diff options
author | Cameron Hall <cameronghall@cox.net> | 2018-02-14 23:19:37 -0600 |
---|---|---|
committer | Cameron Hall <cameronghall@cox.net> | 2018-02-14 23:19:37 -0600 |
commit | b4e5099c7623f2fd19f6670da0d20ccd6f202e6b (patch) | |
tree | 6eeac2e0678e2e0e7ec8c073d78b51fd4098c155 /src | |
parent | 8b3e65e81c3417f97004ec9d955b5acb51711134 (diff) |
decompile debug_sub_801174C
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/battle_2.c | 1010 |
1 files changed, 152 insertions, 858 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index 222d498e6..af90bdccd 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -18,6 +18,7 @@ #include "event_data.h" #include "evolution_scene.h" #include "item.h" +#include "item_menu.h" #include "link.h" #include "main.h" #include "m4a.h" @@ -26,6 +27,7 @@ #include "palette.h" #include "party_menu.h" #include "pokeball.h" +#include "pokeblock.h" #include "pokedex.h" #include "pokemon.h" #include "random.h" @@ -1591,9 +1593,9 @@ void debug_sub_8010CAC(void) { s32 r5; - if (gMain.heldKeysRaw == 0x204) + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) DoSoftReset(); - if (gMain.newKeysRaw == 4) + if (gMain.newKeysRaw == SELECT_BUTTON) { if (gUnknown_Debug_030043A4 < 6) { @@ -1601,7 +1603,6 @@ void debug_sub_8010CAC(void) debug_sub_8012628(); SetMainCallback2(debug_sub_8011498); } - //_546 if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6) { gMain.savedCallback = debug_sub_80108B8; @@ -1618,16 +1619,15 @@ void debug_sub_8010CAC(void) } switch (gUnknown_Debug_2023A76_[0][6][0]) { - case 1: //_550 + case 1: gCB2_AfterEvolution = debug_sub_80108B8; EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76_[0][1][0], 1, 0); break; - case 2: //_551 + case 2: debug_sub_8012688(); break; } } - //_555 if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6) { // This is really weird @@ -1641,10 +1641,9 @@ void debug_sub_8010CAC(void) debug_nullsub_3(); } } - //_559 - if (gMain.newKeysRaw == 8) + if (gMain.newKeysRaw == START_BUTTON) debug_sub_801174C(); - if (gMain.newKeysRaw == 0x40) + if (gMain.newKeysRaw == DPAD_UP) { debug_sub_80125E4(); if (gUnknown_Debug_030043A4 != 0) @@ -1655,8 +1654,7 @@ void debug_sub_8010CAC(void) debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); debug_sub_80125A0(); } - //_562 - if (gMain.newKeysRaw == 0x80) + if (gMain.newKeysRaw == DPAD_DOWN) { debug_sub_80125E4(); if (gUnknown_Debug_030043A4 == 6) @@ -1667,8 +1665,7 @@ void debug_sub_8010CAC(void) debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); debug_sub_80125A0(); } - //_567 - if (gMain.newKeysRaw == 0x20) + if (gMain.newKeysRaw == DPAD_LEFT) { debug_sub_80125E4(); if (gUnknown_Debug_030043A0 != 0) @@ -1687,11 +1684,9 @@ void debug_sub_8010CAC(void) debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); } } - //_577 debug_sub_80125A0(); } - //_572 - if (gMain.newKeysRaw == 0x10) + if (gMain.newKeysRaw == DPAD_RIGHT) { debug_sub_80125E4(); if (gUnknown_Debug_030043A0 != 4) @@ -1712,7 +1707,6 @@ void debug_sub_8010CAC(void) } debug_sub_80125A0(); } - //_578 if (gMain.newAndRepeatedKeys & B_BUTTON) { switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) @@ -1764,7 +1758,6 @@ void debug_sub_8010CAC(void) if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; } - //_613 if (gUnknown_Debug_030043A0 == 0) { debug_sub_8010AAC(0); @@ -1775,7 +1768,6 @@ void debug_sub_8010CAC(void) break; } } - //_607 if (gMain.newAndRepeatedKeys & A_BUTTON) { switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) @@ -1827,33 +1819,28 @@ void debug_sub_8010CAC(void) if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]; } - //_644 if (gUnknown_Debug_030043A0 == 0) { debug_sub_8010AAC(0); debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); } - //_645 debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); break; } } - //_638 - if (gMain.newAndRepeatedKeys & 0x200) + if (gMain.newAndRepeatedKeys & L_BUTTON) { if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) { debug_sub_8010AAC(1); } - //_648 else { if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) { debug_sub_8010B80(2); } - //_652 else { gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10; @@ -1861,31 +1848,26 @@ void debug_sub_8010CAC(void) gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; } } - //_653 if (gUnknown_Debug_030043A0 == 0) { debug_sub_8010AAC(0); debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); } - //_658 debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); } - //_646 - if (gMain.newAndRepeatedKeys & 0x100) + if (gMain.newAndRepeatedKeys & R_BUTTON) { if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) { debug_sub_8010AAC(1); } - //_661 else { if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) { debug_sub_8010B80(3); } - //_665 else { gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10; @@ -1893,17 +1875,14 @@ void debug_sub_8010CAC(void) gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; } } - //_666 if (gUnknown_Debug_030043A0 == 0) { debug_sub_8010AAC(0); debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); } - //_671 debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); } - //_659 AnimateSprites(); BuildOamBuffer(); } @@ -1914,22 +1893,22 @@ void debug_sub_8011498(void) { u8 r9 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5; - if (gMain.heldKeysRaw == 0x204) + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) DoSoftReset(); - if (gMain.newKeysRaw == 4) + if (gMain.newKeysRaw == SELECT_BUTTON) { debug_sub_8012658(); SetMainCallback2(debug_sub_8010CAC); } - if (gMain.newKeysRaw == 8) + if (gMain.newKeysRaw == START_BUTTON) debug_sub_801174C(); - if (gMain.newKeysRaw == 0x40 || gMain.newKeysRaw == 0x80) + if (gMain.newKeysRaw == DPAD_UP || gMain.newKeysRaw == DPAD_DOWN) { debug_sub_8012658(); gUnknown_Debug_030043A8 ^= 2; debug_sub_8012628(); } - if (gMain.newKeysRaw == 0x20 || gMain.newKeysRaw == 0x10) + if (gMain.newKeysRaw == DPAD_LEFT || gMain.newKeysRaw == DPAD_RIGHT) { debug_sub_8012658(); gUnknown_Debug_030043A8 ^= 1; @@ -1949,14 +1928,14 @@ void debug_sub_8011498(void) gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]; debug_sub_8012294(); } - if (gMain.newAndRepeatedKeys & 0x200) + if (gMain.newAndRepeatedKeys & L_BUTTON) { gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= 10; while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]) gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; debug_sub_8012294(); } - if (gMain.newAndRepeatedKeys & 0x100) + if (gMain.newAndRepeatedKeys & R_BUTTON) { gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += 10; while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]) @@ -1970,905 +1949,220 @@ void debug_sub_8011498(void) extern const u16 gUnknown_Debug_821F598[]; extern const u8 str_821F631[][6]; extern const u8 Str_821F649[]; +extern /*const*/ struct Pokeblock gUnknown_Debug_821F5AC[]; extern u8 gUnknown_020297ED; -#if 0 +extern void unref_sub_800D684(void); + void debug_sub_801174C(void) { - u32 r9 = 0; + u8 r9 = 0; u8 r6; - s32 r7; + s32 i; s32 spC; u16 sp10; - + gUnknown_020297ED = 1; r6 = Random() % 4; StringCopy(gSaveBlock2.playerName, str_821F631[r6]); gSaveBlock2.playerGender = r6 >> 1; ZeroPlayerPartyMons(); ZeroEnemyPartyMons(); - r7 = gUnknown_Debug_2023A76[0][30]; - spC = r9; - if (r7 > 9) + i = gUnknown_Debug_2023A76[0][30]; + spC = 0; + if (i >= 10) { spC = 0; - while (r7 > 9) + while (i >= 10) { - r7 -= 10; + i -= 10; spC++; } } - //_695 - gBattleTypeFlags = gUnknown_Debug_821F598[r7 - 1]; + gBattleTypeFlags = gUnknown_Debug_821F598[i - 1]; gUnknown_02023A14_50 = 8; gBattleTerrain = spC; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) EnterSafariMode(); - //_697 - if ((u16)(gUnknown_Debug_2023A76 - 2) <= 2) - { - gTrainerBattleOpponent = Random() % 8 + 1; - } - + if (gUnknown_Debug_2023A76[0][30] >= 2 && gUnknown_Debug_2023A76[0][30] <= 4) + gTrainerBattleOpponent = (Random() & 7) + 1; + gPlayerPartyCount = 0; - for (r7 = 0; r7 < 30; r7 += 5) + for (i = 0; i < 30; i += 5) { - if (gUnknown_Debug_2023A76[0][r7] != 0) + if (gUnknown_Debug_2023A76[0][i] != 0) { - switch (gUnknown_Debug_2023A76[0][r7 + 4]) + switch (gUnknown_Debug_2023A76[0][i + 4]) { case 0: case 2: r6 = 0; break; case 1: + case 3: r6 = 0xFE; break; default: r6 = 0xFF; break; } - if (gUnknown_Debug_2023A76[0][r7] == 0xC9 && r7 + 5 < 30) - r9 = gUnknown_Debug_2023A76[0][r7 + 7]; + if (gUnknown_Debug_2023A76[0][i] == 0xC9 && i + 5 < 30) + r9 = gUnknown_Debug_2023A76[0][i + 7]; else r9 = 0; CreateMonWithGenderNatureLetter( - &gEnemyParty[r7 / 5], - gUnknown_Debug_2023A76[0][r7], - gUnknown_Debug_2023A76[0][r7 + 1], + &gEnemyParty[i / 5], + gUnknown_Debug_2023A76[0][i], + gUnknown_Debug_2023A76[0][i + 1], 0, r6, 0, r9); } - //_699 - SetMonData(&gEnemyParty[r7 / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[0][r7 + 2]); - sp10 = gUnknown_Debug_2023A76[0][r7 + 2] - 1; + SetMonData(&gEnemyParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[0][i + 2]); + sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1; if (sp10 <= 11) - SetMonData(&gEnemyParty[r7 / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[0][r7 + 2]); - //_714 - /* - switch (gUnknown_Debug_2023A76[r7 + 3]) + SetMonData(&gEnemyParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[0][i + 2]); + if (gUnknown_Debug_2023A76[0][i + 3] != 0 && gUnknown_Debug_2023A76[0][i + 3] != 3) { - case 1: - case 2: - spC = gUnknown_Debug_2023A76[r7 + 3] - 1; - SetMonData(&gEnemyParty[r7 / 5], MON_DATA_ALT_ABILITY, &spC); - break; - } - */ - if (gUnknown_Debug_2023A76[0][r7 + 3] != 0 && gUnknown_Debug_2023A76[0][r7 + 3] != 3) - { - if (gUnknown_Debug_2023A76[0][r7 + 3] <= 2) - spC = gUnknown_Debug_2023A76[0][r7 + 3] - 1; + if (gUnknown_Debug_2023A76[0][i + 3] <= 2) + spC = gUnknown_Debug_2023A76[0][i + 3] - 1; else - spC = gUnknown_Debug_2023A76[0][r7 + 3] - 4; - SetMonData(&gEnemyParty[r7 / 5], MON_DATA_ALT_ABILITY, &spC); + spC = gUnknown_Debug_2023A76[0][i + 3] - 4; + SetMonData(&gEnemyParty[i / 5], MON_DATA_ALT_ABILITY, &spC); } - - //_716 - if (gUnknown_Debug_2023A76[1][r7] != 0) + + if (gUnknown_Debug_2023A76[1][i] != 0) { - switch (gUnknown_Debug_2023A76[1][r7 + 4]) + switch (gUnknown_Debug_2023A76[1][i + 4]) { case 0: case 2: r6 = 0; break; case 1: + case 3: r6 = 0xFE; break; default: r6 = 0xFF; break; } - if (gUnknown_Debug_2023A76[1][r7] == 0xC9 && r7 + 5 < 30) - r9 = gUnknown_Debug_2023A76[1][r7 + 7]; + if (gUnknown_Debug_2023A76[1][i] == 0xC9 && i + 5 < 30) + r9 = gUnknown_Debug_2023A76[1][i + 7]; else r9 = 0; CreateMonWithGenderNatureLetter( - &gPlayerParty[r7 / 5], - gUnknown_Debug_2023A76[1][r7], - gUnknown_Debug_2023A76[1][r7 + 1], + &gPlayerParty[i / 5], + gUnknown_Debug_2023A76[1][i], + gUnknown_Debug_2023A76[1][i + 1], 0, r6, 0, r9); gPlayerPartyCount++; } - SetMonData(&gPlayerParty[r7 / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[1][r7 + 2]); - sp10 = gUnknown_Debug_2023A76[1][r7 + 2] - 1; + SetMonData(&gPlayerParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[1][i + 2]); + sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1; if (sp10 <= 11) - SetMonData(&gPlayerParty[r7 / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[1][r7 + 2]); - if (gUnknown_Debug_2023A76[1][r7 + 3] != 0 && gUnknown_Debug_2023A76[1][r7 + 3] != 3) + SetMonData(&gPlayerParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[1][i + 2]); + if (gUnknown_Debug_2023A76[1][i + 3] != 0 && gUnknown_Debug_2023A76[1][i + 3] != 3) { - if (gUnknown_Debug_2023A76[1][r7 + 3] <= 2) - spC = gUnknown_Debug_2023A76[1][r7 + 3] - 1; + if (gUnknown_Debug_2023A76[1][i + 3] <= 2) + spC = gUnknown_Debug_2023A76[1][i + 3] - 1; else - spC = gUnknown_Debug_2023A76[1][r7 + 3] - 4; - SetMonData(&gPlayerParty[r7 / 5], MON_DATA_ALT_ABILITY, &spC); + spC = gUnknown_Debug_2023A76[1][i + 3] - 4; + SetMonData(&gPlayerParty[i / 5], MON_DATA_ALT_ABILITY, &spC); } - //_738 - if (gUnknown_Debug_2023A76[1][r7 + 3] > 2) + if (gUnknown_Debug_2023A76[1][i + 3] > 2) { - SetMonData(&gPlayerParty[r7 / 5], MON_DATA_OT_NAME, Str_821F649); + SetMonData(&gPlayerParty[i / 5], MON_DATA_OT_NAME, Str_821F649); gUnknown_02023A14_50 |= 0x40; } } - //_744 - spC = 0; - for (r7 = 0; r7 < 4; r7++) - { - SetMonData(&gEnemyParty[spC], MON_DATA_MOVE1 + r7, &gUnknown_Debug_2023B02[0][spC][r7]); - SetMonData(&gEnemyParty[spC], MON_DATA_PP1 + r7, &gBattleMoves[gUnknown_Debug_2023B02[0][spC][r7]].pp); - SetMonData(&gEnemyParty[ - } -} -#endif -__attribute__((naked)) -void debug_sub_801174C() -{ - asm( - " push {r4, r5, r6, r7, lr}\n" - " mov r7, sl\n" - " mov r6, r9\n" - " mov r5, r8\n" - " push {r5, r6, r7}\n" - " add sp, sp, #0xffffffe8\n" - " mov r0, #0x0\n" - " mov r9, r0\n" - " ldr r1, ._704 @ gUnknown_020297ED\n" - " mov r0, #0x1\n" - " strb r0, [r1]\n" - " bl Random\n" - " add r4, r0, #0\n" - " lsl r4, r4, #0x10\n" - " lsr r4, r4, #0x10\n" - " mov r0, #0x3\n" - " and r4, r4, r0\n" - " lsl r4, r4, #0x18\n" - " lsr r6, r4, #0x18\n" - " ldr r5, ._704 + 4 @ gSaveBlock2\n" - " lsl r1, r6, #0x1\n" - " add r1, r1, r6\n" - " lsl r1, r1, #0x1\n" - " ldr r0, ._704 + 8 @ str_821F631\n" - " add r1, r1, r0\n" - " add r0, r5, #0\n" - " bl StringCopy\n" - " lsr r4, r4, #0x19\n" - " strb r4, [r5, #0x8]\n" - " bl ZeroPlayerPartyMons\n" - " bl ZeroEnemyPartyMons\n" - " ldr r0, ._704 + 12 @ gUnknown_Debug_2023A76\n" - " mov r1, #0x3c\n" - " ldsh r7, [r0, r1]\n" - " mov r2, r9\n" - " str r2, [sp, #0xc]\n" - " cmp r7, #0x9\n" - " ble ._695 @cond_branch\n" - " mov r0, #0x0\n" - "._696:\n" - " sub r7, r7, #0xa\n" - " add r0, r0, #0x1\n" - " cmp r7, #0x9\n" - " bgt ._696 @cond_branch\n" - " str r0, [sp, #0xc]\n" - "._695:\n" - " ldr r2, ._704 + 16 @ gBattleTypeFlags\n" - " ldr r1, ._704 + 20 @ gUnknown_Debug_821F598\n" - " sub r0, r7, #1\n" - " lsl r0, r0, #0x1\n" - " add r0, r0, r1\n" - " ldrh r3, [r0]\n" - " strh r3, [r2]\n" - " ldr r1, ._704 + 24 @ gUnknown_02023A14_50\n" - " mov r0, #0x8\n" - " strb r0, [r1]\n" - " ldr r1, ._704 + 28 @ gBattleTerrain\n" - " add r0, sp, #0xc\n" - " ldrb r0, [r0]\n" - " strb r0, [r1]\n" - " mov r0, #0x80\n" - " and r0, r0, r3\n" - " cmp r0, #0\n" - " beq ._697 @cond_branch\n" - " bl EnterSafariMode\n" - "._697:\n" - " ldr r5, ._704 + 12 @ gUnknown_Debug_2023A76\n" - " ldrh r0, [r5, #0x3c]\n" - " sub r0, r0, #0x2\n" - " lsl r0, r0, #0x10\n" - " lsr r0, r0, #0x10\n" - " cmp r0, #0x2\n" - " bhi ._698 @cond_branch\n" - " ldr r4, ._704 + 32 @ gTrainerBattleOpponent\n" - " bl Random\n" - " mov r1, #0x7\n" - " and r1, r1, r0\n" - " add r1, r1, #0x1\n" - " strh r1, [r4]\n" - "._698:\n" - " ldr r1, ._704 + 36 @ gPlayerPartyCount\n" - " mov r0, #0x0\n" - " strb r0, [r1]\n" - " mov r7, #0x0\n" - "._745:\n" - " lsl r0, r7, #0x1\n" - " ldr r3, ._704 + 12 @ gUnknown_Debug_2023A76\n" - " add r1, r0, r3\n" - " mov r2, #0x0\n" - " ldsh r1, [r1, r2]\n" - " add r2, r3, #0\n" - " mov r8, r0\n" - " add r3, r7, #5\n" - " mov sl, r3\n" - " cmp r1, #0\n" - " beq ._699 @cond_branch\n" - " add r0, r7, #4\n" - " lsl r0, r0, #0x1\n" - " add r1, r2, #0\n" - " add r0, r0, r1\n" - " mov r3, #0x0\n" - " ldsh r0, [r0, r3]\n" - " cmp r0, #0x1\n" - " beq ._707 @cond_branch\n" - " cmp r0, #0x1\n" - " bgt ._701 @cond_branch\n" - " cmp r0, #0\n" - " beq ._706 @cond_branch\n" - " b ._708\n" - "._705:\n" - " .align 2, 0\n" - "._704:\n" - " .word gUnknown_020297ED\n" - " .word gSaveBlock2\n" - " .word str_821F631\n" - " .word gUnknown_Debug_2023A76\n" - " .word gBattleTypeFlags\n" - " .word gUnknown_Debug_821F598\n" - " .word gUnknown_02023A14_50\n" - " .word gBattleTerrain\n" - " .word gTrainerBattleOpponent\n" - " .word gPlayerPartyCount\n" - "._701:\n" - " cmp r0, #0x2\n" - " beq ._706 @cond_branch\n" - " cmp r0, #0x3\n" - " beq ._707 @cond_branch\n" - " b ._708\n" - "._706:\n" - " mov r6, #0x0\n" - " b ._710\n" - "._707:\n" - " mov r6, #0xfe\n" - " b ._710\n" - "._708:\n" - " mov r6, #0xff\n" - "._710:\n" - " mov r1, r8\n" - " add r0, r1, r2\n" - " mov r3, #0x0\n" - " ldsh r0, [r0, r3]\n" - " add r1, r7, #5\n" - " mov sl, r1\n" - " cmp r0, #0xc9\n" - " bne ._712 @cond_branch\n" - " cmp r1, #0x1d\n" - " bgt ._712 @cond_branch\n" - " add r0, r7, #7\n" - " lsl r0, r0, #0x1\n" - " add r0, r0, r2\n" - " ldrb r0, [r0]\n" - " mov r9, r0\n" - " b ._713\n" - "._712:\n" - " mov r2, #0x0\n" - " mov r9, r2\n" - "._713:\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r3, #0x64\n" - " mul r0, r0, r3\n" - " ldr r1, ._719 @ gEnemyParty\n" - " add r0, r0, r1\n" - " ldr r1, ._719 + 4 @ gUnknown_Debug_2023A76\n" - " add r1, r1, r8\n" - " ldrh r1, [r1]\n" - " add r2, r7, #1\n" - " lsl r2, r2, #0x1\n" - " ldr r3, ._719 + 4 @ gUnknown_Debug_2023A76\n" - " add r2, r2, r3\n" - " ldrb r2, [r2]\n" - " str r6, [sp]\n" - " mov r3, #0x0\n" - " str r3, [sp, #0x4]\n" - " mov r3, r9\n" - " str r3, [sp, #0x8]\n" - " mov r3, #0x0\n" - " bl CreateMonWithGenderNatureLetter\n" - "._699:\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r2, #0x64\n" - " add r1, r0, #0\n" - " mul r1, r1, r2\n" - " ldr r0, ._719 @ gEnemyParty\n" - " add r5, r1, r0\n" - " ldr r4, ._719 + 8 @ gUnknown_Debug_2023A7A\n" - " mov r3, r8\n" - " add r6, r3, r4\n" - " add r0, r5, #0\n" - " mov r1, #0xc\n" - " add r2, r6, #0\n" - " bl SetMonData\n" - " sub r4, r4, #0x4\n" - " add r1, r7, #2\n" - " lsl r0, r1, #0x1\n" - " add r0, r0, r4\n" - " ldrh r0, [r0]\n" - " sub r0, r0, #0x1\n" - " lsl r0, r0, #0x10\n" - " lsr r0, r0, #0x10\n" - " str r1, [sp, #0x10]\n" - " cmp r0, #0xb\n" - " bhi ._714 @cond_branch\n" - " add r0, r5, #0\n" - " mov r1, #0x26\n" - " add r2, r6, #0\n" - " bl SetMonData\n" - "._714:\n" - " add r1, r7, #3\n" - " lsl r0, r1, #0x1\n" - " add r0, r0, r4\n" - " mov r3, #0x0\n" - " ldsh r2, [r0, r3]\n" - " str r1, [sp, #0x14]\n" - " cmp r2, #0\n" - " beq ._716 @cond_branch\n" - " cmp r2, #0x3\n" - " beq ._716 @cond_branch\n" - " cmp r2, #0x2\n" - " bgt ._717 @cond_branch\n" - " mov r1, #0x0\n" - " ldsh r0, [r0, r1]\n" - " sub r0, r0, #0x1\n" - " b ._718\n" - "._720:\n" - " .align 2, 0\n" - "._719:\n" - " .word gEnemyParty\n" - " .word gUnknown_Debug_2023A76\n" - " .word gUnknown_Debug_2023A7A\n" - "._717:\n" - " mov r2, #0x0\n" - " ldsh r0, [r0, r2]\n" - " sub r0, r0, #0x4\n" - "._718:\n" - " str r0, [sp, #0xc]\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r3, #0x64\n" - " mul r0, r0, r3\n" - " ldr r1, ._726 @ gEnemyParty\n" - " add r0, r0, r1\n" - " mov r1, #0x2e\n" - " add r2, sp, #0xc\n" - " bl SetMonData\n" - "._716:\n" - " ldr r1, ._726 + 4 @ gUnknown_Debug_2023A76\n" - " add r1, r1, #0x46\n" - " mov r2, r8\n" - " add r0, r2, r1\n" - " mov r3, #0x0\n" - " ldsh r0, [r0, r3]\n" - " ldr r2, ._726 + 4 @ gUnknown_Debug_2023A76\n" - " cmp r0, #0\n" - " beq ._721 @cond_branch\n" - " add r0, r7, #4\n" - " lsl r0, r0, #0x1\n" - " add r0, r0, r1\n" - " mov r1, #0x0\n" - " ldsh r0, [r0, r1]\n" - " cmp r0, #0x1\n" - " beq ._729 @cond_branch\n" - " cmp r0, #0x1\n" - " bgt ._723 @cond_branch\n" - " cmp r0, #0\n" - " beq ._728 @cond_branch\n" - " b ._730\n" - "._727:\n" - " .align 2, 0\n" - "._726:\n" - " .word gEnemyParty\n" - " .word gUnknown_Debug_2023A76\n" - "._723:\n" - " cmp r0, #0x2\n" - " beq ._728 @cond_branch\n" - " cmp r0, #0x3\n" - " beq ._729 @cond_branch\n" - " b ._730\n" - "._728:\n" - " mov r6, #0x0\n" - " b ._732\n" - "._729:\n" - " mov r6, #0xfe\n" - " b ._732\n" - "._730:\n" - " mov r6, #0xff\n" - "._732:\n" - " add r1, r2, #0\n" - " add r1, r1, #0x46\n" - " mov r2, r8\n" - " add r0, r2, r1\n" - " mov r3, #0x0\n" - " ldsh r0, [r0, r3]\n" - " cmp r0, #0xc9\n" - " bne ._734 @cond_branch\n" - " mov r0, sl\n" - " cmp r0, #0x1d\n" - " bgt ._734 @cond_branch\n" - " add r0, r7, #7\n" - " lsl r0, r0, #0x1\n" - " add r0, r0, r1\n" - " ldrb r0, [r0]\n" - " mov r9, r0\n" - " b ._735\n" - "._734:\n" - " mov r1, #0x0\n" - " mov r9, r1\n" - "._735:\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r2, #0x64\n" - " mul r0, r0, r2\n" - " ldr r1, ._741 @ gPlayerParty\n" - " add r0, r0, r1\n" - " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n" - " add r1, r1, r8\n" - " ldrh r1, [r1]\n" - " add r2, r7, #1\n" - " lsl r2, r2, #0x1\n" - " ldr r3, ._741 + 4 @ gUnknown_Debug_2023ABC\n" - " add r2, r2, r3\n" - " ldrb r2, [r2]\n" - " str r6, [sp]\n" - " mov r3, #0x0\n" - " str r3, [sp, #0x4]\n" - " mov r3, r9\n" - " str r3, [sp, #0x8]\n" - " mov r3, #0x0\n" - " bl CreateMonWithGenderNatureLetter\n" - " ldr r1, ._741 + 8 @ gPlayerPartyCount\n" - " ldrb r0, [r1]\n" - " add r0, r0, #0x1\n" - " strb r0, [r1]\n" - "._721:\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r2, #0x64\n" - " add r1, r0, #0\n" - " mul r1, r1, r2\n" - " ldr r0, ._741 @ gPlayerParty\n" - " add r4, r1, r0\n" - " ldr r0, ._741 + 12 @ gUnknown_Debug_2023AC0\n" - " mov r3, r8\n" - " add r5, r3, r0\n" - " add r0, r4, #0\n" - " mov r1, #0xc\n" - " add r2, r5, #0\n" - " bl SetMonData\n" - " ldr r1, [sp, #0x10]\n" - " lsl r0, r1, #0x1\n" - " ldr r2, ._741 + 16 @ gUnknown_Debug_2023A76\n" - " add r0, r0, r2\n" - " ldrh r0, [r0]\n" - " sub r0, r0, #0x1\n" - " lsl r0, r0, #0x10\n" - " lsr r0, r0, #0x10\n" - " cmp r0, #0xb\n" - " bhi ._736 @cond_branch\n" - " add r0, r4, #0\n" - " mov r1, #0x26\n" - " add r2, r5, #0\n" - " bl SetMonData\n" - "._736:\n" - " ldr r3, [sp, #0x14]\n" - " lsl r0, r3, #0x1\n" - " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n" - " add r0, r0, r1\n" - " mov r2, #0x0\n" - " ldsh r1, [r0, r2]\n" - " cmp r1, #0\n" - " beq ._738 @cond_branch\n" - " cmp r1, #0x3\n" - " beq ._738 @cond_branch\n" - " cmp r1, #0x2\n" - " bgt ._739 @cond_branch\n" - " add r0, r1, #0\n" - " sub r0, r0, #0x1\n" - " b ._740\n" - "._742:\n" - " .align 2, 0\n" - "._741:\n" - " .word gPlayerParty\n" - " .word gUnknown_Debug_2023ABC\n" - " .word gPlayerPartyCount\n" - " .word gUnknown_Debug_2023AC0\n" - " .word gUnknown_Debug_2023A76\n" - "._739:\n" - " mov r1, #0x0\n" - " ldsh r0, [r0, r1]\n" - " sub r0, r0, #0x4\n" - "._740:\n" - " str r0, [sp, #0xc]\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r2, #0x64\n" - " mul r0, r0, r2\n" - " ldr r1, ._750 @ gPlayerParty\n" - " add r0, r0, r1\n" - " mov r1, #0x2e\n" - " add r2, sp, #0xc\n" - " bl SetMonData\n" - "._738:\n" - " ldr r3, [sp, #0x14]\n" - " lsl r0, r3, #0x1\n" - " ldr r1, ._750 + 4 @ gUnknown_Debug_2023ABC\n" - " add r0, r0, r1\n" - " mov r2, #0x0\n" - " ldsh r0, [r0, r2]\n" - " cmp r0, #0x2\n" - " ble ._743 @cond_branch\n" - " add r0, r7, #0\n" - " mov r1, #0x5\n" - " bl __divsi3\n" - " mov r3, #0x64\n" - " mul r0, r0, r3\n" - " ldr r1, ._750 @ gPlayerParty\n" - " add r0, r0, r1\n" - " mov r1, #0x7\n" - " ldr r2, ._750 + 8 @ Str_821F649\n" - " bl SetMonData\n" - " ldr r2, ._750 + 12 @ gUnknown_02023A14_50\n" - " ldrb r0, [r2]\n" - " mov r1, #0x40\n" - " orr r0, r0, r1\n" - " strb r0, [r2]\n" - "._743:\n" - " mov r7, sl\n" - " cmp r7, #0x1d\n" - " bgt ._744 @cond_branch\n" - " b ._745\n" - "._744:\n" - " mov r0, #0x0\n" - " str r0, [sp, #0xc]\n" - " mov r0, #0x64\n" - " mov r8, r0\n" - " ldr r1, ._750 + 16 @ gUnknown_Debug_2023B02\n" - " mov r9, r1\n" - " ldr r2, ._750 @ gPlayerParty\n" - " mov sl, r2\n" - "._747:\n" - " mov r7, #0x0\n" - "._746:\n" - " ldr r2, [sp, #0xc]\n" - " mov r0, r8\n" - " mul r0, r0, r2\n" - " ldr r3, ._750 + 20 @ gEnemyParty\n" - " add r0, r0, r3\n" - " add r5, r7, #0\n" - " add r5, r5, #0xd\n" - " lsl r2, r2, #0x3\n" - " lsl r4, r7, #0x1\n" - " mov r3, r9\n" - " add r1, r4, r3\n" - " add r2, r2, r1\n" - " add r1, r5, #0\n" - " bl SetMonData\n" - " ldr r1, [sp, #0xc]\n" - " mov r0, r8\n" - " mul r0, r0, r1\n" - " ldr r2, ._750 + 20 @ gEnemyParty\n" - " add r0, r0, r2\n" - " add r6, r7, #0\n" - " add r6, r6, #0x11\n" - " lsl r1, r1, #0x3\n" - " add r1, r4, r1\n" - " add r1, r1, r9\n" - " mov r3, #0x0\n" - " ldsh r1, [r1, r3]\n" - " lsl r2, r1, #0x1\n" - " add r2, r2, r1\n" - " lsl r2, r2, #0x2\n" - " ldr r1, ._750 + 24 @ gBattleMoves\n" - " add r2, r2, r1\n" - " add r1, r6, #0\n" - " bl SetMonData\n" - " ldr r2, [sp, #0xc]\n" - " mov r0, r8\n" - " mul r0, r0, r2\n" - " add r0, r0, sl\n" - " lsl r2, r2, #0x3\n" - " ldr r3, ._750 + 28 @ gUnknown_Debug_2023B32\n" - " add r1, r4, r3\n" - " add r2, r2, r1\n" - " add r1, r5, #0\n" - " bl SetMonData\n" - " ldr r1, [sp, #0xc]\n" - " mov r0, r8\n" - " mul r0, r0, r1\n" - " add r0, r0, sl\n" - " lsl r1, r1, #0x3\n" - " add r4, r4, r1\n" - " ldr r1, ._750 + 28 @ gUnknown_Debug_2023B32\n" - " add r4, r4, r1\n" - " mov r2, #0x0\n" - " ldsh r1, [r4, r2]\n" - " lsl r2, r1, #0x1\n" - " add r2, r2, r1\n" - " lsl r2, r2, #0x2\n" - " ldr r3, ._750 + 24 @ gBattleMoves\n" - " add r2, r2, r3\n" - " add r1, r6, #0\n" - " bl SetMonData\n" - " add r7, r7, #0x1\n" - " cmp r7, #0x3\n" - " ble ._746 @cond_branch\n" - " ldr r0, [sp, #0xc]\n" - " add r0, r0, #0x1\n" - " str r0, [sp, #0xc]\n" - " cmp r0, #0x5\n" - " ble ._747 @cond_branch\n" - " ldr r3, ._750 + 32 @ gUnknown_Debug_2023A76\n" - " add r4, r3, #0\n" - " add r4, r4, #0x44\n" - " ldrh r1, [r4]\n" - " mov r2, #0x0\n" - " ldsh r0, [r4, r2]\n" - " cmp r0, #0x8\n" - " bne ._748 @cond_branch\n" - " ldr r0, ._750 + 12 @ gUnknown_02023A14_50\n" - " ldrb r1, [r0]\n" - " mov r2, #0x80\n" - " b ._753\n" - "._751:\n" - " .align 2, 0\n" - "._750:\n" - " .word gPlayerParty\n" - " .word gUnknown_Debug_2023ABC\n" - " .word Str_821F649\n" - " .word gUnknown_02023A14_50\n" - " .word gUnknown_Debug_2023B02\n" - " .word gEnemyParty\n" - " .word gBattleMoves+0x4\n" - " .word gUnknown_Debug_2023B32\n" - " .word gUnknown_Debug_2023A76\n" - "._748:\n" - " cmp r0, #0x7\n" - " bne ._752 @cond_branch\n" - " ldr r0, ._754 @ gUnknown_02023A14_50\n" - " ldrb r1, [r0]\n" - " mov r2, #0x20\n" - " b ._753\n" - "._755:\n" - " .align 2, 0\n" - "._754:\n" - " .word gUnknown_02023A14_50\n" - "._752:\n" - " cmp r0, #0x6\n" - " bne ._756 @cond_branch\n" - " ldr r2, ._759 @ gUnknown_02023A14_50\n" - " ldrb r0, [r2]\n" - " mov r1, #0x10\n" - " orr r0, r0, r1\n" - " strb r0, [r2]\n" - " ldrh r1, [r3, #0x4]\n" - " mov r2, #0x4\n" - " ldsh r0, [r3, r2]\n" - " cmp r0, #0x5\n" - " ble ._757 @cond_branch\n" - " ldr r0, ._759 + 4 @ gSharedMem\n" - " sub r1, r1, #0x2\n" - " ldr r3, ._759 + 8 @ 0x160a3\n" - " add r0, r0, r3\n" - " b ._761\n" - "._760:\n" - " .align 2, 0\n" - "._759:\n" - " .word gUnknown_02023A14_50\n" - " .word gSharedMem\n" - " .word 0x160a3\n" - "._757:\n" - " ldr r0, ._762 @ gSharedMem\n" - " ldr r2, ._762 + 4 @ 0x160a3\n" - " add r0, r0, r2\n" - " b ._761\n" - "._763:\n" - " .align 2, 0\n" - "._762:\n" - " .word gSharedMem\n" - " .word 0x160a3\n" - "._756:\n" - " cmp r0, #0x5\n" - " bne ._764 @cond_branch\n" - " ldr r0, ._766 @ gUnknown_02023A14_50\n" - " ldrb r1, [r0]\n" - " mov r2, #0x21\n" - "._753:\n" - " orr r1, r1, r2\n" - "._761:\n" - " strb r1, [r0]\n" - " bl sub_80408BC\n" - " b ._770\n" - "._767:\n" - " .align 2, 0\n" - "._766:\n" - " .word gUnknown_02023A14_50\n" - "._764:\n" - " mov r0, #0x1\n" - " and r0, r0, r1\n" - " cmp r0, #0\n" - " bne ._768 @cond_branch\n" - " bl sub_80408BC\n" - "._768:\n" - " ldrh r3, [r4]\n" - " mov r0, #0x2\n" - " and r0, r0, r3\n" - " cmp r0, #0\n" - " beq ._769 @cond_branch\n" - " ldr r0, ._772 @ gUnknown_02023A14_50\n" - " ldrb r1, [r0]\n" - " mov r2, #0x4\n" - " orr r1, r1, r2\n" - " strb r1, [r0]\n" - "._769:\n" - " mov r0, #0x4\n" - " and r0, r0, r3\n" - " cmp r0, #0\n" - " beq ._770 @cond_branch\n" - " ldr r0, ._772 @ gUnknown_02023A14_50\n" - " ldrb r1, [r0]\n" - " mov r2, #0x6\n" - " orr r1, r1, r2\n" - " strb r1, [r0]\n" - "._770:\n" - " ldr r0, ._772 + 4 @ gMain\n" - " ldr r1, ._772 + 8 @ debug_sub_80108B8\n" - " str r1, [r0, #0x8]\n" - " ldr r0, ._772 + 12 @ unref_sub_800D684\n" - " bl SetMainCallback2\n" - " bl ClearBag\n" - " mov r0, #0x1\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x2\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x3\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x4\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x5\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x6\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x7\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x8\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x9\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0xa\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0xb\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0xc\n" - " mov r1, #0xa\n" - " bl AddBagItem\n" - " mov r0, #0x13\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x14\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x19\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x22\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x23\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x25\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x49\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x4a\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x4b\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x4c\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x4d\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x4e\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " mov r0, #0x50\n" - " mov r1, #0x63\n" - " bl AddBagItem\n" - " ldr r4, ._772 + 16 @ gUnknown_Debug_821F5AC\n" - " mov r7, #0xe\n" - "._771:\n" - " add r0, r4, #0\n" - " bl sub_810CA34\n" - " add r4, r4, #0x8\n" - " sub r7, r7, #0x1\n" - " cmp r7, #0\n" - " bge ._771 @cond_branch\n" - " add sp, sp, #0x18\n" - " pop {r3, r4, r5}\n" - " mov r8, r3\n" - " mov r9, r4\n" - " mov sl, r5\n" - " pop {r4, r5, r6, r7}\n" - " pop {r0}\n" - " bx r0\n" - "._773:\n" - " .align 2, 0\n" - "._772:\n" - " .word gUnknown_02023A14_50\n" - " .word gMain\n" - " .word debug_sub_80108B8+1\n" - " .word unref_sub_800D684+1\n" - " .word gUnknown_Debug_821F5AC\n" - "\n" - ); + for (spC = 0; spC < 6; spC++) + { + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[0][spC][i]); + SetMonData(&gEnemyParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[0][spC][i]].pp); + SetMonData(&gPlayerParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[1][spC][i]); + SetMonData(&gPlayerParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[1][spC][i]].pp); + } + } + + if (gUnknown_Debug_2023A76[0][0x22] == 8) + { + gUnknown_02023A14_50 |= 0x80; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 7) + { + gUnknown_02023A14_50 |= 0x20; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 6) + { + gUnknown_02023A14_50 |= 0x10; + if (gUnknown_Debug_2023A76[0][2] > 5) + gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2] - 2; + else + gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2]; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 5) + { + gUnknown_02023A14_50 |= 0x21; + sub_80408BC(); + } + else + { + if (!(gUnknown_Debug_2023A76[0][0x22] & 1)) + sub_80408BC(); + if (gUnknown_Debug_2023A76[0][0x22] & 2) + gUnknown_02023A14_50 |= 4; + if (gUnknown_Debug_2023A76[0][0x22] & 4) + gUnknown_02023A14_50 |= 6; + } + + gMain.savedCallback = debug_sub_80108B8; + SetMainCallback2(unref_sub_800D684); + + ClearBag(); + + AddBagItem(ITEM_MASTER_BALL, 10); + AddBagItem(ITEM_ULTRA_BALL, 10); + AddBagItem(ITEM_GREAT_BALL, 10); + AddBagItem(ITEM_POKE_BALL, 10); + AddBagItem(ITEM_SAFARI_BALL, 10); + AddBagItem(ITEM_NET_BALL, 10); + AddBagItem(ITEM_DIVE_BALL, 10); + AddBagItem(ITEM_NEST_BALL, 10); + AddBagItem(ITEM_REPEAT_BALL, 10); + AddBagItem(ITEM_TIMER_BALL, 10); + AddBagItem(ITEM_LUXURY_BALL, 10); + AddBagItem(ITEM_PREMIER_BALL, 10); + + AddBagItem(ITEM_FULL_RESTORE, 99); + AddBagItem(ITEM_MAX_POTION, 99); + AddBagItem(ITEM_MAX_REVIVE, 99); + AddBagItem(ITEM_ETHER, 99); + AddBagItem(ITEM_MAX_ETHER, 99); + AddBagItem(ITEM_MAX_ELIXIR, 99); + + AddBagItem(ITEM_GUARD_SPEC, 99); + AddBagItem(ITEM_DIRE_HIT, 99); + AddBagItem(ITEM_X_ATTACK, 99); + AddBagItem(ITEM_X_DEFEND, 99); + AddBagItem(ITEM_X_SPEED, 99); + AddBagItem(ITEM_X_ACCURACY, 99); + // hmm... no X Special? Why do we need Poke Doll? + AddBagItem(ITEM_POKE_DOLL, 99); + + for (i = 0; i < 15; i++) + sub_810CA34(&gUnknown_Debug_821F5AC[i]); } void debug_sub_8011D40(void) |