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authorYamaArashi <shadow962@live.com>2016-05-15 08:00:07 -0700
committerYamaArashi <shadow962@live.com>2016-05-15 08:00:07 -0700
commit6425294d0d20782e8280c20fdac78397faed81b2 (patch)
tree6ee2788b0038be2099d3981f8cf969d16cc30e4e /src
parent7bbcef13e93a65cd93351fc26752dcdf036ab011 (diff)
ensure sound code buffer is aligned
Diffstat (limited to 'src')
-rw-r--r--src/m4a_2.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/m4a_2.c b/src/m4a_2.c
index b41574c23..29f9bf910 100644
--- a/src/m4a_2.c
+++ b/src/m4a_2.c
@@ -2,7 +2,7 @@
#define BSS_CODE __attribute__((section(".bss.code")))
-BSS_CODE char SoundMainRAM_Buffer[0x800] = {0};
+BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
IWRAM_DATA struct SoundInfo gSoundInfo = {0};
IWRAM_DATA struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES] = {0};