diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-05 19:09:30 -0700 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-05 19:09:30 -0700 |
commit | 64c9fd3a29cfd56c1b7ba5812ca84e62427971a9 (patch) | |
tree | 183403f45e1319cf681698c943dab74773f81317 /src | |
parent | 66367c82ef07c10957d45ce7f0f776a178454e18 (diff) |
Move some data into battle_bg.c
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/battle_1.c | 136 | ||||
-rw-r--r-- | src/battle/battle_bg.c | 184 |
2 files changed, 142 insertions, 178 deletions
diff --git a/src/battle/battle_1.c b/src/battle/battle_1.c index 0eaca7b76..9ab9e08c5 100644 --- a/src/battle/battle_1.c +++ b/src/battle/battle_1.c @@ -468,139 +468,3 @@ const u8 gEnemyMonElevation[] = { #endif const u32 gUnknown_81F9528 = 0x101; - -const struct OamData gOamData_81F952C = { - .affineMode = ST_OAM_AFFINE_DOUBLE, - .size = 3 -}; - -const struct OamData gOamData_81F9534 = { - .affineMode = ST_OAM_AFFINE_DOUBLE, - .size = 3, - .tileNum = 64 -}; - -const union AffineAnimCmd gSpriteAffineAnim_81F953C[] = { - AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), - AFFINEANIMCMD_END -}; - -const union AffineAnimCmd gSpriteAffineAnim_81F954C[] = { - AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), - AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), - AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), - AFFINEANIMCMD_END -}; - -const union AffineAnimCmd *const gSpriteAffineAnimTable_81F956C[] = { - gSpriteAffineAnim_81F953C, - gSpriteAffineAnim_81F954C -}; - -const struct SpriteTemplate gSpriteTemplate_81F9574 = { - .tileTag = 10000, - .paletteTag = 10000, - .oam = &gOamData_81F952C, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gSpriteAffineAnimTable_81F956C, - .callback = nullsub_36 -}; - -const struct SpriteTemplate gSpriteTemplate_81F958C = { - .tileTag = 10000, - .paletteTag = 10000, - .oam = &gOamData_81F9534, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gSpriteAffineAnimTable_81F956C, - .callback = nullsub_36 -}; - -extern const u8 gUnknown_08E5DC2C[]; - -const struct CompressedSpriteSheet gUnknown_081F95A4[] = { - {gUnknown_08E5DC2C, 4096, 0x2710}, -}; - -struct BattleBackground -{ - const void *tileset; - const void *tilemap; - const void *entryTileset; - const void *entryTilemap; - const void *palette; -}; - -const struct BattleBackground gBattleTerrainTable[] = { - { - .tileset = gBattleTerrainTiles_TallGrass, - .tilemap = gBattleTerrainTilemap_TallGrass, - .entryTileset = gBattleTerrainAnimTiles_TallGrass, - .entryTilemap = gBattleTerrainAnimTilemap_TallGrass, - .palette = gBattleTerrainPalette_TallGrass - }, - { - .tileset = gBattleTerrainTiles_LongGrass, - .tilemap = gBattleTerrainTilemap_LongGrass, - .entryTileset = gBattleTerrainAnimTiles_LongGrass, - .entryTilemap = gBattleTerrainAnimTilemap_LongGrass, - .palette = gBattleTerrainPalette_LongGrass - }, - { - .tileset = gBattleTerrainTiles_Sand, - .tilemap = gBattleTerrainTilemap_Sand, - .entryTileset = gBattleTerrainAnimTiles_Sand, - .entryTilemap = gBattleTerrainAnimTilemap_Sand, - .palette = gBattleTerrainPalette_Sand - }, - { - .tileset = gBattleTerrainTiles_Underwater, - .tilemap = gBattleTerrainTilemap_Underwater, - .entryTileset = gBattleTerrainAnimTiles_Underwater, - .entryTilemap = gBattleTerrainAnimTilemap_Underwater, - .palette = gBattleTerrainPalette_Underwater - }, - { - .tileset = gBattleTerrainTiles_Water, - .tilemap = gBattleTerrainTilemap_Water, - .entryTileset = gBattleTerrainAnimTiles_Water, - .entryTilemap = gBattleTerrainAnimTilemap_Water, - .palette = gBattleTerrainPalette_Water - }, - { - .tileset = gBattleTerrainTiles_PondWater, - .tilemap = gBattleTerrainTilemap_PondWater, - .entryTileset = gBattleTerrainAnimTiles_PondWater, - .entryTilemap = gBattleTerrainAnimTilemap_PondWater, - .palette = gBattleTerrainPalette_PondWater - }, - { - .tileset = gBattleTerrainTiles_Rock, - .tilemap = gBattleTerrainTilemap_Rock, - .entryTileset = gBattleTerrainAnimTiles_Rock, - .entryTilemap = gBattleTerrainAnimTilemap_Rock, - .palette = gBattleTerrainPalette_Rock - }, - { - .tileset = gBattleTerrainTiles_Cave, - .tilemap = gBattleTerrainTilemap_Cave, - .entryTileset = gBattleTerrainAnimTiles_Cave, - .entryTilemap = gBattleTerrainAnimTilemap_Cave, - .palette = gBattleTerrainPalette_Cave - }, - { - .tileset = gBattleTerrainTiles_Building, - .tilemap = gBattleTerrainTilemap_Building, - .entryTileset = gBattleTerrainAnimTiles_Building, - .entryTilemap = gBattleTerrainAnimTilemap_Building, - .palette = gBattleTerrainPalette_Building - }, - { - .tileset = gBattleTerrainTiles_Building, - .tilemap = gBattleTerrainTilemap_Building, - .entryTileset = gBattleTerrainAnimTiles_Building, - .entryTilemap = gBattleTerrainAnimTilemap_Building, - .palette = gBattleTerrainPalette_Plain - } -}; diff --git a/src/battle/battle_bg.c b/src/battle/battle_bg.c index f97829833..7474af74b 100644 --- a/src/battle/battle_bg.c +++ b/src/battle/battle_bg.c @@ -3,6 +3,7 @@ #include "constants/songs.h" #include "decompress.h" #include "ewram.h" +#include "graphics.h" #include "link.h" #include "main.h" #include "palette.h" @@ -29,34 +30,12 @@ extern void sub_8032A38(void); //extern u8 GetCurrentMapBattleScene(void); extern const u8 gGameVersion; -extern u8 gBattleTextboxTiles[]; -extern u16 gBattleTextboxTilemap[]; -extern u16 gBattleTextboxPalette[]; extern u16 gBattleTypeFlags; extern struct Trainer gTrainers[]; extern u16 gTrainerBattleOpponent; -struct BattleBackground { - void *tileset; - void *tilemap; - void *entryTiles; - void *entryTilemap; - void *palette; -}; -extern struct BattleBackground gBattleTerrainTable[]; - extern u8 gBattleTerrain; -extern u8 gBattleTerrainTiles_Cave[]; -extern u8 gBattleTerrainTiles_Water[]; -extern u8 gBattleTerrainTiles_Building[]; -extern u8 gBattleTerrainTiles_Stadium[]; - -extern u16 gBattleTerrainTilemap_Cave[]; -extern u16 gBattleTerrainTilemap_Water[]; -extern u16 gBattleTerrainTilemap_Building[]; -extern u16 gBattleTerrainTilemap_Stadium[]; - extern u16 gBattleTerrainPalette_Groudon[]; extern u16 gBattleTerrainPalette_Kyogre[]; extern u16 gBattleTerrainPalette_BuildingLeader[]; @@ -70,20 +49,14 @@ extern u16 gBattleTerrainPalette_StadiumGlacia[]; extern u16 gBattleTerrainPalette_StadiumDrake[]; extern u16 gBattleTerrainPalette_BattleTower[]; -extern u8 gBattleTerrainAnimTiles_Building[]; -extern u16 gBattleTerrainAnimTilemap_Building[]; -extern u8 gBattleTerrainAnimTiles_Cave[]; -extern u16 gBattleTerrainAnimTilemap_Cave[]; -extern u8 gBattleTerrainAnimTiles_Underwater[]; -extern u16 gBattleTerrainAnimTilemap_Underwater[]; extern u8 gVersusFrameGfx[]; extern u16 gVersusFrameTilemap[]; -extern u8 gUnknown_08E5DC2C[]; extern u16 gVersusFramePal[]; +extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; -extern struct CompressedSpriteSheet gUnknown_081F95A4; extern u8 sav1_map_get_battletype(void); @@ -97,19 +70,146 @@ struct LinkResultWindow { #define gLinkResultWindows gUnknown_081F9680 extern const struct LinkResultWindow gLinkResultWindows[]; -extern void PrintLinkBattleWinLossTie(void); -extern void sub_800DAF8(u8, u8, u8 *); -extern struct SpriteTemplate gSpriteTemplate_81F9574; -extern struct SpriteTemplate gSpriteTemplate_81F958C; extern struct SpriteTemplate gSpriteTemplate_81F96D0; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG2_X; +const struct OamData gOamData_81F952C = { + .affineMode = ST_OAM_AFFINE_DOUBLE, + .size = 3 +}; + +const struct OamData gOamData_81F9534 = { + .affineMode = ST_OAM_AFFINE_DOUBLE, + .size = 3, + .tileNum = 64 +}; + +const union AffineAnimCmd gSpriteAffineAnim_81F953C[] = { + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gSpriteAffineAnim_81F954C[] = { + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), + AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_81F956C[] = { + gSpriteAffineAnim_81F953C, + gSpriteAffineAnim_81F954C +}; + +const struct SpriteTemplate gSpriteTemplate_81F9574 = { + .tileTag = 10000, + .paletteTag = 10000, + .oam = &gOamData_81F952C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_81F956C, + .callback = nullsub_36 +}; +const struct SpriteTemplate gSpriteTemplate_81F958C = { + .tileTag = 10000, + .paletteTag = 10000, + .oam = &gOamData_81F9534, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_81F956C, + .callback = nullsub_36 +}; + +extern const u8 gUnknown_08E5DC2C[]; + +const struct CompressedSpriteSheet gUnknown_081F95A4[] = { + {gUnknown_08E5DC2C, 4096, 0x2710}, +}; + +struct BattleBackground +{ + const void *tileset; + const void *tilemap; + const void *entryTileset; + const void *entryTilemap; + const void *palette; +}; -void sub_800D6C4(void); +const struct BattleBackground gBattleTerrainTable[] = { +{ + .tileset = gBattleTerrainTiles_TallGrass, + .tilemap = gBattleTerrainTilemap_TallGrass, + .entryTileset = gBattleTerrainAnimTiles_TallGrass, + .entryTilemap = gBattleTerrainAnimTilemap_TallGrass, + .palette = gBattleTerrainPalette_TallGrass +}, +{ + .tileset = gBattleTerrainTiles_LongGrass, + .tilemap = gBattleTerrainTilemap_LongGrass, + .entryTileset = gBattleTerrainAnimTiles_LongGrass, + .entryTilemap = gBattleTerrainAnimTilemap_LongGrass, + .palette = gBattleTerrainPalette_LongGrass +}, +{ + .tileset = gBattleTerrainTiles_Sand, + .tilemap = gBattleTerrainTilemap_Sand, + .entryTileset = gBattleTerrainAnimTiles_Sand, + .entryTilemap = gBattleTerrainAnimTilemap_Sand, + .palette = gBattleTerrainPalette_Sand +}, +{ + .tileset = gBattleTerrainTiles_Underwater, + .tilemap = gBattleTerrainTilemap_Underwater, + .entryTileset = gBattleTerrainAnimTiles_Underwater, + .entryTilemap = gBattleTerrainAnimTilemap_Underwater, + .palette = gBattleTerrainPalette_Underwater +}, +{ + .tileset = gBattleTerrainTiles_Water, + .tilemap = gBattleTerrainTilemap_Water, + .entryTileset = gBattleTerrainAnimTiles_Water, + .entryTilemap = gBattleTerrainAnimTilemap_Water, + .palette = gBattleTerrainPalette_Water +}, +{ + .tileset = gBattleTerrainTiles_PondWater, + .tilemap = gBattleTerrainTilemap_PondWater, + .entryTileset = gBattleTerrainAnimTiles_PondWater, + .entryTilemap = gBattleTerrainAnimTilemap_PondWater, + .palette = gBattleTerrainPalette_PondWater +}, +{ + .tileset = gBattleTerrainTiles_Rock, + .tilemap = gBattleTerrainTilemap_Rock, + .entryTileset = gBattleTerrainAnimTiles_Rock, + .entryTilemap = gBattleTerrainAnimTilemap_Rock, + .palette = gBattleTerrainPalette_Rock +}, +{ + .tileset = gBattleTerrainTiles_Cave, + .tilemap = gBattleTerrainTilemap_Cave, + .entryTileset = gBattleTerrainAnimTiles_Cave, + .entryTilemap = gBattleTerrainAnimTilemap_Cave, + .palette = gBattleTerrainPalette_Cave +}, +{ + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Building +}, +{ + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Plain + } +}; +static void sub_800D6C4(void); void unref_sub_800D684(void) { @@ -120,7 +220,7 @@ void unref_sub_800D684(void) SetMainCallback2(sub_800D6C4); } -void sub_800D6C4(void) +static void sub_800D6C4(void) { AnimateSprites(); BuildOamBuffer(); @@ -271,7 +371,7 @@ void LoadBattleTextboxAndBackground(void) #endif } -void sub_800DAF8(u8 taskId, u8 windowId, u8 *dest) +static void sub_800DAF8(u8 taskId, u8 windowId, u8 *dest) { int i; u16 r4 = 0; @@ -349,7 +449,7 @@ void sub_800DAF8(u8 taskId, u8 windowId, u8 *dest) #define PRINT_MESSAGE_LEFT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, LEFT_MESSAGE_X) #define PRINT_MESSAGE_RIGHT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, RIGHT_MESSAGE_X) -void PrintLinkBattleWinLossTie(void) +static void PrintLinkBattleWinLossTie(void) { if (gBattleOutcome == 3) @@ -544,7 +644,7 @@ void LoadBattleEntryBackground(void) { REG_WINOUT = 0x36; gBattle_BG1_Y = 0xff5c; gBattle_BG2_Y = 0xff5c; - LoadCompressedObjectPic(&gUnknown_081F95A4); + LoadCompressedObjectPic(gUnknown_081F95A4); return; } else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) { LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); @@ -572,7 +672,7 @@ void LoadBattleEntryBackground(void) { } } if (sav1_map_get_battletype() == 0) { - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTiles, (void *)0x6004000); + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void *)0x6004000); LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void *)0x600e000); return; } |