapHeader.mapData);
- for (i = 6; i < 12; i++)
- sub_807D874(i);
+ for (paletteIndex = 6; paletteIndex < 12; paletteIndex++)
+ sub_807D874(paletteIndex);
sub_8072ED0();
UpdateLocationHistoryForRoamer();
diff --git a/src/scene/cable_car.c b/src/scene/cable_car.c
index d8e099130..8b4a1bb28 100644
--- a/src/scene/cable_car.c
+++ b/src/scene/cable_car.c
@@ -357,7 +357,7 @@ static void sub_8123878(u8 taskId)
case 0:
if (sCableCarPtr->unk_0006 == sCableCarPtr->unk_0004)
{
- DoWeatherEffect(sCableCarPtr->unk_0002);
+ ChangeWeather(sCableCarPtr->unk_0002);
sCableCarPtr->unk_0001 = 1;
}
break;