diff options
author | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-09-06 15:05:04 -0400 |
---|---|---|
committer | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-09-06 15:05:04 -0400 |
commit | a772ce8d706a7f90bebff60519de7d942b339f98 (patch) | |
tree | c8c7267361b914c0d7e7edc30805ff3eb6d27553 /src | |
parent | 3c8ec034583c9f22850c88c124107f925bdd9606 (diff) |
Remove unused vars
Diffstat (limited to 'src')
-rw-r--r-- | src/money.c | 4 | ||||
-rw-r--r-- | src/shop.c | 47 |
2 files changed, 23 insertions, 28 deletions
diff --git a/src/money.c b/src/money.c index bf93f6dd1..c48a160cf 100644 --- a/src/money.c +++ b/src/money.c @@ -72,7 +72,7 @@ void AddMoney(u32 *arg0, u32 arg1) return; } - *arg0 = *arg0 + arg1; + *arg0 += arg1; if (*arg0 > 999999) { *arg0 = 999999; @@ -87,7 +87,7 @@ void RemoveMoney(u32 *arg0, u32 arg1) } else { - *arg0 = *arg0 - arg1; + *arg0 -= arg1; } } diff --git a/src/shop.c b/src/shop.c index 75ed36fa4..d98d45908 100644 --- a/src/shop.c +++ b/src/shop.c @@ -317,7 +317,7 @@ static void DrawFirstMartScrollIndicators(void) { ClearVerticalScrollIndicatorPalettes(); - if (gMartInfo.itemCount > 7) + if (gMartInfo.itemCount >= 8) { CreateVerticalScrollIndicators(TOP_ARROW, 172, 12); CreateVerticalScrollIndicators(BOTTOM_ARROW, 172, 148); @@ -354,45 +354,42 @@ static void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u1 array[offset1 + offset2 + 33] = array2[3]; // bottom right } -static void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4) +static void BuyMenuDrawMapMetatile(s16 var1, s16 var2, u16 *var3, u8 var4) { - u8 tempVar4 = var4; - s16 offset1 = var1 * 2; - s16 offset2 = (var2 * 0x40) + 0x40; + var1 <<= 1; + var2 = (var2 <<6) + 0x40; - switch (tempVar4) + switch (var4) { case 0: - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], var1, var2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], var1, var2, var3 + 4); break; case 1: - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], var1, var2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], var1, var2, var3 + 4); break; case 2: - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], var1, var2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], var1, var2, var3 + 4); break; } } // used to draw the border tiles around the viewport. -static void BuyMenuDrawMapPartialMetatile(s16 var1, int var2, u16 *var3) +static void BuyMenuDrawMapPartialMetatile(s16 var1, s16 var2, u16 *var3) { - s16 offset1 = var1 * 2; - s16 offset2 = (var2 * 0x40) + 0x40; + var1 <<=1; + var2 = (var2 << 6) + 0x40; - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], var1, var2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], var1, var2, var3 + 4); } static void Shop_DrawViewportTiles(void) { - s16 facingX; - s16 facingY; - s16 x; - s16 y; + s16 facingX, facingY; + s16 x, y; GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY); facingX -= 3; @@ -406,7 +403,7 @@ static void Shop_DrawViewportTiles(void) if (y != 5 && x != 6) { - s32 r3 = MapGridGetMetatileLayerTypeAt(facingX + x, facingY + y); + u8 r3 = MapGridGetMetatileLayerTypeAt(facingX + x, facingY + y); if (metatileId < 512) BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapLayout->primaryTileset->metatiles + metatileId * 8, r3); @@ -437,11 +434,9 @@ static void Shop_DrawViewport(void) static void Shop_LoadViewportObjects(void) { - s16 facingX; - s16 facingY; + s16 facingX, facingY; u8 playerHeight; - u8 y; - u8 x; + u8 y, x; u8 r8 = 0; GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY); |