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authorcamthesaxman <cameronghall@cox.net>2017-08-24 19:54:39 -0500
committercamthesaxman <cameronghall@cox.net>2017-08-24 19:54:39 -0500
commit670255f950a98f8a5cc636a20682b9ed42a31b21 (patch)
tree24ed28d96c40b4e8cddf90acd3e99a3afb50e9d9 /src
parent19e06e09c9579c8230c66d6d0d267c5b722637e5 (diff)
fix build for real this time
Diffstat (limited to 'src')
-rw-r--r--src/bard_music.c4
-rw-r--r--src/mauville_old_man.c82
2 files changed, 43 insertions, 43 deletions
diff --git a/src/bard_music.c b/src/bard_music.c
index da628867b..daf003233 100644
--- a/src/bard_music.c
+++ b/src/bard_music.c
@@ -28,9 +28,9 @@ const struct BardSound *GetWordSounds(u16 group, u16 word)
return (*sounds)[word];
}
#elif GERMAN
-struct BardSound *GetWordSounds(u16 group, u16 word)
+const struct BardSound *GetWordSounds(u16 group, u16 word)
{
- struct BardSound (*sounds)[][6] = gBardMusicTable[group];
+ const struct BardSound (*sounds)[][6] = gBardMusicTable[group];
u32 index = de_sub_80EB748(group, word);
return (*sounds)[index];
diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c
index 9e392a65a..a5b5cb914 100644
--- a/src/mauville_old_man.c
+++ b/src/mauville_old_man.c
@@ -1013,8 +1013,8 @@ void sub_80F83D0(void)
struct Story
{
- u8 unk0;
- u8 unk1;
+ u8 stat;
+ u8 minVal;
const u8 *title;
const u8 *action;
const u8 *fullText;
@@ -1069,8 +1069,8 @@ void StorytellerSetup(void)
storyteller->unk1 = FALSE;
for (i = 0; i < 4; i++)
{
- storyteller->unk4[i] = 0;
- storyteller->playerNames[0][i] = EOS; // Maybe they meant storyteller->playerNames[i][0] instead?
+ storyteller->gameStatIDs[i] = 0;
+ storyteller->trainerNames[0][i] = EOS; // Maybe they meant storyteller->trainerNames[i][0] instead?
}
}
@@ -1082,36 +1082,36 @@ void sub_80F8428(void)
storyteller->unk1 = FALSE;
}
-u32 sub_80F8438(u8 stat)
+u32 StorytellerGetGameStat(u8 stat)
{
- if (stat == 50)
+ if (stat == NUM_GAME_STATS)
stat = 0;
return GetGameStat(stat);
}
-const struct Story *GetStory(u32 a)
+const struct Story *GetStory(u32 stat)
{
s32 i;
for (i = 0; i < 36; i++)
{
- if (sStorytellerStories[i].unk0 == a)
+ if (sStorytellerStories[i].stat == stat)
return &sStorytellerStories[i];
}
return &sStorytellerStories[35];
}
-const u8 *sub_80F8478(u32 a)
+const u8 *GetStoryTitle(u32 a)
{
return GetStory(a)->title;
}
-const u8 *sub_80F8484(u32 a)
+const u8 *GetStoryText(u32 a)
{
return GetStory(a)->fullText;
}
-const u8 *sub_80F8490(u32 a)
+const u8 *GetStoryAction(u32 a)
{
return GetStory(a)->action;
}
@@ -1124,34 +1124,34 @@ u8 sub_80F849C(void)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
- if (storyteller->unk4[i] == 0)
+ if (storyteller->gameStatIDs[i] == 0)
break;
}
return i;
}
-u32 sub_80F84C8(u32 a)
+u32 StorytellerGetRecordedTrainerStat(u32 trainer)
{
- u8 *ptr = gSaveBlock1.mauvilleMan.storyteller.unk24[a];
+ u8 *ptr = gSaveBlock1.mauvilleMan.storyteller.unk24[trainer];
return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16) | (ptr[3] << 24);
}
-void sub_80F84EC(u32 a, u32 b)
+void StorytellerSetRecordedTrainerStat(u32 trainer, u32 val)
{
- u8 *ptr = gSaveBlock1.mauvilleMan.storyteller.unk24[a];
+ u8 *ptr = gSaveBlock1.mauvilleMan.storyteller.unk24[trainer];
- ptr[0] = b;
- ptr[1] = b >> 8;
- ptr[2] = b >> 16;
- ptr[3] = b >> 24;
+ ptr[0] = val;
+ ptr[1] = val >> 8;
+ ptr[2] = val >> 16;
+ ptr[3] = val >> 24;
}
-bool32 sub_80F8508(u32 a)
+bool32 sub_80F8508(u32 trainer)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
- if (sub_80F8438(storyteller->unk4[a]) > sub_80F84C8(a))
+ if (StorytellerGetGameStat(storyteller->gameStatIDs[trainer]) > StorytellerGetRecordedTrainerStat(trainer))
return TRUE;
else
return FALSE;
@@ -1159,7 +1159,7 @@ bool32 sub_80F8508(u32 a)
void GetStorytellerPlayerName(u32 player, void *dst)
{
- u8 *name = gSaveBlock1.mauvilleMan.storyteller.playerNames[player];
+ u8 *name = gSaveBlock1.mauvilleMan.storyteller.trainerNames[player];
memset(dst, EOS, 8);
memcpy(dst, name, 7);
@@ -1167,22 +1167,22 @@ void GetStorytellerPlayerName(u32 player, void *dst)
void SetStorytellerPlayerName(u32 player, const u8 *dst)
{
- u8 *name = gSaveBlock1.mauvilleMan.storyteller.playerNames[player];
+ u8 *name = gSaveBlock1.mauvilleMan.storyteller.trainerNames[player];
u8 len = StringLength(dst);
memset(name, EOS, 7);
StringCopyN(name, dst, len);
}
-void sub_80F8598(u32 player, u32 b)
+void sub_80F8598(u32 player, u32 stat)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
- storyteller->unk4[player] = b;
+ storyteller->gameStatIDs[player] = stat;
SetStorytellerPlayerName(player, gSaveBlock2.playerName);
- sub_80F84EC(player, sub_80F8438(b));
- ConvertIntToDecimalStringN(gStringVar1, sub_80F8438(b), 0, 10);
- StringCopy(gStringVar2, sub_80F8490(b));
+ StorytellerSetRecordedTrainerStat(player, StorytellerGetGameStat(stat));
+ ConvertIntToDecimalStringN(gStringVar1, StorytellerGetGameStat(stat), 0, 10);
+ StringCopy(gStringVar2, GetStoryAction(stat));
}
void sub_80F85FC(u8 *arr, s32 count)
@@ -1217,19 +1217,19 @@ bool8 sub_80F8650(void)
sub_80F85FC(arr, 36);
for (i = 0; i < 36; i++)
{
- u8 r4 = sStorytellerStories[arr[i]].unk0;
- u8 r6 = sStorytellerStories[arr[i]].unk1;
+ u8 stat = sStorytellerStories[arr[i]].stat;
+ u8 minVal = sStorytellerStories[arr[i]].minVal;
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
for (j = 0; j < 4; j++)
{
- if (gSaveBlock1.mauvilleMan.storyteller.unk4[j] == r4)
+ if (gSaveBlock1.mauvilleMan.storyteller.gameStatIDs[j] == stat)
break;
}
- if (j == 4 && sub_80F8438(r4) >= r6)
+ if (j == 4 && StorytellerGetGameStat(stat) >= minVal)
{
storyteller->unk1 = TRUE;
- sub_80F8598(sub_80F849C(), r4);
+ sub_80F8598(sub_80F849C(), stat);
return TRUE;
}
}
@@ -1239,12 +1239,12 @@ bool8 sub_80F8650(void)
void sub_80F8700(u32 player)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
- u8 r6 = storyteller->unk4[player];
+ u8 r6 = storyteller->gameStatIDs[player];
- ConvertIntToDecimalStringN(gStringVar1, sub_80F84C8(player), 0, 10);
- StringCopy(gStringVar2, sub_80F8490(r6));
+ ConvertIntToDecimalStringN(gStringVar1, StorytellerGetRecordedTrainerStat(player), 0, 10);
+ StringCopy(gStringVar2, GetStoryAction(r6));
GetStorytellerPlayerName(player, gStringVar3);
- ShowFieldMessage(sub_80F8484(r6));
+ ShowFieldMessage(GetStoryText(r6));
}
void sub_80F8758(void)
@@ -1255,11 +1255,11 @@ void sub_80F8758(void)
for (i = 0; i < 4; i++)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
- u8 r0 = storyteller->unk4[i];
+ u8 r0 = storyteller->gameStatIDs[i];
if (r0 == 0)
break;
- MenuPrint(sub_80F8478(r0), 1, 2 + i * 2);
+ MenuPrint(GetStoryTitle(r0), 1, 2 + i * 2);
}
MenuPrint(gPCText_Cancel, 1, 2 + i * 2);
}
@@ -1317,7 +1317,7 @@ u8 sub_80F889C(void)
bool8 sub_80F88AC(void)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
- u8 r4 = storyteller->unk4[gUnknown_03000748];
+ u8 r4 = storyteller->gameStatIDs[gUnknown_03000748];
if (sub_80F8508(gUnknown_03000748) == TRUE)
{