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authorDizzyEggg <jajkodizzy@wp.pl>2017-08-25 00:18:58 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-08-25 00:18:58 +0200
commitace4c34c144a5fed5e9ed8d6f4f21111249d8c04 (patch)
treebca77f4e9425d0e9db19c44c6a46b31260e02575 /src
parent5e14beed4ca669efd553ee2c3f0296db235188b2 (diff)
parent7db1772ece6ceac2a7b22ae6c8f7bf7891a26812 (diff)
Merge branch 'master' into decompile_pokeblock_feed
Diffstat (limited to 'src')
-rw-r--r--src/battle_10.c14
-rw-r--r--src/battle_2.c4
-rw-r--r--src/battle_4.c9
-rw-r--r--src/battle_5.c1579
-rw-r--r--src/battle_6.c24
-rw-r--r--src/battle_7.c136
-rw-r--r--src/battle_8.c14
-rw-r--r--src/battle_811DA74.c22
-rw-r--r--src/battle_anim_8137220.c12
-rw-r--r--src/battle_message.c974
-rw-r--r--src/battle_setup.c4
-rw-r--r--src/battle_transition.c2513
-rw-r--r--src/berry_blender.c3884
-rw-r--r--src/choose_party.c96
-rw-r--r--src/field_effect.c10
-rw-r--r--src/learn_move.c1081
-rw-r--r--src/link.c5
-rw-r--r--src/main_menu.c4
-rw-r--r--src/reshow_battle_screen.c332
19 files changed, 10495 insertions, 222 deletions
diff --git a/src/battle_10.c b/src/battle_10.c
index 0237bab4b..1a01e5383 100644
--- a/src/battle_10.c
+++ b/src/battle_10.c
@@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[];
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern u8 GetBankIdentity(u8);
-extern void sub_8031794(struct Pokemon *, u8);
+extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8);
extern void sub_8037A74(void);
extern void sub_8032984(u8, u16);
extern void sub_8037E30(void);
@@ -696,7 +696,7 @@ void sub_8039294(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -726,7 +726,7 @@ void sub_8039430(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -765,7 +765,7 @@ void sub_8039648(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -834,7 +834,7 @@ void sub_803995C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -909,7 +909,7 @@ void sub_8039B64(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -929,7 +929,7 @@ void sub_8039B64(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_2.c b/src/battle_2.c
index 7772444d7..bdd908ea5 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite)
u16 species;
u8 yOffset;
- if (ewram17800[r6].unk2 != 0)
- species = ewram17800[r6].unk2;
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
else
species = sprite->data2;
diff --git a/src/battle_4.c b/src/battle_4.c
index 31d6c76dc..6dd5d7df6 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -246,15 +246,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define CMP_COMMON_BITS 0x4
#define CMP_NO_COMMON_BITS 0x5
-#define BATTLE_WON 0x1
-#define BATTLE_LOST 0x2
-#define BATTLE_DREW 0x3
-#define BATTLE_RAN 0x4
-#define BATTLE_PLAYER_TELEPORTED 0x5
-#define BATTLE_POKE_FLED 0x6
-#define BATTLE_CAUGHT 0x7
-#define BATTLE_OPPONENT_TELEPORTED 0xA
-
#define uBYTE0_16(value)(( (u8) (((u16)(value) & (0x000000FF)) >> 0x00)))
#define uBYTE1_16(value)(( (u8) (((u16)(value) & (0x0000FF00)) >> 0x08)))
diff --git a/src/battle_5.c b/src/battle_5.c
new file mode 100644
index 000000000..5972c0cb1
--- /dev/null
+++ b/src/battle_5.c
@@ -0,0 +1,1579 @@
+#include "global.h"
+#include "data2.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "item.h"
+#include "items.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "menu_cursor.h"
+#include "moves.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+extern u8 gActiveBank;
+extern void (*gBattleBankFunc[])(void);
+extern bool8 gDoingBattleAnim;
+extern u16 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_03004344;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+//extern const struct BattleMove gBattleMoves[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern struct Window gUnknown_03004210;
+extern const u8 gUnknown_08400D89[];
+extern u8 gUnknown_03004348;
+extern struct BattlePokemon gBattleMons[];
+extern MainCallback gPreBattleCallback1;
+extern u8 gHealthboxIDs[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gUnknown_0300434C[];
+extern u8 gUnknown_0202E8F4;
+extern u8 gUnknown_0202E8F5;
+extern u8 gUnknown_02038470[];
+extern u16 gScriptItemId;
+extern u8 gDisplayedStringBattle[];
+extern const u8 gUnknown_08400CE0[];
+
+extern void dp11b_obj_instanciate(u8, u8, s8, s8);
+extern u8 GetBankIdentity(u8);
+extern u8 GetBankByPlayerAI(u8);
+extern void dp11b_obj_free(u8, u8);
+extern void sub_8010520(struct Sprite *);
+extern void sub_8010574(struct Sprite *);
+extern bool8 IsDoubleBattle();
+extern void sub_804777C();
+extern void sub_8141828();
+extern void sub_8094E20(u8);
+extern void nullsub_14(void);
+extern void sub_80A6DCC(void);
+extern void ReshowBattleScreenAfterMenu(void);
+
+void PlayerHandleGetAttributes(void);
+void sub_802ECF0(void);
+void PlayerHandleSetAttributes(void);
+void sub_802F7CC(void);
+void PlayerHandleLoadPokeSprite(void);
+void PlayerHandleSendOutPoke(void);
+void PlayerHandleReturnPokeToBall(void);
+void PlayerHandleTrainerThrow(void);
+void PlayerHandleTrainerSlide(void);
+void PlayerHandleTrainerSlideBack(void);
+void sub_802FE7C(void);
+void sub_802FF60(void);
+void sub_802FF80(void);
+void PlayerHandleBallThrow(void);
+void PlayerHandlePuase(void);
+void PlayerHandleMoveAnimation(void);
+void PlayerHandlePrintString(void);
+void PlayerHandlePrintStringPlayerOnly(void);
+void sub_803037C(void);
+void nullsub_42(void);
+void sub_8030468(void);
+void PlayerHandleOpenBag(void);
+void sub_8030594(void);
+void sub_8030674(void);
+void PlayerHandleHealthBarUpdate(void);
+void PlayerHandleExpBarUpdate(void);
+void PlayerHandleStatusIconUpdate(void);
+void PlayerHandleStatusAnimation(void);
+void PlayerHandleStatusXor(void);
+void sub_803097C(void);
+void PlayerHandleDMATransfer(void);
+void sub_8030A3C(void);
+void sub_8030A6C(void);
+void sub_8030A78(void);
+void sub_8030A8C(void);
+void sub_8030AA0(void);
+void sub_8030AB4(void);
+void sub_8030AC8(void);
+void sub_8030AE4(void);
+void sub_8030B1C(void);
+void sub_8030B34(void);
+void PlayerHandleHitAnimation(void);
+void sub_8030BCC(void);
+void PlayerHandleEffectivenessSound(void);
+void sub_8030C1C(void);
+void PlayerHandleFaintingCry(void);
+void PlayerHandleIntroSlide(void);
+void PlayerHandleTrainerBallThrow(void);
+void sub_8030FAC(void);
+void sub_80310A4(void);
+void sub_80310F0(void);
+void PlayerHandleSpriteInvisibility(void);
+void PlayerHandleBattleAnimation(void);
+void PlayerHandleLinkStandbyMsg(void);
+void PlayerHandleResetActionMoveSelection(void);
+void sub_80312A0(void);
+void nullsub_43(void);
+
+const u8 gString_TurnJP[] = _("ターン");
+
+void (*const gPlayerBufferCommands[])(void) =
+{
+ PlayerHandleGetAttributes,
+ sub_802ECF0,
+ PlayerHandleSetAttributes,
+ sub_802F7CC,
+ PlayerHandleLoadPokeSprite,
+ PlayerHandleSendOutPoke,
+ PlayerHandleReturnPokeToBall,
+ PlayerHandleTrainerThrow,
+ PlayerHandleTrainerSlide,
+ PlayerHandleTrainerSlideBack,
+ sub_802FE7C,
+ sub_802FF60,
+ sub_802FF80,
+ PlayerHandleBallThrow,
+ PlayerHandlePuase,
+ PlayerHandleMoveAnimation,
+ PlayerHandlePrintString,
+ PlayerHandlePrintStringPlayerOnly,
+ sub_803037C,
+ nullsub_42,
+ sub_8030468,
+ PlayerHandleOpenBag,
+ sub_8030594,
+ sub_8030674,
+ PlayerHandleHealthBarUpdate,
+ PlayerHandleExpBarUpdate,
+ PlayerHandleStatusIconUpdate,
+ PlayerHandleStatusAnimation,
+ PlayerHandleStatusXor,
+ sub_803097C,
+ PlayerHandleDMATransfer,
+ sub_8030A3C,
+ sub_8030A6C,
+ sub_8030A78,
+ sub_8030A8C,
+ sub_8030AA0,
+ sub_8030AB4,
+ sub_8030AC8,
+ sub_8030AE4,
+ sub_8030B1C,
+ sub_8030B34,
+ PlayerHandleHitAnimation,
+ sub_8030BCC,
+ PlayerHandleEffectivenessSound,
+ sub_8030C1C,
+ PlayerHandleFaintingCry,
+ PlayerHandleIntroSlide,
+ PlayerHandleTrainerBallThrow,
+ sub_8030FAC,
+ sub_80310A4,
+ sub_80310F0,
+ PlayerHandleSpriteInvisibility,
+ PlayerHandleBattleAnimation,
+ PlayerHandleLinkStandbyMsg,
+ PlayerHandleResetActionMoveSelection,
+ sub_80312A0,
+ nullsub_43,
+};
+
+void PlayerBufferRunCommand(void);
+void sub_802C2EC(void);
+void sub_802C68C(void);
+void sub_802CA60(void);
+void sub_802D730(void);
+void sub_802DA9C(u8);
+void sub_802DB6C(u8);
+void sub_802DCB0(u8);
+void sub_802DD10(u8);
+void sub_802DDC4(u8);
+void sub_802DF88(void);
+void sub_802E03C(void);
+void sub_802E12C(s32, const u8 *);
+void sub_802E1B0(void);
+void sub_802E220(void);
+void sub_802E2D4(void);
+void sub_802E3B4(u8, int);
+void nullsub_7(u8);
+void b_link_standby_message(void);
+
+void nullsub_91(void)
+{
+}
+
+void SetBankFuncToPlayerBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ gDoingBattleAnim = FALSE;
+}
+
+void PlayerBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ dp01_prepare_buffer_wireless_probably(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = 0x38;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+void PlayerBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < 0x39)
+ gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_0802E404(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802C098(void)
+{
+ u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ DestroyMenuCursor();
+
+ // Useless switch statement.
+ switch (gActionSelectionCursor[gActiveBank])
+ {
+ case 0:
+ dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ break;
+ case 1:
+ dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
+ break;
+ case 2:
+ dp01_build_cmdbuf_x21_a_bb(1, 2, 0);
+ break;
+ case 3:
+ dp01_build_cmdbuf_x21_a_bb(1, 3, 0);
+ break;
+ }
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 1)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 1))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 2)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 2))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && GetBankIdentity(gActiveBank) == 2
+ && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if (gBattleBufferA[gActiveBank][1] == 1)
+ {
+ // Add item to bag if it is a ball
+ if (itemId <= ITEM_PREMIER_BALL)
+ AddBagItem(itemId, 1);
+ else
+ return;
+ }
+ PlaySE(SE_SELECT);
+ dp01_build_cmdbuf_x21_a_bb(1, 12, 0);
+ PlayerBufferExecCompleted();
+ DestroyMenuCursor();
+ }
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+}
+
+void unref_sub_802C2B8(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+}
+
+// TODO: fix this function
+void sub_802C2EC(void)
+{
+ u8 arr[4] = {0, 2, 3, 1};
+ s32 i;
+
+ dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1);
+ i = 0;
+ if (gNoOfAllBanks != 0)
+ {
+ do
+ {
+ if (i != gUnknown_03004344)
+ dp11b_obj_free(i, 1);
+ i++;
+ } while (i < gNoOfAllBanks);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ dp11b_obj_free(gUnknown_03004344, 1);
+ PlayerBufferExecCompleted();
+ }
+ //_0802C3A8
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ dp11b_obj_free(gUnknown_03004344, 1);
+ }
+ else if (gMain.newKeys & 0x60)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i--;
+ if (i < 0)
+ i = 3;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while(gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ //_0802C500
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ //_0802C540
+ else if (gMain.newKeys & 0x90)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i++;
+ if (i > 3)
+ i = 0;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while (gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+}
+
+struct UnknownStruct1
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 unkC[0x12-0xC];
+ u8 unk12;
+ u8 unk13;
+ u8 filler14[0x20-0x14];
+};
+
+const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+
+void sub_802C68C(void)
+{
+ u32 r8 = 0;
+ struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u32 r4;
+
+ PlaySE(SE_SELECT);
+
+ if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE)
+ r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0;
+ else
+ r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
+
+ if (r4 & 0x10)
+ gUnknown_03004344 = gActiveBank;
+ else
+ gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0)
+ r8++;
+ }
+ else
+ {
+ if (!(r4 & 0x7D))
+ r8++;
+ if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
+ {
+ r8 = 0;
+ }
+ else if (!(r4 & 0x12) && CountAliveMons(0) <= 1)
+ {
+ gUnknown_03004344 = sub_803C434(gActiveBank);
+ r8 = 0;
+ }
+ }
+ if (r8 == 0)
+ {
+ DestroyMenuCursor();
+ dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+ if (r4 & 0x12)
+ gUnknown_03004344 = gActiveBank;
+ else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
+ gUnknown_03004344 = GetBankByPlayerAI(3);
+ else
+ gUnknown_03004344 = GetBankByPlayerAI(1);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ dp01_build_cmdbuf_x21_a_bb(1, 10, 0xFFFF);
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 1)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 1)
+ && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 2)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 2)
+ && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80);
+ if (gMoveSelectionCursor[gActiveBank] != 0)
+ gUnknown_03004344 = 0;
+ else
+ gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
+ sub_802E3B4(gUnknown_03004344, 27);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ gBattleBankFunc[gActiveBank] = sub_802CA60;
+ }
+ }
+}
+
+extern const u8 gUnknown_08400D49[];
+extern const u8 gUnknown_08400D38[];
+
+void sub_802CA60(void)
+{
+ u8 perMovePPBonuses[4];
+ struct
+ {
+ u16 moves[4];
+ u8 pp[4];
+ u8 filler18[8]; // what is this?
+ } sp0;
+ //struct UnknownStruct1 sp0;
+ u8 totalPPBonuses;
+
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
+ {
+ struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ i = r9->moves[gMoveSelectionCursor[gActiveBank]];
+ r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
+ r9->moves[gUnknown_03004344] = i;
+
+ i = r9->pp[gMoveSelectionCursor[gActiveBank]];
+ r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
+ r9->pp[gUnknown_03004344] = i;
+
+ i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
+ r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
+ r9->unkC[gUnknown_03004344] = i;
+
+ if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
+ {
+ gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
+ gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
+ }
+
+ sub_802E1B0();
+
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+ gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = r9->moves[i];
+ gBattleMons[gActiveBank].pp[i] = r9->pp[i];
+ }
+ if (!(gBattleMons[gActiveBank].status2 & 0x200000))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
+ sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
+ }
+
+ totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
+
+ i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
+ sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
+ sp0.moves[gUnknown_03004344] = i;
+
+ i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
+ sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
+ sp0.pp[gUnknown_03004344] = i;
+
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
+ }
+ }
+ else
+ {
+ sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
+ }
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_7(gUnknown_03004344);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+}
+
+void sub_802D148(void)
+{
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(c2_8011A1C);
+ }
+}
+
+void sub_802D18C(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ sub_800832C();
+ gBattleBankFunc[gActiveBank] = sub_802D148;
+ }
+ else
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+ }
+}
+
+void sub_802D204(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+// duplicate of sub_802D204
+void sub_802D23C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802D274(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ nullsub_10(gSaveBlock2.playerGender);
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D2E0(void)
+{
+ if (--ewram17810[gActiveBank].unk9 == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D31C(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ if (IsDoubleBattle())
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_802D2E0;
+ }
+}
+
+void sub_802D500(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gPlayerParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802D31C;
+ }
+}
+
+void sub_802D680(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_802D730;
+ }
+}
+
+void sub_802D730(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D798(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_802D680;
+ }
+}
+
+void c3_0802FDF4(u8 taskId)
+{
+ if (!IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ DestroyTask(taskId);
+ }
+}
+
+void bx_t1_healthbar_update(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ {
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ }
+ else
+ {
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D90C(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+// Rare Candy usage, maybe?
+void sub_802D924(u8 taskId)
+{
+ u32 pkmnIndex = (u8)gTasks[taskId].data[0];
+ u8 bank = gTasks[taskId].data[2];
+ s16 gainedExp = gTasks[taskId].data[1];
+
+ if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank])
+ {
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u32 currExp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+
+ if (currExp + gainedExp >= nextLvlExp)
+ {
+ u8 savedActiveBank;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp);
+ CalculateMonStats(pkmn);
+ gainedExp -= nextLvlExp - currExp;
+ savedActiveBank = gActiveBank;
+ gActiveBank = bank;
+ dp01_build_cmdbuf_x21_a_bb(1, 11, gainedExp);
+ gActiveBank = savedActiveBank;
+
+ if (IsDoubleBattle() == TRUE
+ && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2]))
+ gTasks[taskId].func = sub_802DCB0;
+ else
+ gTasks[taskId].func = sub_802DDC4;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp);
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = sub_802DA9C;
+ }
+}
+
+void sub_802DA9C(u8 taskId)
+{
+ u8 pkmnIndex = gTasks[taskId].data[0];
+ s32 r9 = gTasks[taskId].data[1];
+ u8 bank = gTasks[taskId].data[2];
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u32 exp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ u32 expToNextLvl;
+
+ exp -= currLvlExp;
+ expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
+ sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9);
+ PlaySE(SE_EXP);
+ gTasks[taskId].func = sub_802DB6C;
+}
+
+#ifdef NONMATCHING
+void sub_802DB6C(u8 taskId)
+{
+ if (gTasks[taskId].data[10] < 13)
+ {
+ gTasks[taskId].data[10]++;
+ }
+ else
+ {
+ u8 r9 = gTasks[taskId].data[0];
+ s32 r10 = gTasks[taskId].data[1]; //s16?
+ u8 r7 = gTasks[taskId].data[2];
+ s16 r4;
+
+ r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0);
+ sub_8043DFC(gHealthboxIDs[r7]);
+ if (r4 == -1)
+ {
+ struct Pokemon *pkmn;
+ u8 r4;
+ u32 sp4;
+ u16 r0;
+ u32 sp0;
+
+ m4aSongNumStop(SE_EXP);
+ pkmn = &gPlayerParty[r9];
+ r4 = GetMonData(pkmn, MON_DATA_LEVEL);
+ sp4 = GetMonData(pkmn, MON_DATA_EXP);
+ r0 = GetMonData(pkmn, MON_DATA_SPECIES);
+ sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1];
+ if (sp4 + r10 >= sp0)
+ {
+ u8 r5;
+ u32 asdf;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0);
+ CalculateMonStats(pkmn);
+ //r10 -= sp0 - sp4;
+ asdf = sp0 - sp4;
+ //asdf = r10 - (sp0 - sp4);
+ r10 -= asdf;
+ r5 = gActiveBank;
+ gActiveBank = r7;
+ dp01_build_cmdbuf_x21_a_bb(1, 11, r10);
+ gActiveBank = r5;
+ gTasks[taskId].func = sub_802DCB0;
+ }
+ else
+ {
+ //u32 asdf = sp4 + r10;
+ sp4 += r10;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4);
+ gBattleBankFunc[r7] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_802DB6C(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ ldr r1, _0802DB98 @ =gTasks\n\
+ lsls r0, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r6, r0, r1\n\
+ ldrh r1, [r6, 0x1C]\n\
+ movs r2, 0x1C\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r0, 0xC\n\
+ bgt _0802DB9C\n\
+ adds r0, r1, 0x1\n\
+ strh r0, [r6, 0x1C]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DB98: .4byte gTasks\n\
+_0802DB9C:\n\
+ ldrb r0, [r6, 0x8]\n\
+ mov r9, r0\n\
+ ldrh r2, [r6, 0xA]\n\
+ mov r10, r2\n\
+ ldrb r7, [r6, 0xC]\n\
+ ldr r5, _0802DC64 @ =gHealthboxIDs\n\
+ adds r5, r7, r5\n\
+ ldrb r1, [r5]\n\
+ adds r0, r7, 0\n\
+ movs r2, 0x1\n\
+ movs r3, 0\n\
+ bl sub_8045C78\n\
+ adds r4, r0, 0\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ ldrb r0, [r5]\n\
+ bl sub_8043DFC\n\
+ lsls r4, 16\n\
+ asrs r4, 16\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r4, r0\n\
+ bne _0802DC98\n\
+ movs r0, 0x21\n\
+ bl m4aSongNumStop\n\
+ movs r0, 0x64\n\
+ mov r1, r9\n\
+ muls r1, r0\n\
+ ldr r0, _0802DC68 @ =gPlayerParty\n\
+ adds r5, r1, r0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x38\n\
+ bl GetMonData\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ ldr r3, _0802DC6C @ =gExperienceTables\n\
+ adds r4, 0x1\n\
+ lsls r4, 2\n\
+ ldr r2, _0802DC70 @ =gBaseStats\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r1, [r1, 0x13]\n\
+ movs r0, 0xCA\n\
+ lsls r0, 1\n\
+ muls r0, r1\n\
+ adds r4, r0\n\
+ adds r4, r3\n\
+ ldr r1, [r4]\n\
+ str r1, [sp]\n\
+ mov r2, r10\n\
+ lsls r0, r2, 16\n\
+ asrs r4, r0, 16\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, r4\n\
+ cmp r0, r1\n\
+ blt _0802DC7C\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ mov r2, sp\n\
+ bl SetMonData\n\
+ adds r0, r5, 0\n\
+ bl CalculateMonStats\n\
+ ldr r2, [sp]\n\
+ add r0, sp, 0x4\n\
+ ldrh r0, [r0]\n\
+ subs r2, r0\n\
+ subs r2, r4, r2\n\
+ ldr r4, _0802DC74 @ =gActiveBank\n\
+ ldrb r5, [r4]\n\
+ strb r7, [r4]\n\
+ lsls r2, 16\n\
+ lsrs r2, 16\n\
+ movs r0, 0x1\n\
+ movs r1, 0xB\n\
+ bl dp01_build_cmdbuf_x21_a_bb\n\
+ strb r5, [r4]\n\
+ ldr r0, _0802DC78 @ =sub_802DCB0\n\
+ str r0, [r6]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DC64: .4byte gHealthboxIDs\n\
+_0802DC68: .4byte gPlayerParty\n\
+_0802DC6C: .4byte gExperienceTables\n\
+_0802DC70: .4byte gBaseStats\n\
+_0802DC74: .4byte gActiveBank\n\
+_0802DC78: .4byte sub_802DCB0\n\
+_0802DC7C:\n\
+ str r0, [sp, 0x4]\n\
+ add r2, sp, 0x4\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl SetMonData\n\
+ ldr r1, _0802DCA8 @ =gBattleBankFunc\n\
+ lsls r0, r7, 2\n\
+ adds r0, r1\n\
+ ldr r1, _0802DCAC @ =sub_802D90C\n\
+ str r1, [r0]\n\
+ mov r0, r8\n\
+ bl DestroyTask\n\
+_0802DC98:\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_0802DCA8: .4byte gBattleBankFunc\n\
+_0802DCAC: .4byte sub_802D90C\n");
+}
+#endif
+
+void sub_802DCB0(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ bank ^= 2;
+ move_anim_start_t4(bank, bank, bank, 0);
+ gTasks[taskId].func = sub_802DD10;
+}
+
+void sub_802DD10(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+
+ if (!ewram17810[bank].unk0_6)
+ {
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0);
+ gTasks[taskId].func = sub_802DDC4;
+ }
+}
+
+void sub_802DDC4(u8 taskId)
+{
+ u8 pkmnIndex;
+ u8 bank;
+
+ pkmnIndex = gTasks[taskId].data[0];
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ bank = gTasks[taskId].data[2];
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+}
+
+void sub_802DE10(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
+ {
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ nullsub_9(species);
+ FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802DEAC(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+// Duplicate of sub_802D90C
+void sub_802DF18(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802DF30(void)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4;
+
+ gBattleBankFunc[gActiveBank] = sub_802DF88;
+ r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0];
+ DestroyTask(gUnknown_0300434C[gActiveBank]);
+ sub_8094E20(r4);
+ }
+}
+
+void sub_802DF88(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ if (gUnknown_0202E8F4 == 1)
+ dp01_build_cmdbuf_x22_a_three_bytes(1, gUnknown_0202E8F5, gUnknown_02038470);
+ else
+ dp01_build_cmdbuf_x22_a_three_bytes(1, 6, NULL);
+ if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1)
+ b_link_standby_message();
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802E004(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattleBankFunc[gActiveBank] = sub_802E03C;
+ nullsub_14();
+ sub_80A6DCC();
+ }
+}
+
+void sub_802E03C(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_wait_t1(void)
+{
+ if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6)
+ PlayerBufferExecCompleted();
+}
+
+void bx_blink_t1(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_802E12C(s32 a, const u8 *b)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+
+ StringCopy(gDisplayedStringBattle, b);
+ StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
+ InitWindow(
+ &gUnknown_03004210,
+ gDisplayedStringBattle,
+ 0x300 + a * 20,
+ (a & 1) ? 11 : 1,
+ (a < 2) ? 0x37 : 0x39);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void sub_802E1B0(void)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ gUnknown_03004348 = 0;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_7(i);
+ sub_802E12C(i, gUnknown_08400D49);
+ if (r4->moves[i] != 0)
+ gUnknown_03004348++;
+ }
+}
+
+void sub_802E220(void)
+{
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x11;
+ str[2] = 2;
+ str += 3;
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x14;
+ str[2] = 6;
+ str += 3;
+ str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ *str++ = CHAR_SLASH;
+ ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ }
+}
+
+extern const u8 gUnknown_08400D52[];
+extern const u8 gTypeNames[][7];
+
+void sub_802E2D4(void)
+{
+ if (gBattleBufferA[gActiveBank][2] == 1)
+ {
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37);
+ }
+ else
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
+ }
+ sub_8002F44(&gUnknown_03004210);
+}
+
+const u8 gUnknown_081FAE89[][2] =
+{
+ { 8, 120},
+ {88, 120},
+ { 8, 136},
+ {88, 136},
+};
+
+const u8 gUnknown_081FAE91[][2] =
+{
+ {144, 120},
+ {190, 120},
+ {144, 136},
+ {190, 136},
+ { 72, 72},
+ { 32, 90},
+ { 80, 80},
+ { 80, 88},
+};
+
+void sub_802E3B4(u8 a, int unused)
+{
+ sub_814A958(0x48);
+ sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
+}
+
+void nullsub_7(u8 a)
+{
+}
+
+void sub_802E3E4(u8 a, int unused)
+{
+ sub_814A958(0x2A);
+ sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
+}
+
+void nullsub_8(u8 a)
+{
+}
+
+void sub_802E414(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E424(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E434(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802E460(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ PlayerBufferExecCompleted();
+}
+
+void b_link_standby_message(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15);
+ }
+}
diff --git a/src/battle_6.c b/src/battle_6.c
index c833aef5e..e7f152a4b 100644
--- a/src/battle_6.c
+++ b/src/battle_6.c
@@ -98,7 +98,7 @@ extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void oamt_set_x3A_32();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
extern void sub_802D500(void);
extern void dp11b_obj_free();
@@ -121,7 +121,7 @@ extern void sub_80105EC(struct Sprite *);
extern void sub_802D274(void);
extern void sub_802D23C(void);
extern u8 GetBankIdentity(u8);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern void sub_802D204(void);
extern u8 sub_8079E90();
@@ -739,7 +739,7 @@ void sub_802F7CC(void)
void PlayerHandleLoadPokeSprite(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gBattleBankFunc[gActiveBank] = bx_0802E404;
}
@@ -748,7 +748,7 @@ void PlayerHandleSendOutPoke(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gActionSelectionCursor[gActiveBank] = 0;
gMoveSelectionCursor[gActiveBank] = 0;
sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
@@ -800,7 +800,7 @@ void sub_802FB2C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -829,7 +829,7 @@ void PlayerHandleTrainerThrow(void)
{
r7 = 0;
}
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -845,7 +845,7 @@ void PlayerHandleTrainerThrow(void)
void PlayerHandleTrainerSlide(void)
{
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -875,7 +875,7 @@ void sub_802FE7C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -963,7 +963,7 @@ void sub_8030190(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -983,7 +983,7 @@ void sub_8030190(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1357,7 +1357,7 @@ void sub_8030E38(struct Sprite *sprite)
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
- sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4);
StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
}
@@ -1383,7 +1383,7 @@ void task05_08033660(u8 taskId)
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
}
diff --git a/src/battle_7.c b/src/battle_7.c
index f2838467e..0c4b118b4 100644
--- a/src/battle_7.c
+++ b/src/battle_7.c
@@ -182,9 +182,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
gBattleMonForms[a] = e & 0x7F;
return TRUE;
}
- if (ewram17800[a].unk0_2 && sub_803163C(d) == 0)
+ if (ewram17800[a].substituteSprite && sub_803163C(d) == 0)
return TRUE;
- if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
+ if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
{
refresh_graphics_maybe(a, 1, gObjectBankIDs[a]);
sub_80324E0(a);
@@ -273,29 +273,29 @@ bool8 mplay_80342A4(u8 a)
return TRUE;
}
-void sub_8031794(struct Pokemon *pkmn, u8 b)
+void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 bank)
{
u32 personalityValue;
u16 species;
- u32 r7;
+ u32 transformPersonality;
u32 otId;
u8 var;
u16 paletteOffset;
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[bank].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
- r7 = personalityValue;
+ transformPersonality = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
- r7 = gPID_perBank[b];
+ species = ewram17800[bank].transformedSpecies;
+ transformPersonality = gPID_perBank[bank];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = GetBankIdentity(b);
+ var = GetBankIdentity(bank);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -303,29 +303,29 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
0x02000000,
gUnknown_081FAF4C[var],
species,
- r7);
- paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ transformPersonality);
+ paletteOffset = 0x100 + bank * 16;
+ if (ewram17800[bank].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LoadPalette(ewram, 0x80 + bank * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
- paletteOffset = 0x100 + b * 16;
+ paletteOffset = 0x100 + bank * 16;
sub_800D238(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[bank].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
}
-void sub_80318FC(struct Pokemon *pkmn, u8 b)
+void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank)
{
u32 personalityValue;
u16 species;
@@ -336,18 +336,18 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[bank].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
- r7 = gPID_perBank[b];
+ species = ewram17800[bank].transformedSpecies;
+ r7 = gPID_perBank[bank];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = GetBankIdentity(b);
+ var = GetBankIdentity(bank);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -356,21 +356,21 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
gUnknown_081FAF4C[var],
species,
r7);
- paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ paletteOffset = 0x100 + bank * 16;
+ if (ewram17800[bank].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LoadPalette(ewram, 0x80 + bank * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
- paletteOffset = 0x100 + b * 16;
+ paletteOffset = 0x100 + bank * 16;
sub_800D238(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[bank].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -405,11 +405,11 @@ void sub_8031A6C(u16 a, u8 b)
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]);
}
-void sub_8031AF4(u16 a, u8 b)
+void LoadPlayerTrainerBankSprite(u16 a, u8 bank)
{
u8 status;
- status = GetBankIdentity(b);
+ status = GetBankIdentity(bank);
DecompressPicFromTable_2(
&gTrainerBackPicTable[a],
gTrainerBackPicCoords[a].coords,
@@ -417,7 +417,7 @@ void sub_8031AF4(u16 a, u8 b)
(void *)0x02000000,
gUnknown_081FAF4C[status],
0);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + bank * 16, 32);
}
void nullsub_10(int unused)
@@ -607,15 +607,15 @@ void sub_8031F24(void)
s32 i;
for (i = 0; i < gNoOfAllBanks; i++)
- ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
+ ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
+ ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible;
}
-void sub_8031FC4(u8 a, u8 b, bool8 c)
+void sub_8031FC4(u8 bank1, u8 bank2, bool8 c)
{
u16 paletteOffset;
u16 species;
@@ -626,16 +626,16 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
if (c)
{
- StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0);
- paletteOffset = 0x100 + a * 16;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], ewram17840.unk0);
+ paletteOffset = 0x100 + bank1 * 16;
LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
- gBattleMonForms[a] = ewram17840.unk0;
- if (ewram17800[a].unk2 != 0)
+ gBattleMonForms[bank1] = ewram17840.unk0;
+ if (ewram17800[bank1].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
- gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
+ gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1);
}
else
{
@@ -659,15 +659,15 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
else
{
- r10 = GetBankIdentity(a);
- if (GetBankSide(b) == 1)
- species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES);
+ r10 = GetBankIdentity(bank1);
+ if (GetBankSide(bank2) == 1)
+ species = GetMonData(&gEnemyParty[gBattlePartyID[bank2]], MON_DATA_SPECIES);
else
- species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES);
- if (GetBankSide(a) == 0)
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank2]], MON_DATA_SPECIES);
+ if (GetBankSide(bank1) == 0)
{
- personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -675,12 +675,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gPID_perBank[a]);
+ gPID_perBank[bank1]);
}
else
{
- personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -688,13 +688,13 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gPID_perBank[a]);
+ gPID_perBank[bank1]);
}
}
src = gUnknown_081FAF4C[r10];
- dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32);
+ dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[bank1]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
- paletteOffset = 0x100 + a * 16;
+ paletteOffset = 0x100 + bank1 * 16;
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 32);
@@ -703,21 +703,21 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
u16 *paletteSrc = (u16 *)(ewram + 0x16400);
sub_800D238(lzPaletteData, paletteSrc);
- LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32);
+ LoadPalette(paletteSrc + gBattleMonForms[bank2] * 16, paletteOffset, 32);
}
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
if (!IsContest())
{
- ewram17800[a].unk2 = species;
- gBattleMonForms[a] = gBattleMonForms[b];
+ ewram17800[bank1].transformedSpecies = species;
+ gBattleMonForms[bank1] = gBattleMonForms[bank2];
}
- gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
- StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], gBattleMonForms[bank1]);
}
}
-void sub_8032350(u8 a, u8 b)
+void BattleLoadSubstituteSprite(u8 a, u8 b)
{
u8 r4;
u16 foo;
@@ -750,16 +750,16 @@ void sub_8032350(u8 a, u8 b)
if (!IsContest())
{
if (GetBankSide(a) != 0)
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
else
- sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a);
}
}
}
void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
{
- sub_8032350(a, b);
+ BattleLoadSubstituteSprite(a, b);
StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]);
if (b == 0)
gSprites[spriteId].pos1.y = sub_8077F7C(a);
@@ -770,12 +770,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
void sub_80324BC(u8 a, u16 b)
{
if (b == 0xA4)
- ewram17800[a].unk0_2 = 1;
+ ewram17800[a].substituteSprite = 1;
}
void sub_80324E0(u8 a)
{
- ewram17800[a].unk0_2 = 0;
+ ewram17800[a].substituteSprite = 0;
}
void sub_80324F8(struct Pokemon *pkmn, u8 b)
@@ -896,9 +896,9 @@ void sub_80328A4(struct Sprite *sprite)
}
if (gAnimScriptActive || r7->invisible)
invisible = TRUE;
- else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0)
+ else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0)
invisible = TRUE;
- if (ewram17800[r4].unk0_2)
+ if (ewram17800[r4].substituteSprite)
invisible = TRUE;
sprite->pos1.x = r7->pos1.x;
sprite->pos2.x = r7->pos2.x;
@@ -914,8 +914,8 @@ void sub_8032984(u8 a, u16 b)
{
if (GetBankSide(a) != 0)
{
- if (ewram17800[a].unk2 != 0)
- b = ewram17800[a].unk2;
+ if (ewram17800[a].transformedSpecies != 0)
+ b = ewram17800[a].transformedSpecies;
if (gEnemyMonElevation[b] != 0)
gSprites[ewram17810[a].unk7].callback = sub_80328A4;
else
@@ -953,7 +953,7 @@ void sub_8032A38(void)
void sub_8032AA8(u8 a, u8 b)
{
- ewram17800[a].unk2 = 0;
+ ewram17800[a].transformedSpecies = 0;
gBattleMonForms[a] = 0;
if (b == 0)
sub_80324E0(a);
@@ -1168,7 +1168,7 @@ void sub_8033264(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_80332D0;
}
diff --git a/src/battle_8.c b/src/battle_8.c
index 75f10c4b1..44e42d0d6 100644
--- a/src/battle_8.c
+++ b/src/battle_8.c
@@ -58,7 +58,7 @@ extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern void sub_8033018(void);
-extern void sub_8031794();
+extern void BattleLoadOpponentMonSprite();
extern u8 GetBankIdentity(u8);
extern void sub_8032984(u8, u16);
extern void sub_80333D4(void);
@@ -714,7 +714,7 @@ void OpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -746,7 +746,7 @@ void sub_803495C(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -785,7 +785,7 @@ void sub_8034B74(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -876,7 +876,7 @@ void sub_8035030(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -951,7 +951,7 @@ void sub_8035238(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -971,7 +971,7 @@ void sub_8035238(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index 36a287efc..14f547b82 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -87,12 +87,12 @@ extern void oamt_set_x3A_32();
extern void sub_8078B34(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern u8 sub_8046400();
extern void sub_80312F0(struct Sprite *);
extern u8 CreateInvisibleSpriteWithCallback();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
@@ -298,7 +298,7 @@ void sub_811E034(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
@@ -989,7 +989,7 @@ void sub_811F664(void)
void sub_811F6D8(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(
GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
GetBankIdentity(gActiveBank));
@@ -1009,7 +1009,7 @@ void sub_811F7F4(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattleBankFunc[gActiveBank] = sub_811E1BC;
}
@@ -1059,7 +1059,7 @@ void sub_811FA5C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1092,7 +1092,7 @@ void sub_811FAE4(void)
xOffset = 0;
gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
}
- sub_8031AF4(gender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1125,7 +1125,7 @@ void sub_811FCE8(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -1200,7 +1200,7 @@ void sub_811FF30(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -1220,7 +1220,7 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1508,7 +1508,7 @@ void sub_812071C(u8 taskId)
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
}
diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c
index bb181d5fb..af2b86c17 100644
--- a/src/battle_anim_8137220.c
+++ b/src/battle_anim_8137220.c
@@ -73,7 +73,7 @@ extern void sub_8043DFC();
extern bool8 IsDoubleBattle(void);
extern void c3_0802FDF4(u8);
extern void sub_802ECF0(void);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
extern u8 GetBankByPlayerAI(u8);
@@ -981,7 +981,7 @@ void sub_8138CB4(void)
void sub_8138D38(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -996,7 +996,7 @@ void sub_8138D38(void)
void sub_8138E04(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1081,7 +1081,7 @@ void sub_81390D0(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1098,7 +1098,7 @@ void sub_81390D0(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17810[gActiveBank].unk4 = 3;
}
@@ -1382,7 +1382,7 @@ void sub_81398BC(u8 bank)
{
u16 species;
- ewram17800[bank].unk2 = 0;
+ ewram17800[bank].transformedSpecies = 0;
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
diff --git a/src/battle_message.c b/src/battle_message.c
new file mode 100644
index 000000000..37ec14459
--- /dev/null
+++ b/src/battle_message.c
@@ -0,0 +1,974 @@
+#include "global.h"
+#include "battle_message.h"
+#include "battle.h"
+#include "item.h"
+#include "items.h"
+#include "pokemon.h"
+#include "data2.h"
+#include "text.h"
+#include "string_util.h"
+#include "link.h"
+#include "battle_setup.h"
+#include "battle_tower.h"
+#include "flags.h"
+
+#define BATTLESTRING_TO_SUB 12
+#define BATTLESTRINGS_NO 351
+#define BATTLESTRINGS_MAX BATTLESTRINGS_NO + BATTLESTRING_TO_SUB
+
+extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO];
+
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gActiveBank;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gStringBank;
+extern u8 gEffectBank;
+extern u8 gAbilitiesPerBank[4];
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gBattleTextBuff3[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattleTypeFlags;
+extern u16 gTrainerBattleOpponent;
+extern u8 gDisplayedStringBattle[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattlePartyID[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gBattleBufferA[4][0x200];
+
+extern const u8 gUnknown_084005DB[];
+extern const u8 gUnknown_084005C7[];
+extern const u8 gUnknown_084005AA[];
+extern const u8 gUnknown_08400568[];
+extern const u8 gUnknown_08400590[];
+extern const u8 gUnknown_0840057B[];
+extern const u8 gUnknown_08400555[];
+extern const u8 gUnknown_084006F1[];
+extern const u8 gUnknown_084006A4[];
+extern const u8 gUnknown_0840069C[];
+extern const u8 gUnknown_0840065C[];
+extern const u8 gUnknown_08400645[];
+extern const u8 gUnknown_08400608[];
+extern const u8 gUnknown_08400635[];
+extern const u8 gUnknown_084005F5[];
+extern const u8 gUnknown_08400709[];
+extern const u8 gUnknown_08400727[];
+extern const u8 gUnknown_08400736[];
+extern const u8 gUnknown_08400749[];
+extern const u8 gUnknown_08400781[];
+extern const u8 gUnknown_08400771[];
+extern const u8 gUnknown_0840075E[];
+extern const u8 gUnknown_084006B3[];
+extern const u8 gUnknown_084006BB[];
+extern const u8 gUnknown_084006C6[];
+extern const u8 gUnknown_084006D5[];
+extern const u8 gUnknown_0840068C[];
+extern const u8 gUnknown_0840067C[];
+extern const u8 gUnknown_08400622[];
+extern const u8 gUnknown_084007BD[];
+extern const u8 gUnknown_083FFEFC[];
+extern const u8 gUnknown_083FFFF7[];
+extern const u8 gUnknown_083FFFEA[];
+extern const u8 gUnknown_083FFF6A[];
+extern const u8 gUnknown_083FFF99[];
+extern const u8 gUnknown_083FFFCB[];
+extern const u8 gUnknown_083FFF56[];
+extern const u8 gUnknown_083FFF81[];
+extern const u8 gUnknown_083FFFB3[];
+extern const u8 gUnknown_08400A78[];
+extern const u8 gUnknown_08400A85[];
+extern const u8 gUnknown_08400797[];
+extern const u8 gUnknown_08400791[];
+extern const u8 gUnknown_084007B7[];
+extern const u8 gUnknown_084007B2[];
+extern const u8 gUnknown_0840079C[];
+extern const u8 gUnknown_084007A1[];
+extern const u8 gUnknown_084007A7[];
+extern const u8 gUnknown_084007AC[];
+extern const u8 gUnknown_084009ED[];
+extern const u8 gUnknown_084009F7[];
+extern const u8 gUnknown_084007C8[];
+extern const u8 gUnknown_084007CA[];
+extern const u8 gUnknown_084007CC[];
+extern const u8 gUnknown_084007CE[];
+extern const u8 gUnknown_084007D0[];
+extern const u8 gUnknown_08400E5E[];
+extern const u8 gUnknown_08400E62[];
+
+extern const u16 gUnknown_084016BC[]; // a table of moves
+
+extern const u8* const gUnknown_08401674[]; // table of pointers to 'a -TYPE' strings
+extern const u8* const gUnknown_08400F58[]; // table of pointers to stat strings
+extern const u8* const gUnknown_08400F78[]; // table of pointers to flavour strings
+
+struct StatusFlagString
+{
+ u8* flag;
+ u8* ptr;
+};
+
+extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text
+extern const u8 gUnknown_084017A8[8]; // empty flags
+
+struct StringInfo
+{
+ u16 currentMove;
+ u16 lastMove;
+ u16 lastItem;
+ u8 lastAbility;
+ u8 scrActive;
+ u8 unk1605E;
+ u8 hpScale;
+ u8 StringBank;
+ u8 moveType;
+ u8 abilities[4];
+ u8 textBuffs[3][0x10];
+};
+
+extern struct StringInfo* gSelectedOrderFromParty;
+#define gStringInfo gSelectedOrderFromParty
+
+void sub_8121D1C(u8* textBuff);
+void sub_8121D74(u8* textBuff);
+void StrCpyDecodeBattleTextBuff(u8* src, u8* dst);
+
+u8 GetBankSide(u8 bank);
+s32 sub_803FC34(u16);
+void get_trainer_name(u8* dst);
+u8 get_trainer_class_name_index(void);
+u8 sub_8135FD8(void);
+u8 GetMultiplayerId(void);
+u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankSide(u8 bank);
+u8 GetBankIdentity(u8 bank);
+#ifdef GERMAN
+extern u8 *de_sub_804110C();
+#endif
+
+void BufferStringBattle(u16 stringID)
+{
+ int i;
+ const u8* stringPtr = NULL;
+
+ gStringInfo = (struct StringInfo*)(&gBattleBufferA[gActiveBank][4]);
+ gLastUsedItem = gStringInfo->lastItem;
+ gLastUsedAbility = gStringInfo->lastAbility;
+ BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
+ BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E;
+ BATTLE_STRUCT->hpScale = gStringInfo->hpScale;
+ gStringBank = gStringInfo->StringBank;
+ BATTLE_STRUCT->stringMoveType = gStringInfo->moveType;
+ for (i = 0; i < 4; i++)
+ {
+ gAbilitiesPerBank[i] = gStringInfo->abilities[i];
+ }
+ for (i = 0; i < 0x10; i++)
+ {
+ gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i];
+ gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i];
+ gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i];
+ }
+ switch (stringID)
+ {
+ case 0: // first battle msg
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084005DB;
+ else
+ stringPtr = gUnknown_084005C7;
+ }
+ else
+ {
+ stringPtr = gUnknown_084005AA;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
+ stringPtr = gUnknown_08400568;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles
+ stringPtr = gUnknown_08400590;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ stringPtr = gUnknown_0840057B;
+ else
+ stringPtr = gUnknown_08400555;
+ }
+ break;
+ case 1: // poke first send-out
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084006F1;
+ else
+ stringPtr = gUnknown_084006A4;
+ }
+ else
+ stringPtr = gUnknown_0840069C;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840065C;
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400645;
+ else
+ {
+ stringPtr = gUnknown_08400608;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400635;
+ else
+ {
+ stringPtr = gUnknown_084005F5;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 2: // sending poke to ball msg
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0)
+ stringPtr = gUnknown_08400709;
+ else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_08400727;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_08400736;
+ else
+ stringPtr = gUnknown_08400749;
+ }
+ else
+ {
+ if (gTrainerBattleOpponent == 0x800)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_08400781;
+ else
+ stringPtr = gUnknown_08400771;
+ }
+ else
+ {
+ stringPtr = gUnknown_0840075E;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 3: // switch-in msg
+ if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_084006B3;
+ else if (BATTLE_STRUCT->hpScale == 1)
+ stringPtr = gUnknown_084006BB;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_084006C6;
+ else
+ stringPtr = gUnknown_084006D5;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840068C;
+ else
+ stringPtr = gUnknown_0840067C;
+ }
+ else
+ {
+ stringPtr = gUnknown_08400622;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 4: // pokemon used a move msg
+ sub_8121D1C(gBattleTextBuff1);
+ if (gStringInfo->currentMove > 0x162)
+ StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]);
+ else
+ StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
+ sub_8121D74(gBattleTextBuff2);
+ stringPtr = gUnknown_084007BD;
+ break;
+ case 5: // battle end
+ if (gBattleTextBuff1[0] & 0x80)
+ {
+ gBattleTextBuff1[0] &= ~(0x80);
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW)
+ stringPtr = gUnknown_083FFEFC;
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_083FFFF7;
+ else
+ stringPtr = gUnknown_083FFFEA;
+ }
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF6A;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF99;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFCB;
+ break;
+ }
+ }
+ else
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF56;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF81;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFB3;
+ break;
+ }
+ }
+ }
+ break;
+ default: // load a string from the table
+ if (stringID >= BATTLESTRINGS_MAX)
+ {
+ gDisplayedStringBattle[0] = EOS;
+ return;
+ }
+ else
+ {
+ stringPtr = gBattleStringsTable[stringID - BATTLESTRING_TO_SUB];
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(stringID, stringPtr);
+#endif
+ }
+ break;
+ }
+ StrCpyDecodeToDisplayedStringBattle(stringPtr);
+}
+
+u32 StrCpyDecodeToDisplayedStringBattle(const u8* src)
+{
+ StrCpyDecodeBattle(src, gDisplayedStringBattle);
+}
+
+const u8* AppendStatusString(u8* src)
+{
+ u32 i;
+ u8 status[8];
+ u32 flag1, flag2;
+ u8* statusPtr;
+
+ memcpy(status, gUnknown_084017A8, 8);
+
+ statusPtr = status;
+ for (i = 0; i < sizeof(struct StatusFlagString); i++)
+ {
+ if (*src == EOS)
+ break;
+ *statusPtr = *src;
+ src++;
+ statusPtr++;
+ }
+ flag1 = *(u32*)(&status[0]);
+ flag2 = *(u32*)(&status[4]);
+ for (i = 0; i < 7; i++)
+ {
+ if (flag1 == *(u32*)(&gUnknown_081FA6D4[i].flag[0]) && flag2 == *(u32*)(&gUnknown_081FA6D4[i].flag[4]))
+ return gUnknown_081FA6D4[i].ptr;
+ }
+ return NULL;
+}
+
+#ifdef GERMAN
+extern u8 *de_sub_8073174(u8 *, const u8 *);
+extern u8 *de_sub_8041024(s32, u32);
+#endif
+
+#ifdef ENGLISH
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != 0) \
+ { \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gUnknown_08400797; \
+ else \
+ toCpy = gUnknown_08400791; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ StringGetEnd10(text); \
+ toCpy = text;
+#else
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != 0) \
+ { \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ StringGetEnd10(text); \
+ toCpy = text; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gUnknown_08400797; \
+ else \
+ toCpy = gUnknown_08400791; \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ StringGetEnd10(text); \
+ toCpy = text; \
+ }
+#endif
+
+u32 StrCpyDecodeBattle(const u8* src, u8* dst)
+{
+ u32 dstID = 0; // if they used dstID, why not use srcID as well?
+ const u8* toCpy = NULL;
+ u8 text[12];
+ u8 multiplayerID = GetMultiplayerId();
+
+ while (*src != EOS)
+ {
+ if (*src == 0xFD)
+ {
+ src++;
+ switch (*src)
+ {
+ case 0:
+ if (gBattleTextBuff1[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff1, gStringVar1);
+ toCpy = gStringVar1;
+ }
+ else
+ {
+ toCpy = AppendStatusString(gBattleTextBuff1);
+ if (toCpy == 0)
+ toCpy = gBattleTextBuff1;
+ }
+ break;
+ case 1:
+ if (gBattleTextBuff2[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff2, gStringVar2);
+ toCpy = gStringVar2;
+ }
+ else
+ toCpy = gBattleTextBuff2;
+ break;
+ case 42:
+ if (gBattleTextBuff3[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff3, gStringVar3);
+ toCpy = gStringVar3;
+ }
+ else
+ toCpy = gBattleTextBuff3;
+ break;
+ case 2: // first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(0)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 3: // first enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(1)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 4: // second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(2)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 5: // second enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(3)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 6: // link first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 7: // link first opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 8: // link second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 9: // link second opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 10: // attacker name with prefix, only bank 0/1
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)])
+ break;
+ case 11: // attacker partner name, only bank 0/1
+ if (GetBankSide(gBankAttacker) == 0)
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+ else
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 12: // attacker name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker])
+ break;
+ case 13: // target name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget])
+ break;
+ case 14: // effect bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank])
+ break;
+ case 15: // active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
+ break;
+ case 16: // scripting active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, gBattlePartyID[BATTLE_STRUCT->scriptingActive])
+ break;
+ case 17: // current move name
+ if (gStringInfo->currentMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->currentMove];
+ break;
+ case 18: // last used move name
+ if (gStringInfo->lastMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->lastMove];
+ break;
+ case 19: // last used item
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(text, gEnigmaBerries[gStringBank].name);
+#ifdef ENGLISH
+ StringAppend(text, gUnknown_08400A85);
+#else
+ de_sub_8073174(text, gUnknown_08400A85);
+#endif
+ toCpy = text;
+ }
+ else
+ toCpy = gUnknown_08400A78;
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ break;
+ case 20: // last used ability
+ toCpy = gAbilityNames[gLastUsedAbility];
+ break;
+ case 21: // attacker ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]];
+ break;
+ case 22: // target ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
+ break;
+ case 23: // scripting active ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]];
+ break;
+ case 24: // effect bank ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
+ break;
+ case 25: // trainer class name
+#ifdef ENGLISH
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = gTrainerClassNames[get_trainer_class_name_index()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = gTrainerClassNames[sub_8135FD8()];
+ else
+ toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent].trainerClass];
+ break;
+#else
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = de_sub_8041024(gTrainerBattleOpponent, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = de_sub_8041024(BATTLE_TYPE_BATTLE_TOWER, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = de_sub_8041024(BATTLE_TYPE_EREADER_TRAINER, 0);
+ else
+ toCpy = de_sub_8041024(0, gTrainerBattleOpponent);
+ break;
+#endif
+ case 26: // trainer name
+ if (gTrainerBattleOpponent == 0x400)
+ {
+ memset(text, 0xFF, 8);
+ memcpy(text, &ewram[0x17002], 7);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ get_trainer_name(text);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ {
+ sub_8135FF4(text);
+ toCpy = text;
+ }
+ else
+ toCpy = gTrainers[gTrainerBattleOpponent].trainerName;
+ break;
+ case 27: // link player name?
+ toCpy = gLinkPlayers[multiplayerID].name;
+ break;
+ case 28: // link partner name?
+ toCpy = gLinkPlayers[sub_803FC34(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 29: // link opponent 1 name?
+ toCpy = gLinkPlayers[sub_803FC34(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 30: // link opponent 2 name?
+ toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 31: // link scripting active name
+ toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name;
+ break;
+ case 32: // player name
+ toCpy = gSaveBlock2.playerName;
+ break;
+ case 33: // ?
+ toCpy = sub_8082830();
+ break;
+ case 34: // ?
+ HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, BATTLE_STRUCT->unk1605E)
+ break;
+ case 35: // lanette pc
+ if (FlagGet(SYS_PC_LANETTE))
+ toCpy = gUnknown_084009F7;
+ else
+ toCpy = gUnknown_084009ED;
+ break;
+ case 38:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 39:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 36:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 37:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 40:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ case 41:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ }
+ //if (toCpy != NULL) really GF, why did you forget about this?
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ if (*src == 33)
+ {
+ dst[dstID] = 0xFC;
+ dstID++;
+ dst[dstID] = 9;
+ dstID++;
+ }
+ }
+ else
+ {
+ dst[dstID] = *src;
+ dstID++;
+ }
+ src++;
+ }
+ dst[dstID] = *src;
+ dstID++;
+ return dstID;
+}
+
+#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
+
+void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
+{
+ u32 srcID = 1;
+ u32 value = 0;
+ u8 text[12];
+ u16 hword;
+
+ *dst = EOS;
+ while (src[srcID] != EOS)
+ {
+ switch (src[srcID])
+ {
+ case 0: // battle string
+ hword = ByteRead16(&src[srcID + 1]);
+#ifdef GERMAN
+ if (hword == 209 || hword == 211)
+ srcID += 3;
+#endif
+ StringAppend(dst, gBattleStringsTable[hword - BATTLESTRING_TO_SUB]);
+ srcID += 3;
+ break;
+ case 1: // int to string
+ switch (src[srcID + 1])
+ {
+ case 1:
+ value = src[srcID + 3];
+ break;
+ case 2:
+ value = ByteRead16(&src[srcID + 3]);
+ break;
+ case 4:
+ value = ByteRead32(&src[srcID + 3]);
+ break;
+ }
+ ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]);
+ srcID += src[srcID + 1] + 3;
+ break;
+ case 2: // move name
+ StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]);
+ srcID += 3;
+ break;
+ case 3: // type name
+ StringAppend(dst, gTypeNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 4: // poke nick with prefix
+#ifdef ENGLISH
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+#else
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ }
+ else
+ {
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ }
+#endif
+ srcID += 3;
+ break;
+ case 5: // stats
+ StringAppend(dst, gUnknown_08400F58[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 6: // species name
+ GetSpeciesName(dst, ByteRead16(&src[srcID + 1]));
+ srcID += 3;
+ break;
+ case 7: // poke nick without prefix
+ if (GetBankSide(src[srcID + 1]) == 0)
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ else
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ srcID += 3;
+ break;
+ case 8: // flavour table
+ StringAppend(dst, gUnknown_08400F78[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 9: // ability names
+ StringAppend(dst, gAbilityNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 10: // item name
+ {
+ hword = ByteRead16(&src[srcID + 1]);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (hword == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(dst, gEnigmaBerries[gStringBank].name);
+#ifdef ENGLISH
+ StringAppend(dst, gUnknown_08400A85);
+#else
+ de_sub_8073174(dst, gUnknown_08400A85);
+#endif
+ }
+ else
+ StringAppend(dst, gUnknown_08400A78);
+ }
+ else
+ CopyItemName(hword, dst);
+ }
+ else
+ CopyItemName(hword, dst);
+ srcID += 3;
+ }
+ break;
+ }
+ }
+}
+
+void sub_8121D1C(u8* textBuff)
+{
+ s32 counter = 0;
+ u32 i = 0;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ if (counter >= 0)
+ {
+ if (counter <= 2)
+ StringCopy(textBuff, gUnknown_08400E5E); // is
+ else if (counter <= 4)
+ StringCopy(textBuff, gUnknown_08400E62); // 's
+ }
+}
+
+void sub_8121D74(u8* dst)
+{
+ s32 counter = 0;
+ s32 i = 0;
+
+ while (*dst != EOS)
+ dst++;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ switch (counter)
+ {
+ case 0:
+ StringCopy(dst, gUnknown_084007C8);
+ break;
+ case 1:
+ StringCopy(dst, gUnknown_084007CA);
+ break;
+ case 2:
+ StringCopy(dst, gUnknown_084007CC);
+ break;
+ case 3:
+ StringCopy(dst, gUnknown_084007CE);
+ break;
+ case 4:
+ StringCopy(dst, gUnknown_084007D0);
+ break;
+ }
+}
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 04674e739..31c127416 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -438,7 +438,7 @@ void task01_battle_start(u8 taskId)
}
break;
case 1:
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
SetMainCallback2(sub_800E7C4);
prev_quest_postbuffer_cursor_backup_reset();
@@ -827,7 +827,7 @@ void CB2_StartFirstBattle(void)
UpdatePaletteFade();
RunTasks();
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE;
gMain.savedCallback = HandleFirstBattleEnd;
diff --git a/src/battle_transition.c b/src/battle_transition.c
new file mode 100644
index 000000000..395a38df1
--- /dev/null
+++ b/src/battle_transition.c
@@ -0,0 +1,2513 @@
+#include "global.h"
+#include "battle_transition.h"
+#include "main.h"
+#include "rom4.h"
+#include "task.h"
+#include "palette.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "rng.h"
+#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "trainer.h"
+#include "field_camera.h"
+
+void sub_807DE10(void);
+void dp12_8087EA4(void);
+
+extern u8 ewram[];
+extern u16 gUnknown_03005560[];
+extern u16 gUnknown_03004DE0[][0x3C0];
+
+extern const struct OamData gFieldOamData_32x32;
+
+struct TransitionData
+{
+ vs8 VBlank_DMA;
+ u16 WININ;
+ u16 WINOUT;
+ u16 field_6;
+ u16 WIN0V;
+ u16 field_A;
+ u16 field_C;
+ u16 BLDCNT;
+ u16 BLDALPHA;
+ u16 BLDY;
+ s16 field_14;
+ s16 field_16;
+ s16 field_18;
+ s16 field_1A;
+ s16 field_1C;
+ s16 field_1E; // unused
+ s16 field_20;
+ s16 field_22; // unused
+ s16 data[11];
+};
+
+#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
+typedef bool8 (*TransitionState)(struct Task* task);
+typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
+
+// this file's functions
+static void LaunchBattleTransitionTask(u8 transitionID);
+static void Task_BattleTransitionMain(u8 taskID);
+static void Phase1Task_TransitionAll(u8 taskID);
+static void Phase2Task_Transition_Blur(u8 taskID);
+static void Phase2Task_Transition_Swirl(u8 taskID);
+static void Phase2Task_Transition_Shuffle(u8 taskID);
+static void Phase2Task_Transition_BigPokeball(u8 taskID);
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID);
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID);
+static void Phase2Task_Transition_Ripple(u8 taskID);
+static void Phase2Task_Transition_Wave(u8 taskID);
+static void Phase2Task_Transition_Slice(u8 taskID);
+static void Phase2Task_Transition_WhiteFade(u8 taskID);
+static void Phase2Task_Transition_GridSquares(u8 taskID);
+static void Phase2Task_Transition_Shards(u8 taskID);
+static void Phase2Task_Transition_Sydney(u8 taskID);
+static void Phase2Task_Transition_Phoebe(u8 taskID);
+static void Phase2Task_Transition_Glacia(u8 taskID);
+static void Phase2Task_Transition_Drake(u8 taskID);
+static void Phase2Task_Transition_Steven(u8 taskID);
+static bool8 Transition_Phase1(struct Task* task);
+static bool8 Transition_WaitForPhase1(struct Task* task);
+static bool8 Transition_Phase2(struct Task* task);
+static bool8 Transition_WaitForPhase2(struct Task* task);
+static void VBlankCB_Phase2_Transition_Swirl(void);
+static void HBlankCB_Phase2_Transition_Swirl(void);
+static void VBlankCB_Phase2_Transition_Shuffle(void);
+static void HBlankCB_Phase2_Transition_Shuffle(void);
+static void VBlankCB0_Phase2_Transition_BigPokeball(void);
+static void VBlankCB1_Phase2_Transition_BigPokeball(void);
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void);
+static void VBlankCB_Phase2_Transition_Ripple(void);
+static void HBlankCB_Phase2_Transition_Ripple(void);
+static void VBlankCB_Phase2_Transition_Wave(void);
+static void VBlankCB_Phase2_Transition_Slice(void);
+static void HBlankCB_Phase2_Transition_Slice(void);
+static void VBlankCB0_Phase2_Transition_WhiteFade(void);
+static void VBlankCB1_Phase2_Transition_WhiteFade(void);
+static void HBlankCB_Phase2_Transition_WhiteFade(void);
+static void VBlankCB0_Phase2_Mugshots(void);
+static void VBlankCB1_Phase2_Mugshots(void);
+static void HBlankCB_Phase2_Mugshots(void);
+static void VBlankCB_Phase2_Transition_Shards(void);
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func1(struct Task* task);
+static bool8 Phase2_Mugshot_Func2(struct Task* task);
+static bool8 Phase2_Mugshot_Func3(struct Task* task);
+static bool8 Phase2_Mugshot_Func4(struct Task* task);
+static bool8 Phase2_Mugshot_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func6(struct Task* task);
+static bool8 Phase2_Mugshot_Func7(struct Task* task);
+static bool8 Phase2_Mugshot_Func8(struct Task* task);
+static bool8 Phase2_Mugshot_Func9(struct Task* task);
+static bool8 Phase2_Mugshot_Func10(struct Task* task);
+static void Phase2Task_MugShotTransition(u8 taskID);
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task);
+static void sub_811CA10(s16 spriteID, s16 value);
+static void sub_811CA28(s16 spriteID);
+static s16 sub_811CA44(s16 spriteID);
+static bool8 sub_811C934(struct Sprite* sprite);
+static bool8 sub_811C938(struct Sprite* sprite);
+static bool8 sub_811C984(struct Sprite* sprite);
+static bool8 sub_811C9B8(struct Sprite* sprite);
+static bool8 sub_811C9E4(struct Sprite* sprite);
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
+static bool8 sub_811D52C(void);
+static void Phase1_Task_RunFuncs(u8 taskID);
+static bool8 Phase1_TransitionAll_Func1(struct Task* task);
+static bool8 Phase1_TransitionAll_Func2(struct Task* task);
+static void sub_811D658(void);
+static void VBlankCB_BattleTransition(void);
+static void sub_811D6A8(u16** a0, u16** a1);
+static void sub_811D690(u16** a0);
+static void sub_811D6D4(void);
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
+static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3);
+static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
+static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2);
+static void sub_811CFD0(struct Sprite* sprite);
+static void sub_811B720(struct Sprite* sprite);
+static void sub_811C90C(struct Sprite* sprite);
+
+// const data
+
+static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
+static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
+static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
+static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
+static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
+static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
+static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
+
+static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
+
+static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
+{
+ [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll
+};
+
+static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] =
+{
+ Phase2Task_Transition_Blur, // 0
+ Phase2Task_Transition_Swirl, // 1
+ Phase2Task_Transition_Shuffle, // 2
+ Phase2Task_Transition_BigPokeball, // 3
+ Phase2Task_Transition_PokeballsTrail, // 4
+ Phase2Task_Transition_Clockwise_BlackFade, // 5
+ Phase2Task_Transition_Ripple, // 6
+ Phase2Task_Transition_Wave, // 7
+ Phase2Task_Transition_Slice, // 8
+ Phase2Task_Transition_WhiteFade, // 9
+ Phase2Task_Transition_GridSquares, // 10
+ Phase2Task_Transition_Shards, // 11
+ Phase2Task_Transition_Sydney, // 12
+ Phase2Task_Transition_Phoebe, // 13
+ Phase2Task_Transition_Glacia, // 14
+ Phase2Task_Transition_Drake, // 15
+ Phase2Task_Transition_Steven, // 16
+};
+
+static const TransitionState sMainTransitionPhases[] =
+{
+ &Transition_Phase1,
+ &Transition_WaitForPhase1,
+ &Transition_Phase2,
+ &Transition_WaitForPhase2
+};
+
+static const TransitionState sPhase2_Transition_Blur_Funcs[] =
+{
+ Phase2_Transition_Blur_Func1,
+ Phase2_Transition_Blur_Func2,
+ Phase2_Transition_Blur_Func3
+};
+
+static const TransitionState sPhase2_Transition_Swirl_Funcs[] =
+{
+ Phase2_Transition_Swirl_Func1,
+ Phase2_Transition_Swirl_Func2,
+};
+
+static const TransitionState sPhase2_Transition_Shuffle_Funcs[] =
+{
+ Phase2_Transition_Shuffle_Func1,
+ Phase2_Transition_Shuffle_Func2,
+};
+
+static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] =
+{
+ Phase2_Transition_BigPokeball_Func1,
+ Phase2_Transition_BigPokeball_Func2,
+ Phase2_Transition_BigPokeball_Func3,
+ Phase2_Transition_BigPokeball_Func4,
+ Phase2_Transition_BigPokeball_Func5,
+ Phase2_Transition_BigPokeball_Func6
+};
+
+static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] =
+{
+ Phase2_Transition_PokeballsTrail_Func1,
+ Phase2_Transition_PokeballsTrail_Func2,
+ Phase2_Transition_PokeballsTrail_Func3
+};
+
+static const s16 sUnknown_083FD7E4[2] = {-16, 256};
+static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48};
+static const s16 sUnknown_083FD7F2[2] = {8, -8};
+
+static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] =
+{
+ Phase2_Transition_Clockwise_BlackFade_Func1,
+ Phase2_Transition_Clockwise_BlackFade_Func2,
+ Phase2_Transition_Clockwise_BlackFade_Func3,
+ Phase2_Transition_Clockwise_BlackFade_Func4,
+ Phase2_Transition_Clockwise_BlackFade_Func5,
+ Phase2_Transition_Clockwise_BlackFade_Func6,
+ Phase2_Transition_Clockwise_BlackFade_Func7
+};
+
+static const TransitionState sPhase2_Transition_Ripple_Funcs[] =
+{
+ Phase2_Transition_Ripple_Func1,
+ Phase2_Transition_Ripple_Func2
+};
+
+static const TransitionState sPhase2_Transition_Wave_Funcs[] =
+{
+ Phase2_Transition_Wave_Func1,
+ Phase2_Transition_Wave_Func2,
+ Phase2_Transition_Wave_Func3
+};
+
+static const TransitionState sPhase2_Mugshot_Transition_Funcs[] =
+{
+ Phase2_Mugshot_Func1,
+ Phase2_Mugshot_Func2,
+ Phase2_Mugshot_Func3,
+ Phase2_Mugshot_Func4,
+ Phase2_Mugshot_Func5,
+ Phase2_Mugshot_Func6,
+ Phase2_Mugshot_Func7,
+ Phase2_Mugshot_Func8,
+ Phase2_Mugshot_Func9,
+ Phase2_Mugshot_Func10
+};
+
+static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN};
+static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] =
+{
+ {0x200, 0x200},
+ {0x200, 0x200},
+ {0x1B0, 0x1B0},
+ {0x1A0, 0x1A0},
+ {0x188, 0x188},
+};
+static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] =
+{
+ {0, 0},
+ {0, 0},
+ {-4, 4},
+ {0, 5},
+ {0, 7},
+};
+
+static const TransitionSpriteCallback sUnknown_083FD880[] =
+{
+ sub_811C934,
+ sub_811C938,
+ sub_811C984,
+ sub_811C9B8,
+ sub_811C934,
+ sub_811C9E4,
+ sub_811C934
+};
+
+static const s16 sUnknown_083FD89C[2] = {12, -12};
+static const s16 sUnknown_083FD8A0[2] = {-1, 1};
+
+static const TransitionState sPhase2_Transition_Slice_Funcs[] =
+{
+ Phase2_Transition_Slice_Func1,
+ Phase2_Transition_Slice_Func2,
+ Phase2_Transition_Slice_Func3
+};
+
+static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] =
+{
+ Phase2_Transition_WhiteFade_Func1,
+ Phase2_Transition_WhiteFade_Func2,
+ Phase2_Transition_WhiteFade_Func3,
+ Phase2_Transition_WhiteFade_Func4,
+ Phase2_Transition_WhiteFade_Func5
+};
+
+static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5};
+
+static const TransitionState sPhase2_Transition_GridSquares_Funcs[] =
+{
+ Phase2_Transition_GridSquares_Func1,
+ Phase2_Transition_GridSquares_Func2,
+ Phase2_Transition_GridSquares_Func3
+};
+
+static const TransitionState sPhase2_Transition_Shards_Funcs[] =
+{
+ Phase2_Transition_Shards_Func1,
+ Phase2_Transition_Shards_Func2,
+ Phase2_Transition_Shards_Func3,
+ Phase2_Transition_Shards_Func4,
+ Phase2_Transition_Shards_Func5
+};
+
+static const s16 sUnknown_083FD8F4[][5] =
+{
+ {56, 0, 0, 160, 0},
+ {104, 160, 240, 88, 1},
+ {240, 72, 56, 0, 1},
+ {0, 32, 144, 160, 0},
+ {144, 160, 184, 0, 1},
+ {56, 0, 168, 160, 0},
+ {168, 160, 48, 0, 1},
+};
+
+static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
+
+static const TransitionState sPhase1_TransitionAll_Funcs[] =
+{
+ Phase1_TransitionAll_Func1,
+ Phase1_TransitionAll_Func2
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD950[] =
+{
+ sSpriteImage_83FC148, 0x200
+};
+
+static const union AnimCmd sSpriteAnim_83FD958[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD960[] =
+{
+ sSpriteAnim_83FD958
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] =
+{
+ sSpriteAffineAnim_83FD964,
+ sSpriteAffineAnim_83FD974
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD98C =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4105,
+ .oam = &gFieldOamData_32x32,
+ .anims = sSpriteAnimTable_83FD960,
+ .images = sSpriteImageTable_83FD950,
+ .affineAnims = sSpriteAffineAnimTable_83FD984,
+ .callback = sub_811B720
+};
+
+static const struct OamData gOamData_83FD9A4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] =
+{
+ sSpriteImage_83FC528, 0x800
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] =
+{
+ sSpriteImage_83FCD28, 0x800
+};
+
+static const union AnimCmd sSpriteAnim_83FD9BC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] =
+{
+ sSpriteAnim_83FD9BC
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9C8 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9AC,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9E0 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9B4,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal");
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo10 =
+{
+ gFieldEffectObjectPalette10, 0x1009
+};
+
+static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal");
+static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal");
+static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal");
+static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal");
+static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal");
+static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal");
+static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal");
+
+static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] =
+{
+ sMugshotPal_Sydney,
+ sMugshotPal_Phoebe,
+ sMugshotPal_Glacia,
+ sMugshotPal_Drake,
+ sMugshotPal_Steven
+};
+
+static const u16 * const sPlayerMugshotsPals[2] =
+{
+ sMugshotPal_Brendan,
+ sMugshotPal_May
+};
+
+static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal");
+static const struct SpritePalette sSpritePalette_UnusedTrainer =
+{
+ sUnusedTrainerPalette, 0x100A
+};
+
+static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin");
+static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin");
+
+// actual code starts here
+
+void sub_811AABC(u8 transitionID)
+{
+ gMain.callback2 = sub_8054398;
+ LaunchBattleTransitionTask(transitionID);
+}
+
+void sub_811AAD8(u8 transitionID)
+{
+ LaunchBattleTransitionTask(transitionID);
+}
+
+#define tState data[0]
+#define tTransitionID data[1]
+#define tTransitionDone data[15]
+
+bool8 IsBattleTransitionDone(void)
+{
+ u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain);
+ if (gTasks[taskID].tTransitionDone)
+ {
+ DestroyTask(taskID);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void LaunchBattleTransitionTask(u8 transitionID)
+{
+ u8 taskID = CreateTask(Task_BattleTransitionMain, 2);
+ gTasks[taskID].tTransitionID = transitionID;
+}
+
+static void Task_BattleTransitionMain(u8 taskID)
+{
+ while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Transition_Phase1(struct Task* task)
+{
+ sub_807DE10();
+ CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ if (sPhase1_Tasks[task->tTransitionID] != NULL)
+ {
+ CreateTask(sPhase1_Tasks[task->tTransitionID], 4);
+ task->tState++;
+ return FALSE;
+ }
+ else
+ {
+ task->tState = 2;
+ return TRUE;
+ }
+}
+
+static bool8 Transition_WaitForPhase1(struct Task* task)
+{
+ if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF)
+ {
+ task->tState++;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 Transition_Phase2(struct Task* task)
+{
+ CreateTask(sPhase2_Tasks[task->tTransitionID], 0);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Transition_WaitForPhase2(struct Task* task)
+{
+ task->tTransitionDone = 0;
+ if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF)
+ task->tTransitionDone = 1;
+ return FALSE;
+}
+
+static void Phase1Task_TransitionAll(u8 taskID)
+{
+ if (gTasks[taskID].tState == 0)
+ {
+ gTasks[taskID].tState++;
+ CreatePhase1Task(0, 0, 3, 2, 2);
+ }
+ else if (sub_811D52C())
+ DestroyTask(taskID);
+}
+
+static void Phase2Task_Transition_Blur(u8 taskID)
+{
+ while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task)
+{
+ REG_MOSAIC = 0;
+ REG_BG1CNT |= BGCNT_MOSAIC;
+ REG_BG2CNT |= BGCNT_MOSAIC;
+ REG_BG3CNT |= BGCNT_MOSAIC;
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task)
+{
+ if (task->data[1] != 0)
+ task->data[1]--;
+ else
+ {
+ task->data[1] = 4;
+ if (++task->data[2] == 10)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0);
+ REG_MOSAIC = (task->data[2] & 15) * 17;
+ if (task->data[2] > 14)
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur);
+ DestroyTask(taskID);
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Swirl(u8 taskID)
+{
+ while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[1] += 4;
+ task->data[2] += 8;
+
+ sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
+
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl);
+ DestroyTask(taskID);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Swirl(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Swirl(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_Shuffle(u8 taskID)
+{
+ while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
+{
+ u8 i;
+ u16 r3, r4;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r4 = task->data[1];
+ r3 = task->data[2] >> 8;
+ task->data[1] += 4224;
+ task->data[2] += 384;
+
+ for (i = 0; i < 160; i++, r4 += 4224)
+ {
+ u16 var = r4 / 256;
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ }
+
+ if (!gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shuffle(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Shuffle(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_BigPokeball(u8 taskID)
+{
+ while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
+{
+ u16 i;
+ u16 *dst1, *dst2;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[1] = 16;
+ task->data[2] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0x4000;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+ TRANSITION_STRUCT.BLDCNT = 0x3F41;
+ TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 240;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
+
+ sub_811D6A8(&dst1, & dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuSet(sBigPokeball_Tileset, dst2, 0x2C0);
+ LoadPalette(gFieldEffectObjectPalette10, 240, 32);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* BigPokeballMap;
+
+ BigPokeballMap = sBigPokeball_Tilemap;
+ sub_811D6A8(&dst1, &dst2);
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 30; j++, BigPokeballMap++)
+ {
+ dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
+ }
+ }
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[2]++;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[2] > 15)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[1]--;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[1] == 0)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ if (task->data[5] <= 0)
+ {
+ task->tState++;
+ task->data[1] = 160;
+ task->data[2] = 256;
+ task->data[3] = 0;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[2] < 1024)
+ task->data[2] += 128;
+ if (task->data[1] != 0)
+ {
+ task->data[1] -= (task->data[2] >> 8);
+ if (task->data[1] < 0)
+ task->data[1] = 0;
+ }
+ sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]);
+ if (task->data[1] == 0)
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball));
+ }
+ if (task->data[3] == 0)
+ {
+ task->data[3]++;
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void Transition_BigPokeball_Vblank(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA;
+}
+
+static void VBlankCB0_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
+{
+ while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sPokeballTrail_Tileset, dst2, 0x20);
+ CpuFill32(0, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
+{
+ s16 i;
+ s16 rand;
+ s16 arr0[2];
+ s16 arr1[5];
+
+ memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4));
+ memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8));
+ rand = Random() & 1;
+ for (i = 0; i <= 4; i++, rand ^= 1)
+ {
+ gUnknown_0202FF84[0] = arr0[rand]; // x
+ gUnknown_0202FF84[1] = (i * 32) + 16; // y
+ gUnknown_0202FF84[2] = rand;
+ gUnknown_0202FF84[3] = arr1[i];
+ FieldEffectStart(FLDEFF_POKEBALL);
+ }
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail));
+ }
+ return FALSE;
+}
+
+bool8 FldEff_Pokeball(void)
+{
+ u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0);
+ gSprites[spriteID].oam.priority = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].data0 = gUnknown_0202FF84[2];
+ gSprites[spriteID].data1 = gUnknown_0202FF84[3];
+ gSprites[spriteID].data2 = -1;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
+ return FALSE;
+}
+
+#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \
+{ \
+ u32 index = (posY) * 32 + posX; \
+ ptr[index] = toStore; \
+}
+
+static void sub_811B720(struct Sprite* sprite)
+{
+ s16 arr0[2];
+
+ memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2));
+ if (sprite->data1 != 0)
+ sprite->data1--;
+ else
+ {
+ if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240)
+ {
+ s16 posX = sprite->pos1.x >> 3;
+ s16 posY = sprite->pos1.y >> 3;
+
+ if (posX != sprite->data2)
+ {
+ u32 var;
+ u16 *ptr;
+
+ sprite->data2 = posX;
+ var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2
+ ptr = (u16 *)(VRAM + var);
+
+ SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001);
+ }
+ }
+ sprite->pos1.x += arr0[sprite->data0];
+ if (sprite->pos1.x < -15 || sprite->pos1.x > 255)
+ FieldEffectStop(sprite, FLDEFF_POKEBALL);
+ }
+}
+
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID)
+{
+ while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0;
+ TRANSITION_STRUCT.WINOUT = 63;
+ TRANSITION_STRUCT.field_6 = -3855;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 0xF3F4;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
+ TRANSITION_STRUCT.data[4] = 120;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[4] >= 240)
+ {
+ TRANSITION_STRUCT.data[5] = 0;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
+{
+ s16 r1, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1;
+ if (TRANSITION_STRUCT.data[5] >= 80)
+ r1 = TRANSITION_STRUCT.data[2], r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] += 8;
+ if (TRANSITION_STRUCT.data[5] >= 160)
+ {
+ TRANSITION_STRUCT.data[4] = 240;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] -= 16;
+ if (TRANSITION_STRUCT.data[4] <= 0)
+ {
+ TRANSITION_STRUCT.data[5] = 160;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
+{
+ s16 r1, r2, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[5] <= 80)
+ r2 = 120, r1 = TRANSITION_STRUCT.data[2];
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ r3 = 0;
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] -= 8;
+ if (TRANSITION_STRUCT.data[5] <= 0)
+ {
+ TRANSITION_STRUCT.data[4] = r3;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1);
+ do
+ {
+ s16 r2, r3;
+
+ r2 = 120, r3 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[2] >= 120)
+ r2 = 0, r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
+
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[2] > 120)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_Ripple(u8 taskID)
+{
+ while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple);
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
+{
+ u8 i;
+ s16 r3;
+ u16 r4, r8;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ r3 = task->data[2] >> 8;
+ r4 = task->data[1];
+ r8 = 384;
+ task->data[1] += 0x400;
+ if (task->data[2] <= 0x1FFF)
+ task->data[2] += 0x180;
+
+ for (i = 0; i < 160; i++, r4 += r8)
+ {
+ // todo: fix the asm
+ s16 var = r4 >> 8;
+ asm("");
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ asm("");
+ }
+
+ if (++task->data[3] == 81)
+ {
+ task->data[4]++;
+ BeginNormalPaletteFade(-1, -2, 0, 0x10, 0);
+ }
+
+ if (task->data[4] != 0 && !gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Ripple(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Ripple(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_Wave(u8 taskID)
+{
+ while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 242;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[2];
+ task->data[2] += 16;
+ task->data[1] += 8;
+
+ for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++)
+ {
+ s16 value = task->data[1] + Sin(r5, 40);
+ if (value < 0)
+ value = 0;
+ if (value > 240)
+ value = 240;
+ *toStore = (value << 8) | (0xF1);
+ if (value < 240)
+ nextFunc = FALSE;
+ }
+ if (nextFunc)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Wave(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+#define tMugshotOpponentID data[13]
+#define tMugshotPlayerID data[14]
+#define tMugshotID data[15]
+
+static void Phase2Task_Transition_Sydney(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Phoebe(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Glacia(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_GLACIA;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Drake(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_DRAKE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Steven(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_STEVEN;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_MugShotTransition(u8 taskID)
+{
+ while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Mugshot_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+ Mugshots_CreateOpponentPlayerSprites(task);
+
+ task->data[1] = 0;
+ task->data[2] = 1;
+ task->data[3] = 239;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 62;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0xF0F1;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* MugshotsMap;
+
+ MugshotsMap = sMugshotsTilemap;
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sUnknown_083FC348, dst2, 0xF0);
+ LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20);
+ LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC);
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++, MugshotsMap++)
+ {
+ dst1[i * 32 + j] = *MugshotsMap | 0xF000;
+ }
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+ SetHBlankCallback(HBlankCB_Phase2_Mugshots);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func3(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ s16 value;
+ s32 mergedValue;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[1];
+ task->data[1] += 0x10;
+
+ for (i = 0; i < 80; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[2] + Sin(r5, 0x10);
+ if (value < 0)
+ value = 1;
+ if (value > 0xF0)
+ value = 0xF0;
+ *toStore = value;
+ }
+ for (; i < 160; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[3] - Sin(r5, 0x10);
+ if (value < 0)
+ value = 0;
+ if (value > 0xEF)
+ value = 0xEF;
+ *toStore = (value << 8) | (0xF0);
+ }
+
+ task->data[2] += 8;
+ task->data[3] -= 8;
+ if (task->data[2] > 0xF0)
+ task->data[2] = 0xF0;
+ if (task->data[3] < 0)
+ task->data[3] = 0;
+ mergedValue = *(s32*)(&task->data[2]);
+ if (mergedValue == 0xF0)
+ task->tState++;
+
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func4(struct Task* task)
+{
+ u8 i;
+ u16* toStore;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++)
+ {
+ *toStore = 0xF0;
+ }
+
+ task->tState++;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ sub_811CA10(task->tMugshotOpponentID, 0);
+ sub_811CA10(task->tMugshotPlayerID, 1);
+ sub_811CA28(task->tMugshotOpponentID);
+
+ PlaySE(SE_BT_START);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotOpponentID))
+ {
+ task->tState++;
+ sub_811CA28(task->tMugshotPlayerID);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotPlayerID))
+ {
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ SetVBlankCallback(NULL);
+ DmaStop(0);
+ memset(gUnknown_03004DE0[0], 0, 0x140);
+ memset(gUnknown_03004DE0[1], 0, 0x140);
+ REG_WIN0H = 0xF0;
+ REG_BLDY = 0;
+ task->tState++;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func7(struct Task* task)
+{
+ bool32 r6;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r6 = TRUE;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ if (task->data[4] < 0x50)
+ task->data[4] += 2;
+ if (task->data[4] > 0x50)
+ task->data[4] = 0x50;
+
+ if (++task->data[3] & 1)
+ {
+ s16 i;
+ for (i = 0, r6 = FALSE; i <= task->data[4]; i++)
+ {
+ s16 index1 = 0x50 - i;
+ s16 index2 = 0x50 + i;
+ if (gUnknown_03004DE0[0][index1] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index1]++;
+ }
+ if (gUnknown_03004DE0[0][index2] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index2]++;
+ }
+ }
+ }
+
+ if (task->data[4] == 0x50 && !r6)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func8(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ task->data[3] = 0;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Mugshot_Func9(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[3]++;
+ memset(gUnknown_03004DE0[0], task->data[3], 0x140);
+ if (task->data[3] > 15)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func10(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(task->func));
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BG0VOFS = TRANSITION_STRUCT.field_1C;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_BLDY, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Mugshots(void)
+{
+ if (REG_VCOUNT < 80)
+ REG_BG0HOFS = TRANSITION_STRUCT.field_18;
+ else
+ REG_BG0HOFS = TRANSITION_STRUCT.field_1A;
+}
+
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task)
+{
+ struct Sprite *opponentSprite, *playerSprite;
+
+ s16 mugshotID = task->tMugshotID;
+ task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID],
+ sMugshotsOpponentCoords[mugshotID][0] - 32,
+ sMugshotsOpponentCoords[mugshotID][1] + 42,
+ 0, &ewram[0xC03C]);
+ task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]);
+
+ opponentSprite = &gSprites[task->tMugshotOpponentID];
+ playerSprite = &gSprites[task->tMugshotPlayerID];
+
+ opponentSprite->callback = sub_811C90C;
+ playerSprite->callback = sub_811C90C;
+
+ opponentSprite->oam.affineMode = 3;
+ playerSprite->oam.affineMode = 3;
+
+ opponentSprite->oam.matrixNum = AllocOamMatrix();
+ playerSprite->oam.matrixNum = AllocOamMatrix();
+
+ opponentSprite->oam.shape = 1;
+ playerSprite->oam.shape = 1;
+
+ opponentSprite->oam.size = 3;
+ playerSprite->oam.size = 3;
+
+ CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
+ CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+
+ SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0);
+ SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0);
+}
+
+static void sub_811C90C(struct Sprite* sprite)
+{
+ while (sUnknown_083FD880[sprite->data0](sprite));
+}
+
+static bool8 sub_811C934(struct Sprite* sprite)
+{
+ return FALSE;
+}
+
+static bool8 sub_811C938(struct Sprite* sprite)
+{
+ s16 arr0[2];
+ s16 arr1[2];
+
+ memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C));
+ memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0));
+
+ sprite->data0++;
+ sprite->data1 = arr0[sprite->data7];
+ sprite->data2 = arr1[sprite->data7];
+ return TRUE;
+}
+
+static bool8 sub_811C984(struct Sprite* sprite)
+{
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data7 && sprite->pos1.x < 133)
+ sprite->data0++;
+ else if (!sprite->data7 && sprite->pos1.x > 103)
+ sprite->data0++;
+ return FALSE;
+}
+
+static bool8 sub_811C9B8(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data1 == 0)
+ {
+ sprite->data0++;
+ sprite->data2 = -sprite->data2;
+ sprite->data6 = 1;
+ }
+ return FALSE;
+}
+
+static bool8 sub_811C9E4(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
+ sprite->data0++;
+ return FALSE;
+}
+
+static void sub_811CA10(s16 spriteID, s16 value)
+{
+ gSprites[spriteID].data7 = value;
+}
+
+static void sub_811CA28(s16 spriteID)
+{
+ gSprites[spriteID].data0++;
+}
+
+static s16 sub_811CA44(s16 spriteID)
+{
+ return gSprites[spriteID].data6;
+}
+
+#undef tMugshotOpponentID
+#undef tMugshotPlayerID
+#undef tMugshotID
+
+static void Phase2Task_Transition_Slice(u8 taskID)
+{
+ while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[2] = 256;
+ task->data[3] = 1;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14;
+ gUnknown_03004DE0[1][160 + i] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Slice);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Slice);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
+{
+ u16 i;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[1] += (task->data[2] >> 8);
+ if (task->data[1] > 0xF0)
+ task->data[1] = 0xF0;
+ if (task->data[2] <= 0xFFF)
+ task->data[2] += task->data[3];
+ if (task->data[3] < 128)
+ task->data[3] <<= 1; // multiplying by two
+
+ for (i = 0; i < 160; i++)
+ {
+ u16* storeLoc1 = &gUnknown_03004DE0[0][i];
+ u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160];
+ if (1 & i)
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1];
+ *storeLoc2 = 0xF0 - task->data[1];
+ }
+ else
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1];
+ *storeLoc2 = (task->data[1] << 8) | (0xF1);
+ }
+ }
+
+ if (task->data[1] > 0xEF)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Slice(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Transition_Slice(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_WhiteFade(u8 taskID)
+{
+ while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.WININ = 0x1E;
+ TRANSITION_STRUCT.WINOUT = 0x3F;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0;
+ gUnknown_03004DE0[1][i + 160] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task)
+{
+ s16 i, posY;
+ s16 arr1[8];
+ struct Sprite* sprite;
+
+ memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4));
+ for (i = 0, posY = 0; i < 8; i++, posY += 0x14)
+ {
+ sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)];
+ sprite->pos1.x = 0xF0;
+ sprite->pos1.y = posY;
+ sprite->data5 = arr1[i];
+ }
+ sprite->data6++;
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (TRANSITION_STRUCT.field_20 > 7)
+ {
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ DmaStop(0);
+ SetVBlankCallback(0);
+ SetHBlankCallback(0);
+
+ TRANSITION_STRUCT.field_6 = 0xF0;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ TRANSITION_STRUCT.WININ = 0x3F;
+
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task)
+{
+ if (++TRANSITION_STRUCT.BLDY > 16)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade));
+ }
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Transition_WhiteFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.field_6;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_WhiteFade(void)
+{
+ VBlankCB_BattleTransition();
+ REG_BLDY = TRANSITION_STRUCT.BLDY;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0H = TRANSITION_STRUCT.field_6;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+}
+
+static void HBlankCB_Phase2_Transition_WhiteFade(void)
+{
+ REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
+}
+
+static void sub_811CFD0(struct Sprite* sprite)
+{
+ if (sprite->data5)
+ {
+ sprite->data5--;
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+ }
+ else
+ {
+ u16 i;
+ u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y];
+ u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160];
+ for (i = 0; i < 20; i++)
+ {
+ ptr1[i] = sprite->data0 >> 8;
+ ptr2[i] = (u8)(sprite->pos1.x);
+ }
+ if (sprite->pos1.x == 0 && sprite->data0 == 0x1000)
+ sprite->data1 = 1;
+
+ sprite->pos1.x -= 16;
+ sprite->data0 += 0x80;
+
+ if (sprite->pos1.x < 0)
+ sprite->pos1.x = 0;
+ if (sprite->data0 > 0x1000)
+ sprite->data0 = 0x1000;
+
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+
+ if (sprite->data1)
+ {
+ if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7))
+ {
+ TRANSITION_STRUCT.field_20++;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+static void Phase2Task_Transition_GridSquares(u8 taskID)
+{
+ while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sShrinkingBoxTileset, dst2, 0x10);
+ CpuFill16(0xF000, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task)
+{
+ u16* dst1;
+
+ if (task->data[1] == 0)
+ {
+ sub_811D690(&dst1);
+ task->data[1] = 3;
+ task->data[2]++;
+ CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10);
+ if (task->data[2] > 0xD)
+ {
+ task->tState++;
+ task->data[1] = 16;
+ }
+ }
+
+ task->data[1]--;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task)
+{
+ if (--task->data[1] == 0)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares));
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Shards(u8 taskID)
+{
+ while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0x3F;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[0][i] = 0xF0;
+ }
+
+ CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task)
+{
+ sub_811D8FC(TRANSITION_STRUCT.data,
+ sUnknown_083FD8F4[task->data[1]][0],
+ sUnknown_083FD8F4[task->data[1]][1],
+ sUnknown_083FD8F4[task->data[1]][2],
+ sUnknown_083FD8F4[task->data[1]][3],
+ 1, 1);
+ task->data[2] = sUnknown_083FD8F4[task->data[1]][4];
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
+{
+ s16 i;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, nextFunc = FALSE; i < 16; i++)
+ {
+ s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8;
+ s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF;
+ if (task->data[2] == 0)
+ {
+ if (r3 < TRANSITION_STRUCT.data[2])
+ r3 = TRANSITION_STRUCT.data[2];
+ if (r3 > r4)
+ r3 = r4;
+ }
+ else
+ {
+ if (r4 > TRANSITION_STRUCT.data[2])
+ r4 = TRANSITION_STRUCT.data[2];
+ if (r4 <= r3)
+ r4 = r3;
+ }
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
+ if (nextFunc)
+ {
+ task->tState++;
+ break;
+ }
+ else
+ nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task)
+{
+ if (++task->data[1] < 7)
+ {
+ task->tState++;
+ task->data[3] = sUnknown_083FD93A[task->data[1] - 1];
+ return TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards));
+ return FALSE;
+ }
+}
+
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task)
+{
+ if (--task->data[3] == 0)
+ {
+ task->tState = 1;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shards(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3);
+ gTasks[taskID].data[1] = a0;
+ gTasks[taskID].data[2] = a1;
+ gTasks[taskID].data[3] = a2;
+ gTasks[taskID].data[4] = a3;
+ gTasks[taskID].data[5] = a4;
+ gTasks[taskID].data[6] = a0;
+}
+
+static bool8 sub_811D52C(void)
+{
+ if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void Phase1_Task_RunFuncs(u8 taskID)
+{
+ while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase1_TransitionAll_Func1(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[1];
+ task->data[7] += task->data[4];
+ if (task->data[7] > 16)
+ task->data[7] = 16;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] > 15)
+ {
+ task->tState++;
+ task->data[6] = task->data[2];
+ }
+ return FALSE;
+}
+
+static bool8 Phase1_TransitionAll_Func2(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[2];
+ task->data[7] -= task->data[5];
+ if (task->data[7] < 0)
+ task->data[7] = 0;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] == 0)
+ {
+ if (--task->data[3] == 0)
+ DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs));
+ else
+ {
+ task->data[6] = task->data[1];
+ task->tState = 0;
+ }
+ }
+ return FALSE;
+}
+
+static void sub_811D658(void)
+{
+ struct TransitionData* const* dummy = &sTransitionStructPtr;
+ memset(*dummy, 0, sizeof(struct TransitionData));
+ sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16);
+}
+
+static void VBlankCB_BattleTransition(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_811D690(u16** a0)
+{
+ u16 reg, *vram;
+
+ reg = REG_BG0CNT >> 2;
+ reg <<= 0xE;
+ vram = (u16*)(VRAM + reg);
+
+ *a0 = vram;
+}
+
+static void sub_811D6A8(u16** a0, u16** a1)
+{
+ u16 reg0, reg1, *vram0, *vram1;
+
+ reg0 = REG_BG0CNT >> 8;
+ reg1 = REG_BG0CNT >> 2;
+
+ reg0 <<= 0xB;
+ reg1 <<= 0xE;
+
+ vram0 = (u16*)(VRAM + reg0);
+ *a0 = vram0;
+
+ vram1 = (u16*)(VRAM + reg1);
+ *a1 = vram1;
+}
+
+static void sub_811D6D4(void)
+{
+ BlendPalettes(-1, 0x10, 0);
+}
+
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
+{
+ u8 i;
+ for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
+ {
+ array[i] = sinAdd + Sin(0xFF & index, amplitude);
+ }
+}
+
+static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3)
+{
+ s16 i;
+
+ memset(array, 0xA, 160 * sizeof(s16));
+ for (i = 0; i < 64; i++)
+ {
+ s16 sinResult, cosResult;
+ s16 toStoreOrr, r2, r3, toStore, r7, r8;
+
+ sinResult = Sin(i, a3);
+ cosResult = Cos(i, a3);
+
+ toStoreOrr = a1 - sinResult;
+ toStore = a1 + sinResult;
+ r7 = a2 - cosResult;
+ r8 = a2 + cosResult;
+
+ if (toStoreOrr < 0)
+ toStoreOrr = 0;
+ if (toStore > 0xF0)
+ toStore = 0xF0;
+ if (r7 < 0)
+ r7 = 0;
+ if (r8 > 0x9F)
+ r8 = 0x9F;
+
+ toStore |= (toStoreOrr << 8);
+ array[r7] = toStore;
+ array[r8] = toStore;
+
+ cosResult = Cos(i + 1, a3);
+ r3 = a2 - cosResult;
+ r2 = a2 + cosResult;
+
+ if (r3 < 0)
+ r3 = 0;
+ if (r2 > 0x9F)
+ r2 = 0x9F;
+
+ while (r7 > r3)
+ array[--r7] = toStore;
+ while (r7 < r3)
+ array[++r7] = toStore;
+
+ while (r8 > r2)
+ array[--r8] = toStore;
+ while (r8 < r2)
+ array[++r8] = toStore;
+ }
+}
+
+static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ data[0] = a1;
+ data[1] = a2;
+ data[2] = a1;
+ data[3] = a2;
+ data[4] = a3;
+ data[5] = a4;
+ data[6] = a5;
+ data[7] = a6;
+ data[8] = a3 - a1;
+ if (data[8] < 0)
+ {
+ data[8] = -data[8];
+ data[6] = -a5;
+ }
+ data[9] = a4 - a2;
+ if (data[9] < 0)
+ {
+ data[9] = -data[9];
+ data[7] = -a6;
+ }
+ data[10] = 0;
+}
+
+static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2)
+{
+ u8 var;
+ if (data[8] > data[9])
+ {
+ data[2] += data[6];
+ data[10] += data[9];
+ if (data[10] > data[8])
+ {
+ data[3] += data[7];
+ data[10] -= data[8];
+ }
+ }
+ else
+ {
+ data[3] += data[7];
+ data[10] += data[8];
+ if (data[10] > data[9])
+ {
+ data[2] += data[6];
+ data[10] -= data[9];
+ }
+ }
+ var = 0;
+ if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4]))
+ {
+ var++;
+ if (a1)
+ data[2] = data[4];
+ }
+ if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5]))
+ {
+ var++;
+ if (a2)
+ data[3] = data[5];
+ }
+ if (var == 2)
+ return TRUE;
+ else
+ return FALSE;
+}
diff --git a/src/berry_blender.c b/src/berry_blender.c
new file mode 100644
index 000000000..f54c6271d
--- /dev/null
+++ b/src/berry_blender.c
@@ -0,0 +1,3884 @@
+#include "global.h"
+#include "decompress.h"
+#include "palette.h"
+#include "event_data.h"
+#include "main.h"
+#include "text_window.h"
+#include "menu.h"
+#include "strings2.h"
+#include "sound.h"
+#include "songs.h"
+#include "berry.h"
+#include "string_util.h"
+#include "link.h"
+#include "task.h"
+#include "rom4.h"
+#include "item.h"
+#include "items.h"
+#include "rng.h"
+#include "save.h"
+#include "menu_cursor.h"
+#include "trig.h"
+#include "pokeblock.h"
+
+//needed to match Blender_ControlHitPitch
+struct MusicPlayerInfo
+{
+ struct SongHeader *songHeader;
+ u32 status;
+ u8 trackCount;
+ u8 priority;
+ u8 cmd;
+ u8 unk_B;
+ u32 clock;
+ u8 gap[8];
+ u8 *memAccArea;
+ u16 tempoD;
+ u16 tempoU;
+ u16 tempoI;
+ u16 tempoC;
+ u16 fadeOI;
+ u16 fadeOC;
+ u16 fadeOV;
+ struct MusicPlayerTrack *tracks;
+ struct ToneData *tone;
+ u32 ident;
+ u32 func;
+ u32 intp;
+};
+
+#define BLENDER_SCORE_BEST 0
+#define BLENDER_SCORE_GOOD 1
+#define BLENDER_SCORE_MISS 2
+
+#define BLENDER_MAX_PLAYERS 4
+#define BLENDER_SCORES_NO 3
+
+#define FLAVOUR_SPICY 0
+#define FLAVOUR_DRY 1
+#define FLAVOUR_SWEET 2
+#define FLAVOUR_BITTER 3
+#define FLAVOUR_SOUR 4
+
+struct BlenderBerry
+{
+ u16 itemID;
+ u8 name[7];
+ u8 flavours[5];
+ u8 smoothness;
+};
+
+struct BerryBlenderData
+{
+ u8 field_0;
+ u8 field_1;
+ struct Window field_4;
+ u8 field_35;
+ u8 field_36;
+ u8 field_37;
+ u8 field_38;
+ u8 field_39;
+ u8 field_3A;
+ u8 field_3B;
+ u8 field_3C;
+ u8 field_3D;
+ u8 field_3E;
+ u8 field_3F;
+ u8 field_40;
+ u8 field_41;
+ u8 field_42;
+ u8 field_43;
+ u8 field_44;
+ u8 field_45;
+ u8 field_46;
+ u8 field_47;
+ u8 field_48;
+ u8 field_49;
+ u8 field_4A;
+ u8 field_4B;
+ u8 field_4C;
+ u8 field_4D;
+ u16 field_4E;
+ u8 scoreIconIDs[3];
+ u16 arrowPos;
+ s16 field_56;
+ s16 field_58;
+ u16 max_RPM;
+ u8 SyncArrowSpriteID[BLENDER_MAX_PLAYERS];
+ u8 SyncArrowSprite2ID[BLENDER_MAX_PLAYERS];
+ u8 field_64;
+ u8 field_65;
+ u8 field_66;
+ u8 field_67;
+ u8 field_68;
+ u8 field_69;
+ u8 field_6A;
+ u8 field_6B;
+ u8 field_6C;
+ u8 field_6D;
+ u8 field_6E;
+ u8 field_6F;
+ u16 field_70[BLENDER_MAX_PLAYERS];
+ u16 field_78;
+ u16 field_7A;
+ u16 field_7C;
+ u8 field_7E;
+ u8 field_7F;
+ u16 chosenItemID[BLENDER_MAX_PLAYERS];
+ u8 playersNo;
+ u8 field_89;
+ u8 field_8A;
+ u8 field_8B;
+ u8 field_8C;
+ u8 field_8D;
+ u8 field_8E;
+ u8 field_8F;
+ u8 field_90;
+ u8 field_91;
+ u8 field_92;
+ u8 field_93;
+ u16 field_94;
+ u8 field_96;
+ u8 field_97;
+ u8 field_98;
+ u8 field_99;
+ u16 field_9A[BLENDER_MAX_PLAYERS];
+ u16 field_A2[BLENDER_MAX_PLAYERS];
+ u8 field_AA;
+ u8 stringVar[129];
+ u32 gameFrameTime;
+ s32 framesToWait;
+ u32 field_134;
+ u8 field_138;
+ u8 field_139;
+ u8 field_13A;
+ u8 field_13B;
+ u8 field_13C;
+ u8 field_13D;
+ u16 field_13E;
+ u16 field_140;
+ u16 field_142;
+ s16 field_144;
+ s16 field_146;
+ u8 field_148[3];
+ u8 field_14B;
+ u16 scores[BLENDER_MAX_PLAYERS][3];
+ u8 playerPlaces[BLENDER_MAX_PLAYERS];
+ struct BgAffineDstData field_168;
+ u16 field_178;
+ struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
+ u32 field_1BC;
+ u16 field_1C0;
+ u16 field_1C2;
+ u32 field_1C4;
+};
+
+struct BlenderDebug
+{
+ s8 cursorPos;
+ s8 berries[4];
+ struct Pokeblock pokeblock;
+ u8 field_10;
+ u8 spicy;
+ u8 dry;
+ u8 sweet;
+ u8 bitter;
+ u8 sour;
+ u8 feel;
+ s8 field_17;
+ s8 field_18;
+ s8 field_19;
+ s16 BPM;
+};
+
+// other files functions
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
+void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
+void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
+void sub_80A6978(void);
+u8 sub_80A7DEC(u8 berryId, u8 x, u8 y, bool8 animate);
+void sub_814A880(u8 a1, u8 a2);
+u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
+s8 sub_810CA00(void);
+bool8 sub_810CA34(struct Pokeblock *pokeblock);
+#ifdef GERMAN
+extern void de_sub_8073110();
+#endif
+
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 ewram[];
+extern u16 gScriptItemId;
+extern u8 gUnknown_020297ED;
+extern u8 byte_3002A68;
+
+extern const u8 gUnknown_08E6C100[];
+extern const u8 gUnknown_08E6C920[];
+extern const u8 gUnknown_08E6D354[];
+extern const struct WindowConfig gWindowConfig_81E6F68;
+extern const u8 *const gPokeblockNames[];
+extern const struct Berry gBerries[];
+
+extern const u8 gBerryBlenderArrowTiles[];
+extern const u8 gBerryBlenderMarubatsuTiles[];
+extern const u8 gBerryBlenderParticlesTiles[];
+extern const u8 gBerryBlenderCountdownNumbersTiles[];
+extern const u8 gBerryBlenderStartTiles[];
+extern const u16 gBerryBlenderMiscPalette[];
+extern const u16 gBerryBlenderArrowPalette[];
+
+// ewram
+static EWRAM_DATA u8 gUnknown_020297DC = 0;
+static EWRAM_DATA u32 gUnknown_020297E0 = 0;
+static EWRAM_DATA u32 gUnknown_020297E4 = 0;
+static EWRAM_DATA u8 gUnknown_020297E8 = 0;
+
+// iwram common
+u16 gUnknown_03004830;
+u8 gInGameOpponentsNo;
+u16 gUnknown_03004840[10];
+struct BerryBlenderData* gBerryBlenderData;
+
+// iwram bss
+IWRAM_DATA s16 gUnknown_03000510[8];
+IWRAM_DATA s16 gUnknown_03000520[6];
+IWRAM_DATA s16 gUnknown_0300052C;
+IWRAM_DATA s16 gUnknown_0300052E;
+IWRAM_DATA s32 gUnknown_03000530[6];
+IWRAM_DATA s32 gUnknown_03000548[5];
+IWRAM_DATA u32 gUnknown_0300055C;
+IWRAM_DATA struct BlenderDebug sBlenderDebug;
+
+// this file's functions
+void Blender_SetBankBerryData(u8 bank, u16 itemID);
+
+static void sub_80514A4(void);
+static void sub_80514F0(void);
+static void sub_804E56C(void);
+static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents);
+static void sub_8051474(void);
+static void sub_804E9F8(void);
+static void sub_804F378(void);
+static void sub_8051414(struct BgAffineDstData *dest);
+static void sub_804F238(void);
+static void sub_80501FC(void);
+static bool8 sub_8051B8C(void);
+static void sub_804F2A8(void);
+static void sub_804F81C(void);
+static void sub_805156C(void);
+void sub_8051684(struct Sprite* sprite);
+static void sub_8051AC8(s16* a0, u16 a1);
+static void sub_805194C(u16 a0, u16 a1);
+static void sub_8051A3C(u16 a0);
+static void sub_8051B18(void);
+static void sub_805123C(void);
+static void sub_8050954(void);
+static bool8 Blender_PrintBlendingRanking(void);
+static bool8 Blender_PrintBlendingResults(void);
+static void sub_80510E8(void);
+static void sub_8050E30(void);
+static void sub_805197C(u16 a0, u16 a1);
+static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
+static void sub_8052BD0(u8 taskID);
+static void sub_8052AF8(void);
+static void sub_804F8C8(u8 taskID);
+static void sub_804F9F4(u8 taskID);
+static void sub_804FB1C(u8 taskID);
+static void sub_8051C04(struct Sprite* sprite);
+static void sub_8051650(struct Sprite* sprite);
+static void sub_805181C(struct Sprite* sprite);
+static void sub_80518CC(struct Sprite* sprite);
+
+// const data
+static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+
+// unreferenced pals?
+static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unused/unknown/821604C.gbapal");
+static const u16 sUnknownArray_1[224] = {0};
+
+// unreferenced Japanese strings
+static const u8 sUnknownJpnString0[] = _("▶");
+static const u8 sUnknownJpnString1[] = _(" ");
+static const u8 sUnknownJpnString2[] = _("カッコイ"); // "cool" (missing an イ at the end)
+static const u8 sUnknownJpnString3[] = _("カワイイ"); // "cute"
+static const u8 sUnknownJpnString4[] = _("ウツクシ"); // "beautiful" (missing an イ at the end)
+static const u8 sUnknownJpnString5[] = _("カシコイ"); // "smart"
+static const u8 sUnknownJpnString6[] = _("タクマシ"); // "tough" (missing an イ at the end)
+
+static const u8 gUnknown_08216249[] = _("\p");
+
+// unreferenced; These appear to be the first names of four people who worked on the game.
+static const u8 sUnknownJpnString7[10] = _("てつじ"); // Tetsuji (Ohta)
+static const u8 sUnknownJpnString8[10] = _("あきと"); // Akito (Mori)
+static const u8 sUnknownJpnString9[10] = _("シゲル"); // Shigeru (Ohmori)
+static const u8 sUnknownJpnString10[10] = _("ヨシノリ"); // Yoshinori (Matsuda)
+
+static const u8 sUnknownText_2Pok[] = _("2Pok");
+static const u8 sUnknownText_3Pok[] = _("3Pok");
+static const u8 sUnknownText_4Pok[] = _("4Pok");
+static const u8* const gUnknown_08216284[] =
+{
+ sUnknownText_2Pok, sUnknownText_3Pok, sUnknownText_4Pok
+};
+
+// unreferenced player strings
+static const u8 sUnknown1PString[4] = _("1P");
+static const u8 sUnknown2PString[4] = _("2P");
+static const u8 sUnknown3PString[4] = _("3P");
+static const u8 sUnknown4PString[4] = _("4P");
+
+#ifdef ENGLISH
+static const u8 sBlenderOpponentName1[] = _("MISTER");
+static const u8 sBlenderOpponentName2[] = _("LADDIE");
+static const u8 sBlenderOpponentName3[] = _("LASSIE");
+#else // GERMAN
+static const u8 sBlenderOpponentName1[] = _("OPI");
+static const u8 sBlenderOpponentName2[] = _("KUMPEL");
+static const u8 sBlenderOpponentName3[] = _("TUSSI");
+#endif // ENGLISH
+static const u8* const sBlenderOpponentsNames[] =
+{
+ sBlenderOpponentName1, sBlenderOpponentName2, sBlenderOpponentName3
+};
+
+static const u8 sRedColorString[] = _("{COLOR RED}");
+static const u8 sNewLineString_0[] = _("\n");
+static const u8 sSpaceString_0[] = _(" ");
+
+static const s8 gUnknown_082162CC[][2] =
+{
+ {-1, -1}, {1, -1}, {-1, 1}, {1, 1}
+};
+
+static const u8 gUnknown_082162D4[][2] =
+{
+ {2, 6}, {23, 6}, {2, 12}, {23, 12}, {1, 6}, {22, 6}, {1, 12}, {22, 12}
+};
+
+static const u8 sBlenderSyncArrowsPos[][2] =
+{
+ {72, 32}, {168, 32}, {72, 128}, {168, 128}
+};
+
+static const u8 gUnknown_082162EC[3][4] =
+{
+ {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
+};
+
+static const u16 gUnknown_082162F8[] = {0, 0xC000, 0x4000, 0x8000};
+static const u8 gUnknown_08216300[] = {1, 1, 0};
+static const u8 gUnknown_08216303[] = {32, 224, 96, 160, 0};
+
+static const TaskFunc gUnknown_08216308[] =
+{
+ sub_804F8C8, sub_804F9F4, sub_804FB1C
+};
+
+static const struct OamData sOamData_8216314 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821631C[] =
+{
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216324[] =
+{
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821632C[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216334[] =
+{
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821633C[] =
+{
+ ANIMCMD_FRAME(48, 2, 1, 1),
+ ANIMCMD_FRAME(32, 5, 1, 1),
+ ANIMCMD_FRAME(48, 3, 1, 1),
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216350[] =
+{
+ ANIMCMD_FRAME(48, 2, .vFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .vFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .vFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216364[] =
+{
+ ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216378[] =
+{
+ ANIMCMD_FRAME(48, 2, 0, 0),
+ ANIMCMD_FRAME(32, 5, 0, 0),
+ ANIMCMD_FRAME(48, 3, 0, 0),
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821638C[] =
+{
+ ANIMCMD_FRAME(0, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216394[] =
+{
+ ANIMCMD_FRAME(0, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821639C[] =
+{
+ ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82163A4[] =
+{
+ ANIMCMD_FRAME(0, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
+{
+ sSpriteAnim_821631C,
+ sSpriteAnim_8216324,
+ sSpriteAnim_821632C,
+ sSpriteAnim_8216334,
+ sSpriteAnim_821633C,
+ sSpriteAnim_8216350,
+ sSpriteAnim_8216364,
+ sSpriteAnim_8216378,
+ sSpriteAnim_821638C,
+ sSpriteAnim_8216394,
+ sSpriteAnim_821639C,
+ sSpriteAnim_82163A4
+};
+
+static const struct SpriteSheet gUnknown_082163DC =
+{
+ gBerryBlenderArrowTiles, 0x800, 46545
+};
+
+static const struct SpritePalette gUnknown_082163E4 =
+{
+ gBerryBlenderMiscPalette, 46546
+};
+
+static const struct SpritePalette gUnknown_082163EC =
+{
+ gBerryBlenderArrowPalette, 12312
+};
+
+static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+{
+ .tileTag = 46545,
+ .paletteTag = 12312,
+ .oam = &sOamData_8216314,
+ .anims = sSpriteAnimTable_82163AC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8051C04
+};
+
+static const struct OamData sOamData_821640C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216414[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821641C[] =
+{
+ ANIMCMD_FRAME(4, 20, 1, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216424[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821643C[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216444[] =
+{
+ sSpriteAnim_8216414,
+ sSpriteAnim_821641C,
+ sSpriteAnim_8216424,
+ sSpriteAnim_821643C,
+};
+
+static const struct SpriteSheet gUnknown_08216454 =
+{
+ gBerryBlenderMarubatsuTiles, 0x200, 48888
+};
+
+static const struct SpriteTemplate sSpriteTemplate_821645C =
+{
+ .tileTag = 48888,
+ .paletteTag = 46546,
+ .oam = &sOamData_821640C,
+ .anims = sSpriteAnimTable_8216444,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8051650
+};
+
+static const struct OamData sOamData_8216474 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821647C[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216494[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164AC[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 3),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D0[] =
+{
+ ANIMCMD_FRAME(5, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D8[] =
+{
+ ANIMCMD_FRAME(6, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
+{
+ sSpriteAnim_821647C,
+ sSpriteAnim_8216494,
+ sSpriteAnim_82164AC,
+ sSpriteAnim_82164D0,
+ sSpriteAnim_82164D8,
+};
+
+static const struct SpriteSheet gUnknown_082164F4 =
+{
+ gBerryBlenderParticlesTiles, 0xE0, 23456
+};
+
+static const struct SpriteTemplate sSpriteTemplate_82164FC =
+{
+ .tileTag = 23456,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216474,
+ .anims = sSpriteAnimTable_82164E0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct OamData sOamData_8216514 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821651C[] =
+{
+ ANIMCMD_FRAME(32, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216524[] =
+{
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821652C[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216534[] =
+{
+ sSpriteAnim_821651C,
+ sSpriteAnim_8216524,
+ sSpriteAnim_821652C,
+};
+
+static const struct SpriteSheet gUnknown_08216540 =
+{
+ gBerryBlenderCountdownNumbersTiles, 0x600, 12345
+};
+
+static const struct SpriteTemplate sSpriteTemplate_8216548 =
+{
+ .tileTag = 12345,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216514,
+ .anims = sSpriteAnimTable_8216534,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_805181C
+};
+
+static const struct OamData sOamData_8216560 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216568[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216570[] =
+{
+ sSpriteAnim_8216568,
+};
+
+static const struct SpriteSheet gUnknown_08216574 =
+{
+ gBerryBlenderStartTiles, 0x400, 12346
+};
+
+static const struct SpriteTemplate sSpriteTemplate_821657C =
+{
+ .tileTag = 12346,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216560,
+ .anims = sSpriteAnimTable_8216570,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80518CC
+};
+
+static const s16 gUnknown_08216594[][5] =
+{
+ {-10, 20, 10, 2, 1},
+ {250, 20, 10, -2, 1},
+ {-10, 140, 10, 2, -1},
+ {250, 140, 10, -2, -1},
+};
+
+static const u8 gUnknown_082165BC[][3] =
+{
+ {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
+};
+
+static const u8 gUnknown_082165DA[] = {1, 1, 2, 3, 4};
+static const u8 gUnknown_082165DF[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+static const u8 gUnknown_082165E9[] = {6, 6, 6, 6, 5};
+static const u8 gUnknown_082165EE[] = {3, 3, 3, 2, 2};
+static const u8 gUnknown_082165F3[] = {3, 3, 3, 3, 2};
+
+static const u8 sText_Space[] = _(" ");
+static const u8 sText_BPM[] = _("BPM");
+static const u8 sText_Dash[] = _("-");
+static const u8 sNewLineString_1[] = _("\n");
+static const u8 sNewLineString_2[] = _("\n");
+
+static void Blender_ControlHitPitch(void)
+{
+ m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, (gBerryBlenderData->field_56 - 128) * 2);
+}
+
+static void VBlankCB0_BerryBlender(void)
+{
+ sub_80514A4();
+ sub_80514F0();
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void VBlankCB1_BerryBlender(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 sub_804E2EC(void)
+{
+ switch (gBerryBlenderData->field_1)
+ {
+ case 0:
+ sub_800D238(gUnknown_08E6C100, &ewram[0x10000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 1:
+ {
+ const void* offsetRead = sBlenderCenterMap;
+ void* offsetWrite = (void*)(VRAM + 0x4000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x400);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 2:
+ {
+ void* offsetRead = &ewram[0x10000];
+ void* offsetWrite = (void*)(VRAM);
+ u32 size = 0x2000;
+ while (TRUE)
+ {
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ offsetRead += 0x1000;
+ offsetWrite += 0x1000;
+ size -= 0x1000;
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, offsetRead, offsetWrite, size);
+ break;
+ }
+ }
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 3:
+ sub_800D238(gUnknown_08E6C920, &ewram[0x10000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 4:
+ sub_800D238(gUnknown_08E6D354, &ewram[0x13000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 5:
+ {
+ void* offsetRead = &ewram[0x10000];
+ void* offsetWrite = (void*)(VRAM + 0xE000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 6:
+ {
+ void* offsetRead = &ewram[0x11000];
+ void* offsetWrite = (void*)(VRAM + 0xF000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 7:
+ {
+ u16 i;
+ u16* palStore = (u16*)(&ewram[0x13000]);
+ void* offsetRead;
+ void* offsetWrite;
+
+ for (i = 0; i < 640; i++)
+ {
+ *(palStore + i) |= 0x100;
+ }
+ offsetRead = &ewram[0x13000];
+ offsetWrite = (void*)(VRAM + 0x6000);
+ DmaCopy16(3, offsetRead, offsetWrite, 0x500);
+ LoadPalette(sBlenderOuterPal, 0x80, 0x20);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 8:
+ LoadSpriteSheet(&gUnknown_082163DC);
+ LoadSpriteSheet(&gUnknown_082164F4);
+ LoadSpriteSheet(&gUnknown_08216454);
+ gBerryBlenderData->field_1++;
+ break;
+ case 9:
+ LoadSpriteSheet(&gUnknown_08216540);
+ LoadSpriteSheet(&gUnknown_08216574);
+ LoadSpritePalette(&gUnknown_082163EC);
+ LoadSpritePalette(&gUnknown_082163E4);
+ gBerryBlenderData->field_1 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_804E4FC(void)
+{
+ REG_DISPCNT = 0x1341;
+ REG_BG2CNT = 0x4880;
+ REG_BG1CNT = 0xC0D;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+}
+
+void sub_804E538(void)
+{
+ u8* field6F; //this temp value is needed to match
+
+ gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]);
+
+ field6F = &gBerryBlenderData->field_6F;
+ gBerryBlenderData->field_0 = 0;
+ *field6F = 0;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ SetMainCallback2(sub_804E56C);
+}
+
+static void sub_804E56C(void)
+{
+ s32 i;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(NULL);
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_140 = 0;
+ gBerryBlenderData->field_13E = 0;
+ gBerryBlenderData->field_142 = 0x50;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ gBerryBlenderData->field_1 = 0;
+ sub_8051474();
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSpriteID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[i]], i + 8);
+ }
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_8051474();
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ {
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 4:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrintMessage(gOtherText_BlenderChooseBerry, 1, 15);
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ if (MenuUpdateWindowText())
+ {
+ gBerryBlenderData->field_0++;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ sub_80A6978();
+ gBerryBlenderData->field_0 = 0;
+ }
+ break;
+ }
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_804E738(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data6;
+ sprite->data2 -= sprite->data4;
+ sprite->data2 += sprite->data7;
+ sprite->data0 += sprite->data7;
+ sprite->data4--;
+
+ if (sprite->data0 < sprite->data2)
+ {
+ sprite->data3 = sprite->data4 = sprite->data3 - 1;
+ if (++sprite->data5 > 3)
+ DestroySprite(sprite);
+ else
+ PlaySE(SE_TB_KARA);
+ }
+ sprite->pos1.x = sprite->data1;
+ sprite->pos1.y = sprite->data2;
+}
+
+void sub_804E794(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ sprite->data0 = a3;
+ sprite->data1 = a2;
+ sprite->data2 = a3;
+ sprite->data3 = a4;
+ sprite->data4 = 10;
+ sprite->data5 = 0;
+ sprite->data6 = a5;
+ sprite->data7 = a6;
+ sprite->callback = sub_804E738;
+}
+
+static void sub_804E7C0(u16 a0, u8 a1)
+{
+ u8 spriteID = sub_80A7DEC(a0 + 123, 0, 80, a1 & 1);
+ sub_804E794(&gSprites[spriteID], gUnknown_08216594[a1][0], gUnknown_08216594[a1][1], gUnknown_08216594[a1][2], gUnknown_08216594[a1][3], gUnknown_08216594[a1][4]);
+}
+
+static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemID)
+{
+ const struct Berry *berryInfo = GetBerryInfo(itemID + 124);
+ berry->itemID = itemID;
+ StringCopy(berry->name, berryInfo->name);
+ berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy;
+ berry->flavours[FLAVOUR_DRY] = berryInfo->dry;
+ berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet;
+ berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter;
+ berry->flavours[FLAVOUR_SOUR] = berryInfo->sour;
+ berry->smoothness = berryInfo->smoothness;
+}
+
+static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents)
+{
+ int i;
+ if (NoOfOpponents)
+ {
+ for (i = 0; i < 4; i++)
+ gLinkPlayers[i].language = GAME_LANGUAGE;
+ }
+ switch (NoOfOpponents)
+ {
+ case 0:
+ gInGameOpponentsNo = 0;
+ break;
+ case 1:
+ gInGameOpponentsNo = 1;
+ gBerryBlenderData->playersNo = 2;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ break;
+ case 2:
+ gInGameOpponentsNo = 2;
+ gBerryBlenderData->playersNo = 3;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]);
+ break;
+ case 3:
+ gInGameOpponentsNo = 3;
+ gBerryBlenderData->playersNo = 4;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]);
+ StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[2]);
+ break;
+ }
+}
+
+void sub_804E990(void)
+{
+ s32 i;
+
+ REG_DISPCNT = 0;
+ gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]);
+ gBerryBlenderData->field_0 = 0;
+ gBerryBlenderData->field_134 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->chosenItemID[i] = 0;
+ }
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ if (gSpecialVar_0x8004 == 0)
+ SetMainCallback2(sub_804E9F8);
+ else
+ SetMainCallback2(sub_804F378);
+}
+
+static void sub_804E9F8(void)
+{
+ int i, j;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+ gLinkType = 0x4422;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_4E = 0;
+ gBerryBlenderData->field_7E = 0;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_70[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ gBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ gBerryBlenderData->field_7C = 0;
+ gBerryBlenderData->field_56 = 0;
+ gBerryBlenderData->arrowPos = 0;
+ gBerryBlenderData->max_RPM = 0;
+ gBerryBlenderData->field_1 = 0;
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051474();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8);
+ }
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBerryBlenderData->field_0++;
+ break;
+ case 4:
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ {
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 5:
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrint(gOtherText_LinkStandby3, 1, 14);
+ gBerryBlenderData->field_0 = 8;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 8:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C = 0;
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId);
+ memcpy(gBlockSendBuffer, &gBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ sub_80084A4();
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 9:
+ if (sub_8007ECC())
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() == 0)
+ sub_8007E9C(4);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 10:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ MenuZeroFillScreen();
+ if (GetBlockReceivedStatus() == sub_8008198())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ memcpy(&gBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ gBerryBlenderData->chosenItemID[i] = gBerryBlenderData->blendedBerries[i].itemID;
+ }
+ ResetBlockReceivedFlags();
+ gBerryBlenderData->field_0++;
+ }
+ }
+ break;
+ case 11:
+ gBerryBlenderData->playersNo = GetLinkPlayerCount();
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_13C == gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i])
+ {
+ sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i);
+ break;
+ }
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C++;
+ break;
+ case 12:
+ if (++gBerryBlenderData->framesToWait > 60)
+ {
+ if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528;
+ }
+ else
+ gBerryBlenderData->field_0--;
+ gBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051414(&gBerryBlenderData->field_168);
+ }
+ break;
+ case 14:
+ REG_DISPCNT |= 0x400;
+ gBerryBlenderData->arrowPos += 0x200;
+ gBerryBlenderData->field_142 += 4;
+ if (gBerryBlenderData->field_142 > 255)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_142 = 256;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]];
+ REG_BG2CNT = 0x4882;
+ gBerryBlenderData->framesToWait = 0;
+ sub_804F238();
+ sub_804F2A8();
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 15:
+ if (sub_8051B8C())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 16:
+ CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3);
+ gBerryBlenderData->field_0++;
+ break;
+ case 18:
+ gBerryBlenderData->field_0++;
+ break;
+ case 19:
+ sub_80084A4();
+ gBerryBlenderData->field_0++;
+ break;
+ case 20:
+ if (sub_8007ECC())
+ {
+ sub_8007E24();
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 21:
+ gBerryBlenderData->field_56 = 128;
+ gBerryBlenderData->gameFrameTime = 0;
+ SetMainCallback2(sub_80501FC);
+ if (GetCurrentMapMusic() != 403)
+ {
+ gBerryBlenderData->field_178 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ break;
+ case 100:
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrintMessage(gOtherText_LinkNotFound, 1, 15);
+ gBerryBlenderData->field_0++;
+ break;
+ case 101:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_0++;
+ break;
+ case 102:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_804F0F4(void)
+{
+ REG_DISPCNT = 0;
+
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+
+ gLinkType = 0x4422;
+
+ gBerryBlenderData->field_4E = 0;
+ gBerryBlenderData->field_56 = 0;
+ gBerryBlenderData->arrowPos = 0;
+ gBerryBlenderData->max_RPM = 0;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ gBerryBlenderData->field_0++;
+}
+
+static u8 sub_804F16C(u16 arrowPos, u8 a1)
+{
+ u32 var1 = (arrowPos / 256) + 24;
+ u8 arrID = gBerryBlenderData->field_A2[a1];
+ u32 var2 = gUnknown_08216303[arrID];
+
+ if (var1 >= var2 && var1 < var2 + 48)
+ {
+ if (var1 >= var2 + 20 && var1 < var2 + 28)
+ return 2;
+ else
+ return 1;
+ }
+ else
+ return 0;
+}
+
+static void sub_804F1BC(u16 itemID, u8 a1, struct BlenderBerry* berry)
+{
+ u16 r4 = 0;
+ u16 i;
+ if (itemID == ITEM_ENIGMA_BERRY)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (berry->flavours[r4] > berry->flavours[i])
+ r4 = i;
+ }
+ r4 += 5;
+ }
+ else
+ {
+ r4 = itemID - 133;
+ if (r4 >= 5)
+ r4 = (r4 % 5) + 5;
+ }
+ for (i = 0; i < a1 - 1; i++)
+ {
+ Blender_SetBankBerryData(i + 1, gUnknown_082165BC[r4][i] + 133);
+ }
+}
+
+static void sub_804F238(void)
+{
+ s32 i, j;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_A2[i] = 0xFF;
+ gBerryBlenderData->field_9A[i] = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i];
+ }
+ for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_9A[i] == j)
+ gBerryBlenderData->field_A2[j] = i;
+ }
+ }
+}
+
+static void sub_804F2A8(void)
+{
+ int i;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_9A[i] != 0xFF)
+ {
+ u8* stringPtr = gStringVar1;
+
+ gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]] = gBerryBlenderData->SyncArrowSprite2ID[i];
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]]], i);
+ if (GetMultiplayerId() == gBerryBlenderData->field_9A[i])
+ stringPtr = StringCopy(stringPtr, sRedColorString);
+ StringCopy(stringPtr, gLinkPlayers[gBerryBlenderData->field_9A[i]].name);
+ MenuPrint_PixelCoords(gStringVar1, gUnknown_082162D4[i][0] * 8 + 1, gUnknown_082162D4[i][1] * 8, 1);
+ }
+ }
+}
+
+static void sub_804F378(void)
+{
+ s32 i, j;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ sub_804F0F4();
+ Blender_SetBankBerryData(0, gScriptItemId);
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId);
+ sub_804F1BC(gScriptItemId, gBerryBlenderData->playersNo, &gBerryBlenderData->blendedBerries[0]);
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_70[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ gBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ gBerryBlenderData->field_7C = 0;
+ gBerryBlenderData->field_1 = 0;
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051474();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8);
+ }
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait == 2)
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ gBerryBlenderData->field_0 = 8;
+ break;
+ case 8:
+ gBerryBlenderData->field_0 = 11;
+ gBerryBlenderData->field_13C = 0;
+ break;
+ case 11:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ u32 var = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i];
+ if (gBerryBlenderData->field_13C == var)
+ {
+ sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i);
+ break;
+ }
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C++;
+ break;
+ case 12:
+ if (++gBerryBlenderData->framesToWait > 60)
+ {
+ if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo)
+ {
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528;
+ gBerryBlenderData->field_0++;
+ }
+ else
+ gBerryBlenderData->field_0--;
+ gBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ gBerryBlenderData->field_0++;
+ sub_804F238();
+ PlaySE(SE_RU_HYUU);
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 14:
+ REG_DISPCNT |= 0x400;
+ gBerryBlenderData->arrowPos += 0x200;
+ gBerryBlenderData->field_142 += 4;
+ if (gBerryBlenderData->field_142 > 255)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_142 = 256;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]];
+ REG_BG2CNT = 0x4882;
+ gBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);;
+ sub_804F2A8();
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 15:
+ if (sub_8051B8C())
+ {
+ gBerryBlenderData->field_0++;
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 16:
+ CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3);
+ gBerryBlenderData->field_0++;
+ break;
+ case 18:
+ gBerryBlenderData->field_0++;
+ break;
+ case 19:
+ gBerryBlenderData->field_0++;
+ break;
+ case 20:
+ gBerryBlenderData->field_0++;
+ break;
+ case 21:
+ sub_804F81C();
+ gBerryBlenderData->field_56 = 128;
+ gBerryBlenderData->gameFrameTime = 0;
+ gBerryBlenderData->field_14B = 0;
+ gBerryBlenderData->field_7E = 0;
+ SetMainCallback2(sub_80501FC);
+
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ gBerryBlenderData->field_148[i] = CreateTask(gUnknown_08216308[i], 10 + i);
+ }
+
+ if (GetCurrentMapMusic() != 403)
+ {
+ gBerryBlenderData->field_178 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ PlaySE(SE_MOTER);
+ Blender_ControlHitPitch();
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_804F81C(void)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ gSendCmd[0] = 0;
+ gSendCmd[2] = 0;
+ gRecvCmds[0][i] = 0;
+ gRecvCmds[2][i] = 0;
+ }
+}
+
+static void sub_804F844(u8 taskID)
+{
+ if(++gTasks[taskID].data[0] > gTasks[taskID].data[1])
+ {
+ gRecvCmds[2][gTasks[taskID].data[2]] = 0x2345;
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_804F890(u8 a0, u8 a1)
+{
+ u8 taskID = CreateTask(sub_804F844, 80);
+ gTasks[taskID].data[1] = a1;
+ gTasks[taskID].data[2] = a0;
+}
+
+static void sub_804F8C8(u8 taskID)
+{
+ if (sub_804F16C(gBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = Random() / 655;
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 75)
+ gRecvCmds[2][1] = 0x4523;
+ else
+ gRecvCmds[2][1] = 0x5432;
+ gRecvCmds[2][1] = 0x5432; // ???
+ }
+ else if (gBerryBlenderData->field_56 < 1500)
+ {
+ if (rand > 80)
+ gRecvCmds[2][1] = 0x4523;
+ else
+ {
+ u8 value = rand - 21;
+ if (value < 60)
+ gRecvCmds[2][1] = 0x5432;
+ else if (rand < 10)
+ sub_804F890(1, 5);
+ }
+ }
+ else if (rand <= 90)
+ {
+ u8 value = rand - 71;
+ if (value < 20)
+ gRecvCmds[2][1] = 0x5432;
+ else if (rand < 30)
+ sub_804F890(1, 5);
+ }
+ else
+ gRecvCmds[2][1] = 0x4523;
+ }
+ else
+ gRecvCmds[2][1] = 0x4523;
+
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804F9F4(u8 taskID)
+{
+ u32 var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ u32 var2 = gBerryBlenderData->field_A2[2] & 0xFF;
+ if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = Random() / 655;
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 66)
+ gRecvCmds[2][2] = 0x4523;
+ else
+ gRecvCmds[2][2] = 0x5432;
+ }
+ else
+ {
+ u8 value;
+ if (rand > 65)
+ gRecvCmds[2][2] = 0x4523;
+ value = rand - 41;
+ if (value < 25)
+ gRecvCmds[2][2] = 0x5432;
+ if (rand < 10)
+ sub_804F890(2, 5);
+ }
+
+ gTasks[taskID].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][2] = 0x4523;
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804FB1C(u8 taskID)
+{
+ u32 var1, var2;
+
+ var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ var2 = gBerryBlenderData->field_A2[3] & 0xFF;
+ if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = (Random() / 655);
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 88)
+ gRecvCmds[2][3] = 0x4523;
+ else
+ gRecvCmds[2][3] = 0x5432;
+ }
+ else
+ {
+ if (rand > 60)
+ gRecvCmds[2][3] = 0x4523;
+ else
+ {
+ s8 value = rand - 56; // makes me wonder what the original code was
+ u8 value2 = value;
+ if (value2 < 5)
+ gRecvCmds[2][3] = 0x5432;
+ }
+ if (rand < 5)
+ sub_804F890(3, 5);
+ }
+ gTasks[taskID].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][3] = 0x4523;
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804FC48(u16 a0, u8 a1)
+{
+ u8 spriteID;
+
+ spriteID = CreateSprite(&sSpriteTemplate_821645C,
+ sBlenderSyncArrowsPos[a1][0] - (10 * gUnknown_082162CC[a1][0]),
+ sBlenderSyncArrowsPos[a1][1] - (10 * gUnknown_082162CC[a1][1]),
+ 1);
+ if (a0 == 0x4523)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 2);
+ gSprites[spriteID].callback = sub_8051684;
+ PlaySE(SE_RU_GASHIN);
+ }
+ else if (a0 == 0x5432)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 0);
+ PlaySE(SE_SEIKAI);
+ }
+ else if (a0 == 0x2345)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 1);
+ PlaySE(SE_HAZURE);
+ }
+ sub_805156C();
+}
+
+static void sub_804FD30(u16 a0)
+{
+ Blender_ControlHitPitch();
+ switch (a0)
+ {
+ case 0x4523:
+ if (gBerryBlenderData->field_56 < 1500)
+ gBerryBlenderData->field_56 += (384 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ else
+ {
+ gBerryBlenderData->field_56 += (128 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ sub_8051AC8(&gBerryBlenderData->field_144, (gBerryBlenderData->field_56 / 100) - 10);
+ sub_8051AC8(&gBerryBlenderData->field_146, (gBerryBlenderData->field_56 / 100) - 10);
+ }
+ break;
+ case 0x5432:
+ if (gBerryBlenderData->field_56 < 1500)
+ gBerryBlenderData->field_56 += (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ break;
+ case 0x2345:
+ gBerryBlenderData->field_56 -= (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ if (gBerryBlenderData->field_56 < 128)
+ gBerryBlenderData->field_56 = 128;
+ break;
+ }
+}
+
+static void sub_804FE70(void)
+{
+ s32 i;
+
+ if (gSpecialVar_0x8004 != 0)
+ {
+ if (gSendCmd[2] != 0)
+ {
+ gRecvCmds[2][0] = gSendCmd[2];
+ gRecvCmds[0][0] = 0x4444;
+ gSendCmd[2] = 0;
+ }
+ for (i = 1; i < 4; i++)
+ {
+ if (gRecvCmds[2][i] != 0)
+ gRecvCmds[0][i] = 0x4444;
+ }
+ }
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ if (gRecvCmds[0][i] == 0x4444)
+ {
+ u32 var = gBerryBlenderData->field_A2[i];
+ if (gRecvCmds[2][i] == 0x4523)
+ {
+ sub_804FD30(0x4523);
+ gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 55);
+ if (gBerryBlenderData->field_13E >= 1000)
+ gBerryBlenderData->field_13E = 1000;
+ sub_804FC48(0x4523, var);
+ gBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++;
+ }
+ else if (gRecvCmds[2][i] == 0x5432)
+ {
+ sub_804FD30(0x5432);
+ gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 70);
+ sub_804FC48(0x5432, var);
+ gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++;
+ }
+ else if (gRecvCmds[2][i] == 0x2345)
+ {
+ sub_804FC48(0x2345, var);
+ sub_804FD30(0x2345);
+ if (gBerryBlenderData->field_4.win_field_F > 1000)
+ gBerryBlenderData->field_13E = 1000;
+ if (gBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
+ gBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++;
+ }
+ if (gRecvCmds[2][i] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432)
+ {
+ if (gBerryBlenderData->field_56 > 1500)
+ m4aMPlayTempoControl(&gMPlay_BGM, ((gBerryBlenderData->field_56 - 750) / 20) + 256);
+ else
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ }
+ }
+ }
+ if (gSpecialVar_0x8004 != 0)
+ {
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ gRecvCmds[0][i] = 0;
+ gRecvCmds[2][i] = 0;
+ }
+ }
+}
+
+static void sub_80500A8(void)
+{
+ bool8 A_pressed = 0;
+ u8 var2 = gBerryBlenderData->field_A2[GetMultiplayerId()];
+ if (gBerryBlenderData->field_6F == 0)
+ {
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON)
+ A_pressed = ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON));
+ else if (gMain.newKeys & A_BUTTON)
+ A_pressed = 1;
+ if (A_pressed)
+ {
+ u8 var3;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[var2]]], var2 + 4);
+ var3 = sub_804F16C(gBerryBlenderData->arrowPos, GetMultiplayerId());
+ if (var3 == 2)
+ gSendCmd[2] = 0x4523;
+ else if (var3 == 1)
+ gSendCmd[2] = 0x5432;
+ else
+ gSendCmd[2] = 0x2345;
+ }
+ }
+ if (++gBerryBlenderData->field_7E > 5)
+ {
+ if (gBerryBlenderData->field_56 > 128)
+ gBerryBlenderData->field_56--;
+ gBerryBlenderData->field_7E = 0;
+ }
+ if (gUnknown_020297ED && gMain.newKeys & L_BUTTON)
+ gBerryBlenderData->field_14B ^= 1;
+}
+
+static void sub_80501FC(void)
+{
+ sub_8051474();
+ if (gBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
+ gBerryBlenderData->gameFrameTime++;
+ sub_80500A8();
+ SetLinkDebugValues((u16)(gBerryBlenderData->field_56), gBerryBlenderData->field_13E);
+ sub_804FE70();
+ sub_805194C(gBerryBlenderData->field_13E, 1000);
+ sub_8051A3C(gBerryBlenderData->field_56);
+ sub_8051B18();
+ sub_805123C();
+ if (gBerryBlenderData->field_6F == 0 && gBerryBlenderData->field_140 >= 1000)
+ {
+ gBerryBlenderData->field_13E = 1000;
+ gBerryBlenderData->field_6F = 1;
+ SetMainCallback2(sub_8050954);
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static bool8 sub_80502A4(struct BlenderBerry* berries, u8 index1, u8 index2)
+{
+ if (berries[index1].itemID != berries[index2].itemID
+ || (StringCompare(berries[index1].name, berries[index2].name) == 0
+ && (berries[index1].flavours[0] == berries[index2].flavours[0]
+ && berries[index1].flavours[1] == berries[index2].flavours[1]
+ && berries[index1].flavours[2] == berries[index2].flavours[2]
+ && berries[index1].flavours[3] == berries[index2].flavours[3]
+ && berries[index1].flavours[4] == berries[index2].flavours[4]
+ && berries[index1].smoothness == berries[index2].smoothness)))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3)
+{
+ s16 vars[5];
+ s32 i;
+ s32 r6;
+ u8 r2;
+
+ for (i = 0; i <= 5; i++) // bug, writing one index too far
+ vars[i] = a1[i];
+ r6 = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] == 0)
+ r6++;
+ }
+ if (r6 == 5 || a3 > 3)
+ return 12;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (r6 = 0; r6 < playersNo; r6++)
+ {
+ if (berries[i].itemID == berries[r6].itemID && i != r6
+ && (berries[i].itemID != ITEM_ENIGMA_BERRY || sub_80502A4(berries, i, r6)))
+ return 12;
+ }
+ }
+ r2 = 0;
+ for (r2 = 0, i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ r2++;
+ }
+ if (r2 > 3)
+ return 13;
+ if (r2 == 3)
+ return 11;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 50)
+ return 14;
+ }
+ if (r2 == 1 && vars[0] > 0)
+ return 1;
+ if (r2 == 1 && vars[1] > 0)
+ return 2;
+ if (r2 == 1 && vars[2] > 0)
+ return 3;
+ if (r2 == 1 && vars[3] > 0)
+ return 4;
+ if (r2 == 1 && vars[4] > 0)
+ return 5;
+ if (r2 == 2)
+ {
+ s32 var = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ gUnknown_03000520[var++] = i;
+ }
+ if (vars[gUnknown_03000520[0]] >= vars[gUnknown_03000520[1]])
+ {
+ if (gUnknown_03000520[0] == 0)
+ return (gUnknown_03000520[1] << 16) | 6;
+ if (gUnknown_03000520[0] == 1)
+ return (gUnknown_03000520[1] << 16) | 7;
+ if (gUnknown_03000520[0] == 2)
+ return (gUnknown_03000520[1] << 16) | 8;
+ if (gUnknown_03000520[0] == 3)
+ return (gUnknown_03000520[1] << 16) | 9;
+ if (gUnknown_03000520[0] == 4)
+ return (gUnknown_03000520[1] << 16) | 10;
+ }
+ else
+ {
+ if (gUnknown_03000520[1] == 0)
+ return (gUnknown_03000520[0] << 16) | 6;
+ if (gUnknown_03000520[1] == 1)
+ return (gUnknown_03000520[0] << 16) | 7;
+ if (gUnknown_03000520[1] == 2)
+ return (gUnknown_03000520[0] << 16) | 8;
+ if (gUnknown_03000520[1] == 3)
+ return (gUnknown_03000520[0] << 16) | 9;
+ if (gUnknown_03000520[1] == 4)
+ return (gUnknown_03000520[0] << 16) | 10;
+ }
+ }
+ return 0;
+}
+
+static void sub_80504F0(s16 value)
+{
+ gUnknown_0300052C = value;
+}
+
+s16 unref_sub_80504FC(void)
+{
+ return gUnknown_0300052C;
+}
+
+static void sub_8050508(s16 value)
+{
+ gUnknown_0300052E = value;
+}
+
+s16 unref_sub_8050514(void)
+{
+ return gUnknown_0300052E;
+}
+
+#ifdef NONMATCHING
+
+static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 maxRPM)
+{
+ s32 i;
+ s32 j;
+ s32 savedEntry;
+ s32 var3;
+ s32 var4;
+ u32 var6;
+ s32 var11;
+ u16 rand;
+
+ for (i = 0; i < 6; i++)
+ gUnknown_03000510[i] = 0;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (j = 0; j < 5; j++)
+ gUnknown_03000510[j] += berries[i].flavours[j];
+ }
+
+ savedEntry = gUnknown_03000510[0];
+ gUnknown_03000510[0] -= gUnknown_03000510[1];
+ gUnknown_03000510[1] -= gUnknown_03000510[2];
+ gUnknown_03000510[2] -= gUnknown_03000510[3];
+ gUnknown_03000510[3] -= gUnknown_03000510[4];
+ gUnknown_03000510[4] -= savedEntry;
+
+ var6 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_03000510[i] < 0)
+ {
+ gUnknown_03000510[i] = 0;
+ var6++;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ if (gUnknown_03000510[i] > 0)
+ {
+ if (gUnknown_03000510[i] < var6)
+ gUnknown_03000510[i] = 0;
+ else
+ gUnknown_03000510[i] -= var6;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ gUnknown_03000530[i] = gUnknown_03000510[i];
+ }
+
+ var11 = maxRPM / 333 + 100;
+ gUnknown_0300055C = ((var11));
+
+ for (i = 0; i < 5; i++)
+ {
+ var3 = gUnknown_03000510[i];
+ var3 = ((var11) * var3) / 10;
+ var4 = var3 % 10;
+ var3 /= 10;
+ if (var4 > 4)
+ var3++;
+ gUnknown_03000510[i] = var3;
+ }
+ for (i = 0; i < 5; i++)
+ {
+ gUnknown_03000548[i] = gUnknown_03000510[i];
+ }
+ pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, var6);
+ gUnknown_03000510[5] = (gUnknown_03000510[5] / playersNo) - playersNo;
+ if (gUnknown_03000510[5] < 0)
+ gUnknown_03000510[5] = 0;
+ if (pokeblock->color == 12)
+ {
+ rand = Random() % 10;
+ for (i = 0; i < 6; i++)
+ {
+ if ((gUnknown_082165DF[rand] >> i) & 1)
+ gUnknown_03000510[i] = 2;
+ else
+ gUnknown_03000510[i] = 0;
+ }
+ }
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_03000510[i] > 255)
+ gUnknown_03000510[i] = 255;
+ }
+ pokeblock->spicy = gUnknown_03000510[0];
+ pokeblock->dry = gUnknown_03000510[1];
+ pokeblock->sweet = gUnknown_03000510[2];
+ pokeblock->bitter = gUnknown_03000510[3];
+ pokeblock->sour = gUnknown_03000510[4];
+ pokeblock->feel = gUnknown_03000510[5];
+ for (i = 0; i < 6; i++)
+ {
+ flavours[i] = gUnknown_03000510[i];
+ }
+}
+
+#else
+__attribute__((naked))
+static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x10\n\
+ str r0, [sp]\n\
+ mov r8, r1\n\
+ str r3, [sp, 0x4]\n\
+ ldr r0, [sp, 0x30]\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ mov r9, r2\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ ldr r7, _080505DC @ =gUnknown_03000510\n\
+ adds r2, r7, 0\n\
+ movs r1, 0\n\
+ adds r0, r7, 0\n\
+ adds r0, 0xA\n\
+_0805054A:\n\
+ strh r1, [r0]\n\
+ subs r0, 0x2\n\
+ cmp r0, r2\n\
+ bge _0805054A\n\
+ movs r6, 0\n\
+ cmp r6, r9\n\
+ bge _08050580\n\
+ ldr r0, _080505DC @ =gUnknown_03000510\n\
+ mov r12, r0\n\
+ ldr r5, [sp]\n\
+ adds r5, 0x9\n\
+_08050560:\n\
+ movs r3, 0\n\
+ adds r4, r5, 0\n\
+ mov r2, r12\n\
+_08050566:\n\
+ adds r1, r4, r3\n\
+ ldrh r0, [r2]\n\
+ ldrb r1, [r1]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+ adds r2, 0x2\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x5\n\
+ ble _08050566\n\
+ adds r5, 0x10\n\
+ adds r6, 0x1\n\
+ cmp r6, r9\n\
+ blt _08050560\n\
+_08050580:\n\
+ movs r1, 0\n\
+ ldrsh r3, [r7, r1]\n\
+ ldrh r0, [r7]\n\
+ ldrh r1, [r7, 0x2]\n\
+ subs r0, r1\n\
+ strh r0, [r7]\n\
+ ldrh r0, [r7, 0x4]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x2]\n\
+ ldrh r1, [r7, 0x6]\n\
+ subs r0, r1\n\
+ strh r0, [r7, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x6]\n\
+ subs r0, r3\n\
+ strh r0, [r7, 0x8]\n\
+ movs r3, 0\n\
+ movs r2, 0\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x4\n\
+_080505AA:\n\
+ movs r4, 0\n\
+ ldrsh r0, [r1, r4]\n\
+ cmp r0, 0\n\
+ bge _080505B6\n\
+ strh r2, [r1]\n\
+ adds r3, 0x1\n\
+_080505B6:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505AA\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ movs r4, 0\n\
+ ldr r1, _080505DC @ =gUnknown_03000510\n\
+ movs r6, 0x4\n\
+_080505CA:\n\
+ ldrh r2, [r1]\n\
+ movs r5, 0\n\
+ ldrsh r0, [r1, r5]\n\
+ cmp r0, 0\n\
+ ble _080505E4\n\
+ cmp r0, r3\n\
+ bge _080505E0\n\
+ strh r4, [r1]\n\
+ b _080505E4\n\
+ .align 2, 0\n\
+_080505DC: .4byte gUnknown_03000510\n\
+_080505E0:\n\
+ subs r0, r2, r3\n\
+ strh r0, [r1]\n\
+_080505E4:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505CA\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506C8 @ =gUnknown_03000530\n\
+ movs r6, 0x4\n\
+_080505F2:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505F2\n\
+ ldr r1, _080506CC @ =0x0000014d\n\
+ ldr r0, [sp, 0x8]\n\
+ bl __udivsi3\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x64\n\
+ ldr r4, _080506D0 @ =gUnknown_0300055C\n\
+ str r3, [r4]\n\
+ movs r6, 0x4\n\
+_08050616:\n\
+ movs r0, 0\n\
+ ldrsh r5, [r7, r0]\n\
+ adds r0, r5, 0\n\
+ muls r0, r3\n\
+ movs r1, 0xA\n\
+ str r3, [sp, 0xC]\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ movs r1, 0xA\n\
+ bl __modsi3\n\
+ adds r4, r0, 0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ ldr r3, [sp, 0xC]\n\
+ cmp r4, 0x4\n\
+ ble _08050642\n\
+ adds r5, 0x1\n\
+_08050642:\n\
+ strh r5, [r7]\n\
+ adds r7, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050616\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506D4 @ =gUnknown_03000548\n\
+ movs r6, 0x4\n\
+_08050652:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050652\n\
+ ldr r4, _080506C4 @ =gUnknown_03000510\n\
+ ldr r0, [sp]\n\
+ adds r1, r4, 0\n\
+ mov r2, r9\n\
+ mov r3, r10\n\
+ bl Blender_GetPokeblockColor\n\
+ mov r5, r8\n\
+ strb r0, [r5]\n\
+ movs r1, 0xA\n\
+ ldrsh r0, [r4, r1]\n\
+ mov r1, r9\n\
+ bl __divsi3\n\
+ mov r3, r9\n\
+ subs r0, r3\n\
+ strh r0, [r4, 0xA]\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ bge _0805068C\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0xA]\n\
+_0805068C:\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0xC\n\
+ bne _080506E6\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ movs r6, 0\n\
+ ldr r0, _080506D8 @ =gUnknown_082165DF\n\
+ adds r0, r3, r0\n\
+ ldrb r0, [r0]\n\
+ adds r1, r4, 0\n\
+ movs r4, 0x1\n\
+ movs r3, 0x2\n\
+_080506B4:\n\
+ adds r2, r0, 0\n\
+ asrs r2, r6\n\
+ ands r2, r4\n\
+ cmp r2, 0\n\
+ beq _080506DC\n\
+ strh r3, [r1]\n\
+ b _080506DE\n\
+ .align 2, 0\n\
+_080506C4: .4byte gUnknown_03000510\n\
+_080506C8: .4byte gUnknown_03000530\n\
+_080506CC: .4byte 0x0000014d\n\
+_080506D0: .4byte gUnknown_0300055C\n\
+_080506D4: .4byte gUnknown_03000548\n\
+_080506D8: .4byte gUnknown_082165DF\n\
+_080506DC:\n\
+ strh r2, [r1]\n\
+_080506DE:\n\
+ adds r1, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x4\n\
+ ble _080506B4\n\
+_080506E6:\n\
+ ldr r7, _08050740 @ =gUnknown_03000510\n\
+ movs r2, 0xFF\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x5\n\
+_080506EE:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ cmp r0, 0xFF\n\
+ ble _080506F8\n\
+ strh r2, [r1]\n\
+_080506F8:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080506EE\n\
+ ldrh r0, [r7]\n\
+ mov r4, r8\n\
+ strb r0, [r4, 0x1]\n\
+ ldrh r0, [r7, 0x2]\n\
+ strb r0, [r4, 0x2]\n\
+ ldrh r0, [r7, 0x4]\n\
+ strb r0, [r4, 0x3]\n\
+ ldrh r0, [r7, 0x6]\n\
+ strb r0, [r4, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ strb r0, [r4, 0x5]\n\
+ ldrh r0, [r7, 0xA]\n\
+ strb r0, [r4, 0x6]\n\
+ movs r6, 0\n\
+ adds r2, r7, 0\n\
+_0805071E:\n\
+ ldr r5, [sp, 0x4]\n\
+ adds r1, r5, r6\n\
+ ldrh r0, [r2]\n\
+ strb r0, [r1]\n\
+ adds r2, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _0805071E\n\
+ add sp, 0x10\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08050740: .4byte gUnknown_03000510\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4)
+{
+ Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4);
+}
+
+static void sub_8050760(void)
+{
+ u32 frames = (u16)(gBerryBlenderData->gameFrameTime);
+ u16 max_RPM = gBerryBlenderData->max_RPM;
+ s16 var = 0;
+
+ if (frames < 900)
+ var = 5;
+ else if ((u16)(frames - 900) < 600)
+ var = 4;
+ else if ((u16)(frames - 1500) < 600)
+ var = 3;
+ else if ((u16)(frames - 2100) < 900)
+ var = 2;
+ else if ((u16)(frames - 3300) < 300)
+ var = 1;
+ sub_8050508(var);
+
+ var = 0;
+ if (max_RPM <= 64)
+ {
+ if (max_RPM >= 50 && max_RPM < 100)
+ var = -1;
+ else if (max_RPM >= 100 && max_RPM < 150)
+ var = -2;
+ else if (max_RPM >= 150 && max_RPM < 200)
+ var = -3;
+ else if (max_RPM >= 200 && max_RPM < 250)
+ var = -4;
+ else if (max_RPM >= 250 && max_RPM < 300)
+ var = -5;
+ else if (max_RPM >= 350 && max_RPM < 400)
+ var = -6;
+ else if (max_RPM >= 400 && max_RPM < 450)
+ var = -7;
+ else if (max_RPM >= 500 && max_RPM < 550)
+ var = -8;
+ else if (max_RPM >= 550 && max_RPM < 600)
+ var = -9;
+ else if (max_RPM >= 600)
+ var = -10;
+ }
+ sub_80504F0(var);
+}
+
+static void sub_80508D4(u8 value)
+{
+ gBerryBlenderData->field_AA = value;
+ sub_814A880(192, (gBerryBlenderData->field_AA * 16) + 72);
+}
+
+static void sub_80508FC(void)
+{
+ gBerryBlenderData->field_AA = 0;
+ MenuDrawTextWindow(23, 8, 28, 13);
+ sub_814A5C0(0, -1, 12, 0x2D9F, 32);
+ MenuPrint(gOtherText_YesNoTerminating, 24, 9);
+ sub_80508D4(gBerryBlenderData->field_AA);
+}
+
+static void sub_8050954(void)
+{
+ u8 i;
+ u8 multiplayerID; // unused
+
+ sub_8051474();
+ multiplayerID = GetMultiplayerId();
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 1:
+ ClearLinkCallback();
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ DestroyTask(gBerryBlenderData->field_148[i]);
+ }
+ gBerryBlenderData->field_6F++;
+ break;
+ case 2:
+ gBerryBlenderData->field_56 -= 32;
+ if (gBerryBlenderData->field_56 <= 0)
+ {
+ gBerryBlenderData->field_56 = 0;
+ if (gReceivedRemoteLinkPlayers != 0)
+ gBerryBlenderData->field_6F++;
+ else
+ gBerryBlenderData->field_6F = 5;
+ gBerryBlenderData->field_0 = 0;
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ Blender_ControlHitPitch();
+ break;
+ case 3:
+ if (/*multiplayerID != 0*/ GetMultiplayerId() != 0)
+ gBerryBlenderData->field_6F++;
+ else if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_1BC = gBerryBlenderData->gameFrameTime;
+ gBerryBlenderData->field_1C0 = gBerryBlenderData->max_RPM;
+ SendBlock(0, &gBerryBlenderData->field_1BC, 40);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 4:
+ if (GetBlockReceivedStatus())
+ {
+ u32* ptr = ((u32*)(&gBlockRecvBuffer[0][0]));
+ gBerryBlenderData->max_RPM = gBlockRecvBuffer[0][2];
+ gBerryBlenderData->gameFrameTime = *ptr;
+ gBerryBlenderData->field_6F++;
+ ResetBlockReceivedFlags();
+ }
+ break;
+ case 5:
+ if (Blender_PrintBlendingRanking())
+ gBerryBlenderData->field_6F++;
+ break;
+ case 6:
+ if (Blender_PrintBlendingResults())
+ {
+ if (gInGameOpponentsNo == 0)
+ IncrementGameStat(34);
+ else
+ IncrementGameStat(33);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 7:
+ gBerryBlenderData->field_6F++;
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrintMessage(gOtherText_BlendAnotherBerryPrompt, 1, 15);
+ break;
+ case 8:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_6F++;
+ break;
+ case 9:
+ gBerryBlenderData->field_AA = 0;
+ sub_80508FC();
+ gBerryBlenderData->field_6F++;
+ break;
+ case 10:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ if (gBerryBlenderData->field_AA != 0)
+ PlaySE(SE_SELECT);
+ sub_80508D4(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (gBerryBlenderData->field_AA != 1)
+ PlaySE(SE_SELECT);
+ sub_80508D4(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_6F++;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_6F++;
+ sub_80508D4(1);
+ }
+ break;
+ case 11:
+ gSendCmd[0] = 0x2FFF;
+ if (gBerryBlenderData->field_AA == 0)
+ {
+ if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // is empty
+ {
+ gBerryBlenderData->field_7C = 2;
+ gSendCmd[1] = 0x9999;
+ }
+ else if (sub_810CA00() == -1)
+ {
+ gBerryBlenderData->field_7C = 3;
+ gSendCmd[1] = 0xAAAA;
+ }
+ else
+ {
+ gBerryBlenderData->field_7C = 0;
+ gSendCmd[1] = 0x7779;
+ }
+ gBerryBlenderData->field_6F++;
+ }
+ else
+ {
+ gBerryBlenderData->field_7C = 1;
+ gSendCmd[1] = 0x8888;
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 12:
+ if (gInGameOpponentsNo)
+ {
+ SetMainCallback2(sub_80510E8);
+ gBerryBlenderData->field_6F = 0;
+ gBerryBlenderData->field_0 = 0;
+ }
+ else
+ {
+ MenuPrintMessage(gOtherText_LinkStandby3, 1, 15);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 13:
+ if (MenuUpdateWindowText())
+ {
+ SetMainCallback2(sub_8050E30);
+ gBerryBlenderData->field_6F = 0;
+ gBerryBlenderData->field_0 = 0;
+ }
+ break;
+ }
+ sub_8051B18();
+ sub_8051A3C(gBerryBlenderData->field_56);
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+bool8 sub_8050CE8(void)
+{
+ switch (gBerryBlenderData->field_1C4)
+ {
+ case 0:
+ sub_80084A4();
+ gBerryBlenderData->field_1C4 = 1;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 1:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_1C4++;
+ gSoftResetDisabled = TRUE;
+ }
+ break;
+ case 2:
+ sub_8125E2C();
+ gBerryBlenderData->field_1C4++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 3:
+ if (++gBerryBlenderData->framesToWait == 10)
+ {
+ sub_80084A4();
+ gBerryBlenderData->field_1C4++;
+ }
+ break;
+ case 4:
+ if (sub_8007ECC())
+ {
+ if (sub_8125E6C())
+ gBerryBlenderData->field_1C4 = 5;
+ else
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_1C4 = 3;
+ }
+ }
+ break;
+ case 5:
+ gBerryBlenderData->field_1C4++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 6:
+ if (++gBerryBlenderData->framesToWait > 5)
+ {
+ gSoftResetDisabled = FALSE;
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+static void sub_8050E30(void)
+{
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 0:
+ if (gBerryBlenderData->field_70[0] == 0x2222)
+ gBerryBlenderData->field_6F = 5;
+ else if (gBerryBlenderData->field_70[0] == 0x1111)
+ {
+ if (gBerryBlenderData->field_78 == 0x9999)
+ gBerryBlenderData->field_6F = 2;
+ else if (gBerryBlenderData->field_78 == 0xAAAA)
+ gBerryBlenderData->field_6F = 1;
+ else
+ gBerryBlenderData->field_6F = 5;
+ }
+ break;
+ case 1:
+ gBerryBlenderData->field_6F = 3;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+#ifdef ENGLISH
+ StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+ StringAppend(gStringVar4, gOtherText_OtherCaseIsFull);
+#else
+ StringCopy(gStringVar4, gOtherText_OtherCaseIsFull);
+ de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+#endif
+ MenuPrintMessage(gStringVar4, 1, 15);
+ break;
+ case 2:
+ gBerryBlenderData->field_6F++;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+#ifdef ENGLISH
+ StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+ StringAppend(gStringVar4, gOtherText_NoBerriesForBlend);
+#else
+ StringCopy(gStringVar4, gOtherText_NoBerriesForBlend);
+ de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+#endif
+ MenuPrintMessage(gStringVar4, 1, 15);
+ break;
+ case 3:
+ if (MenuUpdateWindowText())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait > 60)
+ gBerryBlenderData->field_6F = 5;
+ break;
+ case 5:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrint(gMultiText_Saving, 2, 15);
+ sub_80084A4();
+ gBerryBlenderData->field_6F++;
+ break;
+ case 6:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ gBerryBlenderData->field_1C4 = 0;
+ }
+ break;
+ case 7:
+ if (sub_8050CE8())
+ {
+ PlaySE(SE_SAVE);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 8:
+ gBerryBlenderData->field_6F++;
+ sub_80084A4();
+ break;
+ case 9:
+ if (sub_8007ECC())
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (gBerryBlenderData->field_70[0] == 0x2222)
+ SetMainCallback2(sub_804E538);
+ else
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ }
+ }
+ break;
+ case 11:
+ if (++gBerryBlenderData->framesToWait > 30)
+ {
+ sub_800832C();
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 12:
+ if (gReceivedRemoteLinkPlayers == 0)
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ break;
+ }
+
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_80510E8(void)
+{
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 0:
+ if (gBerryBlenderData->field_7C < 2)
+ gBerryBlenderData->field_6F = 9;
+ if (gBerryBlenderData->field_7C == 2)
+ gBerryBlenderData->field_6F = 2;
+ if (gBerryBlenderData->field_7C == 3)
+ gBerryBlenderData->field_6F =1;
+ break;
+ case 1:
+ gBerryBlenderData->field_6F = 3;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+ MenuPrintMessage(gOtherText_CaseIsFull, 1, 15);
+ break;
+ case 2:
+ gBerryBlenderData->field_6F++;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+ MenuPrintMessage(gOtherText_OutOfBerries, 1, 15);
+ break;
+ case 3:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_6F = 9;
+ break;
+ case 9:
+ BeginFastPaletteFade(3);
+ gBerryBlenderData->field_6F++;
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (gBerryBlenderData->field_7C == 0)
+ SetMainCallback2(sub_804E538);
+ else
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ }
+ break;
+ }
+
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_805123C(void)
+{
+ if (gReceivedRemoteLinkPlayers)
+ {
+ if (gRecvCmds[0][0] == 0x2FFF)
+ {
+ if (gRecvCmds[1][0] == 0x1111)
+ {
+ switch (gRecvCmds[2][0])
+ {
+ case 0x8888:
+ gBerryBlenderData->field_78 = 0x8888;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ case 0x9999:
+ gBerryBlenderData->field_78 = 0x9999;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ case 0xAAAA:
+ gBerryBlenderData->field_78 = 0xAAAA;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ }
+ gBerryBlenderData->field_70[0] = 0x1111;
+ }
+ else if (gRecvCmds[1][0] == 0x2222)
+ gBerryBlenderData->field_70[0] = 0x2222;
+ }
+ if (GetMultiplayerId() == 0 && gBerryBlenderData->field_70[0] != 0x1111 && gBerryBlenderData->field_70[0] != 0x2222)
+ {
+ u8 i;
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gRecvCmds[0][i] == 0x2FFF)
+ {
+ switch (gRecvCmds[1][i])
+ {
+ case 0x8888:
+ gBerryBlenderData->field_70[i] = 0x8888;
+ break;
+ case 0x7779:
+ gBerryBlenderData->field_70[i] = 0x7779;
+ break;
+ case 0x9999:
+ gBerryBlenderData->field_70[i] = 0x9999;
+ break;
+ case 0xAAAA:
+ gBerryBlenderData->field_70[i] = 0xAAAA;
+ break;
+ }
+ }
+ }
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gBerryBlenderData->field_70[i] == 0)
+ break;
+ }
+ if (i == GetLinkPlayerCount())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gBerryBlenderData->field_70[i] != 0x7779)
+ break;
+ }
+ gSendCmd[0] = 0x2FFF;
+ if (i == GetLinkPlayerCount())
+ gSendCmd[1] = 0x2222;
+ else
+ {
+ gSendCmd[1] = 0x1111;
+ gSendCmd[2] = gBerryBlenderData->field_70[i];
+ gSendCmd[3] = i;
+ }
+ }
+ }
+ }
+}
+
+static void sub_8051414(struct BgAffineDstData *dest)
+{
+ struct BgAffineSrcData affineSrc;
+ affineSrc.texX = 30720;
+ affineSrc.texY = 20480;
+ affineSrc.scrX = 120 - gBerryBlenderData->field_144;
+ affineSrc.scrY = 80 - gBerryBlenderData->field_146;
+ affineSrc.sx = gBerryBlenderData->field_142;
+ affineSrc.sy = gBerryBlenderData->field_142;
+ affineSrc.alpha = gBerryBlenderData->arrowPos;
+ BgAffineSet(&affineSrc, dest, 1);
+}
+
+static void sub_8051474(void)
+{
+ gBerryBlenderData->field_58 = gBerryBlenderData->arrowPos;
+ gBerryBlenderData->arrowPos += gBerryBlenderData->field_56;
+ sub_8051414(&gBerryBlenderData->field_168);
+}
+
+static void sub_80514A4(void)
+{
+ REG_BG2PA = gBerryBlenderData->field_168.pa;
+ REG_BG2PB = gBerryBlenderData->field_168.pb;
+ REG_BG2PC = gBerryBlenderData->field_168.pc;
+ REG_BG2PD = gBerryBlenderData->field_168.pd;
+ REG_BG2X = gBerryBlenderData->field_168.dx;
+ REG_BG2Y = gBerryBlenderData->field_168.dy;
+}
+
+static void sub_80514F0(void)
+{
+ REG_BG1HOFS = gBerryBlenderData->field_144;
+ REG_BG1VOFS = gBerryBlenderData->field_146;
+ REG_BG0HOFS = gBerryBlenderData->field_144;
+ REG_BG0VOFS = gBerryBlenderData->field_146;
+}
+
+void sub_8051524(struct Sprite* sprite)
+{
+ sprite->data2 += sprite->data0;
+ sprite->data3 += sprite->data1;
+ sprite->pos2.x = sprite->data2 / 8;
+ sprite->pos2.y = sprite->data3 / 8;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_805156C(void)
+{
+ s32 limit = (Random() % 2) + 1;
+ s32 i;
+
+ for (i = 0; i < limit; i++)
+ {
+ u16 rand;
+ s32 x, y;
+ u8 spriteID;
+
+ rand = gBerryBlenderData->arrowPos + (Random() % 20);
+
+ x = gSineTable[(rand & 0xFF) + 64] / 4;
+ y = gSineTable[(rand & 0xFF)] / 4;
+
+ spriteID = CreateSprite(&sSpriteTemplate_82164FC, x + 120, y + 80, 1);
+ gSprites[spriteID].data0 = 16 - (Random() % 32);
+ gSprites[spriteID].data1 = 16 - (Random() % 32);
+
+ gSprites[spriteID].callback = sub_8051524;
+ }
+}
+
+static void sub_8051650(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 / 3);
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void sub_8051684(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 * 2);
+ if (sprite->pos2.y < -12)
+ sprite->pos2.y = -12;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void Blender_SetBankBerryData(u8 bank, u16 itemID)
+{
+ gBerryBlenderData->chosenItemID[bank] = itemID;
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[bank], itemID);
+}
+
+void unref_sub_80516F8(u8 taskID)
+{
+ struct Task* task = &gTasks[taskID];
+ if (gReceivedRemoteLinkPlayers)
+ {
+ s32 i;
+ if (GetMultiplayerId() == 0)
+ {
+ if (++task->data[0] > 120)
+ task->data[0] = 0;
+ if (task->data[0] == 100)
+ {
+ ZeroFillWindowRect(&gBerryBlenderData->field_4, 0, 0, 16, 20);
+ MenuDrawTextWindow(4, 4, 10, 12);
+ for (i = 0; i < 3; i++)
+ {
+ if (gLinkPlayers[i + 1].trainerId != 0)
+ MenuPrint(gUnknown_08216284[i], 5, (2 * i) + 5);
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrint(gOtherText_PressAToStart, 1, 15);
+ }
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_8007E4C();
+ DestroyTask(taskID);
+ }
+ }
+ else
+ {
+ if (task->data[0] == 10)
+ MenuPrint(gOtherText_PleaseWait, 3, 10);
+ if (++task->data[0] > 120)
+ task->data[0] = 0;
+ if (byte_3002A68 > 4 && gReceivedRemoteLinkPlayers == 1)
+ DestroyTask(taskID);
+ }
+ }
+}
+
+static void sub_805181C(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 88)
+ {
+ sprite->data1 = 88;
+ sprite->data0++;
+ PlaySE(SE_KON);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ {
+ sprite->data0++;
+ sprite->data2 = 0;
+ }
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ if (++sprite->data3 == 3)
+ {
+ DestroySprite(sprite);
+ CreateSprite(&sSpriteTemplate_821657C, 120, -20, 2);
+ }
+ else
+ {
+ sprite->data0 = 0;
+ sprite->data1 = -16;
+ StartSpriteAnim(sprite, sprite->data3);
+ }
+ }
+ break;
+ }
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_80518CC(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 92)
+ {
+ sprite->data1 = 92;
+ sprite->data0++;
+ PlaySE(SE_PIN);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ sprite->data0++;
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ gBerryBlenderData->field_0++;
+ DestroySprite(sprite);
+ }
+ break;
+ }
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_805194C(u16 a0, u16 a1)
+{
+ if (gBerryBlenderData->field_140 < a0)
+ {
+ gBerryBlenderData->field_140 += 2;
+ sub_805197C(gBerryBlenderData->field_140, a1);
+ }
+}
+
+static void sub_805197C(u16 a0, u16 a1)
+{
+ s32 var1, var2, var3, var4;
+ u16* vram;
+
+ vram = (u16*)(VRAM + 0x6000);
+ var1 = (a0 * 64) / a1;
+ var2 = var1 / 8;
+ for (var4 = 0; var4 < var2; var4++)
+ {
+ vram[11 + var4] = 0x81E9;
+ vram[43 + var4] = 0x81F9;
+ }
+ var3 = var1 % 8;
+ if (var3 != 0)
+ {
+ vram[11 + var4] = var3 - 32287;
+ vram[43 + var4] = var3 - 32271;
+ var4++;
+ }
+ for (; var4 < 8; var4++)
+ {
+ vram[11 + var4] = 33249;
+ vram[43 + var4] = 33249 + 16;
+ }
+}
+
+static u32 sub_8051A1C(u16 a0)
+{
+ return 360000 * a0 / 0x10000;
+}
+
+static void sub_8051A3C(u16 a0)
+{
+ u8 i;
+ u8 palAdders[5];
+
+ u32 var = sub_8051A1C(a0);
+ if (gBerryBlenderData->max_RPM < var)
+ gBerryBlenderData->max_RPM = var;
+ for (i = 0; i < 5; i++)
+ {
+ palAdders[i] = var % 10;
+ var /= 10;
+ }
+ *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8172;
+ *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8172;
+ *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8172;
+ *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8172;
+ *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8172;
+}
+
+static void sub_8051AC8(s16* a0, u16 a1)
+{
+ if (*a0 == 0)
+ *a0 = (Random() % a1) - (a1 / 2);
+}
+
+static void sub_8051AF4(s16* a0)
+{
+ if (*a0 < 0 )
+ (*a0)++;
+ if (*a0 > 0 )
+ (*a0)--;
+}
+
+static void sub_8051B18(void)
+{
+ sub_8051AF4(&gBerryBlenderData->field_144);
+ sub_8051AF4(&gBerryBlenderData->field_146);
+}
+
+static void sub_8051B40(s16* a0, u16 a1)
+{
+ s32 var;
+ if (a1 < 10)
+ var = 16;
+ else
+ var = 8;
+ if (*a0 == 0)
+ *a0 = (Random() % var) - (var / 2);
+ else
+ {
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+ }
+}
+
+static bool8 sub_8051B8C(void)
+{
+ if (gBerryBlenderData->framesToWait == 0)
+ {
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ }
+ gBerryBlenderData->framesToWait++;
+ sub_8051B40(&gBerryBlenderData->field_144, gBerryBlenderData->framesToWait);
+ sub_8051B40(&gBerryBlenderData->field_146, gBerryBlenderData->framesToWait);
+ if (gBerryBlenderData->framesToWait == 20)
+ {
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void sub_8051C04(struct Sprite* sprite)
+{
+ sprite->pos2.x = -(gBerryBlenderData->field_144);
+ sprite->pos2.y = -(gBerryBlenderData->field_146);
+}
+
+static void Blender_TrySettingRecord(void)
+{
+ if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM)
+ gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM;
+}
+
+static bool8 Blender_PrintBlendingResults(void)
+{
+ u16 i;
+
+ struct Pokeblock pokeblock;
+ u8 flavours[6];
+ u8 text[2][10];
+ u16 berryIDs[4]; // unused
+
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 17;
+ break;
+ case 1:
+ gBerryBlenderData->framesToWait -= 10;
+ if (gBerryBlenderData->framesToWait < 0)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ for (i = 0; i < 3; i++)
+ DestroySprite(&gSprites[gBerryBlenderData->scoreIconIDs[i]]);
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 3:
+ {
+ u8* textPtr;
+ u16 secondsPassed, minutes, seconds;
+
+ MenuDrawTextWindow(4, 2, 25, 17);
+ sub_8072BD8(gOtherText_ResultsOfBlending, 5, 3, 160);
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ u8 place = gBerryBlenderData->playerPlaces[i];
+ textPtr = text[0];
+
+ StringCopy(textPtr, gBerryBlenderData->blendedBerries[place].name);
+ ConvertInternationalString(textPtr, gLinkPlayers[place].language);
+#ifdef ENGLISH
+ StringAppend(textPtr, gOtherText_Berry);
+#else
+ de_sub_8073174(textPtr, gOtherText_Berry);
+#endif
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = ConvertIntToDecimalString(textPtr, i + 1);
+ textPtr[0] = CHAR_SPACE;
+ textPtr[1] = CHAR_PERIOD;
+ textPtr[2] = CHAR_SPACE;
+ textPtr += 3;
+ textPtr = sub_8072C74(textPtr, gLinkPlayers[place].name, 88, 0);
+ sub_8072C74(textPtr, text[0], 157, 0);
+ MenuPrint(gBerryBlenderData->stringVar, 5, gUnknown_082165E9[gBerryBlenderData->playersNo] + (i * gUnknown_082165EE[gBerryBlenderData->playersNo]));
+ }
+ ConvertIntToDecimalStringN(text[0], gBerryBlenderData->max_RPM % 100, 2, 2);
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = StringCopy(textPtr, gOtherText_MaxSpeed);
+ textPtr = sub_8072C14(textPtr, gBerryBlenderData->max_RPM / 100, 121, 1);
+
+#ifdef ENGLISH
+ textPtr[0] = CHAR_SPACE;
+ textPtr[1] = CHAR_PERIOD;
+ textPtr[2] = CHAR_SPACE;
+ textPtr += 3;
+ textPtr = sub_8072C74(textPtr, text[0], 142, 1);
+#else
+ *textPtr++ = CHAR_COMMA;
+ textPtr = sub_8072C74(textPtr, text[0], 136, 1);
+#endif
+ StringCopy(textPtr, gOtherText_RPM);
+ MenuPrint(gBerryBlenderData->stringVar, 5, 13);
+
+ secondsPassed = gBerryBlenderData->gameFrameTime / 60;
+ seconds = secondsPassed % 60;
+ minutes = secondsPassed / 60;
+ ConvertIntToDecimalStringN(text[0], minutes, 2, 2);
+ ConvertIntToDecimalStringN(text[1], seconds, 2, 2);
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = StringCopy(textPtr, gOtherText_RequiredTime);
+
+#ifdef ENGLISH
+ textPtr = sub_8072C74(textPtr, text[0], 102, 1);
+#else
+ textPtr = sub_8072C74(textPtr, text[0], 99, 1);
+#endif
+ textPtr = StringAppend(textPtr, gOtherText_Min);
+
+ textPtr = sub_8072C74(textPtr, text[1], 136, 1);
+ StringCopy(textPtr, gOtherText_Sec);
+
+ MenuPrint(gBerryBlenderData->stringVar, 5, 15);
+
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & A_BUTTON)
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ MenuZeroFillScreen();
+ MenuDrawTextWindow(0, 14, 29, 19);
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->chosenItemID[i] != 0)
+ berryIDs[i] = gBerryBlenderData->chosenItemID[i] - 133;
+ }
+ sub_8050760();
+ Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM);
+ Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar);
+ CreateTask(sub_8052BD0, 6);
+ MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15);
+ RemoveBagItem(gScriptItemId, 1);
+ sub_810CA34(&pokeblock);
+ gBerryBlenderData->field_0++;
+ break;
+ case 6:
+ if (MenuUpdateWindowText())
+ {
+ Blender_TrySettingRecord();
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
+{
+ u8 text[12];
+ u8 flavourLvl, feel;
+
+ dst[0] = EOS;
+ StringCopy(dst, gPokeblockNames[pokeblock->color]);
+#ifdef ENGLISH
+ StringAppend(dst, gOtherText_PokeBlockMade);
+#else
+ de_sub_8073174(dst, gOtherText_PokeBlockMade);
+#endif
+ StringAppend(dst, sNewLineString_0);
+
+ flavourLvl = sub_810C9B0(pokeblock);
+ feel = sub_810C9E8(pokeblock);
+
+ StringAppend(dst, gOtherText_BlockLevelIs);
+ ConvertIntToDecimalStringN(text, flavourLvl, 0, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, gOtherText_BlockFeelIs);
+ ConvertIntToDecimalStringN(text, feel, 0, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, gOtherText_Period);
+ StringAppend(dst, gUnknown_08216249);
+}
+
+static void Blender_SortBasedOnPoints(u8* places, u8 playersNum, u32* scores)
+{
+ s32 i, j;
+ for (i = 0; i < playersNum; i++)
+ {
+ for (j = 0; j < playersNum; j++)
+ {
+ if (scores[places[i]] > scores[places[j]])
+ {
+ u8 temp = places[i];
+ places[i] = places[j];
+ places[j] = temp;
+ }
+ }
+ }
+}
+
+static void Blender_SortScores(void)
+{
+ u8 i;
+ u8 places[4];
+ u32 points[4];
+
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ places[i] = i;
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ points[i] = 1000000 * gBerryBlenderData->scores[i][BLENDER_SCORE_BEST];
+ points[i] += 1000 * gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD];
+ points[i] += 1000 - gBerryBlenderData->scores[i][BLENDER_SCORE_MISS];
+ }
+ Blender_SortBasedOnPoints(places, gBerryBlenderData->playersNo, points);
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ gBerryBlenderData->playerPlaces[i] = places[i];
+}
+
+static bool8 Blender_PrintBlendingRanking(void)
+{
+ u16 i;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 255;
+ break;
+ case 1:
+ gBerryBlenderData->framesToWait -= 10;
+ if (gBerryBlenderData->framesToWait < 0)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 3:
+ MenuDrawTextWindow(4, 2, 25, 17);
+ sub_8072BD8(gOtherText_Ranking, 5, 3, 160);
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST] = CreateSprite(&sSpriteTemplate_821645C, 140, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]], 3);
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD] = CreateSprite(&sSpriteTemplate_821645C, 164, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy;
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS] = CreateSprite(&sSpriteTemplate_821645C, 188, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]], 1);
+
+ Blender_SortScores();
+
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ u8 place = gBerryBlenderData->playerPlaces[i];
+ u8* txtPtr = gBerryBlenderData->stringVar;
+
+ txtPtr[0] = EXT_CTRL_CODE_BEGIN;
+ txtPtr[1] = 0x13;
+ txtPtr[2] = 4;
+ txtPtr += 3;
+
+ txtPtr = ConvertIntToDecimalString(txtPtr, i + 1);
+
+ txtPtr[0] = CHAR_SPACE;
+ txtPtr[1] = CHAR_PERIOD;
+ txtPtr[2] = CHAR_SPACE;
+ txtPtr += 3;
+
+ txtPtr = StringCopy(txtPtr, gLinkPlayers[place].name);
+
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_BEST], 108, 1);
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], 132, 1);
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_MISS], 156, 1);
+
+ MenuPrint(gBerryBlenderData->stringVar, 5, i * gUnknown_082165F3[gBerryBlenderData->playersNo] + 8);
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait > 20)
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 6:
+ gBerryBlenderData->field_0 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// debug menu goes here
+
+void unref_sub_80524BC(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB1_BerryBlender);
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ SeedRng(gMain.vblankCounter1);
+ REG_DISPCNT = 0x1540;
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ sBlenderDebug.BPM = 8000;
+ sBlenderDebug.field_10++;
+ SetMainCallback2(sub_8052AF8);
+}
+
+static void BlenderDebug_PrintBerryData(void)
+{
+ u8 text[128];
+ u8 i;
+
+ StringCopy(text, sText_BPM);
+ MenuPrint(text, 2, 0);
+
+ ConvertIntToDecimalStringN(text, sBlenderDebug.BPM / 100, 2, 3);
+ MenuPrint(text, 6, 0);
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 var;
+
+ if (sBlenderDebug.cursorPos == i)
+ {
+ text[0] = 0xEF;
+ CopyItemName(sBlenderDebug.berries[i] + 133, &text[1]);
+ }
+ else
+ {
+ CopyItemName(sBlenderDebug.berries[i] + 133, &text[0]);
+ text[6] = CHAR_SPACE;
+ text[7] = EOS;
+ }
+ var = (i * 3) + 3;
+ MenuPrint(text, 2, var);
+
+ ConvertIntToDecimalStringN(&text[0], gBerries[sBlenderDebug.berries[i]].spicy, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[3], gBerries[sBlenderDebug.berries[i]].dry, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[6], gBerries[sBlenderDebug.berries[i]].sweet, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[9], gBerries[sBlenderDebug.berries[i]].bitter, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[12], gBerries[sBlenderDebug.berries[i]].sour, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[15], gBerries[sBlenderDebug.berries[i]].smoothness, 2, 2);
+
+ text[17] = EOS;
+ MenuPrint(text, 7, var);
+ }
+ if (sBlenderDebug.pokeblock.color != 0)
+ {
+ StringCopy(text, gPokeblockNames[sBlenderDebug.pokeblock.color]);
+ MenuPrint(text, 2, 15);
+
+ ConvertIntToHexStringN(&text[0], sBlenderDebug.spicy, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[3], sBlenderDebug.dry, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[6], sBlenderDebug.sweet, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[9], sBlenderDebug.bitter, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[12], sBlenderDebug.sour, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[15], sBlenderDebug.feel, 2, 2);
+
+ text[17] = EOS;
+ MenuPrint(text, 7, 17);
+ }
+}
+
+static void sub_80527BC(void)
+{
+ u8 text[70];
+ u8 buffer[10];
+ u16 i;
+
+ if (gUnknown_020297DC == 1)
+ {
+ u16 j;
+ for (j = 0; j < 10; j++)
+ gUnknown_03004840[j] = 0;
+ gUnknown_03004830 = Random();
+ gUnknown_020297E0 = 0;
+ gUnknown_020297DC = 2;
+ for (i = 0; i < 200; i++)
+ ewram[i] = 0;
+ gUnknown_020297E8 = 0;
+ }
+ for (i = 0; i < 100; i++)
+ {
+ if (((Random() >> 15) & 1) == gUnknown_020297E8)
+ gUnknown_020297E0++;
+ else
+ {
+ u16* ewramPtr = ((u16*)(ewram));
+ ewramPtr[gUnknown_020297E4] = gUnknown_020297E0;
+ gUnknown_020297E4++;
+ gUnknown_020297E0 = 0;
+ gUnknown_020297E8 ^= 1;
+ }
+ }
+ text[0] = EOS;
+
+ ConvertIntToHexStringN(buffer, gUnknown_03004830, 2, 8);
+ StringAppend(text, buffer);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(buffer, gUnknown_020297E0, 2, 8);
+ StringAppend(text, buffer);
+ StringAppend(text, sNewLineString_1);
+
+ if (gUnknown_020297DC == 3)
+ {
+ ConvertIntToHexStringN(buffer, gUnknown_020297E4, 2, 16);
+ StringAppend(text, buffer);
+ gUnknown_020297DC = 0;
+ }
+
+ MenuPrint(text, 2, 15);
+}
+
+static void sub_8052918(void)
+{
+ if (gMain.newKeys & R_BUTTON)
+ {
+ sBlenderDebug.BPM += 1000;
+ if (sBlenderDebug.BPM > 30000)
+ sBlenderDebug.BPM = 1000;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & L_BUTTON)
+ {
+ sBlenderDebug.BPM -= 1000;
+ if (sBlenderDebug.BPM < 0)
+ sBlenderDebug.BPM = 30000;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_UP)
+ {
+ sBlenderDebug.cursorPos -= 1;
+ if (sBlenderDebug.cursorPos < 0)
+ sBlenderDebug.cursorPos = 3;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_DOWN)
+ {
+ sBlenderDebug.cursorPos += 1;
+ if (sBlenderDebug.cursorPos > 3)
+ sBlenderDebug.cursorPos = 0;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (--sBlenderDebug.berries[sBlenderDebug.cursorPos] < 0)
+ sBlenderDebug.berries[sBlenderDebug.cursorPos] = 42;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (++sBlenderDebug.berries[sBlenderDebug.cursorPos] > 42)
+ sBlenderDebug.berries[sBlenderDebug.cursorPos] = 0;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u16 berryIDs[4];
+ struct BlenderBerry berries[4];
+
+ u16 i, notEnigma = 0;
+ for (i = 0; i < 4; i++)
+ {
+ if (sBlenderDebug.berries[i] != 42)
+ {
+ notEnigma++;
+ berryIDs[i] = sBlenderDebug.berries[i];
+ Blender_CopyBerryData(&berries[i], sBlenderDebug.berries[i] + 133);
+ }
+ else
+ break;
+ }
+ if (notEnigma > 1)
+ {
+ BlenderDebug_CalculatePokeblock(berries, &sBlenderDebug.pokeblock, notEnigma, &sBlenderDebug.spicy, sBlenderDebug.BPM);
+ sBlenderDebug.field_10++;
+ }
+ else
+ sBlenderDebug.pokeblock.color = 0xFF;
+ }
+ if (sBlenderDebug.field_10)
+ {
+ BlenderDebug_PrintBerryData();
+ sBlenderDebug.field_10 = 0;
+ }
+ if (gMain.newKeys & SELECT_BUTTON && gUnknown_020297DC == 0)
+ {
+ gUnknown_020297DC++;
+ gUnknown_020297E0 = 0;
+ SeedRng(gMain.vblankCounter1);
+ }
+ if (gUnknown_020297DC != 0)
+ sub_80527BC();
+}
+
+static void sub_8052AF8(void)
+{
+ sub_8052918();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+// debug menu ends
+// blender record window begins
+
+void ShowBerryBlenderRecordWindow(void)
+{
+ u8 text[30];
+ s32 i;
+
+ MenuDrawTextWindow(6, 3, 23, 16);
+ MenuPrint(gMultiText_BerryBlenderMaxSpeedRecord, 8, 4);
+ MenuPrint(gMultiText_2P3P4P, 8, 9);
+
+ for (i = 0; i < 3; i++)
+ {
+ u32 record = gSaveBlock1.berryBlenderRecords[i];
+ u8* txtPtr = sub_8072C14(text, record / 100, 18, 1);
+
+#ifdef ENGLISH
+ txtPtr[0] = CHAR_SPACE;
+ txtPtr[1] = CHAR_PERIOD;
+ txtPtr[2] = CHAR_SPACE;
+ txtPtr += 3;
+#else
+ *txtPtr++ = CHAR_COMMA;
+#endif
+
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, 2, 2);
+ StringAppend(txtPtr, gOtherText_RPM);
+ MenuPrint(text, 15, i * 2 + 9);
+ }
+}
+
+static void sub_8052BD0(u8 taskID)
+{
+ if (gTasks[taskID].data[0] == 0)
+ {
+ PlayFanfare(BGM_FANFA1);
+ gTasks[taskID].data[0]++;
+ }
+ if (IsFanfareTaskInactive())
+ {
+ PlayBGM(gBerryBlenderData->field_178);
+ DestroyTask(taskID);
+ }
+}
diff --git a/src/choose_party.c b/src/choose_party.c
index d8df44028..7b2c833e1 100644
--- a/src/choose_party.c
+++ b/src/choose_party.c
@@ -211,11 +211,10 @@ bool8 sub_8121E78(void)
return FALSE;
}
-#ifdef NONMATCHING
static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
{
- u16 r3;
- s32 i;
+ u16 species;
+ s32 i = 0;
if (GetMonData(pkmn, MON_DATA_IS_EGG))
return FALSE;
@@ -232,97 +231,16 @@ static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
&& GetMonData(pkmn, MON_DATA_LEVEL) > 50)
return FALSE;
- r3 = GetMonData(pkmn, MON_DATA_SPECIES);
- // Can't stop the compiler from optimizing out the first index
- for (i = 0; gBattleTowerBanlist[i] != 0xFFFF; i++)
+ // Check if the pkmn is in the ban list
+ species = GetMonData(pkmn, MON_DATA_SPECIES);
+ while (gBattleTowerBanlist[i] != 0xFFFF)
{
- if (gBattleTowerBanlist[i] == r3)
+ if (gBattleTowerBanlist[i] == species)
return FALSE;
+ i++;
}
return TRUE;
}
-#else
-__attribute__((naked))
-static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
-{
- asm_unified(
- "push {r4,lr}\n\
- adds r4, r0, 0\n\
- movs r1, 0x2D\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- bne _0812207C\n\
- ldr r0, _08122058 @ =0x0201b000\n\
- ldr r1, _0812205C @ =0x00000263\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _08122060\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _0812207C\n\
- b _081220B6\n\
- .align 2, 0\n\
-_08122058: .4byte 0x0201b000\n\
-_0812205C: .4byte 0x00000263\n\
-_08122060:\n\
- ldr r0, _08122080 @ =gSaveBlock2\n\
- ldr r1, _08122084 @ =0x00000554\n\
- adds r0, r1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08122088\n\
- adds r0, r4, 0\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- cmp r0, 0x32\n\
- bls _08122088\n\
-_0812207C:\n\
- movs r0, 0\n\
- b _081220B8\n\
- .align 2, 0\n\
-_08122080: .4byte gSaveBlock2\n\
-_08122084: .4byte 0x00000554\n\
-_08122088:\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- ldr r1, _081220C0 @ =gBattleTowerBanlist\n\
- movs r0, 0\n\
- lsls r0, 1\n\
- adds r2, r0, r1\n\
- ldrh r0, [r2]\n\
- ldr r1, _081220C4 @ =0x0000ffff\n\
- cmp r0, r1\n\
- beq _081220B6\n\
- adds r4, r1, 0\n\
- adds r1, r2, 0\n\
-_081220A8:\n\
- ldrh r0, [r1]\n\
- cmp r0, r3\n\
- beq _0812207C\n\
- adds r1, 0x2\n\
- ldrh r0, [r1]\n\
- cmp r0, r4\n\
- bne _081220A8\n\
-_081220B6:\n\
- movs r0, 0x1\n\
-_081220B8:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_081220C0: .4byte gBattleTowerBanlist\n\
-_081220C4: .4byte 0x0000ffff\n"
- );
-}
-#endif
static u8 sub_81220C8(void)
{
diff --git a/src/field_effect.c b/src/field_effect.c
index 3632d7053..cffed2614 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id)
return FALSE;
}
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer)
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
- LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer);
- LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer);
- spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag;
- spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag;
+ LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
+ LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
+ spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
+ spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gOamData_839F0F4;
spriteTemplate.anims = gDummySpriteAnimTable;
spriteTemplate.images = NULL;
diff --git a/src/learn_move.c b/src/learn_move.c
new file mode 100644
index 000000000..51de68171
--- /dev/null
+++ b/src/learn_move.c
@@ -0,0 +1,1081 @@
+#include "global.h"
+#include "data2.h"
+#include "field_fadetransition.h"
+#include "main.h"
+#include "menu.h"
+#include "menu_cursor.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom4.h"
+#include "script.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "strings.h"
+#include "strings2.h"
+#include "task.h"
+#include "trig.h"
+
+extern u8 ewram[];
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u8 gTileBuffer[];
+
+struct ContestMove
+{
+ u8 effect;
+ u8 contestCategory:3;
+ u8 comboStarterId;
+ u8 comboMoves[4];
+};
+
+struct ContestEffect
+{
+ u8 effectType;
+ u8 appeal;
+ u8 jam;
+};
+
+extern const struct ContestMove gContestMoves[];
+extern const struct ContestEffect gContestEffects[];
+extern const struct WindowConfig gWindowConfig_81E6CE4;
+extern const struct WindowConfig gWindowConfig_81E7240;
+extern const u8 *const gUnknown_083CADD4[];
+extern const u8 *const gMoveDescriptions[];
+extern const u8 gTypeNames[][7];
+extern const u8 *const gUnknown_083CAF70[];
+
+#ifdef GERMAN
+extern const u8 deuOtherText_ForgotAndLearned[];
+#endif
+
+extern void sub_809D9F0(struct Pokemon *, u8, u8, void *, u32);
+
+struct LearnMoveStruct
+{
+ u8 state;
+ u8 filler1;
+ u8 unk2;
+ u8 spriteIDs[20];
+ u8 filler17[1];
+ u8 unk18;
+ u8 unk19;
+ u8 numMenuChoices;
+ u8 menuSelection;
+ u8 unk1C;
+ bool8 unk1D;
+ u8 unk1E;
+ u8 filler1F;
+ /*0x020*/ u16 movesToLearn[20];
+ u8 filler48[0x52-0x48];
+ u8 moveNames[6][0x19];
+ u8 fillerE8[0x2C3-0xE8];
+ bool8 unk2C3;
+ bool8 showContestInfo;
+ /*0x2C5*/ u8 partyMon;
+ u8 unk2C6;
+};
+
+static struct LearnMoveStruct *sLearnMoveStruct;
+
+const u16 gDexArrows_Pal[] = INCBIN_U16("graphics/pokedex/arrows.gbapal");
+
+const u8 gDexArrows_Gfx[] = INCBIN_U8("graphics/pokedex/arrows.4bpp");
+
+const u8 gUnknown_08402CF8[][4] =
+{
+ { 0, 0, 9, 13},
+ {10, 0, 29, 7},
+ { 2, 14, 27, 19},
+ {10, 8, 29, 13},
+};
+
+struct UnknownStruct1
+{
+ const u8 *unk0;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+};
+
+const struct UnknownStruct1 gUnknown_08402D08[][4] =
+{
+ {
+ {OtherText_Battle, 1, 1, 0},
+ {OtherText_Power, 1, 4, 1},
+ {OtherText_Accuracy, 1, 9, 2},
+ {NULL, 0, 0, 0},
+ },
+ {
+ {OtherText_Contest, 1, 1, 0},
+ {OtherText_Appeal, 1, 4, 1},
+ {OtherText_Jam, 1, 9, 2},
+ {NULL, 0, 0, 0},
+ },
+};
+
+// XXX: What are these for?
+const u32 unkDataFF00FFEF = 0xFF00FFEF;
+const u8 *const gTileBuffer_ = gTileBuffer;
+
+const struct OamData gOamData_8402D50 = {.shape = 0};
+const struct OamData gOamData_8402D58 = {.shape = 2};
+const struct OamData gOamData_8402D60 = {.shape = 1};
+
+const union AnimCmd gSpriteAnim_8402D68[] =
+{
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402D70[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402D78[] =
+{
+ gSpriteAnim_8402D68,
+ gSpriteAnim_8402D70,
+};
+
+const struct SpriteSheet gUnknown_08402D80 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525};
+const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526};
+
+void sub_8133300(struct Sprite *);
+const struct SpriteTemplate gSpriteTemplate_8402D90 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D58,
+ .anims = gSpriteAnimTable_8402D78,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const union AnimCmd gSpriteAnim_8402DA8[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DB0[] =
+{
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402DB8[] =
+{
+ gSpriteAnim_8402DA8,
+ gSpriteAnim_8402DB0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_8402DC0 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D60,
+ .anims = gSpriteAnimTable_8402DB8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const union AnimCmd gSpriteAnim_8402DD8[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DE0[] =
+{
+ ANIMCMD_FRAME(9, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DE8[] =
+{
+ ANIMCMD_FRAME(10, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DF0[] =
+{
+ ANIMCMD_FRAME(11, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402DF8[] =
+{
+ gSpriteAnim_8402DD8,
+ gSpriteAnim_8402DE0,
+ gSpriteAnim_8402DE8,
+ gSpriteAnim_8402DF0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_8402E08 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D50,
+ .anims = gSpriteAnimTable_8402DF8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const u8 gString_AkitoMori[] = _("あきと"); // programmer Akito Mori?
+
+void sub_813269C(u8);
+void CB2_InitLearnMove(void);
+void CB2_LearnMove(void);
+void LearnMoveMain(void);
+void DrawLearnMoveMenuWindow(void);
+void sub_8133030(bool8);
+u8 sub_81330E8(void);
+void sub_8133140(u8);
+u8 sub_8133248(void);
+void ClearLearnMoveVars(void);
+void sub_8133358(void);
+void sub_8133558(void);
+void sub_813362C(void);
+void sub_8133800(void);
+void sub_8133AEC(bool8, int);
+void sub_8133CA4(void);
+
+void VBlankCB_LearnMove(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_8132670(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(sub_813269C, 10);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+}
+
+void sub_813269C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_InitLearnMove);
+ gFieldCallback = sub_8080990;
+ DestroyTask(taskId);
+ }
+}
+
+void CB2_InitLearnMove(void)
+{
+ REG_DISPCNT = 0;
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000);
+ ClearLearnMoveVars();
+ sLearnMoveStruct->partyMon = gSpecialVar_0x8004;
+ sub_8133558();
+ SetVBlankCallback(VBlankCB_LearnMove);
+
+ SetUpWindowConfig(&gWindowConfig_81E7240);
+ InitMenuWindow(&gWindowConfig_81E7240);
+ MenuZeroFillScreen();
+
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ MenuZeroFillScreen();
+
+ REG_BG0VOFS = 0;
+ REG_BG0VOFS = 0; // huh?
+ REG_BG1HOFS = 0;
+ REG_BG1HOFS = 0; // huh?
+
+ LoadSpriteSheet(&gUnknown_08402D80);
+ LoadSpritePalette(&gUnknown_08402D88);
+ sub_8133358();
+ FillPalette(0, 0, 2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ SetMainCallback2(CB2_LearnMove);
+}
+
+void sub_81327A4(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000);
+ sub_8133558();
+ sLearnMoveStruct->unk2C6 = gSpecialVar_0x8005;
+ SetVBlankCallback(VBlankCB_LearnMove);
+
+ SetUpWindowConfig(&gWindowConfig_81E7240);
+ InitMenuWindow(&gWindowConfig_81E7240);
+ MenuZeroFillScreen();
+
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ MenuZeroFillScreen();
+
+ REG_DISPCNT = 0x1340;
+ REG_BG0VOFS = 0;
+ REG_BG0HOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1HOFS = 0; // huh?
+
+ LoadSpriteSheet(&gUnknown_08402D80);
+ LoadSpritePalette(&gUnknown_08402D88);
+ sub_8133358();
+ FillPalette(0, 0, 2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ SetMainCallback2(CB2_LearnMove);
+}
+
+void CB2_LearnMove(void)
+{
+ LearnMoveMain();
+ if (sLearnMoveStruct->unk1D)
+ {
+ sLearnMoveStruct->unk1D = FALSE;
+ sub_814AD7C(0x58, (sLearnMoveStruct->unk18 * 2 + 1) * 8);
+ }
+ if (sLearnMoveStruct->unk1E != 0)
+ {
+ sLearnMoveStruct->unk1E = 0;
+ sub_8133800();
+ }
+ if (sLearnMoveStruct->unk2C3)
+ {
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 1);
+ sLearnMoveStruct->unk2C3 = FALSE;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_81328E8(const u8 *a)
+{
+ StringExpandPlaceholders(gStringVar4, a);
+ MenuPrintMessage(gStringVar4, 3, 15);
+}
+
+void LearnMoveMain(void)
+{
+ switch (sLearnMoveStruct->state)
+ {
+ case 0:
+ sLearnMoveStruct->state++;
+ DrawLearnMoveMenuWindow();
+ sub_8133030(FALSE);
+ sub_8133800();
+ gSprites[1].pos1.x = 0x48;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ REG_DISPCNT = 0x1340;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ sLearnMoveStruct->state = 4;
+ break;
+ case 2:
+ sLearnMoveStruct->state++;
+ break;
+ case 3:
+ sub_8133030(FALSE);
+ sub_8133800();
+ sLearnMoveStruct->unk2C3 = TRUE;
+ sLearnMoveStruct->state++;
+ gSprites[1].pos1.x = 0x48;
+ break;
+ case 4:
+ if (sub_81330E8() == 0)
+ sub_813362C();
+ return;
+ case 5:
+ sub_8133140(0);
+ sub_8133800();
+ sLearnMoveStruct->unk2C3 = TRUE;
+ gSprites[1].pos1.x = 0x48;
+ sLearnMoveStruct->state++;
+ break;
+ case 6:
+ if (sub_8133248() == 0)
+ sub_813362C();
+ break;
+ case 8:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state++;
+ }
+ break;
+ case 9:
+ {
+ s8 selection = ProcessMenuInputNoWrap_();
+
+ if (selection == 0)
+ {
+ sub_8133CA4();
+ if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]) != 0xFFFF)
+ {
+ sub_81328E8(gOtherText_PokeLearnedMove);
+ gSpecialVar_0x8004 = 1;
+ sLearnMoveStruct->state = 31;
+ }
+ else
+ {
+ sLearnMoveStruct->state = 16;
+ }
+ }
+ else if (selection == -1 || selection == 1)
+ {
+ sub_8133CA4();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ }
+ break;
+ case 12:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state++;
+ }
+ break;
+ case 13:
+ {
+ s8 selection = ProcessMenuInputNoWrap_();
+
+ if (selection == 0)
+ {
+ sub_8133CA4();
+ gSpecialVar_0x8004 = selection;
+ sLearnMoveStruct->state = 14;
+ }
+ else if (selection == -1 || selection == 1)
+ {
+ sub_8133CA4();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ }
+ break;
+ case 16:
+ sub_81328E8(gOtherText_DeleteOlderMove);
+ sLearnMoveStruct->state++;
+ break;
+ case 17:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state = 18;
+ }
+ break;
+ case 18:
+ {
+ s8 var = ProcessMenuInputNoWrap_();
+
+ if (var == 0)
+ {
+ sub_8133CA4();
+ sub_81328E8(gOtherText_WhichMoveToForget);
+ sLearnMoveStruct->state = 19;
+ }
+ else if (var == -1 || var == 1)
+ {
+ sub_8133CA4();
+ sLearnMoveStruct->state = 24;
+ }
+ }
+ break;
+ case 24:
+ sub_81328E8(gOtherText_StopLearningMove);
+ sLearnMoveStruct->state++;
+ break;
+ case 25:
+ if (MenuUpdateWindowText())
+ {
+ sLearnMoveStruct->state = 26;
+ DisplayYesNoMenu(21, 7, 1);
+ }
+ break;
+ case 26:
+ {
+ s8 var = ProcessMenuInputNoWrap_();
+
+ if (var == 0)
+ {
+ sub_8133CA4();
+ sLearnMoveStruct->state = 27;
+ }
+ else if (var == -1 || var == 1)
+ {
+ sub_8133CA4();
+
+ // What's the point? It gets set to 16, anyway.
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ sLearnMoveStruct->state = 16;
+ }
+ }
+ break;
+ case 27:
+ if (MenuUpdateWindowText())
+ {
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ break;
+ case 19:
+ if (MenuUpdateWindowText())
+ {
+ sLearnMoveStruct->state = 20;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ }
+ break;
+ case 20:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, sLearnMoveStruct->partyMon, gPlayerPartyCount - 1, sub_81327A4, sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]);
+ sLearnMoveStruct->state = 28;
+ }
+ break;
+ case 21:
+ if (MenuUpdateWindowText())
+ sLearnMoveStruct->state = 14;
+ break;
+ case 22:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ break;
+ case 14:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ sLearnMoveStruct->state++;
+ break;
+ case 15:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ break;
+ case 28:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ sLearnMoveStruct->state++;
+ DrawLearnMoveMenuWindow();
+ sub_8133800();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sub_8133030(TRUE);
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ {
+ gSprites[1].pos1.x = 0x48;
+ sub_8133140(1);
+ }
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 1);
+ break;
+ case 29:
+ if (!gPaletteFade.active)
+ {
+ if (sLearnMoveStruct->unk2C6 == 4)
+ {
+ sLearnMoveStruct->state = 24;
+ }
+ else
+ {
+ u16 moveId = GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_MOVE1 + sLearnMoveStruct->unk2C6);
+
+ StringCopy(gStringVar3, gMoveNames[moveId]);
+ RemoveMonPPBonus(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->unk2C6);
+ SetMonMoveSlot(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection], sLearnMoveStruct->unk2C6);
+ StringCopy(gStringVar2, gMoveNames[sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]]);
+ sub_81328E8(gOtherText_ForgotMove123);
+ sLearnMoveStruct->state = 30;
+ gSpecialVar_0x8004 = 1;
+ }
+ }
+ break;
+ case 30:
+ if (MenuUpdateWindowText())
+ {
+#ifdef ENGLISH
+ sub_81328E8(gOtherText_ForgotOrDidNotLearnMove);
+#else
+ sub_81328E8(deuOtherText_ForgotAndLearned);
+#endif
+ sLearnMoveStruct->state = 31;
+ PlayFanfare(BGM_FANFA1);
+ }
+ break;
+ case 31:
+ if (MenuUpdateWindowText())
+ {
+ PlayFanfare(BGM_FANFA1);
+ sLearnMoveStruct->state = 32;
+ }
+ break;
+ case 32:
+ if (IsFanfareTaskInactive())
+ sLearnMoveStruct->state = 33;
+ break;
+ case 33:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 14;
+ }
+ break;
+ }
+}
+
+void DrawLearnMoveMenuWindow(void)
+{
+ u32 i;
+
+ BasicInitMenuWindow(&gWindowConfig_81E7240);
+ for (i = 0; i < 4; i++)
+ {
+ MenuDrawTextWindow(
+ gUnknown_08402CF8[i][0],
+ gUnknown_08402CF8[i][1],
+ gUnknown_08402CF8[i][2],
+ gUnknown_08402CF8[i][3]);
+ }
+ BasicInitMenuWindow(&gWindowConfig_81E6CE4);
+}
+
+void sub_8133030(bool8 a)
+{
+ s32 i;
+
+ gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE;
+
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
+
+ for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
+ {
+ sub_8072C74(gTileBuffer, gUnknown_08402D08[0][i].unk0, 64, 2);
+ MenuPrint(gTileBuffer, gUnknown_08402D08[0][i].unk4, gUnknown_08402D08[0][i].unk5);
+ }
+
+ if (!a)
+ sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1);
+}
+
+u8 sub_81330E8(void)
+{
+ u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT);
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR
+ && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON)))
+ result++;
+
+ if (result != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 5;
+ sLearnMoveStruct->showContestInfo = TRUE;
+ }
+
+ return result;
+}
+
+void sub_8133140(bool8 a)
+{
+ s32 i;
+
+ gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE;
+
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE;
+
+ for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
+ {
+ sub_8072C74(gTileBuffer, gUnknown_08402D08[1][i].unk0, 64, 2);
+ MenuPrint(gTileBuffer, gUnknown_08402D08[1][i].unk4, gUnknown_08402D08[1][i].unk5);
+ if (i != 0)
+ {
+ MenuZeroFillWindowRect(
+ gUnknown_08402D08[1][i].unk4,
+ gUnknown_08402D08[1][i].unk5 + 2,
+ gUnknown_08402D08[1][i].unk4 + 7,
+ gUnknown_08402D08[1][i].unk5 + 3);
+ }
+ }
+
+ if (!a)
+ sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1);
+}
+
+u8 sub_8133248(void)
+{
+ u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT);
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR
+ && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON)))
+ result++;
+
+ if (result != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 3;
+ sLearnMoveStruct->showContestInfo = FALSE;
+ }
+
+ return result;
+}
+
+void ClearLearnMoveVars(void)
+{
+ s32 i;
+
+ sLearnMoveStruct->state = 0;
+ sLearnMoveStruct->unk2 = 0;
+ sLearnMoveStruct->unk19 = 0;
+ sLearnMoveStruct->unk18 = 0;
+ sLearnMoveStruct->unk1C = 0;
+ sLearnMoveStruct->numMenuChoices = 0;
+ sLearnMoveStruct->menuSelection = 0;
+ sLearnMoveStruct->unk1D = FALSE;
+ sLearnMoveStruct->unk1E = 0;
+ sLearnMoveStruct->unk2C3 = FALSE;
+ sLearnMoveStruct->showContestInfo = FALSE;
+ for (i = 0; i < 20; i++)
+ sLearnMoveStruct->movesToLearn[i] = 0;
+}
+
+void sub_8133300(struct Sprite *sprite)
+{
+ s16 var = (sprite->data1 * 10) & 0xFF;
+
+ switch (sprite->data0)
+ {
+ case 0:
+ break;
+ case 1:
+ sprite->pos2.x = Sin(var, 3) * sprite->data2;
+ break;
+ case 2:
+ sprite->pos2.y = Sin(var, 1) * sprite->data2;
+ break;
+ }
+ sprite->data1++;
+}
+
+void sub_8133358(void)
+{
+ s32 i;
+
+ sLearnMoveStruct->spriteIDs[0] = CreateSprite(&gSpriteTemplate_8402D90, 8, 16, 0);
+ gSprites[sLearnMoveStruct->spriteIDs[0]].data0 = 1;
+ gSprites[sLearnMoveStruct->spriteIDs[0]].data2 = -1;
+
+ sLearnMoveStruct->spriteIDs[1] = CreateSprite(&gSpriteTemplate_8402D90, 72, 16, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[1]], 1);
+ gSprites[sLearnMoveStruct->spriteIDs[1]].data0 = 1;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].data2 = 1;
+
+ sLearnMoveStruct->spriteIDs[2] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 4, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[2]], 1);
+ gSprites[sLearnMoveStruct->spriteIDs[2]].data0 = 2;
+ gSprites[sLearnMoveStruct->spriteIDs[2]].data2 = -1;
+
+ sLearnMoveStruct->spriteIDs[3] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 60, 0);
+ gSprites[sLearnMoveStruct->spriteIDs[3]].data0 = 2;
+ gSprites[sLearnMoveStruct->spriteIDs[3]].data2 = 1;
+
+ for (i = 0; i < 8; i++)
+ {
+ sLearnMoveStruct->spriteIDs[i + 4] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x34, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 2);
+ }
+
+ for (i = 0; i < 8; i++)
+ {
+ sLearnMoveStruct->spriteIDs[i + 12] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x5C, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2);
+ }
+
+ for (i = 0; i < 20; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i]].invisible = TRUE;
+
+ CreateBlendedOutlineCursor(16, 0xFFFF, 12, 0x2D9F, 18);
+}
+
+void sub_8133558(void)
+{
+ s32 i;
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+
+ sLearnMoveStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn);
+ for (i = 0; i < sLearnMoveStruct->numMenuChoices; i++)
+ StringCopy(sLearnMoveStruct->moveNames[i], gMoveNames[sLearnMoveStruct->movesToLearn[i]]);
+ GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_NICKNAME, nickname);
+ StringCopy10(gStringVar1, nickname);
+ StringCopy(sLearnMoveStruct->moveNames[sLearnMoveStruct->numMenuChoices], gUnknownText_Exit);
+ sLearnMoveStruct->numMenuChoices++;
+}
+
+void sub_813360C(s8 delta)
+{
+ sLearnMoveStruct->unk1C = sLearnMoveStruct->unk18;
+ sLearnMoveStruct->unk18 += delta;
+ sLearnMoveStruct->unk1D = TRUE;
+}
+
+void sub_813362C(void)
+{
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (sLearnMoveStruct->menuSelection != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->menuSelection--;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ if (sLearnMoveStruct->unk18 != 0)
+ {
+ sub_813360C(-1);
+ }
+ else if (sLearnMoveStruct->unk19 != 0)
+ {
+ sLearnMoveStruct->unk19--;
+ sLearnMoveStruct->unk1E++;
+ }
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (sLearnMoveStruct->menuSelection < sLearnMoveStruct->numMenuChoices - 1)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->menuSelection++;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ if (sLearnMoveStruct->unk18 != 2)
+ {
+ sub_813360C(1);
+ }
+ else if (sLearnMoveStruct->unk19 != sLearnMoveStruct->numMenuChoices - 3)
+ {
+ sLearnMoveStruct->unk19++;
+ sLearnMoveStruct->unk1E++;
+ }
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1)
+ {
+ sLearnMoveStruct->state = 8;
+ StringCopy(gStringVar2, sLearnMoveStruct->moveNames[sLearnMoveStruct->menuSelection]);
+ StringExpandPlaceholders(gStringVar4, gOtherText_TeachSpecificMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ sLearnMoveStruct->state = 12;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 12;
+ StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ }
+ if (sLearnMoveStruct->numMenuChoices > 3)
+ {
+ gSprites[2].invisible = FALSE;
+ gSprites[3].invisible = FALSE;
+ if (sLearnMoveStruct->unk19 == 0)
+ gSprites[2].invisible = TRUE;
+ else if (sLearnMoveStruct->unk19 == sLearnMoveStruct->numMenuChoices - 3)
+ gSprites[3].invisible = TRUE;
+ }
+}
+
+void sub_8133800(void)
+{
+ u8 r6 = sLearnMoveStruct->unk19;
+ u8 *str = gTileBuffer;
+ s32 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (r6 >= sLearnMoveStruct->numMenuChoices)
+ {
+ str = sub_8072C74(str, gEmptyString_81E72B0, 0x90, 0);
+ }
+ else if (r6 == sLearnMoveStruct->numMenuChoices - 1)
+ {
+ str = sub_8072C74(str, gUnknownText_Exit, 0x90, 0);
+ }
+ else
+ {
+ u16 moveId = sLearnMoveStruct->movesToLearn[r6];
+
+ if (sLearnMoveStruct->showContestInfo)
+ str = sub_8072C74(str, gUnknown_083CAF70[gContestMoves[moveId].contestCategory], 0x27, 0);
+ else
+ str = sub_8072C74(str, gTypeNames[gBattleMoves[moveId].type], 0x27, 0);
+
+ str = sub_8072C74(str, sLearnMoveStruct->moveNames[r6], 0x72, 0);
+
+ str[0] = CHAR_P;
+ str[1] = CHAR_P;
+ str[2] = CHAR_SLASH;
+ str += 3;
+
+ str = sub_8072C14(str, gBattleMoves[moveId].pp, 0x90, 0);
+ }
+ *str++ = CHAR_NEWLINE;
+ r6++;
+ }
+ *str = EOS;
+ MenuPrint(gTileBuffer, 11, 1);
+ sub_813360C(0);
+}
+
+const u8 gUnknown_08402E24[7][3] =
+{
+ {11, 1, 1},
+ { 3, 6, 2},
+ {24, 1, 3},
+ { 3, 11, 4},
+ { 5, 4, 5},
+ { 3, 6, 6},
+ { 3, 11, 7},
+};
+
+const u8 gUnknown_08402E39[] = {0, 1, 2, 3};
+const u8 gUnknown_08402E3D[] = {4, 5, 6};
+
+void PrintMoveInfo(u16 moveId, const u8 *b)
+{
+ u8 str[0x34];
+ u8 numHearts;
+ u8 i;
+
+ StringCopy(str, gExpandedPlaceholder_Empty);
+ switch (b[2])
+ {
+ case 1:
+ break;
+ case 2:
+ if (gBattleMoves[moveId].power < 2)
+ sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
+ else
+ sub_8072C14(str, gBattleMoves[moveId].power, 32, 2);
+ MenuPrint(str, b[0], b[1]);
+ break;
+ case 4:
+ if (gBattleMoves[moveId].accuracy == 0)
+ sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
+ else
+ sub_8072C14(str, gBattleMoves[moveId].accuracy, 32, 2);
+ MenuPrint(str, b[0], b[1]);
+ break;
+ case 6:
+ MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ numHearts = gContestEffects[gContestMoves[moveId].effect].appeal / 10;
+ if (numHearts == 255)
+ numHearts = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (i < numHearts)
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 1);
+ else
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 0);
+ }
+ break;
+ case 7:
+ MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ numHearts = gContestEffects[gContestMoves[moveId].effect].jam / 10;
+ if (numHearts == 255)
+ numHearts = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (i < numHearts)
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 3);
+ else
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2);
+ }
+ break;
+ }
+}
+
+void sub_8133AEC(bool8 contestInfo, int unused)
+{
+ u16 i;
+
+ if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1)
+ {
+ u16 moveId = sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection];
+
+ if (contestInfo)
+ {
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE;
+ for (i = 0; i < 3; i++)
+ PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E3D[i]]);
+ sub_8072AB0(gUnknown_083CADD4[gContestMoves[moveId].effect], 0x58, 0x48, 0x90, 32, 1);
+ }
+ else
+ {
+ u8 var;
+
+ for (i = 0; i < 4; i++)
+ PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E39[i]]);
+ var = sub_8072A18(gMoveDescriptions[moveId - 1], 0x58, 0x48, 0x90, 1);
+ if (var < 2)
+ {
+ u8 r1 = var * 2 + 9;
+
+ MenuFillWindowRectWithBlankTile(11, r1, 28, 12);
+ }
+ }
+ }
+ else
+ {
+ if (contestInfo)
+ {
+ MenuZeroFillWindowRect(gUnknown_08402E24[5][0], gUnknown_08402E24[5][1], gUnknown_08402E24[5][0], gUnknown_08402E24[5][1] + 1);
+ MenuZeroFillWindowRect(gUnknown_08402E24[6][0], gUnknown_08402E24[6][1], gUnknown_08402E24[6][0], gUnknown_08402E24[6][1] + 1);
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
+ }
+ else
+ {
+ MenuZeroFillWindowRect(gUnknown_08402E24[1][0], gUnknown_08402E24[1][1], gUnknown_08402E24[1][0] + 3, gUnknown_08402E24[1][1] + 1);
+ MenuZeroFillWindowRect(gUnknown_08402E24[3][0], gUnknown_08402E24[3][1], gUnknown_08402E24[3][0] + 3, gUnknown_08402E24[3][1] + 1);
+ }
+ MenuZeroFillWindowRect(11, 9, 28, 12);
+ }
+}
+
+void sub_8133CA4(void)
+{
+ MenuZeroFillWindowRect(21, 7, 27, 12);
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 0);
+}
diff --git a/src/link.c b/src/link.c
index 5858ad8bf..850201ccb 100644
--- a/src/link.c
+++ b/src/link.c
@@ -2,7 +2,6 @@
#include "link.h"
#include "battle.h"
#include "berry.h"
-#include "berry_blender.h"
#include "hall_of_fame.h"
#include "item_use.h"
#include "main.h"
@@ -42,6 +41,8 @@ extern u16 gBattleTypeFlags;
extern u16 word_3004858;
+extern void Blender_SetBankBerryData(u8 bank, u16 itemID);
+
static void InitLinkTestBG(u8, u8, u8, u8);
void InitLinkTestBG_Unused(u8, u8, u8, u8);
void LinkTestScreen();
@@ -556,7 +557,7 @@ static void ProcessRecvCmds(u8 unusedParam)
sub_8007E24();
break;
case 0xAAAB:
- sub_80516C4(i, gRecvCmds[1][i]);
+ Blender_SetBankBerryData(i, gRecvCmds[1][i]);
break;
case 0xCCCC:
#if defined(ENGLISH)
diff --git a/src/main_menu.c b/src/main_menu.c
index 09fd06d9e..3b616065b 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId)
gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId;
//Create Brendan sprite
- spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000);
+ spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId;
//Create May sprite
- spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800);
+ spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
new file mode 100644
index 000000000..343c8f183
--- /dev/null
+++ b/src/reshow_battle_screen.c
@@ -0,0 +1,332 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "main.h"
+#include "unknown_task.h"
+#include "text.h"
+#include "rom_8077ABC.h"
+#include "data2.h"
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_030042A0;
+extern u8 gReservedSpritePaletteCount;
+extern u8 gActionSelectionCursor[4];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[4];
+extern u8 gNoOfAllBanks;
+extern u16 gBattleTypeFlags;
+extern u8 gObjectBankIDs[4];
+extern u8 gBattleMonForms[4];
+extern u8 gHealthboxIDs[4];
+
+bool8 sub_800E414(u8 a0);
+bool8 sub_8031C30(u8 a0);
+void sub_8031EE8(void);
+void sub_80327CC(void);
+void sub_8032984(u8 a, u16 b);
+void sub_800FCD4(void);
+void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadSubstituteSprite(u8 bank, u8 b);
+void LoadPlayerTrainerBankSprite(u16 a0, u8 bank);
+u8 sub_8077F7C(u8 bank);
+u8 sub_8077F68(u8 bank);
+void nullsub_11(u8 healthboxID, u8 a1);
+void sub_8043DB0(u8 bank);
+u8 battle_make_oam_normal_battle(u8 bank);
+u8 battle_make_oam_safari_battle(void);
+void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8);
+void sub_8043F44(u8 bank);
+void sub_8043DFC(u8 healthboxID);
+
+// this file's functions
+static void CB2_ReshowBattleScreenAfterMenu(void);
+static bool8 LoadAppropiateBankSprite(u8 bank);
+static void sub_807B184(u8 bank);
+static void sub_807B508(u8 bank);
+static void sub_807B06C(void);
+
+#define gReshowState ewram[0x1FFFF]
+#define gHelperState ewram[0x1FFFE]
+
+void nullsub_14(void)
+{
+
+}
+
+void ReshowBattleScreenAfterMenu(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ SetHBlankCallback(0);
+ SetVBlankCallback(0);
+ REG_MOSAIC = 0;
+ gReshowState = 0;
+ gHelperState = 0;
+ SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
+}
+
+static void CB2_ReshowBattleScreenAfterMenu(void)
+{
+ switch (gReshowState)
+ {
+ case 0:
+ dp12_8087EA4();
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+ break;
+ case 1:
+ {
+ const u32 zero = 0;
+ CpuFastSet(&zero, (void*) VRAM, 0x1006000);
+ }
+ break;
+ case 2:
+ if (!sub_800E414(gHelperState))
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ else
+ gHelperState = 0;
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ break;
+ case 5:
+ sub_8031EE8();
+ break;
+ case 6:
+ if (sub_8031C30(gHelperState))
+ gHelperState = 0;
+ else
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ break;
+ case 7:
+ if (!LoadAppropiateBankSprite(0))
+ gReshowState--;
+ break;
+ case 8:
+ if (!LoadAppropiateBankSprite(1))
+ gReshowState--;
+ break;
+ case 9:
+ if (!LoadAppropiateBankSprite(2))
+ gReshowState--;
+ break;
+ case 10:
+ if (!LoadAppropiateBankSprite(3))
+ gReshowState--;
+ break;
+ case 11:
+ sub_807B184(0);
+ break;
+ case 12:
+ sub_807B184(1);
+ break;
+ case 13:
+ sub_807B184(2);
+ break;
+ case 14:
+ sub_807B184(3);
+ break;
+ case 15:
+ sub_807B508(0);
+ break;
+ case 16:
+ sub_807B508(1);
+ break;
+ case 17:
+ sub_807B508(2);
+ break;
+ case 18:
+ sub_807B508(3);
+ break;
+ case 19:
+ {
+ u8 opponentBank;
+ u16 species;
+
+ sub_80327CC();
+
+ opponentBank = GetBankByPlayerAI(1);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+
+ if (IsDoubleBattle())
+ {
+ opponentBank = GetBankByPlayerAI(3);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+ }
+ sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0);
+ }
+ break;
+ default:
+ SetHBlankCallback(sub_800FCD4);
+ SetVBlankCallback(sub_800FCFC);
+ sub_807B06C();
+ BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(sub_800F808);
+ break;
+ }
+ gReshowState++;
+}
+
+static void sub_807B06C(void)
+{
+ struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
+
+ sub_800D6D4();
+
+ regBgcnt1 = (void*)(&REG_BG1CNT);
+ regBgcnt1->charBaseBlock = 0;
+
+ regBgcnt2 = (void*)(&REG_BG2CNT);
+ regBgcnt2->charBaseBlock = 0;
+}
+
+static bool8 LoadAppropiateBankSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ if (GetBankSide(bank))
+ {
+ if (!ewram17800[bank].substituteSprite)
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ LoadPlayerTrainerBankSprite(2, 0);
+ else if (!ewram17800[bank].substituteSprite)
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+
+ gHelperState = 0;
+ }
+ return 1;
+}
+
+static void sub_807B184(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 posY;
+
+ if (ewram17800[bank].substituteSprite)
+ posY = sub_8077F7C(bank);
+ else
+ posY = sub_8077F68(bank);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible;
+ }
+}
+
+static void sub_807B508(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxID;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxID = battle_make_oam_safari_battle();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxID = battle_make_oam_normal_battle(bank);
+ gHealthboxIDs[bank] = healthboxID;
+ sub_8043F44(bank);
+ sub_8043DFC(healthboxID);
+ if (GetBankSide(bank))
+ sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0);
+ if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2)
+ nullsub_11(gHealthboxIDs[bank], 1);
+ else
+ nullsub_11(gHealthboxIDs[bank], 0);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ }
+}