diff options
author | PikalaxALT <pikalax1@gmail.com> | 2017-05-26 12:04:13 -0400 |
---|---|---|
committer | PikalaxALT <pikalax1@gmail.com> | 2017-05-26 12:04:13 -0400 |
commit | 65cca21dddc7ae26f96c7757504b2b39765d9eb0 (patch) | |
tree | 3d9844b00184dd43a346f10a2abc2f6f6ebcbf51 /src | |
parent | a349844cf1dd164cb309438b53deff4cf1fc8b0a (diff) |
Finish decompiling functions which can reasonably be decompiled in field_map_obj.s
Diffstat (limited to 'src')
-rwxr-xr-x | src/field_map_obj.c | 835 |
1 files changed, 828 insertions, 7 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index d12e4cfe1..eaad98cb0 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -26,7 +26,7 @@ extern void ClearPlayerAvatarInfo(void); extern void npc_load_two_palettes__no_record(u16, u8); extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); -extern void sub_80634D0(struct MapObject *, struct Sprite *); +void sub_80634D0(struct MapObject *, struct Sprite *); extern void pal_patch_for_npc(u16, u16); extern void CameraObjectReset1(void); @@ -3886,7 +3886,7 @@ u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject) extern void DoGroundEffects_OnSpawn(struct MapObject *mapObject, struct Sprite *sprite); extern void DoGroundEffects_OnBeginStep(struct MapObject *mapObject, struct Sprite *sprite); extern void DoGroundEffects_OnFinishStep(struct MapObject *mapObject, struct Sprite *sprite); -extern void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite); +void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite); void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite); void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite); void FieldObjectUpdateSubpriority(struct MapObject *mapObject, struct Sprite *sprite); @@ -4398,7 +4398,7 @@ u8 sub_8060D10(struct MapObject *mapObject, struct Sprite *sprite) return 1; } -void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a2) +void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3) { s16 x; s16 y; @@ -4407,7 +4407,7 @@ void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 directio FieldObjectSetDirection(mapObject, direction); MoveCoords(direction, &x, &y); npc_coords_shift(mapObject, x, y); - oamt_npc_ministep_reset(sprite, direction, a2); + oamt_npc_ministep_reset(sprite, direction, a3); sprite->animPaused = 0; mapObject->mapobj_bit_2 = 1; sprite->data2 = 1; @@ -4415,12 +4415,12 @@ void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 directio extern u8 (*const gUnknown_083759C0[5])(u8); -void do_go_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a2) +void do_go_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3) { u8 (*functions[5])(u8); memcpy(functions, gUnknown_083759C0, sizeof(gUnknown_083759C0)); - sub_8060D20(mapObject, sprite, direction, a2); - sub_805FE28(mapObject, sprite, functions[a2](mapObject->mapobj_unk_18)); + sub_8060D20(mapObject, sprite, direction, a3); + sub_805FE28(mapObject, sprite, functions[a3](mapObject->mapobj_unk_18)); } void do_run_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction) @@ -5915,3 +5915,824 @@ bool8 sub_80628D0(struct MapObject *mapObject, struct Sprite *sprite) } return FALSE; } + +bool8 sub_8062930(struct MapObject *, struct Sprite *); + +bool8 sub_80628FC(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8060ED8(mapObject, sprite, DIR_SOUTH); + sprite->affineAnimPaused = 0; + ChangeSpriteAffineAnimIfDifferent(sprite, 1); + return sub_8062930(mapObject, sprite); +} + +bool8 sub_8062930(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (an_walk_any_2(mapObject, sprite)) + { + sprite->affineAnimPaused = 1; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +void sub_806295C(struct MapObject *mapObject, struct Sprite *sprite, u8 direction) +{ + FieldObjectSetDirection(mapObject, direction); + npc_coords_shift_still(mapObject); + sub_805FE64(mapObject, sprite, sub_805FDD8(direction)); + sprite->animPaused = 1; + sprite->data2 = 1; +} + +bool8 sub_806299C(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_806295C(mapObject, sprite, DIR_SOUTH); + return TRUE; +} + +bool8 sub_80629AC(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_806295C(mapObject, sprite, DIR_NORTH); + return TRUE; +} + +bool8 sub_80629BC(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_806295C(mapObject, sprite, DIR_WEST); + return TRUE; +} + +bool8 sub_80629CC(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_806295C(mapObject, sprite, DIR_EAST); + return TRUE; +} + +bool8 sub_80629DC(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, sub_805FD98(DIR_SOUTH)); + return FALSE; +} + +bool8 sub_8062A00(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_NORTH, sub_805FD98(DIR_NORTH)); + return FALSE; +} + +bool8 sub_8062A24(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_WEST, sub_805FD98(DIR_WEST)); + return FALSE; +} + +bool8 sub_8062A48(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_EAST, sub_805FD98(DIR_EAST)); + return FALSE; +} + +bool8 sub_8062A6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, sub_805FDB8(DIR_SOUTH)); + return FALSE; +} + +bool8 sub_8062A90(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_NORTH, sub_805FDB8(DIR_NORTH)); + return FALSE; +} + +bool8 sub_8062AB4(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_WEST, sub_805FDB8(DIR_WEST)); + return FALSE; +} + +bool8 sub_8062AD8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_EAST, sub_805FDB8(DIR_EAST)); + return FALSE; +} + +bool8 sub_8062AFC(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, sub_805FDC8(DIR_SOUTH)); + return FALSE; +} + +bool8 sub_8062B20(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_NORTH, sub_805FDC8(DIR_NORTH)); + return FALSE; +} + +bool8 sub_8062B44(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_WEST, sub_805FDC8(DIR_WEST)); + return FALSE; +} + +bool8 sub_8062B68(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_EAST, sub_805FDC8(DIR_EAST)); + return FALSE; +} + +void sub_8062B8C(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3, u8 a4) +{ + sub_806113C(mapObject, sprite, direction, a3, a4); + StartSpriteAnimIfDifferent(sprite, sub_805FD98(direction)); + DoShadowFieldEffect(mapObject); +} + +bool8 sub_8062BFC(struct MapObject *, struct Sprite *); + +bool8 sub_8062BD0(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_SOUTH, 0, 1); + return sub_8062BFC(mapObject, sprite); +} + +bool8 sub_8062BFC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062C54(struct MapObject *, struct Sprite *); + +bool8 sub_8062C28(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_NORTH, 0, 1); + return sub_8062C54(mapObject, sprite); +} + +bool8 sub_8062C54(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062CAC(struct MapObject *, struct Sprite *); + +bool8 sub_8062C80(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_WEST, 0, 1); + return sub_8062CAC(mapObject, sprite); +} + +bool8 sub_8062CAC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062D04(struct MapObject *, struct Sprite *); + +bool8 sub_8062CD8(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_EAST, 0, 1); + return sub_8062D04(mapObject, sprite); +} + +bool8 sub_8062D04(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062D5C(struct MapObject *, struct Sprite *); + +bool8 sub_8062D30(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_SOUTH, 1, 1); + return sub_8062D5C(mapObject, sprite); +} + +bool8 sub_8062D5C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062DB4(struct MapObject *, struct Sprite *); + +bool8 sub_8062D88(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_NORTH, 1, 1); + return sub_8062DB4(mapObject, sprite); +} + +bool8 sub_8062DB4(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062E0C(struct MapObject *, struct Sprite *); + +bool8 sub_8062DE0(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_WEST, 1, 1); + return sub_8062E0C(mapObject, sprite); +} + +bool8 sub_8062E0C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062E64(struct MapObject *, struct Sprite *); + +bool8 sub_8062E38(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_EAST, 1, 1); + return sub_8062E64(mapObject, sprite); +} + +bool8 sub_8062E64(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062EBC(struct MapObject *, struct Sprite *); + +bool8 sub_8062E90(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_SOUTH, 2, 0); + return sub_8062EBC(mapObject, sprite); +} + +bool8 sub_8062EBC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062F14(struct MapObject *, struct Sprite *); + +bool8 sub_8062EE8(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_NORTH, 2, 0); + return sub_8062F14(mapObject, sprite); +} + +bool8 sub_8062F14(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062F6C(struct MapObject *, struct Sprite *); + +bool8 sub_8062F40(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_WEST, 2, 0); + return sub_8062F6C(mapObject, sprite); +} + +bool8 sub_8062F6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062FC4(struct MapObject *, struct Sprite *); + +bool8 sub_8062F98(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8062B8C(mapObject, sprite, DIR_EAST, 2, 0); + return sub_8062FC4(mapObject, sprite); +} + +bool8 sub_8062FC4(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8061328(mapObject, sprite)) + { + mapObject->mapobj_bit_22 = 0; + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8062FF0(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80616CC(mapObject, sprite, DIR_SOUTH, sub_805FDD8(DIR_SOUTH), 8); + return sub_8061714(mapObject, sprite); +} + +bool8 sub_8063028(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80616CC(mapObject, sprite, DIR_NORTH, sub_805FDD8(DIR_NORTH), 8); + return sub_8061714(mapObject, sprite); +} + +bool8 sub_8063060(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80616CC(mapObject, sprite, DIR_WEST, sub_805FDD8(DIR_WEST), 8); + return sub_8061714(mapObject, sprite); +} + +bool8 sub_8063098(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80616CC(mapObject, sprite, DIR_EAST, sub_805FDD8(DIR_EAST), 8); + return sub_8061714(mapObject, sprite); +} + +void sub_80630D0(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3) +{ + sub_8060D20(mapObject, sprite, direction, a3); + StartSpriteAnim(sprite, sub_805FD98(mapObject->mapobj_unk_18)); + SeekSpriteAnim(sprite, 0); +} + +bool8 sub_8063128(struct MapObject *, struct Sprite *); + +bool8 sub_8063108(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80630D0(mapObject, sprite, DIR_SOUTH, 1); + return sub_8063128(mapObject, sprite); +} + +bool8 sub_8063128(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8063168(struct MapObject *, struct Sprite *); + +bool8 sub_8063148(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80630D0(mapObject, sprite, DIR_NORTH, 1); + return sub_8063168(mapObject, sprite); +} + +bool8 sub_8063168(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_80631A8(struct MapObject *, struct Sprite *); + +bool8 sub_8063188(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80630D0(mapObject, sprite, DIR_WEST, 1); + return sub_80631A8(mapObject, sprite); +} + +bool8 sub_80631A8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_80631E8(struct MapObject *, struct Sprite *); + +bool8 sub_80631C8(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80630D0(mapObject, sprite, DIR_EAST, 1); + return sub_80631E8(mapObject, sprite); +} + +bool8 sub_80631E8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +void sub_8063208(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3) +{ + sub_8060D20(mapObject, sprite, direction, a3); + sub_805FE28(mapObject, sprite, sub_805FDD8(mapObject->mapobj_unk_18)); +} + +bool8 sub_8063258(struct MapObject *, struct Sprite *); + +bool8 sub_8063238(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063208(mapObject, sprite, DIR_SOUTH, 1); + return sub_8063258(mapObject, sprite); +} + +bool8 sub_8063258(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8063298(struct MapObject *, struct Sprite *); + +bool8 sub_8063278(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063208(mapObject, sprite, DIR_NORTH, 1); + return sub_8063298(mapObject, sprite); +} + +bool8 sub_8063298(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_80632D8(struct MapObject *, struct Sprite *); + +bool8 sub_80632B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063208(mapObject, sprite, DIR_WEST, 1); + return sub_80632D8(mapObject, sprite); +} + +bool8 sub_80632D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8063318(struct MapObject *, struct Sprite *); + +bool8 sub_80632F8(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063208(mapObject, sprite, DIR_EAST, 1); + return sub_8063318(mapObject, sprite); +} + +bool8 sub_8063318(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +void sub_8063338(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3) +{ + sub_8060D20(mapObject, sprite, direction, a3); + StartSpriteAnim(sprite, sub_805FDB8(mapObject->mapobj_unk_18)); + SeekSpriteAnim(sprite, 0); +} + +bool8 sub_8063390(struct MapObject *, struct Sprite *); + +bool8 sub_8063370(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063338(mapObject, sprite, DIR_SOUTH, 1); + return sub_8063390(mapObject, sprite); +} + +bool8 sub_8063390(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_80633D0(struct MapObject *, struct Sprite *); + +bool8 sub_80633B0(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063338(mapObject, sprite, DIR_NORTH, 1); + return sub_80633D0(mapObject, sprite); +} + +bool8 sub_80633D0(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8063410(struct MapObject *, struct Sprite *); + +bool8 sub_80633F0(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063338(mapObject, sprite, DIR_WEST, 1); + return sub_8063410(mapObject, sprite); +} + +bool8 sub_8063410(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8063450(struct MapObject *, struct Sprite *); + +bool8 sub_8063430(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8063338(mapObject, sprite, DIR_EAST, 1); + return sub_8063450(mapObject, sprite); +} + +bool8 sub_8063450(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (npc_obj_ministep_stop_on_arrival(mapObject, sprite)) + { + sprite->data2 = 2; + return TRUE; + } + return FALSE; +} + +bool8 sub_8063470(struct MapObject *mapObject, struct Sprite *sprite) +{ + return TRUE; +} + +bool8 sub_8063474(struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite->animPaused = 1; + return TRUE; +} + +void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (mapObject->mapobj_bit_10) + { + sprite->animPaused = 1; + } +} + +void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (mapObject->mapobj_bit_11) + { + sprite->animPaused = 0; + mapObject->mapobj_bit_10 = 0; + mapObject->mapobj_bit_11 = 0; + } +} + +void sub_80634E8(struct MapObject *, struct Sprite *); +void npc_update_obj_anim_flag(struct MapObject *, struct Sprite *); + +void sub_80634D0(struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_80634E8(mapObject, sprite); + npc_update_obj_anim_flag(mapObject, sprite); +} + +#ifdef NONMATCHING +void sub_80634E8(struct MapObject *mapObject, struct Sprite *sprite) +{ + u16 x; + u16 y; + s16 x2; + s16 y2; + const struct MapObjectGraphicsInfo *graphicsInfo; + mapObject->mapobj_bit_14 = 0; + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + if (sprite->coordOffsetEnabled) + { + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + } else + { + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + } + x2 = graphicsInfo->width + x; // offending line + y2 = graphicsInfo->height + y; // similarly offending line + if ((s16)x >= 0x100 || x2 < -0x10) + { + mapObject->mapobj_bit_14 = 1; + } + if ((s16)y >= 0xB0 || y2 < -0x10) + { + mapObject->mapobj_bit_14 = 1; + } +} +#else +__attribute__((naked)) +void sub_80634E8(struct MapObject *mapObject, struct Sprite *sprite) { + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + adds r5, r0, 0\n\ + adds r4, r1, 0\n\ + ldrb r1, [r5, 0x1]\n\ + movs r0, 0x41\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r5, 0x1]\n\ + ldrb r0, [r5, 0x5]\n\ + bl GetFieldObjectGraphicsInfo\n\ + adds r6, r0, 0\n\ + adds r0, r4, 0\n\ + adds r0, 0x3E\n\ + ldrb r1, [r0]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0806354C\n\ + ldrh r1, [r4, 0x24]\n\ + ldrh r0, [r4, 0x20]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x28\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + ldr r2, _08063544 @ =gSpriteCoordOffsetX\n\ + adds r0, r1\n\ + ldrh r2, [r2]\n\ + adds r0, r2\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + ldrh r1, [r4, 0x26]\n\ + ldrh r0, [r4, 0x22]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x29\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + ldr r2, _08063548 @ =gSpriteCoordOffsetY\n\ + adds r0, r1\n\ + ldrh r2, [r2]\n\ + adds r0, r2\n\ + b _08063574\n\ + .align 2, 0\n\ +_08063544: .4byte gSpriteCoordOffsetX\n\ +_08063548: .4byte gSpriteCoordOffsetY\n\ +_0806354C:\n\ + ldrh r1, [r4, 0x24]\n\ + ldrh r0, [r4, 0x20]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x28\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + adds r0, r1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + ldrh r1, [r4, 0x26]\n\ + ldrh r0, [r4, 0x22]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x29\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + adds r0, r1\n\ +_08063574:\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + ldrh r0, [r6, 0x8]\n\ + adds r0, r3\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + ldrh r0, [r6, 0xA]\n\ + adds r0, r2\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r0, r3, 16\n\ + asrs r0, 16\n\ + cmp r0, 0xFF\n\ + bgt _0806359C\n\ + lsls r0, r1, 16\n\ + asrs r0, 16\n\ + movs r1, 0x10\n\ + negs r1, r1\n\ + cmp r0, r1\n\ + bge _080635A4\n\ +_0806359C:\n\ + ldrb r0, [r5, 0x1]\n\ + movs r1, 0x40\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x1]\n\ +_080635A4:\n\ + lsls r0, r2, 16\n\ + asrs r0, 16\n\ + cmp r0, 0xAF\n\ + bgt _080635B8\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + movs r1, 0x10\n\ + negs r1, r1\n\ + cmp r0, r1\n\ + bge _080635C0\n\ +_080635B8:\n\ + ldrb r0, [r5, 0x1]\n\ + movs r1, 0x40\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x1]\n\ +_080635C0:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ +.syntax divided\n"); +} +#endif + +void npc_update_obj_anim_flag(struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite->invisible = 0; + if (mapObject->mapobj_bit_13 || mapObject->mapobj_bit_14) + { + sprite->invisible = 1; + } +} |