diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-05 18:28:16 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-05 18:28:16 -0700 |
commit | d975a85c84616155e226b2d5120aee9adcae16b5 (patch) | |
tree | 0668eb03388e9404e134e24b3dcd753f7bc47050 /src | |
parent | 37396ce835e702248b9e8fa1bbaec07b8b64ab4f (diff) | |
parent | 62388f3bfd5b1abd9fa369628b805e683e64c302 (diff) |
Merge remote-tracking branch 'upstream/master' into various_data
Diffstat (limited to 'src')
-rw-r--r-- | src/bard_music.c (renamed from src/field/bard_music.c) | 4 | ||||
-rw-r--r-- | src/battle/anim/aurora.c | 6 | ||||
-rw-r--r-- | src/battle/anim/blow_kiss.c | 6 | ||||
-rw-r--r-- | src/battle/anim/bubble.c | 6 | ||||
-rw-r--r-- | src/battle/anim/bug.c | 59 | ||||
-rw-r--r-- | src/battle/anim/bullet.c | 4 | ||||
-rw-r--r-- | src/battle/anim/cutter.c | 60 | ||||
-rw-r--r-- | src/battle/anim/cyclone.c | 2 | ||||
-rw-r--r-- | src/battle/anim/dark.c | 898 | ||||
-rw-r--r-- | src/battle/anim/dragon.c | 4 | ||||
-rw-r--r-- | src/battle/anim/draw.c | 116 | ||||
-rw-r--r-- | src/battle/anim/drum.c | 2 | ||||
-rw-r--r-- | src/battle/anim/egg.c | 2 | ||||
-rw-r--r-- | src/battle/anim/energy_wave.c | 10 | ||||
-rw-r--r-- | src/battle/anim/fight.c | 664 | ||||
-rw-r--r-- | src/battle/anim/fire_2.c | 75 | ||||
-rw-r--r-- | src/battle/anim/flying_hearts.c | 2 | ||||
-rw-r--r-- | src/battle/anim/flying_path.c | 28 | ||||
-rw-r--r-- | src/battle/anim/glitter.c | 2 | ||||
-rw-r--r-- | src/battle/anim/grip.c | 2 | ||||
-rw-r--r-- | src/battle/anim/guard.c | 7 | ||||
-rw-r--r-- | src/battle/anim/guillotine.c | 6 | ||||
-rw-r--r-- | src/battle/anim/heart_1.c | 2 | ||||
-rw-r--r-- | src/battle/anim/heated_rock.c | 92 | ||||
-rw-r--r-- | src/battle/anim/homing.c | 2 | ||||
-rw-r--r-- | src/battle/anim/hop.c | 2 | ||||
-rw-r--r-- | src/battle/anim/lunge_1.c | 14 | ||||
-rw-r--r-- | src/battle/anim/lunge_2.c | 4 | ||||
-rw-r--r-- | src/battle/anim/money.c | 4 | ||||
-rw-r--r-- | src/battle/anim/note_rain.c | 4 | ||||
-rw-r--r-- | src/battle/anim/note_scatter_2.c | 4 | ||||
-rw-r--r-- | src/battle/anim/orbit.c | 12 | ||||
-rw-r--r-- | src/battle/anim/orbit_fast.c | 17 | ||||
-rw-r--r-- | src/battle/anim/orbit_scatter.c | 14 | ||||
-rw-r--r-- | src/battle/anim/orbs.c | 18 | ||||
-rw-r--r-- | src/battle/anim/perceive.c | 2 | ||||
-rw-r--r-- | src/battle/anim/poison.c | 36 | ||||
-rw-r--r-- | src/battle/anim/powder.c | 17 | ||||
-rw-r--r-- | src/battle/anim/psychic.c | 900 | ||||
-rw-r--r-- | src/battle/anim/ring.c | 22 | ||||
-rw-r--r-- | src/battle/anim/rock.c | 602 | ||||
-rw-r--r-- | src/battle/anim/scan.c | 12 | ||||
-rw-r--r-- | src/battle/anim/seed.c | 31 | ||||
-rw-r--r-- | src/battle/anim/shadow_minimize.c | 13 | ||||
-rw-r--r-- | src/battle/anim/slash.c | 2 | ||||
-rw-r--r-- | src/battle/anim/slice.c | 20 | ||||
-rw-r--r-- | src/battle/anim/sonic.c | 38 | ||||
-rw-r--r-- | src/battle/anim/sonic_task.c | 2 | ||||
-rw-r--r-- | src/battle/anim/sunlight.c | 2 | ||||
-rw-r--r-- | src/battle/anim/sword.c | 4 | ||||
-rw-r--r-- | src/battle/anim/tile_out.c | 2 | ||||
-rw-r--r-- | src/battle/anim/unused_4.c | 4 | ||||
-rw-r--r-- | src/battle/anim/unused_7.c | 4 | ||||
-rw-r--r-- | src/battle/anim/unused_8.c | 6 | ||||
-rw-r--r-- | src/battle/anim/unused_9.c | 19 | ||||
-rw-r--r-- | src/battle/anim/water.c | 4 | ||||
-rw-r--r-- | src/battle/anim/wisp_fire.c | 4 | ||||
-rw-r--r-- | src/battle/anim/wisp_orb.c | 4 | ||||
-rw-r--r-- | src/battle/anim/withdraw.c | 6 | ||||
-rw-r--r-- | src/battle/battle_2.c | 2163 | ||||
-rw-r--r-- | src/battle/battle_4.c | 204 | ||||
-rw-r--r-- | src/battle/battle_7.c | 30 | ||||
-rw-r--r-- | src/battle/battle_ai.c | 8 | ||||
-rw-r--r-- | src/battle/battle_anim.c | 113 | ||||
-rw-r--r-- | src/battle/battle_anim_807B69C.c | 4 | ||||
-rw-r--r-- | src/battle/battle_anim_80A7E7C.c | 480 | ||||
-rw-r--r-- | src/battle/battle_bg.c | 763 | ||||
-rw-r--r-- | src/battle/battle_controller_linkopponent.c | 108 | ||||
-rw-r--r-- | src/battle/battle_controller_linkpartner.c | 112 | ||||
-rw-r--r-- | src/battle/battle_controller_opponent.c | 468 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 341 | ||||
-rw-r--r-- | src/battle/battle_controller_safari.c | 26 | ||||
-rw-r--r-- | src/battle/battle_controller_wally.c | 76 | ||||
-rw-r--r-- | src/battle/battle_interface.c | 31 | ||||
-rw-r--r-- | src/battle/battle_records.c | 53 | ||||
-rw-r--r-- | src/battle/battle_setup.c | 21 | ||||
-rw-r--r-- | src/battle/battle_transition.c | 4 | ||||
-rw-r--r-- | src/battle/battle_util.c | 330 | ||||
-rw-r--r-- | src/battle/contest_link_80C857C.c | 723 | ||||
-rw-r--r-- | src/battle/pokeball.c | 52 | ||||
-rw-r--r-- | src/battle/reshow_battle_screen.c | 48 | ||||
-rw-r--r-- | src/battle_tower.c (renamed from src/field/battle_tower.c) | 247 | ||||
-rw-r--r-- | src/berry.c (renamed from src/field/berry.c) | 136 | ||||
-rw-r--r-- | src/berry_blender.c (renamed from src/scene/berry_blender.c) | 351 | ||||
-rw-r--r-- | src/berry_tag_screen.c (renamed from src/field/berry_tag_screen.c) | 4 | ||||
-rw-r--r-- | src/bike.c (renamed from src/field/bike.c) | 22 | ||||
-rw-r--r-- | src/birch_pc.c (renamed from src/field/birch_pc.c) | 0 | ||||
-rw-r--r-- | src/blend_palette.c (renamed from src/engine/blend_palette.c) | 0 | ||||
-rw-r--r-- | src/braille_puzzles.c (renamed from src/field/braille_puzzles.c) | 0 | ||||
-rw-r--r-- | src/cable_car.c (renamed from src/scene/cable_car.c) | 182 | ||||
-rw-r--r-- | src/cable_car_util.c (renamed from src/engine/cable_car_util.c) | 0 | ||||
-rw-r--r-- | src/cable_club.c (renamed from src/engine/cable_club.c) | 155 | ||||
-rw-r--r-- | src/choose_party.c (renamed from src/field/choose_party.c) | 35 | ||||
-rw-r--r-- | src/clear_save_data_menu.c (renamed from src/engine/clear_save_data_menu.c) | 0 | ||||
-rw-r--r-- | src/clock.c (renamed from src/engine/clock.c) | 3 | ||||
-rw-r--r-- | src/coins.c (renamed from src/field/coins.c) | 0 | ||||
-rw-r--r-- | src/contest.c | 226 | ||||
-rw-r--r-- | src/contest_ai.c | 1 | ||||
-rw-r--r-- | src/contest_painting.c (renamed from src/scene/contest_painting.c) | 11 | ||||
-rw-r--r-- | src/coord_event_weather.c (renamed from src/field/coord_event_weather.c) | 4 | ||||
-rw-r--r-- | src/credits.c (renamed from src/scene/credits.c) | 4 | ||||
-rw-r--r-- | src/cute_sketch.c (renamed from src/scene/cute_sketch.c) | 0 | ||||
-rw-r--r-- | src/data/battle_tower/trainers.h | 2800 | ||||
-rw-r--r-- | src/data/battle_tower/trainers_de.h | 2800 | ||||
-rw-r--r-- | src/data/pokedex_entries_de.h | 3 | ||||
-rw-r--r-- | src/data/pokedex_entries_en.h | 2 | ||||
-rw-r--r-- | src/daycare.c (renamed from src/field/daycare.c) | 93 | ||||
-rw-r--r-- | src/debug/kagaya_debug_menu.c | 183 | ||||
-rw-r--r-- | src/debug/matsuda_debug_menu.c | 335 | ||||
-rw-r--r-- | src/debug/nakamura_debug_menu.c | 189 | ||||
-rw-r--r-- | src/debug/nohara_debug_menu.c | 12 | ||||
-rw-r--r-- | src/debug/start_menu_debug.c | 6051 | ||||
-rw-r--r-- | src/debug/taya_debug_window.c | 6 | ||||
-rw-r--r-- | src/debug/tomomichi_debug_menu.c | 4483 | ||||
-rw-r--r-- | src/debug/watanabe_debug_menu.c | 11 | ||||
-rw-r--r-- | src/decompress.c (renamed from src/engine/decompress.c) | 0 | ||||
-rw-r--r-- | src/decoration.c (renamed from src/field/decoration.c) | 24 | ||||
-rw-r--r-- | src/decoration_inventory.c (renamed from src/field/decoration_inventory.c) | 11 | ||||
-rw-r--r-- | src/dewford_trend.c (renamed from src/field/dewford_trend.c) | 0 | ||||
-rw-r--r-- | src/diploma.c (renamed from src/field/diploma.c) | 0 | ||||
-rw-r--r-- | src/easy_chat_2.c | 2 | ||||
-rw-r--r-- | src/egg_hatch.c (renamed from src/scene/egg_hatch.c) | 12 | ||||
-rw-r--r-- | src/event_data.c (renamed from src/field/event_data.c) | 0 | ||||
-rw-r--r-- | src/event_object_movement.c (renamed from src/field/field_map_obj.c) | 1458 | ||||
-rw-r--r-- | src/evolution_graphics.c (renamed from src/scene/evolution_graphics.c) | 0 | ||||
-rw-r--r-- | src/evolution_scene.c (renamed from src/scene/evolution_scene.c) | 4 | ||||
-rw-r--r-- | src/field/field_ground_effect.c | 772 | ||||
-rw-r--r-- | src/field/field_map_obj_helpers.c | 387 | ||||
-rw-r--r-- | src/field/field_weather.c | 1161 | ||||
-rw-r--r-- | src/field_camera.c (renamed from src/field/field_camera.c) | 0 | ||||
-rw-r--r-- | src/field_control_avatar.c (renamed from src/field/field_control_avatar.c) | 74 | ||||
-rw-r--r-- | src/field_door.c (renamed from src/field/field_door.c) | 0 | ||||
-rw-r--r-- | src/field_effect.c (renamed from src/field/field_effect.c) | 23 | ||||
-rw-r--r-- | src/field_effect_helpers.c (renamed from src/field/field_effect_helpers.c) | 10 | ||||
-rw-r--r-- | src/field_fadetransition.c (renamed from src/field/field_fadetransition.c) | 35 | ||||
-rw-r--r-- | src/field_message_box.c (renamed from src/field/field_message_box.c) | 0 | ||||
-rw-r--r-- | src/field_player_avatar.c (renamed from src/field/field_player_avatar.c) | 38 | ||||
-rw-r--r-- | src/field_poison.c (renamed from src/field/field_poison.c) | 47 | ||||
-rw-r--r-- | src/field_region_map.c (renamed from src/field/field_region_map.c) | 0 | ||||
-rw-r--r-- | src/field_screen_effect.c (renamed from src/field/field_screen_effect.c) | 0 | ||||
-rw-r--r-- | src/field_special_scene.c (renamed from src/field/field_special_scene.c) | 2 | ||||
-rw-r--r-- | src/field_specials.c (renamed from src/field/field_specials.c) | 2 | ||||
-rw-r--r-- | src/field_tasks.c (renamed from src/field/field_tasks.c) | 0 | ||||
-rw-r--r-- | src/field_weather.c | 1310 | ||||
-rw-r--r-- | src/field_weather_effects.c (renamed from src/field/field_weather_effects.c) | 151 | ||||
-rw-r--r-- | src/fieldmap.c (renamed from src/field/fieldmap.c) | 0 | ||||
-rw-r--r-- | src/fldeff_berrytree.c (renamed from src/field/fldeff_berrytree.c) | 2 | ||||
-rw-r--r-- | src/fldeff_cut.c (renamed from src/field/fldeff_cut.c) | 44 | ||||
-rw-r--r-- | src/fldeff_decoration.c (renamed from src/field/fldeff_decoration.c) | 2 | ||||
-rw-r--r-- | src/fldeff_escalator.c (renamed from src/field/fldeff_escalator.c) | 0 | ||||
-rw-r--r-- | src/fldeff_flash.c (renamed from src/field/fldeff_flash.c) | 12 | ||||
-rw-r--r-- | src/fldeff_poison.c (renamed from src/field/fldeff_poison.c) | 4 | ||||
-rw-r--r-- | src/fldeff_recordmixing.c (renamed from src/field/fldeff_recordmixing.c) | 2 | ||||
-rw-r--r-- | src/fldeff_secret_base_pc.c (renamed from src/field/fldeff_secret_base_pc.c) | 0 | ||||
-rw-r--r-- | src/fldeff_secretpower.c (renamed from src/field/fldeff_secretpower.c) | 42 | ||||
-rw-r--r-- | src/fldeff_softboiled.c (renamed from src/field/fldeff_softboiled.c) | 0 | ||||
-rw-r--r-- | src/fldeff_strength.c (renamed from src/field/fldeff_strength.c) | 23 | ||||
-rw-r--r-- | src/fldeff_sweetscent.c (renamed from src/field/fldeff_sweetscent.c) | 0 | ||||
-rw-r--r-- | src/fldeff_teleport.c (renamed from src/field/fldeff_teleport.c) | 0 | ||||
-rw-r--r-- | src/hall_of_fame.c (renamed from src/scene/hall_of_fame.c) | 44 | ||||
-rw-r--r-- | src/heal_location.c (renamed from src/field/heal_location.c) | 0 | ||||
-rw-r--r-- | src/hof_pc.c (renamed from src/field/hof_pc.c) | 0 | ||||
-rw-r--r-- | src/intro.c (renamed from src/scene/intro.c) | 408 | ||||
-rw-r--r-- | src/intro_credits_graphics.c (renamed from src/scene/intro_credits_graphics.c) | 148 | ||||
-rw-r--r-- | src/item.c (renamed from src/field/item.c) | 343 | ||||
-rw-r--r-- | src/item_menu.c (renamed from src/field/item_menu.c) | 62 | ||||
-rw-r--r-- | src/item_use.c (renamed from src/field/item_use.c) | 3 | ||||
-rw-r--r-- | src/landmark.c (renamed from src/field/landmark.c) | 0 | ||||
-rw-r--r-- | src/learn_move.c (renamed from src/pokemon/learn_move.c) | 0 | ||||
-rw-r--r-- | src/libs/m4a_1.s | 6 | ||||
-rw-r--r-- | src/link.c (renamed from src/engine/link.c) | 108 | ||||
-rw-r--r-- | src/load_save.c (renamed from src/engine/load_save.c) | 0 | ||||
-rw-r--r-- | src/lottery_corner.c (renamed from src/field/lottery_corner.c) | 0 | ||||
-rw-r--r-- | src/mail.c | 1159 | ||||
-rw-r--r-- | src/mail_data.c (renamed from src/pokemon/mail_data.c) | 0 | ||||
-rw-r--r-- | src/main.c (renamed from src/engine/main.c) | 0 | ||||
-rw-r--r-- | src/main_menu.c (renamed from src/engine/main_menu.c) | 0 | ||||
-rw-r--r-- | src/map_name_popup.c (renamed from src/field/map_name_popup.c) | 0 | ||||
-rw-r--r-- | src/map_obj_lock.c (renamed from src/field/map_obj_lock.c) | 3 | ||||
-rw-r--r-- | src/mauville_man.c (renamed from src/field/mauville_man.c) | 34 | ||||
-rw-r--r-- | src/menu.c (renamed from src/engine/menu.c) | 0 | ||||
-rw-r--r-- | src/menu_cursor.c (renamed from src/engine/menu_cursor.c) | 4 | ||||
-rw-r--r-- | src/menu_helpers.c (renamed from src/field/menu_helpers.c) | 0 | ||||
-rw-r--r-- | src/metatile_behavior.c (renamed from src/field/metatile_behavior.c) | 0 | ||||
-rw-r--r-- | src/mon_markings.c (renamed from src/pokemon/mon_markings.c) | 20 | ||||
-rw-r--r-- | src/money.c (renamed from src/field/money.c) | 0 | ||||
-rw-r--r-- | src/mystery_event_menu.c (renamed from src/engine/mystery_event_menu.c) | 154 | ||||
-rw-r--r-- | src/mystery_event_msg.c (renamed from src/engine/mystery_event_msg.c) | 0 | ||||
-rw-r--r-- | src/mystery_event_script.c (renamed from src/engine/mystery_event_script.c) | 0 | ||||
-rw-r--r-- | src/name_string_util.c (renamed from src/engine/name_string_util.c) | 0 | ||||
-rw-r--r-- | src/naming_screen.c (renamed from src/engine/naming_screen.c) | 4 | ||||
-rw-r--r-- | src/new_game.c (renamed from src/scene/new_game.c) | 75 | ||||
-rw-r--r-- | src/option_menu.c (renamed from src/engine/option_menu.c) | 170 | ||||
-rw-r--r-- | src/overworld.c (renamed from src/field/overworld.c) | 107 | ||||
-rw-r--r-- | src/palette.c (renamed from src/engine/palette.c) | 0 | ||||
-rw-r--r-- | src/party_menu.c (renamed from src/field/party_menu.c) | 1082 | ||||
-rw-r--r-- | src/pc_screen_effect.c (renamed from src/field/pc_screen_effect.c) | 17 | ||||
-rw-r--r-- | src/play_time.c (renamed from src/engine/play_time.c) | 0 | ||||
-rw-r--r-- | src/player_pc.c (renamed from src/field/player_pc.c) | 12 | ||||
-rw-r--r-- | src/pokeblock.c (renamed from src/field/pokeblock.c) | 74 | ||||
-rw-r--r-- | src/pokeblock_feed.c (renamed from src/pokemon/pokeblock_feed.c) | 0 | ||||
-rw-r--r-- | src/pokedex.c (renamed from src/pokemon/pokedex.c) | 14 | ||||
-rw-r--r-- | src/pokedex_area_screen.c | 20 | ||||
-rw-r--r-- | src/pokedex_cry_screen.c (renamed from src/pokemon/pokedex_cry_screen.c) | 0 | ||||
-rw-r--r-- | src/pokemon/mail.c | 599 | ||||
-rw-r--r-- | src/pokemon/pokemon_data.c | 12 | ||||
-rw-r--r-- | src/pokemon/pokemon_storage_system.c | 93 | ||||
-rw-r--r-- | src/pokemon_1.c (renamed from src/pokemon/pokemon_1.c) | 67 | ||||
-rw-r--r-- | src/pokemon_2.c (renamed from src/pokemon/pokemon_2.c) | 7 | ||||
-rw-r--r-- | src/pokemon_3.c (renamed from src/pokemon/pokemon_3.c) | 0 | ||||
-rw-r--r-- | src/pokemon_icon.c (renamed from src/pokemon/pokemon_icon.c) | 0 | ||||
-rw-r--r-- | src/pokemon_item_effect.c (renamed from src/pokemon/pokemon_item_effect.c) | 0 | ||||
-rw-r--r-- | src/pokemon_menu.c (renamed from src/pokemon/pokemon_menu.c) | 27 | ||||
-rw-r--r-- | src/pokemon_size_record.c (renamed from src/pokemon/pokemon_size_record.c) | 0 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 784 | ||||
-rw-r--r-- | src/pokemon_storage_system_2.c | 2121 | ||||
-rw-r--r-- | src/pokemon_storage_system_3.c | 655 | ||||
-rw-r--r-- | src/pokemon_storage_system_4.c | 2849 | ||||
-rw-r--r-- | src/pokemon_storage_system_5.c | 16 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c (renamed from src/pokemon/pokemon_summary_screen.c) | 456 | ||||
-rw-r--r-- | src/pokenav.c | 16 | ||||
-rw-r--r-- | src/pokenav_before.c | 563 | ||||
-rw-r--r-- | src/random.c (renamed from src/engine/random.c) | 0 | ||||
-rw-r--r-- | src/record_mixing.c (renamed from src/engine/record_mixing.c) | 0 | ||||
-rw-r--r-- | src/region_map.c (renamed from src/field/region_map.c) | 224 | ||||
-rw-r--r-- | src/reset_rtc_screen.c (renamed from src/engine/reset_rtc_screen.c) | 103 | ||||
-rw-r--r-- | src/roamer.c (renamed from src/field/roamer.c) | 19 | ||||
-rw-r--r-- | src/rom3.c | 16 | ||||
-rw-r--r-- | src/rom6.c | 20 | ||||
-rw-r--r-- | src/rom_800D42C.c | 119 | ||||
-rw-r--r-- | src/rom_8077ABC.c | 171 | ||||
-rw-r--r-- | src/rotating_gate.c (renamed from src/field/rotating_gate.c) | 2 | ||||
-rw-r--r-- | src/roulette.c | 2687 | ||||
-rw-r--r-- | src/roulette_util.c | 162 | ||||
-rw-r--r-- | src/rtc.c (renamed from src/engine/rtc.c) | 29 | ||||
-rw-r--r-- | src/safari_zone.c (renamed from src/field/safari_zone.c) | 2 | ||||
-rw-r--r-- | src/save.c (renamed from src/engine/save.c) | 41 | ||||
-rw-r--r-- | src/save_failed_screen.c (renamed from src/engine/save_failed_screen.c) | 21 | ||||
-rw-r--r-- | src/save_menu_util.c (renamed from src/engine/save_menu_util.c) | 0 | ||||
-rw-r--r-- | src/scrcmd.c (renamed from src/field/scrcmd.c) | 7 | ||||
-rw-r--r-- | src/script.c (renamed from src/engine/script.c) | 0 | ||||
-rw-r--r-- | src/script_menu.c (renamed from src/field/script_menu.c) | 0 | ||||
-rw-r--r-- | src/script_movement.c (renamed from src/field/script_movement.c) | 3 | ||||
-rw-r--r-- | src/script_pokemon_util_80C4BF0.c | 17 | ||||
-rw-r--r-- | src/secret_base.c (renamed from src/field/secret_base.c) | 344 | ||||
-rw-r--r-- | src/shop.c (renamed from src/field/shop.c) | 51 | ||||
-rw-r--r-- | src/slot_machine.c (renamed from src/field/slot_machine.c) | 1425 | ||||
-rw-r--r-- | src/sound.c (renamed from src/engine/sound.c) | 0 | ||||
-rw-r--r-- | src/sprite.c (renamed from src/engine/sprite.c) | 14 | ||||
-rw-r--r-- | src/start_menu.c (renamed from src/field/start_menu.c) | 112 | ||||
-rw-r--r-- | src/starter_choose.c (renamed from src/field/starter_choose.c) | 0 | ||||
-rw-r--r-- | src/string_util.c (renamed from src/engine/string_util.c) | 0 | ||||
-rw-r--r-- | src/strings.c | 14 | ||||
-rw-r--r-- | src/task.c (renamed from src/engine/task.c) | 10 | ||||
-rw-r--r-- | src/text.c (renamed from src/engine/text.c) | 12 | ||||
-rw-r--r-- | src/text_window.c (renamed from src/engine/text_window.c) | 0 | ||||
-rw-r--r-- | src/tileset_anim.c (renamed from src/engine/tileset_anim.c) | 0 | ||||
-rw-r--r-- | src/time_events.c (renamed from src/engine/time_events.c) | 2 | ||||
-rw-r--r-- | src/title_screen.c (renamed from src/scene/title_screen.c) | 19 | ||||
-rw-r--r-- | src/trade.c (renamed from src/engine/trade.c) | 48 | ||||
-rw-r--r-- | src/trader.c (renamed from src/field/trader.c) | 2 | ||||
-rw-r--r-- | src/trainer_card.c (renamed from src/engine/trainer_card.c) | 97 | ||||
-rw-r--r-- | src/trainer_see.c (renamed from src/field/trainer_see.c) | 2 | ||||
-rw-r--r-- | src/trig.c (renamed from src/engine/trig.c) | 0 | ||||
-rw-r--r-- | src/tv.c (renamed from src/field/tv.c) | 14 | ||||
-rw-r--r-- | src/unk_text_8095904.c | 266 | ||||
-rw-r--r-- | src/use_pokeblock.c (renamed from src/field/use_pokeblock.c) | 1 | ||||
-rw-r--r-- | src/util.c (renamed from src/engine/util.c) | 0 | ||||
-rw-r--r-- | src/wallclock.c (renamed from src/field/wallclock.c) | 0 | ||||
-rw-r--r-- | src/wild_encounter.c (renamed from src/field/wild_encounter.c) | 41 |
270 files changed, 38922 insertions, 13602 deletions
diff --git a/src/field/bard_music.c b/src/bard_music.c index 5c48749cf..4518cf09b 100644 --- a/src/field/bard_music.c +++ b/src/bard_music.c @@ -141,9 +141,9 @@ static const u32 sBardSoundLengthDeltas[] = { }; #if ENGLISH -#include "../src/data/bard_music_en.h" +#include "data/bard_music_en.h" #elif GERMAN -#include "../src/data/bard_music_de.h" +#include "data/bard_music_de.h" #endif // ENGLISH/GERMAN static const struct BardSound (*const gBardMusicTable[])[6] = { diff --git a/src/battle/anim/aurora.c b/src/battle/anim/aurora.c index 90fa5c879..b24809264 100644 --- a/src/battle/anim/aurora.c +++ b/src/battle/anim/aurora.c @@ -16,7 +16,7 @@ void sub_80D33B4(struct Sprite *sprite) { s16 r6; - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker) != 0) r6 = -gBattleAnimArgs[2]; else @@ -26,7 +26,7 @@ void sub_80D33B4(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + r6; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D344C; sprite->affineAnimPaused = TRUE; sprite->callback(sprite); @@ -39,7 +39,7 @@ static void sub_80D344C(struct Sprite *sprite) StartSpriteAnim(sprite, 1); sprite->affineAnimPaused = FALSE; } - if (sub_8078B5C(sprite) != 0) + if (TranslateAnimSpriteByDeltas(sprite) != 0) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/blow_kiss.c b/src/battle/anim/blow_kiss.c index e7b49471d..f585b74bc 100644 --- a/src/battle/anim/blow_kiss.c +++ b/src/battle/anim/blow_kiss.c @@ -15,19 +15,19 @@ static void sub_80D1FA4(struct Sprite* sprite); void sub_80D1F58(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = 0x5F; sprite->data[1] = sprite->pos1.x; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D1FA4; } void sub_80D1FA4(struct Sprite* sprite) { - if (sub_8078B5C(sprite) == 0) + if (TranslateAnimSpriteByDeltas(sprite) == 0) { sprite->pos2.y += Sin(sprite->data[5], 14); sprite->data[5] = (sprite->data[5] + 4) & 0xFF; diff --git a/src/battle/anim/bubble.c b/src/battle/anim/bubble.c index 403003ce3..d6ec06be9 100644 --- a/src/battle/anim/bubble.c +++ b/src/battle/anim/bubble.c @@ -43,7 +43,7 @@ void sub_80D31C8(struct Sprite* sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); newSpriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); sprite->data[5] = newSpriteId; @@ -69,7 +69,7 @@ static void sub_80D32E8(struct Sprite *sprite) u16 index = gSprites[spriteId].data[3]; sprite->data[0] = 1; - sub_8078B5C(sprite); + TranslateAnimSpriteByDeltas(sprite); sprite->pos2.x += Sin(index / 256, gSprites[spriteId].data[0]); sprite->pos2.y += Cos(index / 256, gSprites[spriteId].data[1]); @@ -97,6 +97,6 @@ static void sub_80D3370(struct Sprite *sprite) static void sub_80D3398(struct Sprite *sprite) { sprite->data[0] = 10; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } diff --git a/src/battle/anim/bug.c b/src/battle/anim/bug.c index dbc0f75a5..d57a1046e 100644 --- a/src/battle/anim/bug.c +++ b/src/battle/anim/bug.c @@ -13,7 +13,7 @@ static void sub_80DCA38(struct Sprite *sprite); static void sub_80DCAEC(struct Sprite *sprite); static void sub_80DCB5C(struct Sprite *sprite); static void sub_80DCBB4(struct Sprite *sprite); -void sub_80DCD78(struct Sprite *sprite); +static void AnimMissileArcStep(struct Sprite *sprite); // used in Move_MEGAHORN void sub_80DC824(struct Sprite *sprite) @@ -40,7 +40,7 @@ void sub_80DC824(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -65,7 +65,7 @@ void sub_80DC8F4(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -76,7 +76,7 @@ void sub_80DC9A0(struct Sprite *sprite) if (IsContest()) gBattleAnimArgs[2] /= 2; - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; @@ -88,7 +88,7 @@ void sub_80DC9A0(struct Sprite *sprite) } else { - sub_807A3FC(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); } sub_8078BD4(sprite); @@ -98,7 +98,7 @@ void sub_80DC9A0(struct Sprite *sprite) static void sub_80DCA38(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { DestroyAnimSprite(sprite); return; @@ -111,7 +111,7 @@ static void sub_80DCA38(struct Sprite *sprite) // used in Move_STRING_SHOT void sub_80DCA70(struct Sprite *sprite) { - sub_807A3FC(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y); if (GetBankSide(gAnimBankAttacker)) sprite->pos1.x -= gBattleAnimArgs[0]; else @@ -174,9 +174,15 @@ static void sub_80DCBB4(struct Sprite *sprite) DestroyAnimSprite(sprite); } -// used in 3 moves: -// Move_POISON_STING, Move_TWINEEDLE, Move_SPIKE_CANNON -void sub_80DCBCC(struct Sprite *sprite) +// Translates a stinger sprite linearly to a destination location. The sprite is +// initially rotated so that it appears to be traveling in a straight line. +// Used by Move_POISON_STING, Move_TWINEEDLE, Move_SPIKE_CANNON +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +void AnimTranslateStinger(struct Sprite *sprite) { s16 lVarX, lVarY; u16 rot; @@ -212,11 +218,11 @@ void sub_80DCBCC(struct Sprite *sprite) } } - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); lVarX = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; lVarY = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - rot = sub_80790F0(lVarX - sprite->pos1.x, lVarY - sprite->pos1.y); + rot = ArcTan2Neg(lVarX - sprite->pos1.x, lVarY - sprite->pos1.y); rot += 0xC000; sub_8078FDC(sprite, FALSE, 0x100, 0x100, rot); @@ -224,15 +230,22 @@ void sub_80DCBCC(struct Sprite *sprite) sprite->data[2] = lVarX; sprite->data[4] = lVarY; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } // used in 2 moves: // Move_PIN_MISSILE, Move_ICICLE_SPEAR -void sub_80DCCFC(struct Sprite *sprite) +// Rotates sprite and moves it in an arc, so that it appears like a missle or arrow traveling. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +// arg 5: wave amplitude +void AnimMissileArc(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -241,17 +254,17 @@ void sub_80DCCFC(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[5]; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); - sprite->callback = sub_80DCD78; + sprite->callback = AnimMissileArcStep; sprite->invisible = TRUE; } -void sub_80DCD78(struct Sprite *sprite) +static void AnimMissileArcStep(struct Sprite *sprite) { sprite->invisible = FALSE; - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { DestroyAnimSprite(sprite); } @@ -271,12 +284,12 @@ void sub_80DCD78(struct Sprite *sprite) x2 += x1; y2 += y1; - if (!sub_8078718(sprite)) + if (!TranslateAnimSpriteLinearAndSine(sprite)) { - u16 rot = sub_80790F0(sprite->pos1.x + sprite->pos2.x - x2, + u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2, sprite->pos1.y + sprite->pos2.y - y2); - rot += 0xC000; - sub_8078FDC(sprite, FALSE, 0x100, 0x100, rot); + rotation += 0xC000; + sub_8078FDC(sprite, FALSE, 0x100, 0x100, rotation); for (i = 0; i < 8; i++) data[i] = tempData[i]; diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c index 90b2021f1..1dca0b886 100644 --- a/src/battle/anim/bullet.c +++ b/src/battle/anim/bullet.c @@ -17,11 +17,11 @@ static void sub_80D00B4(struct Sprite* sprite); void sub_80CFFD8(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = 20; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; sprite->affineAnimPaused = 1; StoreSpriteCallbackInData(sprite, sub_80D0030); } diff --git a/src/battle/anim/cutter.c b/src/battle/anim/cutter.c index 2234ebacb..fed3598fc 100644 --- a/src/battle/anim/cutter.c +++ b/src/battle/anim/cutter.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "rom_8077ABC.h" #include "trig.h" #include "battle_anim.h" @@ -7,35 +8,42 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80CB09C(struct Sprite* sprite); -static void sub_80CB1A4(struct Sprite* sprite); +static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite); +static void AnimMoveTwisterParticleStep(struct Sprite* sprite); -// cutter (the cresent shaped leaf used in throwing projectiles for the listed moves.) +// Animates a sprite that moves linearly from one location to another, with a +// single-cycle sine wave added to the y position along the way. // Used by Razor Leaf and Magical Leaf. - -void sub_80CAFD0(struct Sprite* sprite) +// arg 0: initial x offset +// arg 1: initial y offset +// arg 2: target x offset +// arg 3: target y offset +// arg 4: translation duration +// arg 5: wave amplitude +// arg 6: target between double battle opponents (boolean) +void AnimTranslateLinearSingleSineWave(struct Sprite* sprite) { - sub_80787B0(sprite, 1); - if (GetBankSide(gAnimBankAttacker)) + InitAnimSpritePos(sprite, 1); + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data[0] = gBattleAnimArgs[4]; - if (!(gBattleAnimArgs[6])) + if (!gBattleAnimArgs[6]) { sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; } else { - sub_807A3FC(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); sprite->data[2] += gBattleAnimArgs[2]; sprite->data[4] += gBattleAnimArgs[3]; } sprite->data[5] = gBattleAnimArgs[5]; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); if (GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget)) { sprite->data[0] = 1; @@ -45,18 +53,18 @@ void sub_80CAFD0(struct Sprite* sprite) sprite->data[0] = 0; } - sprite->callback = sub_80CB09C; + sprite->callback = AnimTranslateLinearSingleSineWaveStep; } -void sub_80CB09C(struct Sprite* sprite) +static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite) { - bool8 c = FALSE; + bool8 destroy = FALSE; s16 a = sprite->data[0]; s16 b = sprite->data[7]; s16 r0; sprite->data[0] = 1; - sub_8078718(sprite); + TranslateAnimSpriteLinearAndSine(sprite); r0 = sprite->data[7]; sprite->data[0] = a; if (b > 0xC8 && r0 <= 0x37 && sprite->oam.affineParam == 0) @@ -67,24 +75,30 @@ void sub_80CB09C(struct Sprite* sprite) sprite->invisible ^= 1; sprite->oam.affineParam++; if (sprite->oam.affineParam == 0x1E) - c = TRUE; + destroy = TRUE; } - if (sprite->pos1.x + sprite->pos2.x > 0x100 + if (sprite->pos1.x + sprite->pos2.x > 256 || sprite->pos1.x + sprite->pos2.x < -16 - || sprite->pos1.y + sprite->pos2.y > 0xA0 + || sprite->pos1.y + sprite->pos2.y > 160 || sprite->pos1.y + sprite->pos2.y < -16) - c = TRUE; + destroy = TRUE; - if (c) + if (destroy) DestroyAnimSprite(sprite); } -void sub_80CB144(struct Sprite* sprite) +// Animates particles in the Twister move animation. +// arg 0: duration +// arg 1: total y delta (the particles rise upward) +// arg 2: wave period (higher means faster wave) +// arg 3: wave amplitude +// arg 4: speedup frame (particles move faster at the end of the animation) +void AnimMoveTwisterParticle(struct Sprite* sprite) { if (!IsContest() && IsDoubleBattle() == TRUE) { - sub_807A3FC(gAnimBankTarget, 1, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->pos1.x, &sprite->pos1.y); } sprite->pos1.y += 32; @@ -93,10 +107,10 @@ void sub_80CB144(struct Sprite* sprite) sprite->data[2] = gBattleAnimArgs[2]; sprite->data[3] = gBattleAnimArgs[3]; sprite->data[4] = gBattleAnimArgs[4]; - sprite->callback = sub_80CB1A4; + sprite->callback = AnimMoveTwisterParticleStep; } -void sub_80CB1A4(struct Sprite* sprite) +static void AnimMoveTwisterParticleStep(struct Sprite* sprite) { if (sprite->data[1] == 0xFF) { diff --git a/src/battle/anim/cyclone.c b/src/battle/anim/cyclone.c index 0f83df211..b1210bc54 100644 --- a/src/battle/anim/cyclone.c +++ b/src/battle/anim/cyclone.c @@ -13,7 +13,7 @@ extern u8 gAnimBankTarget; void sub_80D0118(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); if (GetBankSide(gAnimBankAttacker) == 0) sprite->pos1.y += 16; diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c index 8ceb00298..055cf5802 100644 --- a/src/battle/anim/dark.c +++ b/src/battle/anim/dark.c @@ -1,22 +1,47 @@ #include "global.h" -#include "rom_8077ABC.h" -#include "trig.h" #include "battle_anim.h" -#include "sound.h" +#include "blend_palette.h" +#include "decompress.h" +#include "ewram.h" +#include "palette.h" +#include "rom_8077ABC.h" #include "scanline_effect.h" - -void sub_80DFE90(struct Sprite *sprite); - -void sub_80DFC9C(u8 taskId); -void sub_80DFD58(u8 taskId); +#include "sound.h" +#include "sprite.h" +#include "trig.h" +#include "constants/battle_constants.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattlePartyID[]; +extern u8 gAnimMoveTurn; + +extern const u8 gUnknown_08D1D574[]; +extern const u8 gUnknown_08D1D410[]; +extern const u16 gUnknown_08D1D54C[]; + +static void sub_80DFE90(struct Sprite *sprite); +static void sub_80DFC9C(u8 taskId); +static void sub_80DFD58(u8 taskId); +static void sub_80DFF58(struct Sprite *sprite); +static void sub_80DFF98(struct Sprite *sprite); +static void sub_80E00D0(struct Sprite *sprite); +static void sub_80E02A4(u8 taskId); +static void sub_80E0620(u8 taskId); +static void sub_80E08CC(u8 priority); +static void sub_80E079C(struct Task *task); +static void sub_80E0CD0(u8 taskId); -// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage +// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage void sub_80DFC24(u8 taskId) { int bank; @@ -31,7 +56,7 @@ void sub_80DFC24(u8 taskId) gTasks[taskId].func = sub_80DFC9C; } -void sub_80DFC9C(u8 taskId) +static void sub_80DFC9C(u8 taskId) { u8 r2 = gTasks[taskId].data[1] >> 8; u8 r1 = gTasks[taskId].data[1]; @@ -44,7 +69,7 @@ void sub_80DFC9C(u8 taskId) gTasks[taskId].data[2] = 0; if (r2 == 16) { - gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 1; + gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 1; DestroyAnimVisualTask(taskId); } } @@ -103,7 +128,7 @@ void sub_80DFE14(struct Sprite *sprite) sprite->data[3] = GetBankPosition(gAnimBankTarget, 3); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); sprite->data[0] = 0x7E; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = -sprite->data[1]; sprite->data[4] = -sprite->data[2]; sprite->data[6] = 0xFFD8; @@ -111,7 +136,7 @@ void sub_80DFE14(struct Sprite *sprite) sub_80DFE90(sprite); } -void sub_80DFE90(struct Sprite *sprite) +static void sub_80DFE90(struct Sprite *sprite) { sprite->data[3] += sprite->data[1]; sprite->data[4] += sprite->data[2]; @@ -136,3 +161,848 @@ void sub_80DFE90(struct Sprite *sprite) if (--sprite->data[0] == 0) DestroyAnimSprite(sprite); } + +void sub_80DFF1C(struct Sprite *sprite) +{ + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + StartSpriteAffineAnim(sprite, gBattleAnimArgs[2]); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = gBattleAnimArgs[4]; + sprite->data[2] = gBattleAnimArgs[5]; + sprite->callback = sub_80DFF58; +} + +static void sub_80DFF58(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[0]; + sprite->data[5] += sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = sprite->data[5] >> 8; + + if (++sprite->data[3] == sprite->data[2]) + sprite->callback = sub_80DFF98; +} + +static void sub_80DFF98(struct Sprite *sprite) +{ + sprite->data[4] -= sprite->data[0]; + sprite->data[5] -= sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = sprite->data[5] >> 8; + + if (--sprite->data[3] == 0) + move_anim_8074EE0(sprite); +} + +void sub_80DFFD0(struct Sprite *sprite) +{ + u8 bank; + s8 xOffset; + + if (gBattleAnimArgs[0] == 0) + bank = gAnimBankAttacker; + else + bank = gAnimBankTarget; + + xOffset = 20; + sprite->oam.tileNum += 4; + + switch (gBattleAnimArgs[1]) + { + case 0: + sprite->pos1.x = sub_807A100(bank, 5) - 8; + sprite->pos1.y = sub_807A100(bank, 2) + 8; + break; + case 1: + sprite->pos1.x = sub_807A100(bank, 5) - 14; + sprite->pos1.y = sub_807A100(bank, 2) + 16; + break; + case 2: + sprite->pos1.x = sub_807A100(bank, 4) + 8; + sprite->pos1.y = sub_807A100(bank, 2) + 8; + StartSpriteAffineAnim(sprite, 1); + xOffset = -20; + break; + case 3: + sprite->pos1.x = sub_807A100(bank, 4) + 14; + sprite->pos1.y = sub_807A100(bank, 2) + 16; + StartSpriteAffineAnim(sprite, 1); + xOffset = -20; + break; + } + + sprite->data[0] = 32; + sprite->data[2] = sprite->pos1.x + xOffset; + sprite->data[4] = sprite->pos1.y + 12; + sprite->data[5] = -12; + + InitAnimSpriteTranslationOverDuration(sprite); + sprite->callback = sub_80E00D0; +} + +static void sub_80E00D0(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + move_anim_8074EE0(sprite); +} + +void sub_80E00EC(u8 taskId) +{ + struct ScanlineEffectParams scanlineParams; + struct Struct_sub_8078914 subStruct; + u16 i; + u8 pos; + int var0; + struct Task *task = &gTasks[taskId]; + + task->data[7] = GetBankPosition(gAnimBankAttacker, 1) + 31; + task->data[6] = sub_807A100(gAnimBankAttacker, 2) - 7; + task->data[5] = task->data[7]; + task->data[4] = task->data[6]; + task->data[13] = (task->data[7] - task->data[6]) << 8; + + pos = GetBankPosition(gAnimBankAttacker, 0); + task->data[14] = pos - 32; + task->data[15] = pos + 32; + + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + task->data[8] = -12; + else + task->data[8] = -64; + + task->data[3] = GetBankIdentity_permutated(gAnimBankAttacker); + if (task->data[3] == 1) + { + sub_8078914(&subStruct); + task->data[10] = gBattle_BG1_Y; + REG_BLDCNT = 0x3F42; + FillPalette(0, subStruct.field_8 << 4, 32); + scanlineParams.dmaDest = ®_BG1VOFS; + var0 = 2; + + if (!IsContest()) + gBattle_BG2_X += 240; + } + else + { + task->data[10] = gBattle_BG2_Y; + REG_BLDCNT = 0x3F44; + FillPalette(0, 144, 32); + scanlineParams.dmaDest = ®_BG2VOFS; + var0 = 4; + + if (!IsContest()) + gBattle_BG1_X += 240; + } + + scanlineParams.dmaControl = 0xA2600001; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + task->data[11] = 0; + task->data[12] = 16; + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + + sub_80E08CC(3); + + for (i = 0; i < 112; i++) + { + gScanlineEffectRegBuffers[0][i] = task->data[10]; + gScanlineEffectRegBuffers[1][i] = task->data[10]; + } + + ScanlineEffect_SetParams(scanlineParams); + + REG_WINOUT = 0x3F00 | (var0 ^ 0x3F); + REG_WININ = 0x3F3F; + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + gBattle_WIN0V = 160; + + task->func = sub_80E02A4; +} + +static void sub_80E02A4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if (++task->data[2] & 1) + { + if (task->data[11] != 12) + task->data[11]++; + } + else + { + if (task->data[12] != 8) + task->data[12]--; + } + + REG_BLDALPHA = (task->data[12] << 8) | task->data[11]; + + if (task->data[11] == 12 && task->data[12] == 8) + task->data[0]++; + } + break; + case 1: + task->data[4] -= 8; + sub_80E079C(task); + + if (task->data[4] < task->data[8]) + task->data[0]++; + break; + case 2: + task->data[4] -= 8; + sub_80E079C(task); + task->data[14] += 4; + task->data[15] -= 4; + + if (task->data[14] >= task->data[15]) + task->data[14] = task->data[15]; + + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + + if (task->data[14] == task->data[15]) + task->data[0]++; + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80E03BC(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + struct ScanlineEffectParams scanlineParams; + u8 pos; + u16 i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (IsContest() == TRUE) + { + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + DestroyAnimVisualTask(taskId); + } + else + { + task->data[3] = GetBankIdentity_permutated(gAnimBankTarget); + if (task->data[3] == 1) + { + REG_BLDCNT = 0x3F42; + gBattle_BG2_X += 240; + } + else + { + REG_BLDCNT = 0x3F44; + gBattle_BG1_X += 240; + } + + task->data[0]++; + } + break; + case 1: + if (task->data[3] == 1) + { + sub_8078914(&subStruct); + task->data[10] = gBattle_BG1_Y; + FillPalette(0, subStruct.field_8 << 4, 32); + } + else + { + task->data[10] = gBattle_BG2_Y; + FillPalette(0, 144, 32); + } + + sub_80E08CC(3); + task->data[0]++; + break; + case 2: + task->data[7] = GetBankPosition(gAnimBankTarget, 1) + 31; + task->data[6] = sub_807A100(gAnimBankTarget, 2) - 7; + task->data[13] = (task->data[7] - task->data[6]) << 8; + pos = GetBankPosition(gAnimBankTarget, 0); + task->data[14] = pos - 4; + task->data[15] = pos + 4; + + if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + task->data[8] = -12; + else + task->data[8] = -64; + + task->data[4] = task->data[8]; + task->data[5] = task->data[8]; + task->data[11] = 12; + task->data[12] = 8; + task->data[0]++; + break; + case 3: + if (task->data[3] == 1) + scanlineParams.dmaDest = ®_BG1VOFS; + else + scanlineParams.dmaDest = ®_BG2VOFS; + + for (i = 0; i < 112; i++) + { + gScanlineEffectRegBuffers[0][i] = task->data[10] + (159 - i); + gScanlineEffectRegBuffers[1][i] = task->data[10] + (159 - i); + } + + scanlineParams.dmaControl = 0xA2600001; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + ScanlineEffect_SetParams(scanlineParams); + task->data[0]++; + break; + case 4: + if (task->data[3] == 1) + REG_WINOUT = 0x3F3D; + else + REG_WINOUT = 0x3F3B; + + REG_WININ = 0x3F3F; + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + gBattle_WIN0V = 160; + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + REG_BLDALPHA = 0x80C; + task->func = sub_80E0620; + break; + } +} + +static void sub_80E0620(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[5] += 8; + if (task->data[5] >= task->data[7]) + task->data[5] = task->data[7]; + + sub_80E079C(task); + + if (task->data[5] == task->data[7]) + task->data[0]++; + break; + case 1: + if (task->data[15] - task->data[14] < 64) + { + task->data[14] -= 4; + task->data[15] += 4; + } + else + { + task->data[1] = 1; + } + + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + task->data[4] += 8; + + if (task->data[4] >= task->data[6]) + task->data[4] = task->data[6]; + + sub_80E079C(task); + + if (task->data[4] == task->data[6] && task->data[1] != 0) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 2: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if ((++task->data[2] & 1) != 0) + { + if (task->data[11] != 0) + task->data[11]--; + } + else + { + if (task->data[12] < 16) + task->data[12]++; + } + + REG_BLDALPHA = (task->data[12] << 8) | task->data[11]; + + if (task->data[11] == 0 && task->data[12] == 16) + task->data[0]++; + } + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + DestroyAnimVisualTask(taskId); + break; + } +} + +// static void sub_80E079C(struct Task *task) +// { +// int var0, var1; +// s16 var2; +// s16 i, j; + +// var2 = task->data[5] - task->data[4]; +// if (var2 != 0) +// { +// var0 = task->data[13] / var2; +// var1 = task->data[6]; + +// for (i = 0; i < task->data[4]; i++) +// { +// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[10] - (i - 159); +// } + +// for (i = task->data[4]; i <= task->data[5]; i++) +// { +// if (i >= 0) +// { +// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = (var1 - i) + task->data[10]; +// } + +// var1 += var0; +// } + +// for (j = i; j < task->data[7]; j++) +// { +// if (j >= 0) +// { +// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][j] = (task->data[10] + 159) - j; +// } +// } +// } +// else +// { +// for (i = 0; i < 112; i++) +// { +// gScanlineEffectRegBuffers[0][i] = task->data[10] + 159 - i; +// gScanlineEffectRegBuffers[1][i] = task->data[10] + 159 - i; +// } +// } +// } + +__attribute__((naked)) +static void sub_80E079C(struct Task *task) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + adds r6, r0, 0\n\ + ldrh r0, [r6, 0x12]\n\ + ldrh r4, [r6, 0x10]\n\ + subs r0, r4\n\ + lsls r0, 16\n\ + asrs r1, r0, 16\n\ + cmp r1, 0\n\ + beq _080E0890\n\ + movs r2, 0x22\n\ + ldrsh r0, [r6, r2]\n\ + bl __divsi3\n\ + mov r8, r0\n\ + movs r3, 0x14\n\ + ldrsh r0, [r6, r3]\n\ + lsls r5, r0, 8\n\ + lsls r0, r4, 16\n\ + movs r4, 0\n\ + cmp r0, 0\n\ + ble _080E07FC\n\ + ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\ + mov r12, r0\n\ + ldr r7, _080E088C @ =gScanlineEffect\n\ +_080E07D0:\n\ + lsls r2, r4, 16\n\ + asrs r2, 16\n\ + lsls r3, r2, 1\n\ + ldrb r1, [r7, 0x14]\n\ + lsls r0, r1, 4\n\ + subs r0, r1\n\ + lsls r0, 7\n\ + adds r3, r0\n\ + add r3, r12\n\ + adds r1, r2, 0\n\ + subs r1, 0x9F\n\ + ldrh r0, [r6, 0x1C]\n\ + subs r0, r1\n\ + strh r0, [r3]\n\ + adds r2, 0x1\n\ + lsls r2, 16\n\ + lsrs r4, r2, 16\n\ + asrs r2, 16\n\ + movs r1, 0x10\n\ + ldrsh r0, [r6, r1]\n\ + cmp r2, r0\n\ + blt _080E07D0\n\ +_080E07FC:\n\ + ldrh r4, [r6, 0x10]\n\ + lsls r3, r4, 16\n\ + asrs r1, r3, 16\n\ + movs r2, 0x12\n\ + ldrsh r0, [r6, r2]\n\ + cmp r1, r0\n\ + bgt _080E0846\n\ + ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\ + mov r12, r0\n\ + ldr r7, _080E088C @ =gScanlineEffect\n\ +_080E0810:\n\ + asrs r4, r3, 16\n\ + cmp r4, 0\n\ + blt _080E0832\n\ + asrs r1, r5, 8\n\ + subs r1, r4\n\ + lsls r3, r4, 1\n\ + ldrb r2, [r7, 0x14]\n\ + lsls r0, r2, 4\n\ + subs r0, r2\n\ + lsls r0, 7\n\ + adds r3, r0\n\ + add r3, r12\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + ldrh r2, [r6, 0x1C]\n\ + adds r1, r2\n\ + strh r1, [r3]\n\ +_080E0832:\n\ + add r5, r8\n\ + adds r0, r4, 0x1\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r3, r4, 16\n\ + asrs r1, r3, 16\n\ + movs r2, 0x12\n\ + ldrsh r0, [r6, r2]\n\ + cmp r1, r0\n\ + ble _080E0810\n\ +_080E0846:\n\ + movs r3, 0x1C\n\ + ldrsh r0, [r6, r3]\n\ + adds r0, 0x9F\n\ + lsls r2, r4, 16\n\ + asrs r1, r2, 16\n\ + subs r5, r0, r1\n\ + movs r3, 0x16\n\ + ldrsh r0, [r6, r3]\n\ + cmp r1, r0\n\ + bge _080E08BE\n\ + ldr r7, _080E0888 @ =gScanlineEffectRegBuffers\n\ + ldr r4, _080E088C @ =gScanlineEffect\n\ +_080E085E:\n\ + asrs r3, r2, 16\n\ + cmp r3, 0\n\ + blt _080E0876\n\ + lsls r2, r3, 1\n\ + ldrb r1, [r4, 0x14]\n\ + lsls r0, r1, 4\n\ + subs r0, r1\n\ + lsls r0, 7\n\ + adds r2, r0\n\ + adds r2, r7\n\ + strh r5, [r2]\n\ + subs r5, 0x1\n\ +_080E0876:\n\ + adds r0, r3, 0x1\n\ + lsls r2, r0, 16\n\ + asrs r1, r2, 16\n\ + movs r3, 0x16\n\ + ldrsh r0, [r6, r3]\n\ + cmp r1, r0\n\ + blt _080E085E\n\ + b _080E08BE\n\ + .align 2, 0\n\ +_080E0888: .4byte gScanlineEffectRegBuffers\n\ +_080E088C: .4byte gScanlineEffect\n\ +_080E0890:\n\ + movs r1, 0x1C\n\ + ldrsh r0, [r6, r1]\n\ + adds r5, r0, 0\n\ + adds r5, 0x9F\n\ + movs r4, 0\n\ + ldr r3, _080E08C8 @ =gScanlineEffectRegBuffers\n\ + movs r2, 0xF0\n\ + lsls r2, 3\n\ + adds r6, r3, r2\n\ +_080E08A2:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + lsls r2, r0, 1\n\ + adds r1, r2, r3\n\ + strh r5, [r1]\n\ + adds r2, r6\n\ + strh r5, [r2]\n\ + subs r5, 0x1\n\ + adds r0, 0x1\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + asrs r0, 16\n\ + cmp r0, 0x6F\n\ + ble _080E08A2\n\ +_080E08BE:\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080E08C8: .4byte gScanlineEffectRegBuffers\n\ + .syntax divided\n"); +} + +static void sub_80E08CC(u8 priority) +{ + u16 i; + + for (i = 0; i < 4; i++) + { + u8 spriteId = GetAnimBankSpriteId(i); + if (spriteId != 0xFF) + gSprites[spriteId].oam.priority = priority; + } +} + +void sub_80E0918(u8 taskId) +{ + u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; + MoveBattlerSpriteToBG(gAnimBankAttacker, toBG2); + gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 0; + + if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + { + MoveBattlerSpriteToBG(gAnimBankAttacker ^ 2, toBG2 ^ 1); + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].invisible = 0; + } + + DestroyAnimVisualTask(taskId); +} + +void sub_80E09C4(u8 taskId) +{ + u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; + sub_8076464(toBG2); + + if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + sub_8076464(toBG2 ^ 1); + + DestroyAnimVisualTask(taskId); +} + +void sub_80E0A10(struct Sprite *sprite) +{ + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->callback = sub_8078600; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80E0A4C(u8 taskId) +{ + u16 species; + u8 spriteId; + u8 newSpriteId; + u16 paletteNum; + struct Struct_sub_8078914 subStruct; + int var0 = 0; + + gBattle_WIN0H = var0; + gBattle_WIN0V = var0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3D; + REG_DISPCNT |= DISPCNT_OBJWIN_ON; + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0xC08; + REG_BG1CNT_BITFIELD.priority = 0; + REG_BG1CNT_BITFIELD.screenSize = 0; + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + + if (IsDoubleBattle() && !IsContest()) + { + if (GetBankIdentity(gAnimBankAttacker) == 3 || GetBankIdentity(gAnimBankAttacker) == 0) + { + if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2) == TRUE) + { + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority--; + REG_BG1CNT_BITFIELD.priority = 1; + var0 = 1; + } + } + } + + if (IsContest()) + { + species = EWRAM_19348; + } + else + { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + species = GetMonData(&gEnemyParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES); + else + species = GetMonData(&gPlayerParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES); + } + + spriteId = GetAnimBankSpriteId(0); + newSpriteId = sub_807A4A0(gAnimBankAttacker, spriteId, species); + + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x1000); + LZDecompressVram(&gUnknown_08D1D574, subStruct.field_4); + LZDecompressVram(&gUnknown_08D1D410, subStruct.field_0); + LoadCompressedPalette(&gUnknown_08D1D54C, subStruct.field_8 << 4, 32); + + gBattle_BG1_X = -gSprites[spriteId].pos1.x + 96; + gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32; + paletteNum = 16 + gSprites[spriteId].oam.paletteNum; + + if (gBattleAnimArgs[1] == 0) + sub_8079108(paletteNum, FALSE); + else + BlendPalette(paletteNum * 16, 16, 11, gBattleAnimArgs[2]); + + gTasks[taskId].data[0] = newSpriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[0]; + gTasks[taskId].data[2] = gBattleAnimArgs[1]; + gTasks[taskId].data[3] = gBattleAnimArgs[2]; + gTasks[taskId].data[6] = var0; + gTasks[taskId].func = sub_80E0CD0; +} + +static void sub_80E0CD0(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + u16 paletteNum; + u8 spriteId; + u8 taskIdCopy = taskId; + + gTasks[taskIdCopy].data[10] += 4; + gBattle_BG1_X -= 4; + + if (gTasks[taskIdCopy].data[10] == 128) + { + gTasks[taskIdCopy].data[10] = 0; + gBattle_BG1_X += 128; + + if (++gTasks[taskIdCopy].data[11] == 2) + { + sub_8076464(0); + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + REG_DISPCNT ^= DISPCNT_OBJWIN_ON; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + + spriteId = GetAnimBankSpriteId(0); + paletteNum = 16 + gSprites[spriteId].oam.paletteNum; + if (gTasks[taskIdCopy].data[1] == 0) + sub_8079108(paletteNum, 1); + + DestroySprite(&gSprites[gTasks[taskIdCopy].data[0]]); + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x800); + + if (gTasks[taskIdCopy].data[6] == 1) + { + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority++; + } + + DestroyAnimVisualTask(taskIdCopy); + } + } +} + +void sub_80E0E24(u8 taskId) +{ + u8 spriteId; + u8 bank; + bool8 calcSpriteId = FALSE; + u8 identity = 0; + + switch (gBattleAnimArgs[0]) + { + case 0: + case 1: + case 2: + case 3: + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + break; + case 4: + identity = IDENTITY_PLAYER_MON1; + calcSpriteId = TRUE; + break; + case 5: + identity = IDENTITY_PLAYER_MON2; + calcSpriteId = TRUE; + break; + case 6: + identity = IDENTITY_OPPONENT_MON1; + calcSpriteId = TRUE; + break; + case 7: + identity = IDENTITY_OPPONENT_MON2; + calcSpriteId = TRUE; + break; + default: + spriteId = 0xFF; + break; + } + + if (calcSpriteId) + { + bank = GetBankByIdentity(identity); + if (IsAnimBankSpriteVisible(bank)) + spriteId = gBankSpriteIds[bank]; + else + spriteId = 0xFF; + } + + if (spriteId != 0xFF) + sub_8079108(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]); + + DestroyAnimVisualTask(taskId); +} + +void sub_80E0EE8(u8 taskId) +{ + if (gAnimMoveTurn < 2) + gBattleAnimArgs[7] = 0; + + if (gAnimMoveTurn == 2) + gBattleAnimArgs[7] = 1; + + DestroyAnimVisualTask(taskId); +} diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c index bf39e01c0..dc2c0bc50 100644 --- a/src/battle/anim/dragon.c +++ b/src/battle/anim/dragon.c @@ -19,7 +19,7 @@ extern u8 gBankAttacker; extern u16 gBattle_BG1_X; extern u16 gBattle_BG2_X; extern u16 gUnknown_03000730[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; // Outrage @@ -68,7 +68,7 @@ void sub_80DF63C(struct Sprite *sprite) StartSpriteAnim(sprite, 1); } sprite->data[0] = gBattleAnimArgs[4]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c index f9e505bf2..be3a280af 100644 --- a/src/battle/anim/draw.c +++ b/src/battle/anim/draw.c @@ -59,7 +59,6 @@ void sub_80D0C88(u8 taskId) task->func = sub_80D0D68; } -#ifdef NONMATCHING void sub_80D0D68(u8 taskId) { struct Task* task = &gTasks[taskId]; @@ -99,126 +98,13 @@ void sub_80D0D68(u8 taskId) if (++task->data[3] >= task->data[15]) { - gScanlineEffect.unk15 = 3; + gScanlineEffect.state = 3; DestroyAnimVisualTask(taskId); } } break; } } -#else -__attribute__((naked)) -void sub_80D0D68(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4,lr}\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 3\n\ - ldr r1, _080D0D88 @ =gTasks\n\ - adds r3, r0, r1\n\ - movs r1, 0x10\n\ - ldrsh r0, [r3, r1]\n\ - cmp r0, 0\n\ - beq _080D0D8C\n\ - cmp r0, 0x1\n\ - beq _080D0DA2\n\ - b _080D0E22\n\ - .align 2, 0\n\ -_080D0D88: .4byte gTasks\n\ -_080D0D8C:\n\ - ldrh r0, [r3, 0x12]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0x12]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x14\n\ - ble _080D0E22\n\ - ldrh r0, [r3, 0x10]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0x10]\n\ - b _080D0E22\n\ -_080D0DA2:\n\ - ldrh r0, [r3, 0xA]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0xA]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x3\n\ - ble _080D0E22\n\ - movs r0, 0\n\ - strh r0, [r3, 0xA]\n\ - ldrh r1, [r3, 0xE]\n\ - movs r0, 0x3\n\ - ands r0, r1\n\ - strh r0, [r3, 0xC]\n\ - ldrh r0, [r3, 0x8]\n\ - subs r0, r1\n\ - strh r0, [r3, 0x12]\n\ - movs r2, 0xC\n\ - ldrsh r1, [r3, r2]\n\ - cmp r1, 0x1\n\ - beq _080D0DD8\n\ - cmp r1, 0x1\n\ - ble _080D0DE0\n\ - cmp r1, 0x2\n\ - beq _080D0DDC\n\ - cmp r1, 0x3\n\ - beq _080D0DDC\n\ - b _080D0DE0\n\ -_080D0DD8:\n\ - subs r0, 0x2\n\ - b _080D0DDE\n\ -_080D0DDC:\n\ - adds r0, 0x1\n\ -_080D0DDE:\n\ - strh r0, [r3, 0x12]\n\ -_080D0DE0:\n\ - movs r1, 0x12\n\ - ldrsh r0, [r3, r1]\n\ - cmp r0, 0\n\ - blt _080D0E04\n\ - ldr r2, _080D0E28 @ =gScanlineEffectRegBuffers\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - ldrh r1, [r3, 0x14]\n\ - strh r1, [r0]\n\ - movs r1, 0x12\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 1\n\ - movs r1, 0xF0\n\ - lsls r1, 3\n\ - adds r2, r1\n\ - adds r0, r2\n\ - ldrh r1, [r3, 0x14]\n\ - strh r1, [r0]\n\ -_080D0E04:\n\ - ldrh r0, [r3, 0xE]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0xE]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - movs r2, 0x26\n\ - ldrsh r1, [r3, r2]\n\ - cmp r0, r1\n\ - blt _080D0E22\n\ - ldr r1, _080D0E2C @ =gScanlineEffect\n\ - movs r0, 0x3\n\ - strb r0, [r1, 0x15]\n\ - adds r0, r4, 0\n\ - bl DestroyAnimVisualTask\n\ -_080D0E22:\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080D0E28: .4byte gScanlineEffectRegBuffers\n\ -_080D0E2C: .4byte gScanlineEffect\n\ -.syntax divided\n"); -} -#endif void sub_80D0E30(struct Sprite* sprite) { diff --git a/src/battle/anim/drum.c b/src/battle/anim/drum.c index 6306778ae..7937d040a 100644 --- a/src/battle/anim/drum.c +++ b/src/battle/anim/drum.c @@ -27,6 +27,6 @@ void sub_80CEDF0(struct Sprite* sprite) sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + a; sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + 8; sprite->data[0] = 8; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/egg.c b/src/battle/anim/egg.c index 8004b3bf5..b3de1dbb1 100644 --- a/src/battle/anim/egg.c +++ b/src/battle/anim/egg.c @@ -22,7 +22,7 @@ static void sub_80D158C(struct Sprite* sprite); void sub_80D1368(struct Sprite* sprite) { s16 r1; - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); r1 = (GetBankSide(gAnimBankAttacker)) ? -0xA0 : 0xA0; sprite->data[0] = 0x380; sprite->data[1] = r1; diff --git a/src/battle/anim/energy_wave.c b/src/battle/anim/energy_wave.c index 15045f5bd..8111f70a3 100644 --- a/src/battle/anim/energy_wave.c +++ b/src/battle/anim/energy_wave.c @@ -20,7 +20,7 @@ static void sub_80D370C(struct Sprite *); void sub_80D3554(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = 30; sprite->data[1] = sprite->pos1.x; @@ -28,7 +28,7 @@ void sub_80D3554(struct Sprite *sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = 0xD200 / sprite->data[0]; sprite->data[7] = gBattleAnimArgs[3]; @@ -49,7 +49,7 @@ void sub_80D3554(struct Sprite *sprite) static void sub_80D35DC(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { DestroyAnimSprite(sprite); } @@ -147,7 +147,7 @@ void sub_80D3728(struct Sprite *sprite) else var2 = 1; - sub_80787B0(sprite, var1); + InitAnimSpritePos(sprite, var1); if (GetBankSide(gAnimBankAttacker) != 0) { @@ -157,6 +157,6 @@ void sub_80D3728(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, var2) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c new file mode 100644 index 000000000..0f46187f2 --- /dev/null +++ b/src/battle/anim/fight.c @@ -0,0 +1,664 @@ +#include "global.h" +#include "battle_anim.h" +#include "random.h" +#include "rom_8077ABC.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "constants/battle_constants.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBankAttacker; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u8 gBankSpriteIds[]; +extern u8 gBanksBySide[]; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattlePartyID[]; +extern u8 gAnimMoveTurn; + +extern struct SpriteTemplate gBasicHitSplatSpriteTemplate; + +static void sub_80D927C(struct Sprite *sprite); +static void sub_80D9328(struct Sprite *sprite); +static void sub_80D9404(struct Sprite *sprite); +static void AnimSpinningKickOrPunchFinish(struct Sprite *sprite); +static void AnimStompFootStep(struct Sprite *sprite); +static void AnimStompFootEnd(struct Sprite *sprite); +static void sub_80D9640(struct Sprite *sprite); +static void sub_80D97A0(struct Sprite *sprite); +static void sub_80D986C(struct Sprite *sprite); +static void sub_80D9934(struct Sprite *sprite); +static void sub_80D99F4(struct Sprite *sprite); + + +void sub_080B08A0(struct Sprite *sprite) +{ + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = 15; + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D902C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[7] == 1 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + StartSpriteAnim(sprite, gBattleAnimArgs[6]); + gBattleAnimArgs[6] = 0; + sub_8079534(sprite); +} + +void sub_80D9078(struct Sprite *sprite) +{ + if (IsContest()) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + sub_80D902C(sprite); +} + +// Displays a basic fist or foot sprite for a given duration. +// Used by many fighting moves (and elemental "punch" moves). +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: duration +// arg 3: ? (todo: related to initial pixel offsets) +// arg 4: anim num +void AnimBasicFistOrFoot(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + + if (gBattleAnimArgs[3] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_8078764(sprite, 1); + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D90F4(struct Sprite *sprite) +{ + u8 bank; + s16 xMod, yMod; + s16 x, y; + + if (gBattleAnimArgs[0] == 0) + bank = gAnimBankAttacker; + else + bank = gAnimBankTarget; + + if (gBattleAnimArgs[2] < 0) + gBattleAnimArgs[2] = Random() % 5; + + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->pos1.x = GetBankPosition(bank, 2); + sprite->pos1.y = GetBankPosition(bank, 3); + + xMod = sub_807A100(bank, 1) / 2; + yMod = sub_807A100(bank, 0) / 4; + + x = Random() % xMod; + y = Random() % yMod; + + if (Random() & 1) + x *= -1; + if (Random() & 1) + y *= -1; + + if ((gBanksBySide[bank] & 1) == 0) + y += 0xFFF0; + + sprite->pos1.x += x; + sprite->pos1.y += y; + + sprite->data[0] = gBattleAnimArgs[1]; + sprite->data[7] = CreateSprite(&gBasicHitSplatSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + if (sprite->data[7] != 64) + { + StartSpriteAffineAnim(&gSprites[sprite->data[7]], 0); + gSprites[sprite->data[7]].callback = SpriteCallbackDummy; + } + + sprite->callback = sub_80D927C; +} + +static void sub_80D927C(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->data[7] != 64) + { + FreeOamMatrix(gSprites[sprite->data[7]].oam.matrixNum); + DestroySprite(&gSprites[sprite->data[7]]); + } + + DestroyAnimSprite(sprite); + } + else + { + sprite->data[0]--; + } +} + +void sub_80D92D0(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + sprite->data[0] = 30; + + if (gBattleAnimArgs[2] == 0) + { + sprite->data[2] = sprite->pos1.x - 20; + } + else + { + sprite->data[2] = sprite->pos1.x + 20; + sprite->hFlip = 1; + } + + sprite->data[4] = sprite->pos1.y - 20; + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, sub_80D9328); +} + +static void sub_80D9328(struct Sprite *sprite) +{ + if (++sprite->data[5] == 11) + { + sprite->data[2] = sprite->pos1.x - sprite->pos2.x; + sprite->data[4] = sprite->pos1.y - sprite->pos2.y; + sprite->data[0] = 8; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + } +} + +void sub_80D9378(struct Sprite *sprite) +{ + if ((gAnimBankAttacker ^ 2) == gAnimBankTarget && GetBankIdentity(gAnimBankTarget) < 2) + gBattleAnimArgs[0] *= -1; + + sub_8078764(sprite, 1); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y; + + InitAnimSpriteTranslationDeltas(sprite); + + sprite->data[5] = gBattleAnimArgs[5]; + sprite->data[6] = gBattleAnimArgs[4]; + sprite->data[7] = 0; + + sprite->callback = sub_80D9404; +} + +static void sub_80D9404(struct Sprite *sprite) +{ + if (!TranslateAnimSpriteByDeltas(sprite)) + { + sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]); + sprite->data[7] += sprite->data[6]; + } + else + { + DestroyAnimSprite(sprite); + } +} + +// Animates the spinning, shrinking kick or punch, which then +// reappears at full size. Used by moves such as MOVE_MEGA_PUNCH and MOVE_MEGA_KICK. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: anim num +// arg 3: spin duration +void AnimSpinningKickOrPunch(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->data[0] = gBattleAnimArgs[3]; + + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, AnimSpinningKickOrPunchFinish); +} + +static void AnimSpinningKickOrPunchFinish(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, 0); + sprite->affineAnimPaused = 1; + sprite->data[0] = 20; + + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +// Animates MOVE_STOMP's foot that slides downward. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: initial wait duration +void AnimStompFoot(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + sprite->data[0] = gBattleAnimArgs[2]; + + sprite->callback = AnimStompFootStep; +} + +static void AnimStompFootStep(struct Sprite *sprite) +{ + if (--sprite->data[0] == -1) + { + sprite->data[0] = 6; + sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); + sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); + + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, AnimStompFootEnd); + } +} + +static void AnimStompFootEnd(struct Sprite *sprite) +{ + sprite->data[0] = 15; + + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D9540(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + sub_8078764(sprite, 1); + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[3]; + sprite->data[0]++; + } + else + { + sprite->data[4] += sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = Sin(sprite->data[3], sprite->data[2]); + sprite->data[3] = (sprite->data[3] + 3) & 0xFF; + + if (sprite->data[3] > 100) + sprite->invisible = sprite->data[3] % 2; + + if (sprite->data[3] > 120) + DestroyAnimSprite(sprite); + } +} + +void sub_80D95D0(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); + } + else + { + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0); + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1); + } + + sprite->pos1.x += gBattleAnimArgs[1]; + sprite->pos1.y += gBattleAnimArgs[2]; + + sprite->data[0] = 0; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[4]; + sprite->data[3] = 0; + sprite->callback = sub_80D9640; +} + +static void sub_80D9640(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (--sprite->data[1] == 0) + { + if (sprite->data[2] == 0) + DestroyAnimSprite(sprite); + else + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->data[3]++; + if (sprite->data[3] & 1) + sprite->pos2.x = 2; + else + sprite->pos2.x = -2; + } + + if (--sprite->data[2] == 0) + DestroyAnimSprite(sprite); + break; + } +} + +void sub_80D96B8(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[2]; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[3]; + } + else + { + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0) + gBattleAnimArgs[2]; + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1) + gBattleAnimArgs[3]; + } + + sprite->oam.tileNum += gBattleAnimArgs[1] * 16; + sprite->data[0] = 0; + + switch (gBattleAnimArgs[1]) + { + case 0: + sprite->data[6] = -3; + sprite->data[7] = -3; + break; + case 1: + sprite->data[6] = 3; + sprite->data[7] = -3; + break; + case 2: + sprite->data[6] = -3; + sprite->data[7] = 3; + break; + case 3: + sprite->data[6] = 3; + sprite->data[7] = 3; + break; + default: + DestroyAnimSprite(sprite); + return; + } + + sprite->callback = sub_80D97A0; +} + +static void sub_80D97A0(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[6]; + sprite->pos1.y += sprite->data[7]; + + if (++sprite->data[0] > 40) + DestroyAnimSprite(sprite); +} + +void sub_80D97CC(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gBankAttacker, 3); + sprite->oam.priority = sub_8079ED4(gAnimBankAttacker); + sprite->data[7] = gAnimBankTarget; + } + else + { + sprite->oam.priority = sub_8079ED4(gAnimBankTarget); + sprite->data[7] = gAnimBankAttacker; + } + + sprite->data[0] = 0; + sprite->data[1] = 12; + sprite->data[2] = 8; + sprite->callback = sub_80D986C; +} + +static void sub_80D986C(struct Sprite *sprite) +{ + if (++sprite->data[0] == 180) + { + REG_BLDCNT = 0; + + sprite->data[0] = 16; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBankPosition(sprite->data[7], 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBankPosition(sprite->data[7], 3); + + InitAnimSpriteTranslationDeltas(sprite); + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); + sprite->callback = TranslateAnimSpriteByDeltasUntil; + } +} + +void sub_80D98D8(struct Sprite *sprite) +{ + sprite->pos1.x = gBattleAnimArgs[0]; + sprite->pos1.y = 120; + + sprite->data[0] = gBattleAnimArgs[3]; + sub_8079BF4(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8)); + + sprite->data[6] = gBattleAnimArgs[1]; + sprite->oam.tileNum += gBattleAnimArgs[2] * 4; + + sprite->callback = sub_80D9934; +} + +static void sub_80D9934(struct Sprite *sprite) +{ + void *var0; + + if (sprite->data[0] != 0) + { + var0 = sub_8079BFC(sprite->data[4], sprite->data[5]); + var0 -= sprite->data[6]; + sub_8079BF4(&sprite->data[4], &sprite->data[5], var0); + + var0 = (void *)(((intptr_t)var0) >> 8); + sprite->pos1.y = (intptr_t)var0; + if (sprite->pos1.y < -8) + DestroyAnimSprite(sprite); + else + sprite->data[0]--; + } + else + { + s16 pos0 = GetBankPosition(gAnimBankAttacker, 2); + s16 pos1 = GetBankPosition(gAnimBankAttacker, 3); + s16 pos2 = GetBankPosition(gAnimBankTarget, 2); + s16 pos3 = GetBankPosition(gAnimBankTarget, 3); + + sprite->data[0] = pos2 - pos0; + sprite->data[1] = pos3 - pos1; + sprite->data[2] = sprite->pos1.x << 4; + sprite->data[3] = sprite->pos1.y << 4; + + sprite->callback = sub_80D99F4; + } +} + +static void sub_80D99F4(struct Sprite *sprite) +{ + u16 edgeX; + + sprite->data[2] += sprite->data[0]; + sprite->data[3] += sprite->data[1]; + sprite->pos1.x = sprite->data[2] >> 4; + sprite->pos1.y = sprite->data[3] >> 4; + + edgeX = sprite->pos1.x + 8; + if (edgeX > 256 || sprite->pos1.y < -8 || sprite->pos1.y > 120) + DestroyAnimSprite(sprite); +} + +void sub_80D9A38(struct Sprite *sprite) +{ + u8 bank; + + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gBankAttacker, 3); + bank = gAnimBankTarget; + sprite->oam.priority = sub_8079ED4(gAnimBankAttacker); + } + else + { + bank = gAnimBankAttacker; + sprite->oam.priority = sub_8079ED4(gAnimBankTarget); + } + + if (IsContest()) + sprite->oam.matrixNum |= 0x8; + else if (GetBankSide(bank) == SIDE_PLAYER) + sprite->oam.matrixNum |= 0x18; + + sprite->data[0] = 16; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBankPosition(bank, 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBankPosition(bank, 3); + + InitAnimSpriteTranslationDeltas(sprite); + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->callback = TranslateAnimSpriteByDeltasUntil; +} + +static void sub_80D9B24(struct Sprite *sprite) +{ + if (sprite->data[0] == sprite->data[4]) + DestroyAnimSprite(sprite); + + sprite->data[0]++; +} + +void sub_80D9B48(struct Sprite *sprite) +{ + u8 turn; + + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2); + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3); + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[0]; + sprite->data[3] = gBattleAnimArgs[1]; + sprite->data[4] = gBattleAnimArgs[2]; + + turn = gAnimMoveTurn; + if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + turn++; + + if (turn & 1) + { + sprite->data[2] = -sprite->data[2]; + sprite->data[1]++; + } + + StartSpriteAnim(sprite, sprite->data[1]); + sprite->pos2.x = sprite->data[2]; + sprite->pos2.y = sprite->data[3]; + sprite->callback = sub_80D9B24; +} + +void sub_80D9BD4(struct Sprite *sprite) +{ + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_8078764(sprite, 0); + + if (IsContest()) + { + StartSpriteAnim(sprite, 2); + } + else if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + StartSpriteAnim(sprite, 1); + } + + sprite->callback = sub_8078600; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D9C40(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + sprite->data[1] = (sprite->data[1] + 40) & 0xFF; + sprite->pos2.x = Sin(sprite->data[1], 2); + + if (++sprite->data[0] > 40) + { + DestroyAnimSprite(sprite); + } + } +} + +void sub_80D9C80(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sub_80789D4(0); + task->data[8] = gBattleAnimArgs[0]; + task->data[0]++; + break; + case 1: + if (--task->data[8] == -1) + task->data[0]++; + break; + case 2: + default: + task->data[9] += 1280; + break; + } + + task->data[10] += 2816; + + if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + gBattle_BG3_X += task->data[9] >> 8; + else + gBattle_BG3_X -= task->data[9] >> 8; + + gBattle_BG3_Y += task->data[10] >> 8; + + task->data[9] &= 0xFF; + task->data[10] &= 0xFF; + + if (gBattleAnimArgs[7] == -1) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + sub_80789D4(1); + DestroyAnimVisualTask(taskId); + } +} diff --git a/src/battle/anim/fire_2.c b/src/battle/anim/fire_2.c index 4d577a765..f9c9b6d3b 100644 --- a/src/battle/anim/fire_2.c +++ b/src/battle/anim/fire_2.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_anim.h" #include "heated_rock.h" #include "rom_8077ABC.h" @@ -11,24 +12,34 @@ extern u8 gAnimBankTarget; extern struct SpriteTemplate gSpriteTemplate_83D96C4; extern s16 gHeatedRockCoords[7][2]; -void sub_80D5254(struct Sprite *); -void sub_80D5348(struct Sprite *); -void sub_80D52AC(struct Sprite *); -void sub_80D5324(struct Sprite *); +static void AnimFireRingStep1(struct Sprite *); +static void UpdateFireRingCircleOffset(struct Sprite *); +static void AnimFireRingStep2(struct Sprite *); +static void AnimFireRingStep3(struct Sprite *); void sub_80D53F4(struct Sprite *); void sub_80D541C(struct Sprite *); void sub_80D54E0(u8 taskId); void sub_80D57C4(u8 spriteId, u8 taskId, u8 a3); -void sub_80D51A8(struct Sprite *sprite) + +// Animates the secondary effect of MOVE_EMBER, where the flames grow and slide +// horizontally a bit. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +// arg 5: ? (todo: something related to which mon the pixel offsets are based on) +// arg 6: ? (todo: something related to which mon the pixel offsets are based on) +void AnimEmberFlare(struct Sprite *sprite) { if (GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget) - && (gAnimBankAttacker == GetBankByIdentity(2) - || gAnimBankAttacker == GetBankByIdentity(3))) + && (gAnimBankAttacker == GetBankByIdentity(IDENTITY_PLAYER_MON2) + || gAnimBankAttacker == GetBankByIdentity(IDENTITY_OPPONENT_MON2))) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->callback = sub_8079534; - sub_8079534(sprite); + sprite->callback(sprite); } struct Sprite *sub_80D5210(struct Sprite *sprite) @@ -40,19 +51,26 @@ struct Sprite *sub_80D5210(struct Sprite *sprite) return sprite; } -void sub_80D522C(struct Sprite *sprite) +// Animates the a fire sprite in the first-half of the MOVE_FIRE_BLAST +// animation. The fire sprite first moves in a circle around the mon, +// and then it is translated towards the target mon, while still rotating. +// Lastly, it moves in a circle around the target mon. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: initial wave offset +void AnimFireRing(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[7] = gBattleAnimArgs[2]; sprite->data[0] = 0; - sprite->callback = sub_80D5254; + sprite->callback = AnimFireRingStep1; } -void sub_80D5254(struct Sprite *sprite) +static void AnimFireRingStep1(struct Sprite *sprite) { - sub_80D5348(sprite); + UpdateFireRingCircleOffset(sprite); if (++sprite->data[0] == 0x12) { @@ -62,15 +80,15 @@ void sub_80D5254(struct Sprite *sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); - sprite->callback = sub_80D52AC; + sprite->callback = AnimFireRingStep2; } } -void sub_80D52AC(struct Sprite *sprite) +static void AnimFireRingStep2(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { sprite->data[0] = 0; @@ -79,8 +97,8 @@ void sub_80D52AC(struct Sprite *sprite) sprite->pos2.y = 0; sprite->pos2.x = 0; - sprite->callback = sub_80D5324; - sub_80D5324(sprite); + sprite->callback = AnimFireRingStep3; + sprite->callback(sprite); } else { @@ -91,15 +109,15 @@ void sub_80D52AC(struct Sprite *sprite) } } -void sub_80D5324(struct Sprite *sprite) +static void AnimFireRingStep3(struct Sprite *sprite) { - sub_80D5348(sprite); + UpdateFireRingCircleOffset(sprite); if (++sprite->data[0] == 0x1F) DestroyAnimSprite(sprite); } -void sub_80D5348(struct Sprite *sprite) +static void UpdateFireRingCircleOffset(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[7], 28); sprite->pos2.y = Cos(sprite->data[7], 28); @@ -107,7 +125,12 @@ void sub_80D5348(struct Sprite *sprite) sprite->data[7] = (sprite->data[7] + 20) & 0xFF; } -void sub_80D5374(struct Sprite *sprite) +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: duration +// arg 3: x delta +// arg 4: y delta +void AnimFireCross(struct Sprite *sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -118,18 +141,18 @@ void sub_80D5374(struct Sprite *sprite) StoreSpriteCallbackInData(sprite, DestroyAnimSprite); - sprite->callback = sub_8078364; + sprite->callback = TranslateSpriteOverDuration; } void sub_80D53B4(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[1] = gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[3]; sprite->invisible = TRUE; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80D53F4); } diff --git a/src/battle/anim/flying_hearts.c b/src/battle/anim/flying_hearts.c index d2d22602a..f20416535 100644 --- a/src/battle/anim/flying_hearts.c +++ b/src/battle/anim/flying_hearts.c @@ -19,7 +19,7 @@ void sub_80D2064(struct Sprite* sprite) sprite->pos1.y = 0xA0; sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[1]; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80D2094); } diff --git a/src/battle/anim/flying_path.c b/src/battle/anim/flying_path.c index 441ac0e6d..70c418afc 100644 --- a/src/battle/anim/flying_path.c +++ b/src/battle/anim/flying_path.c @@ -40,7 +40,7 @@ void sub_80CBDF4(u8 taskId) gSprites[task->data[2]].data[3] = task->data[9]; gSprites[task->data[2]].data[4] = task->data[7] + (task->data[11] / 2 + 10) * task->data[5]; gSprites[task->data[2]].data[5] = sub_80CC338(&gSprites[task->data[2]]); - sub_80786EC(&gSprites[task->data[2]]); + InitAnimSpriteTranslationOverDuration(&gSprites[task->data[2]]); task->func = sub_80CBF5C; } @@ -53,7 +53,7 @@ void sub_80CBF5C(u8 taskId) { case 4: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) { break; } @@ -65,7 +65,7 @@ void sub_80CBF5C(u8 taskId) break; case 8: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) { break; } @@ -77,7 +77,7 @@ void sub_80CBF5C(u8 taskId) break; case 0: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) break; task->data[15] = 1; @@ -98,12 +98,12 @@ void sub_80CBF5C(u8 taskId) task->data[3] = a; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); task->data[0]++; break; case 2: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) break; task->data[15] = 3; @@ -123,7 +123,7 @@ void sub_80CBF5C(u8 taskId) task->data[3] = 2; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); task->data[0]++; break; case 5: @@ -141,12 +141,12 @@ void sub_80CBF5C(u8 taskId) task->data[3] = 3; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); task->data[0]++; break; case 6: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) break; task->data[15] = 7; @@ -167,7 +167,7 @@ void sub_80CBF5C(u8 taskId) task->data[3] = 4; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); task->data[0]++; break; case 9: @@ -184,12 +184,12 @@ void sub_80CBF5C(u8 taskId) task->data[3] = 5; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); task->data[0]++; break; case 10: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) { break; } @@ -215,13 +215,13 @@ void sub_80CBF5C(u8 taskId) task->data[3] = 6; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); task->data[0]++; break; } case 12: sub_80CC358(task, taskId); - if (sub_8078718(sprite) != 0) + if (TranslateAnimSpriteLinearAndSine(sprite) != 0) { DestroySprite(sprite); task->data[0]++; diff --git a/src/battle/anim/glitter.c b/src/battle/anim/glitter.c index e4577f1e1..e6c101de3 100644 --- a/src/battle/anim/glitter.c +++ b/src/battle/anim/glitter.c @@ -35,7 +35,7 @@ void sub_80CD190(struct Sprite* sprite) if (IsDoubleBattle() && IsAnimBankSpriteVisible(bank ^ 2)) { - sub_807A3FC(bank, gBattleAnimArgs[6], &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(bank, gBattleAnimArgs[6], &sprite->pos1.x, &sprite->pos1.y); sub_807867C(sprite, gBattleAnimArgs[0]); sprite->pos1.y += gBattleAnimArgs[1]; } diff --git a/src/battle/anim/grip.c b/src/battle/anim/grip.c index c4d7b1cef..dbf7a1562 100644 --- a/src/battle/anim/grip.c +++ b/src/battle/anim/grip.c @@ -33,7 +33,7 @@ void sub_80D0178(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + r8; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + r6; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80D020C); } diff --git a/src/battle/anim/guard.c b/src/battle/anim/guard.c index ab093eab1..211e0e841 100644 --- a/src/battle/anim/guard.c +++ b/src/battle/anim/guard.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_anim.h" #include "rom_8077ABC.h" @@ -12,9 +13,9 @@ extern u16 gBattleTypeFlags; void sub_80D3014(struct Sprite *sprite) { - if ((gBattleTypeFlags & 1) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) { - sub_807A3FC(gAnimBankAttacker, 0, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankAttacker, 0, &sprite->pos1.x, &sprite->pos1.y); sprite->pos1.y += 40; StartSpriteAffineAnim(sprite, 1); @@ -29,6 +30,6 @@ void sub_80D3014(struct Sprite *sprite) sprite->data[2] = sprite->pos1.x; sprite->data[4] = sprite->pos1.y - 72; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/guillotine.c b/src/battle/anim/guillotine.c index b3d842cdf..15279d5e2 100644 --- a/src/battle/anim/guillotine.c +++ b/src/battle/anim/guillotine.c @@ -37,7 +37,7 @@ void sub_80D0228(struct Sprite* sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + r9; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + r6; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[0]; sprite->data[6] = sprite->data[0]; sprite->callback = sub_80D02D0; @@ -45,7 +45,7 @@ void sub_80D0228(struct Sprite* sprite) void sub_80D02D0(struct Sprite* sprite) { - if (sub_8078B5C(sprite) && sprite->animEnded == 1) + if (TranslateAnimSpriteByDeltas(sprite) && sprite->animEnded == 1) { SeekSpriteAnim(sprite, 0); sprite->animPaused = 1; @@ -85,6 +85,6 @@ void sub_80D0344(struct Sprite* sprite) void sub_80D03A8(struct Sprite* sprite) { - if (sub_8078B5C(sprite) != 0) + if (TranslateAnimSpriteByDeltas(sprite) != 0) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/heart_1.c b/src/battle/anim/heart_1.c index 5df89f929..857169e62 100644 --- a/src/battle/anim/heart_1.c +++ b/src/battle/anim/heart_1.c @@ -14,7 +14,7 @@ extern u8 gAnimBankTarget; void sub_80D1C80(struct Sprite* sprite) { if (++sprite->data[0] == 1) - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->pos2.x = Sin(sprite->data[1], 8); sprite->pos2.y = sprite->data[2] >> 8; diff --git a/src/battle/anim/heated_rock.c b/src/battle/anim/heated_rock.c index 51cfbd007..055960f40 100644 --- a/src/battle/anim/heated_rock.c +++ b/src/battle/anim/heated_rock.c @@ -50,101 +50,25 @@ void sub_80D5994(struct Sprite *sprite, s16 x, s16 y) sprite->data[5] = y * 8; } -#ifdef NONMATCHING void sub_80D59B0(struct Sprite *sprite) { int var1; - int var2; - if (++sprite->data[0] > 2) { sprite->data[0] = 0; ++sprite->data[1]; - sprite->data[3] += ((u16)sprite->data[1] * (u16)sprite->data[1]); + var1 = (u16)sprite->data[1] * (u16)sprite->data[1]; + sprite->data[3] += var1; } - var1 = (u16)sprite->data[4] + (u16)sprite->data[2]; - sprite->data[2] = var1; - var1 = (s16)var1 >> 3; - sprite->pos1.x = var1; - - var2 = (u16)sprite->data[5] + (u16)sprite->data[3]; - sprite->data[3] = var2; - var2 = (s16)var2 >> 3; - sprite->pos1.y = var2; + sprite->data[2] += sprite->data[4]; + sprite->pos1.x = sprite->data[2] >> 3; + sprite->data[3] += sprite->data[5]; + sprite->pos1.y = sprite->data[3] >> 3; - if ((u32)((var1 + 8) << 16) > 0x1000000 || var2 < -8 || var2 > 120) - { - sprite->invisible = 1; - } -} -#else -__attribute__((naked)) -void sub_80D59B0(struct Sprite *sprite) -{ - asm(".syntax unified\n\ - push {lr}\n\ - adds r2, r0, 0\n\ - ldrh r0, [r2, 0x2E]\n\ - adds r0, 0x1\n\ - strh r0, [r2, 0x2E]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x2\n\ - ble _080D59DA\n\ - movs r0, 0\n\ - strh r0, [r2, 0x2E]\n\ - ldrh r0, [r2, 0x30]\n\ - adds r0, 0x1\n\ - strh r0, [r2, 0x30]\n\ - ldrh r0, [r2, 0x30]\n\ - adds r1, r0, 0\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - ldrh r3, [r2, 0x34]\n\ - adds r0, r3\n\ - strh r0, [r2, 0x34]\n\ -_080D59DA:\n\ - ldrh r0, [r2, 0x36]\n\ - ldrh r1, [r2, 0x32]\n\ - adds r0, r1\n\ - strh r0, [r2, 0x32]\n\ - lsls r0, 16\n\ - asrs r0, 19\n\ - strh r0, [r2, 0x20]\n\ - ldrh r1, [r2, 0x38]\n\ - ldrh r3, [r2, 0x34]\n\ - adds r1, r3\n\ - strh r1, [r2, 0x34]\n\ - lsls r1, 16\n\ - asrs r3, r1, 19\n\ - strh r3, [r2, 0x22]\n\ - adds r0, 0x8\n\ - lsls r0, 16\n\ - movs r1, 0x80\n\ - lsls r1, 17\n\ - cmp r0, r1\n\ - bhi _080D5A10\n\ - adds r1, r3, 0\n\ - movs r0, 0x8\n\ - negs r0, r0\n\ - cmp r1, r0\n\ - blt _080D5A10\n\ - cmp r1, 0x78\n\ - ble _080D5A1C\n\ -_080D5A10:\n\ - adds r0, r2, 0\n\ - adds r0, 0x3E\n\ - ldrb r1, [r0]\n\ - movs r2, 0x4\n\ - orrs r1, r2\n\ - strb r1, [r0]\n\ -_080D5A1C:\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); + if (sprite->pos1.x < -8 || sprite->pos1.x > 0xf8 || sprite->pos1.y < -8 || sprite->pos1.y > 120) + sprite->invisible = TRUE; } -#endif // NONMATCHING void sub_80D5A20(struct Sprite *sprite) { diff --git a/src/battle/anim/homing.c b/src/battle/anim/homing.c index 6fb4a76d8..208d3b831 100644 --- a/src/battle/anim/homing.c +++ b/src/battle/anim/homing.c @@ -60,7 +60,7 @@ void sub_80CC6CC(struct Sprite* sprite) sprite->data[2] = y * 16; sprite->data[3] = (sprite->data[5] - sprite->pos1.x) * 16 / gBattleAnimArgs[4]; sprite->data[4] = (sprite->data[6] - sprite->pos1.y) * 16 / gBattleAnimArgs[4]; - c = sub_80790F0(sprite->data[5] - x, sprite->data[6] - y); + c = ArcTan2Neg(sprite->data[5] - x, sprite->data[6] - y); if (IsContest()) c -= 0x8000; diff --git a/src/battle/anim/hop.c b/src/battle/anim/hop.c index 4006e2d43..0697e83a0 100644 --- a/src/battle/anim/hop.c +++ b/src/battle/anim/hop.c @@ -91,7 +91,7 @@ void sub_80CB94C(struct Sprite* sprite) { s16 e1; s16 e2; - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); e1 = GetBankPosition(gAnimBankTarget, 0); e2 = GetBankPosition(gAnimBankTarget, 1); if ((gAnimBankAttacker ^ 2) == gAnimBankTarget) diff --git a/src/battle/anim/lunge_1.c b/src/battle/anim/lunge_1.c index d379c8f09..a3b5f19c5 100644 --- a/src/battle/anim/lunge_1.c +++ b/src/battle/anim/lunge_1.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CD7CC(struct Sprite* sprite); static void sub_80CD81C(struct Sprite* sprite); @@ -46,16 +46,16 @@ void sub_80CD7CC(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[1] = (GetBankSide(gAnimBankAttacker)) ? 2 : -2; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; StoreSpriteCallbackInData(sprite, sub_80CD81C); - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; } void sub_80CD81C(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sub_8078E70(sprite->data[3], 0); sprite->data[4] = (sprite->data[6] = GetBankSide(gAnimBankAttacker)) ? 0x300 : 0xFFFFFD00; sprite->data[5] = 0; @@ -76,9 +76,9 @@ void sub_80CD8A8(struct Sprite* sprite) sprite->data[0] = 4; sprite->data[1] = (GetBankSide(gAnimBankAttacker)) ? -3 : 3; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; StoreSpriteCallbackInData(sprite, sub_80CD9B8); - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; } void sub_80CD8F8(struct Sprite* sprite) @@ -94,7 +94,7 @@ void sub_80CD91C(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[6] = GetBankSide(gAnimBankAttacker); if (GetBankSide(gAnimBankAttacker)) { diff --git a/src/battle/anim/lunge_2.c b/src/battle/anim/lunge_2.c index fe2470567..f222b291d 100644 --- a/src/battle/anim/lunge_2.c +++ b/src/battle/anim/lunge_2.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CDB60(u8 taskId); static void sub_80CDD20(u8 taskId); @@ -20,7 +20,7 @@ void sub_80CDAC8(u8 taskId) { u8 a; - gTasks[taskId].data[0] = gObjectBankIDs[gAnimBankAttacker]; + gTasks[taskId].data[0] = gBankSpriteIds[gAnimBankAttacker]; a = GetBankSide(gAnimBankAttacker); gTasks[taskId].data[1] = a; gTasks[taskId].data[2] = 0; diff --git a/src/battle/anim/money.c b/src/battle/anim/money.c index 8358d23db..c3d130750 100644 --- a/src/battle/anim/money.c +++ b/src/battle/anim/money.c @@ -19,14 +19,14 @@ void sub_80CFE9C(struct Sprite* sprite) s16 r7; u16 var; - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); r6 = GetBankPosition(gAnimBankTarget, 2); r7 = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; if (GetBankSide(gAnimBankAttacker) != 0) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; r6 += gBattleAnimArgs[2]; - var = sub_80790F0(r6 - sprite->pos1.x, r7 - sprite->pos1.y); + var = ArcTan2Neg(r6 - sprite->pos1.x, r7 - sprite->pos1.y); var += 0xC000; sub_8078FDC(sprite, 0, 0x100, 0x100, var); sprite->data[0] = gBattleAnimArgs[4]; diff --git a/src/battle/anim/note_rain.c b/src/battle/anim/note_rain.c index 715462d73..44817b0a0 100644 --- a/src/battle/anim/note_rain.c +++ b/src/battle/anim/note_rain.c @@ -24,14 +24,14 @@ void sub_80D1BA8(struct Sprite* sprite, u8 a, u8 b) void sub_80D1C08(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); if (GetBankSide(gAnimBankAttacker) != 0) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]); } diff --git a/src/battle/anim/note_scatter_2.c b/src/battle/anim/note_scatter_2.c index 524c51c08..262afb8bf 100644 --- a/src/battle/anim/note_scatter_2.c +++ b/src/battle/anim/note_scatter_2.c @@ -32,14 +32,14 @@ void sub_80CEE60(struct Sprite* sprite) sprite->data[2] = a + sprite->data[1]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = sprite->data[3] - 40; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[3]; sprite->callback = sub_80CEEE8; } void sub_80CEEE8(struct Sprite* sprite) { - if (sub_8078B5C(sprite) == 0) + if (TranslateAnimSpriteByDeltas(sprite) == 0) { s16 a; a = Sin(sprite->data[5], 8); diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c index c8cf339d2..e7dd0df49 100644 --- a/src/battle/anim/orbit.c +++ b/src/battle/anim/orbit.c @@ -79,13 +79,13 @@ void sub_80CACEC(u8 taskId) void sub_80CAD54(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = sprite->pos1.x; sprite->data[2] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = 0x40; sprite->callback = sub_80CADA8; sub_80CADA8(sprite); @@ -93,7 +93,7 @@ void sub_80CAD54(struct Sprite* sprite) void sub_80CADA8(struct Sprite* sprite) { - if (!sub_8078B5C(sprite)) + if (!TranslateAnimSpriteByDeltas(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 32); sprite->pos2.y += Cos(sprite->data[5], -5); @@ -116,13 +116,13 @@ void sub_80CADA8(struct Sprite* sprite) void sub_80CAE20(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = sprite->pos1.x; sprite->data[2] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = 0x40; sprite->callback = sub_80CAE74; sub_80CAE74(sprite); @@ -130,7 +130,7 @@ void sub_80CAE20(struct Sprite* sprite) void sub_80CAE74(struct Sprite* sprite) { - if (!sub_8078B5C(sprite)) + if (!TranslateAnimSpriteByDeltas(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 8); if ((u16)(sprite->data[5] - 0x3B) < 5 || (u16)(sprite->data[5] - 0xBB) < 5) diff --git a/src/battle/anim/orbit_fast.c b/src/battle/anim/orbit_fast.c index 92b67672b..71303b03c 100644 --- a/src/battle/anim/orbit_fast.c +++ b/src/battle/anim/orbit_fast.c @@ -8,12 +8,13 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80D2704(struct Sprite* sprite); +static void AnimOrbitFastStep(struct Sprite* sprite); -// orbit_fast (a quickly moving fast circular motion of a sprite around an object.) -// Used by Hidden Power. - -void sub_80D26A4(struct Sprite* sprite) +// Orbits a sphere in an ellipse around the mon. +// Used by MOVE_HIDDEN_POWER +// arg 0: duration +// arg 1: initial wave offset +void AnimOrbitFast(struct Sprite* sprite) { sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); @@ -21,11 +22,11 @@ void sub_80D26A4(struct Sprite* sprite) sprite->data[0] = gBattleAnimArgs[0]; sprite->data[1] = gBattleAnimArgs[1]; sprite->data[7] = sub_8079E90(gAnimBankAttacker); - sprite->callback = sub_80D2704; - sub_80D2704(sprite); + sprite->callback = AnimOrbitFastStep; + sprite->callback(sprite); } -void sub_80D2704(struct Sprite* sprite) +static void AnimOrbitFastStep(struct Sprite* sprite) { if ((u16)(sprite->data[1] - 0x40) <= 0x7F) sprite->subpriority = sprite->data[7] + 1; diff --git a/src/battle/anim/orbit_scatter.c b/src/battle/anim/orbit_scatter.c index 54c157839..cda09a729 100644 --- a/src/battle/anim/orbit_scatter.c +++ b/src/battle/anim/orbit_scatter.c @@ -8,21 +8,21 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80D2834(struct Sprite* sprite); +static void AnimOrbitScatterStep(struct Sprite* sprite); -// orbit_scatter (scatters the objects associated with the fast orbit from the last file.) -// Used in Hidden Power. - -void sub_80D27E0(struct Sprite* sprite) +// Moves orbs away from the mon, based on where they are in their orbit. +// Used in MOVE_HIDDEN_POWER. +// arg 0: initial wave offset +void AnimOrbitScatter(struct Sprite* sprite) { sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); sprite->data[0] = Sin(gBattleAnimArgs[0], 10); sprite->data[1] = Cos(gBattleAnimArgs[0], 7); - sprite->callback = sub_80D2834; + sprite->callback = AnimOrbitScatterStep; } -void sub_80D2834(struct Sprite* sprite) +static void AnimOrbitScatterStep(struct Sprite* sprite) { sprite->pos2.x += sprite->data[0]; sprite->pos2.y += sprite->data[1]; diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c index 6ca2fa71c..6f1bba9c3 100644 --- a/src/battle/anim/orbs.c +++ b/src/battle/anim/orbs.c @@ -19,34 +19,34 @@ extern struct SpriteTemplate gSpriteTemplate_83D631C; void sub_80CA7B0(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } void sub_80CA800(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); StartSpriteAnim(sprite, gBattleAnimArgs[3]); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } void sub_80CA858(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->pos1.x; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[3]; sprite->callback = sub_80CA8B4; sub_80CA8B4(sprite); @@ -54,7 +54,7 @@ void sub_80CA858(struct Sprite* sprite) void sub_80CA8B4(struct Sprite* sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { DestroySprite(sprite); } @@ -99,13 +99,13 @@ void sub_80CA9A8(struct Sprite* sprite) sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); sprite->data[5] = gBattleAnimArgs[2]; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); sprite->callback = sub_80CA9F8; } void sub_80CA9F8(struct Sprite* sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/perceive.c b/src/battle/anim/perceive.c index 3b3153428..14db096c6 100644 --- a/src/battle/anim/perceive.c +++ b/src/battle/anim/perceive.c @@ -19,6 +19,6 @@ void sub_80D2904(struct Sprite* sprite) void sub_80D2920(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->callback = sub_80D2904; } diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c index f31c441fb..3a7477a57 100644 --- a/src/battle/anim/poison.c +++ b/src/battle/anim/poison.c @@ -10,28 +10,28 @@ extern u8 gAnimBankTarget; void sub_80D9DD4(struct Sprite *sprite); void sub_80D9E78(struct Sprite *sprite); void sub_80D9EE8(struct Sprite *sprite); -void sub_80D9FF0(struct Sprite *sprite); +static void AnimBubbleEffectStep(struct Sprite *sprite); void sub_80D9D70(struct Sprite *sprite) { if (!gBattleAnimArgs[3]) StartSpriteAnim(sprite, 2); - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); sprite->data[5] = -30; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); sprite->callback = sub_80D9DD4; } void sub_80D9DD4(struct Sprite *sprite) // same as sub_80D9E78 { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } @@ -41,8 +41,8 @@ void sub_80D9DF0(struct Sprite *sprite) if (!gBattleAnimArgs[3]) StartSpriteAnim(sprite, 2); - sub_80787B0(sprite, 1); - sub_807A3FC(gAnimBankTarget, 1, &l1, &l2); + InitAnimSpritePos(sprite, 1); + SetAverageBattlerPositions(gAnimBankTarget, 1, &l1, &l2); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[4] = -gBattleAnimArgs[4]; @@ -52,14 +52,14 @@ void sub_80D9DF0(struct Sprite *sprite) sprite->data[4] = l2 + gBattleAnimArgs[5]; sprite->data[5] = -30; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); sprite->callback = sub_80D9E78; } void sub_80D9E78(struct Sprite *sprite) // same as sub_80D9DD4 { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } @@ -71,7 +71,7 @@ void sub_80D9E94(struct Sprite *sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[1]; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[5] = sprite->data[1] / gBattleAnimArgs[2]; sprite->data[6] = sprite->data[2] / gBattleAnimArgs[2]; @@ -92,7 +92,7 @@ void sub_80D9EE8(struct Sprite *sprite) void sub_80D9F14(struct Sprite *sprite) { - sub_807A3FC(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; @@ -104,11 +104,17 @@ void sub_80D9F14(struct Sprite *sprite) sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; sprite->data[4] = sprite->pos1.y + sprite->data[0]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -void sub_80D9F88(struct Sprite *sprite) +// Animates a bubble by rising upward, swaying side to side, and +// enlarging the sprite. This is used as an after-effect by poison-type +// moves, along with MOVE_BUBBLE, and MOVE_BUBBLEBEAM. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: 0 = single-target, 1 = multi-target +void AnimBubbleEffect(struct Sprite *sprite) { if (!gBattleAnimArgs[2]) { @@ -116,7 +122,7 @@ void sub_80D9F88(struct Sprite *sprite) } else { - sub_807A3FC(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; @@ -125,10 +131,10 @@ void sub_80D9F88(struct Sprite *sprite) sprite->pos1.y += gBattleAnimArgs[1]; } - sprite->callback = sub_80D9FF0; + sprite->callback = AnimBubbleEffectStep; } -void sub_80D9FF0(struct Sprite *sprite) +static void AnimBubbleEffectStep(struct Sprite *sprite) { sprite->data[0] = (sprite->data[0] + 0xB) & 0xFF; sprite->pos2.x = Sin(sprite->data[0], 4); diff --git a/src/battle/anim/powder.c b/src/battle/anim/powder.c index a0be20d6f..5d67311dc 100644 --- a/src/battle/anim/powder.c +++ b/src/battle/anim/powder.c @@ -6,12 +6,17 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; -static void sub_80CA768(struct Sprite* sprite); +static void AnimMovePowderParticleStep(struct Sprite* sprite); -// powder +// Animates the falling particles that horizontally wave back and forth. // Used by Sleep Powder, Stun Spore, and Poison Powder. - -void sub_80CA710(struct Sprite* sprite) +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: total duration in frames +// arg 3: vertical movement speed (sub-pixel value) +// arg 4: wave amplitude +// arg 5: wave speed +void AnimMovePowderParticle(struct Sprite* sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -28,10 +33,10 @@ void sub_80CA710(struct Sprite* sprite) } sprite->data[4] = gBattleAnimArgs[5]; - sprite->callback = sub_80CA768; + sprite->callback = AnimMovePowderParticleStep; } -void sub_80CA768(struct Sprite* sprite) +static void AnimMovePowderParticleStep(struct Sprite* sprite) { if (sprite->data[0] > 0) { diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c new file mode 100644 index 000000000..42f396870 --- /dev/null +++ b/src/battle/anim/psychic.c @@ -0,0 +1,900 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "scanline_effect.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG2_X; +extern u8 gBankSpriteIds[]; + +extern const union AffineAnimCmd *const gUnknown_083DA888[]; +extern struct AffineAnimFrameCmd gUnknown_083DA8A4; +extern struct AffineAnimFrameCmd gUnknown_083DA8C4; +extern const struct SpriteTemplate gSpriteTemplate_83DA8DC; +extern const struct SpriteTemplate gSpriteTemplate_83DA9AC; + +static void sub_80DB88C(struct Sprite *sprite); +static void sub_80DB8C0(struct Sprite *sprite); +static void sub_80DB92C(struct Sprite *sprite); +static void sub_80DB9E4(struct Sprite *sprite); +static void sub_80DBC00(struct Sprite *sprite); +static void sub_80DBC34(struct Sprite *sprite); +static void sub_80DBCD0(u8 taskId); +static void sub_80DBD58(u8 taskId); +static void sub_80DBE98(u8 taskId); +static void sub_80DC1FC(u8 taskId); +static void sub_80DC3F4(u8 taskId); +void sub_80DC5F4(u8 taskId); + + +void sub_80DB74C(struct Sprite *sprite) +{ + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER || IsContest()) + { + sprite->oam.priority = 2; + sprite->subpriority = 200; + } + + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + u8 identity = GetBankIdentity_permutated(bank); + int var0 = 1; + u8 toBG_2 = (identity ^ var0) != 0; + + if (IsAnimBankSpriteVisible(bank)) + MoveBattlerSpriteToBG(bank, toBG_2); + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + MoveBattlerSpriteToBG(bank, toBG_2 ^ var0); + } + + if (!IsContest() && IsDoubleBattle()) + { + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + { + sprite->pos1.x = 72; + sprite->pos1.y = 80; + } + else + { + sprite->pos1.x = 176; + sprite->pos1.y = 40; + } + } + else + { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[1]; + } + + if (IsContest()) + sprite->pos1.y += 9; + + sprite->data[0] = 256 + IndexOfSpritePaletteTag(gBattleAnimArgs[2]) * 16; + sprite->callback = sub_80DB88C; + sprite->callback(sprite); +} + +static void sub_80DB88C(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3]; + + if (sprite->data[3] == 13) + sprite->callback = sub_80DB8C0; + else + sprite->data[3]++; +} + +static void sub_80DB8C0(struct Sprite *sprite) +{ + u16 color; + u16 startOffset; + int i; + + if (++sprite->data[1] == 2) + { + sprite->data[1] = 0; + startOffset = sprite->data[0]; + color = gPlttBufferFaded[startOffset + 8]; + + for (i = 8; i > 0; i--) + gPlttBufferFaded[startOffset + i] = gPlttBufferFaded[startOffset + i - 1]; + + gPlttBufferFaded[startOffset + 1] = color; + + if (++sprite->data[2] == 16) + sprite->callback = sub_80DB92C; + } +} + +static void sub_80DB92C(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3]; + + if (--sprite->data[3] == -1) + { + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + + if (IsAnimBankSpriteVisible(bank)) + gSprites[gBankSpriteIds[bank]].invisible = 0; + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + gSprites[gBankSpriteIds[bank]].invisible = 0; + } + + sprite->invisible = 1; + sprite->callback = sub_80DB9E4; + } +} + +static void sub_80DB9E4(struct Sprite *sprite) +{ + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + u8 identity = GetBankIdentity_permutated(bank); + int var0 = 1; + u8 toBG_2 = (identity ^ var0) != 0; + + if (IsAnimBankSpriteVisible(bank)) + sub_8076464(toBG_2); + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + sub_8076464(toBG_2 ^ var0); + } + + sprite->callback = DestroyAnimSprite; +} + +void sub_80DBA4C(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + int arg3 = gBattleAnimArgs[3]; + u8 var0 = 0; + if (arg3 == 0) + var0 = 1; + + if (!IsContest() && IsDoubleBattle()) + { + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + { + sprite->pos1.x = 72 - gBattleAnimArgs[0]; + sprite->pos1.y = gBattleAnimArgs[1] + 80; + } + else + { + sprite->pos1.x = gBattleAnimArgs[0] + 176; + sprite->pos1.y = gBattleAnimArgs[1] + 40; + } + } + else + { + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, var0); + else + sub_8078764(sprite, var0); + } + + sprite->data[0]++; + } + else + { + if (sprite->animEnded || sprite->affineAnimEnded) + move_anim_8074EE0(sprite); + } +} + +void sub_80DBAF4(struct Sprite *sprite) +{ + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + StartSpriteAnim(sprite, 1); + sprite->pos1.x -= 40; + sprite->pos1.y += 10; + sprite->data[1] = -1; + } + else + { + sprite->pos1.x += 40; + sprite->pos1.y -= 10; + sprite->data[1] = 1; + } + + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->callback = sub_8078600; +} + +void sub_80DBB70(struct Sprite *sprite) +{ + s16 x = sub_807A100(gAnimBankAttacker, 1) / 2; + s16 y = sub_807A100(gAnimBankAttacker, 0) / -2; + + if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT) + { + x = -x; + } + + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + x; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + y; + + if (sprite->pos1.y < 16) + { + sprite->pos1.y = 16; + } + + StoreSpriteCallbackInData(sprite, sub_80DBC00); + sprite->callback = sub_8078600; +} + +static void sub_80DBC00(struct Sprite *sprite) +{ + sprite->oam.affineMode = 1; + sprite->affineAnims = gUnknown_083DA888; + sprite->data[0] = 0; + InitSpriteAffineAnim(sprite); + sprite->callback = sub_80DBC34; +} + +static void sub_80DBC34(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (sprite->affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + sprite->oam.affineMode = 0; + sprite->data[1] = 18; + sprite->data[0]++; + } + break; + case 1: + if (--sprite->data[1] == -1) + { + DestroyAnimSprite(sprite); + } + break; + } +} + +void sub_80DBC94(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + u8 spriteId = GetAnimBankSpriteId(0); + task->data[0] = spriteId; + sub_80798F4(task, spriteId, &gUnknown_083DA8A4); + task->func = sub_80DBCD0; +} + +static void sub_80DBCD0(u8 taskId) +{ + if (!sub_807992C(&gTasks[taskId])) + { + DestroyAnimVisualTask(taskId); + } +} + +void sub_80DBCFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + u8 spriteId = GetAnimBankSpriteId(0); + task->data[0] = spriteId; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = GetBankSide(gAnimBankAttacker) != SIDE_PLAYER ? 4 : 8; + + sub_80798F4(task, task->data[0], &gUnknown_083DA8C4); + task->func = sub_80DBD58; +} + +static void sub_80DBD58(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[1]) + { + case 0: + sub_807992C(task); + if (++task->data[2] > 19) + task->data[1]++; + break; + case 1: + if (task->data[3] != 0) + { + gSprites[task->data[0]].pos2.y -= 8; + task->data[3]--; + } + else + { + gSprites[task->data[0]].invisible = 1; + gSprites[task->data[0]].pos1.x = 272; + sub_8078F40(task->data[0]); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_80DBE00(u8 taskId) +{ + u16 var0, var1; + + struct Task *task = &gTasks[taskId]; + + task->data[3] = 16; + task->data[4] = 0; + task->data[13] = GetBankPosition(gAnimBankAttacker, 2); + task->data[14] = GetBankPosition(gAnimBankAttacker, 3); + + var0 = sub_807A100(gAnimBankAttacker, 1) / 3; + var1 = sub_807A100(gAnimBankAttacker, 0) / 3; + task->data[12] = var0 > var1 ? var0 : var1; + + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = 0x10; + + task->func = sub_80DBE98; +} + +static void sub_80DBE98(u8 taskId) +{ + u16 i; + u8 spriteId; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 8) + { + task->data[1] = 0; + spriteId = CreateSprite(&gSpriteTemplate_83DA8DC, task->data[13], task->data[14], 0); + task->data[task->data[2] + 8] = spriteId; + + if (spriteId != 64) + { + switch (task->data[2]) + { + case 0: + gSprites[spriteId].pos2.x = task->data[12]; + gSprites[spriteId].pos2.y = -task->data[12]; + break; + case 1: + gSprites[spriteId].pos2.x = -task->data[12]; + gSprites[spriteId].pos2.y = task->data[12]; + break; + case 2: + gSprites[spriteId].pos2.x = task->data[12]; + gSprites[spriteId].pos2.y = task->data[12]; + break; + case 3: + gSprites[spriteId].pos2.x = -task->data[12]; + gSprites[spriteId].pos2.y = -task->data[12]; + break; + } + } + + if (++task->data[2] == 5) + task->data[0]++; + } + break; + case 1: + if (task->data[1] & 1) + task->data[3]--; + else + task->data[4]++; + + REG_BLDALPHA = (task->data[4] << 8) | task->data[3]; + + if (++task->data[1] == 32) + { + for (i = 8; i < 13; i++) + { + if (task->data[i] != 64) + DestroySprite(&gSprites[task->data[i]]); + } + + task->data[0]++; + } + break; + case 2: + task->data[0]++; + break; + case 3: + REG_BLDALPHA = 0; + REG_BLDCNT = 0; + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80DC020(struct Sprite *sprite) +{ + if (sprite->data[1] > sprite->data[0] - 10) + sprite->invisible = sprite->data[1] & 1; + + if (sprite->data[1] == sprite->data[0]) + DestroyAnimSprite(sprite); + + sprite->data[1]++; +} + +void sub_80DC068(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); + } + + sprite->data[0] = gBattleAnimArgs[1]; + sprite->callback = sub_80DC020; +} + +void sub_80DC0B0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (IsContest()) + { + if (gBattleAnimArgs[0] == 1) + { + task->data[10] = -10; + task->data[11] = sub_807A100(gAnimBankTarget, 5) - 8; + task->data[12] = sub_807A100(gAnimBankTarget, 2) + 8; + task->data[13] = sub_807A100(gAnimBankAttacker, 5) - 8; + task->data[14] = sub_807A100(gAnimBankAttacker, 2) + 8; + } + else + { + task->data[10] = 10; + task->data[11] = sub_807A100(gAnimBankAttacker, 4) + 8; + task->data[12] = sub_807A100(gAnimBankAttacker, 3) - 8; + task->data[13] = sub_807A100(gAnimBankTarget, 4) + 8; + task->data[14] = sub_807A100(gAnimBankTarget, 3) - 8; + } + } + else + { + if (gBattleAnimArgs[0] == 1) + { + task->data[10] = -10; + task->data[11] = sub_807A100(gAnimBankTarget, 4) + 8; + task->data[12] = sub_807A100(gAnimBankTarget, 2) + 8; + task->data[13] = sub_807A100(gAnimBankAttacker, 4) + 8; + task->data[14] = sub_807A100(gAnimBankAttacker, 2) + 8; + } + else + { + task->data[10] = 10; + task->data[11] = sub_807A100(gAnimBankAttacker, 5) - 8; + task->data[12] = sub_807A100(gAnimBankAttacker, 3) - 8; + task->data[13] = sub_807A100(gAnimBankTarget, 5) - 8; + task->data[14] = sub_807A100(gAnimBankTarget, 3) - 8; + } + } + + task->data[1] = 6; + task->func = sub_80DC1FC; +} + +static void sub_80DC1FC(u8 taskId) +{ + u8 spriteId; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 6) + { + task->data[1] = 0; + spriteId = CreateSprite(&gSpriteTemplate_83DA9AC, task->data[11], task->data[12], 0); + if (spriteId != 64) + { + gSprites[spriteId].data[0] = 16; + gSprites[spriteId].data[2] = task->data[13]; + gSprites[spriteId].data[4] = task->data[14]; + gSprites[spriteId].data[5] = task->data[10]; + + InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], task->data[2] & 3); + } + + if (++task->data[2] == 12) + task->data[0]++; + } + break; + case 1: + if (++task->data[1] > 17) + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DC2B0(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + { + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); + } +} + +void sub_80DC2D4(u8 taskId) +{ + s16 i; + u8 var1; + struct ScanlineEffectParams scanlineParams; + struct Task *task = &gTasks[taskId]; + + var1 = sub_8077FC0(gAnimBankTarget); + task->data[14] = var1 - 32; + + switch (gBattleAnimArgs[0]) + { + case 0: + task->data[11] = 2; + task->data[12] = 5; + task->data[13] = 64; + task->data[15] = var1 + 32; + break; + case 1: + task->data[11] = 2; + task->data[12] = 5; + task->data[13] = 192; + task->data[15] = var1 + 32; + break; + case 2: + task->data[11] = 4; + task->data[12] = 4; + task->data[13] = 0; + task->data[15] = var1 + 32; + break; + } + + if (task->data[14] < 0) + task->data[14] = 0; + + if (GetBankIdentity_permutated(gAnimBankTarget) == 1) + { + task->data[10] = gBattle_BG1_X; + scanlineParams.dmaDest = ®_BG1HOFS; + } + else + { + task->data[10] = gBattle_BG2_X; + scanlineParams.dmaDest = ®_BG2HOFS; + } + + i = task->data[14]; + while (i <= task->data[14] + 64) + { + gScanlineEffectRegBuffers[0][i] = task->data[10]; + gScanlineEffectRegBuffers[1][i] = task->data[10]; + i++; + } + + scanlineParams.dmaControl = 0XA2600001; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + ScanlineEffect_SetParams(scanlineParams); + + task->func = sub_80DC3F4; +} + +static void sub_80DC3F4(u8 taskId) +{ + s16 sineIndex, i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sineIndex = task->data[13]; + i = task->data[14]; + while (i <= task->data[15]) + { + s16 var2 = (gSineTable[sineIndex] >> task->data[12]); + if (var2 > 0) + { + var2 += (task->data[1] & 3); + } + else if (var2 < 0) + { + var2 -= (task->data[1] & 3); + } + + gScanlineEffectRegBuffers[0][i] = task->data[10] + var2; + gScanlineEffectRegBuffers[1][i] = task->data[10] + var2; + + sineIndex += task->data[11]; + i++; + } + + if (++task->data[1] > 23) + { + task->data[0]++; + } + break; + case 1: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 2: + DestroyAnimVisualTask(taskId); + break; + } +} + +#ifdef NONMATCHING +void sub_80DC4F4(u8 taskId) +{ + s16 spriteId; + u8 matrixNum; + register u8 matrixNum2 asm("r6"); + struct Task *task = &gTasks[taskId]; + + matrixNum = AllocOamMatrix(); + matrixNum2 = matrixNum; + if (matrixNum2 == 0xFF) + { + DestroyAnimVisualTask(taskId); + return; + } + + spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(gBattleAnimArgs[0]); + if (spriteId < 0) + { + FreeOamMatrix(matrixNum); + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + gSprites[spriteId].oam.matrixNum = matrixNum2; + gSprites[spriteId].affineAnimPaused = 1; + gSprites[spriteId].subpriority++; + obj_id_set_rotscale(spriteId, 256, 256, 0); + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); + + task->data[13] = GetAnimBankSpriteId(gBattleAnimArgs[0]); + task->data[14] = matrixNum; + task->data[15] = spriteId; + task->func = sub_80DC5F4; +} +#else +__attribute__((naked)) +void sub_80DC4F4(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + mov r8, r4\n\ + lsls r0, r4, 2\n\ + adds r0, r4\n\ + lsls r0, 3\n\ + ldr r1, _080DC528 @ =gTasks\n\ + adds r7, r0, r1\n\ + bl AllocOamMatrix\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + mov r10, r5\n\ + adds r6, r5, 0\n\ + cmp r6, 0xFF\n\ + bne _080DC52C\n\ + adds r0, r4, 0\n\ + bl DestroyAnimVisualTask\n\ + b _080DC5D6\n\ + .align 2, 0\n\ +_080DC528: .4byte gTasks\n\ +_080DC52C:\n\ + ldr r1, _080DC550 @ =gBattleAnimArgs\n\ + ldrb r0, [r1]\n\ + bl duplicate_obj_of_side_rel2move_in_transparent_mode\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + mov r9, r1\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + bge _080DC554\n\ + adds r0, r5, 0\n\ + bl FreeOamMatrix\n\ + mov r0, r8\n\ + bl DestroyAnimVisualTask\n\ + b _080DC5D6\n\ + .align 2, 0\n\ +_080DC550: .4byte gBattleAnimArgs\n\ +_080DC554:\n\ + ldr r2, _080DC5E4 @ =gSprites\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x1C\n\ + adds r0, r4, r0\n\ + ldr r1, _080DC5E8 @ =SpriteCallbackDummy\n\ + str r1, [r0]\n\ + adds r4, r2\n\ + ldrb r0, [r4, 0x1]\n\ + movs r1, 0x3\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x1]\n\ + movs r0, 0x1F\n\ + ands r6, r0\n\ + lsls r2, r6, 1\n\ + ldrb r1, [r4, 0x3]\n\ + movs r0, 0x3F\n\ + negs r0, r0\n\ + ands r0, r1\n\ + orrs r0, r2\n\ + strb r0, [r4, 0x3]\n\ + adds r2, r4, 0\n\ + adds r2, 0x2C\n\ + ldrb r0, [r2]\n\ + movs r1, 0x80\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + adds r1, r4, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + mov r1, r9\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + adds r1, r2, 0\n\ + movs r3, 0\n\ + bl obj_id_set_rotscale\n\ + ldrb r3, [r4, 0x1]\n\ + lsrs r1, r3, 6\n\ + ldrb r2, [r4, 0x3]\n\ + lsrs r2, 6\n\ + lsls r3, 30\n\ + lsrs r3, 30\n\ + adds r0, r4, 0\n\ + bl CalcCenterToCornerVec\n\ + ldr r1, _080DC5EC @ =gBattleAnimArgs\n\ + ldrb r0, [r1]\n\ + bl GetAnimBankSpriteId\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + strh r0, [r7, 0x22]\n\ + mov r0, r10\n\ + strh r0, [r7, 0x24]\n\ + mov r1, r9\n\ + strh r1, [r7, 0x26]\n\ + ldr r0, _080DC5F0 @ =sub_80DC5F4\n\ + str r0, [r7]\n\ +_080DC5D6:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080DC5E4: .4byte gSprites\n\ +_080DC5E8: .4byte SpriteCallbackDummy\n\ +_080DC5EC: .4byte gBattleAnimArgs\n\ +_080DC5F0: .4byte sub_80DC5F4\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +void sub_80DC5F4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[1] += 4; + task->data[2] = 256 - (gSineTable[task->data[1]] >> 1); + obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0); + sub_8079AB8(task->data[15], task->data[13]); + if (task->data[1] == 48) + task->data[0]++; + break; + case 1: + task->data[1] -= 4; + task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);; + obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0); + sub_8079AB8(task->data[15], task->data[13]); + if (task->data[1] == 0) + task->data[0]++; + break; + case 2: + obj_delete_but_dont_free_vram(&gSprites[task->data[15]]); + task->data[0]++; + break; + case 3: + FreeOamMatrix(task->data[14]); + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DC700(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); + + if (IsContest()) + sprite->pos1.y += 12; + + sprite->data[1] = 8; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1]; + sprite->data[0]++; + break; + case 1: + if (sprite->affineAnimEnded) + { + PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64)); + ChangeSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 2: + if (sprite->data[2]++ > 1) + { + sprite->data[2] = 0; + sprite->data[1]--; + REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1]; + + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->invisible = 1; + } + } + + sprite->data[3] += 896; + sprite->pos2.y -= sprite->data[3] >> 8; + sprite->data[3] &= 0xFF; + break; + case 3: + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimSprite(sprite); + break; + } +} diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c index 915cadcbc..86b2c4659 100644 --- a/src/battle/anim/ring.c +++ b/src/battle/anim/ring.c @@ -10,7 +10,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80D1098(struct Sprite* sprite); @@ -32,7 +32,7 @@ void sub_80D0FD8(struct Sprite* sprite) r4 = gBattleAnimArgs[3] ^ 1; if (IsDoubleBattle() && IsAnimBankSpriteVisible(bank ^ 2)) { - sub_807A3FC(bank, r4, &sp0, &sp1); + SetAverageBattlerPositions(bank, r4, &sp0, &sp1); if (r4 == 0) r4 = GetBankPosition(bank, 0); else @@ -50,7 +50,7 @@ void sub_80D0FD8(struct Sprite* sprite) void sub_80D1098(struct Sprite* sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { FreeSpriteOamMatrix(sprite); DestroyAnimSprite(sprite); @@ -94,23 +94,23 @@ void sub_80D10B8(struct Sprite* sprite) { r9 = GetBankPosition(bankr7, r10) + gBattleAnimArgs[0]; if (IsAnimBankSpriteVisible(bankr8 ^ 2)) - sprite->subpriority = gSprites[gObjectBankIDs[bankr8 ^ 2]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr8 ^ 2]].subpriority - 1; else - sprite->subpriority = gSprites[gObjectBankIDs[bankr8]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr8]].subpriority - 1; } else { r9 = GetBankPosition(bankr7, r10) - gBattleAnimArgs[0]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr7 ^ 2)) { - if (gSprites[gObjectBankIDs[bankr7]].pos1.x < gSprites[gObjectBankIDs[bankr7 ^ 2]].pos1.x) - sprite->subpriority = gSprites[gObjectBankIDs[bankr7 ^ 2]].subpriority + 1; + if (gSprites[gBankSpriteIds[bankr7]].pos1.x < gSprites[gBankSpriteIds[bankr7 ^ 2]].pos1.x) + sprite->subpriority = gSprites[gBankSpriteIds[bankr7 ^ 2]].subpriority + 1; else - sprite->subpriority = gSprites[gObjectBankIDs[bankr7]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr7]].subpriority - 1; } else { - sprite->subpriority = gSprites[gObjectBankIDs[bankr7]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr7]].subpriority - 1; } } @@ -118,7 +118,7 @@ void sub_80D10B8(struct Sprite* sprite) r6 = GetBankPosition(bankr7, sp4) + gBattleAnimArgs[1]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr8 ^ 2)) { - sub_807A3FC(bankr8, gBattleAnimArgs[6], &sp0, &sp1); + SetAverageBattlerPositions(bankr8, gBattleAnimArgs[6], &sp0, &sp1); } else { @@ -137,7 +137,7 @@ void sub_80D10B8(struct Sprite* sprite) sprite->data[2] = sp0; sprite->data[4] = sp1; sprite->data[0] = gBattleAnimArgs[0]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D1098; sub_80D1098(sprite); } diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c new file mode 100644 index 000000000..6fbe065b8 --- /dev/null +++ b/src/battle/anim/rock.c @@ -0,0 +1,602 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "decompress.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u32 gAnimMoveDmg; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG3_Y; + +extern const u8 gBattleAnimBackgroundTilemap_SandstormBrew[]; +extern const u8 gBattleAnimBackgroundImage_SandstormBrew[]; +extern const u16 gBattleAnimSpritePalette_261[]; +extern const struct SpriteTemplate gSpriteTemplate_83DAD78; +extern const struct SpriteTemplate gSpriteTemplate_83DAD90; + +extern const struct SubspriteTable gUnknown_083DAD10; + +static void sub_80DCF1C(struct Sprite *sprite); +static void sub_80DD02C(struct Sprite *sprite); +static void sub_80DD190(u8 taskId); +static void sub_80DD604(u8 taskId); +static void sub_80DD774(struct Task *task); +static u8 sub_80DD8BC(void); +static void sub_80DD928(struct Sprite *sprite); +static void sub_80DD9FC(struct Sprite *sprite); + + +void sub_80DCE9C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[3] != 0) + SetAverageBattlerPositions(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y); + + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += 14; + + StartSpriteAnim(sprite, gBattleAnimArgs[1]); + AnimateSprite(sprite); + + sprite->data[0] = 0; + sprite->data[1] = 0; + sprite->data[2] = 4; + sprite->data[3] = 16; + sprite->data[4] = -70; + sprite->data[5] = gBattleAnimArgs[2]; + + StoreSpriteCallbackInData(sprite, sub_80DCF1C); + sprite->callback = sub_8078278; + sprite->callback(sprite); +} + +static void sub_80DCF1C(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[5]; + + sprite->data[0] = 192; + sprite->data[1] = sprite->data[5]; + sprite->data[2] = 4; + sprite->data[3] = 32; + sprite->data[4] = -24; + + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); + sprite->callback = sub_8078278; + sprite->callback(sprite); +} + +void sub_80DCF60(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[5]); + AnimateSprite(sprite); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + sprite->pos1.x -= gBattleAnimArgs[0]; + else + sprite->pos1.x += gBattleAnimArgs[0]; + + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3]; + + InitSpriteDataForLinearTranslation(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + + sprite->callback = sub_8078394; + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); +} + +void sub_80DCFE4(struct Sprite *sprite) +{ + if (gBattleAnimArgs[6] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_8078764(sprite, 0); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[4]; + sprite->data[3] = gBattleAnimArgs[5]; + + sprite->callback = sub_80DD02C; +} + +static void sub_80DD02C(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[1]; + sprite->pos2.y = -(sprite->data[4] >> 8); + sprite->pos2.x = Sin(sprite->data[5], sprite->data[3]); + sprite->data[5] = (sprite->data[5] + sprite->data[2]) & 0xFF; + + if (--sprite->data[0] == -1) + { + DestroyAnimSprite(sprite); + } +} + +void do_boulder_dust(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + int var0 = 0; + + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0x1000; + REG_BG1CNT_BITFIELD.priority = 1; + REG_BG1CNT_BITFIELD.screenSize = 0; + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + + sub_8078914(&subStruct); + DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000); + LZDecompressVram(&gBattleAnimBackgroundTilemap_SandstormBrew, subStruct.field_4); + LZDecompressVram(&gBattleAnimBackgroundImage_SandstormBrew, subStruct.field_0); + LoadCompressedPalette(&gBattleAnimSpritePalette_261, subStruct.field_8 << 4, 32); + + if (IsContest()) + sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0); + + if (gBattleAnimArgs[0] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + var0 = 1; + + gTasks[taskId].data[0] = var0; + gTasks[taskId].func = sub_80DD190; +} + +static void sub_80DD190(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + + if (gTasks[taskId].data[0] == 0) + gBattle_BG1_X += 0xFFFA; + else + gBattle_BG1_X += 6; + + gBattle_BG1_Y += -1; + + switch (gTasks[taskId].data[12]) + { + case 0: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]++; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 7) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 1: + if (++gTasks[taskId].data[11] == 101) + { + gTasks[taskId].data[11] = 7; + gTasks[taskId].data[12]++; + } + break; + case 2: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]--; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 0) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 3: + sub_8078914(&subStruct); + DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000); + DmaClear32(3, subStruct.field_4, 0x800); + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + gTasks[taskId].data[12]++; + // fall through + case 4: + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BG1CNT_BITFIELD.priority = 1; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DD3AC(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (gBattleAnimArgs[3] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + sprite->pos1.x = 304; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + sprite->data[5] = 1; + sprite->oam.matrixNum = 8; + } + else + { + sprite->pos1.x = -64; + } + + sprite->pos1.y = gBattleAnimArgs[0]; + SetSubspriteTables(sprite, &gUnknown_083DAD10); + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[2]; + sprite->data[0]++; + } + else + { + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x += (sprite->data[3] >> 8); + sprite->pos2.y += (sprite->data[4] >> 8); + sprite->data[3] &= 0xFF; + sprite->data[4] &= 0xFF; + + if (sprite->data[5] == 0) + { + if (sprite->pos1.x + sprite->pos2.x > 272) + { + sprite->callback = DestroyAnimSprite; + } + } + else if (sprite->pos1.x + sprite->pos2.x < -32) + { + sprite->callback = DestroyAnimSprite; + } + } +} + +void sub_80DD490(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + InitAnimSpritePos(sprite, 0); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[2] = sprite->pos1.x; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2]; + + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80DD4D4(u8 taskId) +{ + u16 var0, var1, var2, var3; + u8 var4; + int var5; + s16 pan1, pan2; + struct Task *task; + + task = &gTasks[taskId]; + + var0 = GetBankPosition(gAnimBankAttacker, 2); + var1 = GetBankPosition(gAnimBankAttacker, 1) + 24; + var2 = GetBankPosition(gAnimBankTarget, 2); + var3 = GetBankPosition(gAnimBankTarget, 1) + 24; + + if ((gAnimBankAttacker ^ 2) == gAnimBankTarget) + var3 = var1; + + var4 = sub_80DD8BC(); + if (var4 == 1) + task->data[8] = 32; + else + task->data[8] = 48 - (var4 * 8); + + task->data[0] = 0; + task->data[11] = 0; + task->data[9] = 0; + task->data[12] = 1; + + var5 = task->data[8]; + if (var5 < 0) + var5 += 7; + + task->data[10] = (var5 >> 3) - 1; + + task->data[2] = var0 * 8; + task->data[3] = var1 * 8; + task->data[4] = ((var2 - var0) * 8) / task->data[8]; + task->data[5] = ((var3 - var1) * 8) / task->data[8]; + task->data[6] = 0; + task->data[7] = 0; + + pan1 = BattleAnimAdjustPanning(-64); + pan2 = BattleAnimAdjustPanning(63); + + task->data[13] = pan1; + task->data[14] = (pan2 - pan1) / task->data[8]; + task->data[1] = var4; + task->data[15] = GetAnimBankSpriteId(0); + + task->func = sub_80DD604; +} + +static void sub_80DD604(u8 taskId) +{ + struct Task *task; + + task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[6] -= task->data[4]; + task->data[7] -= task->data[5]; + gSprites[task->data[15]].pos2.x = task->data[6] >> 3; + gSprites[task->data[15]].pos2.y = task->data[7] >> 3; + + if (++task->data[9] == 10) + { + task->data[11] = 20; + task->data[0]++; + } + + PlaySE12WithPanning(SE_W029, task->data[13]); + break; + case 1: + if (--task->data[11] == 0) + task->data[0]++; + break; + case 2: + if (--task->data[9] != 0) + { + task->data[6] += task->data[4]; + task->data[7] += task->data[5]; + } + else + { + task->data[6] = 0; + task->data[7] = 0; + task->data[0]++; + } + + gSprites[task->data[15]].pos2.x = task->data[6] >> 3; + gSprites[task->data[15]].pos2.y = task->data[7] >> 3; + break; + case 3: + task->data[2] += task->data[4]; + task->data[3] += task->data[5]; + if (++task->data[9] >= task->data[10]) + { + task->data[9] = 0; + sub_80DD774(task); + task->data[13] += task->data[14]; + PlaySE12WithPanning(SE_W091, task->data[13]); + } + + if (--task->data[8] == 0) + { + task->data[0]++; + } + break; + case 4: + if (task->data[11] == 0) + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80DD774(struct Task *task) +{ + const struct SpriteTemplate *spriteTemplate; + int var0; + u16 x, y; + u8 spriteId; + + switch (task->data[1]) + { + case 1: + spriteTemplate = &gSpriteTemplate_83DAD78; + var0 = 0; + break; + case 2: + case 3: + spriteTemplate = &gSpriteTemplate_83DAD90; + var0 = 80; + break; + case 4: + spriteTemplate = &gSpriteTemplate_83DAD90; + var0 = 64; + break; + case 5: + spriteTemplate = &gSpriteTemplate_83DAD90; + var0 = 48; + break; + default: + return; + } + + x = task->data[2] >> 3; + y = task->data[3] >> 3; + x += (task->data[12] * 4); + + spriteId = CreateSprite(spriteTemplate, x, y, 35); + if (spriteId != 64) + { + gSprites[spriteId].data[0] = 18; + gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3); + gSprites[spriteId].data[4] = y; + gSprites[spriteId].data[5] = -16 - (task->data[1] * 2); + gSprites[spriteId].oam.tileNum += var0; + + InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]); + task->data[11]++; + } + + task->data[12] *= -1; +} + +void sub_80DD87C(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + { + u8 taskId = FindTaskIdByFunc(sub_80DD604); + if (taskId != 0xFF) + gTasks[taskId].data[11]--; + + DestroySprite(sprite); + } +} + +u8 sub_80DD8BC(void) +{ + u8 retVal = gAnimDisableStructPtr->rolloutTimer2 - gAnimDisableStructPtr->rolloutTimer1; + u8 var0 = retVal - 1; + if (var0 > 4) + { + retVal = 1; + } + + return retVal; +} + +void sub_80DD8E8(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + + sprite->pos2.x = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[3] -= gBattleAnimArgs[2]; + sprite->data[0] = 3; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->callback = sub_80DD928; + sprite->invisible = 1; +} + +static void sub_80DD928(struct Sprite *sprite) +{ + sprite->invisible = 0; + if (sprite->data[3] != 0) + { + sprite->pos2.y = sprite->data[2] + sprite->data[3]; + sprite->data[3] += sprite->data[0]; + sprite->data[0]++; + if (sprite->data[3] > 0) + { + sprite->data[3] = 0; + } + } + else + { + if (--sprite->data[1] == 0) + { + DestroyAnimSprite(sprite); + } + } +} + +void sub_80DD978(struct Sprite *sprite) +{ + if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT) + StartSpriteAffineAnim(sprite, 1); + + TranslateAnimSpriteToTargetMonLocation(sprite); +} + +void sub_80DD9A4(struct Sprite *sprite) +{ + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0); + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1); + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[1] = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[5] = gBattleAnimArgs[2]; + + StartSpriteAnim(sprite, gBattleAnimArgs[3]); + sprite->callback = sub_80DD9FC; +} + +static void sub_80DD9FC(struct Sprite *sprite) +{ + sprite->data[0] += 8; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + + sprite->pos2.x += sprite->data[3] / 40; + sprite->pos2.y -= Sin(sprite->data[0], sprite->data[5]); + + if (sprite->data[0] > 140) + DestroyAnimSprite(sprite); +} + +void sub_80DDA4C(u8 taskId) +{ + if ((s32)gAnimMoveDmg < 33) + gBattleAnimArgs[7] = 0; + if (gAnimMoveDmg - 33 < 33) + gBattleAnimArgs[7] = 1; + if ((s32)gAnimMoveDmg > 65) + gBattleAnimArgs[7] = 2; + + DestroyAnimVisualTask(taskId); +} + +void sub_80DDA8C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80789D4(0); + gTasks[taskId].data[1] = 200; + } + + gBattle_BG3_Y += gTasks[taskId].data[1] / 10; + gTasks[taskId].data[1] -= 3; + + if (gTasks[taskId].data[0] == 120) + { + sub_80789D4(1); + DestroyAnimVisualTask(taskId); + } + + gTasks[taskId].data[0]++; +} + +void sub_80DDAF0(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80789D4(0); + gTasks[taskId].data[0]++; + gTasks[taskId].data[2] = gBattle_BG3_Y; + } + + gTasks[taskId].data[1] += 80; + gTasks[taskId].data[1] &= 0xFF; + gBattle_BG3_Y = gTasks[taskId].data[2] + Cos(4, gTasks[taskId].data[1]); + + if (gBattleAnimArgs[7] == 0xFFF) + { + gBattle_BG3_Y = 0; + sub_80789D4(1); + DestroyAnimVisualTask(taskId); + } +} diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c index 22bb26973..403894cc8 100644 --- a/src/battle/anim/scan.c +++ b/src/battle/anim/scan.c @@ -26,7 +26,7 @@ void sub_80CD3E0(struct Sprite* sprite) sprite->pos1.x -= 32; sprite->pos1.y -= 32; sprite->data[0] = 20; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD408); } @@ -36,7 +36,7 @@ void sub_80CD408(struct Sprite* sprite) { case 0: sprite->data[0] = 1; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD408); break; case 1: @@ -47,7 +47,7 @@ void sub_80CD408(struct Sprite* sprite) sprite->data[0] = 8; sprite->data[2] = sprite->pos1.x + gUnknown_083D6DDC[sprite->data[5] >> 8][0]; sprite->data[4] = sprite->pos1.y + gUnknown_083D6DDC[sprite->data[5] >> 8][1]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80CD4B8); sprite->data[5] += 0x100; PlaySE12WithPanning(0xD2, BattleAnimAdjustPanning(0x3F)); @@ -62,7 +62,7 @@ void sub_80CD4B8(struct Sprite* sprite) if ((sprite->data[5] >> 8) == 4) { sprite->data[0] = 10; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD4EC); } else @@ -80,7 +80,7 @@ void sub_80CD4EC(struct Sprite* sprite) sprite->data[0] = 3; sprite->data[1] = 0; sprite->data[2] = 0; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD5A8); } else @@ -112,7 +112,7 @@ void sub_80CD4EC(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + a; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + b; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80CD654); } } diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c index be8613a74..7f8154504 100644 --- a/src/battle/anim/seed.c +++ b/src/battle/anim/seed.c @@ -7,15 +7,20 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80CAB88(struct Sprite* sprite); -static void sub_80CABC0(struct Sprite* sprite); +static void AnimLeechSeedStep(struct Sprite* sprite); +static void AnimLeechSeedSprouts(struct Sprite* sprite); // seed (sprouts a sapling from a seed.) // Used by Leech Seed. - -void sub_80CAB18(struct Sprite* sprite) +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +// arg 5: wave amplitude +void AnimLeechSeed(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -25,26 +30,26 @@ void sub_80CAB18(struct Sprite* sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 0) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 1) + gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[5]; - sub_80786EC(sprite); - sprite->callback = sub_80CAB88; + InitAnimSpriteTranslationOverDuration(sprite); + sprite->callback = AnimLeechSeedStep; } -void sub_80CAB88(struct Sprite* sprite) +static void AnimLeechSeedStep(struct Sprite* sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { sprite->invisible = 1; sprite->data[0] = 10; - sprite->callback = sub_80782D8; - StoreSpriteCallbackInData(sprite, sub_80CABC0); + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, AnimLeechSeedSprouts); } } -void sub_80CABC0(struct Sprite* sprite) +static void AnimLeechSeedSprouts(struct Sprite* sprite) { sprite->invisible = 0; StartSpriteAnim(sprite, 1); sprite->data[0] = 60; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/shadow_minimize.c b/src/battle/anim/shadow_minimize.c index 94069374f..61645bc59 100644 --- a/src/battle/anim/shadow_minimize.c +++ b/src/battle/anim/shadow_minimize.c @@ -93,7 +93,7 @@ void sub_80D04E0(u8 taskId) sub_8078F40(task->data[0]); gSprites[task->data[15]].pos2.y = 0; DestroyAnimVisualTask(taskId); - break; + break; } } @@ -110,10 +110,11 @@ void sub_80D0614(struct Task* task, u8 taskId) } else { - gSprites[r8].oam.objMode = 1; - gSprites[r8].oam.affineMode = 3; - gSprites[r8].affineAnimPaused = 1; - gSprites[r8].oam.matrixNum = r6; + gSprites[r8].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[r8].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + gSprites[r8].affineAnimPaused = TRUE; + r6 &= 0x1f; + gSprites[r8].oam.matrixNum = r6; // need to inhibit optimizing out the mov r0, 0x3f / neg r0, r0 gSprites[r8].subpriority = task->data[7] - task->data[3]; task->data[3]++; task->data[6]++; @@ -132,7 +133,7 @@ __attribute__((naked)) void sub_80D0614(struct Task* task, u8 taskId) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ + push {r4-r7,lr}\n\ mov r7, r9\n\ mov r6, r8\n\ push {r6,r7}\n\ diff --git a/src/battle/anim/slash.c b/src/battle/anim/slash.c index 6adcaf098..306968111 100644 --- a/src/battle/anim/slash.c +++ b/src/battle/anim/slash.c @@ -60,7 +60,7 @@ void sub_80CDE78(struct Sprite* sprite) sprite->data[1] = 8; sprite->data[2] = 0; StoreSpriteCallbackInData(sprite, sub_80CDEB0); - sprite->callback = sub_8078364; + sprite->callback = TranslateSpriteOverDuration; } } diff --git a/src/battle/anim/slice.c b/src/battle/anim/slice.c index fe8745483..80c58dddf 100644 --- a/src/battle/anim/slice.c +++ b/src/battle/anim/slice.c @@ -8,19 +8,21 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80CCB00(struct Sprite* sprite); +static void AnimSliceStep(struct Sprite* sprite); -// slice (the cutting animation showing as a yellow line drawn diagonally) -// Used in Cut, Fury Cutter, Aerial Ace, and Air Cutter. - -void sub_80CC914(struct Sprite* sprite) +// Moves the sprite in a diagonally slashing motion across the target mon. +// Used by moves such as MOVE_CUT and MOVE_AERIAL_ACE. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: slice direction; 0 = right-to-left, 1 = left-to-right +void AnimCuttingSlice(struct Sprite* sprite) { sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0); sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1); if (GetBankSide(gAnimBankTarget) == 0) sprite->pos1.y += 8; - sprite->callback = sub_80CCB00; + sprite->callback = AnimSliceStep; if (gBattleAnimArgs[2] == 0) { sprite->pos1.x += gBattleAnimArgs[0]; @@ -70,7 +72,7 @@ void sub_80CC9BC(struct Sprite* sprite) if (GetBankSide(gAnimBankTarget) == 0) sprite->pos1.y += 8; - sprite->callback = sub_80CCB00; + sprite->callback = AnimSliceStep; if (gBattleAnimArgs[2] == 0) { sprite->pos1.x += gBattleAnimArgs[0]; @@ -89,7 +91,7 @@ void sub_80CC9BC(struct Sprite* sprite) sprite->data[1] = -sprite->data[1]; } -void sub_80CCB00(struct Sprite* sprite) +static void AnimSliceStep(struct Sprite* sprite) { sprite->data[3] += sprite->data[1]; sprite->data[4] += sprite->data[2]; @@ -106,6 +108,6 @@ void sub_80CCB00(struct Sprite* sprite) { StoreSpriteCallbackInData(sprite, DestroyAnimSprite); sprite->data[0] = 3; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; } } diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c index 0897ec6e3..1501f51f1 100644 --- a/src/battle/anim/sonic.c +++ b/src/battle/anim/sonic.c @@ -9,14 +9,18 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -// sonic (shoots a projectile towards the target.) -// Used in Sonic Boom and Air Cutter. - -void sub_80CF6DC(struct Sprite* sprite) +// Moves a projectile towards the target mon. The sprite is rotated to be pointing +// in the same direction it's moving. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +void AnimSonicBoomProjectile(struct Sprite* sprite) { - s16 a; - s16 b; - u16 c; + s16 targetXPos; + s16 targetYPos; + u16 rotation; if (IsContest()) { @@ -29,19 +33,19 @@ void sub_80CF6DC(struct Sprite* sprite) gBattleAnimArgs[3] = -gBattleAnimArgs[3]; } - sub_80787B0(sprite, 1); - a = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; - b = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - c = sub_80790F0(a - sprite->pos1.x, b - sprite->pos1.y); - c += 0xF000; + InitAnimSpritePos(sprite, 1); + targetXPos = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; + targetYPos = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; + rotation = ArcTan2Neg(targetXPos - sprite->pos1.x, targetYPos - sprite->pos1.y); + rotation += 0xF000; if (IsContest()) - c -= 0x6000; + rotation -= 0x6000; - sub_8078FDC(sprite, 0, 0x100, 0x100, c); + sub_8078FDC(sprite, 0, 0x100, 0x100, rotation); sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[2] = a; - sprite->data[4] = b; - sprite->callback = sub_8078B34; + sprite->data[2] = targetXPos; + sprite->data[4] = targetYPos; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/sonic_task.c b/src/battle/anim/sonic_task.c index 924b1b568..260ae544c 100644 --- a/src/battle/anim/sonic_task.c +++ b/src/battle/anim/sonic_task.c @@ -87,7 +87,7 @@ void sub_80CFB04(u8 taskId) if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) { - sub_807A3FC(gAnimBankTarget, 0, &sp1, &sp2); + SetAverageBattlerPositions(gAnimBankTarget, 0, &sp1, &sp2); } else { diff --git a/src/battle/anim/sunlight.c b/src/battle/anim/sunlight.c index e6fd49a11..88112c74a 100644 --- a/src/battle/anim/sunlight.c +++ b/src/battle/anim/sunlight.c @@ -12,6 +12,6 @@ void sub_80D517C(struct Sprite *sprite) sprite->data[0] = 60; sprite->data[2] = 140; sprite->data[4] = 80; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/sword.c b/src/battle/anim/sword.c index b46fe6759..3367cca07 100644 --- a/src/battle/anim/sword.c +++ b/src/battle/anim/sword.c @@ -15,7 +15,7 @@ static void sub_80CF6B4(struct Sprite* sprite); void sub_80CF690(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->callback = sub_80785E4; StoreSpriteCallbackInData(sprite, sub_80CF6B4); } @@ -25,6 +25,6 @@ void sub_80CF6B4(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[2] = sprite->pos1.x; sprite->data[4] = sprite->pos1.y - 32; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/tile_out.c b/src/battle/anim/tile_out.c index 50468a440..39d4ff01f 100644 --- a/src/battle/anim/tile_out.c +++ b/src/battle/anim/tile_out.c @@ -37,7 +37,7 @@ void sub_80CE1AC(struct Sprite* sprite) sprite->data[0] = 30; sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } } diff --git a/src/battle/anim/unused_4.c b/src/battle/anim/unused_4.c index bda476a0a..50ffaba4a 100644 --- a/src/battle/anim/unused_4.c +++ b/src/battle/anim/unused_4.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CD9D4(struct Sprite* sprite); @@ -27,7 +27,7 @@ void sub_80CD9D4(struct Sprite* sprite) { case 0: sprite->data[1] = 0; - sprite->data[2] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[2] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[3] = GetBankSide(gAnimBankAttacker); sprite->data[4] = (sprite->data[3] != 0) ? 0x200 : -0x200; sprite->data[5] = 0; diff --git a/src/battle/anim/unused_7.c b/src/battle/anim/unused_7.c index 2be6e7633..5a2de33c3 100644 --- a/src/battle/anim/unused_7.c +++ b/src/battle/anim/unused_7.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; // unused_7 @@ -32,7 +32,7 @@ void sub_80CF3C4(struct Sprite* sprite) u8 a; sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); - a = gObjectBankIDs[gAnimBankTarget]; + a = gBankSpriteIds[gAnimBankTarget]; if (GetBankSide(gAnimBankAttacker) != 0) { sprite->pos1.x -= gBattleAnimArgs[0]; diff --git a/src/battle/anim/unused_8.c b/src/battle/anim/unused_8.c index 03772f951..c67ec2754 100644 --- a/src/battle/anim/unused_8.c +++ b/src/battle/anim/unused_8.c @@ -15,11 +15,11 @@ static void sub_80CF4B8(struct Sprite* sprite); void sub_80CF458(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[4]; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CF490); } @@ -28,7 +28,7 @@ void sub_80CF490(struct Sprite* sprite) sprite->data[0] = sprite->data[1]; sprite->data[2] = sprite->pos1.x; sprite->data[4] = sprite->pos1.y + 15; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80CF4B8); } diff --git a/src/battle/anim/unused_9.c b/src/battle/anim/unused_9.c index cf3ccb0d4..6e0d0321b 100644 --- a/src/battle/anim/unused_9.c +++ b/src/battle/anim/unused_9.c @@ -3,6 +3,7 @@ #include "trig.h" #include "battle_anim.h" #include "sound.h" +#include "palette.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; @@ -17,7 +18,7 @@ static void sub_80CFE2C(struct Sprite* sprite); void sub_80CFDFC(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->data[0] = 0x100 + (IndexOfSpritePaletteTag(gSpriteTemplate_83D75AC.paletteTag) << 4); sprite->callback = sub_80CFE2C; } @@ -26,23 +27,19 @@ void sub_80CFDFC(struct Sprite* sprite) void sub_80CFE2C(struct Sprite* sprite) { u16 r7; - u16* r1; - u16* r2; + u16 r5; int i; if (++sprite->data[1] == 2) { sprite->data[1] = 0; - r7 = gPlttBufferFaded[sprite->data[0] + 8]; - r2 = &gPlttBufferFaded[0x10]; - r1 = &gPlttBufferFaded[sprite->data[0] + 9]; - for (i = 7; i >= 0; i--) + r5 = sprite->data[0]; + r7 = gPlttBufferFaded[r5 + 8]; + for (i = 0; i < 8; i++) { - *r2 = *r1; - r1++; - r2++; + gPlttBufferFaded[r5 + i + 8] = gPlttBufferFaded[r5 + i + 9]; } + gPlttBufferFaded[r5 + 15] = r7; - gPlttBufferFaded[sprite->data[0] + 15] = r7; if (++sprite->data[2] == 0x18) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c index 4068cbe78..e6945f9b2 100644 --- a/src/battle/anim/water.c +++ b/src/battle/anim/water.c @@ -18,7 +18,7 @@ void sub_80D37FC(struct Sprite *sprite) sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -30,7 +30,7 @@ void sub_80D3838(struct Sprite *sprite) } else { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); } sprite->data[7] = gBattleAnimArgs[2]; diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c index 348ce6426..24cecb60c 100644 --- a/src/battle/anim/wisp_fire.c +++ b/src/battle/anim/wisp_fire.c @@ -10,7 +10,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankTarget; extern u8 gAnimBankAttacker; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern s8 gUnknown_083D9794[16]; extern s8 gUnknown_083D97A4[16]; @@ -175,7 +175,7 @@ void sub_80D60B4(u8 taskId) } gTasks[taskId].data[0]++; - spriteId = gObjectBankIDs[gAnimBankTarget]; + spriteId = gBankSpriteIds[gAnimBankTarget]; if (!gTasks[taskId].data[4]) unk = gUnknown_083D9794[gTasks[taskId].data[0] % 10]; diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c index 0cbe6eed7..7c22b7f13 100644 --- a/src/battle/anim/wisp_orb.c +++ b/src/battle/anim/wisp_orb.c @@ -21,7 +21,7 @@ void sub_80D5B0C(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); StartSpriteAnim(sprite, gBattleAnimArgs[2]); sprite->data[7] = gBattleAnimArgs[2]; @@ -86,7 +86,7 @@ static void sub_80D5C5C(struct Sprite *sprite) s16 initialData5; s16 newData5; - if (!sub_8078B5C(sprite)) + if (!TranslateAnimSpriteByDeltas(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 16); initialData5 = sprite->data[5]; diff --git a/src/battle/anim/withdraw.c b/src/battle/anim/withdraw.c index e67248b9f..933c97fa9 100644 --- a/src/battle/anim/withdraw.c +++ b/src/battle/anim/withdraw.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CF514(u8 taskId); @@ -17,13 +17,13 @@ static void sub_80CF514(u8 taskId); void sub_80CF4D8(u8 taskId) { - sub_8078E70(gObjectBankIDs[gAnimBankAttacker], 0); + sub_8078E70(gBankSpriteIds[gAnimBankAttacker], 0); gTasks[taskId].func = sub_80CF514; } void sub_80CF514(u8 taskId) { - u8 a = gObjectBankIDs[gAnimBankAttacker]; + u8 a = gBankSpriteIds[gAnimBankAttacker]; s16 b; if (GetBankSide(gAnimBankAttacker) == 0) { diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index b00c35312..2d5b3c420 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -1,5 +1,12 @@ #include "global.h" #include "constants/abilities.h" +#include "constants/battle_move_effects.h" +#include "constants/hold_effects.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "gba/flash_internal.h" #include "battle.h" #include "battle_ai.h" #include "battle_interface.h" @@ -7,16 +14,20 @@ #include "battle_setup.h" #include "battle_util.h" #include "data2.h" +#include "decompress.h" #include "event_data.h" #include "evolution_scene.h" #include "item.h" +#include "item_menu.h" #include "link.h" #include "main.h" #include "m4a.h" #include "name_string_util.h" +#include "overworld.h" #include "palette.h" #include "party_menu.h" #include "pokeball.h" +#include "pokeblock.h" #include "pokedex.h" #include "pokemon.h" #include "random.h" @@ -24,9 +35,8 @@ #include "rom3.h" #include "rom_8077ABC.h" #include "rom_8094928.h" -#include "constants/songs.h" +#include "safari_zone.h" #include "sound.h" -#include "constants/species.h" #include "sprite.h" #include "string_util.h" #include "task.h" @@ -36,10 +46,6 @@ #include "tv.h" #include "scanline_effect.h" #include "util.h" -#include "constants/battle_move_effects.h" -#include "constants/items.h" -#include "constants/hold_effects.h" -#include "constants/moves.h" #include "ewram.h" struct UnknownStruct7 @@ -64,9 +70,16 @@ struct UnknownStruct12 u8 filler4[0x54]; }; -extern const u16 gUnknown_08D004E0[]; -extern const struct MonCoords gCastformFrontSpriteCoords[]; +extern void sub_802BBD4(); +extern struct SpriteTemplate gUnknown_02024E8C; +extern const u8 Str_821F7B8[]; +extern u8 gUnknown_02023A14_50; +extern const u16 gBattleTextboxPalette[]; +extern const struct MonCoords gCastformFrontSpriteCoords[]; +extern const u8 Str_821F7EA[]; +extern const u8 gUnknown_Debug_821F7F3[]; +extern const u8 BattleText_YesNo[]; extern u8 gStatStageRatios[][2]; extern u8 gActionsByTurnOrder[4]; extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; @@ -78,8 +91,8 @@ extern u16 gBattlePartyID[]; extern u8 gCurrentActionFuncId; extern u8 gBanksByTurnOrder[]; extern struct UnknownStruct12 gUnknown_02024AD0[]; -extern u8 gObjectBankIDs[]; -extern u16 gCurrentMove; +extern u8 gBankSpriteIds[]; +extern u16 gCurrentMove; // This is mis-named. It is a species, not a move ID. extern u8 gLastUsedAbility; extern u8 gStringBank; extern u8 gAbsentBankFlags; @@ -176,7 +189,7 @@ extern u8 gUnknown_081FA70C[][3]; extern u8 gUnknown_081FA71B[]; extern u8 gUnknown_081FA71F[]; - +void sub_8010824(void); static void BattlePrepIntroSlide(void); void CheckFocusPunch_ClearVarsBeforeTurnStarts(void); void SetActionsAndBanksTurnOrder(void); @@ -244,15 +257,22 @@ void InitBattle(void) gBattle_BG2_Y = 0; gBattle_BG3_X = 0; gBattle_BG3_Y = 0; + +#if DEBUG + if (!(gUnknown_02023A14_50 & 8)) + gBattleTerrain = BattleSetup_GetTerrain(); +#else gBattleTerrain = BattleSetup_GetTerrain(); +#endif + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); sub_800D6D4(); - sub_800DAB8(); + LoadBattleTextboxAndBackground(); ResetSpriteData(); ResetTasks(); - sub_800E23C(); + LoadBattleEntryBackground(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; SetVBlankCallback(sub_800FCFC); @@ -261,7 +281,11 @@ void InitBattle(void) SetMainCallback2(sub_800F298); else SetMainCallback2(sub_800EC9C); - if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) +#if DEBUG + && !(gUnknown_02023A14_50 & 8) +#endif + ) { CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent); SetWildMonHeldItem(); @@ -383,6 +407,7 @@ void sub_800EC9C(void) { u8 playerId; u8 enemyId; + s32 id; RunTasks(); AnimateSprites(); @@ -396,12 +421,22 @@ void sub_800EC9C(void) case 0: if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished()) { gBattleStruct->unk0 = 1; gBattleStruct->unk1 = 1; sub_800E9EC(); sub_800EAAC(); +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (id = 0; id < 2; id++) // Why < 2 here? + { + gLinkPlayers[id].lp_field_18 = id; + gLinkPlayers[id].linkType = 0x2211; + } + } +#endif SendBlock(bitmask_all_link_players_but_self(), gBattleStruct, 32); gBattleCommunication[0] = 1; } @@ -416,7 +451,6 @@ void sub_800EC9C(void) case 1: if ((GetBlockReceivedStatus() & 3) == 3) { - s32 id; u8 taskId; ResetBlockReceivedFlags(); @@ -464,7 +498,7 @@ void sub_800EC9C(void) } break; case 2: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2); gBattleCommunication[0]++; @@ -479,7 +513,7 @@ void sub_800EC9C(void) } break; case 4: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2); gBattleCommunication[0]++; @@ -494,7 +528,7 @@ void sub_800EC9C(void) } break; case 6: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2); gBattleCommunication[0]++; @@ -566,6 +600,7 @@ void sub_800F104(void) u8 playerId; MainCallback *pSavedCallback; u16 *pSavedBattleTypeFlags; + s32 i; playerId = GetMultiplayerId(); ewram160CB = playerId; @@ -579,17 +614,30 @@ void sub_800F104(void) switch (gBattleCommunication[0]) { case 0: - if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + if (gReceivedRemoteLinkPlayers != 0) { - sub_800F02C(); - SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60); - gBattleCommunication[0]++; +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (i = 0; i < 4; i++) + { + gLinkPlayers[i].lp_field_18 = i; + gLinkPlayers[i].linkType = 0x2211; + } + } +#endif + if (IsLinkTaskFinished()) + { + sub_800F02C(); + SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60); + gBattleCommunication[0]++; + } } break; case 1: if ((GetBlockReceivedStatus() & 0xF) == 0xF) { - s32 i; + //s32 i; ResetBlockReceivedFlags(); for (i = 0; i < 4; i++) @@ -639,14 +687,27 @@ void sub_800F298(void) switch (gBattleCommunication[0]) { case 0: - if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + if (gReceivedRemoteLinkPlayers != 0) { - gBattleStruct->unk0 = 1; - gBattleStruct->unk1 = 1; - sub_800E9EC(); - sub_800EAAC(); - SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20); - gBattleCommunication[0]++; +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (id = 0; id < 4; id++) + { + gLinkPlayers[id].lp_field_18 = id; + gLinkPlayers[id].linkType = 0x2211; + } + } +#endif + if (IsLinkTaskFinished()) + { + gBattleStruct->unk0 = 1; + gBattleStruct->unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); + SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20); + gBattleCommunication[0]++; + } } break; case 1: @@ -727,16 +788,14 @@ void sub_800F298(void) ZeroPlayerPartyMons(); ZeroEnemyPartyMons(); gBattleCommunication[0]++; - goto step_2; - } - break; + // fallthrough case 2: - step_2: - if (sub_8007ECC()) - { - SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); - gBattleCommunication[0]++; - } + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); + gBattleCommunication[0]++; + } + } break; case 3: if ((GetBlockReceivedStatus() & 0xF) == 0xF) @@ -795,7 +854,7 @@ void sub_800F298(void) } break; case 4: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon)); gBattleCommunication[0]++; @@ -898,6 +957,29 @@ void BattleMainCB2(void) { AnimateSprites(); BuildOamBuffer(); + +#if DEBUG + if ((gMain.heldKeys & (R_BUTTON | SELECT_BUTTON)) == ((R_BUTTON | SELECT_BUTTON))) + { + gSpecialVar_Result = gBattleOutcome = 1; + gMain.inBattle = FALSE; + gScanlineEffect.state = 3; + gMain.callback1 = gPreBattleCallback1; + ZeroEnemyPartyMons(); + m4aSongNumStop(0x5A); + if (gBattleTypeFlags & 2) + SetMainCallback2(sub_805465C); + else + SetMainCallback2(gMain.savedCallback); + } + if (gBattleTypeFlags & 2) + { + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 1, 1, 1); + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 21, 1, 1); + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 41, 1, 1); + } +#endif + Text_UpdateWindowInBattle(&gUnknown_03004210); UpdatePaletteFade(); RunTasks(); @@ -1225,11 +1307,11 @@ void c2_8011A1C(void) Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); sub_800D6D4(); - LoadCompressedPalette(gUnknown_08D004E0, 0, 64); - sub_800D74C(); + LoadCompressedPalette(gBattleTextboxPalette, 0, 64); + ApplyPlayerChosenFrameToBattleMenu(); ResetSpriteData(); ResetTasks(); - sub_800E23C(); + LoadBattleEntryBackground(); REG_WINOUT = 0x37; FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; @@ -1275,6 +1357,1925 @@ void c2_081284E0(void) } } +#if DEBUG + +extern u8 gUnknown_Debug_2023B62[]; +extern const u8 Str_821F7BD[]; +extern const u8 Str_821F7DA[]; + +void debug_sub_8010818(void); +void debug_sub_80108B8(void); +void debug_sub_8010CAC(void); +void debug_sub_8011498(void); +void debug_sub_801174C(void); +void debug_sub_8011D40(void); +void debug_sub_8011E5C(void); +void debug_sub_8011E74(void); +void debug_sub_8011EA0(u8); +void debug_sub_8012294(void); +void debug_sub_80123D8(u8); +void debug_sub_8012540(void); +void debug_nullsub_3(void); +void debug_sub_80125A0(void); +void debug_sub_80125E4(void); +void debug_sub_8012628(void); +void debug_sub_8012658(void); +void debug_sub_8012688(void); +void debug_sub_8012878(void); +void debug_sub_8012D10(u8); +u32 debug_sub_8013294(u8, void *, u32); +void debug_sub_80132C8(u8, void *, u32); + +extern s16 gUnknown_Debug_2023A76[][0x23]; +extern s16 gUnknown_Debug_2023B02[][6][4]; +extern u8 gUnknown_Debug_03004360; +extern struct Window gUnknown_Debug_03004370; +extern u8 gUnknown_Debug_030043A0; +extern u8 gUnknown_Debug_030043A4; +extern u8 gUnknown_Debug_030043A8; +extern u8 gBattleBuffersTransferData[]; + +extern const u16 gUnknown_Debug_821F424[][5]; +extern const u16 gUnknown_Debug_821F56C[][5]; +extern const u32 gUnknown_Debug_821F798[][4]; + +extern const u8 gUnusedOldCharmap_Gfx_lz[]; +extern const u8 gUnusedOldCharmap_Tilemap_lz[]; +extern const u8 gUnusedOldCharmap_Pal_lz[]; + +void debug_sub_8010800(void) +{ + debug_sub_8010818(); + debug_sub_80108B8(); + *(u32 *)(gBattleBuffersTransferData + 0x100) = 0; +} + +void debug_sub_8010818(void) +{ + s32 i; + + gUnknown_Debug_2023A76[0][0] = 0x115; + gUnknown_Debug_2023A76[1][0] = 0x115; + for (i = 1; i < 31; i++) + { + gUnknown_Debug_2023A76[0][i] = gUnknown_Debug_821F424[i][4]; + gUnknown_Debug_2023A76[1][i] = gUnknown_Debug_821F424[i][4]; + } + + for (i = 0; i < 6; i++) + { + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + { + gUnknown_Debug_2023B02[0][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0]; + gUnknown_Debug_2023B02[1][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0]; + } + } +} + +void debug_sub_80108B8(void) +{ + s32 i; + + m4aSoundVSyncOff(); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE); + REG_IE = 1; + REG_DISPCNT = 0x1340; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + REG_BG0CNT = 0x1F09; + REG_BG1CNT = 0x4801; + REG_BLDCNT = 0; + REG_BLDY = 0; + LZDecompressVram(gUnusedOldCharmap_Gfx_lz, (void *)VRAM); + LZDecompressWram(gUnusedOldCharmap_Tilemap_lz, gSharedMem); + LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)PLTT); + LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)(PLTT + 0x1E0)); + m4aSoundVSyncOn(); + SetVBlankCallback(debug_sub_8011D40); + SetMainCallback2(debug_sub_8010CAC); + ResetTasks(); + ResetSpriteData(); + ScanlineEffect_Stop(); + Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C); + Text_InitWindowWithTemplate(&gUnknown_Debug_03004370, &gWindowTemplate_81E6C3C); + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 0; + gUnknown_Debug_030043A4 = 0; + for (i = 0; i < 31; i++) + debug_sub_8011EA0(i); + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + debug_sub_8012294(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_8012540(); + debug_nullsub_3(); + gUnknown_Debug_030043A8 = 0; + debug_sub_80125A0(); + if (gUnknown_Debug_2023A76[0][0x22] == 8) + { + debug_sub_801174C(); + } + else + { + for (i = 0; i < 8; i++) + gSharedMem[0x160B4 + i] = 0; + } +} + +void debug_sub_8010A7C(u8 a, u8 b) +{ + s32 i; + + for (i = 0; i < b; i++) + gBattleTextBuff1[i] = a; + gBattleTextBuff1[i] = EOS; +} + +void debug_sub_8010AAC(u8 a) +{ + switch (gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5]].genderRatio) + { + case 0: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 2; + break; + case 0xFE: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 3; + break; + case 0xFF: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 4; + break; + default: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] &= 1; + if (a != 0) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] ^= 1; + else + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 0; + break; + } +} + +// gUnknown_Debug_2023A76 2D array +void debug_sub_8010B80(u8 a) +{ + s8 r12 = 0; + s8 r7 = gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]; + + while (r7 >= 10) + { + r7 -= 10; + r12++; + } + + if (a & 2) + { + if (a & 1) + r12++; + else + r12--; + if (r12 < 0) + r12 = 9; + if (r12 > 9) + r12 = 0; + } + else + { + if (a & 1) + r7++; + else + r7--; + if (r7 < 1) + r7 = 9; + if (r7 > 9) + r7 = 1; + } + gUnknown_Debug_2023A76[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] + = gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] + = r12 * 10 + r7; +} + +// For some unexplainable reason, code in various functions will cause SetActionsAndBanksTurnOrder, +// a completely separate and unrelated function, to use different registers. I have +// absolutely no clue as to why this phenomenon occurs. For example, +// I have to make debug_sub_8010CAC access gUnknown_Debug_2023A76 as a 3D array. +// If I use a 2D array, SetActionsAndBanksTurnOrder will no longer match. +#ifdef NONMATCHING +void debug_sub_8010CAC(void) +{ + s32 r5; + + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) + DoSoftReset(); + if (gMain.newKeysRaw == SELECT_BUTTON) + { + if (gUnknown_Debug_030043A4 < 6) + { + gUnknown_Debug_030043A8 = 0; + debug_sub_8012628(); + SetMainCallback2(debug_sub_8011498); + } + if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6) + { + gMain.savedCallback = debug_sub_80108B8; + CreateMon( + &gPlayerParty[0], + gUnknown_Debug_2023A76[0][0 * 5 + 0], + gUnknown_Debug_2023A76[0][0 * 5 + 1], + 32, + 0, 0, 0, 0); + for (r5 = 0; r5 < 4; r5++) + { + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]); + SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp); + } + switch (gUnknown_Debug_2023A76[0][6 * 5 + 0]) + { + case 1: + gCB2_AfterEvolution = debug_sub_80108B8; + EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76[0][1 * 5 + 0], 1, 0); + break; + case 2: + debug_sub_8012688(); + break; + } + } + if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6) + { + // This is really weird + r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1)); + r5++; + if (r5 == 4) + r5 = 0; + gSaveBlock2.optionsBattleSceneOff = (r5 & 1); + gSaveBlock2.optionsSound = (r5 & 2) >> 1; + SetPokemonCryStereo(gSaveBlock2.optionsSound); + debug_nullsub_3(); + } + } + if (gMain.newKeysRaw == START_BUTTON) + debug_sub_801174C(); + if (gMain.newKeysRaw == DPAD_UP) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 != 0) + gUnknown_Debug_030043A4--; + else + gUnknown_Debug_030043A4 = 6; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_DOWN) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 == 6) + gUnknown_Debug_030043A4 = 0; + else + gUnknown_Debug_030043A4++; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_LEFT) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 0) + { + gUnknown_Debug_030043A0--; + } + else + { + if (gUnknown_Debug_03004360 != 0) + { + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 4; + gBattle_BG1_X = 0; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_RIGHT) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 4) + { + gUnknown_Debug_030043A0++; + } + else + { + if (gUnknown_Debug_03004360 == 0) + { + gUnknown_Debug_03004360 = 1; + gUnknown_Debug_030043A0 = 0; + gBattle_BG1_X = 0x100; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + if (gMain.newAndRepeatedKeys & B_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76[0][6 * 5 + 4] != 0) + { + gUnknown_Debug_2023A76[0][6 * 5 + 4]--; + gUnknown_Debug_2023A76[1][6 * 5 + 4]--; + } + else + { + gUnknown_Debug_2023A76[0][6 * 5 + 4] = 8; + gUnknown_Debug_2023A76[1][6 * 5 + 4] = 8; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(0); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + if (gMain.newAndRepeatedKeys & A_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76[0][6 * 5 + 4] < 8) + { + gUnknown_Debug_2023A76[0][6 * 5 + 4]++; + gUnknown_Debug_2023A76[1][6 * 5 + 4]++; + } + else + { + gUnknown_Debug_2023A76[0][6 * 5 + 4] = 0; + gUnknown_Debug_2023A76[1][6 * 5 + 4] = 0; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(1); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]; + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(2); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(3); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + AnimateSprites(); + BuildOamBuffer(); +} +#else + +// 3D array +extern s16 gUnknown_Debug_2023A76_[][7][5]; + +void debug_sub_8010CAC(void) +{ + s32 r5; + + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) + DoSoftReset(); + if (gMain.newKeysRaw == SELECT_BUTTON) + { + if (gUnknown_Debug_030043A4 < 6) + { + gUnknown_Debug_030043A8 = 0; + debug_sub_8012628(); + SetMainCallback2(debug_sub_8011498); + } + if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6) + { + gMain.savedCallback = debug_sub_80108B8; + CreateMon( + &gPlayerParty[0], + gUnknown_Debug_2023A76_[0][0][0], + gUnknown_Debug_2023A76_[0][0][1], + 32, + 0, 0, 0, 0); + for (r5 = 0; r5 < 4; r5++) + { + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]); + SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp); + } + switch (gUnknown_Debug_2023A76_[0][6][0]) + { + case 1: + gCB2_AfterEvolution = debug_sub_80108B8; + EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76_[0][1][0], 1, 0); + break; + case 2: + debug_sub_8012688(); + break; + } + } + if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6) + { + // This is really weird + r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1)); + r5++; + if (r5 == 4) + r5 = 0; + gSaveBlock2.optionsBattleSceneOff = (r5 & 1); + gSaveBlock2.optionsSound = (r5 & 2) >> 1; + SetPokemonCryStereo(gSaveBlock2.optionsSound); + debug_nullsub_3(); + } + } + if (gMain.newKeysRaw == START_BUTTON) + debug_sub_801174C(); + if (gMain.newKeysRaw == DPAD_UP) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 != 0) + gUnknown_Debug_030043A4--; + else + gUnknown_Debug_030043A4 = 6; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_DOWN) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 == 6) + gUnknown_Debug_030043A4 = 0; + else + gUnknown_Debug_030043A4++; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_LEFT) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 0) + { + gUnknown_Debug_030043A0--; + } + else + { + if (gUnknown_Debug_03004360 != 0) + { + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 4; + gBattle_BG1_X = 0; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_RIGHT) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 4) + { + gUnknown_Debug_030043A0++; + } + else + { + if (gUnknown_Debug_03004360 == 0) + { + gUnknown_Debug_03004360 = 1; + gUnknown_Debug_030043A0 = 0; + gBattle_BG1_X = 0x100; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + if (gMain.newAndRepeatedKeys & B_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76_[0][6][4] != 0) + { + gUnknown_Debug_2023A76_[0][6][4]--; + gUnknown_Debug_2023A76_[1][6][4]--; + } + else + { + gUnknown_Debug_2023A76_[0][6][4] = 8; + gUnknown_Debug_2023A76_[1][6][4] = 8; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(0); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + if (gMain.newAndRepeatedKeys & A_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76_[0][6][4] < 8) + { + gUnknown_Debug_2023A76_[0][6][4]++; + gUnknown_Debug_2023A76_[1][6][4]++; + } + else + { + gUnknown_Debug_2023A76_[0][6][4] = 0; + gUnknown_Debug_2023A76_[1][6][4] = 0; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(1); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]; + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(2); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(3); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + AnimateSprites(); + BuildOamBuffer(); +} +#endif + +extern u16 gUnknown_Debug_821F564[][5]; + +void debug_sub_8011498(void) +{ + u8 r9 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5; + + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) + DoSoftReset(); + if (gMain.newKeysRaw == SELECT_BUTTON) + { + debug_sub_8012658(); + SetMainCallback2(debug_sub_8010CAC); + } + if (gMain.newKeysRaw == START_BUTTON) + debug_sub_801174C(); + if (gMain.newKeysRaw == DPAD_UP || gMain.newKeysRaw == DPAD_DOWN) + { + debug_sub_8012658(); + gUnknown_Debug_030043A8 ^= 2; + debug_sub_8012628(); + } + if (gMain.newKeysRaw == DPAD_LEFT || gMain.newKeysRaw == DPAD_RIGHT) + { + debug_sub_8012658(); + gUnknown_Debug_030043A8 ^= 1; + debug_sub_8012628(); + } + if (gMain.newAndRepeatedKeys & B_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8]--; + if (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; + debug_sub_8012294(); + } + if (gMain.newAndRepeatedKeys & A_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8]++; + if (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]; + debug_sub_8012294(); + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= 10; + while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; + debug_sub_8012294(); + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += 10; + while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; + debug_sub_8012294(); + } + AnimateSprites(); + BuildOamBuffer(); +} + +extern const u16 gUnknown_Debug_821F598[]; +extern const u8 str_821F631[][6]; +extern const u8 Str_821F649[]; +extern const struct Pokeblock gUnknown_Debug_821F5AC[]; + +extern u8 gUnknown_020297ED; + +extern void unref_sub_800D684(void); + +void debug_sub_801174C(void) +{ + u8 r9 = 0; + u8 r6; + s32 i; + s32 spC; + u16 sp10; + + gUnknown_020297ED = 1; + r6 = Random() % 4; + StringCopy(gSaveBlock2.playerName, str_821F631[r6]); + gSaveBlock2.playerGender = r6 >> 1; + ZeroPlayerPartyMons(); + ZeroEnemyPartyMons(); + i = gUnknown_Debug_2023A76[0][30]; + spC = 0; + if (i >= 10) + { + spC = 0; + while (i >= 10) + { + i -= 10; + spC++; + } + } + gBattleTypeFlags = gUnknown_Debug_821F598[i - 1]; + gUnknown_02023A14_50 = 8; + gBattleTerrain = spC; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + EnterSafariMode(); + if (gUnknown_Debug_2023A76[0][30] >= 2 && gUnknown_Debug_2023A76[0][30] <= 4) + gTrainerBattleOpponent = (Random() & 7) + 1; + + gPlayerPartyCount = 0; + for (i = 0; i < 30; i += 5) + { + if (gUnknown_Debug_2023A76[0][i] != 0) + { + switch (gUnknown_Debug_2023A76[0][i + 4]) + { + case 0: + case 2: + r6 = 0; + break; + case 1: + case 3: + r6 = 0xFE; + break; + default: + r6 = 0xFF; + break; + } + if (gUnknown_Debug_2023A76[0][i] == 0xC9 && i + 5 < 30) + r9 = gUnknown_Debug_2023A76[0][i + 7]; + else + r9 = 0; + CreateMonWithGenderNatureLetter( + &gEnemyParty[i / 5], + gUnknown_Debug_2023A76[0][i], + gUnknown_Debug_2023A76[0][i + 1], + 0, + r6, + 0, + r9); + } + SetMonData(&gEnemyParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[0][i + 2]); + sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1; + if (sp10 <= 11) + SetMonData(&gEnemyParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[0][i + 2]); + if (gUnknown_Debug_2023A76[0][i + 3] != 0 && gUnknown_Debug_2023A76[0][i + 3] != 3) + { + if (gUnknown_Debug_2023A76[0][i + 3] <= 2) + spC = gUnknown_Debug_2023A76[0][i + 3] - 1; + else + spC = gUnknown_Debug_2023A76[0][i + 3] - 4; + SetMonData(&gEnemyParty[i / 5], MON_DATA_ALT_ABILITY, &spC); + } + + if (gUnknown_Debug_2023A76[1][i] != 0) + { + switch (gUnknown_Debug_2023A76[1][i + 4]) + { + case 0: + case 2: + r6 = 0; + break; + case 1: + case 3: + r6 = 0xFE; + break; + default: + r6 = 0xFF; + break; + } + if (gUnknown_Debug_2023A76[1][i] == 0xC9 && i + 5 < 30) + r9 = gUnknown_Debug_2023A76[1][i + 7]; + else + r9 = 0; + CreateMonWithGenderNatureLetter( + &gPlayerParty[i / 5], + gUnknown_Debug_2023A76[1][i], + gUnknown_Debug_2023A76[1][i + 1], + 0, + r6, + 0, + r9); + gPlayerPartyCount++; + } + SetMonData(&gPlayerParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[1][i + 2]); + sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1; + if (sp10 <= 11) + SetMonData(&gPlayerParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[1][i + 2]); + if (gUnknown_Debug_2023A76[1][i + 3] != 0 && gUnknown_Debug_2023A76[1][i + 3] != 3) + { + if (gUnknown_Debug_2023A76[1][i + 3] <= 2) + spC = gUnknown_Debug_2023A76[1][i + 3] - 1; + else + spC = gUnknown_Debug_2023A76[1][i + 3] - 4; + SetMonData(&gPlayerParty[i / 5], MON_DATA_ALT_ABILITY, &spC); + } + if (gUnknown_Debug_2023A76[1][i + 3] > 2) + { + SetMonData(&gPlayerParty[i / 5], MON_DATA_OT_NAME, Str_821F649); + gUnknown_02023A14_50 |= 0x40; + } + } + + for (spC = 0; spC < 6; spC++) + { + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[0][spC][i]); + SetMonData(&gEnemyParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[0][spC][i]].pp); + SetMonData(&gPlayerParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[1][spC][i]); + SetMonData(&gPlayerParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[1][spC][i]].pp); + } + } + + if (gUnknown_Debug_2023A76[0][0x22] == 8) + { + gUnknown_02023A14_50 |= 0x80; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 7) + { + gUnknown_02023A14_50 |= 0x20; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 6) + { + gUnknown_02023A14_50 |= 0x10; + if (gUnknown_Debug_2023A76[0][2] > 5) + gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2] - 2; + else + gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2]; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 5) + { + gUnknown_02023A14_50 |= 0x21; + sub_80408BC(); + } + else + { + if (!(gUnknown_Debug_2023A76[0][0x22] & 1)) + sub_80408BC(); + if (gUnknown_Debug_2023A76[0][0x22] & 2) + gUnknown_02023A14_50 |= 4; + if (gUnknown_Debug_2023A76[0][0x22] & 4) + gUnknown_02023A14_50 |= 6; + } + + gMain.savedCallback = debug_sub_80108B8; + SetMainCallback2(unref_sub_800D684); + + ClearBag(); + + AddBagItem(ITEM_MASTER_BALL, 10); + AddBagItem(ITEM_ULTRA_BALL, 10); + AddBagItem(ITEM_GREAT_BALL, 10); + AddBagItem(ITEM_POKE_BALL, 10); + AddBagItem(ITEM_SAFARI_BALL, 10); + AddBagItem(ITEM_NET_BALL, 10); + AddBagItem(ITEM_DIVE_BALL, 10); + AddBagItem(ITEM_NEST_BALL, 10); + AddBagItem(ITEM_REPEAT_BALL, 10); + AddBagItem(ITEM_TIMER_BALL, 10); + AddBagItem(ITEM_LUXURY_BALL, 10); + AddBagItem(ITEM_PREMIER_BALL, 10); + + AddBagItem(ITEM_FULL_RESTORE, 99); + AddBagItem(ITEM_MAX_POTION, 99); + AddBagItem(ITEM_MAX_REVIVE, 99); + AddBagItem(ITEM_ETHER, 99); + AddBagItem(ITEM_MAX_ETHER, 99); + AddBagItem(ITEM_MAX_ELIXIR, 99); + + AddBagItem(ITEM_GUARD_SPEC, 99); + AddBagItem(ITEM_DIRE_HIT, 99); + AddBagItem(ITEM_X_ATTACK, 99); + AddBagItem(ITEM_X_DEFEND, 99); + AddBagItem(ITEM_X_SPEED, 99); + AddBagItem(ITEM_X_ACCURACY, 99); + // hmm... no X Special? Why do we need Poke Doll? + AddBagItem(ITEM_POKE_DOLL, 99); + + for (i = 0; i < 15; i++) + sub_810CA34(&gUnknown_Debug_821F5AC[i]); +} + +void debug_sub_8011D40(void) +{ + DmaCopy16(3, gSharedMem, (void *)(VRAM + 0x4000), 0x1000); + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + LoadOam(); + ProcessSpriteCopyRequests(); +} + +void debug_nullsub_45() +{ +} + +void debug_sub_8011DD4(void) +{ + REG_BG0CNT = 0x9803; + + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void debug_sub_8011E5C(void) +{ + s32 i; + + for (i = 0; i < 31; i++) + debug_sub_8011EA0(i); +} + +extern u8 gUnknown_Debug_030043A8; + +void debug_sub_8011E74(void) +{ + u8 r5 = gUnknown_Debug_030043A8; + + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + debug_sub_8012294(); + + gUnknown_Debug_030043A8 = r5; +} + +extern const u8 Str_821F624[]; + +void debug_sub_8011EA0(u8 a) +{ + u32 length; + + switch (a) + { + case 0: + case 5: + case 10: + case 15: + case 20: + case 25: + debug_sub_8010A7C(0, 20); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + 422, + gUnknown_Debug_03004360 * 32 + 25, + 0); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + gBattleTextBuff1[0] = EOS; + StringAppend(gBattleTextBuff1, gSpeciesNames[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 1: + case 6: + case 11: + case 16: + case 21: + case 26: + case 30: + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 2: + case 7: + case 12: + case 17: + case 22: + case 27: + debug_sub_8010A7C(0, 24); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + 422, + gUnknown_Debug_03004360 * 32 + 25, + 0); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + gBattleTextBuff1[0] = EOS; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a] != 0) + StringAppend(gBattleTextBuff1, ItemId_GetName(gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a])); + else + StringAppend(gBattleTextBuff1, Str_821F624); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 4: + case 9: + case 14: + case 19: + case 24: + case 29: + debug_sub_8010A7C(0, 4); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + length = 0; + switch (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]) + { + case 0: + gBattleTextBuff1[0] = CHAR_MALE; + length = 1; + break; + case 1: + gBattleTextBuff1[0] = CHAR_FEMALE; + length = 1; + break; + case 2: + gBattleTextBuff1[0] = CHAR_MALE; + gBattleTextBuff1[1] = CHAR_MALE; + length = 2; + break; + case 3: + gBattleTextBuff1[0] = CHAR_FEMALE; + gBattleTextBuff1[1] = CHAR_FEMALE; + length = 2; + break; + default: + gBattleTextBuff1[length] = CHAR_QUESTION_MARK; + length++; + break; + } + gBattleTextBuff1[length] = EOS; + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 3: + case 8: + case 13: + case 18: + case 23: + case 28: + default: + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 1); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 31: + case 32: + case 33: + case 34: + break; + } +} + +void debug_sub_8012294(void) +{ + u8 r5 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5; + + if (r5 < 30) + { + debug_sub_8010A7C(0, 24); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][0], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][1], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r5 / 5][gUnknown_Debug_030043A8], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + 422, + gUnknown_Debug_03004360 * 32 + 25, + 0); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + gBattleTextBuff1[0] = EOS; + StringAppend(gBattleTextBuff1, gMoveNames[gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r5 / 5][gUnknown_Debug_030043A8]]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][0], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][1], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + } +} + +extern const u16 gUnknown_Debug_821F58C[]; + +void debug_sub_80123D8(u8 a) +{ + if (a < 30) + { + debug_sub_8010A7C(0, 18); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[0], + gUnknown_Debug_821F58C[1], + gUnknown_Debug_821F58C[2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + StringCopy(gBattleTextBuff1, gAbilityNames[gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]].ability1]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[0], + gUnknown_Debug_821F58C[1], + gUnknown_Debug_821F58C[2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + debug_sub_8010A7C(0, 18); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[3], + gUnknown_Debug_821F58C[4], + gUnknown_Debug_821F58C[5]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + StringCopy(gBattleTextBuff1, gAbilityNames[gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]].ability2]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[3], + gUnknown_Debug_821F58C[4], + gUnknown_Debug_821F58C[5]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + } + else + { + StringCopy(gBattleTextBuff1, gAbilityNames[0]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[0], + gUnknown_Debug_821F58C[1], + gUnknown_Debug_821F58C[2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[3], + gUnknown_Debug_821F58C[4], + gUnknown_Debug_821F58C[5]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + } +} + +void debug_sub_8012540(void) +{ + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[0][0x22], 0, 1); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[31][0], + gUnknown_Debug_821F424[31][1], + gUnknown_Debug_821F424[31][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); +} + +void debug_nullsub_3(void) +{ +} + +extern const u32 gUnknown_Debug_821F680[][0x23]; + +void debug_sub_80125A0(void) +{ + gSharedMem[gUnknown_Debug_821F680[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]] = 0x6D; +} + +void debug_sub_80125E4(void) +{ + gSharedMem[gUnknown_Debug_821F680[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]] = 0x81; +} + +void debug_sub_8012628(void) +{ + gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x6D; +} + +void debug_sub_8012658(void) +{ + gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x81; +} + +void debug_sub_8012688(void) +{ + s32 i; + u8 spriteId; + u8 taskId; + + for (i = 0; i < 411; i++) + gUnknown_Debug_2023B62[i] = 0; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE); + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + gBattleTerrain = 9; + sub_800D6D4(); + LoadBattleTextboxAndBackground(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gCurrentMove = 1; + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + DecompressPicFromTable_2( + &gMonFrontPicTable[gCurrentMove], + gMonFrontPicCoords[gCurrentMove].coords, + gMonFrontPicCoords[gCurrentMove].y_offset, + (void *)0x02000000, + gUnknown_081FAF4C[1], + gCurrentMove); + LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32); + GetMonSpriteTemplate_803C56C(gCurrentMove, 1); + spriteId = CreateSprite(&gUnknown_02024E8C, 176, 40 + gMonFrontPicCoords[gCurrentMove].y_offset, 40); + gSprites[spriteId].callback = nullsub_37; + gSprites[spriteId].oam.paletteNum = 1; + REG_DISPCNT = 0x1F40; + SetHBlankCallback(debug_nullsub_45); + SetVBlankCallback(debug_sub_8011DD4); + m4aMPlayAllStop(); + taskId = CreateTask(debug_sub_8012D10, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = spriteId; + SetMainCallback2(debug_sub_8012878); +} + +void debug_sub_8012878(void) +{ + AnimateSprites(); + BuildOamBuffer(); + Text_UpdateWindowInBattle(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); + if (gMain.heldKeys == (SELECT_BUTTON | R_BUTTON)) + SetMainCallback2(debug_sub_80108B8); +} + +void debug_sub_80128B4(void) +{ + debug_sub_8010A7C(0, 9); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + ConvertIntToDecimalStringN(gBattleTextBuff1, gCurrentMove, 2, 3); + gBattleTextBuff1[3] = CHAR_SPACE; + gBattleTextBuff1[4] = EOS; + StringAppend(gBattleTextBuff1, gSpeciesNames[gCurrentMove]); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); +} + +void debug_sub_8012938(u8 taskId) +{ + debug_sub_8010A7C(0, 7); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + StringCopy(gBattleTextBuff1, Str_821F7B8); + ConvertIntToDecimalStringN(gBattleTextBuff1 + 4, gUnknown_Debug_2023B62[gCurrentMove - 1], 2, 3); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1]; +} + +void debug_sub_80129F8(u8 taskId) +{ + DecompressPicFromTable_2( + &gMonFrontPicTable[gCurrentMove], + gMonFrontPicCoords[gCurrentMove].coords, + gMonFrontPicCoords[gCurrentMove].y_offset, + (void *)0x02000000, + gUnknown_081FAF4C[1], + gCurrentMove); + LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32); + gSprites[gTasks[taskId].data[1]].pos1.y = gMonFrontPicCoords[gCurrentMove].y_offset + 40; + gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1]; + StartSpriteAnim(&gSprites[gTasks[taskId].data[1]], 0); +} + +void debug_sub_8012AC0(s8 a, u8 taskId) +{ + do + { + gCurrentMove += a; + if (gCurrentMove == 0) + gCurrentMove = 411; + if (gCurrentMove == 411) + gCurrentMove = 1; + } while (gBaseStats[gCurrentMove].type1 != 2 && gBaseStats[gCurrentMove].type2 != 2); + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); +} + +void debug_sub_8012B2C(u8 a) +{ + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 1; + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 2; +} + +void debug_sub_8012B4C(u8 a) +{ + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 0x1016; + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 0x1016; +} + +void debug_sub_8012B70(u8 taskId, u8 b) +{ + if (b != 0) + { + sub_802BBD4(24, 28, 29, 33, 1); + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + gTasks[taskId].data[0] = 1; + } + else + { + sub_802BBD4(24, 28, 29, 33, 0); + gTasks[taskId].data[0] = 2; + Text_InitWindow(&gUnknown_03004210, Str_821F7DA, 656, 26, 29); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } +} + +void debug_sub_8012C08(u8 taskId, u8 b) +{ + debug_sub_8010A7C(0, 9); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + debug_sub_8010A7C(0, 7); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + sub_802BBD4(24, 28, 29, 33, 0); + if (b != 0) + { + gTasks[taskId].data[0] = 4; + Text_InitWindow(&gUnknown_03004210, gUnknown_Debug_821F7F3, 144, 2, 35); + } + else + { + gTasks[taskId].data[0] = 3; + Text_InitWindow(&gUnknown_03004210, Str_821F7EA, 144, 2, 35); + } + Text_PrintWindow8002F44(&gUnknown_03004210); + Text_InitWindow(&gUnknown_03004210, BattleText_YesNo, 656, 26, 29); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); +} + +void debug_sub_8012D10(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + debug_sub_80128B4(); + debug_sub_8012938(taskId); + Text_InitWindow(&gUnknown_03004210, Str_821F7BD, 400, 19, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[0]++; + sub_802E3E4(gTasks[taskId].data[2], 0); + break; + case 1: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] &= ~2; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] |= 2; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] &= ~1; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] |= 1; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newAndRepeatedKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] += 1; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(1, taskId); + break; + case 2: + if (gCurrentMove < 411) + gCurrentMove++; + else + gCurrentMove = 1; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] -= 1; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(-1, taskId); + break; + case 2: + if (gCurrentMove > 1) + gCurrentMove--; + else + gCurrentMove = 411; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & R_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] += 8; + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 64) + gUnknown_Debug_2023B62[gCurrentMove - 1] = 64; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(1, taskId); + break; + case 2: + if (gCurrentMove + 10 < 412) + gCurrentMove += 10; + else + gCurrentMove -= 400; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & L_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0) + { + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 8) + gUnknown_Debug_2023B62[gCurrentMove - 1] -= 8; + else + gUnknown_Debug_2023B62[gCurrentMove - 1] = 0; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(-1, taskId); + break; + case 2: + if (gCurrentMove - 10 > 1) + gCurrentMove -= 10; + else + gCurrentMove += 400; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + break; + case 2: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012C08(taskId, gTasks[taskId].data[3]); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + asm(""); + debug_sub_8012B70(taskId, 1); + } + return; + case 3: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gTasks[taskId].data[3] == 0) + debug_sub_80132C8(31, gUnknown_Debug_2023B62, 411); + debug_sub_8012B70(taskId, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012B70(taskId, 1); + } + break; + case 4: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gTasks[taskId].data[3] == 0) + debug_sub_8013294(31, gUnknown_Debug_2023B62, 411); + debug_sub_8012B70(taskId, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012B70(taskId, 1); + } + break; + } +} + +u8 debug_sub_8013240(void) +{ + if (IdentifyFlash() == 0) + return 0; + else + return 1; +} + +u32 debug_sub_8013258(u16 sectorNum, u8 *data, u32 size) +{ + while (1) + { + if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) + return 0; + if (size <= 0x1000) + break; + size -= 0x1000; + data += 0x1000; + sectorNum++; + } + return 1; +} + +u32 debug_sub_8013294(u8 sectorNum, void *data, u32 size) +{ + u32 result; + + if (debug_sub_8013240() != 0) + return 0; + m4aSoundVSyncOff(); + result = debug_sub_8013258(sectorNum, data, size); + m4aSoundVSyncOn(); + return result; +} + +void debug_sub_80132C8(u8 a, void *b, u32 c) +{ + if (debug_sub_8013240() == 0) + ReadFlash(a, 0, b, c); +} +#endif + void oac_poke_opponent(struct Sprite *sprite) { sprite->callback = sub_8010278; @@ -1492,7 +3493,7 @@ void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) } else { - objectID = gObjectBankIDs[bank]; + objectID = gBankSpriteIds[bank]; ewram17810[bank].unk3 = spriteId; ewram17810[bank].unk0_2 = 1; gSprites[spriteId].data[0] = 0xC0; @@ -1554,12 +3555,68 @@ void sub_8010800(void) gBattleMainFunc = bc_8012FAC; } -void sub_8010824(void) +#if DEBUG +void debug_sub_80138CC(void) { - gBattleMainFunc(); + if (GetBankSide(gActiveBank) == 0) + { + switch (gSharedMem[0x160FD]) + { + case 0: + if (gBattleBankFunc[gActiveBank] == sub_802C098) + gSharedMem[0x160FD]++; + break; + case 1: + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + gSharedMem[0x160FE] = 0x80; + break; + case 2: + gSharedMem[0x160FE]--; + if (gSharedMem[0x160FE] == 0) + { + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + gSharedMem[0x160FE] = 0x80; + } + break; + case 3: + gSharedMem[0x160FE]--; + if (gSharedMem[0x160FE] == 0) + { + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + } + break; + case 4: + gSharedMem[0x160FD] = 0; + break; + } + } +} +#endif - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) - gBattleBankFunc[gActiveBank](); +void sub_8010824(void) +{ +#if DEBUG + if (gUnknown_02023A14_50 & 0x80) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + debug_sub_80138CC(); + gBattleMainFunc(); + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + gBattleBankFunc[gActiveBank](); + } + else +#endif + { + gBattleMainFunc(); + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + gBattleBankFunc[gActiveBank](); + } } void sub_8010874(void) @@ -1662,6 +3719,10 @@ void sub_8010874(void) gBattleResults.pokeString2[i] = 0; gBattleResults.caughtNick[i] = 0; } +#if DEBUG + gSharedMem[0x1609E] = 0; + gSharedMem[0x1609F] = 0; +#endif } void SwitchInClearSetData(void) @@ -4141,6 +6202,7 @@ void SetActionsAndBanksTurnOrder(void) } } } + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; eFocusPunchBank = 0; } @@ -4721,9 +6783,8 @@ void HandleAction_UseItem(void) } else { - ewram16003 = gBankAttacker; - switch (ewram160D8(gBankAttacker)) + switch (ewram160D8((ewram16003 = gBankAttacker))) { case AI_ITEM_FULL_RESTORE: case AI_ITEM_HEAL_HP: diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c index 3763fc309..f10cd2506 100644 --- a/src/battle/battle_4.c +++ b/src/battle/battle_4.c @@ -95,6 +95,7 @@ enum }; //extern needed variables +extern u8 gUnknown_02023A14_50; extern u8 gCritMultiplier; extern s32 gBattleMoveDamage; extern u32 gStatuses3[BATTLE_BANKS_COUNT]; @@ -5018,20 +5019,26 @@ _0801F610: .4byte BattleScript_SAtkDown2\n\ } #endif // NONMATCHING - static void atk15_seteffectwithchance(void) { u32 PercentChance; + if (gBattleMons[gBankAttacker].ability == ABILITY_SERENE_GRACE) PercentChance = gBattleMoves[gCurrentMove].secondaryEffectChance * 2; else PercentChance = gBattleMoves[gCurrentMove].secondaryEffectChance; - if (gBattleCommunication[MOVE_EFFECT_BYTE] & 0x80 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + + if (DEBUG && (gUnknown_02023A14_50 & 4) + && !(gBattleCommunication[MOVE_EFFECT_BYTE] & 0x80) && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + SetMoveEffect(0, 0); + } + else if ((gBattleCommunication[MOVE_EFFECT_BYTE] & 0x80) && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) { gBattleCommunication[MOVE_EFFECT_BYTE] &= 0x7F; SetMoveEffect(0, 0x80); } - else if (Random() % 100 <= PercentChance && gBattleCommunication[MOVE_EFFECT_BYTE] && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + else if (Random() % 100 <= PercentChance && gBattleCommunication[MOVE_EFFECT_BYTE] != 0 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) { if (PercentChance >= 100) SetMoveEffect(0, 0x80); @@ -5039,7 +5046,10 @@ static void atk15_seteffectwithchance(void) SetMoveEffect(0, 0); } else + { gBattlescriptCurrInstr++; + } + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; gBattleStruct->unk16112 = 0; } @@ -12620,6 +12630,193 @@ static void atk9D_mimicattackcopy(void) } } +#if DEBUG +__attribute__((naked)) +static void atk9E_metronome(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r6, ._3076 @ gBankAttacker\n\ + ldrb r2, [r6]\n\ + lsl r1, r2, #0x1\n\ + ldr r0, ._3076 + 4 @ \n\ + add r3, r1, r0\n\ + ldr r5, ._3076 + 8 @ \n\ + mov r4, #0x58\n\ + add r0, r2, #0\n\ + mul r0, r0, r4\n\ + add r1, r0, r5\n\ + ldrh r0, [r1, #0xe]\n\ + cmp r0, #0\n\ + bne ._3071 @cond_branch\n\ + ldrh r2, [r1, #0x10]\n\ + cmp r2, #0\n\ + beq ._3071 @cond_branch\n\ + ldrh r0, [r1, #0x12]\n\ + cmp r0, #0\n\ + beq ._3071 @cond_branch\n\ + ldrh r0, [r3]\n\ + cmp r0, #0\n\ + bne ._3072 @cond_branch\n\ + strh r2, [r3]\n\ +._3072:\n\ + ldr r1, ._3076 + 12 @ \n\ + ldrh r0, [r3]\n\ + strh r0, [r1]\n\ + ldrb r0, [r6]\n\ + mul r0, r0, r4\n\ + add r0, r0, r5\n\ + ldrh r5, [r0, #0x10]\n\ + ldrh r2, [r0, #0x12]\n\ + add r7, r1, #0\n\ + cmp r5, r2\n\ + bcs ._3073 @cond_branch\n\ + ldrh r0, [r3]\n\ + cmp r0, r2\n\ + beq ._3074 @cond_branch\n\ + add r0, r0, #0x1\n\ + b ._3079\n\ +._3077:\n\ + .align 2, 0\n\ +._3076:\n\ + .word gBankAttacker\n\ + .word +0x20160b4\n\ + .word gBattleMons\n\ + .word gCurrentMove\n\ +._3073:\n\ + ldrh r4, [r3]\n\ + add r1, r4, #0\n\ + mov r0, #0xb1\n\ + lsl r0, r0, #0x1\n\ + cmp r1, r0\n\ + bne ._3078 @cond_branch\n\ + mov r0, #0x1\n\ + b ._3079\n\ +._3078:\n\ + cmp r1, r2\n\ + bne ._3080 @cond_branch\n\ +._3074:\n\ + strh r5, [r3]\n\ + b ._3081\n\ +._3080:\n\ + add r0, r4, #1\n\ +._3079:\n\ + strh r0, [r3]\n\ +._3081:\n\ + ldr r4, ._3083 @ gHitMarker\n\ + ldr r2, [r4]\n\ + ldr r0, ._3083 + 4 @ 0xfffffbff\n\ + and r2, r2, r0\n\ + str r2, [r4]\n\ + ldr r6, ._3083 + 8 @ gBattlescriptCurrInstr\n\ + ldr r5, ._3083 + 12 @ gBattleScriptsForMoveEffects\n\ + ldr r3, ._3083 + 16 @ gBattleMoves\n\ + ldrh r1, [r7]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r5\n\ + ldr r0, [r0]\n\ + str r0, [r6]\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x4\n\ + orr r2, r2, r0\n\ + str r2, [r4]\n\ + ldrh r0, [r7]\n\ + b ._3082\n\ +._3084:\n\ + .align 2, 0\n\ +._3083:\n\ + .word gHitMarker\n\ + .word 0xfffffbff\n\ + .word gBattlescriptCurrInstr\n\ + .word gBattleScriptsForMoveEffects\n\ + .word gBattleMoves\n\ +._3071:\n\ + ldr r7, ._3090 @ gCurrentMove\n\ + mov r6, #0xb1\n\ + lsl r6, r6, #0x1\n\ + ldr r5, ._3090 + 4 @ sMovesForbiddenToCopy\n\ + ldr r0, ._3090 + 8 @ gBattlescriptCurrInstr\n\ + mov r8, r0\n\ +._3089:\n\ + bl Random\n\ + ldr r2, ._3090 + 12 @ 0x1ff\n\ + add r1, r2, #0\n\ + and r0, r0, r1\n\ + add r0, r0, #0x1\n\ + strh r0, [r7]\n\ + cmp r0, r6\n\ + bhi ._3089 @cond_branch\n\ + mov r0, #0x3\n\ +._3086:\n\ + sub r0, r0, #0x1\n\ + cmp r0, #0\n\ + bge ._3086 @cond_branch\n\ + ldr r4, ._3090 @ gCurrentMove\n\ + ldrh r2, [r4]\n\ + ldr r3, ._3090 + 16 @ 0xffff\n\ + sub r0, r5, #2\n\ +._3088:\n\ + add r0, r0, #0x2\n\ + ldrh r1, [r0]\n\ + cmp r1, r2\n\ + beq ._3087 @cond_branch\n\ + cmp r1, r3\n\ + bne ._3088 @cond_branch\n\ +._3087:\n\ + ldr r0, ._3090 + 16 @ 0xffff\n\ + cmp r1, r0\n\ + bne ._3089 @cond_branch\n\ + ldr r2, ._3090 + 20 @ gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, ._3090 + 24 @ 0xfffffbff\n\ + and r0, r0, r1\n\ + str r0, [r2]\n\ + ldr r3, ._3090 + 28 @ gBattleScriptsForMoveEffects\n\ + ldr r2, ._3090 + 32 @ gBattleMoves\n\ + ldrh r1, [r4]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldr r0, [r0]\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + ldrh r0, [r4]\n\ +._3082:\n\ + mov r1, #0x0\n\ + bl GetMoveTarget\n\ + ldr r1, ._3090 + 36 @ gBankTarget\n\ + strb r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._3091:\n\ + .align 2, 0\n\ +._3090:\n\ + .word gCurrentMove\n\ + .word sMovesForbiddenToCopy\n\ + .word gBattlescriptCurrInstr\n\ + .word 0x1ff\n\ + .word 0xffff\n\ + .word gHitMarker\n\ + .word 0xfffffbff\n\ + .word gBattleScriptsForMoveEffects\n\ + .word gBattleMoves\n\ + .word gBankTarget"); +} +#else #ifdef NONMATCHING static void atk9E_metronome(void) { @@ -12721,6 +12918,7 @@ _0802795C: .4byte gBankTarget\n\ .syntax divided"); } #endif // NONMATCHING +#endif static void atk9F_dmgtolevel(void) { diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c index 96bdc5cbf..564d8b518 100644 --- a/src/battle/battle_7.c +++ b/src/battle/battle_7.c @@ -27,7 +27,7 @@ extern u8 gActiveBank; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; extern u8 gBanksBySide[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gUnknown_02024DE8; extern u8 gDoingBattleAnim; extern u32 gTransformedPersonalities[]; @@ -198,9 +198,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) } if (ewram17800[a].substituteSprite && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible) + if (ewram17800[a].substituteSprite && d == 2 && gSprites[gBankSpriteIds[a]].invisible) { - refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); + refresh_graphics_maybe(a, 1, gBankSpriteIds[a]); sub_80324E0(a); return TRUE; } @@ -621,12 +621,12 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].invisible = gSprites[gBankSpriteIds[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].invisible = gSprites[gBankSpriteIds[a]].invisible; } void sub_8031FC4(u8 a, u8 b, bool8 c) @@ -640,7 +640,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) if (c) { - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0); + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], ewram17840.unk0); paletteOffset = 0x100 + a * 16; LoadPalette(ewram16400 + ewram17840.unk0 * 32, paletteOffset, 32); gBattleMonForms[a] = ewram17840.unk0; @@ -649,7 +649,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } - gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); + gSprites[gBankSpriteIds[a]].pos1.y = sub_8077F68(a); } else { @@ -702,7 +702,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) gTransformedPersonalities[a]); } } - DmaCopy32Defvars(3, gUnknown_081FAF4C[r10], (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32), 0x800); + DmaCopy32Defvars(3, gUnknown_081FAF4C[r10], (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[a]].oam.tileNum * 32), 0x800); paletteOffset = 0x100 + a * 16; lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue); LZDecompressWram(lzPaletteData, gSharedMem); @@ -721,8 +721,8 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) ewram17800[a].transformedSpecies = species; gBattleMonForms[a] = gBattleMonForms[b]; } - gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].pos1.y = sub_8077F68(a); + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); } } @@ -862,15 +862,15 @@ void sub_80326EC(u8 a) { if (IsBankSpritePresent(i) != 0) { - gSprites[gObjectBankIDs[i]].oam.affineMode = a; + gSprites[gBankSpriteIds[i]].oam.affineMode = a; if (a == 0) { - ewram17810[i].unk6 = gSprites[gObjectBankIDs[i]].oam.matrixNum; - gSprites[gObjectBankIDs[i]].oam.matrixNum = 0; + ewram17810[i].unk6 = gSprites[gBankSpriteIds[i]].oam.matrixNum; + gSprites[gBankSpriteIds[i]].oam.matrixNum = 0; } else { - gSprites[gObjectBankIDs[i]].oam.matrixNum = ewram17810[i].unk6; + gSprites[gBankSpriteIds[i]].oam.matrixNum = ewram17810[i].unk6; } } } @@ -896,7 +896,7 @@ void sub_80328A4(struct Sprite *sprite) { bool8 invisible = FALSE; u8 r4 = sprite->data[0]; - struct Sprite *r7 = &gSprites[gObjectBankIDs[r4]]; + struct Sprite *r7 = &gSprites[gBankSpriteIds[r4]]; if (!r7->inUse || IsBankSpritePresent(r4) == 0) { diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c index 2ac9df2b9..629a57d25 100644 --- a/src/battle/battle_ai.c +++ b/src/battle/battle_ai.c @@ -13,6 +13,8 @@ #include "util.h" #include "ewram.h" +extern u8 gUnknown_02023A14_50; +extern u32 gUnknown_02023A14_4C; extern u16 gBattleTypeFlags; extern u16 gBattleWeather; extern u8 gActiveBank; @@ -336,11 +338,15 @@ void BattleAI_SetupAIData(void) else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) AI_THINKING_STRUCT->aiFlags = 0x80000000; #ifdef GERMAN - else if (gBattleTypeFlags & 0x900 || gTrainerBattleOpponent == 0x400) + else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER) || gTrainerBattleOpponent == 0x400) AI_THINKING_STRUCT->aiFlags = 7; #endif else // otherwise, just set aiFlags to whatever flags the trainer has set in their data. AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags; +#if DEBUG + if (gUnknown_02023A14_50 & 1) + AI_THINKING_STRUCT->aiFlags = gUnknown_02023A14_4C; +#endif } u8 BattleAI_GetAIActionToUse(void) diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index c71c12ce7..03ce1798f 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -14,6 +14,7 @@ #include "task.h" #include "ewram.h" #include "graphics.h" +#include "constants/battle_anim.h" // sprites start at 10000 and thus must be subtracted of 10000 to account for the true index. #define GET_TRUE_SPRITE_INDEX(i) (i - 10000) @@ -1287,7 +1288,7 @@ const struct BattleAnimBackground gBattleAnimBackgroundTable[] = }; extern u16 gBattlePartyID[4]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBankAttacker; extern u8 gBankTarget; EWRAM_DATA const u8 *sBattleAnimScriptPtr = NULL; @@ -1327,7 +1328,7 @@ extern struct MusicPlayerInfo gMPlay_BGM; extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; -extern const u16 gUnknown_081C7160[]; +extern const u16 gSingingMoves[]; extern const u8 *const gBattleAnims_Moves[]; static void RunAnimScriptCommand(void); @@ -1521,10 +1522,11 @@ void LaunchBattleAnimation(const u8 *const moveAnims[], u16 move, u8 isMoveAnim) if (isMoveAnim) { - for (i = 0; gUnknown_081C7160[i] != 0xFFFF; i++) + for (i = 0; gSingingMoves[i] != 0xFFFF; i++) { - if (move == gUnknown_081C7160[i]) + if (move == gSingingMoves[i]) { + // Lower the volume for the short song that gets played. m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); break; } @@ -1607,28 +1609,28 @@ static void RunAnimScriptCommand(void) static void ScriptCmd_loadspritegfx(void) { - u16 index; + u16 tag; sBattleAnimScriptPtr++; - index = T1_READ_16(sBattleAnimScriptPtr); - LoadCompressedObjectPic(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]); - LoadCompressedObjectPalette(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); + tag = T1_READ_16(sBattleAnimScriptPtr); + LoadCompressedObjectPic(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(tag)]); + LoadCompressedObjectPalette(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(tag)]); sBattleAnimScriptPtr += 2; - AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); + AddSpriteIndex(GET_TRUE_SPRITE_INDEX(tag)); gAnimFramesToWait = 1; gAnimScriptCallback = WaitAnimFrameCount; } static void ScriptCmd_unloadspritegfx(void) { - u16 index; + u16 tag; sBattleAnimScriptPtr++; - index = T1_READ_16(sBattleAnimScriptPtr); - FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag); - FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag); + tag = T1_READ_16(sBattleAnimScriptPtr); + FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(tag)].tag); + FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(tag)].tag); sBattleAnimScriptPtr += 2; - ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); + ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(tag)); } static void ScriptCmd_createsprite(void) @@ -1810,7 +1812,7 @@ static void ScriptCmd_monbg(void) u8 bank; u8 identity; bool8 toBG_2; - u16 r4; + u16 spriteId; u8 taskId; sBattleAnimScriptPtr++; @@ -1834,12 +1836,12 @@ static void ScriptCmd_monbg(void) else toBG_2 = 1; - sub_8076034(bank, toBG_2); - r4 = gObjectBankIDs[bank]; + MoveBattlerSpriteToBG(bank, toBG_2); + spriteId = gBankSpriteIds[bank]; taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); - gTasks[taskId].data[0] = r4; - gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x; - gTasks[taskId].data[2] = gSprites[r4].pos1.y + gSprites[r4].pos2.y; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; + gTasks[taskId].data[2] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; if (toBG_2 == 0) { gTasks[taskId].data[3] = gBattle_BG1_X; @@ -1855,8 +1857,9 @@ static void ScriptCmd_monbg(void) gMonAnimTaskIdArray[0] = taskId; } + bank ^= 2; - if (animBank > 1 && IsAnimBankSpriteVisible(bank)) + if (animBank >= ANIM_BANK_ATK_PARTNER && IsAnimBankSpriteVisible(bank)) { identity = GetBankIdentity(bank); identity += 0xFF; @@ -1864,12 +1867,12 @@ static void ScriptCmd_monbg(void) toBG_2 = 0; else toBG_2 = 1; - sub_8076034(bank, toBG_2); - r4 = gObjectBankIDs[bank]; + MoveBattlerSpriteToBG(bank, toBG_2); + spriteId = gBankSpriteIds[bank]; taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); - gTasks[taskId].data[0] = r4; - gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x; - gTasks[taskId].data[2] = gSprites[r4].pos1.y + gSprites[r4].pos2.y; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; + gTasks[taskId].data[2] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; if (toBG_2 == 0) { gTasks[taskId].data[3] = gBattle_BG1_X; @@ -1902,17 +1905,17 @@ bool8 IsAnimBankSpriteVisible(u8 bank) return FALSE; if (IsContest()) return TRUE; // this line wont ever be reached. - if (!(EWRAM_17800[bank].unk0 & 1) || !gSprites[gObjectBankIDs[bank]].invisible) + if (!(EWRAM_17800[bank].unk0 & 1) || !gSprites[gBankSpriteIds[bank]].invisible) return TRUE; return FALSE; } -void sub_8076034(u8 a, u8 b) +void MoveBattlerSpriteToBG(u8 bank, u8 toBG_2) { u8 spriteId; - if (b == 0) + if (toBG_2 == 0) { volatile u8 pointlessZero; struct UnknownStruct2 s; @@ -1928,23 +1931,23 @@ void sub_8076034(u8 a, u8 b) REG_BG1CNT_BITFIELD.screenSize = 1; REG_BG1CNT_BITFIELD.areaOverflowMode = 0; - spriteId = gObjectBankIDs[a]; + spriteId = gBankSpriteIds[bank]; gBattle_BG1_X = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32; if (IsContest() != 0 && IsSpeciesNotUnown(EWRAM_19348) != 0) gBattle_BG1_X--; gBattle_BG1_Y = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32; - gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].invisible = TRUE; REG_BG1HOFS = gBattle_BG1_X; REG_BG1VOFS = gBattle_BG1_Y; - LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, s.unk8 * 16, 32); - DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (u16 *)PLTT + s.unk8 * 16, 32); + LoadPalette(gPlttBufferUnfaded + 0x100 + bank * 16, s.unk8 * 16, 32); + DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + bank * 16, (u16 *)PLTT + s.unk8 * 16, 32); if (IsContest() != 0) r2 = 0; else - r2 = GetBankIdentity(a); + r2 = GetBankIdentity(bank); sub_80E4EF8(0, 0, r2, s.unk8, (u32)s.unk0, (((s32)s.unk4 - VRAM) / 2048), REG_BG1CNT_BITFIELD.charBaseBlock); if (IsContest() != 0) sub_8076380(); @@ -1962,18 +1965,18 @@ void sub_8076034(u8 a, u8 b) REG_BG2CNT_BITFIELD.screenSize = 1; REG_BG2CNT_BITFIELD.areaOverflowMode = 0; - spriteId = gObjectBankIDs[a]; + spriteId = gBankSpriteIds[bank]; gBattle_BG2_X = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32; gBattle_BG2_Y = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32; - gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].invisible = TRUE; REG_BG2HOFS = gBattle_BG2_X; REG_BG2VOFS = gBattle_BG2_Y; - LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, 0x90, 32); - DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (void *)(PLTT + 0x120), 32); + LoadPalette(gPlttBufferUnfaded + 0x100 + bank * 16, 0x90, 32); + DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + bank * 16, (void *)(PLTT + 0x120), 32); - sub_80E4EF8(0, 0, GetBankIdentity(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); + sub_80E4EF8(0, 0, GetBankIdentity(bank), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); } } @@ -2096,9 +2099,9 @@ static void ScriptCmd_clearmonbg(void) bank = gAnimBankTarget; if (gMonAnimTaskIdArray[0] != 0xFF) - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + gSprites[gBankSpriteIds[bank]].invisible = FALSE; if (animBankId > 1 && gMonAnimTaskIdArray[1] != 0xFF) - gSprites[gObjectBankIDs[bank ^ 2]].invisible = FALSE; + gSprites[gBankSpriteIds[bank ^ 2]].invisible = FALSE; else animBankId = 0; @@ -2166,8 +2169,8 @@ static void ScriptCmd_monbg_22(void) r1 = 0; else r1 = 1; - sub_8076034(bank, r1); - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + MoveBattlerSpriteToBG(bank, r1); + gSprites[gBankSpriteIds[bank]].invisible = FALSE; } bank ^= 2; @@ -2179,8 +2182,8 @@ static void ScriptCmd_monbg_22(void) r1 = 0; else r1 = 1; - sub_8076034(bank, r1); - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + MoveBattlerSpriteToBG(bank, r1); + gSprites[gBankSpriteIds[bank]].invisible = FALSE; } sBattleAnimScriptPtr++; } @@ -2205,9 +2208,9 @@ static void ScriptCmd_clearmonbg_23(void) bank = gAnimBankTarget; if (IsAnimBankSpriteVisible(bank)) - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + gSprites[gBankSpriteIds[bank]].invisible = FALSE; if (animBankId > 1 && IsAnimBankSpriteVisible(bank ^ 2)) - gSprites[gObjectBankIDs[bank ^ 2]].invisible = FALSE; + gSprites[gBankSpriteIds[bank ^ 2]].invisible = FALSE; else animBankId = 0; @@ -2244,13 +2247,13 @@ static void sub_80769A4(u8 taskId) static void ScriptCmd_setalpha(void) { - u16 half1, half2; + u16 spriteAlpha, bgAlpha; sBattleAnimScriptPtr++; - half1 = *(sBattleAnimScriptPtr++); - half2 = *(sBattleAnimScriptPtr++) << 8; - REG_BLDCNT = 0x3F40; - REG_BLDALPHA = half1 | half2; + spriteAlpha = *(sBattleAnimScriptPtr++); + bgAlpha = *(sBattleAnimScriptPtr++) << 8; + REG_BLDCNT = BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND; + REG_BLDALPHA = spriteAlpha | bgAlpha; } static void ScriptCmd_setbldcnt(void) @@ -2699,13 +2702,13 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan) static void ScriptCmd_playsewithpan(void) { - u16 songId; + u16 soundId; s8 pan; sBattleAnimScriptPtr++; - songId = T1_READ_16(sBattleAnimScriptPtr); + soundId = T1_READ_16(sBattleAnimScriptPtr); pan = T1_READ_8(sBattleAnimScriptPtr + 2); - PlaySE12WithPanning(songId, BattleAnimAdjustPanning(pan)); + PlaySE12WithPanning(soundId, BattleAnimAdjustPanning(pan)); sBattleAnimScriptPtr += 3; } diff --git a/src/battle/battle_anim_807B69C.c b/src/battle/battle_anim_807B69C.c index 058a45769..6043efb0c 100644 --- a/src/battle/battle_anim_807B69C.c +++ b/src/battle/battle_anim_807B69C.c @@ -15,7 +15,7 @@ extern bool8 gAnimScriptActive; extern void (*gAnimScriptCallback)(void); extern s16 gBattleAnimArgs[]; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const u8 *const gBattleAnims_StatusConditions[]; @@ -72,7 +72,7 @@ static void sub_807BDAC(u8); u8 unref_sub_807B69C(u8 a, u8 b) { - u8 spriteId1 = gObjectBankIDs[a]; + u8 spriteId1 = gBankSpriteIds[a]; u8 taskId = CreateTask(sub_807B7E0, 10); u8 spriteId2; u8 i; diff --git a/src/battle/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c index f109333e3..a8b0ec329 100644 --- a/src/battle/battle_anim_80A7E7C.c +++ b/src/battle/battle_anim_80A7E7C.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_anim.h" #include "rom_8077ABC.h" #include "sprite.h" @@ -9,34 +10,34 @@ extern s16 gBattleAnimArgs[8]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern s32 gAnimMoveDmg; extern u16 gAnimMovePower; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80A7EF0(u8 taskId); -static void sub_80A808C(u8 taskId); -static void sub_80A81D8(u8 taskId); -static void sub_80A8374(u8 taskId); +static void AnimTask_ShakeMonStep(u8 taskId); +static void AnimTask_ShakeMon2Step(u8 taskId); +static void AnimTask_ShakeMonInPlaceStep(u8 taskId); +static void AnimTask_ShakeAndSinkMonStep(u8 taskId); static void sub_80A8488(u8 taskId); -static void sub_80A8530(struct Sprite *sprite); -static void sub_80A85A4(struct Sprite *sprite); -static void sub_80A85C8(struct Sprite *sprite); -static void sub_80A8614(struct Sprite* sprite); -static void sub_80A8638(struct Sprite *sprite); -static void sub_80A86F4(struct Sprite *sprite); -static void sub_80A8764(struct Sprite *sprite); +static void DoHorizontalLunge(struct Sprite *sprite); +static void ReverseHorizontalLungeDirection(struct Sprite *sprite); +static void DoVerticalDip(struct Sprite *sprite); +static void ReverseVerticalDipDirection(struct Sprite* sprite); +static void SlideMonToOriginalPos(struct Sprite *sprite); +static void SlideMonToOriginalPosStep(struct Sprite *sprite); +static void SlideMonToOffset(struct Sprite *sprite); static void sub_80A8818(struct Sprite *sprite); static void sub_80A88F0(struct Sprite *sprite); -static void sub_80A89B4(u8 taskId); -static void sub_80A8A18(u8 taskId); -static void sub_80A8C0C(u8 taskId); -static void sub_80A8D8C(u8 taskId); +static void AnimTask_WindUpLungePart1(u8 taskId); +static void AnimTask_WindUpLungePart2(u8 taskId); +static void AnimTask_SwayMonStep(u8 taskId); +static void AnimTask_ScaleMonAndRestoreStep(u8 taskId); static void sub_80A8FD8(u8 taskId); static void sub_80A913C(u8 taskId); -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 = +const struct SpriteTemplate gHorizontalLungeSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -44,10 +45,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A8530, + .callback = DoHorizontalLunge, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 = +const struct SpriteTemplate gVerticalDipSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -55,10 +56,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A85C8, + .callback = DoVerticalDip, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 = +const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -66,10 +67,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A8638, + .callback = SlideMonToOriginalPos, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 = +const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -77,7 +78,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A8764, + .callback = SlideMonToOffset, }; const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 = @@ -91,28 +92,35 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 = .callback = sub_80A8818, }; -void sub_80A7E7C(u8 taskId) +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the original position and the target position. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon(u8 taskId) { - u8 sprite; - sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); - if (sprite == 0xff) + u8 spriteId; + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) { DestroyAnimVisualTask(taskId); return; } - gSprites[sprite].pos2.x = gBattleAnimArgs[1]; - gSprites[sprite].pos2.y = gBattleAnimArgs[2]; - TASK.data[0] = sprite; + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y = gBattleAnimArgs[2]; + TASK.data[0] = spriteId; TASK.data[1] = gBattleAnimArgs[3]; TASK.data[2] = gBattleAnimArgs[4]; TASK.data[3] = gBattleAnimArgs[4]; TASK.data[4] = gBattleAnimArgs[1]; TASK.data[5] = gBattleAnimArgs[2]; - TASK.func = sub_80A7EF0; - sub_80A7EF0(taskId); + TASK.func = AnimTask_ShakeMonStep; + AnimTask_ShakeMonStep(taskId); } -static void sub_80A7EF0(u8 taskId) +static void AnimTask_ShakeMonStep(u8 taskId) { if (TASK.data[3] == 0) { @@ -147,13 +155,19 @@ static void sub_80A7EF0(u8 taskId) } } - -void sub_80A7FA0(u8 taskId) +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon2(u8 taskId) { u8 sprite; - bool8 r6; + bool8 destroy; u8 side; - r6 = 0; + destroy = FALSE; if (gBattleAnimArgs[0] < 4) { sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); @@ -181,21 +195,23 @@ void sub_80A7FA0(u8 taskId) side = GetBankByIdentity(3); break; } + if (IsAnimBankSpriteVisible(side) == FALSE) - { - r6 = 1; - } - sprite = gObjectBankIDs[side]; + destroy = TRUE; + + sprite = gBankSpriteIds[side]; } else { - sprite = gObjectBankIDs[gAnimBankAttacker]; + sprite = gBankSpriteIds[gAnimBankAttacker]; } - if (r6) + + if (destroy) { DestroyAnimVisualTask(taskId); return; } + gSprites[sprite].pos2.x = gBattleAnimArgs[1]; gSprites[sprite].pos2.y = gBattleAnimArgs[2]; TASK.data[0] = sprite; @@ -204,30 +220,24 @@ void sub_80A7FA0(u8 taskId) TASK.data[3] = gBattleAnimArgs[4]; TASK.data[4] = gBattleAnimArgs[1]; TASK.data[5] = gBattleAnimArgs[2]; - TASK.func = sub_80A808C; - sub_80A808C(taskId); + TASK.func = AnimTask_ShakeMon2Step; + TASK.func(taskId); } -static void sub_80A808C(u8 taskId) +static void AnimTask_ShakeMon2Step(u8 taskId) { if (TASK.data[3] == 0) { if (SPRITE.pos2.x == TASK.data[4]) - { SPRITE.pos2.x = -TASK.data[4]; - } else - { SPRITE.pos2.x = TASK.data[4]; - } + if (SPRITE.pos2.y == TASK.data[5]) - { SPRITE.pos2.y = -TASK.data[5]; - } else - { SPRITE.pos2.y = TASK.data[5]; - } + TASK.data[3] = TASK.data[2]; if (--TASK.data[1] == 0) { @@ -243,29 +253,37 @@ static void sub_80A808C(u8 taskId) } } -void sub_80A8154(u8 taskId) +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets +// with respect to the current location of the mon's picture. +// arg 0: battler +// arg 1: x offset +// arg 2: y offset +// arg 3: num shakes +// arg 4: delay +void AnimTask_ShakeMonInPlace(u8 taskId) { - u8 sprite; - sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); - if (sprite == 0xff) + u8 spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) { DestroyAnimVisualTask(taskId); return; } - gSprites[sprite].pos2.x += gBattleAnimArgs[1]; - gSprites[sprite].pos2.y += gBattleAnimArgs[2]; - TASK.data[0] = sprite; + + gSprites[spriteId].pos2.x += gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y += gBattleAnimArgs[2]; + TASK.data[0] = spriteId; TASK.data[1] = 0; TASK.data[2] = gBattleAnimArgs[3]; TASK.data[3] = 0; TASK.data[4] = gBattleAnimArgs[4]; TASK.data[5] = gBattleAnimArgs[1] * 2; TASK.data[6] = gBattleAnimArgs[2] * 2; - TASK.func = sub_80A81D8; - sub_80A81D8(taskId); + TASK.func = AnimTask_ShakeMonInPlaceStep; + TASK.func(taskId); } -static void sub_80A81D8(u8 taskId) +static void AnimTask_ShakeMonInPlaceStep(u8 taskId) { if (TASK.data[3] == 0) { @@ -302,7 +320,13 @@ static void sub_80A81D8(u8 taskId) } } -void sub_80A8314(u8 taskId) +// Shakes a mon bg horizontally and moves it downward linearly. +// arg 0: battler +// arg 1: x offset +// arg 2: frame delay between each movement +// arg 3: downward speed (subpixel) +// arg 4: duration +void AnimTask_ShakeAndSinkMon(u8 taskId) { u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); gSprites[sprite].pos2.x = gBattleAnimArgs[1]; @@ -311,11 +335,11 @@ void sub_80A8314(u8 taskId) TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; TASK.data[4] = gBattleAnimArgs[4]; - TASK.func = sub_80A8374; - sub_80A8374(taskId); + TASK.func = AnimTask_ShakeAndSinkMonStep; + TASK.func(taskId); } -static void sub_80A8374(u8 taskId) +static void AnimTask_ShakeAndSinkMonStep(u8 taskId) { s16 x; u8 sprite; @@ -325,11 +349,11 @@ static void sub_80A8374(u8 taskId) { TASK.data[8] = 0; if (gSprites[sprite].pos2.x == x) - { x = -x; - } + gSprites[sprite].pos2.x += x; } + TASK.data[1] = x; TASK.data[9] += TASK.data[3]; gSprites[sprite].pos2.y = TASK.data[9] >> 8; @@ -340,89 +364,109 @@ static void sub_80A8374(u8 taskId) } } -void sub_80A8408(u8 taskId) +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonElliptical(u8 taskId) { u8 i; - u8 sprite; - u8 v1; - v1 = 1; - sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); + u8 spriteId; + u8 wavePeriod; + + wavePeriod = 1; + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (gBattleAnimArgs[4] > 5) - { gBattleAnimArgs[4] = 5; - } + for (i = 0; i < gBattleAnimArgs[4]; i++) { - v1 <<= 1; + wavePeriod <<= 1; } - TASK.data[0] = sprite; + + TASK.data[0] = spriteId; TASK.data[1] = gBattleAnimArgs[1]; TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; - TASK.data[4] = v1; + TASK.data[4] = wavePeriod; TASK.func = sub_80A8488; - sub_80A8488(taskId); + TASK.func(taskId); } static void sub_80A8488(u8 taskId) { - u8 sprite; - sprite = TASK.data[0]; - gSprites[sprite].pos2.x = Sin(TASK.data[5], TASK.data[1]); - gSprites[sprite].pos2.y = -Cos(TASK.data[5], TASK.data[2]); - gSprites[sprite].pos2.y += TASK.data[2]; + u8 spriteId = TASK.data[0]; + gSprites[spriteId].pos2.x = Sin(TASK.data[5], TASK.data[1]); + gSprites[spriteId].pos2.y = -Cos(TASK.data[5], TASK.data[2]); + gSprites[spriteId].pos2.y += TASK.data[2]; TASK.data[5] += TASK.data[4]; TASK.data[5] &= 0xff; + if (TASK.data[5] == 0) - { TASK.data[3]--; - } + if (TASK.data[3] == 0) { - gSprites[sprite].pos2.x = 0; - gSprites[sprite].pos2.y = 0; + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; DestroyAnimVisualTask(taskId); return; } } -void sub_80A8500(u8 taskId) +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. Reverses the direction +// of the path if it's not on the player's side of the battle. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonEllipticalRespectSide(u8 taskId) { - if (GetBankSide(gAnimBankAttacker)) - { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) gBattleAnimArgs[1] = -gBattleAnimArgs[1]; - } - sub_80A8408(taskId); + + AnimTask_TranslateMonElliptical(taskId); } -static void sub_80A8530(struct Sprite *sprite) +// Performs a simple horizontal lunge, where the mon moves +// horizontally, and then moves back in the opposite direction. +// arg 0: duration of single lunge direction +// arg 1: x pixel delta that is applied each frame +static void DoHorizontalLunge(struct Sprite *sprite) { sprite->invisible = TRUE; - if (GetBankSide(gAnimBankAttacker)) - { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) sprite->data[1] = -gBattleAnimArgs[1]; - } else - { sprite->data[1] = gBattleAnimArgs[1]; - } + sprite->data[0] = gBattleAnimArgs[0]; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[4] = gBattleAnimArgs[0]; - StoreSpriteCallbackInData(sprite, sub_80A85A4); - sprite->callback = sub_8078458; + StoreSpriteCallbackInData(sprite, ReverseHorizontalLungeDirection); + sprite->callback = TranslateMonBGUntil; } -static void sub_80A85A4(struct Sprite *sprite) +static void ReverseHorizontalLungeDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[1] = -sprite->data[1]; - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -static void sub_80A85C8(struct Sprite *sprite) +// Performs a simple vertical dipping motion, where moves vertically, and then +// moves back in the opposite direction. +// arg 0: duration of single dip direction +// arg 1: y pixel delta that is applied each frame +// arg 2: battler +static void DoVerticalDip(struct Sprite *sprite) { u8 spriteId; sprite->invisible = TRUE; @@ -432,73 +476,72 @@ static void sub_80A85C8(struct Sprite *sprite) sprite->data[2] = gBattleAnimArgs[1]; sprite->data[3] = spriteId; sprite->data[4] = gBattleAnimArgs[0]; - StoreSpriteCallbackInData(sprite, sub_80A8614); - sprite->callback = sub_8078458; + StoreSpriteCallbackInData(sprite, ReverseVerticalDipDirection); + sprite->callback = TranslateMonBGUntil; } -static void sub_80A8614(struct Sprite *sprite) +static void ReverseVerticalDipDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[2] = -sprite->data[2]; - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -static void sub_80A8638(struct Sprite *sprite) +// Linearly slides a mon's bg picture back to its original sprite position. +// The sprite parameter is a dummy sprite used for facilitating the movement with its callback. +// arg 0: 1 = target or 0 = attacker +// arg 1: direction (0 = horizontal and vertical, 1 = horizontal only, 2 = vertical only) +// arg 2: duration +static void SlideMonToOriginalPos(struct Sprite *sprite) { int something; - int spriteId; + int monSpriteId; if (!gBattleAnimArgs[0]) - { - spriteId = gObjectBankIDs[gAnimBankAttacker]; - } + monSpriteId = gBankSpriteIds[gAnimBankAttacker]; else - { - spriteId = gObjectBankIDs[gAnimBankTarget]; - } + monSpriteId = gBankSpriteIds[gAnimBankTarget]; + sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; - sprite->data[2] = gSprites[spriteId].pos1.x; - sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; - sprite->data[4] = gSprites[spriteId].pos1.y; + sprite->data[1] = gSprites[monSpriteId].pos1.x + gSprites[monSpriteId].pos2.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x; + sprite->data[3] = gSprites[monSpriteId].pos1.y + gSprites[monSpriteId].pos2.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y; something = 0; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = something; sprite->data[4] = something; - sprite->data[5] = gSprites[spriteId].pos2.x; - sprite->data[6] = gSprites[spriteId].pos2.y; + sprite->data[5] = gSprites[monSpriteId].pos2.x; + sprite->data[6] = gSprites[monSpriteId].pos2.y; sprite->invisible = TRUE; + if (gBattleAnimArgs[1] == 1) - { sprite->data[2] = something; - } else if (gBattleAnimArgs[1] == 2) - { sprite->data[1] = something; - } + sprite->data[7] = gBattleAnimArgs[1]; - sprite->data[7] |= spriteId << 8; - sprite->callback = sub_80A86F4; + sprite->data[7] |= monSpriteId << 8; + sprite->callback = SlideMonToOriginalPosStep; } -static void sub_80A86F4(struct Sprite *sprite) +static void SlideMonToOriginalPosStep(struct Sprite *sprite) { - s8 spriteId; + s8 monSpriteId; u8 lo; - struct Sprite *sprite2; + struct Sprite *monSprite; + lo = sprite->data[7] & 0xff; - spriteId = sprite->data[7] >> 8; - sprite2 = &gSprites[spriteId]; + monSpriteId = sprite->data[7] >> 8; + monSprite = &gSprites[monSpriteId]; if (sprite->data[0] == 0) { if (lo < 2) - { - sprite2->pos2.x = 0; - } + monSprite->pos2.x = 0; + if (lo == 2 || lo == 0) - { - sprite2->pos2.y = 0; - } + monSprite->pos2.y = 0; + DestroyAnimSprite(sprite); } else @@ -506,25 +549,30 @@ static void sub_80A86F4(struct Sprite *sprite) sprite->data[0]--; sprite->data[3] += sprite->data[1]; sprite->data[4] += sprite->data[2]; - sprite2->pos2.x = (s8)(sprite->data[3] >> 8) + sprite->data[5]; - sprite2->pos2.y = (s8)(sprite->data[4] >> 8) + sprite->data[6]; + monSprite->pos2.x = (s8)(sprite->data[3] >> 8) + sprite->data[5]; + monSprite->pos2.y = (s8)(sprite->data[4] >> 8) + sprite->data[6]; } } -static void sub_80A8764(struct Sprite *sprite) +// Linearly translates a mon to a target offset. The horizontal offset +// is mirrored for the opponent's pokemon, and the vertical offset +// is only mirrored if arg 3 is set to 1. +// arg 0: 0 = attacker, 1 = target +// arg 1: target x pixel offset +// arg 2: target y pixel offset +// arg 3: mirror vertical translation for opposite battle side +// arg 4: duration +static void SlideMonToOffset(struct Sprite *sprite) { - u8 v1; - u8 spriteId; + u8 battler; + u8 monSpriteId; if (!gBattleAnimArgs[0]) - { - v1 = gAnimBankAttacker; - } + battler = gAnimBankAttacker; else - { - v1 = gAnimBankTarget; - } - spriteId = gObjectBankIDs[v1]; - if (GetBankSide(v1)) + battler = gAnimBankTarget; + + monSpriteId = gBankSpriteIds[battler]; + if (GetBankSide(battler) != SIDE_PLAYER) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; if (gBattleAnimArgs[3] == 1) @@ -532,18 +580,19 @@ static void sub_80A8764(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } } + sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[1] = gSprites[spriteId].pos1.x; - sprite->data[2] = gSprites[spriteId].pos1.x + gBattleAnimArgs[1]; - sprite->data[3] = gSprites[spriteId].pos1.y; - sprite->data[4] = gSprites[spriteId].pos1.y + gBattleAnimArgs[2]; - sub_8078A5C(sprite); + sprite->data[1] = gSprites[monSpriteId].pos1.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x + gBattleAnimArgs[1]; + sprite->data[3] = gSprites[monSpriteId].pos1.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y + gBattleAnimArgs[2]; + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = 0; sprite->data[4] = 0; - sprite->data[5] = spriteId; + sprite->data[5] = monSpriteId; sprite->invisible = TRUE; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); - sprite->callback = sub_80784A8; + sprite->callback = TranslateMonBGSubPixelUntil; } static void sub_80A8818(struct Sprite *sprite) @@ -559,7 +608,7 @@ static void sub_80A8818(struct Sprite *sprite) { v1 = gAnimBankTarget; } - spriteId = gObjectBankIDs[v1]; + spriteId = gBankSpriteIds[v1]; if (GetBankSide(v1)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; @@ -573,7 +622,7 @@ static void sub_80A8818(struct Sprite *sprite) sprite->data[2] = sprite->data[1] + gBattleAnimArgs[1]; sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; sprite->data[4] = sprite->data[3] + gBattleAnimArgs[2]; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = gSprites[spriteId].pos2.x << 8; sprite->data[4] = gSprites[spriteId].pos2.y << 8; sprite->data[5] = spriteId; @@ -586,7 +635,7 @@ static void sub_80A8818(struct Sprite *sprite) { StoreSpriteCallbackInData(sprite, sub_80A88F0); } - sprite->callback = sub_80784A8; + sprite->callback = TranslateMonBGSubPixelUntil; } @@ -597,11 +646,20 @@ static void sub_80A88F0(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_80A8920(u8 taskId) +// Task to facilitate a two-part translation animation, in which the sprite +// is first translated in an arc to one position. Then, it "lunges" to a target +// x offset. Used in TAKE_DOWN, for example. +// arg 0: anim bank +// arg 1: horizontal speed (subpixel) +// arg 2: wave amplitude +// arg 3: first duration +// arg 4: delay before starting lunge +// arg 5: target x offset for lunge +// arg 6: lunge duration +void AnimTask_WindUpLunge(u8 taskId) { - s16 r7; - r7 = 0x8000 / gBattleAnimArgs[3]; - if (GetBankSide(gAnimBankAttacker)) + s16 wavePeriod = 0x8000 / gBattleAnimArgs[3]; + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[5] = -gBattleAnimArgs[5]; @@ -613,11 +671,11 @@ void sub_80A8920(u8 taskId) TASK.data[4] = gBattleAnimArgs[4]; TASK.data[5] = (gBattleAnimArgs[5] << 8) / gBattleAnimArgs[6]; TASK.data[6] = gBattleAnimArgs[6]; - TASK.data[7] = r7; - TASK.func = sub_80A89B4; + TASK.data[7] = wavePeriod; + TASK.func = AnimTask_WindUpLungePart1; } -static void sub_80A89B4(u8 taskId) +static void AnimTask_WindUpLungePart1(u8 taskId) { u8 spriteId; spriteId = TASK.data[0]; @@ -627,11 +685,11 @@ static void sub_80A89B4(u8 taskId) TASK.data[10] += TASK.data[7]; if (--TASK.data[3] == 0) { - TASK.func = sub_80A8A18; + TASK.func = AnimTask_WindUpLungePart2; } } -static void sub_80A8A18(u8 taskId) +static void AnimTask_WindUpLungePart2(u8 taskId) { u8 spriteId; if (TASK.data[4] > 0) @@ -668,7 +726,7 @@ void sub_80A8A80(u8 taskId) DestroyAnimVisualTask(taskId); return; } - spriteId = gObjectBankIDs[gAnimBankAttacker ^ 2]; + spriteId = gBankSpriteIds[gAnimBankAttacker ^ 2]; break; case 3: if (!IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) @@ -676,7 +734,7 @@ void sub_80A8A80(u8 taskId) DestroyAnimVisualTask(taskId); return; } - spriteId = gObjectBankIDs[gAnimBankTarget ^ 2]; + spriteId = gBankSpriteIds[gAnimBankTarget ^ 2]; break; default: DestroyAnimVisualTask(taskId); @@ -705,59 +763,67 @@ static void sub_80A8B3C(u8 taskId) } } -void sub_80A8B88(u8 taskId) +// Task that facilitates translating the mon bg picture back and forth +// in a swaying motion (uses Sine wave). It can sway either horizontally +// or vertically, but not both. +// arg 0: direction (0 = horizontal, 1 = vertical) +// arg 1: wave amplitude +// arg 2: wave period +// arg 3: num sways +// arg 4: which mon (0 = attacker, 1`= target) +void AnimTask_SwayMon(u8 taskId) { u8 spriteId; - if (GetBankSide(gAnimBankAttacker)) - { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) gBattleAnimArgs[1] = -gBattleAnimArgs[1]; - } + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[4]); TASK.data[0] = gBattleAnimArgs[0]; TASK.data[1] = gBattleAnimArgs[1]; TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; TASK.data[4] = spriteId; + if (gBattleAnimArgs[4] == 0) - { TASK.data[5] = gAnimBankAttacker; - } else - { TASK.data[5] = gAnimBankTarget; - } + TASK.data[12] = 1; - TASK.func = sub_80A8C0C; + TASK.func = AnimTask_SwayMonStep; } -static void sub_80A8C0C(u8 taskId) +static void AnimTask_SwayMonStep(u8 taskId) { - s16 y; + s16 sineValue; u8 spriteId; - int index; - u16 val; + int waveIndex; + u16 sineIndex; + spriteId = TASK.data[4]; - val = TASK.data[10] + TASK.data[2]; - TASK.data[10] = val; - index = val >> 8; - y = Sin(index, TASK.data[1]); + sineIndex = TASK.data[10] + TASK.data[2]; + TASK.data[10] = sineIndex; + waveIndex = sineIndex >> 8; + sineValue = Sin(waveIndex, TASK.data[1]); + if (TASK.data[0] == 0) { - gSprites[spriteId].pos2.x = y; + gSprites[spriteId].pos2.x = sineValue; } else { - if (GetBankSide(TASK.data[5]) == 0) + if (GetBankSide(TASK.data[5]) == SIDE_PLAYER) { - gSprites[spriteId].pos2.y = (y >= 0) ? y : -y; + gSprites[spriteId].pos2.y = (sineValue >= 0) ? sineValue : -sineValue; } else { - gSprites[spriteId].pos2.y = (y >= 0) ? -y : y; + gSprites[spriteId].pos2.y = (sineValue >= 0) ? -sineValue : sineValue; } } - if (((index >= 0x80u) && (TASK.data[11] == 0) && (TASK.data[12] == 1)) - || ((index < 0x7fu) && (TASK.data[11] == 1) && (TASK.data[12] == 0))) + + if (((waveIndex >= 0x80u) && (TASK.data[11] == 0) && (TASK.data[12] == 1)) + || ((waveIndex < 0x7fu) && (TASK.data[11] == 1) && (TASK.data[12] == 0))) { TASK.data[11] ^= 1; TASK.data[12] ^= 1; @@ -771,7 +837,13 @@ static void sub_80A8C0C(u8 taskId) } } -void sub_80A8D34(u8 taskId) +// Scales a mon's sprite, and then scales back to its original dimensions. +// arg 0: x scale delta +// arg 1: y scale delta +// arg 2: duration +// arg 3: anim bank +// arg 4: sprite object mode +void AnimTask_ScaleMonAndRestore(u8 taskId) { u8 spriteId; spriteId = GetAnimBankSpriteId(gBattleAnimArgs[3]); @@ -783,10 +855,10 @@ void sub_80A8D34(u8 taskId) TASK.data[4] = spriteId; TASK.data[10] = 0x100; TASK.data[11] = 0x100; - TASK.func = sub_80A8D8C; + TASK.func = AnimTask_ScaleMonAndRestoreStep; } -static void sub_80A8D8C(u8 taskId) +static void AnimTask_ScaleMonAndRestoreStep(u8 taskId) { u8 spriteId; TASK.data[10] += TASK.data[0]; diff --git a/src/battle/battle_bg.c b/src/battle/battle_bg.c new file mode 100644 index 000000000..f97829833 --- /dev/null +++ b/src/battle/battle_bg.c @@ -0,0 +1,763 @@ +#include "global.h" +#include "battle.h" +#include "constants/songs.h" +#include "decompress.h" +#include "ewram.h" +#include "link.h" +#include "main.h" +#include "palette.h" +#include "task.h" +#include "text.h" +#include "text_window.h" +#include "trainer.h" +#include "trig.h" +#include "sound.h" + + +extern u16 gBattleTypeFlags; +extern u8 gBattleOutcome; + +extern struct Window gUnknown_03004210; + +extern u8 BattleText_Win[]; +extern u8 BattleText_Loss[]; +extern u8 BattleText_Tie[]; + +extern void sub_8032A38(void); + +#define GetCurrentMapBattleScene sav1_map_get_battletype +//extern u8 GetCurrentMapBattleScene(void); + +extern const u8 gGameVersion; +extern u8 gBattleTextboxTiles[]; +extern u16 gBattleTextboxTilemap[]; +extern u16 gBattleTextboxPalette[]; +extern u16 gBattleTypeFlags; +extern struct Trainer gTrainers[]; +extern u16 gTrainerBattleOpponent; + +struct BattleBackground { + void *tileset; + void *tilemap; + void *entryTiles; + void *entryTilemap; + void *palette; +}; +extern struct BattleBackground gBattleTerrainTable[]; + +extern u8 gBattleTerrain; + +extern u8 gBattleTerrainTiles_Cave[]; +extern u8 gBattleTerrainTiles_Water[]; +extern u8 gBattleTerrainTiles_Building[]; +extern u8 gBattleTerrainTiles_Stadium[]; + +extern u16 gBattleTerrainTilemap_Cave[]; +extern u16 gBattleTerrainTilemap_Water[]; +extern u16 gBattleTerrainTilemap_Building[]; +extern u16 gBattleTerrainTilemap_Stadium[]; + +extern u16 gBattleTerrainPalette_Groudon[]; +extern u16 gBattleTerrainPalette_Kyogre[]; +extern u16 gBattleTerrainPalette_BuildingLeader[]; +extern u16 gBattleTerrainPalette_StadiumSteven[]; +extern u16 gBattleTerrainPalette_BuildingGym[]; +extern u16 gBattleTerrainPalette_StadiumMagma[]; +extern u16 gBattleTerrainPalette_StadiumAqua[]; +extern u16 gBattleTerrainPalette_StadiumSidney[]; +extern u16 gBattleTerrainPalette_StadiumPhoebe[]; +extern u16 gBattleTerrainPalette_StadiumGlacia[]; +extern u16 gBattleTerrainPalette_StadiumDrake[]; +extern u16 gBattleTerrainPalette_BattleTower[]; + +extern u8 gBattleTerrainAnimTiles_Building[]; +extern u16 gBattleTerrainAnimTilemap_Building[]; +extern u8 gBattleTerrainAnimTiles_Cave[]; +extern u16 gBattleTerrainAnimTilemap_Cave[]; +extern u8 gBattleTerrainAnimTiles_Underwater[]; +extern u16 gBattleTerrainAnimTilemap_Underwater[]; +extern u8 gVersusFrameGfx[]; +extern u16 gVersusFrameTilemap[]; +extern u8 gUnknown_08E5DC2C[]; +extern u16 gVersusFramePal[]; + +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_Y; +extern struct CompressedSpriteSheet gUnknown_081F95A4; + +extern u8 sav1_map_get_battletype(void); + +struct LinkResultWindow { + struct Window *window; + u16 offset; + u8 left; + u8 top; + u8 *dest; +}; + +#define gLinkResultWindows gUnknown_081F9680 +extern const struct LinkResultWindow gLinkResultWindows[]; +extern void PrintLinkBattleWinLossTie(void); +extern void sub_800DAF8(u8, u8, u8 *); + +extern struct SpriteTemplate gSpriteTemplate_81F9574; +extern struct SpriteTemplate gSpriteTemplate_81F958C; +extern struct SpriteTemplate gSpriteTemplate_81F96D0; + +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG2_X; + + +void sub_800D6C4(void); + + +void unref_sub_800D684(void) +{ + u8 spriteId; + ResetSpriteData(); + spriteId = CreateSprite(&gSpriteTemplate_81F96D0, 0, 0, 0); + gSprites[spriteId].invisible = TRUE; + SetMainCallback2(sub_800D6C4); +} + +void sub_800D6C4(void) +{ + AnimateSprites(); + BuildOamBuffer(); +} + +void sub_800D6D4(void) +{ + u16 ime = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = ime; + REG_DISPSTAT = DISPSTAT_VBLANK_INTR; + REG_BG0CNT = 0x9800; + REG_BG1CNT = 0x9c04; + REG_BG2CNT = 0x5e05; + REG_BG3CNT = 0x5a0b; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + REG_DISPCNT = 0xbf40; +} + +void ApplyPlayerChosenFrameToBattleMenu(void) +{ + TextWindow_SetBaseTileNum(0x12); + TextWindow_LoadStdFrameGraphicsOverridePal(&gUnknown_03004210, 1); + TextWindow_SetBaseTileNum(0x22); + TextWindow_LoadStdFrameGraphicsOverridePal(&gUnknown_03004210, 1); + gPlttBufferUnfaded[92] = 0x7fe0; + gPlttBufferUnfaded[93] = 0x2529; + gPlttBufferUnfaded[94] = 0x7fff; + gPlttBufferUnfaded[95] = 0x675a; + CpuSet(&gPlttBufferUnfaded[92], &gPlttBufferFaded[92], 4); + sub_8032A38(); +} + +void DrawMainBattleBackground(void) +{ + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER /*| BATTLE_TYPE_x2000000*/)) + { + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + } + else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) + { + if (gGameVersion == VERSION_RUBY) + { + LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60); + } + else + { + LZDecompressVram(gBattleTerrainTiles_Water, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60); + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + u8 trainerClass = gTrainers[gTrainerBattleOpponent].trainerClass; + if (trainerClass == TRAINER_CLASS_LEADER) + { + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60); + return; + } + else if (trainerClass == TRAINER_CLASS_CHAMPION) + { + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumSteven, 0x20, 0x60); + return; + } + } + + switch (GetCurrentMapBattleScene()) + { + case MAP_BATTLE_SCENE_NORMAL: + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_GYM: + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_MAGMA: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_AQUA: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_SIDNEY: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_PHOEBE: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_GLACIA: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_DRAKE: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_BATTLE_TOWER: + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + break; + } + } +} + +void LoadBattleTextboxAndBackground(void) +{ + LZDecompressVram(gBattleTextboxTiles, (void*)(BG_VRAM)); + CpuSet(gBattleTextboxTilemap, (void *)(VRAM + 0xC000), 0x800); + LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40); + ApplyPlayerChosenFrameToBattleMenu(); + DrawMainBattleBackground(); + + #if DEBUG + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + debug_sub_8008218((void*)(VRAM + 0x600), 0, (void*)(VRAM + 0xC000), 1); + debug_sub_8008264(257, 3, 1, 3, 1); + debug_sub_8008264(257, 3, 21, 3, 1); + debug_sub_8008264(257, 3, 41, 3, 1); + } + #endif +} + +void sub_800DAF8(u8 taskId, u8 windowId, u8 *dest) +{ + int i; + u16 r4 = 0; + u16 src[6]; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { + if (gTasks[taskId].data[5]) { + switch (windowId) { + case 0: + r4 = gTasks[taskId].data[3] & 0x3f; + break; + case 1: + r4 = (gTasks[taskId].data[4] & 0xfc0) >> 6; + break; + case 2: + r4 = (gTasks[taskId].data[3] & 0xfc0) >> 6; + break; + case 3: + r4 = gTasks[taskId].data[4] & 0x3f; + break; + } + } else { + switch (windowId) { + case 0: + r4 = gTasks[taskId].data[3] & 0x3f; + break; + case 1: + r4 = gTasks[taskId].data[4] & 0x3f; + break; + case 2: + r4 = (gTasks[taskId].data[3] & 0xfc0) >> 6; + break; + case 3: + r4 = (gTasks[taskId].data[4] & 0xfc0) >> 6; + break; + } + } + for (i = 0; i < 3; i++) { + src[i] = ((r4 & (3 << (i * 2))) >> (i * 2)) + 0x6001; + } + CpuSet(src, dest, 3); + } else { + if (windowId == gBattleStruct->linkPlayerIndex) { + r4 = gTasks[taskId].data[3]; + } else { + r4 = gTasks[taskId].data[4]; + } + for (i = 0; i < 6; i++) { + src[i] = ((r4 & (3 << (i * 2))) >> (i * 2)) + 0x6001; + } + CpuSet(src, dest, 6); + } +} + + +#if ENGLISH +#define LEFT_MESSAGE_X 6 +#define RIGHT_MESSAGE_X 21 +#define TILE_OFFSET_LOSS 168 +#elif GERMAN +#define LEFT_MESSAGE_X 5 +#define RIGHT_MESSAGE_X 20 +#define TILE_OFFSET_LOSS 172 +#endif +#define TILE_OFFSET_WIN 160 +#define CENTER_MESSAGE_X 13 +#define MESSAGE_Y 2 + +#define PRINT_MESSAGE(text, tileDataStartOffset, x) \ +{ \ + Text_InitWindow(&gUnknown_03004210, text, tileDataStartOffset, x, MESSAGE_Y); \ + Text_PrintWindow8002F44(&gUnknown_03004210); \ +} + +#define PRINT_MESSAGE_LEFT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, LEFT_MESSAGE_X) +#define PRINT_MESSAGE_RIGHT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, RIGHT_MESSAGE_X) + +void PrintLinkBattleWinLossTie(void) +{ + + if (gBattleOutcome == 3) + { + PRINT_MESSAGE(BattleText_Tie, TILE_OFFSET_WIN, CENTER_MESSAGE_X); + return; + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + // Double battle? + + if (gBattleOutcome == 1) + { + + // lp_field_18 = player position? + switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18) + { + case 0: + case 2: + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + + case 1: + case 3: + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN) + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS) + return; + } + } + else + { + + switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18) + { + case 1: + case 3: + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + + case 0: + case 2: + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + } + } + + return; + } + + + if (gBattleOutcome == 1) + { + if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0) + { + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + } + else + { + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + } + } + else + { + if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0) + { + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + } + else + { + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + } + } +} + + +void sub_800DE30(u8 taskId) +{ + u8 palette; + int i; + + switch (gTasks[taskId].data[0]) { + + case 0: + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { + for (i = 0; i < 4; i++) { + u8 windowId = (gLinkPlayers[i].lp_field_18 & 3); + Text_InitWindow8002E4C( + gLinkResultWindows[windowId].window, + gLinkPlayers[i].name, + gLinkResultWindows[windowId].offset, + gLinkResultWindows[windowId].left, + gLinkResultWindows[windowId].top, + 1); + Text_PrintWindow8002F44(gLinkResultWindows[windowId].window); + sub_800DAF8(taskId, windowId, gLinkResultWindows[windowId].dest); + } + } else { + u8 windowId = 4; + + u8 playerId = gBattleStruct->linkPlayerIndex; + u8 opponentId = gBattleStruct->linkPlayerIndex ^ 1; + if (gLinkPlayers[playerId].lp_field_18) { + opponentId = gBattleStruct->linkPlayerIndex; + playerId = gBattleStruct->linkPlayerIndex ^ 1; + } + + Text_InitWindow8002E4C( + gLinkResultWindows[windowId].window, + gLinkPlayers[playerId].name, + gLinkResultWindows[windowId].offset, + gLinkResultWindows[windowId].left, + gLinkResultWindows[windowId].top, + 1); + Text_PrintWindow8002F44(gLinkResultWindows[windowId].window); + sub_800DAF8(taskId, playerId, gLinkResultWindows[windowId].dest); + + Text_InitWindow8002E4C( + gLinkResultWindows[windowId + 1].window, + gLinkPlayers[opponentId].name, + gLinkResultWindows[windowId + 1].offset, + gLinkResultWindows[windowId + 1].left, + gLinkResultWindows[windowId + 1].top, + 1); + Text_PrintWindow8002F44(gLinkResultWindows[windowId + 1].window); + sub_800DAF8(taskId, opponentId, gLinkResultWindows[windowId + 1].dest); + } + gTasks[taskId].data[0]++; + break; + + case 1: + palette = AllocSpritePalette(10000); + gPlttBufferUnfaded[palette * 16 + 0x10f] = gPlttBufferFaded[palette * 16 + 0x10f] = 0x7fff; + gBattleStruct->unk1608A = CreateSprite(&gSpriteTemplate_81F9574, 108, 80, 0); + gBattleStruct->unk1608B = CreateSprite(&gSpriteTemplate_81F958C, 132, 80, 0); + gSprites[gBattleStruct->unk1608A].invisible = TRUE; + gSprites[gBattleStruct->unk1608B].invisible = TRUE; + gTasks[taskId].data[0]++; + break; + + case 2: + if (gTasks[taskId].data[5]) { + gBattle_BG1_X = (-20) - (Sin2(gTasks[taskId].data[1]) / 32); + gBattle_BG2_X = (-140) - (Sin2(gTasks[taskId].data[2]) / 32); + gBattle_BG1_Y = -36; + gBattle_BG2_Y = -36; + } else { + gBattle_BG1_X = (-20) - (Sin2(gTasks[taskId].data[1]) / 32); + gBattle_BG1_Y = (-164) + (Cos2(gTasks[taskId].data[1]) / 32); + gBattle_BG2_X = (-140) - (Sin2(gTasks[taskId].data[2]) / 32); + gBattle_BG2_Y = (-164) + (Cos2(gTasks[taskId].data[2]) / 32); + } + if (gTasks[taskId].data[2]) { + gTasks[taskId].data[2] -= 2; + gTasks[taskId].data[1] += 2; + } else { + if (gTasks[taskId].data[5]) { + PrintLinkBattleWinLossTie(); + } + PlaySE(SE_W231); + DestroyTask(taskId); + gSprites[gBattleStruct->unk1608A].invisible = FALSE; + gSprites[gBattleStruct->unk1608B].invisible = FALSE; + gSprites[gBattleStruct->unk1608B].oam.tileNum += 0x40; + gSprites[gBattleStruct->unk1608A].data[0] = 0; + gSprites[gBattleStruct->unk1608B].data[0] = 1; + gSprites[gBattleStruct->unk1608A].data[1] = gSprites[gBattleStruct->unk1608A].pos1.x; + gSprites[gBattleStruct->unk1608B].data[1] = gSprites[gBattleStruct->unk1608B].pos1.x; + gSprites[gBattleStruct->unk1608A].data[2] = 0; + gSprites[gBattleStruct->unk1608B].data[2] = 0; + } + break; + } +} + +void LoadBattleEntryBackground(void) { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) { + LZDecompressVram(gVersusFrameGfx, (void *)0x6004000); + LZDecompressVram(gVersusFrameTilemap, (void *)0x600e000); + LZDecompressVram(gVersusFrameTilemap, (void *)0x600f000); + LZDecompressVram(gUnknown_08E5DC2C, (void *)0x6010000); + LoadCompressedPalette(gVersusFramePal, 0x60, 0x20); + REG_BG1CNT = 0x5c04; + REG_WININ = 0x36; + REG_WINOUT = 0x36; + gBattle_BG1_Y = 0xff5c; + gBattle_BG2_Y = 0xff5c; + LoadCompressedObjectPic(&gUnknown_081F95A4); + return; + } else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) { + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); + return; + } else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == VERSION_RUBY) { + LZDecompressVram(gBattleTerrainAnimTiles_Cave, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Cave, (void *)0x600e000); + return; + } else { + LZDecompressVram(gBattleTerrainAnimTiles_Underwater, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Underwater, (void *)0x600e000); + return; + } + } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); + return; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); + return; + } + } + if (sav1_map_get_battletype() == 0) { + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTiles, (void *)0x6004000); + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void *)0x600e000); + return; + } + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); +} + +int LoadChosenBattleElement(u8 type) { + int ret = 0; + switch (type) { + case 0: + LZDecompressVram(&gBattleTextboxTiles, (void *)0x6000000); + break; + case 1: + CpuCopy16(gBattleTextboxTilemap, (void *)0x600c000, 0x1000); + break; + case 2: + LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40); + break; + case 3: // tiles + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { + if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == VERSION_RUBY) { + LZDecompressVram(gBattleTerrainTiles_Cave, (void *)0x6008000); + break; + } else { + LZDecompressVram(gBattleTerrainTiles_Water, (void *)0x6008000); + break; + } + } else { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LZDecompressVram(gBattleTerrainTiles_Building, (void *)0x6008000); + break; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + } + } + switch (sav1_map_get_battletype()) { + case 0: + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void *)0x6008000); + break; + case 2: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 3: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 4: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 5: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 6: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 7: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 1: + case 8: + LZDecompressVram(gBattleTerrainTiles_Building, (void *)0x6008000); + break; + } + break; + } + } else { + LZDecompressVram(gBattleTerrainTiles_Building, (void *)0x6008000); + break; + } + case 4: // tilemap + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { + if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == 2) { + LZDecompressVram(gBattleTerrainTilemap_Cave, (void *)0x600d000); + break; + } else { + LZDecompressVram(gBattleTerrainTilemap_Water, (void *)0x600d000); + break; + } + } else { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LZDecompressVram(gBattleTerrainTilemap_Building, (void *)0x600d000); + break; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + } + } + switch (sav1_map_get_battletype()) { + case 0: + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void *)0x600d000); + break; + case 2: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 3: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 4: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 5: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 6: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 7: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 1: + case 8: + LZDecompressVram(gBattleTerrainTilemap_Building, (void *)0x600d000); + break; + } + break; + } + } else { + LZDecompressVram(gBattleTerrainTilemap_Building, (void *)0x600d000); + break; + } + case 5: // palette + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { + if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == 2) { + LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60); + break; + } else { + LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60); + break; + } + } else { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60); + break; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LoadCompressedPalette(gBattleTerrainPalette_StadiumSteven, 0x20, 0x60); + break; + } + } + switch (sav1_map_get_battletype()) { + case 0: + LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); + break; + case 1: + LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60); + break; + case 2: + LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60); + break; + case 3: + LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60); + break; + case 4: + LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60); + break; + case 5: + LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60); + break; + case 6: + LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60); + break; + case 7: + LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60); + break; + case 8: + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + break; + } + break; + } + } else { + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + break; + } + case 6: + ApplyPlayerChosenFrameToBattleMenu(); + break; + default: + ret = 1; + } + return ret; +} diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c index 40f50d7ff..21ac62401 100644 --- a/src/battle/battle_controller_linkopponent.c +++ b/src/battle/battle_controller_linkopponent.c @@ -27,7 +27,7 @@ struct MovePpInfo extern u8 gActiveBank; extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattlePartyID[]; extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; @@ -73,7 +73,7 @@ extern void sub_80313A0(struct Sprite *); extern void sub_803757C(void); extern void oamt_add_pos2_onto_pos1(); extern void StoreSpriteCallbackInData(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_80375B4(void); extern void sub_8010384(struct Sprite *); extern void sub_8037B78(void); @@ -266,18 +266,18 @@ void sub_803752C(void) void sub_803757C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) LinkOpponentBufferExecCompleted(); } void sub_80375B4(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { - sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data[5]; - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8031B74(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = gSprites[gBankSpriteIds[gActiveBank]].data[5]; + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); LinkOpponentBufferExecCompleted(); } } @@ -381,8 +381,8 @@ void sub_8037840(void) void sub_8037A74(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded == TRUE + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) { if (!ewram17810[gActiveBank].unk0_7) { @@ -414,7 +414,7 @@ void sub_8037B24(void) void sub_8037B78(void) { - if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) { sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkOpponentBufferExecCompleted(); @@ -425,8 +425,8 @@ void sub_8037BBC(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkOpponentBufferExecCompleted(); @@ -441,7 +441,7 @@ void sub_8037C2C(void) void dp01t_0F_4_move_anim(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -485,7 +485,7 @@ void sub_8037D64(void) ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); sub_8045A5C( gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], @@ -1155,15 +1155,15 @@ void LinkOpponentHandleLoadPokeSprite(void) BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(gActiveBank, 2), sub_8077F68(gActiveBank), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); gBattleBankFunc[gActiveBank] = sub_8037A74; } @@ -1185,18 +1185,18 @@ void sub_8039430(u8 a, u8 b) gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( + gBankSpriteIds[a] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data[1] = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].data[0] = a; - gSprites[gObjectBankIDs[a]].data[2] = species; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; + gSprites[gBankSpriteIds[a]].data[0] = a; + gSprites[gBankSpriteIds[a]].data[2] = species; + gSprites[gBankSpriteIds[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].invisible = TRUE; + gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFE); } @@ -1209,8 +1209,8 @@ void LinkOpponentHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkOpponentBufferExecCompleted(); @@ -1257,17 +1257,17 @@ void LinkOpponentHandleTrainerThrow(void) } sub_8031A6C(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = gender; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_803757C; } @@ -1278,12 +1278,12 @@ void LinkOpponentHandleTrainerSlide(void) void LinkOpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_80375B4; } @@ -1299,7 +1299,7 @@ void LinkOpponentHandlecmd10(void) { ewram17810[gActiveBank].unk4 = 0; PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8010384; gBattleBankFunc[gActiveBank] = sub_8037B78; } } @@ -1574,14 +1574,14 @@ void LinkOpponentHandlecmd40(void) void LinkOpponentHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { LinkOpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = dp01t_0F_4_move_anim; } @@ -1629,12 +1629,12 @@ void LinkOpponentHandleTrainerBallThrow(void) { u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_803A3A8); taskId = CreateTask(sub_803A2C4, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1733,7 +1733,7 @@ void LinkOpponentHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank) != 0) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } LinkOpponentBufferExecCompleted(); diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c index 3a16e12e6..1d42f56c3 100644 --- a/src/battle/battle_controller_linkpartner.c +++ b/src/battle/battle_controller_linkpartner.c @@ -35,7 +35,7 @@ extern u8 gBattleBufferA[][0x200]; extern u8 gActiveBank; extern u32 gBattleExecBuffer; extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBattleOutcome; extern u16 gUnknown_02024DE8; extern u8 gUnknown_02024E68[]; @@ -76,7 +76,7 @@ extern u8 sub_8031720(); extern u8 mplay_80342A4(); extern void oamt_add_pos2_onto_pos1(); extern void StoreSpriteCallbackInData(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_80105EC(struct Sprite *); extern s32 sub_803FC34(u16); extern void LoadPlayerTrainerBankSprite(); @@ -260,17 +260,17 @@ void LinkPartnerBufferRunCommand(void) void sub_811DAE4(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) LinkPartnerBufferExecCompleted(); } void sub_811DB1C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { nullsub_10(0); - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); LinkPartnerBufferExecCompleted(); } } @@ -338,8 +338,8 @@ void sub_811DCA0(void) void sub_811DDE8(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) LinkPartnerBufferExecCompleted(); } @@ -362,11 +362,11 @@ void bx_t3_healthbar_update(void) void sub_811DE98(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > 160) + if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > 160) { nullsub_9(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkPartnerBufferExecCompleted(); } @@ -376,8 +376,8 @@ void sub_811DF34(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkPartnerBufferExecCompleted(); } @@ -391,7 +391,7 @@ void sub_811DFA0(void) void bx_blink_t3(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; @@ -435,7 +435,7 @@ void sub_811E0CC(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); sub_804777C(gActiveBank); sub_8043DFC(gHealthboxIDs[gActiveBank]); @@ -1104,15 +1104,15 @@ void LinkPartnerHandleLoadPokeSprite(void) GetMonSpriteTemplate_803C56C( GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(gActiveBank, 2), sub_8077F68(gActiveBank), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); gBattleBankFunc[gActiveBank] = sub_811DDE8; } @@ -1134,18 +1134,18 @@ void sub_811F864(u8 a, u8 b) species = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( + gBankSpriteIds[a] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data[1] = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].data[0] = a; - gSprites[gObjectBankIDs[a]].data[2] = species; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; + gSprites[gBankSpriteIds[a]].data[0] = a; + gSprites[gBankSpriteIds[a]].data[2] = species; + gSprites[gBankSpriteIds[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].invisible = TRUE; + gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFF); } @@ -1158,8 +1158,8 @@ void LinkPartnerHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkPartnerBufferExecCompleted(); } @@ -1205,14 +1205,14 @@ void LinkPartnerHandleTrainerThrow(void) } LoadPlayerTrainerBankSprite(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80 + xOffset, 80 + 4 * (8 - gTrainerBackPicCoords[gender].coords), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_811DAE4; } @@ -1223,12 +1223,12 @@ void LinkPartnerHandleTrainerSlide(void) void LinkPartnerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_811DB1C; } @@ -1245,9 +1245,9 @@ void LinkPartnerHandlecmd10(void) ewram17810[gActiveBank].unk4 = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80105EC; gBattleBankFunc[gActiveBank] = sub_811DE98; } } @@ -1519,14 +1519,14 @@ void LinkPartnerHandlecmd40(void) void LinkPartnerHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { LinkPartnerBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t3; } @@ -1575,19 +1575,19 @@ void LinkPartnerHandleTrainerBallThrow(void) u8 r4; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); r4 = AllocSpritePalette(0xD6F9); LoadCompressedPalette( gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gActiveBank)].gender].data, 0x100 + r4 * 16, 0x20); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = r4; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = r4; taskId = CreateTask(sub_812071C, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1673,7 +1673,7 @@ void LinkPartnerHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank) != 0) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } LinkPartnerBufferExecCompleted(); diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index 5947053b6..e986eb38d 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -30,10 +30,11 @@ struct MovePpInfo u8 ppBonuses; }; +extern u8 gUnknown_02023A14_50; extern u8 gActiveBank; extern u8 gBattleBufferA[][0x200]; extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBattleMonForms[]; extern struct SpriteTemplate gUnknown_02024E8C; extern void (*gBattleBankFunc[])(void); @@ -83,7 +84,7 @@ extern void sub_80313A0(struct Sprite *); extern void sub_8032B4C(void); extern void sub_8031A6C(u16, u8); extern void sub_8032B84(void); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_8032BBC(void); extern void oamt_add_pos2_onto_pos1(); extern void StoreSpriteCallbackInData(); @@ -279,25 +280,25 @@ void OpponentBufferRunCommand(void) void sub_8032B4C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) OpponentBufferExecCompleted(); } // Duplicate of sub_8032B4C void sub_8032B84(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) OpponentBufferExecCompleted(); } void sub_8032BBC(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { - sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data[5]; - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8031B74(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = gSprites[gBankSpriteIds[gActiveBank]].data[5]; + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); OpponentBufferExecCompleted(); } } @@ -385,8 +386,8 @@ void sub_8032E2C(void) void sub_8033018(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded == TRUE + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) { if (!ewram17810[gActiveBank].unk0_7) { @@ -418,7 +419,7 @@ void sub_80330C8(void) void sub_803311C(void) { - if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) { sub_8043DB0(gHealthboxIDs[gActiveBank]); OpponentBufferExecCompleted(); @@ -429,8 +430,8 @@ void sub_8033160(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); OpponentBufferExecCompleted(); @@ -445,7 +446,7 @@ void sub_80331D0(void) void bx_blink_t7(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -489,7 +490,7 @@ void sub_8033308(void) ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); sub_8045A5C( gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], @@ -1125,16 +1126,16 @@ void OpponentHandleLoadPokeSprite(void) BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(gActiveBank, 2), sub_8077F68(gActiveBank), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = species; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = species; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); gBattleBankFunc[gActiveBank] = sub_8033018; } @@ -1157,18 +1158,18 @@ void sub_803495C(u8 a, u8 b) gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( + gBankSpriteIds[a] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gObjectBankIDs[a]].data[0] = a; - gSprites[gObjectBankIDs[a]].data[2] = species; - gSprites[gUnknown_0300434C[a]].data[1] = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[a]].data[0] = a; + gSprites[gBankSpriteIds[a]].data[2] = species; + gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; + gSprites[gBankSpriteIds[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].invisible = TRUE; + gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFE); } @@ -1181,8 +1182,8 @@ void OpponentHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); OpponentBufferExecCompleted(); @@ -1213,29 +1214,38 @@ void OpponentHandleTrainerThrow(void) { u32 trainerPicIndex; - if (gTrainerBattleOpponent == 0x400) - trainerPicIndex = GetSecretBaseTrainerPicIndex(); - else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) - trainerPicIndex = get_trainer_class_pic_index(); - else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) - trainerPicIndex = GetEReaderTrainerPicIndex(); +#if DEBUG + if (gUnknown_02023A14_50 & 0x10) + { + trainerPicIndex = gSharedMem[0x160A3]; + } else - trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; +#endif + { + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = GetEReaderTrainerPicIndex(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + } sub_8031A6C(trainerPicIndex, gActiveBank); GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 0xB0, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8032B4C; } @@ -1254,30 +1264,30 @@ void OpponentHandleTrainerSlide(void) sub_8031A6C(trainerPicIndex, gActiveBank); GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 0xB0, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), 0x1E); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 96; - gSprites[gObjectBankIDs[gActiveBank]].pos1.x += 32; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96; + gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8032B84; } void OpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_8032BBC; } @@ -1293,7 +1303,7 @@ void OpponentHandlecmd10(void) { ewram17810[gActiveBank].unk4 = 0; PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8010384; gBattleBankFunc[gActiveBank] = sub_803311C; } } @@ -1427,6 +1437,315 @@ void OpponentHandlecmd19(void) OpponentBufferExecCompleted(); } +#if DEBUG +__attribute__((naked)) +void OpponentHandlecmd20(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + ldr r6, ._549 @ gActiveBank\n\ + ldrb r0, [r6]\n\ + lsl r0, r0, #0x9\n\ + ldr r1, ._549 + 4 @ gBattleBufferA\n\ + add r5, r0, r1\n\ + ldr r2, ._549 + 8 @ gUnknown_02023A14_50\n\ + ldrb r1, [r2]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + mov sl, r6\n\ + cmp r0, #0\n\ + beq ._546 @cond_branch\n\ + ldr r0, ._549 + 12 @ gBattleMoves\n\ + mov r9, r0\n\ + ldr r1, ._549 + 16 @ \n\ + mov ip, r1\n\ + add r7, r6, #0\n\ + mov r0, #0x2\n\ + mov r8, r0\n\ + ldr r6, ._549 + 20 @ \n\ +._552:\n\ + ldrb r1, [r7]\n\ + mov r0, r8\n\ + and r0, r0, r1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x19\n\ + add r0, r0, r6\n\ + mov r1, ip\n\ + add r3, r0, r1\n\ + ldrb r1, [r3]\n\ + lsl r0, r1, #0x1\n\ + add r0, r5, r0\n\ + ldrh r2, [r0]\n\ + add r4, r1, #0\n\ + cmp r2, #0\n\ + beq ._547 @cond_branch\n\ + add r0, r4, #1\n\ + strb r0, [r3]\n\ + b ._548\n\ +._550:\n\ + .align 2, 0\n\ +._549:\n\ + .word gActiveBank\n\ + .word gBattleBufferA+4\n\ + .word gUnknown_02023A14_50\n\ + .word gBattleMoves\n\ + .word +0x2000000\n\ + .word 0x1609e\n\ +._547:\n\ + strb r2, [r3]\n\ +._548:\n\ + ldrb r0, [r7]\n\ + mov r1, r8\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x19\n\ + add r1, r1, r6\n\ + add r1, r1, ip\n\ + ldrb r0, [r1]\n\ + cmp r0, #0x3\n\ + bls ._551 @cond_branch\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ +._551:\n\ + cmp r2, #0\n\ + beq ._552 @cond_branch\n\ + lsl r0, r2, #0x1\n\ + add r0, r0, r2\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r9\n\ + ldrb r3, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r3\n\ + cmp r0, #0\n\ + beq ._553 @cond_branch\n\ + mov r1, sl\n\ + ldrb r0, [r1]\n\ + b ._561\n\ +._553:\n\ + ldr r0, ._559 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._557 @cond_branch\n\ + ldr r0, ._559 + 4 @ gUnknown_02023A14_50\n\ + ldrb r1, [r0]\n\ + mov r5, #0x2\n\ + add r0, r5, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._556 @cond_branch\n\ + cmp r3, #0\n\ + bne ._557 @cond_branch\n\ + mov r1, sl\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + mov r1, #0x2\n\ + eor r0, r0, r1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + b ._558\n\ +._560:\n\ + .align 2, 0\n\ +._559:\n\ + .word gBattleTypeFlags\n\ + .word gUnknown_02023A14_50\n\ +._556:\n\ + bl Random\n\ + add r1, r5, #0\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x10\n\ + lsr r0, r1, #0x10\n\ + b ._561\n\ +._557:\n\ + mov r0, #0x0\n\ +._558:\n\ + bl GetBankByIdentity\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ +._561:\n\ + lsl r2, r0, #0x8\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ +._569:\n\ + bl Emitcmd33\n\ +._573:\n\ + bl OpponentBufferExecCompleted\n\ + b ._562\n\ +._546:\n\ + ldr r0, ._567 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x93\n\ + lsl r0, r0, #0x3\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._563 @cond_branch\n\ + bl BattleAI_SetupAIData\n\ + bl BattleAI_GetAIActionToUse\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + cmp r4, #0x4\n\ + beq ._564 @cond_branch\n\ + cmp r4, #0x5\n\ + bne ._565 @cond_branch\n\ + mov r0, #0x1\n\ + mov r1, #0x4\n\ + b ._566\n\ +._568:\n\ + .align 2, 0\n\ +._567:\n\ + .word gBattleTypeFlags\n\ +._564:\n\ + mov r0, #0x1\n\ + mov r1, #0x3\n\ +._566:\n\ + mov r2, #0x0\n\ + b ._569\n\ +._565:\n\ + ldr r3, ._574 @ gBattleMoves\n\ + lsl r0, r4, #0x1\n\ + add r2, r5, r0\n\ + ldrh r1, [r2]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._570 @cond_branch\n\ + ldr r1, ._574 + 4 @ gBankTarget\n\ + ldrb r0, [r6]\n\ + strb r0, [r1]\n\ +._570:\n\ + ldrh r1, [r2]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x0\n\ + bl GetBankByIdentity\n\ + ldr r5, ._574 + 4 @ gBankTarget\n\ + strb r0, [r5]\n\ + ldr r0, ._574 + 8 @ gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, ._574 + 12 @ gBitTable\n\ + ldrb r0, [r5]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldr r0, [r0]\n\ + and r1, r1, r0\n\ + cmp r1, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x2\n\ + bl GetBankByIdentity\n\ + strb r0, [r5]\n\ +._572:\n\ + ldr r0, ._574 + 4 @ gBankTarget\n\ + ldrb r2, [r0]\n\ + lsl r2, r2, #0x8\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ + b ._573\n\ +._575:\n\ + .align 2, 0\n\ +._574:\n\ + .word gBattleMoves\n\ + .word gBankTarget\n\ + .word gAbsentBankFlags\n\ + .word gBitTable\n\ +._563:\n\ + mov r6, #0x3\n\ +._576:\n\ + bl Random\n\ + add r4, r0, #0\n\ + and r4, r4, r6\n\ + lsl r0, r4, #0x1\n\ + add r0, r5, r0\n\ + ldrh r2, [r0]\n\ + cmp r2, #0\n\ + beq ._576 @cond_branch\n\ + ldr r1, ._579 @ gBattleMoves\n\ + lsl r0, r2, #0x1\n\ + add r0, r0, r2\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._577 @cond_branch\n\ + ldr r0, ._579 + 4 @ gActiveBank\n\ + ldrb r2, [r0]\n\ + lsl r2, r2, #0x8\n\ + b ._578\n\ +._580:\n\ + .align 2, 0\n\ +._579:\n\ + .word gBattleMoves\n\ + .word gActiveBank\n\ +._577:\n\ + ldr r0, ._583 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._581 @cond_branch\n\ + bl Random\n\ + mov r1, #0x2\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x18\n\ + add r0, r1, #0\n\ + bl GetBankByIdentity\n\ + add r2, r0, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r2, r2, #0x10\n\ +._578:\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ + b ._582\n\ +._584:\n\ + .align 2, 0\n\ +._583:\n\ + .word gBattleTypeFlags\n\ +._581:\n\ + mov r0, #0x0\n\ + bl GetBankByIdentity\n\ + add r2, r0, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r2, r2, #0x10\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ +._582:\n\ + bl OpponentBufferExecCompleted\n\ +._562:\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0"); +} +#else #ifdef NONMATCHING void OpponentHandlecmd20(void) { @@ -1501,7 +1820,7 @@ void OpponentHandlecmd20(void) ldr r6, _0803545C @ =gActiveBank\n\ ldrb r0, [r6]\n\ lsls r0, 9\n\ - ldr r1, _08035460 @ =gUnknown_02023A64\n\ + ldr r1, _08035460 @ =gBattleBufferA+4\n\ adds r5, r0, r1\n\ ldr r0, _08035464 @ =gBattleTypeFlags\n\ ldrh r1, [r0]\n\ @@ -1523,7 +1842,7 @@ void OpponentHandlecmd20(void) b _0803546C\n\ .align 2, 0\n\ _0803545C: .4byte gActiveBank\n\ -_08035460: .4byte gUnknown_02023A64\n\ +_08035460: .4byte gBattleBufferA+4\n\ _08035464: .4byte gBattleTypeFlags\n\ _08035468:\n\ movs r0, 0x1\n\ @@ -1670,6 +1989,7 @@ _0803558A:\n\ .syntax divided\n"); } #endif +#endif void OpponentHandleOpenBag(void) { @@ -1846,14 +2166,14 @@ void OpponentHandlecmd40(void) void OpponentHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { OpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t7; } @@ -1901,12 +2221,12 @@ void OpponentHandleTrainerBallThrow(void) { u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8035C10); taskId = CreateTask(sub_8035C44, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -2005,7 +2325,7 @@ void OpponentHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank) != 0) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } OpponentBufferExecCompleted(); diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index f036e841f..3e259a21b 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -42,6 +42,10 @@ extern struct Window gUnknown_03004210; extern void (*gBattleBankFunc[])(void); +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u32 gOamMatrixAllocBitmap; +extern u8 gUnknown_020297ED; extern u8 gActiveBank; extern u8 gActionSelectionCursor[]; extern u8 gDisplayedStringBattle[]; @@ -51,7 +55,7 @@ extern u8 gBankInMenu; extern u16 gBattlePartyID[]; extern u8 gHealthboxIDs[]; extern u8 gDoingBattleAnim; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattleTypeFlags; extern u8 gBattleOutcome; extern void (*gAnimScriptCallback)(void); @@ -100,7 +104,7 @@ extern void sub_8047858(); extern u8 GetBankSide(u8); extern void StartBattleIntroAnim(); extern void oamt_add_pos2_onto_pos1(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void StoreSpriteCallbackInData(); extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); @@ -113,7 +117,6 @@ extern void sub_802D18C(void); extern void sub_802DF18(void); extern void BufferStringBattle(); extern void sub_80326EC(); -extern void DoMoveAnim(); extern void sub_8031F24(void); extern void sub_80324BC(); extern u8 sub_8031720(); @@ -141,7 +144,7 @@ extern bool8 gDoingBattleAnim; extern u16 gBattleTypeFlags; extern u32 gBattleExecBuffer; extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gActionSelectionCursor[]; extern u8 gMoveSelectionCursor[]; extern u8 gAbsentBankFlags; @@ -368,7 +371,7 @@ void PlayerBufferRunCommand(void) void bx_0802E404(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) PlayerBufferExecCompleted(); } @@ -496,7 +499,7 @@ void sub_802C2EC(void) { DestroyMenuCursor(); PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); dp11b_obj_free(gUnknown_03004344, 1); PlayerBufferExecCompleted(); @@ -505,7 +508,7 @@ void sub_802C2EC(void) else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; gBattleBankFunc[gActiveBank] = sub_802C68C; dp11b_obj_instanciate(gActiveBank, 1, 7, 1); dp11b_obj_instanciate(gActiveBank, 0, 7, 1); @@ -514,7 +517,7 @@ void sub_802C2EC(void) else if (gMain.newKeys & 0x60) { PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; do { u8 var = GetBankIdentity(gUnknown_03004344); @@ -555,13 +558,13 @@ void sub_802C2EC(void) if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) i = 0; } while (i == 0); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010520; } //_0802C540 else if (gMain.newKeys & 0x90) { PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; do { u8 var = GetBankIdentity(gUnknown_03004344); @@ -601,7 +604,7 @@ void sub_802C2EC(void) if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) i = 0; } while (i == 0); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010520; } } @@ -617,9 +620,14 @@ struct ChooseMoveStruct const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); +void debug_sub_8030C24(void); + void sub_802C68C(void) { u32 r8 = 0; +#if DEBUG + u8 count = 0; +#endif struct ChooseMoveStruct *r6 = (struct ChooseMoveStruct *)(gBattleBufferA[gActiveBank] + 4); if (gMain.newKeys & A_BUTTON) @@ -672,7 +680,7 @@ void sub_802C68C(void) gUnknown_03004344 = GetBankByIdentity(3); else gUnknown_03004344 = GetBankByIdentity(1); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010520; } } else if (gMain.newKeys & B_BUTTON) @@ -750,6 +758,43 @@ void sub_802C68C(void) gBattleBankFunc[gActiveBank] = sub_802CA60; } } +#if DEBUG + else if (gUnknown_020297ED == 1 && (gMain.newKeys & START_BUTTON)) + { + const u8 *moveName; + s32 i; + + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x3A); + moveName = gMoveNames[GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1)]; + Text_InitWindowAndPrintText(&gUnknown_03004210, moveName, 0x100, 2, 0x37); + ConvertIntToDecimalStringN( + gDisplayedStringBattle, + GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1), + 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x110, 10, 0x37); + Text_InitWindowAndPrintText(&gUnknown_03004210, gString_TurnJP, 0x116, 1, 0x39); + ConvertIntToDecimalStringN(gDisplayedStringBattle, gAnimMoveTurn, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x11C, 4, 0x39); + for (i = 0; i < 64; i++) + { + if (gSprites[i].inUse) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x122, 8, 0x39); + count = GetTaskCount(); + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x126, 11, 0x39); + for (i = 0, count = 0; i < 32; i++) + { + if (gOamMatrixAllocBitmap & (1 << i)) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x12A, 14, 0x39); + gBattleBankFunc[gActiveBank] = debug_sub_8030C24; + } +#endif } extern const u8 BattleText_Format[]; @@ -956,26 +1001,186 @@ void sub_802D18C(void) } } +#if DEBUG + +void debug_sub_803107C(void); + +void debug_sub_8030C24(void) +{ + s16 move = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1); + + switch (gMain.newAndRepeatedKeys) + { + case START_BUTTON: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankAttacker = gActiveBank; + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankTarget = gBankAttacker ^ 2; + else if ((gMain.heldKeysRaw & A_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankTarget = GetBankByIdentity(3); + else + gBankTarget = GetBankByIdentity(1); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + break; + case SELECT_BUTTON: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankTarget = gActiveBank; + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankAttacker = gBankTarget ^ 2; + else if ((gMain.heldKeysRaw & A_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankAttacker = GetBankByIdentity(3); + else + gBankAttacker = GetBankByIdentity(1); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + break; + case R_BUTTON: + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankAttacker = GetBankByIdentity(3); + gBankTarget = GetBankByIdentity(1); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + } + else + { + move += 9; + case DPAD_RIGHT: + if (++move > 354) + move = 1; + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1, &move); + gBattleMons[gActiveBank].moves[0] = move; + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x38); + Text_InitWindowAndPrintText(&gUnknown_03004210, gMoveNames[move], 0x100, 2, 0x37); + ConvertIntToDecimalStringN(gDisplayedStringBattle, move, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 272, 10, 0x37); + } + break; + case L_BUTTON: + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankAttacker = GetBankByIdentity(1); + gBankTarget = GetBankByIdentity(3); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + } + else + { + move -= 9; + case DPAD_LEFT: + if (--move <= 0) + move = 354; + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1, &move); + gBattleMons[gActiveBank].moves[0] = move; + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x38); + Text_InitWindowAndPrintText(&gUnknown_03004210, gMoveNames[move], 0x100, 2, 0x37); + ConvertIntToDecimalStringN(gDisplayedStringBattle, move, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 272, 10, 0x37); + } + break; + case DPAD_UP: + case DPAD_DOWN: + if (gMain.newAndRepeatedKeys == DPAD_UP) + gAnimMoveTurn--; + else + gAnimMoveTurn++; + ConvertIntToDecimalStringN(gDisplayedStringBattle, gAnimMoveTurn, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 284, 4, 0x39); + break; + } + + if ((gMain.heldKeysRaw & (L_BUTTON | R_BUTTON)) == (L_BUTTON | R_BUTTON)) + { + u8 i; + u32 move; + + for (i = 0; i < 4; i++) + { + StringCopy(gDisplayedStringBattle, BattleText_Format); + move = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); + StringAppend(gDisplayedStringBattle, gMoveNames[move]); + Text_InitWindow( + &gUnknown_03004210, + gDisplayedStringBattle, + 0x100 + i * 16, + (i & 1) ? 10 : 2, + (i < 2) ? 0x37 : 0x39); + Text_PrintWindow8002F44(&gUnknown_03004210); + } + gBattleBankFunc[gActiveBank] = sub_802C68C; + } +} + +void debug_sub_803107C(void) +{ + u8 count = 0; + + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + s32 i; + + sub_80326EC(1); + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + + for (i = 0, count = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 290, 8, 0x39); + + count = GetTaskCount(); + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 294, 11, 0x39); + + for (i = 0, count = 0; i < 32; i++) + { + if (gOamMatrixAllocBitmap & (1 << i)) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 298, 14, 0x39); + + gBattleBankFunc[gActiveBank] = debug_sub_8030C24; + } +} + +#endif + void sub_802D204(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); } // duplicate of sub_802D204 void sub_802D23C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); } void sub_802D274(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { nullsub_10(gSaveBlock2.playerGender); - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); PlayerBufferExecCompleted(); } } @@ -1450,13 +1655,13 @@ void sub_802DDC4(u8 taskId) void sub_802DE10(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) { u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); nullsub_9(species); - FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); PlayerBufferExecCompleted(); } @@ -1466,8 +1671,8 @@ void sub_802DEAC(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); PlayerBufferExecCompleted(); } @@ -1534,7 +1739,7 @@ void bx_wait_t1(void) void bx_blink_t1(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -2286,7 +2491,7 @@ void PlayerHandlecmd3(void) u8 i; u8 *dst; - MEMSET_ALT(&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][3 + i], + MEMSET_ALT(&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][3 + i], gBattleBufferA[gActiveBank][2], i, dst); PlayerBufferExecCompleted(); } @@ -2294,7 +2499,7 @@ void PlayerHandlecmd3(void) void PlayerHandleLoadPokeSprite(void) { BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gBattleBankFunc[gActiveBank] = bx_0802E404; } @@ -2318,18 +2523,18 @@ void sub_802F934(u8 bank, u8 b) species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite( + gBankSpriteIds[bank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(bank, 2), sub_8077F68(bank), sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = species; - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); - gSprites[gObjectBankIDs[bank]].invisible = TRUE; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + gSprites[gBankSpriteIds[bank]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); } @@ -2342,8 +2547,8 @@ void PlayerHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); PlayerBufferExecCompleted(); } @@ -2385,15 +2590,15 @@ void PlayerHandleTrainerThrow(void) } LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, r7 + 80, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_802D204; } @@ -2401,27 +2606,27 @@ void PlayerHandleTrainerSlide(void) { LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_802D23C; } void PlayerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); gBattleBankFunc[gActiveBank] = sub_802D274; } @@ -2440,9 +2645,9 @@ void PlayerHandlecmd10(void) ewram17810[gActiveBank].unk4 = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80105EC; gBattleBankFunc[gActiveBank] = sub_802DE10; } } @@ -2814,14 +3019,14 @@ void PlayerHandlecmd40(void) void PlayerHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { PlayerBufferExecCompleted(); } else { gDoingBattleAnim = 1; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t1; } @@ -2870,17 +3075,17 @@ void PlayerHandleTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; taskId = CreateTask(task05_08033660, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -2897,7 +3102,7 @@ void sub_8030E38(struct Sprite *sprite) FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); - StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[r4]], 0); } void task05_08033660(u8 taskId) @@ -2976,7 +3181,7 @@ void PlayerHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank)) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } PlayerBufferExecCompleted(); diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c index 0d193d68f..03cf8759d 100644 --- a/src/battle/battle_controller_safari.c +++ b/src/battle/battle_controller_safari.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle_anim_81258BC.h" #include "battle.h" +#include "battle_interface.h" #include "battle_message.h" #include "data2.h" #include "link.h" @@ -27,7 +28,7 @@ extern u16 gBattle_BG0_Y; extern u16 gBattle_BG0_X; extern u8 gBattleBufferA[][0x200]; extern bool8 gDoingBattleAnim; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gBattleTypeFlags; extern u32 gBattleExecBuffer; @@ -272,11 +273,22 @@ void bx_battle_menu_t6_2(void) sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); } } +#if DEBUG + else if (gMain.newKeys & R_BUTTON) + { + if (!ewram17810[gActiveBank].unk0_5) + move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, 4, 0); + } + else if (gMain.newKeys & START_BUTTON) + { + sub_804454C(); + } +#endif } void sub_812B65C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } @@ -387,15 +399,15 @@ void SafariHandleTrainerThrow(void) { LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_812B65C; } diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 49f530129..c590b487c 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -31,7 +31,7 @@ extern u8 gActiveBank; extern void (*gBattleBankFunc[])(void); extern u32 gBattleExecBuffer; extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern MainCallback gPreBattleCallback1; extern bool8 gDoingBattleAnim; extern u16 gBattlePartyID[]; @@ -87,7 +87,7 @@ extern void sub_80304A8(void); extern void sub_8047858(); extern void StartBattleIntroAnim(); extern void oamt_add_pos2_onto_pos1(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_8030E38(struct Sprite *); extern void StoreSpriteCallbackInData(); extern u8 sub_8046400(); @@ -325,7 +325,7 @@ void sub_81372BC(void) void sub_813741C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } @@ -436,7 +436,7 @@ void sub_81377B0(void) void bx_blink_t5(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -457,8 +457,8 @@ void sub_813789C(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); WallyBufferExecCompleted(); } @@ -467,7 +467,7 @@ void sub_813789C(void) // Duplicate of sub_813741C void sub_8137908(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } @@ -1093,8 +1093,8 @@ void WallyHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); WallyBufferExecCompleted(); } @@ -1104,14 +1104,14 @@ void WallyHandleTrainerThrow(void) { LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords), 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_813741C; } @@ -1119,14 +1119,14 @@ void WallyHandleTrainerSlide(void) { LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords), 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8137908; } @@ -1432,14 +1432,14 @@ void WallyHandlecmd40(void) void WallyHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { WallyBufferExecCompleted(); } else { gDoingBattleAnim = 1; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t5; } @@ -1480,17 +1480,17 @@ void WallyHandleTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_8139A2C, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1508,18 +1508,18 @@ void sub_81398BC(u8 bank) species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite( + gBankSpriteIds[bank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(bank, 2), sub_8077F68(bank), sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = species; - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); - gSprites[gObjectBankIDs[bank]].invisible = TRUE; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + gSprites[gBankSpriteIds[bank]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); } diff --git a/src/battle/battle_interface.c b/src/battle/battle_interface.c index 14e161c75..4022f07ce 100644 --- a/src/battle/battle_interface.c +++ b/src/battle/battle_interface.c @@ -443,8 +443,8 @@ extern const u16 gBattleInterfaceStatusIcons_DynPal[]; static void sub_8043D5C(struct Sprite *); static const void *sub_8043CDC(u8); -static void sub_8044210(u8, s16, u8); -static void draw_status_ailment_maybe(u8); +/*static*/ void sub_8044210(u8, s16, u8); +/*static*/ void draw_status_ailment_maybe(u8); extern void sub_8045180(struct Sprite *); static void sub_8045110(struct Sprite *); static void sub_8045048(struct Sprite *); @@ -1015,7 +1015,7 @@ void sub_8043F44(u8 a) #define CHAR_LV_SEPARATOR CHAR_PERIOD #endif -static void sub_8043FC0(u8 a, u8 b) +/*static*/ void sub_8043FC0(u8 a, u8 b) { u8 str[30]; u8 *const *r7; @@ -1269,7 +1269,7 @@ _0804420C: .4byte 0x04000008\n\ } #endif -static void sub_8044210(u8 a, s16 b, u8 c) +/*static*/ void sub_8044210(u8 a, s16 b, u8 c) { u8 str[0x14]; u8 *ptr; @@ -1641,6 +1641,8 @@ _08044548: .4byte 0x04000008\n\ } #endif +extern u8 gUnknown_020297ED; + void sub_804454C(void) { s32 i; @@ -1649,7 +1651,11 @@ void sub_804454C(void) for (i = 0; i < gNoOfAllBanks; i++) { if (gSprites[gHealthboxIDs[i]].callback == SpriteCallbackDummy +#if DEBUG + && (gUnknown_020297ED != 0 || GetBankSide(i) != 1) +#else && GetBankSide(i) != 1 +#endif && (IsDoubleBattle() || GetBankSide(i) != 0)) { u8 r6; @@ -2723,7 +2729,7 @@ void sub_8045180(struct Sprite *sprite) sprite->pos2.y = gSprites[spriteId].pos2.y; } -static void sub_80451A0(u8 a, struct Pokemon *pkmn) +/*static*/ void sub_80451A0(u8 a, struct Pokemon *pkmn) { u8 nickname[POKEMON_NAME_LENGTH]; u8 gender; @@ -2871,7 +2877,7 @@ static void sub_8045458(u8 a, u8 b) } } -static void draw_status_ailment_maybe(u8 a) +/*static*/ void draw_status_ailment_maybe(u8 a) { s32 r4; s32 r4_2; @@ -3013,7 +3019,7 @@ static u8 sub_80457E8(u8 a, u8 b) return ret; } -static void sub_80458B0(u8 a) +/*static*/ void sub_80458B0(u8 a) { u8 *r6; u8 r8; @@ -3039,7 +3045,7 @@ static void sub_80458B0(u8 a) } -static void sub_8045998(u8 a) +/*static*/ void sub_8045998(u8 a) { u8 *r7; u8 status; @@ -3116,6 +3122,15 @@ void sub_8045A5C(u8 a, struct Pokemon *pkmn, u8 c) { if (c == 3 || c == 0) sub_8043FC0(a, GetMonData(pkmn, MON_DATA_LEVEL)); +#if DEBUG + if (gUnknown_020297ED == 1) + { + if (c == 1 || c == 0) + sub_80440EC(a, GetMonData(pkmn, MON_DATA_HP), 0); + if (c == 2 || c == 0) + sub_80440EC(a, GetMonData(pkmn, MON_DATA_MAX_HP), 1); + } +#endif if (c == 5 || c == 0) { load_gfxc_health_bar(0); diff --git a/src/battle/battle_records.c b/src/battle/battle_records.c index 4979760d7..8b9cf9ea0 100644 --- a/src/battle/battle_records.c +++ b/src/battle/battle_records.c @@ -8,9 +8,35 @@ #include "strings2.h" #include "trainer_card.h" +struct DebugStruct1 +{ + u16 var0; + u8 var1[10]; +}; + extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; extern u8 gBattleOutcome; +#if DEBUG +const struct DebugStruct1 gUnknown_Debug_4245CC[] = +{ + { 1, _("NUMBER1") }, + { 2, _("ナンバー2") }, + { 3, _("ナンバー3") }, + { 4, _("ナンバー4") }, + { 5, _("ナンバー5") }, + { 6, _("ナンバー6") }, + { 7, _("ナンバー7") }, +}; + +const struct {u8 unk0; u8 unk1;} gUnknown_Debug_8424620[] = +{ + { 1, 1 }, + { 2, 1 }, + { 3, 1 }, +}; +#endif + static void InitLinkBattleRecord(struct LinkBattleRecord *record) { CpuFill16(0, record, sizeof(struct LinkBattleRecord)); @@ -38,7 +64,7 @@ static int GetLinkBattleRecordTotalBattles(struct LinkBattleRecord *record) return record->wins + record->losses + record->draws; } -static int FindLinkBattleRecord(struct LinkBattleRecord *records, u8 *name, u16 trainerId) +static int FindLinkBattleRecord(struct LinkBattleRecord *records, const u8 *name, u16 trainerId) { int i; @@ -119,7 +145,7 @@ static void UpdateLinkBattleGameStats(int battleOutcome) IncrementGameStat(stat); } -static void UpdateLinkBattleRecords_(struct LinkBattleRecord *records, u8 *name, u16 trainerId, int battleOutcome, u8 language) +static void UpdateLinkBattleRecords_(struct LinkBattleRecord *records, const u8 *name, u16 trainerId, int battleOutcome, u8 language) { int index; UpdateLinkBattleGameStats(battleOutcome); @@ -197,6 +223,26 @@ void UpdateLinkBattleRecords(int id) gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language); } +#if DEBUG +void debug_sub_81257E0(void) +{ + u32 i; + + InitLinkBattleRecords(); + for (i = 0; i < 3; i++) + { + u32 id = gUnknown_Debug_8424620[i].unk0 - 1; + + UpdateLinkBattleRecords_( + gSaveBlock1.linkBattleRecords, + gUnknown_Debug_4245CC[id].var1, + gUnknown_Debug_4245CC[id].var0, + gUnknown_Debug_8424620[i].unk1, + gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language); + } +} +#endif + static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records) { ConvertIntToDecimalStringN_DigitWidth6(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_RIGHT_ALIGN, 4); @@ -240,7 +286,8 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y) } } -void ShowLinkBattleRecords(void) { +void ShowLinkBattleRecords(void) +{ s32 i; Menu_DrawStdWindowFrame(1, 0, 28, 18); sub_8072BD8(gOtherText_BattleResults, 0, 1, 240); diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c index 892be1029..86b272bcb 100644 --- a/src/battle/battle_setup.c +++ b/src/battle/battle_setup.c @@ -6,7 +6,6 @@ #include "event_data.h" #include "field_control_avatar.h" #include "field_fadetransition.h" -#include "field_map_obj_helpers.h" #include "field_message_box.h" #include "field_player_avatar.h" #include "field_weather.h" @@ -475,7 +474,7 @@ static void Task_BattleStart(u8 taskId) switch (tState) { case 0: - if (!FieldPoisonEffectIsRunning()) // is poison not active? + if (!FldeffPoison_IsActive()) // is poison not active? { BattleTransition_StartOnField(tTransition); tState++; // go to case 1. @@ -802,25 +801,25 @@ static u8 GetTrainerBattleTransition(void) u8 enemyLevel; u8 playerLevel; - if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) // link battle? + if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) return B_TRANSITION_STEVEN; trainer = gTrainers; - if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league? + if (trainer[gTrainerBattleOpponent].trainerClass == TRAINER_CLASS_ELITE_FOUR) { - if (gTrainerBattleOpponent == 261) + if (gTrainerBattleOpponent == OPPONENT_SIDNEY) return B_TRANSITION_SYDNEY; - if (gTrainerBattleOpponent == 262) + if (gTrainerBattleOpponent == OPPONENT_PHOEBE) return B_TRANSITION_PHOEBE; - if (gTrainerBattleOpponent == 263) + if (gTrainerBattleOpponent == OPPONENT_GLACIA) return B_TRANSITION_GLACIA; - if (gTrainerBattleOpponent == 264) + if (gTrainerBattleOpponent == OPPONENT_DRAKE) return B_TRANSITION_DRAKE; return B_TRANSITION_STEVEN; } - if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader? + if (trainer[gTrainerBattleOpponent].trainerClass == TRAINER_CLASS_CHAMPION) return B_TRANSITION_STEVEN; if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE) @@ -1096,7 +1095,7 @@ void CB2_EndTrainerBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { @@ -1113,7 +1112,7 @@ void CB2_EndTrainerEyeRematchBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { diff --git a/src/battle/battle_transition.c b/src/battle/battle_transition.c index f7cdc0694..a94974b27 100644 --- a/src/battle/battle_transition.c +++ b/src/battle/battle_transition.c @@ -6,6 +6,7 @@ #include "palette.h" #include "trig.h" #include "field_effect.h" +#include "field_weather.h" #include "random.h" #include "sprite.h" #include "sound.h" @@ -15,7 +16,6 @@ #include "ewram.h" #include "scanline_effect.h" -void sub_807DE10(void); void ScanlineEffect_Clear(void); extern const struct OamData gFieldOamData_32x32; @@ -567,7 +567,7 @@ static void Task_BattleTransitionMain(u8 taskID) static bool8 Transition_Phase1(struct Task* task) { - sub_807DE10(); + SetWeatherScreenFadeOut(); CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); if (sPhase1_Tasks[task->tTransitionID] != NULL) { diff --git a/src/battle/battle_util.c b/src/battle/battle_util.c index f93664593..194a002d3 100644 --- a/src/battle/battle_util.c +++ b/src/battle/battle_util.c @@ -4,6 +4,7 @@ #include "data2.h" #include "event_data.h" #include "ewram.h" +#include "field_weather.h" #include "item.h" #include "link.h" #include "pokemon.h" @@ -21,6 +22,8 @@ #include "constants/species.h" #include "constants/weather.h" +extern u8 gUnknown_02023A14_50; + extern const u8* gBattlescriptCurrInstr; extern u8 gActiveBank; extern u8 gBattleBufferB[4][0x200]; @@ -85,7 +88,6 @@ u8 CountTrailingZeroBits(u32 a); u8 GetMoveTarget(u16 move, u8 useMoveTarget); u8 sub_803FC34(u8 bank); u16 sub_803FBFC(u8 a); -u8 weather_get_current(void); void RecordAbilityBattle(u8 bank, u8 ability); void RecordItemBattle(u8 bank, u8 holdEffect); s8 GetPokeFlavourRelation(u32 pid, u8 flavor); @@ -1736,18 +1738,15 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) else moveType = gBattleMoves[move].type; - //_080184AC switch (caseID) { case ABILITYEFFECT_ON_SWITCHIN: // 0 - //_08018518 if (gBankAttacker >= gNoOfAllBanks) gBankAttacker = bank; switch (gLastUsedAbility) { case 0xFF: //weather from overworld - //_08018586 - switch (weather_get_current()) + switch (GetCurrentWeather()) { case WEATHER_RAIN_LIGHT: case WEATHER_RAIN_MED: @@ -1781,12 +1780,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } if (effect) { - gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current(); + gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather(); BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts); } break; case ABILITY_DRIZZLE: - //_08018680 if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) { gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY); @@ -1796,7 +1794,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_SAND_STREAM: - //_080186B8 if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT)) { gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); @@ -1806,7 +1803,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_DROUGHT: - //_080186F0 if (!(gBattleWeather & WEATHER_SUN_PERMANENT)) { gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); @@ -1816,7 +1812,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_INTIMIDATE: - //_08018728 if (!(gSpecialStatuses[bank].intimidatedPoke)) { gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES; @@ -1824,7 +1819,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_FORECAST: - //_0801875C effect = CastformDataTypeChange(bank); if (effect != 0) { @@ -1834,7 +1828,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_TRACE: - //_080187A0 if (!(gSpecialStatuses[bank].traced)) { gStatuses3[bank] |= STATUS3_TRACE; @@ -1843,7 +1836,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) break; case ABILITY_CLOUD_NINE: case ABILITY_AIR_LOCK: - //_080187DC { // that's a weird choice for a variable, why not use i or bank? for (target1 = 0; target1 < gNoOfAllBanks; target1++) @@ -1862,7 +1854,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ENDTURN: // 1 - //_08018814 if (gBattleMons[bank].hp != 0) { gBankAttacker = bank; @@ -1922,7 +1913,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_MOVES_BLOCK: // 2 - //_08018A40 if (gLastUsedAbility == ABILITY_SOUNDPROOF) { for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++) @@ -1940,7 +1930,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ABSORBING: // 3 - //_08018AD8 if (move) { switch (gLastUsedAbility) @@ -2010,11 +1999,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CONTACT: // 4 - //_08018CF0 switch (gLastUsedAbility) { case ABILITY_COLOR_CHANGE: - //_08018DCC if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0 @@ -2035,7 +2022,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_ROUGH_SKIN: - //_08018E94 if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp != 0 && !gProtectStructs[gBankAttacker].confusionSelfDmg @@ -2051,100 +2037,195 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_EFFECT_SPORE: - //_08018F54 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (Random() % 10) == 0) - { - do - { - gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; - } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); - if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) - gBattleCommunication[MOVE_EFFECT_BYTE] += 2; - gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + do + { + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; + } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 10) == 0) + { + do + { + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; + } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_POISON_POINT: - //_0801904C - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (Random() % 3) == 0) - { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_STATIC: - //_08019128 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (Random() % 3) == 0) - { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_FLAME_BODY: - //_08019204 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (Random() % 3) == 0) - { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_CUTE_CHARM: - //_080192E0 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && gBattleMons[gBankTarget].hp != 0 - && (Random() % 3) == 0 - && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS - && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) - && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) - && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF - && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) - { - gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[gBankTarget].hp != 0 + && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + { + gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[gBankTarget].hp != 0 + && (Random() % 3) == 0 + && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + { + gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; + effect++; + } + } break; } break; case ABILITYEFFECT_IMMUNITY: // 5 - //_08019448 { for (bank = 0; bank < gNoOfAllBanks; bank++) { @@ -2228,7 +2309,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_FORECAST: // 6 - //_080197B4 { for (bank = 0; bank < gNoOfAllBanks; bank++) { @@ -2247,7 +2327,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_SYNCHRONIZE: // 7 - //_08019804 if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); @@ -2263,7 +2342,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8 - //_08019880 if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); @@ -2279,7 +2357,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_INTIMIDATE1: // 9 - //_080198FC for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES) @@ -2294,7 +2371,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_TRACE: // 11 - //_08019940 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE)) @@ -2308,7 +2384,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0 && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - //_080199AE gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side); gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; @@ -2316,7 +2391,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0) { - //_08019A34 gActiveBank = target1; gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; @@ -2324,7 +2398,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - //_08019A78 gActiveBank = target2; gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; @@ -2332,7 +2405,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } } else - //_08019ABC { gActiveBank = target1; if (gBattleMons[target1].ability && gBattleMons[target1].hp) @@ -2364,7 +2436,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_INTIMIDATE2: // 10 - //_08019B1C for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES)) @@ -2380,7 +2451,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12 - //_08019B60 side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2392,7 +2462,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_BANK_SIDE: // 13 - //_08019BBC side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2404,7 +2473,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_FIELD_SPORT: // 14 - //_08019C18 switch (gLastUsedAbility) { case 0xFD: @@ -2434,7 +2502,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_ON_FIELD: // 19 - //_08019CD4 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0) @@ -2445,7 +2512,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15 - //_08019D18 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ability && i != bank) @@ -2456,7 +2522,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16 - //_08019D5C side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2468,7 +2533,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_BANK_SIDE: // 17 - //_08019DB8 side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2480,7 +2544,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_ON_FIELD: // 18 - //_08019F44 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ability && i != bank) @@ -2491,7 +2554,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; } - //_08019F76 if (effect && caseID < 0xC && gLastUsedAbility != 0xFF) RecordAbilityBattle(bank, gLastUsedAbility); } @@ -3385,17 +3447,25 @@ u8 IsMonDisobedient(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK || GetBankSide(gBankAttacker) == 1 - || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName) - || FlagGet(FLAG_BADGE08_GET)) - return 0; + || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)) + return 0; - obedienceLevel = 10; - if (FlagGet(FLAG_BADGE02_GET)) - obedienceLevel = 30; - if (FlagGet(FLAG_BADGE04_GET)) - obedienceLevel = 50; - if (FlagGet(FLAG_BADGE06_GET)) - obedienceLevel = 70; + if (DEBUG && (gUnknown_02023A14_50 & 0x40)) + { + obedienceLevel = 10; + } + else + { + if (FlagGet(FLAG_BADGE08_GET)) + return 0; + obedienceLevel = 10; + if (FlagGet(FLAG_BADGE02_GET)) + obedienceLevel = 30; + if (FlagGet(FLAG_BADGE04_GET)) + obedienceLevel = 50; + if (FlagGet(FLAG_BADGE06_GET)) + obedienceLevel = 70; + } if (gBattleMons[gBankAttacker].level <= obedienceLevel) return 0; diff --git a/src/battle/contest_link_80C857C.c b/src/battle/contest_link_80C857C.c index 616a72d27..4fb236294 100644 --- a/src/battle/contest_link_80C857C.c +++ b/src/battle/contest_link_80C857C.c @@ -1,9 +1,728 @@ #include "global.h" +#include "ewram.h" +#include "random.h" +#include "task.h" +#include "contest.h" +#include "text.h" +#include "string_util.h" #include "link.h" +static void sub_80C8644(u8 taskId); +static void sub_80C8660(u8 taskId); +#if GERMAN +static void de_sub_80C9274(bool32 arg0); +static void de_sub_80C9294(bool32 arg0); +#endif + +static void SendBlockToAllOpponents(const void *data, u16 size) +{ + memcpy(eContestLinkSendBuffer, data, size); + SendBlock(bitmask_all_link_players_but_self(), eContestLinkSendBuffer, size); +} + +static bool8 HasPlayerReceivedBlock(u8 who) +{ + u8 flag = 1 << who; + if (!(GetBlockReceivedStatus() & flag)) + return FALSE; + ResetBlockReceivedFlag(flag); + return TRUE; +} + +static bool8 HaveAllPlayersReceivedBlock(void) +{ + int i; + + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + if (!((GetBlockReceivedStatus() >> i) & 1)) + return FALSE; + } + ResetBlockReceivedFlags(); + return TRUE; +} + +void sub_80C8604(u8 taskId) +{ +#if ENGLISH + u8 i; + + for (i = 0; i < 4; i++) + gBlockRecvBuffer[i][0] = 0xff; +#endif + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80C8644; +} + +static void sub_80C8644(u8 taskId) +{ + gTasks[taskId].func = sub_80C8660; +} + +static void sub_80C8660(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers) + { + gContestPlayerMonIndex = GetMultiplayerId(); + if (GetLinkPlayerCount() == MAX_LINK_PLAYERS) + { + gIsLinkContest = TRUE; + SwitchTaskToFollowupFunc(taskId); + } + } +} + +#ifdef NONMATCHING +u8 sub_80C86A0(const u8 *string) +{ + u8 language = GAME_LANGUAGE; + if (string[0] == EXT_CTRL_CODE_BEGIN && string[1] == 0x15) + return language; + if (StringLength(string) > 5) + return language; + for (; *string != EOS; string++) + { + if (!((*string >= CHAR_A && *string <= CHAR_z) || + (*string >= CHAR_0 + 0 && *string <= CHAR_0 + 9) || + *string == CHAR_SPACE || + *string == CHAR_PERIOD || + *string == CHAR_COMMA || + *string == 0xAB || + *string == CHAR_QUESTION_MARK || + *string == CHAR_MALE || + *string == CHAR_FEMALE || + *string == CHAR_SLASH || + *string == CHAR_HYPHEN || + *string == CHAR_ELLIPSIS || + *string == 0xB1 || + *string == 0xB2 || + *string == 0xB3 || + *string == 0xB1 + )) + { + language = LANGUAGE_JAPANESE; + break; + } + } + return language; +} +#else +__attribute__((naked)) u8 sub_80C86A0(const u8 *string) +{ + asm_unified("\tpush {r4,r5,lr}\n" + "\tadds r4, r0, 0\n" + ".ifdef ENGLISH\n" + "\tmovs r5, 0x2\n" + ".else\n" + "\tmovs r5, 0x5\n" + ".endif\n" + "\tldrb r0, [r4]\n" + "\tcmp r0, 0xFC\n" + "\tbne _080C86B6\n" + "\tldrb r0, [r4, 0x1]\n" + "\tcmp r0, 0x15\n" + "\tbne _080C86B6\n" + ".ifdef ENGLISH\n" + "\tmovs r0, 0x2\n" + ".else\n" + "\tmovs r0, 0x5\n" + ".endif\n" + "\tb _080C872C\n" + "_080C86B6:\n" + "\tadds r0, r4, 0\n" + "\tbl StringLength\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, 0x5\n" + "\tbhi _080C872A\n" + "\tldrb r0, [r4]\n" + "\tcmp r0, 0xFF\n" + "\tbeq _080C872A\n" + "_080C86CA:\n" + "\tldrb r1, [r4]\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0x45\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0x33\n" + "\tbls _080C871E\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0x5F\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0x9\n" + "\tbls _080C871E\n" + "\tadds r0, r1, 0\n" + "\tcmp r0, 0\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xAD\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB8\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xAB\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xAC\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB5\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB6\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xBA\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xAE\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB0\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB1\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB2\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB3\n" + "\tbeq _080C871E\n" + "\tcmp r0, 0xB1\n" + "\tbne _080C8728\n" + "_080C871E:\n" + "\tadds r4, 0x1\n" + "\tldrb r0, [r4]\n" + "\tcmp r0, 0xFF\n" + "\tbne _080C86CA\n" + "\tb _080C872A\n" + "_080C8728:\n" + "\tmovs r5, 0x1\n" + "_080C872A:\n" + "\tadds r0, r5, 0\n" + "_080C872C:\n" + "\tpop {r4,r5}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif + +void sub_80C8734(u8 taskId) +{ + int i; + u8 *name; + + switch (gTasks[taskId].data[0]) { +#if ENGLISH + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; +#elif GERMAN + case 8: +#endif + case 0: + if (GetMultiplayerId() == 0) { + if (IsLinkTaskFinished()) { +#if ENGLISH + memcpy(gBlockSendBuffer, gContestMons + gContestPlayerMonIndex, sizeof(struct ContestPokemon)); + sub_8007E9C(2); + gTasks[taskId].data[0]++; +#elif GERMAN + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[0] = 3; + } + else + { + memcpy(gBlockSendBuffer, gContestMons + gContestPlayerMonIndex, sizeof(struct ContestPokemon)); + de_sub_80C9274(FALSE); + sub_8007E9C(2); + gTasks[taskId].data[0] = 1; + } +#endif + } + } + else + { + memcpy(gBlockSendBuffer, gContestMons + gContestPlayerMonIndex, sizeof(struct ContestPokemon)); +#if GERMAN + de_sub_80C9294(FALSE); +#endif + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + memcpy(gContestMons + i, gBlockRecvBuffer[i], sizeof(struct ContestPokemon)); + name = gContestMons[i].nickname; + if (gLinkPlayers[i].language == LANGUAGE_JAPANESE) + { + ConvertInternationalString(name, sub_80C86A0(name)); + } + else if (name[10] == EXT_CTRL_CODE_BEGIN) + { + ConvertInternationalString(name, LANGUAGE_JAPANESE); + } else + { + name[5] = name[10]; + name[10] = EOS; + } + name = gContestMons[i].trainerName; + if (gLinkPlayers[i].language == LANGUAGE_JAPANESE) + { + name[7] = EOS; + name[6] = name[4]; + name[5] = name[3]; + name[4] = name[2]; + name[3] = name[1]; + name[2] = name[0]; + name[1] = 0x15; + name[0] = EXT_CTRL_CODE_BEGIN; + } + else + { + name[5] = name[7]; + name[7] = EOS; + } + } + gTasks[taskId].data[0]++; + } + break; +#if GERMAN + case 2: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + default: + gTasks[taskId].data[0]++; + break; +#endif + } +} + +void sub_80C88AC(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + case 0: + if (GetMultiplayerId() == 0) + { + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(&gRngValue, sizeof(u32)); + gTasks[taskId].data[0]++; + } + } + else + { + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HasPlayerReceivedBlock(0)) + { + memcpy(&gRngValue, gBlockRecvBuffer[0], sizeof(u32)); + memcpy(&gContestRngValue, gBlockRecvBuffer[0], sizeof(u32)); + gTasks[taskId].data[0]++; + } + break; + } +} + +void sub_80C8938(u8 taskId) +{ + int i; + + switch (gTasks[taskId].data[0]) + { +#if ENGLISH + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; +#elif GERMAN + case 8: +#endif + case 0: + gBlockSendBuffer[0] = gTasks[taskId].data[9]; + if (GetMultiplayerId() == 0) + { + if (IsLinkTaskFinished()) + { +#if ENGLISH + sub_8007E9C(2); + gTasks[taskId].data[0]++; +#elif GERMAN + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[0] = 3; + } + else + { + de_sub_80C9274(TRUE); + sub_8007E9C(2); + gTasks[taskId].data[0] = 1; + } +#endif + } + } + else + { +#if GERMAN + de_sub_80C9294(TRUE); +#endif + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + gTasks[taskId].data[i + 1] = gBlockRecvBuffer[i][0]; + } + gTasks[taskId].data[0]++; + } + break; +#if GERMAN + case 2: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + default: + gTasks[taskId].data[0]++; + break; +#endif + } +} + +void sub_80C89DC(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + case 0: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(&gContestPlayerMonIndex, sizeof(u8)); + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + gTasks[taskId].data[0]++; + } + break; + } +} + +void sub_80C8A38(u8 taskId) +{ + int i; + + switch (gTasks[taskId].data[0]) + { + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + case 0: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(&sContestantStatus[gContestPlayerMonIndex].currMove, sizeof(u16)); + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + *&sContestantStatus[i].currMove = gBlockRecvBuffer[i][0]; + } + gTasks[taskId].data[0]++; + } + break; + } +} + +void sub_80C8AD0(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gUnknown_02038678, sizeof gUnknown_02038678); + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gUnknown_02038678, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038678); + gTasks[taskId].data[0]++; + } + break; + case 2: + case 5: + case 8: + case 11: + if (gTasks[taskId].data[1]++ > 10) + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + break; + case 3: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gUnknown_02038680, sizeof gUnknown_02038680); + gTasks[taskId].data[0]++; + } + break; + case 4: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gUnknown_02038680, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038680); + gTasks[taskId].data[0]++; + } + break; + case 6: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gUnknown_02038688, sizeof gUnknown_02038688); + gTasks[taskId].data[0]++; + } + break; + case 7: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gUnknown_02038688, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038688); + gTasks[taskId].data[0]++; + } + break; + case 9: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gContestFinalStandings, sizeof gContestFinalStandings); + gTasks[taskId].data[0]++; + } + break; + case 10: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gContestFinalStandings, gBlockRecvBuffer[gUnknown_0203869B], sizeof gContestFinalStandings); + gTasks[taskId].data[0]++; + } + break; + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + } +} + +void sub_80C8C80(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(sContestantStatus, 4 * sizeof(struct ContestantStatus)); + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(sContestantStatus, gBlockRecvBuffer[gUnknown_0203869B], 4 * sizeof(struct ContestantStatus)); + gTasks[taskId].data[0]++; + } + break; + case 2: + case 5: + case 8: + case 11: + if (gTasks[taskId].data[1]++ > 10) + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + break; + case 3: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(&shared192D0, sizeof shared192D0); + gTasks[taskId].data[0]++; + } + break; + case 4: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(&shared192D0, gBlockRecvBuffer[gUnknown_0203869B], sizeof shared192D0); + gTasks[taskId].data[0]++; + } + break; + case 6: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(&shared19328, sizeof shared19328); + gTasks[taskId].data[0]++; + } + break; + case 7: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(&shared19328, gBlockRecvBuffer[gUnknown_0203869B], sizeof shared19328); + gTasks[taskId].data[0]++; + } + break; + case 9: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gUnknown_02038696, sizeof gUnknown_02038696); + gTasks[taskId].data[0]++; + } + break; + case 10: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gUnknown_02038696, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038696); + gTasks[taskId].data[0]++; + } + break; + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + } +} + +void sub_80C8E1C(u8 taskId) +{ + int i; + + switch (gTasks[taskId].data[0]) + { +#if ENGLISH + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; +#elif GERMAN + case 8: +#endif + case 0: + gBlockSendBuffer[0] = 0x64; + if (GetMultiplayerId() == 0) + { + if (IsLinkTaskFinished()) + { +#if ENGLISH + sub_8007E9C(2); + gTasks[taskId].data[0]++; +#elif GERMAN + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[0] = 3; + } + else + { + de_sub_80C9274(FALSE); + sub_8007E9C(2); + gTasks[taskId].data[0] = 1; + } +#endif + } + } + else + { +#if GERMAN + de_sub_80C9294(FALSE); +#endif + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + gTasks[taskId].data[5 + i] = gBlockRecvBuffer[i][0]; + } + gTasks[taskId].data[0]++; + } + break; +#if GERMAN + case 2: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + default: + gTasks[taskId].data[0]++; + break; +#endif + } +} + +void sub_80C8EBC(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + case 0: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gUnknown_02038670, sizeof gUnknown_02038670); + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gUnknown_02038670, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038670); + gTasks[taskId].data[0]++; + } + break; + } +} + +void sub_80C8F34(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + default: + gTasks[taskId].data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + case 0: + if (IsLinkTaskFinished()) + { + SendBlockToAllOpponents(gUnknown_02038696, sizeof gUnknown_02038696); + gTasks[taskId].data[0]++; + } + break; + case 1: + if (HaveAllPlayersReceivedBlock()) + { + memcpy(gUnknown_02038696, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038696); + gTasks[taskId].data[0]++; + } + break; + } +} + #if GERMAN -void de_sub_80C9274(bool32 arg0) +static void de_sub_80C9274(bool32 arg0) { if (deUnkValue2 == 1) { @@ -14,7 +733,7 @@ void de_sub_80C9274(bool32 arg0) } } -void de_sub_80C9294(bool32 arg0) +static void de_sub_80C9294(bool32 arg0) { if (deUnkValue2 == 1) { diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c index 6f27469ce..20c6d8676 100644 --- a/src/battle/pokeball.c +++ b/src/battle/pokeball.c @@ -21,7 +21,7 @@ extern u16 gBattleTypeFlags; extern u8 gBankTarget; extern u8 gActiveBank; extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gDoingBattleAnim; extern u8 gHealthboxIDs[]; @@ -297,8 +297,8 @@ const struct SpriteTemplate gBallSpriteTemplates[] = }; extern u32 ball_number_to_ball_processing_index(u16); // not sure of return type -extern void sub_80786EC(); -extern bool8 sub_8078718(struct Sprite *); +extern void InitAnimSpriteTranslationOverDuration(); +extern bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *); extern u8 sub_814086C(u8, u8, int, int, u8); extern u8 sub_8141314(u8, u8, int, u8); @@ -397,7 +397,7 @@ static void sub_8046464(u8 taskId) gSprites[spriteId].data[2] = GetBankPosition(gBankTarget, 0); gSprites[spriteId].data[4] = GetBankPosition(gBankTarget, 1) - 16; gSprites[spriteId].data[5] = -40; - sub_80786EC(&gSprites[spriteId]); + InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]); gSprites[spriteId].oam.affineParam = taskId; gTasks[taskId].data[4] = gBankTarget; gTasks[taskId].func = TaskDummy; @@ -406,7 +406,7 @@ static void sub_8046464(u8 taskId) static void objc_0804ABD4(struct Sprite *sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { u8 taskId = sprite->oam.affineParam; u8 r5 = gTasks[taskId].data[4]; @@ -442,9 +442,9 @@ static void sub_80466F4(struct Sprite *sprite) { sprite->data[5] = 0; sprite->callback = sub_8046760; - StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data[6]]], 2); - AnimateSprite(&gSprites[gObjectBankIDs[sprite->data[6]]]); - gSprites[gObjectBankIDs[sprite->data[6]]].data[1] = 0; + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 2); + AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); + gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0; } } @@ -453,17 +453,17 @@ static void sub_8046760(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) PlaySE(SE_SUIKOMU); - if (gSprites[gObjectBankIDs[sprite->data[6]]].affineAnimEnded) + if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded) { StartSpriteAnim(sprite, 2); - gSprites[gObjectBankIDs[sprite->data[6]]].invisible = TRUE; + gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE; sprite->data[5] = 0; sprite->callback = sub_80467F8; } else { - gSprites[gObjectBankIDs[sprite->data[6]]].data[1] += 0x60; - gSprites[gObjectBankIDs[sprite->data[6]]].pos2.y = -gSprites[gObjectBankIDs[sprite->data[6]]].data[1] >> 8; + gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60; + gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8; } } @@ -747,9 +747,9 @@ static void sub_8046C78(struct Sprite *sprite) gTasks[taskId].data[2] = r4_2; gTasks[taskId].data[15] = 0; } - StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data[6]]], 1); - AnimateSprite(&gSprites[gObjectBankIDs[sprite->data[6]]]); - gSprites[gObjectBankIDs[sprite->data[6]]].data[1] = 0x1000; + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 1); + AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); + gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0x1000; } static void sub_8046E7C(struct Sprite *sprite) @@ -766,25 +766,25 @@ static void sub_8046E9C(struct Sprite *sprite) bool8 r7 = FALSE; u8 r4 = sprite->data[6]; - gSprites[gObjectBankIDs[r4]].invisible = FALSE; + gSprites[gBankSpriteIds[r4]].invisible = FALSE; if (sprite->animEnded) sprite->invisible = TRUE; - if (gSprites[gObjectBankIDs[r4]].affineAnimEnded) + if (gSprites[gBankSpriteIds[r4]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gObjectBankIDs[r4]], 0); + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[r4]], 0); r7 = TRUE; } else { - gSprites[gObjectBankIDs[r4]].data[1] -= 288; - gSprites[gObjectBankIDs[r4]].pos2.y = gSprites[gObjectBankIDs[r4]].data[1] >> 8; + gSprites[gBankSpriteIds[r4]].data[1] -= 288; + gSprites[gBankSpriteIds[r4]].pos2.y = gSprites[gBankSpriteIds[r4]].data[1] >> 8; } if (sprite->animEnded && r7) { s32 i; u32 r3; - gSprites[gObjectBankIDs[r4]].pos2.y = 0; + gSprites[gBankSpriteIds[r4]].pos2.y = 0; gDoingBattleAnim = 0; ewram17810[r4].unk0_3 = 0; FreeSpriteOamMatrix(sprite); @@ -819,8 +819,8 @@ static void sub_8046FBC(struct Sprite *sprite) } else if (sprite->data[4] == 315) { - FreeOamMatrix(gSprites[gObjectBankIDs[sprite->data[6]]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[sprite->data[6]]]); + FreeOamMatrix(gSprites[gBankSpriteIds[sprite->data[6]]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); DestroySpriteAndFreeResources(sprite); if (gMain.inBattle) ewram17810[r7].unk0_3 = 0; @@ -834,7 +834,7 @@ static void sub_8047074(struct Sprite *sprite) sprite->data[4] = GetBankPosition(sprite->data[6], 3) + 24; sprite->data[5] = -30; sprite->oam.affineParam = sprite->data[6]; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); sprite->callback = sub_80470C4; } @@ -858,7 +858,7 @@ static void sub_80470C4(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 4); } r4 = sprite->data[0]; - sub_8078B5C(sprite); + TranslateAnimSpriteByDeltas(sprite); sprite->data[7] += sprite->data[6] / 3; sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]); sprite->oam.affineParam += 0x100; @@ -876,7 +876,7 @@ static void sub_80470C4(struct Sprite *sprite) } else { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c index a78cb20df..85aa78ca0 100644 --- a/src/battle/reshow_battle_screen.c +++ b/src/battle/reshow_battle_screen.c @@ -25,11 +25,11 @@ extern u8 gBankInMenu; extern u16 gBattlePartyID[4]; extern u8 gNoOfAllBanks; extern u16 gBattleTypeFlags; -extern u8 gObjectBankIDs[4]; +extern u8 gBankSpriteIds[4]; extern u8 gBattleMonForms[4]; extern u8 gHealthboxIDs[4]; -bool8 sub_800E414(u8 a0); +bool8 LoadChosenBattleElement(u8 a0); bool8 sub_8031C30(u8 a0); void sub_8031EE8(void); void sub_80327CC(void); @@ -97,7 +97,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) } break; case 2: - if (!sub_800E414(gHelperState)) + if (!LoadChosenBattleElement(gHelperState)) { gHelperState++; gReshowState--; @@ -243,46 +243,46 @@ static void sub_807B184(u8 bank) if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) { GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, sub_8079E90(0)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; } else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) { GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, sub_8079E90(0)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; } else { if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); } - gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible; + gSprites[gBankSpriteIds[bank]].invisible = ewram17800[bank].invisible; } } diff --git a/src/field/battle_tower.c b/src/battle_tower.c index ab2a818a7..8c44b71a3 100644 --- a/src/field/battle_tower.c +++ b/src/battle_tower.c @@ -28,12 +28,13 @@ #include "ewram.h" #if ENGLISH -#include "../data/battle_tower/trainers.h" +#include "data/battle_tower/trainers.h" #elif GERMAN -#include "../data/battle_tower/trainers_de.h" +#include "data/battle_tower/trainers_de.h" #endif -static const u16 sBattleTowerHeldItems[] = { +static const u16 sBattleTowerHeldItems[] = +{ ITEM_NONE, ITEM_KINGS_ROCK, ITEM_SITRUS_BERRY, @@ -99,10 +100,11 @@ static const u16 sBattleTowerHeldItems[] = { ITEM_GANLON_BERRY, }; -#include "../data/battle_tower/level_50_mons.h" -#include "../data/battle_tower/level_100_mons.h" +#include "data/battle_tower/level_50_mons.h" +#include "data/battle_tower/level_100_mons.h" -static const u8 sMaleTrainerClasses[] = { +static const u8 sMaleTrainerClasses[] = +{ FACILITY_CLASS_RUIN_MANIAC, FACILITY_CLASS_TUBER_M, FACILITY_CLASS_COOL_TRAINER_M, @@ -135,7 +137,8 @@ static const u8 sMaleTrainerClasses[] = { FACILITY_CLASS_HIKER, }; -static const u8 sFemaleTrainerClasses[] = { +static const u8 sFemaleTrainerClasses[] = +{ FACILITY_CLASS_AROMA_LADY, FACILITY_CLASS_TUBER_F, FACILITY_CLASS_COOL_TRAINER_F, @@ -158,7 +161,8 @@ static const u8 sFemaleTrainerClasses[] = { FACILITY_CLASS_LASS, }; -static const u8 sMaleTrainerGfxIds[] = { +static const u8 sMaleTrainerGfxIds[] = +{ MAP_OBJ_GFX_HIKER, MAP_OBJ_GFX_TUBER_M, MAP_OBJ_GFX_MAN_4, @@ -191,7 +195,8 @@ static const u8 sMaleTrainerGfxIds[] = { MAP_OBJ_GFX_HIKER, }; -static const u8 sFemaleTrainerGfxIds[] = { +static const u8 sFemaleTrainerGfxIds[] = +{ MAP_OBJ_GFX_WOMAN_3, MAP_OBJ_GFX_TUBER_F, MAP_OBJ_GFX_WOMAN_7, @@ -214,7 +219,8 @@ static const u8 sFemaleTrainerGfxIds[] = { MAP_OBJ_GFX_LASS, }; -const u16 gBattleTowerBannedSpecies[] = { +const u16 gBattleTowerBannedSpecies[] = +{ SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, @@ -229,7 +235,8 @@ const u16 gBattleTowerBannedSpecies[] = { }; // Item prizes for battle tower streaks of 5 or fewer sets. -/*static*/ const u16 sShortStreakPrizes[] = { +static const u16 sShortStreakPrizes[] = +{ ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, @@ -239,7 +246,8 @@ const u16 gBattleTowerBannedSpecies[] = { }; // Item prizes for battle tower streaks of greater than 5 sets. -/*static*/ const u16 sLongStreakPrizes[] = { +static const u16 sLongStreakPrizes[] = +{ ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, @@ -259,7 +267,6 @@ static void SaveCurrentWinStreak(void); static void sub_8135CFC(void); static void CheckMonBattleTowerBanlist(u16, u16, u16, u8, u8, u16 *, u16 *, u8 *); static void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *); -static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); static void SetBattleTowerRecordChecksum(struct BattleTowerRecord *); static void ClearBattleTowerRecord(struct BattleTowerRecord *); @@ -293,9 +300,7 @@ void sub_8134548(void) default: ResetBattleTowerStreak(levelType); if (!var1) - { VarSet(VAR_TEMP_0, 5); - } break; case 1: ResetBattleTowerStreak(levelType); @@ -321,10 +326,8 @@ void sub_8134548(void) } if ((gSaveBlock2.battleTower.var_4AE[0] == 3 || gSaveBlock2.battleTower.var_4AE[0] == 6) - && (gSaveBlock2.battleTower.var_4AE[1] == 3 || gSaveBlock2.battleTower.var_4AE[1] == 6)) - { + && (gSaveBlock2.battleTower.var_4AE[1] == 3 || gSaveBlock2.battleTower.var_4AE[1] == 6)) VarSet(VAR_TEMP_0, 5); - } ValidateBattleTowerRecordChecksums(); } @@ -351,23 +354,18 @@ bool8 ShouldBattleEReaderTrainer(u8 levelType, u16 winStreak) ValidateEReaderTrainer(); if (gSpecialVar_Result != 0 || gSaveBlock2.battleTower.ereaderTrainer.winStreak != winStreak) - { return FALSE; - } - trainerTeamLevel = 50; if (levelType != 0) - { trainerTeamLevel = 100; - } + else + trainerTeamLevel = 50; for (i = 0; i < 3; i++) { monLevel = gSaveBlock2.battleTower.ereaderTrainer.party[i].level; if (gSaveBlock2.battleTower.ereaderTrainer.party[i].level != trainerTeamLevel) - { return FALSE; - } CheckMonBattleTowerBanlist( gSaveBlock2.battleTower.ereaderTrainer.party[i].species, @@ -380,7 +378,7 @@ bool8 ShouldBattleEReaderTrainer(u8 levelType, u16 winStreak) &numValid); } - return numValid == 3; + return (numValid == 3); } bool8 sub_81346F4(void) @@ -409,6 +407,7 @@ bool8 sub_81346F4(void) struct BattleTowerRecord *record = &gSaveBlock2.battleTower.records[recordIndex]; u32 recordHasData = 0; u32 checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32) - 1; i++) { recordHasData |= ((u32 *)record)[i]; @@ -416,9 +415,9 @@ bool8 sub_81346F4(void) } if (gSaveBlock2.battleTower.records[recordIndex].winStreak == winStreak - && gSaveBlock2.battleTower.records[recordIndex].battleTowerLevelType == battleTowerLevelType - && recordHasData - && gSaveBlock2.battleTower.records[recordIndex].checksum == checksum) + && gSaveBlock2.battleTower.records[recordIndex].battleTowerLevelType == battleTowerLevelType + && recordHasData + && gSaveBlock2.battleTower.records[recordIndex].checksum == checksum) { trainerIds[numCandidates] = recordIndex; numCandidates++; @@ -785,19 +784,17 @@ void SetBattleTowerTrainerGfxId(u8 trainerIndex) u8 trainerClass; if (trainerIndex < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) - { trainerClass = gBattleTowerTrainers[trainerIndex].trainerClass; - } else if (trainerIndex < BATTLE_TOWER_EREADER_TRAINER_ID) - { trainerClass = gSaveBlock2.battleTower.records[trainerIndex - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass; - } else - { trainerClass = gSaveBlock2.battleTower.ereaderTrainer.trainerClass; - } - for (i = 0; i < 30 && sMaleTrainerClasses[i] != trainerClass; i++); + for (i = 0; i < 30; i++) + { + if (sMaleTrainerClasses[i] == trainerClass) + break; + } if (i != 30) { u8 trainerObjectGfxId = sMaleTrainerGfxIds[i]; @@ -805,7 +802,11 @@ void SetBattleTowerTrainerGfxId(u8 trainerIndex) return; } - for (i = 0; i < 20 && sFemaleTrainerClasses[i] != trainerClass; i++); + for (i = 0; i < 20; i++) + { + if (sFemaleTrainerClasses[i] == trainerClass) + break; + } if (i != 20) { u8 trainerObjectGfxId = sFemaleTrainerGfxIds[i]; @@ -1144,33 +1145,21 @@ _08134C70: .4byte gSaveBlock2\n\ u8 get_trainer_class_pic_index(void) { if (gSaveBlock2.battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) - { return gTrainerClassToPicIndex[gSaveBlock2.battleTower.ereaderTrainer.trainerClass]; - } else if (gSaveBlock2.battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) - { return gTrainerClassToPicIndex[gBattleTowerTrainers[gSaveBlock2.battleTower.battleTowerTrainerId].trainerClass]; - } else - { return gTrainerClassToPicIndex[gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass]; - } } u8 get_trainer_class_name_index(void) { if (gSaveBlock2.battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) - { return gTrainerClassToNameIndex[gSaveBlock2.battleTower.ereaderTrainer.trainerClass]; - } else if (gSaveBlock2.battleTower.battleTowerTrainerId >= BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) - { return gTrainerClassToNameIndex[gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass]; - } else - { return gTrainerClassToNameIndex[gBattleTowerTrainers[gSaveBlock2.battleTower.battleTowerTrainerId].trainerClass]; - } } void get_trainer_name(u8* dest) @@ -1180,26 +1169,20 @@ void get_trainer_name(u8* dest) if (gSaveBlock2.battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { for (i = 0; i < 7; i++) - { dest[i] = gSaveBlock2.battleTower.ereaderTrainer.name[i]; - } } else if (gSaveBlock2.battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) { for (i = 0; i < 7; i++) - { dest[i] = gBattleTowerTrainers[gSaveBlock2.battleTower.battleTowerTrainerId].name[i]; - } } else { for (i = 0; i < 7; i++) - { dest[i] = gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].name[i]; - } } - dest[i] = 0xFF; + dest[i] = EOS; } void FillBattleTowerTrainerParty(void) @@ -1267,10 +1250,7 @@ void FillBattleTowerTrainerParty(void) { // Load E-Reader trainer's party. for (partyIndex = 0; partyIndex < 3; partyIndex++) - { sub_803ADE8(&gEnemyParty[partyIndex], &gSaveBlock2.battleTower.ereaderTrainer.party[partyIndex]); - } - return; } else @@ -1282,7 +1262,6 @@ void FillBattleTowerTrainerParty(void) &gEnemyParty[partyIndex], &gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[partyIndex]); } - return; } @@ -1330,10 +1309,8 @@ void FillBattleTowerTrainerParty(void) for (i = 0; i < partyIndex; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) != 0 - && GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) == sBattleTowerHeldItems[battleTowerMons[battleMonIndex].heldItem]) - { + && GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) == sBattleTowerHeldItems[battleTowerMons[battleMonIndex].heldItem]) break; - } } if (i != partyIndex) @@ -1342,7 +1319,12 @@ void FillBattleTowerTrainerParty(void) // Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary // because the species and held items were already checked directly above. Perhaps this // is leftover code before the logic for duplicate species and held items was added. - for (i = 0; i < partyIndex && chosenMonIndices[i] != battleMonIndex; i++); + //for (i = 0; i < partyIndex && chosenMonIndices[i] != battleMonIndex; i++); + for (i = 0; i < partyIndex; i++) + { + if (chosenMonIndices[i] == battleMonIndex) + break; + } if (i != partyIndex) continue; @@ -1362,10 +1344,7 @@ void FillBattleTowerTrainerParty(void) { SetMonMoveSlot(&gEnemyParty[partyIndex], battleTowerMons[battleMonIndex].moves[i], i); if (battleTowerMons[battleMonIndex].moves[i] == MOVE_FRUSTRATION) - { - // MOVE_FRUSTRATION is more powerful the lower the pokemon's friendship is. - friendship = 0; - } + friendship = 0; // MOVE_FRUSTRATION is more powerful the lower the pokemon's friendship is. } SetMonData(&gEnemyParty[partyIndex], MON_DATA_FRIENDSHIP, &friendship); @@ -1386,9 +1365,7 @@ u32 CountBattleTowerBanlistCaught(void) for (i = 0; gBattleTowerBannedSpecies[i] != 0xFFFF; i++) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleTowerBannedSpecies[i]), FLAG_GET_CAUGHT)) - { numCaught++; - } } return numCaught; @@ -1399,7 +1376,6 @@ u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 curIndexToAppend, s32 numT if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) { curIndexToAppend++; - switch (curIndexToAppend - 1) { case 0: @@ -1409,24 +1385,15 @@ u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 curIndexToAppend, s32 numT case 8: case 10: if (numToAppend == curIndexToAppend) - { StringAppend(gStringVar1, BattleText_Format3); - } else if (numToAppend > curIndexToAppend) - { StringAppend(gStringVar1, BattleText_Format4); - } break; case 1: if (curIndexToAppend == numToAppend) - { StringAppend(gStringVar1, BattleText_Format3); - } else - { StringAppend(gStringVar1, BattleText_Format4); - } - StringAppend(gStringVar1, BattleText_Format7); break; case 3: @@ -1435,18 +1402,12 @@ u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 curIndexToAppend, s32 numT case 9: default: if (curIndexToAppend == numToAppend) - { StringAppend(gStringVar1, BattleText_Format3); - } else - { StringAppend(gStringVar1, BattleText_Format4); - } - StringAppend(gStringVar1, BattleText_Format6); break; } - StringAppend(gStringVar1, gSpeciesNames[species]); } @@ -1464,7 +1425,7 @@ void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowe while (1) { if (gBattleTowerBannedSpecies[counter] == 0xFFFF) - goto EXIT2; // Couldn't get the code to match without this GOTO + break; if (gBattleTowerBannedSpecies[counter] == species) break; @@ -1475,7 +1436,6 @@ void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowe if (gBattleTowerBannedSpecies[counter] != 0xFFFF) return; - EXIT2: if (battleTowerLevelType == 0 && monLevel > 50) return; @@ -1528,9 +1488,7 @@ void CheckPartyBattleTowerBanlist(void) numBanlistCaught = CountBattleTowerBanlistCaught(); for (i = 0; gBattleTowerBannedSpecies[i] != 0xFFFF; i++) - { counter = AppendBattleTowerBannedSpeciesName(gBattleTowerBannedSpecies[i], counter, numBanlistCaught); - } if (counter == 0) { @@ -1561,17 +1519,11 @@ void PrintBattleTowerTrainerMessage(u16 *easyChat) void PrintBattleTowerTrainerGreeting(void) { if (gSaveBlock2.battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) - { - PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.greeting.easyChat); - } + PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.greeting); else if (gSaveBlock2.battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) - { - PrintBattleTowerTrainerMessage((u16 *)gBattleTowerTrainers[gSaveBlock2.battleTower.battleTowerTrainerId].greeting.easyChat); - } + PrintBattleTowerTrainerMessage((u16 *)gBattleTowerTrainers[gSaveBlock2.battleTower.battleTowerTrainerId].greeting); else - { - PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting.easyChat); - } + PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); } void sub_81354CC(void) @@ -1643,9 +1595,7 @@ void StartSpecialBattle(void) ZeroEnemyPartyMons(); for (i = 0; i < 3; i++) - { sub_803ADE8(&gEnemyParty[i], &gSaveBlock2.battleTower.ereaderTrainer.party[i]); - } gBattleTypeFlags = (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER); gTrainerBattleOpponent = 0; @@ -1683,34 +1633,22 @@ void SetBattleTowerProperty(void) break; case 5: for (i = 0; i < 3; i++) - { gSaveBlock2.battleTower.selectedPartyMons[i] = gSelectedOrderFromParty[i]; - } break; case 6: if (gSaveBlock2.battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) - { ClearEReaderTrainer(&gSaveBlock2.battleTower.ereaderTrainer); - } - if (gSaveBlock2.battleTower.totalBattleTowerWins < 9999) - { gSaveBlock2.battleTower.totalBattleTowerWins++; - } - gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType]++; SaveCurrentWinStreak(); gSpecialVar_Result = gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType]; - gStringVar1[0] = gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType] + 0xA1; gStringVar1[1] = 0xFF; break; case 7: if (gSaveBlock2.battleTower.curStreakChallengesNum[battleTowerLevelType] < 1430) - { gSaveBlock2.battleTower.curStreakChallengesNum[battleTowerLevelType]++; - } - SaveCurrentWinStreak(); gSpecialVar_Result = gSaveBlock2.battleTower.curStreakChallengesNum[battleTowerLevelType]; break; @@ -1724,9 +1662,7 @@ void SetBattleTowerProperty(void) break; case 11: if (gSaveBlock2.battleTower.var_4AE[battleTowerLevelType] != 3) - { ResetBattleTowerStreak(battleTowerLevelType); - } break; case 12: gSaveBlock2.battleTower.var_4AE[battleTowerLevelType] = ewram160FB; @@ -1794,9 +1730,7 @@ void SetBattleTowerParty(void) s32 i; for (i = 0; i < 3; i++) - { gSelectedOrderFromParty[i] = gSaveBlock2.battleTower.selectedPartyMons[i]; - } ReducePlayerPartyToThree(); } @@ -1858,14 +1792,10 @@ void sub_8135AC4(void) playerRecord->winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType); for (i = 0; i < 6; i++) - { - playerRecord->greeting.easyChat[i] = gSaveBlock1.easyChats.unk2B28[i]; - } + playerRecord->greeting[i] = gSaveBlock1.easyChats.unk2B28[i]; for (i = 0; i < 3; i++) - { sub_803AF78(&gUnknown_030042FC[gSaveBlock2.battleTower.selectedPartyMons[i]], &playerRecord->party[i]); - } SetBattleTowerRecordChecksum(&gSaveBlock2.battleTower.playerRecord); SaveCurrentWinStreak(); @@ -1878,10 +1808,8 @@ void SaveBattleTowerProgress(void) if (gSpecialVar_0x8004 == 3 || gSpecialVar_0x8004 == 0) { if (gSaveBlock2.battleTower.curStreakChallengesNum[battleTowerLevelType] > 1 - || gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType] > 1) - { + || gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType] > 1) sub_8135AC4(); - } } sub_8135CFC(); @@ -1889,9 +1817,7 @@ void SaveBattleTowerProgress(void) gSaveBlock2.battleTower.battleOutcome = gBattleOutcome; if (gSpecialVar_0x8004 != 3) - { gSaveBlock2.battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8004; - } VarSet(VAR_TEMP_0, 0); gSaveBlock2.battleTower.unk_554 = 1; @@ -1912,28 +1838,20 @@ void ValidateBattleTowerRecordChecksums(void) checksum = 0; for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) - { checksum += ((u32 *)&gSaveBlock2.battleTower.playerRecord)[i]; - } if (gSaveBlock2.battleTower.playerRecord.checksum != checksum) - { ClearBattleTowerRecord(&gSaveBlock2.battleTower.playerRecord); - } for (recordIndex = 0; recordIndex < 5; recordIndex++) { record = &gSaveBlock2.battleTower.records[recordIndex]; checksum = 0; for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) - { checksum += ((u32 *)record)[i]; - } if (gSaveBlock2.battleTower.records[recordIndex].checksum != checksum) - { ClearBattleTowerRecord(&gSaveBlock2.battleTower.records[recordIndex]); - } } } @@ -1943,9 +1861,7 @@ void SetBattleTowerRecordChecksum(struct BattleTowerRecord *record) record->checksum = 0; for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) - { record->checksum += ((u32 *)record)[i]; - } } void ClearBattleTowerRecord(struct BattleTowerRecord *record) @@ -1953,9 +1869,7 @@ void ClearBattleTowerRecord(struct BattleTowerRecord *record) u32 i; for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32); i++) - { ((u32 *)record)[i] = 0; - } } void sub_8135CFC(void) @@ -1967,9 +1881,7 @@ void sub_8135CFC(void) gSaveBlock2.battleTower.firstMonSpecies = gBattleMons[0].species; for (i = 0; i < POKEMON_NAME_LENGTH; i++) - { gSaveBlock2.battleTower.firstMonNickname[i] = gBattleMons[0].nickname[i]; - } } u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType) @@ -1978,11 +1890,9 @@ u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType) + gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType]; if (winStreak > 9999) - { return 9999; - } - - return winStreak; + else + return winStreak; } void DetermineBattleTowerPrize(void) @@ -2019,11 +1929,10 @@ void AwardBattleTowerRibbons(void) u8 ribbonType; u8 battleTowerLevelType = gSaveBlock2.battleTower.battleTowerLevelType; - ribbonType = MON_DATA_WINNING_RIBBON; if (battleTowerLevelType != 0) - { ribbonType = MON_DATA_VICTORY_RIBBON; - } + else + ribbonType = MON_DATA_WINNING_RIBBON; gSpecialVar_Result = 0; @@ -2042,9 +1951,7 @@ void AwardBattleTowerRibbons(void) } if (gSpecialVar_Result != 0) - { IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); - } } // This is a leftover debugging function that is used to populate the E-Reader @@ -2076,16 +1983,14 @@ void Debug_FillEReaderTrainerWithPlayerData(void) j = 7; for (i = 0; i < 6; i++) { - ereaderTrainer->greeting.easyChat[i] = gSaveBlock1.easyChats.unk2B28[i]; - ereaderTrainer->farewellPlayerLost.easyChat[i] = j; - ereaderTrainer->farewellPlayerWon.easyChat[i] = j + 6; + ereaderTrainer->greeting[i] = gSaveBlock1.easyChats.unk2B28[i]; + ereaderTrainer->farewellPlayerLost[i] = j; + ereaderTrainer->farewellPlayerWon[i] = j + 6; j++; } for (i = 0; i < 3; i++) - { sub_803AF78(&gPlayerParty[i], &ereaderTrainer->party[i]); - } SetEReaderTrainerChecksum(ereaderTrainer); } @@ -2105,9 +2010,7 @@ void SetEReaderTrainerName(u8 *trainerName) s32 i; for (i = 0; i < 7; i++) - { trainerName[i] = gSaveBlock2.battleTower.ereaderTrainer.name[i]; - } trainerName[i] = 0xFF; } @@ -2124,9 +2027,7 @@ void ValidateEReaderTrainer(void) checksum = 0; for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) - { checksum |= ((u32 *)ereaderTrainer)[i]; - } if (checksum == 0) { @@ -2136,9 +2037,7 @@ void ValidateEReaderTrainer(void) checksum = 0; for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) - { checksum += ((u32 *)ereaderTrainer)[i]; - } if (gSaveBlock2.battleTower.ereaderTrainer.checksum != checksum) { @@ -2153,9 +2052,7 @@ void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) ereaderTrainer->checksum = 0; for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) - { ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i]; - } } void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer) @@ -2163,30 +2060,22 @@ void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer) u32 i; for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32); i++) - { ((u32 *)ereaderTrainer)[i] = 0; - } } void PrintEReaderTrainerGreeting(void) { - PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.greeting.easyChat); + PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.greeting); } void PrintEReaderTrainerFarewellMessage(void) { if (gBattleOutcome == BATTLE_DREW) - { - gStringVar4[0] = 0xFF; - } + gStringVar4[0] = EOS; else if (gBattleOutcome == BATTLE_WON) - { - PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.farewellPlayerWon.easyChat); - } + PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.farewellPlayerWon); else - { - PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.farewellPlayerLost.easyChat); - } + PrintBattleTowerTrainerMessage(gSaveBlock2.battleTower.ereaderTrainer.farewellPlayerLost); } void TryEnableBravoTrainerBattleTower(void) @@ -2196,9 +2085,7 @@ void TryEnableBravoTrainerBattleTower(void) for (i = 0; i < 2; i++) { if (gSaveBlock2.battleTower.var_4AE[i] == 1) - { sub_80BFD20(); - } } } @@ -2206,17 +2093,11 @@ void TryEnableBravoTrainerBattleTower(void) u8 de_sub_81364AC(void) { if (gSaveBlock2.battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) - { return gSaveBlock2.battleTower.ereaderTrainer.trainerClass; - } else if (gSaveBlock2.battleTower.battleTowerTrainerId >= BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) - { return gSaveBlock2.battleTower.records[gSaveBlock2.battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass; - } else - { return gBattleTowerTrainers[gSaveBlock2.battleTower.battleTowerTrainerId].trainerClass; - } } u8 de_sub_81364F8(void) diff --git a/src/field/berry.c b/src/berry.c index 088267ad0..9313c458b 100644 --- a/src/field/berry.c +++ b/src/berry.c @@ -1,14 +1,16 @@ #include "global.h" #include "berry.h" #include "field_control_avatar.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "fieldmap.h" #include "item.h" #include "item_menu.h" #include "item_use.h" #include "constants/items.h" #include "main.h" +#include "menu.h" #include "random.h" +#include "task.h" #include "text.h" #define BERRY_NAME_LENGTH 6 @@ -999,6 +1001,30 @@ extern u16 gSpecialVar_0x8006; static u8 CalcBerryYield(struct BerryTree *tree); static u16 GetStageDurationByBerryType(u8 berry); +#if DEBUG + +extern u8 sub_80B47D8(u16 var); + +u8 debug_sub_80C2B04(void) +{ + u8 taskId = sub_80B47D8(0); + + gTasks[taskId].data[4]--; + CloseMenu(); + return 1; +} + +u8 debug_sub_80C2B30(void) +{ + u8 taskId = sub_80B47D8(1); + + gTasks[taskId].data[4]--; + CloseMenu(); + return 1; +} + +#endif + // unused // this could be static, but making it so causes a compile-time warning. void ClearEnigmaBerries(void) @@ -1041,9 +1067,7 @@ static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) dest = (u8*)enigmaBerry; checksum = 0; for (i = 0; i < ((u32)&gSaveBlock1.enigmaBerry.checksum - (u32)&gSaveBlock1.enigmaBerry); i++) - { checksum += dest[i]; - } // the checksum is calculated: the descriptions are safe to restore now. gSaveBlock1.enigmaBerry.berry.description1 = description1; @@ -1052,6 +1076,49 @@ static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) return checksum; } +#if DEBUG + +extern const u8 gSpriteImage_UnusedCherry[]; +extern const u16 gSpritePalette_UnusedCherry[]; +extern u8 gUnknown_Debug_839B6CE[]; + +static const u8 gUnknown_Debug_083F7F84[] = _("そとから きた きのみ"); +static const u8 gUnknown_Debug_083F7F90[] = _("ただいま かいはつちゅう"); + +void debug_sub_80C2C18(u8 *name, u8 holdEffect, u8 holdEffectParam) +{ + s32 i; + + gSaveBlock1.enigmaBerry.berry = gBerries[0]; + StringCopy(gSaveBlock1.enigmaBerry.berry.name, name); + StringCopy(gSaveBlock1.enigmaBerry.description1, gUnknown_Debug_083F7F84); + StringCopy(gSaveBlock1.enigmaBerry.description2, gUnknown_Debug_083F7F90); + gSaveBlock1.enigmaBerry.berry.description1 = gSaveBlock1.enigmaBerry.description1; + gSaveBlock1.enigmaBerry.berry.description2 = gSaveBlock1.enigmaBerry.description2; + for (i = 0; i < 0x480; i++) + gSaveBlock1.enigmaBerry.pic[i] = gSpriteImage_UnusedCherry[i]; + for (i = 0; i < 16; i++) + gSaveBlock1.enigmaBerry.palette[i] = gSpritePalette_UnusedCherry[i]; + for (i = 0; i < 18; i++) + gSaveBlock1.enigmaBerry.itemEffect[i] = gUnknown_Debug_839B6CE[i]; + gSaveBlock1.enigmaBerry.holdEffect = holdEffect; + gSaveBlock1.enigmaBerry.holdEffectParam = holdEffectParam; + gSaveBlock1.enigmaBerry.checksum = GetEnigmaBerryChecksum(&gSaveBlock1.enigmaBerry); +} + +void debug_sub_80C2D24(u8 spicy, u8 dry, u8 sweet, u8 bitter, u8 sour, u8 smoothness) +{ + gSaveBlock1.enigmaBerry.berry.spicy = spicy; + gSaveBlock1.enigmaBerry.berry.dry = dry; + gSaveBlock1.enigmaBerry.berry.sweet = sweet; + gSaveBlock1.enigmaBerry.berry.bitter = bitter; + gSaveBlock1.enigmaBerry.berry.sour = sour; + gSaveBlock1.enigmaBerry.berry.smoothness = smoothness; + gSaveBlock1.enigmaBerry.checksum = GetEnigmaBerryChecksum(&gSaveBlock1.enigmaBerry); +} + +#endif + // due to e-reader scans being particularly volatile to failure, it is a requirement to check for // their integrity here due to scans possibly failing to produce the correct result. bool32 IsEnigmaBerryValid(void) @@ -1074,9 +1141,9 @@ const struct Berry *GetBerryInfo(u8 berry) return &gSaveBlock1.enigmaBerry.berry; else { - // invalid berries will be flattened into a cheri berry. Interestingly, if your berry was + // invalid berries will be flattened into a cheri berry. Interestingly, if your berry was // an enigma berry whos checksum failed, the game will use the Enigma Berry information - // for this: meaning if you see the Enigma Berry information, its actually because the + // for this: meaning if you see the Enigma Berry information, its actually because the // checksum failed. if (berry == BERRY_NONE || berry > GETBERRYID(LAST_BERRY)) berry = GETBERRYID(FIRST_BERRY); @@ -1190,8 +1257,8 @@ void BerryTreeTimeUpdate(s32 minutesPassed) if (tree->berry != BERRY_NONE && tree->stage != BERRY_STAGE_NO_BERRY && tree->growthSparkle == FALSE) { // the player has waited too long to water the berry. Reset the tree. This is because - // if the berry state is not in the unwatered state, the tree will grow anyway despite this - // check, which means BerryTreeGrow will handle the regrow process for this, removing the + // if the berry state is not in the unwatered state, the tree will grow anyway despite this + // check, which means BerryTreeGrow will handle the regrow process for this, removing the // need for this check. This only handles the unwatered soil state. if (minutesPassed >= GetStageDurationByBerryType(tree->berry) * 71) { @@ -1210,7 +1277,7 @@ void BerryTreeTimeUpdate(s32 minutesPassed) // its been X minutes since the last berry update, so update // minutesUntilNextStage appropriately to match the time offset // that has passed since the update. - tree->minutesUntilNextStage -= time; + tree->minutesUntilNextStage -= time; break; } // perform the subtraction the other way around to get the number of minutes since @@ -1376,7 +1443,7 @@ void FieldObjectInteractionGetBerryTreeData(void) // we cannot allow the player to grow/interact with the tree while the tree // is undergoing the sparkling effect, so set the special var to the sparkling // state and let the event script process the flag. - gSpecialVar_0x8004 = BERRY_STAGE_SPARKLING; + gSpecialVar_0x8004 = BERRY_STAGE_SPARKLING; } else gSpecialVar_0x8004 = GetStageByBerryTreeId(id); @@ -1417,6 +1484,57 @@ bool8 PlayerHasBerries(void) return IsBagPocketNonEmpty(BAG_BERRIES); } +#if DEBUG +void debug_sub_80C33FC(const u8 *buffer, s32 value, u8 n) +{ + StringAppend(gStringVar4, buffer); + ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEADING_ZEROS, n); + StringAppend(gStringVar4, gStringVar1); +} + +static const u8 gUnknown_Debug_083F7F9D[] = _("POS:"); +static const u8 gUnknown_Debug_083F7FA2[] = _("\nTYPE:"); +static const u8 gUnknown_Debug_083F7FA9[] = _("\nGROW:"); +static const u8 gUnknown_Debug_083F7FB0[] = _("\nTIME:"); +static const u8 gUnknown_Debug_083F7FB7[] = _("\nFCNT:"); +static const u8 gUnknown_Debug_083F7FBE[] = _("\nSCNT:"); +static const u8 gUnknown_Debug_083F7FC5[] = _("\nHOOK:"); +static const u8 gUnknown_Debug_083F7FCC[] = _("\nWBIT:"); +static const u8 gUnknown_Debug_083F7FD3[] = _(""); + +u8* DebugOpenBerryInfo(void) +{ + if (GetFieldObjectScriptPointerPlayerFacing() != S_BerryTree) + { + return NULL; + } + else + { + u32 berryTreeId = FieldObjectGetBerryTreeId(gSelectedMapObject); + struct BerryTree *berryTree = GetBerryTreeInfo(berryTreeId); + s32 i; + + for (i = 0; i < 500; i++) + gStringVar4[i] = EOS; + + debug_sub_80C33FC(gUnknown_Debug_083F7F9D, berryTreeId, 3); + debug_sub_80C33FC(gUnknown_Debug_083F7FA2, berryTree->berry, 2); + debug_sub_80C33FC(gUnknown_Debug_083F7FA9, berryTree->stage, 2); + debug_sub_80C33FC(gUnknown_Debug_083F7FB0, berryTree->minutesUntilNextStage, 5); + debug_sub_80C33FC(gUnknown_Debug_083F7FB7, berryTree->berryYield, 2); + debug_sub_80C33FC(gUnknown_Debug_083F7FBE, berryTree->regrowthCount, 3); + debug_sub_80C33FC(gUnknown_Debug_083F7FC5, berryTree->growthSparkle, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FCC, berryTree->watered1, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered2, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered3, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered4, 1); + + return gStringVar4; + } +} + +#endif + // whenever the player is not within view of the berry tree during its sparkle state, the // sparkle state will be reset. void ResetBerryTreeSparkleFlags(void) diff --git a/src/scene/berry_blender.c b/src/berry_blender.c index 7567899ae..bf634a49f 100644 --- a/src/scene/berry_blender.c +++ b/src/berry_blender.c @@ -201,7 +201,6 @@ u8 sub_80A7DEC(u8 berryId, u8 x, u8 y, bool8 animate); void MenuCursor_SetPos814A880(u8 a1, u8 a2); u8 MenuCursor_Create814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5); s8 GetFirstFreePokeblockSlot(void); -bool8 sub_810CA34(struct Pokeblock *pokeblock); #ifdef GERMAN extern void de_sub_8073110(); #endif @@ -274,7 +273,7 @@ static void sub_8051B18(void); static void sub_805123C(void); static void sub_8050954(void); static bool8 Blender_PrintBlendingRanking(void); -static bool8 Blender_PrintBlendingResults(void); +bool8 Blender_PrintBlendingResults(void); static void sub_80510E8(void); static void sub_8050E30(void); static void sub_805197C(u16 a0, u16 a1); @@ -1163,7 +1162,7 @@ static void sub_804E9F8(void) gBerryBlenderData->framesToWait = 0; break; case 9: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { ResetBlockReceivedFlags(); if (GetMultiplayerId() == 0) @@ -1215,7 +1214,7 @@ static void sub_804E9F8(void) } break; case 13: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { gBerryBlenderData->field_0++; sub_8051414(&gBerryBlenderData->field_168); @@ -1257,7 +1256,7 @@ static void sub_804E9F8(void) gBerryBlenderData->field_0++; break; case 20: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { sub_8007E24(); gBerryBlenderData->field_0++; @@ -2015,36 +2014,32 @@ s16 unref_sub_8050514(void) return gUnknown_0300052E; } -#ifdef NONMATCHING - static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 maxRPM) { s32 i; s32 j; - s32 savedEntry; s32 var3; s32 var4; - u32 var6; - s32 var11; - u16 rand; + s32 var6; + u8 r10; for (i = 0; i < 6; i++) gUnknown_03000510[i] = 0; for (i = 0; i < playersNo; i++) { - for (j = 0; j < 5; j++) + for (j = 0; j < 6; j++) gUnknown_03000510[j] += berries[i].flavours[j]; } - savedEntry = gUnknown_03000510[0]; + var6 = gUnknown_03000510[0]; gUnknown_03000510[0] -= gUnknown_03000510[1]; gUnknown_03000510[1] -= gUnknown_03000510[2]; gUnknown_03000510[2] -= gUnknown_03000510[3]; gUnknown_03000510[3] -= gUnknown_03000510[4]; - gUnknown_03000510[4] -= savedEntry; + gUnknown_03000510[4] -= var6; var6 = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < 5; i++) { if (gUnknown_03000510[i] < 0) { @@ -2052,6 +2047,7 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke var6++; } } + r10 = var6; for (i = 0; i < 5; i++) { if (gUnknown_03000510[i] > 0) @@ -2067,13 +2063,13 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke gUnknown_03000530[i] = gUnknown_03000510[i]; } - var11 = maxRPM / 333 + 100; - gUnknown_0300055C = ((var11)); + var6 = maxRPM / 333 + 100; + gUnknown_0300055C = var6; for (i = 0; i < 5; i++) { var3 = gUnknown_03000510[i]; - var3 = ((var11) * var3) / 10; + var3 = (var3 * var6) / 10; var4 = var3 % 10; var3 /= 10; if (var4 > 4) @@ -2084,16 +2080,16 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke { gUnknown_03000548[i] = gUnknown_03000510[i]; } - pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, var6); + pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, r10); gUnknown_03000510[5] = (gUnknown_03000510[5] / playersNo) - playersNo; if (gUnknown_03000510[5] < 0) gUnknown_03000510[5] = 0; if (pokeblock->color == 12) { - rand = Random() % 10; - for (i = 0; i < 6; i++) + var6 = Random() % 10; + for (i = 0; i < 5; i++) { - if ((gUnknown_082165DF[rand] >> i) & 1) + if ((gUnknown_082165DF[var6] >> i) & 1) gUnknown_03000510[i] = 2; else gUnknown_03000510[i] = 0; @@ -2116,302 +2112,12 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke } } -#else -__attribute__((naked)) -static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x10\n\ - str r0, [sp]\n\ - mov r8, r1\n\ - str r3, [sp, 0x4]\n\ - ldr r0, [sp, 0x30]\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - mov r9, r2\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x8]\n\ - ldr r7, _080505DC @ =gUnknown_03000510\n\ - adds r2, r7, 0\n\ - movs r1, 0\n\ - adds r0, r7, 0\n\ - adds r0, 0xA\n\ -_0805054A:\n\ - strh r1, [r0]\n\ - subs r0, 0x2\n\ - cmp r0, r2\n\ - bge _0805054A\n\ - movs r6, 0\n\ - cmp r6, r9\n\ - bge _08050580\n\ - ldr r0, _080505DC @ =gUnknown_03000510\n\ - mov r12, r0\n\ - ldr r5, [sp]\n\ - adds r5, 0x9\n\ -_08050560:\n\ - movs r3, 0\n\ - adds r4, r5, 0\n\ - mov r2, r12\n\ -_08050566:\n\ - adds r1, r4, r3\n\ - ldrh r0, [r2]\n\ - ldrb r1, [r1]\n\ - adds r0, r1\n\ - strh r0, [r2]\n\ - adds r2, 0x2\n\ - adds r3, 0x1\n\ - cmp r3, 0x5\n\ - ble _08050566\n\ - adds r5, 0x10\n\ - adds r6, 0x1\n\ - cmp r6, r9\n\ - blt _08050560\n\ -_08050580:\n\ - movs r1, 0\n\ - ldrsh r3, [r7, r1]\n\ - ldrh r0, [r7]\n\ - ldrh r1, [r7, 0x2]\n\ - subs r0, r1\n\ - strh r0, [r7]\n\ - ldrh r0, [r7, 0x4]\n\ - subs r1, r0\n\ - strh r1, [r7, 0x2]\n\ - ldrh r1, [r7, 0x6]\n\ - subs r0, r1\n\ - strh r0, [r7, 0x4]\n\ - ldrh r0, [r7, 0x8]\n\ - subs r1, r0\n\ - strh r1, [r7, 0x6]\n\ - subs r0, r3\n\ - strh r0, [r7, 0x8]\n\ - movs r3, 0\n\ - movs r2, 0\n\ - adds r1, r7, 0\n\ - movs r6, 0x4\n\ -_080505AA:\n\ - movs r4, 0\n\ - ldrsh r0, [r1, r4]\n\ - cmp r0, 0\n\ - bge _080505B6\n\ - strh r2, [r1]\n\ - adds r3, 0x1\n\ -_080505B6:\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080505AA\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - movs r4, 0\n\ - ldr r1, _080505DC @ =gUnknown_03000510\n\ - movs r6, 0x4\n\ -_080505CA:\n\ - ldrh r2, [r1]\n\ - movs r5, 0\n\ - ldrsh r0, [r1, r5]\n\ - cmp r0, 0\n\ - ble _080505E4\n\ - cmp r0, r3\n\ - bge _080505E0\n\ - strh r4, [r1]\n\ - b _080505E4\n\ - .align 2, 0\n\ -_080505DC: .4byte gUnknown_03000510\n\ -_080505E0:\n\ - subs r0, r2, r3\n\ - strh r0, [r1]\n\ -_080505E4:\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080505CA\n\ - ldr r1, _080506C4 @ =gUnknown_03000510\n\ - ldr r2, _080506C8 @ =gUnknown_03000530\n\ - movs r6, 0x4\n\ -_080505F2:\n\ - movs r3, 0\n\ - ldrsh r0, [r1, r3]\n\ - stm r2!, {r0}\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080505F2\n\ - ldr r1, _080506CC @ =0x0000014d\n\ - ldr r0, [sp, 0x8]\n\ - bl __udivsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - adds r3, r0, 0\n\ - adds r3, 0x64\n\ - ldr r4, _080506D0 @ =gUnknown_0300055C\n\ - str r3, [r4]\n\ - movs r6, 0x4\n\ -_08050616:\n\ - movs r0, 0\n\ - ldrsh r5, [r7, r0]\n\ - adds r0, r5, 0\n\ - muls r0, r3\n\ - movs r1, 0xA\n\ - str r3, [sp, 0xC]\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - movs r1, 0xA\n\ - bl __modsi3\n\ - adds r4, r0, 0\n\ - adds r0, r5, 0\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - ldr r3, [sp, 0xC]\n\ - cmp r4, 0x4\n\ - ble _08050642\n\ - adds r5, 0x1\n\ -_08050642:\n\ - strh r5, [r7]\n\ - adds r7, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _08050616\n\ - ldr r1, _080506C4 @ =gUnknown_03000510\n\ - ldr r2, _080506D4 @ =gUnknown_03000548\n\ - movs r6, 0x4\n\ -_08050652:\n\ - movs r3, 0\n\ - ldrsh r0, [r1, r3]\n\ - stm r2!, {r0}\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _08050652\n\ - ldr r4, _080506C4 @ =gUnknown_03000510\n\ - ldr r0, [sp]\n\ - adds r1, r4, 0\n\ - mov r2, r9\n\ - mov r3, r10\n\ - bl Blender_GetPokeblockColor\n\ - mov r5, r8\n\ - strb r0, [r5]\n\ - movs r1, 0xA\n\ - ldrsh r0, [r4, r1]\n\ - mov r1, r9\n\ - bl __divsi3\n\ - mov r3, r9\n\ - subs r0, r3\n\ - strh r0, [r4, 0xA]\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - bge _0805068C\n\ - movs r0, 0\n\ - strh r0, [r4, 0xA]\n\ -_0805068C:\n\ - mov r5, r8\n\ - ldrb r0, [r5]\n\ - cmp r0, 0xC\n\ - bne _080506E6\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0xA\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - movs r6, 0\n\ - ldr r0, _080506D8 @ =gUnknown_082165DF\n\ - adds r0, r3, r0\n\ - ldrb r0, [r0]\n\ - adds r1, r4, 0\n\ - movs r4, 0x1\n\ - movs r3, 0x2\n\ -_080506B4:\n\ - adds r2, r0, 0\n\ - asrs r2, r6\n\ - ands r2, r4\n\ - cmp r2, 0\n\ - beq _080506DC\n\ - strh r3, [r1]\n\ - b _080506DE\n\ - .align 2, 0\n\ -_080506C4: .4byte gUnknown_03000510\n\ -_080506C8: .4byte gUnknown_03000530\n\ -_080506CC: .4byte 0x0000014d\n\ -_080506D0: .4byte gUnknown_0300055C\n\ -_080506D4: .4byte gUnknown_03000548\n\ -_080506D8: .4byte gUnknown_082165DF\n\ -_080506DC:\n\ - strh r2, [r1]\n\ -_080506DE:\n\ - adds r1, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x4\n\ - ble _080506B4\n\ -_080506E6:\n\ - ldr r7, _08050740 @ =gUnknown_03000510\n\ - movs r2, 0xFF\n\ - adds r1, r7, 0\n\ - movs r6, 0x5\n\ -_080506EE:\n\ - movs r3, 0\n\ - ldrsh r0, [r1, r3]\n\ - cmp r0, 0xFF\n\ - ble _080506F8\n\ - strh r2, [r1]\n\ -_080506F8:\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080506EE\n\ - ldrh r0, [r7]\n\ - mov r4, r8\n\ - strb r0, [r4, 0x1]\n\ - ldrh r0, [r7, 0x2]\n\ - strb r0, [r4, 0x2]\n\ - ldrh r0, [r7, 0x4]\n\ - strb r0, [r4, 0x3]\n\ - ldrh r0, [r7, 0x6]\n\ - strb r0, [r4, 0x4]\n\ - ldrh r0, [r7, 0x8]\n\ - strb r0, [r4, 0x5]\n\ - ldrh r0, [r7, 0xA]\n\ - strb r0, [r4, 0x6]\n\ - movs r6, 0\n\ - adds r2, r7, 0\n\ -_0805071E:\n\ - ldr r5, [sp, 0x4]\n\ - adds r1, r5, r6\n\ - ldrh r0, [r2]\n\ - strb r0, [r1]\n\ - adds r2, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _0805071E\n\ - add sp, 0x10\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08050740: .4byte gUnknown_03000510\n\ - .syntax divided"); -} - -#endif // NONMATCHING - static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4) { Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4); } -static void sub_8050760(void) +/*static*/ void sub_8050760(void) { u32 frames = (u16)(gBerryBlenderData->gameFrameTime); u16 max_RPM = gBerryBlenderData->max_RPM; @@ -2506,7 +2212,7 @@ static void sub_8050954(void) case 3: if (/*multiplayerID != 0*/ GetMultiplayerId() != 0) gBerryBlenderData->field_6F++; - else if (sub_8007ECC()) + else if (IsLinkTaskFinished()) { gBerryBlenderData->field_1BC = gBerryBlenderData->gameFrameTime; gBerryBlenderData->field_1C0 = gBerryBlenderData->max_RPM; @@ -2646,7 +2352,7 @@ bool8 sub_8050CE8(void) gBerryBlenderData->framesToWait = 0; break; case 1: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { gBerryBlenderData->field_1C4++; gSoftResetDisabled = TRUE; @@ -2665,7 +2371,7 @@ bool8 sub_8050CE8(void) } break; case 4: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { if (sub_8125E6C()) gBerryBlenderData->field_1C4 = 5; @@ -2752,7 +2458,7 @@ static void sub_8050E30(void) gBerryBlenderData->field_6F++; break; case 6: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { gBerryBlenderData->framesToWait = 0; gBerryBlenderData->field_6F++; @@ -2771,7 +2477,7 @@ static void sub_8050E30(void) sub_80084A4(); break; case 9: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gBerryBlenderData->field_6F++; @@ -3270,13 +2976,13 @@ static void sub_8051C04(struct Sprite* sprite) sprite->pos2.y = -(gBerryBlenderData->field_146); } -static void Blender_TrySettingRecord(void) +/*static*/ void Blender_TrySettingRecord(void) { if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM) gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM; } -static bool8 Blender_PrintBlendingResults(void) +bool8 Blender_PrintBlendingResults(void) { u16 i; @@ -3395,6 +3101,11 @@ static bool8 Blender_PrintBlendingResults(void) Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM); Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar); CreateTask(sub_8052BD0, 6); +#if DEBUG + ConvertIntToHexStringN(text[0], sub_8007E40(), 0, 4); + StringAppend(text[0], gUnknown_08216249); + StringAppend(gBerryBlenderData->stringVar, text[0]); +#endif MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15); RemoveBagItem(gSpecialVar_ItemId, 1); sub_810CA34(&pokeblock); diff --git a/src/field/berry_tag_screen.c b/src/berry_tag_screen.c index bb937ea43..9fbfd0681 100644 --- a/src/field/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -2,7 +2,7 @@ #include "berry_tag_screen.h" #include "berry.h" #include "decompress.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "item_menu.h" #include "constants/items.h" #include "item_use.h" @@ -42,7 +42,7 @@ extern u8 gBerryCheck_Pal[]; extern u8 gUnknown_08E788E4[]; extern u8 gUnknown_08E78A84[]; -static const u8 *const gUnknown_0841192C[] = +const u8 *const gUnknown_0841192C[] = { ContestStatsText_VerySoft, ContestStatsText_Soft, diff --git a/src/field/bike.c b/src/bike.c index 8db01b4b4..28439e6bb 100644 --- a/src/field/bike.c +++ b/src/bike.c @@ -1,6 +1,6 @@ #include "global.h" #include "bike.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "constants/flags.h" @@ -14,6 +14,11 @@ extern bool8 gBikeCyclingChallenge; extern u8 gBikeCollisions; extern u8 gUnusedBikeCameraAheadPanback; +#if DEBUG +extern u8 gUnknown_020297ED; +u8 debug_sub_805F2B0(u8); +#endif + static void MovePlayerOnMachBike(u8, u16, u16); static u8 GetMachBikeTransition(u8 *); static void MachBikeTransition_FaceDirection(u8); @@ -134,6 +139,13 @@ void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys) static void MovePlayerOnMachBike(u8 direction, u16 newKeys, u16 heldKeys) { +#if DEBUG + if (gUnknown_020297ED && debug_sub_805F2B0(direction)) + { + Bike_SetBikeStill(); + return; + } +#endif sMachBikeTransitions[GetMachBikeTransition(&direction)](direction); } @@ -271,6 +283,14 @@ static void MachBikeTransition_TrySlowDown(u8 var) // the acro bike requires the input handler to be executed before the transition can. static void MovePlayerOnAcroBike(u8 newDirection, u16 newKeys, u16 heldKeys) { +#if DEBUG + if (gUnknown_020297ED && debug_sub_805F2B0(newDirection)) + { + Bike_SetBikeStill(); + return; + } +#endif + sAcroBikeTransitions[CheckMovementInputAcroBike(&newDirection, newKeys, heldKeys)](newDirection); } diff --git a/src/field/birch_pc.c b/src/birch_pc.c index 4b0025504..4b0025504 100644 --- a/src/field/birch_pc.c +++ b/src/birch_pc.c diff --git a/src/engine/blend_palette.c b/src/blend_palette.c index 843c50ac1..843c50ac1 100644 --- a/src/engine/blend_palette.c +++ b/src/blend_palette.c diff --git a/src/field/braille_puzzles.c b/src/braille_puzzles.c index f11fb5fb3..f11fb5fb3 100644 --- a/src/field/braille_puzzles.c +++ b/src/braille_puzzles.c diff --git a/src/scene/cable_car.c b/src/cable_car.c index d8e099130..8c3f9885d 100644 --- a/src/scene/cable_car.c +++ b/src/cable_car.c @@ -6,6 +6,7 @@ #include "palette.h" #include "random.h" #include "main.h" +#include "menu.h" #include "script.h" #include "task.h" #include "sound.h" @@ -13,24 +14,19 @@ #include "constants/songs.h" #include "decompress.h" #include "field_weather.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "scanline_effect.h" #include "event_data.h" #include "cable_car_util.h" #include "constants/map_objects.h" +#include "constants/weather.h" -// Static type declarations +extern u8 (*gMenuCallback)(void); -// Credits to Made (dolphin emoji) -#define S16TOPOSFLOAT(val) \ -({ \ - s16 v = (val); \ - float f = (float)v; \ - if(v < 0) f += 65536.0f; \ - f; \ -}) +// Static type declarations -struct CableCarEwramStruct1 { +struct CableCarEwramStruct1 +{ u8 unk_0000; u8 unk_0001; u8 unk_0002; @@ -62,7 +58,8 @@ struct CableCarEwramStruct1 { u16 unk_08fc[0x20][0x20]; }; // size 0x10FC -struct CableCarEwramStruct2 { +struct CableCarEwramStruct2 +{ /* 0x000 */ u16 mtChimneyTilemap[0xb4]; /* 0x168 */ u16 treeTilemap[0x1e0]; /* 0x528 */ u16 mountainTilemap[0x258]; @@ -102,6 +99,31 @@ static void sub_81248AC(u8); // .rodata +#if DEBUG + +void debug_sub_8138D74(void); +void debug_sub_8138D8C(void); +u8 debug_sub_8138C14(void); +u8 debug_sub_8138C34(void); +u8 debug_sub_810CD9C(void); + +const u8 Str_842DBD0[] = _("CABLE CAR U"); +const u8 Str_842DBDC[] = _("CABLE CAR D"); +const u8 Str_842DBE8[] = _("ROULETTE1"); +const u8 Str_842DBF2[] = _("ROULETTE3"); +const u8 Str_842DBFC[] = _("View a MAIL"); + +const struct MenuAction gUnkDebug4Menu[] = +{ + {Str_842DBD0, (u8 (*)(void))debug_sub_8138D74}, // why do these two functions have a different prototype? + {Str_842DBDC, (u8 (*)(void))debug_sub_8138D8C}, + {Str_842DBE8, debug_sub_8138C14}, + {Str_842DBF2, debug_sub_8138C34}, + {Str_842DBFC, debug_sub_810CD9C}, +}; + +#endif + static const u8 gCableCarMtChimneyTilemap[] = INCBIN_U8("graphics/misc/cable_car_mt_chimney_map.bin.lz"); static const u8 gCableCarTreeTilemap[] = INCBIN_U8("graphics/misc/cable_car_tree_map.bin.lz"); @@ -152,35 +174,93 @@ static const struct OamData gOamData_8401D38 = { .priority = 2 }; -static const struct SpriteTemplate gSpriteTemplate_8401D40[] = { - { - 1, - 1, - &gOamData_8401D28, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - sub_8123CB8 - }, { - 2, - 1, - &gOamData_8401D30, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - sub_8123CB8 - }, { - 3, - 1, - &gOamData_8401D38, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - nullsub_76 +static const struct SpriteTemplate gSpriteTemplate_8401D40[] = +{ + { + .tileTag = 1, + .paletteTag = 1, + .oam = &gOamData_8401D28, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8123CB8, + }, + { + .tileTag = 2, + .paletteTag = 1, + .oam = &gOamData_8401D30, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8123CB8, + }, + { + .tileTag = 3, + .paletteTag = 1, + .oam = &gOamData_8401D38, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = nullsub_76, } }; -// .text +#if DEBUG + +extern u8 unk_203955C; + +extern const u8 MauvilleCity_GameCorner_EventScript_1C407E[]; +extern const u8 MauvilleCity_GameCorner_EventScript_1C40AC[]; + +u8 debug_sub_8138C14(void) +{ + unk_203955C = 1; + ScriptContext1_SetupScript(MauvilleCity_GameCorner_EventScript_1C407E); + CloseMenu(); + return 1; +} + +u8 debug_sub_8138C34(void) +{ + unk_203955C = 1; + ScriptContext1_SetupScript(MauvilleCity_GameCorner_EventScript_1C40AC); + CloseMenu(); + return 1; +} + +u8 debug_sub_8138C54(void) +{ + if (gMain.newKeys == DPAD_UP) + Menu_MoveCursor(-1); + if (gMain.newKeys == DPAD_DOWN) + Menu_MoveCursor(1); + if (gMain.newKeys == A_BUTTON) + return gUnkDebug4Menu[Menu_GetCursorPos()].func(); + if (gMain.newKeys == (R_BUTTON | A_BUTTON)) + { + gSpecialVar_0x8004 = 1; + return gUnkDebug4Menu[Menu_GetCursorPos()].func(); + } + if (gMain.newKeys == B_BUTTON) + { + CloseMenu(); + return 1; + } + return 0; +} + +u8 debug_sub_8138CC4(void) +{ + gSpecialVar_0x8004 = 0; + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(19, 0, 29, 12); + Menu_PrintItems(20, 1, 5, gUnkDebug4Menu); + InitMenu(0, 20, 1, 5, 0, 8); + gMenuCallback = debug_sub_8138C54; + return 0; +} + +#endif static void CableCarTask1(u8 taskId) { @@ -198,6 +278,24 @@ void CableCar(void) BeginNormalPaletteFade(-1, 0, 0, 16, 0); } +#if DEBUG + +void debug_sub_8138D74(void) +{ + gSpecialVar_0x8004 = 0; + CloseMenu(); + CableCar(); +} + +void debug_sub_8138D8C(void) +{ + gSpecialVar_0x8004 = 1; + CloseMenu(); + CableCar(); +} + +#endif + static void CableCarMainCallback_Setup(void) { u8 i; @@ -328,7 +426,7 @@ static void sub_8123740(void) i = 0; sub_8123FBC(0); gSpriteCoordOffsetX = 0; - sub_807C9B4(0); + sub_807C9B4(WEATHER_NONE); for (; i < 20; i++) { gWeatherPtr->sprites.s2.ashSprites[i] = NULL; @@ -357,7 +455,7 @@ static void sub_8123878(u8 taskId) case 0: if (sCableCarPtr->unk_0006 == sCableCarPtr->unk_0004) { - DoWeatherEffect(sCableCarPtr->unk_0002); + ChangeWeather(sCableCarPtr->unk_0002); sCableCarPtr->unk_0001 = 1; } break; @@ -769,7 +867,7 @@ static void LoadSprites(void) gSprites[spriteId].data[1] = 0x63; sCableCarPtr->unk_0002 = 7; sCableCarPtr->unk_0004 = 0x15e; - sub_807C9B4(2); + sub_807C9B4(WEATHER_SUNNY); break; case 1: CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x24, 0x18, 0x1a, 0x0c, 0x03); @@ -793,7 +891,7 @@ static void LoadSprites(void) gSprites[spriteId].data[1] = 0x41; sCableCarPtr->unk_0002 = 2; sCableCarPtr->unk_0004 = 0x109; - sub_807C9B4(7); + sub_807C9B4(WEATHER_ASH); break; } for (i = 0; i < 9; i++) diff --git a/src/engine/cable_car_util.c b/src/cable_car_util.c index 02bfbc195..02bfbc195 100644 --- a/src/engine/cable_car_util.c +++ b/src/cable_car_util.c diff --git a/src/engine/cable_club.c b/src/cable_club.c index 44d832e2b..0da23c5f3 100644 --- a/src/engine/cable_club.c +++ b/src/cable_club.c @@ -2,7 +2,9 @@ #include "battle.h" #include "battle_records.h" #include "cable_club.h" +#include "event_data.h" #include "field_message_box.h" +#include "field_specials.h" #include "field_weather.h" #include "link.h" #include "load_save.h" @@ -21,15 +23,9 @@ #include "strings2.h" #include "task.h" #include "text.h" +#include "trade.h" #include "trainer_card.h" -extern u16 gSpecialVar_Result; -extern struct TrainerCard gTrainerCards[4]; -extern u8 gUnknown_03004860; -extern u8 gFieldLinkPlayerCount; -extern u16 gSpecialVar_0x8004; -extern u16 gSpecialVar_0x8005; -extern u16 gSpecialVar_0x8006; extern u16 gBattleTypeFlags; extern const u8 gUnknown_081A4932[]; extern const u8 gUnknown_081A4975[]; @@ -47,6 +43,7 @@ static void sub_8082FEC(u8 taskId); static void sub_808303C(u8 taskId); static void sub_80830E4(u8 taskId); static void sub_8083188(u8 taskId); +static void sub_80831F8(u8 taskId); static void sub_8083288(u8 taskId); static void sub_8083314(u8 taskId); static void sub_80833C4(u8 taskId); @@ -65,15 +62,9 @@ static void sub_8083AAC(u8 taskId); static void sub_8083B44(u8 taskId); static void sub_8083B6C(void); static void sub_8083CA4(u8 taskId); - -extern void sub_80831F8(u8 taskId); -extern void Overworld_ResetMapMusic(void); -extern void sub_810FEFC(void); -extern void sub_8047CD8(void); -extern void sub_805559C(void); -extern void sub_8055574(void); -extern s32 sub_80554F8(void); -extern void sub_805465C(void); +#if DEBUG +static u8 debug_sub_808B850(void); +#endif #ifdef GERMAN const u8 TrainerCardColorName_Bronze[] = _("BRONZE"); @@ -95,14 +86,85 @@ const u8 *const gTrainerCardColorNames[] = TrainerCardColorName_Gold, }; +#if DEBUG +u8 debug_sub_808A4D0(TaskFunc func) +{ + if (func == sub_8082F68) + return 1; + if (func == sub_8082FEC) + return 17; + if (func == sub_808303C) + return 18; + if (func == sub_8083188) + return 19; + if (func == sub_80830E4) + return 20; + if (func == sub_80831F8) + return 33; + if (func == sub_8083314) + return 2; + if (func == sub_80833C4) + return 3; + return 0; +} + +void debug_sub_808A55C(u8 taskId) +{ + s32 i; + + if (!gTasks[gTasks[taskId].data[0]].isActive) + { + if (gTasks[taskId].data[1] == 5) + DestroyTask(taskId); + gTasks[taskId].data[1]++; + } + + PrintHex(gShouldAdvanceLinkState, 2, 0, 2); + PrintHex((u8)gBlockSendBuffer[0], 22, 5, 4); + for (i = 0; i < 4; i++) + { + PrintHex(gLinkPlayerPending[i], 5 + i * 2, 0, 1); + PrintHex(gBlockRecvBuffer[i][0], 22, 6 + i, 4); + } + PrintHex(gLinkStatus, 15, 0, 8); + PrintHex(gLink.state, 2, 10, 2); + PrintHex(GetMultiplayerId(), 7, 12, 2); + PrintHex(GetBlockReceivedStatus(), 7, 10, 2); + PrintHex(gReceivedRemoteLinkPlayers, 2, 12, 1); + PrintHex(gSpecialVar_Result, 11, 8, 2); + PrintHex((gLinkStatus & 0x1C) >> 2, 11, 10, 2); + PrintHex(IsLinkConnectionEstablished(), 11, 12, 1); + PrintHex(IsLinkTaskFinished(), 15, 10, 1); + PrintHex(debug_sub_808A4D0(gTasks[gTasks[taskId].data[0]].func), 15, 12, 2); + PrintHex((uintptr_t)gLinkCallback, 2, 13, 8); + PrintHex(HasLinkErrorOccurred(), 2, 2, 1); + for (i = 0; i < 4; i++) + PrintHex(gLinkPlayers[i].linkType, 2 + i * 6, 3, 4); + PrintHex(REG_SIOCNT, 2, 6, 4); + PrintHex(debug_sub_808B850(), 25, 3, 1); +} +#endif + static void sub_8082CD4(u8 arg0, u8 arg1) { +#if DEBUG + InitLinkTestBG_Unused(12, 0, 31, 2); +#endif if (FindTaskIdByFunc(sub_8082F20) == 0xFF) { - u8 taskId = CreateTask(sub_8082F20, 80); + u8 taskId1; +#if DEBUG + u8 taskId2; +#endif - gTasks[taskId].data[1] = arg0; - gTasks[taskId].data[2] = arg1; + taskId1 = CreateTask(sub_8082F20, 80); + gTasks[taskId1].data[1] = arg0; + gTasks[taskId1].data[2] = arg1; + +#if DEBUG + taskId2 = CreateTask(debug_sub_808A55C, 80); + gTasks[taskId2].data[0] = taskId1; +#endif } } @@ -349,7 +411,7 @@ static void sub_8083188(u8 taskId) } } -void sub_80831F8(u8 taskId) +static void sub_80831F8(u8 taskId) { u8 local1, local2; @@ -360,6 +422,10 @@ void sub_80831F8(u8 taskId) || sub_8082DF4(taskId) == TRUE) return; +#if DEBUG + sub_8082D60(taskId, GetLinkPlayerCount_2()); +#endif + gSpecialVar_Result = sub_8082D9C(local1, local2); if (gSpecialVar_Result == 0) return; @@ -676,7 +742,7 @@ static void sub_808382C(u8 taskId) switch (task->data[0]) { case 0: - fade_screen(1, 0); + FadeScreen(1, 0); gLinkType = 0x2211; ClearLinkCallback_2(); task->data[0]++; @@ -812,7 +878,7 @@ static void sub_8083AAC(u8 taskId) { case 0: ScriptContext2_Enable(); - fade_screen(1, 0); + FadeScreen(1, 0); ClearLinkCallback_2(); task->data[0]++; break; @@ -908,6 +974,30 @@ void sub_8083C50(u8 taskId) DestroyTask(taskId); } +#if DEBUG +extern u16 unk_3004E94; +extern u32 unk_3004E98; + +static void debug_sub_808B7A8(u8); + +void debug_sub_808B778(void) +{ + if (!FuncIsActiveTask(debug_sub_808B7A8)) + CreateTask(debug_sub_808B7A8, 80); + unk_3004E98++; +} + +static void debug_sub_808B7A8(u8 taskId) +{ + gTasks[taskId].data[0]++; + if (gTasks[taskId].data[0] == 30) + { + gTasks[taskId].data[0] = 0; + unk_3004E94 |= 1; + } +} +#endif + static void sub_8083CA4(u8 taskId) { if (!gReceivedRemoteLinkPlayers) @@ -921,4 +1011,23 @@ void unref_sub_8083CC8(u8 taskId) { sub_800832C(); gTasks[taskId].func = sub_8083CA4; -}
\ No newline at end of file +} + +#if DEBUG +EWRAM_DATA static u8 unk_2030220 = 0; + +void debug_sub_808B82C(void) +{ + unk_2030220 = 0; +} + +void debug_sub_808B838(u8 a) +{ + unk_2030220 |= 1 << a; +} + +static u8 debug_sub_808B850(void) +{ + return unk_2030220; +} +#endif diff --git a/src/field/choose_party.c b/src/choose_party.c index 3ba04e489..4766b2fbb 100644 --- a/src/field/choose_party.c +++ b/src/choose_party.c @@ -1,5 +1,5 @@ #include "global.h" -#include "decoration.h" +#include "event_data.h" #include "field_fadetransition.h" #include "main.h" #include "menu.h" @@ -7,6 +7,7 @@ #include "palette.h" #include "party_menu.h" #include "pokemon_menu.h" +#include "field_weather.h" #include "pokemon.h" #include "pokemon_summary_screen.h" #include "overworld.h" @@ -22,7 +23,7 @@ extern u8 gPlayerPartyCount; extern u8 gLastFieldPokeMenuOpened; extern u8 gUnknown_020384F0; -extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; +extern struct UnknownPokemonStruct2 gUnknown_02023A00[3]; extern u8 gUnknown_0202E8F6; extern struct Pokemon gUnknown_030042FC[]; extern const u16 gBattleTowerBannedSpecies[]; @@ -527,6 +528,34 @@ static void BattleTowerEntryMenuCallback_Exit(u8 taskId) sub_81227FC(taskId); } +#if DEBUG + +void debug_sub_81381B4(void) +{ + u8 i; + + memset(gUnknown_02023A00, 0, sizeof(gUnknown_02023A00)); + for (i = 0; i < 3; i++) + { + gUnknown_02023A00[i].species = GetMonData(&gPlayerParty[3 + i], MON_DATA_SPECIES2); + if (gUnknown_02023A00[i].species != 0) + { + gUnknown_02023A00[i].level = GetMonData(&gPlayerParty[3 + i], MON_DATA_LEVEL); + gUnknown_02023A00[i].hp = GetMonData(&gPlayerParty[3 + i], MON_DATA_HP); + gUnknown_02023A00[i].maxhp = GetMonData(&gPlayerParty[3 + i], MON_DATA_MAX_HP); + gUnknown_02023A00[i].status = GetMonData(&gPlayerParty[3 + i], MON_DATA_STATUS); + gUnknown_02023A00[i].heldItem = GetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM); + gUnknown_02023A00[i].personality = GetMonData(&gPlayerParty[3 + i], MON_DATA_PERSONALITY); + gUnknown_02023A00[i].gender = GetMonGender(&gPlayerParty[3 + i]); + GetMonData(&gPlayerParty[3 + i], MON_DATA_NICKNAME, gUnknown_02023A00[i].nickname); + Text_StripExtCtrlCodes(gUnknown_02023A00[i].nickname); + gUnknown_02023A00[i].language = GetMonData(&gPlayerParty[3 + i], MON_DATA_LANGUAGE); + } + } +} + +#endif + bool8 SetupLinkMultiBattlePartyMenu(void) { switch (ewram1B000_alt.setupState) @@ -930,7 +959,7 @@ void sub_81231AC(void) static void sub_81231C4(u8 taskId) { - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) { DestroyTask(taskId); ScriptContext2_Disable(); diff --git a/src/engine/clear_save_data_menu.c b/src/clear_save_data_menu.c index b6053715a..b6053715a 100644 --- a/src/engine/clear_save_data_menu.c +++ b/src/clear_save_data_menu.c diff --git a/src/engine/clock.c b/src/clock.c index 416aaa6bb..fceccdfcb 100644 --- a/src/engine/clock.c +++ b/src/clock.c @@ -13,12 +13,11 @@ #include "tv.h" #include "wallclock.h" -static void InitTimeBasedEvents(void); static void UpdatePerDay(struct Time *time); static void UpdatePerMinute(struct Time *time); static void ReturnFromStartWallClock(void); -static void InitTimeBasedEvents(void) +void InitTimeBasedEvents(void) { FlagSet(FLAG_SYS_CLOCK_SET); RtcCalcLocalTime(); diff --git a/src/field/coins.c b/src/coins.c index 2c217e635..2c217e635 100644 --- a/src/field/coins.c +++ b/src/coins.c diff --git a/src/contest.c b/src/contest.c index 93d1a8efc..84e5d807b 100644 --- a/src/contest.c +++ b/src/contest.c @@ -33,6 +33,8 @@ #include "util.h" #include "contest_ai.h" +extern u8 gUnknown_020297ED; + extern u8 AreMovesContestCombo(u16, u16); // I don't think this is a bool extern void sub_80C8A38(u8); extern void sub_80C8AD0(u8); @@ -45,7 +47,7 @@ extern u16 gBattleTypeFlags; extern u8 gBankAttacker; extern u8 gBankTarget; extern u8 gBanksBySide[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattle_BG3_X; extern s16 gBattle_BG1_Y; extern u16 gBattle_BG3_Y; @@ -59,7 +61,7 @@ extern u16 gBattle_BG0_Y; extern u16 gBattle_BG0_X; extern u16 gBattle_BG1_X; extern u16 gBattle_WIN0H; -extern u32 gUnknown_03005D28; // saved RNG value +extern u32 gContestRngValue; // saved RNG value extern struct SpriteTemplate gUnknown_02024E8C; @@ -238,6 +240,7 @@ void sub_80B0BC4(u8, bool8); void sub_80B0C5C(struct Sprite *); void sub_80B0CB0(struct Sprite *); void sub_80B0CDC(u8, int); +void unref_sub_80B0CF4(void); void sub_80B0D7C(void); void sub_80B1118(void); void sub_80B114C(u8); @@ -495,7 +498,7 @@ void sub_80AB6B4(u8 taskId) GetMultiplayerId(); // unused return value DestroyTask(taskId); gTasks[sContest.mainTaskId].func = sub_80AB960; - gRngValue = gUnknown_03005D28; + gRngValue = gContestRngValue; } } @@ -550,7 +553,7 @@ u8 sub_80AB70C(u8 *a) gBattleTypeFlags = 0; gBankAttacker = 2; gBankTarget = 3; - gObjectBankIDs[gBankAttacker] = CreateJudgeSprite(); + gBankSpriteIds[gBankAttacker] = CreateJudgeSprite(); sub_80B292C(); break; default: @@ -613,6 +616,10 @@ void sub_80AB9A0(u8 taskId) void ContestMainCallback2(void) { +#if DEBUG + if (gUnknown_020297ED == 1 && gMain.newKeys == 4) + unref_sub_80B0CF4(); +#endif AnimateSprites(); RunTasks(); BuildOamBuffer(); @@ -732,6 +739,8 @@ void sub_80ABCDC(u8 taskId) gTasks[taskId].func = sub_80ABEA0; } +void debug_sub_80B9EBC(u8); + // Handle move selection input void sub_80ABEA0(u8 taskId) { @@ -804,10 +813,193 @@ void sub_80ABEA0(u8 taskId) if (numMoves > 1) PlaySE(SE_SELECT); break; +#if DEBUG + case START_BUTTON: + if (gUnknown_020297ED == 1 && !(gIsLinkContest & 1)) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gContestMons[gContestPlayerMonIndex].moves[0]; + gTasks[taskId].func = debug_sub_80B9EBC; + } + break; +#endif } } } +#if DEBUG + +void debug_sub_80BA054(u8); + +void debug_sub_80B9EBC(u8 taskId) +{ + u8 text[100]; + + switch (gTasks[taskId].data[0]) + { + case 0: + Text_FillWindowRectDefPalette( + &gUnknown_03004210, + 0, + gUnknown_083CA340[0][0], + gUnknown_083CA340[0][1], + gUnknown_083CA340[0][2], + gUnknown_083CA340[0][3]); + Text_InitWindowAndPrintText( + &gUnknown_03004210, + gMoveNames[gTasks[taskId].data[1]], + 776, + gUnknown_083CA340[0][0], + gUnknown_083CA340[0][1]); + ConvertIntToDecimalStringN(text, gTasks[taskId].data[1], 2, 3); + Text_InitWindowAndPrintText( + &gUnknown_03004210, + text, + 796, + gUnknown_083CA340[1][0], + gUnknown_083CA340[1][1]); + sub_80AED58(); + sub_80AEBEC(gTasks[taskId].data[1]); + gTasks[taskId].data[0]++; + break; + case 1: + switch (gMain.newAndRepeatedKeys) + { + case 0x20: + gTasks[taskId].data[1] -= 1; + if (gTasks[taskId].data[1] < 1) + gTasks[taskId].data[1] = 354; + gTasks[taskId].data[0]--; + break; + case 0x200: + gTasks[taskId].data[1] -= 10; + if (gTasks[taskId].data[1] < 1) + gTasks[taskId].data[1] = 354; + gTasks[taskId].data[0]--; + break; + case 0x10: + gTasks[taskId].data[1] += 1; + if (gTasks[taskId].data[1] > 354) + gTasks[taskId].data[1] = 1; + gTasks[taskId].data[0]--; + break; + case 0x100: + gTasks[taskId].data[1] += 10; + if (gTasks[taskId].data[1] > 354) + gTasks[taskId].data[1] = 1; + gTasks[taskId].data[0]--; + break; + case 4: + case 8: + gBattle_BG0_Y = 0; + gBattle_BG2_Y = 0; + sub_80B1BDC(); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = debug_sub_80BA054; + break; + case 2: + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG2_Y = DISPLAY_HEIGHT; + gContestMons[gContestPlayerMonIndex].moves[0] = gTasks[taskId].data[1]; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].func = sub_80ABCDC; + break; + } + break; + } +} + +void debug_sub_80BA054(u8 taskId) +{ + s32 i; + u8 r6; + + switch (gTasks[taskId].data[0]) + { + case 0: + for (i = 0; i < 4; i++) + gBattleMonForms[i] = 0; + memset(&shared19348, 0, sizeof(shared19348)); + sub_80B28F0(gContestPlayerMonIndex); + r6 = sub_80AE9FC( + gContestMons[gContestPlayerMonIndex].species, + gContestMons[gContestPlayerMonIndex].otId, + gContestMons[gContestPlayerMonIndex].personality); + gSprites[r6].pos2.x = 120; + gSprites[r6].callback = sub_80AD8FC; + gTasks[taskId].data[2] = r6; + gBankSpriteIds[gBankAttacker] = r6; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0]++; + sContest.unk1925E = 0; + break; + case 1: + r6 = gTasks[taskId].data[2]; + if (gSprites[r6].callback == SpriteCallbackDummy) + { + sContestantStatus[gContestPlayerMonIndex].currMove = gTasks[taskId].data[1]; + sub_80B2790(gContestPlayerMonIndex); + sub_80B28F0(gContestPlayerMonIndex); + SelectContestMoveBankTarget(gTasks[taskId].data[1]); + DoMoveAnim(gTasks[taskId].data[1]); + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0]++; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80B28CC(gContestPlayerMonIndex); + if (sContest.unk1925E != 0) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 20; + } + else + { + gTasks[taskId].data[0]++; + } + } + break; + case 3: + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 21) + { + r6 = gTasks[taskId].data[2]; + gSprites[r6].callback = sub_80AD92C; + sub_80B1B14(); + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0]++; + } + break; + case 4: + r6 = gTasks[taskId].data[2]; + if (gSprites[r6].invisible) + { + FreeSpriteOamMatrix(&gSprites[r6]); + DestroySprite(&gSprites[r6]); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = debug_sub_80B9EBC; + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG2_Y = DISPLAY_HEIGHT; + } + break; + case 20: + if (gTasks[taskId].data[10]++ > 30) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 1; + } + break; + } +} + +#endif + void sub_80AC0AC(s8 a) { MenuCursor_SetPos814A880(4, 88 + a * 16); @@ -951,7 +1143,7 @@ void sub_80AC2CC(u8 taskId) gSprites[spriteId].pos2.x = 120; gSprites[spriteId].callback = sub_80AD8FC; gTasks[taskId].data[2] = spriteId; - gObjectBankIDs[gBankAttacker] = spriteId; + gBankSpriteIds[gBankAttacker] = spriteId; sub_80B0BC4(sub_80B09E4(sContest.unk19215), FALSE); gTasks[taskId].data[0] = 4; return; @@ -1812,7 +2004,7 @@ void sub_80ADDA4(u8 taskId) sub_80AF668(); sub_80AF138(); sub_80BE23C(sContestantStatus[gContestPlayerMonIndex].prevMove); - gUnknown_03005D28 = gRngValue; + gContestRngValue = gRngValue; StringExpandPlaceholders(gStringVar4, gUnknown_083CB02C); Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15); gTasks[taskId].data[2] = 0; @@ -1955,7 +2147,7 @@ void Contest_CreatePlayerMon(u8 partyIndex) else gContestMons[gContestPlayerMonIndex].trainerGfxId = MAP_OBJ_GFX_LINK_MAY; gContestMons[gContestPlayerMonIndex].flags = 0; - gContestMons[gContestPlayerMonIndex].unk2C = 0; + gContestMons[gContestPlayerMonIndex].unk2C[0] = 0; gContestMons[gContestPlayerMonIndex].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES); GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, name); StringGetEnd10(name); @@ -2022,7 +2214,7 @@ void Contest_CreatePlayerMon(u8 partyIndex) gContestMons[gContestPlayerMonIndex].tough = tough; } -void Contest_InitAllPokemon(u8 a, u8 b) +void Contest_InitAllPokemon(u8 contestType, u8 rank) { s32 i; u8 opponentsCount = 0; @@ -2033,17 +2225,17 @@ void Contest_InitAllPokemon(u8 a, u8 b) // Find all suitable opponents for (i = 0; i < 60; i++) { - if (b == gContestOpponents[i].unk1C_0) + if (rank == gContestOpponents[i].whichRank) { - if (a == 0 && gContestOpponents[i].unk1C_2) + if (contestType == 0 && gContestOpponents[i].aiPool_Cool) opponents[opponentsCount++] = i; - else if (a == 1 && gContestOpponents[i].unk1C_3) + else if (contestType == 1 && gContestOpponents[i].aiPool_Beauty) opponents[opponentsCount++] = i; - else if (a == 2 && gContestOpponents[i].unk1C_4) + else if (contestType == 2 && gContestOpponents[i].aiPool_Cute) opponents[opponentsCount++] = i; - else if (a == 3 && gContestOpponents[i].unk1C_5) + else if (contestType == 3 && gContestOpponents[i].aiPool_Smart) opponents[opponentsCount++] = i; - else if (a == 4 && gContestOpponents[i].unk1C_6) + else if (contestType == 4 && gContestOpponents[i].aiPool_Tough) opponents[opponentsCount++] = i; } } @@ -5223,14 +5415,14 @@ void sub_80B28F0(u8 a) void sub_80B292C(void) { - gObjectBankIDs[3] = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); - InitSpriteAffineAnim(&gSprites[gObjectBankIDs[gBankTarget]]); + gBankSpriteIds[3] = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); + InitSpriteAffineAnim(&gSprites[gBankSpriteIds[gBankTarget]]); sub_80B2968(); } void sub_80B2968(void) { - struct Sprite *sprite = &gSprites[gObjectBankIDs[3]]; + struct Sprite *sprite = &gSprites[gBankSpriteIds[3]]; sprite->pos2.x = 0; sprite->pos2.y = 0; diff --git a/src/contest_ai.c b/src/contest_ai.c index 66b387270..1e249083b 100644 --- a/src/contest_ai.c +++ b/src/contest_ai.c @@ -8,7 +8,6 @@ extern u8 AreMovesContestCombo(u16, u16); extern bool8 sub_80B214C(u8); extern bool8 Contest_IsMonsTurnDisabled(u8); -extern s16 gUnknown_02038670[]; extern u16 gSpecialVar_ContestCategory; extern u8 *gAIScriptPtr; diff --git a/src/scene/contest_painting.c b/src/contest_painting.c index 0aa02312f..7d8f53299 100644 --- a/src/scene/contest_painting.c +++ b/src/contest_painting.c @@ -333,8 +333,7 @@ static void sub_8106AC4(u16 species, u8 arg1) { void *pal; - // Unsure what gUnknown_03005E8C->var0 is supposed to be. - pal = GetMonSpritePalFromOtIdPersonality(species, gUnknown_03005E8C->var4, gUnknown_03005E8C->var0); + pal = GetMonSpritePalFromOtIdPersonality(species, gUnknown_03005E8C->otId, gUnknown_03005E8C->personality); LZDecompressVram(pal, gUnknown_03005E90); if (arg1 == 1) @@ -346,7 +345,7 @@ static void sub_8106AC4(u16 species, u8 arg1) 0x2000000, gUnknown_081FAF4C[1], species, - (u32)gUnknown_03005E8C->var0 + (u32)gUnknown_03005E8C->personality ); sub_8106B90(gUnknown_081FAF4C[1], gUnknown_03005E90, gUnknown_03005E10); } @@ -359,7 +358,7 @@ static void sub_8106AC4(u16 species, u8 arg1) 0x2000000, gUnknown_081FAF4C[0], species, - (u32)gUnknown_03005E8C->var0 + (u32)gUnknown_03005E8C->personality ); sub_8106B90(gUnknown_081FAF4C[0], gUnknown_03005E90, gUnknown_03005E10); } @@ -743,7 +742,7 @@ static void sub_8106F6C(u8 arg0) gUnknown_03005E20.var_4 = gUnknown_03005E10; gUnknown_03005E20.var_8 = gUnknown_03005E90; gUnknown_03005E20.var_18 = 0; - gUnknown_03005E20.var_1F = gUnknown_03005E8C->var0; + gUnknown_03005E20.var_1F = gUnknown_03005E8C->personality % 256; gUnknown_03005E20.var_19 = 0; gUnknown_03005E20.var_1A = 0; gUnknown_03005E20.var_1B = 64; @@ -779,7 +778,7 @@ static void sub_8106F6C(u8 arg0) static void sub_8107090(u8 arg0, u8 arg1) { sub_8106F4C(); - sub_8106AC4(gUnknown_03005E8C->var8, 0); + sub_8106AC4(gUnknown_03005E8C->species, 0); sub_8106F6C(sub_8106EE0(arg0)); sub_8106E98(arg0); sub_8106C40(arg0, arg1); diff --git a/src/field/coord_event_weather.c b/src/coord_event_weather.c index db4e9c161..60b87fa30 100644 --- a/src/field/coord_event_weather.c +++ b/src/coord_event_weather.c @@ -34,7 +34,7 @@ static const struct CoordEventWeather sCoordEventWeatherFuncs[] = { COORD_EVENT_WEATHER_FOG_2, CoordEventWeather_DiagonalFog }, { COORD_EVENT_WEATHER_ASH, CoordEventWeather_Ash }, { COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm }, - { COORD_EVENT_WEATHER_DARK, CoordEventWeather_Dark }, + { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Dark }, { COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought }, { COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle }, { COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle }, @@ -87,7 +87,7 @@ static void CoordEventWeather_Sandstorm(void) static void CoordEventWeather_Dark(void) { - SetWeather(WEATHER_DARK); + SetWeather(WEATHER_SHADE); } static void CoordEventWeather_Drought(void) diff --git a/src/scene/credits.c b/src/credits.c index e31e2c797..9a85265e4 100644 --- a/src/scene/credits.c +++ b/src/credits.c @@ -246,9 +246,9 @@ const u8 gUnknown_0840B878[] = }; #ifdef GERMAN -#include "../data/credits_de.h" +#include "data/credits_de.h" #else -#include "../data/credits_en.h" +#include "data/credits_en.h" #endif const u8 gUnknown_0840CA00[][2] = diff --git a/src/scene/cute_sketch.c b/src/cute_sketch.c index 5317bc334..5317bc334 100644 --- a/src/scene/cute_sketch.c +++ b/src/cute_sketch.c diff --git a/src/data/battle_tower/trainers.h b/src/data/battle_tower/trainers.h index ae204f8ea..4d555fbb0 100644 --- a/src/data/battle_tower/trainers.h +++ b/src/data/battle_tower/trainers.h @@ -1,1503 +1,1303 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] = { - { - .trainerClass = FACILITY_CLASS_YOUNGSTER, - .name = _("ALVIN"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_READY, - EC_WORD_QUES, - EC_WORD_HERE_I_COME, - EC_WORD_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BIRD_KEEPER, - .name = _("DIRK"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_OKAY, - EC_WORD_I_AM, - EC_WORD_GOING, - EC_WORD_FOR, - EC_WORD_IT, - EC_WORD_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LADY, - .name = _("CYBIL"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_A, - EC_WORD_PUSHOVER, - EC_WORD_LET_S, - EC_WORD_GET, - EC_WORD_GOING, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BLACK_BELT, - .name = _("CHEN"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_SPIRIT, - EC_WORD_IS, - EC_WORD_ENOUGH, - EC_WORD_SNORT, - EC_WORD_ARRGH, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_NINJA_BOY, - .name = _("YOSHI"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_GO, - EC_WORD_MY, - EC_WORD_POKEMON, - EC_WORD_FIGHT, - EC_WORD_THE, - EC_WORD_BATTLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, - .name = _("TINA"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_STUDY, - EC_WORD_IS, - EC_WORD_BORING, - EC_WORD_LET_S, - EC_WORD_BATTLE, - EC_WORD_NOW, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_MANIAC, - .name = _("COREY"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_HEY, - EC_WORD_I, - EC_WORD_WILL, - EC_MOVE2(TRANSFORM), - EC_WORD_FOR, - EC_MOVE(STRENGTH), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_FISHERMAN, - .name = _("GORDON"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_NEED, - EC_WORD_A, - EC_WORD_VACATION, - EC_WORD_RIGHT, - EC_WORD_NOW, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_TUBER_F, - .name = _("ANN"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_WE, - EC_WORD_ALL, - EC_WORD_ADORE, - EC_WORD_POKEMON, - EC_WORD_ABSOLUTELY, - EC_WORD_TRULY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_F, - .name = _("JULIA"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_A, - EC_WORD_CUTE, - EC_WORD_LADY, - EC_WORD_YES, - EC_WORD_I_AM, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GENTLEMAN, - .name = _("GREGORY"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_THINK, - EC_WORD_WE, - EC_WORD_SHOULD, - EC_WORD_START, - EC_WORD_TODAY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CAMPER, - .name = _("KEITH"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_MY, - EC_WORD_FRIEND, - EC_WORD_FROM, - EC_WORD_NOW, - EC_WORD_ON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .name = _("KENDRA"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_MOVE(SWIFT), - EC_WORD_HOW, - EC_WORD_ABOUT, - EC_WORD_YOU, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HIKER, - .name = _("DEV"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_WAHAHAHA, - EC_WORD_I_AM, - EC_WORD_FEELING, - EC_WORD_LIKE, - EC_WORD_IT_S, - EC_MOVE2(PAY_DAY), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BATTLE_GIRL, - .name = _("CASSIE"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_STRONG, - EC_WORD_AREN_T, - 0xFFFF, - EC_WORD_YOU, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_M, - .name = _("JULIAN"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_FUFUFU, - 0xFFFF, - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_WIN, - EC_WORD_KID, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LASS, - .name = _("JOYCE"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_BE, - EC_WORD_KIND, - EC_WORD_TO, - EC_WORD_THE, - EC_WORD_DIGITAL, - EC_WORD_IDOL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GUITARIST, - .name = _("LES"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_GREAT, - EC_WORD_YOU_RE, - EC_WORD_JUST, - EC_WORD_RATHER, - EC_WORD_OKAY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RICH_BOY, - .name = _("CLINTON"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_HAVE, - EC_WORD_ROUGH_SKIN, - EC_WORD_I, - EC_WORD_NEED, - EC_WORD_NATURAL_CURE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_CATCHER, - .name = _("LEWIS"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_THIS, - EC_WORD_IS, - EC_WORD_EXCITING, - EC_WORD_CAN, - EC_WORD_I, - EC_WORD_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PICNICKER, - .name = _("RACHAEL"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_LIKE, - EC_WORD_WALKING, - EC_WORD_WITH, - EC_WORD_MY, - EC_WORD_POKEMON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COLLECTOR, - .name = _("HAROLD"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_HERE, - EC_WORD_THEY, - EC_WORD_COME, - EC_WORD_MY, - EC_MOVE2(SUPERPOWER), - EC_WORD_POKEMON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_TUBER_M, - .name = _("KIPP"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_A, - EC_WORD_GENIUS, - EC_WORD_I, - EC_WORD_SHOULD, - EC_WORD_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_KINDLER, - .name = _("IRWIN"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_YOU, - EC_WORD_WILL, - EC_WORD_BE, - EC_WORD_FEELING, - EC_WORD_MY, - EC_WORD_FIRE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_F, - .name = _("EILEEN"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_WILL, - EC_MOVE(ASTONISH), - EC_WORD_YOU, - EC_WORD_IN, - EC_WORD_BATTLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_F, - .name = _("ANNE"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_SORRY, - EC_WORD_BUT, - EC_WORD_YOU, - EC_WORD_WILL, - EC_WORD_NOT, - EC_WORD_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .name = _("RUTH"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_A, - EC_WORD_STRONG, - EC_WORD_GIRL, - EC_WORD_WANTS, - EC_WORD_TOUGH, - EC_WORD_POKEMON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMANIAC, - .name = _("JEREMY"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_POKEMON, - EC_WORD_ARE, - EC_WORD_COOL, - EC_WORD_YOURS, - EC_WORD_CAN_T_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SAILOR, - .name = _("TREVOR"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_OPPONENT, - EC_WORD_IS, - EC_WORD_FINALLY, - EC_WORD_HERE, - EC_WORD_EXCELLENT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .name = _("COLETTE"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_AM, - EC_WORD_HUNGRY, - EC_MOVE2(POUND), - EC_WORD_MY, - EC_MOVE2(BELLY_DRUM), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HEX_MANIAC, - .name = _("PAULA"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_IT_S, - EC_WORD_HARD, - EC_WORD_TO, - EC_WORD_TAKE, - EC_WORD_UGLY, - EC_MOVE(SPITE), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUIN_MANIAC, - .name = _("STANLY"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_ADVENTURE, - EC_WORD_AND, - EC_WORD_BATTLE, - EC_WORD_ARE, - EC_WORD_MY, - EC_WORD_LIKES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .name = _("TROY"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_LOSE, - EC_WORD_TO, - EC_WORD_A, - EC_WORD_KID, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SCHOOL_KID_M, - .name = _("ED"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_POKEMON, - EC_WORD_DAILY, - EC_WORD_AT, - EC_WORD_SCHOOL, - EC_WORD_IT_S, - EC_WORD_AWESOME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, - .name = _("ELLEN"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_KIND, - EC_WORD_TO, - EC_WORD_YOUR, - EC_WORD_POKEMON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_M, - .name = _("ARNIE"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_BATTLE, - EC_WORD_SERIOUSLY, - EC_WORD_BEAUTIFUL, - EC_WORD_YOU, - EC_MOVE(DIG), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .name = _("HAL"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_BOY, - EC_WORD_I_AM, - EC_WORD_TIRED, - EC_WORD_READY, - EC_WORD_FOR, - EC_WORD_SLEEP, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BEAUTY, - .name = _("LAUREN"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_A, - EC_WORD_TRAINER, - EC_WORD_LIKE, - EC_WORD_YOU, - EC_WORD_IS, - EC_WORD_EXCITING, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_AROMA_LADY, - .name = _("STACY"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_HAVE, - EC_WORD_YOU, - EC_WORD_A, - EC_WORD_STENCH, - EC_WORD_OR, - EC_MOVE(SWEET_SCENT), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COLLECTOR, - .name = _("DARYL"), - .teamFlags = 0x81, - .greeting = { - .easyChat = { - EC_WORD_YOUR, - EC_WORD_POKEMON, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_I, - EC_WORD_WANT, - EC_WORD_IT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .name = _("KATHY"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_WILL, - EC_WORD_TRY, - EC_WORD_MY, - EC_WORD_BEST, - EC_WORD_TODAY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, - .name = _("HARRIS"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_WAAAH, - EC_WORD_WAAAH, - EC_WORD_WAAAH, - EC_WORD_WAAAH, - EC_WORD_EHEHE, - EC_MOVE(FAKE_TEARS), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_M, - .name = _("GLENN"), - .teamFlags = 0x80, - .greeting = { - .easyChat = { - EC_WORD_LISTEN, - EC_WORD_TO, - EC_WORD_MY, - EC_WORD_LOUSY, - EC_WORD_ANIME, - EC_WORD_SONG, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .name = _("NICO"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_DON_T, - EC_WORD_JUST, - EC_WORD_BATTLE, - EC_WORD_DO, - EC_WORD_SOMETHING, - EC_WORD_ELSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, - .name = _("BAILEY"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_BUSY, - EC_WORD_GET, - EC_WORD_WITH, - EC_WORD_IT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PARASOL_LADY, - .name = _("ABBIE"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_THE, - EC_MOVE(MORNING_SUN), - EC_WORD_HAS, - EC_WORD_SO, - EC_WORD_MUCH, - EC_MOVE(COSMIC_POWER), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CAMPER, - .name = _("AL"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_LET_S, - EC_WORD_HAVE, - EC_WORD_AN, - EC_WORD_EXCITING, - EC_WORD_BATTLE, - EC_WORD_YEEHAW_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, - .name = _("PEGGY"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_WANT, - EC_WORD_TO, - EC_WORD_SEE, - EC_WORD_SOME, - EC_MOVE(GROWTH), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BEAUTY, - .name = _("NAOMI"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_IT, - EC_WORD_WAS, - EC_WORD_GREAT, - EC_WORD_TO, - EC_WORD_BE, - EC_WORD_YOUNG, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_NINJA_BOY, - .name = _("KENJI"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_PLEASE, - 0xFFFF, - EC_WORD_DON_T, - EC_WORD_BE, - EC_WORD_MEAN, - EC_WORD_TO_ME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .name = _("ROSS"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_WAKE_UP, - EC_WORD_MY, - EC_MOVE2(HIDDEN_POWER), - EC_WORD_AND, - EC_MOVE(ASTONISH), - EC_WORD_ME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, - .name = _("EDNA"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_BATTLE_TOWER, - EC_WORD_IS, - EC_WORD_SO, - EC_WORD_ENTERTAINING, - EC_WORD_IT_S, - EC_WORD_AWESOME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUIN_MANIAC, - .name = _("ANTON"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_BLEND, - EC_WORD_THICK_FAT, - EC_WORD_AND, - EC_WORD_CHLOROPHYLL, - EC_WORD_IT_S, - EC_WORD_TASTY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_M, - .name = _("MITCH"), - .teamFlags = 0x81, - .greeting = { - .easyChat = { - EC_WORD_NEXT, - EC_WORD_A, - EC_WORD_GIRL, - EC_WORD_WITH, - EC_WORD_A, - EC_MOVE(SCARY_FACE), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HEX_MANIAC, - .name = _("ROD"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_GIMME, - EC_WORD_A, - EC_WORD_TOUGH, - EC_WORD_BATTLE, - EC_WORD_NOT, - EC_WORD_WIMPY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .name = _("RICH"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_TASTY, - EC_WORD_WATER, - EC_WORD_IS, - EC_WORD_HIP_AND, - EC_WORD_HAPPENING, - EC_WORD_YES_SIR_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_M, - .name = _("DANIEL"), - .teamFlags = 0x80, - .greeting = { - .easyChat = { - EC_WORD_GO, - EC_WORD_FOR, - EC_WORD_IT, - EC_WORD_MY, - EC_WORD_LOVEY_DOVEY, - EC_WORD_POKEMON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_F, - .name = _("GLORIA"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_LET_S, - EC_WORD_GET, - EC_WORD_THIS, - EC_WORD_FIERY, - EC_WORD_BATTLE, - EC_WORD_HAPPENING, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GUITARIST, - .name = _("NELSON"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_MUSIC, - EC_WORD_IS, - EC_WORD_MY, - EC_WORD_ALL, - EC_WORD_MY, - EC_WORD_DESTINY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_KINDLER, - .name = _("FERRIS"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_GOOD, - EC_WORD_IT, - EC_WORD_IS, - EC_WORD_SO, - EC_WORD_VERY, - EC_WORD_GOOD, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_AROMA_LADY, - .name = _("AMANDA"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_WHAT, - EC_WORD_KIND, - EC_WORD_OF, - EC_WORD_TRAINER, - EC_WORD_ARE, - EC_WORD_YOU, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .name = _("MASON"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_DON_T, - EC_WORD_KNOW, - EC_WORD_HOW, - EC_WORD_TO, - EC_WORD_LOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_DRAGON_TAMER, - .name = _("NATE"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_DRAGON, - EC_WORD_POKEMON, - EC_WORD_ARE, - EC_WORD_ALL, - EC_WORD_THE, - EC_MOVE(RAGE), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LASS, - .name = _("MIRIAM"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_TOO_STRONG, - EC_WORD_SERIOUSLY, - EC_WORD_IT_S, - EC_WORD_BAD, - EC_WORD_NEWS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMANIAC, - .name = _("THEO"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_ADORE, - EC_WORD_MY, - EC_WORD_MEGA, - EC_WORD_CUTE, - EC_WORD_PLUSH_DOLL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .name = _("PAMELA"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_HERE_I_COME, - EC_WORD_I_AM, - EC_WORD_THE, - EC_WORD_CUTE, - EC_MOVE2(WATER_SPORT), - EC_WORD_IDOL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_F, - .name = _("ALISSA"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_IT_S, - EC_WORD_A, - EC_WORD_PREPOSTEROUS, - EC_WORD_MATCH, - EC_WORD_I_AM, - EC_WORD_SHOCKED, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GENTLEMAN, - .name = _("ARTHUR"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_PLEASE, - EC_WORD_GIVE, - EC_WORD_ME, - EC_WORD_A, - EC_WORD_GOOD, - EC_WORD_BATTLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_F, - .name = _("MARCY"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_BEAUTIFUL, - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_BEAT, - EC_WORD_ME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, - .name = _("MILLER"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_BATTLE, - EC_WORD_DAILY, - EC_WORD_I, - EC_WORD_WON_T, - EC_WORD_LOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BIRD_KEEPER, - .name = _("OLIVER"), - .teamFlags = 0x11, - .greeting = { - .easyChat = { - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_GIGGLE, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - 0xFFFF, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .name = _("MOLLY"), - .teamFlags = 0x12, - .greeting = { - .easyChat = { - EC_WORD_HOW, - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_ON, - EC_WORD_MONDAY, - EC_WORD_MORNING, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_MANIAC, - .name = _("JASON"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_WATER, - EC_WORD_AND, - EC_WORD_BUG, - EC_WORD_POKEMON, - EC_WORD_ARE, - EC_WORD_GREAT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BATTLE_GIRL, - .name = _("AVA"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_WHAT, - EC_WORD_IS, - EC_WORD_THIS, - EC_WORD_PRESSURE, - EC_WORD_ELLIPSIS, - EC_WORD_STATIC, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_FISHERMAN, - .name = _("HANK"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_A, - EC_WORD_KID, - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SAILOR, - .name = _("PETER"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_IT_S, - EC_WORD_SERIOUSLY, - EC_WORD_TERRIBLE, - EC_WORD_I, - EC_WORD_REALLY, - EC_WORD_THINK, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_F, - .name = _("MINDY"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_YOU, - EC_WORD_APPEAR, - EC_WORD_TO, - EC_WORD_TRAIN, - EC_WORD_VERY, - EC_WORD_WELL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_MANIAC, - .name = _("DWIGHT"), - .teamFlags = 0x11, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_STRONG, - EC_WORD_YOU, - EC_WORD_ARE, - EC_WORD_SCARY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .name = _("REENA"), - .teamFlags = 0x12, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_ALWAYS, - EC_WORD_LOSE, - EC_WORD_MAYBE, - EC_WORD_TODAY, - EC_WORD_ELLIPSIS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PARASOL_LADY, - .name = _("MEGAN"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_DON_T, - EC_WORD_MAKE, - EC_WORD_THAT, - EC_MOVE(SCARY_FACE), - EC_WORD_AT, - EC_WORD_ME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .name = _("SIERRA"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_I_VE, - EC_WORD_RUN, - EC_WORD_A_LOT, - EC_WORD_SO, - EC_WORD_I_AM, - EC_WORD_HEALTHY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, - .name = _("ARNOLD"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_FEELING, - EC_WORD_AWESOME, - EC_WORD_MY, - EC_WORD_POKEMON, - EC_WORD_ROCK, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BLACK_BELT, - .name = _("XIN"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_HOO_HAH, - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_READY, - EC_WORD_TO, - EC_WORD_ROCK, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, - .name = _("KELLY"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_YOU, - EC_WORD_COULDN_T, - EC_WORD_BEAT, - EC_WORD_ME, - EC_WORD_EVER, - EC_WORD_KID, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COLLECTOR, - .name = _("VANCE"), - .teamFlags = 0x80, - .greeting = { - .easyChat = { - EC_WORD_POKEMON, - EC_WORD_ALL, - EC_WORD_OVER, - EC_WORD_THE, - EC_WORD_PLACE, - EC_WORD_WOWEE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .name = _("TOBY"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_THIS, - EC_WORD_ISN_T, - EC_WORD_SPORTS, - EC_WORD_IT_S, - EC_WORD_A, - EC_WORD_BATTLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GENTLEMAN, - .name = _("NORTON"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_HAVE, - EC_WORD_TO, - EC_WORD_WIN, - EC_WORD_PLEASE, - EC_WORD_LOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BATTLE_GIRL, - .name = _("ZOE"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_THIS, - EC_WORD_IS, - EC_WORD_SCARY, - EC_WORD_PLEASE, - EC_WORD_BE, - EC_WORD_NICE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BEAUTY, - .name = _("EMMA"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_DON_T, - EC_WORD_YOU, - EC_MOVE(FLAIL), - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_MOVE(WITHDRAW), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HIKER, - .name = _("VINCE"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_YAHOO, - EC_WORD_YAHOO, - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_LISTENING, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_M, - .name = _("MARV"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_LEARN, - EC_WORD_TO, - EC_WORD_BATTLE, - EC_WORD_THE, - EC_WORD_CORRECT, - EC_WORD_WAY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, - .name = _("TODD"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_THE, - EC_WORD_WAY, - EC_WORD_YOU, - EC_WORD_BATTLE, - EC_WORD_IT_S, - EC_WORD_CHILD_S_PLAY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GUITARIST, - .name = _("GAVIN"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_BABY, - EC_WORD_BABY, - EC_WORD_BABY, - EC_WORD_ROCK, - EC_WORD_ME, - EC_WORD_HARD, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_M, - .name = _("QUINN"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_HAVE, - EC_WORD_A, - EC_WORD_STICKY_HOLD, - EC_WORD_ON, - EC_WORD_YOU, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, - .name = _("JENN"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_ON, - EC_WORD_A, - EC_WORD_TOUGH, - EC_WORD_TRAINER, - EC_WORD_SEARCH, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_M, - .name = _("JOEL"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_BELIEVE, - EC_WORD_IN, - EC_WORD_YOUR, - EC_WORD_POKEMON, - EC_WORD_AND, - EC_WORD_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_DRAGON_TAMER, - .name = _("KYLE"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_LIKE, - EC_WORD_A, - EC_WORD_GIRL, - EC_WORD_WITH, - EC_MOVE2(FORESIGHT), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, - .name = _("BRET"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_TAKE, - EC_WORD_MY, - EC_WORD_OVERWHELMING, - EC_WORD_POWER, - EC_WORD_AND, - EC_WORD_DISAPPEAR, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_F, - .name = _("CARRIE"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_TRAINER, - EC_WORD_I, - EC_WORD_SEE, - EC_WORD_YOU, - EC_WORD_ARE, - EC_WORD_CAPABLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LADY, - .name = _("GILLIAN"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_COME_ON, - EC_WORD_SHOW, - EC_WORD_ME, - EC_WORD_AN, - EC_WORD_EXCELLENT, - EC_WORD_TIME, - }, - }, - }, + { + .trainerClass = FACILITY_CLASS_YOUNGSTER, + .name = _("ALVIN"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_READY, + EC_WORD_QUES, + EC_WORD_HERE_I_COME, + EC_WORD_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_BIRD_KEEPER, + .name = _("DIRK"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_OKAY, + EC_WORD_I_AM, + EC_WORD_GOING, + EC_WORD_FOR, + EC_WORD_IT, + EC_WORD_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_LADY, + .name = _("CYBIL"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_A, + EC_WORD_PUSHOVER, + EC_WORD_LET_S, + EC_WORD_GET, + EC_WORD_GOING, + }, + }, + { + .trainerClass = FACILITY_CLASS_BLACK_BELT, + .name = _("CHEN"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_MY, + EC_WORD_SPIRIT, + EC_WORD_IS, + EC_WORD_ENOUGH, + EC_WORD_SNORT, + EC_WORD_ARRGH, + }, + }, + { + .trainerClass = FACILITY_CLASS_NINJA_BOY, + .name = _("YOSHI"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_GO, + EC_WORD_MY, + EC_WORD_POKEMON, + EC_WORD_FIGHT, + EC_WORD_THE, + EC_WORD_BATTLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, + .name = _("TINA"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_STUDY, + EC_WORD_IS, + EC_WORD_BORING, + EC_WORD_LET_S, + EC_WORD_BATTLE, + EC_WORD_NOW, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_MANIAC, + .name = _("COREY"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_HEY, + EC_WORD_I, + EC_WORD_WILL, + EC_MOVE2(TRANSFORM), + EC_WORD_FOR, + EC_MOVE(STRENGTH), + }, + }, + { + .trainerClass = FACILITY_CLASS_FISHERMAN, + .name = _("GORDON"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I, + EC_WORD_NEED, + EC_WORD_A, + EC_WORD_VACATION, + EC_WORD_RIGHT, + EC_WORD_NOW, + }, + }, + { + .trainerClass = FACILITY_CLASS_TUBER_F, + .name = _("ANN"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_WE, + EC_WORD_ALL, + EC_WORD_ADORE, + EC_WORD_POKEMON, + EC_WORD_ABSOLUTELY, + EC_WORD_TRULY, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_F, + .name = _("JULIA"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_I_AM, + EC_WORD_A, + EC_WORD_CUTE, + EC_WORD_LADY, + EC_WORD_YES, + EC_WORD_I_AM, + }, + }, + { + .trainerClass = FACILITY_CLASS_GENTLEMAN, + .name = _("GREGORY"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I, + EC_WORD_THINK, + EC_WORD_WE, + EC_WORD_SHOULD, + EC_WORD_START, + EC_WORD_TODAY, + }, + }, + { + .trainerClass = FACILITY_CLASS_CAMPER, + .name = _("KEITH"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_MY, + EC_WORD_FRIEND, + EC_WORD_FROM, + EC_WORD_NOW, + EC_WORD_ON, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .name = _("KENDRA"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_I_AM, + EC_MOVE(SWIFT), + EC_WORD_HOW, + EC_WORD_ABOUT, + EC_WORD_YOU, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_HIKER, + .name = _("DEV"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_WAHAHAHA, + EC_WORD_I_AM, + EC_WORD_FEELING, + EC_WORD_LIKE, + EC_WORD_IT_S, + EC_MOVE2(PAY_DAY), + }, + }, + { + .trainerClass = FACILITY_CLASS_BATTLE_GIRL, + .name = _("CASSIE"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_STRONG, + EC_WORD_AREN_T, + 0xFFFF, + EC_WORD_YOU, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_M, + .name = _("JULIAN"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_FUFUFU, + 0xFFFF, + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_WIN, + EC_WORD_KID, + }, + }, + { + .trainerClass = FACILITY_CLASS_LASS, + .name = _("JOYCE"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_BE, + EC_WORD_KIND, + EC_WORD_TO, + EC_WORD_THE, + EC_WORD_DIGITAL, + EC_WORD_IDOL, + }, + }, + { + .trainerClass = FACILITY_CLASS_GUITARIST, + .name = _("LES"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I_AM, + EC_WORD_GREAT, + EC_WORD_YOU_RE, + EC_WORD_JUST, + EC_WORD_RATHER, + EC_WORD_OKAY, + }, + }, + { + .trainerClass = FACILITY_CLASS_RICH_BOY, + .name = _("CLINTON"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I, + EC_WORD_HAVE, + EC_WORD_ROUGH_SKIN, + EC_WORD_I, + EC_WORD_NEED, + EC_WORD_NATURAL_CURE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_CATCHER, + .name = _("LEWIS"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_THIS, + EC_WORD_IS, + EC_WORD_EXCITING, + EC_WORD_CAN, + EC_WORD_I, + EC_WORD_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_PICNICKER, + .name = _("RACHAEL"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_I, + EC_WORD_LIKE, + EC_WORD_WALKING, + EC_WORD_WITH, + EC_WORD_MY, + EC_WORD_POKEMON, + }, + }, + { + .trainerClass = FACILITY_CLASS_COLLECTOR, + .name = _("HAROLD"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_HERE, + EC_WORD_THEY, + EC_WORD_COME, + EC_WORD_MY, + EC_MOVE2(SUPERPOWER), + EC_WORD_POKEMON, + }, + }, + { + .trainerClass = FACILITY_CLASS_TUBER_M, + .name = _("KIPP"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I_AM, + EC_WORD_A, + EC_WORD_GENIUS, + EC_WORD_I, + EC_WORD_SHOULD, + EC_WORD_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_KINDLER, + .name = _("IRWIN"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_YOU, + EC_WORD_WILL, + EC_WORD_BE, + EC_WORD_FEELING, + EC_WORD_MY, + EC_WORD_FIRE, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_F, + .name = _("EILEEN"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_I, + EC_WORD_WILL, + EC_MOVE(ASTONISH), + EC_WORD_YOU, + EC_WORD_IN, + EC_WORD_BATTLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_F, + .name = _("ANNE"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_SORRY, + EC_WORD_BUT, + EC_WORD_YOU, + EC_WORD_WILL, + EC_WORD_NOT, + EC_WORD_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .name = _("RUTH"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_A, + EC_WORD_STRONG, + EC_WORD_GIRL, + EC_WORD_WANTS, + EC_WORD_TOUGH, + EC_WORD_POKEMON, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMANIAC, + .name = _("JEREMY"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_MY, + EC_WORD_POKEMON, + EC_WORD_ARE, + EC_WORD_COOL, + EC_WORD_YOURS, + EC_WORD_CAN_T_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_SAILOR, + .name = _("TREVOR"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_MY, + EC_WORD_OPPONENT, + EC_WORD_IS, + EC_WORD_FINALLY, + EC_WORD_HERE, + EC_WORD_EXCELLENT, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .name = _("COLETTE"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_I, + EC_WORD_AM, + EC_WORD_HUNGRY, + EC_MOVE2(POUND), + EC_WORD_MY, + EC_MOVE2(BELLY_DRUM), + }, + }, + { + .trainerClass = FACILITY_CLASS_HEX_MANIAC, + .name = _("PAULA"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_IT_S, + EC_WORD_HARD, + EC_WORD_TO, + EC_WORD_TAKE, + EC_WORD_UGLY, + EC_MOVE(SPITE), + }, + }, + { + .trainerClass = FACILITY_CLASS_RUIN_MANIAC, + .name = _("STANLY"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_ADVENTURE, + EC_WORD_AND, + EC_WORD_BATTLE, + EC_WORD_ARE, + EC_WORD_MY, + EC_WORD_LIKES, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .name = _("TROY"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_LOSE, + EC_WORD_TO, + EC_WORD_A, + EC_WORD_KID, + }, + }, + { + .trainerClass = FACILITY_CLASS_SCHOOL_KID_M, + .name = _("ED"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_POKEMON, + EC_WORD_DAILY, + EC_WORD_AT, + EC_WORD_SCHOOL, + EC_WORD_IT_S, + EC_WORD_AWESOME, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, + .name = _("ELLEN"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_KIND, + EC_WORD_TO, + EC_WORD_YOUR, + EC_WORD_POKEMON, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_M, + .name = _("ARNIE"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_I, + EC_WORD_BATTLE, + EC_WORD_SERIOUSLY, + EC_WORD_BEAUTIFUL, + EC_WORD_YOU, + EC_MOVE(DIG), + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .name = _("HAL"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_BOY, + EC_WORD_I_AM, + EC_WORD_TIRED, + EC_WORD_READY, + EC_WORD_FOR, + EC_WORD_SLEEP, + }, + }, + { + .trainerClass = FACILITY_CLASS_BEAUTY, + .name = _("LAUREN"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_A, + EC_WORD_TRAINER, + EC_WORD_LIKE, + EC_WORD_YOU, + EC_WORD_IS, + EC_WORD_EXCITING, + }, + }, + { + .trainerClass = FACILITY_CLASS_AROMA_LADY, + .name = _("STACY"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_HAVE, + EC_WORD_YOU, + EC_WORD_A, + EC_WORD_STENCH, + EC_WORD_OR, + EC_MOVE(SWEET_SCENT), + }, + }, + { + .trainerClass = FACILITY_CLASS_COLLECTOR, + .name = _("DARYL"), + .teamFlags = 0x81, + .greeting = { + EC_WORD_YOUR, + EC_WORD_POKEMON, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_I, + EC_WORD_WANT, + EC_WORD_IT, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .name = _("KATHY"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_I, + EC_WORD_WILL, + EC_WORD_TRY, + EC_WORD_MY, + EC_WORD_BEST, + EC_WORD_TODAY, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, + .name = _("HARRIS"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_WAAAH, + EC_WORD_WAAAH, + EC_WORD_WAAAH, + EC_WORD_WAAAH, + EC_WORD_EHEHE, + EC_MOVE(FAKE_TEARS), + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_M, + .name = _("GLENN"), + .teamFlags = 0x80, + .greeting = { + EC_WORD_LISTEN, + EC_WORD_TO, + EC_WORD_MY, + EC_WORD_LOUSY, + EC_WORD_ANIME, + EC_WORD_SONG, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .name = _("NICO"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_DON_T, + EC_WORD_JUST, + EC_WORD_BATTLE, + EC_WORD_DO, + EC_WORD_SOMETHING, + EC_WORD_ELSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, + .name = _("BAILEY"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_BUSY, + EC_WORD_GET, + EC_WORD_WITH, + EC_WORD_IT, + }, + }, + { + .trainerClass = FACILITY_CLASS_PARASOL_LADY, + .name = _("ABBIE"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_THE, + EC_MOVE(MORNING_SUN), + EC_WORD_HAS, + EC_WORD_SO, + EC_WORD_MUCH, + EC_MOVE(COSMIC_POWER), + }, + }, + { + .trainerClass = FACILITY_CLASS_CAMPER, + .name = _("AL"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_LET_S, + EC_WORD_HAVE, + EC_WORD_AN, + EC_WORD_EXCITING, + EC_WORD_BATTLE, + EC_WORD_YEEHAW_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, + .name = _("PEGGY"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_I, + EC_WORD_WANT, + EC_WORD_TO, + EC_WORD_SEE, + EC_WORD_SOME, + EC_MOVE(GROWTH), + }, + }, + { + .trainerClass = FACILITY_CLASS_BEAUTY, + .name = _("NAOMI"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_IT, + EC_WORD_WAS, + EC_WORD_GREAT, + EC_WORD_TO, + EC_WORD_BE, + EC_WORD_YOUNG, + }, + }, + { + .trainerClass = FACILITY_CLASS_NINJA_BOY, + .name = _("KENJI"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_PLEASE, + 0xFFFF, + EC_WORD_DON_T, + EC_WORD_BE, + EC_WORD_MEAN, + EC_WORD_TO_ME, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .name = _("ROSS"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_WAKE_UP, + EC_WORD_MY, + EC_MOVE2(HIDDEN_POWER), + EC_WORD_AND, + EC_MOVE(ASTONISH), + EC_WORD_ME, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, + .name = _("EDNA"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_BATTLE_TOWER, + EC_WORD_IS, + EC_WORD_SO, + EC_WORD_ENTERTAINING, + EC_WORD_IT_S, + EC_WORD_AWESOME, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUIN_MANIAC, + .name = _("ANTON"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_BLEND, + EC_WORD_THICK_FAT, + EC_WORD_AND, + EC_WORD_CHLOROPHYLL, + EC_WORD_IT_S, + EC_WORD_TASTY, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_M, + .name = _("MITCH"), + .teamFlags = 0x81, + .greeting = { + EC_WORD_NEXT, + EC_WORD_A, + EC_WORD_GIRL, + EC_WORD_WITH, + EC_WORD_A, + EC_MOVE(SCARY_FACE), + }, + }, + { + .trainerClass = FACILITY_CLASS_HEX_MANIAC, + .name = _("ROD"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_GIMME, + EC_WORD_A, + EC_WORD_TOUGH, + EC_WORD_BATTLE, + EC_WORD_NOT, + EC_WORD_WIMPY, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .name = _("RICH"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_TASTY, + EC_WORD_WATER, + EC_WORD_IS, + EC_WORD_HIP_AND, + EC_WORD_HAPPENING, + EC_WORD_YES_SIR_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_M, + .name = _("DANIEL"), + .teamFlags = 0x80, + .greeting = { + EC_WORD_GO, + EC_WORD_FOR, + EC_WORD_IT, + EC_WORD_MY, + EC_WORD_LOVEY_DOVEY, + EC_WORD_POKEMON, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_F, + .name = _("GLORIA"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_LET_S, + EC_WORD_GET, + EC_WORD_THIS, + EC_WORD_FIERY, + EC_WORD_BATTLE, + EC_WORD_HAPPENING, + }, + }, + { + .trainerClass = FACILITY_CLASS_GUITARIST, + .name = _("NELSON"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_MUSIC, + EC_WORD_IS, + EC_WORD_MY, + EC_WORD_ALL, + EC_WORD_MY, + EC_WORD_DESTINY, + }, + }, + { + .trainerClass = FACILITY_CLASS_KINDLER, + .name = _("FERRIS"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_GOOD, + EC_WORD_IT, + EC_WORD_IS, + EC_WORD_SO, + EC_WORD_VERY, + EC_WORD_GOOD, + }, + }, + { + .trainerClass = FACILITY_CLASS_AROMA_LADY, + .name = _("AMANDA"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_WHAT, + EC_WORD_KIND, + EC_WORD_OF, + EC_WORD_TRAINER, + EC_WORD_ARE, + EC_WORD_YOU, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .name = _("MASON"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_I, + EC_WORD_DON_T, + EC_WORD_KNOW, + EC_WORD_HOW, + EC_WORD_TO, + EC_WORD_LOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_DRAGON_TAMER, + .name = _("NATE"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_DRAGON, + EC_WORD_POKEMON, + EC_WORD_ARE, + EC_WORD_ALL, + EC_WORD_THE, + EC_MOVE(RAGE), + }, + }, + { + .trainerClass = FACILITY_CLASS_LASS, + .name = _("MIRIAM"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_TOO_STRONG, + EC_WORD_SERIOUSLY, + EC_WORD_IT_S, + EC_WORD_BAD, + EC_WORD_NEWS, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMANIAC, + .name = _("THEO"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_I, + EC_WORD_ADORE, + EC_WORD_MY, + EC_WORD_MEGA, + EC_WORD_CUTE, + EC_WORD_PLUSH_DOLL, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .name = _("PAMELA"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_HERE_I_COME, + EC_WORD_I_AM, + EC_WORD_THE, + EC_WORD_CUTE, + EC_MOVE2(WATER_SPORT), + EC_WORD_IDOL, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_F, + .name = _("ALISSA"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_IT_S, + EC_WORD_A, + EC_WORD_PREPOSTEROUS, + EC_WORD_MATCH, + EC_WORD_I_AM, + EC_WORD_SHOCKED, + }, + }, + { + .trainerClass = FACILITY_CLASS_GENTLEMAN, + .name = _("ARTHUR"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_PLEASE, + EC_WORD_GIVE, + EC_WORD_ME, + EC_WORD_A, + EC_WORD_GOOD, + EC_WORD_BATTLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_F, + .name = _("MARCY"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_I_AM, + EC_WORD_BEAUTIFUL, + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_BEAT, + EC_WORD_ME, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, + .name = _("MILLER"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_I, + EC_WORD_BATTLE, + EC_WORD_DAILY, + EC_WORD_I, + EC_WORD_WON_T, + EC_WORD_LOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BIRD_KEEPER, + .name = _("OLIVER"), + .teamFlags = 0x11, + .greeting = { + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_GIGGLE, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + 0xFFFF, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .name = _("MOLLY"), + .teamFlags = 0x12, + .greeting = { + EC_WORD_HOW, + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_ON, + EC_WORD_MONDAY, + EC_WORD_MORNING, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_MANIAC, + .name = _("JASON"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_WATER, + EC_WORD_AND, + EC_WORD_BUG, + EC_WORD_POKEMON, + EC_WORD_ARE, + EC_WORD_GREAT, + }, + }, + { + .trainerClass = FACILITY_CLASS_BATTLE_GIRL, + .name = _("AVA"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_WHAT, + EC_WORD_IS, + EC_WORD_THIS, + EC_WORD_PRESSURE, + EC_WORD_ELLIPSIS, + EC_WORD_STATIC, + }, + }, + { + .trainerClass = FACILITY_CLASS_FISHERMAN, + .name = _("HANK"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_A, + EC_WORD_KID, + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_SAILOR, + .name = _("PETER"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_IT_S, + EC_WORD_SERIOUSLY, + EC_WORD_TERRIBLE, + EC_WORD_I, + EC_WORD_REALLY, + EC_WORD_THINK, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_F, + .name = _("MINDY"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_YOU, + EC_WORD_APPEAR, + EC_WORD_TO, + EC_WORD_TRAIN, + EC_WORD_VERY, + EC_WORD_WELL, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_MANIAC, + .name = _("DWIGHT"), + .teamFlags = 0x11, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_STRONG, + EC_WORD_YOU, + EC_WORD_ARE, + EC_WORD_SCARY, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .name = _("REENA"), + .teamFlags = 0x12, + .greeting = { + EC_WORD_I, + EC_WORD_ALWAYS, + EC_WORD_LOSE, + EC_WORD_MAYBE, + EC_WORD_TODAY, + EC_WORD_ELLIPSIS, + }, + }, + { + .trainerClass = FACILITY_CLASS_PARASOL_LADY, + .name = _("MEGAN"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_DON_T, + EC_WORD_MAKE, + EC_WORD_THAT, + EC_MOVE(SCARY_FACE), + EC_WORD_AT, + EC_WORD_ME, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .name = _("SIERRA"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_I_VE, + EC_WORD_RUN, + EC_WORD_A_LOT, + EC_WORD_SO, + EC_WORD_I_AM, + EC_WORD_HEALTHY, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, + .name = _("ARNOLD"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_I_AM, + EC_WORD_FEELING, + EC_WORD_AWESOME, + EC_WORD_MY, + EC_WORD_POKEMON, + EC_WORD_ROCK, + }, + }, + { + .trainerClass = FACILITY_CLASS_BLACK_BELT, + .name = _("XIN"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_HOO_HAH, + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_READY, + EC_WORD_TO, + EC_WORD_ROCK, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, + .name = _("KELLY"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_YOU, + EC_WORD_COULDN_T, + EC_WORD_BEAT, + EC_WORD_ME, + EC_WORD_EVER, + EC_WORD_KID, + }, + }, + { + .trainerClass = FACILITY_CLASS_COLLECTOR, + .name = _("VANCE"), + .teamFlags = 0x80, + .greeting = { + EC_WORD_POKEMON, + EC_WORD_ALL, + EC_WORD_OVER, + EC_WORD_THE, + EC_WORD_PLACE, + EC_WORD_WOWEE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .name = _("TOBY"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_THIS, + EC_WORD_ISN_T, + EC_WORD_SPORTS, + EC_WORD_IT_S, + EC_WORD_A, + EC_WORD_BATTLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_GENTLEMAN, + .name = _("NORTON"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_I, + EC_WORD_HAVE, + EC_WORD_TO, + EC_WORD_WIN, + EC_WORD_PLEASE, + EC_WORD_LOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BATTLE_GIRL, + .name = _("ZOE"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_THIS, + EC_WORD_IS, + EC_WORD_SCARY, + EC_WORD_PLEASE, + EC_WORD_BE, + EC_WORD_NICE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BEAUTY, + .name = _("EMMA"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_DON_T, + EC_WORD_YOU, + EC_MOVE(FLAIL), + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_MOVE(WITHDRAW), + }, + }, + { + .trainerClass = FACILITY_CLASS_HIKER, + .name = _("VINCE"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_YAHOO, + EC_WORD_YAHOO, + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_LISTENING, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_M, + .name = _("MARV"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_LEARN, + EC_WORD_TO, + EC_WORD_BATTLE, + EC_WORD_THE, + EC_WORD_CORRECT, + EC_WORD_WAY, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, + .name = _("TODD"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_THE, + EC_WORD_WAY, + EC_WORD_YOU, + EC_WORD_BATTLE, + EC_WORD_IT_S, + EC_WORD_CHILD_S_PLAY, + }, + }, + { + .trainerClass = FACILITY_CLASS_GUITARIST, + .name = _("GAVIN"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_BABY, + EC_WORD_BABY, + EC_WORD_BABY, + EC_WORD_ROCK, + EC_WORD_ME, + EC_WORD_HARD, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_M, + .name = _("QUINN"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_I, + EC_WORD_HAVE, + EC_WORD_A, + EC_WORD_STICKY_HOLD, + EC_WORD_ON, + EC_WORD_YOU, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, + .name = _("JENN"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_I_AM, + EC_WORD_ON, + EC_WORD_A, + EC_WORD_TOUGH, + EC_WORD_TRAINER, + EC_WORD_SEARCH, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_M, + .name = _("JOEL"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_BELIEVE, + EC_WORD_IN, + EC_WORD_YOUR, + EC_WORD_POKEMON, + EC_WORD_AND, + EC_WORD_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_DRAGON_TAMER, + .name = _("KYLE"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_I, + EC_WORD_LIKE, + EC_WORD_A, + EC_WORD_GIRL, + EC_WORD_WITH, + EC_MOVE2(FORESIGHT), + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, + .name = _("BRET"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_TAKE, + EC_WORD_MY, + EC_WORD_OVERWHELMING, + EC_WORD_POWER, + EC_WORD_AND, + EC_WORD_DISAPPEAR, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_F, + .name = _("CARRIE"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_TRAINER, + EC_WORD_I, + EC_WORD_SEE, + EC_WORD_YOU, + EC_WORD_ARE, + EC_WORD_CAPABLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_LADY, + .name = _("GILLIAN"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_COME_ON, + EC_WORD_SHOW, + EC_WORD_ME, + EC_WORD_AN, + EC_WORD_EXCELLENT, + EC_WORD_TIME, + }, + }, }; diff --git a/src/data/battle_tower/trainers_de.h b/src/data/battle_tower/trainers_de.h index db226c6a6..71f301975 100644 --- a/src/data/battle_tower/trainers_de.h +++ b/src/data/battle_tower/trainers_de.h @@ -1,1503 +1,1303 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] = { - { - .trainerClass = FACILITY_CLASS_YOUNGSTER, - .name = _("ALWIN"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_READY, - EC_WORD_QUES, - EC_WORD_HERE_I_COME, - EC_WORD_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BIRD_KEEPER, - .name = _("DIRK"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_OH_KAY, - EC_WORD_I_AM, - EC_WORD_READY, - EC_WORD_EXCL, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LADY, - .name = _("SIBILLE"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_THAT, - EC_WORD_BECOMES, - EC_WORD_A, - EC_WORD_CHILD_S_PLAY, - EC_WORD_GO, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BLACK_BELT, - .name = _("OLAF"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_GHOST, - EC_WORD_IS, - EC_WORD_FULL, - EC_WORD_TOUGHNESS, - EC_WORD_SNORT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_NINJA_BOY, - .name = _("JOST"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_GO, - EC_WORD_WHO_WAS, - EC_WORD_POKEMON, - EC_WORD_FIGHT, - EC_WORD_FIGHT, - EC_WORD_FIGHT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, - .name = _("TINA"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_STUDY, - EC_WORD_IS, - EC_WORD_BORING, - EC_WORD_LET_S, - EC_WORD_BETTER, - EC_WORD_FIGHT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_MANIAC, - .name = _("HAJO"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_TOUGHNESS, - EC_WORD_AND, - EC_MOVE2(TRANSFORM), - EC_WORD_WILL, - EC_WORD_BABE, - EC_WORD_FAINT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_FISHERMAN, - .name = _("GEORG"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_IT, - EC_WORD_GOES, - EC_WORD_NOTHING, - EC_WORD_OVER, - EC_WORD_FISHING, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_TUBER_F, - .name = _("ANNE"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_POKEMON, - EC_WORD_MUST_BE, - EC_WORD_MAN, - EC_WORD_SIMPLE, - EC_WORD_ADORE, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_F, - .name = _("JULIA"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_CUTE, - EC_WORD_I_AM, - EC_WORD_QUITE, - EC_WORD_AN, - EC_WORD_LADY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GENTLEMAN, - .name = _("JOHANN"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_THE, - EC_WORD_DAY, - EC_WORD_IS, - EC_WORD_PERFECT, - EC_WORD_FOR, - EC_WORD_BATTLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CAMPER, - .name = _("KARL"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_NOW, - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_MY, - EC_WORD_FRIEND, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .name = _("KENDRA"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_SMART, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_AND, - EC_WORD_YOU, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HIKER, - .name = _("DAVID"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_WAHAHAHA, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_TODAY, - EC_WORD_IS, - EC_MOVE2(PAY_DAY), - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BATTLE_GIRL, - .name = _("KEA"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_TOUGH, - EC_WORD_OR, - EC_WORD_QUES, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_M, - .name = _("JULIAN"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_FUFUFU, - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_DON_T, - EC_WORD_WINS, - EC_WORD_KID, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LASS, - .name = _("JOSI"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_BE, - EC_WORD_KIND, - EC_WORD_TO, - EC_WORD_GIRL, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GUITARIST, - .name = _("LEIF"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_GREAT, - EC_WORD_YOU_RE, - EC_WORD_RATHER, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_OKAY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RICH_BOY, - .name = _("INGO"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_HAVE, - EC_WORD_ROUGH_SKIN, - EC_WORD_NATURAL_CURE, - EC_WORD_IS, - EC_WORD_ALL_RIGHT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_CATCHER, - .name = _("LUDWIG"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_IF_I_WIN, - EC_WORD_IS, - EC_WORD_THAT, - EC_WORD_EXCITING, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PICNICKER, - .name = _("RAJA"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_WITH, - EC_WORD_POKEMON, - EC_WORD_TO, - EC_WORD_WALKING, - EC_WORD_IS, - EC_WORD_GREAT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COLLECTOR, - .name = _("HARALD"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_HERE_GOES, - EC_WORD_MY, - EC_WORD_HUGE_POWER, - 0xFFFF, - EC_WORD_POKEMON, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_TUBER_M, - .name = _("KIM"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_A, - EC_WORD_GENIUS, - EC_WORD_WE, - EC_WORD_WILL, - EC_WORD_WINS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_KINDLER, - .name = _("ERWIN"), - .teamFlags = 0x05, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_FIRE, - EC_WORD_IS, - EC_WORD_VERY, - EC_WORD_HOT, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_F, - .name = _("EIKA"), - .teamFlags = 0x0A, - .greeting = { - .easyChat = { - EC_WORD_FIGHTING, - EC_MOVE(ASTONISH), - EC_WORD_AND, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_F, - .name = _("ANNINA"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_SORRY, - EC_WORD_YOURS, - EC_WORD_POKEMON, - EC_WORD_WILL, - EC_WORD_DON_T, - EC_WORD_WINS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .name = _("RUTH"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_TOUGH, - EC_WORD_WHO_WAS, - EC_WORD_POKEMON, - EC_WORD_TOO, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMANIAC, - .name = _("JENS"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_WHO_WAS, - EC_WORD_POKEMON, - EC_WORD_THOSE, - EC_WORD_COOL, - EC_WORD_YOURS, - EC_WORD_LOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SAILOR, - .name = _("TITUS"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_FOE, - EC_WORD_IS, - EC_WORD_FINALLY, - EC_WORD_HERE, - EC_WORD_EXCELLENT, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .name = _("NICOLA"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_VORACIOUS, - EC_MOVE2(POUND), - EC_WORD_AND, - EC_MOVE2(BELLY_DRUM), - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HEX_MANIAC, - .name = _("PAULA"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_IS_IT_QUES, - EC_WORD_THOSE_ARE, - EC_WORD_UGLY, - EC_MOVE(SPITE), - EC_WORD_TO, - EC_WORD_TAKE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUIN_MANIAC, - .name = _("SÖREN"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_ADVENTURE, - EC_WORD_AND, - EC_WORD_BATTLE, - EC_WORD_THOSE, - EC_WORD_WHO_WAS, - EC_WORD_LIKES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .name = _("RAINER"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_WE, - EC_WORD_CAN, - EC_WORD_VERSUS, - EC_WORD_CHILDREN, - EC_WORD_DON_T, - EC_WORD_LOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SCHOOL_KID_M, - .name = _("FABIAN"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_DAILY, - EC_WORD_POKEMON, - EC_WORD_IN, - EC_WORD_THE, - EC_WORD_SCHOOL, - EC_WORD_AWESOME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, - .name = _("ELLEN"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_ALL_RIGHT, - EC_WORD_TO, - EC_WORD_POKEMON, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_M, - .name = _("ARNIE"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_FIGHTING, - EC_WORD_IS, - EC_WORD_PERFECTION, - EC_WORD_YOUR, - EC_WORD_USELESS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .name = _("HARDI"), - .teamFlags = 0x09, - .greeting = { - .easyChat = { - EC_WORD_BOY, - EC_WORD_I_AM, - EC_WORD_MAYBE, - EC_WORD_TIRED, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BEAUTY, - .name = _("LINA"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_A, - EC_WORD_TRAINER, - EC_WORD_HOW_DO, - EC_WORD_YOU, - EC_WORD_IS, - EC_WORD_EXCITING, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_AROMA_LADY, - .name = _("SELINA"), - .teamFlags = 0x06, - .greeting = { - .easyChat = { - EC_WORD_YOU_VE, - EC_WORD_STENCH, - EC_WORD_OR, - EC_MOVE(SWEET_SCENT), - EC_WORD_QUES, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COLLECTOR, - .name = _("DANTE"), - .teamFlags = 0x81, - .greeting = { - .easyChat = { - EC_WORD_YOURS, - EC_WORD_POKEMON, - EC_WORD_I, - EC_WORD_WANTS, - EC_WORD_SHE, - EC_WORD_EXCL_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .name = _("KATJA"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_TODAY, - EC_WORD_WANTS, - EC_WORD_I, - EC_WORD_MY, - EC_WORD_BEST, - EC_WORD_GIVE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, - .name = _("HORST"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_WAAAH, - EC_WORD_WAAAH, - EC_WORD_WAAAH, - EC_WORD_WAAAH, - EC_WORD_EHEHE, - EC_MOVE(FAKE_TEARS), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_M, - .name = _("GERRIT"), - .teamFlags = 0x80, - .greeting = { - .easyChat = { - EC_WORD_MY, - EC_WORD_ANIME, - EC_WORD_SONG, - EC_WORD_IS, - EC_WORD_DON_T, - EC_WORD_LOUSY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .name = _("NIKO"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_BATTLE, - EC_WORD_DON_T, - EC_WORD_JUST, - EC_WORD_DO, - EC_WORD_SOMETHING, - EC_WORD_ELSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, - .name = _("BALDO"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_BUSY, - EC_WORD_HAS, - EC_WORD_THAT, - EC_WORD_TIME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PARASOL_LADY, - .name = _("ALMA"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_THAT, - EC_MOVE(MORNING_SUN), - EC_WORD_HAS, - EC_WORD_SO, - EC_WORD_A_LOT, - EC_MOVE(COSMIC_POWER), - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CAMPER, - .name = _("ADAM"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_EXCITING, - EC_WORD_BATTLE, - EC_WORD_THOSE, - EC_WORD_GREAT, - EC_WORD_YEEHAW_EXCL, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, - .name = _("GRETE"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_WANTS, - EC_WORD_SOMETHING, - EC_MOVE(GROWTH), - EC_WORD_WORKS, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BEAUTY, - .name = _("NAOMI"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_IT, - EC_WORD_WAS, - EC_WORD_GREAT, - EC_WORD_YOUNG, - EC_WORD_TO, - EC_WORD_HIS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_NINJA_BOY, - .name = _("KENO"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_PLEASE, - EC_WORD_BE, - EC_WORD_DON_T, - EC_WORD_SO, - EC_WORD_MEAN, - EC_WORD_TO_ME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .name = _("REMUS"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_WAKES_UP, - EC_MOVE2(HIDDEN_POWER), - EC_WORD_AND, - EC_MOVE(ASTONISH), - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, - .name = _("EDITH"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_THE, - EC_WORD_BATTLE_TOWER, - EC_WORD_IS, - EC_WORD_SO, - EC_WORD_ENTERTAINING, - EC_WORD_AWESOME, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUIN_MANIAC, - .name = _("ANTON"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_THICK_FAT, - EC_WORD_AND, - EC_WORD_CHLOROPHYLL, - EC_WORD_BLEND, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_TASTY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_M, - .name = _("MALTE"), - .teamFlags = 0x81, - .greeting = { - .easyChat = { - EC_WORD_AN, - EC_MOVE(SCARY_FACE), - EC_WORD_IS, - EC_WORD_DON_T, - EC_WORD_QUITE, - EC_WORD_TERRIBLE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HEX_MANIAC, - .name = _("RAOUL"), - .teamFlags = 0x42, - .greeting = { - .easyChat = { - EC_WORD_RUN_AWAY, - EC_WORD_GIVE_ME, - EC_WORD_SON, - EC_WORD_BEST, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .name = _("RICK"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_WATER, - EC_WORD_IS, - EC_WORD_TASTY, - EC_WORD_HIP_AND, - EC_WORD_REFRESHING, - EC_WORD_YES_SIR_EXCL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_M, - .name = _("DENNIS"), - .teamFlags = 0x80, - .greeting = { - .easyChat = { - EC_WORD_GO, - EC_WORD_WHO_WAS, - EC_WORD_POKEMON, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_F, - .name = _("GLORIA"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_THE, - EC_WORD_FIGHTING, - EC_WORD_MUST_BE, - EC_WORD_HOT, - EC_WORD_HIS, - EC_WORD_FIERY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GUITARIST, - .name = _("NINO"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_MUSIC, - EC_WORD_IS, - EC_WORD_MY, - EC_WORD_EVERY, - EC_WORD_MY, - EC_WORD_DESTINY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_KINDLER, - .name = _("FIETE"), - .teamFlags = 0x41, - .greeting = { - .easyChat = { - EC_WORD_IT_S, - EC_WORD_ALL_RIGHT, - EC_WORD_VERY, - EC_WORD_ALL_RIGHT, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_AROMA_LADY, - .name = _("AMANDA"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_WHAT, - EC_WORD_FOR, - EC_WORD_A, - EC_WORD_TRAINER, - EC_WORD_ARE, - EC_WORD_YOU, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .name = _("MAREK"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_WE_VE, - EC_WORD_UNTIL, - EC_WORD_NOW, - EC_WORD_TOTALLY, - EC_WORD_NEVER, - EC_WORD_LOST, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_DRAGON_TAMER, - .name = _("NATHAN"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_DRAGON, - 0xFFFF, - EC_WORD_POKEMON, - EC_WORD_THOSE, - EC_WORD_FANTASTIC, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LASS, - .name = _("MIRIAM"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_QUITE, - EC_WORD_TOO_STRONG, - EC_WORD_AM, - EC_WORD_BAD, - EC_WORD_NEWS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMANIAC, - .name = _("THEO"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_PLUSH_DOLL, - EC_WORD_MUST_BE, - EC_WORD_MAN, - EC_WORD_SIMPLE, - EC_WORD_ADORE, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .name = _("PIA"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_HERE_I_COME, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_CUTE, - EC_WORD_A, - EC_WORD_CHANNEL, - EC_WORD_IDOL, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEFAN_F, - .name = _("ALISSA"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_YOURS, - EC_WORD_POKEMON, - EC_WORD_THOSE, - EC_WORD_PREPOSTEROUS, - EC_WORD_I_AM, - EC_WORD_SHOCKED, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GENTLEMAN, - .name = _("ARTUR"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_PLEASE, - EC_WORD_ALL, - EC_WORD_BATTLE, - EC_WORD_WEREN_T, - EC_WORD_GREAT, - EC_WORD_HIS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMER_F, - .name = _("MAJA"), - .teamFlags = 0x82, - .greeting = { - .easyChat = { - EC_WORD_I_AM, - EC_WORD_PRETTY, - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_DON_T, - EC_WORD_WINS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, - .name = _("MARIUS"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_BATTLE, - EC_WORD_DAILY, - EC_WORD_I, - EC_WORD_WON_T, - EC_WORD_LOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BIRD_KEEPER, - .name = _("OLIVER"), - .teamFlags = 0x11, - .greeting = { - .easyChat = { - EC_WORD_GIGGLE, - EC_WORD_GIGGLE, - EC_WORD_SNORT, - EC_WORD_HAPPILY, - EC_WORD_GIGGLE, - EC_WORD_MUFUFU, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .name = _("MOLLY"), - .teamFlags = 0x12, - .greeting = { - .easyChat = { - EC_WORD_IS, - EC_WORD_TODAY, - EC_WORD_MONDAY, - EC_WORD_QUES, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_MANIAC, - .name = _("JÖRG"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_WATER, - 0xFFFF, - EC_WORD_AND, - EC_WORD_BUG, - 0xFFFF, - EC_WORD_POKEMON, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BATTLE_GIRL, - .name = _("ANKE"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_WHAT, - EC_WORD_IS, - EC_WORD_PRESSURE, - EC_WORD_STATIC, - EC_WORD_IS, - EC_WORD_SUPER, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_FISHERMAN, - .name = _("HANS"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_KID, - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_DON_T, - EC_WORD_WINS, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SAILOR, - .name = _("PETER"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_IT_S, - EC_WORD_QUITE, - EC_WORD_TERRIBLE, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_MODE, - EC_WORD_I, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_F, - .name = _("MARA"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_YOU_RE, - EC_WORD_VERY, - EC_WORD_ALL_RIGHT, - EC_WORD_TRAINS, - EC_WORD_OR, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BUG_MANIAC, - .name = _("DARIUS"), - .teamFlags = 0x11, - .greeting = { - .easyChat = { - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_TOUGH, - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_SCARY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .name = _("REGINA"), - .teamFlags = 0x12, - .greeting = { - .easyChat = { - EC_WORD_TODAY, - EC_WORD_WIN, - EC_WORD_I, - EC_WORD_MAYBE, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PARASOL_LADY, - .name = _("MAIKE"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_SO, - EC_WORD_AN, - EC_MOVE(SCARY_FACE), - EC_WORD_IS, - EC_WORD_NOT_VERY, - EC_WORD_KIND, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .name = _("SANDRA"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_SPORTS, - EC_WORD_IS, - EC_WORD_HEALTHY, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_SPIRALING, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, - .name = _("ARNOLD"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_AWESOME, - EC_WORD_WHO_WAS, - EC_WORD_POKEMON, - EC_WORD_THOSE, - EC_WORD_ROCK_SOLID, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BLACK_BELT, - .name = _("XENO"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_HOO_HAH, - EC_WORD_ARE, - EC_WORD_YOU, - EC_WORD_READY, - EC_WORD_FOR, - EC_WORD_SHADY, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, - .name = _("KARLA"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_YOU, - EC_WORD_CAN_T, - EC_WORD_ME, - EC_WORD_NEVER, - EC_WORD_SMITE, - EC_WORD_KID, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COLLECTOR, - .name = _("VOLKER"), - .teamFlags = 0x80, - .greeting = { - .easyChat = { - EC_WORD_FROM, - EC_WORD_PLACE, - EC_WORD_TO, - EC_WORD_PLACE, - EC_WORD_POKEMON, - EC_WORD_WOWEE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .name = _("TOBIAS"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_THAT, - EC_WORD_ISN_T, - EC_WORD_SPORTS, - EC_WORD_IT_S, - EC_WORD_A, - EC_WORD_FIGHTING, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GENTLEMAN, - .name = _("NORBERT"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_MUST_BE, - EC_WORD_WINS, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_PLEASE, - EC_WORD_PLEASE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BATTLE_GIRL, - .name = _("ZITA"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_THAT, - EC_WORD_IS, - EC_WORD_SCARY, - EC_WORD_PLEASE, - EC_WORD_BE, - EC_WORD_NICE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_BEAUTY, - .name = _("ELKE"), - .teamFlags = 0x20, - .greeting = { - .easyChat = { - EC_WORD_WITHOUT, - EC_MOVE(FLAIL), - EC_WORD_NONE, - EC_MOVE(WITHDRAW), - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_HIKER, - .name = _("VITUS"), - .teamFlags = 0x04, - .greeting = { - .easyChat = { - EC_WORD_YAHOO, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - EC_WORD_LISTENS, - EC_WORD_HER, - EC_WORD_TO, - EC_WORD_QUES, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_M, - .name = _("MALTE"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_LEARN, - EC_WORD_CORRECT, - EC_WORD_TO, - EC_WORD_FIGHT, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, - .name = _("TIM"), - .teamFlags = 0x40, - .greeting = { - .easyChat = { - EC_WORD_IT_S, - EC_WORD_A, - EC_WORD_FIGHTING, - EC_WORD_NONE, - EC_WORD_CHILD_S_PLAY, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_GUITARIST, - .name = _("GAVIN"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_SHADY, - EC_WORD_BABY, - EC_WORD_BABY, - EC_WORD_BABY, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_PSYCHIC_M, - .name = _("RALF"), - .teamFlags = 0x08, - .greeting = { - .easyChat = { - EC_WORD_STICKY_HOLD, - EC_WORD_THOSE, - EC_WORD_IMPORTANT, - EC_WORD_ISN_T_IT_QUES, - 0xFFFF, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, - .name = _("JENNY"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_I, - EC_WORD_SEARCH, - EC_WORD_TRAINER, - EC_WORD_ABSOLUTELY, - EC_WORD_TOUGH, - EC_WORD_THOSE, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_M, - .name = _("JOEL"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_BELIEVE, - EC_WORD_ON, - EC_WORD_YOURS, - EC_WORD_POKEMON, - EC_WORD_AND, - EC_WORD_WIN, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_DRAGON_TAMER, - .name = _("KOLJA"), - .teamFlags = 0x0C, - .greeting = { - .easyChat = { - EC_WORD_GIRL, - EC_WORD_WITH, - EC_MOVE2(FORESIGHT), - EC_WORD_THOSE, - EC_WORD_NICE, - 0xFFFF, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, - .name = _("BILL"), - .teamFlags = 0x01, - .greeting = { - .easyChat = { - EC_WORD_WHO_WAS, - EC_WORD_POWER, - EC_WORD_IS, - EC_WORD_OVERWHELMING, - EC_WORD_DISAPPEAR, - EC_WORD_BETTER, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_EXPERT_F, - .name = _("CALLA"), - .teamFlags = 0x10, - .greeting = { - .easyChat = { - EC_WORD_TRAINER, - EC_WORD_YOU, - EC_WORD_ARE, - EC_WORD_SEEMS, - EC_WORD_CAPABLE, - EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, - }, - }, - }, - { - .trainerClass = FACILITY_CLASS_LADY, - .name = _("GESA"), - .teamFlags = 0x02, - .greeting = { - .easyChat = { - EC_WORD_COME_ON, - EC_WORD_ABSOLUTELY, - EC_WORD_TIME, - EC_WORD_BECOMES, - EC_WORD_EXCELLENT, - 0xFFFF, - }, - }, - }, + { + .trainerClass = FACILITY_CLASS_YOUNGSTER, + .name = _("ALWIN"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_READY, + EC_WORD_QUES, + EC_WORD_HERE_I_COME, + EC_WORD_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_BIRD_KEEPER, + .name = _("DIRK"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_OH_KAY, + EC_WORD_I_AM, + EC_WORD_READY, + EC_WORD_EXCL, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_LADY, + .name = _("SIBILLE"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_THAT, + EC_WORD_BECOMES, + EC_WORD_A, + EC_WORD_CHILD_S_PLAY, + EC_WORD_GO, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_BLACK_BELT, + .name = _("OLAF"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_MY, + EC_WORD_GHOST, + EC_WORD_IS, + EC_WORD_FULL, + EC_WORD_TOUGHNESS, + EC_WORD_SNORT, + }, + }, + { + .trainerClass = FACILITY_CLASS_NINJA_BOY, + .name = _("JOST"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_GO, + EC_WORD_WHO_WAS, + EC_WORD_POKEMON, + EC_WORD_FIGHT, + EC_WORD_FIGHT, + EC_WORD_FIGHT, + }, + }, + { + .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, + .name = _("TINA"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_STUDY, + EC_WORD_IS, + EC_WORD_BORING, + EC_WORD_LET_S, + EC_WORD_BETTER, + EC_WORD_FIGHT, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_MANIAC, + .name = _("HAJO"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_TOUGHNESS, + EC_WORD_AND, + EC_MOVE2(TRANSFORM), + EC_WORD_WILL, + EC_WORD_BABE, + EC_WORD_FAINT, + }, + }, + { + .trainerClass = FACILITY_CLASS_FISHERMAN, + .name = _("GEORG"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_IT, + EC_WORD_GOES, + EC_WORD_NOTHING, + EC_WORD_OVER, + EC_WORD_FISHING, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_TUBER_F, + .name = _("ANNE"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_POKEMON, + EC_WORD_MUST_BE, + EC_WORD_MAN, + EC_WORD_SIMPLE, + EC_WORD_ADORE, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_F, + .name = _("JULIA"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_I_AM, + EC_WORD_CUTE, + EC_WORD_I_AM, + EC_WORD_QUITE, + EC_WORD_AN, + EC_WORD_LADY, + }, + }, + { + .trainerClass = FACILITY_CLASS_GENTLEMAN, + .name = _("JOHANN"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_THE, + EC_WORD_DAY, + EC_WORD_IS, + EC_WORD_PERFECT, + EC_WORD_FOR, + EC_WORD_BATTLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_CAMPER, + .name = _("KARL"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_NOW, + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_MY, + EC_WORD_FRIEND, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .name = _("KENDRA"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_I_AM, + EC_WORD_SMART, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_AND, + EC_WORD_YOU, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_HIKER, + .name = _("DAVID"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_WAHAHAHA, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_TODAY, + EC_WORD_IS, + EC_MOVE2(PAY_DAY), + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_BATTLE_GIRL, + .name = _("KEA"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_TOUGH, + EC_WORD_OR, + EC_WORD_QUES, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_M, + .name = _("JULIAN"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_FUFUFU, + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_DON_T, + EC_WORD_WINS, + EC_WORD_KID, + }, + }, + { + .trainerClass = FACILITY_CLASS_LASS, + .name = _("JOSI"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_BE, + EC_WORD_KIND, + EC_WORD_TO, + EC_WORD_GIRL, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_GUITARIST, + .name = _("LEIF"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I_AM, + EC_WORD_GREAT, + EC_WORD_YOU_RE, + EC_WORD_RATHER, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_OKAY, + }, + }, + { + .trainerClass = FACILITY_CLASS_RICH_BOY, + .name = _("INGO"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I, + EC_WORD_HAVE, + EC_WORD_ROUGH_SKIN, + EC_WORD_NATURAL_CURE, + EC_WORD_IS, + EC_WORD_ALL_RIGHT, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_CATCHER, + .name = _("LUDWIG"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_IF_I_WIN, + EC_WORD_IS, + EC_WORD_THAT, + EC_WORD_EXCITING, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_PICNICKER, + .name = _("RAJA"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_WITH, + EC_WORD_POKEMON, + EC_WORD_TO, + EC_WORD_WALKING, + EC_WORD_IS, + EC_WORD_GREAT, + }, + }, + { + .trainerClass = FACILITY_CLASS_COLLECTOR, + .name = _("HARALD"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_HERE_GOES, + EC_WORD_MY, + EC_WORD_HUGE_POWER, + 0xFFFF, + EC_WORD_POKEMON, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_TUBER_M, + .name = _("KIM"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_I_AM, + EC_WORD_A, + EC_WORD_GENIUS, + EC_WORD_WE, + EC_WORD_WILL, + EC_WORD_WINS, + }, + }, + { + .trainerClass = FACILITY_CLASS_KINDLER, + .name = _("ERWIN"), + .teamFlags = 0x05, + .greeting = { + EC_WORD_MY, + EC_WORD_FIRE, + EC_WORD_IS, + EC_WORD_VERY, + EC_WORD_HOT, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_F, + .name = _("EIKA"), + .teamFlags = 0x0A, + .greeting = { + EC_WORD_FIGHTING, + EC_MOVE(ASTONISH), + EC_WORD_AND, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_F, + .name = _("ANNINA"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_SORRY, + EC_WORD_YOURS, + EC_WORD_POKEMON, + EC_WORD_WILL, + EC_WORD_DON_T, + EC_WORD_WINS, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .name = _("RUTH"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_I_AM, + EC_WORD_TOUGH, + EC_WORD_WHO_WAS, + EC_WORD_POKEMON, + EC_WORD_TOO, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMANIAC, + .name = _("JENS"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_WHO_WAS, + EC_WORD_POKEMON, + EC_WORD_THOSE, + EC_WORD_COOL, + EC_WORD_YOURS, + EC_WORD_LOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SAILOR, + .name = _("TITUS"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_MY, + EC_WORD_FOE, + EC_WORD_IS, + EC_WORD_FINALLY, + EC_WORD_HERE, + EC_WORD_EXCELLENT, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .name = _("NICOLA"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_I_AM, + EC_WORD_VORACIOUS, + EC_MOVE2(POUND), + EC_WORD_AND, + EC_MOVE2(BELLY_DRUM), + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_HEX_MANIAC, + .name = _("PAULA"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_IS_IT_QUES, + EC_WORD_THOSE_ARE, + EC_WORD_UGLY, + EC_MOVE(SPITE), + EC_WORD_TO, + EC_WORD_TAKE, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUIN_MANIAC, + .name = _("SÖREN"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_ADVENTURE, + EC_WORD_AND, + EC_WORD_BATTLE, + EC_WORD_THOSE, + EC_WORD_WHO_WAS, + EC_WORD_LIKES, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .name = _("RAINER"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_WE, + EC_WORD_CAN, + EC_WORD_VERSUS, + EC_WORD_CHILDREN, + EC_WORD_DON_T, + EC_WORD_LOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SCHOOL_KID_M, + .name = _("FABIAN"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_DAILY, + EC_WORD_POKEMON, + EC_WORD_IN, + EC_WORD_THE, + EC_WORD_SCHOOL, + EC_WORD_AWESOME, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, + .name = _("ELLEN"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_ALL_RIGHT, + EC_WORD_TO, + EC_WORD_POKEMON, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_M, + .name = _("ARNIE"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_MY, + EC_WORD_FIGHTING, + EC_WORD_IS, + EC_WORD_PERFECTION, + EC_WORD_YOUR, + EC_WORD_USELESS, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .name = _("HARDI"), + .teamFlags = 0x09, + .greeting = { + EC_WORD_BOY, + EC_WORD_I_AM, + EC_WORD_MAYBE, + EC_WORD_TIRED, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_BEAUTY, + .name = _("LINA"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_A, + EC_WORD_TRAINER, + EC_WORD_HOW_DO, + EC_WORD_YOU, + EC_WORD_IS, + EC_WORD_EXCITING, + }, + }, + { + .trainerClass = FACILITY_CLASS_AROMA_LADY, + .name = _("SELINA"), + .teamFlags = 0x06, + .greeting = { + EC_WORD_YOU_VE, + EC_WORD_STENCH, + EC_WORD_OR, + EC_MOVE(SWEET_SCENT), + EC_WORD_QUES, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_COLLECTOR, + .name = _("DANTE"), + .teamFlags = 0x81, + .greeting = { + EC_WORD_YOURS, + EC_WORD_POKEMON, + EC_WORD_I, + EC_WORD_WANTS, + EC_WORD_SHE, + EC_WORD_EXCL_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .name = _("KATJA"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_TODAY, + EC_WORD_WANTS, + EC_WORD_I, + EC_WORD_MY, + EC_WORD_BEST, + EC_WORD_GIVE, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, + .name = _("HORST"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_WAAAH, + EC_WORD_WAAAH, + EC_WORD_WAAAH, + EC_WORD_WAAAH, + EC_WORD_EHEHE, + EC_MOVE(FAKE_TEARS), + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_M, + .name = _("GERRIT"), + .teamFlags = 0x80, + .greeting = { + EC_WORD_MY, + EC_WORD_ANIME, + EC_WORD_SONG, + EC_WORD_IS, + EC_WORD_DON_T, + EC_WORD_LOUSY, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .name = _("NIKO"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_BATTLE, + EC_WORD_DON_T, + EC_WORD_JUST, + EC_WORD_DO, + EC_WORD_SOMETHING, + EC_WORD_ELSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, + .name = _("BALDO"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_BUSY, + EC_WORD_HAS, + EC_WORD_THAT, + EC_WORD_TIME, + }, + }, + { + .trainerClass = FACILITY_CLASS_PARASOL_LADY, + .name = _("ALMA"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_THAT, + EC_MOVE(MORNING_SUN), + EC_WORD_HAS, + EC_WORD_SO, + EC_WORD_A_LOT, + EC_MOVE(COSMIC_POWER), + }, + }, + { + .trainerClass = FACILITY_CLASS_CAMPER, + .name = _("ADAM"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_EXCITING, + EC_WORD_BATTLE, + EC_WORD_THOSE, + EC_WORD_GREAT, + EC_WORD_YEEHAW_EXCL, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_SCHOOL_KID_F, + .name = _("GRETE"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_I, + EC_WORD_WANTS, + EC_WORD_SOMETHING, + EC_MOVE(GROWTH), + EC_WORD_WORKS, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_BEAUTY, + .name = _("NAOMI"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_IT, + EC_WORD_WAS, + EC_WORD_GREAT, + EC_WORD_YOUNG, + EC_WORD_TO, + EC_WORD_HIS, + }, + }, + { + .trainerClass = FACILITY_CLASS_NINJA_BOY, + .name = _("KENO"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_PLEASE, + EC_WORD_BE, + EC_WORD_DON_T, + EC_WORD_SO, + EC_WORD_MEAN, + EC_WORD_TO_ME, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .name = _("REMUS"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_WAKES_UP, + EC_MOVE2(HIDDEN_POWER), + EC_WORD_AND, + EC_MOVE(ASTONISH), + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F, + .name = _("EDITH"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_THE, + EC_WORD_BATTLE_TOWER, + EC_WORD_IS, + EC_WORD_SO, + EC_WORD_ENTERTAINING, + EC_WORD_AWESOME, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUIN_MANIAC, + .name = _("ANTON"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_THICK_FAT, + EC_WORD_AND, + EC_WORD_CHLOROPHYLL, + EC_WORD_BLEND, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_TASTY, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_M, + .name = _("MALTE"), + .teamFlags = 0x81, + .greeting = { + EC_WORD_AN, + EC_MOVE(SCARY_FACE), + EC_WORD_IS, + EC_WORD_DON_T, + EC_WORD_QUITE, + EC_WORD_TERRIBLE, + }, + }, + { + .trainerClass = FACILITY_CLASS_HEX_MANIAC, + .name = _("RAOUL"), + .teamFlags = 0x42, + .greeting = { + EC_WORD_RUN_AWAY, + EC_WORD_GIVE_ME, + EC_WORD_SON, + EC_WORD_BEST, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .name = _("RICK"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_WATER, + EC_WORD_IS, + EC_WORD_TASTY, + EC_WORD_HIP_AND, + EC_WORD_REFRESHING, + EC_WORD_YES_SIR_EXCL, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_M, + .name = _("DENNIS"), + .teamFlags = 0x80, + .greeting = { + EC_WORD_GO, + EC_WORD_WHO_WAS, + EC_WORD_POKEMON, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_F, + .name = _("GLORIA"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_THE, + EC_WORD_FIGHTING, + EC_WORD_MUST_BE, + EC_WORD_HOT, + EC_WORD_HIS, + EC_WORD_FIERY, + }, + }, + { + .trainerClass = FACILITY_CLASS_GUITARIST, + .name = _("NINO"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_MUSIC, + EC_WORD_IS, + EC_WORD_MY, + EC_WORD_EVERY, + EC_WORD_MY, + EC_WORD_DESTINY, + }, + }, + { + .trainerClass = FACILITY_CLASS_KINDLER, + .name = _("FIETE"), + .teamFlags = 0x41, + .greeting = { + EC_WORD_IT_S, + EC_WORD_ALL_RIGHT, + EC_WORD_VERY, + EC_WORD_ALL_RIGHT, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_AROMA_LADY, + .name = _("AMANDA"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_WHAT, + EC_WORD_FOR, + EC_WORD_A, + EC_WORD_TRAINER, + EC_WORD_ARE, + EC_WORD_YOU, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .name = _("MAREK"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_WE_VE, + EC_WORD_UNTIL, + EC_WORD_NOW, + EC_WORD_TOTALLY, + EC_WORD_NEVER, + EC_WORD_LOST, + }, + }, + { + .trainerClass = FACILITY_CLASS_DRAGON_TAMER, + .name = _("NATHAN"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_DRAGON, + 0xFFFF, + EC_WORD_POKEMON, + EC_WORD_THOSE, + EC_WORD_FANTASTIC, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_LASS, + .name = _("MIRIAM"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_QUITE, + EC_WORD_TOO_STRONG, + EC_WORD_AM, + EC_WORD_BAD, + EC_WORD_NEWS, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMANIAC, + .name = _("THEO"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_PLUSH_DOLL, + EC_WORD_MUST_BE, + EC_WORD_MAN, + EC_WORD_SIMPLE, + EC_WORD_ADORE, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .name = _("PIA"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_HERE_I_COME, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_CUTE, + EC_WORD_A, + EC_WORD_CHANNEL, + EC_WORD_IDOL, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEFAN_F, + .name = _("ALISSA"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_YOURS, + EC_WORD_POKEMON, + EC_WORD_THOSE, + EC_WORD_PREPOSTEROUS, + EC_WORD_I_AM, + EC_WORD_SHOCKED, + }, + }, + { + .trainerClass = FACILITY_CLASS_GENTLEMAN, + .name = _("ARTUR"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_PLEASE, + EC_WORD_ALL, + EC_WORD_BATTLE, + EC_WORD_WEREN_T, + EC_WORD_GREAT, + EC_WORD_HIS, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMER_F, + .name = _("MAJA"), + .teamFlags = 0x82, + .greeting = { + EC_WORD_I_AM, + EC_WORD_PRETTY, + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_DON_T, + EC_WORD_WINS, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, + .name = _("MARIUS"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_I, + EC_WORD_BATTLE, + EC_WORD_DAILY, + EC_WORD_I, + EC_WORD_WON_T, + EC_WORD_LOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BIRD_KEEPER, + .name = _("OLIVER"), + .teamFlags = 0x11, + .greeting = { + EC_WORD_GIGGLE, + EC_WORD_GIGGLE, + EC_WORD_SNORT, + EC_WORD_HAPPILY, + EC_WORD_GIGGLE, + EC_WORD_MUFUFU, + }, + }, + { + .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .name = _("MOLLY"), + .teamFlags = 0x12, + .greeting = { + EC_WORD_IS, + EC_WORD_TODAY, + EC_WORD_MONDAY, + EC_WORD_QUES, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_MANIAC, + .name = _("JÖRG"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_WATER, + 0xFFFF, + EC_WORD_AND, + EC_WORD_BUG, + 0xFFFF, + EC_WORD_POKEMON, + }, + }, + { + .trainerClass = FACILITY_CLASS_BATTLE_GIRL, + .name = _("ANKE"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_WHAT, + EC_WORD_IS, + EC_WORD_PRESSURE, + EC_WORD_STATIC, + EC_WORD_IS, + EC_WORD_SUPER, + }, + }, + { + .trainerClass = FACILITY_CLASS_FISHERMAN, + .name = _("HANS"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_KID, + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_DON_T, + EC_WORD_WINS, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_SAILOR, + .name = _("PETER"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_IT_S, + EC_WORD_QUITE, + EC_WORD_TERRIBLE, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_MODE, + EC_WORD_I, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_F, + .name = _("MARA"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_YOU_RE, + EC_WORD_VERY, + EC_WORD_ALL_RIGHT, + EC_WORD_TRAINS, + EC_WORD_OR, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_BUG_MANIAC, + .name = _("DARIUS"), + .teamFlags = 0x11, + .greeting = { + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_TOUGH, + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_SCARY, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .name = _("REGINA"), + .teamFlags = 0x12, + .greeting = { + EC_WORD_TODAY, + EC_WORD_WIN, + EC_WORD_I, + EC_WORD_MAYBE, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_PARASOL_LADY, + .name = _("MAIKE"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_SO, + EC_WORD_AN, + EC_MOVE(SCARY_FACE), + EC_WORD_IS, + EC_WORD_NOT_VERY, + EC_WORD_KIND, + }, + }, + { + .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .name = _("SANDRA"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_SPORTS, + EC_WORD_IS, + EC_WORD_HEALTHY, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_SPIRALING, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M, + .name = _("ARNOLD"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_AWESOME, + EC_WORD_WHO_WAS, + EC_WORD_POKEMON, + EC_WORD_THOSE, + EC_WORD_ROCK_SOLID, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_BLACK_BELT, + .name = _("XENO"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_HOO_HAH, + EC_WORD_ARE, + EC_WORD_YOU, + EC_WORD_READY, + EC_WORD_FOR, + EC_WORD_SHADY, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, + .name = _("KARLA"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_YOU, + EC_WORD_CAN_T, + EC_WORD_ME, + EC_WORD_NEVER, + EC_WORD_SMITE, + EC_WORD_KID, + }, + }, + { + .trainerClass = FACILITY_CLASS_COLLECTOR, + .name = _("VOLKER"), + .teamFlags = 0x80, + .greeting = { + EC_WORD_FROM, + EC_WORD_PLACE, + EC_WORD_TO, + EC_WORD_PLACE, + EC_WORD_POKEMON, + EC_WORD_WOWEE, + }, + }, + { + .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .name = _("TOBIAS"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_THAT, + EC_WORD_ISN_T, + EC_WORD_SPORTS, + EC_WORD_IT_S, + EC_WORD_A, + EC_WORD_FIGHTING, + }, + }, + { + .trainerClass = FACILITY_CLASS_GENTLEMAN, + .name = _("NORBERT"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_I, + EC_WORD_MUST_BE, + EC_WORD_WINS, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_PLEASE, + EC_WORD_PLEASE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BATTLE_GIRL, + .name = _("ZITA"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_THAT, + EC_WORD_IS, + EC_WORD_SCARY, + EC_WORD_PLEASE, + EC_WORD_BE, + EC_WORD_NICE, + }, + }, + { + .trainerClass = FACILITY_CLASS_BEAUTY, + .name = _("ELKE"), + .teamFlags = 0x20, + .greeting = { + EC_WORD_WITHOUT, + EC_MOVE(FLAIL), + EC_WORD_NONE, + EC_MOVE(WITHDRAW), + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_HIKER, + .name = _("VITUS"), + .teamFlags = 0x04, + .greeting = { + EC_WORD_YAHOO, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_LISTENS, + EC_WORD_HER, + EC_WORD_TO, + EC_WORD_QUES, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_M, + .name = _("MALTE"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_LEARN, + EC_WORD_CORRECT, + EC_WORD_TO, + EC_WORD_FIGHT, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M, + .name = _("TIM"), + .teamFlags = 0x40, + .greeting = { + EC_WORD_IT_S, + EC_WORD_A, + EC_WORD_FIGHTING, + EC_WORD_NONE, + EC_WORD_CHILD_S_PLAY, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + }, + }, + { + .trainerClass = FACILITY_CLASS_GUITARIST, + .name = _("GAVIN"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_SHADY, + EC_WORD_BABY, + EC_WORD_BABY, + EC_WORD_BABY, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_PSYCHIC_M, + .name = _("RALF"), + .teamFlags = 0x08, + .greeting = { + EC_WORD_STICKY_HOLD, + EC_WORD_THOSE, + EC_WORD_IMPORTANT, + EC_WORD_ISN_T_IT_QUES, + 0xFFFF, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_F, + .name = _("JENNY"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_I, + EC_WORD_SEARCH, + EC_WORD_TRAINER, + EC_WORD_ABSOLUTELY, + EC_WORD_TOUGH, + EC_WORD_THOSE, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_M, + .name = _("JOEL"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_BELIEVE, + EC_WORD_ON, + EC_WORD_YOURS, + EC_WORD_POKEMON, + EC_WORD_AND, + EC_WORD_WIN, + }, + }, + { + .trainerClass = FACILITY_CLASS_DRAGON_TAMER, + .name = _("KOLJA"), + .teamFlags = 0x0C, + .greeting = { + EC_WORD_GIRL, + EC_WORD_WITH, + EC_MOVE2(FORESIGHT), + EC_WORD_THOSE, + EC_WORD_NICE, + 0xFFFF, + }, + }, + { + .trainerClass = FACILITY_CLASS_COOL_TRAINER_M, + .name = _("BILL"), + .teamFlags = 0x01, + .greeting = { + EC_WORD_WHO_WAS, + EC_WORD_POWER, + EC_WORD_IS, + EC_WORD_OVERWHELMING, + EC_WORD_DISAPPEAR, + EC_WORD_BETTER, + }, + }, + { + .trainerClass = FACILITY_CLASS_EXPERT_F, + .name = _("CALLA"), + .teamFlags = 0x10, + .greeting = { + EC_WORD_TRAINER, + EC_WORD_YOU, + EC_WORD_ARE, + EC_WORD_SEEMS, + EC_WORD_CAPABLE, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + }, + }, + { + .trainerClass = FACILITY_CLASS_LADY, + .name = _("GESA"), + .teamFlags = 0x02, + .greeting = { + EC_WORD_COME_ON, + EC_WORD_ABSOLUTELY, + EC_WORD_TIME, + EC_WORD_BECOMES, + EC_WORD_EXCELLENT, + 0xFFFF, + }, + }, }; diff --git a/src/data/pokedex_entries_de.h b/src/data/pokedex_entries_de.h index 0f64cba66..413b73d90 100644 --- a/src/data/pokedex_entries_de.h +++ b/src/data/pokedex_entries_de.h @@ -6337,7 +6337,8 @@ static const u8 DexDescription_Deoxys_2[] = _( "dieses POKéMON ist sein Gehirn."); #endif -static const struct PokedexEntry gPokedexEntries[] = { +const struct PokedexEntry gPokedexEntries[] = +{ { // Dummy .categoryName = _("UNBEKANNT"), diff --git a/src/data/pokedex_entries_en.h b/src/data/pokedex_entries_en.h index 86da3d67b..933b1fc7d 100644 --- a/src/data/pokedex_entries_en.h +++ b/src/data/pokedex_entries_en.h @@ -5389,7 +5389,7 @@ static const u8 DexDescription_Deoxys_2[] = _( "chest appears to be its brain."); #endif -static const struct PokedexEntry gPokedexEntries[] = +const struct PokedexEntry gPokedexEntries[] = { { //Dummy .categoryName = _("UNKNOWN"), diff --git a/src/field/daycare.c b/src/daycare.c index 36dd7ec03..e26db531f 100644 --- a/src/field/daycare.c +++ b/src/daycare.c @@ -35,7 +35,7 @@ static void ClearDaycareMail(struct DayCareMail *); static void SetInitialEggData(struct Pokemon *, u16, struct DayCare *); static u8 GetDaycareCompatibilityScore(struct DayCare *); -#include "../data/pokemon/egg_moves.h" +#include "data/pokemon/egg_moves.h" static const u8 *const sCompatibilityMessages[] = { DaycareText_GetAlongVeryWell, @@ -205,7 +205,7 @@ static u16 TakeSelectedPokemonFromDaycare(struct DayCare * daycare, u8 slot) GetBoxMonNick(&daycare->mons[slot], gStringVar1); species = GetBoxMonData(&daycare->mons[slot], MON_DATA_SPECIES); - sub_803B4B4(&daycare->mons[slot], &pokemon); + ExpandBoxMon(&daycare->mons[slot], &pokemon); if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL) { @@ -1574,102 +1574,23 @@ void SetDaycareCompatibilityString(void) StringCopy(gStringVar4, sCompatibilityMessages[whichString]); } -#ifdef NONMATCHING bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) { u8 i; u8 flags[2]; - // This portion is nonmatching - flags[1] = 0; - flags[0] = 0; + flags[0] = flags[1] = 0; for (i = 0; name[i] != EOS; i++) - // End nonmatching portion - { if (name[i] == CHAR_MALE) flags[0]++; if (name[i] == CHAR_FEMALE) flags[1]++; } - if (genderRatio == MON_MALE && flags[0] && !flags[1]) return TRUE; - if (genderRatio == MON_FEMALE && flags[1] && !flags[0]) return TRUE; + if (genderRatio == MON_MALE && flags[0] && !flags[1]) + return TRUE; + if (genderRatio == MON_FEMALE && flags[1] && !flags[0]) + return TRUE; return FALSE; } -#else -__attribute__((naked)) -bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) -{ - asm_unified("\n" - "\tpush {r4,r5,lr}\n" - "\tsub sp, 0x4\n" - "\tadds r4, r0, 0\n" - "\tlsls r1, 24\n" - "\tlsrs r5, r1, 24\n" - "\tmov r2, sp\n" - "\tmov r1, sp\n" - "\tmovs r0, 0\n" - "\tstrb r0, [r1, 0x1]\n" - "\tstrb r0, [r2]\n" - "\tmovs r3, 0\n" - "\tldrb r0, [r4]\n" - "\tcmp r0, 0xFF\n" - "\tbeq _0804258C\n" - "_08042564:\n" - "\tadds r1, r4, r3\n" - "\tldrb r0, [r1]\n" - "\tcmp r0, 0xB5\n" - "\tbne _08042572\n" - "\tldrb r0, [r2]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r2]\n" - "_08042572:\n" - "\tldrb r0, [r1]\n" - "\tcmp r0, 0xB6\n" - "\tbne _0804257E\n" - "\tldrb r0, [r2, 0x1]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r2, 0x1]\n" - "_0804257E:\n" - "\tadds r0, r3, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r3, r0, 24\n" - "\tadds r0, r4, r3\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0xFF\n" - "\tbne _08042564\n" - "_0804258C:\n" - "\tcmp r5, 0\n" - "\tbne _080425A0\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbeq _080425A0\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0, 0x1]\n" - "\tcmp r0, 0\n" - "\tbeq _080425B4\n" - "_080425A0:\n" - "\tcmp r5, 0xFE\n" - "\tbne _080425B8\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0, 0x1]\n" - "\tcmp r0, 0\n" - "\tbeq _080425B8\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbne _080425B8\n" - "_080425B4:\n" - "\tmovs r0, 0x1\n" - "\tb _080425BA\n" - "_080425B8:\n" - "\tmovs r0, 0\n" - "_080425BA:\n" - "\tadd sp, 0x4\n" - "\tpop {r4,r5}\n" - "\tpop {r1}\n" - "\tbx r1"); -} -#endif static u8 *AppendGenderSymbol(u8 *name, u8 gender) { diff --git a/src/debug/kagaya_debug_menu.c b/src/debug/kagaya_debug_menu.c new file mode 100644 index 000000000..3cb36ce0c --- /dev/null +++ b/src/debug/kagaya_debug_menu.c @@ -0,0 +1,183 @@ +#if DEBUG + +#include "global.h" +#include "field_effect.h" +#include "field_control_avatar.h" +#include "field_player_avatar.h" +#include "main.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "random.h" +#include "region_map.h" +#include "script.h" +#include "slot_machine.h" +#include "trainer_card.h" + +extern u8 (*gMenuCallback)(void); + +void InitKagayaDebugMenu_B(void); +u8 debug_sub_80B061C(void); +u8 KagayaDebugMenu_TrainerCard(void); +u8 debug_sub_80B068C(void); +u8 KagayaDebugMenu_CardToExchange(void); +u8 debug_sub_80B06E0(void); +u8 KagayaDebugMenu_SlotMachine(void); +u8 Kagaya_80B0734(void); +u8 debug_sub_80B07DC(void); + +const u8 Str_83EBB34[] = _("Trainer’s card"); +const u8 Str_83EBB43[] = _("Card to exchange"); +const u8 Str_83EBB54[] = _("Slot machine"); + +const struct MenuAction _83EBB64[] = +{ + { Str_83EBB34, KagayaDebugMenu_TrainerCard }, + { Str_83EBB43, KagayaDebugMenu_CardToExchange }, + { Str_83EBB54, KagayaDebugMenu_SlotMachine }, +}; + +u8 InitKagayaDebugMenu_A(void) +{ + InitKagayaDebugMenu_B(); + return 0; +} + +void InitKagayaDebugMenu_B(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 14, 7); + Menu_PrintItems(2, 1, 3, _83EBB64); + InitMenu(0, 1, 1, 3, 0, 13); + gMenuCallback = debug_sub_80B061C; +} + +u8 debug_sub_80B061C(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + { + return 0; + } + else if (input == -1) + { + CloseMenu(); + return 1; + } + else + { + gMenuCallback = _83EBB64[input].func; + return 0; + } +} + +u8 KagayaDebugMenu_TrainerCard(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = debug_sub_80B068C; + return 0; +} + +u8 debug_sub_80B068C(void) +{ + if (!UpdatePaletteFade()) + { + debug_sub_80A0710(sub_805469C); + CloseMenu(); + ScriptContext2_Enable(); + return 1; + } + return 0; +} + +u8 KagayaDebugMenu_CardToExchange(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = debug_sub_80B06E0; + return 0; +} + +u8 debug_sub_80B06E0(void) +{ + if (!UpdatePaletteFade()) + { + debug_sub_80A073C(sub_805469C); + CloseMenu(); + ScriptContext2_Enable(); + return 1; + } + return 0; +} + +u8 KagayaDebugMenu_SlotMachine(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = Kagaya_80B0734; + return 0; +} + +u8 Kagaya_80B0734(void) +{ + if (!UpdatePaletteFade()) + { + debug_sub_811609C(Random() % 6, sub_805469C); + CloseMenu(); + ScriptContext2_Enable(); + return 1; + } + return 0; +} + +u8 debug_sub_80B0770(void) +{ + if (!(gPlayerAvatar.flags & 8)) + { + CloseMenu(); + if (IsPlayerFacingSurfableFishableWater()) + { + gFieldEffectArguments[0] = 0; + FieldEffectStart(9); + } + } + else + { + CloseMenu(); + } + return 1; +} + +u8 debug_sub_80B07B0(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = debug_sub_80B07DC; + return 0; +} + +u8 debug_sub_80B07DC(void) +{ + if (!UpdatePaletteFade()) + { + CloseMenu(); + SetMainCallback2(CB2_InitFlyRegionMap); + return 1; + } + return 0; +} + +u8 debug_sub_80B0800(void) +{ + u8 r2; + + CloseMenu(); + r2 = sub_8068F18(); + if (r2 != 0) + { + gFieldEffectArguments[0] = 0; + gFieldEffectArguments[1] = r2 - 1; + FieldEffectStart(0x2C); + } + return 1; +} + +#endif // DEBUG diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c index da1937adb..c8f80eb50 100644 --- a/src/debug/matsuda_debug_menu.c +++ b/src/debug/matsuda_debug_menu.c @@ -18,14 +18,7 @@ #include "ewram.h" extern u8 gUnknown_0203856C; -extern s16 gUnknown_02038670[]; -extern s16 gUnknown_02038678[]; -extern s16 gUnknown_02038680[]; -extern u8 gContestFinalStandings[]; extern u8 gUnknown_02038694; -extern u8 gIsLinkContest; -extern u8 gUnknown_0203869B; -extern u8 gContestPlayerMonIndex; extern u16 gSpecialVar_ContestCategory; extern u16 gSpecialVar_ContestRank; @@ -40,8 +33,6 @@ extern u16 gBattle_BG3_Y; extern u8 (*gMenuCallback)(void); -extern bool8 gReceivedRemoteLinkPlayers; - static bool8 sub_80A9B78(void); static void sub_80A9BE4(u8 taskId); static void sub_80A9C98(u8); @@ -85,166 +76,6 @@ const struct MenuAction gMatsudaDebugMenuActions[] = {gMatsudaDebugMenu_ActionSetAllArtMuseumText, MatsudaDebugMenu_SetArtMuseumItems}, }; -const u8 gMatsudaDebugMenu_UnknownByteArray[] = {0xFC, 0x02, 0x0F, 0x00, 0xFF}; -const u8 Unknown_083C922D[] = INCBIN_U8("graphics/unknown/ball.4bpp"); -const u16 Unknown_083C924E[] = INCBIN_U16("graphics/unknown/ball.gbapal"); - -const u8 gUnknown_083C926E[][2] = -{ - {2, 0}, - {17, 0}, - {2, 2}, - {17, 2}, -}; - -const u8 gMatsudaDebugMenuContestTopLeft[][2] = -{ - {0, 6}, - {15, 6}, - {0, 8}, - {15, 8}, - {0, 10}, - {15, 10}, -}; - -const u8 gUnknown_083C9282[] = -{ - // TODO: 2d array? - 7, 6, - 22, 6, - 7, 8, - 22, 8, - 7, 10, - 22, 10, -}; - -const u8 gUnknown_083C928E[][2] = -{ - {2, 14}, - {17, 14}, - {2, 16}, - {17, 16}, -}; - -const u8 gUnknown_083C9296[] = {0x08, 0x80, 0x08, 0x80, 0x10, 0x10, 0x30, 0xA8, 0x30, 0xA8, 0x30, 0xA8, 0x08, 0x80, 0x08, 0x80, 0x10, 0x88}; -const u8 gUnknown_083C92A8[] = {0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x78, 0x88, 0x98}; - -const struct SpriteSheet gUnknown_083C92B4[] = {Unknown_083C922D, 32, 0x4B0}; -const struct SpritePalette gUnknown_083C92BC[] = {Unknown_083C924E, 0x4B0}; - -const struct OamData gOamData_83C92C4 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 0, - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 0, -}; - -const struct SpriteTemplate gSpriteTemplate_83C92CC = -{ - .tileTag = 1200, - .paletteTag = 1200, - .oam = &gOamData_83C92C4, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80AA754, -}; - -static void (* const gUnknown_083C92E4[][2])(struct Sprite *, s8) = -{ - {sub_80AA8C8, sub_80AA8D8}, - {sub_80AA8E8, sub_80AA8F8}, - {sub_80AAC5C, sub_80AAC5C}, - {sub_80AA930, sub_80AA974}, - {sub_80AA9B8, sub_80AA9FC}, - {sub_80AAA40, sub_80AAA84}, - {sub_80AAAF0, sub_80AAB30}, - {sub_80AAB70, sub_80AABB0}, - {sub_80AABF0, sub_80AAD44}, -}; - -static const u8 gMatsudaDebugMenu_StartText[] = _("{COLOR CYAN}{HIGHLIGHT RED}"); -static const u8 gMatsudaDebugMenu_StartJapText[] = _("かいし"); // because StartText is only called by StringCopy, this part appears to be unused. -static const u8 gMatsudaDebugMenu_GoBackText[] = _("もどる"); - -#ifdef GERMAN -static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP,"); -#else -static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP."); -#endif - -static const u8 MatsudaDebugMenuText_Cool[] = _("かっこよさ"); // cool -static const u8 MatsudaDebugMenuText_Cute[] = _("かわいさ"); // cute -static const u8 MatsudaDebugMenuText_Beauty[] = _("うつくしさ"); // beauty -static const u8 MatsudaDebugMenuText_Smart[] = _("かしこさ"); // smart -static const u8 MatsudaDebugMenuText_Tough[] = _("たくましさ"); // tough -static const u8 MatsudaDebugMenuText_Sheen[] = _("けづや"); // sheen - -static const u8 *const gMatsudaDebugMenuTextList1[] = -{ - MatsudaDebugMenuText_Cool, - MatsudaDebugMenuText_Cute, - MatsudaDebugMenuText_Beauty, - MatsudaDebugMenuText_Smart, - MatsudaDebugMenuText_Tough, - MatsudaDebugMenuText_Sheen, -}; - -static const u8 MatsudaDebugMenuText_CoolContest[] = _("かっこよさコンテスト"); -static const u8 MatsudaDebugMenuText_BeautyContest[] = _("うつくしさコンテスト"); -static const u8 MatsudaDebugMenuText_CuteContest[] = _("かわいさコンテスト "); -static const u8 MatsudaDebugMenuText_SmartContest[] = _("かしこさコンテスト "); -static const u8 MatsudaDebugMenuText_ToughContest[] = _("たくましさコンテスト"); - -static const u8 *const gMatsudaDebugMenuTextList2[] = -{ - MatsudaDebugMenuText_CoolContest, - MatsudaDebugMenuText_BeautyContest, - MatsudaDebugMenuText_CuteContest, - MatsudaDebugMenuText_SmartContest, - MatsudaDebugMenuText_ToughContest, -}; - -static const u8 MatsudaDebugMenuText_Fallarbor[] = _("ハジツゲ/ノーマル"); // Fallarbor / Normal -static const u8 MatsudaDebugMenuText_Verdanturf[] = _("シダケ/スーパー "); // Verdanturf / Super -static const u8 MatsudaDebugMenuText_Slateport[] = _("カイナ/ハイパー "); // Slateport / Hyper -static const u8 MatsudaDebugMenuText_Lilycove[] = _("ミナモ/マスター "); // Lilycove / Master - -static const u8 *const gMatsudaDebugMenuTextList3[] = -{ - MatsudaDebugMenuText_Fallarbor, - MatsudaDebugMenuText_Verdanturf, - MatsudaDebugMenuText_Slateport, - MatsudaDebugMenuText_Lilycove, -}; - -static const struct OamData gUnknown_083C9400 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 1, - .x = 0, - .matrixNum = 0, - .size = 1, - .tileNum = 1023, - .priority = 0, - .paletteNum = 15, - .affineParam = 0, -}; - u8 unref_sub_80A9B28(void) { Menu_EraseScreen(); @@ -469,14 +300,172 @@ static void sub_80A9F50(void) static void sub_80A9FE4(void) { - u8 ptr[5]; - - memcpy(ptr, gMatsudaDebugMenu_UnknownByteArray, 5); + u8 ptr[] = _("{HIGHLIGHT WHITE2} "); DmaFill32Large(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000); sub_80034D4((void *)VRAM, ptr); LoadFontDefaultPalette(&gWindowTemplate_81E6C3C); } +//const u8 gMatsudaDebugMenu_UnknownByteArray[] = {0xFC, 0x02, 0x0F, 0x00, 0xFF}; +const u8 Unknown_083C922D[] = INCBIN_U8("graphics/unknown/ball.4bpp"); +const u16 Unknown_083C924E[] = INCBIN_U16("graphics/unknown/ball.gbapal"); + +const u8 gUnknown_083C926E[][2] = + { + {2, 0}, + {17, 0}, + {2, 2}, + {17, 2}, + }; + +const u8 gMatsudaDebugMenuContestTopLeft[][2] = + { + {0, 6}, + {15, 6}, + {0, 8}, + {15, 8}, + {0, 10}, + {15, 10}, + }; + +const u8 gUnknown_083C9282[] = + { + // TODO: 2d array? + 7, 6, + 22, 6, + 7, 8, + 22, 8, + 7, 10, + 22, 10, + }; + +const u8 gUnknown_083C928E[][2] = + { + {2, 14}, + {17, 14}, + {2, 16}, + {17, 16}, + }; + +const u8 gUnknown_083C9296[] = {0x08, 0x80, 0x08, 0x80, 0x10, 0x10, 0x30, 0xA8, 0x30, 0xA8, 0x30, 0xA8, 0x08, 0x80, 0x08, 0x80, 0x10, 0x88}; +const u8 gUnknown_083C92A8[] = {0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x78, 0x88, 0x98}; + +const struct SpriteSheet gUnknown_083C92B4[] = {Unknown_083C922D, 32, 0x4B0}; +const struct SpritePalette gUnknown_083C92BC[] = {Unknown_083C924E, 0x4B0}; + +const struct OamData gOamData_83C92C4 = + { + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, + }; + +const struct SpriteTemplate gSpriteTemplate_83C92CC = + { + .tileTag = 1200, + .paletteTag = 1200, + .oam = &gOamData_83C92C4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80AA754, + }; + +static void (* const gUnknown_083C92E4[][2])(struct Sprite *, s8) = + { + {sub_80AA8C8, sub_80AA8D8}, + {sub_80AA8E8, sub_80AA8F8}, + {sub_80AAC5C, sub_80AAC5C}, + {sub_80AA930, sub_80AA974}, + {sub_80AA9B8, sub_80AA9FC}, + {sub_80AAA40, sub_80AAA84}, + {sub_80AAAF0, sub_80AAB30}, + {sub_80AAB70, sub_80AABB0}, + {sub_80AABF0, sub_80AAD44}, + }; + +static const u8 gMatsudaDebugMenu_StartText[] = _("{COLOR CYAN}{HIGHLIGHT RED}"); +static const u8 gMatsudaDebugMenu_StartJapText[] = _("かいし"); // because StartText is only called by StringCopy, this part appears to be unused. +static const u8 gMatsudaDebugMenu_GoBackText[] = _("もどる"); + +#ifdef GERMAN +static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP,"); +#else +static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP."); +#endif + +static const u8 MatsudaDebugMenuText_Cool[] = _("かっこよさ"); // cool +static const u8 MatsudaDebugMenuText_Cute[] = _("かわいさ"); // cute +static const u8 MatsudaDebugMenuText_Beauty[] = _("うつくしさ"); // beauty +static const u8 MatsudaDebugMenuText_Smart[] = _("かしこさ"); // smart +static const u8 MatsudaDebugMenuText_Tough[] = _("たくましさ"); // tough +static const u8 MatsudaDebugMenuText_Sheen[] = _("けづや"); // sheen + +static const u8 *const gMatsudaDebugMenuTextList1[] = + { + MatsudaDebugMenuText_Cool, + MatsudaDebugMenuText_Cute, + MatsudaDebugMenuText_Beauty, + MatsudaDebugMenuText_Smart, + MatsudaDebugMenuText_Tough, + MatsudaDebugMenuText_Sheen, + }; + +static const u8 MatsudaDebugMenuText_CoolContest[] = _("かっこよさコンテスト"); +static const u8 MatsudaDebugMenuText_BeautyContest[] = _("うつくしさコンテスト"); +static const u8 MatsudaDebugMenuText_CuteContest[] = _("かわいさコンテスト "); +static const u8 MatsudaDebugMenuText_SmartContest[] = _("かしこさコンテスト "); +static const u8 MatsudaDebugMenuText_ToughContest[] = _("たくましさコンテスト"); + +static const u8 *const gMatsudaDebugMenuTextList2[] = + { + MatsudaDebugMenuText_CoolContest, + MatsudaDebugMenuText_BeautyContest, + MatsudaDebugMenuText_CuteContest, + MatsudaDebugMenuText_SmartContest, + MatsudaDebugMenuText_ToughContest, + }; + +static const u8 MatsudaDebugMenuText_Fallarbor[] = _("ハジツゲ/ノーマル"); // Fallarbor / Normal +static const u8 MatsudaDebugMenuText_Verdanturf[] = _("シダケ/スーパー "); // Verdanturf / Super +static const u8 MatsudaDebugMenuText_Slateport[] = _("カイナ/ハイパー "); // Slateport / Hyper +static const u8 MatsudaDebugMenuText_Lilycove[] = _("ミナモ/マスター "); // Lilycove / Master + +static const u8 *const gMatsudaDebugMenuTextList3[] = + { + MatsudaDebugMenuText_Fallarbor, + MatsudaDebugMenuText_Verdanturf, + MatsudaDebugMenuText_Slateport, + MatsudaDebugMenuText_Lilycove, + }; + +static const struct OamData gUnknown_083C9400 = + { + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 1023, + .priority = 0, + .paletteNum = 15, + .affineParam = 0, + }; + static void sub_80AA064(void) { AnimateSprites(); @@ -972,7 +961,7 @@ void sub_80AAF30(void) gUnknown_02038670[i] = 0; gUnknown_02038680[i] = 0; gUnknown_02038678[i] = 0; - memcpy(&gContestMons[i], &gContestMons[3], sizeof(struct ContestPokemon)); + gContestMons[i] = gContestMons[3]; } gUnknown_02038670[3] = 0x12C; diff --git a/src/debug/nakamura_debug_menu.c b/src/debug/nakamura_debug_menu.c new file mode 100644 index 000000000..550ac7bbd --- /dev/null +++ b/src/debug/nakamura_debug_menu.c @@ -0,0 +1,189 @@ +#if DEBUG +#include "global.h" +#include "menu.h" + +EWRAM_DATA u8 _nakamuraData0 = 0; +EWRAM_DATA u8 _nakamuraData1 = 0; +EWRAM_DATA u8 _nakamuraData2 = 0; +EWRAM_DATA u8 _nakamuraData3 = 0; +EWRAM_DATA u8 _nakamuraData4 = 0; +EWRAM_DATA u8 _nakamuraData5 = 0; +EWRAM_DATA u16 _nakamuraData6 = 0; +EWRAM_DATA u16 _nakamuraData8 = 0; +EWRAM_DATA u16 _nakamuraDataA = 0; +EWRAM_DATA u16 _nakamuraDataC = 0; + +__attribute__((unused)) static u8 _nakamuraStatic0[0x18]; +__attribute__((unused)) static u8 _nakamuraStatic18; +__attribute__((unused)) static u8 gDebugFiller3000814[4]; + +asm(".global _nakamuraStatic0"); +asm(".global _nakamuraStatic18"); + +u8 debug_sub_815FC54(); +u8 debug_sub_815F2B4(); +u8 debug_sub_815FC94(); +u8 debug_sub_815FB1C(); +u8 debug_sub_815F2F4(); +u8 debug_sub_815F62C(); +u8 debug_sub_815FBE8(); +u8 debug_sub_815FE1C(); +u8 debug_sub_8160D98(); + +const u8 Str_843E36C[] = _("Berries"); +const u8 Str_843E374[] = _("Goods"); +const u8 Str_843E37A[] = _("{PKMN} list"); +const u8 Str_843E382[] = _("トラップ"); +const u8 Str_843E387[] = _("Move your base"); +const u8 Str_843E396[] = _("Moving {PKMN}"); +const u8 Str_843E3A0[] = _("Fishing points"); +const u8 Str_843E3AF[] = _("Set {POKEBLOCK}"); +const u8 Str_843E3B9[] = _("Make bases(to max)"); +const u8 Str_843E3CC[] = _("Base location"); + +const struct MenuAction _843E3DC[] = { + { Str_843E36C, debug_sub_815FC54 }, + { Str_843E37A, debug_sub_815F2B4 }, + { Str_843E374, debug_sub_815FC94 }, + { Str_843E387, debug_sub_815FB1C }, + { Str_843E3B9, debug_sub_815F2F4 }, + { Str_843E3CC, debug_sub_815F62C }, + { Str_843E396, debug_sub_815FBE8 }, + { Str_843E3A0, debug_sub_815FE1C }, + { Str_843E3AF, debug_sub_8160D98 }, +}; + +const u8 _843E424[][4] = { + { 1, 118, 47, 14 }, + { 2, 125, 53, 10 }, + { 3, 113, 49, 8 }, + { 0xB, 118, 67, 6 }, + { 0xC, 121, 40, 11 }, + { 0xD, 111, 35, 1 }, + { 0x15, 115, 20, 53 }, + { 0x16, 121, 18, 13 }, + { 0x17, 119, 26, 81 }, + { 0x1F, 127, 59, 67 }, + { 0x20, 125, 55, 11 }, + { 0x21, 111, 27, 27 }, + { 0x29, 114, 9, 47 }, + { 0x2A, 115, 32, 39 }, + { 0x2B, 115, 23, 8 }, + { 0x33, 114, 30, 51 }, + { 0x34, 115, 26, 15 }, + { 0x35, 115, 32, 46 }, + { 0x3D, 114, 11, 62 }, + { 0x3E, 115, 21, 18 }, + { 0x3F, 115, 25, 24 }, + { 0x47, 114, 19, 70 }, + { 0x48, 115, 32, 6 }, + { 0x49, 114, 32, 57 }, + { 0x51, 116, 71, 4 }, + { 0x52, 123, 47, 3 }, + { 0x53, 123, 57, 5 }, + { 0x5B, 116, 79, 11 }, + { 0x5C, 123, 49, 3 }, + { 0x5D, 120, 18, 12 }, + { 0x65, 120, 28, 62 }, + { 0x66, 116, 56, 6 }, + { 0x67, 119, 16, 81 }, + { 0x6F, 120, 30, 62 }, + { 0x70, 116, 55, 15 }, + { 0x71, 119, 16, 28 }, + { 0x79, 111, 33, 34 }, + { 0x7A, 118, 29, 5 }, + { 0x7B, 127, 45, 24 }, + { 0x83, 111, 24, 36 }, + { 0x84, 125, 7, 25 }, + { 0x85, 115, 8, 30 }, + { 0x8D, 111, 34, 50 }, + { 0x8E, 127, 59, 72 }, + { 0x8F, 127, 61, 21 }, + { 0x97, 127, 67, 63 }, + { 0x98, 125, 24, 32 }, + { 0x99, 111, 35, 31 }, + { 0xA1, 111, 13, 19 }, + { 0xA2, 121, 43, 7 }, + { 0xA3, 118, 47, 5 }, + { 0xA4, 111, 14, 19 }, + { 0xAB, 118, 46, 5 }, + { 0xAC, 121, 42, 7 }, + { 0xAD, 119, 19, 76 }, + { 0xAE, 115, 7, 20 }, + { 0xB5, 110, 16, 25 }, + { 0xB6, 114, 11, 27 }, + { 0xB7, 115, 8, 20 }, + { 0xBF, 110, 17, 25 }, + { 0xC0, 114, 12, 27 }, + { 0xC1, 119, 18, 76 }, + { 0xC9, 119, 5, 2 }, + { 0xCA, 119, 4, 89 }, + { 0xCB, 120, 38, 54 }, + { 0xCC, 120, 5, 76 }, + { 0xD3, 119, 5, 15 }, + { 0xD4, 119, 7, 101 }, + { 0xD5, 120, 31, 23 }, + { 0xDD, 119, 34, 24 }, + { 0xDE, 120, 26, 10 }, + { 0xDF, 119, 4, 15 }, + { 0xE7, 119, 31, 73 }, + { 0xE8, 120, 29, 85 }, + { 0xE9, 119, 6, 2 }, +}; + +const u8 Str_843E550[] = _("R"); +const u8 Str_843E552[] = _("X"); +const u8 Str_843E554[] = _("Y"); +const u8 Str_843E556[] = _( + "♂1\n" + "♂2\n" + "♂3\n" + "♂4\n" + "♂5\n" + "♀1\n" + "♀2\n" + "♀3\n" + "♀4\n" + "♀5"); +const u8 Str_843E574[] = _("ー"); +const u8 Str_843E576[] = _("あ"); +const u8 Str_843E578[] = _("ア"); +const u8 Str_843E57A[] = _("A"); +const u8 Str_843E57C[] = _("a"); +const u8 Str_843E57E[] = _("0"); +const u8 Str_843E580[] = _( + "ADD\n" + "DEL\n" + "EXIT"); +const u8 Str_843E58D[] = _( + "Fishing location R119\n" + " Y1\n" + " Y2\n" + " Y3\n" + "Encounter location\n" + "\n" + "\n" + "front of you"); +const u8 _843E5D1[] = {0x0F, 0x16, 0x19}; +const u8 Str_843E5D4[] = _( + "Aボタン {ESCAPE}\p" + " Bボタン ー\n" + "START けってい"); +const u8 Str_843E5F0[] = _("?"); +const u8 Str_843E5F2[] = _("HP どりょくち"); +const u8 Str_843E5FB[] = _("こうげき どりょくち"); +const u8 Str_843E606[] = _("ぼうぎょ どりょくち"); +const u8 Str_843E611[] = _("すばやさ どりょくち"); +const u8 Str_843E61C[] = _("とくこう どりょくち"); +const u8 Str_843E627[] = _("とくぼう どりょくち"); +const u8 Str_843E632[] = _("なつきど"); +const u8 Str_843E637[] = _("どりょくち ごうけい"); +const u8 Str_843E642[] = _("ここから"); +const u8 Str_843E647[] = _("ここまで"); +const u8 Str_843E64C[] = _("かいすう"); +const u8 Str_843E651[] = _("けっか"); +const u8 Str_843E655[] = _("かい"); +const u8 Str_843E658[] = _("0"); +const u8 Str_843E65A[] = _("はんい"); + +#endif // DEBUG diff --git a/src/debug/nohara_debug_menu.c b/src/debug/nohara_debug_menu.c new file mode 100644 index 000000000..b3885ff76 --- /dev/null +++ b/src/debug/nohara_debug_menu.c @@ -0,0 +1,12 @@ +#if DEBUG +#include "global.h" + +__attribute__((unused)) static u8 gDebug_03000724; +__attribute__((unused)) static u8 gDebug_03000725; +__attribute__((unused)) static u8 gDebug_03000726; + +asm(".global gDebug_03000724"); +asm(".global gDebug_03000725"); +asm(".global gDebug_03000726"); + +#endif diff --git a/src/debug/start_menu_debug.c b/src/debug/start_menu_debug.c new file mode 100644 index 000000000..9b12c1cc1 --- /dev/null +++ b/src/debug/start_menu_debug.c @@ -0,0 +1,6051 @@ +#if DEBUG + +#include "global.h" +#include "constants/songs.h" +#include "battle.h" +#include "debug.h" +#include "link.h" +#include "main.h" +#include "menu.h" +#include "mystery_event_menu.h" +#include "overworld.h" +#include "reset_rtc_screen.h" +#include "rtc.h" +#include "save.h" +#include "sound.h" +#include "task.h" +#include "text.h" +#include "trade.h" + +// berry_blender.c +extern void unref_sub_80524BC(void); + +void debug_sub_8076BB4(u8); +void debug_sub_8077CF4(); + +u8 DebugMenu_Exit(void); +u8 DebugMenu_OpenWatanabe(void); +u8 DebugMenu_OpenSogabe(void); +u8 DebugMenu_OpenTamada(void); +u8 DebugMenu_OpenKagaya(void); +u8 DebugMenu_OpenMatsuda(void); +u8 DebugMenu_OpenNohara(void); +u8 DebugMenu_OpenNakamura(void); +u8 DebugMenu_Teleport(void); +u8 DebugMenu_EditPKMN(void); +u8 DebugMenu_SwitchBG(void); +u8 DebugMenu_OpenMori(void); +u8 DebugMenu_OpenTomomichi(void); +u8 DebugMenu_OpenAoki(void); +u8 DebugMenu_OpenTaya(void); +u8 DebugMenu_ToggleClearFlag(void); +u8 DebugMenu_ControlEncounter(void); +u8 DebugMenu_PTime(void); +u8 DebugMenu_MakeItems(void); +u8 debug_sub_8091300(void); +u8 DebugMenu_ViewPortraits(void); +u8 DebugMenu_TimeRecords(void); +u8 DebugMenu_SetTime(void); +u8 DebugMenu_NationalDex(void); +u8 DebugMenu_CreatePKMN(void); +u8 DebugMenu_ViewPokemonGraphics(void); +u8 DebugMenu_BattleForDebug(void); +u8 DebugMenu_AllBadges(void); +u8 DebugMenu_HoennNationalDex(void); +u8 DebugMenu_SetRamBerry(void); +u8 DebugMenu_UseHM(void); +u8 DebugMenu_OpenIwasawa(void); +u8 DebugMenu_ToggleBGM(void); +u8 DebugMenu_OpenSizeComparison(void); +u8 DebugMenu_Safari(void); +u8 DebugMenu_RematchTrainers(void); +u8 DebugMenu_MiragaIslandRND(void); +u8 DebugMenu_HallOfFame(void); +u8 DebugMenu_OpenMysteryEvent(void); +u8 DebugMenu_OpenLegendsRecord(void); +u8 DebugMenu_OpenWeatherEvents(void); +u8 DebugMenu_CellInfo(void); +u8 DebugMenu_CheckPKBLCK(void); +u8 DebugMenu_EffortValues(void); +u8 DebugMenu_HoennDex(void); +u8 DebugMenu_OpenSeeTrainers(void); +u8 DebugMenu_OpenBerryInfo(void); +u8 DebugMenu_BattleTowerStages(void); +u8 DebugMenu_EndSequenceDemo(void); +u8 DebugMenu_RandomNumberTest(void); +u8 DebugMenu_MeTooBackupMan(void); +u8 DebugMenu_OpenMurakawa(void); +u8 DebugMenu_OpenKiwa(void); +u8 DebugMenu_8076CBC(void); +u8 DebugMenu_8076CC0(void); +u8 DebugMenu_8076CD4(void); +u8 DebugMenu_8076C6C(void); +u8 DebugMenu_8076CD8(void); +u8 DebugMenu_8076D28(void); +u8 DebugMenu_8076D3C(void); +u8 DebugMenu_8076C80(void); +u8 DebugMenu_8076C90(void); +u8 DebugMenu_8076D50(void); +u8 DebugMenu_8076CEC(void); +u8 DebugMenu_8076D14(void); +u8 DebugMenu_8076D00(void); +u8 DebugMenu_8076D5C(void); +u8 DebugMenu_8076E18(void); +u8 DebugMenu_8076EDC(void); +void DebugMenu_8076FEC(void); + +const u8 Str_839B740[] = _("·WATANABE"); +const u8 Str_839B74A[] = _("SOGABE"); +const u8 Str_839B751[] = _("·TAMADA"); +const u8 Str_839B759[] = _("KAGAYA"); +const u8 Str_839B760[] = _("MATUDA"); +const u8 Str_839B767[] = _("NOHARA"); +const u8 Str_839B76E[] = _("NAKAMURA"); +const u8 Str_839B777[] = _("EXIT"); +const u8 Str_839B77C[] = _("Teleport"); +const u8 Str_839B785[] = _("Switch BG"); +const u8 Str_839B78F[] = _("Edit your {PKMN}"); +const u8 Str_839B79C[] = _("MORI"); +const u8 Str_839B7A1[] = _("TOMOMITI"); +const u8 Str_839B7AA[] = _("·AOKI"); +const u8 Str_839B7B0[] = _("TAYA"); +const u8 Str_839B7B5[] = _("Control Encounter"); +const u8 Str_839B7C7[] = _("PTIME"); +const u8 Str_839B7CD[] = _("Make items"); +const u8 Str_839B7D8[] = _("Transport"); +const u8 Str_839B7E2[] = _("See portraits"); +const u8 Str_839B7F0[] = _("Time records"); +const u8 Str_839B7FD[] = _("Set time"); +const u8 Str_839B806[] = _("National オカDex"); +const u8 Str_839B815[] = _("Hoenn オカDex"); +const u8 Str_839B821[] = _("Create {PKMN}"); +const u8 Str_839B82B[] = _("See {PKMN} graphics"); +const u8 Str_839B83B[] = _("See trainers"); +const u8 Str_839B848[] = _("Battle for debug"); +const u8 Str_839B859[] = _("Full set of badges"); +const u8 Str_839B86C[] = _("Hoenn National Dex"); +const u8 Str_839B87F[] = _("Set Ram berry"); +const u8 Str_839B88D[] = _("Use HM"); +const u8 Str_839B894[] = _("IWASAWA"); +const u8 Str_839B89C[] = _("BGM ON/OFF"); +const u8 Str_839B8A7[] = _("Size comparison"); +const u8 Str_839B8B7[] = _("Clear flag ON/OFF"); +const u8 Str_839B8C9[] = _("Safari"); +const u8 Str_839B8D0[] = _("Rematch trainers"); +const u8 Str_839B8E1[] = _("Mirage island RND"); +const u8 Str_839B8F3[] = _("Hall of fame"); +const u8 Str_839B900[] = _("Mystery event"); +const u8 Str_839B90E[] = _("Legends records"); +const u8 Str_839B91E[] = _("Weather events"); +const u8 Str_839B92D[] = _("Cell info."); +const u8 Str_839B938[] = _("Check {POKEBLOCK}"); +const u8 Str_839B944[] = _("Effort values"); +const u8 Str_839B952[] = _("Berrie Info"); +const u8 Str_839B95E[] = _("Battle Tower stages"); +const u8 Str_839B972[] = _("End sequence demo"); +const u8 Str_839B984[] = _("Random number test"); +const u8 Str_839B997[] = _("Me-too BackupMan"); +const u8 Str_839B9A8[] = _("MURAKAWA"); +const u8 Str_839B9B1[] = _("KINA(FONT)"); + +const struct MenuAction gDebug0x839B9BC[] = +{ + { Str_839B777, DebugMenu_Exit }, + { Str_839B740, DebugMenu_OpenWatanabe }, + { Str_839B74A, DebugMenu_OpenSogabe }, + { Str_839B751, DebugMenu_OpenTamada }, + { Str_839B759, DebugMenu_OpenKagaya }, + { Str_839B760, DebugMenu_OpenMatsuda }, + { Str_839B767, DebugMenu_OpenNohara }, + { Str_839B76E, DebugMenu_OpenNakamura }, + { Str_839B77C, DebugMenu_Teleport }, + { Str_839B78F, DebugMenu_EditPKMN }, + { Str_839B785, DebugMenu_SwitchBG }, + { Str_839B79C, DebugMenu_OpenMori }, + { Str_839B7A1, DebugMenu_OpenTomomichi }, + { Str_839B7AA, DebugMenu_OpenAoki }, + { Str_839B7B0, DebugMenu_OpenTaya }, + { Str_839B8B7, DebugMenu_ToggleClearFlag }, + { Str_839B7B5, DebugMenu_ControlEncounter }, + { Str_839B7C7, DebugMenu_PTime }, + { Str_839B7CD, DebugMenu_MakeItems }, + { Str_839B7D8, debug_sub_8091300 }, + { Str_839B7E2, DebugMenu_ViewPortraits }, + { Str_839B7F0, DebugMenu_TimeRecords }, + { Str_839B7FD, DebugMenu_SetTime }, + { Str_839B806, DebugMenu_NationalDex }, + { Str_839B821, DebugMenu_CreatePKMN }, + { Str_839B82B, DebugMenu_ViewPokemonGraphics }, + { Str_839B848, DebugMenu_BattleForDebug }, + { Str_839B859, DebugMenu_AllBadges }, + { Str_839B86C, DebugMenu_HoennNationalDex }, + { Str_839B87F, DebugMenu_SetRamBerry }, + { Str_839B88D, DebugMenu_UseHM }, + { Str_839B894, DebugMenu_OpenIwasawa }, + { Str_839B89C, DebugMenu_ToggleBGM }, + { Str_839B8A7, DebugMenu_OpenSizeComparison }, + { Str_839B8C9, DebugMenu_Safari }, + { Str_839B8D0, DebugMenu_RematchTrainers }, + { Str_839B8E1, DebugMenu_MiragaIslandRND }, + { Str_839B8F3, DebugMenu_HallOfFame }, + { Str_839B900, DebugMenu_OpenMysteryEvent }, + { Str_839B90E, DebugMenu_OpenLegendsRecord }, + { Str_839B91E, DebugMenu_OpenWeatherEvents }, + { Str_839B92D, DebugMenu_CellInfo }, + { Str_839B938, DebugMenu_CheckPKBLCK }, + { Str_839B944, DebugMenu_EffortValues }, + { Str_839B815, DebugMenu_HoennDex }, + { Str_839B83B, DebugMenu_OpenSeeTrainers }, + { Str_839B952, DebugMenu_OpenBerryInfo }, + { Str_839B95E, DebugMenu_BattleTowerStages }, + { Str_839B972, DebugMenu_EndSequenceDemo }, + { Str_839B984, DebugMenu_RandomNumberTest }, + { Str_839B997, DebugMenu_MeTooBackupMan }, + { Str_839B9A8, DebugMenu_OpenMurakawa }, + { Str_839B9B1, DebugMenu_OpenKiwa }, +}; + +const u8 gUnknown_Debug_839BB64[] = +{ + 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x1f, 0x12, 0x13, 0x00, 0x08, 0x09, 0x0a, 0x1e, 0x10, 0x24, 0x0f, 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, + 0x1c, 0x1d, 0x14, 0x20, 0x21, 0x22, 0x23, 0x00, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x00, 0x11, 0x33, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const u8 gUnknown_Debug_0839BBA4[] = _("Debugging Version"); +const u8 gUnknown_Debug_0839BBB6[] = _("{VERSION} Version"); +const u8 gUnknown_Debug_0839BBC1[] = _("Normal RTC compatible"); +const u8 Str_839BBD7[] = _("か の じっけん"); +const u8 Str_839BBE0[] = _("じっけん2"); +const u8 Str_839BBE6[] = _("BGじっけん"); +const u8 Str_839BBED[] = _("Battle"); +const u8 Str_839BBF4[] = _("つうしん じっけん"); +const u8 Str_839BBFE[] = _("LINK Test2"); +const u8 Str_839BC09[] = _("フィールド はじめる"); +const u8 Str_839BC14[] = _("フィールド つづき"); +const u8 Str_839BC1E[] = _("Sound test"); +const u8 Str_839BC29[] = _("{POKEBLOCK} test"); +const u8 Str_839BC34[] = _("Crash backup data"); +const u8 Str_839BC46[] = _("e-Card test"); +const u8 Str_839BC52[] = _("こうかんデモ "); +const u8 Str_839BC5C[] = _("Time in game"); +const u8 Str_839BC69[] = _("フェスタ モード"); +const u8 Str_839BC72[] = _("Mimic e-Card"); +const u8 Str_839BC7F[] = _("RTC reset"); +const u8 Str_839BC89[] = _("Converter"); + +const struct MenuAction gUnknown_Debug_839BC94[] = +{ + { Str_839BBD7, DebugMenu_8076CBC }, + { Str_839BBE0, DebugMenu_8076CC0 }, + { Str_839BBE6, DebugMenu_8076CD4 }, + { Str_839BBED, DebugMenu_8076C6C }, + { Str_839BC29, DebugMenu_8076CD8 }, + { Str_839BBFE, DebugMenu_8076D28 }, + { Str_839BC1E, DebugMenu_8076D3C }, + { Str_839BC09, DebugMenu_8076C80 }, + { Str_839BC14, DebugMenu_8076C90 }, + { Str_839BC34, DebugMenu_8076D50 }, + { Str_839BC46, DebugMenu_8076CEC }, + { Str_839BC52, DebugMenu_8076D14 }, + { Str_839BC72, DebugMenu_8076D00 }, + { Str_839BC5C, DebugMenu_8076D5C }, + { Str_839BC7F, DebugMenu_8076E18 }, + { Str_839BC89, DebugMenu_8076EDC }, +}; + +// NOTE: When decompiling this file, I found out that having an extraneous extern +// in a C file can affect the generated asm. If this extern is commented out, +// debug_sub_8076BB4 will access the array differently and no longer match. +//extern const struct MenuAction gUnknown_Debug_839BC94[]; + +const u8 gMenuOrders_839BD14[][10] = +{ + { 3, 6, 4, 0xFF }, + { 5, 9, 10, 12, 13, 14, 15, 0xFF }, +}; + +const u8 Str_839BD26[] = {2, 0, 0, 0}; // doesn't appear to be referenced + +const u8 Str_839BD2C[] = _("RTCを リセット します\n" // Reset RTC + "Aで じっこう Bでキャンセル"); + +const u8 Str_839BD4C[] = _("RTCを リセット した!"); + +const u8 Str_839BD5A[] = _("セーブデータを コンバートします\n" + "Aで けってい Bで キャンセル"); + +const u8 Str_839BD7D[] = _("へんかんが しゅうりょう しました!"); + + +extern const u8 Str_839BD2C[]; +extern const u8 Str_839BD4C[]; + +__attribute__((unused)) static u8 gUnknown_030006B8[4]; +__attribute__((unused)) static u8 gUnknown_030006BC[4]; +__attribute__((unused)) static u8 gUnknown_030006C0; +__attribute__((unused)) static u8 gUnknown_030006C1; +static const u8 *gUnknown_030006C4; +__attribute__((unused)) static u8 gUnknown_030006C8; + +void debug_sub_8076AC8(u8 a) +{ + s32 r4; + + gUnknown_030006C4 = gMenuOrders_839BD14[a]; + for (r4 = 0; gUnknown_030006C4[r4] != 0xFF; r4++) + ; + Menu_EraseWindowRect(16, 0, 29, 19); + Menu_DrawStdWindowFrame(16, 0, 29, r4 * 2 + 1); + Menu_PrintItemsReordered(17, 1, r4, (struct MenuAction2 *)gUnknown_Debug_839BC94, gUnknown_030006C4); + InitMenu(0, 17, 1, r4, 0, 12); +} + +void debug_sub_8076B4C(void) +{ + u8 taskId = FindTaskIdByFunc(debug_sub_8076BB4); + + if (taskId != 0xFF) + DestroyTask(taskId); +} + +// Initializes test menu +void debug_sub_8076B68(void) +{ + Menu_PrintText(gUnknown_Debug_0839BBB6, 1, 1); + Menu_PrintText(gUnknown_Debug_0839BBC1, 1, 3); + Menu_PrintText(gUnknown_Debug_0839BBA4, 1, 9); + debug_sub_8077CF4(4, 11); + debug_sub_8076AC8(0); + CreateTask(debug_sub_8076BB4, 1); +} + +// Handles input for the test menu +void debug_sub_8076BB4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + switch (input) + { + default: + gUnknown_Debug_839BC94[gUnknown_030006C4[cursorPos]].func(); + break; + case -2: + if (gMain.newKeys & 0x20) + { + if (data[0] == 0) + data[0] = 1; + else + data[0]--; + debug_sub_8076AC8(data[0]); + PlaySE(SE_SELECT); + } + else if (gMain.newKeys & 0x10) + { + if (data[0] == 1) + data[0] = 0; + else + data[0]++; + debug_sub_8076AC8(data[0]); + PlaySE(SE_SELECT); + } + break; + case -1: + DoSoftReset(); + break; + } +} + +u8 DebugMenu_8076C6C(void) +{ + SetMainCallback2(debug_sub_8010800); + return 0; +} + +u8 DebugMenu_8076C80(void) +{ + debug_sub_8076B4C(); + DebugMenu_8076FEC(); + return 0; +} + +u8 DebugMenu_8076C90(void) +{ + if (gSaveFileStatus == SAVE_STATUS_ERROR) + { + PlaySE(0x16); + } + else + { + debug_sub_8076B4C(); + SetMainCallback2(CB2_ContinueSavedGame); + } + return 0; +} + +u8 DebugMenu_8076CBC(void) +{ + return 0; +} + +u8 DebugMenu_8076CC0(void) +{ + SetMainCallback2(debug_nullsub_66); + return 0; +} + +u8 DebugMenu_8076CD4(void) +{ + return 0; +} + +u8 DebugMenu_8076CD8(void) +{ + SetMainCallback2(unref_sub_80524BC); + return 0; +} + +u8 DebugMenu_8076CEC(void) +{ + SetMainCallback2(CB2_InitMysteryEventMenu); + return 0; +} + +u8 DebugMenu_8076D00(void) +{ + SetMainCallback2(debug_sub_815D15C); + return 0; +} + +u8 DebugMenu_8076D14(void) +{ + SetMainCallback2(sub_804B790); + return 0; +} + +u8 DebugMenu_8076D28(void) +{ + SetMainCallback2(LinkTestScreen); + return 0; +} + +u8 DebugMenu_8076D3C(void) +{ + SetMainCallback2(CB2_StartSoundCheckMenu); + return 0; +} + +u8 DebugMenu_8076D50(void) +{ + Save_EraseAllData(); + return 0; +} + +u8 DebugMenu_8076D5C(void) +{ + debug_sub_8076B4C(); + debug_sub_806F8F8(); + return 0; +} + +void DebugMenu_8076D6C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_839BD2C, 2, 15); + data[0]++; + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_839BD4C, 2, 15); + PlaySE(0x49); + RtcReset(); + data[0]++; + } + else if (gMain.newKeys & B_BUTTON) + { + DestroyTask(taskId); + DoSoftReset(); + } + break; + case 2: + if (gMain.newKeys & A_BUTTON) + { + DestroyTask(taskId); + DoSoftReset(); + } + break; + } +} + +__attribute__((naked)) +u8 DebugMenu_8076E18() +{ + asm( + " push {lr}\n" + " bl debug_sub_8076B4C\n" + " ldr r0, ._67 @ DebugMenu_8076D6C\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._68:\n" + " .align 2, 0\n" + "._67:\n" + " .word DebugMenu_8076D6C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076E30() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r3, r0, #0x18\n" + " lsl r0, r3, #0x2\n" + " add r0, r0, r3\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._73 @ gTasks\n" + " add r4, r0, r1\n" + " mov r0, #0x0\n" + " ldsh r1, [r4, r0]\n" + " cmp r1, #0x1\n" + " beq ._69 @cond_branch\n" + " cmp r1, #0x1\n" + " bgt ._70 @cond_branch\n" + " cmp r1, #0\n" + " beq ._71 @cond_branch\n" + " b ._86\n" + "._74:\n" + " .align 2, 0\n" + "._73:\n" + " .word gTasks+0x8\n" + "._70:\n" + " cmp r1, #0x2\n" + " beq ._75 @cond_branch\n" + " b ._86\n" + "._71:\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._78 @ Str_839BD5A\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " b ._77\n" + "._79:\n" + " .align 2, 0\n" + "._78:\n" + " .word Str_839BD5A\n" + "._69:\n" + " ldr r0, ._82 @ gMain\n" + " ldrh r2, [r0, #0x2e]\n" + " and r1, r1, r2\n" + " cmp r1, #0\n" + " beq ._80 @cond_branch\n" + " bl Menu_DisplayDialogueFrame\n" + " bl sub_813B79C\n" + " ldr r0, ._82 + 4 @ Str_839BD7D\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + "._77:\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._86\n" + "._83:\n" + " .align 2, 0\n" + "._82:\n" + " .word gMain\n" + " .word Str_839BD7D\n" + "._80:\n" + " mov r0, #0x2\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq ._86 @cond_branch\n" + " add r0, r3, #0\n" + " bl DestroyTask\n" + " bl DoSoftReset\n" + " b ._86\n" + "._75:\n" + " ldr r0, ._87 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._86 @cond_branch\n" + " add r0, r3, #0\n" + " bl DestroyTask\n" + " bl DoSoftReset\n" + "._86:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._88:\n" + " .align 2, 0\n" + "._87:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_8076EDC() +{ + asm( + " push {lr}\n" + " bl debug_sub_8076B4C\n" + " ldr r0, ._89 @ DebugMenu_8076E30\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._90:\n" + " .align 2, 0\n" + "._89:\n" + " .word DebugMenu_8076E30+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076EF4() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffff8\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0xb\n" + " mov r3, #0x11\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r4, ._93 @ gUnknown_Debug_839BDC4\n" + " mov r0, #0x2\n" + " mov r1, #0x1\n" + " mov r2, #0x8\n" + " add r3, r4, #0\n" + " bl Menu_PrintItems\n" + " mov r5, #0x0\n" + " add r4, r4, #0x4\n" + "._92:\n" + " lsl r0, r5, #0x3\n" + " add r0, r0, r4\n" + " ldr r1, [r0]\n" + " mov r0, #0x1\n" + " and r1, r1, r0\n" + " mov r0, #0xb6\n" + " cmp r1, #0\n" + " bne ._91 @cond_branch\n" + " mov r0, #0xb5\n" + "._91:\n" + " lsl r2, r5, #0x1\n" + " add r2, r2, #0x1\n" + " lsl r2, r2, #0x18\n" + " lsr r2, r2, #0x18\n" + " mov r1, #0xa\n" + " bl sub_8071F60\n" + " add r0, r5, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " cmp r5, #0x7\n" + " bls ._92 @cond_branch\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " mov r0, #0x9\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " mov r3, #0x8\n" + " bl InitMenu\n" + " add sp, sp, #0x8\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._94:\n" + " .align 2, 0\n" + "._93:\n" + " .word gUnknown_Debug_839BDC4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076F60() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " bl Menu_ProcessInput\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r2, r0, #0x18\n" + " lsl r4, r4, #0x18\n" + " asr r4, r4, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r4, r0\n" + " beq ._97 @cond_branch\n" + " add r0, r0, #0x1\n" + " cmp r4, r0\n" + " bne ._96 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl debug_sub_8076B68\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " b ._97\n" + "._96:\n" + " ldr r3, ._100 @ gUnknown_Debug_839BDC4\n" + " lsl r2, r2, #0x18\n" + " asr r2, r2, #0x15\n" + " add r0, r3, #4\n" + " add r0, r2, r0\n" + " ldrb r4, [r0]\n" + " ldr r0, ._100 + 4 @ gSaveBlock2\n" + " mov r1, #0x1\n" + " and r1, r1, r4\n" + " strb r1, [r0, #0x8]\n" + " add r2, r2, r3\n" + " ldr r1, [r2]\n" + " bl StringCopy\n" + " mov r0, #0x80\n" + " and r4, r4, r0\n" + " cmp r4, #0\n" + " bne ._98 @cond_branch\n" + " mov r0, #0x0\n" + " bl debug_sub_8057508\n" + " b ._99\n" + "._101:\n" + " .align 2, 0\n" + "._100:\n" + " .word gUnknown_Debug_839BDC4\n" + " .word gSaveBlock2\n" + "._98:\n" + " mov r0, #0x1\n" + " bl debug_sub_8057508\n" + "._99:\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " ldr r0, ._102 @ debug_sub_8058C00\n" + " bl SetMainCallback2\n" + "._97:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._103:\n" + " .align 2, 0\n" + "._102:\n" + " .word debug_sub_8058C00+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076FEC() +{ + asm( + " push {lr}\n" + " bl DebugMenu_8076EF4\n" + " ldr r0, ._104 @ DebugMenu_8076F60\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " pop {r0}\n" + " bx r0\n" + "._105:\n" + " .align 2, 0\n" + "._104:\n" + " .word DebugMenu_8076F60+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077004() +{ + asm( + " ldr r2, ._106 @ gUnknown_030006C4\n" + " ldr r0, ._106 + 4 @ gUnknown_030006C1\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._106 + 8 @ gUnknown_Debug_839BB64\n" + " add r0, r0, r1\n" + " str r0, [r2]\n" + " bx lr\n" + "._107:\n" + " .align 2, 0\n" + "._106:\n" + " .word gUnknown_030006C4 \n" + " .word gUnknown_030006C1 \n" + " .word gUnknown_Debug_839BB64\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077020() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " ldr r0, ._109 @ gMenuCallback\n" + " ldr r0, [r0]\n" + " bl _call_via_r0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " bne ._108 @cond_branch\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + "._108:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._110:\n" + " .align 2, 0\n" + "._109:\n" + " .word gMenuCallback\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077048() +{ + asm( + " push {lr}\n" + " ldr r0, ._111 @ gMenuCallback\n" + " ldr r1, ._111 + 4 @ DebugMenu_807706C\n" + " str r1, [r0]\n" + " bl ScriptContext2_Enable\n" + " ldr r0, ._111 + 8 @ DebugMenu_8077020\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " pop {r0}\n" + " bx r0\n" + "._112:\n" + " .align 2, 0\n" + "._111:\n" + " .word gMenuCallback\n" + " .word DebugMenu_807706C+1\n" + " .word DebugMenu_8077020+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807706C() +{ + asm( + " push {lr}\n" + " ldr r0, ._113 @ gWindowTemplate_81E6CE4\n" + " bl InitMenuWindow\n" + " bl DebugMenu_8077004\n" + " bl DebugMenu_807719C\n" + " bl DebugMenu_80771EC\n" + " bl DebugMenu_8077238\n" + " ldr r1, ._113 + 4 @ gMenuCallback\n" + " ldr r0, ._113 + 8 @ DebugMenu_807709C\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._114:\n" + " .align 2, 0\n" + "._113:\n" + " .word gWindowTemplate_81E6CE4\n" + " .word gMenuCallback\n" + " .word DebugMenu_807709C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807709C() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._120 @ gMain\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._115 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._120 + 4 @ gUnknown_030006C0\n" + " strb r0, [r1]\n" + "._115:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._116 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._120 + 4 @ gUnknown_030006C0\n" + " strb r0, [r1]\n" + "._116:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x20\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._117 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r1, ._120 + 8 @ gUnknown_030006C1\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " bne ._118 @cond_branch\n" + " mov r0, #0x7\n" + " b ._119\n" + "._121:\n" + " .align 2, 0\n" + "._120:\n" + " .word gMain\n" + " .word gUnknown_030006C0 \n" + " .word gUnknown_030006C1 \n" + "._118:\n" + " sub r0, r0, #0x1\n" + "._119:\n" + " strb r0, [r1]\n" + " bl DebugMenu_8077004\n" + " bl DebugMenu_807719C\n" + "._117:\n" + " ldr r0, ._125 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x10\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._122 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r1, ._125 + 4 @ gUnknown_030006C1\n" + " ldrb r0, [r1]\n" + " cmp r0, #0x7\n" + " bne ._123 @cond_branch\n" + " mov r0, #0x0\n" + " b ._124\n" + "._126:\n" + " .align 2, 0\n" + "._125:\n" + " .word gMain\n" + " .word gUnknown_030006C1 \n" + "._123:\n" + " add r0, r0, #0x1\n" + "._124:\n" + " strb r0, [r1]\n" + " bl DebugMenu_8077004\n" + " bl DebugMenu_807719C\n" + "._122:\n" + " ldr r0, ._129 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._127 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r1, ._129 + 4 @ gDebug0x839B9BC\n" + " ldr r0, ._129 + 8 @ gUnknown_030006C0\n" + " ldrb r2, [r0]\n" + " ldr r0, ._129 + 12 @ gUnknown_030006C4\n" + " ldr r0, [r0]\n" + " add r0, r0, r2\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x3\n" + " add r1, r1, #0x4\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " bl _call_via_r0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " b ._132\n" + "._130:\n" + " .align 2, 0\n" + "._129:\n" + " .word gMain\n" + " .word gDebug0x839B9BC\n" + " .word gUnknown_030006C0 \n" + " .word gUnknown_030006C4 \n" + "._127:\n" + " mov r0, #0xa\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._131 @cond_branch\n" + " mov r0, #0x0\n" + " b ._132\n" + "._131:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._132:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807719C() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffff8\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0xe\n" + " mov r3, #0x11\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r3, ._133 @ gDebug0x839B9BC\n" + " ldr r0, ._133 + 4 @ gUnknown_030006C4\n" + " ldr r0, [r0]\n" + " str r0, [sp]\n" + " mov r0, #0x1\n" + " mov r1, #0x1\n" + " mov r2, #0x8\n" + " bl Menu_PrintItemsReordered\n" + " ldr r4, ._133 + 8 @ gUnknown_030006C0\n" + " ldrb r0, [r4]\n" + " str r0, [sp]\n" + " mov r0, #0xd\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " mov r3, #0x8\n" + " bl InitMenu\n" + " strb r0, [r4]\n" + " add sp, sp, #0x8\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._134:\n" + " .align 2, 0\n" + "._133:\n" + " .word gDebug0x839B9BC\n" + " .word gUnknown_030006C4 \n" + " .word gUnknown_030006C0 \n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80771EC() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._135 @ gStringVar4\n" + " ldr r1, ._135 + 4 @ Str_839BE04\n" + " bl StringCopy\n" + " ldr r4, ._135 + 8 @ gSaveBlock1\n" + " mov r1, #0x4\n" + " ldsb r1, [r4, r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r1, #0x5\n" + " ldsb r1, [r4, r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, #0x13\n" + " mov r1, #0xc\n" + " mov r2, #0x1d\n" + " mov r3, #0xf\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._135 @ gStringVar4\n" + " mov r1, #0x14\n" + " mov r2, #0xd\n" + " bl Menu_PrintText\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._136:\n" + " .align 2, 0\n" + "._135:\n" + " .word gStringVar4\n" + " .word Str_839BE04\n" + " .word gSaveBlock1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077238() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xffffffe8\n" + " ldr r1, ._139 @ Str_839BE07\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " bl memcpy\n" + " add r0, sp, #0x4\n" + " mov r9, r0\n" + " ldr r1, ._139 + 4 @ Str_839BE09\n" + " mov r2, #0x3\n" + " bl memcpy\n" + " add r1, sp, #0x8\n" + " mov sl, r1\n" + " ldr r1, ._139 + 8 @ Str_839BE0C\n" + " mov r0, sl\n" + " mov r2, #0x3\n" + " bl memcpy\n" + " mov r2, #0x0\n" + " str r2, [sp, #0x14]\n" + " add r4, sp, #0x10\n" + " mov r6, sp\n" + " add r6, r6, #0x12\n" + " add r0, r4, #0\n" + " add r1, r6, #0\n" + " bl PlayerGetDestCoords\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r6, r2]\n" + " bl MapGridGetZCoordAt\n" + " mov r8, r0\n" + " mov r0, r8\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r8, r0\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0x7\n" + " strh r0, [r4]\n" + " ldrh r0, [r6]\n" + " sub r0, r0, #0x7\n" + " strh r0, [r6]\n" + " ldr r7, ._139 + 12 @ gStringVar4\n" + " add r0, r7, #0\n" + " mov r1, sp\n" + " bl StringCopy\n" + " add r5, sp, #0xc\n" + " mov r2, #0x0\n" + " ldsh r1, [r4, r2]\n" + " add r0, r5, #0\n" + " mov r2, #0x0\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " bl StringAppend\n" + " add r0, r7, #0\n" + " mov r1, r9\n" + " bl StringAppend\n" + " mov r0, #0x0\n" + " ldsh r1, [r6, r0]\n" + " add r0, r5, #0\n" + " mov r2, #0x0\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " bl StringAppend\n" + " add r0, r7, #0\n" + " mov r1, sl\n" + " bl StringAppend\n" + " add r0, r5, #0\n" + " mov r1, r8\n" + " mov r2, #0x0\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " bl StringAppend\n" + " ldrb r0, [r7]\n" + " cmp r0, #0xff\n" + " beq ._137 @cond_branch\n" + " add r1, r7, #0\n" + "._138:\n" + " ldr r0, [sp, #0x14]\n" + " add r0, r0, #0x1\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " str r0, [sp, #0x14]\n" + " add r0, r0, r1\n" + " ldrb r0, [r0]\n" + " cmp r0, #0xff\n" + " bne ._138 @cond_branch\n" + "._137:\n" + " mov r0, #0x1c\n" + " ldr r1, [sp, #0x14]\n" + " sub r0, r0, r1\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r1, #0x10\n" + " mov r2, #0x1d\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._139 + 12 @ gStringVar4\n" + " mov r1, #0x1d\n" + " ldr r2, [sp, #0x14]\n" + " sub r1, r1, r2\n" + " lsl r1, r1, #0x18\n" + " lsr r1, r1, #0x18\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x18\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._140:\n" + " .align 2, 0\n" + "._139:\n" + " .word Str_839BE07\n" + " .word Str_839BE09\n" + " .word Str_839BE0C\n" + " .word gStringVar4\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_Exit() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenSogabe() +{ + asm( + " push {lr}\n" + " bl unref_sub_814A414\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenTamada() +{ + asm( + " push {lr}\n" + " bl debug_sub_8075C30\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenKagaya() +{ + asm( + " push {lr}\n" + " bl InitKagayaDebugMenu_A\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMatsuda() +{ + asm( + " push {lr}\n" + " bl unref_sub_80A9B28\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenNohara() +{ + asm( + " push {lr}\n" + " bl InitNoharaDebugMenu\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenWatanabe() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._141 @ InitWatanabeDebugMenu\n" + " bl SetMainCallback2\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._142:\n" + " .align 2, 0\n" + "._141:\n" + " .word InitWatanabeDebugMenu+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_EndSequenceDemo() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._143 @ sub_81439D0\n" + " bl SetMainCallback2\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._144:\n" + " .align 2, 0\n" + "._143:\n" + " .word sub_81439D0+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_HallOfFame() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl GameClear\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenSizeComparison() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitSizeComparison\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_HoennNationalDex() +{ + asm( + " push {lr}\n" + " bl IsNationalPokedexEnabled\n" + " cmp r0, #0\n" + " beq ._145 @cond_branch\n" + " bl DisableNationalPokedex\n" + " b ._146\n" + "._145:\n" + " bl EnableNationalPokedex\n" + "._146:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_8077434() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xfffffff8\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x4\n" + " bhi ._165 @cond_branch\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._149 @ \n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " mov pc, r0\n" + "._150:\n" + " .align 2, 0\n" + "._149:\n" + " .word ._148\n" + "._148:\n" + " .word ._151\n" + " .word ._152\n" + " .word ._153\n" + " .word ._154\n" + " .word ._155\n" + "._151:\n" + " ldr r0, ._157 @ Str_839BE0F\n" + " mov r1, #0x1\n" + " mov r2, #0x4\n" + " bl debug_sub_80C2C18\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0xff\n" + " mov r2, #0xff\n" + " mov r3, #0x0\n" + " bl debug_sub_80C2D24\n" + " b ._165\n" + "._158:\n" + " .align 2, 0\n" + "._157:\n" + " .word Str_839BE0F\n" + "._152:\n" + " ldr r0, ._160 @ Str_839BE12\n" + " mov r1, #0x2\n" + " mov r2, #0x0\n" + " bl debug_sub_80C2C18\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0xff\n" + " mov r2, #0x0\n" + " b ._159\n" + "._161:\n" + " .align 2, 0\n" + "._160:\n" + " .word Str_839BE12\n" + "._153:\n" + " ldr r0, ._163 @ Str_839BE16\n" + " mov r1, #0x3\n" + " mov r2, #0x0\n" + " bl debug_sub_80C2C18\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0x0\n" + " b ._162\n" + "._164:\n" + " .align 2, 0\n" + "._163:\n" + " .word Str_839BE16\n" + "._154:\n" + " ldr r0, ._166 @ Str_839BE1A\n" + " mov r1, #0x4\n" + " mov r2, #0x0\n" + " bl debug_sub_80C2C18\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0xff\n" + "._162:\n" + " mov r2, #0xff\n" + "._159:\n" + " mov r3, #0xff\n" + " bl debug_sub_80C2D24\n" + " b ._165\n" + "._167:\n" + " .align 2, 0\n" + "._166:\n" + " .word Str_839BE1A\n" + "._155:\n" + " ldr r0, ._168 @ Str_839BE1E\n" + " mov r1, #0x4\n" + " mov r2, #0x0\n" + " bl debug_sub_80C2C18\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0xff\n" + " mov r2, #0xff\n" + " mov r3, #0xff\n" + " bl debug_sub_80C2D24\n" + "._165:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " add sp, sp, #0x8\n" + " pop {r1}\n" + " bx r1\n" + "._169:\n" + " .align 2, 0\n" + "._168:\n" + " .word Str_839BE1E\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_807750C() +{ + asm( + " push {lr}\n" + " ldr r0, ._170 @ gUnknown_Debug_839BE24\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._171:\n" + " .align 2, 0\n" + "._170:\n" + " .word gUnknown_Debug_839BE24\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_SetRamBerry() +{ + asm( + " push {lr}\n" + " ldr r0, ._172 @ gUnknown_Debug_839BE24\n" + " mov r1, #0xc\n" + " mov r2, #0x5\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._172 + 4 @ gMenuCallback\n" + " ldr r0, ._172 + 8 @ DebugMenu_807750C\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._173:\n" + " .align 2, 0\n" + "._172:\n" + " .word gUnknown_Debug_839BE24\n" + " .word gMenuCallback\n" + " .word DebugMenu_807750C+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ToggleBGM() +{ + asm( + " push {lr}\n" + " ldr r2, ._175 @ gDisableMusic\n" + " mov r1, #0x0\n" + " ldrb r0, [r2]\n" + " cmp r0, #0\n" + " bne ._174 @cond_branch\n" + " mov r1, #0x1\n" + "._174:\n" + " strb r1, [r2]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._176:\n" + " .align 2, 0\n" + "._175:\n" + " .word gDisableMusic\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_BattleForDebug() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitBattleForDebug\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_NationalDex() +{ + asm( + " push {r4, r5, lr}\n" + " mov r4, #0x0\n" + " ldr r5, ._178 @ 0x181\n" + "._177:\n" + " add r4, r4, #0x1\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " add r0, r4, #0\n" + " mov r1, #0x2\n" + " bl GetSetPokedexFlag\n" + " add r0, r4, #0\n" + " mov r1, #0x3\n" + " bl GetSetPokedexFlag\n" + " cmp r4, r5\n" + " bls ._177 @cond_branch\n" + " ldr r1, ._178 + 4 @ gUnknown_03005CE8\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "._179:\n" + " .align 2, 0\n" + "._178:\n" + " .word 0x181\n" + " .word gUnknown_03005CE8\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_HoennDex() +{ + asm( + " push {r4, r5, lr}\n" + " mov r5, #0x0\n" + "._180:\n" + " add r5, r5, #0x1\n" + " lsl r5, r5, #0x10\n" + " lsr r5, r5, #0x10\n" + " add r0, r5, #0\n" + " bl HoennToNationalOrder\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " add r0, r4, #0\n" + " mov r1, #0x2\n" + " bl GetSetPokedexFlag\n" + " add r0, r4, #0\n" + " mov r1, #0x3\n" + " bl GetSetPokedexFlag\n" + " cmp r5, #0xc9\n" + " bls ._180 @cond_branch\n" + " ldr r1, ._181 @ gUnknown_03005CE8\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "._182:\n" + " .align 2, 0\n" + "._181:\n" + " .word gUnknown_03005CE8\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_CreatePKMN() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitCreatePokemon\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ViewPokemonGraphics() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitSeePokemonGraphics\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenSeeTrainers() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitSeeTrainers\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMori() +{ + asm( + " push {lr}\n" + " bl InitMoriDebugMenu\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenTomomichi() +{ + asm( + " push {lr}\n" + " bl InitTomomichiDebugWindow\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenAoki() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenTaya() +{ + asm( + " push {lr}\n" + " bl InitTayaDebugWindow\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenNakamura() +{ + asm( + " push {lr}\n" + " bl InitNakamuraDebugMenu\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenIwasawa() +{ + asm( + " push {lr}\n" + " bl debug_sub_8138CC4\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_Teleport() +{ + asm( + " push {lr}\n" + " bl Overworld_SetWarpDestToLastHealLoc\n" + " bl sub_8080E88\n" + " bl ScriptContext2_Enable\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_EditPKMN() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " bl debug_sub_815FFDC\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80776B4() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffff8\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " ldr r1, ._183 @ Str_839BE4C\n" + " mov r0, sp\n" + " mov r2, #0x7\n" + " bl memcpy\n" + " lsl r3, r4, #0x1\n" + " lsl r5, r4, #0x19\n" + " lsr r5, r5, #0x18\n" + " add r3, r3, #0x1\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x19\n" + " add r1, r5, #0\n" + " mov r2, #0x1d\n" + " bl Menu_BlankWindowRect\n" + " ldr r0, ._183 + 4 @ gUnknown_030006C8\n" + " ldrb r0, [r0]\n" + " ASR r0, r4\n" + " mov r1, #0x1\n" + " and r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " add r0, r0, sp\n" + " mov r1, #0x19\n" + " add r2, r5, #0\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x8\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._184:\n" + " .align 2, 0\n" + "._183:\n" + " .word Str_839BE4C\n" + " .word gUnknown_030006C8 \n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077704() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xffffffec\n" + " ldr r1, ._185 @ Str_839BE53\n" + " mov r0, sp\n" + " mov r2, #0x11\n" + " bl memcpy\n" + " mov r0, #0x13\n" + " mov r1, #0x0\n" + " mov r2, #0x1d\n" + " mov r3, #0x8\n" + " bl Menu_BlankWindowRect\n" + " mov r0, sp\n" + " mov r1, #0x15\n" + " mov r2, #0x0\n" + " bl Menu_PrintText\n" + " ldr r2, ._185 + 4 @ gUnknown_030006C8\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x13\n" + " ldrh r0, [r0]\n" + " lsr r0, r0, #0x8\n" + " mov r1, #0xf\n" + " and r0, r0, r1\n" + " strb r0, [r2]\n" + " mov r0, #0x0\n" + " bl DebugMenu_80776B4\n" + " mov r0, #0x1\n" + " bl DebugMenu_80776B4\n" + " mov r0, #0x2\n" + " bl DebugMenu_80776B4\n" + " mov r0, #0x3\n" + " bl DebugMenu_80776B4\n" + " add sp, sp, #0x14\n" + " pop {r0}\n" + " bx r0\n" + "._186:\n" + " .align 2, 0\n" + "._185:\n" + " .word Str_839BE53\n" + " .word gUnknown_030006C8 \n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_8077760() +{ + asm( + " push {r4, r5, lr}\n" + " ldr r2, ._190 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " add r5, r2, #0\n" + " cmp r0, #0\n" + " beq ._187 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._190 + 4 @ gUnknown_030006B8\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " beq ._188 @cond_branch\n" + " sub r0, r0, #0x1\n" + " b ._189\n" + "._191:\n" + " .align 2, 0\n" + "._190:\n" + " .word gMain\n" + " .word gUnknown_030006B8 \n" + "._188:\n" + " mov r0, #0x3\n" + "._189:\n" + " strb r0, [r1]\n" + "._187:\n" + " ldrh r1, [r5, #0x2e]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._192 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._195 @ gUnknown_030006B8\n" + " ldrb r0, [r1]\n" + " cmp r0, #0x3\n" + " beq ._193 @cond_branch\n" + " add r0, r0, #0x1\n" + " b ._194\n" + "._196:\n" + " .align 2, 0\n" + "._195:\n" + " .word gUnknown_030006B8 \n" + "._193:\n" + " mov r0, #0x0\n" + "._194:\n" + " strb r0, [r1]\n" + "._192:\n" + " ldrh r1, [r5, #0x2e]\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._197 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r4, ._201 @ gUnknown_030006C8\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r1, #0x1\n" + " LSL r1, r0\n" + " ldrb r0, [r4]\n" + " eor r1, r1, r0\n" + " strb r1, [r4]\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_80776B4\n" + "._197:\n" + " ldrh r2, [r5, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " bne ._198 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq ._199 @cond_branch\n" + "._198:\n" + " mov r2, #0x80\n" + " lsl r2, r2, #0x13\n" + " ldrh r0, [r2]\n" + " ldr r1, ._201 + 4 @ 0xf0ff\n" + " and r1, r1, r0\n" + " ldr r0, ._201 @ gUnknown_030006C8\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x8\n" + " add r1, r1, r0\n" + " strh r1, [r2]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._200\n" + "._202:\n" + " .align 2, 0\n" + "._201:\n" + " .word gUnknown_030006C8 \n" + " .word 0xf0ff\n" + "._199:\n" + " mov r0, #0x0\n" + "._200:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_SwitchBG() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xfffffff8\n" + " bl Menu_EraseScreen\n" + " bl DebugMenu_8077704\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " mov r0, #0x6\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x14\n" + " mov r2, #0x0\n" + " mov r3, #0x4\n" + " bl InitMenu\n" + " ldr r1, ._203 @ gMenuCallback\n" + " ldr r0, ._203 + 4 @ DebugMenu_8077760\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " add sp, sp, #0x8\n" + " pop {r1}\n" + " bx r1\n" + "._204:\n" + " .align 2, 0\n" + "._203:\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077760+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807786C() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffff8\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " ldr r1, ._205 @ Str_839BE64\n" + " mov r0, sp\n" + " mov r2, #0x7\n" + " bl memcpy\n" + " mov r0, #0x19\n" + " mov r1, #0x0\n" + " mov r2, #0x1d\n" + " mov r3, #0x3\n" + " bl Menu_DrawStdWindowFrame\n" + " lsl r0, r4, #0x1\n" + " add r0, r0, r4\n" + " add r0, r0, sp\n" + " mov r1, #0x1a\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x8\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._206:\n" + " .align 2, 0\n" + "._205:\n" + " .word Str_839BE64\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80778A8() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._211 @ gMain\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._207 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r2, ._211 + 4 @ sWildEncountersDisabled\n" + " ldrb r0, [r2]\n" + " mov r1, #0x1\n" + " eor r0, r0, r1\n" + " strb r0, [r2]\n" + " ldrb r0, [r2]\n" + " bl DebugMenu_807786C\n" + "._207:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._208 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._209 @cond_branch\n" + "._208:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._210\n" + "._212:\n" + " .align 2, 0\n" + "._211:\n" + " .word gMain\n" + " .word sWildEncountersDisabled\n" + "._209:\n" + " mov r0, #0x0\n" + "._210:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ControlEncounter() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._213 @ sWildEncountersDisabled\n" + " ldrb r0, [r0]\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._213 + 4 @ gMenuCallback\n" + " ldr r0, ._213 + 8 @ DebugMenu_80778A8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._214:\n" + " .align 2, 0\n" + "._213:\n" + " .word sWildEncountersDisabled\n" + " .word gMenuCallback\n" + " .word DebugMenu_80778A8+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_UseHM() +{ + asm( + " ldr r1, ._215 @ gMenuCallback\n" + " ldr r0, ._215 + 4 @ DebugMenu_8077C14\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " bx lr\n" + "._216:\n" + " .align 2, 0\n" + "._215:\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077C14+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077934() +{ + asm( + " push {lr}\n" + " mov r1, #0x0\n" + " ldr r3, ._218 @ gSaveBlock1\n" + " mov r2, #0x1\n" + "._217:\n" + " add r0, r1, r3\n" + " strb r2, [r0]\n" + " add r1, r1, #0x1\n" + " cmp r1, #0x63\n" + " bls ._217 @cond_branch\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._219:\n" + " .align 2, 0\n" + "._218:\n" + " .word gSaveBlock1+0x97a\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077954() +{ + asm( + " push {lr}\n" + " mov r1, #0x0\n" + " ldr r3, ._222 @ gSaveBlock1\n" + " mov r2, #0x0\n" + "._221:\n" + " add r0, r1, r3\n" + " strb r2, [r0]\n" + " add r1, r1, #0x1\n" + " cmp r1, #0x63\n" + " bls ._221 @cond_branch\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._223:\n" + " .align 2, 0\n" + "._222:\n" + " .word gSaveBlock1+0x97a\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077974() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r1, ._226 @ gSaveBlock1\n" + " mov r0, #0x4\n" + " ldsb r0, [r1, r0]\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " ldrb r1, [r1, #0x5]\n" + " lsl r1, r1, #0x18\n" + " asr r1, r1, #0x18\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " bl IsRematchTrainerIn\n" + " cmp r0, #0\n" + " beq ._224 @cond_branch\n" + " ldr r0, ._226 + 4 @ gStringVar1\n" + " ldr r1, ._226 + 8 @ Str_839BE8D\n" + " bl StringCopy\n" + " b ._225\n" + "._227:\n" + " .align 2, 0\n" + "._226:\n" + " .word gSaveBlock1\n" + " .word gStringVar1\n" + " .word Str_839BE8D\n" + "._224:\n" + " ldr r0, ._230 @ gStringVar1\n" + " ldr r1, ._230 + 4 @ Str_839BE90\n" + " bl StringCopy\n" + "._225:\n" + " ldr r1, ._230 + 8 @ gSaveBlock1\n" + " mov r0, #0x4\n" + " ldsb r0, [r1, r0]\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " ldrb r1, [r1, #0x5]\n" + " lsl r1, r1, #0x18\n" + " asr r1, r1, #0x18\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " bl DoesSomeoneWantRematchIn\n" + " cmp r0, #0\n" + " beq ._228 @cond_branch\n" + " ldr r0, ._230 + 12 @ gStringVar2\n" + " ldr r1, ._230 + 16 @ Str_839BE8D\n" + " bl StringCopy\n" + " b ._229\n" + "._231:\n" + " .align 2, 0\n" + "._230:\n" + " .word gStringVar1\n" + " .word Str_839BE90\n" + " .word gSaveBlock1\n" + " .word gStringVar2\n" + " .word Str_839BE8D\n" + "._228:\n" + " ldr r0, ._232 @ gStringVar2\n" + " ldr r1, ._232 + 4 @ Str_839BE90\n" + " bl StringCopy\n" + "._229:\n" + " ldr r0, ._232 + 8 @ Str_839BE6B\n" + " bl sub_8071F40\n" + " ldr r1, ._232 + 12 @ gMenuCallback\n" + " ldr r0, ._232 + 16 @ DebugMenu_8077DB4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._233:\n" + " .align 2, 0\n" + "._232:\n" + " .word gStringVar2\n" + " .word Str_839BE90\n" + " .word Str_839BE6B\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077DB4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A20() +{ + asm( + " push {lr}\n" + " ldr r0, ._234 @ gSaveBlock1\n" + " ldr r1, ._234 + 4 @ 0x978\n" + " add r0, r0, r1\n" + " mov r1, #0xff\n" + " strh r1, [r0]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._235:\n" + " .align 2, 0\n" + "._234:\n" + " .word gSaveBlock1\n" + " .word 0x978\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A40() +{ + asm( + " push {lr}\n" + " ldr r0, ._236 @ gSaveBlock1\n" + " ldr r1, ._236 + 4 @ 0x978\n" + " add r0, r0, r1\n" + " mov r1, #0x0\n" + " strh r1, [r0]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._237:\n" + " .align 2, 0\n" + "._236:\n" + " .word gSaveBlock1\n" + " .word 0x978\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A60() +{ + asm( + " push {lr}\n" + " ldr r0, ._238 @ gUnknown_Debug_839BEE4\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._239:\n" + " .align 2, 0\n" + "._238:\n" + " .word gUnknown_Debug_839BEE4\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_RematchTrainers() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._240 @ gUnknown_Debug_839BEE4\n" + " mov r1, #0xd\n" + " mov r2, #0x5\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._240 + 4 @ gMenuCallback\n" + " ldr r0, ._240 + 8 @ DebugMenu_8077A60\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._241:\n" + " .align 2, 0\n" + "._240:\n" + " .word gUnknown_Debug_839BEE4\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077A60+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A9C() +{ + asm( + " push {lr}\n" + " ldr r1, ._242 @ gNumSafariBalls\n" + " mov r0, #0x1e\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._243:\n" + " .align 2, 0\n" + "._242:\n" + " .word gNumSafariBalls\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077AB4() +{ + asm( + " push {lr}\n" + " ldr r1, ._244 @ gNumSafariBalls\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._245:\n" + " .align 2, 0\n" + "._244:\n" + " .word gNumSafariBalls\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077ACC() +{ + asm( + " push {lr}\n" + " ldr r1, ._246 @ gSafariZoneStepCounter\n" + " mov r2, #0xfa\n" + " lsl r2, r2, #0x1\n" + " add r0, r2, #0\n" + " strh r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._247:\n" + " .align 2, 0\n" + "._246:\n" + " .word gSafariZoneStepCounter\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077AE8() +{ + asm( + " push {lr}\n" + " ldr r1, ._248 @ gSafariZoneStepCounter\n" + " mov r0, #0x1\n" + " strh r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._249:\n" + " .align 2, 0\n" + "._248:\n" + " .word gSafariZoneStepCounter\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077B00() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " bl unref_sub_80C853C\n" + " cmp r0, #0\n" + " beq ._250 @cond_branch\n" + " ldr r0, ._252 @ Str_839BF14\n" + " bl sub_8071F40\n" + " b ._251\n" + "._253:\n" + " .align 2, 0\n" + "._252:\n" + " .word Str_839BF14\n" + "._250:\n" + " ldr r0, ._254 @ Str_839BF1F\n" + " bl sub_8071F40\n" + "._251:\n" + " ldr r1, ._254 + 4 @ gMenuCallback\n" + " ldr r0, ._254 + 8 @ DebugMenu_8077DB4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._255:\n" + " .align 2, 0\n" + "._254:\n" + " .word Str_839BF1F\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077DB4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077B3C() +{ + asm( + " push {lr}\n" + " ldr r0, ._256 @ gUnknown_Debug_839BF6C\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._257:\n" + " .align 2, 0\n" + "._256:\n" + " .word gUnknown_Debug_839BF6C\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_Safari() +{ + asm( + " push {lr}\n" + " bl GetSafariZoneFlag\n" + " cmp r0, #0\n" + " beq ._258 @cond_branch\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._260 @ gUnknown_Debug_839BF6C\n" + " mov r1, #0xe\n" + " mov r2, #0x5\n" + " bl DebugMenu_8077D24\n" + " ldr r0, ._260 + 4 @ gStringVar1\n" + " ldr r1, ._260 + 8 @ gSafariZoneStepCounter\n" + " ldrh r1, [r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r0, ._260 + 12 @ Str_839BF0C\n" + " bl sub_8071F40\n" + " ldr r1, ._260 + 16 @ gMenuCallback\n" + " ldr r0, ._260 + 20 @ DebugMenu_8077B3C\n" + " str r0, [r1]\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x0\n" + " b ._259\n" + "._261:\n" + " .align 2, 0\n" + "._260:\n" + " .word gUnknown_Debug_839BF6C\n" + " .word gStringVar1\n" + " .word gSafariZoneStepCounter\n" + " .word Str_839BF0C\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077B3C+1\n" + "._258:\n" + " bl CloseMenu\n" + " mov r0, #0x16\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + "._259:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BB4() +{ + asm( + " push {lr}\n" + " bl debug_sub_80AFEE4\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BC0() +{ + asm( + " push {lr}\n" + " bl debug_sub_8122080\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BCC() +{ + asm( + " push {lr}\n" + " bl debug_sub_8120968\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BD8() +{ + asm( + " push {lr}\n" + " bl debug_sub_8130318\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BE4() +{ + asm( + " push {lr}\n" + " bl debug_sub_80986AC\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BF4() +{ + asm( + " push {lr}\n" + " bl debug_sub_80D93F4\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077C00() +{ + asm( + " push {lr}\n" + " ldr r0, ._262 @ gUnknown_Debug_839BF94\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._263:\n" + " .align 2, 0\n" + "._262:\n" + " .word gUnknown_Debug_839BF94\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077C14() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._264 @ gUnknown_Debug_839BF94\n" + " mov r1, #0xa\n" + " mov r2, #0x9\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._264 + 4 @ gMenuCallback\n" + " ldr r0, ._264 + 8 @ DebugMenu_8077C00\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._265:\n" + " .align 2, 0\n" + "._264:\n" + " .word gUnknown_Debug_839BF94\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077C00+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077C3C() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xfffffffc\n" + " mov sl, r0\n" + " add r7, r1, #0\n" + " ldr r0, ._271 @ gUnknown_030006BC\n" + " ldr r1, ._271 + 4 @ gUnknown_Debug_839BFE8\n" + " str r1, [r0]\n" + " mov r1, #0x0\n" + " strb r1, [r7]\n" + " add r7, r7, #0x1\n" + " strb r1, [r7]\n" + " add r7, r7, #0x1\n" + " mov r3, #0x0\n" + " mov r8, r0\n" + "._269:\n" + " mov r5, #0x0\n" + " ldr r1, ._271 @ gUnknown_030006BC\n" + " ldr r0, [r1]\n" + " ldr r2, [r0, #0x4]\n" + " mov r4, #0x0\n" + " ldr r1, [r0, #0x8]\n" + " add r3, r3, #0x1\n" + " mov r9, r3\n" + " cmp r5, r1\n" + " bge ._266 @cond_branch\n" + " add r3, r0, #0\n" + " add r6, r1, #0\n" + "._267:\n" + " ldr r0, [r3, #0xc]\n" + " add r0, r0, r4\n" + " add r0, r0, sl\n" + " ldrb r0, [r0]\n" + " sub r0, r0, #0x30\n" + " mul r0, r0, r2\n" + " add r5, r5, r0\n" + " add r4, r4, #0x1\n" + " add r0, r2, #0\n" + " mov r1, #0xa\n" + " str r3, [sp]\n" + " bl __divsi3\n" + " add r2, r0, #0\n" + " ldr r3, [sp]\n" + " cmp r4, r6\n" + " blt ._267 @cond_branch\n" + "._266:\n" + " mov r0, r8\n" + " ldr r1, [r0]\n" + " ldr r0, [r1]\n" + " cmp r0, r5\n" + " bcs ._268 @cond_branch\n" + " add r5, r0, #0\n" + "._268:\n" + " ldrb r3, [r1, #0x8]\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " mov r2, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r7, r0, #0\n" + " mov r3, r9\n" + " mov r1, r8\n" + " ldr r0, [r1]\n" + " add r0, r0, #0x10\n" + " str r0, [r1]\n" + " cmp r3, #0x1\n" + " ble ._269 @cond_branch\n" + " mov r1, sl\n" + " ldrb r0, [r1, #0x1d]\n" + " add r0, r0, #0x7a\n" + " strb r0, [r7]\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0xf6\n" + " bls ._270 @cond_branch\n" + " mov r0, #0xf6\n" + " strb r0, [r7]\n" + "._270:\n" + " mov r0, #0xff\n" + " strb r0, [r7, #0x1]\n" + " add sp, sp, #0x4\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._272:\n" + " .align 2, 0\n" + "._271:\n" + " .word gUnknown_030006BC \n" + " .word gUnknown_Debug_839BFE8\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8077CF4() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " lsl r5, r5, #0x18\n" + " lsr r5, r5, #0x18\n" + " ldr r0, ._273 @ BuildDateTime\n" + " ldr r6, ._273 + 4 @ gStringVar4\n" + " add r1, r6, #0\n" + " bl DebugMenu_8077C3C\n" + " add r0, r6, #0\n" + " add r1, r4, #0\n" + " add r2, r5, #0\n" + " bl Menu_PrintText\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._274:\n" + " .align 2, 0\n" + "._273:\n" + " .word BuildDateTime\n" + " .word gStringVar4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077D24() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add sp, sp, #0xfffffff8\n" + " add r6, r0, #0\n" + " add r4, r1, #0\n" + " add r5, r2, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " lsl r5, r5, #0x18\n" + " lsr r5, r5, #0x18\n" + " bl Menu_EraseScreen\n" + " lsl r3, r5, #0x1\n" + " add r3, r3, #0x1\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " add r2, r4, #0\n" + " bl Menu_DrawStdWindowFrame\n" + " mov r0, #0x1\n" + " mov r1, #0x1\n" + " add r2, r5, #0\n" + " add r3, r6, #0\n" + " bl Menu_PrintItems\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " sub r4, r4, #0x1\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " str r4, [sp, #0x4]\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " add r3, r5, #0\n" + " bl InitMenu\n" + " add sp, sp, #0x8\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077D78() +{ + asm( + " push {r4, r5, lr}\n" + " add r5, r0, #0\n" + " bl Menu_ProcessInput\n" + " lsl r0, r0, #0x18\n" + " asr r4, r0, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r4, r0\n" + " beq ._275 @cond_branch\n" + " add r0, r0, #0x1\n" + " cmp r4, r0\n" + " beq ._276 @cond_branch\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._278 @ gMenuCallback\n" + " lsl r1, r4, #0x3\n" + " add r1, r1, r5\n" + " ldr r1, [r1, #0x4]\n" + " str r1, [r0]\n" + "._275:\n" + " mov r0, #0x0\n" + " b ._277\n" + "._279:\n" + " .align 2, 0\n" + "._278:\n" + " .word gMenuCallback\n" + "._276:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._277:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077DB4() +{ + asm( + " push {lr}\n" + " ldr r0, ._282 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._280 @cond_branch\n" + " mov r0, #0x0\n" + " b ._281\n" + "._283:\n" + " .align 2, 0\n" + "._282:\n" + " .word gMain\n" + "._280:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._281:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077DD8() +{ + asm( + " push {r4, r5, lr}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " lsl r3, r3, #0x10\n" + " lsr r3, r3, #0x10\n" + " add r1, r3, #0\n" + " mov r0, #0x80\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._284 @cond_branch\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0x1\n" + " b ._285\n" + "._284:\n" + " mov r0, #0x40\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._286 @cond_branch\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " b ._287\n" + "._286:\n" + " mov r0, #0x20\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._288 @cond_branch\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0xa\n" + "._285:\n" + " strh r0, [r4]\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, r5\n" + " bge ._293 @cond_branch\n" + " strh r2, [r4]\n" + " b ._293\n" + "._288:\n" + " mov r0, #0x10\n" + " and r1, r1, r0\n" + " cmp r1, #0\n" + " bne ._291 @cond_branch\n" + " mov r0, #0x0\n" + " b ._292\n" + "._291:\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0xa\n" + "._287:\n" + " strh r0, [r4]\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, r2\n" + " ble ._293 @cond_branch\n" + " strh r5, [r4]\n" + "._293:\n" + " mov r0, #0x1\n" + "._292:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077E40() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " ldr r0, ._297 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._294 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._295 @cond_branch\n" + "._294:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " b ._302\n" + "._298:\n" + " .align 2, 0\n" + "._297:\n" + " .word gMain\n" + "._295:\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._299 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " cmp r4, #0\n" + " beq ._300 @cond_branch\n" + " mov r0, #0x1\n" + " bl DebugMenu_807786C\n" + " mov r0, #0x0\n" + " b ._302\n" + "._300:\n" + " mov r0, #0x0\n" + " bl DebugMenu_807786C\n" + " mov r0, #0x1\n" + " b ._302\n" + "._299:\n" + " add r0, r4, #0\n" + "._302:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_MakeItems() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl DebugMenu_8077EAC\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077EAC() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._303 @ DebugMenu_8077F40\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " ldr r1, ._303 + 4 @ gTasks\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " mov r1, #0x1\n" + " strh r1, [r0, #0xa]\n" + " strh r1, [r0, #0xc]\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._304:\n" + " .align 2, 0\n" + "._303:\n" + " .word DebugMenu_8077F40+1\n" + " .word gTasks\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077EE0() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r4, r0, #0\n" + " add r6, r1, #0\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " lsl r6, r6, #0x10\n" + " lsr r6, r6, #0x10\n" + " mov r0, #0x4\n" + " mov r1, #0x11\n" + " mov r2, #0x16\n" + " mov r3, #0x12\n" + " bl Menu_BlankWindowRect\n" + " ldr r5, ._305 @ gStringVar1\n" + " add r0, r5, #0\n" + " add r1, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r5, #0\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " add r0, r4, #0\n" + " bl ItemId_GetName\n" + " mov r1, #0x8\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r5, #0\n" + " mov r1, #0x12\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._306:\n" + " .align 2, 0\n" + "._305:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077F40() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r4, r0, #0x2\n" + " add r4, r4, r0\n" + " lsl r4, r4, #0x3\n" + " ldr r0, ._307 @ gTasks\n" + " add r4, r4, r0\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._307 + 4 @ gDebug0x839C008\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + " ldr r0, ._307 + 8 @ DebugMenu_8077F7C\n" + " str r0, [r4]\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._308:\n" + " .align 2, 0\n" + "._307:\n" + " .word gTasks\n" + " .word gDebug0x839C008\n" + " .word DebugMenu_8077F7C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077F7C() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._311 @ gTasks\n" + " add r4, r1, r0\n" + " ldr r3, ._311 + 4 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._309 @cond_branch\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._311 + 8 @ Str_839C014\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + " ldr r0, ._311 + 12 @ DebugMenu_8077FFC\n" + " str r0, [r4]\n" + " b ._317\n" + "._312:\n" + " .align 2, 0\n" + "._311:\n" + " .word gTasks\n" + " .word gMain\n" + " .word Str_839C014\n" + " .word DebugMenu_8077FFC+1\n" + "._309:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._313 @cond_branch\n" + " ldr r0, ._315 @ DebugMenu_807806C\n" + " str r0, [r4]\n" + " b ._317\n" + "._316:\n" + " .align 2, 0\n" + "._315:\n" + " .word DebugMenu_807806C+1\n" + "._313:\n" + " add r0, r4, #0\n" + " add r0, r0, #0xa\n" + " mov r2, #0xae\n" + " lsl r2, r2, #0x1\n" + " ldrh r3, [r3, #0x30]\n" + " mov r1, #0x1\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._317 @cond_branch\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + "._317:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077FFC() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._321 @ gTasks\n" + " add r4, r1, r0\n" + " ldr r2, ._321 + 4 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._318 @cond_branch\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl AddBagItem\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " bne ._320 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " b ._320\n" + "._322:\n" + " .align 2, 0\n" + "._321:\n" + " .word gTasks\n" + " .word gMain\n" + "._318:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._323 @cond_branch\n" + "._320:\n" + " ldr r0, ._325 @ DebugMenu_8077F40\n" + " str r0, [r4]\n" + " b ._327\n" + "._326:\n" + " .align 2, 0\n" + "._325:\n" + " .word DebugMenu_8077F40+1\n" + "._323:\n" + " add r0, r4, #0\n" + " add r0, r0, #0xc\n" + " ldrh r3, [r2, #0x30]\n" + " mov r1, #0x1\n" + " mov r2, #0x63\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._327 @cond_branch\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + "._327:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807806C() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " bl DebugMenu_8077048\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807808C() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffff4\n" + " add r4, r0, #0\n" + " sub r0, r4, #1\n" + " cmp r0, #0xc\n" + " bls ._328 @cond_branch\n" + " mov r4, #0x1\n" + "._328:\n" + " lsl r1, r4, #0x5\n" + " ldr r0, ._331 @ gSaveBlock1\n" + " add r5, r1, r0\n" + " bl Menu_EraseScreen\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0x13\n" + " mov r3, #0x11\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._331 + 4 @ Str_839C01E\n" + " mov r1, #0x2\n" + " mov r2, #0x2\n" + " bl Menu_PrintText\n" + " mov r0, sp\n" + " add r1, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0x2\n" + " bl Menu_PrintText\n" + " ldrh r1, [r5, #0x8]\n" + " mov r0, sp\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0x4\n" + " bl Menu_PrintText\n" + " add r4, r5, #0\n" + " add r4, r4, #0xb\n" + " add r0, r4, #0\n" + " bl StringLength\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, #0xb\n" + " bhi ._329 @cond_branch\n" + " add r0, r4, #0\n" + " mov r1, #0xb\n" + " mov r2, #0x6\n" + " bl Menu_PrintText\n" + " b ._330\n" + "._332:\n" + " .align 2, 0\n" + "._331:\n" + " .word gSaveBlock1+0x2ddc\n" + " .word Str_839C01E\n" + "._329:\n" + " ldr r0, ._335 @ Str_839C04D\n" + " mov r1, #0xb\n" + " mov r2, #0x6\n" + " bl Menu_PrintText\n" + "._330:\n" + " add r4, r5, #0\n" + " add r4, r4, #0x16\n" + " add r0, r4, #0\n" + " bl StringLength\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, #0xb\n" + " bhi ._333 @cond_branch\n" + " add r0, r4, #0\n" + " mov r1, #0xb\n" + " mov r2, #0x8\n" + " bl Menu_PrintText\n" + " b ._334\n" + "._336:\n" + " .align 2, 0\n" + "._335:\n" + " .word Str_839C04D\n" + "._333:\n" + " ldr r0, ._337 @ Str_839C04D\n" + " mov r1, #0xb\n" + " mov r2, #0x8\n" + " bl Menu_PrintText\n" + "._334:\n" + " ldrb r1, [r5, #0xa]\n" + " mov r0, sp\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0xa\n" + " bl Menu_PrintText\n" + " ldr r1, [r5]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x8\n" + " bl ConvertIntToHexStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0xc\n" + " bl Menu_PrintText\n" + " add sp, sp, #0xc\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._338:\n" + " .align 2, 0\n" + "._337:\n" + " .word Str_839C04D\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807817C() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " ldr r0, ._340 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._339 @cond_branch\n" + " bl Menu_EraseScreen\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + "._339:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._341:\n" + " .align 2, 0\n" + "._340:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80781A8() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._344 @ gTasks\n" + " add r5, r1, r0\n" + " ldrh r1, [r5, #0x8]\n" + " mov r2, #0x8\n" + " ldsh r0, [r5, r2]\n" + " cmp r0, #0\n" + " bne ._342 @cond_branch\n" + " add r0, r1, #1\n" + " strh r0, [r5, #0x8]\n" + " b ._343\n" + "._345:\n" + " .align 2, 0\n" + "._344:\n" + " .word gTasks\n" + "._342:\n" + " ldr r2, ._348 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._346 @cond_branch\n" + " mov r1, #0x8\n" + " ldsh r0, [r5, r1]\n" + " bl DebugMenu_807808C\n" + " ldr r0, ._348 + 4 @ DebugMenu_807817C\n" + " str r0, [r5]\n" + " b ._350\n" + "._349:\n" + " .align 2, 0\n" + "._348:\n" + " .word gMain\n" + " .word DebugMenu_807817C+1\n" + "._346:\n" + " add r0, r5, #0\n" + " add r0, r0, #0x8\n" + " ldrh r1, [r2, #0x30]\n" + " mov r3, #0xc0\n" + " and r3, r3, r1\n" + " mov r1, #0x1\n" + " mov r2, #0xd\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0\n" + " beq ._350 @cond_branch\n" + "._343:\n" + " mov r0, #0x4\n" + " mov r1, #0x11\n" + " mov r2, #0x16\n" + " mov r3, #0x12\n" + " bl Menu_BlankWindowRect\n" + " ldr r4, ._351 @ gStringVar1\n" + " mov r2, #0x8\n" + " ldsh r1, [r5, r2]\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + "._350:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._352:\n" + " .align 2, 0\n" + "._351:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ViewPortraits() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._353 @ DebugMenu_80781A8\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._354:\n" + " .align 2, 0\n" + "._353:\n" + " .word DebugMenu_80781A8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078254() +{ + asm( + " push {lr}\n" + " bl DebugMenu_807808C\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_AllBadges() +{ + asm( + " push {lr}\n" + " ldr r0, ._355 @ 0x807\n" + " bl FlagSet\n" + " ldr r0, ._355 + 4 @ 0x808\n" + " bl FlagSet\n" + " ldr r0, ._355 + 8 @ 0x809\n" + " bl FlagSet\n" + " ldr r0, ._355 + 12 @ 0x80a\n" + " bl FlagSet\n" + " ldr r0, ._355 + 16 @ 0x80b\n" + " bl FlagSet\n" + " ldr r0, ._355 + 20 @ 0x80c\n" + " bl FlagSet\n" + " ldr r0, ._355 + 24 @ 0x80d\n" + " bl FlagSet\n" + " ldr r0, ._355 + 28 @ 0x80e\n" + " bl FlagSet\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._356:\n" + " .align 2, 0\n" + "._355:\n" + " .word 0x807\n" + " .word 0x808\n" + " .word 0x809\n" + " .word 0x80a\n" + " .word 0x80b\n" + " .word 0x80c\n" + " .word 0x80d\n" + " .word 0x80e\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_TimeRecords() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._357 @ debug_sub_806F9E4\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._358:\n" + " .align 2, 0\n" + "._357:\n" + " .word debug_sub_806F9E4+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_SetTime() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl debug_sub_806F99C\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80782EC() +{ + asm( + " push {lr}\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " ldr r0, ._359 @ gStringVar1\n" + " mov r2, #0x0\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " ldr r0, ._359 + 4 @ Str_839C053\n" + " bl sub_8071F40\n" + " pop {r0}\n" + " bx r0\n" + "._360:\n" + " .align 2, 0\n" + "._359:\n" + " .word gStringVar1\n" + " .word Str_839C053\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078310() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._364 @ gTasks\n" + " add r4, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0\n" + " beq ._361 @cond_branch\n" + " cmp r0, #0x1\n" + " beq ._362 @cond_branch\n" + " b ._375\n" + "._365:\n" + " .align 2, 0\n" + "._364:\n" + " .word gTasks+0x8\n" + "._361:\n" + " ldr r0, ._367 @ 0x4024\n" + " bl VarGet\n" + " strh r0, [r4, #0x2]\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_80782EC\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._375\n" + "._368:\n" + " .align 2, 0\n" + "._367:\n" + " .word 0x4024\n" + "._362:\n" + " ldr r3, ._371 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._369 @cond_branch\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " ldr r0, ._371 + 4 @ 0x4024\n" + " bl GetVarPointer\n" + " ldrh r1, [r4, #0x2]\n" + " strh r1, [r0]\n" + " b ._370\n" + "._372:\n" + " .align 2, 0\n" + "._371:\n" + " .word gMain\n" + " .word 0x4024\n" + "._369:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._373 @cond_branch\n" + "._370:\n" + " bl Menu_EraseScreen\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + " b ._375\n" + "._373:\n" + " add r0, r4, #2\n" + " ldr r2, ._376 @ 0xffff\n" + " ldrh r3, [r3, #0x30]\n" + " mov r1, #0x0\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._375 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_80782EC\n" + "._375:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._377:\n" + " .align 2, 0\n" + "._376:\n" + " .word 0xffff\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_MiragaIslandRND() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._378 @ DebugMenu_8078310\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._379:\n" + " .align 2, 0\n" + "._378:\n" + " .word DebugMenu_8078310+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80783C8() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._383 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._382 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r4, ._383 + 4 @ 0x804\n" + " add r0, r4, #0\n" + " bl FlagGet\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._381 @cond_branch\n" + " add r0, r4, #0\n" + " bl FlagSet\n" + " mov r0, #0x0\n" + " bl DebugMenu_807786C\n" + " b ._382\n" + "._384:\n" + " .align 2, 0\n" + "._383:\n" + " .word gMain\n" + " .word 0x804\n" + "._381:\n" + " add r0, r4, #0\n" + " bl FlagClear\n" + " mov r0, #0x1\n" + " bl DebugMenu_807786C\n" + "._382:\n" + " ldr r0, ._388 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._385 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._386 @cond_branch\n" + "._385:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._387\n" + "._389:\n" + " .align 2, 0\n" + "._388:\n" + " .word gMain\n" + "._386:\n" + " mov r0, #0x0\n" + "._387:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ToggleClearFlag() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._390 @ 0x804\n" + " bl FlagGet\n" + " mov r1, #0x1\n" + " eor r0, r0, r1\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._390 + 4 @ gMenuCallback\n" + " ldr r0, ._390 + 8 @ DebugMenu_80783C8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._391:\n" + " .align 2, 0\n" + "._390:\n" + " .word 0x804\n" + " .word gMenuCallback\n" + " .word DebugMenu_80783C8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078464() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._396 @ 0x82a\n" + " add r0, r4, #0\n" + " bl FlagGet\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_8077E40\n" + " add r1, r0, #0\n" + " cmp r1, #0\n" + " beq ._392 @cond_branch\n" + " cmp r1, #0\n" + " bgt ._393 @cond_branch\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " cmp r1, r0\n" + " beq ._394 @cond_branch\n" + " b ._401\n" + "._397:\n" + " .align 2, 0\n" + "._396:\n" + " .word 0x82a\n" + "._393:\n" + " cmp r1, #0x1\n" + " beq ._398 @cond_branch\n" + " b ._401\n" + "._392:\n" + " add r0, r4, #0\n" + " bl FlagClear\n" + " b ._401\n" + "._398:\n" + " add r0, r4, #0\n" + " bl FlagSet\n" + " b ._401\n" + "._394:\n" + " mov r0, #0x1\n" + " b ._402\n" + "._401:\n" + " mov r0, #0x0\n" + "._402:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenWeatherEvents() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._404 @ 0x82a\n" + " bl FlagGet\n" + " mov r1, #0x0\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._403 @cond_branch\n" + " mov r1, #0x1\n" + "._403:\n" + " add r0, r1, #0\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._404 + 4 @ gMenuCallback\n" + " ldr r0, ._404 + 8 @ DebugMenu_8078464\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._405:\n" + " .align 2, 0\n" + "._404:\n" + " .word 0x82a\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078464+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80784E8() +{ + asm( + " push {lr}\n" + " bl IsMysteryGiftEnabled\n" + " bl DebugMenu_8077E40\n" + " add r1, r0, #0\n" + " cmp r1, #0\n" + " beq ._406 @cond_branch\n" + " cmp r1, #0\n" + " bgt ._407 @cond_branch\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " cmp r1, r0\n" + " beq ._408 @cond_branch\n" + " b ._413\n" + "._407:\n" + " cmp r1, #0x1\n" + " beq ._410 @cond_branch\n" + " b ._413\n" + "._406:\n" + " bl DisableMysteryGift\n" + " b ._413\n" + "._410:\n" + " bl EnableMysteryGift\n" + " b ._413\n" + "._408:\n" + " mov r0, #0x1\n" + " b ._414\n" + "._413:\n" + " mov r0, #0x0\n" + "._414:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMysteryEvent() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " bl IsMysteryGiftEnabled\n" + " mov r1, #0x0\n" + " cmp r0, #0\n" + " bne ._415 @cond_branch\n" + " mov r1, #0x1\n" + "._415:\n" + " add r0, r1, #0\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._416 @ gMenuCallback\n" + " ldr r0, ._416 + 4 @ DebugMenu_80784E8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._417:\n" + " .align 2, 0\n" + "._416:\n" + " .word gMenuCallback\n" + " .word DebugMenu_80784E8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078550() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " lsl r0, r0, #0x10\n" + " lsr r6, r0, #0x10\n" + " lsl r0, r6, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl GetGameStat\n" + " add r7, r0, #0\n" + " ldr r0, ._420 @ gStringVar1\n" + " add r1, r6, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r0, ._420 + 4 @ gStringVar2\n" + " ldr r5, ._420 + 8 @ gUnknown_Debug_839C26C\n" + " lsl r4, r6, #0x3\n" + " add r1, r5, #4\n" + " add r1, r4, r1\n" + " ldr r1, [r1]\n" + " bl StringCopy\n" + " add r4, r4, r5\n" + " ldr r0, [r4]\n" + " cmp r0, #0\n" + " bne ._418 @cond_branch\n" + " ldr r0, ._420 + 12 @ gStringVar3\n" + " ldr r1, ._420 + 16 @ Str_839C085\n" + " bl StringCopy\n" + " b ._423\n" + "._421:\n" + " .align 2, 0\n" + "._420:\n" + " .word gStringVar1\n" + " .word gStringVar2\n" + " .word gUnknown_Debug_839C26C\n" + " .word gStringVar3\n" + " .word Str_839C085\n" + "._418:\n" + " cmp r6, #0x1\n" + " beq ._422 @cond_branch\n" + " ldr r0, ._424 @ gStringVar3\n" + " add r1, r7, #0\n" + " mov r2, #0x1\n" + " mov r3, #0xa\n" + " bl ConvertIntToDecimalStringN\n" + " b ._423\n" + "._425:\n" + " .align 2, 0\n" + "._424:\n" + " .word gStringVar3\n" + "._422:\n" + " ldr r4, ._426 @ gStringVar3\n" + " lsr r1, r7, #0x10\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r6, #0xf0\n" + " strb r6, [r4, #0x3]\n" + " add r0, r4, #4\n" + " lsr r1, r7, #0x8\n" + " mov r5, #0xff\n" + " and r1, r1, r5\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " strb r6, [r4, #0x6]\n" + " add r4, r4, #0x7\n" + " and r7, r7, r5\n" + " add r0, r4, #0\n" + " add r1, r7, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + "._423:\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._426 + 4 @ Str_839C07C\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._427:\n" + " .align 2, 0\n" + "._426:\n" + " .word gStringVar3\n" + " .word Str_839C07C\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807860C() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._432 @ gTasks\n" + " add r4, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x1\n" + " beq ._428 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._429 @cond_branch\n" + " cmp r0, #0\n" + " beq ._430 @cond_branch\n" + " b ._447\n" + "._433:\n" + " .align 2, 0\n" + "._432:\n" + " .word gTasks+0x8\n" + "._429:\n" + " cmp r0, #0x2\n" + " beq ._434 @cond_branch\n" + " b ._447\n" + "._430:\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078550\n" + "._441:\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._447\n" + "._428:\n" + " ldr r3, ._439 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._437 @cond_branch\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0x1\n" + " strh r0, [r4]\n" + " mov r0, #0x1\n" + " b ._438\n" + "._440:\n" + " .align 2, 0\n" + "._439:\n" + " .word gMain\n" + "._437:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " lsl r0, r0, #0x10\n" + " lsr r2, r0, #0x10\n" + " cmp r2, #0\n" + " bne ._441 @cond_branch\n" + " ldrh r1, [r3, #0x30]\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._442 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x2]\n" + " lsl r0, r0, #0x10\n" + " asr r0, r0, #0x10\n" + " cmp r0, #0x32\n" + " bne ._446 @cond_branch\n" + " strh r2, [r4, #0x2]\n" + " b ._446\n" + "._442:\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._447 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " sub r0, r0, #0x1\n" + " strh r0, [r4, #0x2]\n" + " lsl r0, r0, #0x10\n" + " cmp r0, #0\n" + " bge ._446 @cond_branch\n" + " mov r0, #0x31\n" + " strh r0, [r4, #0x2]\n" + "._446:\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078550\n" + " b ._447\n" + "._434:\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._447:\n" + " mov r0, #0x0\n" + "._438:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80786C0() +{ + asm( + " push {lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_807860C\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80786D0() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " add r0, r4, #0\n" + " bl DebugMenu_807860C\n" + " cmp r0, #0\n" + " beq ._449 @cond_branch\n" + " ldr r1, ._450 @ gTasks\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldrb r2, [r0, #0xa]\n" + " ldr r1, ._450 + 4 @ gUnknown_Debug_839C26C\n" + " lsl r0, r2, #0x3\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " cmp r0, #0\n" + " beq ._449 @cond_branch\n" + " sub r1, r0, #1\n" + " add r0, r2, #0\n" + " bl SetGameStat\n" + " mov r0, #0x15\n" + " bl PlaySE\n" + "._449:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._451:\n" + " .align 2, 0\n" + "._450:\n" + " .word gTasks\n" + " .word gUnknown_Debug_839C26C\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078714() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " add r0, r4, #0\n" + " bl DebugMenu_807860C\n" + " cmp r0, #0\n" + " beq ._453 @cond_branch\n" + " ldr r1, ._454 @ gTasks\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldrb r2, [r0, #0xa]\n" + " ldr r1, ._454 + 4 @ gUnknown_Debug_839C26C\n" + " lsl r0, r2, #0x3\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " cmp r0, #0\n" + " beq ._453 @cond_branch\n" + " add r0, r2, #0\n" + " mov r1, #0x0\n" + " bl SetGameStat\n" + " mov r0, #0x15\n" + " bl PlaySE\n" + "._453:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._455:\n" + " .align 2, 0\n" + "._454:\n" + " .word gTasks\n" + " .word gUnknown_Debug_839C26C\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078758() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " bl CloseMenu\n" + " bl ScriptContext2_Enable\n" + " add r0, r4, #0\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " mov r0, #0x1\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078774() +{ + asm( + " push {lr}\n" + " ldr r0, ._456 @ DebugMenu_80786C0\n" + " bl DebugMenu_8078758\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._457:\n" + " .align 2, 0\n" + "._456:\n" + " .word DebugMenu_80786C0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078788() +{ + asm( + " push {lr}\n" + " ldr r0, ._458 @ DebugMenu_80786D0\n" + " bl DebugMenu_8078758\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._459:\n" + " .align 2, 0\n" + "._458:\n" + " .word DebugMenu_80786D0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807879C() +{ + asm( + " push {lr}\n" + " ldr r0, ._460 @ DebugMenu_8078714\n" + " bl DebugMenu_8078758\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._461:\n" + " .align 2, 0\n" + "._460:\n" + " .word DebugMenu_8078714+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80787B0() +{ + asm( + " push {lr}\n" + " ldr r0, ._462 @ gUnknown_Debug_839C3FC\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._463:\n" + " .align 2, 0\n" + "._462:\n" + " .word gUnknown_Debug_839C3FC\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenLegendsRecord() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._464 @ gUnknown_Debug_839C3FC\n" + " mov r1, #0xc\n" + " mov r2, #0x3\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._464 + 4 @ gMenuCallback\n" + " ldr r0, ._464 + 8 @ DebugMenu_80787B0\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._465:\n" + " .align 2, 0\n" + "._464:\n" + " .word gUnknown_Debug_839C3FC\n" + " .word gMenuCallback\n" + " .word DebugMenu_80787B0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80787EC() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffffc\n" + " mov r5, sp\n" + " add r5, r5, #0x2\n" + " mov r0, sp\n" + " add r1, r5, #0\n" + " bl GetXYCoordsOneStepInFrontOfPlayer\n" + " ldr r4, ._466 @ gSpecialVar_Result\n" + " mov r0, sp\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " bl MapGridGetMetatileBehaviorAt\n" + " strh r0, [r4]\n" + " ldr r0, ._466 + 4 @ gStringVar1\n" + " ldrh r1, [r4]\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " mov r0, sp\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " bl MapGridGetMetatileIdAt\n" + " strh r0, [r4]\n" + " ldr r0, ._466 + 8 @ gStringVar2\n" + " ldrh r1, [r4]\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " mov r0, sp\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " bl MapGridGetZCoordAt\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " strh r0, [r4]\n" + " ldr r0, ._466 + 12 @ gStringVar3\n" + " ldrh r1, [r4]\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " ldr r0, ._466 + 16 @ gStringVar4\n" + " ldr r1, ._466 + 20 @ Str_839C414\n" + " bl StringExpandPlaceholders\n" + " add sp, sp, #0x4\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._467:\n" + " .align 2, 0\n" + "._466:\n" + " .word gSpecialVar_Result\n" + " .word gStringVar1\n" + " .word gStringVar2\n" + " .word gStringVar3\n" + " .word gStringVar4\n" + " .word Str_839C414\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078880() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._472 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r1, #0x8\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x1\n" + " beq ._468 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._469 @cond_branch\n" + " cmp r0, #0\n" + " beq ._470 @cond_branch\n" + " b ._480\n" + "._473:\n" + " .align 2, 0\n" + "._472:\n" + " .word gTasks\n" + "._469:\n" + " cmp r0, #0x2\n" + " beq ._474 @cond_branch\n" + " b ._480\n" + "._470:\n" + " bl Menu_DisplayDialogueFrame\n" + " b ._476\n" + "._468:\n" + " ldr r0, ._478 @ gStringVar4\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + "._476:\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + " b ._480\n" + "._479:\n" + " .align 2, 0\n" + "._478:\n" + " .word gStringVar4\n" + "._474:\n" + " ldr r0, ._481 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._480 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._480:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._482:\n" + " .align 2, 0\n" + "._481:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_CellInfo() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._483 @ DebugMenu_8078880\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl DebugMenu_80787EC\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._484:\n" + " .align 2, 0\n" + "._483:\n" + " .word DebugMenu_8078880+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenBerryInfo() +{ + asm( + " push {r4, lr}\n" + " bl DebugOpenBerryInfo\n" + " add r4, r0, #0\n" + " cmp r4, #0\n" + " bne ._485 @cond_branch\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._486\n" + "._485:\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0x13\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " add r0, r4, #0\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " ldr r1, ._487 @ gMenuCallback\n" + " ldr r0, ._487 + 4 @ DebugMenu_8077DB4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + "._486:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "._488:\n" + " .align 2, 0\n" + "._487:\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077DB4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078950() +{ + asm( + " push {lr}\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._489 @ Str_839C42E\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " pop {r0}\n" + " bx r0\n" + "._490:\n" + " .align 2, 0\n" + "._489:\n" + " .word Str_839C42E\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078968() +{ + asm( + " push {lr}\n" + " lsl r0, r0, #0x10\n" + " cmp r0, #0\n" + " bne ._491 @cond_branch\n" + " ldr r0, ._493 @ gStringVar1\n" + " mov r1, #0x32\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " b ._492\n" + "._494:\n" + " .align 2, 0\n" + "._493:\n" + " .word gStringVar1\n" + "._491:\n" + " ldr r0, ._495 @ gStringVar1\n" + " mov r1, #0x64\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + "._492:\n" + " ldr r0, ._495 @ gStringVar1\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r0}\n" + " bx r0\n" + "._496:\n" + " .align 2, 0\n" + "._495:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80789A4() +{ + asm( + " push {r4, lr}\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " ldr r4, ._497 @ gStringVar1\n" + " add r0, r4, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x9\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._498:\n" + " .align 2, 0\n" + "._497:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80789CC() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r4, r0, #0x2\n" + " add r4, r4, r0\n" + " lsl r4, r4, #0x3\n" + " ldr r6, ._499 @ gTasks\n" + " add r5, r4, r6\n" + " mov r0, #0x0\n" + " strh r0, [r5]\n" + " ldr r0, ._499 + 4 @ gSaveBlock2\n" + " ldr r1, ._499 + 8 @ 0x55c\n" + " add r0, r0, r1\n" + " ldrh r0, [r0]\n" + " strh r0, [r5, #0x2]\n" + " bl DebugMenu_8078950\n" + " ldrh r0, [r5]\n" + " bl DebugMenu_8078968\n" + " sub r6, r6, #0x8\n" + " add r4, r4, r6\n" + " ldr r0, ._499 + 12 @ DebugMenu_8078A14\n" + " str r0, [r4]\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._500:\n" + " .align 2, 0\n" + "._499:\n" + " .word gTasks+0x8\n" + " .word gSaveBlock2\n" + " .word 0x55c\n" + " .word DebugMenu_8078A14+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078A14() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r4, r1, #0x3\n" + " ldr r5, ._504 @ gTasks\n" + " add r2, r4, r5\n" + " ldr r0, ._504 + 4 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0xc0\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._501 @cond_branch\n" + " mov r1, #0x0\n" + " mov r3, #0x0\n" + " ldsh r0, [r2, r3]\n" + " cmp r0, #0\n" + " bne ._502 @cond_branch\n" + " mov r1, #0x1\n" + "._502:\n" + " strh r1, [r2]\n" + " ldrh r0, [r2]\n" + " bl DebugMenu_8078968\n" + " b ._510\n" + "._505:\n" + " .align 2, 0\n" + "._504:\n" + " .word gTasks+0x8\n" + " .word gMain\n" + "._501:\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._506 @cond_branch\n" + " ldr r1, ._508 @ gSaveBlock2\n" + " mov r3, #0x0\n" + " ldsh r0, [r2, r3]\n" + " lsl r0, r0, #0x1\n" + " ldr r3, ._508 + 4 @ 0x55c\n" + " add r1, r1, r3\n" + " add r0, r0, r1\n" + " ldrh r0, [r0]\n" + " strh r0, [r2, #0x2]\n" + " ldrh r0, [r2, #0x2]\n" + " bl DebugMenu_80789A4\n" + " add r0, r5, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r4, r0\n" + " ldr r1, ._508 + 8 @ DebugMenu_8078AA4\n" + " b ._507\n" + "._509:\n" + " .align 2, 0\n" + "._508:\n" + " .word gSaveBlock2\n" + " .word 0x55c\n" + " .word DebugMenu_8078AA4+1\n" + "._506:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._510 @cond_branch\n" + " add r0, r5, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r4, r0\n" + " ldr r1, ._511 @ DebugMenu_8078B38\n" + "._507:\n" + " str r1, [r0]\n" + "._510:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._512:\n" + " .align 2, 0\n" + "._511:\n" + " .word DebugMenu_8078B38+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078AA4() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r5, r1, #0x3\n" + " ldr r7, ._515 @ gTasks\n" + " add r4, r5, r7\n" + " add r0, r4, #2\n" + " mov r2, #0xfa\n" + " lsl r2, r2, #0x3\n" + " ldr r6, ._515 + 4 @ gMain\n" + " ldrh r3, [r6, #0x30]\n" + " mov r1, #0x0\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._513 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_80789A4\n" + " b ._521\n" + "._516:\n" + " .align 2, 0\n" + "._515:\n" + " .word gTasks+0x8\n" + " .word gMain\n" + "._513:\n" + " ldrh r1, [r6, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._517 @cond_branch\n" + " ldr r1, ._519 @ gSaveBlock2\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " lsl r0, r0, #0x1\n" + " ldr r2, ._519 + 4 @ 0x55c\n" + " add r1, r1, r2\n" + " add r0, r0, r1\n" + " ldrh r1, [r4, #0x2]\n" + " strh r1, [r0]\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " add r0, r7, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r5, r0\n" + " ldr r1, ._519 + 8 @ DebugMenu_8078B38\n" + " b ._518\n" + "._520:\n" + " .align 2, 0\n" + "._519:\n" + " .word gSaveBlock2\n" + " .word 0x55c\n" + " .word DebugMenu_8078B38+1\n" + "._517:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._521 @cond_branch\n" + " bl DebugMenu_8078950\n" + " ldrh r0, [r4]\n" + " bl DebugMenu_8078968\n" + " add r0, r7, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r5, r0\n" + " ldr r1, ._522 @ DebugMenu_8078A14\n" + "._518:\n" + " str r1, [r0]\n" + "._521:\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._523:\n" + " .align 2, 0\n" + "._522:\n" + " .word DebugMenu_8078A14+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078B38() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_BattleTowerStages() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl ScriptContext2_Enable\n" + " ldr r0, ._524 @ DebugMenu_80789CC\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._525:\n" + " .align 2, 0\n" + "._524:\n" + " .word DebugMenu_80789CC+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078B70() +{ + asm( + " push {lr}\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " ldr r0, ._526 @ gStringVar1\n" + " mov r2, #0x0\n" + " mov r3, #0x1\n" + " bl ConvertIntToHexStringN\n" + " ldr r0, ._526 + 4 @ Str_839C438\n" + " bl sub_8071F40\n" + " pop {r0}\n" + " bx r0\n" + "._527:\n" + " .align 2, 0\n" + "._526:\n" + " .word gStringVar1\n" + " .word Str_839C438\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078B94() +{ + asm( + " push {r4, r5, lr}\n" + " mov r3, #0x0\n" + " ldr r1, ._531 @ gUnknown_Debug_839C444\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " beq ._529 @cond_branch\n" + " ldr r5, ._531 + 4 @ gSaveBlock1\n" + " add r4, r1, #0\n" + "._530:\n" + " lsl r0, r3, #0x3\n" + " add r2, r0, r5\n" + " add r0, r0, r4\n" + " ldr r1, [r0, #0x4]\n" + " ldr r0, [r0]\n" + " str r0, [r2]\n" + " str r1, [r2, #0x4]\n" + " add r0, r3, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r3, r0, #0x18\n" + " cmp r3, #0x27\n" + " bhi ._529 @cond_branch\n" + " lsl r0, r3, #0x3\n" + " add r0, r0, r4\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " bne ._530 @cond_branch\n" + "._529:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._532:\n" + " .align 2, 0\n" + "._531:\n" + " .word gUnknown_Debug_839C444\n" + " .word gSaveBlock1+0x7f8\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078BD4() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._536 @ gTasks\n" + " add r4, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0\n" + " beq ._533 @cond_branch\n" + " cmp r0, #0x1\n" + " beq ._534 @cond_branch\n" + " b ._545\n" + "._537:\n" + " .align 2, 0\n" + "._536:\n" + " .word gTasks+0x8\n" + "._533:\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078B70\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._545\n" + "._534:\n" + " ldr r2, ._541 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._539 @cond_branch\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " bl Menu_EraseScreen\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + " bl DebugMenu_8078B94\n" + " b ._545\n" + "._542:\n" + " .align 2, 0\n" + "._541:\n" + " .word gMain\n" + "._539:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._543 @cond_branch\n" + " bl Menu_EraseScreen\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + " b ._545\n" + "._543:\n" + " add r0, r4, #2\n" + " ldrh r3, [r2, #0x30]\n" + " mov r1, #0x0\n" + " mov r2, #0x4\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._545 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078B70\n" + "._545:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_CheckPKBLCK() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._546 @ DebugMenu_8078BD4\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._547:\n" + " .align 2, 0\n" + "._546:\n" + " .word DebugMenu_8078BD4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078C80() +{ + asm( + " push {lr}\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._548 @ Str_839C5A4\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r1, ._548 + 4 @ gMenuCallback\n" + " ldr r0, ._548 + 8 @ DebugMenu_8078CA8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._549:\n" + " .align 2, 0\n" + "._548:\n" + " .word Str_839C5A4\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078CA8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078CA8() +{ + asm( + " push {lr}\n" + " ldr r0, ._552 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._550 @cond_branch\n" + " ldr r1, ._552 + 4 @ gMenuCallback\n" + " ldr r0, ._552 + 8 @ DebugMenu_8078CE4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " b ._555\n" + "._553:\n" + " .align 2, 0\n" + "._552:\n" + " .word gMain\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078CE4+1\n" + "._550:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._554 @cond_branch\n" + " mov r0, #0x0\n" + " b ._555\n" + "._554:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._555:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078CE4() +{ + asm( + " push {lr}\n" + " ldr r1, ._558 @ \n" + " mov r2, #0x80\n" + " lsl r2, r2, #0xa\n" + " mov r0, #0x0\n" + " bl DebugMenu_8078E40\n" + " cmp r0, #0x1\n" + " bne ._556 @cond_branch\n" + " ldr r0, ._558 + 4 @ \n" + " ldr r1, ._558 + 8 @ \n" + " bl StringCopy\n" + " b ._557\n" + "._559:\n" + " .align 2, 0\n" + "._558:\n" + " .word +0x2000000\n" + " .word gStringVar4\n" + " .word Str_839C5CC\n" + "._556:\n" + " ldr r0, ._560 @ gStringVar4\n" + " ldr r1, ._560 + 4 @ Str_839C5DF\n" + " bl StringCopy\n" + "._557:\n" + " ldr r1, ._560 + 8 @ gMenuCallback\n" + " ldr r0, ._560 + 12 @ DebugMenu_8078D7C\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._561:\n" + " .align 2, 0\n" + "._560:\n" + " .word gStringVar4\n" + " .word Str_839C5DF\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078D7C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078D30() +{ + asm( + " push {r4, r5, r6, lr}\n" + " ldr r5, ._563 @ \n" + " mov r4, #0x0\n" + " mov r6, #0x80\n" + " lsl r6, r6, #0x5\n" + "._562:\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " add r2, r6, #0\n" + " bl DebugMenu_8078E68\n" + " add r5, r5, r6\n" + " add r0, r4, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " cmp r4, #0x1f\n" + " bls ._562 @cond_branch\n" + " ldr r0, ._563 + 4 @ \n" + " ldr r1, ._563 + 8 @ \n" + " bl StringCopy\n" + " ldr r1, ._563 + 12 @ \n" + " ldr r0, ._563 + 16 @ \n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r4, r5, r6}\n" + " pop {r1}\n" + " bx r1\n" + "._564:\n" + " .align 2, 0\n" + "._563:\n" + " .word +0x2000000\n" + " .word gStringVar4\n" + " .word Str_839C5D6\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078D7C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078D7C() +{ + asm( + " push {lr}\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._565 @ gStringVar4\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r1, ._565 + 4 @ gMenuCallback\n" + " ldr r0, ._565 + 8 @ DebugMenu_8078DA4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._566:\n" + " .align 2, 0\n" + "._565:\n" + " .word gStringVar4\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078DA4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078DA4() +{ + asm( + " push {lr}\n" + " ldr r0, ._569 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._567 @cond_branch\n" + " mov r0, #0x0\n" + " b ._568\n" + "._570:\n" + " .align 2, 0\n" + "._569:\n" + " .word gMain\n" + "._567:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._568:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_MeTooBackupMan() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._571 @ gUnknown_Debug_839C594\n" + " mov r1, #0xc\n" + " mov r2, #0x2\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._571 + 4 @ gMenuCallback\n" + " ldr r0, ._571 + 8 @ DebugMenu_8078DF0\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._572:\n" + " .align 2, 0\n" + "._571:\n" + " .word gUnknown_Debug_839C594\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078DF0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078DF0() +{ + asm( + " push {lr}\n" + " ldr r0, ._573 @ gUnknown_Debug_839C594\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._574:\n" + " .align 2, 0\n" + "._573:\n" + " .word gUnknown_Debug_839C594\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E04() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r6, r1, #0\n" + " add r5, r2, #0\n" + " b ._575\n" + "._577:\n" + " ldr r0, ._579 @ 0xfffff000\n" + " add r5, r5, r0\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x5\n" + " add r6, r6, r0\n" + " add r0, r4, #1\n" + "._575:\n" + " lsl r0, r0, #0x10\n" + " lsr r4, r0, #0x10\n" + " add r0, r4, #0\n" + " add r1, r6, #0\n" + " bl ProgramFlashSectorAndVerify\n" + " cmp r0, #0\n" + " bne ._576 @cond_branch\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x5\n" + " cmp r5, r0\n" + " bhi ._577 @cond_branch\n" + " mov r0, #0x1\n" + " b ._578\n" + "._580:\n" + " .align 2, 0\n" + "._579:\n" + " .word 0xfffff000\n" + "._576:\n" + " mov r0, #0x0\n" + "._578:\n" + " pop {r4, r5, r6}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E40() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " add r6, r2, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl m4aSoundVSyncOff\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " add r2, r6, #0\n" + " bl DebugMenu_8078E04\n" + " add r4, r0, #0\n" + " bl m4aSoundVSyncOn\n" + " add r0, r4, #0\n" + " pop {r4, r5, r6}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E68() +{ + asm( + " push {r4, lr}\n" + " add r4, r1, #0\n" + " add r3, r2, #0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r1, #0x0\n" + " add r2, r4, #0\n" + " bl ReadFlash\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E80() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " mov r0, #0x2\n" + " mov r1, #0xf\n" + " mov r2, #0x16\n" + " mov r3, #0x10\n" + " bl Menu_BlankWindowRect\n" + " ldr r1, ._581 @ gUnknown_Debug_839C5F4\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldrb r1, [r0, #0x4]\n" + " mov r0, #0xd0\n" + " mov r2, #0xf\n" + " bl sub_8071F60\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._582:\n" + " .align 2, 0\n" + "._581:\n" + " .word gUnknown_Debug_839C5F4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078EB0() +{ + asm( + " push {r4, r5, lr}\n" + " add r5, r0, #0\n" + " ldr r4, ._583 @ gStringVar1\n" + " mov r0, #0x2\n" + " ldsh r1, [r5, r0]\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x2\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " mov r0, #0xf0\n" + " mov r1, #0x5\n" + " mov r2, #0x11\n" + " bl sub_8071F60\n" + " mov r0, #0x4\n" + " ldsh r1, [r5, r0]\n" + " add r0, r4, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x6\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " mov r0, #0xf0\n" + " mov r1, #0x8\n" + " mov r2, #0x11\n" + " bl sub_8071F60\n" + " mov r0, #0x6\n" + " ldsh r1, [r5, r0]\n" + " add r0, r4, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x9\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._584:\n" + " .align 2, 0\n" + "._583:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078F1C() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r4, r0, #0x2\n" + " add r4, r4, r0\n" + " lsl r4, r4, #0x3\n" + " ldr r6, ._585 @ gTasks\n" + " add r5, r4, r6\n" + " mov r0, #0x0\n" + " strh r0, [r5]\n" + " ldr r1, ._585 + 4 @ gSaveBlock2\n" + " ldrh r0, [r1, #0xe]\n" + " strh r0, [r5, #0x2]\n" + " ldrb r0, [r1, #0x10]\n" + " strh r0, [r5, #0x4]\n" + " ldrb r0, [r1, #0x11]\n" + " strh r0, [r5, #0x6]\n" + " bl Menu_DisplayDialogueFrame\n" + " add r0, r5, #0\n" + " bl DebugMenu_8078EB0\n" + " add r0, r5, #0\n" + " bl DebugMenu_8078E80\n" + " sub r6, r6, #0x8\n" + " add r4, r4, r6\n" + " ldr r0, ._585 + 8 @ DebugMenu_8078F68\n" + " str r0, [r4]\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._586:\n" + " .align 2, 0\n" + "._585:\n" + " .word gTasks+0x8\n" + " .word gSaveBlock2\n" + " .word DebugMenu_8078F68+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078F68() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r5, r1, #0x3\n" + " ldr r6, ._589 @ gTasks\n" + " add r4, r5, r6\n" + " ldr r3, ._589 + 4 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._587 @cond_branch\n" + " ldr r1, ._589 + 8 @ gSaveBlock2\n" + " ldrh r0, [r4, #0x2]\n" + " strh r0, [r1, #0xe]\n" + " ldrh r0, [r4, #0x4]\n" + " strb r0, [r1, #0x10]\n" + " ldrh r0, [r4, #0x6]\n" + " strb r0, [r1, #0x11]\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " b ._588\n" + "._590:\n" + " .align 2, 0\n" + "._589:\n" + " .word gTasks+0x8\n" + " .word gMain\n" + " .word gSaveBlock2\n" + "._587:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._591 @cond_branch\n" + "._588:\n" + " add r0, r6, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r5, r0\n" + " ldr r1, ._593 @ DebugMenu_8079020\n" + " str r1, [r0]\n" + " b ._601\n" + "._594:\n" + " .align 2, 0\n" + "._593:\n" + " .word DebugMenu_8079020+1\n" + "._591:\n" + " mov r0, #0x20\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._595 @cond_branch\n" + " ldrh r1, [r4]\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " cmp r0, #0\n" + " beq ._601 @cond_branch\n" + " sub r0, r1, #1\n" + " b ._597\n" + "._595:\n" + " mov r0, #0x10\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._598 @cond_branch\n" + " ldrh r0, [r4]\n" + " cmp r0, #0x1\n" + " bhi ._601 @cond_branch\n" + " add r0, r0, #0x1\n" + "._597:\n" + " strh r0, [r4]\n" + " add r0, r4, #0\n" + " bl DebugMenu_8078E80\n" + " b ._601\n" + "._598:\n" + " mov r0, #0x0\n" + " ldsh r2, [r4, r0]\n" + " lsl r2, r2, #0x3\n" + " ldr r0, ._602 @ gUnknown_Debug_839C5F4\n" + " add r2, r2, r0\n" + " ldrb r0, [r2, #0x5]\n" + " lsl r0, r0, #0x1\n" + " add r0, r4, r0\n" + " ldrh r1, [r2]\n" + " ldrh r2, [r2, #0x2]\n" + " ldrh r3, [r3, #0x30]\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._601 @cond_branch\n" + " add r0, r4, #0\n" + " bl DebugMenu_8078EB0\n" + "._601:\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._603:\n" + " .align 2, 0\n" + "._602:\n" + " .word gUnknown_Debug_839C5F4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8079020() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_PTime() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._604 @ DebugMenu_8078F1C\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._605:\n" + " .align 2, 0\n" + "._604:\n" + " .word DebugMenu_8078F1C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8079058() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._610 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r0, #0x8\n" + " ldsh r1, [r4, r0]\n" + " cmp r1, #0x1\n" + " beq ._606 @cond_branch\n" + " cmp r1, #0x1\n" + " bgt ._607 @cond_branch\n" + " cmp r1, #0\n" + " beq ._608 @cond_branch\n" + " b ._620\n" + "._611:\n" + " .align 2, 0\n" + "._610:\n" + " .word gTasks\n" + "._607:\n" + " cmp r1, #0x2\n" + " beq ._612 @cond_branch\n" + " b ._620\n" + "._608:\n" + " ldr r0, ._615 @ gUnknown_Debug_03004BD0\n" + " str r1, [r0]\n" + " bl Menu_DisplayDialogueFrame\n" + " b ._614\n" + "._616:\n" + " .align 2, 0\n" + "._615:\n" + " .word gUnknown_Debug_03004BD0\n" + "._606:\n" + " ldr r0, ._618 @ gDebug0x839C60C\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " mov r0, #0x14\n" + " mov r1, #0x8\n" + " mov r2, #0x1\n" + " bl DisplayYesNoMenu\n" + "._614:\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + " b ._620\n" + "._619:\n" + " .align 2, 0\n" + "._618:\n" + " .word gDebug0x839C60C\n" + "._612:\n" + " bl Menu_ProcessInputNoWrap_\n" + " lsl r0, r0, #0x18\n" + " asr r1, r0, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r1, r0\n" + " beq ._620 @cond_branch\n" + " cmp r1, #0\n" + " bne ._621 @cond_branch\n" + " ldr r1, ._623 @ gUnknown_Debug_03004BD0\n" + " mov r0, #0x1\n" + " b ._622\n" + "._624:\n" + " .align 2, 0\n" + "._623:\n" + " .word gUnknown_Debug_03004BD0\n" + "._621:\n" + " ldr r1, ._625 @ gUnknown_Debug_03004BD0\n" + " mov r0, #0x0\n" + "._622:\n" + " str r0, [r1]\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._620:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._626:\n" + " .align 2, 0\n" + "._625:\n" + " .word gUnknown_Debug_03004BD0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMurakawa() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._627 @ DebugMenu_8079058\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._628:\n" + " .align 2, 0\n" + "._627:\n" + " .word DebugMenu_8079058+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8079110() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._633 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r1, #0x8\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x1\n" + " beq ._629 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._630 @cond_branch\n" + " cmp r0, #0\n" + " beq ._631 @cond_branch\n" + " b ._642\n" + "._634:\n" + " .align 2, 0\n" + "._633:\n" + " .word gTasks\n" + "._630:\n" + " cmp r0, #0x2\n" + " beq ._635 @cond_branch\n" + " b ._642\n" + "._631:\n" + " bl Menu_DisplayDialogueFrame\n" + " b ._637\n" + "._629:\n" + " ldr r0, ._639 @ Str_839C61A\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl MenuPrintMessage\n" + "._637:\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + " b ._642\n" + "._640:\n" + " .align 2, 0\n" + "._639:\n" + " .word Str_839C61A\n" + "._635:\n" + " bl Menu_UpdateWindowText\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " beq ._642 @cond_branch\n" + " ldr r0, ._643 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._642 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._642:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._644:\n" + " .align 2, 0\n" + "._643:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenKiwa() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._645 @ DebugMenu_8079110\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " pop {r1}\n" + " bx r1\n" + "._646:\n" + " .align 2, 0\n" + "._645:\n" + " .word DebugMenu_8079110+1\n" + "\n" + ); +} + +#endif diff --git a/src/debug/taya_debug_window.c b/src/debug/taya_debug_window.c new file mode 100644 index 000000000..f7e0e3770 --- /dev/null +++ b/src/debug/taya_debug_window.c @@ -0,0 +1,6 @@ +#if DEBUG +#include "global.h" + +EWRAM_DATA u8 unk_2030224[4] = { 0 }; + +#endif diff --git a/src/debug/tomomichi_debug_menu.c b/src/debug/tomomichi_debug_menu.c new file mode 100644 index 000000000..3d4637746 --- /dev/null +++ b/src/debug/tomomichi_debug_menu.c @@ -0,0 +1,4483 @@ +#if DEBUG +#include "global.h" +#include "ewram.h" +#include "string_util.h" +#include "palette.h" +#include "data2.h" +#include "event_data.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "overworld.h" +#include "script.h" +#include "menu.h" +#include "start_menu.h" +#include "main.h" +#include "contest_painting.h" +#include "sound.h" + +static u16 sPicTest_Species; +static u32 sPicTest_OTID; +static u32 sPicTest_Personality; +static u8 sPicTest_ContestType; +static u8 sPicTest_MuseumArtTitleType; +static u8 sPicTest_PreviewType; +static u8 sFlagAndVarTest_WhichSubmenu; +static u8 sPicTest_StringBuffer[13]; +static u8 sTopMenuCursorPos; +static u8 sTrickRelatedMenuCursorPos; +static u8 sControlEventsCursorPos; +static u8 sControlFlagsCursorPos; +static u8 sControlWORKCursorPos; + +static bool8 ArtMusGraphics(void); +static bool8 DummyMenuAction(void); +static bool8 ContestGraphics(void); +static bool8 ContestGraphics_Show(void); +static bool8 ControlEvents(void); +static bool8 ControlFlags(void); +static bool8 ControlWorks(void); +static bool8 MuseumGraphics_Show(void); +static bool8 PreviewData(void); +static bool8 TrickHouse(void); +static bool8 InitDebugWindow(void); +static bool8 TopMenu_HandleInput(void); +static bool8 ContestGraphics_HandleInput(void); +static bool8 ArtMusGraphics_HandleInput(void); +static bool8 PreviewData_HandleInput(void); +static bool8 TrickHouse_HandleInput(void); +static bool8 ControlEvents_HandleInput(void); +static bool8 ControlFlags_HandleInput(void); +static bool8 ControlWorks_HandleInput(void); +static bool8 ControlEvents_InitSubmenu1(void); +static bool8 ControlEvents_InitSubmenu2(void); +static bool8 ControlEvents_Events1_HandleInput(void); +static bool8 ControlEvents_Events2_HandleInput(void); +static bool8 CallScript_DoHallOfFame(void); +static bool8 CallScript_GiveCoinCaseIfNotAlreadyOwned(void); +static bool8 CallScript_SetOldaleStateAfterRoute103Rival(void); +static bool8 CallScript_OpenNewMauville(void); +static bool8 CallScript_GiveSSTicketAndDoHallOfFame(void); +static bool8 CallScript_GiveKyogreEgg(void); +static bool8 CallScript_GiveAllItems(void); +static bool8 CallScript_GiveAllDecorations(void); +static bool8 CallScript_GiveAllCoins(void); +static bool8 CallScript_OpenSootopolisGym(void); +static bool8 CallScript_SetMoneyTo0(void); +static bool8 CallScript_FillPartyWithBarboach(void); +static bool8 CallScript_FillPartyWithShroomish(void); +static bool8 CallScript_GiveBarboachEgg(void); +static bool8 CallScript_GiveShroomishEgg(void); +static bool8 debug_sub_808C280(void); +static bool8 debug_sub_808C2E4(void); +static bool8 ControlFlags_EventFlag_InitSubmenu(void); +static bool8 debug_sub_808C36C(void); +static bool8 debug_sub_808C3B0(void); +static bool8 debug_sub_808C408(void); +static bool8 debug_sub_808C460(void); +static bool8 debug_sub_808C4B8(void); +static bool8 debug_sub_808C510(void); +static bool8 debug_sub_808C568(void); +static bool8 debug_sub_808C5C0(void); +static bool8 debug_sub_808C618(void); +static bool8 debug_sub_808C670(void); +static bool8 debug_sub_808C6C8(void); +static void debug_sub_808C714(u8, u8); +static void debug_sub_808C764(u8); +static bool8 ControlFlags_VanishFlag_InitSubmenu(void); +static bool8 debug_sub_808C818(void); +static bool8 debug_sub_808C85C(void); +static bool8 debug_sub_808C8B4(void); +static bool8 debug_sub_808C90C(void); +static bool8 debug_sub_808C964(void); +static bool8 debug_sub_808C9BC(void); +static bool8 debug_sub_808CA14(void); +static bool8 debug_sub_808CA6C(void); +static bool8 debug_sub_808CAC4(void); +static bool8 debug_sub_808CB1C(void); +static bool8 debug_sub_808CB74(void); +static void debug_sub_808CBC0(u8, u8); +static void debug_sub_808CC10(u8); +static bool8 ControlFlags_TrainerFlag_InitSubmenu(void); +static bool8 debug_sub_808CCC4(void); +static bool8 debug_sub_808CD08(void); +static bool8 debug_sub_808CD60(void); +static bool8 debug_sub_808CDB8(void); +static bool8 debug_sub_808CE10(void); +static void debug_sub_808CE5C(u8, u8); +static void debug_sub_808CEAC(u8); +static bool8 ControlFlags_SysFlag_InitSubmenu(void); +static bool8 debug_sub_808CF60(void); +static bool8 debug_sub_808CFA4(void); +static bool8 debug_sub_808CFFC(void); +static bool8 debug_sub_808D054(void); +static bool8 debug_sub_808D0AC(void); +static bool8 debug_sub_808D104(void); +static bool8 debug_sub_808D15C(void); +static bool8 debug_sub_808D1B4(void); +static bool8 debug_sub_808D20C(void); +static bool8 debug_sub_808D264(void); +static bool8 debug_sub_808D2BC(void); +static void debug_sub_808D308(u8, u8); +static void debug_sub_808D358(u8); +static bool8 ControlFlags_FH_OBJ_InitSubmenu(void); +static bool8 ControlFlags_FH_OBJ_HandleInput(void); +static bool8 ControlFlags_FH_OBJ00_08_InitSubsubmenu(void); +static bool8 ControlFlags_FH_OBJ09_15_InitSubsubmenu(void); +static bool8 ControlFlags_FH_OBJ_Subsubmenu_HandleInput(void); +static void ControlFlags_FH_OBJ_FlagToggle(u8, u8); +static void ControlFlags_FH_OBJ_UpdateDisplay(u8); +static bool8 ControlFlags_FH_InitSubmenu(void); +static bool8 debug_sub_808D650(void); +static bool8 debug_sub_808D694(void); +static bool8 debug_sub_808D6EC(void); +static bool8 debug_sub_808D744(void); +static void debug_sub_808D790(u8, u8); +static void debug_sub_808D7E0(u8); +static bool8 ControlFlags_BallVanishFlag_InitSubmenu(void); +static bool8 debug_sub_808D894(void); +static bool8 debug_sub_808D8D8(void); +static bool8 debug_sub_808D930(void); +static void debug_sub_808D97C(u8, u8); +static void debug_sub_808D9CC(u8); +static bool8 ControlWorks_AnsWork_InitSubmenu(void); +static bool8 ControlWorks_AnsWork_HandleInput(void); +static void ControlWorks_AnsWork_PrintRESULT(void); +static void ControlWorks_AnsWork_AdjustRESULT(void); +static bool8 ControlWorks_SaveWork_InitSubmenu(void); +static bool8 ControlWorks_SaveWork_HandleInput(void); +static bool8 ControlWorks_SaveWork_Town_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_City_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_Route101To109_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_Route110To118_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_Route119To127_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_Route128To134_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_RoomTown_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_RoomCity_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_Dungeon_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWork_Subsubmenu_HandleInput(void); +static void debug_sub_808DF04(u8); +static void debug_sub_808DF64(u8, u8); +static bool8 ControlWorks_SaveWorkPart2_InitSubmenu(void); +static bool8 ControlWorks_SaveWorkPart2_HandleInput(void); +static bool8 ControlWorks_SaveWorkPart2_SP_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWorkPart2_RoomR110Part1TrickHouse_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWorkPart2_RoomR110Part2_InitSubsubmenu(void); +static bool8 ControlWorks_SaveWorkPart2_RoomLoad_InitSubsubmenu(void); +static bool8 debug_sub_808E1B4(void); +static bool8 debug_sub_808E20C(void); +static bool8 debug_sub_808E264(void); +static void debug_sub_808E2B0(u8); +static void debug_sub_808E310(u8, u8); +static bool8 ControlWorks_SysWork_InitSubmenu(void); +static bool8 debug_sub_808E3BC(void); +static bool8 debug_sub_808E400(void); +static bool8 debug_sub_808E458(void); +static bool8 debug_sub_808E4B0(void); +static bool8 debug_sub_808E508(void); +static bool8 debug_sub_808E560(void); +static bool8 debug_sub_808E5B8(void); +static void debug_sub_808E604(u8, u8); +static void debug_sub_808E660(u8); +static bool8 ControlWorks_LocalWork_InitSubmenu(void); +static bool8 debug_sub_808E710(void); +static bool8 debug_sub_808E754(void); +static bool8 debug_sub_808E7AC(void); +static bool8 debug_sub_808E804(void); +static void debug_sub_808E850(u8, u8); +static void debug_sub_808E8AC(u8); +static bool8 ControlWorks_ObjWork_InitSubmenu(void); +static bool8 debug_sub_808E95C(void); +static bool8 debug_sub_808E9A0(void); +static bool8 debug_sub_808E9F8(void); +static bool8 debug_sub_808EA50(void); +static void debug_sub_808EA9C(u8); +static void debug_sub_808EAFC(u8, u8); +static bool8 TrickRelated_Level_InitSubmenu(void); +static bool8 TrickRelated_TrickMaster_InitSubmenu(void); +static bool8 debug_sub_808EC10(void); +static bool8 debug_sub_808EC5C(void); +static bool8 PreviewGraphics_Show(void); +static bool8 debug_sub_808ECD0(void); +static void PicTest_SelectPokemon(void); +static void PicTest_SelectPersonality(void); +static void ContestPicTest_SelectContestType(void); +static void MuseumArtPicTest_SelectTitleType(void); +static void PreviewPicTest_SelectType(void); +static void PicTest_Redraw(u8 a0); +static void PrepareDebugOverlayBeforeShowingContestPainting(u8 a0); +static void PrintBool(u8, u8, bool8); +static void PrintUnsignedShort(u8, u8, u16); + +extern const u8 DebugScript_081C1CFE[]; +extern const u8 DebugScript_081C1D07[]; +extern const u8 DebugScript_081C1D1E[]; +extern const u8 DebugScript_081C1D24[]; +extern const u8 DebugScript_081C1D2A[]; +extern const u8 DebugScript_081C1D35[]; +extern const u8 DebugScript_081C1D46[]; +extern const u8 DebugScript_081C221F[]; +extern const u8 DebugScript_081C23E2[]; +extern const u8 DebugScript_081C23E6[]; +extern const u8 DebugScript_081C23F6[]; +extern const u8 DebugScript_081C2482[]; +extern const u8 DebugScript_081C23FD[]; +extern const u8 DebugScript_081C2518[]; +extern const u8 DebugScript_081C2507[]; + +static const u8 sString_ContestGraphics[] = _("Contest graphics"); +static const u8 sString_ArtMuseumGraphics[] = _("Art Mus. graphics"); +static const u8 sString_PreviewData[] = _("Preview data"); +static const u8 sString_TrickHouse[] = _("TRICK HOUSE"); +static const u8 sString_ControlEvents[] = _("Control events"); +static const u8 sString_ControlFlags[] = _("Control flags"); +static const u8 sString_ControlWORK[] = _("Control WORK"); + +static const struct MenuAction sMenuActions_TopMenu[] = { + {sString_ContestGraphics, ContestGraphics}, + {sString_ArtMuseumGraphics, ArtMusGraphics}, + {sString_PreviewData, PreviewData}, + {sString_TrickHouse, TrickHouse}, + {sString_ControlEvents, ControlEvents}, + {sString_ControlFlags, ControlFlags}, + {sString_ControlWORK, ControlWorks}, +}; + +static const u8 sString_ContestMenuTitle[] = _("Contest"); + +static const u8 sString_Contest_PokemonNo[] = _("Pokémon No."); +static const u8 sString_Contest_Personality[] = _("ID rnd. digit"); +static const u8 sString_Contest_Type[] = _("Contest Type"); +static const u8 sString_Contest_PokeArt[] = _("Poké Art"); + +static const struct MenuAction sMenuActions_ContestPicTest[] = { + {sString_Contest_PokemonNo, DummyMenuAction}, + {sString_Contest_Personality, DummyMenuAction}, + {sString_Contest_Type, DummyMenuAction}, + {sString_Contest_PokeArt, ContestGraphics_Show} +}; + +static const u8 sString_Contest_ArtMuseumTitle[] = _("Art Mus."); + +static const u8 sString_Contest_ArtMuseum_PokemonNo[] = _("Pokémon No."); +static const u8 sString_Contest_ArtMuseum_Personality[] = _("ID rnd. digit"); +static const u8 sString_Contest_ArtMuseum_Type[] = _("Title Type"); +static const u8 sString_Contest_ArtMuseum_PokeArt[] = _("Poké Art"); + +static const struct MenuAction sMenuActions_ArtMuseumPicTest[] = { + {sString_Contest_ArtMuseum_PokemonNo, DummyMenuAction}, + {sString_Contest_ArtMuseum_Personality, DummyMenuAction}, + {sString_Contest_ArtMuseum_Type, DummyMenuAction}, + {sString_Contest_ArtMuseum_PokeArt, MuseumGraphics_Show} +}; + +static const u8 sString_Contest_PreviewTitle[] = _("Preview"); + +static const u8 sString_Contest_Preview_PokemonNo[] = _("Pokémon No."); +static const u8 sString_Contest_Preview_Personality[] = _("ID rnd. digit"); +static const u8 sString_Contest_Preview_Type[] = _("Type"); +static const u8 sString_Contest_Preview_PokeArt[] = _("Poké Art"); + +static const struct MenuAction sMenuActions_PreviewPicTest[] = { + {sString_Contest_Preview_PokemonNo, DummyMenuAction}, + {sString_Contest_Preview_Personality, DummyMenuAction}, + {sString_Contest_Preview_Type, DummyMenuAction}, + {sString_Contest_Preview_PokeArt, PreviewGraphics_Show} +}; + +static const u8 sString_TrickRelated[] = _("Trick related"); + +static const u8 sString_TrickRelated_Level[] = _("Level"); +static const u8 sString_TrickRelated_TrickMaster[] = _("Trick Master"); + +static const struct MenuAction sMenuActions_TrickRelated[] = { + {sString_TrickRelated_Level, TrickRelated_Level_InitSubmenu}, + {sString_TrickRelated_TrickMaster, TrickRelated_TrickMaster_InitSubmenu} +}; + +static const u8 sString_Event1[] = _("パート1"); +static const u8 sString_Event2[] = _("パート2"); + +static const struct MenuAction sMenuActions_ControlEvents[] = { + {sString_Event1, ControlEvents_InitSubmenu1}, + {sString_Event2, ControlEvents_InitSubmenu2} +}; + +static const u8 sString_EventFlag[] = _("イベントFLAG"); +static const u8 sString_VanishFlag[] = _("バニシュFLAG"); +static const u8 sString_TrainerFlag[] = _("トレーナーFLAG"); +static const u8 sString_SysFlag[] = _("SYSFLAG"); +static const u8 sString_BallVanishFlag[] = _("BALLバニシュFLAG"); +static const u8 sString_FH[] = _("FH"); +static const u8 sString_FH_OBJ[] = _("FH-OBJ"); + +static const struct MenuAction sMenuActions_ControlFlags[] = { + {sString_EventFlag, ControlFlags_EventFlag_InitSubmenu}, + {sString_VanishFlag, ControlFlags_VanishFlag_InitSubmenu}, + {sString_TrainerFlag, ControlFlags_TrainerFlag_InitSubmenu}, + {sString_SysFlag, ControlFlags_SysFlag_InitSubmenu}, + {sString_BallVanishFlag, ControlFlags_BallVanishFlag_InitSubmenu}, + {sString_FH, ControlFlags_FH_InitSubmenu}, + {sString_FH_OBJ, ControlFlags_FH_OBJ_InitSubmenu} +}; + +static const u8 sString_SaveWork[] = _("SAVEWORK"); +static const u8 sString_SysWork[] = _("SYSWORK"); +static const u8 sString_LocalWork[] = _("LOCALWORK"); +static const u8 sString_ObjWork[] = _("OBJWORK"); +static const u8 sString_AnsWork[] = _("ANSWORK"); +static const u8 sString_SaveWorkPart2[] = _("SAVEWORK パート2"); + +static const struct MenuAction sMenuActions_ControlWorks[] = { + {sString_SaveWork, ControlWorks_SaveWork_InitSubmenu}, + {sString_SysWork, ControlWorks_SysWork_InitSubmenu}, + {sString_LocalWork, ControlWorks_LocalWork_InitSubmenu}, + {sString_ObjWork, ControlWorks_ObjWork_InitSubmenu}, + {sString_AnsWork, ControlWorks_AnsWork_InitSubmenu}, + {sString_SaveWorkPart2, ControlWorks_SaveWorkPart2_InitSubmenu} +}; + +static const u8 sString_Clear_go[] = _("クリアご"); +static const u8 sString_Coin_kounyuuka[] = _("コインこうにゅうかのう"); +static const u8 sString_Oldale_supporter_set[] = _("コトキサポーターセット"); +static const u8 sString_New_Mauville_open[] = _("ニューキンセツOPEN"); +static const u8 sString_Renrakusen_ni_noreru[] = _("れんらくせんにのれる"); +static const u8 sString_Egg_tsuika[] = _("タマゴついか"); +static const u8 sString_Item_ippai[] = _("アイテムいっぱい"); +static const u8 sString_Gezzu_ippai[] = _("グッズいっぱい"); +static const u8 sString_Coin_ippai[] = _("COINいっぱい"); + +static const struct MenuAction sMenuActions_ControlEvents_Events1[] = { + {sString_Clear_go, CallScript_DoHallOfFame}, + {sString_Coin_kounyuuka, CallScript_GiveCoinCaseIfNotAlreadyOwned}, + {sString_Oldale_supporter_set, CallScript_SetOldaleStateAfterRoute103Rival}, + {sString_New_Mauville_open, CallScript_OpenNewMauville}, + {sString_Renrakusen_ni_noreru, CallScript_GiveSSTicketAndDoHallOfFame}, + {sString_Egg_tsuika, CallScript_GiveKyogreEgg}, + {sString_Item_ippai, CallScript_GiveAllItems}, + {sString_Gezzu_ippai, CallScript_GiveAllDecorations}, + {sString_Coin_ippai, CallScript_GiveAllCoins} +}; + +static const u8 sString_SootpolisGymOpen[] = _("ムロジムOPEN"); +static const u8 sString_MoneyTo0[] = _("おかねを0へ"); +static const u8 sString_BarboachFull[] = _("ドジョッチ FULL"); +static const u8 sString_ShroomishFull[] = _("キノココ FULL"); +static const u8 sString_BarboachEgg[] = _("ドジョッチ タマゴ"); +static const u8 sString_ShroomishEgg[] = _("キノココ タマゴ"); + +static const struct MenuAction sMenuActions_ControlEvents_Events2[] = { + {sString_SootpolisGymOpen, CallScript_OpenSootopolisGym}, + {sString_MoneyTo0, CallScript_SetMoneyTo0}, + {sString_BarboachFull, CallScript_FillPartyWithBarboach}, + {sString_ShroomishFull, CallScript_FillPartyWithShroomish}, + {sString_BarboachEgg, CallScript_GiveBarboachEgg}, + {sString_ShroomishEgg, CallScript_GiveShroomishEgg} +}; + +static const u8 sString_Answork_Mikansei[] = _("ANSWORK みかんせい"); + +static const struct MenuAction sMenuActions_ControlEvents_AnsWork[] = { + {sString_Answork_Mikansei, DummyMenuAction} +}; + +static const u8 sString_FH_OBJ00_08[] = _("FHーOBJ00ー08"); +static const u8 sString_FH_OBJ09_15[] = _("FHーOBJ09ー15"); + +static const struct MenuAction sMenuActions_ControlFlags_FH_OBJ[] = { + {sString_FH_OBJ00_08, ControlFlags_FH_OBJ00_08_InitSubsubmenu}, + {sString_FH_OBJ09_15, ControlFlags_FH_OBJ09_15_InitSubsubmenu} +}; + +static const u8 sString_FH_OBJ00[] = _("FHーOBJ00"); +static const u8 sString_FH_OBJ01[] = _("FHーOBJ01"); +static const u8 sString_FH_OBJ02[] = _("FHーOBJ02"); +static const u8 sString_FH_OBJ03[] = _("FHーOBJ03"); +static const u8 sString_FH_OBJ04[] = _("FHーOBJ04"); +static const u8 sString_FH_OBJ05[] = _("FHーOBJ05"); +static const u8 sString_FH_OBJ06[] = _("FHーOBJ06"); +static const u8 sString_FH_OBJ07[] = _("FHーOBJ07"); +static const u8 sString_FH_OBJ08[] = _("FHーOBJ08"); + +static const struct MenuAction sMenuActions_ControlFlags_FH_OBJ00_08[] = { + {sString_FH_OBJ00, DummyMenuAction}, + {sString_FH_OBJ01, DummyMenuAction}, + {sString_FH_OBJ02, DummyMenuAction}, + {sString_FH_OBJ03, DummyMenuAction}, + {sString_FH_OBJ04, DummyMenuAction}, + {sString_FH_OBJ05, DummyMenuAction}, + {sString_FH_OBJ06, DummyMenuAction}, + {sString_FH_OBJ07, DummyMenuAction}, + {sString_FH_OBJ08, DummyMenuAction} +}; + +static const u8 sString_FH_OBJ09[] = _("FH-OBJ09"); +static const u8 sString_FH_OBJ10[] = _("FH-OBJ10"); +static const u8 sString_FH_OBJ11[] = _("FH-OBJ11"); +static const u8 sString_FH_OBJ12[] = _("FH-OBJ12"); +static const u8 sString_FH_OBJ13[] = _("FH-OBJ13"); +static const u8 sString_FH_OBJ14[] = _("FH-OBJ14"); +static const u8 sString_FH_OBJ15[] = _("FH-OBJ15"); +static const u8 sString_Blank_083C1147[] = _(""); +static const u8 sString_Blank_083C1148[] = _(""); + +static const struct MenuAction sMenuActions_ControlFlags_FH_OBJ09_15[] = { + {sString_FH_OBJ09, DummyMenuAction}, + {sString_FH_OBJ10, DummyMenuAction}, + {sString_FH_OBJ11, DummyMenuAction}, + {sString_FH_OBJ12, DummyMenuAction}, + {sString_FH_OBJ13, DummyMenuAction}, + {sString_FH_OBJ14, DummyMenuAction}, + {sString_FH_OBJ15, DummyMenuAction}, + {sString_Blank_083C1147, DummyMenuAction}, + {sString_Blank_083C1148, DummyMenuAction} +}; + +static const u8 sControlFlags_FH_OBJ_CountsArray[] = {9, 7}; + +static const u16 sControlFlags_FH_OBJ_FlagsArrays[][9] = { + {0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19}, + {0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20} +}; + +static const u8 gUnknown_Debug_083C11BA[] = _("FH-00-08"); +static const u8 gUnknown_Debug_083C11C3[] = _("FH-09-15"); + +static const struct MenuAction gUnknown_Debug_083C11CC[] = { + {gUnknown_Debug_083C11BA, debug_sub_808D694}, + {gUnknown_Debug_083C11C3, debug_sub_808D6EC} +}; + +static const u8 gUnknown_Debug_083C11DC[] = _("FH-00"); +static const u8 gUnknown_Debug_083C11E2[] = _("FH-01"); +static const u8 gUnknown_Debug_083C11E8[] = _("FH-02"); +static const u8 gUnknown_Debug_083C11EE[] = _("FH-03"); +static const u8 gUnknown_Debug_083C11F4[] = _("FH-04"); +static const u8 gUnknown_Debug_083C11FA[] = _("FH-05"); +static const u8 gUnknown_Debug_083C1200[] = _("FH-06"); +static const u8 gUnknown_Debug_083C1206[] = _("FH-07"); +static const u8 gUnknown_Debug_083C120C[] = _("FH-08"); + +static const struct MenuAction gUnknown_Debug_083C1212[] = { + {gUnknown_Debug_083C11DC, DummyMenuAction}, + {gUnknown_Debug_083C11E2, DummyMenuAction}, + {gUnknown_Debug_083C11E8, DummyMenuAction}, + {gUnknown_Debug_083C11EE, DummyMenuAction}, + {gUnknown_Debug_083C11F4, DummyMenuAction}, + {gUnknown_Debug_083C11FA, DummyMenuAction}, + {gUnknown_Debug_083C1200, DummyMenuAction}, + {gUnknown_Debug_083C1206, DummyMenuAction}, + {gUnknown_Debug_083C120C, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C125C[] = _("FHー09"); +static const u8 gUnknown_Debug_083C1262[] = _("FHー10"); +static const u8 gUnknown_Debug_083C1268[] = _("FHー11"); +static const u8 gUnknown_Debug_083C126E[] = _("FHー12"); +static const u8 gUnknown_Debug_083C1274[] = _("FHー13"); +static const u8 gUnknown_Debug_083C127A[] = _("FHー14"); +static const u8 gUnknown_Debug_083C1280[] = _("FHー15"); +static const u8 gUnknown_Debug_083C1286[] = _(""); +static const u8 gUnknown_Debug_083C1287[] = _(""); + +static const struct MenuAction gUnknown_Debug_083C1288[] = { + {gUnknown_Debug_083C125C, DummyMenuAction}, + {gUnknown_Debug_083C1262, DummyMenuAction}, + {gUnknown_Debug_083C1268, DummyMenuAction}, + {gUnknown_Debug_083C126E, DummyMenuAction}, + {gUnknown_Debug_083C1274, DummyMenuAction}, + {gUnknown_Debug_083C127A, DummyMenuAction}, + {gUnknown_Debug_083C1280, DummyMenuAction}, + {gUnknown_Debug_083C1286, DummyMenuAction}, + {gUnknown_Debug_083C1287, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C12D0[] = {9, 7}; + +static const u16 gUnknown_Debug_083C12D2[][9] = { + {0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09}, + {0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10} +}; + +static const u8 gUnknown_Debug_083C12F6[] = _("BATCH"); +static const u8 gUnknown_Debug_083C12FC[] = _("タウンとうちゃく"); +static const u8 gUnknown_Debug_083C1305[] = _("シティとうちゃく"); +static const u8 gUnknown_Debug_083C130E[] = _("GET"); +static const u8 gUnknown_Debug_083C1312[] = _("そのた1"); +static const u8 gUnknown_Debug_083C1317[] = _("そのた2"); +static const u8 gUnknown_Debug_083C131C[] = _("そのた3"); +static const u8 gUnknown_Debug_083C1321[] = _("そのた4"); +static const u8 gUnknown_Debug_083C1326[] = _("そのた とうちゃく"); + +static const struct MenuAction gUnknown_Debug_083C1330[] = { + {gUnknown_Debug_083C12F6, debug_sub_808CFA4}, + {gUnknown_Debug_083C12FC, debug_sub_808CFFC}, + {gUnknown_Debug_083C1305, debug_sub_808D054}, + {gUnknown_Debug_083C130E, debug_sub_808D0AC}, + {gUnknown_Debug_083C1312, debug_sub_808D104}, + {gUnknown_Debug_083C1317, debug_sub_808D15C}, + {gUnknown_Debug_083C131C, debug_sub_808D1B4}, + {gUnknown_Debug_083C1321, debug_sub_808D20C}, + {gUnknown_Debug_083C1326, debug_sub_808D264} +}; + +static const u8 gUnknown_Debug_083C1378[] = _("BATCH01ーGET"); +static const u8 gUnknown_Debug_083C1384[] = _("BATCH02ーGET"); +static const u8 gUnknown_Debug_083C1390[] = _("BATCH03ーGET"); +static const u8 gUnknown_Debug_083C139C[] = _("BATCH04ーGET"); +static const u8 gUnknown_Debug_083C13A8[] = _("BATCH05ーGET"); +static const u8 gUnknown_Debug_083C13B4[] = _("BATCH06ーGET"); +static const u8 gUnknown_Debug_083C13C0[] = _("BATCH07ーGET"); +static const u8 gUnknown_Debug_083C13CC[] = _("BATCH08ーGET"); + +static const struct MenuAction gUnknown_Debug_083C13D8[] = { + {gUnknown_Debug_083C1378, DummyMenuAction}, + {gUnknown_Debug_083C1384, DummyMenuAction}, + {gUnknown_Debug_083C1390, DummyMenuAction}, + {gUnknown_Debug_083C139C, DummyMenuAction}, + {gUnknown_Debug_083C13A8, DummyMenuAction}, + {gUnknown_Debug_083C13B4, DummyMenuAction}, + {gUnknown_Debug_083C13C0, DummyMenuAction}, + {gUnknown_Debug_083C13CC, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1418[] = _("T101ARRIVE"); +static const u8 gUnknown_Debug_083C1423[] = _("T102ARRIVE"); +static const u8 gUnknown_Debug_083C142E[] = _("T103ARRIVE"); +static const u8 gUnknown_Debug_083C1439[] = _("T104ARRIVE"); +static const u8 gUnknown_Debug_083C1444[] = _("T105ARRIVE"); +static const u8 gUnknown_Debug_083C144F[] = _("T106ARRIVE"); +static const u8 gUnknown_Debug_083C145A[] = _("T107ARRIVE"); + +static const struct MenuAction gUnknown_Debug_083C1465[] = { + {gUnknown_Debug_083C1418, DummyMenuAction}, + {gUnknown_Debug_083C1423, DummyMenuAction}, + {gUnknown_Debug_083C142E, DummyMenuAction}, + {gUnknown_Debug_083C1439, DummyMenuAction}, + {gUnknown_Debug_083C1444, DummyMenuAction}, + {gUnknown_Debug_083C144F, DummyMenuAction}, + {gUnknown_Debug_083C145A, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C14A0[] = _("C101ARRIVE"); +static const u8 gUnknown_Debug_083C14AB[] = _("C102ARRIVE"); +static const u8 gUnknown_Debug_083C14B6[] = _("C103ARRIVE"); +static const u8 gUnknown_Debug_083C14C1[] = _("C104ARRIVE"); +static const u8 gUnknown_Debug_083C14CC[] = _("C105ARRIVE"); +static const u8 gUnknown_Debug_083C14D7[] = _("C106ARRIVE"); +static const u8 gUnknown_Debug_083C14E2[] = _("C107ARRIVE"); +static const u8 gUnknown_Debug_083C14ED[] = _("C108ARRIVE"); +static const u8 gUnknown_Debug_083C14F8[] = _("C109ARRIVE"); + +static const struct MenuAction gUnknown_Debug_083C1503[] = { + {gUnknown_Debug_083C14A0, DummyMenuAction}, + {gUnknown_Debug_083C14AB, DummyMenuAction}, + {gUnknown_Debug_083C14B6, DummyMenuAction}, + {gUnknown_Debug_083C14C1, DummyMenuAction}, + {gUnknown_Debug_083C14CC, DummyMenuAction}, + {gUnknown_Debug_083C14D7, DummyMenuAction}, + {gUnknown_Debug_083C14E2, DummyMenuAction}, + {gUnknown_Debug_083C14ED, DummyMenuAction}, + {gUnknown_Debug_083C14F8, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C154C[] = _("SYSーPOKEMONーGET"); +static const u8 gUnknown_Debug_083C155C[] = _("SYSーZUKANーGET"); +static const u8 gUnknown_Debug_083C156A[] = _("SYSーPOKEGEARーGET"); +static const u8 gUnknown_Debug_083C157B[] = _("SYSーRIBBONーGET"); + +static const struct MenuAction gUnknown_Debug_083C158A[] = { + {gUnknown_Debug_083C154C, DummyMenuAction}, + {gUnknown_Debug_083C155C, DummyMenuAction}, + {gUnknown_Debug_083C156A, DummyMenuAction}, + {gUnknown_Debug_083C157B, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C15AC[] = _("SYSーGAMEーCLEAR"); +static const u8 gUnknown_Debug_083C15BB[] = _("SYSーKAIWAーUSED"); +static const u8 gUnknown_Debug_083C15CA[] = _("SYSーNOWーOYAJIーMEET"); +static const u8 gUnknown_Debug_083C15DD[] = _("SYSーUSEーWAZAーFLASH"); +static const u8 gUnknown_Debug_083C15F0[] = _("SYSーUSEーWAZAーKAIRIKI"); +static const u8 gUnknown_Debug_083C1605[] = _("SYSーWEATHERーCTRL"); +static const u8 gUnknown_Debug_083C1616[] = _("SYSーCYCLINGーROAD"); +static const u8 gUnknown_Debug_083C1627[] = _("SYSーSAFARIーMODE"); +static const u8 gUnknown_Debug_083C1637[] = _("SYSーCRUISEーMODE"); + +static const struct MenuAction gUnknown_Debug_083C1647[] = { + {gUnknown_Debug_083C15AC, DummyMenuAction}, + {gUnknown_Debug_083C15BB, DummyMenuAction}, + {gUnknown_Debug_083C15CA, DummyMenuAction}, + {gUnknown_Debug_083C15DD, DummyMenuAction}, + {gUnknown_Debug_083C15F0, DummyMenuAction}, + {gUnknown_Debug_083C1605, DummyMenuAction}, + {gUnknown_Debug_083C1616, DummyMenuAction}, + {gUnknown_Debug_083C1627, DummyMenuAction}, + {gUnknown_Debug_083C1637, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1690[] = _("SYSーTVーHOME"); +static const u8 gUnknown_Debug_083C169C[] = _("SYSーTVーWATCH"); +static const u8 gUnknown_Debug_083C16A9[] = _("SYSーTVSTART"); +static const u8 gUnknown_Debug_083C16B5[] = _("SYSーPOPWORDーINPUT"); +static const u8 gUnknown_Debug_083C16C7[] = _("SYSーMIXーRECORD"); +static const u8 gUnknown_Debug_083C16D6[] = _("SYSーCLOCKーSET"); +static const u8 gUnknown_Debug_083C16E4[] = _("SYSーCAVEーSHIP"); +static const u8 gUnknown_Debug_083C16F2[] = _("SYSーCAVEーWONDER"); +static const u8 gUnknown_Debug_083C1702[] = _("SYSーCAVEーBATTLE"); + +static const struct MenuAction gUnknown_Debug_083C1712[] = { + {gUnknown_Debug_083C1690, DummyMenuAction}, + {gUnknown_Debug_083C169C, DummyMenuAction}, + {gUnknown_Debug_083C16A9, DummyMenuAction}, + {gUnknown_Debug_083C16B5, DummyMenuAction}, + {gUnknown_Debug_083C16C7, DummyMenuAction}, + {gUnknown_Debug_083C16D6, DummyMenuAction}, + {gUnknown_Debug_083C16E4, DummyMenuAction}, + {gUnknown_Debug_083C16F2, DummyMenuAction}, + {gUnknown_Debug_083C1702, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C175C[] = _("SYSーSPECIALーZUKAN"); +static const u8 gUnknown_Debug_083C176E[] = _("SYSーASASEーTIDE"); +static const u8 gUnknown_Debug_083C177D[] = _("SYSーRIBBONーGET"); +static const u8 gUnknown_Debug_083C178C[] = _("SYSーPASOーMAYUMI"); +static const u8 gUnknown_Debug_083C179C[] = _("SYSーEXDATAーENABLE"); +static const u8 gUnknown_Debug_083C17AE[] = _("SYSーTENJIーANAWOHORU"); +static const u8 gUnknown_Debug_083C17C2[] = _("SYSーTENJIーKAIRIKI"); +static const u8 gUnknown_Debug_083C17D4[] = _("SYSーTENJIーWAIT"); +static const u8 gUnknown_Debug_083C17E3[] = _("SYSーTENJIーSORAWOTOBU"); + +static const struct MenuAction gUnknown_Debug_083C17F8[] = { + {gUnknown_Debug_083C175C, DummyMenuAction}, + {gUnknown_Debug_083C176E, DummyMenuAction}, + {gUnknown_Debug_083C177D, DummyMenuAction}, + {gUnknown_Debug_083C178C, DummyMenuAction}, + {gUnknown_Debug_083C179C, DummyMenuAction}, + {gUnknown_Debug_083C17AE, DummyMenuAction}, + {gUnknown_Debug_083C17C2, DummyMenuAction}, + {gUnknown_Debug_083C17D4, DummyMenuAction}, + {gUnknown_Debug_083C17E3, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1840[] = _("SYSーENCーUPーITEM"); +static const u8 gUnknown_Debug_083C1850[] = _("SYSーENEーDOWNーITEM"); +static const u8 gUnknown_Debug_083C1862[] = _("SYSーKOKOROーEVENT"); +static const u8 gUnknown_Debug_083C1873[] = _("SYSーMOVEーPOKEーNEWS"); +static const u8 gUnknown_Debug_083C1886[] = _("SYSーASASEーITEM"); +static const u8 gUnknown_Debug_083C1895[] = _("SYSーBーDASH"); +static const u8 gUnknown_Debug_083C18A0[] = _("SYSーCTRLーOBJーDELETE"); +static const u8 gUnknown_Debug_083C18B4[] = _(""); +static const u8 gUnknown_Debug_083C18B5[] = _(""); + +static const struct MenuAction gUnknown_Debug_083C18B8[] = { + {gUnknown_Debug_083C1840, DummyMenuAction}, + {gUnknown_Debug_083C1850, DummyMenuAction}, + {gUnknown_Debug_083C1862, DummyMenuAction}, + {gUnknown_Debug_083C1873, DummyMenuAction}, + {gUnknown_Debug_083C1886, DummyMenuAction}, + {gUnknown_Debug_083C1895, DummyMenuAction}, + {gUnknown_Debug_083C18A0, DummyMenuAction}, + {gUnknown_Debug_083C18B4, DummyMenuAction}, + {gUnknown_Debug_083C18B5, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1900[] = _("SYSーARRIVEーSUBMARINECAVE"); +static const u8 gUnknown_Debug_083C1919[] = _("SYSーARRIVEーBATTLETOWER"); +static const u8 gUnknown_Debug_083C1930[] = _("SYSーARRIVEーISLAND"); +static const u8 gUnknown_Debug_083C1942[] = _("SYSーARRIVEーLEAGUE"); +static const u8 gUnknown_Debug_083C1954[] = _("SYSーARRIVEーSORANOHASHIRA"); +static const u8 gUnknown_Debug_083C196D[] = _(""); +static const u8 gUnknown_Debug_083C196E[] = _(""); +static const u8 gUnknown_Debug_083C196F[] = _(""); +static const u8 gUnknown_Debug_083C1970[] = _(""); + +static const struct MenuAction gDebug_0x83C1974[] = { + {gUnknown_Debug_083C1900, DummyMenuAction}, + {gUnknown_Debug_083C1919, DummyMenuAction}, + {gUnknown_Debug_083C1930, DummyMenuAction}, + {gUnknown_Debug_083C1942, DummyMenuAction}, + {gUnknown_Debug_083C1954, DummyMenuAction}, + {gUnknown_Debug_083C196D, DummyMenuAction}, + {gUnknown_Debug_083C196E, DummyMenuAction}, + {gUnknown_Debug_083C196F, DummyMenuAction}, + {gUnknown_Debug_083C1970, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C19BC[] = {8, 7, 9, 4, 9, 9, 9, 7, 5}; + +static const u16 gUnknown_Debug_083C19C6[][9] = { + {FLAG_BADGE01_GET, FLAG_BADGE02_GET, FLAG_BADGE03_GET, FLAG_BADGE04_GET, FLAG_BADGE05_GET, FLAG_BADGE06_GET, FLAG_BADGE07_GET, FLAG_BADGE08_GET}, + {FLAG_VISITED_LITTLEROOT_TOWN, FLAG_VISITED_OLDALE_TOWN, FLAG_VISITED_DEWFORD_TOWN, FLAG_VISITED_LAVARIDGE_TOWN, FLAG_VISITED_FALLARBOR_TOWN, FLAG_VISITED_VERDANTURF_TOWN, FLAG_VISITED_PACIFIDLOG_TOWN}, + {FLAG_VISITED_PETALBURG_CITY, FLAG_VISITED_SLATEPORT_CITY, FLAG_VISITED_MAUVILLE_CITY, FLAG_VISITED_RUSTBORO_CITY, FLAG_VISITED_FORTREE_CITY, FLAG_VISITED_LILYCOVE_CITY, FLAG_VISITED_MOSSDEEP_CITY, FLAG_VISITED_SOOTOPOLIS_CITY, FLAG_VISITED_EVER_GRANDE_CITY}, + {FLAG_SYS_POKEMON_GET, FLAG_SYS_POKEDEX_GET, FLAG_SYS_POKENAV_GET, FLAG_SYS_RIBBON_GET}, + {FLAG_SYS_GAME_CLEAR, FLAG_SYS_CHAT_USED, FLAG_SYS_HIPSTER_MEET, FLAG_SYS_USE_FLASH, FLAG_SYS_USE_STRENGTH, FLAG_SYS_WEATHER_CTRL, FLAG_SYS_CYCLING_ROAD, FLAG_SYS_SAFARI_MODE, FLAG_SYS_CRUISE_MODE}, + {FLAG_SYS_TV_HOME, FLAG_SYS_TV_WATCH, FLAG_SYS_TV_START, FLAG_SYS_POPWORD_INPUT, FLAG_SYS_MIX_RECORD, FLAG_SYS_CLOCK_SET, FLAG_SYS_CAVE_SHIP, FLAG_SYS_CAVE_WONDER, FLAG_SYS_CAVE_BATTLE}, + {FLAG_SYS_NATIONAL_DEX, FLAG_SYS_SHOAL_TIDE, FLAG_SYS_RIBBON_GET, FLAG_SYS_PC_LANETTE, FLAG_SYS_EXDATA_ENABLE, FLAG_SYS_BRAILLE_DIG, FLAG_SYS_BRAILLE_STRENGTH, FLAG_SYS_BRAILLE_WAIT, FLAG_SYS_BRAILLE_FLY}, + {FLAG_SYS_ENC_UP_ITEM, FLAG_SYS_ENC_DOWN_ITEM, FLAG_SYS_HAS_EON_TICKET, FLAG_SYS_TV_LATI, FLAG_SYS_SHOAL_ITEM, FLAG_SYS_B_DASH, FLAG_SYS_CTRL_OBJ_DELETE}, + {FLAG_LANDMARK_SEAFLOOR_CAVERN, FLAG_LANDMARK_BATTLE_TOWER, FLAG_LANDMARK_SOUTHERN_ISLAND, FLAG_SYS_POKEMON_LEAGUE_FLY, FLAG_LANDMARK_SKY_PILLAR} +}; + +static const u8 gDebug_0x83C1A68[] = _("FVーBALL パート1"); + +static const struct MenuAction gUnknown_Debug_083C1A78[] = { + {gDebug_0x83C1A68, debug_sub_808D8D8} +}; + +static const u8 gUnknown_Debug_083C1A80[] = _("FVーBALL1ー78"); +static const u8 gUnknown_Debug_083C1A8C[] = _("FVーBALL1ー133"); + +static const struct MenuAction gUnknown_Debug_083C1A9C[] = { + {gUnknown_Debug_083C1A80, DummyMenuAction}, + {gUnknown_Debug_083C1A8C, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1AAC[] = {2}; + +static const u16 gUnknown_Debug_083C1AAE[][9] = { + {FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS_2, FLAG_ITEM_MOSSDEEP_STEVENS_HOUSE_1} +}; + +static const u8 gUnknown_Debug_083C1AC0[] = _("ジムリーダー"); +static const u8 gUnknown_Debug_083C1AC7[] = _("してんのう"); +static const u8 gUnknown_Debug_083C1ACD[] = _("みつる/Champロード"); + +static const struct MenuAction gUnknown_Debug_083C1ADC[] = { + {gUnknown_Debug_083C1AC0, debug_sub_808CD08}, + {gUnknown_Debug_083C1AC7, debug_sub_808CD60}, + {gUnknown_Debug_083C1ACD, debug_sub_808CDB8} +}; + +static const u8 gUnknown_Debug_083C1AF4[] = _("FTーGYMー01ーLEADER"); +static const u8 gUnknown_Debug_083C1B05[] = _("FTーGYMー02ーLEADER"); +static const u8 gUnknown_Debug_083C1B16[] = _("FTーGYMー03ーLEADER"); +static const u8 gUnknown_Debug_083C1B27[] = _("FTーGYMー04ーLEADER"); +static const u8 gUnknown_Debug_083C1B38[] = _("FTーGYMー05ーLEADER"); +static const u8 gUnknown_Debug_083C1B49[] = _("FTーGYMー06ーLEADER"); +static const u8 gUnknown_Debug_083C1B5A[] = _("FTーGYMー07ーLEADER"); +static const u8 gUnknown_Debug_083C1B6B[] = _("FTーGYMー08ーLEADER"); + +static const struct MenuAction gUnknown_Debug_083C1B7C[] = { + {gUnknown_Debug_083C1AF4, DummyMenuAction}, + {gUnknown_Debug_083C1B05, DummyMenuAction}, + {gUnknown_Debug_083C1B16, DummyMenuAction}, + {gUnknown_Debug_083C1B27, DummyMenuAction}, + {gUnknown_Debug_083C1B38, DummyMenuAction}, + {gUnknown_Debug_083C1B49, DummyMenuAction}, + {gUnknown_Debug_083C1B5A, DummyMenuAction}, + {gUnknown_Debug_083C1B6B, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1BBC[] = _("FTーSHITENー01"); +static const u8 gUnknown_Debug_083C1BC9[] = _("FTーSHITENー02"); +static const u8 gUnknown_Debug_083C1BD6[] = _("FTーSHITENー03"); +static const u8 gUnknown_Debug_083C1BE3[] = _("FTーSHITENー04"); + +static const struct MenuAction gUnknown_Debug_083C1BF0[] = { + {gUnknown_Debug_083C1BBC, DummyMenuAction}, + {gUnknown_Debug_083C1BC9, DummyMenuAction}, + {gUnknown_Debug_083C1BD6, DummyMenuAction}, + {gUnknown_Debug_083C1BE3, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1C10[] = _("FTーMITSURUー01ーCAVEーD1301"); + +static const struct MenuAction gUnknown_Debug_083C1C2C[] = { + {gUnknown_Debug_083C1C10, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1C34[] = {8, 4, 1}; +static const u16 gUnknown_Debug_083C1C38[][9] = { + {FLAG_DEFEATED_RUSTBORO_GYM, FLAG_DEFEATED_DEWFORD_GYM, FLAG_DEFEATED_MAUVILLE_GYM, FLAG_DEFEATED_LAVARIDGE_GYM, FLAG_DEFEATED_PETALBURG_GYM, FLAG_DEFEATED_FORTREE_GYM, FLAG_DEFEATED_MOSSDEEP_GYM, FLAG_DEFEATED_SOOTOPOLIS_GYM}, + {FLAG_DEFEATED_ELITE_4_SYDNEY, FLAG_DEFEATED_ELITE_4_PHOEBE, FLAG_DEFEATED_ELITE_4_GLACIA, FLAG_DEFEATED_ELITE_4_DRAKE}, + {0x04E1} +}; + +static const u8 gUnknown_Debug_083C1C6E[] = _("120/119ばんどうろカクレオン"); +static const u8 gUnknown_Debug_083C1C80[] = _("そのた1 / SUPPORTM/W"); +static const u8 gUnknown_Debug_083C1C92[] = _("ODAMAKI/FIGHTER1"); +static const u8 gUnknown_Debug_083C1CA3[] = _("MITSURU/TENKI"); +static const u8 gUnknown_Debug_083C1CB1[] = _("そのた2 /DAIGO"); +static const u8 gUnknown_Debug_083C1CBD[] = _("POKE/POKEMON"); +static const u8 gUnknown_Debug_083C1CCA[] = _("MAMA/SUPPORT02"); +static const u8 gUnknown_Debug_083C1CD9[] = _("HAGI"); +static const u8 gUnknown_Debug_083C1CDE[] = _("SUPPORT01"); + +static const struct MenuAction gUnknown_Debug_083C1CE8[] = { + {gUnknown_Debug_083C1C6E, debug_sub_808C85C}, + {gUnknown_Debug_083C1C80, debug_sub_808C8B4}, + {gUnknown_Debug_083C1C92, debug_sub_808C90C}, + {gUnknown_Debug_083C1CA3, debug_sub_808C964}, + {gUnknown_Debug_083C1CB1, debug_sub_808C9BC}, + {gUnknown_Debug_083C1CBD, debug_sub_808CA14}, + {gUnknown_Debug_083C1CCA, debug_sub_808CA6C}, + {gUnknown_Debug_083C1CD9, debug_sub_808CAC4}, + {gUnknown_Debug_083C1CDE, debug_sub_808CB1C} +}; + +static const u8 gUnknown_Debug_083C1D30[] = _("FVーKAKUREONBー01ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1D4B[] = _("FVーKAKUREー01ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1D63[] = _("FVーKAKUREー02ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1D7B[] = _("FVーKAKUREー03ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1D93[] = _("FVーKAKUREー04ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1DAB[] = _("FVーKAKUREー05ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1DC3[] = _("FVーKAKUREー06ーFIELDーR120"); +static const u8 gUnknown_Debug_083C1DDB[] = _("FVーKAKUREー01ーFIELDーR119"); +static const u8 gUnknown_Debug_083C1DF3[] = _("FVーKAKUREー02ーFIELDーR119"); + +static const struct MenuAction gUnknown_Debug_083C1E0C[] = { + {gUnknown_Debug_083C1D30, DummyMenuAction}, + {gUnknown_Debug_083C1D4B, DummyMenuAction}, + {gUnknown_Debug_083C1D63, DummyMenuAction}, + {gUnknown_Debug_083C1D7B, DummyMenuAction}, + {gUnknown_Debug_083C1D93, DummyMenuAction}, + {gUnknown_Debug_083C1DAB, DummyMenuAction}, + {gUnknown_Debug_083C1DC3, DummyMenuAction}, + {gUnknown_Debug_083C1DDB, DummyMenuAction}, + {gUnknown_Debug_083C1DF3, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1E54[] = _("FVーBALLー01ーC107ーR0501"); +static const u8 gUnknown_Debug_083C1E6A[] = _("FVーWORKERM1ー04ーFIELDーC104"); +static const u8 gUnknown_Debug_083C1E84[] = _("FVーSUBMARINEー06ーCAVEーD1101"); +static const u8 gUnknown_Debug_083C1E9F[] = _("FVーGUESTーALLーC106ーR0102"); +static const u8 gUnknown_Debug_083C1EB7[] = _("FVーHORIDASIー01ーC106ーR1106"); +static const u8 gUnknown_Debug_083C1ED1[] = _("FVーMIDDLEM1ー01ーR110ーR0101"); +static const u8 gUnknown_Debug_083C1EEB[] = _("FVーFUNEー01ーC102ーR0601"); +static const u8 gUnknown_Debug_083C1F01[] = _("FVーSUPPORTWー01ーT101ーR0202"); +static const u8 gUnknown_Debug_083C1F1B[] = _("FVーSUPPORTMー01ーT101ーR0102"); + +static const struct MenuAction gUnknown_Debug_083C1F38[] = { + {gUnknown_Debug_083C1E54, DummyMenuAction}, + {gUnknown_Debug_083C1E6A, DummyMenuAction}, + {gUnknown_Debug_083C1E84, DummyMenuAction}, + {gUnknown_Debug_083C1E9F, DummyMenuAction}, + {gUnknown_Debug_083C1EB7, DummyMenuAction}, + {gUnknown_Debug_083C1ED1, DummyMenuAction}, + {gUnknown_Debug_083C1EEB, DummyMenuAction}, + {gUnknown_Debug_083C1F01, DummyMenuAction}, + {gUnknown_Debug_083C1F1B, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C1F80[] = _("FVーODAMAKIー01ーFIELDーR101"); +static const u8 gUnknown_Debug_083C1F99[] = _("FVーODAMAKIー01ーT101ーR0301"); +static const u8 gUnknown_Debug_083C1FB2[] = _("FVーODAMAKIーHYOKAーT101ーR0301"); +static const u8 gUnknown_Debug_083C1FCE[] = _("FVーODAMAKIーHYOKAーFIELDーR101"); +static const u8 gUnknown_Debug_083C1FEA[] = _("FVーODAMAKIーHYOKAーFIELDーR103"); +static const u8 gUnknown_Debug_083C2006[] = _("FVーODAMAKIー01ーC109ーR0105"); +static const u8 gUnknown_Debug_083C201F[] = _("FVーFIGHTERー01ーCAVEーD0201"); +static const u8 gUnknown_Debug_083C2038[] = _("FVーFIGHTERー01ーT106ーR0201"); +static const u8 gUnknown_Debug_083C2051[] = _("FVーFIGHTERー01ーFIELDーR116"); + +static const struct MenuAction gUnknown_Debug_083C206C[] = { + {gUnknown_Debug_083C1F80, DummyMenuAction}, + {gUnknown_Debug_083C1F99, DummyMenuAction}, + {gUnknown_Debug_083C1FB2, DummyMenuAction}, + {gUnknown_Debug_083C1FCE, DummyMenuAction}, + {gUnknown_Debug_083C1FEA, DummyMenuAction}, + {gUnknown_Debug_083C2006, DummyMenuAction}, + {gUnknown_Debug_083C201F, DummyMenuAction}, + {gUnknown_Debug_083C2038, DummyMenuAction}, + {gUnknown_Debug_083C2051, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C20B4[] = _("FVーMITSURUー01ーFIELDーC101"); +static const u8 gUnknown_Debug_083C20CD[] = _("FVーMITSURUー02ーCAVEーD1301"); +static const u8 gUnknown_Debug_083C20E6[] = _("FVーMITSURUー01ーFIELDーC103"); +static const u8 gUnknown_Debug_083C20FF[] = _("FVーMITSURUー01ーT106ーR0201"); +static const u8 gUnknown_Debug_083C2118[] = _("FVーMITSURUー01ーCAVEーD1301"); +static const u8 gUnknown_Debug_083C2131[] = _("FVーMITSURUー01ーC101ーR0201"); +static const u8 gUnknown_Debug_083C214A[] = _("FVーMITSURUー01ーFIELDーR102"); +static const u8 gUnknown_Debug_083C2163[] = _("FVーTENKIー01ーR119ーR101"); +static const u8 gUnknown_Debug_083C2179[] = _("FVーTENKIー01ーR119ーR102"); + +static const struct MenuAction gUnknown_Debug_083C2190[] = { + {gUnknown_Debug_083C20B4, DummyMenuAction}, + {gUnknown_Debug_083C20CD, DummyMenuAction}, + {gUnknown_Debug_083C20E6, DummyMenuAction}, + {gUnknown_Debug_083C20FF, DummyMenuAction}, + {gUnknown_Debug_083C2118, DummyMenuAction}, + {gUnknown_Debug_083C2131, DummyMenuAction}, + {gUnknown_Debug_083C214A, DummyMenuAction}, + {gUnknown_Debug_083C2163, DummyMenuAction}, + {gUnknown_Debug_083C2179, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C21D8[] = _("FVーDAIGOー01ーCAVEーD0504"); +static const u8 gUnknown_Debug_083C21EF[] = _("FVーDAIGOー01ーFIELDーR128"); +static const u8 gUnknown_Debug_083C2206[] = _("FVーDAIGOー01ーFIELDーR118"); +static const u8 gUnknown_Debug_083C221D[] = _("FVーDAIGOー01ーC107ーR0501"); +static const u8 gUnknown_Debug_083C2234[] = _("FVーDAIGOー01ーFIELDーR120"); +static const u8 gUnknown_Debug_083C224B[] = _("FVーDAIGOー01ーFIELDーR108"); + +static const struct MenuAction gUnknown_Debug_083C2264[] = { + {gUnknown_Debug_083C21D8, DummyMenuAction}, + {gUnknown_Debug_083C21EF, DummyMenuAction}, + {gUnknown_Debug_083C2206, DummyMenuAction}, + {gUnknown_Debug_083C221D, DummyMenuAction}, + {gUnknown_Debug_083C2234, DummyMenuAction}, + {gUnknown_Debug_083C224B, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2294[] = _("FVーPOKE1ー02ーCAVEーD1111"); +static const u8 gUnknown_Debug_083C22AB[] = _("FVーPOKE1ー01ーCAVEーD0601"); +static const u8 gUnknown_Debug_083C22C2[] = _("FVーPOKE1ー02ーCAVEーD0601"); +static const u8 gUnknown_Debug_083C22D9[] = _("FVーPOKE1ー01ーFIELDーR101"); +static const u8 gUnknown_Debug_083C22F0[] = _("FVーPOKE1ー01ーOPENINGーROOM01"); +static const u8 gUnknown_Debug_083C230B[] = _("FVーPOKE1ー02ーOPENINGーROOM01"); +static const u8 gUnknown_Debug_083C2326[] = _("FVーPOKE1ー01ーCAVEーD2308"); +static const u8 gUnknown_Debug_083C233D[] = _("FVーPOKEMONー01ーCAVEーD0201"); +static const u8 gUnknown_Debug_083C2356[] = _("FVーPOKEMONー01ーR104ーR0101"); + +static const struct MenuAction gUnknown_Debug_083C2370[] = { + {gUnknown_Debug_083C2294, DummyMenuAction}, + {gUnknown_Debug_083C22AB, DummyMenuAction}, + {gUnknown_Debug_083C22C2, DummyMenuAction}, + {gUnknown_Debug_083C22D9, DummyMenuAction}, + {gUnknown_Debug_083C22F0, DummyMenuAction}, + {gUnknown_Debug_083C230B, DummyMenuAction}, + {gUnknown_Debug_083C2326, DummyMenuAction}, + {gUnknown_Debug_083C233D, DummyMenuAction}, + {gUnknown_Debug_083C2356, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C23B8[] = _("FVーMAMAー01ーFIELDーT101"); +static const u8 gUnknown_Debug_083C23CE[] = _("FVーMAMAー01ーOPENINGーROOM02"); +static const u8 gUnknown_Debug_083C23E8[] = _("FVーMAMAー01ーT101ーR0101"); +static const u8 gUnknown_Debug_083C23FE[] = _("FVーMAMAー01ーT101ーR0201"); +static const u8 gUnknown_Debug_083C2414[] = _("FVーMAMAー02ーT101ーR0101"); +static const u8 gUnknown_Debug_083C242A[] = _("FVーMAMAー02ーT101ーR0201"); +static const u8 gUnknown_Debug_083C2440[] = _("FVーSUPPORTー02ーFIELDーR110"); +static const u8 gUnknown_Debug_083C2459[] = _("FVーSUPPORTー02ーFIELDーR119"); +static const u8 gUnknown_Debug_083C2472[] = _("FVーSUPPORTー02ーFIELDーT104"); + +static const struct MenuAction gUnknown_Debug_083C248C[] = { + {gUnknown_Debug_083C23B8, DummyMenuAction}, + {gUnknown_Debug_083C23CE, DummyMenuAction}, + {gUnknown_Debug_083C23E8, DummyMenuAction}, + {gUnknown_Debug_083C23FE, DummyMenuAction}, + {gUnknown_Debug_083C2414, DummyMenuAction}, + {gUnknown_Debug_083C242A, DummyMenuAction}, + {gUnknown_Debug_083C2440, DummyMenuAction}, + {gUnknown_Debug_083C2459, DummyMenuAction}, + {gUnknown_Debug_083C2472, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C24D4[] = _("FVーHAGIー01ーFIELDーR104"); +static const u8 gUnknown_Debug_083C24EA[] = _("FVーHAGIー01ーR104ーR0101"); +static const u8 gUnknown_Debug_083C2500[] = _("FVーHAGIー01ーFIELDーT103"); +static const u8 gUnknown_Debug_083C2516[] = _("FVーHAGIー01ーFIELDーR109"); +static const u8 gUnknown_Debug_083C252C[] = _("FVーHAGIー01ーC102ーR0601"); +static const u8 gUnknown_Debug_083C2542[] = _("FVーHAGIー01ーC102ーR0101"); +static const u8 gUnknown_Debug_083C2558[] = _("FVーHAGIー01ーCAVEーD0201"); +static const u8 gUnknown_Debug_083C256E[] = _("FVーHAGIー01ーFIELDーR116"); +static const u8 gUnknown_Debug_083C2584[] = _("FVーHAGIー01ーSPーSHIP01"); + +static const struct MenuAction gUnknown_Debug_083C259C[] = { + {gUnknown_Debug_083C24D4, DummyMenuAction}, + {gUnknown_Debug_083C24EA, DummyMenuAction}, + {gUnknown_Debug_083C2500, DummyMenuAction}, + {gUnknown_Debug_083C2516, DummyMenuAction}, + {gUnknown_Debug_083C252C, DummyMenuAction}, + {gUnknown_Debug_083C2542, DummyMenuAction}, + {gUnknown_Debug_083C2558, DummyMenuAction}, + {gUnknown_Debug_083C256E, DummyMenuAction}, + {gUnknown_Debug_083C2584, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C25E4[] = _("FVーSUPPORTー01ーT101ーR0301"); +static const u8 gUnknown_Debug_083C25FD[] = _("FVーSUPPORTー01ーC109ーR0105"); +static const u8 gUnknown_Debug_083C2616[] = _("FVーSUPPORTー01ーFIELDーC104"); +static const u8 gUnknown_Debug_083C262F[] = _("FVーSUPPORTー01ーFIELDーC106"); +static const u8 gUnknown_Debug_083C2648[] = _("FVーSUPPORTー01ーFIELDーR103"); +static const u8 gUnknown_Debug_083C2661[] = _("FVーSUPPORTー01ーFIELDーR110"); +static const u8 gUnknown_Debug_083C267A[] = _("FVーSUPPORTー01ーFIELDーR119"); +static const u8 gUnknown_Debug_083C2693[] = _("FVーSUPPORTー01ーFIELDーT104"); +static const u8 gUnknown_Debug_083C26AC[] = _("FVーSUPPORTー01ーFIELDーT102"); + +static const struct MenuAction gUnknown_Debug_083C26C8[] = { + {gUnknown_Debug_083C25E4, DummyMenuAction}, + {gUnknown_Debug_083C25FD, DummyMenuAction}, + {gUnknown_Debug_083C2616, DummyMenuAction}, + {gUnknown_Debug_083C262F, DummyMenuAction}, + {gUnknown_Debug_083C2648, DummyMenuAction}, + {gUnknown_Debug_083C2661, DummyMenuAction}, + {gUnknown_Debug_083C267A, DummyMenuAction}, + {gUnknown_Debug_083C2693, DummyMenuAction}, + {gUnknown_Debug_083C26AC, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2710[] = {9, 9, 9, 9, 6, 9, 9, 9, 9}; + +static const u16 gUnknown_Debug_083C271A[][9] = { + {FLAG_HIDE_KECLEON_ROUTE120_2, FLAG_HIDE_KECLEON_ROUTE120_1, FLAG_HIDE_KECLEON_ROUTE120_3, FLAG_HIDE_KECLEON_ROUTE120_4, FLAG_HIDE_KECLEON_ROUTE120_5, FLAG_HIDE_KECLEON_ROUTE120_6, FLAG_HIDE_KECLEON_ROUTE120_7, FLAG_HIDE_KECLEON_ROUTE119_1, FLAG_HIDE_KECLEON_ROUTE119_2}, + {FLAG_HIDE_BELDUM_BALL_STEVENS_HOUSE, FLAG_HIDE_DEVON_RUSTBORO, FLAG_HIDE_UNDERWATER_SUBMARINE_INTERACTION, FLAG_HIDE_LILYCOVE_MOTEL_PEOPLE, FLAG_HIDE_ROOFTOP_LADY_LILYCOVE_MART, FLAG_HIDE_TRICKMASTER_ENTRANCE, 0x352, FLAG_HIDE_MAY_UPSTAIRS, FLAG_HIDE_BRENDAN_UPSTAIRS}, + {FLAG_HIDE_BIRCH_BATTLE_POOCHYENA, FLAG_HIDE_BIRCH_IN_LAB, FLAG_UNKNOWN_BIRCH_380, FLAG_HIDE_BIRCH_ROUTE101, FLAG_HIDE_BIRCH_ROUTE103, FLAG_HIDE_BIRCH_CHAMPIONS_ROOM, FLAG_HIDE_BOYFRIEND_RUSTURF_TUNNEL, FLAG_HIDE_BOYFRIEND_WANDAS_HOUSE, FLAG_HIDE_TUNNER_DIGGER_ROUTE116}, + {FLAG_HIDE_WALLY_PETALBURG, FLAG_HIDE_WALLY_DEFEATED_VICTORY_ROAD, FLAG_HIDE_WALLY_MAUVILLE, FLAG_HIDE_WALLY_WANDAS_HOUSE, FLAG_HIDE_WALLY_BATTLE_VICTORY_ROAD, FLAG_HIDE_WALLY_PETALBURG_GYM, FLAG_UNKNOWN_363, FLAG_HIDE_WEATHER_INSTITUTE_WORKERS_1F, FLAG_HIDE_WEATHER_INSTITUTE_WORKERS_2F}, + {FLAG_HIDE_STEVEN_GRANITE_CAVE, FLAG_HIDE_STEVEN_ROUTE128, FLAG_HIDE_STEVEN_ROUTE118, FLAG_HIDE_STEVEN_STEVENS_HOUSE, FLAG_HIDE_STEVEN_ROUTE120, FLAG_HIDE_STEVEN_SOOTOPOLIS}, + {FLAG_HIDE_SLEEPING_MON_SEAFLOOR_CAVERN, FLAG_UNKNOWN_2E1, FLAG_UNKNOWN_2EC, FLAG_HIDE_POOCHYENA_ROUTE101, FLAG_HIDE_MACHOKE_MOVER_1, FLAG_HIDE_MACHOKE_MOVER_2, 0x305, FLAG_HIDE_PEEKO_RUSTURF_TUNNEL, FLAG_HIDE_PEEKO_BRINEY_HOUSE}, + {FLAG_HIDE_MOM_LITTLEROOT, FLAG_HIDE_MOM_UPSTAIRS, FLAG_HIDE_BRENDAN_MOM_DOWNSTAIRS, FLAG_HIDE_MAY_MOM_DOWNSTAIRS, FLAG_UNKNOWN_30E, FLAG_UNKNOWN_30F, FLAG_HIDE_RIVAL_ON_BIKE_ROUTE110, FLAG_HIDE_RIVAL_ROUTE119_ON_BIKE, FLAG_HIDE_RIVAL_LAVARIDGE_2}, + {FLAG_HIDE_MR_BRINEY_ROUTE104, FLAG_HIDE_MR_BRINEY_ROUTE104_HOUSE, FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN, FLAG_HIDE_MR_BRINEY_ROUTE109, FLAG_UNKNOWN_34F, FLAG_HIDE_BRINEY_SLATEPORT_SHIPYARD, FLAG_HIDE_BRINEY_RUSTURF_TUNNEL, FLAG_HIDE_BRINEY_ROUTE116, FLAG_HIDE_BRINEY_AND_PEEKO_SS_TIDAL}, + {FLAG_HIDE_RIVAL_BIRCH_LAB, FLAG_HIDE_RIVAL_CHAMPIONS_ROOM, FLAG_HIDE_RIVAL_RUSTBORO, FLAG_HIDE_RIVAL_LILYCOVE_MART, FLAG_HIDE_RIVAL_ROUTE103, FLAG_HIDE_RIVAL_ROUTE110, FLAG_HIDE_RIVAL_ROUTE119, FLAG_HIDE_RIVAL_LAVARIDGE_1, FLAG_HIDE_RIVAL_OLDALE_TOWN} +}; + +static const u8 gUnknown_Debug_083C27BC[] = _("FEひでんわざ/デボンかんれん"); +static const u8 gUnknown_Debug_083C27CC[] = _("FEだいじなアイテムPART1"); +static const u8 gUnknown_Debug_083C27DC[] = _("そのた1"); +static const u8 gUnknown_Debug_083C27E1[] = _("MITSURU/DOOR"); +static const u8 gUnknown_Debug_083C27EE[] = _("カラクリやしき10のやじるし/GYM07"); +static const u8 gUnknown_Debug_083C2803[] = _("SUPPORT/そのた4"); +static const u8 gUnknown_Debug_083C2810[] = _("DAISUKI/そのた5"); +static const u8 gUnknown_Debug_083C281D[] = _("そのた2"); +static const u8 gUnknown_Debug_083C2822[] = _("そのた6"); + +static const struct MenuAction gUnknown_Debug_083C2828[] = { + {gUnknown_Debug_083C27BC, debug_sub_808C3B0}, + {gUnknown_Debug_083C27CC, debug_sub_808C408}, + {gUnknown_Debug_083C27DC, debug_sub_808C460}, + {gUnknown_Debug_083C27E1, debug_sub_808C4B8}, + {gUnknown_Debug_083C27EE, debug_sub_808C510}, + {gUnknown_Debug_083C2803, debug_sub_808C568}, + {gUnknown_Debug_083C2810, debug_sub_808C5C0}, + {gUnknown_Debug_083C281D, debug_sub_808C618}, + {gUnknown_Debug_083C2822, debug_sub_808C670} +}; + +static const u8 gUnknown_Debug_083C2870[] = _("FEーHWAZA01ーGET"); +static const u8 gUnknown_Debug_083C287F[] = _("FEーHWAZA02ー01ーFIELDR119"); +static const u8 gUnknown_Debug_083C2897[] = _("FEーHWAZA03ーGET"); +static const u8 gUnknown_Debug_083C28A6[] = _("FEーHWAZA04ー01ーT106ーR0201"); +static const u8 gUnknown_Debug_083C28BF[] = _("FEーHWAZA05ー01ーCAVEーD0502"); +static const u8 gUnknown_Debug_083C28D8[] = _("FEーHWAZA04ー01ーC103ーR0301"); +static const u8 gUnknown_Debug_083C28F1[] = _("FEーDEBONーNIMOTSUーRETURN"); +static const u8 gUnknown_Debug_083C2909[] = _("FEーDEBONー01ーFIELDーC104"); +static const u8 gUnknown_Debug_083C2920[] = _("FEーDEBONー02ーFIELDーC104"); + +static const struct MenuAction gUnknown_Debug_083C2938[] = { + {gUnknown_Debug_083C2870, DummyMenuAction}, + {gUnknown_Debug_083C287F, DummyMenuAction}, + {gUnknown_Debug_083C2897, DummyMenuAction}, + {gUnknown_Debug_083C28A6, DummyMenuAction}, + {gUnknown_Debug_083C28BF, DummyMenuAction}, + {gUnknown_Debug_083C28D8, DummyMenuAction}, + {gUnknown_Debug_083C28F1, DummyMenuAction}, + {gUnknown_Debug_083C2909, DummyMenuAction}, + {gUnknown_Debug_083C2920, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2980[] = _("FEーCYCLEー01ーP01ーP01ーC103ーR0201"); +static const u8 gUnknown_Debug_083C299F[] = _("FEーSCOOPー01ーP01ーFIELDーR115"); +static const u8 gUnknown_Debug_083C29BA[] = _("FEーROPEー01ーP01ーFIELDーR114"); +static const u8 gUnknown_Debug_083C29D4[] = _("FEーKAMAー01ーP01ーFIELDーR119"); +static const u8 gUnknown_Debug_083C29EE[] = _("FEーZYOUROーGET"); +static const u8 gUnknown_Debug_083C29FC[] = _("FEーCUBECASEーGET"); +static const u8 gUnknown_Debug_083C2A0C[] = _("FEーBORONOTURIZAOーGET"); +static const u8 gUnknown_Debug_083C2A21[] = _("FEーIITURIZAOーGET"); +static const u8 gUnknown_Debug_083C2A32[] = _("FEーSUGOITURIZAOーGET"); + +static const struct MenuAction gUnknown_Debug_083C2A48[] = { + {gUnknown_Debug_083C2980, DummyMenuAction}, + {gUnknown_Debug_083C299F, DummyMenuAction}, + {gUnknown_Debug_083C29BA, DummyMenuAction}, + {gUnknown_Debug_083C29D4, DummyMenuAction}, + {gUnknown_Debug_083C29EE, DummyMenuAction}, + {gUnknown_Debug_083C29FC, DummyMenuAction}, + {gUnknown_Debug_083C2A0C, DummyMenuAction}, + {gUnknown_Debug_083C2A21, DummyMenuAction}, + {gUnknown_Debug_083C2A32, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2A90[] = _("FEーBOSSー01ーCAVEーD0701"); +static const u8 gUnknown_Debug_083C2AA6[] = _("FEーTANTIKIーRETURN"); +static const u8 gUnknown_Debug_083C2AB8[] = _("FEーPOKE1ー01ーCAVEーD1111"); +static const u8 gUnknown_Debug_083C2ACF[] = _("FEーPOKE1ー01ーCAVEーD1206"); +static const u8 gUnknown_Debug_083C2AE6[] = _("FEーSHOPー01ーC104ーFS01"); +static const u8 gUnknown_Debug_083C2AFB[] = _("FEーHUNENOTIKETTーGET"); +static const u8 gUnknown_Debug_083C2B0F[] = _("FEーKAKUREー01ーFIELDーC105"); +static const u8 gUnknown_Debug_083C2B27[] = _("FEーKASEKIーRETURN"); +static const u8 gUnknown_Debug_083C2B38[] = _("FEーWINー01ーSPーSHIP01"); + +static const struct MenuAction gUnknown_Debug_083C2B4C[] = { + {gUnknown_Debug_083C2A90, DummyMenuAction}, + {gUnknown_Debug_083C2AA6, DummyMenuAction}, + {gUnknown_Debug_083C2AB8, DummyMenuAction}, + {gUnknown_Debug_083C2ACF, DummyMenuAction}, + {gUnknown_Debug_083C2AE6, DummyMenuAction}, + {gUnknown_Debug_083C2AFB, DummyMenuAction}, + {gUnknown_Debug_083C2B0F, DummyMenuAction}, + {gUnknown_Debug_083C2B27, DummyMenuAction}, + {gUnknown_Debug_083C2B38, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2B94[] = _("FEーMITSURUー01ーT106ーR0201"); +static const u8 gUnknown_Debug_083C2BAD[] = _("FEーMITSURUー01ーCAVEーD1301"); +static const u8 gUnknown_Debug_083C2BC6[] = _("FEーMITSURUー02ーFIELDーC103"); +static const u8 gUnknown_Debug_083C2BDF[] = _("FEーMITSURUー02ーT106ーR0201"); +static const u8 gUnknown_Debug_083C2BF8[] = _("FEーMITSURUー01ーFIELDーC103"); +static const u8 gUnknown_Debug_083C2C11[] = _("FEーDOORーOPENー01ーCAVEーD1712"); +static const u8 gUnknown_Debug_083C2C2C[] = _("FEーDOORーOPENー02ーCAVEーD1712"); +static const u8 gUnknown_Debug_083C2C47[] = _("FEーDOORーOPENー04ーCAVEーD1712"); +static const u8 gUnknown_Debug_083C2C62[] = _("FEーDOORーOPENー06ーCAVEーD1712"); + +static const struct MenuAction gUnknown_Debug_083C2C80[] = { + {gUnknown_Debug_083C2B94, DummyMenuAction}, + {gUnknown_Debug_083C2BAD, DummyMenuAction}, + {gUnknown_Debug_083C2BC6, DummyMenuAction}, + {gUnknown_Debug_083C2BDF, DummyMenuAction}, + {gUnknown_Debug_083C2BF8, DummyMenuAction}, + {gUnknown_Debug_083C2C11, DummyMenuAction}, + {gUnknown_Debug_083C2C2C, DummyMenuAction}, + {gUnknown_Debug_083C2C47, DummyMenuAction}, + {gUnknown_Debug_083C2C62, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2CC8[] = _("FEーKARAKURI10ーSWITCHー01"); +static const u8 gUnknown_Debug_083C2CE0[] = _("FEーKARAKURI10ーSWITCHー02"); +static const u8 gUnknown_Debug_083C2CF8[] = _("FEーKARAKURI10ーSWITCHー03"); +static const u8 gUnknown_Debug_083C2D10[] = _("FEーKARAKURI10ーSWITCHー04"); +static const u8 gUnknown_Debug_083C2D28[] = _("FEーKARAKURI10ーSWITCHー05"); +static const u8 gUnknown_Debug_083C2D40[] = _("FEーGYM07ーSWITCHー01"); +static const u8 gUnknown_Debug_083C2D53[] = _("FEーGYM07ーSWITCHー02"); +static const u8 gUnknown_Debug_083C2D66[] = _("FEーGYM07ーSWITCHー03"); +static const u8 gUnknown_Debug_083C2D79[] = _("FEーGYM07ーSWITCHー04"); + +static const struct MenuAction gUnknown_Debug_083C2D8C[] = { + {gUnknown_Debug_083C2CC8, DummyMenuAction}, + {gUnknown_Debug_083C2CE0, DummyMenuAction}, + {gUnknown_Debug_083C2CF8, DummyMenuAction}, + {gUnknown_Debug_083C2D10, DummyMenuAction}, + {gUnknown_Debug_083C2D28, DummyMenuAction}, + {gUnknown_Debug_083C2D40, DummyMenuAction}, + {gUnknown_Debug_083C2D53, DummyMenuAction}, + {gUnknown_Debug_083C2D66, DummyMenuAction}, + {gUnknown_Debug_083C2D79, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2DD4[] = _("FEーSUPPORTー01ーFIELDーR103"); +static const u8 gUnknown_Debug_083C2DED[] = _("FEーSUPPORTー01ーFIELDーC106"); +static const u8 gUnknown_Debug_083C2E06[] = _("FEーSUPPORTー01ーFIELDーR104"); +static const u8 gUnknown_Debug_083C2E1F[] = _("FEーSUPPORTー02ーFIELDーC106"); +static const u8 gUnknown_Debug_083C2E38[] = _("FEーSUPPORTー01ーT101ーR0202"); +static const u8 gUnknown_Debug_083C2E51[] = _("FEーMAMAー01ーP01ーT101ーR0101"); +static const u8 gUnknown_Debug_083C2E6B[] = _("FEーCLOCKーSET"); +static const u8 gUnknown_Debug_083C2E78[] = _("FEーODAMAKIー01ーP01ーT101ーR03"); +static const u8 gUnknown_Debug_083C2E93[] = _("FEーPAPAー01ーP01ーC101ーR0201"); + +static const struct MenuAction gUnknown_Debug_083C2EB0[] = { + {gUnknown_Debug_083C2DD4, DummyMenuAction}, + {gUnknown_Debug_083C2DED, DummyMenuAction}, + {gUnknown_Debug_083C2E06, DummyMenuAction}, + {gUnknown_Debug_083C2E1F, DummyMenuAction}, + {gUnknown_Debug_083C2E38, DummyMenuAction}, + {gUnknown_Debug_083C2E51, DummyMenuAction}, + {gUnknown_Debug_083C2E6B, DummyMenuAction}, + {gUnknown_Debug_083C2E78, DummyMenuAction}, + {gUnknown_Debug_083C2E93, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C2EF8[] = _("FEーDAISUKIーGOODSーFLAG01"); +static const u8 gUnknown_Debug_083C2F10[] = _("FEーDAISUKIーGOODSーFLAG02"); +static const u8 gUnknown_Debug_083C2F28[] = _("FEーDAISUKIーGOODSーFLAG03"); +static const u8 gUnknown_Debug_083C2F40[] = _("FEーDAISUKIーGOODSーFLAG04"); +static const u8 gUnknown_Debug_083C2F58[] = _("FEーDAISUKIーGOODSーFLAG05"); +static const u8 gUnknown_Debug_083C2F70[] = _("FEーBASHAー01ーP01ーFIELDーC101ー"); +static const u8 gUnknown_Debug_083C2F8C[] = _("FEーBASHAー01ーP02ーFIELDーC101ー"); +static const u8 gUnknown_Debug_083C2FA8[] = _("FEーBALLー01ーP01ーSPーCONTEST"); +static const u8 gUnknown_Debug_083C2FC2[] = _("FEーWOMAN2ー01ーP01ーT101ーR0201"); + +static const struct MenuAction gUnknown_Debug_083C2FE0[] = { + {gUnknown_Debug_083C2EF8, DummyMenuAction}, + {gUnknown_Debug_083C2F10, DummyMenuAction}, + {gUnknown_Debug_083C2F28, DummyMenuAction}, + {gUnknown_Debug_083C2F40, DummyMenuAction}, + {gUnknown_Debug_083C2F58, DummyMenuAction}, + {gUnknown_Debug_083C2F70, DummyMenuAction}, + {gUnknown_Debug_083C2F8C, DummyMenuAction}, + {gUnknown_Debug_083C2FA8, DummyMenuAction}, + {gUnknown_Debug_083C2FC2, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C3028[] = _("FEーSOUKOーOPENーCAVEーD1704"); +static const u8 gUnknown_Debug_083C3041[] = _("FEーSORAISIー01ーCAVEーD0101"); +static const u8 gUnknown_Debug_083C305A[] = _("FEーMAYUMIー01ーーR114ーR0201"); +static const u8 gUnknown_Debug_083C3073[] = _("FEーKUSUNOKIー01ーC102ーR0601"); +static const u8 gUnknown_Debug_083C308D[] = _("FEーOLDWOMAN1ー01ーCAVEーD0808"); +static const u8 gUnknown_Debug_083C30A8[] = _("FEーTRAINERM1ー01ーC109ーR0206"); +static const u8 gUnknown_Debug_083C30C3[] = _("FEーSOONANOーTAMAGOーGET"); +static const u8 gUnknown_Debug_083C30D9[] = _("FEーDASHーSHOESーGET"); +static const u8 gUnknown_Debug_083C30EB[] = _("FEーDEBONSUKOOPUーGET"); + +static const struct MenuAction gUnknown_Debug_083C3100[] = { + {gUnknown_Debug_083C3028, DummyMenuAction}, + {gUnknown_Debug_083C3041, DummyMenuAction}, + {gUnknown_Debug_083C305A, DummyMenuAction}, + {gUnknown_Debug_083C3073, DummyMenuAction}, + {gUnknown_Debug_083C308D, DummyMenuAction}, + {gUnknown_Debug_083C30A8, DummyMenuAction}, + {gUnknown_Debug_083C30C3, DummyMenuAction}, + {gUnknown_Debug_083C30D9, DummyMenuAction}, + {gUnknown_Debug_083C30EB, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C3148[] = _("FEーSTUDYM1ー01ーP01ーT101R0301"); +static const u8 gUnknown_Debug_083C3164[] = _("FEーWORKERM1ー01ーC103ーR0201"); +static const u8 gUnknown_Debug_083C317E[] = _("FEーHIMITSUーGET"); +static const u8 gUnknown_Debug_083C318D[] = _(""); +static const u8 gUnknown_Debug_083C318E[] = _(""); +static const u8 gUnknown_Debug_083C318F[] = _(""); +static const u8 gUnknown_Debug_083C3190[] = _(""); +static const u8 gUnknown_Debug_083C3191[] = _(""); +static const u8 gUnknown_Debug_083C3192[] = _(""); + +static const struct MenuAction gUnknown_Debug_083C3194[] = { + {gUnknown_Debug_083C3148, DummyMenuAction}, + {gUnknown_Debug_083C3164, DummyMenuAction}, + {gUnknown_Debug_083C317E, DummyMenuAction}, + {gUnknown_Debug_083C318D, DummyMenuAction}, + {gUnknown_Debug_083C318E, DummyMenuAction}, + {gUnknown_Debug_083C318F, DummyMenuAction}, + {gUnknown_Debug_083C3190, DummyMenuAction}, + {gUnknown_Debug_083C3191, DummyMenuAction}, + {gUnknown_Debug_083C3192, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C31DC[] = {9, 9, 9, 9, 9, 9, 9, 9, 3}; + +static const u16 gUnknown_Debug_83C31E6[][9] = { + {FLAG_RECEIVED_HM01, FLAG_RECEIVED_HM02, FLAG_RECEIVED_HM03, FLAG_RECEIVED_HM04, FLAG_RECEIVED_HM05, FLAG_RECEIVED_HM06, FLAG_RETURNED_DEVON_GOODS, FLAG_DEVON_GOODS_STOLEN, FLAG_RECOVERED_DEVON_GOODS}, + {FLAG_RECEIVED_BIKE, 0x05B, 0x05C, 0x05D, FLAG_RECEIVED_WAILMER_PAIL, FLAG_RECEIVED_POKEBLOCK_CASE, FLAG_RECEIVED_OLD_ROD, FLAG_RECEIVED_GOOD_ROD, FLAG_RECEIVED_SUPER_ROD}, + {FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY, FLAG_EXCHANGED_SCANNER, FLAG_LEGEND_ESCAPED_SEAFLOOR_CAVERN, FLAG_LEGENDARY_BATTLE_COMPLETED, FLAG_RECEIVED_REPEAT_BALL, FLAG_RECEIVED_SS_TICKET, FLAG_KECLEON_FLED_FORTREE, FLAG_RECEIVED_FOSSIL_MON, FLAG_DEFEATED_SS_TIDAL_TRAINERS}, + {0x06C, FLAG_DEFEATED_WALLY_VICTORY_ROAD, FLAG_DEFEATED_WALLY_MAUVILLE, FLAG_WALLY_SPEECH, FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, FLAG_USED_ROOM_1_KEY, FLAG_USED_ROOM_2_KEY, FLAG_USED_ROOM_4_KEY, FLAG_USED_ROOM_6_KEY}, + {FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, FLAG_MOSSDEEP_GYM_SWITCH_1, FLAG_MOSSDEEP_GYM_SWITCH_2, FLAG_MOSSDEEP_GYM_SWITCH_3, FLAG_MOSSDEEP_GYM_SWITCH_4}, + {FLAG_DEFEATED_RIVAL_ROUTE103, FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, FLAG_MET_RIVAL_RUSTBORO, FLAG_MET_RIVAL_LILYCOVE, FLAG_MET_RIVAL_IN_HOUSE_AFTER_LILYCOVE, 0x050, FLAG_SET_WALL_CLOCK, FLAG_RESCUED_BIRCH, 0x055}, + {FLAG_RECEIVED_RED_SCARF, FLAG_RECEIVED_BLUE_SCARF, FLAG_RECEIVED_PINK_SCARF, FLAG_RECEIVED_GREEN_SCARF, FLAG_RECEIVED_YELLOW_SCARF, 0x053, 0x054, FLAG_LINK_CONTEST_ROOM_POKEBALL, FLAG_MET_RIVAL_MOM}, + {FLAG_USED_STORAGE_KEY, FLAG_MET_PROF_COSMO, FLAG_RECEIVED_DOLL_LANETTE, FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE, FLAG_RETURNED_RED_OR_BLUE_ORB, FLAG_ENTERED_ELITE_FOUR, FLAG_RECEIVED_LAVARIDGE_EGG, FLAG_RECEIVED_RUNNING_SHOES, FLAG_RECEIVED_DEVON_SCOPE}, + {FLAG_BIRCH_AIDE_MET, FLAG_DECLINED_BIKE, FLAG_RECEIVED_SECRET_POWER} +}; + +static const u8 gUnknown_Debug_083C3288[] = _("CYCLEかんれん"); +static const u8 gUnknown_Debug_083C3292[] = _("おおきさくらべ"); +static const u8 gUnknown_Debug_083C329A[] = _("カウンタ"); +static const u8 gUnknown_Debug_083C329F[] = _("そのた1"); +static const u8 gUnknown_Debug_083C32A4[] = _("そのた2"); + +static const struct MenuAction gUnknown_Debug_083C32AC[] = { + {gUnknown_Debug_083C3288, debug_sub_808E400}, + {gUnknown_Debug_083C3292, debug_sub_808E458}, + {gUnknown_Debug_083C329A, debug_sub_808E4B0}, + {gUnknown_Debug_083C329F, debug_sub_808E508}, + {gUnknown_Debug_083C32A4, debug_sub_808E560} +}; + +static const u8 gUnknown_Debug_083C32D4[] = _("WKーCYCLEーROADーHIT"); +static const u8 gUnknown_Debug_083C32E6[] = _("WKーCYCLEーROADーTIMエ1"); +static const u8 gUnknown_Debug_083C32FA[] = _("WKーCYCLEーROADーTIMエ2"); + +static const u8 gUnknown_Debug_083C330E[] = _("WKーSIZEーKINOKOKOーOYAJI"); +static const u8 gUnknown_Debug_083C3325[] = _("WKーSIZEーNAMAZOーOYAJI"); + +static const u8 gUnknown_Debug_083C333A[] = _("WKーSPRAYーCOUNT"); +static const u8 gUnknown_Debug_083C3349[] = _("WKーICEーCOUNT"); +static const u8 gUnknown_Debug_083C3356[] = _("WKーASHーGATHERーCOUNT"); +static const u8 gUnknown_Debug_083C336A[] = _("WKーCRUISEーCOUNT"); +static const u8 gUnknown_Debug_083C337A[] = _("WKーFRIENDLYーSTEPーCOUNT"); +static const u8 gUnknown_Debug_083C3391[] = _("WKーPOISONーSTEPーCOUNT"); + +static const u8 gUnknown_Debug_083C33A6[] = _("WKRECYCLEーGOODS"); +static const u8 gUnknown_Debug_083C33B6[] = _("WKーFIRSTーPOKE"); +static const u8 gUnknown_Debug_083C33C4[] = _("WKーMABOROSIRNDーH"); +static const u8 gUnknown_Debug_083C33D5[] = _("WKーMABOROSIRNDーL"); +static const u8 gUnknown_Debug_083C33E6[] = _("EVーONEーDAYーWORK"); +static const u8 gUnknown_Debug_083C33F6[] = _("EVーFANWORK"); +static const u8 gUnknown_Debug_083C3401[] = _("EVーFANTIME"); +static const u8 gUnknown_Debug_083C340C[] = _("WKーKARAKURIーLEVEL"); +static const u8 gUnknown_Debug_083C341E[] = _("WKーPOKELOTーPRIZE"); + +static const u8 gUnknown_Debug_083C342F[] = _("WKーSPECIALーZUKN"); +static const u8 gUnknown_Debug_083C343F[] = _("WKーHYOUKAーDAYS"); +static const u8 gUnknown_Debug_083C344E[] = _("WKーPOKELOTーRND1"); +static const u8 gUnknown_Debug_083C345E[] = _("WKーPOKELOTーRND2"); +static const u8 gUnknown_Debug_083C346E[] = _("WKーBASEーMAPNO"); + +static const struct MenuAction gUnknown_Debug_083C347C[] = { + {gUnknown_Debug_083C32D4, DummyMenuAction}, + {gUnknown_Debug_083C32E6, DummyMenuAction}, + {gUnknown_Debug_083C32FA, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_083C3494[] = { + {gUnknown_Debug_083C330E, DummyMenuAction}, + {gUnknown_Debug_083C3325, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_083C34A4[] = { + {gUnknown_Debug_083C333A, DummyMenuAction}, + {gUnknown_Debug_083C3349, DummyMenuAction}, + {gUnknown_Debug_083C3356, DummyMenuAction}, + {gUnknown_Debug_083C336A, DummyMenuAction}, + {gUnknown_Debug_083C337A, DummyMenuAction}, + {gUnknown_Debug_083C3391, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_083C34D4[] = { + {gUnknown_Debug_083C33A6, DummyMenuAction}, + {gUnknown_Debug_083C33B6, DummyMenuAction}, + {gUnknown_Debug_083C33C4, DummyMenuAction}, + {gUnknown_Debug_083C33D5, DummyMenuAction}, + {gUnknown_Debug_083C33E6, DummyMenuAction}, + {gUnknown_Debug_083C33F6, DummyMenuAction}, + {gUnknown_Debug_083C3401, DummyMenuAction}, + {gUnknown_Debug_083C340C, DummyMenuAction}, + {gUnknown_Debug_083C341E, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_083C351C[] = { + {gUnknown_Debug_083C342F, DummyMenuAction}, + {gUnknown_Debug_083C343F, DummyMenuAction}, + {gUnknown_Debug_083C344E, DummyMenuAction}, + {gUnknown_Debug_083C345E, DummyMenuAction}, + {gUnknown_Debug_083C346E, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C3544[] = {3, 2, 6, 9, 5}; + +static const u16 gUnknown_Debug_083C354A[][9] = { + {VAR_CYCLING_ROAD_RECORD_COLLISIONS, VAR_CYCLING_ROAD_RECORD_TIME_L, VAR_CYCLING_ROAD_RECORD_TIME_H}, + {VAR_SHROOMISH_SIZE_RECORD, VAR_BARBOACH_SIZE_RECORD}, + {VAR_REPEL_STEP_COUNT, VAR_ICE_STEP_COUNT, VAR_ASH_GATHER_COUNT, VAR_CRUISE_STEP_COUNT, VAR_HAPPINESS_STEP_COUNTER, VAR_POISON_STEP_COUNTER}, + {VAR_RECYCLE_GOODS, VAR_STARTER_MON, VAR_MIRAGE_RND_H, VAR_MIRAGE_RND_L, VAR_DAYS, VAR_FANCLUB_UNKNOWN_1, VAR_FANCLUB_UNKNOWN_2, VAR_TRICK_HOUSE_ROOMS_COMPLETED, VAR_LOTTERY_PRIZE}, + {VAR_NATIONAL_DEX, VAR_BIRCH_STATE, VAR_LOTTERY_RND_L, VAR_LOTTERY_RND_H, VAR_SECRET_BASE_MAP} +}; + +static const u8 gUnknown_Debug_083C35A4[] = _("OBJCHRWORK0ー8"); +static const u8 gUnknown_Debug_083C35B2[] = _("OBJCHRWORK9ー15"); + +static const struct MenuAction gUnknown_Debug_083C35C4[] = { + {gUnknown_Debug_083C35A4, debug_sub_808E9A0}, + {gUnknown_Debug_083C35B2, debug_sub_808E9F8} +}; + +static const u8 gUnknown_Debug_083C35D4[] = _("OBJCHRWORK1"); +static const u8 gUnknown_Debug_083C35E0[] = _("OBJCHRWORK2"); +static const u8 gUnknown_Debug_083C35EC[] = _("OBJCHRWORK3"); +static const u8 gUnknown_Debug_083C35F8[] = _("OBJCHRWORK4"); +static const u8 gUnknown_Debug_083C3604[] = _("OBJCHRWORK5"); +static const u8 gUnknown_Debug_083C3610[] = _("OBJCHRWORK6"); +static const u8 gUnknown_Debug_083C361C[] = _("OBJCHRWORK7"); +static const u8 gUnknown_Debug_083C3628[] = _("OBJCHRWORK8"); +static const u8 gUnknown_Debug_083C3634[] = _("OBJCHRWORK9"); + +static const u8 gUnknown_Debug_083C3640[] = _("OBJCHRWORK10"); +static const u8 gUnknown_Debug_083C364D[] = _("OBJCHRWORK11"); +static const u8 gUnknown_Debug_083C365A[] = _("OBJCHRWORK12"); +static const u8 gUnknown_Debug_083C3667[] = _("OBJCHRWORK13"); +static const u8 gUnknown_Debug_083C3674[] = _("OBJCHRWORK14"); +static const u8 gUnknown_Debug_083C3681[] = _("OBJCHRWORK15"); +static const u8 gUnknown_Debug_083C368E[] = _("OBJCHRWORK16"); + +static const struct MenuAction gUnknown_Debug_083C369C[] = { + {gUnknown_Debug_083C35D4, DummyMenuAction}, + {gUnknown_Debug_083C35E0, DummyMenuAction}, + {gUnknown_Debug_083C35EC, DummyMenuAction}, + {gUnknown_Debug_083C35F8, DummyMenuAction}, + {gUnknown_Debug_083C3604, DummyMenuAction}, + {gUnknown_Debug_083C3610, DummyMenuAction}, + {gUnknown_Debug_083C361C, DummyMenuAction}, + {gUnknown_Debug_083C3628, DummyMenuAction}, + {gUnknown_Debug_083C3634, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_083C36E4[] = { + {gUnknown_Debug_083C3640, DummyMenuAction}, + {gUnknown_Debug_083C364D, DummyMenuAction}, + {gUnknown_Debug_083C365A, DummyMenuAction}, + {gUnknown_Debug_083C3667, DummyMenuAction}, + {gUnknown_Debug_083C3674, DummyMenuAction}, + {gUnknown_Debug_083C3681, DummyMenuAction}, + {gUnknown_Debug_083C368E, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C371C[] = {9, 7}; + +static const u16 gUnknown_Debug_083C371E[][9] = { + {VAR_OBJ_GFX_ID_0, VAR_OBJ_GFX_ID_1, VAR_OBJ_GFX_ID_2, VAR_OBJ_GFX_ID_3, VAR_OBJ_GFX_ID_4, VAR_OBJ_GFX_ID_5, VAR_OBJ_GFX_ID_6, VAR_OBJ_GFX_ID_7, VAR_OBJ_GFX_ID_8}, + {VAR_OBJ_GFX_ID_9, VAR_OBJ_GFX_ID_A, VAR_OBJ_GFX_ID_B, VAR_OBJ_GFX_ID_C, VAR_OBJ_GFX_ID_D, VAR_OBJ_GFX_ID_E, VAR_OBJ_GFX_ID_F} +}; + +static const u8 gUnknown_Debug_083C3742[] = _("SP"); +static const u8 gUnknown_Debug_083C3745[] = _("ルーム R110 PART1/カラクリ"); +static const u8 gUnknown_Debug_083C3759[] = _("ルーム R110 PART2"); +static const u8 gUnknown_Debug_083C3768[] = _("ルーム ロード"); +static const u8 gUnknown_Debug_083C3770[] = _("ソノタ1"); +static const u8 gUnknown_Debug_083C3775[] = _("ソノタ2"); + +static const struct MenuAction sMenuActions_ControlWorks_SaveWorkPart2[] = { + {gUnknown_Debug_083C3742, ControlWorks_SaveWorkPart2_SP_InitSubsubmenu}, + {gUnknown_Debug_083C3745, ControlWorks_SaveWorkPart2_RoomR110Part1TrickHouse_InitSubsubmenu}, + {gUnknown_Debug_083C3759, ControlWorks_SaveWorkPart2_RoomR110Part2_InitSubsubmenu}, + {gUnknown_Debug_083C3768, ControlWorks_SaveWorkPart2_RoomLoad_InitSubsubmenu}, + {gUnknown_Debug_083C3770, debug_sub_808E1B4}, + {gUnknown_Debug_083C3775, debug_sub_808E20C} +}; + +static const u8 gUnknown_Debug_083C37AC[] = _("WKーSCENEーSPーCONTEST"); +static const u8 gUnknown_Debug_083C37C0[] = _("WKーSCENEーSPーPC"); +static const u8 gUnknown_Debug_083C37CF[] = _("WKーSCENEーSPーCONTEST03"); +static const u8 gUnknown_Debug_083C37E5[] = _("WKーSCENEーSPーCONTESTITEM"); +static const u8 gUnknown_Debug_083C37FD[] = _("WKーSCENEーSPーOPENING"); +static const u8 gUnknown_Debug_083C3811[] = _("WKーSCENEーSPーSHIP01"); +static const u8 gUnknown_Debug_083C3824[] = _(""); +static const u8 gUnknown_Debug_083C3825[] = _(""); +static const u8 gUnknown_Debug_083C3826[] = _(""); + +static const u8 gUnknown_Debug_083C3827[] = _("WKーSCENEーR110ーR0101"); +static const u8 gUnknown_Debug_083C383B[] = _("WKーSCENEーR110ーR0102"); +static const u8 gUnknown_Debug_083C384F[] = _("WKーSCENEーR110ーR0103"); +static const u8 gUnknown_Debug_083C3863[] = _("WKーKARAKURIーDAIOU"); +static const u8 gUnknown_Debug_083C3875[] = _("WKーSCENEーSHISEN"); +static const u8 gUnknown_Debug_083C3885[] = _(""); +static const u8 gUnknown_Debug_083C3886[] = _(""); +static const u8 gUnknown_Debug_083C3887[] = _(""); +static const u8 gUnknown_Debug_083C3888[] = _(""); + +static const u8 gUnknown_Debug_083C3889[] = _("WKーSCENEーR110ーR0104"); +static const u8 gUnknown_Debug_083C389D[] = _("WKーSCENEーR110ーR0105"); +static const u8 gUnknown_Debug_083C38B1[] = _("WKーSCENEーR110ーR0106"); +static const u8 gUnknown_Debug_083C38C5[] = _("WKーSCENEーR110ーR0107"); +static const u8 gUnknown_Debug_083C38D9[] = _("WKーSCENEーR110ーR0108"); +static const u8 gUnknown_Debug_083C38ED[] = _("WKーSCENEーR110ーR0109"); +static const u8 gUnknown_Debug_083C3901[] = _("WKーSCENEーR110ーR0110"); +static const u8 gUnknown_Debug_083C3915[] = _("WKーSCENEーR110ーR0111"); +static const u8 gUnknown_Debug_083C3929[] = _("WKーSCENEー02ーR110ーR0110"); + +static const u8 gUnknown_Debug_083C3940[] = _("WKーSCENEーR104ーR0101"); +static const u8 gUnknown_Debug_083C3954[] = _("WKーSCENEーR113ーR0101"); +static const u8 gUnknown_Debug_083C3968[] = _(""); +static const u8 gUnknown_Debug_083C3969[] = _(""); +static const u8 gUnknown_Debug_083C396A[] = _(""); +static const u8 gUnknown_Debug_083C396B[] = _(""); +static const u8 gUnknown_Debug_083C396C[] = _(""); +static const u8 gUnknown_Debug_083C396D[] = _(""); +static const u8 gUnknown_Debug_083C396E[] = _(""); + +static const u8 gUnknown_Debug_083C396F[] = _("WKーSCENEーBASEーGDOODS"); +static const u8 gUnknown_Debug_083C3984[] = _("WKーSCENEーHAGIーFUNE"); +static const u8 gUnknown_Debug_083C3997[] = _("WKーSCENEーFUNEーPOS"); +static const u8 gUnknown_Debug_083C39A9[] = _("WKーSCENEーBASEーMAKE"); +static const u8 gUnknown_Debug_083C39BC[] = _("WKーSCENEーARTISTーC106ーR"); +static const u8 gUnknown_Debug_083C39D3[] = _("WKーSCENEーPOKEーLEAGUE"); +static const u8 gUnknown_Debug_083C39E8[] = _("WKーSCENEーROPEWAY"); +static const u8 gUnknown_Debug_083C39F9[] = _("WKーSCENEーSAFARIーZONE"); +static const u8 gUnknown_Debug_083C3A0E[] = _("WKーSCENEーCYCLEーROAD"); + +static const u8 gUnknown_Debug_083C3A22[] = _("WKーSCENEーR119ーTENKI"); +static const u8 gUnknown_Debug_083C3A36[] = _("WKーSCENEー01ーC102ーR0401"); +static const u8 gUnknown_Debug_083C3A4D[] = _("WKーFUTAGOー01ーFIELDーR104"); +static const u8 gUnknown_Debug_083C3A65[] = _("WKーSCENEーBATTLEーTOWER"); +static const u8 gUnknown_Debug_083C3A7B[] = _("WKーSCENEーTRーHOUSE"); +static const u8 gUnknown_Debug_083C3A8D[] = _("WKーKASEKIーTYPE"); +static const u8 gUnknown_Debug_083C3A9C[] = _(""); +static const u8 gUnknown_Debug_083C3A9D[] = _(""); +static const u8 gUnknown_Debug_083C3A9E[] = _(""); + +static const struct MenuAction gUnknown_Debug_083C3AA0[] = { + {gUnknown_Debug_083C37AC, DummyMenuAction}, + {gUnknown_Debug_083C37C0, DummyMenuAction}, + {gUnknown_Debug_083C37CF, DummyMenuAction}, + {gUnknown_Debug_083C37E5, DummyMenuAction}, + {gUnknown_Debug_083C37FD, DummyMenuAction}, + {gUnknown_Debug_083C3811, DummyMenuAction}, + {gUnknown_Debug_083C3824, DummyMenuAction}, + {gUnknown_Debug_083C3825, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_83C3AE0[] = { + {gUnknown_Debug_083C3827, DummyMenuAction}, + {gUnknown_Debug_083C383B, DummyMenuAction}, + {gUnknown_Debug_083C384F, DummyMenuAction}, + {gUnknown_Debug_083C3863, DummyMenuAction}, + {gUnknown_Debug_083C3875, DummyMenuAction}, + {gUnknown_Debug_083C3885, DummyMenuAction}, + {gUnknown_Debug_083C3886, DummyMenuAction}, + {gUnknown_Debug_083C3887, DummyMenuAction}, + {gUnknown_Debug_083C3888, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_83C3B28[] = { + {gUnknown_Debug_083C3889, DummyMenuAction}, + {gUnknown_Debug_083C389D, DummyMenuAction}, + {gUnknown_Debug_083C38B1, DummyMenuAction}, + {gUnknown_Debug_083C38C5, DummyMenuAction}, + {gUnknown_Debug_083C38D9, DummyMenuAction}, + {gUnknown_Debug_083C38ED, DummyMenuAction}, + {gUnknown_Debug_083C3901, DummyMenuAction}, + {gUnknown_Debug_083C3915, DummyMenuAction}, + {gUnknown_Debug_083C3929, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_83C3B70[] = { + {gUnknown_Debug_083C3940, DummyMenuAction}, + {gUnknown_Debug_083C3954, DummyMenuAction}, + {gUnknown_Debug_083C3968, DummyMenuAction}, + {gUnknown_Debug_083C3969, DummyMenuAction}, + {gUnknown_Debug_083C396A, DummyMenuAction}, + {gUnknown_Debug_083C396B, DummyMenuAction}, + {gUnknown_Debug_083C396C, DummyMenuAction}, + {gUnknown_Debug_083C396D, DummyMenuAction}, + {gUnknown_Debug_083C396E, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_83C3BB8[] = { + {gUnknown_Debug_083C396F, DummyMenuAction}, + {gUnknown_Debug_083C3984, DummyMenuAction}, + {gUnknown_Debug_083C3997, DummyMenuAction}, + {gUnknown_Debug_083C39A9, DummyMenuAction}, + {gUnknown_Debug_083C39BC, DummyMenuAction}, + {gUnknown_Debug_083C39D3, DummyMenuAction}, + {gUnknown_Debug_083C39E8, DummyMenuAction}, + {gUnknown_Debug_083C39F9, DummyMenuAction}, + {gUnknown_Debug_083C3A0E, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_83C3C00[] = { + {gUnknown_Debug_083C3A22, DummyMenuAction}, + {gUnknown_Debug_083C3A36, DummyMenuAction}, + {gUnknown_Debug_083C3A4D, DummyMenuAction}, + {gUnknown_Debug_083C3A65, DummyMenuAction}, + {gUnknown_Debug_083C3A7B, DummyMenuAction}, + {gUnknown_Debug_083C3A8D, DummyMenuAction}, + {gUnknown_Debug_083C3A9C, DummyMenuAction}, + {gUnknown_Debug_083C3A9D, DummyMenuAction}, + {gUnknown_Debug_083C3A9E, DummyMenuAction} +}; + +static const u8 sControlWorks_SaveWork_CountsArray[] = {6, 5, 9, 2, 9, 6}; + +static const u16 sControlWorks_SaveWork_ItemArrays[][9] = { + {VAR_LINK_CONTEST_ROOM_STATE, VAR_CABLE_CLUB_STATE, VAR_CONTEST_LOCATION, VAR_CONTEST_PRIZE_PICKUP, VAR_LITTLEROOT_INTRO_STATE, VAR_PORTHOLE_STATE}, + {VAR_TRICK_HOUSE_ENTRANCE_STATE_2, VAR_TRICK_HOUSE_PRIZE_PICKUP, VAR_TRICK_HOUSE_STATE, VAR_TRICK_HOUSE_ENTRANCE_STATE_3, VAR_TRICK_HOUSE_ENTRANCE_STATE}, + {VAR_TRICK_HOUSE_PUZZLE_1_STATE, VAR_TRICK_HOUSE_PUZZLE_2_STATE, VAR_TRICK_HOUSE_PUZZLE_3_STATE, VAR_TRICK_HOUSE_PUZZLE_4_STATE, VAR_TRICK_HOUSE_PUZZLE_5_STATE, VAR_TRICK_HOUSE_PUZZLE_6_STATE, VAR_TRICK_HOUSE_PUZZLE_7_STATE, VAR_TRICK_HOUSE_PUZZLE_8_STATE, VAR_TRICK_HOUSE_PUZZLE_7_STATE_2}, + {VAR_BRINEY_HOUSE_STATE, VAR_GLASS_WORKSHOP_STATE}, + {VAR_0x4089, VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE, VAR_BRINEY_LOCATION, VAR_0x4097, VAR_LILYCOVE_CONTEST_LOBBY_STATE, VAR_ELITE_4_STATE, VAR_CABLE_CAR_STATION_STATE, VAR_SAFARI_ZONE_STATE, VAR_CYCLING_CHALLENGE_STATE}, + {VAR_WEATHER_INSTITUTE_STATE, VAR_SLATEPORT_FAN_CLUB_STATE, 0x40BB, VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, VAR_GAME_CORNER_STATE, VAR_WHICH_FOSSIL_REVIVED} +}; + +static const u8 sString_Town[] = _("タウン"); +static const u8 sString_City[] = _("シティ"); +static const u8 sString_Route_101_to_109[] = _("ロード101ー109"); +static const u8 sString_Route_110_to_118[] = _("ロード110ー118"); +static const u8 sString_Route_119_to_127[] = _("ロード119ー127"); +static const u8 sString_Route_128_to_134[] = _("ロード128ー134"); +static const u8 sString_Room_Town[] = _("ルーム タウン"); +static const u8 sString_Room_City[] = _("ルーム シティ"); +static const u8 sString_Dungeon_nai[] = _("ダンジョンない"); + +static const struct MenuAction sMenuAction_ControlWorks_SaveWork[] = { + {sString_Town, ControlWorks_SaveWork_Town_InitSubsubmenu}, + {sString_City, ControlWorks_SaveWork_City_InitSubsubmenu}, + {sString_Route_101_to_109, ControlWorks_SaveWork_Route101To109_InitSubsubmenu}, + {sString_Route_110_to_118, ControlWorks_SaveWork_Route110To118_InitSubsubmenu}, + {sString_Route_119_to_127, ControlWorks_SaveWork_Route119To127_InitSubsubmenu}, + {sString_Route_128_to_134, ControlWorks_SaveWork_Route128To134_InitSubsubmenu}, + {sString_Room_Town, ControlWorks_SaveWork_RoomTown_InitSubsubmenu}, + {sString_Room_City, ControlWorks_SaveWork_RoomCity_InitSubsubmenu}, + {sString_Dungeon_nai, ControlWorks_SaveWork_Dungeon_InitSubsubmenu} +}; + +static const u8 sString_WK_SCENE_FIELD_T101[] = _("WKーSCENEーFIELDーT101"); +static const u8 sString_WK_SCENE_FIELD_T102[] = _("WKーSCENEーFIELDーT102"); +static const u8 sString_WK_SCENE_FIELD_T103[] = _("WKーSCENEーFIELDーT103"); +static const u8 sString_WK_SCENE_FIELD_T104[] = _("WKーSCENEーFIELDーT104"); +static const u8 sString_WK_BASE_POSNO[] = _("WKーBASEーPOSNO"); +static const u8 sString_WK_SCENE_FIELD_T106[] = _("WKーSCENEーFIELDーT106"); +static const u8 sString_WK_SCENE_FIELD_T107[] = _("WKーSCENEーFIELDーT107"); +static const u8 sString_WK_SCENE_2_FIELD_T102[] = _("WKーSCENEー02ーFIELDーT102"); + +static const u8 sString_WK_SCENE_FIELD_C101[] = _("WKーSCENEーFIELDーC101"); +static const u8 sString_WK_SCENE_FIELD_C102[] = _("WKーSCENEーFIELDーC102"); +static const u8 sString_WK_SCENE_FIELD_C103[] = _("WKーSCENEーFIELDーC103"); +static const u8 sString_WK_SCENE_FIELD_C104[] = _("WKーSCENEーFIELDーC104"); +static const u8 sString_WK_SCENE_FIELD_C105[] = _("WKーSCENEーFIELDーC105"); +static const u8 sString_WK_SCENE_FIELD_C106[] = _("WKーSCENEーFIELDーC106"); +static const u8 sString_WK_SCENE_FIELD_C107[] = _("WKーSCENEーFIELDーC107"); +static const u8 sString_WK_SCENE_FIELD_C108[] = _("WKーSCENEーFIELDーC108"); +static const u8 sString_WK_SCENE_FIELD_C109[] = _("WKーSCENEーFIELDーC109"); + +static const u8 sString_WK_SCENE_FIELD_R101[] = _("WKーSCENEーFIELDーR101"); +static const u8 sString_WK_SCENE_FIELD_R102[] = _("WKーSCENEーFIELDーR102"); +static const u8 sString_WK_SCENE_FIELD_R103[] = _("WKーSCENEーFIELDーR103"); +static const u8 sString_WK_SCENE_FIELD_R104[] = _("WKーSCENEーFIELDーR104"); +static const u8 sString_WK_SCENE_FIELD_R105[] = _("WKーSCENEーFIELDーR105"); +static const u8 sString_WK_SCENE_FIELD_R106[] = _("WKーSCENEーFIELDーR106"); +static const u8 sString_WK_SCENE_FIELD_R107[] = _("WKーSCENEーFIELDーR107"); +static const u8 sString_WK_SCENE_FIELD_R108[] = _("WKーSCENEーFIELDーR108"); +static const u8 sString_WK_SCENE_FIELD_R109[] = _("WKーSCENEーFIELDーR109"); + +static const u8 sString_WK_SCENE_FIELD_R110[] = _("WKーSCENEーFIELDーR110"); +static const u8 sString_WK_SCENE_FIELD_R111[] = _("WKーSCENEーFIELDーR111"); +static const u8 sString_WK_SCENE_FIELD_R112[] = _("WKーSCENEーFIELDーR112"); +static const u8 sString_WK_SCENE_FIELD_R113[] = _("WKーSCENEーFIELDーR113"); +static const u8 sString_WK_SCENE_FIELD_R114[] = _("WKーSCENEーFIELDーR114"); +static const u8 sString_WK_SCENE_FIELD_R115[] = _("WKーSCENEーFIELDーR115"); +static const u8 sString_WK_SCENE_FIELD_R116[] = _("WKーSCENEーFIELDーR116"); +static const u8 sString_WK_SCENE_FIELD_R117[] = _("WKーSCENEーFIELDーR117"); +static const u8 sString_WK_SCENE_FIELD_R118[] = _("WKーSCENEーFIELDーR118"); + +static const u8 sString_WK_SCENE_FIELD_R119[] = _("WKーSCENEーFIELDーR119"); +static const u8 sString_WK_SCENE_FIELD_R120[] = _("WKーSCENEーFIELDーR120"); +static const u8 sString_WK_SCENE_FIELD_R121[] = _("WKーSCENEーFIELDーR121"); +static const u8 sString_WK_SCENE_FIELD_R122[] = _("WKーSCENEーFIELDーR122"); +static const u8 sString_WK_SCENE_FIELD_R123[] = _("WKーSCENEーFIELDーR123"); +static const u8 sString_WK_SCENE_FIELD_R124[] = _("WKーSCENEーFIELDーR124"); +static const u8 sString_WK_SCENE_FIELD_R125[] = _("WKーSCENEーFIELDーR125"); +static const u8 sString_WK_SCENE_FIELD_R126[] = _("WKーSCENEーFIELDーR126"); +static const u8 sString_WK_SCENE_FIELD_R127[] = _("WKーSCENEーFIELDーR127"); + +static const u8 sString_WK_SCENE_FIELD_R128[] = _("WKーSCENEーFIELDーR128"); +static const u8 sString_WK_SCENE_FIELD_R129[] = _("WKーSCENEーFIELDーR129"); +static const u8 sString_WK_SCENE_FIELD_R130[] = _("WKーSCENEーFIELDーR130"); +static const u8 sString_WK_SCENE_FIELD_R131[] = _("WKーSCENEーFIELDーR131"); +static const u8 sString_WK_SCENE_FIELD_R132[] = _("WKーSCENEーFIELDーR132"); +static const u8 sString_WK_SCENE_FIELD_R133[] = _("WKーSCENEーFIELDーR133"); +static const u8 sString_WK_SCENE_FIELD_R134[] = _("WKーSCENEーFIELDーR134"); + +static const u8 sString_WK_SCENE_T101_R0101[] = _("WKーSCENEーT101ーR0101"); +static const u8 sString_WK_SCENE_T101_R0102[] = _("WKーSCENEーT101ーR0102"); +static const u8 sString_WK_SCENE_T101_R0301[] = _("WKーSCENEーT101ーR0301"); +static const u8 sString_WK_SCENE_T101_R0201[] = _("WKーSCENEーT101ーR0201"); +static const u8 sString_WK_SCENE_T101_R0202[] = _("WKーSCENEーT101ーR0202"); +static const u8 sString_WK_SCENE_T107_R0201[] = _("WKーSCENEーT107ーR0201"); // unused string + +static const u8 sString_WK_SCENE_C101_R0201[] = _("WKーSCENEーC101ーR0201"); +static const u8 sString_WK_SCENE_C104_R0103[] = _("WKーSCENEーC104ーR0103"); +static const u8 sString_WK_SCENE_C103_R0101[] = _("WKーSCENEーC103ーR0101"); +static const u8 sString_WK_SCENE_C106_R0202[] = _("WKーSCENEーC106ーR0202"); +static const u8 sString_WK_SCENE_C106_R0401[] = _("WKーSCENEーC106ーR0401"); +static const u8 sString_WK_SCENE_C101_R0601[] = _("WKーSCENEーC102ーR0601"); +static const u8 sString_WK_SCENE_C102_R0501[] = _("WKーSCENEーC102ーR0501"); +static const u8 sString_WK_SCENE_C104_R0102[] = _("WKーSCENEーC104ーR0102"); +static const u8 sString_WK_SCENE_C107_R0501[] = _("WKーSCENEーC107ーR0501"); + +static const u8 sString_WK_SCENE_CAVE_D0601[] = _("WKーSCENEーCAVEーD0601"); +static const u8 sString_WK_SCENE_CAVE_D0201[] = _("WKーSCENEーCAVEーD0201"); +static const u8 sString_WK_SCENE_CAVE_D1206[] = _("WKーSCENEーCAVEーD1206"); +static const u8 sString_WK_SCENE_CAVE_D1111[] = _("WKーSCENEーCAVEーD1111"); +static const u8 sString_WK_SCENE_CAVE_D0701[] = _("WKーSCENEーCAVEーD0701"); +static const u8 sString_WK_SCENE_CAVE_D0808[] = _("WKーSCENEーCAVEーD0808"); +static const u8 sString_WK_SCENE_CAVE_D1602[] = _("WKーSCENEーCAVEーD1602"); +static const u8 sString_WK_SCENE_CAVE_D0101[] = _("WKーSCENEーCAVEーD0101"); +static const u8 sString_WK_SCENE_CAVE_D1301[] = _("WKーSCENEーCAVEーD1301"); + +static const struct MenuAction sMenuActions_SaveWork_Town[] = { + {sString_WK_SCENE_FIELD_T101, DummyMenuAction}, + {sString_WK_SCENE_FIELD_T102, DummyMenuAction}, + {sString_WK_SCENE_FIELD_T103, DummyMenuAction}, + {sString_WK_SCENE_FIELD_T104, DummyMenuAction}, + {sString_WK_BASE_POSNO, DummyMenuAction}, + {sString_WK_SCENE_FIELD_T106, DummyMenuAction}, + {sString_WK_SCENE_FIELD_T107, DummyMenuAction}, + {sString_WK_SCENE_2_FIELD_T102, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_City[] = { + {sString_WK_SCENE_FIELD_C101, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C102, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C103, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C104, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C105, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C106, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C107, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C108, DummyMenuAction}, + {sString_WK_SCENE_FIELD_C109, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_Route101To109[] = { + {sString_WK_SCENE_FIELD_R101, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R102, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R103, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R104, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R105, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R106, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R107, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R108, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R109, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_Route110To118[] = { + {sString_WK_SCENE_FIELD_R110, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R111, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R112, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R113, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R114, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R115, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R116, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R117, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R118, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_Route119To127[] = { + {sString_WK_SCENE_FIELD_R119, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R120, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R121, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R122, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R123, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R124, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R125, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R126, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R127, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_Route128To134[] = { + {sString_WK_SCENE_FIELD_R128, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R129, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R130, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R131, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R132, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R133, DummyMenuAction}, + {sString_WK_SCENE_FIELD_R134, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_RoomTown[] = { + {sString_WK_SCENE_T101_R0101, DummyMenuAction}, + {sString_WK_SCENE_T101_R0102, DummyMenuAction}, + {sString_WK_SCENE_T101_R0301, DummyMenuAction}, + {sString_WK_SCENE_T101_R0201, DummyMenuAction}, + {sString_WK_SCENE_T101_R0202, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_RoomCity[] = { + {sString_WK_SCENE_C101_R0201, DummyMenuAction}, + {sString_WK_SCENE_C104_R0103, DummyMenuAction}, + {sString_WK_SCENE_C103_R0101, DummyMenuAction}, + {sString_WK_SCENE_C106_R0202, DummyMenuAction}, + {sString_WK_SCENE_C106_R0401, DummyMenuAction}, + {sString_WK_SCENE_C101_R0601, DummyMenuAction}, + {sString_WK_SCENE_C102_R0501, DummyMenuAction}, + {sString_WK_SCENE_C104_R0102, DummyMenuAction}, + {sString_WK_SCENE_C107_R0501, DummyMenuAction} +}; + +static const struct MenuAction sMenuActions_SaveWork_Dungeon[] = { + {sString_WK_SCENE_CAVE_D0601, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D0201, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D1206, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D1111, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D0701, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D0808, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D1602, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D0101, DummyMenuAction}, + {sString_WK_SCENE_CAVE_D1301, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C457C[] = {8, 9, 9, 9, 9, 7, 6, 9, 9}; + +static const u16 gUnknown_Debug_083C4586[][9] = { + {VAR_LITTLEROOT_STATE, VAR_ROUTE102_ACCESSIBLE, 0x4052, VAR_LAVARIDGE_RIVAL_STATE, VAR_CURRENT_SECRET_BASE, 0x4055, 0x4056, VAR_OLDALE_STATE}, + {VAR_PETALBURG_STATE, VAR_SLATEPORT_STATE, 0x4059, VAR_RUSTBORO_STATE, 0x405B, 0x405C, 0x405D, VAR_SOOTOPOLIS_STATE, 0x405F}, + {VAR_ROUTE101_STATE, 0x4061, VAR_ROUTE103_STATE, 0x4063, 0x4064, 0x4065, 0x4066, 0x4067, 0x4068}, + {VAR_ROUTE110_STATE, 0x406A, 0x406B, 0x406C, 0x406D, 0x406E, VAR_ROUTE116_STATE, 0x4070, VAR_ROUTE118_STATE}, + {VAR_ROUTE119_STATE, 0x4073, VAR_ROUTE121_STATE, 0x4075, 0x4076, 0x4077, 0x4078, 0x4079, 0x407A}, + {VAR_ROUTE128_STATE, 0x407C, 0x407D, 0x407E, 0x407F, 0x4080, 0x4081}, + {VAR_LITTLEROOT_HOUSES_STATE, 0x4083, VAR_BIRCH_LAB_STATE, VAR_LITTLEROOT_HOUSES_STATE_2, VAR_LITTLEROOT_RIVAL_STATE, VAR_PACIFIDLOG_TM_RECEIVED_DAY}, + {VAR_PETALBURG_GYM_STATE, VAR_DEVON_CORP_3F_STATE, VAR_MAUVILLE_GYM_STATE, VAR_LILYCOVE_MUSEUM_2F_STATE, VAR_LILYCOVE_FAN_CLUB_STATE, VAR_SLATEPORT_HARBOR_STATE, VAR_SLATEPORT_MUSEUM_1F_STATE, VAR_FOSSIL_RESURRECTION_STATE, VAR_STEVENS_HOUSE_STATE}, + {VAR_PETALBURG_WOODS_STATE, VAR_RUSTURF_TUNNEL_STATE, VAR_CAVE_OF_ORIGIN_B4F_STATE, VAR_SEAFLOOR_CAVERN_STATE, 0x40A8, VAR_MT_PYRE_STATE, VAR_NEW_MAUVILLE_STATE, VAR_METEOR_FALLS_STATE, VAR_VICTORY_ROAD_1F_STATE} +}; + +static const u8 gUnknown_Debug_083C4628[] = _("LOCALWORK0ー8"); +static const u8 gUnknown_Debug_083C4635[] = _("LOCALWORK9ー15"); + +static const struct MenuAction gUnknown_Debug_083C4644[] = { + {gUnknown_Debug_083C4628, debug_sub_808E754}, + {gUnknown_Debug_083C4635, debug_sub_808E7AC} +}; + +static const u8 gUnknown_Debug_083C4654[] = _("LOCALWORK0"); +static const u8 gUnknown_Debug_083C465F[] = _("LOCALWORK1"); +static const u8 gUnknown_Debug_083C466A[] = _("LOCALWORK2"); +static const u8 gUnknown_Debug_083C4675[] = _("LOCALWORK3"); +static const u8 gUnknown_Debug_083C4680[] = _("LOCALWORK4"); +static const u8 gUnknown_Debug_083C468B[] = _("LOCALWORK5"); +static const u8 gUnknown_Debug_083C4696[] = _("LOCALWORK6"); +static const u8 gUnknown_Debug_083C46A1[] = _("LOCALWORK7"); +static const u8 gUnknown_Debug_083C46AC[] = _("LOCALWORK8"); + +static const u8 gUnknown_Debug_083C46B7[] = _("LOCALWORK9"); +static const u8 gUnknown_Debug_083C46C2[] = _("LOCALWORK10"); +static const u8 gUnknown_Debug_083C46CE[] = _("LOCALWORK11"); +static const u8 gUnknown_Debug_083C46DA[] = _("LOCALWORK12"); +static const u8 gUnknown_Debug_083C46E6[] = _("LOCALWORK13"); +static const u8 gUnknown_Debug_083C46F2[] = _("LOCALWORK14"); +static const u8 gUnknown_Debug_083C46FE[] = _("LOCALWORK15"); + +static const struct MenuAction gUnknown_Debug_083C470C[] = { + {gUnknown_Debug_083C4654, DummyMenuAction}, + {gUnknown_Debug_083C465F, DummyMenuAction}, + {gUnknown_Debug_083C466A, DummyMenuAction}, + {gUnknown_Debug_083C4675, DummyMenuAction}, + {gUnknown_Debug_083C4680, DummyMenuAction}, + {gUnknown_Debug_083C468B, DummyMenuAction}, + {gUnknown_Debug_083C4696, DummyMenuAction}, + {gUnknown_Debug_083C46A1, DummyMenuAction}, + {gUnknown_Debug_083C46AC, DummyMenuAction} +}; + +static const struct MenuAction gUnknown_Debug_083C4754C[] = { + {gUnknown_Debug_083C46B7, DummyMenuAction}, + {gUnknown_Debug_083C46C2, DummyMenuAction}, + {gUnknown_Debug_083C46CE, DummyMenuAction}, + {gUnknown_Debug_083C46DA, DummyMenuAction}, + {gUnknown_Debug_083C46E6, DummyMenuAction}, + {gUnknown_Debug_083C46F2, DummyMenuAction}, + {gUnknown_Debug_083C46FE, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C478C[] = {9, 7}; + +static const u16 gUnknown_Debug_083C478E[][9] = { + {VAR_TEMP_0, VAR_TEMP_1, VAR_TEMP_2, VAR_TEMP_3, VAR_TEMP_4, VAR_TEMP_5, VAR_TEMP_6, VAR_TEMP_7, VAR_TEMP_8}, + {VAR_TEMP_9, VAR_TEMP_A, VAR_TEMP_B, VAR_TEMP_C, VAR_TEMP_D, VAR_TEMP_E, VAR_TEMP_F} +}; + +static const u8 gUnknown_Debug_083C47B2[] = _("Level"); +static const u8 gUnknown_Debug_083C47B8[] = _("Scene1"); +static const u8 gUnknown_Debug_083C47BF[] = _("Scene2"); +static const u8 gUnknown_Debug_083C47C6[] = _("Scene3"); +static const u8 gUnknown_Debug_083C47CD[] = _("Scene4"); +static const u8 gUnknown_Debug_083C47D4[] = _("Scene5"); +static const u8 gUnknown_Debug_083C47DB[] = _("Scene6"); +static const u8 gUnknown_Debug_083C47E2[] = _("Scene7"); +static const u8 gUnknown_Debug_083C47E9[] = _("Scene8"); + +static const struct MenuAction gUnknown_Debug_083C47F0[] = { + {gUnknown_Debug_083C47B8, DummyMenuAction}, + {gUnknown_Debug_083C47BF, DummyMenuAction}, + {gUnknown_Debug_083C47C6, DummyMenuAction}, + {gUnknown_Debug_083C47CD, DummyMenuAction}, + {gUnknown_Debug_083C47D4, DummyMenuAction}, + {gUnknown_Debug_083C47DB, DummyMenuAction}, + {gUnknown_Debug_083C47E2, DummyMenuAction}, + {gUnknown_Debug_083C47E9, DummyMenuAction} +}; + +static const u8 gUnknown_Debug_083C4830[] = _("Trick Master"); + +static const u8 gUnknown_Debug_083C483D[] = _("Hidden MASTER"); +static const u8 gUnknown_Debug_083C484B[] = _("Inside the HOUSE"); +static const u8 gUnknown_Debug_083C485C[] = _("Pass a reward"); +static const u8 gUnknown_Debug_083C486A[] = _("Rig a trick"); +static const u8 gUnknown_Debug_083C4876[] = _("MASTER is gone"); + +static const struct MenuAction gUnknown_Debug_083C4888[] = { + {gUnknown_Debug_083C483D, DummyMenuAction}, + {gUnknown_Debug_083C484B, DummyMenuAction}, + {gUnknown_Debug_083C485C, DummyMenuAction}, + {gUnknown_Debug_083C486A, DummyMenuAction}, + {gUnknown_Debug_083C4876, DummyMenuAction} +}; + +static const u8 sDummyNickname[] = _("PMNICKNAME"); +static const u8 sDummyTrainerName[] = _("BREEDER"); + +bool8 InitTomomichiDebugWindow(void) +{ + InitDebugWindow(); + return FALSE; +} + +static void debug_sub_808B868(void) +{ + c2_exit_to_overworld_1_continue_scripts_restart_music(); +} + +static bool8 InitDebugWindow(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 13, 15); + Menu_PrintItems(1, 1, ARRAY_COUNT(sMenuActions_TopMenu), sMenuActions_TopMenu); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_TopMenu), sTopMenuCursorPos, 12); + gMenuCallback = TopMenu_HandleInput; + return FALSE; +} + +static bool8 TopMenu_HandleInput(void) +{ + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sTopMenuCursorPos = Menu_MoveCursor(-1); + } + if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sTopMenuCursorPos = Menu_MoveCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return sMenuActions_TopMenu[sTopMenuCursorPos].func(); + } + if (gMain.newKeys & (B_BUTTON | START_BUTTON)) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static bool8 ContestGraphics(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 20, 11); + Menu_PrintText(sString_ContestMenuTitle, 1, 1); + Menu_PrintItems(2, 3, ARRAY_COUNT(sMenuActions_ContestPicTest), sMenuActions_ContestPicTest); + InitMenu(0, 1, 3, ARRAY_COUNT(sMenuActions_ContestPicTest), 0, 19); + gMenuCallback = ContestGraphics_HandleInput; + sPicTest_Species = SPECIES_BULBASAUR; + sPicTest_OTID = 28467; + sPicTest_Personality = 0; + sPicTest_ContestType = 1; + return FALSE; +} + +static bool8 ArtMusGraphics(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 20, 11); + Menu_PrintText(sString_Contest_ArtMuseumTitle, 1, 1); + Menu_PrintItems(2, 3, ARRAY_COUNT(sMenuActions_ArtMuseumPicTest), sMenuActions_ArtMuseumPicTest); + InitMenu(0, 1, 3, ARRAY_COUNT(sMenuActions_ArtMuseumPicTest), 0, 19); + gMenuCallback = ArtMusGraphics_HandleInput; + sPicTest_Species = SPECIES_BULBASAUR; + sPicTest_OTID = 28467; + sPicTest_Personality = 0; + sPicTest_MuseumArtTitleType = 1; + return FALSE; +} + +static bool8 PreviewData(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 20, 11); + Menu_PrintText(sString_Contest_PreviewTitle, 1, 1); + Menu_PrintItems(2, 3, ARRAY_COUNT(sMenuActions_PreviewPicTest), sMenuActions_PreviewPicTest); + InitMenu(0, 1, 3, ARRAY_COUNT(sMenuActions_PreviewPicTest), 0, 19); + gMenuCallback = PreviewData_HandleInput; + sPicTest_Species = SPECIES_BULBASAUR; + sPicTest_OTID = 28467; + sPicTest_Personality = 0; + sPicTest_PreviewType = 1; + return FALSE; +} + +static bool8 TrickHouse(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 7); + Menu_PrintText(sString_TrickRelated, 1, 1); + Menu_PrintItems(2, 3, ARRAY_COUNT(sMenuActions_TrickRelated), sMenuActions_TrickRelated); + InitMenu(0, 1, 3, ARRAY_COUNT(sMenuActions_TrickRelated), sTrickRelatedMenuCursorPos, 23); + gMenuCallback = TrickHouse_HandleInput; + return FALSE; +} + +static bool8 ControlEvents(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 5); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlEvents), sMenuActions_ControlEvents); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlEvents), sControlEventsCursorPos, 23); + gMenuCallback = ControlEvents_HandleInput; + return FALSE; +} + +static bool8 ControlFlags(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 15); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlFlags), sMenuActions_ControlFlags); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlFlags), sControlFlagsCursorPos, 23); + gMenuCallback = ControlFlags_HandleInput; + return FALSE; +} + +static bool8 ControlWorks(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 13); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlWorks), sMenuActions_ControlWorks); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlWorks), sControlWORKCursorPos, 23); + gMenuCallback = ControlWorks_HandleInput; + return FALSE; +} + +static bool8 ContestGraphics_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + switch (cursorPos) + { + case 0: + PicTest_SelectPokemon(); + break; + case 1: + PicTest_SelectPersonality(); + break; + case 2: + ContestPicTest_SelectContestType(); + break; + } + PicTest_Redraw(0); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + if (input == 3) + { + gMenuCallback = sMenuActions_ContestPicTest[3].func; + return FALSE; + } + return FALSE; +} + +static bool8 ArtMusGraphics_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + switch (cursorPos) + { + case 0: + PicTest_SelectPokemon(); + break; + case 1: + PicTest_SelectPersonality(); + break; + case 2: + MuseumArtPicTest_SelectTitleType(); + break; + } + PicTest_Redraw(1); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + if (input == 3) + { + gMenuCallback = sMenuActions_ArtMuseumPicTest[3].func; + return FALSE; + } + return FALSE; +} + +static bool8 PreviewData_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + switch (cursorPos) + { + case 0: + PicTest_SelectPokemon(); + break; + case 1: + PicTest_SelectPersonality(); + break; + case 2: + PreviewPicTest_SelectType(); + break; + } + PicTest_Redraw(2); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + if (input == 3) + { + gMenuCallback = sMenuActions_PreviewPicTest[3].func; + return FALSE; + } + return FALSE; +} + +static bool8 TrickHouse_HandleInput(void) +{ + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sTrickRelatedMenuCursorPos = Menu_MoveCursor(-1); + } + if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sTrickRelatedMenuCursorPos = Menu_MoveCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return sMenuActions_TrickRelated[sTrickRelatedMenuCursorPos].func(); + } + if (gMain.newKeys & (B_BUTTON | START_BUTTON)) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static bool8 ControlEvents_HandleInput(void) +{ + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sControlEventsCursorPos = Menu_MoveCursor(-1); + } + if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sControlEventsCursorPos = Menu_MoveCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return sMenuActions_ControlEvents[sControlEventsCursorPos].func(); + } + if (gMain.newKeys & (B_BUTTON | START_BUTTON)) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static bool8 ControlFlags_HandleInput(void) +{ + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sControlFlagsCursorPos = Menu_MoveCursor(-1); + } + if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sControlFlagsCursorPos = Menu_MoveCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return sMenuActions_ControlFlags[sControlFlagsCursorPos].func(); + } + if (gMain.newKeys & (B_BUTTON | START_BUTTON)) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static bool8 ControlWorks_HandleInput(void) +{ + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sControlWORKCursorPos = Menu_MoveCursor(-1); + } + if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sControlWORKCursorPos = Menu_MoveCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return sMenuActions_ControlWorks[sControlWORKCursorPos].func(); + } + if (gMain.newKeys & (B_BUTTON | START_BUTTON)) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static bool8 ControlEvents_InitSubmenu1(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 19); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlEvents_Events1), sMenuActions_ControlEvents_Events1); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlEvents_Events1), 0, 27); + gMenuCallback = ControlEvents_Events1_HandleInput; + return FALSE; +} + +static bool8 ControlEvents_InitSubmenu2(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 13); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlEvents_Events2), sMenuActions_ControlEvents_Events2); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlEvents_Events2), 0, 27); + gMenuCallback = ControlEvents_Events2_HandleInput; + return FALSE; +} + +static bool8 ControlEvents_Events1_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = sMenuActions_ControlEvents_Events1[input].func; + return FALSE; +} + +static bool8 ControlEvents_Events2_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = sMenuActions_ControlEvents_Events2[input].func; + return FALSE; +} + +static bool8 CallScript_DoHallOfFame(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1CFE); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveCoinCaseIfNotAlreadyOwned(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1D07); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_SetOldaleStateAfterRoute103Rival(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1D1E); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_OpenNewMauville(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1D24); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveSSTicketAndDoHallOfFame(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1D2A); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveKyogreEgg(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1D35); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveAllItems(void) +{ + ScriptContext1_SetupScript(DebugScript_081C1D46); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveAllDecorations(void) +{ + ScriptContext1_SetupScript(DebugScript_081C221F); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveAllCoins(void) +{ + ScriptContext1_SetupScript(DebugScript_081C23E2); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_OpenSootopolisGym(void) +{ + ScriptContext1_SetupScript(DebugScript_081C23E6); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_SetMoneyTo0(void) +{ + ScriptContext1_SetupScript(DebugScript_081C23F6); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_FillPartyWithBarboach(void) +{ + ScriptContext1_SetupScript(DebugScript_081C2482); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_FillPartyWithShroomish(void) +{ + ScriptContext1_SetupScript(DebugScript_081C23FD); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveBarboachEgg(void) +{ + ScriptContext1_SetupScript(DebugScript_081C2518); + CloseMenu(); + return TRUE; +} + +static bool8 CallScript_GiveShroomishEgg(void) +{ + ScriptContext1_SetupScript(DebugScript_081C2507); + CloseMenu(); + return TRUE; +} + +static bool8 ContestGraphics_Show(void) +{ + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gMenuCallback = debug_sub_808C280; + return FALSE; +} + +static bool8 debug_sub_808C280(void) +{ + if (!UpdatePaletteFade()) + { + CloseMenu(); + PrepareDebugOverlayBeforeShowingContestPainting(0); + SetMainCallback2(CB2_ContestPainting); + gMain.savedCallback = debug_sub_808B868; + return TRUE; + } + return FALSE; +} + +static bool8 MuseumGraphics_Show(void) +{ + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gMenuCallback = debug_sub_808C2E4; + return FALSE; +} + +static bool8 debug_sub_808C2E4(void) +{ + if (!UpdatePaletteFade()) + { + CloseMenu(); + PrepareDebugOverlayBeforeShowingContestPainting(1); + SetMainCallback2(CB2_ContestPainting); + gMain.savedCallback = debug_sub_808B868; + return TRUE; + } + return FALSE; +} + +static bool8 ControlFlags_EventFlag_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 19); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2828), gUnknown_Debug_083C2828); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2828), 0, 27); + gMenuCallback = debug_sub_808C36C; + return FALSE; +} + +static bool8 debug_sub_808C36C(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C2828[input].func; + return FALSE; +} + +static bool8 debug_sub_808C3B0(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2938) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2938), gUnknown_Debug_083C2938); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2938), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C408(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2A48) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2A48), gUnknown_Debug_083C2A48); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2A48), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C460(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2B4C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2B4C), gUnknown_Debug_083C2B4C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2B4C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C4B8(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2C80) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2C80), gUnknown_Debug_083C2C80); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2C80), 0, 28); + sFlagAndVarTest_WhichSubmenu = 3; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C510(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2D8C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2D8C), gUnknown_Debug_083C2D8C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2D8C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 4; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C568(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2EB0) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2EB0), gUnknown_Debug_083C2EB0); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2EB0), 0, 28); + sFlagAndVarTest_WhichSubmenu = 5; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C5C0(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2FE0) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2FE0), gUnknown_Debug_083C2FE0); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2FE0), 0, 28); + sFlagAndVarTest_WhichSubmenu = 6; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C618(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C3100) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C3100), gUnknown_Debug_083C3100); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C3100), 0, 28); + sFlagAndVarTest_WhichSubmenu = 7; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C670(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 3 + 1); + Menu_PrintItems(2, 1, 3, gUnknown_Debug_083C3194); + InitMenu(0, 1, 1, 3, 0, 28); + sFlagAndVarTest_WhichSubmenu = 8; + gMenuCallback = debug_sub_808C6C8; + return FALSE; +} + +static bool8 debug_sub_808C6C8(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808C714(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808C764(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808C714(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(gUnknown_Debug_83C31E6[whichMenu][cursorPos])) + FlagSet(gUnknown_Debug_83C31E6[whichMenu][cursorPos]); + else + FlagClear(gUnknown_Debug_83C31E6[whichMenu][cursorPos]); + } +} + +static void debug_sub_808C764(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C31DC[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(gUnknown_Debug_83C31E6[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlFlags_VanishFlag_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 19); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1CE8), gUnknown_Debug_083C1CE8); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1CE8), 0, 27); + gMenuCallback = debug_sub_808C818; + return FALSE; +} + +static bool8 debug_sub_808C818(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C1CE8[input].func; + return FALSE; +} + +static bool8 debug_sub_808C85C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1E0C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1E0C), gUnknown_Debug_083C1E0C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1E0C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808C8B4(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1F38) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1F38), gUnknown_Debug_083C1F38); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1F38), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808C90C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C206C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C206C), gUnknown_Debug_083C206C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C206C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808C964(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2190) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2190), gUnknown_Debug_083C2190); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2190), 0, 28); + sFlagAndVarTest_WhichSubmenu = 3; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808C9BC(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2264) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2264), gUnknown_Debug_083C2264); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2264), 0, 28); + sFlagAndVarTest_WhichSubmenu = 4; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808CA14(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C2370) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C2370), gUnknown_Debug_083C2370); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C2370), 0, 28); + sFlagAndVarTest_WhichSubmenu = 5; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808CA6C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C248C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C248C), gUnknown_Debug_083C248C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C248C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 6; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808CAC4(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C259C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C259C), gUnknown_Debug_083C259C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C259C), 0, 27); + sFlagAndVarTest_WhichSubmenu = 7; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808CB1C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C26C8) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C26C8), gUnknown_Debug_083C26C8); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C26C8), 0, 28); + sFlagAndVarTest_WhichSubmenu = 8; + gMenuCallback = debug_sub_808CB74; + return FALSE; +} + +static bool8 debug_sub_808CB74(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808CBC0(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808CC10(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808CBC0(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(gUnknown_Debug_083C271A[whichMenu][cursorPos])) + FlagSet(gUnknown_Debug_083C271A[whichMenu][cursorPos]); + else + FlagClear(gUnknown_Debug_083C271A[whichMenu][cursorPos]); + } +} + +static void debug_sub_808CC10(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C2710[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(gUnknown_Debug_083C271A[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlFlags_TrainerFlag_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 2 * ARRAY_COUNT(gUnknown_Debug_083C1ADC) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1ADC), gUnknown_Debug_083C1ADC); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1ADC), 0, 27); + gMenuCallback = debug_sub_808CCC4; + return FALSE; +} + +static bool8 debug_sub_808CCC4(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C1ADC[input].func; + return FALSE; +} + +static bool8 debug_sub_808CD08(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1B7C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1B7C), gUnknown_Debug_083C1B7C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1B7C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808CE10; + return FALSE; +} + +static bool8 debug_sub_808CD60(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1BF0) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1BF0), gUnknown_Debug_083C1BF0); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1BF0), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808CE10; + return FALSE; +} + +static bool8 debug_sub_808CDB8(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1C2C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1C2C), gUnknown_Debug_083C1C2C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1C2C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = debug_sub_808CE10; + return FALSE; +} + +static bool8 debug_sub_808CE10(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808CE5C(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808CEAC(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808CE5C(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(gUnknown_Debug_083C1C38[whichMenu][cursorPos])) + FlagSet(gUnknown_Debug_083C1C38[whichMenu][cursorPos]); + else + FlagClear(gUnknown_Debug_083C1C38[whichMenu][cursorPos]); + } +} + +static void debug_sub_808CEAC(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C1C34[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(gUnknown_Debug_083C1C38[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlFlags_SysFlag_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 2 * ARRAY_COUNT(gUnknown_Debug_083C1330) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1330), gUnknown_Debug_083C1330); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1330), 0, 27); + gMenuCallback = debug_sub_808CF60; + return FALSE; +} + +static bool8 debug_sub_808CF60(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C1330[input].func; + return FALSE; +} + +static bool8 debug_sub_808CFA4(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C13D8) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C13D8), gUnknown_Debug_083C13D8); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C13D8), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808CFFC(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1465) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1465), gUnknown_Debug_083C1465); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1465), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D054(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1503) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1503), gUnknown_Debug_083C1503); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1503), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D0AC(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C158A) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C158A), gUnknown_Debug_083C158A); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C158A), 0, 28); + sFlagAndVarTest_WhichSubmenu = 3; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D104(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1647) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1647), gUnknown_Debug_083C1647); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1647), 0, 28); + sFlagAndVarTest_WhichSubmenu = 4; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D15C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1712) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1712), gUnknown_Debug_083C1712); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1712), 0, 28); + sFlagAndVarTest_WhichSubmenu = 5; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D1B4(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C17F8) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C17F8), gUnknown_Debug_083C17F8); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C17F8), 0, 28); + sFlagAndVarTest_WhichSubmenu = 6; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D20C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 7 + 1); + Menu_PrintItems(2, 1, 7, gUnknown_Debug_083C18B8); + InitMenu(0, 1, 1, 7, 0, 28); + sFlagAndVarTest_WhichSubmenu = 7; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D264(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 5 + 1); + Menu_PrintItems(2, 1, 5, gDebug_0x83C1974); + InitMenu(0, 1, 1, 5, 0, 28); + sFlagAndVarTest_WhichSubmenu = 8; + gMenuCallback = debug_sub_808D2BC; + return FALSE; +} + +static bool8 debug_sub_808D2BC(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808D308(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808D358(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808D308(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(gUnknown_Debug_083C19C6[whichMenu][cursorPos])) + FlagSet(gUnknown_Debug_083C19C6[whichMenu][cursorPos]); + else + FlagClear(gUnknown_Debug_083C19C6[whichMenu][cursorPos]); + } +} + +static void debug_sub_808D358(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C19BC[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(gUnknown_Debug_083C19C6[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlFlags_FH_OBJ_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 2 * ARRAY_COUNT(sMenuActions_ControlFlags_FH_OBJ) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlFlags_FH_OBJ), sMenuActions_ControlFlags_FH_OBJ); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlFlags_FH_OBJ), 0, 27); + gMenuCallback = ControlFlags_FH_OBJ_HandleInput; + return FALSE; +} + +static bool8 ControlFlags_FH_OBJ_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = sMenuActions_ControlFlags_FH_OBJ[input].func; + return FALSE; +} + +static bool8 ControlFlags_FH_OBJ00_08_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_ControlFlags_FH_OBJ00_08) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlFlags_FH_OBJ00_08), sMenuActions_ControlFlags_FH_OBJ00_08); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlFlags_FH_OBJ00_08), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = ControlFlags_FH_OBJ_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlFlags_FH_OBJ09_15_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 7 + 1); + Menu_PrintItems(2, 1, 7, sMenuActions_ControlFlags_FH_OBJ09_15); + InitMenu(0, 1, 1, 7, 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = ControlFlags_FH_OBJ_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlFlags_FH_OBJ_Subsubmenu_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + ControlFlags_FH_OBJ_FlagToggle(sFlagAndVarTest_WhichSubmenu, cursorPos); + ControlFlags_FH_OBJ_UpdateDisplay(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void ControlFlags_FH_OBJ_FlagToggle(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(sControlFlags_FH_OBJ_FlagsArrays[whichMenu][cursorPos])) + FlagSet(sControlFlags_FH_OBJ_FlagsArrays[whichMenu][cursorPos]); + else + FlagClear(sControlFlags_FH_OBJ_FlagsArrays[whichMenu][cursorPos]); + } +} + +static void ControlFlags_FH_OBJ_UpdateDisplay(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < sControlFlags_FH_OBJ_CountsArray[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(sControlFlags_FH_OBJ_FlagsArrays[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlFlags_FH_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 2 * ARRAY_COUNT(gUnknown_Debug_083C11CC) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C11CC), gUnknown_Debug_083C11CC); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C11CC), 0, 27); + gMenuCallback = debug_sub_808D650; + return FALSE; +} + +static bool8 debug_sub_808D650(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C11CC[input].func; + return FALSE; +} + +static bool8 debug_sub_808D694(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1212) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1212), gUnknown_Debug_083C1212); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1212), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808D744; + return FALSE; +} + +static bool8 debug_sub_808D6EC(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 7 + 1); + Menu_PrintItems(2, 1, 7, gUnknown_Debug_083C1288); + InitMenu(0, 1, 1, 7, 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808D744; + return FALSE; +} + +static bool8 debug_sub_808D744(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808D790(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808D7E0(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808D790(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(gUnknown_Debug_083C12D2[whichMenu][cursorPos])) + FlagSet(gUnknown_Debug_083C12D2[whichMenu][cursorPos]); + else + FlagClear(gUnknown_Debug_083C12D2[whichMenu][cursorPos]); + } +} + +static void debug_sub_808D7E0(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C12D0[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(gUnknown_Debug_083C12D2[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlFlags_BallVanishFlag_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 28, 2 * ARRAY_COUNT(gUnknown_Debug_083C1A78) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1A78), gUnknown_Debug_083C1A78); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1A78), 0, 27); + gMenuCallback = debug_sub_808D894; + return FALSE; +} + +static bool8 debug_sub_808D894(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C1A78[input].func; + return FALSE; +} + +static bool8 debug_sub_808D8D8(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C1A9C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C1A9C), gUnknown_Debug_083C1A9C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C1A9C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808D930; + return FALSE; +} + +static bool8 debug_sub_808D930(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808D97C(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808D9CC(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808D97C(u8 whichMenu, u8 cursorPos) +{ + if (gMain.newKeys & R_BUTTON) + { + if (!FlagGet(gUnknown_Debug_083C1AAE[whichMenu][cursorPos])) + FlagSet(gUnknown_Debug_083C1AAE[whichMenu][cursorPos]); + else + FlagClear(gUnknown_Debug_083C1AAE[whichMenu][cursorPos]); + } +} + +static void debug_sub_808D9CC(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C1AAC[whichMenu]; i++) + { + PrintBool(28, 2 * i + 1, FlagGet(gUnknown_Debug_083C1AAE[whichMenu][i]) ? 1 : 0); + } +} + +static bool8 ControlWorks_AnsWork_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_ControlEvents_AnsWork) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlEvents_AnsWork), sMenuActions_ControlEvents_AnsWork); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlEvents_AnsWork), 0, 28); + gMenuCallback = ControlWorks_AnsWork_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_AnsWork_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + /*s8 cursorPos = */Menu_GetCursorPos(); + + ControlWorks_AnsWork_AdjustRESULT(); + ControlWorks_AnsWork_PrintRESULT(); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void ControlWorks_AnsWork_PrintRESULT(void) +{ + PrintUnsignedShort(24, 1, gSpecialVar_Result); +} + +static void ControlWorks_AnsWork_AdjustRESULT(void) +{ + u16 delta; + + if (gMain.newKeys & R_BUTTON) + { + delta = +1; + } + else if (gMain.newKeys & L_BUTTON) + { + delta = -1; + } + else + return; + gSpecialVar_Result += delta; +} + +static bool8 ControlWorks_SaveWork_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 2 * ARRAY_COUNT(sMenuAction_ControlWorks_SaveWork) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuAction_ControlWorks_SaveWork), sMenuAction_ControlWorks_SaveWork); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuAction_ControlWorks_SaveWork), 0, 23); + gMenuCallback = ControlWorks_SaveWork_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = sMenuAction_ControlWorks_SaveWork[input].func; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Town_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_Town) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_Town), sMenuActions_SaveWork_Town); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_Town), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_City_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_City) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_City), sMenuActions_SaveWork_City); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_City), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Route101To109_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_Route101To109) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route101To109), sMenuActions_SaveWork_Route101To109); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route101To109), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Route110To118_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_Route110To118) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route110To118), sMenuActions_SaveWork_Route110To118); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route110To118), 0, 28); + sFlagAndVarTest_WhichSubmenu = 3; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Route119To127_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_Route119To127) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route119To127), sMenuActions_SaveWork_Route119To127); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route119To127), 0, 28); + sFlagAndVarTest_WhichSubmenu = 4; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Route128To134_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_Route128To134) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route128To134), sMenuActions_SaveWork_Route128To134); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_Route128To134), 0, 28); + sFlagAndVarTest_WhichSubmenu = 5; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_RoomTown_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 6 + 1); + Menu_PrintItems(2, 1, 6, sMenuActions_SaveWork_RoomTown); // overflows into the next menu + InitMenu(0, 1, 1, 6, 0, 28); + sFlagAndVarTest_WhichSubmenu = 6; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_RoomCity_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_RoomCity) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_RoomCity), sMenuActions_SaveWork_RoomCity); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_RoomCity), 0, 28); + sFlagAndVarTest_WhichSubmenu = 7; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Dungeon_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(sMenuActions_SaveWork_Dungeon) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_SaveWork_Dungeon), sMenuActions_SaveWork_Dungeon); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_SaveWork_Dungeon), 0, 28); + sFlagAndVarTest_WhichSubmenu = 8; + gMenuCallback = ControlWorks_SaveWork_Subsubmenu_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWork_Subsubmenu_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808DF64(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808DF04(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808DF04(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C457C[whichMenu]; i++) + { + PrintUnsignedShort(24, 2 * i + 1, VarGet(gUnknown_Debug_083C4586[whichMenu][i])); + } +} + +static void debug_sub_808DF64(u8 whichMenu, u8 cursorPos) +{ + u16 delta; + + if (gMain.newKeys & R_BUTTON) + delta = +1; + else if (gMain.newKeys & L_BUTTON) + delta = -1; + else + return; + VarSet(gUnknown_Debug_083C4586[whichMenu][cursorPos], VarGet(gUnknown_Debug_083C4586[whichMenu][cursorPos]) + delta); +} + +static bool8 ControlWorks_SaveWorkPart2_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 2 * ARRAY_COUNT(sMenuActions_ControlWorks_SaveWorkPart2) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(sMenuActions_ControlWorks_SaveWorkPart2), sMenuActions_ControlWorks_SaveWorkPart2); + InitMenu(0, 1, 1, ARRAY_COUNT(sMenuActions_ControlWorks_SaveWorkPart2), 0, 23); + gMenuCallback = ControlWorks_SaveWorkPart2_HandleInput; + return FALSE; +} + +static bool8 ControlWorks_SaveWorkPart2_HandleInput(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = sMenuActions_ControlWorks_SaveWorkPart2[input].func; + return FALSE; +} + +static bool8 ControlWorks_SaveWorkPart2_SP_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 6 + 1); + Menu_PrintItems(2, 1, 6, gUnknown_Debug_083C3AA0); + InitMenu(0, 1, 1, 6, 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808E264; + return FALSE; +} + +static bool8 ControlWorks_SaveWorkPart2_RoomR110Part1TrickHouse_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 5 + 1); + Menu_PrintItems(2, 1, 5, gUnknown_Debug_83C3AE0); + InitMenu(0, 1, 1, 5, 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808E264; + return FALSE; +} + +static bool8 ControlWorks_SaveWorkPart2_RoomR110Part2_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_83C3B28) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_83C3B28), gUnknown_Debug_83C3B28); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_83C3B28), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = debug_sub_808E264; + return FALSE; +} + +static bool8 ControlWorks_SaveWorkPart2_RoomLoad_InitSubsubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 2 + 1); + Menu_PrintItems(2, 1, 2, gUnknown_Debug_83C3B70); + InitMenu(0, 1, 1, 2, 0, 28); + sFlagAndVarTest_WhichSubmenu = 3; + gMenuCallback = debug_sub_808E264; + return FALSE; +} + +static bool8 debug_sub_808E1B4(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_83C3BB8) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_83C3BB8), gUnknown_Debug_83C3BB8); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_83C3BB8), 0, 28); + sFlagAndVarTest_WhichSubmenu = 4; + gMenuCallback = debug_sub_808E264; + return FALSE; +} + +static bool8 debug_sub_808E20C(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * 6 + 1); + Menu_PrintItems(2, 1, 6, gUnknown_Debug_83C3C00); + InitMenu(0, 1, 1, 6, 0, 28); + sFlagAndVarTest_WhichSubmenu = 5; + gMenuCallback = debug_sub_808E264; + return FALSE; +} + +static bool8 debug_sub_808E264(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808E310(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808E2B0(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808E2B0(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < sControlWorks_SaveWork_CountsArray[whichMenu]; i++) + { + PrintUnsignedShort(24, 2 * i + 1, VarGet(sControlWorks_SaveWork_ItemArrays[whichMenu][i])); + } +} + +static void debug_sub_808E310(u8 whichMenu, u8 cursorPos) +{ + u16 delta; + + if (gMain.newKeys & R_BUTTON) + delta = +1; + else if (gMain.newKeys & L_BUTTON) + delta = -1; + else + return; + VarSet(sControlWorks_SaveWork_ItemArrays[whichMenu][cursorPos], VarGet(sControlWorks_SaveWork_ItemArrays[whichMenu][cursorPos]) + delta); +} + +static bool8 ControlWorks_SysWork_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 2 * ARRAY_COUNT(gUnknown_Debug_083C32AC) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C32AC), gUnknown_Debug_083C32AC); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C32AC), 0, 23); + gMenuCallback = debug_sub_808E3BC; + return FALSE; +} + +static bool8 debug_sub_808E3BC(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C32AC[input].func; + return FALSE; +} + +static bool8 debug_sub_808E400(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C347C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C347C), gUnknown_Debug_083C347C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C347C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808E5B8; + return FALSE; +} + +static bool8 debug_sub_808E458(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C3494) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C3494), gUnknown_Debug_083C3494); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C3494), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808E5B8; + return FALSE; +} + +static bool8 debug_sub_808E4B0(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C34A4) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C34A4), gUnknown_Debug_083C34A4); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C34A4), 0, 28); + sFlagAndVarTest_WhichSubmenu = 2; + gMenuCallback = debug_sub_808E5B8; + return FALSE; +} + +static bool8 debug_sub_808E508(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C34D4) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C34D4), gUnknown_Debug_083C34D4); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C34D4), 0, 28); + sFlagAndVarTest_WhichSubmenu = 3; + gMenuCallback = debug_sub_808E5B8; + return FALSE; +} + +static bool8 debug_sub_808E560(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C351C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C351C), gUnknown_Debug_083C351C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C351C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 4; + gMenuCallback = debug_sub_808E5B8; + return FALSE; +} + +static bool8 debug_sub_808E5B8(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808E604(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808E660(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808E604(u8 whichMenu, u8 cursorPos) +{ + u16 delta; + + if (gMain.newAndRepeatedKeys & R_BUTTON) + delta = +1; + else if (gMain.newAndRepeatedKeys & L_BUTTON) + delta = -1; + else + return; + VarSet(gUnknown_Debug_083C354A[whichMenu][cursorPos], VarGet(gUnknown_Debug_083C354A[whichMenu][cursorPos]) + delta); +} + +static void debug_sub_808E660(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C3544[whichMenu]; i++) + { + PrintUnsignedShort(24, 2 * i + 1, VarGet(gUnknown_Debug_083C354A[whichMenu][i])); + } +} + +static bool8 ControlWorks_LocalWork_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 2 * ARRAY_COUNT(gUnknown_Debug_083C4644) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C4644), gUnknown_Debug_083C4644); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C4644), 0, 23); + gMenuCallback = debug_sub_808E710; + return FALSE; +} + +static bool8 debug_sub_808E710(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C4644[input].func; + return FALSE; +} + +static bool8 debug_sub_808E754(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C470C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C470C), gUnknown_Debug_083C470C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C470C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808E804; + return FALSE; +} + +static bool8 debug_sub_808E7AC(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C4754C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C4754C), gUnknown_Debug_083C4754C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C4754C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808E804; + return FALSE; +} + +static bool8 debug_sub_808E804(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808E850(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808E8AC(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808E850(u8 whichMenu, u8 cursorPos) +{ + u16 delta; + + if (gMain.newKeys & R_BUTTON) + delta = +1; + else if (gMain.newKeys & L_BUTTON) + delta = -1; + else + return; + VarSet(gUnknown_Debug_083C478E[whichMenu][cursorPos], VarGet(gUnknown_Debug_083C478E[whichMenu][cursorPos]) + delta); +} + +static void debug_sub_808E8AC(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C478C[whichMenu]; i++) + { + PrintUnsignedShort(24, 2 * i + 1, VarGet(gUnknown_Debug_083C478E[whichMenu][i])); + } +} + +static bool8 ControlWorks_ObjWork_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 24, 2 * ARRAY_COUNT(gUnknown_Debug_083C35C4) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C35C4), gUnknown_Debug_083C35C4); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C35C4), 0, 23); + gMenuCallback = debug_sub_808E95C; + return FALSE; +} + +static bool8 debug_sub_808E95C(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + gMenuCallback = gUnknown_Debug_083C35C4[input].func; + return FALSE; +} + +static bool8 debug_sub_808E9A0(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C369C) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C369C), gUnknown_Debug_083C369C); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C369C), 0, 28); + sFlagAndVarTest_WhichSubmenu = 0; + gMenuCallback = debug_sub_808EA50; + return FALSE; +} + +static bool8 debug_sub_808E9F8(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 29, 2 * ARRAY_COUNT(gUnknown_Debug_083C36E4) + 1); + Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C36E4), gUnknown_Debug_083C36E4); + InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C36E4), 0, 28); + sFlagAndVarTest_WhichSubmenu = 1; + gMenuCallback = debug_sub_808EA50; + return FALSE; +} + +static bool8 debug_sub_808EA50(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + debug_sub_808EAFC(sFlagAndVarTest_WhichSubmenu, cursorPos); + debug_sub_808EA9C(sFlagAndVarTest_WhichSubmenu); + if (input == -2) + return FALSE; + if (input == -1) + { + CloseMenu(); + return TRUE; + } + return FALSE; +} + +static void debug_sub_808EA9C(u8 whichMenu) +{ + u8 i; + + for (i = 0; i < gUnknown_Debug_083C371C[whichMenu]; i++) + { + PrintUnsignedShort(24, 2 * i + 1, VarGet(gUnknown_Debug_083C371E[whichMenu][i])); + } +} + +static void debug_sub_808EAFC(u8 whichMenu, u8 cursorPos) +{ + u16 delta; + + if (gMain.newKeys & R_BUTTON) + delta = +1; + else if (gMain.newKeys & L_BUTTON) + delta = -1; + else + return; + VarSet(gUnknown_Debug_083C371E[whichMenu][cursorPos], VarGet(gUnknown_Debug_083C371E[whichMenu][cursorPos]) + delta); +} + +static bool8 TrickRelated_Level_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 12, 2 * ARRAY_COUNT(gUnknown_Debug_083C47F0) + 3); + Menu_PrintText(gUnknown_Debug_083C47B2, 1, 1); + Menu_PrintItems(2, 3, ARRAY_COUNT(gUnknown_Debug_083C47F0), gUnknown_Debug_083C47F0); + InitMenu(0, 1, 3, ARRAY_COUNT(gUnknown_Debug_083C47F0), 0, 11); + gMenuCallback = debug_sub_808EC10; + return FALSE; +} + +static bool8 TrickRelated_TrickMaster_InitSubmenu(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 13, 2 * ARRAY_COUNT(gUnknown_Debug_083C4888) + 3); + Menu_PrintText(gUnknown_Debug_083C4830, 1, 1); + Menu_PrintItems(2, 3, ARRAY_COUNT(gUnknown_Debug_083C4888), gUnknown_Debug_083C4888); + InitMenu(0, 1, 3, ARRAY_COUNT(gUnknown_Debug_083C4888), 0, 12); + gMenuCallback = debug_sub_808EC5C; + return FALSE; +} + +static bool8 debug_sub_808EC10(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + if (input == -2) + { + return FALSE; + } + if (input == -1) + { + return FALSE; + } + gSaveBlock1.vars[VAR_TRICK_HOUSE_ROOMS_COMPLETED - VARS_START] = cursorPos; + CloseMenu(); + return TRUE; +} + +static bool8 debug_sub_808EC5C(void) +{ + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + if (input == -2) + { + return FALSE; + } + if (input == -1) + { + return FALSE; + } + VarSet(VAR_TRICK_HOUSE_ENTRANCE_STATE_3, cursorPos); + CloseMenu(); + return TRUE; +} + +static bool8 PreviewGraphics_Show(void) +{ + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gMenuCallback = debug_sub_808ECD0; + return FALSE; +} + +static bool8 debug_sub_808ECD0(void) +{ + if (!UpdatePaletteFade()) + { + CloseMenu(); + PrepareDebugOverlayBeforeShowingContestPainting(2); + SetMainCallback2(CB2_ContestPainting); + gMain.savedCallback = debug_sub_808B868; + return TRUE; + } + return FALSE; +} + +static bool8 DummyMenuAction(void) +{ + return FALSE; +} + +static void PicTest_SelectPokemon(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + if (sPicTest_Species != SPECIES_BULBASAUR) + sPicTest_Species--; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (sPicTest_Species != SPECIES_CHIMECHO) + sPicTest_Species++; + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (sPicTest_Species >= SPECIES_BULBASAUR + 10) + sPicTest_Species -= 10; + else + sPicTest_Species = SPECIES_BULBASAUR; + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (sPicTest_Species <= SPECIES_CHIMECHO - 10) + sPicTest_Species += 10; + else + sPicTest_Species = SPECIES_CHIMECHO; + } +} + +static void PicTest_SelectPersonality(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + if (sPicTest_Personality != 0) + sPicTest_Personality--; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (sPicTest_Personality != UINT32_MAX) + sPicTest_Personality++; + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (sPicTest_Personality >= 0x10) + sPicTest_Personality -= 0x10; + else + sPicTest_Personality = 0; + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (sPicTest_Personality <= UINT32_MAX - 0x10) + sPicTest_Personality += 0x10; + else + sPicTest_Personality = UINT32_MAX; + } + if ((gMain.newKeys & (L_BUTTON | R_BUTTON)) == (L_BUTTON | R_BUTTON)) + { + sPicTest_Personality = UINT32_MAX; + } +} + +static void ContestPicTest_SelectContestType(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + if (sPicTest_ContestType != CONTEST_COOL + 1) + sPicTest_ContestType--; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (sPicTest_ContestType != CONTEST_TOUGH + 1) + sPicTest_ContestType++; + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + sPicTest_ContestType = CONTEST_COOL + 1; + if (gMain.newAndRepeatedKeys & R_BUTTON) + sPicTest_ContestType = CONTEST_TOUGH + 1; +} + +static void MuseumArtPicTest_SelectTitleType(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + if (sPicTest_MuseumArtTitleType != 1) + sPicTest_MuseumArtTitleType--; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (sPicTest_MuseumArtTitleType != 15) + sPicTest_MuseumArtTitleType++; + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (sPicTest_MuseumArtTitleType >= 11) + sPicTest_MuseumArtTitleType -= 10; + else + sPicTest_MuseumArtTitleType = 0; // Causes underflow when pressing left on the dpad shortly thereafter. + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (sPicTest_MuseumArtTitleType <= 5) + sPicTest_MuseumArtTitleType += 10; + else + sPicTest_MuseumArtTitleType = 15; + } +} + +static void PreviewPicTest_SelectType(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + if (sPicTest_PreviewType != 1) + sPicTest_PreviewType--; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (sPicTest_PreviewType != 15) + sPicTest_PreviewType++; + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (sPicTest_PreviewType >= 11) + sPicTest_PreviewType -= 10; + else + sPicTest_PreviewType = 0; // Causes underflow when pressing left on the dpad shortly thereafter. + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (sPicTest_PreviewType <= 5) + sPicTest_PreviewType += 10; + else + sPicTest_PreviewType = 15; + } +} + +#ifdef NONMATCHING +static void PicTest_Redraw(u8 a0) +{ + u8 i; + u8 digit; + u16 species; + + switch (a0) + { + case 0: + case 1: + case 2: + for (i = 0; i < 8; i++) + { + digit = (sPicTest_Personality >> (4 * (7 - i))) & 0xf; + if (digit < 10) + sPicTest_StringBuffer[i] = digit + CHAR_0; + else + sPicTest_StringBuffer[i] = digit + CHAR_A - 10; + } + sPicTest_StringBuffer[i] = EOS; + Menu_PrintText(sPicTest_StringBuffer, 12, 5); + break; + } + for (i = 0; i < POKEMON_NAME_LENGTH; i++) + { + sPicTest_StringBuffer[i + 1] = CHAR_SPACE; + } + + for (i = 0, species = sPicTest_Species; gSpeciesNames[species][i] != EOS && i < POKEMON_NAME_LENGTH; i++) + { + sPicTest_StringBuffer[i + 1] = gSpeciesNames[species][i]; + } + + sPicTest_StringBuffer[0] = 0xB1; + sPicTest_StringBuffer[POKEMON_NAME_LENGTH + 1] = 0xB2; + sPicTest_StringBuffer[POKEMON_NAME_LENGTH + 2] = EOS; + switch (a0) + { + case 0: + case 1: + case 2: + Menu_PrintText(sPicTest_StringBuffer, 8, 1); + break; + default: + Menu_PrintText(sPicTest_StringBuffer, 12, 1); + break; + } + sPicTest_StringBuffer[3] = EOS; + sPicTest_StringBuffer[0] = sPicTest_Species / 100 + CHAR_0; + sPicTest_StringBuffer[1] = (sPicTest_Species % 100) / 10 + CHAR_0; + sPicTest_StringBuffer[2] = sPicTest_Species % 10 + CHAR_0; + Menu_PrintText(sPicTest_StringBuffer, 12, 3); + + switch (a0) + { + case 0: + sPicTest_StringBuffer[0] = sPicTest_ContestType / 100 + CHAR_0; + sPicTest_StringBuffer[1] = (sPicTest_ContestType % 100) / 10 + CHAR_0; + sPicTest_StringBuffer[2] = sPicTest_ContestType % 10 + CHAR_0; + Menu_PrintText(sPicTest_StringBuffer, 12, 7); + break; + case 1: + sPicTest_StringBuffer[0] = sPicTest_MuseumArtTitleType / 100 + CHAR_0; + sPicTest_StringBuffer[1] = (sPicTest_MuseumArtTitleType % 100) / 10 + CHAR_0; + sPicTest_StringBuffer[2] = sPicTest_MuseumArtTitleType % 10 + CHAR_0; + Menu_PrintText(sPicTest_StringBuffer, 12, 7); + break; + case 2: + sPicTest_StringBuffer[0] = sPicTest_PreviewType / 100 + CHAR_0; + sPicTest_StringBuffer[1] = (sPicTest_PreviewType % 100) / 10 + CHAR_0; + sPicTest_StringBuffer[2] = sPicTest_PreviewType % 10 + CHAR_0; + Menu_PrintText(sPicTest_StringBuffer, 12, 7); + break; + } +} +#else +__attribute__((naked)) void PicTest_Redraw(u8 a0) +{ + asm("\tpush\t{r4, r5, r6, r7, lr}\n" + "\tmov\tr7, r8\n" + "\tpush\t{r7}\n" + "\tlsl\tr0, r0, #0x18\n" + "\tlsr\tr6, r0, #0x18\n" + "\tcmp\tr6, #0x2\n" + "\tbgt\t._653\t@cond_branch\n" + "\tcmp\tr6, #0\n" + "\tblt\t._653\t@cond_branch\n" + "\tmov\tr3, #0x0\n" + "\tldr\tr0, ._656 @ sPicTest_Personality\n" + "\tmov\tr8, r0\n" + "\tldr\tr4, ._656 + 4 @ sPicTest_StringBuffer\n" + "\tmov\tr7, #0x7\n" + "\tmov\tr5, #0xf\n" + "._658:\n" + "\tsub\tr0, r7, r3\n" + "\tlsl\tr0, r0, #0x2\n" + "\tmov\tr1, r8\n" + "\tldr\tr2, [r1]\n" + "\tLSR\tr2, r0\n" + "\tand\tr2, r2, r5\n" + "\tcmp\tr2, #0x9\n" + "\tbhi\t._654\t@cond_branch\n" + "\tadd\tr1, r3, r4\n" + "\tadd\tr0, r2, #0\n" + "\tadd\tr0, r0, #0xa1\n" + "\tb\t._655\n" + "._657:\n" + "\t.align\t2, 0\n" + "._656:\n" + "\t.word\tsPicTest_Personality\n" + "\t.word\tsPicTest_StringBuffer\n" + "._654:\n" + "\tadd\tr1, r3, r4\n" + "\tadd\tr0, r2, #0\n" + "\tsub\tr0, r0, #0x4f\n" + "._655:\n" + "\tstrb\tr0, [r1]\n" + "\tadd\tr0, r3, #1\n" + "\tlsl\tr0, r0, #0x18\n" + "\tlsr\tr3, r0, #0x18\n" + "\tcmp\tr3, #0x7\n" + "\tbls\t._658\t@cond_branch\n" + "\tldr\tr0, ._666 @ sPicTest_StringBuffer\n" + "\tmov\tr1, #0xff\n" + "\tstrb\tr1, [r0, #0x8]\n" + "\tmov\tr1, #0xc\n" + "\tmov\tr2, #0x5\n" + "\tbl\tMenu_PrintText\n" + "._653:\n" + "\tmov\tr3, #0x0\n" + "\tldr\tr7, ._666 @ sPicTest_StringBuffer\n" + "\tldr\tr5, ._666 + 4 @ sPicTest_Species\n" + "\tldr\tr2, ._666 + 8 @ gSpeciesNames\n" + "\tmov\tr8, r2\n" + "\tadd\tr4, r7, #0\n" + "\tmov\tr2, #0x0\n" + "._659:\n" + "\tadd\tr1, r3, #1\n" + "\tadd\tr0, r1, r4\n" + "\tstrb\tr2, [r0]\n" + "\tlsl\tr1, r1, #0x18\n" + "\tlsr\tr3, r1, #0x18\n" + "\tcmp\tr3, #0x9\n" + "\tbls\t._659\t@cond_branch\n" + "\tmov\tr3, #0x0\n" + "\tldrh\tr2, [r5]\n" + "\tmov\tr0, #0xb\n" + "\tadd\tr1, r2, #0\n" + "\tmul\tr1, r1, r0\n" + "\tmov\tr2, r8\n" + "\tadd\tr0, r1, r2\n" + "\tldrb\tr0, [r0]\n" + "\tcmp\tr0, #0xff\n" + "\tbeq\t._661\t@cond_branch\n" + "\tldr\tr0, ._666 @ sPicTest_StringBuffer\n" + "\tmov\tip, r0\n" + "\tmov\tr5, r8\n" + "\tadd\tr4, r1, #0\n" + "._662:\n" + "\tadd\tr1, r3, #1\n" + "\tmov\tr0, ip\n" + "\tadd\tr2, r1, r0\n" + "\tadd\tr0, r3, r4\n" + "\tadd\tr0, r0, r5\n" + "\tldrb\tr0, [r0]\n" + "\tstrb\tr0, [r2]\n" + "\tlsl\tr1, r1, #0x18\n" + "\tlsr\tr3, r1, #0x18\n" + "\tadd\tr0, r3, r4\n" + "\tadd\tr0, r0, r5\n" + "\tldrb\tr0, [r0]\n" + "\tcmp\tr0, #0xff\n" + "\tbeq\t._661\t@cond_branch\n" + "\tcmp\tr3, #0x9\n" + "\tbls\t._662\t@cond_branch\n" + "._661:\n" + "\tmov\tr0, #0xb1\n" + "\tstrb\tr0, [r7]\n" + "\tmov\tr0, #0xb2\n" + "\tstrb\tr0, [r7, #0xb]\n" + "\tmov\tr0, #0xff\n" + "\tstrb\tr0, [r7, #0xc]\n" + "\tcmp\tr6, #0x2\n" + "\tbgt\t._664\t@cond_branch\n" + "\tcmp\tr6, #0\n" + "\tblt\t._664\t@cond_branch\n" + "\tadd\tr0, r7, #0\n" + "\tmov\tr1, #0x8\n" + "\tmov\tr2, #0x1\n" + "\tbl\tMenu_PrintText\n" + "\tb\t._665\n" + "._667:\n" + "\t.align\t2, 0\n" + "._666:\n" + "\t.word\tsPicTest_StringBuffer\n" + "\t.word\tsPicTest_Species\n" + "\t.word\tgSpeciesNames\n" + "._664:\n" + "\tldr\tr0, ._672 @ sPicTest_StringBuffer\n" + "\tmov\tr1, #0xc\n" + "\tmov\tr2, #0x1\n" + "\tbl\tMenu_PrintText\n" + "._665:\n" + "\tldr\tr5, ._672 @ sPicTest_StringBuffer\n" + "\tmov\tr0, #0xff\n" + "\tstrb\tr0, [r5, #0x3]\n" + "\tldr\tr4, ._672 + 4 @ sPicTest_Species\n" + "\tldrh\tr0, [r4]\n" + "\tmov\tr1, #0x64\n" + "\tbl\t__udivsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5]\n" + "\tldrh\tr0, [r4]\n" + "\tmov\tr1, #0x64\n" + "\tbl\t__umodsi3\n" + "\tlsl\tr0, r0, #0x10\n" + "\tlsr\tr0, r0, #0x10\n" + "\tmov\tr1, #0xa\n" + "\tbl\t__udivsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5, #0x1]\n" + "\tldrh\tr0, [r4]\n" + "\tmov\tr1, #0xa\n" + "\tbl\t__umodsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5, #0x2]\n" + "\tadd\tr0, r5, #0\n" + "\tmov\tr1, #0xc\n" + "\tmov\tr2, #0x3\n" + "\tbl\tMenu_PrintText\n" + "\tcmp\tr6, #0x1\n" + "\tbeq\t._668\t@cond_branch\n" + "\tcmp\tr6, #0x1\n" + "\tbgt\t._669\t@cond_branch\n" + "\tcmp\tr6, #0\n" + "\tbeq\t._670\t@cond_branch\n" + "\tb\t._679\n" + "._673:\n" + "\t.align\t2, 0\n" + "._672:\n" + "\t.word\tsPicTest_StringBuffer\n" + "\t.word\tsPicTest_Species\n" + "._669:\n" + "\tcmp\tr6, #0x2\n" + "\tbeq\t._674\t@cond_branch\n" + "\tb\t._679\n" + "._670:\n" + "\tldr\tr4, ._677 @ sPicTest_ContestType\n" + "\tb\t._676\n" + "._678:\n" + "\t.align\t2, 0\n" + "._677:\n" + "\t.word\tsPicTest_ContestType\n" + "._668:\n" + "\tldr\tr4, ._680 @ sPicTest_MuseumArtTitleType\n" + "._676:\n" + "\tldrb\tr0, [r4]\n" + "\tmov\tr1, #0x64\n" + "\tbl\t__udivsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5]\n" + "\tldrb\tr0, [r4]\n" + "\tmov\tr1, #0x64\n" + "\tbl\t__umodsi3\n" + "\tlsl\tr0, r0, #0x18\n" + "\tlsr\tr0, r0, #0x18\n" + "\tmov\tr1, #0xa\n" + "\tbl\t__udivsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5, #0x1]\n" + "\tldrb\tr0, [r4]\n" + "\tmov\tr1, #0xa\n" + "\tbl\t__umodsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5, #0x2]\n" + "\tadd\tr0, r5, #0\n" + "\tmov\tr1, #0xc\n" + "\tmov\tr2, #0x7\n" + "\tbl\tMenu_PrintText\n" + "\tb\t._679\n" + "._681:\n" + "\t.align\t2, 0\n" + "._680:\n" + "\t.word\tsPicTest_MuseumArtTitleType\n" + "._674:\n" + "\tldr\tr4, ._682 @ sPicTest_PreviewType\n" + "\tldrb\tr0, [r4]\n" + "\tmov\tr1, #0x64\n" + "\tbl\t__udivsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5]\n" + "\tldrb\tr0, [r4]\n" + "\tmov\tr1, #0x64\n" + "\tbl\t__umodsi3\n" + "\tlsl\tr0, r0, #0x18\n" + "\tlsr\tr0, r0, #0x18\n" + "\tmov\tr1, #0xa\n" + "\tbl\t__udivsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5, #0x1]\n" + "\tldrb\tr0, [r4]\n" + "\tmov\tr1, #0xa\n" + "\tbl\t__umodsi3\n" + "\tadd\tr0, r0, #0xa1\n" + "\tstrb\tr0, [r5, #0x2]\n" + "\tadd\tr0, r5, #0\n" + "\tmov\tr1, #0xc\n" + "\tmov\tr2, #0x7\n" + "\tbl\tMenu_PrintText\n" + "._679:\n" + "\tpop\t{r3}\n" + "\tmov\tr8, r3\n" + "\tpop\t{r4, r5, r6, r7}\n" + "\tpop\t{r0}\n" + "\tbx\tr0\n" + "._683:\n" + "\t.align\t2, 0\n" + "._682:\n" + "\t.word\tsPicTest_PreviewType"); +} +#endif // NONMATCHING + +static void PrepareDebugOverlayBeforeShowingContestPainting(u8 a0) +{ + struct ContestEntry *contestEntry = &ewram15DE0; + contestEntry->species = sPicTest_Species; + contestEntry->otId = sPicTest_OTID; + contestEntry->personality = sPicTest_Personality; + switch (a0) + { + case 0: + ewram15DDF = 0; + ewram15DDE = 0; + contestEntry->contestType = sPicTest_ContestType - 1; + StringCopy(contestEntry->trainer_name, sDummyTrainerName); + StringCopy(contestEntry->pokemon_name, sDummyNickname); + break; + case 1: + ewram15DDF = 0; + ewram15DDE = 8; + contestEntry->contestType = sPicTest_MuseumArtTitleType - 1; + StringCopy(contestEntry->pokemon_name, sDummyNickname); + break; + case 2: + ewram15DDF = 1; + ewram15DDE = 8; + contestEntry->contestType = sPicTest_PreviewType - 1; + break; + case 3: + ewram15DDF = 0; + ewram15DDE = 8; + contestEntry->contestType = 0; + StringCopy(contestEntry->pokemon_name, sDummyNickname); + break; + case 4: + ewram15DDF = 0; + ewram15DDE = 8; + contestEntry->contestType = 3; + StringCopy(contestEntry->pokemon_name, sDummyNickname); + break; + case 5: + ewram15DDF = 0; + ewram15DDE = 8; + contestEntry->contestType = 9; + StringCopy(contestEntry->pokemon_name, sDummyNickname); + break; + } +} + +static void PrintBool(u8 a0, u8 a1, bool8 a2) +{ + if (a2 == FALSE) + sPicTest_StringBuffer[0] = CHAR_0; + else + sPicTest_StringBuffer[0] = CHAR_0 + 1; + sPicTest_StringBuffer[1] = EOS; + Menu_PrintText(sPicTest_StringBuffer, a0, a1); +} + +static void PrintUnsignedShort(u8 a0, u8 a1, u16 a2) +{ + sPicTest_StringBuffer[0] = a2 / 10000 + CHAR_0; + sPicTest_StringBuffer[1] = (a2 % 10000) / 1000 + CHAR_0; + sPicTest_StringBuffer[2] = (a2 % 1000) / 100 + CHAR_0; + sPicTest_StringBuffer[3] = (a2 % 100) / 10 + CHAR_0; + sPicTest_StringBuffer[4] = a2 % 10 + CHAR_0; + sPicTest_StringBuffer[5] = EOS; + Menu_PrintText(sPicTest_StringBuffer, a0, a1); +} + +void debug_nullsub_66(void) +{ +// This function likely serves as the entry point into this file. +} + +#endif // DEBUG diff --git a/src/debug/watanabe_debug_menu.c b/src/debug/watanabe_debug_menu.c new file mode 100644 index 000000000..6c94b0466 --- /dev/null +++ b/src/debug/watanabe_debug_menu.c @@ -0,0 +1,11 @@ +#if DEBUG +#include "global.h" + +EWRAM_DATA u8 gUnknown_Debug_20389EC[0x20] = { 0 }; +EWRAM_DATA u8 gUnknown_Debug_2038A0C[0x10] = { 0 }; +EWRAM_DATA u8 gUnknown_Debug_2038A1C[4] = { 0 }; +EWRAM_DATA u8 gUnknown_Debug_2038A20[4] = { 0 }; + +u8 byte_3005E30[0x20]; + +#endif diff --git a/src/engine/decompress.c b/src/decompress.c index 69edf01aa..69edf01aa 100644 --- a/src/engine/decompress.c +++ b/src/decompress.c diff --git a/src/field/decoration.c b/src/decoration.c index e1604cfa1..477414993 100644 --- a/src/field/decoration.c +++ b/src/decoration.c @@ -622,7 +622,7 @@ const u8 DecorDesc_REGISTEEL_DOLL[] = _( "Place it on a mat\n" "or a desk."); #elif GERMAN -#include "../data/decoration/descriptions_de.h" +#include "data/decoration/descriptions_de.h" #endif const u16 DecorGfx_SMALL_DESK[] = { @@ -1392,7 +1392,7 @@ const struct Decoration gDecorations[] = { {DECOR_REGISTEEL_DOLL, _("REGISTEEL DOLL"), DECORPERM_SOLID_MAT, DECORSHAPE_1x2, DECORCAT_DOLL, 10000, DecorDesc_REGISTEEL_DOLL, DecorGfx_REGISTEEL_DOLL} }; #elif GERMAN -#include "../data/decoration/decorations.h" +#include "data/decoration/decorations.h" #endif const u8 *const gUnknown_083EC5E4[] = { @@ -2239,7 +2239,7 @@ void sub_80FF5BC(u8 taskId) { if (sub_80FF58C() == TRUE) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_80FF6AC; } else @@ -2289,7 +2289,7 @@ void sub_80FF6AC(u8 taskId) gTasks[taskId].data[2] = 2; break; case 2: - if (sub_807D770() == 1) + if (IsWeatherNotFadingIn() == TRUE) { gTasks[taskId].data[12] = 0; sub_810065C(taskId); @@ -3193,7 +3193,7 @@ void sub_810026C(u8 taskId) void sub_810028C(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = c1_overworld_prev_quest; } @@ -3222,7 +3222,7 @@ void c1_overworld_prev_quest(u8 taskId) void sub_8100334(u8 taskId) { - if (sub_807D770() == 1) + if (IsWeatherNotFadingIn() == TRUE) { gTasks[taskId].func = sub_80FE948; } @@ -3629,7 +3629,7 @@ void sub_8100A0C(u8 taskId) { if (sub_8100D38(taskId) == 1) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_8100E70; } else @@ -3735,7 +3735,7 @@ void sub_8100C88(u8 taskId) gTasks[taskId].data[2] = 3; break; case 3: - if (sub_807D770() == 1) + if (IsWeatherNotFadingIn() == TRUE) { gTasks[taskId].data[13] = -1; DisplayItemMessageOnField(taskId, gSecretBaseText_DecorReturned, sub_81010F0, 0); @@ -3800,7 +3800,7 @@ void sub_8100E70(u8 taskId) data[2] = 2; break; case 2: - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) { data[12] = 1; sub_8100EEC(taskId); @@ -4138,7 +4138,7 @@ void sub_8101518(u8 taskId) void sub_810153C(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_8100C88; } @@ -4157,7 +4157,7 @@ void sub_8101590(u8 taskId) void sub_81015B0(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); gTasks[taskId].data[2] = 0; gTasks[taskId].func = sub_81015E0; } @@ -4184,7 +4184,7 @@ void sub_81015E0(u8 taskId) void sub_8101648(u8 taskId) { - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) { gTasks[taskId].func = Task_DecorationPCProcessMenuInput; } diff --git a/src/field/decoration_inventory.c b/src/decoration_inventory.c index dd0e972aa..8f7f5eb92 100644 --- a/src/field/decoration_inventory.c +++ b/src/decoration_inventory.c @@ -164,3 +164,14 @@ u8 sub_81341D4(void) } return count; } + + +#if DEBUG +void debug_sub_814A3A8(void) +{ + u8 decor; + + for (decor = 0; decor < DECOR_COUNT; decor++) + IsThereStorageSpaceForDecoration(decor); +} +#endif diff --git a/src/field/dewford_trend.c b/src/dewford_trend.c index 9afb7a16d..9afb7a16d 100644 --- a/src/field/dewford_trend.c +++ b/src/dewford_trend.c diff --git a/src/field/diploma.c b/src/diploma.c index b31fc7dec..b31fc7dec 100644 --- a/src/field/diploma.c +++ b/src/diploma.c diff --git a/src/easy_chat_2.c b/src/easy_chat_2.c index c56fe7576..ed6a97ba2 100644 --- a/src/easy_chat_2.c +++ b/src/easy_chat_2.c @@ -5,7 +5,7 @@ #include "decompress.h" #include "easy_chat.h" #include "event_data.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_message_box.h" #include "graphics.h" #include "menu.h" diff --git a/src/scene/egg_hatch.c b/src/egg_hatch.c index 282ad31fb..5bba69f86 100644 --- a/src/scene/egg_hatch.c +++ b/src/egg_hatch.c @@ -40,9 +40,9 @@ struct EggHatchData struct EggHatchData* gEggHatchData; -extern const u32 gUnknown_08D00000[]; -extern const u32 gUnknown_08D00524[]; -extern const u16 gUnknown_08D004E0[]; //palette +extern const u32 gBattleTextboxTiles[]; +extern const u32 gBattleTextboxTilemap[]; +extern const u16 gBattleTextboxPalette[]; //palette extern const struct SpriteSheet sUnknown_0820A3B0; extern const struct SpriteSheet sUnknown_0820A3B8; extern const struct SpritePalette sUnknown_0820A3C0; @@ -478,10 +478,10 @@ static void CB2_EggHatch_0(void) gMain.state++; break; case 2: - LZDecompressVram(&gUnknown_08D00000, (void*)(VRAM)); - CpuSet(&gUnknown_08D00524, ewram0_7, 0x800); + LZDecompressVram(&gBattleTextboxTiles, (void*)(VRAM)); + CpuSet(&gBattleTextboxTilemap, ewram0_7, 0x800); DmaCopy16(3, ewram0_7, (void*)(VRAM + 0x2800), 0x500); - LoadCompressedPalette(&gUnknown_08D004E0, 0, 0x20); + LoadCompressedPalette(&gBattleTextboxPalette, 0, 0x20); gMain.state++; break; case 3: diff --git a/src/field/event_data.c b/src/event_data.c index 9d6d2372b..9d6d2372b 100644 --- a/src/field/event_data.c +++ b/src/event_data.c diff --git a/src/field/field_map_obj.c b/src/event_object_movement.c index 77b4c8b5c..155ce33f5 100644 --- a/src/field/field_map_obj.c +++ b/src/event_object_movement.c @@ -1,12 +1,10 @@ #include "global.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "berry.h" #include "event_data.h" #include "field_camera.h" #include "field_effect.h" #include "field_effect_helpers.h" -#include "field_ground_effect.h" -#include "field_map_obj_helpers.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "palette.h" @@ -18,6 +16,8 @@ #include "constants/map_objects.h" #include "trainer_see.h" +// this file was known as evobjmv.c in Game Freak's original source + // rodata const u8 gUnknown_0830FD14[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; @@ -1578,13 +1578,13 @@ void (*const gUnknown_0836DA88[])(struct Sprite *) = const u8 gUnknown_0836DBBC[] = {0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; const u8 gUnknown_0836DC09[] = {DIR_SOUTH, DIR_SOUTH, DIR_SOUTH, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_SOUTH, DIR_SOUTH, DIR_WEST, DIR_NORTH, DIR_NORTH, DIR_SOUTH, DIR_SOUTH, DIR_SOUTH, DIR_SOUTH, DIR_NORTH, DIR_SOUTH, DIR_SOUTH, DIR_SOUTH, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_EAST, DIR_SOUTH, DIR_WEST, DIR_NORTH, DIR_WEST, DIR_SOUTH, DIR_EAST, DIR_WEST, DIR_NORTH, DIR_EAST, DIR_SOUTH, DIR_EAST, DIR_NORTH, DIR_WEST, DIR_SOUTH, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_SOUTH, DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_SOUTH, DIR_NORTH, DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_NORTH, DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_NORTH, DIR_WEST, DIR_EAST, DIR_SOUTH}; -#include "../data/field_map_obj/map_object_graphics_info_pointers.h" -#include "../data/field_map_obj/field_effect_object_template_pointers.h" -#include "../data/field_map_obj/map_object_pic_tables.h" -#include "../data/field_map_obj/map_object_anims.h" -#include "../data/field_map_obj/base_oam.h" -#include "../data/field_map_obj/map_object_subsprites.h" -#include "../data/field_map_obj/map_object_graphics_info.h" +#include "data/field_map_obj/map_object_graphics_info_pointers.h" +#include "data/field_map_obj/field_effect_object_template_pointers.h" +#include "data/field_map_obj/map_object_pic_tables.h" +#include "data/field_map_obj/map_object_anims.h" +#include "data/field_map_obj/base_oam.h" +#include "data/field_map_obj/map_object_subsprites.h" +#include "data/field_map_obj/map_object_graphics_info.h" const struct SpritePalette gUnknown_0837377C[] = { {gMapObjectPalette0, 0x1103}, @@ -1790,14 +1790,14 @@ const u16 *const gUnknown_0837399C[] = { Unknown_8373988 }; -#include "../data/field_map_obj/berry_tree_graphics_tables.h" -#include "../data/field_map_obj/field_effect_objects.h" +#include "data/field_map_obj/berry_tree_graphics_tables.h" +#include "data/field_map_obj/field_effect_objects.h" const s16 gUnknown_0837520C[] = {0x20, 0x40, 0x60, 0x80}; const s16 gUnknown_08375204[] = {0x20, 0x40, 0x80, 0xc0}; const s16 gUnknown_0837521C[] = {0x20, 0x30, 0x40, 0x50}; -#include "../data/field_map_obj/callback_subroutine_pointers.h" +#include "data/field_map_obj/callback_subroutine_pointers.h" const u8 gUnknown_083755F4[] = {0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00, 0x01, 0x01}; const u8 gUnknown_083755FD[] = {0x04, 0x04, 0x05, 0x06, 0x07, 0x04, 0x04, 0x05, 0x05}; @@ -1886,7 +1886,7 @@ const u8 gUnknown_08375767[][4] = { {3, 4, 2, 1} }; -#include "../data/field_map_obj/anim_func_ptrs.h" +#include "data/field_map_obj/anim_func_ptrs.h" // text @@ -1907,6 +1907,9 @@ static u8 gUnknown_030005A4; static u16 gUnknown_030005A6; struct MapObject gMapObjects[16]; +#if DEBUG +u8 gUnknown_Debug_03004BC0; +#endif void npc_clear_ids_and_state(struct MapObject *mapObj) { @@ -1923,6 +1926,9 @@ void npcs_clear_ids_and_state(void) for (i = 0; i < 16; i++) npc_clear_ids_and_state(&gMapObjects[i]); +#if DEBUG + gUnknown_Debug_03004BC0 = 0; +#endif } void sub_805AA98(void) @@ -1966,7 +1972,7 @@ u8 sub_805AB54(void) u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { - if (localId <= 0xFE) + if (localId < 255) return GetFieldObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroup); else return GetFieldObjectIdByLocalId(localId); @@ -2017,20 +2023,80 @@ u8 GetFieldObjectIdByLocalId(u8 localId) return 16; } -#ifdef NONMATCHING +// The bitfield at 0x18 needs to be u16 for this function to match +struct MapObjectAlt +{ + /*0x00*/ u32 active:1; + u32 mapobj_bit_1:1; + u32 mapobj_bit_2:1; + u32 mapobj_bit_3:1; + u32 mapobj_bit_4:1; + u32 mapobj_bit_5:1; + u32 mapobj_bit_6:1; + u32 mapobj_bit_7:1; + /*0x01*/ u32 mapobj_bit_8:1; + u32 mapobj_bit_9:1; + u32 mapobj_bit_10:1; + u32 mapobj_bit_11:1; + u32 mapobj_bit_12:1; + u32 mapobj_bit_13:1; + u32 mapobj_bit_14:1; + u32 mapobj_bit_15:1; + /*0x02*/ u32 mapobj_bit_16:1; + u32 mapobj_bit_17:1; + u32 mapobj_bit_18:1; + u32 mapobj_bit_19:1; + u32 mapobj_bit_20:1; + u32 mapobj_bit_21:1; + u32 mapobj_bit_22:1; + u32 mapobj_bit_23:1; + /*0x03*/ u32 mapobj_bit_24:1; + u32 mapobj_bit_25:1; + u32 mapobj_bit_26:1; + u32 mapobj_bit_27:1; + u32 mapobj_bit_28:1; + u32 mapobj_bit_29:1; + u32 mapobj_bit_30:1; + u32 mapobj_bit_31:1; + /*0x04*/ u8 spriteId; + /*0x05*/ u8 graphicsId; + /*0x06*/ u8 animPattern; + /*0x07*/ u8 trainerType; + /*0x08*/ u8 localId; + /*0x09*/ u8 mapNum; + /*0x0A*/ u8 mapGroup; + /*0x0B*/ u8 mapobj_unk_0B_0:4; + u8 elevation:4; + /*0x0C*/ struct Coords16 coords1; + /*0x10*/ struct Coords16 coords2; + /*0x14*/ struct Coords16 coords3; + /*0x18*/ u16 mapobj_unk_18:4; //current direction? + /*0x18*/ u16 placeholder18:4; + /*0x19*/ u16 rangeX:4; + /*0x19*/ u16 rangeY:4; + /*0x1A*/ u8 mapobj_unk_1A; + /*0x1B*/ u8 mapobj_unk_1B; + /*0x1C*/ u8 mapobj_unk_1C; + /*0x1D*/ u8 trainerRange_berryTreeId; + /*0x1E*/ u8 mapobj_unk_1E; + /*0x1F*/ u8 mapobj_unk_1F; + /*0x20*/ u8 mapobj_unk_20; + /*0x21*/ u8 mapobj_unk_21; + /*0x22*/ u8 animId; + /*size = 0x24*/ +}; + u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) { - struct MapObject *mapObj; //TODO: resolve the mapobj_unk_19b weirdness + struct MapObjectAlt *mapObj; //TODO: resolve the mapobj_unk_19b weirdness u8 var; - u16 r3; - u16 r2; + s16 r3; + s16 r2; - //asm("nop"::"r"(b)); if (GetAvailableFieldObjectSlot(template->localId, b, c, &var) != 0) return 16; - //_0805ACCE - mapObj = &gMapObjects[var]; - npc_clear_ids_and_state(mapObj); + mapObj = (void *)&gMapObjects[var]; + npc_clear_ids_and_state((struct MapObject *)mapObj); r3 = template->x + 7; r2 = template->y + 7; mapObj->active = TRUE; @@ -2039,6 +2105,7 @@ u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 mapObj->animPattern = template->movementType; mapObj->localId = template->localId; mapObj->mapNum = b; + asm("":::"r6"); mapObj->mapGroup = c; mapObj->coords1.x = r3; mapObj->coords1.y = r2; @@ -2048,185 +2115,26 @@ u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 mapObj->coords3.y = r2; mapObj->mapobj_unk_0B_0 = template->elevation; mapObj->elevation = template->elevation; - mapObj->range.as_nybbles.x = template->unkA_0; - mapObj->range.as_nybbles.y = template->unkA_4; + mapObj->rangeX = template->unkA_0; + mapObj->rangeY = template->unkA_4; mapObj->trainerType = template->unkC; mapObj->trainerRange_berryTreeId = template->unkE; mapObj->mapobj_unk_20 = gUnknown_0836DC09[template->movementType]; FieldObjectSetDirection((struct MapObject *)mapObj, mapObj->mapobj_unk_20); - FieldObjectHandleDynamicGraphicsId(mapObj); - //asm("":::"r5","r6"); + asm("":::"r5","r6"); + FieldObjectHandleDynamicGraphicsId((struct MapObject *)mapObj); if (gUnknown_0836DBBC[mapObj->animPattern] != 0) { - if (mapObj->range.as_nybbles.x == 0) - mapObj->range.as_nybbles.x++; - if (mapObj->range.as_nybbles.y == 0) - mapObj->range.as_nybbles.y++; + if (mapObj->rangeX == 0) + mapObj->rangeX++; + if (mapObj->rangeY == 0) + mapObj->rangeY++; } +#if DEBUG + gUnknown_Debug_03004BC0++; +#endif return var; } -#else -__attribute__((naked)) -u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - sub sp, 0x4\n\ - adds r5, r0, 0\n\ - lsls r1, 24\n\ - lsrs r6, r1, 24\n\ - lsls r2, 24\n\ - lsrs r7, r2, 24\n\ - ldrb r0, [r5]\n\ - adds r1, r6, 0\n\ - adds r2, r7, 0\n\ - mov r3, sp\n\ - bl GetAvailableFieldObjectSlot\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0805ACCE\n\ - movs r0, 0x10\n\ - b _0805ADC2\n\ -_0805ACCE:\n\ - mov r0, sp\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, _0805ADD0 @ =gMapObjects\n\ - adds r4, r0, r1\n\ - adds r0, r4, 0\n\ - bl npc_clear_ids_and_state\n\ - ldrh r3, [r5, 0x4]\n\ - adds r3, 0x7\n\ - lsls r3, 16\n\ - lsrs r3, 16\n\ - ldrh r2, [r5, 0x6]\n\ - adds r2, 0x7\n\ - lsls r2, 16\n\ - lsrs r2, 16\n\ - ldrb r0, [r4]\n\ - movs r1, 0x1\n\ - orrs r0, r1\n\ - movs r1, 0x4\n\ - orrs r0, r1\n\ - strb r0, [r4]\n\ - ldrb r0, [r5, 0x1]\n\ - strb r0, [r4, 0x5]\n\ - ldrb r0, [r5, 0x9]\n\ - strb r0, [r4, 0x6]\n\ - ldrb r0, [r5]\n\ - strb r0, [r4, 0x8]\n\ - strb r6, [r4, 0x9]\n\ - strb r7, [r4, 0xA]\n\ - strh r3, [r4, 0xC]\n\ - strh r2, [r4, 0xE]\n\ - strh r3, [r4, 0x10]\n\ - strh r2, [r4, 0x12]\n\ - strh r3, [r4, 0x14]\n\ - strh r2, [r4, 0x16]\n\ - ldrb r0, [r5, 0x8]\n\ - movs r7, 0xF\n\ - adds r1, r7, 0\n\ - ands r1, r0\n\ - ldrb r2, [r4, 0xB]\n\ - movs r0, 0x10\n\ - negs r0, r0\n\ - mov r8, r0\n\ - ands r0, r2\n\ - orrs r0, r1\n\ - strb r0, [r4, 0xB]\n\ - ldrb r1, [r5, 0x8]\n\ - lsls r1, 4\n\ - ands r0, r7\n\ - orrs r0, r1\n\ - strb r0, [r4, 0xB]\n\ - ldrb r1, [r5, 0xA]\n\ - lsls r1, 28\n\ - movs r0, 0xF\n\ - mov r9, r0\n\ - lsrs r1, 28\n\ - ldrb r2, [r4, 0x19]\n\ - mov r0, r8\n\ - ands r0, r2\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x19]\n\ - ldrb r1, [r5, 0xA]\n\ - lsrs r1, 4\n\ - lsls r1, 4\n\ - ands r0, r7\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x19]\n\ - ldrh r0, [r5, 0xC]\n\ - strb r0, [r4, 0x7]\n\ - ldrh r0, [r5, 0xE]\n\ - strb r0, [r4, 0x1D]\n\ - ldr r1, _0805ADD4 @ =gUnknown_0836DC09\n\ - ldrb r0, [r5, 0x9]\n\ - adds r0, r1\n\ - ldrb r1, [r0]\n\ - adds r0, r4, 0\n\ - adds r0, 0x20\n\ - strb r1, [r0]\n\ - ldrb r1, [r0]\n\ - adds r0, r4, 0\n\ - bl FieldObjectSetDirection\n\ - adds r0, r4, 0\n\ - bl FieldObjectHandleDynamicGraphicsId\n\ - ldr r1, _0805ADD8 @ =gUnknown_0836DBBC\n\ - ldrb r0, [r4, 0x6]\n\ - adds r0, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _0805ADBE\n\ - ldrb r2, [r4, 0x19]\n\ - adds r0, r7, 0\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - bne _0805ADA6\n\ - lsls r0, r2, 28\n\ - lsrs r0, 28\n\ - adds r0, 0x1\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r8\n\ - ands r1, r2\n\ - orrs r1, r0\n\ - strb r1, [r4, 0x19]\n\ -_0805ADA6:\n\ - ldrb r2, [r4, 0x19]\n\ - movs r0, 0xF0\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - bne _0805ADBE\n\ - lsrs r1, r2, 4\n\ - adds r1, 0x1\n\ - lsls r1, 4\n\ - adds r0, r7, 0\n\ - ands r0, r2\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x19]\n\ -_0805ADBE:\n\ - mov r0, sp\n\ - ldrb r0, [r0]\n\ -_0805ADC2:\n\ - add sp, 0x4\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_0805ADD0: .4byte gMapObjects\n\ -_0805ADD4: .4byte gUnknown_0836DC09\n\ -_0805ADD8: .4byte gUnknown_0836DBBC\n\ - .syntax divided\n"); -} -#endif u8 sub_805ADDC(u8 localId) { @@ -2270,6 +2178,9 @@ void RemoveFieldObject(struct MapObject *mapObject) { mapObject->active = FALSE; RemoveFieldObjectInternal(mapObject); +#if DEBUG + gUnknown_Debug_03004BC0--; +#endif } void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) @@ -2332,6 +2243,9 @@ u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate * spriteId = CreateSprite(sprTemplate, 0, 0, 0); if (spriteId == 64) { +#if DEBUG + gUnknown_Debug_03004BC0--; +#endif gMapObjects[mapObjectId].active = FALSE; return 16; } @@ -2460,7 +2374,7 @@ u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x extern void sub_8064970(struct Sprite *); extern void sub_8060470(s16 *, s16 *, s16, s16); -extern void InitObjectPriorityByZCoord(); +void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z); u8 sub_805B410(u8 graphicsId, u8 b, s16 x, s16 y, u8 elevation, u8 direction) { @@ -2578,11 +2492,19 @@ void sub_805B710(u16 a, u16 b) { u8 i; +#if DEBUG + gUnknown_Debug_03004BC0 = 0; +#endif ClearPlayerAvatarInfo(); for (i = 0; i < 16; i++) { if (gMapObjects[i].active) + { sub_805B75C(i, a, b); +#if DEBUG + gUnknown_Debug_03004BC0++; +#endif + } } sub_805AAB0(); } @@ -3347,7 +3269,7 @@ u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) } extern u8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *); -extern void sub_8064820(struct Sprite *, s16); +void sub_8064820(struct Sprite *, s16); u8 sub_805C930(struct MapObject *mapObject, struct Sprite *sprite) { @@ -8353,3 +8275,1149 @@ void UpdateMapObjSpriteVisibility(struct MapObject *mapObject, struct Sprite *sp sprite->invisible = 1; } } + +static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8); +static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8); +static void DoTracksGroundEffect_BikeTireTracks( +struct MapObject *mapObj, struct Sprite *sprite, u8); +void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite); +u8 GetReflectionTypeByMetatileBehavior(u32 behavior); + +static void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags) +{ + FieldObjectUpdateMetatileBehaviors(mapObj); + GetGroundEffectFlags_Reflection(mapObj, flags); + GetGroundEffectFlags_TallGrassOnSpawn(mapObj, flags); + GetGroundEffectFlags_LongGrassOnSpawn(mapObj, flags); + GetGroundEffectFlags_SandPile(mapObj, flags); + GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); + GetGroundEffectFlags_ShortGrass(mapObj, flags); + GetGroundEffectFlags_HotSprings(mapObj, flags); +} + +static void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags) +{ + FieldObjectUpdateMetatileBehaviors(mapObj); + GetGroundEffectFlags_Reflection(mapObj, flags); + GetGroundEffectFlags_TallGrassOnBeginStep(mapObj, flags); + GetGroundEffectFlags_LongGrassOnBeginStep(mapObj, flags); + GetGroundEffectFlags_Tracks(mapObj, flags); + GetGroundEffectFlags_SandPile(mapObj, flags); + GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); + GetGroundEffectFlags_Puddle(mapObj, flags); + GetGroundEffectFlags_ShortGrass(mapObj, flags); + GetGroundEffectFlags_HotSprings(mapObj, flags); +} + +static void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags) +{ + FieldObjectUpdateMetatileBehaviors(mapObj); + GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); + GetGroundEffectFlags_SandPile(mapObj, flags); + GetGroundEffectFlags_Puddle(mapObj, flags); + GetGroundEffectFlags_Ripple(mapObj, flags); + GetGroundEffectFlags_ShortGrass(mapObj, flags); + GetGroundEffectFlags_HotSprings(mapObj, flags); + GetGroundEffectFlags_Seaweed(mapObj, flags); + GetGroundEffectFlags_JumpLanding(mapObj, flags); +} + +void FieldObjectUpdateMetatileBehaviors(struct MapObject *mapObj) +{ + mapObj->mapobj_unk_1F = MapGridGetMetatileBehaviorAt(mapObj->coords3.x, mapObj->coords3.y); + mapObj->mapobj_unk_1E = MapGridGetMetatileBehaviorAt(mapObj->coords2.x, mapObj->coords2.y); +} + +void GetGroundEffectFlags_Reflection(struct MapObject *mapObj, u32 *flags) +{ + u32 reflectionFlags[2] = { 0x00000020, 0x00000010 }; + u8 type = FieldObjectCheckForReflectiveSurface(mapObj); + + if (type) + { + if (!mapObj->mapobj_bit_17) + { + mapObj->mapobj_bit_17 = 0; + mapObj->mapobj_bit_17 = 1; + *flags |= reflectionFlags[type - 1]; + } + } + else + { + mapObj->mapobj_bit_17 = 0; + } +} + +void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x1; +} + +void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x2; +} + +void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x4; +} + +void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x8; +} + +void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) + { + *flags |= 0x100; + } + else if (MetatileBehavior_IsSandOrDeepSand(mapObj->mapobj_unk_1F) + || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F)) + { + *flags |= 0x80; + } +} + +void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) + { + if (!mapObj->mapobj_bit_20) + { + mapObj->mapobj_bit_20 = 0; + mapObj->mapobj_bit_20 = 1; + *flags |= 0x800; + } + } + else + { + mapObj->mapobj_bit_20 = 0; + } +} + +void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *flags) +{ + if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F)) + || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F))) + { + if (!mapObj->mapobj_bit_19) + { + mapObj->mapobj_bit_19 = 0; + mapObj->mapobj_bit_19 = 1; + *flags |= 0x40; + } + } + else + { + mapObj->mapobj_bit_19 = 0; + } +} + +void GetGroundEffectFlags_Puddle(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F)) + { + *flags |= 0x400; + } +} + +void GetGroundEffectFlags_Ripple(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_HasRipples(mapObj->mapobj_unk_1E)) + *flags |= 0x200; +} + +void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F)) + { + if (!mapObj->mapobj_bit_18) + { + mapObj->mapobj_bit_18 = 0; + mapObj->mapobj_bit_18 = 1; + *flags |= 0x20000; + } + } + else + { + mapObj->mapobj_bit_18 = 0; + } +} + +void GetGroundEffectFlags_HotSprings(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F)) + { + if (!mapObj->mapobj_bit_21) + { + mapObj->mapobj_bit_21 = 0; + mapObj->mapobj_bit_21 = 1; + *flags |= 0x40000; + } + } + else + { + mapObj->mapobj_bit_21 = 0; + } +} + +void GetGroundEffectFlags_Seaweed(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsSeaweed(mapObj->mapobj_unk_1E)) + *flags |= 0x80000; +} + +void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags) +{ + typedef bool8 (*MetatileFunc)(u8); + + static const MetatileFunc metatileFuncs[] = { + MetatileBehavior_IsTallGrass, + MetatileBehavior_IsLongGrass, + MetatileBehavior_IsPuddle, + MetatileBehavior_IsSurfableWaterOrUnderwater, + MetatileBehavior_IsShallowFlowingWater, + MetatileBehavior_IsATile, + }; + + static const u32 jumpLandingFlags[] = { + 0x00001000, // Landing in tall grass + 0x00002000, // Landing in long grass + 0x00004000, // Landing on puddle + 0x00008000, // Landing on surfable water or underwater + 0x00004000, // Landing on shallow flowing water + 0x00010000, // Landing on any other type of ground + }; + + if (mapObj->mapobj_bit_5 && !mapObj->mapobj_bit_25) + { + u8 i; + + for (i = 0; i < 6; i++) + { + if (metatileFuncs[i](mapObj->mapobj_unk_1E)) + { + *flags |= jumpLandingFlags[i]; + return; + } + } + } +} + +u8 FieldObjectCheckForReflectiveSurface(struct MapObject *mapObj) +{ + const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); + + // ceil div by tile width? + s16 width = (info->width + 8) >> 4; + s16 height = (info->height + 8) >> 4; + s16 i; + s16 j; + u8 result; + u8 b; + s16 one; + +#define RETURN_REFLECTION_TYPE_AT(x, y) \ + b = MapGridGetMetatileBehaviorAt(x, y); \ + result = GetReflectionTypeByMetatileBehavior(b); \ + if (result != 0) \ + return result; + + for (i = 0, one = 1; i < height; i++) + { + RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x, mapObj->coords2.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x, mapObj->coords3.y + one + i) + for (j = 1; j < width; j++) + { + RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x + j, mapObj->coords2.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x - j, mapObj->coords2.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x + j, mapObj->coords3.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x - j, mapObj->coords3.y + one + i) + } + } + return 0; + +#undef RETURN_REFLECTION_TYPE_AT +} + +u8 GetReflectionTypeByMetatileBehavior(u32 behavior) +{ + if (MetatileBehavior_IsIce(behavior)) + return 1; + else if (MetatileBehavior_IsReflective(behavior)) + return 2; + else + return 0; +} + +u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z) +{ + static bool8 (*const unknown_08376040[])(u8) = { + MetatileBehavior_IsJumpSouth, + MetatileBehavior_IsJumpNorth, + MetatileBehavior_IsJumpWest, + MetatileBehavior_IsJumpEast, + }; + + u8 b; + u8 index = z; + + if (index == 0) + return 0; + else if (index > 4) + index -= 4; + + index--; + b = MapGridGetMetatileBehaviorAt(x, y); + + if (unknown_08376040[index](b) == 1) + return index + 1; + + return 0; +} + +void FieldObjectSetSpriteOamTableForLongGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + if (mapObj->mapobj_bit_4) + return; + + if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) + return; + + if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1F)) + return; + + sprite->subspriteTableNum = 4; + + if (ZCoordToPriority(mapObj->elevation) == 1) + sprite->subspriteTableNum = 5; +} + +bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y) +{ + u8 mapZ; + + if (z == 0) + return FALSE; + + mapZ = MapGridGetZCoordAt(x, y); + + if (mapZ == 0 || mapZ == 0xF) + return FALSE; + + if (mapZ != z) + return TRUE; + + return FALSE; +} + +static const u8 sUnknown_08376050[] = { + 0x73, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x00, 0x00, 0x73 +}; + +// Each byte corresponds to a sprite priority for a field object. +// This is directly the inverse of gFieldObjectPriorities_08376070. +static const u8 sFieldObjectPriorities_08376060[] = { + 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, 0, 2 +}; + +// Each byte corresponds to a sprite priority for a field object. +// This is the inverse of gFieldObjectPriorities_08376060. +// 1 = Above player sprite +// 2 = Below player sprite +static const u8 sFieldObjectPriorities_08376070[] = { + 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1, +}; + +void FieldObjectUpdateZCoordAndPriority(struct MapObject *mapObj, struct Sprite *sprite) +{ + if (mapObj->mapobj_bit_26) + return; + + FieldObjectUpdateZCoord(mapObj); + + sprite->subspriteTableNum = sFieldObjectPriorities_08376070[mapObj->elevation]; + sprite->oam.priority = sFieldObjectPriorities_08376060[mapObj->elevation]; +} + +void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z) +{ + sprite->subspriteTableNum = sFieldObjectPriorities_08376070[z]; + sprite->oam.priority = sFieldObjectPriorities_08376060[z]; +} + +u8 ZCoordToPriority(u8 z) +{ + return sFieldObjectPriorities_08376060[z]; +} + +void FieldObjectUpdateZCoord(struct MapObject *mapObj) +{ + u8 z = MapGridGetZCoordAt(mapObj->coords2.x, mapObj->coords2.y); + u8 z2 = MapGridGetZCoordAt(mapObj->coords3.x, mapObj->coords3.y); + + if (z == 0xF || z2 == 0xF) + return; + + mapObj->mapobj_unk_0B_0 = z; + + if (z != 0 && z != 0xF) + mapObj->elevation = z; +} + +void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b) +{ + s32 tmp = sprite->centerToCornerVecY; + u32 tmpa = *(u16 *)&sprite->pos1.y; + u32 tmpb = *(u16 *)&gSpriteCoordOffsetY; + s32 tmp2 = (tmpa - tmp) + tmpb; + u16 tmp3 = (0x10 - ((((u32)tmp2 + 8) & 0xFF) >> 4)) * 2; + sprite->subpriority = tmp3 + sUnknown_08376050[a] + b; +} + +void FieldObjectUpdateSubpriority(struct MapObject *mapObj, struct Sprite *sprite) +{ + if (mapObj->mapobj_bit_26) + return; + + SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1); +} + +bool8 AreZCoordsCompatible(u8 a, u8 b) +{ + if (a == 0 || b == 0) + return TRUE; + + if (a != b) + return FALSE; + + return TRUE; +} + +void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = mapObj->localId << 8 | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; + gFieldEffectArguments[7] = 1; + FieldEffectStart(FLDEFF_TALL_GRASS); +} + +void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = mapObj->localId << 8 | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; + gFieldEffectArguments[7] = 0; + FieldEffectStart(FLDEFF_TALL_GRASS); +} + +void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = mapObj->localId << 8 | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; + gFieldEffectArguments[7] = 1; + FieldEffectStart(FLDEFF_LONG_GRASS); +} + +void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; + gFieldEffectArguments[7] = 0; + FieldEffectStart(FLDEFF_LONG_GRASS); +} + +void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite) +{ + SetUpReflection(mapObj, sprite, 0); +} + +void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite) +{ + SetUpReflection(mapObj, sprite, 1); +} + +void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_FEET_IN_FLOWING_WATER, mapObj); +} + +static void (*const gUnknown_08376080[])(struct MapObject *mapObj, struct Sprite *sprite, u8 a) = { + nullsub, DoTracksGroundEffect_Footprints, DoTracksGroundEffect_BikeTireTracks, +}; + +void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite) +{ + const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); + gUnknown_08376080[info->tracks](mapObj, sprite, 0); +} + +void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite) +{ + const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); + gUnknown_08376080[info->tracks](mapObj, sprite, 1); +} + +static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8 a) +{ +} + +static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8 a) +{ + // First half-word is a Field Effect script id. (gFieldEffectScriptPointers) + u16 sandFootprints_FieldEffectData[2] = { + FLDEFF_SAND_FOOTPRINTS, + FLDEFF_DEEP_SAND_FOOTPRINTS + }; + + gFieldEffectArguments[0] = mapObj->coords3.x; + gFieldEffectArguments[1] = mapObj->coords3.y; + gFieldEffectArguments[2] = 149; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = mapObj->mapobj_unk_18; + FieldEffectStart(sandFootprints_FieldEffectData[a]); +} + +static void DoTracksGroundEffect_BikeTireTracks( + struct MapObject *mapObj, struct Sprite *sprite, u8 a) +{ + // Specifies which bike track shape to show next. + // For example, when the bike turns from up to right, it will show + // a track that curves to the right. + // Each 4-byte row corresponds to the initial direction of the bike, and + // each byte in that row is for the next direction of the bike in the order + // of down, up, left, right. + static const u8 bikeTireTracks_Transitions[4][4] = { + 1, 2, 7, 8, + 1, 2, 6, 5, + 5, 8, 3, 4, + 6, 7, 3, 4, + }; + + if (mapObj->coords2.x != mapObj->coords3.x || mapObj->coords2.y != mapObj->coords3.y) + { + gFieldEffectArguments[0] = mapObj->coords3.x; + gFieldEffectArguments[1] = mapObj->coords3.y; + gFieldEffectArguments[2] = 149; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = + bikeTireTracks_Transitions[mapObj->mapobj_unk_20][mapObj->mapobj_unk_18 - 5]; + FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS); + } +} + +void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite) +{ + DoRippleFieldEffect(mapObj, sprite); +} + +void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_SPLASH, mapObj); +} + +void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_SAND_PILE, mapObj); +} + +void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + u8 spriteId; + + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + FieldEffectStart(FLDEFF_JUMP_TALL_GRASS); + + spriteId = sub_8126FF0( + mapObj->localId, mapObj->mapNum, mapObj->mapGroup, mapObj->coords2.x, mapObj->coords2.y); + + if (spriteId == MAX_SPRITES) + GroundEffect_SpawnOnTallGrass(mapObj, sprite); +} + +void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + FieldEffectStart(FLDEFF_JUMP_LONG_GRASS); +} + +void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH); +} + +void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH); +} + +void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_DUST); +} + +void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_SHORT_GRASS, mapObj); +} + +void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_HOT_SPRINGS_WATER, mapObj); +} + +void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + FieldEffectStart(FLDEFF_BUBBLES); +} + +static void (*const gUnknown_083760A0[])(struct MapObject *mapObj, struct Sprite *sprite) = { + GroundEffect_SpawnOnTallGrass, + sub_8063E94, + sub_8063EE0, + sub_8063F2C, + GroundEffect_WaterReflection, + GroundEffect_IceReflection, + GroundEffect_FlowingWater, + sub_8063FA0, + sub_8063FCC, + GroundEffect_Ripple, + GroundEffect_StepOnPuddle, + GroundEffect_SandPile, + GroundEffect_JumpOnTallGrass, + GroundEffect_JumpOnLongGrass, + GroundEffect_JumpOnShallowWater, + GroundEffect_JumpOnWater, + GroundEffect_JumpLandingDust, + GroundEffect_ShortGrass, + GroundEffect_HotSprings, + GroundEffect_Seaweed +}; + +void sub_8064218(struct MapObject *mapObj, struct Sprite *sprite, u32 flags) +{ + u8 i; + for (i = 0; i < ARRAY_COUNT(gUnknown_083760A0); i++, flags >>= 1) + if (flags & 1) + gUnknown_083760A0[i](mapObj, sprite); +} + +void filters_out_some_ground_effects(struct MapObject *mapObj, u32 *flags) +{ + if (mapObj->mapobj_bit_4) + { + mapObj->mapobj_bit_18 = 0; + mapObj->mapobj_bit_20 = 0; + mapObj->mapobj_bit_19 = 0; + mapObj->mapobj_bit_21 = 0; + *flags &= 0xFFF9F7BD; + } +} + +void FilterOutStepOnPuddleGroundEffectIfJumping(struct MapObject *mapObj, u32 *flags) +{ + if (mapObj->mapobj_bit_5) + *flags &= 0xFFFFFBFF; +} + +void DoGroundEffects_OnSpawn(struct MapObject *mapObj, struct Sprite *sprite) +{ + u32 flags; + + if (mapObj->mapobj_bit_2) + { + flags = 0; + FieldObjectUpdateZCoordAndPriority(mapObj, sprite); + GetAllGroundEffectFlags_OnSpawn(mapObj, &flags); + FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); + sub_8064218(mapObj, sprite, flags); + mapObj->mapobj_bit_2 = 0; + mapObj->mapobj_bit_4 = 0; + } +} + +void DoGroundEffects_OnBeginStep(struct MapObject *mapObj, struct Sprite *sprite) +{ + u32 flags; + + if (mapObj->mapobj_bit_2) + { + flags = 0; + FieldObjectUpdateZCoordAndPriority(mapObj, sprite); + GetAllGroundEffectFlags_OnBeginStep(mapObj, &flags); + FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); + filters_out_some_ground_effects(mapObj, &flags); + sub_8064218(mapObj, sprite, flags); + mapObj->mapobj_bit_2 = 0; + mapObj->mapobj_bit_4 = 0; + } +} + +void DoGroundEffects_OnFinishStep(struct MapObject *mapObj, struct Sprite *sprite) +{ + u32 flags; + + if (mapObj->mapobj_bit_3) + { + flags = 0; + FieldObjectUpdateZCoordAndPriority(mapObj, sprite); + GetAllGroundEffectFlags_OnFinishStep(mapObj, &flags); + FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); + FilterOutStepOnPuddleGroundEffectIfJumping(mapObj, &flags); + sub_8064218(mapObj, sprite, flags); + mapObj->mapobj_bit_3 = 0; + mapObj->mapobj_bit_5 = 0; + } +} + +typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir); + +void Step1(struct Sprite *sprite, u8 dir); +void Step2(struct Sprite *sprite, u8 dir); +void Step3(struct Sprite *sprite, u8 dir); +void Step4(struct Sprite *sprite, u8 dir); +void Step8(struct Sprite *sprite, u8 dir); + +const SpriteStepFunc Unknown_83760F0[] = { + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1, + Step1 +}; + +const SpriteStepFunc Unknown_8376130[] = { + Step2, + Step2, + Step2, + Step2, + Step2, + Step2, + Step2, + Step2 +}; + +const SpriteStepFunc Unknown_8376150[] = { + Step2, + Step3, + Step3, + Step2, + Step3, + Step3 +}; + +const SpriteStepFunc Unknown_8376168[] = { + Step4, + Step4, + Step4, + Step4 +}; + +const SpriteStepFunc Unknown_8376178[] = { + Step8, + Step8 +}; + +const SpriteStepFunc *const gUnknown_08376180[] = { + Unknown_83760F0, + Unknown_8376130, + Unknown_8376150, + Unknown_8376168, + Unknown_8376178 +}; + +const s16 gUnknown_08376194[] = { + 16, 8, 6, 4, 2 +}; + +const s8 Unknown_837619E[] = { + -4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0 +}; + +const s8 Unknown_83761AE[] = { + 0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0 +}; + +const s8 Unknown_83761BE[] = { + -2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0 +}; + +const s8 *const gUnknown_083761D0[] = { + Unknown_837619E, + Unknown_83761AE, + Unknown_83761BE +}; + +bool8 FreezeMapObject(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6 || mapObject->mapobj_bit_8) + { + return TRUE; + } + else + { + mapObject->mapobj_bit_8 = 1; + mapObject->mapobj_bit_23 = gSprites[mapObject->spriteId].animPaused; + mapObject->mapobj_bit_24 = gSprites[mapObject->spriteId].affineAnimPaused; + gSprites[mapObject->spriteId].animPaused = 1; + gSprites[mapObject->spriteId].affineAnimPaused = 1; + return FALSE; + } +} + +void FreezeMapObjects(void) +{ + u8 i; + for (i = 0; i < 16; i++) + if (gMapObjects[i].active && i != gPlayerAvatar.mapObjectId) + FreezeMapObject(&gMapObjects[i]); +} + +void FreezeMapObjectsExceptOne(u8 a1) +{ + u8 i; + for (i = 0; i < 16; i++) + if (i != a1 && gMapObjects[i].active && i != gPlayerAvatar.mapObjectId) + FreezeMapObject(&gMapObjects[i]); +} + +void UnfreezeMapObject(struct MapObject *mapObject) +{ + if (mapObject->active && mapObject->mapobj_bit_8) + { + mapObject->mapobj_bit_8 = 0; + gSprites[mapObject->spriteId].animPaused = mapObject->mapobj_bit_23; + gSprites[mapObject->spriteId].affineAnimPaused = mapObject->mapobj_bit_24; + } +} + +void UnfreezeMapObjects(void) +{ + u8 i; + for (i = 0; i < 16; i++) + if (gMapObjects[i].active) + UnfreezeMapObject(&gMapObjects[i]); +} + +void Step1(struct Sprite *sprite, u8 dir) +{ + sprite->pos1.x += gDirectionToVector[dir].x; + sprite->pos1.y += gDirectionToVector[dir].y; +} + +void Step2(struct Sprite *sprite, u8 dir) +{ + sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y; +} + +void Step3(struct Sprite *sprite, u8 dir) +{ + sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x + (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y + (u16) gDirectionToVector[dir].y; +} + +void Step4(struct Sprite *sprite, u8 dir) +{ + sprite->pos1.x += 4 * (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 4 * (u16) gDirectionToVector[dir].y; +} + +void Step8(struct Sprite *sprite, u8 dir) +{ + sprite->pos1.x += 8 * (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 8 * (u16) gDirectionToVector[dir].y; +} + +void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3) +{ + sprite->data[3] = a2; + sprite->data[4] = a3; + sprite->data[5] = 0; +} + +bool8 obj_npc_ministep(struct Sprite *sprite) +{ + if (sprite->data[5] >= gUnknown_08376194[sprite->data[4]]) + return FALSE; + + gUnknown_08376180[sprite->data[4]][sprite->data[5]](sprite, sprite->data[3]); + + sprite->data[5]++; + + if (sprite->data[5] < gUnknown_08376194[sprite->data[4]]) + return FALSE; + + return TRUE; +} + +void sub_806467C(struct Sprite *sprite, u8 a2) +{ + sprite->data[3] = a2; + sprite->data[4] = 0; + sprite->data[5] = 0; +} + +bool8 sub_806468C(struct Sprite *sprite) +{ + if (!(sprite->data[4] & 1)) + { + Step1(sprite, sprite->data[3]); + sprite->data[5]++; + } + + sprite->data[4]++; + + if (sprite->data[5] > 15) + return TRUE; + else + return FALSE; +} + +s16 sub_80646C8(s16 a1, u8 a2) +{ + return gUnknown_083761D0[a2][a1]; +} + +void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4) +{ + sprite->data[3] = a2; + sprite->data[4] = a3; + sprite->data[5] = a4; + sprite->data[6] = 0; +} + +u8 sub_8064704(struct Sprite *sprite) +{ + s16 v5[3] = {0x10, 0x10, 0x20}; + u8 v6[3] = {0, 0, 1}; + u8 v2 = 0; + + if (sprite->data[4]) + Step1(sprite, sprite->data[3]); + + sprite->pos2.y = sub_80646C8(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]); + + sprite->data[6]++; + + if (sprite->data[6] == (v5[sprite->data[4]] >> 1)) + v2 = 1; + + if (sprite->data[6] >= v5[sprite->data[4]]) + { + sprite->pos2.y = 0; + v2 = -1; + } + + return v2; +} + +u8 sub_806478C(struct Sprite *sprite) +{ + s16 v5[3] = {0x20, 0x20, 0x40}; + u8 v6[3] = {1, 1, 2}; + u8 v2 = 0; + + if (sprite->data[4] && !(sprite->data[6] & 1)) + Step1(sprite, sprite->data[3]); + + sprite->pos2.y = sub_80646C8(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]); + + sprite->data[6]++; + + if (sprite->data[6] == (v5[sprite->data[4]] >> 1)) + v2 = 1; + + if (sprite->data[6] >= v5[sprite->data[4]]) + { + sprite->pos2.y = 0; + v2 = -1; + } + + return v2; +} + +void sub_8064820(struct Sprite *sprite, s16 a2) +{ + sprite->data[3] = a2; +} + +bool8 sub_8064824(struct Sprite *sprite) +{ + sprite->data[3]--; + + if (sprite->data[3] == 0) + return TRUE; + else + return FALSE; +} + +void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3) +{ + sprite->animNum = a2; + sprite->animPaused = 0 ; + SeekSpriteAnim(sprite, a3); +} + +bool8 sub_8064864(struct Sprite *sprite) +{ + if (sprite->animEnded) + return TRUE; + else + return FALSE; +} + +void sub_806487C(struct Sprite *sprite, bool8 invisible) +{ + u16 x, y; + s16 x2, y2; + + sprite->invisible = invisible; + + if (sprite->coordOffsetEnabled) + { + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + } + else + { + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + } + + x2 = x - (sprite->centerToCornerVecX >> 1); + y2 = y - (sprite->centerToCornerVecY >> 1); + + if ((s16)x > 255 || x2 < -16) + sprite->invisible = 1; + if ((s16)y > 175 || y2 < -16) + sprite->invisible = 1; +} + +void sub_8064970(struct Sprite *sprite) +{ + SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1); + sub_806487C(sprite, 0); +} + +void sub_8064990(u8 a1, u8 dir) +{ + u8 i; + for (i = 0; i < MAX_SPRITES; i++) + { + struct Sprite *sprite = &gSprites[i]; + if (sprite->inUse && sprite->callback == sub_8064970 && (u8)sprite->data[0] == a1) + { + u8 animNum = FieldObjectDirectionToImageAnimId(dir); + StartSpriteAnim(sprite, animNum); + break; + } + } +} + +u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject) +{ + FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]); + return FieldEffectStart(fieldEffectId); +} + +void DoShadowFieldEffect(struct MapObject *mapObject) +{ + if (!mapObject->mapobj_bit_22) + { + mapObject->mapobj_bit_22 = 1; + oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject); + } +} + +void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite) +{ + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + gFieldEffectArguments[0] = sprite->pos1.x; + gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2; + gFieldEffectArguments[2] = 151; + gFieldEffectArguments[3] = 3; + FieldEffectStart(FLDEFF_RIPPLE); +} diff --git a/src/scene/evolution_graphics.c b/src/evolution_graphics.c index b9ef5b402..b9ef5b402 100644 --- a/src/scene/evolution_graphics.c +++ b/src/evolution_graphics.c diff --git a/src/scene/evolution_scene.c b/src/evolution_scene.c index 3ba325574..a3a5dbcec 100644 --- a/src/scene/evolution_scene.c +++ b/src/evolution_scene.c @@ -212,7 +212,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, gBattleTerrain = BATTLE_TERRAIN_PLAIN; sub_800D6D4(); - sub_800DAB8(); + LoadBattleTextboxAndBackground(); ResetSpriteData(); ScanlineEffect_Stop(); ResetTasks(); @@ -320,7 +320,7 @@ static void CB2_EvolutionSceneLoadGraphics(void) gBattleTerrain = BATTLE_TERRAIN_PLAIN; sub_800D6D4(); - sub_800DAB8(); + LoadBattleTextboxAndBackground(); ResetSpriteData(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; diff --git a/src/field/field_ground_effect.c b/src/field/field_ground_effect.c deleted file mode 100644 index 25b678ff9..000000000 --- a/src/field/field_ground_effect.c +++ /dev/null @@ -1,772 +0,0 @@ -#include "global.h" -#include "field_ground_effect.h" -#include "field_effect.h" -#include "field_effect_helpers.h" -#include "field_map_obj_helpers.h" -#include "fieldmap.h" -#include "metatile_behavior.h" - -static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8); -static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8); -static void DoTracksGroundEffect_BikeTireTracks( - struct MapObject *mapObj, struct Sprite *sprite, u8); -void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite); -void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite); -void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite); -void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite); -void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite); -void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite); -void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite); -u8 GetReflectionTypeByMetatileBehavior(u32 behavior); - -static void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags) -{ - FieldObjectUpdateMetatileBehaviors(mapObj); - GetGroundEffectFlags_Reflection(mapObj, flags); - GetGroundEffectFlags_TallGrassOnSpawn(mapObj, flags); - GetGroundEffectFlags_LongGrassOnSpawn(mapObj, flags); - GetGroundEffectFlags_SandPile(mapObj, flags); - GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); - GetGroundEffectFlags_ShortGrass(mapObj, flags); - GetGroundEffectFlags_HotSprings(mapObj, flags); -} - -static void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags) -{ - FieldObjectUpdateMetatileBehaviors(mapObj); - GetGroundEffectFlags_Reflection(mapObj, flags); - GetGroundEffectFlags_TallGrassOnBeginStep(mapObj, flags); - GetGroundEffectFlags_LongGrassOnBeginStep(mapObj, flags); - GetGroundEffectFlags_Tracks(mapObj, flags); - GetGroundEffectFlags_SandPile(mapObj, flags); - GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); - GetGroundEffectFlags_Puddle(mapObj, flags); - GetGroundEffectFlags_ShortGrass(mapObj, flags); - GetGroundEffectFlags_HotSprings(mapObj, flags); -} - -static void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags) -{ - FieldObjectUpdateMetatileBehaviors(mapObj); - GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); - GetGroundEffectFlags_SandPile(mapObj, flags); - GetGroundEffectFlags_Puddle(mapObj, flags); - GetGroundEffectFlags_Ripple(mapObj, flags); - GetGroundEffectFlags_ShortGrass(mapObj, flags); - GetGroundEffectFlags_HotSprings(mapObj, flags); - GetGroundEffectFlags_Seaweed(mapObj, flags); - GetGroundEffectFlags_JumpLanding(mapObj, flags); -} - -void FieldObjectUpdateMetatileBehaviors(struct MapObject *mapObj) -{ - mapObj->mapobj_unk_1F = MapGridGetMetatileBehaviorAt(mapObj->coords3.x, mapObj->coords3.y); - mapObj->mapobj_unk_1E = MapGridGetMetatileBehaviorAt(mapObj->coords2.x, mapObj->coords2.y); -} - -void GetGroundEffectFlags_Reflection(struct MapObject *mapObj, u32 *flags) -{ - u32 reflectionFlags[2] = { 0x00000020, 0x00000010 }; - u8 type = FieldObjectCheckForReflectiveSurface(mapObj); - - if (type) - { - if (!mapObj->mapobj_bit_17) - { - mapObj->mapobj_bit_17 = 0; - mapObj->mapobj_bit_17 = 1; - *flags |= reflectionFlags[type - 1]; - } - } - else - { - mapObj->mapobj_bit_17 = 0; - } -} - -void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x1; -} - -void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x2; -} - -void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x4; -} - -void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x8; -} - -void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) - { - *flags |= 0x100; - } - else if (MetatileBehavior_IsSandOrDeepSand(mapObj->mapobj_unk_1F) - || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F)) - { - *flags |= 0x80; - } -} - -void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) - { - if (!mapObj->mapobj_bit_20) - { - mapObj->mapobj_bit_20 = 0; - mapObj->mapobj_bit_20 = 1; - *flags |= 0x800; - } - } - else - { - mapObj->mapobj_bit_20 = 0; - } -} - -void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *flags) -{ - if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F)) - || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F))) - { - if (!mapObj->mapobj_bit_19) - { - mapObj->mapobj_bit_19 = 0; - mapObj->mapobj_bit_19 = 1; - *flags |= 0x40; - } - } - else - { - mapObj->mapobj_bit_19 = 0; - } -} - -void GetGroundEffectFlags_Puddle(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F)) - { - *flags |= 0x400; - } -} - -void GetGroundEffectFlags_Ripple(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_HasRipples(mapObj->mapobj_unk_1E)) - *flags |= 0x200; -} - -void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F)) - { - if (!mapObj->mapobj_bit_18) - { - mapObj->mapobj_bit_18 = 0; - mapObj->mapobj_bit_18 = 1; - *flags |= 0x20000; - } - } - else - { - mapObj->mapobj_bit_18 = 0; - } -} - -void GetGroundEffectFlags_HotSprings(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F)) - { - if (!mapObj->mapobj_bit_21) - { - mapObj->mapobj_bit_21 = 0; - mapObj->mapobj_bit_21 = 1; - *flags |= 0x40000; - } - } - else - { - mapObj->mapobj_bit_21 = 0; - } -} - -void GetGroundEffectFlags_Seaweed(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsSeaweed(mapObj->mapobj_unk_1E)) - *flags |= 0x80000; -} - -void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags) -{ - typedef bool8 (*MetatileFunc)(u8); - - static const MetatileFunc metatileFuncs[] = { - MetatileBehavior_IsTallGrass, - MetatileBehavior_IsLongGrass, - MetatileBehavior_IsPuddle, - MetatileBehavior_IsSurfableWaterOrUnderwater, - MetatileBehavior_IsShallowFlowingWater, - MetatileBehavior_IsATile, - }; - - static const u32 jumpLandingFlags[] = { - 0x00001000, // Landing in tall grass - 0x00002000, // Landing in long grass - 0x00004000, // Landing on puddle - 0x00008000, // Landing on surfable water or underwater - 0x00004000, // Landing on shallow flowing water - 0x00010000, // Landing on any other type of ground - }; - - if (mapObj->mapobj_bit_5 && !mapObj->mapobj_bit_25) - { - u8 i; - - for (i = 0; i < 6; i++) - { - if (metatileFuncs[i](mapObj->mapobj_unk_1E)) - { - *flags |= jumpLandingFlags[i]; - return; - } - } - } -} - -u8 FieldObjectCheckForReflectiveSurface(struct MapObject *mapObj) -{ - const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); - - // ceil div by tile width? - s16 width = (info->width + 8) >> 4; - s16 height = (info->height + 8) >> 4; - s16 i; - s16 j; - u8 result; - u8 b; - s16 one; - -#define RETURN_REFLECTION_TYPE_AT(x, y) \ - b = MapGridGetMetatileBehaviorAt(x, y); \ - result = GetReflectionTypeByMetatileBehavior(b); \ - if (result != 0) \ - return result; - - for (i = 0, one = 1; i < height; i++) - { - RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x, mapObj->coords2.y + one + i) - RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x, mapObj->coords3.y + one + i) - for (j = 1; j < width; j++) - { - RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x + j, mapObj->coords2.y + one + i) - RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x - j, mapObj->coords2.y + one + i) - RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x + j, mapObj->coords3.y + one + i) - RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x - j, mapObj->coords3.y + one + i) - } - } - return 0; - -#undef RETURN_REFLECTION_TYPE_AT -} - -u8 GetReflectionTypeByMetatileBehavior(u32 behavior) -{ - if (MetatileBehavior_IsIce(behavior)) - return 1; - else if (MetatileBehavior_IsReflective(behavior)) - return 2; - else - return 0; -} - -u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z) -{ - static bool8 (*const unknown_08376040[])(u8) = { - MetatileBehavior_IsJumpSouth, - MetatileBehavior_IsJumpNorth, - MetatileBehavior_IsJumpWest, - MetatileBehavior_IsJumpEast, - }; - - u8 b; - u8 index = z; - - if (index == 0) - return 0; - else if (index > 4) - index -= 4; - - index--; - b = MapGridGetMetatileBehaviorAt(x, y); - - if (unknown_08376040[index](b) == 1) - return index + 1; - - return 0; -} - -void FieldObjectSetSpriteOamTableForLongGrass(struct MapObject *mapObj, struct Sprite *sprite) -{ - if (mapObj->mapobj_bit_4) - return; - - if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) - return; - - if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1F)) - return; - - sprite->subspriteTableNum = 4; - - if (ZCoordToPriority(mapObj->elevation) == 1) - sprite->subspriteTableNum = 5; -} - -bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y) -{ - u8 mapZ; - - if (z == 0) - return FALSE; - - mapZ = MapGridGetZCoordAt(x, y); - - if (mapZ == 0 || mapZ == 0xF) - return FALSE; - - if (mapZ != z) - return TRUE; - - return FALSE; -} - -static const u8 sUnknown_08376050[] = { - 0x73, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x00, 0x00, 0x73 -}; - -// Each byte corresponds to a sprite priority for a field object. -// This is directly the inverse of gFieldObjectPriorities_08376070. -static const u8 sFieldObjectPriorities_08376060[] = { - 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, 0, 2 -}; - -// Each byte corresponds to a sprite priority for a field object. -// This is the inverse of gFieldObjectPriorities_08376060. -// 1 = Above player sprite -// 2 = Below player sprite -static const u8 sFieldObjectPriorities_08376070[] = { - 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1, -}; - -void FieldObjectUpdateZCoordAndPriority(struct MapObject *mapObj, struct Sprite *sprite) -{ - if (mapObj->mapobj_bit_26) - return; - - FieldObjectUpdateZCoord(mapObj); - - sprite->subspriteTableNum = sFieldObjectPriorities_08376070[mapObj->elevation]; - sprite->oam.priority = sFieldObjectPriorities_08376060[mapObj->elevation]; -} - -void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z) -{ - sprite->subspriteTableNum = sFieldObjectPriorities_08376070[z]; - sprite->oam.priority = sFieldObjectPriorities_08376060[z]; -} - -u8 ZCoordToPriority(u8 z) -{ - return sFieldObjectPriorities_08376060[z]; -} - -void FieldObjectUpdateZCoord(struct MapObject *mapObj) -{ - u8 z = MapGridGetZCoordAt(mapObj->coords2.x, mapObj->coords2.y); - u8 z2 = MapGridGetZCoordAt(mapObj->coords3.x, mapObj->coords3.y); - - if (z == 0xF || z2 == 0xF) - return; - - mapObj->mapobj_unk_0B_0 = z; - - if (z != 0 && z != 0xF) - mapObj->elevation = z; -} - -void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b) -{ - s32 tmp = sprite->centerToCornerVecY; - u32 tmpa = *(u16 *)&sprite->pos1.y; - u32 tmpb = *(u16 *)&gSpriteCoordOffsetY; - s32 tmp2 = (tmpa - tmp) + tmpb; - u16 tmp3 = (0x10 - ((((u32)tmp2 + 8) & 0xFF) >> 4)) * 2; - sprite->subpriority = tmp3 + sUnknown_08376050[a] + b; -} - -void FieldObjectUpdateSubpriority(struct MapObject *mapObj, struct Sprite *sprite) -{ - if (mapObj->mapobj_bit_26) - return; - - SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1); -} - -bool8 AreZCoordsCompatible(u8 a, u8 b) -{ - if (a == 0 || b == 0) - return TRUE; - - if (a != b) - return FALSE; - - return TRUE; -} - -void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = 2; - gFieldEffectArguments[4] = mapObj->localId << 8 | mapObj->mapNum; - gFieldEffectArguments[5] = mapObj->mapGroup; - gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; - gFieldEffectArguments[7] = 1; - FieldEffectStart(FLDEFF_TALL_GRASS); -} - -void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = 2; - gFieldEffectArguments[4] = mapObj->localId << 8 | mapObj->mapNum; - gFieldEffectArguments[5] = mapObj->mapGroup; - gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; - gFieldEffectArguments[7] = 0; - FieldEffectStart(FLDEFF_TALL_GRASS); -} - -void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = 2; - gFieldEffectArguments[4] = mapObj->localId << 8 | mapObj->mapNum; - gFieldEffectArguments[5] = mapObj->mapGroup; - gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; - gFieldEffectArguments[7] = 1; - FieldEffectStart(FLDEFF_LONG_GRASS); -} - -void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = 2; - gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum; - gFieldEffectArguments[5] = mapObj->mapGroup; - gFieldEffectArguments[6] = (u8)gSaveBlock1.location.mapNum << 8 | (u8)gSaveBlock1.location.mapGroup; - gFieldEffectArguments[7] = 0; - FieldEffectStart(FLDEFF_LONG_GRASS); -} - -void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite) -{ - SetUpReflection(mapObj, sprite, 0); -} - -void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite) -{ - SetUpReflection(mapObj, sprite, 1); -} - -void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite) -{ - oe_exec_and_other_stuff(FLDEFF_FEET_IN_FLOWING_WATER, mapObj); -} - -static void (*const gUnknown_08376080[])(struct MapObject *mapObj, struct Sprite *sprite, u8 a) = { - nullsub, DoTracksGroundEffect_Footprints, DoTracksGroundEffect_BikeTireTracks, -}; - -void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite) -{ - const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); - gUnknown_08376080[info->tracks](mapObj, sprite, 0); -} - -void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite) -{ - const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); - gUnknown_08376080[info->tracks](mapObj, sprite, 1); -} - -static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8 a) -{ -} - -static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8 a) -{ - // First half-word is a Field Effect script id. (gFieldEffectScriptPointers) - u16 sandFootprints_FieldEffectData[2] = { - FLDEFF_SAND_FOOTPRINTS, - FLDEFF_DEEP_SAND_FOOTPRINTS - }; - - gFieldEffectArguments[0] = mapObj->coords3.x; - gFieldEffectArguments[1] = mapObj->coords3.y; - gFieldEffectArguments[2] = 149; - gFieldEffectArguments[3] = 2; - gFieldEffectArguments[4] = mapObj->mapobj_unk_18; - FieldEffectStart(sandFootprints_FieldEffectData[a]); -} - -static void DoTracksGroundEffect_BikeTireTracks( - struct MapObject *mapObj, struct Sprite *sprite, u8 a) -{ - // Specifies which bike track shape to show next. - // For example, when the bike turns from up to right, it will show - // a track that curves to the right. - // Each 4-byte row corresponds to the initial direction of the bike, and - // each byte in that row is for the next direction of the bike in the order - // of down, up, left, right. - static const u8 bikeTireTracks_Transitions[4][4] = { - 1, 2, 7, 8, - 1, 2, 6, 5, - 5, 8, 3, 4, - 6, 7, 3, 4, - }; - - if (mapObj->coords2.x != mapObj->coords3.x || mapObj->coords2.y != mapObj->coords3.y) - { - gFieldEffectArguments[0] = mapObj->coords3.x; - gFieldEffectArguments[1] = mapObj->coords3.y; - gFieldEffectArguments[2] = 149; - gFieldEffectArguments[3] = 2; - gFieldEffectArguments[4] = - bikeTireTracks_Transitions[mapObj->mapobj_unk_20][mapObj->mapobj_unk_18 - 5]; - FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS); - } -} - -void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite) -{ - DoRippleFieldEffect(mapObj, sprite); -} - -void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite) -{ - oe_exec_and_other_stuff(FLDEFF_SPLASH, mapObj); -} - -void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite) -{ - oe_exec_and_other_stuff(FLDEFF_SAND_PILE, mapObj); -} - -void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite) -{ - u8 spriteId; - - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = 2; - FieldEffectStart(FLDEFF_JUMP_TALL_GRASS); - - spriteId = sub_8126FF0( - mapObj->localId, mapObj->mapNum, mapObj->mapGroup, mapObj->coords2.x, mapObj->coords2.y); - - if (spriteId == MAX_SPRITES) - GroundEffect_SpawnOnTallGrass(mapObj, sprite); -} - -void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = 2; - FieldEffectStart(FLDEFF_JUMP_LONG_GRASS); -} - -void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = sprite->oam.priority; - FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH); -} - -void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = sprite->oam.priority; - FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH); -} - -void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - gFieldEffectArguments[2] = mapObj->elevation; - gFieldEffectArguments[3] = sprite->oam.priority; - FieldEffectStart(FLDEFF_DUST); -} - -void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite) -{ - oe_exec_and_other_stuff(FLDEFF_SHORT_GRASS, mapObj); -} - -void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite) -{ - oe_exec_and_other_stuff(FLDEFF_HOT_SPRINGS_WATER, mapObj); -} - -void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite) -{ - gFieldEffectArguments[0] = mapObj->coords2.x; - gFieldEffectArguments[1] = mapObj->coords2.y; - FieldEffectStart(FLDEFF_BUBBLES); -} - -static void (*const gUnknown_083760A0[])(struct MapObject *mapObj, struct Sprite *sprite) = { - GroundEffect_SpawnOnTallGrass, - sub_8063E94, - sub_8063EE0, - sub_8063F2C, - GroundEffect_WaterReflection, - GroundEffect_IceReflection, - GroundEffect_FlowingWater, - sub_8063FA0, - sub_8063FCC, - GroundEffect_Ripple, - GroundEffect_StepOnPuddle, - GroundEffect_SandPile, - GroundEffect_JumpOnTallGrass, - GroundEffect_JumpOnLongGrass, - GroundEffect_JumpOnShallowWater, - GroundEffect_JumpOnWater, - GroundEffect_JumpLandingDust, - GroundEffect_ShortGrass, - GroundEffect_HotSprings, - GroundEffect_Seaweed -}; - -void sub_8064218(struct MapObject *mapObj, struct Sprite *sprite, u32 flags) -{ - u8 i; - for (i = 0; i < ARRAY_COUNT(gUnknown_083760A0); i++, flags >>= 1) - if (flags & 1) - gUnknown_083760A0[i](mapObj, sprite); -} - -void filters_out_some_ground_effects(struct MapObject *mapObj, u32 *flags) -{ - if (mapObj->mapobj_bit_4) - { - mapObj->mapobj_bit_18 = 0; - mapObj->mapobj_bit_20 = 0; - mapObj->mapobj_bit_19 = 0; - mapObj->mapobj_bit_21 = 0; - *flags &= 0xFFF9F7BD; - } -} - -void FilterOutStepOnPuddleGroundEffectIfJumping(struct MapObject *mapObj, u32 *flags) -{ - if (mapObj->mapobj_bit_5) - *flags &= 0xFFFFFBFF; -} - -void DoGroundEffects_OnSpawn(struct MapObject *mapObj, struct Sprite *sprite) -{ - u32 flags; - - if (mapObj->mapobj_bit_2) - { - flags = 0; - FieldObjectUpdateZCoordAndPriority(mapObj, sprite); - GetAllGroundEffectFlags_OnSpawn(mapObj, &flags); - FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); - sub_8064218(mapObj, sprite, flags); - mapObj->mapobj_bit_2 = 0; - mapObj->mapobj_bit_4 = 0; - } -} - -void DoGroundEffects_OnBeginStep(struct MapObject *mapObj, struct Sprite *sprite) -{ - u32 flags; - - if (mapObj->mapobj_bit_2) - { - flags = 0; - FieldObjectUpdateZCoordAndPriority(mapObj, sprite); - GetAllGroundEffectFlags_OnBeginStep(mapObj, &flags); - FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); - filters_out_some_ground_effects(mapObj, &flags); - sub_8064218(mapObj, sprite, flags); - mapObj->mapobj_bit_2 = 0; - mapObj->mapobj_bit_4 = 0; - } -} - -void DoGroundEffects_OnFinishStep(struct MapObject *mapObj, struct Sprite *sprite) -{ - u32 flags; - - if (mapObj->mapobj_bit_3) - { - flags = 0; - FieldObjectUpdateZCoordAndPriority(mapObj, sprite); - GetAllGroundEffectFlags_OnFinishStep(mapObj, &flags); - FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); - FilterOutStepOnPuddleGroundEffectIfJumping(mapObj, &flags); - sub_8064218(mapObj, sprite, flags); - mapObj->mapobj_bit_3 = 0; - mapObj->mapobj_bit_5 = 0; - } -} diff --git a/src/field/field_map_obj_helpers.c b/src/field/field_map_obj_helpers.c deleted file mode 100644 index 328b66ed2..000000000 --- a/src/field/field_map_obj_helpers.c +++ /dev/null @@ -1,387 +0,0 @@ -#include "global.h" -#include "field_map_obj_helpers.h" -#include "field_effect.h" -#include "field_ground_effect.h" -#include "field_map_obj.h" -#include "sprite.h" - -typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir); - -void Step1(struct Sprite *sprite, u8 dir); -void Step2(struct Sprite *sprite, u8 dir); -void Step3(struct Sprite *sprite, u8 dir); -void Step4(struct Sprite *sprite, u8 dir); -void Step8(struct Sprite *sprite, u8 dir); - -const SpriteStepFunc Unknown_83760F0[] = { - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1, - Step1 -}; - -const SpriteStepFunc Unknown_8376130[] = { - Step2, - Step2, - Step2, - Step2, - Step2, - Step2, - Step2, - Step2 -}; - -const SpriteStepFunc Unknown_8376150[] = { - Step2, - Step3, - Step3, - Step2, - Step3, - Step3 -}; - -const SpriteStepFunc Unknown_8376168[] = { - Step4, - Step4, - Step4, - Step4 -}; - -const SpriteStepFunc Unknown_8376178[] = { - Step8, - Step8 -}; - -const SpriteStepFunc *const gUnknown_08376180[] = { - Unknown_83760F0, - Unknown_8376130, - Unknown_8376150, - Unknown_8376168, - Unknown_8376178 -}; - -const s16 gUnknown_08376194[] = { - 16, 8, 6, 4, 2 -}; - -const s8 Unknown_837619E[] = { - -4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0 -}; - -const s8 Unknown_83761AE[] = { - 0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0 -}; - -const s8 Unknown_83761BE[] = { - -2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0 -}; - -const s8 *const gUnknown_083761D0[] = { - Unknown_837619E, - Unknown_83761AE, - Unknown_83761BE -}; - -bool8 FreezeMapObject(struct MapObject *mapObject) -{ - if (mapObject->mapobj_bit_6 || mapObject->mapobj_bit_8) - { - return TRUE; - } - else - { - mapObject->mapobj_bit_8 = 1; - mapObject->mapobj_bit_23 = gSprites[mapObject->spriteId].animPaused; - mapObject->mapobj_bit_24 = gSprites[mapObject->spriteId].affineAnimPaused; - gSprites[mapObject->spriteId].animPaused = 1; - gSprites[mapObject->spriteId].affineAnimPaused = 1; - return FALSE; - } -} - -void FreezeMapObjects(void) -{ - u8 i; - for (i = 0; i < 16; i++) - if (gMapObjects[i].active && i != gPlayerAvatar.mapObjectId) - FreezeMapObject(&gMapObjects[i]); -} - -void FreezeMapObjectsExceptOne(u8 a1) -{ - u8 i; - for (i = 0; i < 16; i++) - if (i != a1 && gMapObjects[i].active && i != gPlayerAvatar.mapObjectId) - FreezeMapObject(&gMapObjects[i]); -} - -void UnfreezeMapObject(struct MapObject *mapObject) -{ - if (mapObject->active && mapObject->mapobj_bit_8) - { - mapObject->mapobj_bit_8 = 0; - gSprites[mapObject->spriteId].animPaused = mapObject->mapobj_bit_23; - gSprites[mapObject->spriteId].affineAnimPaused = mapObject->mapobj_bit_24; - } -} - -void UnfreezeMapObjects(void) -{ - u8 i; - for (i = 0; i < 16; i++) - if (gMapObjects[i].active) - UnfreezeMapObject(&gMapObjects[i]); -} - -void Step1(struct Sprite *sprite, u8 dir) -{ - sprite->pos1.x += gDirectionToVector[dir].x; - sprite->pos1.y += gDirectionToVector[dir].y; -} - -void Step2(struct Sprite *sprite, u8 dir) -{ - sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x; - sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y; -} - -void Step3(struct Sprite *sprite, u8 dir) -{ - sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x + (u16) gDirectionToVector[dir].x; - sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y + (u16) gDirectionToVector[dir].y; -} - -void Step4(struct Sprite *sprite, u8 dir) -{ - sprite->pos1.x += 4 * (u16) gDirectionToVector[dir].x; - sprite->pos1.y += 4 * (u16) gDirectionToVector[dir].y; -} - -void Step8(struct Sprite *sprite, u8 dir) -{ - sprite->pos1.x += 8 * (u16) gDirectionToVector[dir].x; - sprite->pos1.y += 8 * (u16) gDirectionToVector[dir].y; -} - -void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3) -{ - sprite->data[3] = a2; - sprite->data[4] = a3; - sprite->data[5] = 0; -} - -bool8 obj_npc_ministep(struct Sprite *sprite) -{ - if (sprite->data[5] >= gUnknown_08376194[sprite->data[4]]) - return FALSE; - - gUnknown_08376180[sprite->data[4]][sprite->data[5]](sprite, sprite->data[3]); - - sprite->data[5]++; - - if (sprite->data[5] < gUnknown_08376194[sprite->data[4]]) - return FALSE; - - return TRUE; -} - -void sub_806467C(struct Sprite *sprite, u8 a2) -{ - sprite->data[3] = a2; - sprite->data[4] = 0; - sprite->data[5] = 0; -} - -bool8 sub_806468C(struct Sprite *sprite) -{ - if (!(sprite->data[4] & 1)) - { - Step1(sprite, sprite->data[3]); - sprite->data[5]++; - } - - sprite->data[4]++; - - if (sprite->data[5] > 15) - return TRUE; - else - return FALSE; -} - -s16 sub_80646C8(s16 a1, u8 a2) -{ - return gUnknown_083761D0[a2][a1]; -} - -void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4) -{ - sprite->data[3] = a2; - sprite->data[4] = a3; - sprite->data[5] = a4; - sprite->data[6] = 0; -} - -u8 sub_8064704(struct Sprite *sprite) -{ - s16 v5[3] = {0x10, 0x10, 0x20}; - u8 v6[3] = {0, 0, 1}; - u8 v2 = 0; - - if (sprite->data[4]) - Step1(sprite, sprite->data[3]); - - sprite->pos2.y = sub_80646C8(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]); - - sprite->data[6]++; - - if (sprite->data[6] == (v5[sprite->data[4]] >> 1)) - v2 = 1; - - if (sprite->data[6] >= v5[sprite->data[4]]) - { - sprite->pos2.y = 0; - v2 = -1; - } - - return v2; -} - -u8 sub_806478C(struct Sprite *sprite) -{ - s16 v5[3] = {0x20, 0x20, 0x40}; - u8 v6[3] = {1, 1, 2}; - u8 v2 = 0; - - if (sprite->data[4] && !(sprite->data[6] & 1)) - Step1(sprite, sprite->data[3]); - - sprite->pos2.y = sub_80646C8(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]); - - sprite->data[6]++; - - if (sprite->data[6] == (v5[sprite->data[4]] >> 1)) - v2 = 1; - - if (sprite->data[6] >= v5[sprite->data[4]]) - { - sprite->pos2.y = 0; - v2 = -1; - } - - return v2; -} - -void sub_8064820(struct Sprite *sprite, u16 a2) -{ - sprite->data[3] = a2; -} - -bool8 sub_8064824(struct Sprite *sprite) -{ - sprite->data[3]--; - - if (sprite->data[3] == 0) - return TRUE; - else - return FALSE; -} - -void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3) -{ - sprite->animNum = a2; - sprite->animPaused = 0 ; - SeekSpriteAnim(sprite, a3); -} - -bool8 sub_8064864(struct Sprite *sprite) -{ - if (sprite->animEnded) - return TRUE; - else - return FALSE; -} - -void sub_806487C(struct Sprite *sprite, bool8 invisible) -{ - u16 x, y; - s16 x2, y2; - - sprite->invisible = invisible; - - if (sprite->coordOffsetEnabled) - { - x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; - y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; - } - else - { - x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; - y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; - } - - x2 = x - (sprite->centerToCornerVecX >> 1); - y2 = y - (sprite->centerToCornerVecY >> 1); - - if ((s16)x > 255 || x2 < -16) - sprite->invisible = 1; - if ((s16)y > 175 || y2 < -16) - sprite->invisible = 1; -} - -void sub_8064970(struct Sprite *sprite) -{ - SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1); - sub_806487C(sprite, 0); -} - -void sub_8064990(u8 a1, u8 dir) -{ - u8 i; - for (i = 0; i < MAX_SPRITES; i++) - { - struct Sprite *sprite = &gSprites[i]; - if (sprite->inUse && sprite->callback == sub_8064970 && (u8)sprite->data[0] == a1) - { - u8 animNum = FieldObjectDirectionToImageAnimId(dir); - StartSpriteAnim(sprite, animNum); - break; - } - } -} - -u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject) -{ - FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]); - return FieldEffectStart(fieldEffectId); -} - -void DoShadowFieldEffect(struct MapObject *mapObject) -{ - if (!mapObject->mapobj_bit_22) - { - mapObject->mapobj_bit_22 = 1; - oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject); - } -} - -void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite) -{ - const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); - gFieldEffectArguments[0] = sprite->pos1.x; - gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2; - gFieldEffectArguments[2] = 151; - gFieldEffectArguments[3] = 3; - FieldEffectStart(FLDEFF_RIPPLE); -} diff --git a/src/field/field_weather.c b/src/field/field_weather.c deleted file mode 100644 index b6475d8ff..000000000 --- a/src/field/field_weather.c +++ /dev/null @@ -1,1161 +0,0 @@ -#include "global.h" -#include "blend_palette.h" -#include "field_map_obj.h" -#include "field_weather.h" -#include "palette.h" -#include "random.h" -#include "script.h" -#include "constants/weather.h" -#include "constants/songs.h" -#include "sound.h" -#include "sprite.h" -#include "task.h" -#include "trig.h" -#include "ewram.h" - -#define MACRO1(a) ((((a) >> 1) & 0xF) | (((a) >> 2) & 0xF0) | (((a) >> 3) & 0xF00)) - -struct RGBColor -{ - u16 r:5; - u16 g:5; - u16 b:5; -}; - -struct WeatherPaletteData -{ - u16 data[0][0x1000]; // unknown length -}; - -struct WeatherCallbacks -{ - void (*initVars)(void); - void (*main)(void); - void (*initAll)(void); - bool8 (*finish)(void); -}; - -EWRAM_DATA struct Weather gWeather = {0}; -EWRAM_DATA u8 gUnknown_0202FF38[32] = {0}; -EWRAM_DATA u16 gUnknown_0202FF58 = {0}; - -static const u8 *gUnknown_030006DC; - -const u8 DroughtPaletteData_0[] = INCBIN_U8("graphics/weather/drought0.bin.lz"); -const u8 DroughtPaletteData_1[] = INCBIN_U8("graphics/weather/drought1.bin.lz"); -const u8 DroughtPaletteData_2[] = INCBIN_U8("graphics/weather/drought2.bin.lz"); -const u8 DroughtPaletteData_3[] = INCBIN_U8("graphics/weather/drought3.bin.lz"); -const u8 DroughtPaletteData_4[] = INCBIN_U8("graphics/weather/drought4.bin.lz"); -const u8 DroughtPaletteData_5[] = INCBIN_U8("graphics/weather/drought5.bin.lz"); - -static const u8 *const sCompressedDroughtPalettes[] = -{ - DroughtPaletteData_0, - DroughtPaletteData_1, - DroughtPaletteData_2, - DroughtPaletteData_3, - DroughtPaletteData_4, - DroughtPaletteData_5, - gSharedMem, -}; - -// This is a pointer to gWeather. All code in this file accesses gWeather directly, -// while code in other field weather files accesses gWeather through this pointer. -// This is likely the result of compiler optimization, since using the pointer in -// this file produces the same result as accessing gWeather directly. -struct Weather *const gWeatherPtr = &gWeather; - -void None_Init(void); -void None_Main(void); -bool8 None_Finish(void); -void Clouds_InitVars(void); -void Clouds_Main(void); -void Clouds_InitAll(void); -bool8 Clouds_Finish(void); -void Weather2_InitVars(void); -void Weather2_Main(void); -void Weather2_InitAll(void); -bool8 Weather2_Finish(void); -void LightRain_InitVars(void); -void LightRain_Main(void); -void LightRain_InitAll(void); -bool8 LightRain_Finish(void); -void Snow_InitVars(void); -void Snow_Main(void); -void Snow_InitAll(void); -bool8 Snow_Finish(void); -void MedRain_InitVars(void); -void Rain_Main(void); -void MedRain_InitAll(void); -bool8 Rain_Finish(void); -void Fog1_InitVars(void); -void Fog1_Main(void); -void Fog1_InitAll(void); -bool8 Fog1_Finish(void); -void Ash_InitVars(void); -void Ash_Main(void); -void Ash_InitAll(void); -bool8 Ash_Finish(void); -void Sandstorm_InitVars(void); -void Sandstorm_Main(void); -void Sandstorm_InitAll(void); -bool8 Sandstorm_Finish(void); -void Fog2_InitVars(void); -void Fog2_Main(void); -void Fog2_InitAll(void); -bool8 Fog2_Finish(void); -void Fog1_InitVars(void); -void Fog1_Main(void); -void Fog1_InitAll(void); -bool8 Fog1_Finish(void); -void Weather11_InitVars(void); -void Weather11_Main(void); -void Weather11_InitAll(void); -bool8 Weather11_Finish(void); -void Drought_InitVars(void); -void Drought_Main(void); -void Drought_InitAll(void); -bool8 Drought_Finish(void); -void HeavyRain_InitVars(void); -void Rain_Main(void); -void HeavyRain_InitAll(void); -bool8 Rain_Finish(void); -void Bubbles_InitVars(void); -void Bubbles_Main(void); -void Bubbles_InitAll(void); -bool8 Bubbles_Finish(void); - -static const struct WeatherCallbacks sWeatherFuncs[] = -{ - {None_Init, None_Main, None_Init, None_Finish}, - {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, - {Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish}, - {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, // light rain - {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, - {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish}, - {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, - {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish}, - {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish}, - {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, - {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, - {Weather11_InitVars, Weather11_Main, Weather11_InitAll, Weather11_Finish}, - {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish}, - {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish}, - {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish}, -}; - -void (*const gUnknown_083970B8[])(void) = -{ - sub_807CC24, - sub_807CCAC, - nullsub_39, - nullsub_39, -}; - -const u8 gUnknown_083970C8[] = -{ - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 0, - 0, - 2, - 1, - 2, - 2, - 2, - 2, - 1, - 1, - 1, - 1, - 2, - 1, - 1, - 1, - 1, - 1, -}; - -const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal"); - -void StartWeather(void) -{ - u8 index; - if (!FuncIsActiveTask(Task_WeatherMain)) - { - index = AllocSpritePalette(0x1200); - CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); - sub_807CB10(); - gWeatherPtr->unknown_6D5 = index; - gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201); - gWeatherPtr->rainSpriteCount = 0; - gWeatherPtr->unknown_6D8 = 0; - gWeatherPtr->cloudSpritesCreated = 0; - gWeatherPtr->snowflakeSpriteCount = 0; - gWeatherPtr->ashSpritesCreated = 0; - gWeatherPtr->fog1SpritesCreated = 0; - gWeatherPtr->fog2SpritesCreated = 0; - gWeatherPtr->sandstormSprites1Created = 0; - gWeatherPtr->sandstormSprites2Created = 0; - gWeatherPtr->unknown_72E = 0; - gWeatherPtr->unknown_6FA = 0; - Weather_SetBlendCoeffs(16, 0); - gWeatherPtr->currWeather = 0; - gWeatherPtr->unknown_6C6 = 3; - gWeatherPtr->unknown_6C8 = 0; - gWeatherPtr->unknown_6D3 = 1; - gWeatherPtr->unknown_6C9 = CreateTask(Task_WeatherInit, 80); - } -} - -void DoWeatherEffect(u8 effect) -{ - if (effect != WEATHER_RAIN_LIGHT && effect != WEATHER_RAIN_MED && effect != WEATHER_RAIN_HEAVY) - { - PlayRainSoundEffect(); - } - if (gWeatherPtr->nextWeather != effect && gWeatherPtr->currWeather == effect) - { - sWeatherFuncs[effect].initVars(); - } - gWeatherPtr->unknown_6D3 = 0; - gWeatherPtr->nextWeather = effect; - gWeatherPtr->finishStep = 0; -} - -void sub_807C988(u8 effect) -{ - PlayRainSoundEffect(); - gWeatherPtr->currWeather = effect; - gWeatherPtr->nextWeather = effect; -} - -void sub_807C9B4(u8 effect) -{ - PlayRainSoundEffect(); - gWeatherPtr->currWeather = effect; - gWeatherPtr->nextWeather = effect; - gWeatherPtr->unknown_6C8 = 1; -} - -void Task_WeatherInit(u8 taskId) -{ - if (gWeatherPtr->unknown_6C8) - { - sWeatherFuncs[gWeatherPtr->currWeather].initAll(); - gTasks[taskId].func = Task_WeatherMain; - } -} - -void Task_WeatherMain(u8 taskId) -{ - if (gWeatherPtr->currWeather != gWeatherPtr->nextWeather) - { - if (!sWeatherFuncs[gWeatherPtr->currWeather].finish()) - { - sWeatherFuncs[gWeatherPtr->nextWeather].initVars(); - gWeatherPtr->unknown_6C3 = 0; - gWeatherPtr->unknown_6C6 = 0; - gWeatherPtr->currWeather = gWeatherPtr->nextWeather; - gWeatherPtr->unknown_6D3 = 1; - } - } - else - { - sWeatherFuncs[gWeatherPtr->currWeather].main(); - } - gUnknown_083970B8[gWeatherPtr->unknown_6C6](); -} - -void None_Init(void) -{ - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 0; -} - -void None_Main(void) -{ -} - -u8 None_Finish(void) -{ - return 0; -} - -void sub_807CB10(void) -{ - u16 v0; - u8 (*v1)[32]; - u16 v2; - u16 v4; - u16 v5; - u16 v6; - u16 v9; - u32 v10; - u16 v11; - s16 dunno; - - gUnknown_030006DC = gUnknown_083970C8; - for (v0 = 0; v0 <= 1; v0++) - { - if (v0 == 0) - v1 = gWeatherPtr->unknown_200; - else - v1 = gWeatherPtr->unk460; - - for (v2 = 0; (u16)v2 <= 0x1f; v2++) - { - v4 = v2 << 8; - if (v0 == 0) - v5 = (v2 << 8) / 16; - else - v5 = 0; - for (v6 = 0; v6 <= 2; v6++) - { - v4 = (v4 - v5); - v1[v6][v2] = v4 >> 8; - } - v9 = v4; - v10 = 0x1f00 - v4; - if ((0x1f00 - v4) < 0) - { - v10 += 0xf; - } - v11 = v10 >> 4; - if (v2 <= 0xb) - { - for (; v6 <= 0x12; v6++) - { - v4 += v11; - dunno = v4 - v9; - if (dunno > 0) - { - v4 -= (dunno + ((u16)dunno >> 15)) >> 1; - } - v1[v6][v2] = v4 >> 8; - if (v1[v6][v2] > 0x1f) - { - v1[v6][v2] = 0x1f; - } - } - } - else - { - for (; v6 <= 0x12; v6++) - { - v4 += v11; - v1[v6][v2] = v4 >> 8; - if (v1[v6][v2] > 0x1f) - { - v1[v6][v2] = 0x1f; - } - } - } - } - } -} - -void sub_807CC24(void) -{ - if (gWeatherPtr->unknown_6C0 == gWeatherPtr->unknown_6C1) - { - gWeatherPtr->unknown_6C6 = 3; - } - else - { - if (++gWeatherPtr->unknown_6C3 >= gWeatherPtr->unknown_6C2) - { - gWeatherPtr->unknown_6C3 = 0; - if (gWeatherPtr->unknown_6C0 < gWeatherPtr->unknown_6C1) - gWeatherPtr->unknown_6C0++; - else - gWeatherPtr->unknown_6C0--; - sub_807CEBC(0, 0x20, gWeatherPtr->unknown_6C0); - } - } -} - -void sub_807CCAC(void) -{ - if (++gWeatherPtr->unknown_6CB > 1) - gWeatherPtr->unknown_6CA = 0; - switch (gWeatherPtr->currWeather) - { - case WEATHER_RAIN_LIGHT: - case WEATHER_RAIN_MED: - case WEATHER_RAIN_HEAVY: - case WEATHER_SNOW: - case WEATHER_DARK: - if (sub_807CDC4() == 0) - { - gWeatherPtr->unknown_6C0 = 3; - gWeatherPtr->unknown_6C6 = 3; - } - break; - case WEATHER_DROUGHT: - if (sub_807CE24() == 0) - { - gWeatherPtr->unknown_6C0 = -6; - gWeatherPtr->unknown_6C6 = 3; - } - break; - case WEATHER_FOG_1: - if (sub_807CE7C() == 0) - { - gWeatherPtr->unknown_6C0 = 0; - gWeatherPtr->unknown_6C6 = 3; - } - break; - case WEATHER_ASH: - case WEATHER_SANDSTORM: - case WEATHER_FOG_2: - case WEATHER_FOG_3: - default: - if (!gPaletteFade.active) - { - gWeatherPtr->unknown_6C0 = gWeatherPtr->unknown_6C1; - gWeatherPtr->unknown_6C6 = 3; - } - break; - } -} - -u8 sub_807CDC4(void) -{ - if (gWeatherPtr->unknown_6C7 == 0x10) - return 0; - if (++gWeatherPtr->unknown_6C7 >= 0x10) - { - sub_807CEBC(0, 0x20, 3); - gWeatherPtr->unknown_6C7 = 0x10; - return 0; - } - sub_807D1BC(0, 0x20, 3, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); - return 1; -} - -u8 sub_807CE24(void) -{ - if (gWeatherPtr->unknown_6C7 == 0x10) - return 0; - if (++gWeatherPtr->unknown_6C7 >= 0x10) - { - sub_807CEBC(0, 0x20, -6); - gWeatherPtr->unknown_6C7 = 0x10; - return 0; - } - sub_807D304(-6, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); - return 1; -} - -u8 sub_807CE7C(void) -{ - if (gWeatherPtr->unknown_6C7 == 0x10) - return 0; - ++gWeatherPtr->unknown_6C7; - sub_807D424(0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); - return 1; -} - -void nullsub_39(void) -{ -} - -void sub_807CEBC(u8 a, u8 b, s8 c) -{ - u16 r4; - u16 palOffset; - u8 *r6; - u16 i; - - if (c > 0) - { - c = c - 1; - palOffset = a * 16; - b += a; - r4 = a; - while (r4 < b) - { - if (gUnknown_030006DC[r4] == 0) - { - CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); - palOffset += 16; - } - else - { - u8 r, g, b; - - if (gUnknown_030006DC[r4] == 2 || r4 - 16 == gWeatherPtr->unknown_6D5) - r6 = gWeatherPtr->unk460[c]; - else - r6 = gWeatherPtr->unknown_200[c]; - if (r4 == 16 || r4 > 0x1B) - { - for (i = 0; i < 16; i++) - { - if (gPlttBufferUnfaded[palOffset] == 0x2D9F) - { - palOffset++; - } - else - { - struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; - - r = r6[color.r]; - g = r6[color.g]; - b = r6[color.b]; - gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; - } - } - } - else - { - for (i = 0; i < 16; i++) - { - struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; - - r = r6[color.r]; - g = r6[color.g]; - b = r6[color.b]; - gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; - } - } - } - r4++; - } - } - else if (c < 0) - { - c = -c - 1; - palOffset = a * 16; - b += a; - r4 = a; - while (r4 < b) - { - if (gUnknown_030006DC[r4] == 0) - { - CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); - palOffset += 16; - } - else - { - if (r4 == 16 || r4 > 0x1B) - { - for (i = 0; i < 16; i++) - { - if (gPlttBufferUnfaded[palOffset] != 0x2D9F) - gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])]; - palOffset++; - } - } - else - { - for (i = 0; i < 16; i++) - { - gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])]; - palOffset++; - } - } - } - r4++; - } - } - else - { - CpuFastCopy(gPlttBufferUnfaded + a * 16, gPlttBufferFaded + a * 16, b * 16 * sizeof(u16)); - } -} - -void sub_807D1BC(u8 a1, u8 a2, s8 c, u8 d, u16 e) -{ - u16 palOffset; - u16 r4; - u16 i; - struct RGBColor color = *(struct RGBColor *)&e; - u8 r_ = color.r; - u8 g_ = color.g; - u8 b_ = color.b; - - palOffset = a1 * 16; - a2 += a1; - c = c - 1; - r4 = a1; - while (r4 < a2) - { - if (gUnknown_030006DC[r4] == 0) - { - BlendPalette(palOffset, 16, d, e); - palOffset += 16; - } - else - { - u8 *r5; - - if (gUnknown_030006DC[r4] == 1) - r5 = gWeatherPtr->unknown_200[c]; - else - r5 = gWeatherPtr->unk460[c]; - - for (i = 0; i < 16; i++) - { - struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; - u8 r = r5[color.r]; - u8 g = r5[color.g]; - u8 b = r5[color.b]; - - r += ((r_ - r) * d) >> 4; - g += ((g_ - g) * d) >> 4; - b += ((b_ - b) * d) >> 4; - gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; - } - } - r4++; - } -} - -void sub_807D304(s8 a, u8 coeff, u16 c) -{ - struct RGBColor color; - u8 r_; - u8 g_; - u8 b_; - u16 r4; - u16 palOffset; - u16 r12; - - a = -a - 1; - color = *(struct RGBColor *)&c; - r_ = color.r; - g_ = color.g; - b_ = color.b; - palOffset = 0; - for (r4 = 0; r4 < 32; r4++) - { - if (gUnknown_030006DC[r4] == 0) - { - BlendPalette(palOffset, 16, coeff, c); - palOffset += 16; - } - else - { - for (r12 = 0; r12 < 16; r12++) - { - u32 offset; - struct RGBColor color1; - struct RGBColor color2; - u8 r1, g1, b1; - u8 r2, g2, b2; - - color1 = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; - r1 = color1.r; - g1 = color1.g; - b1 = color1.b; - - offset = ((b1 & 0x1E) << 7) | ((g1 & 0x1E) << 3) | ((r1 & 0x1E) >> 1); - color2 = *(struct RGBColor *)&eWeatherPaletteData.data[a][offset]; - r2 = color2.r; - g2 = color2.g; - b2 = color2.b; - - r2 += ((r_ - r2) * coeff) >> 4; - g2 += ((g_ - g2) * coeff) >> 4; - b2 += ((b_ - b2) * coeff) >> 4; - - gPlttBufferFaded[palOffset++] = (b2 << 10) | (g2 << 5) | r2; - } - } - } -} - -bool8 sub_807D574(u8); - -void sub_807D424(u8 a, u16 b) -{ - struct RGBColor color; - u8 r_; - u8 g_; - u8 b_; - u16 r4; - - BlendPalette(0, 0x100, a, b); - color = *(struct RGBColor *)&b; - r_ = color.r; - g_ = color.g; - b_ = color.b; - - r4 = 16; - while (r4 < 32) - { - if (sub_807D574(r4)) - { - u16 r12 = (r4 + 1) * 16; - u16 r6 = r4 * 16; - - while (r6 < r12) - { - struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[r6]; - u8 r = color.r; - u8 g = color.g; - u8 b = color.b; - - r += ((28 - r) * 3) >> 2; - g += ((31 - g) * 3) >> 2; - b += ((28 - b) * 3) >> 2; - - r += ((r_ - r) * a) >> 4; - g += ((g_ - g) * a) >> 4; - b += ((b_ - b) * a) >> 4; - - gPlttBufferFaded[r6] = (b << 10) | (g << 5) | r; - r6++; - } - } - else - { - BlendPalette(r4 * 16, 16, a, b); - } - r4++; - } -} - -void sub_807D540(u8 a) -{ - if (gWeatherPtr->unknown_6FA < 6) - { - gWeatherPtr->unknown_6F4[gWeatherPtr->unknown_6FA] = a; - gWeatherPtr->unknown_6FA++; - } -} - -bool8 sub_807D574(u8 a) -{ - u16 i; - - for (i = 0; i < gWeatherPtr->unknown_6FA; i++) - { - if (gWeatherPtr->unknown_6F4[i] == a) - return TRUE; - } - return FALSE; -} - -void sub_807D5BC(s8 a) -{ - if (gWeatherPtr->unknown_6C6 == 3) - { - sub_807CEBC(0, 32, a); - gWeatherPtr->unknown_6C0 = a; - } -} - -void sub_807D5F0(u8 a, u8 b, u8 c) -{ - if (gWeatherPtr->unknown_6C6 == 3) - { - gWeatherPtr->unknown_6C6 = 0; - gWeatherPtr->unknown_6C0 = a; - gWeatherPtr->unknown_6C1 = b; - gWeatherPtr->unknown_6C3 = 0; - gWeatherPtr->unknown_6C2 = c; - sub_807D5BC(a); - } -} - -void fade_screen(u8 a, u8 delay) -{ - u32 fadeColor; - u32 r1; - u32 r2; - - switch (a) - { - case 0: - fadeColor = 0; - r1 = 0; - break; - case 2: - fadeColor = 0xFFFF; - r1 = 0; - break; - case 1: - fadeColor = 0; - r1 = 1; - break; - case 3: - fadeColor = 0xFFFF; - r1 = 1; - break; - default: - return; - } - - switch (gWeatherPtr->currWeather) - { - case WEATHER_RAIN_LIGHT: - case WEATHER_RAIN_MED: - case WEATHER_RAIN_HEAVY: - case WEATHER_SNOW: - case WEATHER_FOG_1: - case WEATHER_DARK: - case WEATHER_DROUGHT: - r2 = 1; - break; - default: - r2 = 0; - break; - } - - if (r1 != 0) - { - if (r2 != 0) - CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); - BeginNormalPaletteFade(0xFFFFFFFF, delay, 0, 16, fadeColor); - gWeatherPtr->unknown_6C6 = 2; - } - else - { - gWeatherPtr->unknown_6C4 = fadeColor; - if (r2 != 0) - gWeatherPtr->unknown_6C7 = 0; - else - BeginNormalPaletteFade(0xFFFFFFFF, delay, 16, 0, fadeColor); - gWeatherPtr->unknown_6C6 = 1; - gWeatherPtr->unknown_6CA = 1; - gWeatherPtr->unknown_6CB = 0; - Weather_SetBlendCoeffs(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); - gWeatherPtr->unknown_6C8 = 1; - } -} - -bool8 sub_807D770(void) -{ - return (gWeatherPtr->unknown_6C6 != 1); -} - -void sub_807D78C(u8 a) -{ - u16 r4 = 16 + a; - u16 i; - - switch (gWeatherPtr->unknown_6C6) - { - case 1: - if (gWeatherPtr->unknown_6CA != 0) - { - if (gWeatherPtr->currWeather == WEATHER_FOG_1) - sub_807D540(r4); - r4 *= 16; - for (i = 0; i < 16; i++) - gPlttBufferFaded[r4 + i] = gWeatherPtr->unknown_6C4; - } - break; - case 2: - r4 *= 16; - CpuFastCopy(gPlttBufferFaded + r4, gPlttBufferUnfaded + r4, 32); - BlendPalette(r4, 16, gPaletteFade.y, gPaletteFade.blendColor); - break; - default: - if (gWeatherPtr->currWeather != WEATHER_FOG_1) - { - sub_807CEBC(r4, 1, gWeatherPtr->unknown_6C0); - } - else - { - r4 *= 16; - BlendPalette(r4, 16, 12, 0x73FC); - } - break; - } -} - -void sub_807D874(u8 a) -{ - sub_807CEBC(a, 1, gWeatherPtr->unknown_6C0); -} - -u8 unref_sub_807D894(void) -{ - if (gWeatherPtr->unknown_6C6 == 1) - return gWeatherPtr->unknown_6CA; - else - return 0; -} - -void sub_807D8C0(const u16 *palette) -{ - LoadPalette(palette, 0x100 + gWeatherPtr->unknown_6D4 * 16, 32); - sub_807D78C(gWeatherPtr->unknown_6D4); -} - -void sub_807D8F0(u8 *a, u8 *b) -{ - u8 r4 = *a; - u16 i; - - if (r4 < 7) - { - r4--; - LZ77UnCompWram(sCompressedDroughtPalettes[r4], eWeatherPaletteData.data[r4]); - if (r4 == 0) - { - eWeatherPaletteData.data[r4][0] = 0x421; - for (i = 1; i < 0x1000; i++) - eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4][i - 1]; - } - else - { - for (i = 0; i < 0x1000; i++) - eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4 - 1][i]; - } - if (++(*a) == 7) - { - *a = 32; - *b = 32; - } - } -} - -void sub_807D9A8(void) -{ - gWeatherPtr->unknown_74D = 1; - gWeatherPtr->unknown_74E = 1; -} - -bool8 sub_807D9C8(void) -{ - if (gWeatherPtr->unknown_74D < 32) - { - sub_807D8F0(&gWeatherPtr->unknown_74D, &gWeatherPtr->unknown_74E); - if (gWeatherPtr->unknown_74D < 32) - return TRUE; - } - return FALSE; -} - -void sub_807DA04(s8 a) -{ - sub_807D5BC(-a - 1); -} - -void sub_807DA14(void) -{ - gWeatherPtr->unknown_73C = 0; - gWeatherPtr->unknown_740 = 0; - gWeatherPtr->unknown_742 = 0; - gWeatherPtr->unknown_73E = 0; - gUnknown_0202FF58 = 5; -} - -void sub_807DA4C(void) -{ - switch (gWeatherPtr->unknown_742) - { - case 0: - if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) - { - gWeatherPtr->unknown_740 = 0; - sub_807DA04(gWeatherPtr->unknown_73C++); - if (gWeatherPtr->unknown_73C > 5) - { - gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; - gWeatherPtr->unknown_742 = 1; - gWeatherPtr->unknown_740 = 0x3C; - } - } - break; - case 1: - gWeatherPtr->unknown_740 = (gWeatherPtr->unknown_740 + 3) & 0x7F; - gWeatherPtr->unknown_73C = ((gSineTable[gWeatherPtr->unknown_740] - 1) >> 6) + 2; - if (gWeatherPtr->unknown_73C != gWeatherPtr->unknown_73E) - sub_807DA04(gWeatherPtr->unknown_73C); - gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; - break; - case 2: - if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) - { - gWeatherPtr->unknown_740 = 0; - sub_807DA04(--gWeatherPtr->unknown_73C); - if (gWeatherPtr->unknown_73C == 3) - gWeatherPtr->unknown_742 = 0; - } - break; - } -} - -void Weather_SetBlendCoeffs(u8 eva, u8 evb) -{ - gWeatherPtr->currBlendEVA = eva; - gWeatherPtr->currBlendEVB = evb; - gWeatherPtr->targetBlendEVA = eva; - gWeatherPtr->targetBlendEVB = evb; - REG_BLDALPHA = BLDALPHA_BLEND(eva, evb); -} - -void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay) -{ - gWeatherPtr->targetBlendEVA = eva; - gWeatherPtr->targetBlendEVB = evb; - gWeatherPtr->blendDelay = delay; - gWeatherPtr->unknown_739 = 0; - gWeatherPtr->unknown_738 = 0; -} - -bool8 Weather_UpdateBlend(void) -{ - if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA - && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) - return TRUE; - - if (++gWeatherPtr->unknown_739 > gWeatherPtr->blendDelay) - { - gWeatherPtr->unknown_739 = 0; - gWeatherPtr->unknown_738++; - - // Update currBlendEVA and currBlendEVB on alternate frames - if (gWeatherPtr->unknown_738 & 1) - { - if (gWeatherPtr->currBlendEVA < gWeatherPtr->targetBlendEVA) - gWeatherPtr->currBlendEVA++; - else if (gWeatherPtr->currBlendEVA > gWeatherPtr->targetBlendEVA) - gWeatherPtr->currBlendEVA--; - } - else - { - if (gWeatherPtr->currBlendEVB < gWeatherPtr->targetBlendEVB) - gWeatherPtr->currBlendEVB++; - else if (gWeatherPtr->currBlendEVB > gWeatherPtr->targetBlendEVB) - gWeatherPtr->currBlendEVB--; - } - } - - REG_BLDALPHA = BLDALPHA_BLEND(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); - - if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA - && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) - return TRUE; - - return FALSE; -} - -void unref_sub_807DCB4(u8 a) -{ - switch (a) - { - case 1: - SetWeather(1); - break; - case 2: - SetWeather(2); - break; - case 3: - SetWeather(3); - break; - case 4: - SetWeather(4); - break; - case 5: - SetWeather(5); - break; - case 6: - SetWeather(6); - break; - case 7: - SetWeather(9); - break; - case 8: - SetWeather(7); - break; - case 9: - SetWeather(8); - break; - case 10: - SetWeather(11); - break; - } -} - -u8 weather_get_current(void) -{ - return gWeatherPtr->currWeather; -} - -void SetRainStrengthFromSoundEffect(u16 sndEff) -{ - if (gWeatherPtr->unknown_6C6 != 2) - { - switch (sndEff) - { - case SE_T_KOAME: - gWeatherPtr->rainStrength = 0; - break; - case SE_T_OOAME: - gWeatherPtr->rainStrength = 1; - break; - case SE_T_AME: - gWeatherPtr->rainStrength = 2; - break; - default: - return; - } - PlaySE(sndEff); - } -} - -void PlayRainSoundEffect(void) -{ - if (IsSpecialSEPlaying()) - { - switch (gWeatherPtr->rainStrength) - { - case 0: - PlaySE(SE_T_KOAME_E); - break; - case 1: - PlaySE(SE_T_OOAME_E); - break; - case 2: - default: - PlaySE(SE_T_AME_E); - break; - } - } -} - -u8 sub_807DDFC(void) -{ - return gWeatherPtr->unknown_6D3; -} - -void sub_807DE10(void) -{ - gWeatherPtr->unknown_6C6 = 2; -} - -void unref_sub_807DE24(void) -{ - gWeatherPtr->unknown_6C6 = 3; -} - -void sub_807DE38(u8 a) -{ - CpuCopy16(gUnknown_083970C8, gUnknown_0202FF38, 32); - gUnknown_0202FF38[a] = 0; - gUnknown_030006DC = gUnknown_0202FF38; -} - -void sub_807DE68(void) -{ - gUnknown_030006DC = gUnknown_083970C8; -} diff --git a/src/field/field_camera.c b/src/field_camera.c index 8384ad8d1..8384ad8d1 100644 --- a/src/field/field_camera.c +++ b/src/field_camera.c diff --git a/src/field/field_control_avatar.c b/src/field_control_avatar.c index c156df035..3ae422512 100644 --- a/src/field/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -4,6 +4,7 @@ #include "bike.h" #include "coord_event_weather.h" #include "daycare.h" +#include "debug.h" #include "event_data.h" #include "field_fadetransition.h" #include "field_player_avatar.h" @@ -35,6 +36,7 @@ extern u16 gSpecialVar_Facing; extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; +extern u8 gUnknown_020297ED; static EWRAM_DATA u8 gUnknown_0202E8C0 = 0; static EWRAM_DATA u16 gUnknown_0202E8C2 = 0; @@ -103,7 +105,7 @@ static void sub_8068C30(struct MapHeader *, s8, struct MapPosition *); static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8); static s8 map_warp_check(struct MapHeader *, u16, u16, u8); static u8 *mapheader_trigger_activate_at(struct MapHeader *, u16, u16, u8); -static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8); +static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8);; void FieldClearPlayerInput(struct FieldInput *input) { @@ -162,6 +164,31 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) input->dpadDirection = DIR_WEST; else if (heldKeys & DPAD_RIGHT) input->dpadDirection = DIR_EAST; +#if DEBUG + if ((heldKeys & R_BUTTON) && input->pressedStartButton) + { + input->input_field_1_2 = TRUE; + input->pressedStartButton = FALSE; + } + if (gUnknown_020297ED) + { + if (heldKeys & R_BUTTON) + { + input->input_field_1_1 = TRUE; + input->input_field_0_6 = FALSE; + input->input_field_0_1 = FALSE; + input->input_field_0_4 = FALSE; + input->input_field_0_5 = FALSE; + if (newKeys & SELECT_BUTTON) + { + input->input_field_1_0 = TRUE; + input->pressedSelectButton = FALSE; + } + } + if (heldKeys & L_BUTTON) + input->input_field_1_3 = TRUE; + } +#endif } int sub_8068024(struct FieldInput *input) @@ -173,10 +200,25 @@ int sub_8068024(struct FieldInput *input) r6 = player_get_direction_lower_nybble(); player_get_pos_to_and_height(&position); r4 = MapGridGetMetatileBehaviorAt(position.x, position.y); - if (CheckTrainers() == TRUE) +#if DEBUG + if (input->input_field_1_3 && dive_warp(&position, r4) == TRUE) return TRUE; - if (mapheader_run_first_tag2_script_list_match() == 1) +#endif + + if ( +#if DEBUG + !input->input_field_1_1 && +#endif + CheckTrainers() == TRUE) + return TRUE; + + if ( +#if DEBUG + !input->input_field_1_1 && +#endif + mapheader_run_first_tag2_script_list_match() == 1) return TRUE; + if (input->pressedBButton && sub_80687A4() == 1) return TRUE; if (input->input_field_0_6) @@ -211,6 +253,21 @@ int sub_8068024(struct FieldInput *input) } if (input->pressedSelectButton && sub_80A6D1C() == TRUE) return TRUE; + +#if DEBUG + if (input->input_field_1_0) + { + debug_sub_80888D8(); + return TRUE; + } + if (input->input_field_1_2) + { + PlaySE(SE_WIN_OPEN); + DebugMenu_8077048(); + return TRUE; + } +#endif + return FALSE; } @@ -532,7 +589,7 @@ static void happiness_algorithm_step(void) { struct Pokemon *pkmn = gPlayerParty; - for (i = 5; i >= 0; i--) + for (i = 0; i < 6; i++) { AdjustFriendship(pkmn, 5); pkmn++; @@ -767,20 +824,19 @@ static u8 *trigger_activate(struct CoordEvent *coordEvent) return NULL; } -static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 d) +static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) { s32 i; struct CoordEvent *coordEvents = mapHeader->events->coordEvents; u8 coordEventCount = mapHeader->events->coordEventCount; - u8 *script; for (i = 0; i < coordEventCount; i++) { if ((u16)coordEvents[i].x == x && (u16)coordEvents[i].y == y) { - if (coordEvents[i].unk4 == d || coordEvents[i].unk4 == 0) + if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0) { - script = trigger_activate(&coordEvents[i]); + u8 *script = trigger_activate(&coordEvents[i]); if (script != NULL) return script; } @@ -811,7 +867,7 @@ static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *mapHea return NULL; } -int dive_warp(struct MapPosition *position, u16 b) +bool8 dive_warp(struct MapPosition *position, u16 b) { if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(b) == 0) { diff --git a/src/field/field_door.c b/src/field_door.c index 89dae725c..89dae725c 100644 --- a/src/field/field_door.c +++ b/src/field_door.c diff --git a/src/field/field_effect.c b/src/field_effect.c index 5ff89574b..f85bc520e 100644 --- a/src/field/field_effect.c +++ b/src/field_effect.c @@ -15,16 +15,15 @@ #include "constants/songs.h" #include "decoration.h" #include "field_player_avatar.h" -#include "field_map_obj_helpers.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "metatile_behavior.h" #include "field_camera.h" #include "field_effect.h" #include "field_fadetransition.h" #include "fieldmap.h" -#include "field_map_obj.h" #include "util.h" #include "field_effect_helpers.h" +#include "pokemon_storage_system.h" #define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} @@ -407,7 +406,7 @@ void FieldEffectScript_LoadFadedPalette(u8 **script) { struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script); LoadSpritePalette(palette); - sub_807D78C(IndexOfSpritePaletteTag(palette->tag)); + UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(palette->tag)); (*script) += 4; } @@ -543,7 +542,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) LoadCompressedObjectPalette(&gMonPaletteTable[species]); GetMonSpriteTemplate_803C56C(species, 3); gUnknown_02024E8C.paletteTag = gMonPaletteTable[0].tag; - sub_807DE38(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10); + PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10); return CreateSprite(&gUnknown_02024E8C, x, y, subpriority); } @@ -556,13 +555,13 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio LoadCompressedObjectPalette(spritePalette); GetMonSpriteTemplate_803C56C(species, 3); gUnknown_02024E8C.paletteTag = spritePalette->tag; - sub_807DE38(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); + PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); return CreateSprite(&gUnknown_02024E8C, x, y, subpriority); } void FreeResourcesAndDestroySprite(struct Sprite *sprite) { - sub_807DE68(); + ResetPreservedPalettesInWeather(); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); if (sprite->oam.affineMode != 0) { @@ -1091,7 +1090,7 @@ void task00_8084310(u8 taskId) task = &gTasks[taskId]; if (!task->data[0]) { - if (!sub_807D770()) + if (!IsWeatherNotFadingIn()) { return; } @@ -1191,7 +1190,7 @@ bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0] bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1] { - if (sub_807D770()) + if (IsWeatherNotFadingIn()) { task->data[0]++; } @@ -1813,7 +1812,7 @@ bool8 sub_80874CC(struct Task *task, struct MapObject *mapObject, struct Sprite bool8 sub_80874FC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) { - if (sub_807D770()) + if (IsWeatherNotFadingIn()) { gFieldEffectArguments[0] = mapObject->coords2.x; gFieldEffectArguments[1] = mapObject->coords2.y; @@ -2046,7 +2045,7 @@ void sub_8087A74(u8 taskId) void sub_8087AA4(struct Task *task) { - if (sub_807D770()) + if (IsWeatherNotFadingIn()) { task->data[0]++; task->data[15] = player_get_direction_lower_nybble(); @@ -2199,7 +2198,7 @@ void sub_8087E4C(struct Task *task) { struct Sprite *sprite; s16 centerToCornerVecY; - if (sub_807D770()) + if (IsWeatherNotFadingIn()) { sprite = &gSprites[gPlayerAvatar.spriteId]; centerToCornerVecY = -(sprite->centerToCornerVecY << 1); diff --git a/src/field/field_effect_helpers.c b/src/field_effect_helpers.c index 165829a55..bc4a1770e 100644 --- a/src/field/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -4,12 +4,10 @@ #include "metatile_behavior.h" #include "constants/songs.h" #include "sound.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_camera.h" -#include "field_map_obj_helpers.h" #include "field_weather.h" #include "field_effect.h" -#include "field_ground_effect.h" #include "field_effect_helpers.h" static void sub_81269E0(struct Sprite *); @@ -29,8 +27,6 @@ static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *); static void sub_8128174(struct Sprite *); static u32 ShowDisguiseFieldEffect(u8, u8, u8); -const u8 UnusedEggString_8401E28[] = _("タマゴ"); - void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag) { struct Sprite *newSprite; @@ -95,7 +91,7 @@ static void npc_pal_op_B(struct MapObject *mapObject, u8 paletteNum) { pal_patch_for_npc(npc_paltag_by_palslot(paletteNum), paletteNum); } - sub_807D78C(paletteNum); + UpdateSpritePaletteWithWeather(paletteNum); } } @@ -107,7 +103,7 @@ static void npc_pal_op_A(struct MapObject *mapObject, u8 paletteNum) if (graphicsInfo->paletteTag2 != 0x11ff) { pal_patch_for_npc(graphicsInfo->paletteTag2, paletteNum); - sub_807D78C(paletteNum); + UpdateSpritePaletteWithWeather(paletteNum); } } diff --git a/src/field/field_fadetransition.c b/src/field_fadetransition.c index 5014e97e3..35ea3952a 100644 --- a/src/field/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -4,8 +4,7 @@ #include "field_door.h" #include "field_effect.h" #include "field_fadetransition.h" -#include "field_map_obj.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "field_special_scene.h" #include "field_weather.h" @@ -44,18 +43,18 @@ void pal_fill_for_map_transition(void) switch (fade_type_for_given_maplight_pair(map_light, Overworld_GetMapTypeOfSaveblockLocation())) { case 0: - fade_screen(0, 0); + FadeScreen(0, 0); palette_bg_fill_black(); break; case 1: - fade_screen(2, 0); + FadeScreen(2, 0); palette_bg_fill_white(); } } void pal_fill_black(void) { - fade_screen(0, 0); + FadeScreen(0, 0); palette_bg_fill_black(); } @@ -65,10 +64,10 @@ void fade_8080918(void) switch (sub_810CDB8(light_level, warp1_get_mapheader()->mapType)) { case 0: - fade_screen(1, 0); + FadeScreen(1, 0); break; case 1: - fade_screen(3, 0); + FadeScreen(3, 0); } } @@ -146,7 +145,7 @@ void sub_8080A5C(u8 taskId) task->data[0]++; break; case 1: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { pal_fill_for_map_transition(); task->data[0]++; @@ -366,7 +365,7 @@ bool32 sub_8080E64(void) bool32 sub_8080E70(void) { - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) return TRUE; else return FALSE; @@ -483,7 +482,7 @@ void sub_8081050(u8 taskId) { case 0: ClearLinkCallback_2(); - fade_screen(1, 0); + FadeScreen(1, 0); sub_8053FF8(); PlaySE(SE_KAIDAN); data[0]++; @@ -511,6 +510,22 @@ void sub_80810DC(void) CreateTask(sub_8081050, 10); } +#if DEBUG + +__attribute__((naked)) +void debug_sub_80888D8() +{ + asm("\ + PUSH {LR}\n\ + BL debug_sub_8052E04\n\ + BL sub_8080E88\n\ + BL ScriptContext2_Enable\n\ + POP {R0}\n\ + BX R0"); +} + +#endif + void task0A_fade_n_map_maybe(u8 taskId) { struct Task *task = &gTasks[taskId]; diff --git a/src/field/field_message_box.c b/src/field_message_box.c index 5eec7a14b..5eec7a14b 100644 --- a/src/field/field_message_box.c +++ b/src/field_message_box.c diff --git a/src/field/field_player_avatar.c b/src/field_player_avatar.c index ba45e506d..1552381b2 100644 --- a/src/field/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -4,14 +4,13 @@ #include "event_data.h" #include "field_effect.h" #include "field_effect_helpers.h" -#include "field_ground_effect.h" -#include "field_map_obj.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "fieldmap.h" #include "main.h" #include "constants/map_objects.h" #include "menu.h" #include "metatile_behavior.h" +#include "new_game.h" #include "party_menu.h" #include "random.h" #include "overworld.h" @@ -51,6 +50,8 @@ static void sub_8059D60(struct MapObject *a); static void StartStrengthAnim(u8 a, u8 b); static void DoPlayerMatJump(void); static void sub_805A06C(void); +u8 debug_sub_805F2B0(u8); +u8 debug_sub_805F2DC(u8); static bool8 (*const gUnknown_0830FB58[])(u8) = { @@ -262,6 +263,10 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void) static bool8 TryDoMetatileBehaviorForcedMovement(void) { +#if DEBUG + if (gUnknown_020297ED != 0 && (gMain.heldKeys & 0x100)) + return 0; +#endif return gUnknown_0830FBA0[GetForcedMovementByMetatileBehavior()](); } @@ -438,6 +443,10 @@ bool8 ForcedMovement_MuddySlope(void) static void MovePlayerNotOnBike(u8 direction, u16 heldKeys) { +#if DEBUG + if (gUnknown_020297ED != 0 && debug_sub_805F2B0(direction) != 0) + return; +#endif gUnknown_0830FBEC[CheckMovementInputNotOnBike(direction)](direction, heldKeys); } @@ -1763,3 +1772,26 @@ static void sub_805A954(void) if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 1, playerSprite->pos2.y); } + +#if DEBUG + +u8 debug_sub_805F2B0(u8 a) +{ + if (gMain.heldKeys & 0x100) + return debug_sub_805F2DC(a); + else + return 0; +} + +u8 debug_sub_805F2DC(u8 a) +{ + if (a == 0) + PlayerFaceDirection(gMapObjects[gPlayerAvatar.mapObjectId].placeholder18); + else if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_15 && !CanCameraMoveInDirection(a)) + PlayerOnBikeCollide(a); + else + PlayerGoSpeed4(a); + return 1; +} + +#endif diff --git a/src/field/field_poison.c b/src/field_poison.c index 49678f269..8365351f9 100644 --- a/src/field/field_poison.c +++ b/src/field_poison.c @@ -43,7 +43,7 @@ void MonFaintFromPoisonOnField(u8 partyMember) u32 val = 0; AdjustFriendship(pkmn, 7); - SetMonData(pkmn, MON_DATA_STATUS, (u8*)&val); + SetMonData(pkmn, MON_DATA_STATUS, &val); GetMonData(pkmn, MON_DATA_NICKNAME, gStringVar1); StringGetEnd10(gStringVar1); } @@ -60,38 +60,36 @@ bool32 CheckMonFaintedFromPoison(u8 partyMember) return FALSE; } -//Task data -enum -{ - TD_STATE, - TD_PARTY_MEMBER, -}; +#define tState data[0] +#define tPartyMember data[1] void Task_WhiteOut(u8 taskId) { - s16 *taskData = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; - switch (taskData[TD_STATE]) + switch (tState) { - case 0: //Check if Pokemon have fainted due to poison - while (taskData[TD_PARTY_MEMBER] < 6) + case 0: + // Check if any Pokemon have fainted due to poison + while (tPartyMember < 6) { - if (CheckMonFaintedFromPoison(taskData[TD_PARTY_MEMBER])) + if (CheckMonFaintedFromPoison(tPartyMember)) { - MonFaintFromPoisonOnField(taskData[TD_PARTY_MEMBER]); + // Show message about fainted mon + MonFaintFromPoisonOnField(tPartyMember); ShowFieldMessage(fieldPoisonText_PokemonFainted); - taskData[TD_STATE]++; + tState++; return; } - taskData[TD_PARTY_MEMBER]++; + tPartyMember++; } - taskData[TD_STATE] = 2; + tState = 2; break; - case 1: //Wait for message box to disappear + case 1: // Wait for message box to disappear if (IsFieldMessageBoxHidden()) - taskData[TD_STATE]--; //Check next party member + tState--; // Go to previous step and check next party member break; - case 2: //Done checking Pokemon + case 2: // done checking all mons if (AllMonsFainted()) gSpecialVar_Result = 1; else @@ -102,6 +100,9 @@ void Task_WhiteOut(u8 taskId) } } +#undef tState +#undef tPartyMember + void ExecuteWhiteOut(void) { CreateTask(Task_WhiteOut, 0x50); @@ -115,26 +116,28 @@ s32 DoPoisonFieldEffect(void) u32 numFainting = 0; int i; + // count the number of mons that are poisoned and fainting from poison, + // and decrement HP of all poisoned mons for (i = 0; i < 6; i++) { u32 hp; - // UB: Too few arguments for function 'GetMonData' if (GetMonData(pkmn, MON_DATA_SANITY_BIT2) != 0 && pokemon_ailments_get_primary(GetMonData(pkmn, MON_DATA_STATUS)) == 1) { + // decrement HP of poisoned mon hp = GetMonData(pkmn, MON_DATA_HP); if (hp != 0) hp--; if (hp == 0) - numFainting++; //Pokemon will now faint due to poison + numFainting++; SetMonData(pkmn, MON_DATA_HP, &hp); numPoisoned++; } pkmn++; } if (numFainting != 0 || numPoisoned != 0) - DoFieldPoisonEffect(); + FldeffPoison_Start(); if (numFainting != 0) return 2; if (numPoisoned != 0) diff --git a/src/field/field_region_map.c b/src/field_region_map.c index 54091459f..54091459f 100644 --- a/src/field/field_region_map.c +++ b/src/field_region_map.c diff --git a/src/field/field_screen_effect.c b/src/field_screen_effect.c index 61301c5a9..61301c5a9 100644 --- a/src/field/field_screen_effect.c +++ b/src/field_screen_effect.c diff --git a/src/field/field_special_scene.c b/src/field_special_scene.c index 67b652a57..2010ebcf4 100644 --- a/src/field/field_special_scene.c +++ b/src/field_special_scene.c @@ -3,7 +3,7 @@ #include "event_data.h" #include "field_camera.h" #include "field_fadetransition.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_specials.h" #include "fieldmap.h" #include "main.h" diff --git a/src/field/field_specials.c b/src/field_specials.c index e56d9ddbb..715086f00 100644 --- a/src/field/field_specials.c +++ b/src/field_specials.c @@ -4,7 +4,7 @@ #include "fieldmap.h" #include "event_data.h" #include "battle_tower.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "region_map.h" #include "field_region_map.h" #include "field_message_box.h" diff --git a/src/field/field_tasks.c b/src/field_tasks.c index ce5fc6c0e..ce5fc6c0e 100644 --- a/src/field/field_tasks.c +++ b/src/field_tasks.c diff --git a/src/field_weather.c b/src/field_weather.c new file mode 100644 index 000000000..5857145ef --- /dev/null +++ b/src/field_weather.c @@ -0,0 +1,1310 @@ +#include "global.h" +#include "constants/songs.h" +#include "constants/weather.h" +#include "blend_palette.h" +#include "event_object_movement.h" +#include "field_weather.h" +#include "main.h" +#include "menu.h" +#include "palette.h" +#include "random.h" +#include "script.h" +#include "start_menu.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "ewram.h" + +#define MACRO1(color) ((((color) >> 1) & 0xF) | (((color) >> 2) & 0xF0) | (((color) >> 3) & 0xF00)) + +enum +{ + GAMMA_NONE, + GAMMA_NORMAL, + GAMMA_ALT, +}; + +struct RGBColor +{ + u16 r:5; + u16 g:5; + u16 b:5; +}; + +struct WeatherPaletteData +{ + u16 gammaShiftColors[8][0x1000]; // 0x1000 is the number of bytes that make up all palettes. +}; + +struct WeatherCallbacks +{ + void (*initVars)(void); + void (*main)(void); + void (*initAll)(void); + bool8 (*finish)(void); +}; + +EWRAM_DATA struct Weather gWeather = {0}; +EWRAM_DATA u8 gFieldEffectPaletteGammaTypes[32] = {0}; +EWRAM_DATA u16 gUnknown_0202FF58 = 0; + +static const u8 *sPaletteGammaTypes; + +const u8 DroughtPaletteData_0[] = INCBIN_U8("graphics/weather/drought0.bin.lz"); +const u8 DroughtPaletteData_1[] = INCBIN_U8("graphics/weather/drought1.bin.lz"); +const u8 DroughtPaletteData_2[] = INCBIN_U8("graphics/weather/drought2.bin.lz"); +const u8 DroughtPaletteData_3[] = INCBIN_U8("graphics/weather/drought3.bin.lz"); +const u8 DroughtPaletteData_4[] = INCBIN_U8("graphics/weather/drought4.bin.lz"); +const u8 DroughtPaletteData_5[] = INCBIN_U8("graphics/weather/drought5.bin.lz"); + +static const u8 *const sCompressedDroughtPalettes[] = +{ + DroughtPaletteData_0, + DroughtPaletteData_1, + DroughtPaletteData_2, + DroughtPaletteData_3, + DroughtPaletteData_4, + DroughtPaletteData_5, + (u8*)eDroughtPaletteData.gammaShiftColors, +}; + +// This is a pointer to gWeather. All code in this file accesses gWeather directly, +// while code in other field weather files accesses gWeather through this pointer. +// This is likely the result of compiler optimization, since using the pointer in +// this file produces the same result as accessing gWeather directly. +struct Weather *const gWeatherPtr = &gWeather; + +static bool8 LightenSpritePaletteInFog(u8); +static void BuildGammaShiftTables(void); +static void UpdateWeatherGammaShift(void); +static void ApplyGammaShift(u8 startPalIndex, u8 numPalettes, s8 gammaIndex); +static void ApplyGammaShiftWithBlend(u8 startPalIndex, u8 numPalettes, s8 gammaIndex, u8 blendCoeff, u16 blendColor); +static void ApplyDroughtGammaShiftWithBlend(s8 gammaIndex, u8 blendCoeff, u16 blendColor); +static void ApplyFogBlend(u8 blendCoeff, u16 blendColor); +static bool8 FadeInScreen_RainShowShade(void); +static bool8 FadeInScreen_Drought(void); +static bool8 FadeInScreen_Fog1(void); +static void FadeInScreenWithWeather(void); +static void DoNothing(void); +void None_Init(void); +void None_Main(void); +bool8 None_Finish(void); +void Clouds_InitVars(void); +void Clouds_Main(void); +void Clouds_InitAll(void); +bool8 Clouds_Finish(void); +void Weather2_InitVars(void); +void Weather2_Main(void); +void Weather2_InitAll(void); +bool8 Weather2_Finish(void); +void LightRain_InitVars(void); +void LightRain_Main(void); +void LightRain_InitAll(void); +bool8 LightRain_Finish(void); +void Snow_InitVars(void); +void Snow_Main(void); +void Snow_InitAll(void); +bool8 Snow_Finish(void); +void MedRain_InitVars(void); +void Rain_Main(void); +void MedRain_InitAll(void); +bool8 Rain_Finish(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Ash_InitVars(void); +void Ash_Main(void); +void Ash_InitAll(void); +bool8 Ash_Finish(void); +void Sandstorm_InitVars(void); +void Sandstorm_Main(void); +void Sandstorm_InitAll(void); +bool8 Sandstorm_Finish(void); +void Fog2_InitVars(void); +void Fog2_Main(void); +void Fog2_InitAll(void); +bool8 Fog2_Finish(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Shade_InitVars(void); +void Shade_Main(void); +void Shade_InitAll(void); +bool8 Shade_Finish(void); +void Drought_InitVars(void); +void Drought_Main(void); +void Drought_InitAll(void); +bool8 Drought_Finish(void); +void HeavyRain_InitVars(void); +void Rain_Main(void); +void HeavyRain_InitAll(void); +bool8 Rain_Finish(void); +void Bubbles_InitVars(void); +void Bubbles_Main(void); +void Bubbles_InitAll(void); +bool8 Bubbles_Finish(void); + +static const struct WeatherCallbacks sWeatherFuncs[] = +{ + {None_Init, None_Main, None_Init, None_Finish}, + {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, + {Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish}, + {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, + {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, + {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish}, + {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, + {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish}, + {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish}, + {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, + {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, + {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish}, + {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish}, + {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish}, + {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish}, +}; + +void (*const gWeatherPalStateFuncs[])(void) = +{ + UpdateWeatherGammaShift, // WEATHER_PAL_STATE_CHANGING_WEATHER + FadeInScreenWithWeather, // WEATHER_PAL_STATE_SCREEN_FADING_IN + DoNothing, // WEATHER_PAL_STATE_SCREEN_FADING_OUT + DoNothing, // WEATHER_PAL_STATE_IDLE +}; + +// This table specifies which of the gamma shift tables should be +// applied to each of the background and sprite palettes. +static const u8 sBasePaletteGammaTypes[32] = +{ + // background palettes + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NONE, + GAMMA_NONE, + // sprite palettes + GAMMA_ALT, + GAMMA_NORMAL, + GAMMA_ALT, + GAMMA_ALT, + GAMMA_ALT, + GAMMA_ALT, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_ALT, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, + GAMMA_NORMAL, +}; + +#if DEBUG + +static const u8 sDebugText_Weather_None[] = _("なし "); // "none" +static const u8 sDebugText_Weather_Clear[] = _("はれ "); // "clear" +static const u8 sDebugText_Weather_Clear2[] = _("はれ2 "); // "clear2" +static const u8 sDebugText_Weather_Rain[] = _("あめ "); // "rain" +static const u8 sDebugText_Weather_Snow[] = _("ゆき "); // "snow" +static const u8 sDebugText_Weather_Lightning[] = _("かみなり "); // "lightning" +static const u8 sDebugText_Weather_Fog[] = _("きり "); // "fog" +static const u8 sDebugText_Weather_VolcanicAsh[] = _("かざんばい"); // "volcanic ash" +static const u8 sDebugText_Weather_Sandstorm[] = _("すなあらし"); // "sandstorm +static const u8 sDebugText_Weather_Fog2[] = _("きり2 "); // "fog2" +static const u8 sDebugText_Weather_Underwater[] = _("かいてい "); // "undersea" +static const u8 sDebugText_Weather_Cloudy[] = _("くもり "); // "cloudy" +static const u8 sDebugText_Weather_Clear3[] = _("はれ3 "); // "clear3" +static const u8 sDebugText_Weather_HeavyRain[] = _("おおあめ"); // "heavy rain" +static const u8 sDebugText_Weather_Underwater2[] = _("かいてい2"); // "undersea2" + +static const u8 *const sDebugText_Weather[] = +{ + [WEATHER_NONE] = sDebugText_Weather_None, + [WEATHER_CLOUDS] = sDebugText_Weather_Clear, + [WEATHER_SUNNY] = sDebugText_Weather_Clear2, + [WEATHER_RAIN_LIGHT] = sDebugText_Weather_Rain, + [WEATHER_SNOW] = sDebugText_Weather_Snow, + [WEATHER_RAIN_MED] = sDebugText_Weather_Lightning, + [WEATHER_FOG_1] = sDebugText_Weather_Fog, + [WEATHER_ASH] = sDebugText_Weather_VolcanicAsh, + [WEATHER_SANDSTORM] = sDebugText_Weather_Sandstorm, + [WEATHER_FOG_2] = sDebugText_Weather_Fog2, + [WEATHER_FOG_3] = sDebugText_Weather_Underwater, + [WEATHER_SHADE] = sDebugText_Weather_Cloudy, + [WEATHER_DROUGHT] = sDebugText_Weather_Clear3, + [WEATHER_RAIN_HEAVY] = sDebugText_Weather_HeavyRain, + [WEATHER_BUBBLES] = sDebugText_Weather_Underwater2, +}; + +#endif + +const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal"); + +void StartWeather(void) +{ + u8 index; + + if (!FuncIsActiveTask(Task_WeatherMain)) + { + index = AllocSpritePalette(0x1200); + CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); + BuildGammaShiftTables(); + gWeatherPtr->altGammaSpritePalIndex = index; + gWeatherPtr->weatherPicSpritePalIndex = AllocSpritePalette(0x1201); + gWeatherPtr->rainSpriteCount = 0; + gWeatherPtr->unknown_6D8 = 0; + gWeatherPtr->cloudSpritesCreated = 0; + gWeatherPtr->snowflakeSpriteCount = 0; + gWeatherPtr->ashSpritesCreated = 0; + gWeatherPtr->fog1SpritesCreated = 0; + gWeatherPtr->fog2SpritesCreated = 0; + gWeatherPtr->sandstormSprites1Created = 0; + gWeatherPtr->sandstormSprites2Created = 0; + gWeatherPtr->unknown_72E = 0; + gWeatherPtr->lightenedFogSpritePalsCount = 0; + Weather_SetBlendCoeffs(16, 0); + gWeatherPtr->currWeather = 0; + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; + gWeatherPtr->readyForInit = FALSE; + gWeatherPtr->weatherChangeComplete = TRUE; + gWeatherPtr->taskId = CreateTask(Task_WeatherInit, 80); + } +} + +void ChangeWeather(u8 weather) +{ + if (weather != WEATHER_RAIN_LIGHT && weather != WEATHER_RAIN_MED && weather != WEATHER_RAIN_HEAVY) + { + PlayRainSoundEffect(); + } + + if (gWeatherPtr->nextWeather != weather && gWeatherPtr->currWeather == weather) + { + sWeatherFuncs[weather].initVars(); + } + + gWeatherPtr->weatherChangeComplete = FALSE; + gWeatherPtr->nextWeather = weather; + gWeatherPtr->finishStep = 0; +} + +void sub_807C988(u8 weather) +{ + PlayRainSoundEffect(); + gWeatherPtr->currWeather = weather; + gWeatherPtr->nextWeather = weather; +} + +void sub_807C9B4(u8 weather) +{ + PlayRainSoundEffect(); + gWeatherPtr->currWeather = weather; + gWeatherPtr->nextWeather = weather; + gWeatherPtr->readyForInit = TRUE; +} + +void Task_WeatherInit(u8 taskId) +{ + // Waits until it's ok to initialize weather. + // When the screen fades in, this is set to TRUE. + if (gWeatherPtr->readyForInit) + { + sWeatherFuncs[gWeatherPtr->currWeather].initAll(); + gTasks[taskId].func = Task_WeatherMain; + } +} + +void Task_WeatherMain(u8 taskId) +{ + if (gWeatherPtr->currWeather != gWeatherPtr->nextWeather) + { + if (!sWeatherFuncs[gWeatherPtr->currWeather].finish()) + { + // Finished cleaning up previous weather. Now transition to next weather. + sWeatherFuncs[gWeatherPtr->nextWeather].initVars(); + gWeatherPtr->gammaStepFrameCounter = 0; + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_CHANGING_WEATHER; + gWeatherPtr->currWeather = gWeatherPtr->nextWeather; + gWeatherPtr->weatherChangeComplete = TRUE; + } + } + else + { + sWeatherFuncs[gWeatherPtr->currWeather].main(); + } + + gWeatherPalStateFuncs[gWeatherPtr->palProcessingState](); +} + +void None_Init(void) +{ + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 0; +} + +void None_Main(void) +{ +} + +u8 None_Finish(void) +{ + return 0; +} + +// Builds two tables that contain gamma shifts for palette colors. +// It's unclear why the two tables aren't declared as const arrays, since +// this function always builds the same two tables. +static void BuildGammaShiftTables(void) +{ + u16 v0; + u8 (*v1)[32]; + u16 v2; + u16 v4; + u16 v5; + u16 v6; + u16 v9; + u32 v10; + u16 v11; + s16 dunno; + + sPaletteGammaTypes = sBasePaletteGammaTypes; + for (v0 = 0; v0 <= 1; v0++) + { + if (v0 == 0) + v1 = gWeatherPtr->gammaShifts; + else + v1 = gWeatherPtr->altGammaShifts; + + for (v2 = 0; v2 < 32; v2++) + { + v4 = v2 << 8; + if (v0 == 0) + v5 = (v2 << 8) / 16; + else + v5 = 0; + for (v6 = 0; v6 <= 2; v6++) + { + v4 = (v4 - v5); + v1[v6][v2] = v4 >> 8; + } + v9 = v4; + v10 = 0x1f00 - v4; + if ((0x1f00 - v4) < 0) + { + v10 += 0xf; + } + v11 = v10 >> 4; + if (v2 < 12) + { + for (; v6 < 19; v6++) + { + v4 += v11; + dunno = v4 - v9; + if (dunno > 0) + v4 -= (dunno + ((u16)dunno >> 15)) >> 1; + v1[v6][v2] = v4 >> 8; + if (v1[v6][v2] > 0x1f) + v1[v6][v2] = 0x1f; + } + } + else + { + for (; v6 < 19; v6++) + { + v4 += v11; + v1[v6][v2] = v4 >> 8; + if (v1[v6][v2] > 0x1f) + v1[v6][v2] = 0x1f; + } + } + } + } +} + +// When the weather is changing, it gradually updates the palettes +// towards the desired gamma shift. +static void UpdateWeatherGammaShift(void) +{ + if (gWeatherPtr->gammaIndex == gWeatherPtr->gammaTargetIndex) + { + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; + } + else + { + if (++gWeatherPtr->gammaStepFrameCounter >= gWeatherPtr->gammaStepDelay) + { + gWeatherPtr->gammaStepFrameCounter = 0; + if (gWeatherPtr->gammaIndex < gWeatherPtr->gammaTargetIndex) + gWeatherPtr->gammaIndex++; + else + gWeatherPtr->gammaIndex--; + + ApplyGammaShift(0, 32, gWeatherPtr->gammaIndex); + } + } +} + +static void FadeInScreenWithWeather(void) +{ + if (++gWeatherPtr->unknown_6CB > 1) + gWeatherPtr->unknown_6CA = 0; + + switch (gWeatherPtr->currWeather) + { + case WEATHER_RAIN_LIGHT: + case WEATHER_RAIN_MED: + case WEATHER_RAIN_HEAVY: + case WEATHER_SNOW: + case WEATHER_SHADE: + if (FadeInScreen_RainShowShade() == FALSE) + { + gWeatherPtr->gammaIndex = 3; + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; + } + break; + case WEATHER_DROUGHT: + if (FadeInScreen_Drought() == FALSE) + { + gWeatherPtr->gammaIndex = -6; + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; + } + break; + case WEATHER_FOG_1: + if (FadeInScreen_Fog1() == FALSE) + { + gWeatherPtr->gammaIndex = 0; + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; + } + break; + case WEATHER_ASH: + case WEATHER_SANDSTORM: + case WEATHER_FOG_2: + case WEATHER_FOG_3: + default: + if (!gPaletteFade.active) + { + gWeatherPtr->gammaIndex = gWeatherPtr->gammaTargetIndex; + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; + } + break; + } +} + +bool8 FadeInScreen_RainShowShade(void) +{ + if (gWeatherPtr->fadeScreenCounter == 16) + return FALSE; + + if (++gWeatherPtr->fadeScreenCounter >= 16) + { + ApplyGammaShift(0, 32, 3); + gWeatherPtr->fadeScreenCounter = 16; + return FALSE; + } + + ApplyGammaShiftWithBlend(0, 32, 3, 16 - gWeatherPtr->fadeScreenCounter, gWeatherPtr->fadeDestColor); + return TRUE; +} + +bool8 FadeInScreen_Drought(void) +{ + if (gWeatherPtr->fadeScreenCounter == 16) + return FALSE; + + if (++gWeatherPtr->fadeScreenCounter >= 16) + { + ApplyGammaShift(0, 32, -6); + gWeatherPtr->fadeScreenCounter = 16; + return FALSE; + } + + ApplyDroughtGammaShiftWithBlend(-6, 16 - gWeatherPtr->fadeScreenCounter, gWeatherPtr->fadeDestColor); + return TRUE; +} + +bool8 FadeInScreen_Fog1(void) +{ + if (gWeatherPtr->fadeScreenCounter == 16) + return FALSE; + + gWeatherPtr->fadeScreenCounter++; + ApplyFogBlend(16 - gWeatherPtr->fadeScreenCounter, gWeatherPtr->fadeDestColor); + return TRUE; +} + +static void DoNothing(void) +{ } + +static void ApplyGammaShift(u8 startPalIndex, u8 numPalettes, s8 gammaIndex) +{ + u16 curPalIndex; + u16 palOffset; + u8 *gammaTable; + u16 i; + + if (gammaIndex > 0) + { + gammaIndex--; + palOffset = startPalIndex * 16; + numPalettes += startPalIndex; + curPalIndex = startPalIndex; + + // Loop through the speficied palette range and apply necessary gamma shifts to the colors. + while (curPalIndex < numPalettes) + { + if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE) + { + // No palette change. + CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); + palOffset += 16; + } + else + { + u8 r, g, b; + + if (sPaletteGammaTypes[curPalIndex] == GAMMA_ALT || curPalIndex - 16 == gWeatherPtr->altGammaSpritePalIndex) + gammaTable = gWeatherPtr->altGammaShifts[gammaIndex]; + else + gammaTable = gWeatherPtr->gammaShifts[gammaIndex]; + + if (curPalIndex == 16 || curPalIndex > 27) + { + for (i = 0; i < 16; i++) + { + if (gPlttBufferUnfaded[palOffset] == RGB(31, 12, 11)) + { + // Skip gamma shift for this specific color. (Why?) + palOffset++; + } + else + { + // Apply gamma shift to the original color. + struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + r = gammaTable[baseColor.r]; + g = gammaTable[baseColor.g]; + b = gammaTable[baseColor.b]; + gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; + } + } + } + else + { + for (i = 0; i < 16; i++) + { + // Apply gamma shift to the original color. + struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + r = gammaTable[baseColor.r]; + g = gammaTable[baseColor.g]; + b = gammaTable[baseColor.b]; + gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; + } + } + } + + curPalIndex++; + } + } + else if (gammaIndex < 0) + { + // A negative gammIndex value means that the blending will come from the special Drought weather's palette tables. + gammaIndex = -gammaIndex - 1; + palOffset = startPalIndex * 16; + numPalettes += startPalIndex; + curPalIndex = startPalIndex; + + while (curPalIndex < numPalettes) + { + if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE) + { + // No palette change. + CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); + palOffset += 16; + } + else + { + if (curPalIndex == 16 || curPalIndex > 27) + { + for (i = 0; i < 16; i++) + { + // Skip gamma shift for this specific color. (Why?) + if (gPlttBufferUnfaded[palOffset] != RGB(31, 12, 11)) + gPlttBufferFaded[palOffset] = eDroughtPaletteData.gammaShiftColors[gammaIndex][MACRO1(gPlttBufferUnfaded[palOffset])]; + + palOffset++; + } + } + else + { + for (i = 0; i < 16; i++) + { + gPlttBufferFaded[palOffset] = eDroughtPaletteData.gammaShiftColors[gammaIndex][MACRO1(gPlttBufferUnfaded[palOffset])]; + palOffset++; + } + } + } + + curPalIndex++; + } + } + else + { + // No palette blending. + CpuFastCopy(gPlttBufferUnfaded + startPalIndex * 16, gPlttBufferFaded + startPalIndex * 16, numPalettes * 16 * sizeof(u16)); + } +} + +static void ApplyGammaShiftWithBlend(u8 startPalIndex, u8 numPalettes, s8 gammaIndex, u8 blendCoeff, u16 blendColor) +{ + u16 palOffset; + u16 curPalIndex; + u16 i; + struct RGBColor color = *(struct RGBColor *)&blendColor; + u8 rBlend = color.r; + u8 gBlend = color.g; + u8 bBlend = color.b; + + palOffset = startPalIndex * 16; + numPalettes += startPalIndex; + gammaIndex--; + curPalIndex = startPalIndex; + + while (curPalIndex < numPalettes) + { + if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE) + { + // No gamma shift. Simply blend the colors. + BlendPalette(palOffset, 16, blendCoeff, blendColor); + palOffset += 16; + } + else + { + u8 *gammaTable; + + if (sPaletteGammaTypes[curPalIndex] == GAMMA_NORMAL) + gammaTable = gWeatherPtr->gammaShifts[gammaIndex]; + else + gammaTable = gWeatherPtr->altGammaShifts[gammaIndex]; + + for (i = 0; i < 16; i++) + { + struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + u8 r = gammaTable[baseColor.r]; + u8 g = gammaTable[baseColor.g]; + u8 b = gammaTable[baseColor.b]; + + // Apply gamma shift and target blend color to the original color. + r += ((rBlend - r) * blendCoeff) >> 4; + g += ((gBlend - g) * blendCoeff) >> 4; + b += ((bBlend - b) * blendCoeff) >> 4; + gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; + } + } + + curPalIndex++; + } +} + +void ApplyDroughtGammaShiftWithBlend(s8 gammaIndex, u8 blendCoeff, u16 blendColor) +{ + struct RGBColor color; + u8 rBlend; + u8 gBlend; + u8 bBlend; + u16 curPalIndex; + u16 palOffset; + u16 i; + + gammaIndex = -gammaIndex - 1; + color = *(struct RGBColor *)&blendColor; + rBlend = color.r; + gBlend = color.g; + bBlend = color.b; + palOffset = 0; + for (curPalIndex = 0; curPalIndex < 32; curPalIndex++) + { + if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE) + { + // No gamma shift. Simply blend the colors. + BlendPalette(palOffset, 16, blendCoeff, blendColor); + palOffset += 16; + } + else + { + for (i = 0; i < 16; i++) + { + u32 offset; + struct RGBColor color1; + struct RGBColor color2; + u8 r1, g1, b1; + u8 r2, g2, b2; + + color1 = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + r1 = color1.r; + g1 = color1.g; + b1 = color1.b; + + offset = ((b1 & 0x1E) << 7) | ((g1 & 0x1E) << 3) | ((r1 & 0x1E) >> 1); + color2 = *(struct RGBColor *)&eDroughtPaletteData.gammaShiftColors[gammaIndex][offset]; + r2 = color2.r; + g2 = color2.g; + b2 = color2.b; + + r2 += ((rBlend - r2) * blendCoeff) >> 4; + g2 += ((gBlend - g2) * blendCoeff) >> 4; + b2 += ((bBlend - b2) * blendCoeff) >> 4; + + gPlttBufferFaded[palOffset++] = (b2 << 10) | (g2 << 5) | r2; + } + } + } +} + +void ApplyFogBlend(u8 blendCoeff, u16 blendColor) +{ + struct RGBColor color; + u8 rBlend; + u8 gBlend; + u8 bBlend; + u16 curPalIndex; + + BlendPalette(0, 0x100, blendCoeff, blendColor); + color = *(struct RGBColor *)&blendColor; + rBlend = color.r; + gBlend = color.g; + bBlend = color.b; + + for (curPalIndex = 16; curPalIndex < 32; curPalIndex++) + { + if (LightenSpritePaletteInFog(curPalIndex)) + { + u16 palEnd = (curPalIndex + 1) * 16; + u16 palOffset = curPalIndex * 16; + + while (palOffset < palEnd) + { + struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + u8 r = color.r; + u8 g = color.g; + u8 b = color.b; + + r += ((28 - r) * 3) >> 2; + g += ((31 - g) * 3) >> 2; + b += ((28 - b) * 3) >> 2; + + r += ((rBlend - r) * blendCoeff) >> 4; + g += ((gBlend - g) * blendCoeff) >> 4; + b += ((bBlend - b) * blendCoeff) >> 4; + + gPlttBufferFaded[palOffset] = (b << 10) | (g << 5) | r; + palOffset++; + } + } + else + { + BlendPalette(curPalIndex * 16, 16, blendCoeff, blendColor); + } + } +} + +static void MarkFogSpritePalToLighten(u8 paletteIndex) +{ + if (gWeatherPtr->lightenedFogSpritePalsCount < 6) + { + gWeatherPtr->lightenedFogSpritePals[gWeatherPtr->lightenedFogSpritePalsCount] = paletteIndex; + gWeatherPtr->lightenedFogSpritePalsCount++; + } +} + +static bool8 LightenSpritePaletteInFog(u8 paletteIndex) +{ + u16 i; + + for (i = 0; i < gWeatherPtr->lightenedFogSpritePalsCount; i++) + { + if (gWeatherPtr->lightenedFogSpritePals[i] == paletteIndex) + return TRUE; + } + + return FALSE; +} + +void sub_807D5BC(s8 gammaIndex) +{ + if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_IDLE) + { + ApplyGammaShift(0, 32, gammaIndex); + gWeatherPtr->gammaIndex = gammaIndex; + } +} + +void sub_807D5F0(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay) +{ + if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_IDLE) + { + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_CHANGING_WEATHER; + gWeatherPtr->gammaIndex = gammaIndex; + gWeatherPtr->gammaTargetIndex = gammaTargetIndex; + gWeatherPtr->gammaStepFrameCounter = 0; + gWeatherPtr->gammaStepDelay = gammaStepDelay; + sub_807D5BC(gammaIndex); + } +} + +void FadeScreen(u8 mode, u8 delay) +{ + u32 fadeColor; + bool8 fadeOut; + bool8 useWeatherPal; + + switch (mode) + { + case FADE_FROM_BLACK: + fadeColor = 0; + fadeOut = FALSE; + break; + case FADE_FROM_WHITE: + fadeColor = 0xFFFF; + fadeOut = FALSE; + break; + case FADE_TO_BLACK: + fadeColor = 0; + fadeOut = TRUE; + break; + case FADE_TO_WHITE: + fadeColor = 0xFFFF; + fadeOut = TRUE; + break; + default: + return; + } + + switch (gWeatherPtr->currWeather) + { + case WEATHER_RAIN_LIGHT: + case WEATHER_RAIN_MED: + case WEATHER_RAIN_HEAVY: + case WEATHER_SNOW: + case WEATHER_FOG_1: + case WEATHER_SHADE: + case WEATHER_DROUGHT: + useWeatherPal = TRUE; + break; + default: + useWeatherPal = FALSE; + break; + } + + if (fadeOut) + { + if (useWeatherPal) + CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + + BeginNormalPaletteFade(0xFFFFFFFF, delay, 0, 16, fadeColor); + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT; + } + else + { + gWeatherPtr->fadeDestColor = fadeColor; + if (useWeatherPal) + gWeatherPtr->fadeScreenCounter = 0; + else + BeginNormalPaletteFade(0xFFFFFFFF, delay, 16, 0, fadeColor); + + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_IN; + gWeatherPtr->unknown_6CA = 1; + gWeatherPtr->unknown_6CB = 0; + Weather_SetBlendCoeffs(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); + gWeatherPtr->readyForInit = TRUE; + } +} + +bool8 IsWeatherNotFadingIn(void) +{ + return (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_SCREEN_FADING_IN); +} + +void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex) +{ + u16 paletteIndex = 16 + spritePaletteIndex; + u16 i; + + switch (gWeatherPtr->palProcessingState) + { + case WEATHER_PAL_STATE_SCREEN_FADING_IN: + if (gWeatherPtr->unknown_6CA != 0) + { + if (gWeatherPtr->currWeather == WEATHER_FOG_1) + MarkFogSpritePalToLighten(paletteIndex); + paletteIndex *= 16; + for (i = 0; i < 16; i++) + gPlttBufferFaded[paletteIndex + i] = gWeatherPtr->fadeDestColor; + } + break; + case WEATHER_PAL_STATE_SCREEN_FADING_OUT: + paletteIndex *= 16; + CpuFastCopy(gPlttBufferFaded + paletteIndex, gPlttBufferUnfaded + paletteIndex, 32); + BlendPalette(paletteIndex, 16, gPaletteFade.y, gPaletteFade.blendColor); + break; + // WEATHER_PAL_STATE_CHANGING_WEATHER + // WEATHER_PAL_STATE_CHANGING_IDLE + default: + if (gWeatherPtr->currWeather != WEATHER_FOG_1) + { + ApplyGammaShift(paletteIndex, 1, gWeatherPtr->gammaIndex); + } + else + { + paletteIndex *= 16; + BlendPalette(paletteIndex, 16, 12, 0x73FC); + } + break; + } +} + +void ApplyWeatherGammaShiftToPal(u8 paletteIndex) +{ + ApplyGammaShift(paletteIndex, 1, gWeatherPtr->gammaIndex); +} + +u8 unref_sub_807D894(void) +{ + if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_SCREEN_FADING_IN) + return gWeatherPtr->unknown_6CA; + else + return 0; +} + +void LoadCustomWeatherSpritePalette(const u16 *palette) +{ + LoadPalette(palette, 0x100 + gWeatherPtr->weatherPicSpritePalIndex * 16, 32); + UpdateSpritePaletteWithWeather(gWeatherPtr->weatherPicSpritePalIndex); +} + +static void LoadDroughtWeatherPalette(u8 *gammaIndexPtr, u8 *b) +{ + u8 gammaIndex = *gammaIndexPtr; + u16 i; + + if (gammaIndex < 7) + { + gammaIndex--; + LZ77UnCompWram(sCompressedDroughtPalettes[gammaIndex], eDroughtPaletteData.gammaShiftColors[gammaIndex]); + if (gammaIndex == 0) + { + eDroughtPaletteData.gammaShiftColors[gammaIndex][0] = RGB(1, 1, 1); + for (i = 1; i < 0x1000; i++) + eDroughtPaletteData.gammaShiftColors[gammaIndex][i] += eDroughtPaletteData.gammaShiftColors[gammaIndex][i - 1]; + } + else + { + for (i = 0; i < 0x1000; i++) + eDroughtPaletteData.gammaShiftColors[gammaIndex][i] += eDroughtPaletteData.gammaShiftColors[gammaIndex - 1][i]; + } + if (++(*gammaIndexPtr) == 7) + { + *gammaIndexPtr = 32; + *b = 32; + } + } +} + +void ResetDroughtWeatherPaletteLoading(void) +{ + gWeatherPtr->loadDroughtPalsIndex = 1; + gWeatherPtr->loadDroughtPalsOffset = 1; +} + +bool8 LoadDroughtWeatherPalettes(void) +{ + if (gWeatherPtr->loadDroughtPalsIndex < 32) + { + LoadDroughtWeatherPalette(&gWeatherPtr->loadDroughtPalsIndex, &gWeatherPtr->loadDroughtPalsOffset); + if (gWeatherPtr->loadDroughtPalsIndex < 32) + return TRUE; + } + return FALSE; +} + +void sub_807DA04(s8 gammaIndex) +{ + sub_807D5BC(-gammaIndex - 1); +} + +void sub_807DA14(void) +{ + gWeatherPtr->unknown_73C = 0; + gWeatherPtr->unknown_740 = 0; + gWeatherPtr->unknown_742 = 0; + gWeatherPtr->unknown_73E = 0; + gUnknown_0202FF58 = 5; +} + +void sub_807DA4C(void) +{ + switch (gWeatherPtr->unknown_742) + { + case 0: + if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) + { + gWeatherPtr->unknown_740 = 0; + sub_807DA04(gWeatherPtr->unknown_73C++); + if (gWeatherPtr->unknown_73C > 5) + { + gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; + gWeatherPtr->unknown_742 = 1; + gWeatherPtr->unknown_740 = 0x3C; + } + } + break; + case 1: + gWeatherPtr->unknown_740 = (gWeatherPtr->unknown_740 + 3) & 0x7F; + gWeatherPtr->unknown_73C = ((gSineTable[gWeatherPtr->unknown_740] - 1) >> 6) + 2; + if (gWeatherPtr->unknown_73C != gWeatherPtr->unknown_73E) + sub_807DA04(gWeatherPtr->unknown_73C); + gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; + break; + case 2: + if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) + { + gWeatherPtr->unknown_740 = 0; + sub_807DA04(--gWeatherPtr->unknown_73C); + if (gWeatherPtr->unknown_73C == 3) + gWeatherPtr->unknown_742 = 0; + } + break; + } +} + +void Weather_SetBlendCoeffs(u8 eva, u8 evb) +{ + gWeatherPtr->currBlendEVA = eva; + gWeatherPtr->currBlendEVB = evb; + gWeatherPtr->targetBlendEVA = eva; + gWeatherPtr->targetBlendEVB = evb; + REG_BLDALPHA = BLDALPHA_BLEND(eva, evb); +} + +void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay) +{ + gWeatherPtr->targetBlendEVA = eva; + gWeatherPtr->targetBlendEVB = evb; + gWeatherPtr->blendDelay = delay; + gWeatherPtr->blendFrameCounter = 0; + gWeatherPtr->blendUpdateCounter = 0; +} + +bool8 Weather_UpdateBlend(void) +{ + if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA + && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) + return TRUE; + + if (++gWeatherPtr->blendFrameCounter > gWeatherPtr->blendDelay) + { + gWeatherPtr->blendFrameCounter = 0; + gWeatherPtr->blendUpdateCounter++; + + // Update currBlendEVA and currBlendEVB on alternate frames + if (gWeatherPtr->blendUpdateCounter & 1) + { + if (gWeatherPtr->currBlendEVA < gWeatherPtr->targetBlendEVA) + gWeatherPtr->currBlendEVA++; + else if (gWeatherPtr->currBlendEVA > gWeatherPtr->targetBlendEVA) + gWeatherPtr->currBlendEVA--; + } + else + { + if (gWeatherPtr->currBlendEVB < gWeatherPtr->targetBlendEVB) + gWeatherPtr->currBlendEVB++; + else if (gWeatherPtr->currBlendEVB > gWeatherPtr->targetBlendEVB) + gWeatherPtr->currBlendEVB--; + } + } + + REG_BLDALPHA = BLDALPHA_BLEND(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); + + if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA + && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) + return TRUE; + + return FALSE; +} + +void unref_sub_807DCB4(u8 a) +{ + switch (a) + { + case 1: + SetWeather(WEATHER_CLOUDS); + break; + case 2: + SetWeather(WEATHER_SUNNY); + break; + case 3: + SetWeather(WEATHER_RAIN_LIGHT); + break; + case 4: + SetWeather(WEATHER_SNOW); + break; + case 5: + SetWeather(WEATHER_RAIN_MED); + break; + case 6: + SetWeather(WEATHER_FOG_1); + break; + case 7: + SetWeather(WEATHER_FOG_2); + break; + case 8: + SetWeather(WEATHER_ASH); + break; + case 9: + SetWeather(WEATHER_SANDSTORM); + break; + case 10: + SetWeather(WEATHER_SHADE); + break; + } +} + +u8 GetCurrentWeather(void) +{ + return gWeatherPtr->currWeather; +} + +void SetRainStrengthFromSoundEffect(u16 soundEffect) +{ + if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_SCREEN_FADING_OUT) + { + switch (soundEffect) + { + case SE_T_KOAME: + gWeatherPtr->rainStrength = 0; + break; + case SE_T_OOAME: + gWeatherPtr->rainStrength = 1; + break; + case SE_T_AME: + gWeatherPtr->rainStrength = 2; + break; + default: + return; + } + + PlaySE(soundEffect); + } +} + +void PlayRainSoundEffect(void) +{ + if (IsSpecialSEPlaying()) + { + switch (gWeatherPtr->rainStrength) + { + case 0: + PlaySE(SE_T_KOAME_E); + break; + case 1: + PlaySE(SE_T_OOAME_E); + break; + case 2: + default: + PlaySE(SE_T_AME_E); + break; + } + } +} + +u8 IsWeatherChangeComplete(void) +{ + return gWeatherPtr->weatherChangeComplete; +} + +void SetWeatherScreenFadeOut(void) +{ + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT; +} + +void unref_sub_807DE24(void) +{ + gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; +} + +void PreservePaletteInWeather(u8 preservedPalIndex) +{ + CpuCopy16(sBasePaletteGammaTypes, gFieldEffectPaletteGammaTypes, 32); + gFieldEffectPaletteGammaTypes[preservedPalIndex] = GAMMA_NONE; + sPaletteGammaTypes = gFieldEffectPaletteGammaTypes; +} + +void ResetPreservedPalettesInWeather(void) +{ + sPaletteGammaTypes = sBasePaletteGammaTypes; +} + +#if DEBUG + +EWRAM_DATA static u8 sSelectedDebugWeather = 0; + +bool8 debug_sub_8085564(void) +{ + bool8 changed = FALSE; + + if (gMain.newKeys & R_BUTTON) + { + sSelectedDebugWeather++; + if (sSelectedDebugWeather == 15) + sSelectedDebugWeather = 0; + changed = TRUE; + } + if (gMain.newKeys & L_BUTTON) + { + if (sSelectedDebugWeather != 0) + sSelectedDebugWeather--; + else + sSelectedDebugWeather = 14; + changed = TRUE; + } + + if (changed) + { + Menu_BlankWindowRect(22, 1, 28, 2); + Menu_PrintText(sDebugText_Weather[sSelectedDebugWeather], 23, 1); + } + + if (gMain.newKeys & A_BUTTON) + { + ChangeWeather(sSelectedDebugWeather); + CloseMenu(); + return TRUE; + } + + return FALSE; +} + +bool8 debug_sub_808560C(void) +{ + sSelectedDebugWeather = gWeather.currWeather; + Menu_EraseScreen(); + Menu_BlankWindowRect(22, 1, 28, 2); + Menu_PrintText(sDebugText_Weather[sSelectedDebugWeather], 23, 1); + gMenuCallback = debug_sub_8085564; + return FALSE; +} + +#endif diff --git a/src/field/field_weather_effects.c b/src/field_weather_effects.c index 7406363a5..da3314aa1 100644 --- a/src/field/field_weather_effects.c +++ b/src/field_weather_effects.c @@ -1,5 +1,5 @@ #include "global.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_weather.h" #include "overworld.h" #include "random.h" @@ -74,10 +74,7 @@ static const struct SpriteTemplate sCloudSpriteTemplate = .callback = sub_807E0F4, }; -extern void sub_807D5BC(s8 a); -extern void sub_807D8C0(const u16 *palette); -extern void sub_807D9A8(void); -extern bool8 sub_807D9C8(void); +extern void sub_807D5BC(s8 gammaIndex); extern void sub_807DA14(void); extern void sub_807DA4C(void); extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c); @@ -91,8 +88,8 @@ extern void sub_807D5F0(u8 a, u8 b, u8 c); void Clouds_InitVars(void) { - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->initStep = 0; if (gWeatherPtr->cloudSpritesCreated == FALSE) @@ -159,8 +156,8 @@ bool8 Clouds_Finish(void) void Weather2_InitVars(void) { - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 20; } void Weather2_InitAll(void) @@ -184,7 +181,7 @@ void CreateCloudSprites(void) if (gWeatherPtr->cloudSpritesCreated == TRUE) return; LoadSpriteSheet(&sCloudSpriteSheet); - sub_807D8C0(gUnknown_08397108); + LoadCustomWeatherSpritePalette(gUnknown_08397108); for (i = 0; i < 3; i++) { u8 spriteId = CreateSprite(&sCloudSpriteTemplate, 0, 0, 0xFF); @@ -236,8 +233,8 @@ void Drought_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 0; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 0; } void Drought_Main(void); @@ -254,15 +251,15 @@ void Drought_Main(void) switch (gWeatherPtr->initStep) { case 0: - if (gWeatherPtr->unknown_6C6 != 0) + if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_CHANGING_WEATHER) gWeatherPtr->initStep++; break; case 1: - sub_807D9A8(); + ResetDroughtWeatherPaletteLoading(); gWeatherPtr->initStep++; break; case 2: - if (sub_807D9C8() == FALSE) + if (LoadDroughtWeatherPalettes() == FALSE) gWeatherPtr->initStep++; break; case 3: @@ -368,8 +365,8 @@ void LightRain_InitVars(void) gWeatherPtr->unknown_6DB = 8; gWeatherPtr->unknown_6DC = 0; gWeatherPtr->unknown_6D9 = 10; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 3; + gWeatherPtr->gammaStepDelay = 20; SetRainStrengthFromSoundEffect(SE_T_KOAME); } @@ -885,8 +882,8 @@ void Snow_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 3; + gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->unknown_6E5 = 16; gWeatherPtr->unknown_6E0 = 0; } @@ -1074,8 +1071,8 @@ void MedRain_InitVars(void) gWeatherPtr->unknown_6DB = 4; gWeatherPtr->unknown_6DC = 0; gWeatherPtr->unknown_6D9 = 16; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 3; + gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment gWeatherPtr->unknown_6ED = 0; SetRainStrengthFromSoundEffect(SE_T_AME); @@ -1102,8 +1099,8 @@ void HeavyRain_InitVars(void) gWeatherPtr->unknown_6DB = 4; gWeatherPtr->unknown_6DC = 1; gWeatherPtr->unknown_6D9 = 24; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 3; + gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment SetRainStrengthFromSoundEffect(SE_T_OOAME); } @@ -1139,7 +1136,7 @@ void Rain_Main(void) gWeatherPtr->initStep++; break; case 3: - if (gWeatherPtr->unknown_6C6 == 0) + if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_CHANGING_WEATHER) break; gWeatherPtr->initStep = 6; break; @@ -1213,7 +1210,7 @@ void Rain_Main(void) gWeatherPtr->initStep++; break; case 14: - if (gWeatherPtr->unknown_6C6 != 3) + if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_IDLE) break; gWeatherPtr->unknown_6EA = 1; gWeatherPtr->initStep = 4; @@ -1296,8 +1293,8 @@ void Fog1_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 20; if (gWeatherPtr->fog1SpritesCreated == 0) { gWeatherPtr->unknown_6F0 = 0; @@ -1446,8 +1443,8 @@ void Ash_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->unknown_6FE = 20; if (!gWeatherPtr->ashSpritesCreated) { @@ -1634,8 +1631,8 @@ void Fog2_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = 0; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->unknown_6F0 = 0; gWeatherPtr->unknown_6F2 = 1; if (gWeatherPtr->fog2SpritesCreated == 0) @@ -1835,8 +1832,8 @@ void Sandstorm_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = 0; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 0; + gWeatherPtr->gammaStepDelay = 20; if (gWeatherPtr->sandstormSprites1Created == 0) { gWeatherPtr->unknown_704 = gWeatherPtr->unknown_708 = 0; @@ -2015,7 +2012,7 @@ void CreateSandstormSprites_1(void) if (!gWeatherPtr->sandstormSprites1Created) { LoadSpriteSheet(&sSandstormSpriteSheet); - sub_807D8C0(gUnknown_08397128); + LoadCustomWeatherSpritePalette(gUnknown_08397128); for (i = 0; i < 20; i++) { u8 spriteId = CreateSpriteAtEnd(&sSandstormSpriteTemplate, 0, (i / 5) * 64, 1); @@ -2113,26 +2110,26 @@ void SandstormSpriteCallback3(struct Sprite *sprite) } //------------------------------------------------------------------------------ -// Weather 11 +// Shade //------------------------------------------------------------------------------ -void Weather11_InitVars(void) +void Shade_InitVars(void) { gWeatherPtr->initStep = 0; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->gammaTargetIndex = 3; + gWeatherPtr->gammaStepDelay = 20; } -void Weather11_InitAll(void) +void Shade_InitAll(void) { - Weather11_InitVars(); + Shade_InitVars(); } -void Weather11_Main(void) +void Shade_Main(void) { } -bool8 Weather11_Finish(void) +bool8 Shade_Finish(void) { return FALSE; } @@ -2295,13 +2292,12 @@ void unc_0807DAB4(struct Sprite *sprite) //------------------------------------------------------------------------------ -u8 TranslateWeatherNum(u8); -void UpdateRainCounter(u8, u8); +static u8 TranslateWeatherNum(u8); +static void UpdateRainCounter(u8, u8); void SetSav1Weather(u32 weather) { u8 oldWeather = gSaveBlock1.weather; - gSaveBlock1.weather = TranslateWeatherNum(weather); UpdateRainCounter(gSaveBlock1.weather, oldWeather); } @@ -2314,7 +2310,6 @@ u8 GetSav1Weather(void) void SetSav1WeatherFromCurrMapHeader(void) { u8 oldWeather = gSaveBlock1.weather; - gSaveBlock1.weather = TranslateWeatherNum(gMapHeader.weather); UpdateRainCounter(gSaveBlock1.weather, oldWeather); } @@ -2322,7 +2317,7 @@ void SetSav1WeatherFromCurrMapHeader(void) void SetWeather(u32 weather) { SetSav1Weather(weather); - DoWeatherEffect(GetSav1Weather()); + ChangeWeather(GetSav1Weather()); } void SetWeather_Unused(u32 weather) @@ -2333,7 +2328,7 @@ void SetWeather_Unused(u32 weather) void DoCurrentWeather(void) { - DoWeatherEffect(GetSav1Weather()); + ChangeWeather(GetSav1Weather()); } void sub_8080750(void) @@ -2341,42 +2336,54 @@ void sub_8080750(void) sub_807C988(GetSav1Weather()); } -static const u8 sWeatherCycle1[] = {2, 3, 5, 3}; -static const u8 sWeatherCycle2[] = {2, 2, 3, 2}; +static const u8 sWeatherCycleRoute119[] = +{ + WEATHER_SUNNY, + WEATHER_RAIN_LIGHT, + WEATHER_RAIN_MED, + WEATHER_RAIN_LIGHT, +}; +static const u8 sWeatherCycleRoute123[] = +{ + WEATHER_SUNNY, + WEATHER_SUNNY, + WEATHER_RAIN_LIGHT, + WEATHER_SUNNY, +}; -u8 TranslateWeatherNum(u8 weather) +static u8 TranslateWeatherNum(u8 weather) { switch (weather) { - case 0: return 0; - case 1: return 1; - case 2: return 2; - case 3: return 3; - case 4: return 4; - case 5: return 5; - case 6: return 6; - case 7: return 7; - case 8: return 8; - case 9: return 9; - case 10: return 10; - case 11: return 11; - case 12: return 12; - case 13: return 13; - case 14: return 14; - case 20: return sWeatherCycle1[gSaveBlock1.filler_2F]; - case 21: return sWeatherCycle2[gSaveBlock1.filler_2F]; - default: return 0; + case WEATHER_NONE: return WEATHER_NONE; + case WEATHER_CLOUDS: return WEATHER_CLOUDS; + case WEATHER_SUNNY: return WEATHER_SUNNY; + case WEATHER_RAIN_LIGHT: return WEATHER_RAIN_LIGHT; + case WEATHER_SNOW: return WEATHER_SNOW; + case WEATHER_RAIN_MED: return WEATHER_RAIN_MED; + case WEATHER_FOG_1: return WEATHER_FOG_1; + case WEATHER_ASH: return WEATHER_ASH; + case WEATHER_SANDSTORM: return WEATHER_SANDSTORM; + case WEATHER_FOG_2: return WEATHER_FOG_2; + case WEATHER_FOG_3: return WEATHER_FOG_3; + case WEATHER_SHADE: return WEATHER_SHADE; + case WEATHER_DROUGHT: return WEATHER_DROUGHT; + case WEATHER_RAIN_HEAVY: return WEATHER_RAIN_HEAVY; + case WEATHER_BUBBLES: return WEATHER_BUBBLES; + case WEATHER_ROUTE119_CYCLE: return sWeatherCycleRoute119[gSaveBlock1.weatherCycleStage]; + case WEATHER_ROUTE123_CYCLE: return sWeatherCycleRoute123[gSaveBlock1.weatherCycleStage]; + default: return WEATHER_NONE; } } void UpdateWeatherPerDay(u16 increment) { - u16 weatherStage = gSaveBlock1.filler_2F + increment; + u16 weatherStage = gSaveBlock1.weatherCycleStage + increment; weatherStage %= 4; - gSaveBlock1.filler_2F = weatherStage; + gSaveBlock1.weatherCycleStage = weatherStage; } -void UpdateRainCounter(u8 newWeather, u8 oldWeather) +static void UpdateRainCounter(u8 newWeather, u8 oldWeather) { if (newWeather != oldWeather && (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED)) diff --git a/src/field/fieldmap.c b/src/fieldmap.c index 7383bb174..7383bb174 100644 --- a/src/field/fieldmap.c +++ b/src/fieldmap.c diff --git a/src/field/fldeff_berrytree.c b/src/fldeff_berrytree.c index 0763c0314..6b03e9952 100644 --- a/src/field/fldeff_berrytree.c +++ b/src/fldeff_berrytree.c @@ -1,5 +1,5 @@ #include "global.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "script.h" diff --git a/src/field/fldeff_cut.c b/src/fldeff_cut.c index 513107729..c8f942fe5 100644 --- a/src/field/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -2,7 +2,7 @@ #include "fldeff_cut.h" #include "field_camera.h" #include "field_effect.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "map_obj_lock.h" @@ -72,6 +72,46 @@ static const struct SpriteTemplate gSpriteTemplate_CutGrass = .callback = sub_80A2A48, }; +#if DEBUG + +void debug_sub_80AFEE4(void) +{ + s16 x, y; + u8 i, j; + u8 metatile; + + if (npc_before_player_of_type(0x52) == TRUE) + { + gLastFieldPokeMenuOpened = 0; + sub_80A2634(); + return; + } + + PlayerGetDestCoords(&gUnknown_0203923C.x, &gUnknown_0203923C.y); + for (i = 0; i < 3; i++) + { + y = i - 1 + gUnknown_0203923C.y; + for (j = 0; j < 3; j++) + { + x = j - 1 + gUnknown_0203923C.x; + if (MapGridGetZCoordAt(x, y) == gUnknown_0203923C.height) + { + metatile = MapGridGetMetatileBehaviorAt(x, y); + if (MetatileBehavior_IsPokeGrass(metatile) == TRUE + || MetatileBehavior_IsAshGrass(metatile) == TRUE) + { + gLastFieldPokeMenuOpened = 0; + sub_80A25E8(); + return; + } + } + } + } + ScriptContext2_Disable(); +} + +#endif + bool8 SetUpFieldMove_Cut(void) { s16 x, y; @@ -93,7 +133,7 @@ bool8 SetUpFieldMove_Cut(void) for(j = 0; j < 3; j++) { x = j - 1 + gUnknown_0203923C.x; - if(MapGridGetZCoordAt(x, y) == (s8)gUnknown_0203923C.height) + if(MapGridGetZCoordAt(x, y) == gUnknown_0203923C.height) { tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if(MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE diff --git a/src/field/fldeff_decoration.c b/src/fldeff_decoration.c index 37f024b9f..1859fc00b 100644 --- a/src/field/fldeff_decoration.c +++ b/src/fldeff_decoration.c @@ -2,7 +2,7 @@ #include "event_data.h" #include "field_camera.h" #include "field_effect.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "script.h" diff --git a/src/field/fldeff_escalator.c b/src/fldeff_escalator.c index 981233480..981233480 100644 --- a/src/field/fldeff_escalator.c +++ b/src/fldeff_escalator.c diff --git a/src/field/fldeff_flash.c b/src/fldeff_flash.c index 22f170184..30ddd0f6c 100644 --- a/src/field/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -71,6 +71,18 @@ static const u16 gUnknown_083F809C[] = INCBIN_U16("graphics/misc/83F809C.gbapal" static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz"); static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz"); +#if DEBUG + +void debug_sub_8122080(void) +{ + if (gMapHeader.cave == 1 && !FlagGet(FLAG_SYS_USE_FLASH)) + sub_810CBFC(); + else + ScriptContext2_Disable(); +} + +#endif + bool8 SetUpFieldMove_Flash(void) { if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH)) diff --git a/src/field/fldeff_poison.c b/src/fldeff_poison.c index b0052d59d..52afc2516 100644 --- a/src/field/fldeff_poison.c +++ b/src/fldeff_poison.c @@ -32,13 +32,13 @@ static void Task_FieldPoisonEffect(u8 taskId) REG_MOSAIC = (data[1] << 4) | data[1]; } -void DoFieldPoisonEffect(void) +void FldeffPoison_Start(void) { PlaySE(SE_DOKU); CreateTask(Task_FieldPoisonEffect, 80); } -bool32 FieldPoisonEffectIsRunning(void) +bool32 FldeffPoison_IsActive(void) { return FuncIsActiveTask(Task_FieldPoisonEffect); } diff --git a/src/field/fldeff_recordmixing.c b/src/fldeff_recordmixing.c index ec72885b5..716447f9c 100644 --- a/src/field/fldeff_recordmixing.c +++ b/src/fldeff_recordmixing.c @@ -1,5 +1,5 @@ #include "global.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "fldeff_recordmixing.h" #include "sprite.h" diff --git a/src/field/fldeff_secret_base_pc.c b/src/fldeff_secret_base_pc.c index 394c4bc56..394c4bc56 100644 --- a/src/field/fldeff_secret_base_pc.c +++ b/src/fldeff_secret_base_pc.c diff --git a/src/field/fldeff_secretpower.c b/src/fldeff_secretpower.c index bf8e98403..d1df03d84 100644 --- a/src/field/fldeff_secretpower.c +++ b/src/fldeff_secretpower.c @@ -243,6 +243,48 @@ void sub_80C6280(void) } } +#if DEBUG + +void debug_sub_80D93F4(void) +{ + u8 metatile; + + sub_80BB63C(); + + if (gSpecialVar_Result == 1 || player_get_direction_lower_nybble() != 2) + { + ScriptContext2_Disable(); + return; + } + + GetXYCoordsOneStepInFrontOfPlayer(&gUnknown_0203923C.x, &gUnknown_0203923C.y); + metatile = MapGridGetMetatileBehaviorAt(gUnknown_0203923C.x, gUnknown_0203923C.y); + if (MetatileBehavior_IsSecretBaseCave(metatile) == TRUE) + { + sub_80C6264(); + gLastFieldPokeMenuOpened = 0; + sub_80C639C(); + } + else if (MetatileBehavior_IsSecretBaseTree(metatile) == TRUE) + { + sub_80C6264(); + gLastFieldPokeMenuOpened = 0; + sub_80C64A8(); + } + else if (MetatileBehavior_IsSecretBaseShrub(metatile) == TRUE) + { + sub_80C6264(); + gLastFieldPokeMenuOpened = 0; + sub_80C660C(); + } + else + { + ScriptContext2_Disable(); + } +} + +#endif + bool8 SetUpFieldMove_SecretPower(void) { u8 behavior; diff --git a/src/field/fldeff_softboiled.c b/src/fldeff_softboiled.c index 3c64ec520..3c64ec520 100644 --- a/src/field/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c diff --git a/src/field/fldeff_strength.c b/src/fldeff_strength.c index 565ac1651..9f9cd4013 100644 --- a/src/field/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -1,4 +1,5 @@ #include "global.h" +#include "constants/map_objects.h" #include "braille_puzzles.h" #include "field_effect.h" #include "party_menu.h" @@ -20,6 +21,28 @@ extern void (*gUnknown_03005CE4)(void); extern u8 S_UseStrength[]; +#if DEBUG +void debug_sub_8130318(void) +{ + if (ShouldDoBrailleStrengthEffect()) + { + gLastFieldPokeMenuOpened = 0; + gSpecialVar_Result = 0; + sub_811AA38(); + } + else if (npc_before_player_of_type(MAP_OBJ_GFX_PUSHABLE_BOULDER) == TRUE) + { + gLastFieldPokeMenuOpened = 0; + gSpecialVar_Result = 0; + sub_811AA18(); + } + else + { + ScriptContext2_Disable(); + } +} +#endif + bool8 SetUpFieldMove_Strength(void) { if (ShouldDoBrailleStrengthEffect()) diff --git a/src/field/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index b9dbf619d..b9dbf619d 100644 --- a/src/field/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c diff --git a/src/field/fldeff_teleport.c b/src/fldeff_teleport.c index af48fb414..af48fb414 100644 --- a/src/field/fldeff_teleport.c +++ b/src/fldeff_teleport.c diff --git a/src/scene/hall_of_fame.c b/src/hall_of_fame.c index e486c65a3..2b790e97d 100644 --- a/src/scene/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -18,6 +18,9 @@ #include "random.h" #include "scanline_effect.h" #include "trig.h" +#include "hof_pc.h" +#include "credits.h" +#include "pc_screen_effect.h" #include "ewram.h" static EWRAM_DATA u32 sUnknown_0203931C = 0; @@ -88,15 +91,6 @@ static u32 HallOfFame_LoadPokemonPic(u16 species, s16 posX, s16 posY, u16 pokeID static u32 HallOfFame_LoadTrainerPic(u16 trainerPicID, s16 posX, s16 posY, u16 a3); static bool8 sub_81438C4(void); -// functions from different files -void sub_81439D0(void); -void sub_80C5CD4(void*); // ? -void sub_80C5E38(void*); // ? -bool8 sub_80C5DCC(void); -bool8 sub_80C5F98(void); -void ReturnFromHallOfFamePC(void); -u16 SpeciesToPokedexNum(u16 species); - // data and gfx static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet = @@ -130,9 +124,9 @@ static const s16 sHallOfFame_MonsHalfTeamPositions[3][4] = {-41, 214, 184, 64} }; -static const struct HallofFameMon sDummyFameMon = -{ - 0x3EA03EA, 0, 0, 0, {0} +static const struct PCScreenEffectStruct sPCScreenEffectTemplate = { + .tileTag = 0x3ea, + .paletteTag = 0x3ea }; static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5}; @@ -800,20 +794,15 @@ void sub_81428CC(void) } break; case 3: - { - struct HallofFameMons* fameMons; - - REG_BLDCNT = 0; - REG_BLDALPHA = 0; - REG_BLDY = 0; - sub_81435B8(); + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + sub_81435B8(); - fameMons = eHallOfFameMons1; - fameMons->mons[0] = sDummyFameMon; + eHOFPCScreenEffect = sPCScreenEffectTemplate; - sub_80C5CD4(fameMons); - gMain.state++; - } + sub_80C5CD4(&eHOFPCScreenEffect); + gMain.state++; break; case 4: AnimateSprites(); @@ -1022,12 +1011,9 @@ static void sub_8142DF4(u8 taskID) static void sub_8142F78(u8 taskID) { - struct HallofFameMons* fameMons; - CpuSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x200); - fameMons = eHallOfFameMons1; - fameMons->mons[0] = sDummyFameMon; - sub_80C5E38(fameMons); + eHOFPCScreenEffect = sPCScreenEffectTemplate; + sub_80C5E38(&eHOFPCScreenEffect); gTasks[taskID].func = sub_8142FCC; } diff --git a/src/field/heal_location.c b/src/heal_location.c index a10c7a7b8..a10c7a7b8 100644 --- a/src/field/heal_location.c +++ b/src/heal_location.c diff --git a/src/field/hof_pc.c b/src/hof_pc.c index 267ed4274..267ed4274 100644 --- a/src/field/hof_pc.c +++ b/src/hof_pc.c diff --git a/src/scene/intro.c b/src/intro.c index 4da341744..5c0e7a67d 100644 --- a/src/scene/intro.c +++ b/src/intro.c @@ -1501,7 +1501,6 @@ static void intro_reset_and_hide_bgs(void) REG_BLDY = 0; } -#ifdef NONMATCHING static void sub_813CCE8(u8 taskId) { switch (gTasks[taskId].data[0]) @@ -1513,18 +1512,15 @@ static void sub_813CCE8(u8 taskId) REG_BLDY = 0; gTasks[taskId].data[1] = 0x40; gTasks[taskId].data[0] = 1; - return; + break; case 1: if (gTasks[taskId].data[1] != 0) { - u32 foo; - u32 bar asm("r2"); + u8 foo; gTasks[taskId].data[1]--; - //tail merge at _0813CDC2 - foo = gTasks[taskId].data[1] + (gTasks[taskId].data[1] < 0); - bar = 0x1FE; - REG_BLDALPHA = gUnknown_08393E64[(foo & bar) / 2]; + foo = gTasks[taskId].data[1] / 2; + REG_BLDALPHA = gUnknown_08393E64[foo]; } else { @@ -1532,7 +1528,7 @@ static void sub_813CCE8(u8 taskId) gTasks[taskId].data[1] = 0x80; gTasks[taskId].data[0]++; } - return; + break; case 2: if (gTasks[taskId].data[1] != 0) { @@ -1544,18 +1540,15 @@ static void sub_813CCE8(u8 taskId) gTasks[taskId].data[1] = 0; //redundant? gTasks[taskId].data[0]++; } - return; + break; case 3: if (gTasks[taskId].data[1] <= 0x3D) { - u32 foo; - u32 bar asm("r2"); + u8 foo; gTasks[taskId].data[1]++; - //_0813CDC2 - foo = gTasks[taskId].data[1] + (gTasks[taskId].data[1] < 0); - bar = 0x1FE; - REG_BLDALPHA = gUnknown_08393E64[(foo & bar) / 2]; + foo = gTasks[taskId].data[1] / 2; + REG_BLDALPHA = gUnknown_08393E64[foo]; } else { @@ -1564,7 +1557,7 @@ static void sub_813CCE8(u8 taskId) gTasks[taskId].data[1] = 0x10; gTasks[taskId].data[0]++; } - return; + break; case 4: if (gTasks[taskId].data[1] != 0) { @@ -1577,186 +1570,9 @@ static void sub_813CCE8(u8 taskId) REG_BLDY = 0; DestroyTask(taskId); } - return; + break; } } -#else -__attribute__((naked)) -static void sub_813CCE8(u8 taskId) -{ - asm("\n\ - .equ REG_BLDCNT, 0x4000050\n\ - .equ REG_BLDALPHA, 0x4000052\n\ - .syntax unified\n\ - push {r4,lr}\n\ - lsls r0, 24\n\ - lsrs r3, r0, 24\n\ - ldr r1, _0813CD0C @ =gTasks\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - movs r2, 0x8\n\ - ldrsh r0, [r0, r2]\n\ - adds r2, r1, 0\n\ - cmp r0, 0x4\n\ - bhi _0813CD28\n\ - lsls r0, 2\n\ - ldr r1, _0813CD10 @ =_0813CD14\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .align 2, 0\n\ -_0813CD0C: .4byte gTasks\n\ -_0813CD10: .4byte _0813CD14\n\ - .align 2, 0\n\ -_0813CD14:\n\ - .4byte _0813CD28\n\ - .4byte _0813CD5C\n\ - .4byte _0813CD8C\n\ - .4byte _0813CDA8\n\ - .4byte _0813CDFC\n\ -_0813CD28:\n\ - ldr r1, _0813CD54 @ =REG_BLDCNT\n\ - ldr r4, _0813CD58 @ =0x00003f50\n\ - adds r0, r4, 0\n\ - strh r0, [r1]\n\ - adds r1, 0x2\n\ - movs r4, 0x80\n\ - lsls r4, 5\n\ - adds r0, r4, 0\n\ - strh r0, [r1]\n\ - adds r1, 0x2\n\ - movs r0, 0\n\ - strh r0, [r1]\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r0, r2\n\ - movs r1, 0x40\n\ - strh r1, [r0, 0xA]\n\ - movs r1, 0x1\n\ - strh r1, [r0, 0x8]\n\ - b _0813CE26\n\ - .align 2, 0\n\ -_0813CD54: .4byte REG_BLDCNT\n\ -_0813CD58: .4byte 0x00003f50\n\ -_0813CD5C:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r2, r0, r2\n\ - ldrh r1, [r2, 0xA]\n\ - movs r3, 0xA\n\ - ldrsh r0, [r2, r3]\n\ - cmp r0, 0\n\ - beq _0813CD78\n\ - subs r0, r1, 0x1\n\ - strh r0, [r2, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r0, [r2, r4]\n\ - b _0813CDC2\n\ -_0813CD78:\n\ - ldr r1, _0813CD84 @ =REG_BLDALPHA\n\ - ldr r0, _0813CD88 @ =gUnknown_08393E64\n\ - ldrh r0, [r0]\n\ - strh r0, [r1]\n\ - movs r0, 0x80\n\ - b _0813CDEA\n\ - .align 2, 0\n\ -_0813CD84: .4byte REG_BLDALPHA\n\ -_0813CD88: .4byte gUnknown_08393E64\n\ -_0813CD8C:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r1, r0, r2\n\ - ldrh r0, [r1, 0xA]\n\ - movs r3, 0xA\n\ - ldrsh r2, [r1, r3]\n\ - cmp r2, 0\n\ - bne _0813CE0E\n\ - strh r2, [r1, 0xA]\n\ - ldrh r0, [r1, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r1, 0x8]\n\ - b _0813CE26\n\ -_0813CDA8:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r2, r0, r2\n\ - ldrh r1, [r2, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r0, [r2, r4]\n\ - cmp r0, 0x3D\n\ - bgt _0813CDE0\n\ - adds r0, r1, 0x1\n\ - strh r0, [r2, 0xA]\n\ - movs r1, 0xA\n\ - ldrsh r0, [r2, r1]\n\ -_0813CDC2:\n\ - lsrs r1, r0, 31\n\ - adds r0, r1\n\ - movs r2, 0xFF\n\ - lsls r2, 1\n\ - ldr r3, _0813CDD8 @ =REG_BLDALPHA\n\ - ldr r1, _0813CDDC @ =gUnknown_08393E64\n\ - ands r0, r2\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - strh r0, [r3]\n\ - b _0813CE26\n\ - .align 2, 0\n\ -_0813CDD8: .4byte REG_BLDALPHA\n\ -_0813CDDC: .4byte gUnknown_08393E64\n\ -_0813CDE0:\n\ - ldr r1, _0813CDF4 @ =REG_BLDALPHA\n\ - ldr r0, _0813CDF8 @ =gUnknown_08393E64\n\ - ldrh r0, [r0, 0x3E]\n\ - strh r0, [r1]\n\ - movs r0, 0x10\n\ -_0813CDEA:\n\ - strh r0, [r2, 0xA]\n\ - ldrh r0, [r2, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r2, 0x8]\n\ - b _0813CE26\n\ - .align 2, 0\n\ -_0813CDF4: .4byte REG_BLDALPHA\n\ -_0813CDF8: .4byte gUnknown_08393E64\n\ -_0813CDFC:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r1, r0, r2\n\ - ldrh r0, [r1, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r2, [r1, r4]\n\ - cmp r2, 0\n\ - beq _0813CE14\n\ -_0813CE0E:\n\ - subs r0, 0x1\n\ - strh r0, [r1, 0xA]\n\ - b _0813CE26\n\ -_0813CE14:\n\ - ldr r0, _0813CE2C @ =REG_BLDCNT\n\ - strh r2, [r0]\n\ - adds r0, 0x2\n\ - strh r2, [r0]\n\ - adds r0, 0x2\n\ - strh r2, [r0]\n\ - adds r0, r3, 0\n\ - bl DestroyTask\n\ -_0813CE26:\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0813CE2C: .4byte REG_BLDCNT\n\ - .syntax divided\n"); -} -#endif void sub_813CE30(u16 scrX, u16 scrY, u16 zoom, u16 alpha) { @@ -2186,7 +2002,6 @@ static u8 CreateGameFreakLogo(s16 a, s16 b, u8 c) return spriteId; } -#ifdef NONMATCHING static void sub_813DA64(struct Sprite *sprite) { sprite->data[7]++; @@ -2206,14 +2021,13 @@ static void sub_813DA64(struct Sprite *sprite) break; case 1: { - s16 r3; - s16 sin1; - s16 r6; - s16 foo; - s16 r5; - s16 r2; + s16 sin; + s16 cos; + s16 a; + s16 b; + s16 c; + s16 d; - //_0813DAC0 if (sprite->data[3] < 0x50) { sprite->pos2.y = -Sin((u8)sprite->data[3], 0x78); @@ -2221,15 +2035,14 @@ static void sub_813DA64(struct Sprite *sprite) if (sprite->data[3] > 64) sprite->oam.priority = 3; } - //_0813DAF8 - r3 = gSineTable[(u8)sprite->data[2]]; - sin1 = gSineTable[(u8)(sprite->data[2] + 64)]; - r6 = sin1 * sprite->data[1] / 256; - foo = sin1 * sprite->data[1] / 256; - r5 = -r3 * sprite->data[1] / 256; - r2 = r3 * sprite->data[1] / 256; + sin = gSineTable[(u8)sprite->data[2]]; + cos = gSineTable[(u8)(sprite->data[2] + 64)]; + d = cos * sprite->data[1] / 256; + c = -sin * sprite->data[1] / 256; + b = sin * sprite->data[1] / 256; + a = cos * sprite->data[1] / 256; - SetOamMatrix(1, r6, r2, r5, foo); + SetOamMatrix(1, a, b, c, d); if (sprite->data[1] < 0x100) sprite->data[1] += 8; @@ -2244,180 +2057,7 @@ static void sub_813DA64(struct Sprite *sprite) break; } } - //_0813DB92 } -#else -__attribute__((naked)) -static void sub_813DA64(struct Sprite *sprite) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0x4\n\ - adds r4, r0, 0\n\ - ldrh r0, [r4, 0x3C]\n\ - adds r0, 0x1\n\ - strh r0, [r4, 0x3C]\n\ - movs r1, 0x2E\n\ - ldrsh r0, [r4, r1]\n\ - cmp r0, 0\n\ - beq _0813DA7C\n\ - cmp r0, 0x1\n\ - beq _0813DAC0\n\ -_0813DA7C:\n\ - ldrb r0, [r4, 0x1]\n\ - movs r1, 0x3\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x1]\n\ - ldrb r1, [r4, 0x3]\n\ - movs r0, 0x3F\n\ - negs r0, r0\n\ - ands r0, r1\n\ - movs r1, 0x2\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x3]\n\ - adds r0, r4, 0\n\ - movs r1, 0x1\n\ - movs r2, 0x3\n\ - movs r3, 0x3\n\ - bl CalcCenterToCornerVec\n\ - adds r2, r4, 0\n\ - adds r2, 0x3E\n\ - ldrb r1, [r2]\n\ - movs r0, 0x5\n\ - negs r0, r0\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ - movs r0, 0x1\n\ - strh r0, [r4, 0x2E]\n\ - movs r0, 0x80\n\ - strh r0, [r4, 0x30]\n\ - ldr r0, _0813DABC @ =0x0000ffe8\n\ - strh r0, [r4, 0x32]\n\ - movs r0, 0\n\ - b _0813DB92\n\ - .align 2, 0\n\ -_0813DABC: .4byte 0x0000ffe8\n\ -_0813DAC0:\n\ - ldrh r1, [r4, 0x34]\n\ - movs r2, 0x34\n\ - ldrsh r0, [r4, r2]\n\ - cmp r0, 0x4F\n\ - bgt _0813DAF8\n\ - lsls r0, r1, 24\n\ - lsrs r0, 24\n\ - movs r1, 0x78\n\ - bl Sin\n\ - negs r0, r0\n\ - strh r0, [r4, 0x26]\n\ - ldrh r0, [r4, 0x34]\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - movs r1, 0x8C\n\ - bl Sin\n\ - negs r0, r0\n\ - strh r0, [r4, 0x24]\n\ - movs r1, 0x34\n\ - ldrsh r0, [r4, r1]\n\ - cmp r0, 0x40\n\ - ble _0813DAF8\n\ - ldrb r0, [r4, 0x5]\n\ - movs r1, 0xC\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x5]\n\ -_0813DAF8:\n\ - ldr r2, _0813DB60 @ =gSineTable\n\ - ldrh r1, [r4, 0x32]\n\ - lsls r0, r1, 24\n\ - lsrs r0, 23\n\ - adds r0, r2\n\ - ldrh r3, [r0]\n\ - adds r1, 0x40\n\ - lsls r1, 24\n\ - lsrs r1, 23\n\ - adds r1, r2\n\ - movs r2, 0\n\ - ldrsh r0, [r1, r2]\n\ - movs r1, 0x30\n\ - ldrsh r2, [r4, r1]\n\ - adds r1, r0, 0\n\ - muls r1, r2\n\ - adds r0, r1, 0\n\ - cmp r1, 0\n\ - bge _0813DB20\n\ - adds r0, 0xFF\n\ -_0813DB20:\n\ - lsls r0, 8\n\ - lsrs r6, r0, 16\n\ - lsls r0, r3, 16\n\ - asrs r3, r0, 16\n\ - negs r0, r3\n\ - muls r0, r2\n\ - cmp r0, 0\n\ - bge _0813DB32\n\ - adds r0, 0xFF\n\ -_0813DB32:\n\ - lsls r0, 8\n\ - lsrs r5, r0, 16\n\ - adds r0, r3, 0\n\ - muls r0, r2\n\ - cmp r0, 0\n\ - bge _0813DB40\n\ - adds r0, 0xFF\n\ -_0813DB40:\n\ - lsls r0, 8\n\ - lsrs r2, r0, 16\n\ - adds r1, r6, 0\n\ - adds r3, r5, 0\n\ - str r1, [sp]\n\ - movs r0, 0x1\n\ - bl SetOamMatrix\n\ - ldrh r1, [r4, 0x30]\n\ - movs r2, 0x30\n\ - ldrsh r0, [r4, r2]\n\ - cmp r0, 0xFF\n\ - bgt _0813DB64\n\ - adds r0, r1, 0\n\ - adds r0, 0x8\n\ - b _0813DB68\n\ - .align 2, 0\n\ -_0813DB60: .4byte gSineTable\n\ -_0813DB64:\n\ - adds r0, r1, 0\n\ - adds r0, 0x20\n\ -_0813DB68:\n\ - strh r0, [r4, 0x30]\n\ - ldrh r1, [r4, 0x32]\n\ - movs r2, 0x32\n\ - ldrsh r0, [r4, r2]\n\ - cmp r0, 0x17\n\ - bgt _0813DB78\n\ - adds r0, r1, 0x1\n\ - strh r0, [r4, 0x32]\n\ -_0813DB78:\n\ - ldrh r2, [r4, 0x34]\n\ - movs r1, 0x34\n\ - ldrsh r0, [r4, r1]\n\ - cmp r0, 0x3F\n\ - bgt _0813DB86\n\ - adds r0, r2, 0x2\n\ - b _0813DB92\n\ -_0813DB86:\n\ - ldrh r1, [r4, 0x3C]\n\ - movs r0, 0x3\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0813DB94\n\ - adds r0, r2, 0x1\n\ -_0813DB92:\n\ - strh r0, [r4, 0x34]\n\ -_0813DB94:\n\ - add sp, 0x4\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); -} -#endif static void sub_813DB9C(struct Sprite *sprite) { diff --git a/src/scene/intro_credits_graphics.c b/src/intro_credits_graphics.c index 7f6765ef6..73210c5d9 100644 --- a/src/scene/intro_credits_graphics.c +++ b/src/intro_credits_graphics.c @@ -436,161 +436,49 @@ u8 sub_8148EC0(u8 a, u16 b, u16 c, u16 d) return taskId; } -#ifdef NONMATCHING void sub_8148F3C(u8 taskId) { - register u32 r4 asm("r4"); + s16 deltaBG1HOFS; + s16 deltaBG2HOFS; + s16 deltaBG3HOFS; s32 r2; - r4 = (u16)gTasks[taskId].data[1] << 16; - if (r4 != 0) + deltaBG1HOFS = gTasks[taskId].data[1]; + if (deltaBG1HOFS != 0) { - r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3] - (r4 >> 12); + r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3]; + r2 -= 16 * (u16)deltaBG1HOFS; gTasks[taskId].data[2] = r2 >> 16; gTasks[taskId].data[3] = r2; REG_BG1HOFS = gTasks[taskId].data[2]; - REG_BG1VOFS = gUnknown_0203935A + gUnknown_02039358; + REG_BG1VOFS = gUnknown_02039358 + gUnknown_0203935A; } - r4 = (u16)gTasks[taskId].data[4] << 16; - if (r4 != 0) + deltaBG2HOFS = gTasks[taskId].data[4]; + if (deltaBG2HOFS != 0) { - r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6] - (r4 >> 12); + r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6]; + r2 -= 16 * (u16)deltaBG2HOFS; gTasks[taskId].data[5] = r2 >> 16; - gTasks[taskId].data[3] = r2; + gTasks[taskId].data[6] = r2; REG_BG2HOFS = gTasks[taskId].data[5]; if (gTasks[taskId].data[0] != 0) - REG_BG2VOFS = gUnknown_0203935A + gUnknown_02039358; + REG_BG2VOFS = gUnknown_02039358 + gUnknown_0203935A; else REG_BG2VOFS = gUnknown_02039358; } - r4 = (u16)gTasks[taskId].data[7] << 16; - if (r4 != 0) + deltaBG3HOFS = gTasks[taskId].data[7]; + if (deltaBG3HOFS != 0) { - r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9] - (r4 >> 12);; + r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9]; + r2 -= 16 * (u16)deltaBG3HOFS; gTasks[taskId].data[8] = r2 >> 16; gTasks[taskId].data[9] = r2; REG_BG3HOFS = gTasks[taskId].data[8]; REG_BG3VOFS = gUnknown_02039358; } } -#else -__attribute__((naked)) -void sub_8148F3C(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - ldr r1, _08148FB4 @ =gTasks\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - adds r3, r0, r1\n\ - ldrh r0, [r3, 0xA]\n\ - lsls r4, r0, 16\n\ - adds r6, r1, 0\n\ - cmp r4, 0\n\ - beq _08148F7C\n\ - movs r1, 0xC\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 16\n\ - ldrh r1, [r3, 0xE]\n\ - adds r2, r0, r1\n\ - lsrs r0, r4, 12\n\ - subs r2, r0\n\ - asrs r1, r2, 16\n\ - strh r1, [r3, 0xC]\n\ - strh r2, [r3, 0xE]\n\ - ldr r0, _08148FB8 @ =REG_BG1HOFS\n\ - strh r1, [r0]\n\ - ldr r2, _08148FBC @ =REG_BG1VOFS\n\ - ldr r1, _08148FC0 @ =gUnknown_02039358\n\ - ldr r0, _08148FC4 @ =gUnknown_0203935A\n\ - ldrh r0, [r0]\n\ - ldrh r1, [r1]\n\ - adds r0, r1\n\ - strh r0, [r2]\n\ -_08148F7C:\n\ - ldrh r0, [r3, 0x10]\n\ - lsls r4, r0, 16\n\ - cmp r4, 0\n\ - beq _08148FD8\n\ - movs r1, 0x12\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 16\n\ - ldrh r1, [r3, 0x14]\n\ - adds r2, r0, r1\n\ - lsrs r0, r4, 12\n\ - subs r2, r0\n\ - asrs r1, r2, 16\n\ - strh r1, [r3, 0x12]\n\ - strh r2, [r3, 0x14]\n\ - ldr r0, _08148FC8 @ =REG_BG2HOFS\n\ - strh r1, [r0]\n\ - movs r1, 0x8\n\ - ldrsh r0, [r3, r1]\n\ - cmp r0, 0\n\ - beq _08148FD0\n\ - ldr r2, _08148FCC @ =REG_BG2VOFS\n\ - ldr r1, _08148FC0 @ =gUnknown_02039358\n\ - ldr r0, _08148FC4 @ =gUnknown_0203935A\n\ - ldrh r0, [r0]\n\ - ldrh r1, [r1]\n\ - adds r0, r1\n\ - strh r0, [r2]\n\ - b _08148FD8\n\ - .align 2, 0\n\ -_08148FB4: .4byte gTasks\n\ -_08148FB8: .4byte REG_BG1HOFS\n\ -_08148FBC: .4byte REG_BG1VOFS\n\ -_08148FC0: .4byte gUnknown_02039358\n\ -_08148FC4: .4byte gUnknown_0203935A\n\ -_08148FC8: .4byte REG_BG2HOFS\n\ -_08148FCC: .4byte REG_BG2VOFS\n\ -_08148FD0:\n\ - ldr r0, _08149010 @ =REG_BG2VOFS\n\ - ldr r1, _08149014 @ =gUnknown_02039358\n\ - ldrh r1, [r1]\n\ - strh r1, [r0]\n\ -_08148FD8:\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - adds r3, r0, r6\n\ - ldrh r0, [r3, 0x16]\n\ - lsls r4, r0, 16\n\ - cmp r4, 0\n\ - beq _08149008\n\ - movs r1, 0x18\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 16\n\ - ldrh r1, [r3, 0x1A]\n\ - adds r2, r0, r1\n\ - lsrs r0, r4, 12\n\ - subs r2, r0\n\ - asrs r1, r2, 16\n\ - strh r1, [r3, 0x18]\n\ - strh r2, [r3, 0x1A]\n\ - ldr r0, _08149018 @ =REG_BG3HOFS\n\ - strh r1, [r0]\n\ - ldr r1, _0814901C @ =REG_BG3VOFS\n\ - ldr r0, _08149014 @ =gUnknown_02039358\n\ - ldrh r0, [r0]\n\ - strh r0, [r1]\n\ -_08149008:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08149010: .4byte REG_BG2VOFS\n\ -_08149014: .4byte gUnknown_02039358\n\ -_08149018: .4byte REG_BG3HOFS\n\ -_0814901C: .4byte REG_BG3VOFS\n\ - .syntax divided\n"); -} -#endif void sub_8149020(u8 mode) { diff --git a/src/field/item.c b/src/item.c index 6ff7a7cbe..41cbb7a1e 100644 --- a/src/field/item.c +++ b/src/item.c @@ -2,12 +2,32 @@ #include "constants/hold_effects.h" #include "item.h" #include "constants/items.h" +#include "item_menu.h" #include "item_use.h" #include "berry.h" #include "string_util.h" #include "strings.h" +struct Item +{ + u8 name[14]; + u16 itemId; + u16 price; + u8 holdEffect; + u8 holdEffectParam; + const u8 *description; + u8 importance; + u8 unk19; + u8 pocket; + u8 type; + ItemUseFunc fieldUseFunc; + u8 battleUsage; + ItemUseFunc battleUseFunc; + u8 secondaryId; +}; + extern u8 gUnknown_02038560; +extern struct BagPocket gBagPockets[NUM_BAG_POCKETS]; // These constants are used in gItems enum @@ -30,11 +50,11 @@ enum }; #if ENGLISH -#include "../data/item_descriptions_en.h" -#include "../data/items_en.h" +#include "data/item_descriptions_en.h" +#include "data/items_en.h" #elif GERMAN -#include "../data/item_descriptions_de.h" -#include "../data/items_de.h" +#include "data/item_descriptions_de.h" +#include "data/items_de.h" #endif static void CompactPCItems(void); @@ -47,7 +67,9 @@ void CopyItemName(u16 itemId, u8 *string) StringAppend(string, gOtherText_Berry2); } else - StringCopy(string, ItemId_GetItem(itemId)->name); + { + StringCopy(string, ItemId_GetName(itemId)); + } } //Unreferenced @@ -151,7 +173,7 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count) // This function matches if gBagPockets is declared non-const, // but it should be fixed anyway. -#ifdef NONMATCHING +//#ifdef NONMATCHING bool8 AddBagItem(u16 itemId, u16 count) { u8 i; @@ -216,158 +238,158 @@ bool8 AddBagItem(u16 itemId, u16 count) memcpy(gBagPockets[pocket].itemSlots, newItems, gBagPockets[pocket].capacity * sizeof(struct ItemSlot)); return TRUE; } -#else -__attribute__((naked)) -bool8 AddBagItem(u16 itemId, u16 count) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - sub sp, 0x100\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ - lsls r1, 16\n\ - lsrs r4, r1, 16\n\ - bl ItemId_GetPocket\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080A9510\n\ - mov r0, r8\n\ - bl ItemId_GetPocket\n\ - subs r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - ldr r1, _080A94F8 @ =gBagPockets\n\ - lsls r0, r6, 3\n\ - adds r5, r0, r1\n\ - ldr r1, [r5]\n\ - ldrb r2, [r5, 0x4]\n\ - lsls r2, 2\n\ - mov r0, sp\n\ - bl memcpy\n\ - ldr r7, _080A94FC @ =0x000003e7\n\ - cmp r6, 0x3\n\ - beq _080A9468\n\ - movs r7, 0x63\n\ -_080A9468:\n\ - movs r1, 0\n\ - ldrb r0, [r5, 0x4]\n\ - cmp r1, r0\n\ - bcs _080A94B2\n\ - subs r0, r6, 0x2\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r12, r0\n\ -_080A9478:\n\ - lsls r0, r1, 2\n\ - mov r2, sp\n\ - adds r3, r2, r0\n\ - ldrh r0, [r3]\n\ - cmp r0, r8\n\ - bne _080A94A6\n\ - ldrh r2, [r3, 0x2]\n\ - adds r0, r2, r4\n\ - cmp r0, r7\n\ - ble _080A9500\n\ - mov r0, r12\n\ - cmp r0, 0x1\n\ - bls _080A9510\n\ - subs r0, r7, r2\n\ - subs r0, r4, r0\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - strh r7, [r3, 0x2]\n\ - ldr r2, _080A94F8 @ =gBagPockets\n\ - mov r9, r2\n\ - lsls r3, r6, 3\n\ - cmp r4, 0\n\ - beq _080A9516\n\ -_080A94A6:\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldrb r0, [r5, 0x4]\n\ - cmp r1, r0\n\ - bcc _080A9478\n\ -_080A94B2:\n\ - ldr r2, _080A94F8 @ =gBagPockets\n\ - mov r9, r2\n\ - lsls r3, r6, 3\n\ - cmp r4, 0\n\ - beq _080A9516\n\ - movs r1, 0\n\ - adds r0, r3, r2\n\ - ldrb r0, [r0, 0x4]\n\ - cmp r1, r0\n\ - bcs _080A94F2\n\ - mov r6, r9\n\ - adds r5, r3, r6\n\ -_080A94CA:\n\ - lsls r0, r1, 2\n\ - mov r6, sp\n\ - adds r2, r6, r0\n\ - ldrh r0, [r2]\n\ - cmp r0, 0\n\ - bne _080A94E6\n\ - mov r0, r8\n\ - strh r0, [r2]\n\ - cmp r4, r7\n\ - bls _080A9514\n\ - subs r0, r4, r7\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - strh r7, [r2, 0x2]\n\ -_080A94E6:\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldrb r2, [r5, 0x4]\n\ - cmp r1, r2\n\ - bcc _080A94CA\n\ -_080A94F2:\n\ - cmp r4, 0\n\ - beq _080A9516\n\ - b _080A9510\n\ - .align 2, 0\n\ -_080A94F8: .4byte gBagPockets\n\ -_080A94FC: .4byte 0x000003e7\n\ -_080A9500:\n\ - strh r0, [r3, 0x2]\n\ - ldr r0, _080A950C @ =gBagPockets\n\ - lsls r1, r6, 3\n\ - adds r1, r0\n\ - b _080A951A\n\ - .align 2, 0\n\ -_080A950C: .4byte gBagPockets\n\ -_080A9510:\n\ - movs r0, 0\n\ - b _080A9528\n\ -_080A9514:\n\ - strh r4, [r2, 0x2]\n\ -_080A9516:\n\ - mov r6, r9\n\ - adds r1, r3, r6\n\ -_080A951A:\n\ - ldr r0, [r1]\n\ - ldrb r2, [r1, 0x4]\n\ - lsls r2, 2\n\ - mov r1, sp\n\ - bl memcpy\n\ - movs r0, 0x1\n\ -_080A9528:\n\ - add sp, 0x100\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); -} -#endif +//#else +//__attribute__((naked)) +//bool8 AddBagItem(u16 itemId, u16 count) +//{ +// asm(".syntax unified\n\ +// push {r4-r7,lr}\n\ +// mov r7, r9\n\ +// mov r6, r8\n\ +// push {r6,r7}\n\ +// sub sp, 0x100\n\ +// lsls r0, 16\n\ +// lsrs r0, 16\n\ +// mov r8, r0\n\ +// lsls r1, 16\n\ +// lsrs r4, r1, 16\n\ +// bl ItemId_GetPocket\n\ +// lsls r0, 24\n\ +// cmp r0, 0\n\ +// beq _080A9510\n\ +// mov r0, r8\n\ +// bl ItemId_GetPocket\n\ +// subs r0, 0x1\n\ +// lsls r0, 24\n\ +// lsrs r6, r0, 24\n\ +// ldr r1, _080A94F8 @ =gBagPockets\n\ +// lsls r0, r6, 3\n\ +// adds r5, r0, r1\n\ +// ldr r1, [r5]\n\ +// ldrb r2, [r5, 0x4]\n\ +// lsls r2, 2\n\ +// mov r0, sp\n\ +// bl memcpy\n\ +// ldr r7, _080A94FC @ =0x000003e7\n\ +// cmp r6, 0x3\n\ +// beq _080A9468\n\ +// movs r7, 0x63\n\ +//_080A9468:\n\ +// movs r1, 0\n\ +// ldrb r0, [r5, 0x4]\n\ +// cmp r1, r0\n\ +// bcs _080A94B2\n\ +// subs r0, r6, 0x2\n\ +// lsls r0, 24\n\ +// lsrs r0, 24\n\ +// mov r12, r0\n\ +//_080A9478:\n\ +// lsls r0, r1, 2\n\ +// mov r2, sp\n\ +// adds r3, r2, r0\n\ +// ldrh r0, [r3]\n\ +// cmp r0, r8\n\ +// bne _080A94A6\n\ +// ldrh r2, [r3, 0x2]\n\ +// adds r0, r2, r4\n\ +// cmp r0, r7\n\ +// ble _080A9500\n\ +// mov r0, r12\n\ +// cmp r0, 0x1\n\ +// bls _080A9510\n\ +// subs r0, r7, r2\n\ +// subs r0, r4, r0\n\ +// lsls r0, 16\n\ +// lsrs r4, r0, 16\n\ +// strh r7, [r3, 0x2]\n\ +// ldr r2, _080A94F8 @ =gBagPockets\n\ +// mov r9, r2\n\ +// lsls r3, r6, 3\n\ +// cmp r4, 0\n\ +// beq _080A9516\n\ +//_080A94A6:\n\ +// adds r0, r1, 0x1\n\ +// lsls r0, 24\n\ +// lsrs r1, r0, 24\n\ +// ldrb r0, [r5, 0x4]\n\ +// cmp r1, r0\n\ +// bcc _080A9478\n\ +//_080A94B2:\n\ +// ldr r2, _080A94F8 @ =gBagPockets\n\ +// mov r9, r2\n\ +// lsls r3, r6, 3\n\ +// cmp r4, 0\n\ +// beq _080A9516\n\ +// movs r1, 0\n\ +// adds r0, r3, r2\n\ +// ldrb r0, [r0, 0x4]\n\ +// cmp r1, r0\n\ +// bcs _080A94F2\n\ +// mov r6, r9\n\ +// adds r5, r3, r6\n\ +//_080A94CA:\n\ +// lsls r0, r1, 2\n\ +// mov r6, sp\n\ +// adds r2, r6, r0\n\ +// ldrh r0, [r2]\n\ +// cmp r0, 0\n\ +// bne _080A94E6\n\ +// mov r0, r8\n\ +// strh r0, [r2]\n\ +// cmp r4, r7\n\ +// bls _080A9514\n\ +// subs r0, r4, r7\n\ +// lsls r0, 16\n\ +// lsrs r4, r0, 16\n\ +// strh r7, [r2, 0x2]\n\ +//_080A94E6:\n\ +// adds r0, r1, 0x1\n\ +// lsls r0, 24\n\ +// lsrs r1, r0, 24\n\ +// ldrb r2, [r5, 0x4]\n\ +// cmp r1, r2\n\ +// bcc _080A94CA\n\ +//_080A94F2:\n\ +// cmp r4, 0\n\ +// beq _080A9516\n\ +// b _080A9510\n\ +// .align 2, 0\n\ +//_080A94F8: .4byte gBagPockets\n\ +//_080A94FC: .4byte 0x000003e7\n\ +//_080A9500:\n\ +// strh r0, [r3, 0x2]\n\ +// ldr r0, _080A950C @ =gBagPockets\n\ +// lsls r1, r6, 3\n\ +// adds r1, r0\n\ +// b _080A951A\n\ +// .align 2, 0\n\ +//_080A950C: .4byte gBagPockets\n\ +//_080A9510:\n\ +// movs r0, 0\n\ +// b _080A9528\n\ +//_080A9514:\n\ +// strh r4, [r2, 0x2]\n\ +//_080A9516:\n\ +// mov r6, r9\n\ +// adds r1, r3, r6\n\ +//_080A951A:\n\ +// ldr r0, [r1]\n\ +// ldrb r2, [r1, 0x4]\n\ +// lsls r2, 2\n\ +// mov r1, sp\n\ +// bl memcpy\n\ +// movs r0, 0x1\n\ +//_080A9528:\n\ +// add sp, 0x100\n\ +// pop {r3,r4}\n\ +// mov r8, r3\n\ +// mov r9, r4\n\ +// pop {r4-r7}\n\ +// pop {r1}\n\ +// bx r1\n\ +// .syntax divided\n"); +//} +//#endif bool8 RemoveBagItem(u16 itemId, u16 count) { @@ -577,9 +599,9 @@ static u16 SanitizeItemId(u16 itemId) return itemId; } -const struct Item *ItemId_GetItem(u16 itemId) +const u8 *ItemId_GetName(u16 itemId) { - return &gItems[SanitizeItemId(itemId)]; + return gItems[SanitizeItemId(itemId)].name; } u16 ItemId_GetId(u16 itemId) @@ -638,6 +660,7 @@ u8 ItemId_GetImportance(u16 itemId) return gItems[SanitizeItemId(itemId)].importance; } +// unused u8 ItemId_GetUnknownValue(u16 itemId) { return gItems[SanitizeItemId(itemId)].unk19; diff --git a/src/field/item_menu.c b/src/item_menu.c index 6bad9f4d6..32b14e021 100644 --- a/src/field/item_menu.c +++ b/src/item_menu.c @@ -4,7 +4,7 @@ #include "data2.h" #include "decompress.h" #include "field_effect.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "graphics.h" #include "item.h" @@ -47,7 +47,7 @@ extern void sub_808B5B4(); extern u8 sub_80F92F4(); extern void sub_80C9C7C(u8); extern void pal_fill_black(void); -extern bool8 sub_807D770(void); +extern bool8 IsWeatherNotFadingIn(void); extern u8 sub_80F931C(); extern void sub_808A3F8(u8); extern void Shop_FadeReturnToMartMenu(void); @@ -158,6 +158,9 @@ extern struct PocketScrollState gBagPocketScrollStates[]; extern struct ItemSlot *gCurrentBagPocketItemSlots; // selected pocket item slots extern const u8 Event_NoRegisteredItem[]; +// TODO: decompile the debug code so we can use static in this file +#define static + extern const struct CompressedSpriteSheet sMaleBagSpriteSheet; extern const struct CompressedSpriteSheet sFemaleBagSpriteSheet; extern const struct CompressedSpritePalette sBagSpritePalette; @@ -492,6 +495,10 @@ static bool8 SetupBagMultistep(void) sub_80A770C(); sub_80A7828(); sub_80A78B8(); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0xF5E0), 0x8000, (void *)(VRAM + 0xF800), 0); +#endif return TRUE; } return FALSE; @@ -622,6 +629,45 @@ void ClearBag(void) ResetBagScrollPositions(); } +#if DEBUG + +const struct ItemSlot gUnknown_Debug_083EBC68[60] = +{ + {ITEM_POKE_BALL, 10}, + {ITEM_ULTRA_BALL, 15}, + {ITEM_GREAT_BALL, 20}, + {ITEM_MASTER_BALL, 25}, + {ITEM_ACRO_BIKE, 1 }, + {ITEM_OLD_ROD, 1 }, + {ITEM_GOOD_ROD, 1 }, + {ITEM_SUPER_ROD, 1 }, + {ITEM_POKEBLOCK_CASE, 1 }, + {ITEM_WAILMER_PAIL, 1 }, + {ITEM_ITEMFINDER, 1 }, + {ITEM_NONE, 1 }, +}; + +void debug_sub_80A3714(void) +{ + u16 arr[5]; + u16 i; + + for (i = 0; i < 5; i++) + arr[i] = 0; + for (i = 0; i < ARRAY_COUNT(gUnknown_Debug_083EBC68); i++) + { + u16 pocket; + + if (gUnknown_Debug_083EBC68[i].itemId == ITEM_NONE) + break; + pocket = ItemId_GetPocket(gUnknown_Debug_083EBC68[i].itemId) - 1; + gBagPockets[pocket].itemSlots[arr[pocket]] = gUnknown_Debug_083EBC68[i]; + arr[pocket]++; + } +} + +#endif + static void sub_80A3740(void) { const u16 colors[2] = {RGB(14, 15, 16), RGB_WHITE}; @@ -1133,7 +1179,7 @@ static void sub_80A4380(u16 a, int b, int c, int d) r5 = i * 2 + 2; text = gStringVar1; text = sub_80A425C(a, text, i); - text = sub_8072C74(text, ItemId_GetItem(gCurrentBagPocketItemSlots[r4].itemId)->name, 0x66, 0); + text = sub_8072C74(text, ItemId_GetName(gCurrentBagPocketItemSlots[r4].itemId), 0x66, 0); *text++ = CHAR_MULT_SIGN; sub_8072C14(text, gCurrentBagPocketItemSlots[r4].quantity, 0x78, 1); Menu_PrintText(gStringVar1, 14, r5); @@ -1157,9 +1203,9 @@ static void sub_80A444C(u16 a, int b, int c, int d) text = gStringVar1; text = sub_80A425C(a, text, i); #if ENGLISH - sub_8072C74(text, ItemId_GetItem(gCurrentBagPocketItemSlots[r4].itemId)->name, 0x60, 0); + sub_8072C74(text, ItemId_GetName(gCurrentBagPocketItemSlots[r4].itemId), 0x60, 0); #else - sub_8072C74(text, ItemId_GetItem(gCurrentBagPocketItemSlots[r4].itemId)->name, 0x63, 0); + sub_8072C74(text, ItemId_GetName(gCurrentBagPocketItemSlots[r4].itemId), 0x63, 0); #endif Menu_PrintText(gStringVar1, 14, r5); if (gUnknown_02038558 != 0) @@ -2699,7 +2745,7 @@ void ExecuteItemUseFromBlackPalette(void) static void Task_CallItemUseOnFieldCallback(u8 taskId) { - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) gFieldItemUseCallback(taskId); } @@ -3566,6 +3612,10 @@ static void sub_80A740C(void) sub_80A75E4(); sub_80A7768(); sub_80A7420(); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 1, 2, 0); +#endif } static void sub_80A7420(void) diff --git a/src/field/item_use.c b/src/item_use.c index cdad3f840..a0fbb13b2 100644 --- a/src/field/item_use.c +++ b/src/item_use.c @@ -8,7 +8,6 @@ #include "event_data.h" #include "field_effect.h" #include "field_fadetransition.h" -#include "field_map_obj_helpers.h" #include "field_player_avatar.h" #include "field_weather.h" #include "fieldmap.h" @@ -100,7 +99,7 @@ void ItemMenu_ConfirmNormalFade(u8 var) void ItemMenu_ConfirmComplexFade(u8 var) { ExecuteSwitchToOverworldFromItemUse(var); - fade_screen(1, 0); + FadeScreen(1, 0); } void SetUpItemUseOnFieldCallback(u8 taskId) diff --git a/src/field/landmark.c b/src/landmark.c index 476821ec6..476821ec6 100644 --- a/src/field/landmark.c +++ b/src/landmark.c diff --git a/src/pokemon/learn_move.c b/src/learn_move.c index 356a31b00..356a31b00 100644 --- a/src/pokemon/learn_move.c +++ b/src/learn_move.c diff --git a/src/libs/m4a_1.s b/src/libs/m4a_1.s index be8b44488..8dbcf7efd 100644 --- a/src/libs/m4a_1.s +++ b/src/libs/m4a_1.s @@ -4,7 +4,11 @@ .syntax unified - .lcomm gUnknown_030007B8, 0x770 + .bss + + .global gUnknown_030007B8 +gUnknown_030007B8: + .space 0x770 .text diff --git a/src/engine/link.c b/src/link.c index ec94295d7..45807830a 100644 --- a/src/engine/link.c +++ b/src/link.c @@ -1,4 +1,5 @@ #include "global.h" +#include "cable_club.h" #include "link.h" #include "battle.h" #include "berry.h" @@ -12,6 +13,7 @@ #include "constants/songs.h" #include "sound.h" #include "sprite.h" +#include "string_util.h" #include "strings2.h" #include "task.h" #include "text.h" @@ -43,7 +45,6 @@ extern u16 word_3004858; extern void Blender_SetBankBerryData(u8 bank, u16 itemID); static void InitLinkTestBG(u8, u8, u8, u8); -void InitLinkTestBG_Unused(u8, u8, u8, u8); void LinkTestScreen(); static void InitLocalLinkPlayer(void); static void VBlankCB_LinkTest(void); @@ -66,7 +67,6 @@ u32 sub_8007E40(void); static void SetBlockReceivedFlag(u8); static u16 LinkTestCalcBlockChecksum(void *, u16); static void PrintHexDigit(u8, u8, u8); -static void PrintHex(u32, u8, u8, u8); static void LinkCB_RequestPlayerDataExchange(void); static void Task_PrintTestData(u8); bool8 sub_8008224(void); @@ -79,7 +79,7 @@ static void sub_80084C8(void); static void sub_80084F4(void); static void CheckErrorStatus(void); -static void CB2_PrintErrorMessage(void); +void CB2_PrintErrorMessage(void); static u8 IsSioMultiMaster(void); static void DisableSerial(void); static void EnableSerial(void); @@ -145,6 +145,9 @@ void (*gLinkCallback)(void); struct LinkPlayer gSavedLinkPlayers[MAX_LINK_PLAYERS]; u8 gShouldAdvanceLinkState; u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS]; +#if DEBUG +u8 gUnknown_Debug_30030E0; +#endif u8 gBlockRequestType; u8 gLastSendQueueCount; struct Link gLink; @@ -156,11 +159,11 @@ u8 deUnkValue1; u8 deUnkValue2; #endif -EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = {0}; -EWRAM_DATA bool8 gLinkTestDummyBool = {0}; -EWRAM_DATA u32 gFiller_20238B8 = {0}; -EWRAM_DATA u32 dword_20238BC = {0}; -EWRAM_DATA bool8 gLinkOpen = {0}; +EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = 0; +EWRAM_DATA bool8 gLinkTestDummyBool = 0; +EWRAM_DATA u32 gFiller_20238B8 = 0; +EWRAM_DATA u32 dword_20238BC = 0; +EWRAM_DATA bool8 gLinkOpen = 0; static const u16 sLinkTestDigitPalette[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal"); static const u32 sLinkTestDigitTiles[] = INCBIN_U32("graphics/interface/link_test_digits.4bpp"); @@ -189,9 +192,9 @@ const struct BlockRequest sBlockRequestLookupTable[5] = static const u8 sTestString[] = _("テストな"); -ALIGNED(4) static const u8 sMagic[] = "GameFreak inc."; +const u8 sMagic[] = "GameFreak inc."; -ALIGNED(4) static const u8 sEmptyString[] = _(""); +const u8 sEmptyString[] = _(" "); void Task_DestroySelf(u8 taskId) { @@ -543,6 +546,9 @@ static void ProcessRecvCmds(u8 unusedParam) else { SetBlockReceivedFlag(i); +#if DEBUG + debug_sub_808B838(i); +#endif } } break; @@ -898,14 +904,9 @@ bool8 sub_8007E9C(u8 a1) } } -bool8 sub_8007ECC(void) +bool8 IsLinkTaskFinished(void) { - u8 retVal = FALSE; - - if (!gLinkCallback) - retVal = TRUE; - - return retVal; + return gLinkCallback == NULL; } u8 GetBlockReceivedStatus(void) @@ -957,7 +958,7 @@ static void PrintHexDigit(u8 tileNum, u8 x, u8 y) tilemap[(32 * y) + x] = (gLinkTestBGInfo.paletteNum << 12) | (tileNum + 1); } -static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits) +void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits) { u8 buffer[16]; s32 i; @@ -975,6 +976,54 @@ static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits) } } +#if DEBUG + +EWRAM_DATA uintptr_t debugCharacterBase = 0; +EWRAM_DATA uintptr_t unk_20238C8 = 0; +EWRAM_DATA u16 *debugTileMap = NULL; +EWRAM_DATA u32 unk_20238D0 = 0; + +void debug_sub_8008218(u16 *buffer, u32 arg1, u16 *arg2, u32 arg3) +{ + CpuSet(sLinkTestDigitTiles, buffer, 272); + debugCharacterBase = (uintptr_t)buffer; + unk_20238C8 = (uintptr_t)arg1; + debugTileMap = arg2; + unk_20238D0 = arg3; +} + +void debug_sub_8008264(u32 value, int left, int top, int d, int e) +{ + s32 i; + u32 buffer[8]; + + if (unk_20238D0 == e) + { + u32 *ptr; + u16 *tilemapDest; + + if (d > 8) + d = 8; + ptr = buffer; + for (i = 0; i < d; i++) + { + *ptr++ = value & 0xF; + value >>= 4; + } + + tilemapDest = (u16 *)debugTileMap + top * 0x20 + left; + ptr = buffer + d - 1; + for (i = 0; i < d; i++) + { + *tilemapDest = (debugCharacterBase - unk_20238C8) / 32 + *ptr + 1; + ptr--; + tilemapDest++; + } + } +} + +#endif + static void LinkCB_RequestPlayerDataExchange(void) { // Only one request needs to be sent, so only the master sends it. @@ -1253,14 +1302,33 @@ void CB2_LinkError(void) SetMainCallback2(CB2_PrintErrorMessage); } -static void CB2_PrintErrorMessage(void) +void CB2_PrintErrorMessage(void) { - u8 array[64] __attribute__((unused)); // unused + u8 array[32] __attribute__((unused)); // unused + u8 array2[32] __attribute__((unused)); // unused switch (gMain.state) { case 0: Menu_PrintTextPixelCoords(gMultiText_LinkError, 20, 56, 1); +#if DEBUG + StringCopy(array, sColorCodes); + + ConvertIntToHexStringN(array2, sErrorLinkStatus, STR_CONV_MODE_LEADING_ZEROS, 8); + StringAppend(array, array2); + + StringAppend(array, sEmptyString); + + ConvertIntToHexStringN(array2, sErrorLastSendQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(array, array2); + + StringAppend(array, sEmptyString); + + ConvertIntToHexStringN(array2, sErrorLastRecvQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(array, array2); + + Menu_PrintText(array, 2, 15); +#endif break; case 30: case 60: diff --git a/src/engine/load_save.c b/src/load_save.c index 8424b1121..8424b1121 100644 --- a/src/engine/load_save.c +++ b/src/load_save.c diff --git a/src/field/lottery_corner.c b/src/lottery_corner.c index 03de26054..03de26054 100644 --- a/src/field/lottery_corner.c +++ b/src/lottery_corner.c diff --git a/src/mail.c b/src/mail.c new file mode 100644 index 000000000..4497c98fb --- /dev/null +++ b/src/mail.c @@ -0,0 +1,1159 @@ +#include "global.h" +#include "mail.h" +#include "data2.h" +#include "easy_chat.h" +#include "constants/items.h" +#include "constants/species.h" +#include "field_fadetransition.h" +#include "graphics.h" +#include "mail_data.h" +#include "menu.h" +#include "menu_helpers.h" +#include "name_string_util.h" +#include "palette.h" +#include "pokemon_icon.h" +#include "overworld.h" +#include "script.h" +#include "sprite.h" +#include "string_util.h" +#include "strings2.h" +#include "task.h" +#include "text.h" +#include "scanline_effect.h" +#include "ewram.h" + +extern u8 (*gMenuCallback)(void); + +struct UnkMailStruct +{ + u8 unk_0_0:2; + u8 unk_0_2:2; + u8 unk_0_4:4; +}; + +struct MailLayout +{ + u8 var0; + u8 var1; + u8 var2; + u8 var3_0:4; + u8 var3_4:4; + const struct UnkMailStruct *var4; +}; + +struct Unk2000000 +{ + /* 0x00*/ u8 words[8][27]; + /* 0xD8*/ u8 varD8[20]; + /* 0xEC*/ MainCallback varEC; + /* 0xF0*/ MainCallback varF0; + /* 0xF4*/ struct MailStruct *varF4; + /* 0xF8*/ u8 varF8; + /* 0xF9*/ u8 varF9; + /* 0xFA*/ u8 varFA; + /* 0xFB*/ u8 varFB; + /* 0xFC*/ u8 varFC; + u8 padFD[1]; + /* 0xFE*/ u8 varFE; + /* 0xFF*/ u8 varFF; + /*0x100*/ u8 var100; + u8 pad101[3]; + /*0x104*/ MainCallback var104; + /*0x108*/ MainCallback var108; + /*0x10C*/ const struct MailLayout *var10C; +}; + +struct MailGraphics +{ + const u16 *palette; + const u8 *tiles; + const u8 *tileMap; + u16 var0C; + u16 var0E; + u16 color10; + u16 color12; +}; + +const u16 gUnknown_083E562C[][2] = +{ + {0x6ACD, 0x51A5}, + {0x45FC, 0x38D4}, +}; + +const struct MailGraphics gMailGraphicsTable[] = +{ + { + .palette = gMailPalette_Orange, + .tiles = gMailTiles_Orange, + .tileMap = gMailTilemap_Orange, + .var0C = 0x2C0, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, + { + .palette = gMailPalette_Harbor, + .tiles = gMailTiles_Harbor, + .tileMap = gMailTilemap_Harbor, + .var0C = 0x2E0, + .var0E = 0, + .color10 = 0x7FFF, + .color12 = 0x4631, + }, + { + .palette = gMailPalette_Glitter, + .tiles = gMailTiles_Glitter, + .tileMap = gMailTilemap_Glitter, + .var0C = 0x400, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, + { + .palette = gMailPalette_Mech, + .tiles = gMailTiles_Mech, + .tileMap = gMailTilemap_Mech, + .var0C = 0x1E0, + .var0E = 0, + .color10 = 0x7FFF, + .color12 = 0x4631, + }, + { + .palette = gMailPalette_Wood, + .tiles = gMailTiles_Wood, + .tileMap = gMailTilemap_Wood, + .var0C = 0x2E0, + .var0E = 0, + .color10 = 0x7FFF, + .color12 = 0x4631, + }, + { + .palette = gMailPalette_Wave, + .tiles = gMailTiles_Wave, + .tileMap = gMailTilemap_Wave, + .var0C = 0x300, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, + { + .palette = gMailPalette_Bead, + .tiles = gMailTiles_Bead, + .tileMap = gMailTilemap_Bead, + .var0C = 0x140, + .var0E = 0, + .color10 = 0x7FFF, + .color12 = 0x4631, + }, + { + .palette = gMailPalette_Shadow, + .tiles = gMailTiles_Shadow, + .tileMap = gMailTilemap_Shadow, + .var0C = 0x300, + .var0E = 0, + .color10 = 0x7FFF, + .color12 = 0x4631, + }, + { + .palette = gMailPalette_Tropic, + .tiles = gMailTiles_Tropic, + .tileMap = gMailTilemap_Tropic, + .var0C = 0x220, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, + { + .palette = gMailPalette_Dream, + .tiles = gMailTiles_Dream, + .tileMap = gMailTilemap_Dream, + .var0C = 0x340, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, + { + .palette = gMailPalette_Fab, + .tiles = gMailTiles_Fab, + .tileMap = gMailTilemap_Fab, + .var0C = 0x2A0, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, + { + .palette = gMailPalette_Retro, + .tiles = gMailTiles_Retro, + .tileMap = gMailTilemap_Retro, + .var0C = 0x520, + .var0E = 0, + .color10 = 0x294A, + .color12 = 0x6739, + }, +}; + +const struct UnkMailStruct Unknown_3E5724[] = +{ + {0, 3, 0}, + {0, 3, 0}, + {0, 3, 0}, +}; + +const struct MailLayout gUnknown_083E5730[] = +{ + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, + {3, 16, 27, 4, 3, Unknown_3E5724}, + {3, 15, 27, 4, 3, Unknown_3E5724}, +}; + +const struct UnkMailStruct Unknown_3E5790[] = +{ + {0, 2, 0}, + {0, 2, 0}, + {0, 2, 0}, + {0, 2, 0}, + {0, 1, 0}, +}; + +const struct MailLayout gUnknown_083E57A4[] = +{ + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 15, 16, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 15, 16, 4, 3, Unknown_3E5790}, + {5, 15, 16, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, + {5, 16, 15, 4, 3, Unknown_3E5790}, + {5, 15, 15, 4, 3, Unknown_3E5790}, +}; + +#if DEBUG + +const u8 Str_8411540[] = _("レイアウトを にほんごで ひょうじ?"); // Display using Japanese layout? +const u8 Str_8411553[] = _("にほんご "); // Japanese +const u8 Str_8411559[] = _("かいがい "); // Overseas + +const u8 *const _8411560[] = +{ + Str_8411553, + Str_8411559, +}; + +const u8 Str_8411568[] = _("イメージ タイプを えらんでね"); // Choose an image type +const u8 Str_8411578[] = _("{STR_VAR_1}"); +const u8 Str_841157B[] = _("オレンジ "); // Orange +const u8 Str_8411581[] = _("ハーバー "); // Harbor +const u8 Str_8411587[] = _("キラキラ "); // Glitter +const u8 Str_841158D[] = _("メカニカル"); // Mech +const u8 Str_8411593[] = _("ウッディー"); // Wood +const u8 Str_8411599[] = _("クロス "); // Wave +const u8 Str_841159F[] = _("トレジャー"); // Bead +const u8 Str_84115A5[] = _("シャドウ "); // Shadow +const u8 Str_84115AB[] = _("トロピカル"); // Tropic +const u8 Str_84115B1[] = _("ドリーム "); // Dream +const u8 Str_84115B7[] = _("ミラクル "); // Fab +const u8 Str_84115BD[] = _("レトロ "); // Retro + +const u8 *const _84115C4[] = +{ + Str_841157B, + Str_8411581, + Str_8411587, + Str_841158D, + Str_8411593, + Str_8411599, + Str_841159F, + Str_84115A5, + Str_84115AB, + Str_84115B1, + Str_84115B7, + Str_84115BD, +}; + +const u8 Str_84115F4[] = _("メールをみる"); // View Mail +const u8 Str_84115FB[] = _("メールとうろく"); // Register Mail +const u8 Str_8411603[] = _("もたせる"); // Give to Pokémon +const u8 Str_8411608[] = _("メールをけす"); // Delete Mail + +#endif + +// XXX: what is this? +static u8 *const sSharedMemPtr = gSharedMem; + +static u8 sub_80F8A28(void); +static void sub_80F8D50(void); +static void sub_80F8DA0(void); +static void sub_80F8E80(void); +static void sub_80F8F18(void); +static void sub_80F8F2C(void); +static void sub_80F8F58(void); +static void sub_80F8F78(void); +static void sub_80F8FB4(void); + +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u16 gSpecialVar_0x8006; + +#if DEBUG +static u8 gUnknown_Debug_0300079C; +#endif + +void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) +{ + u16 buffer[2]; + u16 species; + +#if DEBUG + if (gUnknown_Debug_0300079C != 0) + { + ewram0_4.varFF = GAME_LANGUAGE; + ewram0_4.var100 = gSpecialVar_0x8004; + ewram0_4.var104 = (MainCallback)EasyChat_GetWordText; + ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString; + ewram0_4.varFA = gSpecialVar_0x8006; + } + else +#endif + { + ewram0_4.varFF = GAME_LANGUAGE; + ewram0_4.var100 = 1; + ewram0_4.var104 = (MainCallback)EasyChat_GetWordText; + ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString; + if (IS_ITEM_MAIL(arg0->itemId)) + { + ewram0_4.varFA = arg0->itemId - 0x79; + } + else + { + ewram0_4.varFA = 0; + arg2 = FALSE; + } + } + + switch (ewram0_4.var100) + { + case 0: + default: + ewram0_4.var10C = &gUnknown_083E5730[ewram0_4.varFA]; + break; + case 1: + ewram0_4.var10C = &gUnknown_083E57A4[ewram0_4.varFA]; + break; + } + + species = MailSpeciesToSpecies(arg0->species, buffer); + if (species >= 1 && species <= 411) + { + switch (ewram0_4.varFA) + { + case 6: + ewram0_4.varFB = 1; + break; + case 9: + ewram0_4.varFB = 2; + break; + default: + ewram0_4.varFB = 0; + break; + } + } + else + { + ewram0_4.varFB = 0; + } + + ewram0_4.varF4 = arg0; + ewram0_4.varEC = arg1; + ewram0_4.varF8 = arg2; + + SetMainCallback2(sub_80F8D50); +} + +#define RETURN_UP_STATE break +#define RETURN_SKIP_STATE return FALSE + +static u8 sub_80F8A28(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + REG_DISPCNT = 0; + RETURN_UP_STATE; + + case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); + RETURN_UP_STATE; + + case 2: + ResetPaletteFade(); + RETURN_UP_STATE; + + case 3: + ResetTasks(); + RETURN_UP_STATE; + + case 4: + ResetSpriteData(); + RETURN_UP_STATE; + + case 5: + FreeAllSpritePalettes(); + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + RETURN_UP_STATE; + + case 6: + Text_LoadWindowTemplate(&gWindowTemplate_81E6DFC); + RETURN_UP_STATE; + + case 7: + MultistepInitMenuWindowBegin(&gWindowTemplate_81E6DFC); + RETURN_UP_STATE; + + case 8: + if (MultistepInitMenuWindowContinue() == 0) + { + return FALSE; + } + RETURN_UP_STATE; + + case 9: + Menu_EraseScreen(); + RETURN_UP_STATE; + + case 10: CpuFill16(1, (void *)(VRAM + 0x4800), 0x800); + RETURN_UP_STATE; + + case 11: + LoadPalette(gMailGraphicsTable[ewram0_4.varFA].palette, 0, 16 * 2); + RETURN_UP_STATE; + + case 12: + LZ77UnCompVram(gMailGraphicsTable[ewram0_4.varFA].tileMap, (void *)(VRAM + 0x4000)); + RETURN_UP_STATE; + + case 13: + LZ77UnCompVram(gMailGraphicsTable[ewram0_4.varFA].tiles, (void *)(VRAM)); + + gPlttBufferUnfaded[241] = gMailGraphicsTable[ewram0_4.varFA].color10; + gPlttBufferUnfaded[248] = gMailGraphicsTable[ewram0_4.varFA].color12; + gPlttBufferUnfaded[10] = gUnknown_083E562C[gSaveBlock2.playerGender][0]; + gPlttBufferUnfaded[11] = gUnknown_083E562C[gSaveBlock2.playerGender][1]; + RETURN_UP_STATE; + + case 14: + if (ewram0_4.varF8 != 0) + { + sub_80F8DA0(); + } + RETURN_UP_STATE; + + case 15: + if (ewram0_4.varF8 != 0) + { + sub_80F8E80(); + } + + SetVBlankCallback(sub_80F8F18); + gPaletteFade.bufferTransferDisabled = 1; + RETURN_UP_STATE; + + case 16: + { + u16 local1; + + local1 = sub_809D4A8(ewram0_4.varF4->species); + + switch (ewram0_4.varFB) + { + case 1: + sub_809D580(local1); + ewram0_4.varFC = sub_809D3A4(local1, SpriteCallbackDummy, 96, 128, 0); + break; + + case 2: + sub_809D580(local1); + ewram0_4.varFC = sub_809D3A4(local1, SpriteCallbackDummy, 40, 128, 0); + break; + } + RETURN_UP_STATE; + } + + case 17: + if (sub_8055870() != TRUE) + { + RETURN_UP_STATE; + } + RETURN_SKIP_STATE; + + case 18: + REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(31) | BGCNT_16COLOR | BGCNT_TXT256x512; + REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(8) | BGCNT_16COLOR | BGCNT_TXT256x256; + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(9) | BGCNT_16COLOR | BGCNT_TXT256x256; + REG_BLDCNT = 0; + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gPaletteFade.bufferTransferDisabled = 0; + ewram0_4.varF0 = sub_80F8F58; + return TRUE; + + default: + return FALSE; + } + + gMain.state += 1; + return FALSE; +} + +static void sub_80F8D50(void) +{ + do + { + if (sub_80F8A28() == 1) + { + SetMainCallback2(sub_80F8F2C); + return; + } + } while (sub_80F9344() != 1); +} + +static u8 *sub_80F8D7C(u8 *dest, u8 *src) +{ + u16 length; + + StringCopy(dest, src); + SanitizeNameString(dest); + + length = StringLength(dest); + + return dest + length; +} + +static void sub_80F8DA0(void) +{ + u16 i; + u8 r6; + u8 *ptr; + + r6 = 0; + for (i = 0; i < ewram0_4.var10C->var0; i++) + { + ConvertEasyChatWordsToString(ewram0_4.words[i], &ewram0_4.varF4->words[r6], ewram0_4.var10C->var4[i].unk_0_2, 1); + r6 += ewram0_4.var10C->var4[i].unk_0_2; + } + ptr = ewram0_4.varD8; + if (ewram0_4.var100 == 0) + { + ptr = sub_80F8D7C(ptr, ewram0_4.varF4->playerName); + StringCopy(ptr, gOtherText_From); + ewram0_4.varF9 = ewram0_4.var10C->var2 - StringLength(ewram0_4.varD8); + + } + else + { + ptr = StringCopy(ptr, gOtherText_From); + sub_80F8D7C(ptr, ewram0_4.varF4->playerName); + ewram0_4.varF9 = ewram0_4.var10C->var2; + } +} + +static void sub_80F8E80(void) +{ + u16 pos; + u8 x; + u8 y = 0; + + for (pos = 0; pos < ewram0_4.var10C->var0; pos++) + { + if (ewram0_4.words[pos][0] == 0xFF) + { + continue; + } + + if (ewram0_4.words[pos][0] == 0x00) + { + continue; + } + + x = ewram0_4.var10C->var4[pos].unk_0_4; + y += ewram0_4.var10C->var4[pos].unk_0_0; + Menu_PrintText(ewram0_4.words[pos], ewram0_4.var10C->var3_4 + x, ewram0_4.var10C->var3_0 + y); + y += 2; + } + + Menu_PrintText(ewram0_4.varD8, ewram0_4.varF9, ewram0_4.var10C->var1); +} + +static void sub_80F8F18(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_80F8F2C(void) +{ + if (ewram0_4.varFB != 0) + { + AnimateSprites(); + BuildOamBuffer(); + } + + ewram0_4.varF0(); +} + +static void sub_80F8F58(void) +{ + u8 local0; + + local0 = UpdatePaletteFade(); + if (local0 == 0) + { + ewram0_4.varF0 = sub_80F8F78; + } +} + +static void sub_80F8F78(void) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + ewram0_4.varF0 = sub_80F8FB4; + } +} + +static void sub_80F8FB4(void) +{ + if (!UpdatePaletteFade()) + { + SetMainCallback2(ewram0_4.varEC); + switch (ewram0_4.varFB) + { + case 2: + case 1: + sub_809D608(sub_809D4A8(ewram0_4.varF4->species)); + sub_809D510(&gSprites[ewram0_4.varFC]); + break; + } +#if !DEBUG + memset(&ewram0_4, 0, 0x110); +#endif + ResetPaletteFade(); + } +} + +#if DEBUG + +void debug_sub_810CA7C(u8); +void debug_sub_810CE1C(u8); +void debug_sub_810D388(void); +void debug_sub_810D340(void); + +void debug_sub_810C910(u8 taskId) +{ + if (!gPaletteFade.active) + { + gUnknown_Debug_0300079C = 1; + Menu_EraseScreen(); + DestroyTask(taskId); + if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId == 0) + HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 0); + else + HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 1); + } +} + +void debug_sub_810C990(u8 taskId) +{ + if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN)) + { + gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 11) % 12; + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2); + } + else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT)) + { + gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 1) % 12; + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2); + } + else if (gMain.newKeys & A_BUTTON) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = debug_sub_810C910; + } + else if (gMain.newKeys & B_BUTTON) + { + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_8411540, 4, 15); + Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2); + gTasks[taskId].func = debug_sub_810CA7C; + } +} + +void debug_sub_810CA7C(u8 taskId) +{ + if (gMain.newKeys & 0xF0) + { + gSpecialVar_0x8004 ^= 1; + Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2); + } + else if (gMain.newKeys & A_BUTTON) + { + if (gMain.watchedKeysPressed) + { + gMain.watchedKeysPressed = FALSE; + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_8411540, 4, 15); + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2); + } + else + { + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_8411568, 4, 15); + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2); + gTasks[taskId].func = debug_sub_810C990; + } + } +} + +void debug_sub_810CB50(u8 taskId) +{ + u8 sp0[] = _("{STR_VAR_1} {STR_VAR_2}"); + u8 sp8[] = _("メール{STR_VAR_1} {STR_VAR_2}"); + bool8 r2 = FALSE; + + if (gMain.newKeys & A_BUTTON) + { + ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 2, 1); + StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]); + gSaveBlock1.mail[gSpecialVar_0x8005].species = gTasks[taskId].data[0]; + StringExpandPlaceholders(gStringVar4, sp8); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gStringVar4, 4, 15); + DestroyTask(taskId); + CreateTask(debug_sub_810CE1C, 0); + debug_sub_810D340(); + return; + } + else if (gMain.newKeys & B_BUTTON) + { + DestroyTask(taskId); + Menu_EraseScreen(); + CreateTask(debug_sub_810CE1C, 0); + debug_sub_810D340(); + return; + } + else if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN)) + { + gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 0x19B) % 0x19C; + r2 = TRUE; + } + else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT)) + { + gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 1) % 0x19C; + r2 = TRUE; + } + + if (r2) + { + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[0], 2, 3); + StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]); + StringExpandPlaceholders(gStringVar4, sp0); + Menu_DrawStdWindowFrame(0, 0, 12, 3); + Menu_PrintText(gStringVar4, 1, 1); + } +} + +void debug_sub_810CCEC(u8 taskId) +{ + u8 string1[] = _("メール{STR_VAR_1}を だれに もたせる?"); + u8 string2[] = _("000 {STR_VAR_1}"); + + ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1); + StringExpandPlaceholders(gStringVar4, string1); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gStringVar4, 4, 15); + + StringCopy(gStringVar1, gSpeciesNames[0]); + StringExpandPlaceholders(gStringVar4, string2); + Menu_DrawStdWindowFrame(0, 0, 12, 3); + Menu_PrintText(string2, 1, 1); // This probably should have been gStringVar4 + + gTasks[taskId].func = debug_sub_810CB50; +} + +u8 debug_sub_810CD9C(void) +{ + CloseMenu(); + ScriptContext1_Stop(); + ScriptContext2_Enable(); + gUnknown_Debug_0300079C = 0; + gSpecialVar_0x8004 = gSpecialVar_0x8005 = gSpecialVar_0x8006 = 0; + SetMainCallback2(debug_sub_810D388); + return 1; +} + +void debug_sub_810CDE0(void) +{ + UpdatePaletteFade(); + RunTasks(); +} + +void debug_sub_810CDF0(void) +{ + gMain.watchedKeysPressed = 0; + gMain.watchedKeysMask = 0; + gFieldCallback = mapldr_default; + SetMainCallback2(c2_exit_to_overworld_2_switch); +} + +void debug_sub_810CE1C(u8 taskId) +{ + if (gMenuCallback() == TRUE) + { + CloseMenu(); + DestroyTask(taskId); + } +} + +u8 debug_sub_810CE48(void) +{ + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + debug_sub_810D340(); + return 0; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + gSpecialVar_0x8006 %= 12; + CreateTask(debug_sub_810CA7C, 0); + gMain.watchedKeysPressed = TRUE; // huh? + gMain.watchedKeysMask = 0; + return 1; + } +} + +u8 debug_sub_810CEA4(void) +{ + if (!gPaletteFade.active) + { + gSpecialVar_0x8004 = 4; + sub_80E60D8(); + return 1; + } + return 0; +} + +u8 debug_sub_810CED0(void) +{ + u8 text[] = _("せいきの データが とうろくずみ です\n" + "しんき とうろく できません"); + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + break; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId)) + { + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(text, 4, 15); + } + else + { + gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0xFFFF; + StringCopy(gSaveBlock1.mail[gSpecialVar_0x8005].playerName, gSaveBlock2.playerName); + *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = *(u32 *)gSaveBlock2.playerTrainerId; + gMenuCallback = debug_sub_810CEA4; + return 0; + } + break; + } + debug_sub_810D340(); + return 0; +} + +u8 debug_sub_810CFA4(void) +{ + u8 text[] = _("せいきに とうろくされたメールデータは\n" + "へんこう できません"); + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + debug_sub_810D340(); + return 0; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId)) + { + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(text, 4, 15); + debug_sub_810D340(); + return 0; + } + else + { + CreateTask(debug_sub_810CCEC, 0); + return 1; + } + } +} + +u8 debug_sub_810D030(void) +{ + const u8 text1[] = _("メール{STR_VAR_1} とうろく かいじょ"); + const u8 text2[] = _("デバッグメニューから とうろくした\n" + "メール いがいは けせません"); + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + debug_sub_810D340(); + return 0; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0xFFFF + && gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0) + { + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(text2, 4, 15); + debug_sub_810D340(); + return 0; + } + else + { + s8 i; + + gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0; + gSaveBlock1.mail[gSpecialVar_0x8005].species = 0; + gSaveBlock1.mail[gSpecialVar_0x8005].playerName[0] = EOS; + *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = 0; + for (i = 0; i < 9; i++) + gSaveBlock1.mail[gSpecialVar_0x8005].words[i] = 0xFFFF; + ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1); + StringExpandPlaceholders(gStringVar4, text1); + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gStringVar4, 4, 15); + debug_sub_810D340(); + return 0; + } + } +} + +void debug_sub_810D174(u8 a) +{ + u8 string[] = _("メール{STR_VAR_1} {STR_VAR_2} {STR_VAR_3}"); + u8 buffer[9][20]; + struct MenuAction menuActions[9]; + u8 i; + + for (i = 0; i < 9; i++) + { + ConvertIntToDecimalStringN(gStringVar1, i, 1, 1); + if (gSaveBlock1.mail[i].itemId == 0xFFFF) + { + ConvertIntToDecimalStringN(gStringVar2, 1, 1, 1); + } + else if (IS_ITEM_MAIL(gSaveBlock1.mail[i].itemId)) + { + ConvertIntToDecimalStringN(gStringVar2, 2, 1, 1); + } + else + { + ConvertIntToDecimalStringN(gStringVar2, 0, 1, 1); + gSaveBlock1.mail[i].itemId = 0; + } + StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1.mail[i].species]); + StringExpandPlaceholders(buffer[i], string); + menuActions[i].text = buffer[i]; + menuActions[i].func = NULL; + } + Menu_DrawStdWindowFrame(0, 0, 16, 19); + Menu_PrintItems(2, 1, 9, menuActions); + InitMenu(0, 1, 1, 9, 0, 15); + switch (a) + { + case 0: + gMenuCallback = debug_sub_810CE48; + break; + case 1: + gMenuCallback = debug_sub_810CED0; + break; + case 2: + gMenuCallback = debug_sub_810CFA4; + break; + case 3: + gMenuCallback = debug_sub_810D030; + break; + } +} + +u8 debug_sub_810D2F4(void) +{ + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + SetMainCallback2(debug_sub_810CDF0); + return 1; + case -2: + return 0; + } + + switch (input) + { + case 0: + debug_sub_810D174(input); + return 0; + case 1: + debug_sub_810D174(input); + return 0; + case 2: + debug_sub_810D174(input); + return 0; + case 3: + debug_sub_810D174(input); + return 0; + } + + return 1; +} + +const struct MenuAction _84116BC[] = +{ + {Str_84115F4, NULL}, + {Str_84115FB, NULL}, + {Str_8411603, NULL}, + {Str_8411608, NULL}, +}; + +void debug_sub_810D340(void) +{ + Menu_DrawStdWindowFrame(0, 0, 9, 9); + Menu_PrintItems(2, 1, 4, _84116BC); + InitMenu(0, 1, 1, 4, 0, 8); + gMenuCallback = debug_sub_810D2F4; +} + +void debug_sub_810D388(void) +{ + switch (gMain.state) + { + case 0: + if (gUnknown_Debug_0300079C != 0) + { + gMain.state = 2; + gUnknown_Debug_0300079C = 0; + return; + } + else + { + ScanlineEffect_Stop(); + ResetPaletteFade(); + SetVBlankCallback(sub_80F8F18); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + } + break; + case 1: + if (UpdatePaletteFade()) + return; + break; + case 2: + SetVBlankCallback(NULL); + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + break; + case 3: + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + break; + case 4: + Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4); + InitMenuWindow(&gWindowTemplate_81E6CE4); + Menu_EraseScreen(); + break; + case 5: + LoadPalette(gMailGraphicsTable[0].palette, 0, 32); + LZ77UnCompVram(gMailGraphicsTable[0].tiles, (void *)VRAM); + DmaFill16(3, 1, (void *)(VRAM + 0x4000), 0x500); + break; + case 6: + REG_BG0CNT = 0x9F08; + REG_BG1CNT = 0x0801; + REG_BLDCNT = 0; + REG_DISPCNT = 0x0340; + debug_sub_810D340(); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + SetVBlankCallback(sub_80F8F18); + break; + case 7: + if (!UpdatePaletteFade()) + return; + break; + case 8: + CreateTask(debug_sub_810CE1C, 0); + SetMainCallback2(debug_sub_810CDE0); + break; + default: + return; + } + gMain.state++; +} + +#endif diff --git a/src/pokemon/mail_data.c b/src/mail_data.c index 4249b9f48..4249b9f48 100644 --- a/src/pokemon/mail_data.c +++ b/src/mail_data.c diff --git a/src/engine/main.c b/src/main.c index 54a443e80..54a443e80 100644 --- a/src/engine/main.c +++ b/src/main.c diff --git a/src/engine/main_menu.c b/src/main_menu.c index 5a3f55b29..5a3f55b29 100644 --- a/src/engine/main_menu.c +++ b/src/main_menu.c diff --git a/src/field/map_name_popup.c b/src/map_name_popup.c index 49a470cc1..49a470cc1 100644 --- a/src/field/map_name_popup.c +++ b/src/map_name_popup.c diff --git a/src/field/map_obj_lock.c b/src/map_obj_lock.c index 954fcb446..3bd25dbdf 100644 --- a/src/field/map_obj_lock.c +++ b/src/map_obj_lock.c @@ -1,7 +1,6 @@ #include "global.h" #include "map_obj_lock.h" -#include "field_map_obj.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "script_movement.h" #include "task.h" diff --git a/src/field/mauville_man.c b/src/mauville_man.c index 0a841eed1..a68d5071d 100644 --- a/src/field/mauville_man.c +++ b/src/mauville_man.c @@ -250,7 +250,39 @@ void SetupMauvilleOldMan(void) sub_80F83D0(); } -static u8 GetCurrentMauvilleOldMan(void) +#if DEBUG +void debug_sub_810B32C(u8 a) +{ + u8 i; + u8 savedArr[8]; + + switch (a) + { + case 0: + SetupBard(); + break; + case 1: + for (i = 0; i < 8; i++) + savedArr[i] = gSaveBlock1.unk2D8C[i]; + SetupHipster(); + for (i = 0; i < 8; i++) + gSaveBlock1.unk2D8C[i] = savedArr[i]; + break; + case 2: + SetupTrader(); + break; + case 3: + SetupStoryteller(); + break; + case 4: + SetupGiddy(); + break; + } + sub_80F83D0(); +} +#endif + +u8 GetCurrentMauvilleOldMan(void) { struct MauvilleManCommon *common = &gSaveBlock1.mauvilleMan.common; diff --git a/src/engine/menu.c b/src/menu.c index 86e20d0eb..86e20d0eb 100644 --- a/src/engine/menu.c +++ b/src/menu.c diff --git a/src/engine/menu_cursor.c b/src/menu_cursor.c index 35116d40b..f2eb31f16 100644 --- a/src/engine/menu_cursor.c +++ b/src/menu_cursor.c @@ -12,9 +12,9 @@ EWRAM_DATA static u8 gUnknown_0203A3D3 = 0; EWRAM_DATA static u8 gUnknown_0203A3D4 = 0; #if ENGLISH -#include "../src/data/menu_cursor_en.h" +#include "data/menu_cursor_en.h" #elif GERMAN -#include "../src/data/menu_cursor_de.h" +#include "data/menu_cursor_de.h" #endif // ENGLISH/GERMAN void sub_814A590(void) diff --git a/src/field/menu_helpers.c b/src/menu_helpers.c index 388d98ec7..388d98ec7 100644 --- a/src/field/menu_helpers.c +++ b/src/menu_helpers.c diff --git a/src/field/metatile_behavior.c b/src/metatile_behavior.c index d05ba0b89..d05ba0b89 100644 --- a/src/field/metatile_behavior.c +++ b/src/metatile_behavior.c diff --git a/src/pokemon/mon_markings.c b/src/mon_markings.c index 66c82a706..dcdc54434 100644 --- a/src/pokemon/mon_markings.c +++ b/src/mon_markings.c @@ -5,6 +5,7 @@ #include "constants/songs.h" #include "sound.h" #include "sprite.h" +#include "mon_markings.h" #ifdef GERMAN #define MENU_TEXT_SPRITE_X_OFFSET 24 @@ -12,25 +13,6 @@ #define MENU_TEXT_SPRITE_X_OFFSET 32 #endif -struct PokemonMarkMenu -{ - /*0x0000*/ u16 baseTileTag; - /*0x0002*/ u16 basePaletteTag; - /*0x0004*/ u8 markings; // bit flags - /*0x0005*/ s8 cursorPos; - /*0x0006*/ bool8 markingsArray[4]; - /*0x000A*/ u8 cursorBaseY; - /*0x000B*/ bool8 spriteSheetLoadRequired; - /*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window - /*0x0014*/ struct Sprite *menuMarkingSprites[4]; - /*0x0024*/ struct Sprite *menuTextSprite; - /*0x0028*/ const u8 *frameTiles; - /*0x002C*/ const u16 *framePalette; - /*0x0030*/ u8 menuWindowSpriteTiles[0x1000]; - /*0x1030*/ u8 filler1030[0x80]; - /*0x10B0*/ u8 tileLoadState; -}; - extern u8 gPokenavConditionMenuMisc_Gfx[]; extern u16 gUnknown_08E966B8[]; diff --git a/src/field/money.c b/src/money.c index 3b7268dbc..3b7268dbc 100644 --- a/src/field/money.c +++ b/src/money.c diff --git a/src/engine/mystery_event_menu.c b/src/mystery_event_menu.c index 8fad563e6..56801ff53 100644 --- a/src/engine/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -13,6 +13,7 @@ #include "strings2.h" #include "task.h" #include "text.h" +#include "title_screen.h" #include "ewram.h" static EWRAM_DATA u8 gUnknown_02039338 = 0; @@ -338,3 +339,156 @@ static void CB2_MysteryEventMenu(void) BuildOamBuffer(); UpdatePaletteFade(); } + +#if DEBUG + +static const u8 Str_843DA70[] = _("CARDーE emulation。。。"); +static const u8 Str_843DA84[] = _("LR: select A: send。"); +static const u8 Str_843DA98[] = _("sending。。。"); +static const u8 Str_843DAA3[] = _("completed。"); + +extern const struct {const u8 *text; void (*func)();} gUnknown_Debug_842E2D0[]; +extern const u8 gUnknown_Debug_842E350; + +void debug_sub_815D1D8(); + +void debug_sub_815D04C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + Menu_DrawStdWindowFrame(4, 4, 13, 7); + Menu_PrintText(gUnknown_Debug_842E2D0[gTasks[taskId].data[1]].text, 5, 5); + gTasks[taskId].data[0]++; + } + + if (gMain.newKeys & 0x20) + { + if (gTasks[taskId].data[1] == 0) + gTasks[taskId].data[1] = gUnknown_Debug_842E350 - 1; + else + gTasks[taskId].data[1]--; + gTasks[taskId].data[0] = 0; + } + if (gMain.newKeys & 0x10) + { + if (gTasks[taskId].data[1] == gUnknown_Debug_842E350 - 1) + gTasks[taskId].data[1] = 0; + else + gTasks[taskId].data[1]++; + gTasks[taskId].data[0] = 0; + } + if (gMain.newKeys & A_BUTTON) + { + // TODO: fix this + s32 var = gTasks[taskId].data[1]; + asm(""::"r"(var * 8)); + gUnknown_Debug_842E2D0[var].func(gSharedMem + 0x4000); + + gMain.state++; + DestroyTask(taskId); + } +} + +void debug_sub_815D15C(void) +{ + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + SetVBlankCallback(VBlankCB); + Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4); + InitMenuWindow(&gWindowTemplate_81E6CE4); + Menu_EraseScreen(); + REG_DISPCNT = DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_MODE_0; + REG_BLDCNT = 0; + + CreateTask(Task_DestroySelf, 0); + StopMapMusic(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + FillPalette(0, 0, 2); + SetMainCallback2(debug_sub_815D1D8); +} + +void debug_sub_815D1D8(void) +{ + switch (gMain.state) + { + case 0: + Menu_DrawStdWindowFrame(3, 14, 27, 19); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + gMain.state++; + break; + case 1: + if (!gPaletteFade.active) + { + if (gMain.heldKeys & 0x100) + gUnknown_Debug_30030E0++; + MenuPrintMessage(Str_843DA70, 4, 15); + gMain.state++; + } + break; + case 2: + if (Menu_UpdateWindowText()) + { + gMain.state++; + gLinkType = 0x5501; + OpenLink(); + } + break; + case 3: + if (gReceivedRemoteLinkPlayers != 0) + { + gMain.state++; + MenuPrintMessage(Str_843DA84, 4, 15); + } + break; + case 4: + if (Menu_UpdateWindowText()) + { + CreateTask(debug_sub_815D04C, 10); + gMain.state++; + } + break; + case 6: + MenuPrintMessage(Str_843DA98, 4, 15); + SendBlock(0, gSharedMem + 0x4000, 0x2004); + gMain.state++; + break; + case 7: + Menu_UpdateWindowText(); + if (IsLinkTaskFinished()) + gMain.state++; + break; + case 8: + sub_800832C(); + gMain.state++; + break; + case 9: + if (gReceivedRemoteLinkPlayers == 0) + { + Menu_BlankWindowRect(4, 15, 26, 18); + Menu_PrintText(Str_843DAA3, 4, 15); + gMain.state++; + } + break; + case 10: + if (gMain.newKeys & A_BUTTON) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMain.state++; + } + break; + case 11: + if (!gPaletteFade.active) + SetMainCallback2(CB2_InitTitleScreen); + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +#endif diff --git a/src/engine/mystery_event_msg.c b/src/mystery_event_msg.c index 03ef22727..03ef22727 100644 --- a/src/engine/mystery_event_msg.c +++ b/src/mystery_event_msg.c diff --git a/src/engine/mystery_event_script.c b/src/mystery_event_script.c index 6fcad66ac..6fcad66ac 100644 --- a/src/engine/mystery_event_script.c +++ b/src/mystery_event_script.c diff --git a/src/engine/name_string_util.c b/src/name_string_util.c index 32e9358e1..32e9358e1 100644 --- a/src/engine/name_string_util.c +++ b/src/name_string_util.c diff --git a/src/engine/naming_screen.c b/src/naming_screen.c index 97819322c..59b9b4d84 100644 --- a/src/engine/naming_screen.c +++ b/src/naming_screen.c @@ -3,7 +3,7 @@ #include "data2.h" #include "graphics.h" #include "field_effect.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "main.h" #include "menu.h" @@ -26,8 +26,6 @@ #define COLUMN_COUNT 10 #endif -extern u16 gKeyRepeatStartDelay; - extern u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality); const u8 gSpriteImage_83CE094[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp"); diff --git a/src/scene/new_game.c b/src/new_game.c index 0279f99c6..f8a5524f5 100644 --- a/src/scene/new_game.c +++ b/src/new_game.c @@ -1,4 +1,7 @@ #include "global.h" +#include "constants/maps.h" +#include "constants/species.h" +#include "clock.h" #include "new_game.h" #include "battle_records.h" #include "berry.h" @@ -20,6 +23,7 @@ #include "pokemon_storage_system.h" #include "random.h" #include "roamer.h" +#include "script_pokemon_80C4.h" #include "overworld.h" #include "rtc.h" #include "script.h" @@ -42,6 +46,18 @@ static const struct ContestWinner sEmptyMuseumPortrait = .trainerName = {EOS}, }; +#if DEBUG +const s8 gUnknown_Debug_0823C788[][2] = +{ + { MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK) }, + { MAP_GROUP(OLDALE_TOWN_POKEMON_CENTER_2F), MAP_NUM(OLDALE_TOWN_POKEMON_CENTER_2F) }, + { MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN) }, + { MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F) } +}; + +const u8 gUnknown_Debug_0823C790[] = _("KRÖTE"); +#endif + void write_word_to_mem(u32 var, u8 *dataPtr) { dataPtr[0] = var; @@ -94,9 +110,33 @@ void ZeroBattleTowerData(void) CpuFill32(0, &gSaveBlock2.battleTower, sizeof(gSaveBlock2.battleTower)); } +#if DEBUG +void debug_sub_8052E04() +{ + u8 i; + + for (i = 0; i < 4; i++) + { + if (gUnknown_Debug_0823C788[i][0] == gSaveBlock1.location.mapGroup && + gUnknown_Debug_0823C788[i][1] == gSaveBlock1.location.mapNum) + { + break; + } + } + + i++; + if (i >= 4) + { + i = 0; + } + + Overworld_SetWarpDestination(gUnknown_Debug_0823C788[i][0], gUnknown_Debug_0823C788[i][1], -1, -1, -1); +} +#endif + void WarpToTruck(void) { - Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck + Overworld_SetWarpDestination(MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK), -1, -1, -1); warp_in(); } @@ -109,6 +149,9 @@ void ClearSav2(void) void sub_8052E4C(void) { gDifferentSaveFile = 0; +#if DEBUG + gUnknown_020297ED = 0; +#endif sub_808C0A0(); ZeroPlayerPartyMons(); ZeroEnemyPartyMons(); @@ -161,3 +204,33 @@ void NewGameInitData(void) WarpToTruck(); ScriptContext2_RunNewScript(gUnknown_0819FA81); } + +#if DEBUG +extern void debug_sub_80A3904(void); +extern void debug_sub_80A3714(void); +extern void debug_sub_8120F98(void); +extern void unref_sub_8070F90(void); + +void debug_sub_8057508(bool32 arg0) +{ + gUnknown_020297ED = 1; + NewGameInitData(); + gSaveBlock1.money = 999999; + FlagSet(FLAG_SYS_POKEMON_GET); + FlagSet(FLAG_SYS_POKEDEX_GET); + FlagSet(FLAG_SYS_POKENAV_GET); + FlagSet(FLAG_SYS_B_DASH); + ScriptGiveMon(SPECIES_TREECKO, 99, 0, 0, 0, 0); + + if (arg0 == TRUE) + SetMonData(&gPlayerParty[0], MON_DATA_NICKNAME, gUnknown_Debug_0823C790); + + debug_sub_80A3904(); + debug_sub_80A3714(); + debug_sub_8120F98(); + FlagSet(FLAG_SYS_HIPSTER_MEET); + sub_80EB8EC(); + unref_sub_8070F90(); + InitTimeBasedEvents(); +} +#endif diff --git a/src/engine/option_menu.c b/src/option_menu.c index d4e921a0e..a2d32ffb6 100644 --- a/src/engine/option_menu.c +++ b/src/option_menu.c @@ -10,19 +10,9 @@ extern void SetPokemonCryStereo(u32 val); -//Task data -enum { - TD_MENUSELECTION, - TD_TEXTSPEED, - TD_BATTLESCENE, - TD_BATTLESTYLE, - TD_SOUND, - TD_BUTTONMODE, - TD_FRAMETYPE, -}; - -//Menu items -enum { +// Menu items +enum +{ MENUITEM_TEXTSPEED, MENUITEM_BATTLESCENE, MENUITEM_BATTLESTYLE, @@ -32,6 +22,15 @@ enum { MENUITEM_CANCEL, }; +// Task data +#define tMenuSelection data[0] +#define tOptTextSpeed data[1] +#define tOptBattleScene data[2] +#define tOptBattleStyle data[3] +#define tOptSound data[4] +#define tOptButtonMode data[5] +#define tOptFrameType data[6] + const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal"); // note: this is only used in the Japanese release const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp"); @@ -75,7 +74,6 @@ void CB2_InitOptionMenu(void) { default: case 0: - { SetVBlankCallback(NULL); REG_DISPCNT = 0; REG_BG2CNT = 0; @@ -92,7 +90,6 @@ void CB2_InitOptionMenu(void) DmaClear16(3, PLTT, PLTT_SIZE); gMain.state++; break; - } case 1: ResetPaletteFade(); ScanlineEffect_Stop(); @@ -150,37 +147,38 @@ void CB2_InitOptionMenu(void) { u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0); - gTasks[taskId].data[TD_MENUSELECTION] = 0; - gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2.optionsTextSpeed; - gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2.optionsBattleSceneOff; - gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2.optionsBattleStyle; - gTasks[taskId].data[TD_SOUND] = gSaveBlock2.optionsSound; - gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2.optionsButtonMode; - gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2.optionsWindowFrameType; - - Menu_DrawStdWindowFrame(2, 0, 27, 3); - Menu_DrawStdWindowFrame(2, 4, 27, 19); - - Menu_PrintText(gSystemText_OptionMenu, 4, 1); - Menu_PrintText(gSystemText_TextSpeed, 4, 5); - Menu_PrintText(gSystemText_BattleScene, 4, 7); - Menu_PrintText(gSystemText_BattleStyle, 4, 9); - Menu_PrintText(gSystemText_Sound, 4, 11); - Menu_PrintText(gSystemText_ButtonMode, 4, 13); - Menu_PrintText(gSystemText_Frame, 4, 15); - Menu_PrintText(gSystemText_Cancel, 4, 17); - - TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); - BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); - BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); - Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); - ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); - FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + gTasks[taskId].tMenuSelection = 0; + gTasks[taskId].tOptTextSpeed = gSaveBlock2.optionsTextSpeed; + gTasks[taskId].tOptBattleScene = gSaveBlock2.optionsBattleSceneOff; + gTasks[taskId].tOptBattleStyle = gSaveBlock2.optionsBattleStyle; + gTasks[taskId].tOptSound = gSaveBlock2.optionsSound; + gTasks[taskId].tOptButtonMode = gSaveBlock2.optionsButtonMode; + gTasks[taskId].tOptFrameType = gSaveBlock2.optionsWindowFrameType; + + Menu_DrawStdWindowFrame(2, 0, 27, 3); // title box + Menu_DrawStdWindowFrame(2, 4, 27, 19); // options list box + + Menu_PrintText(gSystemText_OptionMenu, 4, 1); + + Menu_PrintText(gSystemText_TextSpeed, 4, 5); + Menu_PrintText(gSystemText_BattleScene, 4, 7); + Menu_PrintText(gSystemText_BattleStyle, 4, 9); + Menu_PrintText(gSystemText_Sound, 4, 11); + Menu_PrintText(gSystemText_ButtonMode, 4, 13); + Menu_PrintText(gSystemText_Frame, 4, 15); + Menu_PrintText(gSystemText_Cancel, 4, 17); + + TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed); + BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene); + BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle); + Sound_DrawChoices(gTasks[taskId].tOptSound); + ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode); + FrameType_DrawChoices(gTasks[taskId].tOptFrameType); REG_WIN0H = WIN_RANGE(17, 223); REG_WIN0V = WIN_RANGE(1, 31); - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); gMain.state++; break; } @@ -193,16 +191,14 @@ void CB2_InitOptionMenu(void) static void Task_OptionMenuFadeIn(u8 taskId) { if (!gPaletteFade.active) - { gTasks[taskId].func = Task_OptionMenuProcessInput; - } } static void Task_OptionMenuProcessInput(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL) + if (gTasks[taskId].tMenuSelection == MENUITEM_CANCEL) gTasks[taskId].func = Task_OptionMenuSave; } else if (gMain.newKeys & B_BUTTON) @@ -211,47 +207,47 @@ static void Task_OptionMenuProcessInput(u8 taskId) } else if (gMain.newKeys & DPAD_UP) { - if (gTasks[taskId].data[TD_MENUSELECTION] > 0) - gTasks[taskId].data[TD_MENUSELECTION]--; + if (gTasks[taskId].tMenuSelection > 0) + gTasks[taskId].tMenuSelection--; else - gTasks[taskId].data[TD_MENUSELECTION] = 6; - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + gTasks[taskId].tMenuSelection = 6; + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); } else if (gMain.newKeys & DPAD_DOWN) { - if (gTasks[taskId].data[TD_MENUSELECTION] <= 5) - gTasks[taskId].data[TD_MENUSELECTION]++; + if (gTasks[taskId].tMenuSelection < 6) + gTasks[taskId].tMenuSelection++; else - gTasks[taskId].data[TD_MENUSELECTION] = 0; - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + gTasks[taskId].tMenuSelection = 0; + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); } else { - switch (gTasks[taskId].data[TD_MENUSELECTION]) + switch (gTasks[taskId].tMenuSelection) { case MENUITEM_TEXTSPEED: - gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]); - TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); + gTasks[taskId].tOptTextSpeed = TextSpeed_ProcessInput(gTasks[taskId].tOptTextSpeed); + TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed); break; case MENUITEM_BATTLESCENE: - gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]); - BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); + gTasks[taskId].tOptBattleScene = BattleScene_ProcessInput(gTasks[taskId].tOptBattleScene); + BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene); break; case MENUITEM_BATTLESTYLE: - gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]); - BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); + gTasks[taskId].tOptBattleStyle = BattleStyle_ProcessInput(gTasks[taskId].tOptBattleStyle); + BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle); break; case MENUITEM_SOUND: - gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]); - Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); + gTasks[taskId].tOptSound = Sound_ProcessInput(gTasks[taskId].tOptSound); + Sound_DrawChoices(gTasks[taskId].tOptSound); break; case MENUITEM_BUTTONMODE: - gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]); - ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); + gTasks[taskId].tOptButtonMode = ButtonMode_ProcessInput(gTasks[taskId].tOptButtonMode); + ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode); break; case MENUITEM_FRAMETYPE: - gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]); - FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + gTasks[taskId].tOptFrameType = FrameType_ProcessInput(gTasks[taskId].tOptFrameType); + FrameType_DrawChoices(gTasks[taskId].tOptFrameType); break; } } @@ -259,12 +255,12 @@ static void Task_OptionMenuProcessInput(u8 taskId) static void Task_OptionMenuSave(u8 taskId) { - gSaveBlock2.optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED]; - gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE]; - gSaveBlock2.optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE]; - gSaveBlock2.optionsSound = gTasks[taskId].data[TD_SOUND]; - gSaveBlock2.optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE]; - gSaveBlock2.optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE]; + gSaveBlock2.optionsTextSpeed = gTasks[taskId].tOptTextSpeed; + gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].tOptBattleScene; + gSaveBlock2.optionsBattleStyle = gTasks[taskId].tOptBattleStyle; + gSaveBlock2.optionsSound = gTasks[taskId].tOptSound; + gSaveBlock2.optionsButtonMode = gTasks[taskId].tOptButtonMode; + gSaveBlock2.optionsWindowFrameType = gTasks[taskId].tOptFrameType; BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_OptionMenuFadeOut; @@ -290,10 +286,10 @@ static void HighlightOptionMenuItem(u8 index) static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style) { - u8 dst[16]; + u8 dst[15]; u16 i; - for (i = 0; *text != EOS && i <= 14; i++) + for (i = 0; *text != EOS && i < 15; i++) dst[i] = *(text++); dst[2] = style; @@ -305,14 +301,14 @@ static u8 TextSpeed_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 1) + if (selection < 2) selection++; else selection = 0; } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 2; @@ -341,7 +337,7 @@ static void TextSpeed_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Slow, TEXTSPEED_SLOW_LEFT, 40, styles[0]); - DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); + DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); DrawOptionMenuChoice(gSystemText_Fast, TEXTSPEED_FAST_LEFT, 40, styles[2]); } @@ -360,7 +356,7 @@ static void BattleScene_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]); + DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]); DrawOptionMenuChoice(gSystemText_Off, 190, 56, styles[1]); } @@ -388,7 +384,7 @@ static void BattleStyle_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Shift, BATTLESTYLE_SHIFT, 72, styles[0]); - DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); + DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); } static u8 Sound_ProcessInput(u8 selection) @@ -409,7 +405,7 @@ static void Sound_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]); + DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]); DrawOptionMenuChoice(gSystemText_Stereo, 172, 88, styles[1]); } @@ -425,7 +421,7 @@ static u8 FrameType_ProcessInput(u8 selection) } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 19; @@ -439,11 +435,11 @@ static u8 FrameType_ProcessInput(u8 selection) #if ENGLISH static void FrameType_DrawChoices(u8 selection) { - u8 text[8]; + u8 text[6]; u8 n = selection + 1; u16 i; - for (i = 0; gSystemText_Terminator[i] != EOS && i <= 5; i++) + for (i = 0; gSystemText_Terminator[i] != EOS && i < 6; i++) text[i] = gSystemText_Terminator[i]; //Convert number to decimal string @@ -534,14 +530,14 @@ static u8 ButtonMode_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 1) + if (selection < 2) selection++; else selection = 0; } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 2; @@ -559,6 +555,6 @@ static void ButtonMode_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Normal, 120, 104, styles[0]); - DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]); - DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]); + DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]); + DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]); } diff --git a/src/field/overworld.c b/src/overworld.c index a6d34e103..6376aa1af 100644 --- a/src/field/overworld.c +++ b/src/overworld.c @@ -9,9 +9,7 @@ #include "field_control_avatar.h" #include "field_effect.h" #include "field_fadetransition.h" -#include "field_ground_effect.h" -#include "field_map_obj.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "field_message_box.h" #include "field_player_avatar.h" #include "field_screen_effect.h" @@ -25,6 +23,7 @@ #include "link.h" #include "load_save.h" #include "main.h" +#include "m4a.h" #include "constants/maps.h" #include "map_name_popup.h" #include "menu.h" @@ -62,6 +61,7 @@ struct UnkTVStruct u32 tv_field_4; }; +extern u8 gUnknown_020297ED; extern u16 gUnknown_03004898; extern u16 gUnknown_0300489C; @@ -590,7 +590,7 @@ bool8 sub_80538D0(u16 x, u16 y) void sub_80538F0(u8 mapGroup, u8 mapNum) { - s32 i; + s32 paletteIndex; Overworld_SetWarpDestination(mapGroup, mapNum, -1, -1, -1); sub_8053F0C(); @@ -611,8 +611,8 @@ void sub_80538F0(u8 mapGroup, u8 mapNum) sub_8056D38(gMapHeader.mapData); apply_map_tileset2_palette(gMapHeader.mapData); - for (i = 6; i < 12; i++) - sub_807D874(i); + for (paletteIndex = 6; paletteIndex < 12; paletteIndex++) + ApplyWeatherGammaShiftToPal(paletteIndex); sub_8072ED0(); UpdateLocationHistoryForRoamer(); @@ -1106,6 +1106,68 @@ u8 sav1_map_get_battletype(void) return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType; } +#if DEBUG + +void debug_sub_8076B68(void); + +void debug_sub_80589D8(void); + +void debug_sub_8058A50(void); + +void CB2_InitTestMenu(void) +{ + m4aSoundVSyncOff(); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + ScanlineEffect_Stop(); + Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4); + InitMenuWindow(&gWindowTemplate_81E6CE4); + debug_sub_8076B68(); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + REG_IE |= 1; + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP; + m4aSoundVSyncOn(); + SetVBlankCallback(debug_sub_8058A50); + m4aSongNumStart(0x19D); + SetMainCallback2(debug_sub_80589D8); +} + +void debug_sub_80589D8(void) +{ + if (UpdatePaletteFade()) + return; + + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); +} + +void debug_sub_80589F4(void) +{ + if (UpdatePaletteFade()) + return; + + SetVBlankCallback(NULL); + + DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE); + + SetMainCallback2(gMain.savedCallback); +} + +void debug_sub_8058A50(void) +{ + ProcessSpriteCopyRequests(); + LoadOam(); + TransferPlttBuffer(); +} + +#endif + void ResetSafariZoneFlag_(void) { ResetSafariZoneFlag(); @@ -1210,6 +1272,33 @@ void CB2_NewGame(void) SetMainCallback2(c2_overworld); } +#if DEBUG + +extern void (*gFieldCallback)(void); + +void debug_sub_8058C00(void) +{ + FieldClearVBlankHBlankCallbacks(); + StopMapMusic(); + ResetSafariZoneFlag_(); + player_avatar_init_params_reset(); + PlayTimeCounter_Start(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + + if (gMain.heldKeys & R_BUTTON) + gFieldCallback = ExecuteTruckSequence; + else + gFieldCallback = sub_8080B60; + + do_load_map_stuff_loop(&gMain.state); + SetFieldVBlankCallback(); + set_callback1(c1_overworld); + SetMainCallback2(c2_overworld); +} + +#endif + void CB2_WhiteOut(void) { u8 val; @@ -1365,6 +1454,10 @@ void CB2_ContinueSavedGame(void) { FieldClearVBlankHBlankCallbacks(); StopMapMusic(); +#if DEBUG + if (gMain.heldKeys & R_BUTTON) + gUnknown_020297ED = TRUE; +#endif ResetSafariZoneFlag_(); LoadSaveblockMapHeader(); LoadSaveblockMapObjScripts(); @@ -2140,7 +2233,7 @@ u16 sub_80554E4(u32 a1) return 23; } -u32 sub_80554F8(void) +s32 sub_80554F8(void) { if (sub_8054FC0(0x83) == TRUE) return 2; diff --git a/src/engine/palette.c b/src/palette.c index 2a6602503..2a6602503 100644 --- a/src/engine/palette.c +++ b/src/palette.c diff --git a/src/field/party_menu.c b/src/party_menu.c index f55ed669d..9caaa05b9 100644 --- a/src/field/party_menu.c +++ b/src/party_menu.c @@ -1,4 +1,8 @@ #include "global.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" #include "party_menu.h" #include "battle.h" #include "battle_interface.h" @@ -11,12 +15,11 @@ #include "item.h" #include "item_use.h" #include "item_menu.h" -#include "constants/items.h" +#include "link.h" #include "mail_data.h" #include "main.h" #include "menu.h" #include "menu_helpers.h" -#include "constants/moves.h" #include "palette.h" #include "pokemon.h" #include "pokemon_icon.h" @@ -25,9 +28,7 @@ #include "pokemon_summary_screen.h" #include "rom_8077ABC.h" #include "rom_8094928.h" -#include "constants/songs.h" #include "sound.h" -#include "constants/species.h" #include "sprite.h" #include "string_util.h" #include "strings.h" @@ -94,9 +95,9 @@ static void SpriteCB_UpdateHeldItemIconPosition(struct Sprite *sprite); static void ItemUseMoveMenu_HandleMoveSelection(u8 taskId); static void ItemUseMoveMenu_HandleCancel(u8 taskId); static bool8 SetupDefaultPartyMenu(void); -static void sub_806B4A8(void); -static void VBlankCB_PartyMenu(void); -static bool8 LoadPartyMenuGraphics(u8 a); +/*static*/ void sub_806B4A8(void); +/*static*/ void VBlankCB_PartyMenu(void); +/*static*/ bool8 LoadPartyMenuGraphics(u8 a); static void sub_806BF24(const u8 *a, u8 monIndex, u8 c, u8 d); static void sub_806BB9C(u8 a); static void sub_806BBEC(u8 a); @@ -397,7 +398,8 @@ static const u16 PartyMonOAMSettings_RightColumn[] = { }; // Controls where and how the mons' text appears in the party menu screen (nickname, HP, and level). -static struct PartyMonTextSettingsStruct const PartyMonTextSettings[4][6] = { +static struct PartyMonTextSettingsStruct const PartyMonTextSettings[4][6] = +{ { // PARTY_MENU_LAYOUT_STANDARD { 1, 4, PartyMonOAMSettings_LeftColumn}, {12, 1, PartyMonOAMSettings_RightColumn}, @@ -432,7 +434,8 @@ static struct PartyMonTextSettingsStruct const PartyMonTextSettings[4][6] = { }, }; -static const struct PartyMenuHandlersStruct PartyMenuHandlers[] = { +static const struct PartyMenuHandlersStruct PartyMenuHandlers[] = +{ {HandleDefaultPartyMenu, SetupDefaultPartyMenu, 0}, // PARTY_MENU_TYPE_STANDARD {HandleBattlePartyMenu, SetUpBattlePartyMenu, 0}, // PARTY_MENU_TYPE_BATTLE {HandleSelectPartyMenu, SetupContestPartyMenu, 0}, // PARTY_MENU_TYPE_CONTEST @@ -516,6 +519,11 @@ void CB2_PartyMenuMain(void) RunTasks(); UpdatePaletteFade(); + +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 1, 2, 2); +#endif } void VBlankCB_PartyMenu(void) @@ -555,14 +563,16 @@ bool8 SetupDefaultPartyMenu(void) switch (ewram1B000_alt.setupState) { case 0: - if (ewram1B000_alt.monIndex < gPlayerPartyCount) { + if (ewram1B000_alt.monIndex < gPlayerPartyCount) + { TryCreatePartyMenuMonIcon(ewram1B000_alt.menuHandlerTaskId, ewram1B000_alt.monIndex, &gPlayerParty[ewram1B000_alt.monIndex]); ewram1B000_alt.monIndex++; - } else { + } + else + { ewram1B000_alt.monIndex = 0; ewram1B000_alt.setupState++; } - break; case 1: LoadHeldItemIconGraphics(); @@ -582,7 +592,6 @@ bool8 SetupDefaultPartyMenu(void) ewram1B000_alt.monIndex = 0; ewram1B000_alt.setupState++; } - break; case 4: PartyMenuPrintMonsLevelOrStatus(); @@ -630,7 +639,6 @@ bool8 InitPartyMenu(void) DmaFill16Large(3, 0, (void *)(VRAM + 0x0), VRAM_SIZE, 0x1000); DmaClear32(3, OAM, OAM_SIZE); DmaClear16(3, PLTT, PLTT_SIZE); - gPaletteFade.bufferTransferDisabled = 1; gMain.state++; break; @@ -651,10 +659,7 @@ bool8 InitPartyMenu(void) break; case 4: if (ewram1B000.menuType != PARTY_MENU_TYPE_BATTLE && ewram1B000.menuType != PARTY_MENU_TYPE_LINK_MULTI_BATTLE) - { ResetTasks(); - } - gMain.state++; break; case 5: @@ -698,9 +703,7 @@ bool8 InitPartyMenu(void) break; case 12: if (PartyMenuHandlers[ewram1B000.menuType].menuSetup() == TRUE) - { gMain.state++; - } break; case 13: MultistepInitMenuWindowBegin(&gWindowTemplate_81E6CC8); @@ -708,9 +711,7 @@ bool8 InitPartyMenu(void) break; case 14: if (MultistepInitMenuWindowContinue()) - { gMain.state++; - } break; case 15: PrintPartyMenuPromptText(ewram1B000.promptTextId, 0); @@ -723,6 +724,10 @@ bool8 InitPartyMenu(void) break; case 17: SetVBlankCallback(VBlankCB_PartyMenu); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0xE5E0), 0x8000, (void *)(VRAM + 0x7800), 2); +#endif return TRUE; } @@ -734,15 +739,11 @@ void CB2_InitPartyMenu(void) while (InitPartyMenu() != TRUE) { if (sub_80F9344() == TRUE) - { return; - } } if (ewram1B000.menuType != PARTY_MENU_TYPE_LINK_MULTI_BATTLE) - { ChangePartyMenuSelection(ewram1B000.menuHandlerTaskId, 0); - } SetMainCallback2(CB2_PartyMenuMain); } @@ -783,9 +784,7 @@ void ReDrawPartyMonBackgrounds(void) DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(BG_VRAM + 0x3000), 0x800); if (ewram1B000.unk261 == 2) - { ewram1B000.unk261 = 0; - } } } @@ -812,119 +811,172 @@ bool8 DrawPartyMonBackground(u8 monIndex) sub_806BF24(&arr[0], 0, 3, 0); break; case 2: - if (!IsDoubleBattle()) { - if (gPlayerPartyCount > 1) { + if (!IsDoubleBattle()) + { + if (gPlayerPartyCount > 1) + { sub_806BA94(arr[2], arr[3], 0, 3); sub_806BF24(&arr[2], 1, 3, 0); - } else { + } + else + { sub_806BA94(arr[2], arr[3], 1, 3); } - } else if (IsLinkDoubleBattle() == TRUE) { + } + else if (IsLinkDoubleBattle() == TRUE) + { sub_806B9A4(arr[2], arr[3], 4); sub_806BF24(&arr[2], 1, 4, 0); - } else { + } + else + { sub_806B9A4(arr[2], arr[3], 3); sub_806BF24(&arr[2], 1, 3, 0); } - break; case 3: - if (!IsDoubleBattle()) { - if (gPlayerPartyCount > 2) { + if (!IsDoubleBattle()) + { + if (gPlayerPartyCount > 2) + { sub_806BA94(arr[4], arr[5], 0, 3); sub_806BF24(&arr[4], 2, 3, 0); - } else { + } + else + { sub_806BA94(arr[4], arr[5], 1, 3); } - } else if (IsLinkDoubleBattle() == TRUE) { - if (GetMonData(&gPlayerParty[2], MON_DATA_SPECIES)) { + } + else if (IsLinkDoubleBattle() == TRUE) + { + if (GetMonData(&gPlayerParty[2], MON_DATA_SPECIES)) + { sub_806BA94(arr[4], arr[5], 0, 3); sub_806BF24(&arr[4], 2, 3, 0); - } else { + } + else + { sub_806BA94(arr[4], arr[5], 1, 3); } - } else if (gPlayerPartyCount > 2) { + } + else if (gPlayerPartyCount > 2) + { sub_806BA94(arr[4], arr[5], 0, 3); sub_806BF24(&arr[4], 2, 3, 0); - } else { + } + else + { sub_806BA94(arr[4], arr[5], 1, 3); } - break; case 4: - if (!IsDoubleBattle()) { - if (gPlayerPartyCount > 3) { + if (!IsDoubleBattle()) + { + if (gPlayerPartyCount > 3) + { sub_806BA94(arr[6], arr[7], 0, 3); sub_806BF24(&arr[6], 3, 3, 0); - } else { + } + else + { sub_806BA94(arr[6], arr[7], 1, 3); } - } else if (IsLinkDoubleBattle() == TRUE) { - if (GetMonData(&gPlayerParty[3], MON_DATA_SPECIES)) { + } + else if (IsLinkDoubleBattle() == TRUE) + { + if (GetMonData(&gPlayerParty[3], MON_DATA_SPECIES)) + { sub_806BA94(arr[6], arr[7], 0, 3); sub_806BF24(&arr[6], 3, 3, 0); - } else { + } + else + { sub_806BA94(arr[6], arr[7], 1, 3); } - } else if (gPlayerPartyCount > 3) { + } + else if (gPlayerPartyCount > 3) + { sub_806BA94(arr[6], arr[7], 0, 3); sub_806BF24(&arr[6], 3, 3, 0); - } else { + } + else + { sub_806BA94(arr[6], arr[7], 1, 3); } - break; case 5: - if (!IsDoubleBattle()) { - if (gPlayerPartyCount > 4) { + if (!IsDoubleBattle()) + { + if (gPlayerPartyCount > 4) + { sub_806BA94(arr[8], arr[9], 0, 3); sub_806BF24(&arr[8], 4, 3, 0); - } else { + } + else + { sub_806BA94(arr[8], arr[9], 1, 3); } - } else if (IsLinkDoubleBattle() == TRUE) { - if (GetMonData(&gPlayerParty[4], MON_DATA_SPECIES)) { + } + else if (IsLinkDoubleBattle() == TRUE) + { + if (GetMonData(&gPlayerParty[4], MON_DATA_SPECIES)) + { sub_806BA94(arr[8], arr[9], 0, 4); sub_806BF24(&arr[8], 4, 4, 0); - } else { + } + else + { sub_806BA94(arr[8], arr[9], 1, 4); } - } else if (gPlayerPartyCount > 4) { + } + else if (gPlayerPartyCount > 4) + { sub_806BA94(arr[8], arr[9], 0, 3); sub_806BF24(&arr[8], 4, 3, 0); - } else { + } + else + { sub_806BA94(arr[8], arr[9], 1, 3); } - break; case 6: - if (!IsDoubleBattle()) { - if (gPlayerPartyCount > 5) { + if (!IsDoubleBattle()) + { + if (gPlayerPartyCount > 5) + { sub_806BA94(arr[10], arr[11], 0, 3); sub_806BF24(&arr[10], 5, 3, 0); - } else { + } + else + { sub_806BA94(arr[10], arr[11], 1, 3); } - } else if (IsLinkDoubleBattle() == TRUE) { - if (GetMonData(&gPlayerParty[5], MON_DATA_SPECIES)) { + } + else if (IsLinkDoubleBattle() == TRUE) + { + if (GetMonData(&gPlayerParty[5], MON_DATA_SPECIES)) + { sub_806BA94(arr[10], arr[11], 0, 4); sub_806BF24(&arr[10], 5, 4, 0); - } else { + } + else + { sub_806BA94(arr[10], arr[11], 1, 4); } - } else if (gPlayerPartyCount > 5) { + } + else if (gPlayerPartyCount > 5) + { sub_806BA94(arr[10], arr[11], 0, 3); sub_806BF24(&arr[10], 5, 3, 0); - } else { + } + else + { sub_806BA94(arr[10], arr[11], 1, 3); } - break; case 7: - if (ewram1B000.menuType == PARTY_MENU_TYPE_BATTLE_TOWER) { + if (ewram1B000.menuType == PARTY_MENU_TYPE_BATTLE_TOWER) sub_806BB9C(1); - } - sub_806BBEC(1); break; case 8: @@ -1047,9 +1099,7 @@ void sub_806B9A4(s16 a, u16 b, u8 c) for (; j <= 10 && a + j <= 0x1F; j++) { if (a + j >= 0) - { gBGTilemapBuffers[2][var1 + (i * 32) + (a + j)] = (c << 12) | gUnknown_083769D8[i * 11 + j]; - } } } } @@ -1069,9 +1119,7 @@ void sub_806BA34(s16 a, u16 b) for (; j <= 10 && a + j <= 0x1F; j++) { if (a + j >= 0) - { gBGTilemapBuffers[2][var1 + (i * 32) + (a + j)] = 0; - } } } } @@ -1083,15 +1131,13 @@ void sub_806BA94(s16 a, u16 b, u8 c, u8 d) const u8 *arr; u16 var1; - arr = gUnknown_08376A5E; if (c == 0) - { arr = gUnknown_08376A25; - } + else + arr = gUnknown_08376A5E; var1 = b * 32; - for (i = 0; i < 3; i++) { u8 j = 0; @@ -1136,11 +1182,13 @@ void sub_806BB3C(s16 a, u16 b) void sub_806BB9C(u8 a) { u8 i; - u16 arr[12] = { + u16 arr[12] = + { 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, }; u16 *vramPtr = (u16 *)(BG_VRAM + 0x3C30); + for (i = 0; i < PARTY_SIZE; i++) { vramPtr[i] = arr[i] + (a << 12); @@ -1151,11 +1199,13 @@ void sub_806BB9C(u8 a) void sub_806BBEC(u8 a) { u8 i; - u16 arr[12] = { + u16 arr[12] = + { 0x2A, 0x0B, 0x0C, 0x0D, 0x0E, 0x2F, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, }; u16 *vramPtr = (u16 *)(BG_VRAM + 0x3CB0); + for (i = 0; i < PARTY_SIZE; i++) { vramPtr[i] = arr[i] + (a << 12); @@ -1185,9 +1235,7 @@ void unref_sub_806BCB8(u8 a) u8 i; for (i = 0; i < gPlayerPartyCount; i++) - { sub_806BC3C(i, a); - } } // This is ultimately unreferenced, since it's caller is unreferenced. @@ -1199,8 +1247,7 @@ void sub_806BCE8() { if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) { - u8 gender = GetMonGender(&gPlayerParty[i]); - switch (gender) + switch (GetMonGender(&gPlayerParty[i])) { case MON_MALE: sub_806BC3C(i, 0x54); @@ -1407,8 +1454,7 @@ u16 HandleBattleTowerPartyMenuInput(u8 taskId) if (menuDirectionPressed == 0) { - u8 var1 = sub_80F92BC(); - switch (var1) + switch (sub_80F92BC()) { case 1: menuDirectionPressed = 0xFF; @@ -1437,9 +1483,7 @@ u16 HandleBattleTowerPartyMenuInput(u8 taskId) if (gMain.newKeys & A_BUTTON) { if (gSprites[sub_806CA00(taskId)].data[0] == 7) - { return B_BUTTON; - } } } } @@ -1503,31 +1547,19 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed) u8 isDoubleBattle = IsDoubleBattle(); if (menuIndex < PARTY_SIZE) - { sub_806BF24(&gUnknown_083769A8[isDoubleBattle * 12 + menuIndex * 2], menuIndex, 3, 0); - } else - { sub_806BBEC(1); - } if (!isDoubleBattle) - { ChangeDefaultPartyMenuSelection(spriteId, menuIndex, directionPressed); - } else - { ChangeDoubleBattlePartyMenuSelection(spriteId, menuIndex, directionPressed); - } if (gSprites[spriteId].data[0] < PARTY_SIZE) - { sub_806BF24(&gUnknown_083769A8[isDoubleBattle * 12 + gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 3, 1); - } else - { sub_806BBEC(2); - } ewram1B000.unk261 = 2; @@ -1538,9 +1570,7 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed) UpdateMonIconFrame_806DA44(taskId, gSprites[spriteId].data[0], 1); if (menuIndex != gSprites[spriteId].data[0]) - { - PlaySE(5); - } + PlaySE(SE_SELECT); } void ChangeDefaultPartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directionPressed) @@ -1554,27 +1584,35 @@ void ChangeDefaultPartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directionPres gSprites[spriteId].data[1] = 0; break; case 1: // moving up - if (menuIndex == 0) { + if (menuIndex == 0) + { gSprites[spriteId].data[0] = 7; - } else if (menuIndex == 7) { + } + else if (menuIndex == 7) + { gSprites[spriteId].data[0] = gPlayerPartyCount - 1; - } else { + } + else + { s8 diff = directionPressed; gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data[1] = 0; break; case 3: // moving down - if (menuIndex == gPlayerPartyCount - 1) { + if (menuIndex == gPlayerPartyCount - 1) + { gSprites[spriteId].data[0] = 7; - } else if (menuIndex == 7) { + } + else if (menuIndex == 7) + { gSprites[spriteId].data[0] = 0; - } else { + } + else + { s8 diff = directionPressed; gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data[1] = 0; break; case 4: // moving right @@ -1582,14 +1620,14 @@ void ChangeDefaultPartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directionPres { if (gSprites[spriteId].data[1] == 0) gSprites[spriteId].data[1] = 1; - gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } break; case 0: // moving left // Only move the selection to the left side if one of the mons in the right-hand column are currently selected nextIndex = menuIndex - 1; - if (nextIndex <= 4) { + if (nextIndex <= 4) + { gSprites[spriteId].data[0] = 0; gSprites[spriteId].data[1] = menuIndex; } @@ -1608,32 +1646,42 @@ void ChangeDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directio gSprites[spriteId].data[1] = 0; break; case 3: // moving down - if (menuIndex == 7) { + if (menuIndex == 7) + { gSprites[spriteId].data[0] = 0; - } else if (menuIndex == gPlayerPartyCount - 1) { + } + else if (menuIndex == gPlayerPartyCount - 1) + { gSprites[spriteId].data[0] = 7; - } else { + } + else + { s8 diff = directionPressed; gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data[1] = 0; break; case 1: // moving up - if (menuIndex == 0) { + if (menuIndex == 0) + { gSprites[spriteId].data[0] = 7; - } else if (menuIndex == 7) { + } + else if (menuIndex == 7) + { gSprites[spriteId].data[0] = gPlayerPartyCount - 1; - } else { + } + else + { s8 diff = directionPressed; gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data[1] = 0; break; case 4: // moving right - if (menuIndex == 0) { - if (gPlayerPartyCount > 2) { + if (menuIndex == 0) + { + if (gPlayerPartyCount > 2) + { u16 var1 = gSprites[spriteId].data[1] - 2; if (var1 > 1) gSprites[spriteId].data[0] = 2; @@ -1641,8 +1689,10 @@ void ChangeDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directio gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } } - else if (menuIndex == 1) { - if (gPlayerPartyCount > 4) { + else if (menuIndex == 1) + { + if (gPlayerPartyCount > 4) + { u16 var1 = gSprites[spriteId].data[1] - 4; if (var1 <= 1) gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; @@ -1653,12 +1703,16 @@ void ChangeDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directio break; case 0: // moving left var1 = menuIndex - 2; - if (var1 <= 1) { + if (var1 <= 1) + { gSprites[spriteId].data[0] = 0; gSprites[spriteId].data[1] = menuIndex; - } else { + } + else + { u8 var2 = menuIndex - 4; - if (var2 <= 1) { + if (var2 <= 1) + { gSprites[spriteId].data[0] = 1; gSprites[spriteId].data[1] = menuIndex; } @@ -2011,54 +2065,41 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed) UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); if (menuIndex < PARTY_SIZE) - { sub_806BF24(&gUnknown_083769A8[menuIndex * 2], menuIndex, 3, 0); - } else if (menuIndex == PARTY_SIZE) - { sub_806BB9C(1); - } else - { sub_806BBEC(1); - } menuMovement = directionPressed + 2; - switch (menuMovement) { case 2: // no movement gSprites[spriteId].data[1] = 0; break; case 1: // moving up - if (menuIndex == 0) { + if (menuIndex == 0) gSprites[spriteId].data[0] = 7; - } else if (menuIndex == PARTY_SIZE) { + else if (menuIndex == PARTY_SIZE) gSprites[spriteId].data[0] = gPlayerPartyCount - 1; - } else { + else gSprites[spriteId].data[0] += directionPressed; - } - gSprites[spriteId].data[1] = 0; break; case 3: // moving down - if (menuIndex == gPlayerPartyCount - 1) { + if (menuIndex == gPlayerPartyCount - 1) gSprites[spriteId].data[0] = 6; - } else if (menuIndex == 7) { + else if (menuIndex == 7) gSprites[spriteId].data[0] = 0; - } else { + else gSprites[spriteId].data[0] += directionPressed; - } - gSprites[spriteId].data[1] = 0; break; case 4: // moving right if (gPlayerPartyCount > 1 && menuIndex == 0) { - if (gSprites[spriteId].data[1] == 0) { + if (gSprites[spriteId].data[1] == 0) gSprites[spriteId].data[1] = 1; - } - gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } break; @@ -2078,17 +2119,11 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed) newMenuIndex = gSprites[spriteId].data[0]; if (gSprites[spriteId].data[0] < PARTY_SIZE) - { sub_806BF24(&gUnknown_083769A8[gSprites[spriteId].data[0] * 2], newMenuIndex, 3, 1); - } else if (gSprites[spriteId].data[0] == PARTY_SIZE) - { sub_806BB9C(2); - } else - { sub_806BBEC(2); - } ewram1B000.unk261 = 2; @@ -2096,9 +2131,7 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed) UpdateMonIconFrame_806DA44(taskId, newMenuIndex2, 1); if (menuIndex != gSprites[spriteId].data[0]) - { - PlaySE(5); - } + PlaySE(SE_SELECT); } // Selects the "OK" button in the Battle Tower party menu. @@ -2112,13 +2145,9 @@ void SelectBattleTowerOKButton(u8 taskId) UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); if (menuIndex < PARTY_SIZE) - { sub_806BF24(&gUnknown_083769A8[menuIndex * 2], menuIndex, 3, 0); - } else - { sub_806BBEC(1); - } gSprites[spriteId].data[1] = 0; gSprites[spriteId].data[0] = 6; @@ -2128,7 +2157,7 @@ void SelectBattleTowerOKButton(u8 taskId) sub_806BB9C(2); ewram1B000.unk261 = 2; - PlaySE(5); + PlaySE(SE_SELECT); } } @@ -2139,24 +2168,28 @@ void sub_806C92C(u8 spriteId) if (!IsDoubleBattle()) { - if (menuIndex1 < 1) { - if (menuIndex2 < 1) { + if (menuIndex1 < 1) + { + if (menuIndex2 < 1) menuIndex2 = 1; - } - } else { - if (menuIndex2 >= 1) { + } + else + { + if (menuIndex2 >= 1) menuIndex2 = 0; - } } - } else { - if (menuIndex1 < 2) { - if (menuIndex2 < 2) { + } + else + { + if (menuIndex1 < 2) + { + if (menuIndex2 < 2) menuIndex2 = 2; - } - } else { - if (menuIndex2 >= 2) { + } + else + { + if (menuIndex2 >= 2) menuIndex2 = 0; - } } } @@ -2223,13 +2256,9 @@ void ChangePartyMenuSwitchPokemonSelection(u8 taskId, s16 menuDirectionPressed) ChangePartyMenuSelection(taskId, menuDirectionPressed); if (sprite1->data[0] != sprite2->data[0]) - { sub_806BF24(&gUnknown_083769A8[sprite1->data[0] * 2], sprite1->data[0], 6, 1); - } else - { sub_806BF24(&gUnknown_083769A8[sprite1->data[0] * 2], sprite1->data[0], 6, 0); - } } void HandlePartyMenuSwitchPokemonInput(u8 taskId) @@ -2286,14 +2315,9 @@ void sub_806CCE4() u8 monIndex2 = gSprites[ewram01000.unk2].data[0]; if (monIndex1 <= 5) - { sub_806BF24(&gUnknown_083769A8[monIndex1 * 2], monIndex1, 3, 0); - } - if (monIndex2 <= 5) - { sub_806BF24(&gUnknown_083769A8[monIndex2 * 2], monIndex2, 3, 1); - } } void sub_806CD44(u8 taskId) @@ -2502,9 +2526,7 @@ void sub_806D05C(u8 taskId) sub_806CFA0(taskId, 1); if (ewram01000.unk8 == 0 && ewram01000.unkA == 11) - { gTasks[taskId].func = sub_806D198; - } } void sub_806D098(u8 a, u8 b) @@ -2546,9 +2568,7 @@ void sub_806D15C(u8 taskId) sub_806D098(taskId, 1); if (ewram01000.unk8 == 11 && ewram01000.unkA == 11) - { gTasks[taskId].func = sub_806D198; - } } void sub_806D198(u8 taskId) @@ -2618,22 +2638,14 @@ void sub_806D3B4(u8 taskId, u16 species1, u16 species2) sub_806B9A4(var1[2] + gTasks[taskId].data[0], var1[3], 4); if (species1) - { sub_806BA94(var1[8] + gTasks[taskId].data[0], var1[9], 0, 4); - } else - { sub_806BA94(var1[8] + gTasks[taskId].data[0], var1[9], 1, 4); - } if (species2) - { sub_806BA94(var1[10] + gTasks[taskId].data[0], var1[11], 0, 4); - } else - { sub_806BA94(var1[10] + gTasks[taskId].data[0], var1[11], 1, 4); - } } void sub_806D4AC(u8 taskId, u16 species, u8 c) @@ -2717,19 +2729,13 @@ bool8 LoadPartyMenuGraphics(u8 a) bool8 retVal = FALSE; if (a < 2) - { LZDecompressVram(gPartyMenuMisc_Gfx, (void *)BG_VRAM); - } if (a == 2 || a == 0) - { LZDecompressVram(gPartyMenuMisc_Tilemap, (void *)(BG_VRAM + 0x3800)); - } if (a == 3 || a == 0) - { LoadCompressedPalette(gPartyMenuMisc_Pal, 0, 0x160); - } if (a == 4 || a == 0) { @@ -2738,19 +2744,13 @@ bool8 LoadPartyMenuGraphics(u8 a) } if (a == 5 || a == 0) - { LZDecompressVram(gPartyMenuHpBar_Gfx, (void *)(BG_VRAM + 0x6000)); - } if (a == 6 || a == 0) - { LZDecompressVram(gPartyMenuOrderText_Gfx, (void *)(BG_VRAM + 0x6180)); - } if (a == 7 || a == 0) - { LZDecompressVram(gStatusGfx_Icons, (void *)(BG_VRAM + 0x7180)); - } if (a == 8 || a == 0) { @@ -2769,21 +2769,13 @@ void SetMonIconAnimByHP(u8 spriteId, u16 currentHP, u16 maxHP) if (currentHP != maxHP) { if (hpBarLevel == 3) - { animNum = 1; - } else if (hpBarLevel == 2) - { animNum = 2; - } else if (hpBarLevel == 1) - { animNum = 3; - } else - { animNum = 4; - } } sub_809D824(&gSprites[spriteId], animNum); @@ -2814,25 +2806,19 @@ void TryCreatePartyMenuMonIcon(u8 taskId, u8 monIndex, struct Pokemon *pokemon) { if (GetMonData(pokemon, MON_DATA_SPECIES)) { - bool8 isLinkDoubleBattle = IsLinkDoubleBattle(); - if (isLinkDoubleBattle == TRUE) - { + if (IsLinkDoubleBattle() == TRUE) CreatePartyMenuMonIcon(taskId, monIndex, PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE, pokemon); - } else - { CreatePartyMenuMonIcon(taskId, monIndex, IsDoubleBattle(), pokemon); - } } } void unref_sub_806D964(u8 taskId) { u8 i; + for (i = 0; i < gPlayerPartyCount; i++) - { TryCreatePartyMenuMonIcon(taskId, i, &gPlayerParty[i]); - } } void CreateMonIcon_LinkMultiBattle(u8 taskId, u8 monIndex, u8 menuType, struct UnknownPokemonStruct2 *pokemon) @@ -2847,19 +2833,14 @@ void CreateMonIcon_LinkMultiBattle(u8 taskId, u8 monIndex, u8 menuType, struct U void UpdateMonIconFrame_806DA0C(struct Sprite *sprite) { - u8 var1; + u8 var1 = UpdateMonIconFrame(sprite); - var1 = UpdateMonIconFrame(sprite); if (var1) { if (var1 & 1) - { sprite->pos2.y = -3; - } else - { sprite->pos2.y = 1; - } } } @@ -2879,13 +2860,9 @@ void UpdateMonIconFrame_806DA44(u8 taskId, u8 monIndex, u8 c) gSprites[spriteId].data[0] = 0; if (!c) - { gSprites[spriteId].callback = UpdateMonIconFrame_806DA38; - } else - { gSprites[spriteId].callback = UpdateMonIconFrame_806DA0C; - } } } @@ -2897,8 +2874,8 @@ void LoadHeldItemIconGraphics(void) void SpriteCB_HeldItemIcon(struct Sprite *sprite) { - u8 data7 = sprite->data[7]; + if (gSprites[data7].invisible) { sprite->invisible = 1; @@ -2936,29 +2913,19 @@ void CreateHeldItemIcons(u8 *a, u8 *b, u8 c) switch (c) { case 0: - i = 0; - while (i < a[0]) + for (i = 0; i < a[0]; i++) { heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); if (heldItem) - { CreateHeldItemIcon(b[i], ItemIsMail(heldItem)); - } - - i++; } break; case 1: - i = 0; - while (i < a[1]) + for (i = 0; i < a[1]; i++) { heldItem = GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM); if (heldItem) - { CreateHeldItemIcon(b[i + 6], ItemIsMail(heldItem)); - } - - i++; } break; } @@ -3009,13 +2976,9 @@ void CreateHeldItemIcon_806DCD4(u8 taskId, u8 monIndex, u16 item) else { if (ItemIsMail(item)) - { StartSpriteAnim(&gSprites[heldItemSpriteId], 1); - } else - { StartSpriteAnim(&gSprites[heldItemSpriteId], 0); - } gSprites[heldItemSpriteId].invisible = 0; } @@ -3125,25 +3088,25 @@ u8 GetMonIconSpriteId(u8 taskId, u8 monIndex) { switch (monIndex) { - case 1: - return gTasks[taskId].data[0]; - break; - case 2: - return gTasks[taskId].data[1] >> 8; - break; - case 3: - return gTasks[taskId].data[1]; - break; - case 4: - return gTasks[taskId].data[2] >> 8; - break; - case 5: - return gTasks[taskId].data[2]; - break; - case 0: - default: - return gTasks[taskId].data[0] >> 8; - break; + case 1: + return gTasks[taskId].data[0]; + break; + case 2: + return gTasks[taskId].data[1] >> 8; + break; + case 3: + return gTasks[taskId].data[1]; + break; + case 4: + return gTasks[taskId].data[2] >> 8; + break; + case 5: + return gTasks[taskId].data[2]; + break; + case 0: + default: + return gTasks[taskId].data[0] >> 8; + break; } } @@ -3151,24 +3114,24 @@ void SetMonIconSpriteId(u8 taskId, u8 monIndex, u8 spriteId) { switch (monIndex) { - case 0: - gTasks[taskId].data[0] = (u8)gTasks[taskId].data[0] | (spriteId << 8); - break; - case 1: - gTasks[taskId].data[0] = (gTasks[taskId].data[0] & -0x100) | spriteId; - break; - case 2: - gTasks[taskId].data[1] = (u8)gTasks[taskId].data[1] | (spriteId << 8); - break; - case 3: - gTasks[taskId].data[1] = (gTasks[taskId].data[1] & -0x100) | spriteId; - break; - case 4: - gTasks[taskId].data[2] = (u8)gTasks[taskId].data[2] | (spriteId << 8); - break; - case 5: - gTasks[taskId].data[2] = (gTasks[taskId].data[2] & -0x100) | spriteId; - break; + case 0: + gTasks[taskId].data[0] = (u8)gTasks[taskId].data[0] | (spriteId << 8); + break; + case 1: + gTasks[taskId].data[0] = (gTasks[taskId].data[0] & -0x100) | spriteId; + break; + case 2: + gTasks[taskId].data[1] = (u8)gTasks[taskId].data[1] | (spriteId << 8); + break; + case 3: + gTasks[taskId].data[1] = (gTasks[taskId].data[1] & -0x100) | spriteId; + break; + case 4: + gTasks[taskId].data[2] = (u8)gTasks[taskId].data[2] | (spriteId << 8); + break; + case 5: + gTasks[taskId].data[2] = (gTasks[taskId].data[2] & -0x100) | spriteId; + break; } } @@ -3313,15 +3276,10 @@ void TryPrintPartyMenuMonNickname(u8 monIndex, struct Pokemon *pokemon) { if (GetMonData(pokemon, MON_DATA_SPECIES)) { - bool8 isLinkDoubleBattle = IsLinkDoubleBattle(); - if (isLinkDoubleBattle == TRUE) - { + if (IsLinkDoubleBattle() == TRUE) PrintPartyMenuMonNickname(monIndex, PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE, pokemon); - } else - { PrintPartyMenuMonNickname(monIndex, IsDoubleBattle(), pokemon); - } } } @@ -3330,9 +3288,7 @@ void PrintPartyMenuMonNicknames(void) u8 i; for (i = 0; i < PARTY_SIZE; i++) - { TryPrintPartyMenuMonNickname(i, &gPlayerParty[i]); - } } u8 *GetMonNickname(struct Pokemon *pokemon, u8 *stringBuffer) @@ -3350,38 +3306,28 @@ void PartyMenuPutStatusTilemap(u8 monIndex, u8 menuLayout, u8 status) u8 var1 = status * 4; for (i = 0; i < 4; i++) - { vramPtr[i] = (0x18C + var1 + i) | -0x5000; - } } static void PartyMenuClearLevelStatusTilemap(u8 monIndex) { - bool8 isLinkDoubleBattle; u8 menuLayout; u8 x; u8 y; u16 *vramPtr; u8 i; - isLinkDoubleBattle = IsLinkDoubleBattle(); - if (isLinkDoubleBattle == TRUE) - { + if (IsLinkDoubleBattle() == TRUE) menuLayout = PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE; - } else - { menuLayout = IsDoubleBattle(); - } x = gUnknown_08376738[menuLayout][monIndex].x - 1; y = gUnknown_08376738[menuLayout][monIndex].y + 1; vramPtr = (u16*)(VRAM + 0xF000) + (x + y * 32); for (i = 0; i < 4; i++) - { vramPtr[i] = 0; - } } static void PartyMenuWriteTilemap(u8 a, u8 x, u8 y) @@ -3422,30 +3368,18 @@ void PartyMenuPrintMonLevelOrStatus(u8 monIndex, struct Pokemon *pokemon) { if (GetMonData(pokemon, MON_DATA_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG)) { - u8 statusAndPkrs; - bool8 isLinkDoubleBattle; + u8 statusAndPkrs = GetMonStatusAndPokerus(pokemon); u8 menuLayout; - statusAndPkrs = GetMonStatusAndPokerus(pokemon); - - isLinkDoubleBattle = IsLinkDoubleBattle(); - if (isLinkDoubleBattle == TRUE) - { + if (IsLinkDoubleBattle() == TRUE) menuLayout = PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE; - } else - { menuLayout = IsDoubleBattle(); - } if (statusAndPkrs != 0 && statusAndPkrs != 6) - { PartyMenuPutStatusTilemap(monIndex, menuLayout, statusAndPkrs - 1); - } else - { PartyMenuPrintLevel(monIndex, menuLayout, pokemon); - } PartyMenuPrintGenderIcon(monIndex, menuLayout, pokemon); } @@ -3456,9 +3390,7 @@ void PartyMenuPrintMonsLevelOrStatus(void) u8 i; for (i = 0; i < PARTY_SIZE; i++) - { PartyMenuPrintMonLevelOrStatus(i, &gPlayerParty[i]); - } } void PartyMenuDoPrintGenderIcon(u16 species, u8 gender, u8 menuLayout, u8 monIndex, u8 *nickname) @@ -3470,12 +3402,12 @@ void PartyMenuDoPrintGenderIcon(u16 species, u8 gender, u8 menuLayout, u8 monInd switch (gender) { - case MON_MALE: - PartyMenuWriteTilemap(0x42, x, y); - break; - case MON_FEMALE: - PartyMenuWriteTilemap(0x44, x, y); - break; + case MON_MALE: + PartyMenuWriteTilemap(0x42, x, y); + break; + case MON_FEMALE: + PartyMenuWriteTilemap(0x44, x, y); + break; } } } @@ -3508,11 +3440,8 @@ void PartyMenuDoPrintHP(u8 monIndex, u8 b, u16 currentHP, u16 maxHP) void PartyMenuPrintHP(u8 monIndex, u8 b, struct Pokemon *pokemon) { - u16 currentHP; - u16 maxHP; - - currentHP = GetMonData(pokemon, MON_DATA_HP); - maxHP = GetMonData(pokemon, MON_DATA_MAX_HP); + u16 currentHP = GetMonData(pokemon, MON_DATA_HP); + u16 maxHP = GetMonData(pokemon, MON_DATA_MAX_HP); PartyMenuDoPrintHP(monIndex, b, currentHP, maxHP); } @@ -3521,15 +3450,10 @@ void PartyMenuTryPrintHP(u8 monIndex, struct Pokemon *pokemon) { if (GetMonData(pokemon, MON_DATA_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG)) { - bool8 isLinkDoubleBattle = IsLinkDoubleBattle(); - if (isLinkDoubleBattle == TRUE) - { + if (IsLinkDoubleBattle() == TRUE) PartyMenuPrintHP(monIndex, PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE, pokemon); - } else - { PartyMenuPrintHP(monIndex, IsDoubleBattle(), pokemon); - } } } @@ -3538,9 +3462,7 @@ void PartyMenuTryPrintMonsHP(void) u8 i; for (i = 0; i < PARTY_SIZE; i++) - { PartyMenuTryPrintHP(i, &gPlayerParty[i]); - } } void unref_sub_806E564(void) { } @@ -3560,17 +3482,11 @@ void PartyMenuDoDrawHPBar(u8 monIndex, u8 menuLayout, u16 currentHP, u16 maxHP) hpBarLevel = GetHPBarLevel(currentHP, maxHP); if (hpBarLevel > 2) - { battleInterface.unkC_0 = 4; - } if (hpBarLevel == 2) - { battleInterface.unkC_0 = 5; - } if (hpBarLevel < 2) - { battleInterface.unkC_0 = 6; - } battleInterface.unk10 = 0x100; @@ -3596,15 +3512,10 @@ void PartyMenuTryDrawHPBar(u8 monIndex, struct Pokemon *pokemon) { if (GetMonData(pokemon, MON_DATA_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG)) { - bool8 isDoubleBattle = IsLinkDoubleBattle(); - if (isDoubleBattle == TRUE) - { + if (IsLinkDoubleBattle() == TRUE) PartyMenuDrawHPBar(monIndex, PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE, pokemon); - } else - { PartyMenuDrawHPBar(monIndex, IsDoubleBattle(), pokemon); - } } } @@ -3613,9 +3524,7 @@ void PartyMenuDrawHPBars(void) u8 i; for (i = 0; i < PARTY_SIZE; i++) - { PartyMenuTryDrawHPBar(i, &gPlayerParty[i]); - } } void SwapPokemon(struct Pokemon *a, struct Pokemon *b) @@ -4007,6 +3916,10 @@ void TeachMonTMMove(u8 taskId, u16 move, TaskFunc func) CreateTask(Task_TeamMonTMMove, 5); } +#if DEBUG +extern u8 gUnknown_020297ED; +#endif + void Task_TeamMonTMMove(u8 taskId) { GetMonNickname(ewram1C000.pokemon, gStringVar1); @@ -4021,7 +3934,11 @@ void Task_TeamMonTMMove(u8 taskId) } else { - if (!CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33)) + if ( +#if DEBUG + !gUnknown_020297ED && +#endif + !CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33)) { StringExpandPlaceholders(gStringVar4, gOtherText_NotCompatible); sub_806E834(gStringVar4, 1); @@ -4377,64 +4294,64 @@ void GetMedicineItemEffectMessage(u16 item) { switch (GetItemEffectType(item)) { - case 3: - StringExpandPlaceholders(gStringVar4, gOtherText_CuredPoisoning); - break; - case 4: - StringExpandPlaceholders(gStringVar4, gOtherText_WokeUp); - break; - case 5: - StringExpandPlaceholders(gStringVar4, gOtherText_BurnHealed); - break; - case 6: - StringExpandPlaceholders(gStringVar4, gOtherText_ThawedOut); - break; - case 7: - StringExpandPlaceholders(gStringVar4, gOtherText_CuredParalysis); - break; - case 8: - StringExpandPlaceholders(gStringVar4, gOtherText_SnapConfusion); - break; - case 9: - StringExpandPlaceholders(gStringVar4, gOtherText_GotOverLove); - break; - case 11: - StringExpandPlaceholders(gStringVar4, gOtherText_BecameHealthy); - break; - case 13: - StringCopy(gStringVar2, gOtherText_Hp2); - StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); - break; - case 12: - StringCopy(gStringVar2, gOtherText_Attack); - StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); - break; - case 17: - StringCopy(gStringVar2, gOtherText_Defense); - StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); - break; - case 16: - StringCopy(gStringVar2, gOtherText_Speed); - StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); - break; - case 14: - StringCopy(gStringVar2, gOtherText_SpAtk2); - StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); - break; - case 15: - StringCopy(gStringVar2, gOtherText_SpDef2); - StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); - break; - case 19: - case 20: - StringExpandPlaceholders(gStringVar4, gOtherText_PPIncreased); - break; - case 21: - StringExpandPlaceholders(gStringVar4, gOtherText_PPRestored); - break; - default: - StringExpandPlaceholders(gStringVar4, gOtherText_WontHaveAnyEffect); - break; + case 3: + StringExpandPlaceholders(gStringVar4, gOtherText_CuredPoisoning); + break; + case 4: + StringExpandPlaceholders(gStringVar4, gOtherText_WokeUp); + break; + case 5: + StringExpandPlaceholders(gStringVar4, gOtherText_BurnHealed); + break; + case 6: + StringExpandPlaceholders(gStringVar4, gOtherText_ThawedOut); + break; + case 7: + StringExpandPlaceholders(gStringVar4, gOtherText_CuredParalysis); + break; + case 8: + StringExpandPlaceholders(gStringVar4, gOtherText_SnapConfusion); + break; + case 9: + StringExpandPlaceholders(gStringVar4, gOtherText_GotOverLove); + break; + case 11: + StringExpandPlaceholders(gStringVar4, gOtherText_BecameHealthy); + break; + case 13: + StringCopy(gStringVar2, gOtherText_Hp2); + StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); + break; + case 12: + StringCopy(gStringVar2, gOtherText_Attack); + StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); + break; + case 17: + StringCopy(gStringVar2, gOtherText_Defense); + StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); + break; + case 16: + StringCopy(gStringVar2, gOtherText_Speed); + StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); + break; + case 14: + StringCopy(gStringVar2, gOtherText_SpAtk2); + StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); + break; + case 15: + StringCopy(gStringVar2, gOtherText_SpDef2); + StringExpandPlaceholders(gStringVar4, gOtherText_WasRaised); + break; + case 19: + case 20: + StringExpandPlaceholders(gStringVar4, gOtherText_PPIncreased); + break; + case 21: + StringExpandPlaceholders(gStringVar4, gOtherText_PPRestored); + break; + default: + StringExpandPlaceholders(gStringVar4, gOtherText_WontHaveAnyEffect); + break; } } @@ -4531,9 +4448,9 @@ void UseMedicine(u8 taskId, u16 item, TaskFunc func) bool8 IsBlueYellowRedFlute(u16 item) { - if (item == 0x27 - || item == 0x29 - || item == 0x28) + if (item == ITEM_BLUE_FLUTE + || item == ITEM_RED_FLUTE + || item == ITEM_YELLOW_FLUTE) return TRUE; else return FALSE; @@ -4751,7 +4668,8 @@ void DoPPUpItemEffect(u8 taskId, u16 b, TaskFunc c) gMain.newKeys = 0; } -static const u8 *const StatNames[] = { +static const u8 *const StatNames[] = +{ gOtherText_HP, gOtherText_Attack, gOtherText_Defense, @@ -4760,7 +4678,8 @@ static const u8 *const StatNames[] = { gOtherText_Speed, }; -static const u8 StatDataTypes[] = { +static const u8 StatDataTypes[] = +{ MON_DATA_MAX_HP, MON_DATA_ATK, MON_DATA_DEF, @@ -4768,6 +4687,17 @@ static const u8 StatDataTypes[] = { MON_DATA_SPDEF, MON_DATA_SPEED, }; + +#if DEBUG + +const u8 gUnknown_Debug_839B6CE[] = {0x40, 0, 0, 0, 0x44, 0, 0xFF, 0, 0, 0}; + +const u8 gUnknown_Debug_839B6D8[] = _( + "{STR_VAR_1}かい じっこう\n" + "{STR_VAR_2}たんいじかん しょうひ"); + +#endif + void DoRareCandyItemEffect(u8 taskId, u16 b, TaskFunc c) { u8 i; @@ -4832,7 +4762,6 @@ void Task_RareCandy2(u8 taskId) } } -#if ENGLISH void PrintStatGrowthsInLevelUpWindow(u8 taskId) { u8 i; @@ -4844,6 +4773,9 @@ void PrintStatGrowthsInLevelUpWindow(u8 taskId) u8 x; u8 y; u32 stat; +#if GERMAN + u8 *ptr; +#endif stat = GetMonData(ewram1C000.pokemon, StatDataTypes[i]); @@ -4853,142 +4785,31 @@ void PrintStatGrowthsInLevelUpWindow(u8 taskId) x = (i / 3) * 9 + 11; y = ((i % 3) << 1) + 1; +#if GERMAN + ptr = StringCopy(gStringVar1, StatNames[i]); + *ptr++ = EXT_CTRL_CODE_BEGIN; + *ptr++ = 0x13; + *ptr++ = 0x2E; + ptr = StringCopy(ptr, gOtherText_TallPlusAndRightArrow); + *ptr++ = EXT_CTRL_CODE_BEGIN; + *ptr++ = 0x13; + *ptr++ = 0x34; + ConvertIntToDecimalStringN(ptr, ewram1B000.statGrowths[i], 1, 2); + Menu_PrintText(gStringVar1, x + 1, y); +#else Menu_PrintTextPixelCoords(StatNames[i], (x + 1) * 8, y * 8, 1); - if (i == 2) Menu_PrintTextPixelCoords(gOtherText_TallPlusAndRightArrow, (x + 6) * 8 + 6, y * 8, 0); else Menu_PrintTextPixelCoords(gOtherText_TallPlusAndRightArrow, (x + 6) * 8 + 6, y * 8, 1); - gStringVar1[0] = EXT_CTRL_CODE_BEGIN; gStringVar1[1] = 0x14; gStringVar1[2] = 0x06; - ConvertIntToDecimalStringN(gStringVar1 + 3, ewram1B000.statGrowths[i], 1, 2); - Menu_PrintTextPixelCoords(gStringVar1, (x + 6) * 8 + 12, y * 8, 0); +#endif } } -#elif GERMAN -__attribute__((naked)) -void PrintStatGrowthsInLevelUpWindow(u8 taskId) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - movs r0, 0xB\n\ - movs r1, 0\n\ - movs r2, 0x1D\n\ - movs r3, 0x7\n\ - bl Menu_DrawStdWindowFrame\n\ - movs r7, 0\n\ - ldr r0, _0807092C @ =gStringVar1\n\ - mov r10, r0\n\ - movs r1, 0xFC\n\ - mov r9, r1\n\ - movs r2, 0x13\n\ - mov r8, r2\n\ -_0807086C:\n\ - ldr r1, _08070930 @ =gSharedMem + 0x1C000\n\ - ldr r0, [r1]\n\ - ldr r1, _08070934 @ =StatDataTypes\n\ - adds r1, r7, r1\n\ - ldrb r1, [r1]\n\ - bl GetMonData\n\ - adds r1, r7, 0x6\n\ - lsls r1, 1\n\ - ldr r2, _08070938 @ =gSharedMem + 0x1B264\n\ - adds r1, r2, r1\n\ - strh r0, [r1]\n\ - lsls r6, r7, 1\n\ - adds r6, r2, r6\n\ - ldrh r1, [r6]\n\ - subs r0, r1\n\ - strh r0, [r6]\n\ - adds r0, r7, 0\n\ - movs r1, 0x3\n\ - bl __udivsi3\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r4, r0, 3\n\ - adds r4, r0\n\ - adds r4, 0xB\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - adds r0, r7, 0\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - adds r5, r0, 0\n\ - lsls r5, 1\n\ - adds r5, 0x1\n\ - lsls r5, 24\n\ - lsrs r5, 24\n\ - ldr r1, _0807093C @ =StatNames\n\ - lsls r0, r7, 2\n\ - adds r0, r1\n\ - ldr r1, [r0]\n\ - mov r0, r10\n\ - bl StringCopy\n\ - adds r2, r0, 0\n\ - mov r0, r9\n\ - strb r0, [r2]\n\ - adds r2, 0x1\n\ - mov r1, r8\n\ - strb r1, [r2]\n\ - adds r2, 0x1\n\ - movs r0, 0x2E\n\ - strb r0, [r2]\n\ - adds r2, 0x1\n\ - adds r0, r2, 0\n\ - ldr r1, _08070940 @ =gOtherText_TallPlusAndRightArrow\n\ - bl StringCopy\n\ - adds r2, r0, 0\n\ - mov r0, r9\n\ - strb r0, [r2]\n\ - adds r2, 0x1\n\ - mov r1, r8\n\ - strb r1, [r2]\n\ - adds r2, 0x1\n\ - movs r0, 0x34\n\ - strb r0, [r2]\n\ - adds r2, 0x1\n\ - movs r0, 0\n\ - ldrsh r1, [r6, r0]\n\ - adds r0, r2, 0\n\ - movs r2, 0x1\n\ - movs r3, 0x2\n\ - bl ConvertIntToDecimalStringN\n\ - adds r4, 0x1\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - mov r0, r10\n\ - adds r1, r4, 0\n\ - adds r2, r5, 0\n\ - bl Menu_PrintText\n\ - adds r0, r7, 0x1\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - cmp r7, 0x5\n\ - bls _0807086C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0807092C: .4byte gStringVar1\n\ -_08070930: .4byte gSharedMem + 0x1C000\n\ -_08070934: .4byte StatDataTypes\n\ -_08070938: .4byte gSharedMem + 0x1B264\n\ -_0807093C: .4byte StatNames\n\ -_08070940: .4byte gOtherText_TallPlusAndRightArrow\n\ - .syntax divided\n"); -} -#endif void PrintNewStatsInLevelUpWindow(u8 taskId) { @@ -5019,24 +4840,13 @@ void PrintNewStatsInLevelUpWindow(u8 taskId) void RedrawPokemonInfoInMenu(u8 monIndex, struct Pokemon *pokemon) { - u8 statusAndPkrs; - bool8 isDoubleBattle; - u16 currentHP; - u16 maxHP; + u8 statusAndPkrs = GetMonStatusAndPokerus(pokemon); u8 icon; - statusAndPkrs = GetMonStatusAndPokerus(pokemon); if (statusAndPkrs == 0 || statusAndPkrs == 6) - { PartyMenuUpdateLevelOrStatus(pokemon, monIndex); - } - isDoubleBattle = IsDoubleBattle(); - - currentHP = GetMonData(pokemon, MON_DATA_HP); - maxHP = GetMonData(pokemon, MON_DATA_MAX_HP); - - PartyMenuDoPrintHP(monIndex, isDoubleBattle, currentHP, maxHP); + PartyMenuDoPrintHP(monIndex, IsDoubleBattle(), GetMonData(pokemon, MON_DATA_HP), GetMonData(pokemon, MON_DATA_MAX_HP)); PartyMenuTryDrawHPBar(monIndex, pokemon); icon = GetMonIconSpriteId(ewram1C000.unk4, monIndex); @@ -5062,45 +4872,45 @@ void Task_RareCandy3(u8 taskId) switch (learnedMove) { - case 0: - // No move is learned. - evolutionSpecies = GetEvolutionTargetSpecies(ewram1C000.pokemon, 0, 0); - if (evolutionSpecies != 0) - { - gCB2_AfterEvolution = sub_80A53F8; - BeginEvolutionScene(ewram1C000.pokemon, evolutionSpecies, TRUE, ewram1C000.unk5); - DestroyTask(taskId); - } - else - { - sub_8070D90(taskId); - } - break; - case 0xFFFF: - // Mon already knows 4 moves. - GetMonNickname(ewram1C000.pokemon, gStringVar1); - StringCopy(gStringVar2, gMoveNames[gMoveToLearn]); - - StringExpandPlaceholders(gStringVar4, gOtherText_WantsToLearn); - sub_806E834(gStringVar4, 1); - - ewram1C000.unk8 = gMoveToLearn; - gTasks[taskId].func = sub_806F358; - break; - case 0xFFFE: - // Move was already known by the mon. - gTasks[taskId].func = TeachMonMoveInPartyMenu; - break; - default: - // Mon automatically learned a move because it knew less than four moves. - GetMonNickname(ewram1C000.pokemon, gStringVar1); - StringCopy(gStringVar2, gMoveNames[learnedMove]); - - StringExpandPlaceholders(gStringVar4, gOtherText_LearnedMove); - sub_806E834(gStringVar4, 1); - - gTasks[taskId].func = Task_TeamMonTMMove3; - break; + case 0: + // No move is learned. + evolutionSpecies = GetEvolutionTargetSpecies(ewram1C000.pokemon, 0, 0); + if (evolutionSpecies != 0) + { + gCB2_AfterEvolution = sub_80A53F8; + BeginEvolutionScene(ewram1C000.pokemon, evolutionSpecies, TRUE, ewram1C000.unk5); + DestroyTask(taskId); + } + else + { + sub_8070D90(taskId); + } + break; + case 0xFFFF: + // Mon already knows 4 moves. + GetMonNickname(ewram1C000.pokemon, gStringVar1); + StringCopy(gStringVar2, gMoveNames[gMoveToLearn]); + + StringExpandPlaceholders(gStringVar4, gOtherText_WantsToLearn); + sub_806E834(gStringVar4, 1); + + ewram1C000.unk8 = gMoveToLearn; + gTasks[taskId].func = sub_806F358; + break; + case 0xFFFE: + // Move was already known by the mon. + gTasks[taskId].func = TeachMonMoveInPartyMenu; + break; + default: + // Mon automatically learned a move because it knew less than four moves. + GetMonNickname(ewram1C000.pokemon, gStringVar1); + StringCopy(gStringVar2, gMoveNames[learnedMove]); + + StringExpandPlaceholders(gStringVar4, gOtherText_LearnedMove); + sub_806E834(gStringVar4, 1); + + gTasks[taskId].func = Task_TeamMonTMMove3; + break; } } } @@ -5114,45 +4924,45 @@ void TeachMonMoveInPartyMenu(u8 taskId) learnedMove = MonTryLearningNewMove(ewram1C000.pokemon, FALSE); switch (learnedMove) { - case 0: - // No move is learned. - evolutionSpecies = GetEvolutionTargetSpecies(ewram1C000.pokemon, 0, 0); - if (evolutionSpecies != 0) - { - gCB2_AfterEvolution = sub_80A53F8; - BeginEvolutionScene(ewram1C000.pokemon, evolutionSpecies, TRUE, ewram1C000.unk5); - DestroyTask(taskId); - } - else - { - sub_8070D90(taskId); - } - break; - case 0xFFFF: - // Mon already knows 4 moves. - GetMonNickname(ewram1C000.pokemon, gStringVar1); - StringCopy(gStringVar2, gMoveNames[gMoveToLearn]); + case 0: + // No move is learned. + evolutionSpecies = GetEvolutionTargetSpecies(ewram1C000.pokemon, 0, 0); + if (evolutionSpecies != 0) + { + gCB2_AfterEvolution = sub_80A53F8; + BeginEvolutionScene(ewram1C000.pokemon, evolutionSpecies, TRUE, ewram1C000.unk5); + DestroyTask(taskId); + } + else + { + sub_8070D90(taskId); + } + break; + case 0xFFFF: + // Mon already knows 4 moves. + GetMonNickname(ewram1C000.pokemon, gStringVar1); + StringCopy(gStringVar2, gMoveNames[gMoveToLearn]); - StringExpandPlaceholders(gStringVar4, gOtherText_WantsToLearn); - sub_806E834(gStringVar4, 1); + StringExpandPlaceholders(gStringVar4, gOtherText_WantsToLearn); + sub_806E834(gStringVar4, 1); - ewram1C000.unk8 = gMoveToLearn; - gTasks[taskId].func = sub_806F358; - break; - case 0xFFFE: - // Move was already known by the mon. Go on the the next move to be learned. - TeachMonMoveInPartyMenu(taskId); - break; - default: - // Mon automatically learned a move because it knew less than four moves. - GetMonNickname(ewram1C000.pokemon, gStringVar1); - StringCopy(gStringVar2, gMoveNames[learnedMove]); + ewram1C000.unk8 = gMoveToLearn; + gTasks[taskId].func = sub_806F358; + break; + case 0xFFFE: + // Move was already known by the mon. Go on the the next move to be learned. + TeachMonMoveInPartyMenu(taskId); + break; + default: + // Mon automatically learned a move because it knew less than four moves. + GetMonNickname(ewram1C000.pokemon, gStringVar1); + StringCopy(gStringVar2, gMoveNames[learnedMove]); - StringExpandPlaceholders(gStringVar4, gOtherText_LearnedMove); - sub_806E834(gStringVar4, 1); + StringExpandPlaceholders(gStringVar4, gOtherText_LearnedMove); + sub_806E834(gStringVar4, 1); - gTasks[taskId].func = Task_TeamMonTMMove3; - break; + gTasks[taskId].func = Task_TeamMonTMMove3; + break; } } @@ -5499,9 +5309,13 @@ _08070F8A:\n\ } #endif // NONMATCHING + +// Maybe this goes in start_menu.c +#if !DEBUG void unref_sub_8070F90(void) { FlagSet(FLAG_SYS_POKEDEX_GET); FlagSet(FLAG_SYS_POKEMON_GET); FlagSet(FLAG_SYS_POKENAV_GET); } +#endif diff --git a/src/field/pc_screen_effect.c b/src/pc_screen_effect.c index e0853e01d..dcc3bc9c9 100644 --- a/src/field/pc_screen_effect.c +++ b/src/pc_screen_effect.c @@ -2,18 +2,7 @@ #include "main.h" #include "palette.h" #include "sprite.h" - -struct UnkStruct -{ - /*0x00*/ u16 tileTag; - /*0x02*/ u16 paletteTag; - /*0x04*/ u16 unk04; - /*0x06*/ u16 unk06; - /*0x08*/ u16 unk08; - /*0x0A*/ u16 unk0A; - /*0x0C*/ s16 unk0C; - /*0x10*/ u32 selectedPalettes; -}; +#include "pc_screen_effect.h" void sub_80C603C(void); void sub_80C6078(void); @@ -30,7 +19,7 @@ extern const u16 gUnknownPal_083D18EC[16]; extern const u8 gUnknownGfx_083D190C[128]; -EWRAM_DATA struct UnkStruct *gUnknown_020387EC = NULL; +EWRAM_DATA struct PCScreenEffectStruct *gUnknown_020387EC = NULL; const struct SpriteSheet gUnknown_083D1898 = { gUnknownGfx_083D190C, sizeof(gUnknownGfx_083D190C), 0 }; @@ -58,7 +47,7 @@ const struct SpriteTemplate gSpriteTemplate_83D18C0 = sub_80C6130, }; -void sub_80C5CD4(struct UnkStruct *unkStruct) +void sub_80C5CD4(struct PCScreenEffectStruct *unkStruct) { u16 i; diff --git a/src/engine/play_time.c b/src/play_time.c index 9882c9c4b..9882c9c4b 100644 --- a/src/engine/play_time.c +++ b/src/play_time.c diff --git a/src/field/player_pc.c b/src/player_pc.c index 3719b7c7a..27427ecaa 100644 --- a/src/field/player_pc.c +++ b/src/player_pc.c @@ -29,7 +29,7 @@ extern void DestroyVerticalScrollIndicator(u8); extern void PauseVerticalScrollIndicator(u8); extern void LoadScrollIndicatorPalette(void); extern void ClearMailStruct(struct MailStruct *); -extern u8 sub_807D770(void); +extern u8 IsWeatherNotFadingIn(void); extern void sub_808B020(void); extern void ClearVerticalScrollIndicatorPalettes(void); @@ -357,12 +357,12 @@ static void Task_ItemStorage_Deposit(u8 taskId) static void ItemStorage_Deposit(u8 taskId) { TASK.FUNC = Task_ItemStorage_Deposit; - fade_screen(1, 0); + FadeScreen(1, 0); } static void ItemStorage_HandleReturnToProcessInput(u8 taskId) { - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) TASK.FUNC = ItemStorageMenuProcessInput; } @@ -1196,7 +1196,7 @@ static void Mailbox_MailOptionsProcessInput(u8 taskId) static void Mailbox_DoMailRead(u8 taskId) { - fade_screen(1, 0); + FadeScreen(1, 0); TASK.FUNC = Mailbox_FadeAndReadMail; } @@ -1211,7 +1211,7 @@ static void Mailbox_FadeAndReadMail(u8 taskId) static void Mailbox_HandleReturnToProcessInput(u8 taskId) // Mailbox_HandleReturnToProcessInput { - if(sub_807D770() == TRUE) // is black fade finished? why not gPaletteFade.active? + if (IsWeatherNotFadingIn() == TRUE) // is black fade finished? why not gPaletteFade.active? TASK.FUNC = Mailbox_ProcessInput; } @@ -1280,7 +1280,7 @@ static void Mailbox_Give(u8 taskId) Mailbox_NoPokemonForMail(taskId); // cannot be reached normally else { - fade_screen(1, 0); + FadeScreen(1, 0); TASK.FUNC = Mailbox_DoGiveMailPokeMenu; } } diff --git a/src/field/pokeblock.c b/src/pokeblock.c index e08a65f49..6804f55d6 100644 --- a/src/field/pokeblock.c +++ b/src/pokeblock.c @@ -91,7 +91,8 @@ static const u8 *gUnknown_03000758; #define GFX_TAG_POKEBLOCK_CASE 14800 -const s8 gPokeblockFlavorCompatibilityTable[] = { +const s8 gPokeblockFlavorCompatibilityTable[] = +{ // Cool, Beauty, Cute, Smart, Tough 0, 0, 0, 0, 0, // Hardy 1, 0, 0, 0, -1, // Lonely @@ -120,14 +121,16 @@ const s8 gPokeblockFlavorCompatibilityTable[] = { 0, 0, 0, 0, 0 // Quirky }; -void (*const gUnknown_083F7EA8[])(void) = { +void (*const gUnknown_083F7EA8[])(void) = +{ sub_80A5B40, c2_exit_to_overworld_2_switch, sub_802E424, c2_exit_to_overworld_2_switch }; -const u8 *const gPokeblockNames[] = { +const u8 *const gPokeblockNames[] = +{ NULL, ContestStatsText_RedPokeBlock, ContestStatsText_BluePokeBlock, @@ -145,7 +148,8 @@ const u8 *const gPokeblockNames[] = { ContestStatsText_GoldPokeBlock }; -const struct MenuAction2 gUnknown_083F7EF4[] = { +const struct MenuAction2 gUnknown_083F7EF4[] = +{ {OtherText_Use, sub_810C508}, {OtherText_Toss, sub_810C5C0}, {gOtherText_CancelNoTerminator, sub_810C748}, @@ -161,21 +165,25 @@ const struct YesNoFuncTable gUnknown_083F7F24 = {sub_810C610, sub_810C668}; const u8 UnreferencedData_083F7F2C[] = {0x16, 0x17, 0x18, 0x21, 0x2f}; -const struct OamData gOamData_83F7F34 = { +const struct OamData gOamData_83F7F34 = +{ .size = 3, .priority = 2 }; -const union AnimCmd gSpriteAnim_83F7F3C[] = { +const union AnimCmd gSpriteAnim_83F7F3C[] = +{ ANIMCMD_FRAME(.imageValue = 0, .duration = 0), ANIMCMD_END }; -const union AnimCmd *const gSpriteAnimTable_83F7F44[] = { +const union AnimCmd *const gSpriteAnimTable_83F7F44[] = +{ gSpriteAnim_83F7F3C }; -const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = { +const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = +{ AFFINEANIMCMD_FRAME(0, 0, -2, 2), AFFINEANIMCMD_FRAME(0, 0, 2, 4), AFFINEANIMCMD_FRAME(0, 0, -2, 4), @@ -183,22 +191,26 @@ const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = { AFFINEANIMCMD_END }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] = { +const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] = +{ gSpriteAffineAnim_83F7F48 }; -const struct CompressedSpriteSheet gUnknown_083F7F74 = { +const struct CompressedSpriteSheet gUnknown_083F7F74 = +{ gMenuPokeblockDevice_Gfx, 0x800, GFX_TAG_POKEBLOCK_CASE }; -const struct CompressedSpritePalette gUnknown_083F7F7C = { +const struct CompressedSpritePalette gUnknown_083F7F7C = +{ gMenuPokeblockDevice_Pal, GFX_TAG_POKEBLOCK_CASE }; -const struct SpriteTemplate gSpriteTemplate_83F7F84 = { +const struct SpriteTemplate gSpriteTemplate_83F7F84 = +{ GFX_TAG_POKEBLOCK_CASE, GFX_TAG_POKEBLOCK_CASE, &gOamData_83F7F34, @@ -208,12 +220,25 @@ const struct SpriteTemplate gSpriteTemplate_83F7F84 = { SpriteCallbackDummy }; -const struct Pokeblock gUnknown_083F7F9C[] = { - { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20}, - { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20}, - { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20}, - { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20}, - { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20} +const struct Pokeblock gUnknown_083F7F9C[] = +{ + { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20 }, + { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20 }, + { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20 }, + { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20 }, + { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20 }, +#if DEBUG + { PBLOCK_CLR_PURPLE, 20, 0, 20, 0, 0, 20 }, + { PBLOCK_CLR_INDIGO, 0, 20, 0, 20, 0, 20 }, + { PBLOCK_CLR_BROWN, 0, 0, 20, 0, 20, 20 }, + { PBLOCK_CLR_LITEBLUE, 20, 0, 0, 20, 0, 20 }, + { PBLOCK_CLR_OLIVE, 0, 20, 0, 0, 20, 20 }, + { PBLOCK_CLR_GRAY, 0, 2, 0, 2, 2, 0 }, + { PBLOCK_CLR_BLACK, 3, 3, 3, 4, 3, 0 }, + { PBLOCK_CLR_WHITE, 1, 1, 1, 1, 1, 1 }, + { PBLOCK_CLR_GOLD, 20, 0, 0, 0, 0, 20 }, + { 0 }, +#endif }; // text @@ -424,21 +449,20 @@ void OpenPokeblockCaseOnFeeder(void) SetMainCallback2(sub_810B96C); } -#ifdef DEBUG +#if DEBUG void debug_sub_8120F98(void) { u8 i; - for (i=0; i<40 && gUnknown_083F7F9C[i].color != 0; i++) - { + + for (i = 0; i < 40 && gUnknown_083F7F9C[i].color != 0; i++) gSaveBlock1.pokeblocks[i] = gUnknown_083F7F9C[i]; - } } #endif static void sub_810BB0C(void) { BasicInitMenuWindow(&gWindowTemplate_81E6E34); - sub_8072BD8(ItemId_GetItem(ITEM_POKEBLOCK_CASE)->name, 2, 1, 0x48); + sub_8072BD8(ItemId_GetName(ITEM_POKEBLOCK_CASE), 2, 1, 0x48); } static void sub_810BB30(void) @@ -457,7 +481,7 @@ static void sub_810BB88(u8 a0) u8 y; u8 *buf; BasicInitMenuWindow(&gWindowTemplate_81E6E34); - for (i=a0; i<=a0+8; i++) + for (i = a0; i <= a0 + 8; i++) { y = (i - a0) << 1; if (i == gUnknown_02039248.unk2) @@ -1046,7 +1070,7 @@ s8 GetFirstFreePokeblockSlot(void) return -1; } -bool8 sub_810CA34(struct Pokeblock *pokeblock) +bool8 sub_810CA34(const struct Pokeblock *pokeblock) { s8 idx = GetFirstFreePokeblockSlot(); if (idx == -1) diff --git a/src/pokemon/pokeblock_feed.c b/src/pokeblock_feed.c index 2f2ce2f8f..2f2ce2f8f 100644 --- a/src/pokemon/pokeblock_feed.c +++ b/src/pokeblock_feed.c diff --git a/src/pokemon/pokedex.c b/src/pokedex.c index cbd816206..f7baced63 100644 --- a/src/pokemon/pokedex.c +++ b/src/pokedex.c @@ -185,7 +185,7 @@ static const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz extern const u8 gUnknown_0839FA7C[]; #endif -#include "../data/pokedex_orders.h" +#include "data/pokedex_orders.h" static const struct OamData gOamData_83A0404 = { .y = 160, @@ -514,9 +514,9 @@ static const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1}; const u8 gEmptySpacce_83A05F6[] = {0, 0}; // Padding, maybe? static const u8 gUnknown_083A05F8[] = _(""); #if ENGLISH -#include "../data/pokedex_entries_en.h" +#include "data/pokedex_entries_en.h" #elif GERMAN -#include "../data/pokedex_entries_de.h" +#include "data/pokedex_entries_de.h" #endif static const u16 gUnknown_083B4EC4[16] = {0}; static const u8 *const sMonFootprintTable[] = @@ -1273,7 +1273,7 @@ static u8 sub_8091260(u16 num, u8, u8, u8); static void sub_8091304(const u8 *name, u8, u8); static void sub_8091458(u16 height, u8 i, u8 i1); static void sub_8091564(u16 weight, u8 i, u8 i1); -static void sub_8091738(u16, u16, u16); +void sub_8091738(u16, u16, u16); static void sub_80917CC(u16 i, u16 i1); static u16 sub_8091818(u8, u16, u16, u16); u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); @@ -3922,8 +3922,8 @@ static void sub_8090B8C(u8 taskId) const u8 *lzPaletteData; REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON; - CpuCopy16(gUnknown_08D00524, (void *)(VRAM + 0xC000), 0x1000); - sub_800D74C(); + CpuCopy16(gBattleTextboxTilemap, (void *)(VRAM + 0xC000), 0x1000); + ApplyPlayerChosenFrameToBattleMenu(); species = NationalPokedexNumToSpecies(gTasks[taskId].data[1]); otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12]; personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14]; @@ -4449,7 +4449,7 @@ static void sub_8091564(u16 arg0, u8 left, u8 top) } #endif -static void sub_8091738(u16 num, u16 b, u16 c) +void sub_8091738(u16 num, u16 b, u16 c) { u8 arr[0x80]; u16 i; diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c new file mode 100644 index 000000000..67ca276c4 --- /dev/null +++ b/src/pokedex_area_screen.c @@ -0,0 +1,20 @@ + +// Includes +#include "global.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA u16 gUnknown_02039260 = 0; +EWRAM_DATA u16 gUnknown_02039262 = 0; +EWRAM_DATA u16 gUnknown_02039264 = 0; +EWRAM_DATA u16 gUnknown_02039266 = 0; +EWRAM_DATA u16 gUnknown_02039268 = 0; +EWRAM_DATA u16 gUnknown_0203926A = 0; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/pokemon/pokedex_cry_screen.c b/src/pokedex_cry_screen.c index 912b9aabd..912b9aabd 100644 --- a/src/pokemon/pokedex_cry_screen.c +++ b/src/pokedex_cry_screen.c diff --git a/src/pokemon/mail.c b/src/pokemon/mail.c deleted file mode 100644 index 921a3ad93..000000000 --- a/src/pokemon/mail.c +++ /dev/null @@ -1,599 +0,0 @@ -#include "global.h" -#include "mail.h" -#include "easy_chat.h" -#include "constants/items.h" -#include "graphics.h" -#include "mail_data.h" -#include "menu.h" -#include "menu_helpers.h" -#include "name_string_util.h" -#include "palette.h" -#include "pokemon_icon.h" -#include "overworld.h" -#include "sprite.h" -#include "string_util.h" -#include "strings2.h" -#include "task.h" -#include "text.h" -#include "scanline_effect.h" -#include "ewram.h" - -struct UnkMailStruct -{ - u8 unk_0_0:2; - u8 unk_0_2:2; - u8 unk_0_4:4; -}; - -struct MailLayout -{ - u8 var0; - u8 var1; - u8 var2; - u8 var3_0:4; - u8 var3_4:4; - const struct UnkMailStruct *var4; -}; - -struct Unk2000000 -{ - /* 0x00*/ u8 words[8][27]; - /* 0xD8*/ u8 varD8[20]; - /* 0xEC*/ MainCallback varEC; - /* 0xF0*/ MainCallback varF0; - /* 0xF4*/ struct MailStruct *varF4; - /* 0xF8*/ u8 varF8; - /* 0xF9*/ u8 varF9; - /* 0xFA*/ u8 varFA; - /* 0xFB*/ u8 varFB; - /* 0xFC*/ u8 varFC; - u8 padFD[1]; - /* 0xFE*/ u8 varFE; - /* 0xFF*/ u8 varFF; - /*0x100*/ u8 var100; - u8 pad101[3]; - /*0x104*/ MainCallback var104; - /*0x108*/ MainCallback var108; - /*0x10C*/ const struct MailLayout *var10C; -}; - -struct MailGraphics -{ - const u16 *palette; - const u8 *tiles; - const u8 *tileMap; - u16 var0C; - u16 var0E; - u16 color10; - u16 color12; -}; - -const u16 gUnknown_083E562C[][2] = -{ - {0x6ACD, 0x51A5}, - {0x45FC, 0x38D4}, -}; - -const struct MailGraphics gMailGraphicsTable[] = -{ - { - .palette = gMailPalette_Orange, - .tiles = gMailTiles_Orange, - .tileMap = gMailTilemap_Orange, - .var0C = 0x2C0, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, - { - .palette = gMailPalette_Harbor, - .tiles = gMailTiles_Harbor, - .tileMap = gMailTilemap_Harbor, - .var0C = 0x2E0, - .var0E = 0, - .color10 = 0x7FFF, - .color12 = 0x4631, - }, - { - .palette = gMailPalette_Glitter, - .tiles = gMailTiles_Glitter, - .tileMap = gMailTilemap_Glitter, - .var0C = 0x400, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, - { - .palette = gMailPalette_Mech, - .tiles = gMailTiles_Mech, - .tileMap = gMailTilemap_Mech, - .var0C = 0x1E0, - .var0E = 0, - .color10 = 0x7FFF, - .color12 = 0x4631, - }, - { - .palette = gMailPalette_Wood, - .tiles = gMailTiles_Wood, - .tileMap = gMailTilemap_Wood, - .var0C = 0x2E0, - .var0E = 0, - .color10 = 0x7FFF, - .color12 = 0x4631, - }, - { - .palette = gMailPalette_Wave, - .tiles = gMailTiles_Wave, - .tileMap = gMailTilemap_Wave, - .var0C = 0x300, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, - { - .palette = gMailPalette_Bead, - .tiles = gMailTiles_Bead, - .tileMap = gMailTilemap_Bead, - .var0C = 0x140, - .var0E = 0, - .color10 = 0x7FFF, - .color12 = 0x4631, - }, - { - .palette = gMailPalette_Shadow, - .tiles = gMailTiles_Shadow, - .tileMap = gMailTilemap_Shadow, - .var0C = 0x300, - .var0E = 0, - .color10 = 0x7FFF, - .color12 = 0x4631, - }, - { - .palette = gMailPalette_Tropic, - .tiles = gMailTiles_Tropic, - .tileMap = gMailTilemap_Tropic, - .var0C = 0x220, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, - { - .palette = gMailPalette_Dream, - .tiles = gMailTiles_Dream, - .tileMap = gMailTilemap_Dream, - .var0C = 0x340, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, - { - .palette = gMailPalette_Fab, - .tiles = gMailTiles_Fab, - .tileMap = gMailTilemap_Fab, - .var0C = 0x2A0, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, - { - .palette = gMailPalette_Retro, - .tiles = gMailTiles_Retro, - .tileMap = gMailTilemap_Retro, - .var0C = 0x520, - .var0E = 0, - .color10 = 0x294A, - .color12 = 0x6739, - }, -}; - -const struct UnkMailStruct Unknown_3E5724[] = -{ - {0, 3, 0}, - {0, 3, 0}, - {0, 3, 0}, -}; - -const struct MailLayout gUnknown_083E5730[] = -{ - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, - {3, 16, 27, 4, 3, Unknown_3E5724}, - {3, 15, 27, 4, 3, Unknown_3E5724}, -}; - -const struct UnkMailStruct Unknown_3E5790[] = -{ - {0, 2, 0}, - {0, 2, 0}, - {0, 2, 0}, - {0, 2, 0}, - {0, 1, 0}, -}; - -const struct MailLayout gUnknown_083E57A4[] = -{ - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 15, 16, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 15, 16, 4, 3, Unknown_3E5790}, - {5, 15, 16, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, - {5, 16, 15, 4, 3, Unknown_3E5790}, - {5, 15, 15, 4, 3, Unknown_3E5790}, -}; - -// XXX: what is this? -static u8 *const sSharedMemPtr = gSharedMem; - -static u8 sub_80F8A28(void); -static void sub_80F8D50(void); -static void sub_80F8DA0(void); -static void sub_80F8E80(void); -static void sub_80F8F18(void); -static void sub_80F8F2C(void); -static void sub_80F8F58(void); -static void sub_80F8F78(void); -static void sub_80F8FB4(void); - -void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) -{ - u16 mailDesign; - u16 buffer[2]; - - ewram0_4.varFF = GAME_LANGUAGE; - ewram0_4.var100 = 1; - ewram0_4.var104 = (MainCallback)EasyChat_GetWordText; - ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString; - - mailDesign = arg0->itemId - ITEM_ORANGE_MAIL; - - if (mailDesign <= 11) - { - ewram0_4.varFA = arg0->itemId - ITEM_ORANGE_MAIL; - } - else - { - ewram0_4.varFA = 0; - arg2 = FALSE; - } - - switch (ewram0_4.var100) - { - case 0: - default: - ewram0_4.var10C = &gUnknown_083E5730[ewram0_4.varFA]; - break; - - case 1: - ewram0_4.var10C = &gUnknown_083E57A4[ewram0_4.varFA]; - break; - } - - if (((MailSpeciesToSpecies(arg0->species, buffer) << 16) + 0xFFFF0000) <= (410 << 16)) - { - switch (ewram0_4.varFA) - { - case 6: - ewram0_4.varFB = 1; - break; - - case 9: - ewram0_4.varFB = 2; - break; - - default: - ewram0_4.varFB = 0; - break; - } - } - else - { - ewram0_4.varFB = 0; - } - - - ewram0_4.varF4 = arg0; - ewram0_4.varEC = arg1; - ewram0_4.varF8 = arg2; - - SetMainCallback2(sub_80F8D50); -} - -#define RETURN_UP_STATE break -#define RETURN_SKIP_STATE return FALSE - -static u8 sub_80F8A28(void) -{ - switch (gMain.state) - { - case 0: - SetVBlankCallback(NULL); - ScanlineEffect_Stop(); - REG_DISPCNT = 0; - RETURN_UP_STATE; - - case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); - RETURN_UP_STATE; - - case 2: - ResetPaletteFade(); - RETURN_UP_STATE; - - case 3: - ResetTasks(); - RETURN_UP_STATE; - - case 4: - ResetSpriteData(); - RETURN_UP_STATE; - - case 5: - FreeAllSpritePalettes(); - REG_BG0HOFS = 0; - REG_BG0VOFS = 0; - REG_BG1HOFS = 0; - REG_BG1VOFS = 0; - REG_BG2VOFS = 0; - REG_BG2HOFS = 0; - REG_BG3HOFS = 0; - REG_BG3VOFS = 0; - REG_BLDCNT = 0; - REG_BLDALPHA = 0; - RETURN_UP_STATE; - - case 6: - Text_LoadWindowTemplate(&gWindowTemplate_81E6DFC); - RETURN_UP_STATE; - - case 7: - MultistepInitMenuWindowBegin(&gWindowTemplate_81E6DFC); - RETURN_UP_STATE; - - case 8: - if (MultistepInitMenuWindowContinue() == 0) - { - return FALSE; - } - RETURN_UP_STATE; - - case 9: - Menu_EraseScreen(); - RETURN_UP_STATE; - - case 10: CpuFill16(1, (void *)(VRAM + 0x4800), 0x800); - RETURN_UP_STATE; - - case 11: - LoadPalette(gMailGraphicsTable[ewram0_4.varFA].palette, 0, 16 * 2); - RETURN_UP_STATE; - - case 12: - LZ77UnCompVram(gMailGraphicsTable[ewram0_4.varFA].tileMap, (void *)(VRAM + 0x4000)); - RETURN_UP_STATE; - - case 13: - LZ77UnCompVram(gMailGraphicsTable[ewram0_4.varFA].tiles, (void *)(VRAM)); - - gPlttBufferUnfaded[241] = gMailGraphicsTable[ewram0_4.varFA].color10; - gPlttBufferUnfaded[248] = gMailGraphicsTable[ewram0_4.varFA].color12; - gPlttBufferUnfaded[10] = gUnknown_083E562C[gSaveBlock2.playerGender][0]; - gPlttBufferUnfaded[11] = gUnknown_083E562C[gSaveBlock2.playerGender][1]; - RETURN_UP_STATE; - - case 14: - if (ewram0_4.varF8 != 0) - { - sub_80F8DA0(); - } - RETURN_UP_STATE; - - case 15: - if (ewram0_4.varF8 != 0) - { - sub_80F8E80(); - } - - SetVBlankCallback(sub_80F8F18); - gPaletteFade.bufferTransferDisabled = 1; - RETURN_UP_STATE; - - case 16: - { - u16 local1; - - local1 = sub_809D4A8(ewram0_4.varF4->species); - - switch (ewram0_4.varFB) - { - case 1: - sub_809D580(local1); - ewram0_4.varFC = sub_809D3A4(local1, SpriteCallbackDummy, 96, 128, 0); - break; - - case 2: - sub_809D580(local1); - ewram0_4.varFC = sub_809D3A4(local1, SpriteCallbackDummy, 40, 128, 0); - break; - } - RETURN_UP_STATE; - } - - case 17: - if (sub_8055870() != TRUE) - { - RETURN_UP_STATE; - } - RETURN_SKIP_STATE; - - case 18: - REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(31) | BGCNT_16COLOR | BGCNT_TXT256x512; - REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(8) | BGCNT_16COLOR | BGCNT_TXT256x256; - REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(9) | BGCNT_16COLOR | BGCNT_TXT256x256; - REG_BLDCNT = 0; - REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; - BeginNormalPaletteFade(-1, 0, 16, 0, 0); - gPaletteFade.bufferTransferDisabled = 0; - ewram0_4.varF0 = sub_80F8F58; - return TRUE; - - default: - return FALSE; - } - - gMain.state += 1; - return FALSE; -} - -static void sub_80F8D50(void) -{ - do - { - if (sub_80F8A28() == 1) - { - SetMainCallback2(sub_80F8F2C); - return; - } - } while (sub_80F9344() != 1); -} - -static u8 *sub_80F8D7C(u8 *dest, u8 *src) -{ - u16 length; - - StringCopy(dest, src); - SanitizeNameString(dest); - - length = StringLength(dest); - - return dest + length; -} - -static void sub_80F8DA0(void) -{ - u16 i; - u8 r6; - u8 *ptr; - - r6 = 0; - for (i = 0; i < ewram0_4.var10C->var0; i++) - { - ConvertEasyChatWordsToString(ewram0_4.words[i], &ewram0_4.varF4->words[r6], ewram0_4.var10C->var4[i].unk_0_2, 1); - r6 += ewram0_4.var10C->var4[i].unk_0_2; - } - ptr = ewram0_4.varD8; - if (ewram0_4.var100 == 0) - { - ptr = sub_80F8D7C(ptr, ewram0_4.varF4->playerName); - StringCopy(ptr, gOtherText_From); - ewram0_4.varF9 = ewram0_4.var10C->var2 - StringLength(ewram0_4.varD8); - - } - else - { - ptr = StringCopy(ptr, gOtherText_From); - sub_80F8D7C(ptr, ewram0_4.varF4->playerName); - ewram0_4.varF9 = ewram0_4.var10C->var2; - } -} - -static void sub_80F8E80(void) -{ - u16 pos; - u8 x; - u8 y = 0; - - for (pos = 0; pos < ewram0_4.var10C->var0; pos++) - { - if (ewram0_4.words[pos][0] == 0xFF) - { - continue; - } - - if (ewram0_4.words[pos][0] == 0x00) - { - continue; - } - - x = ewram0_4.var10C->var4[pos].unk_0_4; - y += ewram0_4.var10C->var4[pos].unk_0_0; - Menu_PrintText(ewram0_4.words[pos], ewram0_4.var10C->var3_4 + x, ewram0_4.var10C->var3_0 + y); - y += 2; - } - - Menu_PrintText(ewram0_4.varD8, ewram0_4.varF9, ewram0_4.var10C->var1); -} - -static void sub_80F8F18(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} - -static void sub_80F8F2C(void) -{ - if (ewram0_4.varFB != 0) - { - AnimateSprites(); - BuildOamBuffer(); - } - - ewram0_4.varF0(); -} - -static void sub_80F8F58(void) -{ - u8 local0; - - local0 = UpdatePaletteFade(); - if (local0 == 0) - { - ewram0_4.varF0 = sub_80F8F78; - } -} - -static void sub_80F8F78(void) -{ - if (gMain.newKeys & (A_BUTTON | B_BUTTON)) - { - BeginNormalPaletteFade(-1, 0, 0, 16, 0); - ewram0_4.varF0 = sub_80F8FB4; - } -} - -static void sub_80F8FB4(void) -{ - u16 local1; - - if (UpdatePaletteFade()) - { - return; - } - - SetMainCallback2(ewram0_4.varEC); - switch (ewram0_4.varFB) - { - case 2: - case 1: - local1 = sub_809D4A8(ewram0_4.varF4->species); - sub_809D608(local1); - - sub_809D510(&gSprites[ewram0_4.varFC]); - break; - } - - memset(&ewram0_4, 0, 0x110); - ResetPaletteFade(); -} diff --git a/src/pokemon/pokemon_data.c b/src/pokemon/pokemon_data.c deleted file mode 100644 index 3473b58c8..000000000 --- a/src/pokemon/pokemon_data.c +++ /dev/null @@ -1,12 +0,0 @@ -#include "global.h" -#include "pokemon.h" -#include "constants/species.h" -#include "trainer.h" -#include "constants/abilities.h" -#include "constants/moves.h" -#include "constants/hold_effects.h" -#include "constants/items.h" -#include "sprite.h" -#include "data2.h" - - diff --git a/src/pokemon/pokemon_storage_system.c b/src/pokemon/pokemon_storage_system.c deleted file mode 100644 index 001cebe45..000000000 --- a/src/pokemon/pokemon_storage_system.c +++ /dev/null @@ -1,93 +0,0 @@ -#include "global.h" -#include "pokemon_storage_system.h" -#include "menu.h" -#include "string_util.h" -#include "ewram.h" - -struct StorageAction { - u8 *text; - u8 format; -}; - -extern const struct StorageAction gUnknown_083B6DF4[]; - -EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; - -void sub_8098898(u8 index) { - u8 *ptr; - - Menu_DrawStdWindowFrame(10, 16, 29, 19); - - switch (gUnknown_083B6DF4[index].format) - { - - case 2: - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr, gUnk20011fa); - break; - - case 5: - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr, gUnk20026e4); - break; - - case 1: - // {var} + " is selected." - ptr = StringCopy(gUnk2002694, gUnk20011fa); - ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text); - break; - - case 4: - // {var} + " was released." - ptr = StringCopy(gUnk2002694, gUnk20026e4); -#if ENGLISH - ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text); -#elif GERMAN - ptr = de_sub_8073174(gUnk2002694, gUnknown_083B6DF4[index].text); -#endif - break; - - case 3: - { - u8 *stringLength; - u8 *text; - - text = gUnknown_083B6DF4[index].text; - stringLength = &text[StringLength(text)] + 1; - - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr, gUnk20011fa); - ptr = StringCopy(ptr, stringLength); - } - break; - - case 6: - // "Bye-bye, ".substr(0, -1) + {var} + "Bye-bye, !".substr(-1, 1) - { - u8 *stringLength; - u8 *text; - - text = gUnknown_083B6DF4[index].text; - stringLength = &text[StringLength(text)] - 1; - - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr - 1, gUnk20026e4); - ptr = StringCopy(ptr, stringLength); - } - break; - - case 0: - default: - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - break; - } - - while (ptr < gUnk20026A6) - { - ptr[0] = CHAR_SPACE; - ptr++; - } - - ptr[0] = EOS; - Menu_PrintText(gUnk2002694, 11, 17); -} diff --git a/src/pokemon/pokemon_1.c b/src/pokemon_1.c index 0242e7444..a23bb3324 100644 --- a/src/pokemon/pokemon_1.c +++ b/src/pokemon_1.c @@ -41,7 +41,7 @@ const struct SpindaSpot gSpindaSpotGraphics[] = {34, 33, INCBIN_U16("graphics/spinda_spots/spot_3.bin")} }; -#include "../data/pokemon/item_effects.h" +#include "data/pokemon/item_effects.h" const s8 gNatureStatTable[][5] = { @@ -73,14 +73,14 @@ const s8 gNatureStatTable[][5] = { 0, 0, 0, 0, 0} // Quirky }; -#include "../data/pokemon/tmhm_learnsets.h" -#include "../data/pokemon/trainer_class_lookups.h" -#include "../data/pokemon/cry_ids.h" -#include "../data/pokemon/experience_tables.h" -#include "../data/pokemon/base_stats.h" -#include "../data/pokemon/level_up_learnsets.h" -#include "../data/pokemon/evolution.h" -#include "../data/pokemon/level_up_learnset_pointers.h" +#include "data/pokemon/tmhm_learnsets.h" +#include "data/pokemon/trainer_class_lookups.h" +#include "data/pokemon/cry_ids.h" +#include "data/pokemon/experience_tables.h" +#include "data/pokemon/base_stats.h" +#include "data/pokemon/level_up_learnsets.h" +#include "data/pokemon/evolution.h" +#include "data/pokemon/level_up_learnset_pointers.h" void ZeroBoxMonData(struct BoxPokemon *boxMon) { @@ -524,7 +524,54 @@ void CalculateMonStats(struct Pokemon *mon) SetMonData(mon, MON_DATA_HP, ¤tHP); } -void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest) +#if DEBUG +void debug_sub_803F55C(struct Pokemon *mon) +{ + s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL); + s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL); + s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL); + s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL); + s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL); + s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL); + s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL); + s32 speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL); + s32 speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL); + s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL); + s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL); + s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL); + s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL); + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + s32 level = GetLevelFromMonExp(mon); + s32 newMaxHP; + + SetMonData(mon, MON_DATA_LEVEL, &level); + + if (species == SPECIES_SHEDINJA) + { + newMaxHP = 1; + } + else + { + s32 n = 2 * gBaseStats[species].baseHP + hpIV; + newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10; + } + + SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP); + + CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK) + CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF) + CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPEED) + CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK) + CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF) + + if (newMaxHP < currentHP) + currentHP = newMaxHP; + + SetMonData(mon, MON_DATA_HP, ¤tHP); +} +#endif + +void ExpandBoxMon(const struct BoxPokemon *src, struct Pokemon *dest) { u32 value = 0; dest->box = *src; diff --git a/src/pokemon/pokemon_2.c b/src/pokemon_2.c index b941ed2ab..17f073815 100644 --- a/src/pokemon/pokemon_2.c +++ b/src/pokemon_2.c @@ -1,5 +1,6 @@ #include "global.h" #include "constants/hold_effects.h" +#include "constants/moves.h" #include "battle.h" #include "battle_util.h" #include "data2.h" @@ -569,7 +570,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) u16 *moves = (u16 *)data; s32 i = 0; - while (moves[i] != 355) + while (moves[i] != NUM_MOVES) { u16 move = moves[i]; if (substruct1->moves[0] == move @@ -1101,8 +1102,8 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord) } } - gBattleTypeFlags = 8; - gTrainerBattleOpponent = 1024; + gBattleTypeFlags = BATTLE_TYPE_TRAINER; + gTrainerBattleOpponent = SECRET_BASE_OPPONENT; } const u8 gSecretBaseTrainerClasses[][5] = { diff --git a/src/pokemon/pokemon_3.c b/src/pokemon_3.c index 9346031a6..9346031a6 100644 --- a/src/pokemon/pokemon_3.c +++ b/src/pokemon_3.c diff --git a/src/pokemon/pokemon_icon.c b/src/pokemon_icon.c index b1b462761..b1b462761 100644 --- a/src/pokemon/pokemon_icon.c +++ b/src/pokemon_icon.c diff --git a/src/pokemon/pokemon_item_effect.c b/src/pokemon_item_effect.c index 4ebece3b3..4ebece3b3 100644 --- a/src/pokemon/pokemon_item_effect.c +++ b/src/pokemon_item_effect.c diff --git a/src/pokemon/pokemon_menu.c b/src/pokemon_menu.c index a41e197f2..532340ce4 100644 --- a/src/pokemon/pokemon_menu.c +++ b/src/pokemon_menu.c @@ -31,6 +31,7 @@ #include "item_menu.h" #include "player_pc.h" #include "ewram.h" +#include "script.h" /* Pokemon menu: @@ -45,6 +46,7 @@ struct PokeMenuFieldMoveFunc u8 field_1; }; +extern u8 gUnknown_020297ED; extern u8 gUnknown_020384F0; extern u8 gUnknown_0202E8F4; extern u8 gUnknown_0202E8F5; @@ -786,7 +788,7 @@ void FieldCallback_Teleport(void) static void sub_808ABA8(u8 taskID) { - if (sub_807D770() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) { gFieldEffectArguments[0] = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES); gUnknown_03005CE4(); @@ -900,9 +902,10 @@ static void sub_808AE08(void) static bool8 SetUpFieldMove_Waterfall(void) { s16 x, y; + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE - && IsPlayerSurfingNorth() == TRUE) + && IsPlayerSurfingNorth() == TRUE) { gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_808AE08; @@ -912,6 +915,20 @@ static bool8 SetUpFieldMove_Waterfall(void) return FALSE; } +#if DEBUG +void debug_sub_80986AC(void) +{ + s16 x, y; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE + && IsPlayerSurfingNorth() == TRUE) + sub_808AE08(); + else + ScriptContext2_Disable(); +} +#endif + static void sub_808AE8C(void) { u8 i; @@ -921,7 +938,11 @@ static void sub_808AE8C(void) if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) { sub_806D668(i); - if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg)) + if ( +#if DEBUG + gUnknown_020297ED == 0 && +#endif + (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg))) sub_806BC3C(i, 0x9A); else if (pokemon_has_move(&gPlayerParty[i], ItemIdToBattleMoveId(gSpecialVar_ItemId))) sub_806BC3C(i, 0xA8); diff --git a/src/pokemon/pokemon_size_record.c b/src/pokemon_size_record.c index f92a95bfb..f92a95bfb 100644 --- a/src/pokemon/pokemon_size_record.c +++ b/src/pokemon_size_record.c diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c new file mode 100644 index 000000000..1ea8bc205 --- /dev/null +++ b/src/pokemon_storage_system.c @@ -0,0 +1,784 @@ +#include "global.h" +#include "palette.h" +#include "constants/songs.h" +#include "sound.h" +#include "field_weather.h" +#include "overworld.h" +#include "field_fadetransition.h" +#include "menu.h" +#include "main.h" +#include "strings.h" +#include "string_util.h" +#include "event_data.h" +#include "script.h" +#include "pokemon_storage_system.h" + +void StorageSystemCreatePrimaryMenu(u8 whichMenu); +void sub_80963D0(u8 curBox); +void sub_809658C(void); +void sub_80965F8(void); +void sub_809662C(void); +void sub_809665C(void); +void sub_80966F4(const u8 *sourceString, u16 x, u16 y); +void sub_8096784(struct Sprite *sprite); + +EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; +EWRAM_DATA u8 gUnknown_02038470[3] = {}; +EWRAM_DATA u8 gUnknown_02038473 = 0; +EWRAM_DATA u8 gUnknown_02038474 = 0; +EWRAM_DATA struct UnkPSSStruct_2002370 *gUnknown_02038478 = NULL; + +const struct PSS_MenuStringPtrs gUnknown_083B600C[] = { + {PCText_WithdrawPoke, PCText_MovePokeToParty}, + {PCText_DepositPoke, PCText_StorePokeInBox}, + {PCText_MovePoke, PCText_OrganizeBoxesParty}, + {PCText_SeeYa, PCText_ReturnToPrevMenu} +}; + +#if DEBUG +const u16 gUnknown_Debug_083E05F0[2] = {0}; +#endif + +const union AnimCmd gSpriteAnim_83B602C[] = { + ANIMCMD_FRAME( 0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6034[] = { + ANIMCMD_FRAME( 4, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B603C[] = { + ANIMCMD_FRAME( 6, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6044[] = { + ANIMCMD_FRAME(10, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83B604C[] = { + gSpriteAnim_83B602C, + gSpriteAnim_83B6034, + gSpriteAnim_83B603C, + gSpriteAnim_83B6044 +}; + +const union AffineAnimCmd gSpriteAffineAnim_83B605C[] = { + AFFINEANIMCMD_FRAME(0xe0, 0xe0, 0, 0), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83B606C[] = { + gSpriteAffineAnim_83B605C +}; + +const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal"); + +const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); + +const u8 gBoxSelectionPopupSidesTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); + +u8 CountPokemonInBoxN(u8 boxId) +{ + u16 i; + u16 count; + + for (i = 0, count = 0; i < 30; i++) + { + if (GetBoxMonData(gPokemonStorage.boxes[boxId] + i, MON_DATA_SPECIES) != 0) + count++; + } + return count; +} + +s16 GetIndexOfFirstEmptySpaceInBoxN(u8 boxId) +{ + u16 i; + + for (i = 0; i < 30; i++) + { + if (GetBoxMonData(gPokemonStorage.boxes[boxId] + i, MON_DATA_SPECIES) == 0) + return i; + } + return -1; +} + +u8 GetNumValidDaycarePartyMons(void) +{ + u16 i; + u16 count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + struct Pokemon *pokemon = gPlayerParty + i; + if (GetMonData(pokemon, MON_DATA_SPECIES) != 0 && !GetMonData(pokemon, MON_DATA_IS_EGG)) + count++; + } + return count; +} + +u8 CountAlivePartyMonsExceptOne(u8 toSkip) +{ + u16 i; + u16 count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (i != toSkip) + { + struct Pokemon *pokemon = gPlayerParty + i; + if (GetMonData(pokemon, MON_DATA_SPECIES) != 0 && !GetMonData(pokemon, MON_DATA_IS_EGG) && GetMonData(pokemon, MON_DATA_HP) != 0) + count++; + } + } + return count; +} + +u8 CountAlivePartyMonsExceptSelectedOne(void) +{ + return CountAlivePartyMonsExceptOne(gSpecialVar_0x8004); +} + +u8 StorageSystemGetPartySize(void) +{ + u16 i; + u16 count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(gPlayerParty + i, MON_DATA_SPECIES) != 0) + count++; + } + return count; +} + +u8 *unref_sub_8095C60(u8 *dest, const u8 *src, u16 pad) +{ + u8 *_dest = StringCopy(dest, src); + while (_dest < dest + pad) + { + *_dest++ = CHAR_SPACE; + } + *_dest = EOS; + return _dest; +} + +void sub_8095C8C(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width) +{ + u16 i; + + dest_width *= 2; + dest += dest_top * 0x20 + dest_left; + src += src_top * src_width + src_left; + for (i = 0; i < dest_height; i++) + { + CpuCopy16(src, dest, dest_width); + dest += 0x20; + src += src_width; + } +} + +#define MAX_DMA_BLOCK_SIZE 0x1000 +#define Dma3FillLarge_(value, dest, size, bit) \ +{ \ + void *_dest = dest; \ + u32 _size = size; \ + while (1) \ + { \ + if (_size <= MAX_DMA_BLOCK_SIZE) \ + { \ + DmaFill##bit(3, value, _dest, _size); \ + break; \ + } \ + DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \ + _dest += MAX_DMA_BLOCK_SIZE; \ + _size -= MAX_DMA_BLOCK_SIZE; \ + } \ +} + +#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16) +#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32) + +void unref_sub_8095D08(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height) +{ + u16 i; + + dest += dest_top * 0x20 + dest_left; + width *= 2; + for (i = 0; i < height; dest += 0x20, i++) + Dma3FillLarge16_(0, dest, width); +} + +s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx, u8 mode) +{ + s16 i; + s16 direction; + if (mode == 0 || mode == 2) + { + direction = 1; + } + else + { + direction = -1; + } + if (mode == 2 || mode == 3) + { + for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction) + { + if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0) + return i; + } + } + else + { + for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction) + { + if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0 && !GetBoxMonData(box + i, MON_DATA_IS_EGG)) + return i; + } + } + return -1; +} + +void StorageSystemClearMessageWindow(void) +{ + Menu_BlankWindowRect(2, 15, 27, 18); +} + +void Task_PokemonStorageSystem(u8 taskId) +{ + struct Task *task = gTasks + taskId; + switch (task->data[0]) + { + case 0: + StorageSystemCreatePrimaryMenu(task->data[1]); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0]++; + break; + case 1: + if (IsWeatherNotFadingIn()) + { + task->data[0]++; + } + break; + case 2: + task->data[2] = Menu_ProcessInput(); + switch(task->data[2]) + { + case -2: + task->data[3] = task->data[1]; + if (gMain.newKeys & DPAD_UP && --task->data[3] < 0) + task->data[3] = 3; + + if (gMain.newKeys & DPAD_DOWN && ++task->data[3] > 3) + task->data[3] = 0; + if (task->data[1] != task->data[3]) + { + task->data[1] = task->data[3]; + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + } + break; + case -1: + case 3: + Menu_DestroyCursor(); + Menu_EraseWindowRect(0, 0, 13, 9); + ScriptContext2_Disable(); + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + default: + if (task->data[2] == 0 && StorageSystemGetPartySize() == PARTY_SIZE) + { + StorageSystemClearMessageWindow(); + Menu_PrintText(gPCText_PartyFull2, 2, 15); + task->data[0] = 3; + } + else if (task->data[2] == 1 && StorageSystemGetPartySize() == 1) + { + StorageSystemClearMessageWindow(); + Menu_PrintText(gPCText_OnlyOne, 2, 15); + task->data[0] = 3; + } + else + { + FadeScreen(1, 0); + task->data[0] = 4; + } + break; + } + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0] = 2; + } + else if (gMain.newKeys & DPAD_UP) + { + if (--task->data[1] < 0) + task->data[1] = 3; + Menu_MoveCursor(-1); + task->data[1] = Menu_GetCursorPos(); + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0] = 2; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (++task->data[1] > 3) + task->data[1] = 0; + Menu_MoveCursor(1); + task->data[1] = Menu_GetCursorPos(); + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0] = 2; + } + break; + case 4: + if (!gPaletteFade.active) + { + task_intro_29(task->data[2]); + DestroyTask(taskId); + } + break; + } +} + +void ShowPokemonStorageSystem(void) +{ + u8 taskId = CreateTask(Task_PokemonStorageSystem, 80); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + ScriptContext2_Enable(); +} + +void FieldCB_ReturnToOverworld(void) +{ + u8 taskId = CreateTask(Task_PokemonStorageSystem, 80); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gUnknown_02038474; + pal_fill_black(); +} + +void StorageSystemCreatePrimaryMenu(u8 whichMenu) +{ + Menu_DrawStdWindowFrame(0, 0, 13, 9); + Menu_PrintItems(1, 1, 4, (const struct MenuAction *)gUnknown_083B600C); + InitMenu(0, 1, 1, 4, whichMenu, 12); +} + +void sub_80961A8(void) +{ + gUnknown_02038474 = gPokemonStorageSystemPtr->unk_0005; + gFieldCallback = FieldCB_ReturnToOverworld; + SetMainCallback2(c2_exit_to_overworld_2_switch); +} + +void ResetPokemonStorageSystem(void) +{ + u16 boxId; + u16 boxMon; + + gPokemonStorage.currentBox = 0; + for (boxId = 0; boxId < 14; boxId++) + { + for (boxMon = 0; boxMon < 30; boxMon++) + { + ZeroBoxMonData(gPokemonStorage.boxes[boxId] + boxMon); + } + } + for (boxId = 0; boxId < 14; boxId++) + { + u8 *dest = StringCopy(gPokemonStorage.boxNames[boxId], gPCText_BOX); + ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2); + } + for (boxId = 0; boxId < 14; boxId++) + { + gPokemonStorage.wallpaper[boxId] = boxId & 0x03; + } +} + +#if DEBUG +__attribute__((naked)) +void debug_sub_80A3904(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + add sp, sp, #0xffffffe4\n\ + mov r0, #0x0\n\ + mov r8, r0\n\ + mov r7, r8\n\ + mov r1, #0x14\n\ + str r1, [sp, #0x18]\n\ + mov r2, #0xff\n\ + mov r9, r2\n\ +._162:\n\ + mov r5, #0x0\n\ + cmp r7, #0\n\ + beq ._160 @cond_branch\n\ + mov r0, #0xe\n\ + mov r8, r0\n\ + b ._158\n\ +._160:\n\ + bl Random\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + str r0, [sp, #0x14]\n\ + mov r2, r8\n\ + lsl r1, r2, #0x2\n\ + add r1, r1, r8\n\ + lsl r3, r1, #0x4\n\ + sub r3, r3, r1\n\ + lsl r3, r3, #0x5\n\ + lsl r1, r5, #0x2\n\ + add r1, r1, r5\n\ + lsl r1, r1, #0x4\n\ + ldr r2, ._163 @ gPokemonStorage\n\ + add r1, r1, r2\n\ + add r6, r3, r1\n\ + ldr r2, ._163 + 4 @ gUnknown_Debug_083E05F0\n\ + lsl r1, r7, #0x1\n\ + add r1, r1, r2\n\ + ldrh r4, [r1]\n\ + add r5, r5, #0x1\n\ + lsl r2, r5, #0x18\n\ + lsr r2, r2, #0x18\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + str r1, [sp, #0x4]\n\ + mov r1, #0x1\n\ + mov sl, r1\n\ + str r1, [sp, #0x8]\n\ + str r0, [sp, #0xc]\n\ + add r0, r6, #0\n\ + add r1, r4, #0\n\ + mov r3, #0x20\n\ + bl CreateBoxMon\n\ + cmp r4, #0\n\ + beq ._157 @cond_branch\n\ + cmp r4, #0xac\n\ + bne ._156 @cond_branch\n\ + add r0, sp, #0x10\n\ + mov r2, sl\n\ + strb r2, [r0]\n\ + add r0, r6, #0\n\ + mov r1, #0x2d\n\ + add r2, sp, #0x10\n\ + bl SetBoxMonData\n\ +._156:\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r4, sp, #0x14\n\ + add r0, r6, #0\n\ + mov r1, #0x16\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x17\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x18\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x21\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x2f\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x30\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + ldr r0, [sp, #0x18]\n\ + cmp r0, #0\n\ + beq ._157 @cond_branch\n\ + sub r0, r0, #0x1\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + str r0, [sp, #0x18]\n\ + mov r1, sl\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x32\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ +._157:\n\ + add r0, r7, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r7, r0, #0x10\n\ + lsl r0, r5, #0x10\n\ + lsr r5, r0, #0x10\n\ + cmp r5, #0x1d\n\ + bhi ._158 @cond_branch\n\ + cmp r7, #0\n\ + bne ._159 @cond_branch\n\ + b ._160\n\ +._159:\n\ + mov r2, #0xe\n\ + mov r8, r2\n\ +._158:\n\ + mov r0, r8\n\ + add r0, r0, #0x1\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + mov r8, r0\n\ + cmp r0, #0xd\n\ + bhi ._161 @cond_branch\n\ + b ._162\n\ +._161:\n\ + add sp, sp, #0x1c\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._164:\n\ + .align 2, 0\n\ +._163:\n\ + .word gPokemonStorage+0x4\n\ + .word gUnknown_Debug_083E05F0"); +} +#endif + +void sub_8096264(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3) +{ + struct SpritePalette palette = { + gBoxSelectionPopupPalette, palTag + }; + struct SpriteSheet sheets[] = { + {gBoxSelectionPopupCenterTiles, 0x800, tileTag}, + {gBoxSelectionPopupSidesTiles, 0x180, tileTag + 1}, + {} + }; + LoadSpritePalette(&palette); + LoadSpriteSheets(sheets); + gUnknown_02038478 = a0; + a0->unk_0240 = tileTag; + a0->unk_0242 = palTag; + a0->unk_023e = a3; +} + +void sub_8096310(void) +{ + FreeSpritePaletteByTag(gUnknown_02038478->unk_0242); + FreeSpriteTilesByTag(gUnknown_02038478->unk_0240); + FreeSpriteTilesByTag(gUnknown_02038478->unk_0240 + 1); +} + +void sub_809634C(u8 curBox) +{ + sub_80963D0(curBox); +} + +void sub_809635C(void) +{ + sub_809658C(); +} + +u8 sub_8096368(void) +{ + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + return 201; + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_02038478->curBox; + } + if (gMain.newKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + sub_809662C(); + } + else if (gMain.newKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + sub_80965F8(); + } + return 200; +} + +void sub_80963D0(u8 curBox) +{ + u16 i; + u8 spriteId; + struct SpriteTemplate template; + struct OamData oamData = {}; + oamData.size = 3; + oamData.paletteNum = 1; + template = (struct SpriteTemplate){ + 0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + }; + + gUnknown_02038478->curBox = curBox; + template.tileTag = gUnknown_02038478->unk_0240; + template.paletteTag = gUnknown_02038478->unk_0242; + + spriteId = CreateSprite(&template, 0xA0, 0x60, 0); + gUnknown_02038478->unk_0000 = gSprites + spriteId; + + oamData.shape = ST_OAM_V_RECTANGLE; + oamData.size = 1; + template.tileTag = gUnknown_02038478->unk_0240 + 1; + template.anims = gSpriteAnimTable_83B604C; + for (i = 0; i < 4; i++) + { + u16 r5; + spriteId = CreateSprite(&template, 0x7c, 0x50, gUnknown_02038478->unk_023e); + gUnknown_02038478->unk_0004[i] = gSprites + spriteId; + r5 = 0; + if (i & 2) + { + gUnknown_02038478->unk_0004[i]->pos1.x = 0xc4; + r5 = 2; + } + if (i & 1) + { + gUnknown_02038478->unk_0004[i]->pos1.y = 0x70; + gUnknown_02038478->unk_0004[i]->oam.size = 0; + r5++; + } + StartSpriteAnim(gUnknown_02038478->unk_0004[i], r5); + } + for (i = 0; i < 2; i++) + { + gUnknown_02038478->unk_0020[i] = sub_809A9A0(72 * i + 0x7c, 0x58, i, 0, gUnknown_02038478->unk_023e); + if (gUnknown_02038478->unk_0020[i]) + { + gUnknown_02038478->unk_0020[i]->data[0] = (i == 0 ? -1 : 1); + gUnknown_02038478->unk_0020[i]->callback = sub_8096784; + } + } + sub_809665C(); +} + +void sub_809658C(void) +{ + u16 i; + if (gUnknown_02038478->unk_0000) + { + DestroySprite(gUnknown_02038478->unk_0000); + gUnknown_02038478->unk_0000 = NULL; + } + for (i = 0; i < 4; i++) + { + if (gUnknown_02038478->unk_0004[i]) + { + DestroySprite(gUnknown_02038478->unk_0004[i]); + gUnknown_02038478->unk_0004[i] = NULL; + } + } + for (i = 0; i < 2; i++) + { + if (gUnknown_02038478->unk_0020[i]) + DestroySprite(gUnknown_02038478->unk_0020[i]); + } +} + +void sub_80965F8(void) +{ + if (++gUnknown_02038478->curBox > 13) + gUnknown_02038478->curBox = 0; + sub_809665C(); +} + +void sub_809662C(void) +{ + gUnknown_02038478->curBox = (gUnknown_02038478->curBox == 0 ? 13 : gUnknown_02038478->curBox - 1); + sub_809665C(); +} + +void sub_809665C(void) +{ + u8 nPokemonInBox = CountPokemonInBoxN(gUnknown_02038478->curBox); + u8 *stringVar = gStringVar1; + + stringVar[0] = EXT_CTRL_CODE_BEGIN; + stringVar[1] = 0x04; // EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW + stringVar[2] = 0x0F; // TEXT_COLOR_WHITE2 + stringVar[3] = 0x01; // TEXT_COLOR_DARK_GREY + stringVar[4] = 0x0E; // TEXT_COLOR_LIGHT_BLUE + stringVar += 5; + + stringVar = StringCopy(stringVar, gPokemonStorage.boxNames[gUnknown_02038478->curBox]); + + stringVar[0] = CHAR_NEWLINE; + stringVar[1] = EXT_CTRL_CODE_BEGIN; + stringVar[2] = 0x11; // EXT_CTRL_CODE_CLEAR + if (nPokemonInBox < 10) + stringVar[3] = 0x28; + else + stringVar[3] = 0x22; + stringVar += 4; + + stringVar = ConvertIntToDecimalString(stringVar, nPokemonInBox); + + stringVar[0] = CHAR_SLASH; + stringVar[1] = CHAR_0 + 3; + stringVar[2] = CHAR_0 + 0; + stringVar[3] = EOS; + sub_80966F4(gStringVar1, 0, 1); +} + +void sub_80966F4(const u8 *sourceString, u16 x, u16 y) +{ + u16 *vdest = (u16 *)(BG_CHAR_ADDR(4) + (GetSpriteTileStartByTag(gUnknown_02038478->unk_0240) * 32) + y * 256 + x * 32); + u8 *tileBuff = gUnknown_083B6DB8; + DmaFill16(3, 0x1111, tileBuff, 0x400); + Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, tileBuff, sourceString); + DmaCopy16(3, tileBuff, vdest, 0x400); +} + +void sub_8096784(struct Sprite *sprite) +{ + if (++sprite->data[1] > 3) + { + sprite->data[1] = 0; + sprite->pos2.x += sprite->data[0]; + if (++sprite->data[2] > 5) + { + sprite->data[2] = 0; + sprite->pos2.x = 0; + } + } +} diff --git a/src/pokemon_storage_system_2.c b/src/pokemon_storage_system_2.c new file mode 100644 index 000000000..0331abf3e --- /dev/null +++ b/src/pokemon_storage_system_2.c @@ -0,0 +1,2121 @@ + +// Includes +#include "global.h" +#include "decompress.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "data2.h" +#include "sound.h" +#include "ewram.h" +#include "task.h" +#include "main.h" +#include "palette.h" +#include "menu.h" +#include "graphics.h" +#include "strings.h" +#include "string_util.h" +#include "pokemon_summary_screen.h" +#include "mail_data.h" +#include "naming_screen.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA u8 gUnknown_0203847C = 0; +EWRAM_DATA u8 gUnknown_0203847D = 0; +EWRAM_DATA u8 gUnknown_0203847E = 0; +EWRAM_DATA u8 gUnknown_0203847F = 0; + +// Static ROM declarations + +void sub_8096884(void); +void sub_8096AFC(void); +void sub_8096B38(void); +void SetPSSCallback(void (*func)(void)); +void sub_8096BF0(void); +void sub_8096C68(void); +void sub_8096C84(void); +void sub_8096FC8(void); +void sub_8097004(void); +void sub_8097078(void); +void sub_80972A8(void); +void sub_80972FC(void); +void c3_0808DC50(void); +void sub_8097390(void); +void sub_809746C(void); +void sub_8097594(void); +void sub_8097788(void); +void sub_80977E4(void); +void sub_8097858(void); +void sub_809789C(void); +void sub_8097974(void); +void sub_8097A64(void); +void sub_8097B44(void); +void sub_8097BA0(void); +void sub_8097CC0(void); +void sub_8097DE0(void); +void sub_8097E44(void); +void sub_8097E70(void); +void sub_8097F58(void); +void sub_8097FB8(void); +void sub_809801C(void); +void BoxSetMosaic(void); +void sub_8098090(struct Sprite *sprite); +void sub_80980D4(void); +void sub_80981F0(u16 species, u32 pid); +void sub_80982B4(void); +void sub_8098350(void); +void sub_8098400(void); +void add_to_c3_somehow(void); +void sub_8098780(void); +void sub_8098690(bool8 flag); +bool8 sub_80985CC(void); +void sub_80986E8(void); +void sub_8098710(void); +void sub_8098734(void); +void sub_80987DC(void); +void sub_809880C(void); +bool8 sub_8098830(void); +void PrintStorageActionText(u8 index); +void sub_8098A38(s8); +void sub_8098A5C(void); +void sub_8098A80(void); +void sub_8098AA8(u8 a0); + +// .rodata + +const u16 gPokemonStorageScrollingBGPalette[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.gbapal"); + +const u16 gPokemonStorageScrollingBGTile[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.4bpp"); + +const u8 gPokemonStorageScrollingBGTilemap[] = INCBIN_U8("graphics/pokemon_storage/scrolling_bg_map.bin.lz"); + +const u16 sUnknownTilemap[] = { + 0x1281, + 0x1282, + 0x1283, + 0x1284, + 0x1285, + 0x1286, + 0x1287, + 0x1288, + 0x128C, + 0x128D, + 0x128E, + 0x128F, + 0x1290, + 0x1291, + 0x1292, + 0x1293, + 0x0281, + 0x0282, + 0x0283, + 0x0284, + 0x0285, + 0x0286, + 0x0287, + 0x0288, + 0x028C, + 0x028D, + 0x028E, + 0x028F, + 0x0290, + 0x0291, + 0x0292, + 0x0293, + 0x12AD, + 0x12AE, + 0x12A8, + 0x12A8 +}; + +const u16 WaveformPalette[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal"); + +const u8 WaveformTiles[] = INCBIN_U8("graphics/pokemon_storage/waveform.4bpp"); + +const u16 gUnknown_083B6D74[] = INCBIN_U16("graphics/pokemon_storage/83B6D74.gbapal"); + +const u16 gUnknown_083B6D94[] = INCBIN_U16("graphics/pokemon_storage/83B6D94.gbapal"); + +struct PokemonStorageSystemData *const gPokemonStorageSystemPtr = &ePokemonStorageSystem; + +u8 *const gUnknown_083B6DB8 = gTileBuffer; + +const struct SpritePalette gWaveformSpritePalette = { + WaveformPalette, 0xdacd +}; + +// .text + +void task_intro_29(u8 whichMenu) +{ + gUnknown_0203847D = whichMenu; + gPokemonStorageSystemPtr->unk_0005 = whichMenu; + SetMainCallback2(sub_8096884); +} + +void sub_80967DC(void) +{ + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; +} + +void sub_8096804(void) +{ + ResetPaletteFade(); + ResetSpriteData(); + FreeSpriteTileRanges(); + FreeAllSpritePalettes(); + ResetTasks(); + gReservedSpriteTileCount = 0x280; + sub_809CFDC(&gPokemonStorageSystemPtr->unk_0020, gPokemonStorageSystemPtr->unk_0028, 8); + gKeyRepeatStartDelay = 20; +} + +void sub_8096848(void) +{ + sub_809B0D4(); + gUnknown_0203847C = (gPokemonStorageSystemPtr->unk_0005 == 1 ? 1 : 0); + gUnknown_0203847E = 0; +} + +void sub_8096874(void) +{ + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON; +} + +extern u8 unk_2038790; + +void sub_8096884(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + sub_8096804(); +#if DEBUG + unk_2038790 = 0; +#endif + gMain.state++; + break; + case 1: + Text_LoadWindowTemplate(&gWindowTemplate_81E6D00); + gMain.state++; + break; + case 2: + InitMenuWindow(&gWindowTemplate_81E6D00); + Menu_EraseScreen(); + gMain.state++; + break; + case 3: + sub_80967DC(); + sub_8096848(); + gMain.state++; + break; + case 4: + ResetPSSMonIconSprites(); + sub_809AA24(); + gMain.state++; + break; + case 5: + sub_8097DE0(); + gMain.state++; + break; + case 6: + sub_8097E70(); + gMain.state++; + break; + case 7: + sub_8098400(); + gMain.state++; + break; + case 8: + sub_8099BF8(gPokemonStorage.currentBox); + gPokemonStorageSystemPtr->unk_12bc.baseTileTag = 0x000a; + gPokemonStorageSystemPtr->unk_12bc.basePaletteTag = 0xdacb; + sub_80F727C(&gPokemonStorageSystemPtr->unk_12bc); + sub_80F7404(); + gMain.state++; + break; + case 9: + sub_8096874(); + SetPSSCallback(sub_8096BF0); + SetMainCallback2(sub_8096B38); + SetVBlankCallback(sub_8096AFC); + gMain.state++; + break; + } +} + +void sub_80969A0(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + gPokemonStorageSystemPtr->unk_0005 = gUnknown_0203847D; + sub_8096804(); + if (gUnknown_0203847F == 1) + sub_809BBC0(); + if (gUnknown_0203847F == 0) + sub_809BD14(); + gMain.state++; + break; + case 1: + Text_LoadWindowTemplate(&gWindowTemplate_81E6D00); + gMain.state++; + break; + case 2: + InitMenuWindow(&gWindowTemplate_81E6D00); + Menu_EraseScreen(); + gMain.state++; + break; + case 3: + sub_80967DC(); + gMain.state++; + break; + case 4: + ResetPSSMonIconSprites(); + sub_809AA98(); + gMain.state++; + break; + case 5: + sub_8097DE0(); + gMain.state++; + break; + case 6: + sub_8097E70(); + gMain.state++; + break; + case 7: + sub_8098400(); + gMain.state++; + break; + case 8: + sub_8099BF8(gPokemonStorage.currentBox); + gPokemonStorageSystemPtr->unk_12bc.baseTileTag = 0x000a; + gPokemonStorageSystemPtr->unk_12bc.basePaletteTag = 0xdacb; + sub_80F727C(&gPokemonStorageSystemPtr->unk_12bc); + sub_80F7404(); + gMain.state++; + break; + case 9: + BeginNormalPaletteFade(0xffffffff, 0, 16, 0, 0); + SetVBlankCallback(sub_8096AFC); + gMain.state++; + break; + case 10: + sub_8096874(); + SetPSSCallback(sub_8096C68); + SetMainCallback2(sub_8096B38); + gMain.state++; + break; + } +} + +#if DEBUG + +void debug_sub_80A4300(void) +{ + gUnknown_0203847D = 0; + gPokemonStorageSystemPtr->unk_0005 = 0; + sub_8096884(); + if (gMain.callback2 == sub_8096B38) + unk_2038790 = 1; +} + +extern void (*unk_2038794)(void); +extern u32 unk_2038798; + +extern void unref_sub_809CB94(); + +void debug_sub_80A433C(u32 a, void (*b)(void)) +{ + unk_2038794 = b; + unk_2038798 = a; + SetMainCallback2(debug_sub_80A4300); +} + +void debug_sub_80A435C(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + unref_sub_809CB94(unk_2038798); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!UpdatePaletteFade()) + unk_2038794(); + break; + } +} + +#endif + +void sub_8096AFC(void) +{ + REG_BG2HOFS = gPokemonStorageSystemPtr->unk_08b4; + REG_BG3HOFS = gPokemonStorageSystemPtr->unk_000a; + REG_BG3VOFS = gPokemonStorageSystemPtr->unk_0008; + LoadOam(); + ProcessSpriteCopyRequests(); + sub_809CFF0(); + TransferPlttBuffer(); +} + +void sub_8096B38(void) +{ + gPokemonStorageSystemPtr->unk_0000(); + sub_8097E44(); + sub_8098734(); + AnimateSprites(); + BuildOamBuffer(); +} + +void sub_8096B5C(void) +{ + switch (gPokemonStorageSystemPtr->unk_0006) + { + case 0: + ShowPokemonSummaryScreen(gPokemonStorageSystemPtr->unk_2690.pokemon, gPokemonStorageSystemPtr->unk_268d, gPokemonStorageSystemPtr->unk_268c, sub_80969A0, gPokemonStorageSystemPtr->unk_268e); + break; + case 1: + DoNamingScreen(1, gPokemonStorage.boxNames[gPokemonStorage.currentBox], 0, 0, 0, sub_80969A0); + break; + } +} + +void SetPSSCallback(void (*func)(void)) +{ + gPokemonStorageSystemPtr->unk_0000 = func; + gPokemonStorageSystemPtr->unk_0004 = 0; +} + +void sub_8096BF0(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + BlendPalettes(0xffffffff, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + PlaySE(SE_PC_LOGON); + gPokemonStorageSystemPtr->unk_000c.tileTag = 14; + gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0; + gPokemonStorageSystemPtr->unk_000c.unk04 = 0; + gPokemonStorageSystemPtr->unk_000c.unk06 = 0; + sub_80C5CD4(&gPokemonStorageSystemPtr->unk_000c); + BlendPalettes(0xffffffff, 0, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 2: + if (sub_80C5DCC()) + SetPSSCallback(sub_8096C84); + break; + } +} + +void sub_8096C68(void) +{ + if (!UpdatePaletteFade()) + SetPSSCallback(sub_8096C84); +} + +void sub_8096C84(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + switch (sub_809CA40()) + { + case 1: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_0004 = 1; + break; + case 5: + if (gPokemonStorageSystemPtr->unk_0005 != 2) + { + PrintStorageActionText(PC_TEXT_WHICH_ONE_WILL_TAKE); + gPokemonStorageSystemPtr->unk_0004 = 3; + } + else + { + sub_809B0D4(); + SetPSSCallback(sub_8096FC8); + } + break; + case 6: + if (gPokemonStorageSystemPtr->unk_0005 == 2) + { + if (sub_809BF20() && ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + gPokemonStorageSystemPtr->unk_0004 = 5; + else + SetPSSCallback(sub_8097004); + } + break; + case 4: +#if DEBUG + if (unk_2038790 != 0) + break; +#endif + SetPSSCallback(sub_8097BA0); + break; + case 16: +#if DEBUG + if (unk_2038790 != 0) + break; +#endif + SetPSSCallback(sub_8097CC0); + break; + case 7: + PlaySE(SE_SELECT); + SetPSSCallback(sub_809789C); + break; + case 8: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097078); + break; + case 9: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_08b2 = gPokemonStorage.currentBox + 1; + if (gPokemonStorageSystemPtr->unk_08b2 > 13) + gPokemonStorageSystemPtr->unk_08b2 = 0; + sub_8099C70(gPokemonStorageSystemPtr->unk_08b2); + gPokemonStorageSystemPtr->unk_0004 = 2; + break; + case 10: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_08b2 = gPokemonStorage.currentBox - 1; + if (gPokemonStorageSystemPtr->unk_08b2 < 0) + gPokemonStorageSystemPtr->unk_08b2 = 13; + sub_8099C70(gPokemonStorageSystemPtr->unk_08b2); + gPokemonStorageSystemPtr->unk_0004 = 2; + break; + case 11: + if (!sub_809BE80()) + { + if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 5; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(sub_809746C); + } + } + else + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + break; + case 13: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(sub_80972A8); + } + break; + case 14: + if (!sub_809BEBC()) + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(c3_0808DC50); + } + break; + case 12: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097390); + break; + case 15: + PlaySE(SE_SELECT); + SetPSSCallback(sub_80972FC); + break; + } + break; + case 1: + if (!sub_809AC00()) + { + if (sub_809BF48()) + sub_80986E8(); + else + sub_8098710(); + if (gPokemonStorageSystemPtr->unk_11f6) + BoxSetMosaic(); + gPokemonStorageSystemPtr->unk_0004 = 0; + } + break; + case 2: + if (!sub_8099D34()) + { + gPokemonStorage.currentBox = gPokemonStorageSystemPtr->unk_08b2; + if (!gUnknown_0203847C && !sub_809BF20()) + { + sub_809B440(); + BoxSetMosaic(); + } + gPokemonStorageSystemPtr->unk_0004 = 0; + } + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004 = 0; + } + break; + case 4: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_LAST_POKE); + gPokemonStorageSystemPtr->unk_0004 = 6; + break; + case 5: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); + gPokemonStorageSystemPtr->unk_0004 = 6; + break; + case 6: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8096FC8(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809880C(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_8098830()) + SetPSSCallback(sub_8096C84); + break; + } +} + +void sub_8097004(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PlaySE(SE_SELECT); + add_to_c3_somehow(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_80985CC()) + { + sub_809B0C0(sub_809B0F4()); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 2: + if (!sub_809AC00()) + { + if (gPokemonStorageSystemPtr->unk_11f6) + BoxSetMosaic(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097078(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_IS_SELECTED); + sub_809CE84(); + gPokemonStorageSystemPtr->unk_0004 = 1; + break; + case 1: + switch (sub_809CF30()) + { + case -1: + case 0: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 3: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else + { + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_80972A8); + } + break; + case 5: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_80972FC); + break; + case 4: + if (!sub_809BEBC()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else + { + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(c3_0808DC50); + } + break; + case 2: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_8097390); + break; + case 1: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 3; + } + else + { + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_809746C); + } + break; + case 7: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else if (gPokemonStorageSystemPtr->unk_11f9) + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + else if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 3; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097594); + } + break; + case 6: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097788); + break; + case 8: + PlaySE(SE_SELECT); + SetPSSCallback(sub_80977E4); + break; +#if DEBUG + case 32: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(debug_sub_80A435C); + break; +#endif + } + break; + case 2: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_LAST_POKE); + gPokemonStorageSystemPtr->unk_0004 = 5; + break; + case 4: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG); + gPokemonStorageSystemPtr->unk_0004 = 5; + break; + case 3: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); + gPokemonStorageSystemPtr->unk_0004 = 5; + break; + case 5: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_80972A8(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809B100(0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_809B130()) + { + if (gUnknown_0203847C) + SetPSSCallback(sub_8097858); + else + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_80972FC(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809B100(1); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_809B130()) + { + if (gUnknown_0203847C) + SetPSSCallback(sub_8097858); + else + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void c3_0808DC50(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809B100(2); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_809B130()) + { + BoxSetMosaic(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097390(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + if (CalculatePlayerPartyCount() == 6) + { + PrintStorageActionText(PC_TEXT_PARTY_FULL); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + else + { + sub_809B0E0(); + sub_809B100(0); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + break; + case 1: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + case 2: + if (!sub_809B130()) + { + sub_809880C(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 3: + if (!sub_8098830()) + { + sub_809B100(1); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 4: + if (!sub_809B130()) + { + sub_80987DC(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 5: + SetPSSCallback(sub_8097004); + break; + } +} + +void sub_809746C(void) +{ + u8 r4; + + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX); + sub_8096264(&gPokemonStorageSystemPtr->unk_2370, 0x0007, 0xdaca, 3); + sub_809634C(gUnknown_0203847E); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + r4 = sub_8096368(); + if (r4 == 200); + else if (r4 == 201) + { + sub_8098A5C(); + sub_809635C(); + sub_8096310(); + SetPSSCallback(sub_8096C84); + } + else + { + if (sub_809B62C(r4)) + { + sub_8098A5C(); + sub_809635C(); + sub_8096310(); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else + { + PrintStorageActionText(PC_TEXT_BOX_IS_FULL); + gPokemonStorageSystemPtr->unk_0004 = 4; + } + gUnknown_0203847E = r4; + } + break; + case 2: + party_compaction(); + sub_8099310(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 3: + if (sub_8099374() == 0) + { + sub_809B6BC(); + BoxSetMosaic(); + sub_80987DC(); + SetPSSCallback(sub_8096C84); + } + break; + case 4: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + break; + } +} + +void sub_8097594(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_RELEASE_POKE); + sub_8098A38(1); + gPokemonStorageSystemPtr->unk_0004++; + // fallthrough + case 1: + switch (Menu_ProcessInputNoWrap()) + { + case -1: + case 1: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 0: + sub_8098A5C(); + sub_809B7D4(); + sub_809B6DC(); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 2: + sub_809B960(); + if (!sub_809B734()) + { + while (1) + { + s8 r0 = sub_809B960(); + if (r0 == 1) + { + gPokemonStorageSystemPtr->unk_0004++; + break; + } + if (r0 == 0) + { + gPokemonStorageSystemPtr->unk_0004 = 8; + break; + } + } + } + break; + case 3: + sub_809B760(); + sub_809801C(); + PrintStorageActionText(PC_TEXT_WAS_RELEASED); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 4: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_BYE_BYE); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 5: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_8098A5C(); + if (gUnknown_0203847C) + { + party_compaction(); + sub_8099310(); + gPokemonStorageSystemPtr->unk_0004++; + } + else + { + gPokemonStorageSystemPtr->unk_0004 = 7; + } + } + break; + case 6: + if (sub_8099374() == 0) + { + sub_809B440(); + BoxSetMosaic(); + sub_80987DC(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 7: + SetPSSCallback(sub_8096C84); + break; + case 8: + PrintStorageActionText(PC_TEXT_WAS_RELEASED); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 9: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_SURPRISE); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 10: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_8098A5C(); + sub_8099958(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 11: + if (!sub_8099990()) + { + sub_809B7AC(); + PrintStorageActionText(PC_TEXT_CAME_BACK); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 12: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_WORRIED); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 13: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097788(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809BC18(); + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!UpdatePaletteFade()) + { + gUnknown_0203847F = 0; + gPokemonStorageSystemPtr->unk_0006 = 0; + SetMainCallback2(sub_8096B5C); + } + break; + } +} + +void sub_80977E4(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_MARK_POKE); + gPokemonStorageSystemPtr->unk_12bc.markings = gPokemonStorageSystemPtr->unk_11f7; + sub_80F7418(gPokemonStorageSystemPtr->unk_11f7, 0xb0, 0x10); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_80F7500()) + { + sub_80F7470(); + sub_8098A5C(); + sub_809BDD8(gPokemonStorageSystemPtr->unk_12bc.markings); + sub_809801C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097858(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + party_compaction(); + sub_8099310(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (sub_8099374() == 0) + { + sub_80987DC(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_809789C(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_WHAT_YOU_DO); + sub_809CE84(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + switch (sub_809CF30()) + { + case -1: + case 0: + sub_809A860(TRUE); + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 11: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097B44); + break; + case 10: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_8097974); + break; + case 9: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_8097A64); + break; + } + break; + } +} + +void sub_8097974(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_8098A80(); + PrintStorageActionText(PC_TEXT_PICK_A_THEME); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + gPokemonStorageSystemPtr->unk_0d5e = sub_809CF30(); + switch (gPokemonStorageSystemPtr->unk_0d5e) + { + case -1: + sub_809A860(TRUE); + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 12 ... 15: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_0d5e -= 12; + sub_8098AA8(gPokemonStorageSystemPtr->unk_0d5e); + PrintStorageActionText(PC_TEXT_PICK_A_WALLPAPER); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 2: + gPokemonStorageSystemPtr->unk_0d60 = sub_809CF30(); + switch (gPokemonStorageSystemPtr->unk_0d60) + { + case -1: + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004 = 0; + break; + case -2: + break; + default: + PlaySE(SE_SELECT); + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0d60 -= 16; + sub_8099DCC(gPokemonStorageSystemPtr->unk_0d60); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 3: + if (!sub_8099E08()) + { + sub_809A860(TRUE); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097A64(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_JUMP_TO_WHICH_BOX); + sub_8096264(&gPokemonStorageSystemPtr->unk_2370, 0x0007, 0xdaca, 3); + sub_809634C(gPokemonStorage.currentBox); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + gPokemonStorageSystemPtr->unk_08b2 = sub_8096368(); + switch (gPokemonStorageSystemPtr->unk_08b2) + { + case 200: + break; + default: + sub_8098A5C(); + sub_809635C(); + sub_8096310(); + if (gPokemonStorageSystemPtr->unk_08b2 == 201 || gPokemonStorageSystemPtr->unk_08b2 == gPokemonStorage.currentBox) + { + sub_809A860(TRUE); + SetPSSCallback(sub_8096C84); + } + else + { + gPokemonStorageSystemPtr->unk_0004++; + } + break; + } + break; + case 2: + sub_8099C70(gPokemonStorageSystemPtr->unk_08b2); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 3: + if (!sub_8099D34()) + { + gPokemonStorage.currentBox = gPokemonStorageSystemPtr->unk_08b2; + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097B44(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809BB90(); + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!UpdatePaletteFade()) + { + gUnknown_0203847F = 1; + gPokemonStorageSystemPtr->unk_0006 = 1; + SetMainCallback2(sub_8096B5C); + } + break; + } +} + +void sub_8097BA0(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + if (sub_809BF20()) + { + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_HOLDING_POKE); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + else + { + PlaySE(SE_SELECT); + PrintStorageActionText(PC_TEXT_EXIT_BOX); + sub_8098A38(0); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + break; + case 1: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + case 2: + switch (Menu_ProcessInputNoWrap()) + { + case 1: + case -1: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 0: + PlaySE(SE_PC_OFF); + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 3: + gPokemonStorageSystemPtr->unk_000c.tileTag = 0x000e; + gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0; + gPokemonStorageSystemPtr->unk_000c.unk04 = 20; + gPokemonStorageSystemPtr->unk_000c.unk06 = 0; + sub_80C5E38(&gPokemonStorageSystemPtr->unk_000c); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 4: + if (sub_80C5F98()) + { + gPlayerPartyCount = CalculatePlayerPartyCount(); + SetMainCallback2(sub_80961A8); + } + break; + } +} + +void sub_8097CC0(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + if (sub_809BF20()) + { + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_HOLDING_POKE); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + else + { + PlaySE(SE_SELECT); + PrintStorageActionText(PC_TEXT_CONTINUE_BOX); + sub_8098A38(0); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + break; + case 1: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + case 2: + switch (Menu_ProcessInputNoWrap()) + { + case 0: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case -1: + case 1: + PlaySE(SE_PC_OFF); + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 3: + gPokemonStorageSystemPtr->unk_000c.tileTag = 0x000e; + gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0; + gPokemonStorageSystemPtr->unk_000c.unk04 = 20; + gPokemonStorageSystemPtr->unk_000c.unk06 = 0; + sub_80C5E38(&gPokemonStorageSystemPtr->unk_000c); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 4: + if (sub_80C5F98()) + { + gPlayerPartyCount = CalculatePlayerPartyCount(); + SetMainCallback2(sub_80961A8); + } + break; + } +} + +void sub_8097DE0(void) +{ + gPokemonStorageSystemPtr->unk_0007 = 0; + gPokemonStorageSystemPtr->unk_0008 = 0; + gPokemonStorageSystemPtr->unk_000a = 0; + REG_BG3CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(30); + DmaCopy16Defvars(3, gPokemonStorageScrollingBGTile, BG_SCREEN_ADDR(28), sizeof gPokemonStorageScrollingBGTile); + LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, BG_SCREEN_ADDR(30)); + LoadPalette(gPokemonStorageScrollingBGPalette, 0xd0, 0x10); +} + +void sub_8097E44(void) +{ + if (++gPokemonStorageSystemPtr->unk_0007 >= 2) + { + gPokemonStorageSystemPtr->unk_0007 = 0; + gPokemonStorageSystemPtr->unk_0008--; + gPokemonStorageSystemPtr->unk_000a++; + } +} + +void sub_8097E70(void) +{ + LZ77UnCompVram(gPSSMenuHeader_Gfx, BG_SCREEN_ADDR(10)); + LZ77UnCompWram(gPSSMenuHeader_Tilemap, gUnknown_02039760); + sub_809D034(BG_SCREEN_ADDR(15), 0, 0, gUnknown_02039760, 0, 0, 10, 20); + LoadPalette(gPSSMenu1_Pal, 0x10, 0x20); + LoadPalette(gPSSMenu2_Pal, 0x00, 0x20); + LoadPalette(gUnknown_083B6D74, 0xB0, 0x20); + LoadPalette(gUnknown_083B6D94, 0xC0, 0x20); + LoadPalette(gUnknownPalette_81E6692 + 1, 0xF1, 0x02); + LoadPalette(gUnknownPalette_81E6692 + 1, 0xF2, 0x02); + LoadPalette(gUnknownPalette_81E6692 + 5, 0xF3, 0x02); + LoadPalette(gUnknownPalette_81E6692 + 12, 0xF4, 0x04); + LoadPalette(gUnknownPalette_81E6692 + 10, 0xF6, 0x04); + LoadPalette(gUnknownPalette_81E6692 + 2, 0xFF, 0x02); + LoadSpritePalette(&gWaveformSpritePalette); + sub_80980D4(); + sub_8097F58(); + sub_8097FB8(); + sub_809801C(); +} + +void sub_8097F58(void) +{ + gPokemonStorageSystemPtr->unk_12ac = sub_80F7940(0x000d, 0xdace, 0); + gPokemonStorageSystemPtr->unk_12ac->oam.priority = 0; + gPokemonStorageSystemPtr->unk_12ac->subpriority = 1; + gPokemonStorageSystemPtr->unk_12ac->pos1.x = 0x28; + gPokemonStorageSystemPtr->unk_12ac->pos1.y = 0x95; + gPokemonStorageSystemPtr->unk_12b8 = BG_CHAR_ADDR(4) + 32 * GetSpriteTileStartByTag(0x000d); +} + +const struct SpriteTemplate gSpriteTemplate_83B6EFC; + +void sub_8097FB8(void) +{ + u16 i; + struct SpriteSheet sheet = {WaveformTiles, 0x1c0, 0x0005}; + + LoadSpriteSheet(&sheet); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83B6EFC, i * 63 + 8, 9, 2); + gPokemonStorageSystemPtr->unk_12b0[i] = gSprites + spriteId; + } +} + +void sub_809801C(void) +{ + sub_80981F0(gPokemonStorageSystemPtr->unk_11f0, gPokemonStorageSystemPtr->unk_11ec); + sub_80982B4(); + sub_8098350(); +} + +void BoxSetMosaic(void) +{ + sub_809801C(); + if (gPokemonStorageSystemPtr->unk_2700) + { + gPokemonStorageSystemPtr->unk_2700->oam.mosaic = TRUE; + gPokemonStorageSystemPtr->unk_2700->data[0] = 10; + gPokemonStorageSystemPtr->unk_2700->data[1] = 1; + gPokemonStorageSystemPtr->unk_2700->callback = sub_8098090; + REG_MOSAIC = (gPokemonStorageSystemPtr->unk_2700->data[0] << 12) | (gPokemonStorageSystemPtr->unk_2700->data[0] << 8); + } +} + +void sub_8098090(struct Sprite *sprite) +{ + sprite->data[0] -= sprite->data[1]; + if (sprite->data[0] < 0) + sprite->data[0] = 0; + REG_MOSAIC = (sprite->data[0] << 12) | (sprite->data[0] << 8); + if (sprite->data[0] == 0) + { + sprite->oam.mosaic = FALSE; + sprite->callback = SpriteCallbackDummy; + } +} + +// sub_80980D4 + +const struct OamData gOamData_83B6EAC; + +#ifdef NONMATCHING +void sub_80980D4(void) +{ + u16 i; + u16 tileStart; + u8 palSlot; + u8 spriteId; + struct SpriteSheet sheet = {gPokemonStorageSystemPtr->unk_2784, 0x800, 0x0002}; + struct SpritePalette palette = {gPokemonStorageSystemPtr->unk_2704, 0xdac7}; + struct SpriteTemplate template = { + 0x0002, 0xdac7, &gOamData_83B6EAC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + }; + + for (i = 0; i < 0x800; i++) + gPokemonStorageSystemPtr->unk_2784[i] = 0; + for (i = 0; i < 0x10; i++) + gPokemonStorageSystemPtr->unk_2704[i] = 0; + + gPokemonStorageSystemPtr->unk_2700 = NULL; + if ((tileStart = LoadSpriteSheet(&sheet)) != 0 + && (palSlot = LoadSpritePalette(&palette)) != 0xff + && (spriteId = CreateSprite(&template, 0x28, 0x30, 0)) != MAX_SPRITES) + { + // FIXME this gets compiled as a separate block between the palSlot check and the spriteId check + gPokemonStorageSystemPtr->unk_2700 = gSprites + spriteId; + gPokemonStorageSystemPtr->unk_26fa = palSlot * 16 + 0x100; + gPokemonStorageSystemPtr->unk_26fc = BG_CHAR_ADDR(4) + tileStart * 32; + } + + if (gPokemonStorageSystemPtr->unk_2700 == NULL) + { + FreeSpriteTilesByTag(0x0002); + FreeSpritePaletteByTag(0xdac7); + } +} +#else + +const struct SpriteSheet gUnknown_083B6DCC = {ePokemonStorageSystem.unk_2784, 0x800, 0x0002}; +const struct SpritePalette gUnknown_083B6DD4 = {ePokemonStorageSystem.unk_2704, 0xdac7}; +const struct SpriteTemplate gSpriteTemplate_83B6DDC = { + 0x0002, 0xdac7, &gOamData_83B6EAC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +__attribute__((naked)) void sub_80980D4(void) +{ + asm_unified("\tpush {r4,r5,lr}\n" + "\tsub sp, 0x28\n" + "\tldr r0, _08098150 @ =gUnknown_083B6DCC\n" + "\tldr r1, [r0, 0x4]\n" + "\tldr r0, [r0]\n" + "\tstr r0, [sp, 0x18]\n" + "\tstr r1, [sp, 0x1C]\n" + "\tldr r0, _08098154 @ =gUnknown_083B6DD4\n" + "\tldr r1, [r0, 0x4]\n" + "\tldr r0, [r0]\n" + "\tstr r0, [sp, 0x20]\n" + "\tstr r1, [sp, 0x24]\n" + "\tmov r1, sp\n" + "\tldr r0, _08098158 @ =gSpriteTemplate_83B6DDC\n" + "\tldm r0!, {r2-r4}\n" + "\tstm r1!, {r2-r4}\n" + "\tldm r0!, {r2-r4}\n" + "\tstm r1!, {r2-r4}\n" + "\tmovs r1, 0\n" + "\tadd r5, sp, 0x18\n" + "\tldr r4, _0809815C @ =gSharedMem + 0x2784\n" + "\tmovs r3, 0\n" + "\tldr r2, _08098160 @ =0x000007ff\n" + "_08098102:\n" + "\tadds r0, r1, r4\n" + "\tstrb r3, [r0]\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, r2\n" + "\tbls _08098102\n" + "\tmovs r1, 0\n" + "\tldr r3, _08098164 @ =gSharedMem + 0x2704\n" + "\tmovs r2, 0\n" + "_08098116:\n" + "\tlsls r0, r1, 1\n" + "\tadds r0, r3\n" + "\tstrh r2, [r0]\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0xF\n" + "\tbls _08098116\n" + "\tldr r0, _08098168 @ =gSharedMem\n" + "\tmovs r1, 0x9C\n" + "\tlsls r1, 6\n" + "\tadds r0, r1\n" + "\tmovs r1, 0\n" + "\tstr r1, [r0]\n" + "\tadds r0, r5, 0\n" + "\tbl LoadSpriteSheet\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, 0\n" + "\tbeq _080981C4\n" + "\tadd r0, sp, 0x20\n" + "\tbl LoadSpritePalette\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tcmp r4, 0xFF\n" + "\tbeq _080981C4\n" + "\tb _080981B0\n" + "\t.align 2, 0\n" + "_08098150: .4byte gUnknown_083B6DCC\n" + "_08098154: .4byte gUnknown_083B6DD4\n" + "_08098158: .4byte gSpriteTemplate_83B6DDC\n" + "_0809815C: .4byte gSharedMem + 0x2784\n" + "_08098160: .4byte 0x000007ff\n" + "_08098164: .4byte gSharedMem + 0x2704\n" + "_08098168: .4byte gSharedMem\n" + "_0809816C:\n" + "\tldr r2, _0809819C @ =gSharedMem\n" + "\tmovs r0, 0x9C\n" + "\tlsls r0, 6\n" + "\tadds r3, r2, r0\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tldr r1, _080981A0 @ =gSprites\n" + "\tadds r0, r1\n" + "\tstr r0, [r3]\n" + "\tlsls r0, r4, 4\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 1\n" + "\tadds r0, r1\n" + "\tldr r3, _080981A4 @ =0x000026fa\n" + "\tadds r1, r2, r3\n" + "\tstrh r0, [r1]\n" + "\tldr r4, _080981A8 @ =0x000026fc\n" + "\tadds r2, r4\n" + "\tlsls r0, r5, 5\n" + "\tldr r1, _080981AC @ =0x06010000\n" + "\tadds r0, r1\n" + "\tstr r0, [r2]\n" + "\tb _080981C4\n" + "\t.align 2, 0\n" + "_0809819C: .4byte gSharedMem\n" + "_080981A0: .4byte gSprites\n" + "_080981A4: .4byte 0x000026fa\n" + "_080981A8: .4byte 0x000026fc\n" + "_080981AC: .4byte 0x06010000\n" + "_080981B0:\n" + "\tmov r0, sp\n" + "\tmovs r1, 0x28\n" + "\tmovs r2, 0x30\n" + "\tmovs r3, 0\n" + "\tbl CreateSprite\n" + "\tlsls r0, 24\n" + "\tlsrs r1, r0, 24\n" + "\tcmp r1, 0x40\n" + "\tbne _0809816C\n" + "_080981C4:\n" + "\tldr r0, _080981E8 @ =gSharedMem\n" + "\tmovs r2, 0x9C\n" + "\tlsls r2, 6\n" + "\tadds r0, r2\n" + "\tldr r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _080981DE\n" + "\tmovs r0, 0x2\n" + "\tbl FreeSpriteTilesByTag\n" + "\tldr r0, _080981EC @ =0x0000dac7\n" + "\tbl FreeSpritePaletteByTag\n" + "_080981DE:\n" + "\tadd sp, 0x28\n" + "\tpop {r4,r5}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_080981E8: .4byte gSharedMem\n" + "_080981EC: .4byte 0x0000dac7"); +} +#endif + +void sub_80981F0(u16 species, u32 pid) +{ + if (gPokemonStorageSystemPtr->unk_2700) + { + if (species != SPECIES_NONE) + { + HandleLoadSpecialPokePic(gMonFrontPicTable + species, gMonFrontPicCoords[species].coords, 1, (intptr_t)gPokemonStorageSystemPtr->unk_4784, gPokemonStorageSystemPtr->unk_2784, species, pid); + LZ77UnCompWram(gPokemonStorageSystemPtr->unk_11e8, gPokemonStorageSystemPtr->unk_2704); + CpuCopy32(gPokemonStorageSystemPtr->unk_2784, gPokemonStorageSystemPtr->unk_26fc, 0x800); + LoadPalette(gPokemonStorageSystemPtr->unk_2704, gPokemonStorageSystemPtr->unk_26fa, 0x20); + gPokemonStorageSystemPtr->unk_2700->invisible = FALSE; + } + else + { + gPokemonStorageSystemPtr->unk_2700->invisible = TRUE; + } + } +} + +void sub_80982B4(void) +{ + if (gPokemonStorageSystemPtr->unk_11f0) + { + sub_80F7A10(gPokemonStorageSystemPtr->unk_11f7, gPokemonStorageSystemPtr->unk_12b8); + gPokemonStorageSystemPtr->unk_12ac->invisible = FALSE; + } + else + { + gPokemonStorageSystemPtr->unk_12ac->invisible = TRUE; + } + Menu_EraseWindowRect(0, 11, 9, 17); + Menu_PrintText(gPokemonStorageSystemPtr->unk_127a, 1, 16); + Menu_PrintText(gPokemonStorageSystemPtr->unk_120f, 1, 11); + Menu_PrintText(gPokemonStorageSystemPtr->unk_1234, 0, 13); + Menu_PrintText(gPokemonStorageSystemPtr->unk_1259, 1, 15); +} + +void sub_8098350(void) +{ + u16 i; + + if (gPokemonStorageSystemPtr->unk_11f0) + { + sub_809D034(BG_SCREEN_ADDR(15), 1, 0, gUnknown_02039760, 1, 0, 8, 2); + for (i = 0; i < 2; i++) + StartSpriteAnimIfDifferent(gPokemonStorageSystemPtr->unk_12b0[i], i * 2 + 1); + } + else + { + sub_809D034(BG_SCREEN_ADDR(15), 1, 0, gUnknown_02039760, 10, 0, 8, 2); + for (i = 0; i < 2; i++) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_12b0[i], i * 2); + } +} + +void sub_8098400(void) +{ + REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(15); + LZ77UnCompVram(gPSSMenuMisc_Gfx, BG_SCREEN_ADDR(13)); + LZ77UnCompWram(gPSSMenuMisc_Tilemap, gPokemonStorageSystemPtr->unk_00a8); + LoadPalette(gPSSMenu3_Pal, 0x20, 0x20); + LoadPalette(gPSSMenu4_Pal, 0x30, 0x20); + DmaClear16(3, BG_SCREEN_ADDR(15), 0x800); + sub_8098780(); + if (gUnknown_0203847C) + { + sub_8098690(TRUE); + sub_8099200(TRUE); + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 0, 12, 22); + } + else + { + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 20, 12, 2); + sub_8098690(TRUE); + } + gPokemonStorageSystemPtr->unk_08af = 0; +} + +void sub_80984E8(void) +{ + gPokemonStorageSystemPtr->unk_08a8 = 20; + gPokemonStorageSystemPtr->unk_08aa = 2; + gPokemonStorageSystemPtr->unk_08ad = 0; + sub_8099200(FALSE); +} + +bool8 sub_8098520(void) +{ + if (gPokemonStorageSystemPtr->unk_08ad == 20) + return FALSE; + gPokemonStorageSystemPtr->unk_08a8--; + gPokemonStorageSystemPtr->unk_08aa++; + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, gPokemonStorageSystemPtr->unk_08a8, 12, gPokemonStorageSystemPtr->unk_08aa); + sub_80994A8(8); + if (++gPokemonStorageSystemPtr->unk_08ad == 20) + { + gUnknown_0203847C = 1; + return FALSE; + } + return TRUE; +} + +void add_to_c3_somehow(void) +{ + gPokemonStorageSystemPtr->unk_08a8 = 0; + gPokemonStorageSystemPtr->unk_08aa = 22; + gPokemonStorageSystemPtr->unk_08ad = 0; +} + +bool8 sub_80985CC(void) +{ + if (gPokemonStorageSystemPtr->unk_08ad == 20) + return FALSE; + gPokemonStorageSystemPtr->unk_08a8++; + gPokemonStorageSystemPtr->unk_08aa--; + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, gPokemonStorageSystemPtr->unk_08a8, 12, gPokemonStorageSystemPtr->unk_08aa); + sub_809D16C(BG_SCREEN_ADDR(15), 10, gPokemonStorageSystemPtr->unk_08aa, 12, 1); + sub_80994A8(-8); + if (++gPokemonStorageSystemPtr->unk_08ad == 20) + { + gUnknown_0203847C = 0; + sub_809954C(); + party_compaction(); + sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 0, 1, 2); + return FALSE; + } + return TRUE; +} + +void sub_8098690(bool8 flag) +{ + if (flag) + sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 0, 9, 2); + else + sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 2, 9, 2); +} + +void sub_80986E8(void) +{ + gPokemonStorageSystemPtr->unk_08af = 1; + gPokemonStorageSystemPtr->unk_08b0 = 30; + gPokemonStorageSystemPtr->unk_08b1 = 1; +} + +void sub_8098710(void) +{ + if (gPokemonStorageSystemPtr->unk_08af) + { + gPokemonStorageSystemPtr->unk_08af = 0; + sub_8098690(TRUE); + } +} + +void sub_8098734(void) +{ + if (gPokemonStorageSystemPtr->unk_08af && ++gPokemonStorageSystemPtr->unk_08b0 > 30) + { + gPokemonStorageSystemPtr->unk_08b0 = 0; + gPokemonStorageSystemPtr->unk_08b1 = gPokemonStorageSystemPtr->unk_08b1 ? FALSE : TRUE; + sub_8098690(gPokemonStorageSystemPtr->unk_08b1); + } +} + +void sub_8098780(void) +{ + int i; + + for (i = 1; i < PARTY_SIZE; i++) + { + u16 r1; + bool32 r0 = GetMonData(gPlayerParty + i, MON_DATA_SPECIES); + if (r0) + r0 = TRUE; + r1 = r0 ? 12 : 16; + sub_809D104(gPokemonStorageSystemPtr->unk_00a8, 7, (i - 1) * 3 + 1, gPokemonStorageSystemPtr->unk_00a8, r1, 4, 4, 3); + } +} + +void sub_80987DC(void) +{ + sub_8098780(); + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 0, 12, 22); +} + +void sub_809880C(void) +{ + gPokemonStorageSystemPtr->unk_08ae = 0; + PlaySE(SE_WIN_OPEN); + sub_80984E8(); +} + +bool8 sub_8098830(void) +{ + switch (gPokemonStorageSystemPtr->unk_08ae) + { + case 0: + if (!sub_8098520()) + { + sub_809B068(); + gPokemonStorageSystemPtr->unk_08ae++; + } + break; + case 1: + if (!sub_809AC00()) + { + if (gPokemonStorageSystemPtr->unk_11f6) + BoxSetMosaic(); + gPokemonStorageSystemPtr->unk_08ae++; + } + break; + case 2: + return FALSE; + } + return TRUE; +} + +const struct StorageAction gPCStorageActionTexts[] = +{ + {PCText_ExitBox, 0}, + {PCText_WhatYouDo, 0}, + {PCText_PickATheme, 0}, + {PCText_PickAWallpaper, 0}, + {PCText_IsSelected, 1}, + {PCText_JumpToWhichBox, 0}, + {PCText_DepositInWhichBox, 0}, + {PCText_WasDeposited, 1}, + {PCText_BoxIsFull, 0}, + {PCText_ReleasePoke, 0}, + {PCText_WasReleased, 4}, + {PCText_ByeBye, 6}, + {PCText_MarkPoke, 0}, + {PCText_LastPoke, 0}, + {PCText_PartyFull, 0}, + {PCText_HoldingPoke, 0}, + {PCText_WhichOneWillTake, 0}, + {PCText_CantReleaseEgg, 0}, + {PCText_ContinueBox, 0}, + {PCText_CameBack, 1}, + {PCText_Worried, 0}, + {PCText_Surprise, 0}, + {PCText_PleaseRemoveMail, 0} +}; + +void PrintStorageActionText(u8 index) +{ + u8 *ptr; + + Menu_DrawStdWindowFrame(10, 16, 29, 19); + + switch (gPCStorageActionTexts[index].format) + { + case PC_TEXT_FMT_UNK_02: + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_11fa); + break; + case PC_TEXT_FMT_UNK_05: + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_26e4); + break; + case PC_TEXT_FMT_MON_NAME: + // {var} + " is selected." + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPokemonStorageSystemPtr->unk_11fa); + ptr = StringCopy(ptr, gPCStorageActionTexts[index].text); + break; + case PC_TEXT_FMT_MON_NAME_2: + // {var} + " was released." + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPokemonStorageSystemPtr->unk_26e4); +#if ENGLISH + ptr = StringCopy(ptr, gPCStorageActionTexts[index].text); +#elif GERMAN + ptr = de_sub_8073174(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); +#endif + break; + case PC_TEXT_FMT_UNK_03: + { + const u8 *stringLength; + const u8 *text; + + text = gPCStorageActionTexts[index].text; + stringLength = &text[StringLength(text)] + 1; + + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_11fa); + ptr = StringCopy(ptr, stringLength); + } + break; + case PC_TEXT_FMT_MON_NAME_AFTER_EXCL_MARK: + { + const u8 *stringLength; + const u8 *text; + + text = gPCStorageActionTexts[index].text; + stringLength = &text[StringLength(text)] - 1; + + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr - 1, gPokemonStorageSystemPtr->unk_26e4); + ptr = StringCopy(ptr, stringLength); + } + break; + case PC_TEXT_FMT_NORMAL: + default: + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + break; + } + + while (ptr < gPokemonStorageSystemPtr->unk_26a6) + { + ptr[0] = CHAR_SPACE; + ptr++; + } + + ptr[0] = EOS; + Menu_PrintText(gPokemonStorageSystemPtr->unk_2694, 11, 17); +} + +const struct OamData gOamData_83B6EAC = { + .size = 3 +}; + +const struct OamData gOamData_83B6EB4 = { + .shape = ST_OAM_H_RECTANGLE +}; + +const union AnimCmd gSpriteAnim_83B6EBC[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6EC4[] = { + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(6, 8), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83B6ED4[] = { + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6EDC[] = { + ANIMCMD_FRAME(10, 8), + ANIMCMD_FRAME( 4, 8), + ANIMCMD_FRAME(12, 8), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd *const gSpriteAnimTable_83B6EEC[] = { + gSpriteAnim_83B6EBC, + gSpriteAnim_83B6EC4, + gSpriteAnim_83B6ED4, + gSpriteAnim_83B6EDC +}; + +const struct SpriteTemplate gSpriteTemplate_83B6EFC = { + 0x0005, + 0xdacd, + &gOamData_83B6EB4, + gSpriteAnimTable_83B6EEC, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +void sub_8098A38(s8 a0) +{ + DisplayYesNoMenu(23, 10, 0); + Menu_MoveCursor(a0); +} + +void sub_8098A5C(void) +{ + Menu_DestroyCursor(); + Menu_EraseWindowRect(10, 16, 29, 19); + Menu_EraseWindowRect(23, 10, 29, 15); +} + +void sub_8098A80(void) +{ + sub_809CDCC(); + sub_809CDEC(12); + sub_809CDEC(13); + sub_809CDEC(14); + sub_809CDEC(15); + sub_809CE84(); +} + +void sub_8098AA8(u8 a0) +{ + sub_809CDCC(); + switch (a0) + { + case 0: + sub_809CDEC(16); + sub_809CDEC(17); + sub_809CDEC(18); + sub_809CDEC(19); + break; + case 1: + sub_809CDEC(20); + sub_809CDEC(21); + sub_809CDEC(22); + sub_809CDEC(23); + break; + case 2: + sub_809CDEC(24); + sub_809CDEC(25); + sub_809CDEC(26); + sub_809CDEC(27); + break; + case 3: + sub_809CDEC(28); + sub_809CDEC(29); + sub_809CDEC(30); + sub_809CDEC(31); + break; + } + sub_809CE84(); +} diff --git a/src/pokemon_storage_system_3.c b/src/pokemon_storage_system_3.c new file mode 100644 index 000000000..da26c6fc5 --- /dev/null +++ b/src/pokemon_storage_system_3.c @@ -0,0 +1,655 @@ + +// Includes +#include "global.h" +#include "constants/species.h" +#include "sprite.h" +#include "trig.h" +#include "pokemon_icon.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +// Static RAM declarations + +// Static ROM declarations + +static void sub_8098E68(struct Sprite *sprite); +static void sub_8099388(struct Sprite *sprite, u16 a1); +static void sub_80993F4(struct Sprite *sprite); +static void sub_80999C4(struct Sprite *sprite); +static struct Sprite *PSS_SpawnMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 priority, u8 subpriority); +static void PSS_DestroyMonIconSprite(struct Sprite *sprite); + +// .rodata + +const struct OamData gOamData_83B6F2C; + +// .text + +u8 get_preferred_box(void) +{ + return gPokemonStorage.currentBox; +} + +void ResetPSSMonIconSprites(void) +{ + u16 i; + + sub_809D51C(); + for (i = 0; i < 40; i++) + gPokemonStorageSystemPtr->unk_10d0[i] = 0; + for (i = 0; i < 40; i++) + gPokemonStorageSystemPtr->unk_1120[i] = 0; + for (i = 0; i < 6; i++) + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + for (i = 0; i < 30; i++) + gPokemonStorageSystemPtr->unk_1050[i] = NULL; + gPokemonStorageSystemPtr->unk_1034 = NULL; + gPokemonStorageSystemPtr->unk_0d5c = 0; +} + +void sub_8098BF0(void) +{ + u32 personality = GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_1034 = PSS_SpawnMonIconSprite(GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_SPECIES2), personality, 0, 0, 1, 7); + gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4; +} + +void SpawnBoxIconSprites(u8 boxId) +{ + struct BoxPokemon *box = gPokemonStorage.boxes[boxId]; + u16 i; + u16 k = 0; + for (i = 0; i < 5; i++) + { + u16 j; + for (j = 0; j < 6; j++) + { + u16 species = GetBoxMonData(box, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + gPokemonStorageSystemPtr->unk_1050[k] = PSS_SpawnMonIconSprite(species, GetBoxMonData(box, MON_DATA_PERSONALITY), 24 * j + 0x64, 24 * i + 0x2c, 2, 18 - j); + else + gPokemonStorageSystemPtr->unk_1050[k] = NULL; + box++; + k++; + } + } +} + +void sub_8098D20(u8 monId) +{ + struct BoxPokemon *mon = gPokemonStorage.boxes[get_preferred_box()] + monId; + u16 species = GetBoxMonData(mon, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + { + s16 x = 24 * (monId % 6) + 0x64; + s16 y = 24 * (monId / 6) + 0x2c; + gPokemonStorageSystemPtr->unk_1050[monId] = PSS_SpawnMonIconSprite(species, GetBoxMonData(mon, MON_DATA_PERSONALITY), x, y, 2, 18 - (monId % 6)); + } +} + +static void sub_8098DE0(s16 a0) +{ + u16 monId; + for (monId = 0; monId < 30; monId++) + { + if (gPokemonStorageSystemPtr->unk_1050[monId]) + { + gPokemonStorageSystemPtr->unk_1050[monId]->data[2] = a0; + gPokemonStorageSystemPtr->unk_1050[monId]->data[4] = 1; + gPokemonStorageSystemPtr->unk_1050[monId]->callback = sub_8098E68; + } + } +} + +static void sub_8098E24(struct Sprite *sprite) +{ + if (sprite->data[1] != 0) + { + sprite->data[1]--; + sprite->pos1.x += sprite->data[2]; + } + else + { + gPokemonStorageSystemPtr->unk_1178--; + sprite->pos1.x = sprite->data[3]; + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_8098E68(struct Sprite *sprite) +{ + if (sprite->data[4] != 0) + { + sprite->data[4]--; + } + else + { + sprite->pos1.x += sprite->data[2]; + sprite->data[5] = sprite->pos1.x + sprite->pos2.x; + if (sprite->data[5] < 0x45 || sprite->data[5] > 0xfb) + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_8098EA0(u8 col) +{ + u16 i; + + for (i = 0; i < 5; i++) + { + if (gPokemonStorageSystemPtr->unk_1050[col]) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1050[col]); + gPokemonStorageSystemPtr->unk_1050[col] = NULL; + } + col += 6; + } +} + +static u8 sub_8098EE0(u8 col, u16 a1, s16 a2) +{ + u16 i; + u16 x; + u16 y; + u8 count; + u8 x1; + u16 curX; + + y = 0x2c; + x = 24 * col + 0x64; + curX = x - (a1 + 1) * a2; + x1 = 18 - col; + count = 0; + + for (i = 0; i < 5; i++) + { + u16 species = GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_117d] + col, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + { + gPokemonStorageSystemPtr->unk_1050[col] = PSS_SpawnMonIconSprite(species, GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_117d] + col, MON_DATA_PERSONALITY), curX, y, 2, x1); + if (gPokemonStorageSystemPtr->unk_1050[col]) + { + gPokemonStorageSystemPtr->unk_1050[col]->data[1] = a1; + gPokemonStorageSystemPtr->unk_1050[col]->data[2] = a2; + gPokemonStorageSystemPtr->unk_1050[col]->data[3] = x; + gPokemonStorageSystemPtr->unk_1050[col]->callback = sub_8098E24; + count++; + } + } + col += 6; + y += 24; + } + return count; +} + +void sub_809900C(u8 a0, s8 a1) +{ + gPokemonStorageSystemPtr->unk_117c = 0; + gPokemonStorageSystemPtr->unk_117d = a0; + gPokemonStorageSystemPtr->unk_117b = a1; + gPokemonStorageSystemPtr->unk_1172 = 32; + gPokemonStorageSystemPtr->unk_1176 = -6 * a1; + gPokemonStorageSystemPtr->unk_1178 = 0; + if (a1 > 0) + gPokemonStorageSystemPtr->unk_117a = 0; + else + gPokemonStorageSystemPtr->unk_117a = 5; + gPokemonStorageSystemPtr->unk_1174 = 24 * gPokemonStorageSystemPtr->unk_117a + 0x64; + sub_8098DE0(gPokemonStorageSystemPtr->unk_1176); +} + +bool8 sub_80990AC(void) +{ + if (gPokemonStorageSystemPtr->unk_1172) + gPokemonStorageSystemPtr->unk_1172--; + switch (gPokemonStorageSystemPtr->unk_117c) + { + case 0: + gPokemonStorageSystemPtr->unk_1174 += gPokemonStorageSystemPtr->unk_1176; + if (gPokemonStorageSystemPtr->unk_1174 < 0x41 || gPokemonStorageSystemPtr->unk_1174 > 0xfb) + { + sub_8098EA0(gPokemonStorageSystemPtr->unk_117a); + gPokemonStorageSystemPtr->unk_1174 += 24 * gPokemonStorageSystemPtr->unk_117b; + gPokemonStorageSystemPtr->unk_117c++; + } + break; + case 1: + gPokemonStorageSystemPtr->unk_1174 += gPokemonStorageSystemPtr->unk_1176; + gPokemonStorageSystemPtr->unk_1178 += sub_8098EE0(gPokemonStorageSystemPtr->unk_117a, gPokemonStorageSystemPtr->unk_1172, gPokemonStorageSystemPtr->unk_1176); + if ((gPokemonStorageSystemPtr->unk_117b > 0 && gPokemonStorageSystemPtr->unk_117a == 5) || (gPokemonStorageSystemPtr->unk_117b < 0 && gPokemonStorageSystemPtr->unk_117a == 0)) + { + gPokemonStorageSystemPtr->unk_117c++; + } + else + { + gPokemonStorageSystemPtr->unk_117a += gPokemonStorageSystemPtr->unk_117b; + gPokemonStorageSystemPtr->unk_117c = 0; + } + break; + case 2: + if (gPokemonStorageSystemPtr->unk_1178 == 0) + { + gPokemonStorageSystemPtr->unk_1172++; + return FALSE; + } + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_8099200(bool8 a0) +{ + u16 count; + u16 i; + u16 species = GetMonData(gPlayerParty + 0, MON_DATA_SPECIES2); + u32 personality = GetMonData(gPlayerParty + 0, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_1038[0] = PSS_SpawnMonIconSprite(species, personality, 0x68, 0x40, 1, 11); + count = 1; + for (i = 1; i < PARTY_SIZE; i++) + { + species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + { + personality = GetMonData(gPlayerParty + i, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_1038[i] = PSS_SpawnMonIconSprite(species, personality, 0x98, (i - 1) * 24 + 0x10, 1, 11); + count++; + } + else + { + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + } + } + if (!a0) + { + for (i = 0; i < count; i++) + { + // this routine assumes party_compaction has been called + gPokemonStorageSystemPtr->unk_1038[i]->pos1.y -= 0xa0; + gPokemonStorageSystemPtr->unk_1038[i]->invisible = TRUE; + } + } +} + +void sub_8099310(void) +{ + u16 i; + u16 count; + + gPokemonStorageSystemPtr->unk_1171 = 0; + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_1038[i]) + { + if (i != count) + { + sub_8099388(gPokemonStorageSystemPtr->unk_1038[i], count); + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + gPokemonStorageSystemPtr->unk_1171++; + } + count++; + } + } +} + +u8 sub_8099374(void) +{ + return gPokemonStorageSystemPtr->unk_1171; +} + +static void sub_8099388(struct Sprite *sprite, u16 a1) +{ + s16 r3; + s16 r4; + + sprite->data[1] = a1; + if (a1 == 0) + { + r3 = 0x68; + r4 = 0x40; + } + else + { + r3 = 0x98; + r4 = 24 * (a1 - 1) + 0x10; + } + sprite->data[2] = sprite->pos1.x << 3; + sprite->data[3] = sprite->pos1.y << 3; + sprite->data[4] = (r3 * 8 - sprite->data[2]) / 8; + sprite->data[5] = (r4 * 8 - sprite->data[3]) / 8; + sprite->data[6] = 8; + sprite->callback = sub_80993F4; +} + +static void sub_80993F4(struct Sprite *sprite) +{ + if (sprite->data[6]) + { + sprite->data[2] += sprite->data[4]; + sprite->data[3] += sprite->data[5]; + sprite->pos1.x = sprite->data[2] >> 3; + sprite->pos1.y = sprite->data[3] >> 3; + sprite->data[6]--; + } + else + { + if (sprite->data[1] == 0) + { + sprite->pos1.x = 0x68; + sprite->pos1.y = 0x40; + } + else + { + sprite->pos1.x = 0x98; + sprite->pos1.y = (sprite->data[1] - 1) * 24 + 0x10; + } + sprite->callback = SpriteCallbackDummy; + gPokemonStorageSystemPtr->unk_1038[sprite->data[1]] = sprite; + gPokemonStorageSystemPtr->unk_1171--; + } +} + +void sub_8099480(void) +{ + if (gPokemonStorageSystemPtr->unk_1034) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1034); + gPokemonStorageSystemPtr->unk_1034 = NULL; + } +} + +void sub_80994A8(s16 y) +{ + u16 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_1038[i]) + { + s16 yy; + gPokemonStorageSystemPtr->unk_1038[i]->pos1.y += y; + yy = gPokemonStorageSystemPtr->unk_1038[i]->pos1.y + gPokemonStorageSystemPtr->unk_1038[i]->pos2.y + gPokemonStorageSystemPtr->unk_1038[i]->centerToCornerVecY; + if (yy < -0x10 || yy > 0xb0) + gPokemonStorageSystemPtr->unk_1038[i]->invisible = TRUE; + else + gPokemonStorageSystemPtr->unk_1038[i]->invisible = FALSE; + } + } +} + +void sub_8099520(u8 a0) +{ + if (gPokemonStorageSystemPtr->unk_1038[a0]) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1038[a0]); + gPokemonStorageSystemPtr->unk_1038[a0] = NULL; + } +} + +void sub_809954C(void) +{ + u16 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_1038[i]) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1038[i]); + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + } + } +} + +void sub_8099584(u8 a0, u8 a1) +{ + if (a0 == 0) + { + gPokemonStorageSystemPtr->unk_1034 = gPokemonStorageSystemPtr->unk_1038[a1]; + gPokemonStorageSystemPtr->unk_1038[a1] = NULL; + } + else if (a0 == 1) + { + gPokemonStorageSystemPtr->unk_1034 = gPokemonStorageSystemPtr->unk_1050[a1]; + gPokemonStorageSystemPtr->unk_1050[a1] = NULL; + } + else + { + return; + } + gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4; + gPokemonStorageSystemPtr->unk_1034->oam.priority = 1; + gPokemonStorageSystemPtr->unk_1034->subpriority = 7; +} + +void sub_809960C(u8 a0, u8 a1) +{ + if (a0 == 14) + { + gPokemonStorageSystemPtr->unk_1038[a1] = gPokemonStorageSystemPtr->unk_1034; + gPokemonStorageSystemPtr->unk_1038[a1]->oam.priority = 1; + gPokemonStorageSystemPtr->unk_1038[a1]->subpriority = 11; + } + else + { + gPokemonStorageSystemPtr->unk_1050[a1] = gPokemonStorageSystemPtr->unk_1034; + gPokemonStorageSystemPtr->unk_1050[a1]->oam.priority = 2; + gPokemonStorageSystemPtr->unk_1050[a1]->subpriority = 18 - (a1 % 6); + } + gPokemonStorageSystemPtr->unk_1034->callback = SpriteCallbackDummy; + gPokemonStorageSystemPtr->unk_1034 = NULL; +} + +void sub_80996B0(u8 a0, u8 a1) +{ + if (a0 == 14) + gPokemonStorageSystemPtr->unk_10c8 = gPokemonStorageSystemPtr->unk_1038 + a1; + else + gPokemonStorageSystemPtr->unk_10c8 = gPokemonStorageSystemPtr->unk_1050 + a1; + gPokemonStorageSystemPtr->unk_1034->callback = SpriteCallbackDummy; + gPokemonStorageSystemPtr->unk_1170 = 0; +} + +bool8 sub_809971C(void) +{ + if (gPokemonStorageSystemPtr->unk_1170 == 16) + return FALSE; + gPokemonStorageSystemPtr->unk_1170++; + if (gPokemonStorageSystemPtr->unk_1170 & 1) + { + (*gPokemonStorageSystemPtr->unk_10c8)->pos1.y--; + gPokemonStorageSystemPtr->unk_1034->pos1.y++; + } + (*gPokemonStorageSystemPtr->unk_10c8)->pos2.x = gSineTable[gPokemonStorageSystemPtr->unk_1170 * 8] / 16; + gPokemonStorageSystemPtr->unk_1034->pos2.x = -(gSineTable[gPokemonStorageSystemPtr->unk_1170 * 8] / 16); + if (gPokemonStorageSystemPtr->unk_1170 == 8) + { + gPokemonStorageSystemPtr->unk_1034->oam.priority = (*gPokemonStorageSystemPtr->unk_10c8)->oam.priority; + gPokemonStorageSystemPtr->unk_1034->subpriority = (*gPokemonStorageSystemPtr->unk_10c8)->subpriority; + (*gPokemonStorageSystemPtr->unk_10c8)->oam.priority = 1; + (*gPokemonStorageSystemPtr->unk_10c8)->subpriority = 7; + } + if (gPokemonStorageSystemPtr->unk_1170 == 16) + { + struct Sprite *sprite = gPokemonStorageSystemPtr->unk_1034; + gPokemonStorageSystemPtr->unk_1034 = *(gPokemonStorageSystemPtr->unk_10c8); + (*gPokemonStorageSystemPtr->unk_10c8) = sprite; + gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4; + (*gPokemonStorageSystemPtr->unk_10c8)->callback = SpriteCallbackDummy; + } + return TRUE; +} + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83B6F5C[]; + +void sub_809981C(u8 mode, u8 idx) +{ + switch (mode) + { + case 0: + gPokemonStorageSystemPtr->unk_10cc = gPokemonStorageSystemPtr->unk_1038 + idx; + break; + case 1: + gPokemonStorageSystemPtr->unk_10cc = gPokemonStorageSystemPtr->unk_1050 + idx; + break; + case 2: + gPokemonStorageSystemPtr->unk_10cc = &gPokemonStorageSystemPtr->unk_1034; + break; + default: + return; + } + if (*gPokemonStorageSystemPtr->unk_10cc) + { + InitSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc); + (*gPokemonStorageSystemPtr->unk_10cc)->oam.affineMode = ST_OAM_AFFINE_NORMAL; + (*gPokemonStorageSystemPtr->unk_10cc)->affineAnims = gSpriteAffineAnimTable_83B6F5C; + StartSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc, 0); + } +} + +bool8 sub_80998D8(void) +{ + if (*gPokemonStorageSystemPtr->unk_10cc == NULL || (*gPokemonStorageSystemPtr->unk_10cc)->invisible) + return FALSE; + if ((*gPokemonStorageSystemPtr->unk_10cc)->affineAnimEnded) + { + (*gPokemonStorageSystemPtr->unk_10cc)->invisible = TRUE; + } + return TRUE; +} + +void sub_8099920(void) +{ + if (*gPokemonStorageSystemPtr->unk_10cc) + { + FreeOamMatrix((*gPokemonStorageSystemPtr->unk_10cc)->oam.matrixNum); + PSS_DestroyMonIconSprite(*gPokemonStorageSystemPtr->unk_10cc); + *gPokemonStorageSystemPtr->unk_10cc = NULL; + } +} + +void sub_8099958(void) +{ + if (*gPokemonStorageSystemPtr->unk_10cc) + { + (*gPokemonStorageSystemPtr->unk_10cc)->invisible = FALSE; + StartSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc, 1); + } +} + +bool8 sub_8099990(void) +{ + if (gPokemonStorageSystemPtr->unk_10cc == NULL) + return FALSE; + if ((*gPokemonStorageSystemPtr->unk_10cc)->affineAnimEnded) + gPokemonStorageSystemPtr->unk_10cc = NULL; + return TRUE; +} + +static void sub_80999C4(struct Sprite *sprite) +{ + sprite->pos1.x = gPokemonStorageSystemPtr->unk_11c0->pos1.x; + sprite->pos1.y = gPokemonStorageSystemPtr->unk_11c0->pos1.y + gPokemonStorageSystemPtr->unk_11c0->pos2.y + 4; +} + +static u16 PSS_LoadSpeciesIconGfx(u16 a0) +{ + u16 i; + u16 retval; + + for (i = 0; i < 40; i++) + { + if (gPokemonStorageSystemPtr->unk_1120[i] == a0) + break; + } + if (i == 40) + { + for (i = 0; i < 40; i++) + { + if (gPokemonStorageSystemPtr->unk_1120[i] == 0) + break; + } + } + if (i != 40) + { + gPokemonStorageSystemPtr->unk_1120[i] = a0; + gPokemonStorageSystemPtr->unk_10d0[i]++; + retval = i * 16; + CpuCopy32(gMonIconTable[a0], BG_CHAR_ADDR(4) + 32 * retval, 0x200); + return retval; + } + return 0xFFFF; +} + +static void PSS_ForgetSpeciesIcon(u16 a0) +{ + u16 i; + + for (i = 0; i < 40; i++) + { + if (gPokemonStorageSystemPtr->unk_1120[i] == a0) + { + if (--gPokemonStorageSystemPtr->unk_10d0[i] == 0) + gPokemonStorageSystemPtr->unk_1120[i] = 0; + break; + } + } +} + +static struct Sprite *PSS_SpawnMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 priority, u8 subpriority) +{ + struct SpriteTemplate template = { + 0x000f, + 0xdac0, + &gOamData_83B6F2C, + gDummySpriteAnimTable, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy + }; + u16 tileNum; + u8 spriteId; + + species = mon_icon_convert_unown_species_id(species, personality); + template.paletteTag = 0xdac0 + gMonIconPaletteIndices[species]; + tileNum = PSS_LoadSpeciesIconGfx(species); + if (tileNum == 0xFFFF) + return NULL; + spriteId = CreateSprite(&template, x, y, subpriority); + if (spriteId == MAX_SPRITES) + { + PSS_ForgetSpeciesIcon(species); + return NULL; + } + gSprites[spriteId].oam.tileNum = tileNum; + gSprites[spriteId].oam.priority = priority; + gSprites[spriteId].data[0] = species; + return gSprites + spriteId; +} + +static void PSS_DestroyMonIconSprite(struct Sprite *sprite) +{ + PSS_ForgetSpeciesIcon(sprite->data[0]); + DestroySprite(sprite); +} + +const struct OamData gOamData_83B6F2C = { + .size = 2 +}; + +const union AffineAnimCmd gSpriteAffineAnim_83B6F34[] = { + AFFINEANIMCMD_FRAME(-2, -2, 0, 120), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gSpriteAffineAnim_83B6F44[] = { + AFFINEANIMCMD_FRAME(16, 16, 0, 0), + AFFINEANIMCMD_FRAME(16, 16, 0, 15), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83B6F5C[] = { + gSpriteAffineAnim_83B6F34, + gSpriteAffineAnim_83B6F44 +}; diff --git a/src/pokemon_storage_system_4.c b/src/pokemon_storage_system_4.c new file mode 100644 index 000000000..2f9f79a54 --- /dev/null +++ b/src/pokemon_storage_system_4.c @@ -0,0 +1,2849 @@ + +// Includes +#include "global.h" +#include "ewram.h" +#include "data2.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "palette.h" +#include "string_util.h" +#include "text.h" +#include "menu.h" +#include "item.h" +#include "pokemon_summary_screen.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +struct WallpaperTable { + const u8 *tiles; + u32 size; + const u8 *tileMap; + const u16 *palettes; +}; + +// Static RAM declarations + +EWRAM_DATA struct Pokemon gUnknown_02038480 = {}; +#if DEBUG +EWRAM_DATA u32 unk_2038790 = 0; +EWRAM_DATA u32 unk_2038794 = 0; +EWRAM_DATA u32 unk_2038798 = 0; +#endif +EWRAM_DATA s8 gUnknown_020384E4 = 0; +EWRAM_DATA s8 gUnknown_020384E5 = 0; +EWRAM_DATA bool8 gUnknown_020384E6 = FALSE; +EWRAM_DATA u8 gUnknown_020384E7 = 0; +EWRAM_DATA u8 gUnknown_020384E8 = 0; +EWRAM_DATA u8 gUnknown_020384E9 = 0; +EWRAM_DATA u8 gUnknown_020384EA = 0; + +// Static ROM declarations + +void sub_809900C(u8 boxId, s8 a1); +s8 sub_8099D90(u8 boxId); +void sub_8099EB0(u8 boxId, s8 a1); +void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3); +void sub_809A14C(u16 *vdest); +void sub_809A23C(u8 boxId); +void sub_809A3D0(u8 boxId, s8 a1); +void sub_809A598(void); +void sub_809A5E8(struct Sprite *sprite); +void sub_809A61C(struct Sprite *sprite); +void sub_809A654(void); +s16 sub_809A6D0(u8 width); +void sub_809A6DC(void); +void sub_809A774(s8 a0); +void sub_809A810(void); +void sub_809AFB8(void); +void sub_809A8C8(struct Sprite *sprite); +bool8 sub_809B150(void); +bool8 sub_809B1D8(void); +bool8 sub_809B24C(void); +bool8 sub_809B324(void); +bool8 sub_809B358(void); +void sub_809B384(void); +void sub_809B3E0(void); +void sub_809B44C(u8 a0, u8 a1); +void diegohint2(u8 a0, u8 a1); +void sub_809B548(u8 a0, u8 a1); +void diegohint1(u8 a0, u8 a1); +bool8 sub_809BF2C(void); +void sub_809BF74(void); +void sub_809C028(void); +void sub_809C04C(void *pokemon, u8 a1); +bool8 sub_809CAB0(void); +void sub_809CC04(void); +void sub_809CD88(void); +s8 sub_809CE4C(u8 a0); + +// .rodata + +const u16 gWallpaperPalettes_Forest[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Forest_2[] = INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal"); +const u16 gWallpaperPalettes_Forest_2_3[] = INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal"); + +const u8 gWallpaperTiles_Forest[] = INCBIN_U8("graphics/pokemon_storage/forest.4bpp.lz"); + +const u8 gWallpaperTilemap_Forest[] = INCBIN_U8("graphics/pokemon_storage/forest.bin.lz"); + +const u16 gWallpaperPalettes_City[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_City_2[] = INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal"); +const u16 gWallpaperPalettes_City_2_3[] = INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal"); + +const u8 gWallpaperTiles_City[] = INCBIN_U8("graphics/pokemon_storage/city.4bpp.lz"); + +const u8 gWallpaperTilemap_City[] = INCBIN_U8("graphics/pokemon_storage/city.bin.lz"); + +const u16 gWallpaperPalettes_Desert[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Desert_2[] = INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal"); +const u16 gWallpaperPalettes_Desert_2_3[] = INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal"); + +const u8 gWallpaperTiles_Desert[] = INCBIN_U8("graphics/pokemon_storage/desert.4bpp.lz"); + +const u8 gWallpaperTilemap_Desert[] = INCBIN_U8("graphics/pokemon_storage/desert.bin.lz"); + +const u16 gWallpaperPalettes_Savanna[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Savanna_2[] = INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal"); +const u16 gWallpaperPalettes_Savanna_2_3[] = INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal"); + +const u8 gWallpaperTiles_Savanna[] = INCBIN_U8("graphics/pokemon_storage/savanna.4bpp.lz"); + +const u8 gWallpaperTilemap_Savanna[] = INCBIN_U8("graphics/pokemon_storage/savanna.bin.lz"); + +const u16 gWallpaperPalettes_Crag[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Crag_2[] = INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal"); +const u16 gWallpaperPalettes_Crag_2_3[] = INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal"); + +const u8 gWallpaperTiles_Crag[] = INCBIN_U8("graphics/pokemon_storage/crag.4bpp.lz"); + +const u8 gWallpaperTilemap_Crag[] = INCBIN_U8("graphics/pokemon_storage/crag.bin.lz"); + +const u16 gWallpaperPalettes_Volcano[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Volcano_2[] = INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal"); +const u16 gWallpaperPalettes_Volcano_2_3[] = INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal"); + +const u8 gWallpaperTiles_Volcano[] = INCBIN_U8("graphics/pokemon_storage/volcano.4bpp.lz"); +const u32 filler_83b871c = 0; // needed to match but otherwise garbage + +const u8 gWallpaperTilemap_Volcano[] = INCBIN_U8("graphics/pokemon_storage/volcano.bin.lz"); + +const u16 gWallpaperPalettes_Snow[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Snow_2[] = INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal"); +const u16 gWallpaperPalettes_Snow_2_3[] = INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal"); + +const u8 gWallpaperTiles_Snow[] = INCBIN_U8("graphics/pokemon_storage/snow.4bpp.lz"); + +const u8 gWallpaperTilemap_Snow[] = INCBIN_U8("graphics/pokemon_storage/snow.bin.lz"); + +const u16 gWallpaperPalettes_Cave[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Cave_2[] = INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal"); +const u16 gWallpaperPalettes_Cave_2_3[] = INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal"); + +const u8 gWallpaperTiles_Cave[] = INCBIN_U8("graphics/pokemon_storage/cave.4bpp.lz"); + +const u8 gWallpaperTilemap_Cave[] = INCBIN_U8("graphics/pokemon_storage/cave.bin.lz"); + +const u16 gWallpaperPalettes_Beach[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Beach_2[] = INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal"); +const u16 gWallpaperPalettes_Beach_2_3[] = INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal"); + +const u8 gWallpaperTiles_Beach[] = INCBIN_U8("graphics/pokemon_storage/beach.4bpp.lz"); + +const u8 gWallpaperTilemap_Beach[] = INCBIN_U8("graphics/pokemon_storage/beach.bin.lz"); + +const u16 gWallpaperPalettes_Seafloor[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Seafloor_2[] = INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal"); +const u16 gWallpaperPalettes_Seafloor_2_3[] = INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal"); + +const u8 gWallpaperTiles_Seafloor[] = INCBIN_U8("graphics/pokemon_storage/seafloor.4bpp.lz"); + +const u8 gWallpaperTilemap_Seafloor[] = INCBIN_U8("graphics/pokemon_storage/seafloor.bin.lz"); + +const u16 gWallpaperPalettes_River[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_River_2[] = INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal"); +const u16 gWallpaperPalettes_River_2_3[] = INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal"); + +const u8 gWallpaperTiles_River[] = INCBIN_U8("graphics/pokemon_storage/river.4bpp.lz"); + +const u8 gWallpaperTilemap_River[] = INCBIN_U8("graphics/pokemon_storage/river.bin.lz"); + +const u16 gWallpaperPalettes_Sky[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Sky_2[] = INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal"); +const u16 gWallpaperPalettes_Sky_2_3[] = INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal"); + +const u8 gWallpaperTiles_Sky[] = INCBIN_U8("graphics/pokemon_storage/sky.4bpp.lz"); + +const u8 gWallpaperTilemap_Sky[] = INCBIN_U8("graphics/pokemon_storage/sky.bin.lz"); + +const u16 gWallpaperPalettes_Polkadot[] = INCBIN_U16("graphics/pokemon_storage/box_bg2.gbapal"); +const u16 gWallpaperPalettes_Polkadot_2[] = INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal"); +const u16 gWallpaperPalettes_Polkadot_2_3[] = INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal"); + +const u8 gWallpaperTiles_Polkadot[] = INCBIN_U8("graphics/pokemon_storage/polkadot.4bpp.lz"); + +const u8 gWallpaperTilemap_Polkadot[] = INCBIN_U8("graphics/pokemon_storage/polkadot.bin.lz"); + +const u16 gWallpaperPalettes_Pokecenter[] = INCBIN_U16("graphics/pokemon_storage/box_bg2.gbapal"); +const u16 gWallpaperPalettes_Pokecenter_2[] = INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal"); +const u16 gWallpaperPalettes_Pokecenter_2_3[] = INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal"); + +const u8 gWallpaperTiles_Pokecenter[] = INCBIN_U8("graphics/pokemon_storage/pokecenter.4bpp.lz"); + +const u8 gWallpaperTilemap_Pokecenter[] = INCBIN_U8("graphics/pokemon_storage/pokecenter.bin.lz"); + +const u16 gWallpaperPalettes_Machine[] = INCBIN_U16("graphics/pokemon_storage/box_bg3.gbapal"); +const u16 gWallpaperPalettes_Machine_2[] = INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal"); +const u16 gWallpaperPalettes_Machine_2_3[] = INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal"); + +const u8 gWallpaperTiles_Machine[] = INCBIN_U8("graphics/pokemon_storage/machine.4bpp.lz"); + +const u8 gWallpaperTilemap_Machine[] = INCBIN_U8("graphics/pokemon_storage/machine.bin.lz"); + +const u16 gWallpaperPalettes_Plain[] = INCBIN_U16("graphics/pokemon_storage/box_bg4.gbapal"); +const u16 gWallpaperPalettes_Plain_2[] = INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal"); +const u16 gWallpaperPalettes_Plain_2_3[] = INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal"); + +const u8 gWallpaperTiles_Plain[] = INCBIN_U8("graphics/pokemon_storage/plain.4bpp.lz"); + +const u8 gWallpaperTilemap_Plain[] = INCBIN_U8("graphics/pokemon_storage/plain.bin.lz"); + +const u16 gUnknown_083BAEF8[] = INCBIN_U16("graphics/unused/tilemap_3BAEF8.bin"); + +const u16 gUnknown_083BB0A8[][2] = { + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF} +}; + +const struct WallpaperTable gWallpaperTable[] = { + {gWallpaperTiles_Forest, 0x3D0, gWallpaperTilemap_Forest, gWallpaperPalettes_Forest}, // Forest + {gWallpaperTiles_City, 0x208, gWallpaperTilemap_City, gWallpaperPalettes_City}, // City + {gWallpaperTiles_Desert, 0x2EC, gWallpaperTilemap_Desert, gWallpaperPalettes_Desert}, // Desert + {gWallpaperTiles_Savanna, 0x220, gWallpaperTilemap_Savanna, gWallpaperPalettes_Savanna}, // Savanna + {gWallpaperTiles_Crag, 0x350, gWallpaperTilemap_Crag, gWallpaperPalettes_Crag}, // Crag + {gWallpaperTiles_Volcano, 0x334, gWallpaperTilemap_Volcano, gWallpaperPalettes_Volcano}, // Volcano + {gWallpaperTiles_Snow, 0x2B8, gWallpaperTilemap_Snow, gWallpaperPalettes_Snow}, // Snow + {gWallpaperTiles_Cave, 0x344, gWallpaperTilemap_Cave, gWallpaperPalettes_Cave}, // Cave + {gWallpaperTiles_Beach, 0x384, gWallpaperTilemap_Beach, gWallpaperPalettes_Beach}, // Beach + {gWallpaperTiles_Seafloor, 0x2B4, gWallpaperTilemap_Seafloor, gWallpaperPalettes_Seafloor}, // Seafloor + {gWallpaperTiles_River, 0x294, gWallpaperTilemap_River, gWallpaperPalettes_River}, // River + {gWallpaperTiles_Sky, 0x298, gWallpaperTilemap_Sky, gWallpaperPalettes_Sky}, // Sky + {gWallpaperTiles_Polkadot, 0x1FC, gWallpaperTilemap_Polkadot, gWallpaperPalettes_Polkadot}, // Polkadot + {gWallpaperTiles_Pokecenter, 0x3A4, gWallpaperTilemap_Pokecenter, gWallpaperPalettes_Pokecenter}, // Pokecenter + {gWallpaperTiles_Machine, 0x2F0, gWallpaperTilemap_Machine, gWallpaperPalettes_Machine}, // Machine + {gWallpaperTiles_Plain, 0xFC, gWallpaperTilemap_Plain, gWallpaperPalettes_Plain} // Plain +}; + +const u16 PCPal_Arrow[] = INCBIN_U16("graphics/pokemon_storage/arrow.gbapal"); +const u8 PCGfx_Arrow[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp"); + +const struct SpriteSheet gUnknown_083BB288 = {PCGfx_Arrow, 0x80, 6}; +const struct SpritePalette gUnknown_083BB290 = {PCPal_Arrow, 0xdacf}; + +const struct OamData gOamData_83BB298 = { + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2 +}; + +const union AnimCmd gSpriteAnim_83BB2A0[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83BB2A8[] = { + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83BB2B0[] = { + gSpriteAnim_83BB2A0, + gSpriteAnim_83BB2A8 +}; + +const struct SpriteTemplate gSpriteTemplate_83BB2B8 = { + 3, + 0xdac8, + &gOamData_83BB298, + gSpriteAnimTable_83BB2B0, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +const struct OamData gOamData_83BB2D0 = { + .shape = ST_OAM_V_RECTANGLE, + .priority = 2 +}; + +const union AnimCmd gSpriteAnim_83BB2D8[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83BB2E0[] = { + ANIMCMD_FRAME(2, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83BB2E8[] = { + gSpriteAnim_83BB2D8, + gSpriteAnim_83BB2E0 +}; + +const struct SpriteTemplate gSpriteTemplate_83BB2F0 = { + 6, + 0xdacf, + &gOamData_83BB2D0, + gSpriteAnimTable_83BB2E8, + NULL, + gDummySpriteAffineAnimTable, + sub_809A8C8 +}; + +const u16 HandCursorPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor_pal.bin"); +const u16 HandCursorAltPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor_alt_pal.bin"); +const u8 HandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp"); +const u8 HandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp"); + +bool8 (*const gUnknown_083BBBC8[])(void) = { + sub_809B150, + sub_809B1D8, + sub_809B24C +}; +// .text + +void sub_8099BF8(u8 boxId) +{ + gPokemonStorageSystemPtr->unk_08ba = FALSE; + gPokemonStorageSystemPtr->unk_08b4 = 0; + DmaFill32(3, 0, BG_SCREEN_ADDR(26), 0x1000); + sub_8099EB0(boxId, 0); + sub_809A23C(boxId); + sub_809A6DC(); + SpawnBoxIconSprites(boxId); + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT512x256; +} + +void sub_8099C70(u8 whichBox) +{ + s8 r4 = sub_8099D90(whichBox); + sub_8099EB0(whichBox, r4); + gPokemonStorageSystemPtr->unk_08b6 = r4 * 6; + gPokemonStorageSystemPtr->unk_08b8 = 0x20; + gPokemonStorageSystemPtr->unk_08bb = whichBox; + gPokemonStorageSystemPtr->unk_08bc = r4 > 0 ? 0 : 5; + gPokemonStorageSystemPtr->unk_08be = r4; + gPokemonStorageSystemPtr->unk_08c0 = r4 > 0 ? 0x108 : 0x38; + gPokemonStorageSystemPtr->unk_08c2 = r4 > 0 ? 0 : 5; + gPokemonStorageSystemPtr->unk_08c4 = r4; + gPokemonStorageSystemPtr->unk_08c6 = 0; + gPokemonStorageSystemPtr->unk_08c8 = 2; + sub_809900C(whichBox, r4); + sub_809A3D0(whichBox, r4); + sub_809A774(r4); +} + +bool8 sub_8099D34(void) +{ + bool8 retVal = sub_80990AC(); + if (gPokemonStorageSystemPtr->unk_08b8 != 0) + { + gPokemonStorageSystemPtr->unk_08b4 += gPokemonStorageSystemPtr->unk_08b6; + gPokemonStorageSystemPtr->unk_08b4 &= 0x1ff; + if (--gPokemonStorageSystemPtr->unk_08b8 == 0) + { + sub_809A598(); + sub_809A810(); + } + return TRUE; + } + return retVal; +} + +s8 sub_8099D90(u8 boxId) +{ + u8 curBox = get_preferred_box(); + u8 i; + + for (i = 0; curBox != boxId; i++) + { + if (++curBox >= 14) + curBox = 0; + } + return i <= 6 ? 1 : -1; +} + +void sub_8099DCC(u8 wallpaperId) +{ + u8 curBox = get_preferred_box(); + gPokemonStorage.wallpaper[curBox] = wallpaperId; + gPokemonStorageSystemPtr->unk_1032 = 0; +} + +bool8 sub_8099E08(void) +{ + switch (gPokemonStorageSystemPtr->unk_1032) + { + case 0: + BeginNormalPaletteFade(gPokemonStorageSystemPtr->unk_0d08, 1, 0, 0x10, 0xffff); + gPokemonStorageSystemPtr->unk_1032++; + break; + case 1: + if (!UpdatePaletteFade()) + { + u8 curBox = get_preferred_box(); + sub_8099EB0(curBox, 0); + sub_809A654(); + BeginNormalPaletteFade(gPokemonStorageSystemPtr->unk_0d08, 1, 0x10, 0, 0xffff); + gPokemonStorageSystemPtr->unk_1032++; + } + break; + case 2: + if (!UpdatePaletteFade()) + gPokemonStorageSystemPtr->unk_1032++; + break; + case 3: + return FALSE; + } + return TRUE; +} + +void sub_8099EB0(u8 boxId, s8 a1) +{ + const struct WallpaperTable *wallpaperTable; + + if (a1) + { + gPokemonStorageSystemPtr->unk_08ba = gPokemonStorageSystemPtr->unk_08ba ? FALSE : TRUE; + sub_809A14C(BG_SCREEN_ADDR(26)); + } + wallpaperTable = gWallpaperTable +gPokemonStorage.wallpaper[boxId]; + LoadPalette(wallpaperTable->palettes, gPokemonStorageSystemPtr->unk_08ba * 0x30 + 0x40, 0x60); + LZ77UnCompWram(wallpaperTable->tileMap, gPokemonStorageSystemPtr->unk_0d62); + sub_8099F58(BG_SCREEN_ADDR(26), gPokemonStorageSystemPtr->unk_0d62, a1, gPokemonStorageSystemPtr->unk_08ba); + LZ77UnCompVram(wallpaperTable->tiles, BG_CHAR_ADDR(2) + (gPokemonStorageSystemPtr->unk_08ba << 13)); +} + +#ifdef NONMATCHING +void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3) +{ + s16 r6; + s16 r3; + u16 sp0 = a3 << 8; + u16 sp4 = (a3 * 3 + 4) << 12; + u16 *r4; + u16 *r7; + u16 i; + u16 j; + s16 sp8 = ((gPokemonStorageSystemPtr->unk_08b4 >> 3) + 10 + a2 * 24) & 0x3f; + if (sp8 < 13) + { + r6 = 20; + r3 = 0; + r4 = vdest + sp8 + 0x40; + r7 = NULL; + } + else if (sp8 < 32) + { + r6 = 32 - sp8; + r3 = 20 - r6; + r4 = vdest + sp8 + 0x40; + r7 = vdest + 0x440; + } + else if (sp8 < 45) + { + r6 = 20; + r3 = 0; + r4 = vdest + sp8 + 0x420; + r7 = NULL; + } + else + { + r6 = 64 - sp8; + r3 = 20 - r6; + r4 = vdest + sp8 + 0x420; + r7 = vdest + 0x40; + } + for (i = 0; i < 18; i++) + { + for (j = 0; j < r6; j++) + { + u16 tile = ((*src & 0xfff) + sp0) | ((*src & 0xf000) + sp4); + r4[j] = tile; + src++; + } + for (j = 0; j < r3; j++) + { + u16 tile = ((*src & 0xfff) + sp0) | ((*src & 0xf000) + sp4); + r7[j] = tile; + src++; + } + r4 += 0x20; + r7 += 0x20; + } + if (a2) + { + s16 r4_2; + u16 *r2; + if (a2 > 0) + r4_2 = (sp8 + 20) & 0x3f; + else + r4_2 = (sp8 - 4) & 0x3f; + r2 = r4_2 < 0x20 ? vdest + r4_2 + 0x40 : vdest + r4_2 + 0x420; + for (i = 0; i < 4; i++) + { + for (j = 0; j < 18; j++) + { + *r2 = 0; + r2 += 0x20; + } + r4_2++; + r4_2 &= 0x3f; + r2 = r4_2 < 0x20 ? vdest + r4_2 + 0x40 : vdest + r4_2 + 0x420; + } + } +} +#else +__attribute__((naked)) void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x20\n" + "\tmov r9, r0\n" + "\tadds r5, r1, 0\n" + "\tlsls r2, 24\n" + "\tlsls r3, 24\n" + "\tlsrs r3, 24\n" + "\tlsls r0, r3, 8\n" + "\tstr r0, [sp]\n" + "\tlsls r0, r3, 1\n" + "\tadds r0, r3\n" + "\tadds r0, 0x4\n" + "\tlsls r0, 28\n" + "\tlsrs r0, 16\n" + "\tstr r0, [sp, 0x4]\n" + "\tldr r0, _08099FB8 @ =gPokemonStorageSystemPtr\n" + "\tldr r0, [r0]\n" + "\tldr r1, _08099FBC @ =0x000008b4\n" + "\tadds r0, r1\n" + "\tldrh r1, [r0]\n" + "\tlsrs r1, 3\n" + "\tadds r1, 0xA\n" + "\tlsrs r0, r2, 24\n" + "\tmov r8, r0\n" + "\tasrs r2, 24\n" + "\tlsls r0, r2, 1\n" + "\tadds r0, r2\n" + "\tlsls r0, 3\n" + "\tadds r1, r0\n" + "\tmovs r0, 0x3F\n" + "\tands r1, r0\n" + "\tstr r1, [sp, 0x8]\n" + "\tadds r2, r1, 0\n" + "\tcmp r2, 0xC\n" + "\tbgt _08099FC0\n" + "\tmovs r6, 0x14\n" + "\tmovs r3, 0\n" + "\tlsls r0, r2, 1\n" + "\tadds r0, 0x80\n" + "\tmov r1, r9\n" + "\tadds r4, r1, r0\n" + "\tmovs r7, 0\n" + "\tb _0809A020\n" + "\t.align 2, 0\n" + "_08099FB8: .4byte gPokemonStorageSystemPtr\n" + "_08099FBC: .4byte 0x000008b4\n" + "_08099FC0:\n" + "\tcmp r2, 0x1F\n" + "\tbgt _08099FE6\n" + "\tmovs r0, 0x20\n" + "\tsubs r0, r2\n" + "\tlsls r0, 16\n" + "\tmovs r1, 0x14\n" + "\tlsrs r6, r0, 16\n" + "\tasrs r0, 16\n" + "\tsubs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r3, r1, 16\n" + "\tlsls r0, r2, 1\n" + "\tadds r0, 0x80\n" + "\tmov r2, r9\n" + "\tadds r4, r2, r0\n" + "\tmovs r7, 0x88\n" + "\tlsls r7, 4\n" + "\tadd r7, r9\n" + "\tb _0809A020\n" + "_08099FE6:\n" + "\tcmp r2, 0x2C\n" + "\tbgt _08099FFE\n" + "\tmovs r6, 0x14\n" + "\tmovs r3, 0\n" + "\tlsls r0, r2, 1\n" + "\tmovs r1, 0x84\n" + "\tlsls r1, 4\n" + "\tadds r0, r1\n" + "\tmov r2, r9\n" + "\tadds r4, r2, r0\n" + "\tmovs r7, 0\n" + "\tb _0809A020\n" + "_08099FFE:\n" + "\tmovs r0, 0x40\n" + "\tsubs r0, r2\n" + "\tlsls r0, 16\n" + "\tmovs r1, 0x14\n" + "\tlsrs r6, r0, 16\n" + "\tasrs r0, 16\n" + "\tsubs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r3, r1, 16\n" + "\tlsls r0, r2, 1\n" + "\tmovs r1, 0x84\n" + "\tlsls r1, 4\n" + "\tadds r0, r1\n" + "\tmov r2, r9\n" + "\tadds r4, r2, r0\n" + "\tmov r7, r9\n" + "\tadds r7, 0x80\n" + "_0809A020:\n" + "\tmovs r1, 0\n" + "\tmov r0, r8\n" + "\tlsls r0, 24\n" + "\tstr r0, [sp, 0x14]\n" + "\tlsls r0, r6, 16\n" + "\tasrs r0, 16\n" + "\tmov r8, r0\n" + "\tlsls r3, 16\n" + "\tstr r3, [sp, 0xC]\n" + "\tasrs r2, r3, 16\n" + "\tstr r2, [sp, 0x10]\n" + "_0809A036:\n" + "\tmovs r3, 0\n" + "\tadds r0, r4, 0\n" + "\tadds r0, 0x40\n" + "\tstr r0, [sp, 0x18]\n" + "\tadds r2, r7, 0\n" + "\tadds r2, 0x40\n" + "\tstr r2, [sp, 0x1C]\n" + "\tadds r1, 0x1\n" + "\tmov r10, r1\n" + "\tcmp r3, r8\n" + "\tbge _0809A07A\n" + "\tldr r0, _0809A0D4 @ =0x00000fff\n" + "\tmov r12, r0\n" + "\tmovs r6, 0xF0\n" + "\tlsls r6, 8\n" + "_0809A054:\n" + "\tldrh r2, [r5]\n" + "\tmov r0, r12\n" + "\tands r0, r2\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, r0\n" + "\tadds r1, r6, 0\n" + "\tands r1, r2\n" + "\tldr r2, [sp, 0x4]\n" + "\tadds r1, r2, r1\n" + "\torrs r1, r0\n" + "\tlsls r0, r3, 1\n" + "\tadds r0, r4\n" + "\tstrh r1, [r0]\n" + "\tadds r5, 0x2\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r3, r0, 16\n" + "\tcmp r3, r8\n" + "\tblt _0809A054\n" + "_0809A07A:\n" + "\tmovs r3, 0\n" + "\tldr r0, [sp, 0x10]\n" + "\tcmp r3, r0\n" + "\tbge _0809A0B4\n" + "\tldr r1, _0809A0D4 @ =0x00000fff\n" + "\tmov r12, r1\n" + "\tmovs r6, 0xF0\n" + "\tlsls r6, 8\n" + "\tldr r2, [sp, 0xC]\n" + "\tasrs r4, r2, 16\n" + "_0809A08E:\n" + "\tldrh r2, [r5]\n" + "\tmov r0, r12\n" + "\tands r0, r2\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, r0\n" + "\tadds r1, r6, 0\n" + "\tands r1, r2\n" + "\tldr r2, [sp, 0x4]\n" + "\tadds r1, r2, r1\n" + "\torrs r1, r0\n" + "\tlsls r0, r3, 1\n" + "\tadds r0, r7\n" + "\tstrh r1, [r0]\n" + "\tadds r5, 0x2\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r3, r0, 16\n" + "\tcmp r3, r4\n" + "\tblt _0809A08E\n" + "_0809A0B4:\n" + "\tldr r4, [sp, 0x18]\n" + "\tldr r7, [sp, 0x1C]\n" + "\tmov r1, r10\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0x11\n" + "\tbls _0809A036\n" + "\tldr r0, [sp, 0x14]\n" + "\tasrs r2, r0, 24\n" + "\tcmp r2, 0\n" + "\tbeq _0809A13A\n" + "\tcmp r2, 0\n" + "\tble _0809A0D8\n" + "\tldr r1, [sp, 0x8]\n" + "\tadds r1, 0x14\n" + "\tb _0809A0DC\n" + "\t.align 2, 0\n" + "_0809A0D4: .4byte 0x00000fff\n" + "_0809A0D8:\n" + "\tldr r1, [sp, 0x8]\n" + "\tsubs r1, 0x4\n" + "_0809A0DC:\n" + "\tmovs r0, 0x3F\n" + "\tands r1, r0\n" + "\tadds r4, r1, 0\n" + "\tadds r0, r4, 0\n" + "\tcmp r0, 0x1F\n" + "\tbgt _0809A0EE\n" + "\tlsls r0, 1\n" + "\tadds r0, 0x80\n" + "\tb _0809A0F6\n" + "_0809A0EE:\n" + "\tlsls r0, 1\n" + "\tmovs r2, 0x84\n" + "\tlsls r2, 4\n" + "\tadds r0, r2\n" + "_0809A0F6:\n" + "\tmov r1, r9\n" + "\tadds r2, r1, r0\n" + "\tmovs r3, 0\n" + "\tmovs r6, 0\n" + "_0809A0FE:\n" + "\tmovs r1, 0\n" + "\tadds r5, r3, 0x1\n" + "\tlsls r3, r4, 16\n" + "_0809A104:\n" + "\tstrh r6, [r2]\n" + "\tadds r2, 0x40\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0x11\n" + "\tbls _0809A104\n" + "\tasrs r0, r3, 16\n" + "\tadds r4, r0, 0x1\n" + "\tmovs r0, 0x3F\n" + "\tands r4, r0\n" + "\tadds r0, r4, 0\n" + "\tcmp r0, 0x1F\n" + "\tbgt _0809A126\n" + "\tlsls r0, 1\n" + "\tadds r0, 0x80\n" + "\tb _0809A12E\n" + "_0809A126:\n" + "\tlsls r0, 1\n" + "\tmovs r2, 0x84\n" + "\tlsls r2, 4\n" + "\tadds r0, r2\n" + "_0809A12E:\n" + "\tmov r1, r9\n" + "\tadds r2, r1, r0\n" + "\tlsls r0, r5, 16\n" + "\tlsrs r3, r0, 16\n" + "\tcmp r3, 0x3\n" + "\tbls _0809A0FE\n" + "_0809A13A:\n" + "\tadd sp, 0x20\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +#ifdef NONMATCHING +void sub_809A14C(u16 *vdest) +{ + u16 *r2; + u16 i; + int r3 = ((gPokemonStorageSystemPtr->unk_08b4 >> 3) + 30) & 0x3f; + r2 = vdest + (r3 < 0x20 ? r3 + 0x260 : r3 + 0x640); + for (i = 0; i < 0x2b; i++) + { + *r2++ = 0; + r3++; + r3 &= 0x3f; + if (r3 == 0) + r2 -= 0x420; + if (r3 == 0x20) + r2 += 0x3e0; + } +} +#else +__attribute__((naked)) void sub_809A14C(u16 *vdest) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tadds r2, r0, 0\n" + "\tldr r0, _0809A174 @ =gPokemonStorageSystemPtr\n" + "\tldr r0, [r0]\n" + "\tldr r1, _0809A178 @ =0x000008b4\n" + "\tadds r0, r1\n" + "\tldrh r0, [r0]\n" + "\tlsrs r0, 3\n" + "\tadds r3, r0, 0\n" + "\tadds r3, 0x1E\n" + "\tmovs r0, 0x3F\n" + "\tands r3, r0\n" + "\tadds r0, r3, 0\n" + "\tcmp r0, 0x1F\n" + "\tbgt _0809A17C\n" + "\tlsls r0, 1\n" + "\tmovs r6, 0x98\n" + "\tlsls r6, 3\n" + "\tadds r0, r6\n" + "\tb _0809A184\n" + "\t.align 2, 0\n" + "_0809A174: .4byte gPokemonStorageSystemPtr\n" + "_0809A178: .4byte 0x000008b4\n" + "_0809A17C:\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0xC8\n" + "\tlsls r1, 4\n" + "\tadds r0, r1\n" + "_0809A184:\n" + "\tadds r2, r0\n" + "\tmovs r0, 0\n" + "\tmovs r5, 0\n" + "\tmovs r4, 0x3F\n" + "_0809A18C:\n" + "\tstrh r5, [r2]\n" + "\tadds r2, 0x2\n" + "\tadds r3, 0x1\n" + "\tands r3, r4\n" + "\tadds r1, r3, 0\n" + "\tcmp r1, 0\n" + "\tbne _0809A19E\n" + "\tldr r6, _0809A1B8 @ =0xfffff7c0\n" + "\tadds r2, r6\n" + "_0809A19E:\n" + "\tcmp r1, 0x20\n" + "\tbne _0809A1A8\n" + "\tmovs r1, 0xF8\n" + "\tlsls r1, 3\n" + "\tadds r2, r1\n" + "_0809A1A8:\n" + "\tadds r0, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, 0x2B\n" + "\tbls _0809A18C\n" + "\tpop {r4-r6}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0809A1B8: .4byte 0xfffff7c0"); +} +#endif + +void sub_809A1BC(const u8 *a0, const u8 *text) +{ + u8 *r5 = gUnknown_083B6DB8; + DmaClear16(3, r5, 0x200); + Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, r5, text); + DmaCopy16(3, r5 + 0x000, a0 + 0x000, 0x80); + DmaCopy16(3, r5 + 0x100, a0 + 0x080, 0x80); + DmaCopy16(3, r5 + 0x080, a0 + 0x100, 0x80); + DmaCopy16(3, r5 + 0x180, a0 + 0x180, 0x80); +} + +const struct SpriteTemplate gSpriteTemplate_83BB2B8; + +void sub_809A23C(u8 boxId) +{ + u8 tagIdx; + s16 r6; + u16 i; + + struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3}; + struct SpritePalette palettes[] = { + {gPokemonStorageSystemPtr->unk_0ccc, 0xdac8}, + {gPokemonStorageSystemPtr->unk_0ccc, 0xdac9}, + {} + }; + + u16 wallpaper = gPokemonStorage.wallpaper[boxId]; + gPokemonStorageSystemPtr->unk_0ccc[14] = gUnknown_083BB0A8[wallpaper][0]; + gPokemonStorageSystemPtr->unk_0ccc[15] = gUnknown_083BB0A8[wallpaper][1]; + LoadSpritePalettes(palettes); + gPokemonStorageSystemPtr->unk_0d08 = 0x3f0; + tagIdx = IndexOfSpritePaletteTag(0xdac8); + gPokemonStorageSystemPtr->unk_0cec = 0x10e + 16 * tagIdx; + gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx; + tagIdx = IndexOfSpritePaletteTag(0xdac9); + gPokemonStorageSystemPtr->unk_0cee = 0x10e + 16 * tagIdx; + gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx; + sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]); + LoadSpriteSheet(&spriteSheet); + r6 = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId])); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2B8, r6 + i * 32, 0x1c, 23); + gPokemonStorageSystemPtr->unk_0cf0[i] = gSprites + spriteId; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf0[i], i); + } + gPokemonStorageSystemPtr->unk_0cca = 0; +} + +void sub_809A3D0(u8 boxId, s8 a1) +{ + u16 r8; + s16 x; + s16 x2; + u16 i; + struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3}; + struct SpriteTemplate template = gSpriteTemplate_83BB2B8; + + gPokemonStorageSystemPtr->unk_0cca = gPokemonStorageSystemPtr->unk_0cca ? FALSE : TRUE; + if (gPokemonStorageSystemPtr->unk_0cca == 0) + { + spriteSheet.tag = 3; + r8 = gPokemonStorageSystemPtr->unk_0cec; + } + else + { + spriteSheet.tag = 4; + r8 = gPokemonStorageSystemPtr->unk_0cec; + template.tileTag = 4; + template.paletteTag = 0xdac9; + } + sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]); + LoadSpriteSheet(&spriteSheet); + LoadPalette(gUnknown_083BB0A8[gPokemonStorage.wallpaper[boxId]], r8, 0x04); + x = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId])); + x2 = x + a1 * 192; + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&template, i * 32 + x2, 0x1c, 23); + gPokemonStorageSystemPtr->unk_0cf8[i] = gSprites + spriteId; + gPokemonStorageSystemPtr->unk_0cf8[i]->data[0] = (-a1) * 6; + gPokemonStorageSystemPtr->unk_0cf8[i]->data[1] = i * 32 + x; + gPokemonStorageSystemPtr->unk_0cf8[i]->data[2] = 1; + gPokemonStorageSystemPtr->unk_0cf8[i]->callback = sub_809A5E8; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf8[i], i); + gPokemonStorageSystemPtr->unk_0cf0[i]->data[0] = (-a1) * 6; + gPokemonStorageSystemPtr->unk_0cf0[i]->data[1] = 1; + gPokemonStorageSystemPtr->unk_0cf0[i]->callback = sub_809A61C; + } +} + +void sub_809A598(void) +{ + if (gPokemonStorageSystemPtr->unk_0cca == 0) + FreeSpriteTilesByTag(4); + else + FreeSpriteTilesByTag(3); + gPokemonStorageSystemPtr->unk_0cf0[0] = gPokemonStorageSystemPtr->unk_0cf8[0]; + gPokemonStorageSystemPtr->unk_0cf0[1] = gPokemonStorageSystemPtr->unk_0cf8[1]; +} + +void sub_809A5E8(struct Sprite *sprite) +{ + if (sprite->data[2]) + sprite->data[2]--; + else if ((sprite->pos1.x += sprite->data[0]) == sprite->data[1]) + sprite->callback = SpriteCallbackDummy; +} + +void sub_809A61C(struct Sprite *sprite) +{ + if (sprite->data[1]) + sprite->data[1]--; + else + { + sprite->pos1.x += sprite->data[0]; + sprite->data[2] = sprite->pos1.x + sprite->pos2.x; + if (sprite->data[2] < 0x40 || sprite->data[2] > 0x100) + DestroySprite(sprite); + } +} + +void sub_809A654(void) +{ + u8 boxId = get_preferred_box(); + u8 wallpaperId = gPokemonStorage.wallpaper[boxId]; + if (gPokemonStorageSystemPtr->unk_0cca == 0) + CpuCopy16(gUnknown_083BB0A8[wallpaperId], gPlttBufferUnfaded + gPokemonStorageSystemPtr->unk_0cec, 4); + else + CpuCopy16(gUnknown_083BB0A8[wallpaperId], gPlttBufferUnfaded + gPokemonStorageSystemPtr->unk_0cee, 4); +} + +s16 sub_809A6D0(u8 width) +{ + return 0xb0 - width / 2; +} + +void sub_809A6DC(void) +{ + u16 i; + + LoadSpriteSheet(&gUnknown_083BB288); + LoadSpritePalette(&gUnknown_083BB290); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2F0, 0x5c + i * 0x88, 0x1c, 21); + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = gSprites + spriteId; + StartSpriteAnim(sprite, i); + sprite->data[3] = (i == 0) ? -1 : 1; + gPokemonStorageSystemPtr->unk_0d00[i] = sprite; + } + } + if (sub_809BF2C()) + sub_809A860(TRUE); +} + +void sub_809A774(s8 a0) +{ + u16 i; + + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->pos2.x = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 2; + } + if (a0 < 0) + { + gPokemonStorageSystemPtr->unk_0d00[0]->data[1] = 29; + gPokemonStorageSystemPtr->unk_0d00[1]->data[1] = 5; + gPokemonStorageSystemPtr->unk_0d00[0]->data[2] = 0x48; + gPokemonStorageSystemPtr->unk_0d00[1]->data[2] = 0x48; + } + else + { + gPokemonStorageSystemPtr->unk_0d00[0]->data[1] = 5; + gPokemonStorageSystemPtr->unk_0d00[1]->data[1] = 29; + gPokemonStorageSystemPtr->unk_0d00[0]->data[2] = 0xF8; + gPokemonStorageSystemPtr->unk_0d00[1]->data[2] = 0xF8; + } + gPokemonStorageSystemPtr->unk_0d00[0]->data[7] = 0; + gPokemonStorageSystemPtr->unk_0d00[1]->data[7] = 1; +} + +void sub_809A810(void) +{ + u16 i; + + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->pos1.x = 0x88 * i + 0x5c; + gPokemonStorageSystemPtr->unk_0d00[i]->pos2.x = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->invisible = FALSE; + } + sub_809A860(TRUE); +} + +void sub_809A860(bool8 a0) +{ + u16 i; + if (a0) + { + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 1; + gPokemonStorageSystemPtr->unk_0d00[i]->data[1] = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->data[2] = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->data[4] = 0; + } + } + else + { + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 0; + } + } +} + +void sub_809A8C8(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos2.x = 0; + break; + case 1: + if (++sprite->data[1] > 3) + { + sprite->data[1] = 0; + sprite->pos2.x += sprite->data[3]; + if (++sprite->data[2] > 5) + { + sprite->data[2] = 0; + sprite->pos2.x = 0; + } + } + break; + case 2: + sprite->data[0] = 3; + break; + case 3: + sprite->pos1.x -= gPokemonStorageSystemPtr->unk_08b6; + if (sprite->pos1.x < 0x49 || sprite->pos1.x > 0xf7) + sprite->invisible = TRUE; + if (--sprite->data[1] == 0) + { + sprite->pos1.x = sprite->data[2]; + sprite->invisible = FALSE; + sprite->data[0] = 4; + } + break; + case 4: + sprite->pos1.x -= gPokemonStorageSystemPtr->unk_08b6; + break; + } +} + +struct Sprite *sub_809A9A0(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2F0, x, y, subpriority); + if (spriteId == MAX_SPRITES) + return NULL; + animId %= 2; + StartSpriteAnim(gSprites + spriteId, animId); + gSprites[spriteId].oam.priority = priority; + gSprites[spriteId].callback = SpriteCallbackDummy; + return gSprites + spriteId; +} + +void sub_809AA24(void) +{ + if (gPokemonStorageSystemPtr->unk_0005 != 1) + gUnknown_020384E4 = 0; + else + gUnknown_020384E4 = 1; + gUnknown_020384E5 = 0; + gUnknown_020384E6 = FALSE; + gUnknown_020384E7 = 0; + gUnknown_020384E8 = 0; + gUnknown_020384E9 = 0; + sub_809B0D4(); + sub_809CC04(); + gPokemonStorageSystemPtr->unk_11e2 = 1; + sub_809BF74(); +} + +void sub_809AA98(void) +{ + sub_809CC04(); + sub_809C028(); + gPokemonStorageSystemPtr->unk_11e2 = 1; + if (gUnknown_020384E6) + sub_8098BF0(); +} + +void sub_809AACC(u8 a0, u8 a1, u16 *a2, u16 *a3) +{ + switch (a0) + { + case 0: + *a2 = (a1 % 6) * 24 + 100; + *a3 = (a1 / 6) * 24 + 32; + break; + case 1: + if (a1 == 0) + { + *a2 = 0x68; + *a3 = 0x34; + } + else if (a1 == 6) + { + *a2 = 0x98; + *a3 = 0x84; + } + else + { + *a2 = 0x98; + *a3 = (a1 - 1) * 24 + 4; + } + break; + case 2: + *a2 = 0xa2; + *a3 = 0x0c; + break; + case 3: + *a3 = gUnknown_020384E6 ? 8 : 14; + *a2 = a1 * 0x58 + 0x78; + break; + case 4: + *a2 = 0xa0; + *a3 = 0x60; + break; + } +} + +u16 sub_809AB8C(void) +{ + switch (gUnknown_020384E4) + { + case 1: + return GetMonData(gPlayerParty + gUnknown_020384E5, MON_DATA_SPECIES); + case 0: + return GetBoxMonData(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, MON_DATA_SPECIES); + default: + return SPECIES_NONE; + } +} + +bool8 sub_809AC00(void) +{ + s16 tmp; + if (gPokemonStorageSystemPtr->unk_11dc == 0) + return FALSE; + if (--gPokemonStorageSystemPtr->unk_11dc) + { + gPokemonStorageSystemPtr->unk_11c8 += gPokemonStorageSystemPtr->unk_11d0; + gPokemonStorageSystemPtr->unk_11cc += gPokemonStorageSystemPtr->unk_11d4; + gPokemonStorageSystemPtr->unk_11c0->pos1.x = gPokemonStorageSystemPtr->unk_11c8 >> 8; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = gPokemonStorageSystemPtr->unk_11cc >> 8; + if (gPokemonStorageSystemPtr->unk_11c0->pos1.x > 0x100) + { + tmp = gPokemonStorageSystemPtr->unk_11c0->pos1.x - 0x100; + gPokemonStorageSystemPtr->unk_11c0->pos1.x = tmp + 0x40; + } + if (gPokemonStorageSystemPtr->unk_11c0->pos1.x < 0x40) + { + tmp = 0x40 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + gPokemonStorageSystemPtr->unk_11c0->pos1.x = 0x100 - tmp; + } + if (gPokemonStorageSystemPtr->unk_11c0->pos1.y > 0xb0) + { + tmp = gPokemonStorageSystemPtr->unk_11c0->pos1.y - 0xb0; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = tmp - 0x10; + } + if (gPokemonStorageSystemPtr->unk_11c0->pos1.y < -0x10) + { + tmp = -0x10 - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = 0xb0 - tmp; + } + if (gPokemonStorageSystemPtr->unk_11e3 && --gPokemonStorageSystemPtr->unk_11e3 == 0) + gPokemonStorageSystemPtr->unk_11c0->vFlip = gPokemonStorageSystemPtr->unk_11c0->vFlip ? FALSE : TRUE; + } + else + { + gPokemonStorageSystemPtr->unk_11c0->pos1.x = gPokemonStorageSystemPtr->unk_11d8; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = gPokemonStorageSystemPtr->unk_11da; + sub_809AFB8(); + } + return TRUE; +} + +void sub_809AD3C(u8 a0, u8 a1) +{ + u16 x; + u16 y; + + sub_809AACC(a0, a1, &x, &y); + gPokemonStorageSystemPtr->unk_11e0 = a0; + gPokemonStorageSystemPtr->unk_11e1 = a1; + gPokemonStorageSystemPtr->unk_11d8 = x; + gPokemonStorageSystemPtr->unk_11da = y; +} + +void sub_809AD94(void) +{ + int r7; + int r0; + + if (gPokemonStorageSystemPtr->unk_11de || gPokemonStorageSystemPtr->unk_11df) + gPokemonStorageSystemPtr->unk_11dc = 12; + else + gPokemonStorageSystemPtr->unk_11dc = 6; + if (gPokemonStorageSystemPtr->unk_11e3) + gPokemonStorageSystemPtr->unk_11e3 = gPokemonStorageSystemPtr->unk_11dc >> 1; + switch (gPokemonStorageSystemPtr->unk_11de) + { + default: + r7 = gPokemonStorageSystemPtr->unk_11da - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + break; + case -1: + r7 = gPokemonStorageSystemPtr->unk_11da - 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + break; + case 1: + r7 = gPokemonStorageSystemPtr->unk_11da + 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + break; + } + switch (gPokemonStorageSystemPtr->unk_11df) + { + default: + r0 = gPokemonStorageSystemPtr->unk_11d8 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + break; + case -1: + r0 = gPokemonStorageSystemPtr->unk_11d8 - 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + break; + case 1: + r0 = gPokemonStorageSystemPtr->unk_11d8 + 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + break; + } + r7 <<= 8; + r0 <<= 8; + gPokemonStorageSystemPtr->unk_11d0 = r0 / gPokemonStorageSystemPtr->unk_11dc; + gPokemonStorageSystemPtr->unk_11d4 = r7 / gPokemonStorageSystemPtr->unk_11dc; + gPokemonStorageSystemPtr->unk_11c8 = gPokemonStorageSystemPtr->unk_11c0->pos1.x << 8; + gPokemonStorageSystemPtr->unk_11cc = gPokemonStorageSystemPtr->unk_11c0->pos1.y << 8; +} + +void sub_809AF18(u8 a0, u8 a1) +{ + sub_809AD3C(a0, a1); + sub_809AD94(); + if (!gUnknown_020384E6) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 1); + if (a0 == 1 && gUnknown_020384E4 != 1) + { + gPokemonStorageSystemPtr->unk_11e2 = a0; + gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE; + } + switch (a0) + { + case 0: + break; + case 1 ... 3: + gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE; + gPokemonStorageSystemPtr->unk_11c4->oam.priority = 1; + break; + } +} + +void sub_809AFB8(void) +{ + gUnknown_020384E4 = gPokemonStorageSystemPtr->unk_11e0; + gUnknown_020384E5 = gPokemonStorageSystemPtr->unk_11e1; + if (!gUnknown_020384E6) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + sub_809BF74(); + switch (gUnknown_020384E4) + { + case 2: + sub_809A860(TRUE); + break; + case 1: + gPokemonStorageSystemPtr->unk_11c4->subpriority = 12; + break; + case 0: + gPokemonStorageSystemPtr->unk_11c4->oam.priority = 2; + gPokemonStorageSystemPtr->unk_11c4->subpriority = 20; + gPokemonStorageSystemPtr->unk_11c4->invisible = FALSE; + break; + } +} + +void sub_809B068(void) +{ + u8 partyCount; + if (!gUnknown_020384E6) + partyCount = 0; + else + { + partyCount = CalculatePlayerPartyCount(); + if (partyCount > PARTY_SIZE - 1) + partyCount = PARTY_SIZE - 1; + } + if (gPokemonStorageSystemPtr->unk_11c0->vFlip) + gPokemonStorageSystemPtr->unk_11e3 = 1; + sub_809AF18(1, partyCount); +} + +void sub_809B0C0(u8 a0) +{ + sub_809AF18(0, a0); +} + +void sub_809B0D4(void) +{ + gUnknown_020384EA = 0; +} + +void sub_809B0E0(void) +{ + gUnknown_020384EA = gUnknown_020384E5; +} + +u8 sub_809B0F4(void) +{ + return gUnknown_020384EA; +} + +void sub_809B100(u8 a0) +{ + gPokemonStorageSystemPtr->unk_12a4 = gUnknown_083BBBC8[a0]; + gPokemonStorageSystemPtr->unk_12a8 = 0; +} + +bool8 sub_809B130(void) +{ + return gPokemonStorageSystemPtr->unk_12a4(); +} + +bool8 sub_809B150(void) +{ + switch (gPokemonStorageSystemPtr->unk_12a8) + { + case 0: + if (gUnknown_020384E6) + return FALSE; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2); + gPokemonStorageSystemPtr->unk_12a8++; + break; + case 1: + if (!sub_809B324()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3); + sub_809B384(); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 2: + if (!sub_809B358()) + gPokemonStorageSystemPtr->unk_12a8++; + break; + case 3: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B1D8(void) +{ + switch (gPokemonStorageSystemPtr->unk_12a8) + { + case 0: + if (!sub_809B324()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2); + sub_809B3E0(); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 1: + if (!sub_809B358()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 2: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B24C(void) +{ + switch (gPokemonStorageSystemPtr->unk_12a8) + { + case 0: + switch (gUnknown_020384E4) + { + case 1: + gPokemonStorageSystemPtr->unk_12a9 = 14; + break; + case 0: + gPokemonStorageSystemPtr->unk_12a9 = get_preferred_box(); + break; + default: + return FALSE; + } + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2); + sub_80996B0(gPokemonStorageSystemPtr->unk_12a9, gUnknown_020384E5); + gPokemonStorageSystemPtr->unk_12a8++; + break; + case 1: + if (!sub_809971C()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3); + diegohint1(gPokemonStorageSystemPtr->unk_12a9, gUnknown_020384E5); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 2: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B324(void) +{ + switch (gPokemonStorageSystemPtr->unk_11c0->pos2.y) + { + default: + gPokemonStorageSystemPtr->unk_11c0->pos2.y++; + break; + case 0: + gPokemonStorageSystemPtr->unk_11c0->pos2.y++; + break; + case 8: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B358(void) +{ + switch (gPokemonStorageSystemPtr->unk_11c0->pos2.y) + { + case 0: + return FALSE; + default: + gPokemonStorageSystemPtr->unk_11c0->pos2.y--; + break; + } + return TRUE; +} + +void sub_809B384(void) +{ + switch (gUnknown_020384E4) + { + case 1: + sub_809B44C(14, gUnknown_020384E5); + sub_8099584(0, gUnknown_020384E5); + break; + case 0: + sub_809B44C(get_preferred_box(), gUnknown_020384E5); + sub_8099584(1, gUnknown_020384E5); + break; + default: + return; + } + gUnknown_020384E6 = TRUE; +} + +void sub_809B3E0(void) +{ + u8 boxId; + switch (gUnknown_020384E4) + { + case 1: + diegohint2(14, gUnknown_020384E5); + sub_809960C(14, gUnknown_020384E5); + break; + case 0: + boxId = get_preferred_box(); + diegohint2(boxId, gUnknown_020384E5); + sub_809960C(boxId, gUnknown_020384E5); + break; + default: + return; + } + gUnknown_020384E6 = FALSE; +} + +void sub_809B440(void) +{ + sub_809BF74(); +} + +void sub_809B44C(u8 a0, u8 a1) +{ + if (a0 == 14) + gPokemonStorageSystemPtr->unk_25b4 = gPlayerParty[gUnknown_020384E5]; + else + ExpandBoxMon(gPokemonStorage.boxes[a0] + a1, &gPokemonStorageSystemPtr->unk_25b4); + sub_809B548(a0, a1); + gUnknown_020384E7 = a0; + gUnknown_020384E8 = a1; +} + +void diegohint2(u8 a0, u8 a1) +{ + if (a0 == 14) + { + gPlayerParty[a1] = gPokemonStorageSystemPtr->unk_25b4; + } + else + { + BoxMonRestorePP(&gPokemonStorageSystemPtr->unk_25b4.box); + gPokemonStorage.boxes[a0][a1] = gPokemonStorageSystemPtr->unk_25b4.box; + } +} + +void sub_809B548(u8 a0, u8 a1) +{ + if (a0 == 14) + ZeroMonData(gPlayerParty + a1); + else + ZeroBoxMonData(gPokemonStorage.boxes[a0] + a1); +} + +void diegohint1(u8 a0, u8 a1) +{ + if (a0 == 14) + gPokemonStorageSystemPtr->unk_2618 = gPlayerParty[a1]; + else + ExpandBoxMon(gPokemonStorage.boxes[a0] + a1, &gPokemonStorageSystemPtr->unk_2618); + diegohint2(a0, a1); + gPokemonStorageSystemPtr->unk_25b4 = gPokemonStorageSystemPtr->unk_2618; + sub_809C04C(&gPokemonStorageSystemPtr->unk_25b4, 0); + gUnknown_020384E7 = a0; + gUnknown_020384E8 = a1; +} + +bool8 sub_809B62C(u8 boxId) +{ + s16 monIdx = GetIndexOfFirstEmptySpaceInBoxN(boxId); + if (monIdx == -1) + return FALSE; + if (gUnknown_020384E6) + { + diegohint2(boxId, monIdx); + sub_8099480(); + gUnknown_020384E6 = FALSE; + } + else + { + sub_809B44C(14, gUnknown_020384E5); + diegohint2(boxId, monIdx); + sub_8099520(gUnknown_020384E5); + } + if (boxId == get_preferred_box()) + sub_8098D20(monIdx); + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 1); + return TRUE; +} + +void sub_809B6BC(void) +{ + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + sub_809BF74(); +} + +void sub_809B6DC(void) +{ + u8 mode; + + if (gUnknown_020384E6) + mode = 2; + else if (gUnknown_020384E4 == 1) + mode = 0; + else + mode = 1; + sub_809981C(mode, gUnknown_020384E5); + StringCopy(gPokemonStorageSystemPtr->unk_26e4, gPokemonStorageSystemPtr->unk_11fa); +} + +bool8 sub_809B734(void) +{ + if (!sub_80998D8()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + return FALSE; + } + return TRUE; +} + +void sub_809B760(void) +{ + sub_8099920(); + if (gUnknown_020384E6) + gUnknown_020384E6 = FALSE; + else + { + u8 boxId; + if (gUnknown_020384E4 == 1) + boxId = 14; + else + boxId = get_preferred_box(); + sub_809B548(boxId, gUnknown_020384E5); + } + sub_809BF74(); +} + +void sub_809B7AC(void) +{ + if (gUnknown_020384E6) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3); +} + +void sub_809B7D4(void) +{ + u16 knownMoves; + if (gUnknown_020384E6) + { + gPokemonStorageSystemPtr->unk_2618 = gPokemonStorageSystemPtr->unk_25b4; + gPokemonStorageSystemPtr->unk_2682 = -1; + gPokemonStorageSystemPtr->unk_2683 = -1; + } + else + { + if (gUnknown_020384E4 == 1) + { + gPokemonStorageSystemPtr->unk_2618 = gPlayerParty[gUnknown_020384E5]; + gPokemonStorageSystemPtr->unk_2682 = 14; + } + else + { + ExpandBoxMon(gPokemonStorage.boxes[gPokemonStorage.currentBox] + gUnknown_020384E5, &gPokemonStorageSystemPtr->unk_2618); + gPokemonStorageSystemPtr->unk_2682 = gPokemonStorage.currentBox; + } + gPokemonStorageSystemPtr->unk_2683 = gUnknown_020384E5; + } + gPokemonStorageSystemPtr->unk_267e = 0; + gPokemonStorageSystemPtr->unk_267f = 0; + gPokemonStorageSystemPtr->unk_2686[0] = MOVE_SURF; + gPokemonStorageSystemPtr->unk_2686[1] = MOVE_DIVE; + gPokemonStorageSystemPtr->unk_2686[2] = NUM_MOVES; + knownMoves = GetMonData(&gPokemonStorageSystemPtr->unk_2618, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686); + gPokemonStorageSystemPtr->unk_267e = knownMoves & 1; + gPokemonStorageSystemPtr->unk_267f = (knownMoves >> 1) & 1; + if (gPokemonStorageSystemPtr->unk_267e || gPokemonStorageSystemPtr->unk_267f) + gPokemonStorageSystemPtr->unk_267d = 0; + else + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 1; + } + gPokemonStorageSystemPtr->unk_2684 = 0; +} + +s8 sub_809B960(void) +{ + u16 i; + u16 knownMoves; + + if (gPokemonStorageSystemPtr->unk_267d) + return gPokemonStorageSystemPtr->unk_267c; + switch (gPokemonStorageSystemPtr->unk_2684) + { + case 0: + for (i = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_2682 != 14 || gPokemonStorageSystemPtr->unk_2683 != i) + { + knownMoves = GetMonData(gPlayerParty + i, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686); + if (knownMoves & 1) + gPokemonStorageSystemPtr->unk_267e = 0; + if (knownMoves & 2) + gPokemonStorageSystemPtr->unk_267f = 0; + } + } + if (gPokemonStorageSystemPtr->unk_267e == 0 && gPokemonStorageSystemPtr->unk_267f == 0) + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 1; + } + else + { + gPokemonStorageSystemPtr->unk_2680 = 0; + gPokemonStorageSystemPtr->unk_2681 = 0; + gPokemonStorageSystemPtr->unk_2684++; + } + break; + case 1: + for (i = 0; i < 5; i++) + { + knownMoves = GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_2680] + gPokemonStorageSystemPtr->unk_2681, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686); + if (knownMoves && (gPokemonStorageSystemPtr->unk_2682 != gPokemonStorageSystemPtr->unk_2680 || gPokemonStorageSystemPtr->unk_2683 != gPokemonStorageSystemPtr->unk_2681)) + { + if (knownMoves & 1) + gPokemonStorageSystemPtr->unk_267e = 0; + if (knownMoves & 2) + gPokemonStorageSystemPtr->unk_267f = 0; + } + if (++gPokemonStorageSystemPtr->unk_2681 >= 30) + { + gPokemonStorageSystemPtr->unk_2681 = 0; + if (++gPokemonStorageSystemPtr->unk_2680 >= 14) + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 0; + break; + } + } + } + if (gPokemonStorageSystemPtr->unk_267e == 0 && gPokemonStorageSystemPtr->unk_267f == 0) + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 1; + } + break; + } + return -1; +} + +void sub_809BB90(void) +{ + if (gUnknown_020384E6) + gUnknown_02038480 = gPokemonStorageSystemPtr->unk_25b4; +} + +void sub_809BBC0(void) +{ + if (gUnknown_020384E6) + { + if (gUnknown_020384E7 == 14) + gPokemonStorageSystemPtr->unk_25b4 = gUnknown_02038480; + else + gPokemonStorageSystemPtr->unk_25b4.box = gUnknown_02038480.box; + } +} + +void sub_809BC18(void) +{ + if (gUnknown_020384E6) + { + sub_809BB90(); + gPokemonStorageSystemPtr->unk_2690.pokemon = &gUnknown_02038480; + gPokemonStorageSystemPtr->unk_268d = 0; + gPokemonStorageSystemPtr->unk_268c = 0; + gPokemonStorageSystemPtr->unk_268e = 0; + } + else if (gUnknown_020384E4 == 1) + { + gPokemonStorageSystemPtr->unk_2690.pokemon = gPlayerParty; + gPokemonStorageSystemPtr->unk_268d = gUnknown_020384E5; + gPokemonStorageSystemPtr->unk_268c = StorageSystemGetPartySize() - 1; + gPokemonStorageSystemPtr->unk_268e = 0; + } + else + { + gPokemonStorageSystemPtr->unk_2690.box = gPokemonStorage.boxes[gPokemonStorage.currentBox]; + gPokemonStorageSystemPtr->unk_268d = gUnknown_020384E5; + gPokemonStorageSystemPtr->unk_268c = 30 - 1; + gPokemonStorageSystemPtr->unk_268e = 5; + } +} + +void sub_809BD14(void) +{ + if (gUnknown_020384E6) + sub_809BBC0(); + else + gUnknown_020384E5 = pssData.monIndex; +} + +s16 party_compaction(void) +{ + s16 retVal = -1; + u16 i; + u16 last; + + for (i = 0, last = 0; i < PARTY_SIZE; i++) + { + if ((u16)GetMonData(gPlayerParty + i, MON_DATA_SPECIES) != SPECIES_NONE) + { + if (i != last) + gPlayerParty[last] = gPlayerParty[i]; + last++; + } + else if (retVal == -1) + retVal = i; + } + for (; last < PARTY_SIZE; last++) + ZeroMonData(gPlayerParty + last); + return retVal; +} + +void sub_809BDD8(u8 markings) +{ + gPokemonStorageSystemPtr->unk_11f7 = markings; + if (gUnknown_020384E6) + SetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_MARKINGS, &markings); + else + { + if (gUnknown_020384E4 == 1) + SetMonData(gPlayerParty + gUnknown_020384E5, MON_DATA_MARKINGS, &markings); + if (gUnknown_020384E4 == 0) + SetBoxMonData(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, MON_DATA_MARKINGS, &markings); + } +} + +bool8 sub_809BE80(void) +{ + if (gUnknown_020384E4 == 1 && !gUnknown_020384E6 && CountAlivePartyMonsExceptOne(gUnknown_020384E5) == 0) + return TRUE; + return FALSE; +} + +bool8 sub_809BEBC(void) +{ + if (gUnknown_020384E6) + { + if (gUnknown_020384E4 == 1 && CountAlivePartyMonsExceptOne(gUnknown_020384E5) == 0) + { + if (gPokemonStorageSystemPtr->unk_11f9 || GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_HP) == 0) + return FALSE; + } + return TRUE; + } + return FALSE; +} + +bool8 sub_809BF20(void) +{ + return gUnknown_020384E6; +} + +bool8 sub_809BF2C(void) +{ + return gUnknown_020384E4 == 2 ? TRUE : FALSE; +} + +bool8 sub_809BF48(void) +{ + return (gUnknown_020384E4 == 3 && gUnknown_020384E5 == 1) ? TRUE : FALSE; +} + +void sub_809BF74(void) +{ + gPokemonStorageSystemPtr->unk_11f6 = gUnknown_020384E6 ? 0 : 1; + if (!gUnknown_020384E6) + { + switch (gUnknown_020384E4) + { + case 1: + if (gUnknown_020384E5 < PARTY_SIZE) + { + sub_809C04C(gPlayerParty + gUnknown_020384E5, 0); + break; + } + // fallthrough + case 2: + case 3: + sub_809C04C(NULL, 2); + break; + case 0: + sub_809C04C(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, 1); + break; + } + } +} + +void sub_809C028(void) +{ + if (gUnknown_020384E6) + sub_809C04C(&gUnknown_02038480.box, 0); + else + sub_809BF74(); +} + +void sub_809C04C(void *pokemon, u8 a1) +{ + u8 *buf; + u16 gender = MON_MALE; + gPokemonStorageSystemPtr->unk_11f2 = 0; + if (a1 == 0) + { + struct Pokemon *pkmn = (struct Pokemon *)pokemon; + gPokemonStorageSystemPtr->unk_11f0 = GetMonData(pokemon, MON_DATA_SPECIES2); + if (gPokemonStorageSystemPtr->unk_11f0 != SPECIES_NONE) + { + gPokemonStorageSystemPtr->unk_11f9 = GetMonData(pkmn, MON_DATA_IS_EGG); + GetMonData(pkmn, MON_DATA_NICKNAME, gPokemonStorageSystemPtr->unk_11fa); + StringGetEnd10(gPokemonStorageSystemPtr->unk_11fa); + gPokemonStorageSystemPtr->unk_11f8 = GetMonData(pkmn, MON_DATA_LEVEL); + gPokemonStorageSystemPtr->unk_11f7 = GetMonData(pkmn, MON_DATA_MARKINGS); + gPokemonStorageSystemPtr->unk_11ec = GetMonData(pkmn, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_11e8 = GetMonSpritePal(pkmn); + gender = GetMonGender(pkmn); + gPokemonStorageSystemPtr->unk_11f2 = GetMonData(pkmn, MON_DATA_HELD_ITEM); + } + } + else if (a1 == 1) + { + struct BoxPokemon *boxmon = (struct BoxPokemon *)pokemon; + gPokemonStorageSystemPtr->unk_11f0 = GetBoxMonData(pokemon, MON_DATA_SPECIES2); + if (gPokemonStorageSystemPtr->unk_11f0 != SPECIES_NONE) + { + u32 otId = GetBoxMonData(boxmon, MON_DATA_OT_ID); + gPokemonStorageSystemPtr->unk_11f9 = GetBoxMonData(boxmon, MON_DATA_IS_EGG); + GetBoxMonData(boxmon, MON_DATA_NICKNAME, gPokemonStorageSystemPtr->unk_11fa); + StringGetEnd10(gPokemonStorageSystemPtr->unk_11fa); + gPokemonStorageSystemPtr->unk_11f8 = GetLevelFromBoxMonExp(boxmon); + gPokemonStorageSystemPtr->unk_11f7 = GetBoxMonData(boxmon, MON_DATA_MARKINGS); + gPokemonStorageSystemPtr->unk_11ec = GetBoxMonData(boxmon, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_11e8 = GetMonSpritePalFromOtIdPersonality(gPokemonStorageSystemPtr->unk_11f0, otId, gPokemonStorageSystemPtr->unk_11ec); + gender = GetGenderFromSpeciesAndPersonality(gPokemonStorageSystemPtr->unk_11f0, gPokemonStorageSystemPtr->unk_11ec); + gPokemonStorageSystemPtr->unk_11f2 = GetBoxMonData(boxmon, MON_DATA_HELD_ITEM); + } + } + else + { + gPokemonStorageSystemPtr->unk_11f0 = SPECIES_NONE; + } + if (gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NONE) + { + gPokemonStorageSystemPtr->unk_11fa[0] = EOS; + gPokemonStorageSystemPtr->unk_120f[0] = EOS; + gPokemonStorageSystemPtr->unk_1234[0] = EOS; + gPokemonStorageSystemPtr->unk_1259[0] = EOS; + gPokemonStorageSystemPtr->unk_127a[0] = EOS; + } + else if (gPokemonStorageSystemPtr->unk_11f9) + { + buf = gPokemonStorageSystemPtr->unk_120f; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf = gPokemonStorageSystemPtr->unk_120f + 5; + buf = StringCopy(buf, gPokemonStorageSystemPtr->unk_11fa); + gPokemonStorageSystemPtr->unk_1234[0] = EOS; + gPokemonStorageSystemPtr->unk_1259[0] = EOS; + gPokemonStorageSystemPtr->unk_127a[0] = EOS; + } + else + { + if (gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NIDORAN_M || gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NIDORAN_F) + gender = MON_GENDERLESS; + buf = gPokemonStorageSystemPtr->unk_120f; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf = gPokemonStorageSystemPtr->unk_120f + 5; + buf = StringCopy(buf, gPokemonStorageSystemPtr->unk_11fa); + buf = gPokemonStorageSystemPtr->unk_1234; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf[5] = EXT_CTRL_CODE_BEGIN; + buf[6] = 0x13; // CLEAR_TO + buf[7] = 7; + buf[8] = CHAR_SLASH; + buf = gPokemonStorageSystemPtr->unk_1234 + 9; + buf = StringCopy(buf, gSpeciesNames[gPokemonStorageSystemPtr->unk_11f0]); + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x13; // CLEAR_TO + buf[2] = 0x50; + buf[3] = EOS; + buf = gPokemonStorageSystemPtr->unk_1259; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf[5] = EXT_CTRL_CODE_BEGIN; + buf[6] = 0x13; // CLEAR_TO + buf[7] = 8; + buf = gPokemonStorageSystemPtr->unk_1259 + 8; + buf[0] = 0x34; // LV + buf = gPokemonStorageSystemPtr->unk_1259 + 9; + buf = sub_8072C14(buf, gPokemonStorageSystemPtr->unk_11f8, 0x22, STR_CONV_MODE_RIGHT_ALIGN); + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x11; // CLEAR + buf[2] = 8; + buf += 3; + switch (gender) + { + case MON_MALE: + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x04; // BLUE + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x05; // YELLOW + buf[5] = CHAR_MALE; + buf += 6; + break; + case MON_FEMALE: + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x06; // CYAN + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x07; // MAGENTA + buf[5] = CHAR_FEMALE; + buf += 6; + break; + } + buf[0] = EOS; + buf = gPokemonStorageSystemPtr->unk_127a; + if (gPokemonStorageSystemPtr->unk_11f2) + { + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf = gPokemonStorageSystemPtr->unk_127a + 5; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x06; // size + buf[2] = 0x04; + buf = gPokemonStorageSystemPtr->unk_127a + 8; + buf = StringCopy(buf, ItemId_GetName(gPokemonStorageSystemPtr->unk_11f2)); + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x07; // UNKNOWN_7; + buf += 2; + } + buf[0] = EOS; + } +} + +#ifdef NONMATCHING +u8 sub_809C464(void) +{ + u8 r9; + s8 r8 = gUnknown_020384E4; + s8 r4 = gUnknown_020384E5; + gPokemonStorageSystemPtr->unk_11de = 0; + gPokemonStorageSystemPtr->unk_11df = 0; + gPokemonStorageSystemPtr->unk_11e3 = 0; + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + r9 = 1; + if (gUnknown_020384E5 >= 6) + { + r4 -= 6; + } + else + { + r8 = 2; + r4 = 0; + } + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + r9 = 1; + r4 += 6; + if (r4 >= 30) + { + r8 = 3; + r4 -= 30; + r4 /= 3; + gPokemonStorageSystemPtr->unk_11de = 1; + gPokemonStorageSystemPtr->unk_11e3 = 1; + } + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + r9 = 1; + if (gUnknown_020384E5 % 6) + r4--; + else + { + gPokemonStorageSystemPtr->unk_11df = -1; + r4 += 5; + } + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + r9 = 1; + if ((gUnknown_020384E5 + 1) % 6) + r4++; + else + { + gPokemonStorageSystemPtr->unk_11df = 1; + r4 -= 5; + } + } + else if (gMain.newKeys & START_BUTTON) + { + r9 = 1; + r8 = 2; + r4 = 0; + } + else + { + if ((gMain.newKeys & A_BUTTON) && sub_809CAB0()) + { + if (gUnknown_020384E9 == 0) + return 8; + switch (sub_809CE4C(0)) + { + case 1: + return 11; + case 2: + return 12; + case 3: + return 13; + case 4: + return 14; + case 5: + return 15; + } + } + if (gMain.newKeys & B_BUTTON) + return 16; + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) + { + if (gMain.heldKeys & L_BUTTON) + return 10; + if (gMain.heldKeys & R_BUTTON) + return 9; + } + if (gMain.newKeys & SELECT_BUTTON) + { + sub_809CD88(); + return 0; + } + r9 = 0; + } + if (r9) + sub_809AF18(r8, r4); + return r9; +} +#else +__attribute__((naked)) u8 sub_809C464(void) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tldr r0, _0809C4D8 @ =gUnknown_020384E4\n" + "\tldrb r0, [r0]\n" + "\tmov r8, r0\n" + "\tldr r2, _0809C4DC @ =gUnknown_020384E5\n" + "\tldrb r4, [r2]\n" + "\tldr r0, _0809C4E0 @ =gPokemonStorageSystemPtr\n" + "\tldr r1, [r0]\n" + "\tldr r0, _0809C4E4 @ =0x000011de\n" + "\tadds r7, r1, r0\n" + "\tmovs r0, 0\n" + "\tstrb r0, [r7]\n" + "\tldr r3, _0809C4E8 @ =0x000011df\n" + "\tadds r5, r1, r3\n" + "\tstrb r0, [r5]\n" + "\tadds r3, 0x4\n" + "\tadds r6, r1, r3\n" + "\tstrb r0, [r6]\n" + "\tldr r0, _0809C4EC @ =gMain\n" + "\tmov r12, r0\n" + "\tldrh r1, [r0, 0x30]\n" + "\tmovs r0, 0x40\n" + "\tands r0, r1\n" + "\tadds r3, r2, 0\n" + "\tcmp r0, 0\n" + "\tbeq _0809C4A0\n" + "\tb _0809C62A\n" + "_0809C4A0:\n" + "\tmovs r0, 0x80\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C4F0\n" + "\tmovs r1, 0x1\n" + "\tmov r9, r1\n" + "\tlsls r0, r4, 24\n" + "\tmovs r3, 0xC0\n" + "\tlsls r3, 19\n" + "\tadds r0, r3\n" + "\tlsrs r4, r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x1D\n" + "\tbgt _0809C4BE\n" + "\tb _0809C648\n" + "_0809C4BE:\n" + "\tmovs r1, 0x3\n" + "\tmov r8, r1\n" + "\tsubs r0, 0x1E\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tbl __divsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tmov r3, r9\n" + "\tstrb r3, [r7]\n" + "\tstrb r3, [r6]\n" + "\tb _0809C648\n" + "\t.align 2, 0\n" + "_0809C4D8: .4byte gUnknown_020384E4\n" + "_0809C4DC: .4byte gUnknown_020384E5\n" + "_0809C4E0: .4byte gPokemonStorageSystemPtr\n" + "_0809C4E4: .4byte 0x000011de\n" + "_0809C4E8: .4byte 0x000011df\n" + "_0809C4EC: .4byte gMain\n" + "_0809C4F0:\n" + "\tmovs r0, 0x20\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C524\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r3, r0]\n" + "\tmovs r1, 0x6\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0809C514\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0xFF\n" + "\tlsls r1, 24\n" + "\tb _0809C63C\n" + "_0809C514:\n" + "\tmovs r0, 0xFF\n" + "\tstrb r0, [r5]\n" + "\tlsls r0, r4, 24\n" + "\tmovs r3, 0xA0\n" + "\tlsls r3, 19\n" + "\tadds r0, r3\n" + "\tlsrs r4, r0, 24\n" + "\tb _0809C648\n" + "_0809C524:\n" + "\tmovs r0, 0x10\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C554\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r3, r0]\n" + "\tadds r0, 0x1\n" + "\tmovs r1, 0x6\n" + "\tbl __modsi3\n" + "\tcmp r0, 0\n" + "\tbeq _0809C548\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 17\n" + "\tb _0809C63C\n" + "_0809C548:\n" + "\tmov r3, r9\n" + "\tstrb r3, [r5]\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0xFB\n" + "\tlsls r1, 24\n" + "\tb _0809C63C\n" + "_0809C554:\n" + "\tmov r3, r12\n" + "\tldrh r1, [r3, 0x2E]\n" + "\tmovs r0, 0x8\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C56A\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r1, 0x2\n" + "\tmov r8, r1\n" + "\tb _0809C646\n" + "_0809C56A:\n" + "\tmovs r0, 0x1\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C5D4\n" + "\tbl sub_809CAB0\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0809C5D4\n" + "\tldr r0, _0809C588 @ =gUnknown_020384E9\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _0809C58C\n" + "\tmovs r0, 0x8\n" + "\tb _0809C658\n" + "\t.align 2, 0\n" + "_0809C588: .4byte gUnknown_020384E9\n" + "_0809C58C:\n" + "\tmovs r0, 0\n" + "\tbl sub_809CE4C\n" + "\tsubs r0, 0x1\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x4\n" + "\tbhi _0809C5D4\n" + "\tlsls r0, 2\n" + "\tldr r1, _0809C5A8 @ =_0809C5AC\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.align 2, 0\n" + "_0809C5A8: .4byte _0809C5AC\n" + "\t.align 2, 0\n" + "_0809C5AC:\n" + "\t.4byte _0809C5C0\n" + "\t.4byte _0809C5C4\n" + "\t.4byte _0809C5C8\n" + "\t.4byte _0809C5CC\n" + "\t.4byte _0809C5D0\n" + "_0809C5C0:\n" + "\tmovs r0, 0xB\n" + "\tb _0809C658\n" + "_0809C5C4:\n" + "\tmovs r0, 0xC\n" + "\tb _0809C658\n" + "_0809C5C8:\n" + "\tmovs r0, 0xD\n" + "\tb _0809C658\n" + "_0809C5CC:\n" + "\tmovs r0, 0xE\n" + "\tb _0809C658\n" + "_0809C5D0:\n" + "\tmovs r0, 0xF\n" + "\tb _0809C658\n" + "_0809C5D4:\n" + "\tldr r2, _0809C5E4 @ =gMain\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x2\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C5E8\n" + "\tmovs r0, 0x10\n" + "\tb _0809C658\n" + "\t.align 2, 0\n" + "_0809C5E4: .4byte gMain\n" + "_0809C5E8:\n" + "\tldr r0, _0809C600 @ =gSaveBlock2\n" + "\tldrb r0, [r0, 0x13]\n" + "\tcmp r0, 0x1\n" + "\tbne _0809C612\n" + "\tldrh r1, [r2, 0x2C]\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 2\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C604\n" + "\tmovs r0, 0xA\n" + "\tb _0809C658\n" + "\t.align 2, 0\n" + "_0809C600: .4byte gSaveBlock2\n" + "_0809C604:\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 1\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C612\n" + "\tmovs r0, 0x9\n" + "\tb _0809C658\n" + "_0809C612:\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x4\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C624\n" + "\tbl sub_809CD88\n" + "\tmovs r0, 0\n" + "\tb _0809C658\n" + "_0809C624:\n" + "\tmovs r3, 0\n" + "\tmov r9, r3\n" + "\tb _0809C656\n" + "_0809C62A:\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r2, r0]\n" + "\tcmp r0, 0x5\n" + "\tble _0809C642\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0xFA\n" + "\tlsls r1, 24\n" + "_0809C63C:\n" + "\tadds r0, r1\n" + "\tlsrs r4, r0, 24\n" + "\tb _0809C648\n" + "_0809C642:\n" + "\tmovs r3, 0x2\n" + "\tmov r8, r3\n" + "_0809C646:\n" + "\tmovs r4, 0\n" + "_0809C648:\n" + "\tmov r0, r9\n" + "\tcmp r0, 0\n" + "\tbeq _0809C656\n" + "\tmov r0, r8\n" + "\tadds r1, r4, 0\n" + "\tbl sub_809AF18\n" + "_0809C656:\n" + "\tmov r0, r9\n" + "_0809C658:\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif + +#ifdef NONMATCHING +u8 sub_809C664(void) +{ + s8 r10 = gUnknown_020384E4; + s8 r4 = gUnknown_020384E5; + u8 r8; + u8 r9; + + gPokemonStorageSystemPtr->unk_11df = 0; + gPokemonStorageSystemPtr->unk_11de = 0; + gPokemonStorageSystemPtr->unk_11e3 = 0; + r9 = FALSE; + r8 = 0; + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + if (--r4 < 0) + r4 = 6; + if (r4 != gUnknown_020384E5) + r8 = 1; + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + if (++r4 > 6) + r4 = 0; + if (r4 != gUnknown_020384E5) + r8 = 1; + } + else if ((gMain.newAndRepeatedKeys & DPAD_LEFT) && gUnknown_020384E5) + { + r8 = 1; + gPokemonStorageSystemPtr->unk_11e2 = gUnknown_020384E5; + r4 = 0; + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (gUnknown_020384E5 == 0) + { + r8 = 1; + r4 = gPokemonStorageSystemPtr->unk_11e2; + } + else + { + r8 = 6; + r10 = 0; + r4 = 0; + } + } + else + { + if (gMain.newKeys & A_BUTTON) + { + if (gUnknown_020384E5 == 6) + { + if (gPokemonStorageSystemPtr->unk_0005 == 1) + return 4; + r9 = TRUE; + } + else if (sub_809CAB0()) + { + if (gUnknown_020384E9 == 0) + return 8; + switch (sub_809CE4C(0)) + { + case 1: + return 11; + case 2: + return 12; + case 3: + return 13; + case 4: + return 14; + case 5: + return 15; + } + } + } + if (gMain.newKeys & B_BUTTON) + { + if (gPokemonStorageSystemPtr->unk_0005 == 1) + return 16; + r9 = TRUE; + } + if (!r9) + { + r8 = 6; + r10 = 0; + r4 = 0; + } + else if (gMain.newKeys & SELECT_BUTTON) + { + sub_809CD88(); + return 0; + } + } + if (r8) + sub_809AF18(r10, r4); + return r8; +} +#else +__attribute__((naked)) u8 sub_809C664(void) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tldr r0, _0809C6D8 @ =gUnknown_020384E4\n" + "\tldrb r0, [r0]\n" + "\tmov r10, r0\n" + "\tldr r7, _0809C6DC @ =gUnknown_020384E5\n" + "\tldrb r4, [r7]\n" + "\tldr r2, _0809C6E0 @ =gPokemonStorageSystemPtr\n" + "\tldr r5, [r2]\n" + "\tldr r1, _0809C6E4 @ =0x000011df\n" + "\tadds r0, r5, r1\n" + "\tmovs r1, 0\n" + "\tstrb r1, [r0]\n" + "\tldr r3, _0809C6E8 @ =0x000011de\n" + "\tadds r0, r5, r3\n" + "\tstrb r1, [r0]\n" + "\tadds r3, 0x5\n" + "\tadds r0, r5, r3\n" + "\tstrb r1, [r0]\n" + "\tmov r9, r1\n" + "\tmov r8, r1\n" + "\tldr r1, _0809C6EC @ =gMain\n" + "\tldrh r3, [r1, 0x30]\n" + "\tmovs r0, 0x40\n" + "\tands r0, r3\n" + "\tadds r6, r7, 0\n" + "\tmov r12, r2\n" + "\tadds r2, r1, 0\n" + "\tcmp r0, 0\n" + "\tbeq _0809C6A8\n" + "\tb _0809C81C\n" + "_0809C6A8:\n" + "\tmovs r0, 0x80\n" + "\tands r0, r3\n" + "\tcmp r0, 0\n" + "\tbeq _0809C6F0\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 17\n" + "\tadds r0, r1\n" + "\tlsrs r4, r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x6\n" + "\tble _0809C6C2\n" + "\tmovs r4, 0\n" + "_0809C6C2:\n" + "\tlsls r0, r4, 24\n" + "\tasrs r0, 24\n" + "\tmovs r1, 0\n" + "\tldrsb r1, [r6, r1]\n" + "\tcmp r0, r1\n" + "\tbne _0809C6D0\n" + "\tb _0809C83C\n" + "_0809C6D0:\n" + "\tmovs r2, 0x1\n" + "\tmov r8, r2\n" + "\tb _0809C842\n" + "\t.align 2, 0\n" + "_0809C6D8: .4byte gUnknown_020384E4\n" + "_0809C6DC: .4byte gUnknown_020384E5\n" + "_0809C6E0: .4byte gPokemonStorageSystemPtr\n" + "_0809C6E4: .4byte 0x000011df\n" + "_0809C6E8: .4byte 0x000011de\n" + "_0809C6EC: .4byte gMain\n" + "_0809C6F0:\n" + "\tmovs r0, 0x20\n" + "\tands r0, r3\n" + "\tcmp r0, 0\n" + "\tbeq _0809C714\n" + "\tldrb r1, [r6]\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r6, r0]\n" + "\tcmp r0, 0\n" + "\tbeq _0809C714\n" + "\tmovs r3, 0x1\n" + "\tmov r8, r3\n" + "\tldr r2, _0809C710 @ =0x000011e2\n" + "\tadds r0, r5, r2\n" + "\tstrb r1, [r0]\n" + "\tmovs r4, 0\n" + "\tb _0809C83C\n" + "\t.align 2, 0\n" + "_0809C710: .4byte 0x000011e2\n" + "_0809C714:\n" + "\tldrh r1, [r2, 0x30]\n" + "\tmovs r0, 0x10\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C748\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r6, r0]\n" + "\tcmp r0, 0\n" + "\tbne _0809C73C\n" + "\tmovs r3, 0x1\n" + "\tmov r8, r3\n" + "\tmov r1, r12\n" + "\tldr r0, [r1]\n" + "\tldr r2, _0809C738 @ =0x000011e2\n" + "\tadds r0, r2\n" + "\tldrb r4, [r0]\n" + "\tb _0809C83C\n" + "\t.align 2, 0\n" + "_0809C738: .4byte 0x000011e2\n" + "_0809C73C:\n" + "\tmovs r3, 0x6\n" + "\tmov r8, r3\n" + "\tmovs r0, 0\n" + "\tmov r10, r0\n" + "\tmovs r4, 0\n" + "\tb _0809C83C\n" + "_0809C748:\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x1\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C7D0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r6, r0]\n" + "\tcmp r0, 0x6\n" + "\tbne _0809C76E\n" + "\tmov r1, r12\n" + "\tldr r0, [r1]\n" + "\tldrb r0, [r0, 0x5]\n" + "\tcmp r0, 0x1\n" + "\tbne _0809C768\n" + "\tmovs r0, 0x4\n" + "\tb _0809C84C\n" + "_0809C768:\n" + "\tmovs r2, 0x1\n" + "\tmov r9, r2\n" + "\tb _0809C7D0\n" + "_0809C76E:\n" + "\tbl sub_809CAB0\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0809C7D0\n" + "\tldr r0, _0809C784 @ =gUnknown_020384E9\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _0809C788\n" + "\tmovs r0, 0x8\n" + "\tb _0809C84C\n" + "\t.align 2, 0\n" + "_0809C784: .4byte gUnknown_020384E9\n" + "_0809C788:\n" + "\tmovs r0, 0\n" + "\tbl sub_809CE4C\n" + "\tsubs r0, 0x1\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x4\n" + "\tbhi _0809C7D0\n" + "\tlsls r0, 2\n" + "\tldr r1, _0809C7A4 @ =_0809C7A8\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.align 2, 0\n" + "_0809C7A4: .4byte _0809C7A8\n" + "\t.align 2, 0\n" + "_0809C7A8:\n" + "\t.4byte _0809C7BC\n" + "\t.4byte _0809C7C0\n" + "\t.4byte _0809C7C4\n" + "\t.4byte _0809C7C8\n" + "\t.4byte _0809C7CC\n" + "_0809C7BC:\n" + "\tmovs r0, 0xB\n" + "\tb _0809C84C\n" + "_0809C7C0:\n" + "\tmovs r0, 0xC\n" + "\tb _0809C84C\n" + "_0809C7C4:\n" + "\tmovs r0, 0xD\n" + "\tb _0809C84C\n" + "_0809C7C8:\n" + "\tmovs r0, 0xE\n" + "\tb _0809C84C\n" + "_0809C7CC:\n" + "\tmovs r0, 0xF\n" + "\tb _0809C84C\n" + "_0809C7D0:\n" + "\tldr r2, _0809C7EC @ =gMain\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x2\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C7F8\n" + "\tldr r0, _0809C7F0 @ =gPokemonStorageSystemPtr\n" + "\tldr r0, [r0]\n" + "\tldrb r0, [r0, 0x5]\n" + "\tcmp r0, 0x1\n" + "\tbne _0809C7F4\n" + "\tmovs r0, 0x10\n" + "\tb _0809C84C\n" + "\t.align 2, 0\n" + "_0809C7EC: .4byte gMain\n" + "_0809C7F0: .4byte gPokemonStorageSystemPtr\n" + "_0809C7F4:\n" + "\tmovs r3, 0x1\n" + "\tmov r9, r3\n" + "_0809C7F8:\n" + "\tmov r0, r9\n" + "\tcmp r0, 0\n" + "\tbeq _0809C80A\n" + "\tmovs r1, 0x6\n" + "\tmov r8, r1\n" + "\tmovs r2, 0\n" + "\tmov r10, r2\n" + "\tmovs r4, 0\n" + "\tb _0809C83C\n" + "_0809C80A:\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x4\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C83C\n" + "\tbl sub_809CD88\n" + "\tmovs r0, 0\n" + "\tb _0809C84C\n" + "_0809C81C:\n" + "\tlsls r0, r4, 24\n" + "\tmovs r3, 0xFF\n" + "\tlsls r3, 24\n" + "\tadds r0, r3\n" + "\tlsrs r4, r0, 24\n" + "\tcmp r0, 0\n" + "\tbge _0809C82C\n" + "\tmovs r4, 0x6\n" + "_0809C82C:\n" + "\tlsls r0, r4, 24\n" + "\tasrs r0, 24\n" + "\tmovs r1, 0\n" + "\tldrsb r1, [r7, r1]\n" + "\tcmp r0, r1\n" + "\tbeq _0809C83C\n" + "\tmovs r0, 0x1\n" + "\tmov r8, r0\n" + "_0809C83C:\n" + "\tmov r1, r8\n" + "\tcmp r1, 0\n" + "\tbeq _0809C84A\n" + "_0809C842:\n" + "\tmov r0, r10\n" + "\tadds r1, r4, 0\n" + "\tbl sub_809AF18\n" + "_0809C84A:\n" + "\tmov r0, r8\n" + "_0809C84C:\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif diff --git a/src/pokemon_storage_system_5.c b/src/pokemon_storage_system_5.c new file mode 100644 index 000000000..b7c3d42f5 --- /dev/null +++ b/src/pokemon_storage_system_5.c @@ -0,0 +1,16 @@ + +// Includes +#include "global.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA struct UnkStruct_2000020 *gUnknown_020384EC = NULL; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/pokemon/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 96f9c44f9..75ddb52d0 100644 --- a/src/pokemon/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -144,7 +144,6 @@ extern const u8 gUnknown_08E74E88[]; extern const u8 gUnknown_08E73508[]; extern const u8 gStatusScreen_Gfx[]; extern const u8 gFontDefaultPalette[]; -extern const u8 gUnknownPalette_81E6692[]; extern const u8 gAbilityNames[][13]; extern const u8 * const gAbilityDescriptions[]; extern const u8 * const gContestEffectStrings[]; @@ -159,11 +158,11 @@ EWRAM_DATA u8 gUnknown_020384F0 = 0; EWRAM_DATA struct Sprite *gUnknown_020384F4 = NULL; #if ENGLISH -#include "../data/text/move_descriptions_en.h" -#include "../data/text/nature_names_en.h" +#include "data/text/move_descriptions_en.h" +#include "data/text/nature_names_en.h" #elif GERMAN -#include "../data/text/move_descriptions_de.h" -#include "../data/text/nature_names_de.h" +#include "data/text/move_descriptions_de.h" +#include "data/text/nature_names_de.h" #endif static const u8 * const sPageHeaderTexts[] = { @@ -572,13 +571,16 @@ static const u8 sUnknown_083C15BC[] = { -1, 15, 0, 10, }; - void sub_809D844(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 20, 1, 2, 3); +#endif } void sub_809D85C(void) @@ -611,13 +613,9 @@ void ShowPokemonSummaryScreen(struct Pokemon *party, u8 monIndex, u8 maxMonIndex pssData.disableMoveOrderEditing = FALSE; if (mode >= PSS_MODE_PC_NORMAL) - { pssData.usingPC = TRUE; - } else - { pssData.usingPC = FALSE; - } switch (mode) { @@ -724,9 +722,7 @@ bool8 sub_809DA84(void) break; case 7: if (MultistepInitMenuWindowContinue()) - { gMain.state++; - } break; case 8: sub_809DA1C(); @@ -752,14 +748,9 @@ bool8 sub_809DA84(void) case 12: sub_809F678(&pssData.loadedMon); if (!GetMonStatusAndPokerus(&pssData.loadedMon)) - { sub_80A12D0(0); - } else - { sub_80A12D0(10); - } - DrawPokerusSurvivorDot(&pssData.loadedMon); gMain.state++; break; @@ -787,10 +778,7 @@ bool8 sub_809DA84(void) break; case 17: if (pssData.page <= PSS_PAGE_SKILLS) - { sUnknown_083C1580[pssData.page](); - } - gMain.state++; break; case 18: @@ -803,14 +791,9 @@ bool8 sub_809DA84(void) break; case 20: if (GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG)) - { gBattle_BG3_X = 256; - } else - { gBattle_BG3_X = 0; - } - gMain.state++; break; case 21: @@ -825,23 +808,23 @@ bool8 sub_809DA84(void) sub_80A1488(10, 0); sub_80A1654(10, 0); } - PrintSummaryWindowHeaderText(); gMain.state++; break; case 22: if (sub_8055870() != TRUE) - { gMain.state++; - } break; default: SetVBlankCallback(sub_809D85C); BeginHardwarePaletteFade(0xFF, 0, 16, 0, 1); SetMainCallback2(sub_809D844); gPaletteFade.bufferTransferDisabled = 0; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0xDDE0), 0x8000, (void *)(VRAM + 0xF000), 3); +#endif return TRUE; - break; } return FALSE; @@ -849,7 +832,8 @@ bool8 sub_809DA84(void) static void sub_809DE44(void) { - while (sub_809DA84() != TRUE && sub_80F9344() != TRUE); + while (sub_809DA84() != TRUE && sub_80F9344() != TRUE) + ; } static void sub_809DE64(void) @@ -931,21 +915,21 @@ static bool8 LoadPokemonSummaryScreenGraphics(void) static void sub_809E044(void) { - LoadPalette(&gUnknownPalette_81E6692[28], 129, 2); - LoadPalette(&gUnknownPalette_81E6692[30], 136, 2); - LoadPalette(&gUnknownPalette_81E6692[28], 143, 2); - LoadPalette(&gUnknownPalette_81E6692[30], 137, 2); - LoadPalette(&gUnknownPalette_81E6692[12], 209, 4); - LoadPalette(&gUnknownPalette_81E6692[20], 211, 4); - LoadPalette(&gUnknownPalette_81E6692[28], 213, 4); - LoadPalette(&gUnknownPalette_81E6692[12], 215, 4); - LoadPalette(&gUnknownPalette_81E6692[8], 217, 4); - LoadPalette(&gUnknownPalette_81E6692[16], 219, 4); - LoadPalette(&gUnknownPalette_81E6692[4], 221, 2); - LoadPalette(&gUnknownPalette_81E6692[6], 222, 2); - LoadPalette(&gUnknownPalette_81E6692[2], 223, 2); + LoadPalette(gUnknownPalette_81E6692 + 14, 129, 2); + LoadPalette(gUnknownPalette_81E6692 + 15, 136, 2); + LoadPalette(gUnknownPalette_81E6692 + 14, 143, 2); + LoadPalette(gUnknownPalette_81E6692 + 15, 137, 2); + LoadPalette(gUnknownPalette_81E6692 + 6, 209, 4); + LoadPalette(gUnknownPalette_81E6692 + 10, 211, 4); + LoadPalette(gUnknownPalette_81E6692 + 14, 213, 4); + LoadPalette(gUnknownPalette_81E6692 + 6, 215, 4); + LoadPalette(gUnknownPalette_81E6692 + 4, 217, 4); + LoadPalette(gUnknownPalette_81E6692 + 8, 219, 4); + LoadPalette(gUnknownPalette_81E6692 + 2, 221, 2); + LoadPalette(gUnknownPalette_81E6692 + 3, 222, 2); + LoadPalette(gUnknownPalette_81E6692 + 1, 223, 2); LoadPalette(gFontDefaultPalette, 240, 32); - LoadPalette(&gUnknownPalette_81E6692[6], 249, 2); + LoadPalette(gUnknownPalette_81E6692 + 3, 249, 2); } static void SummaryScreenExit(u8 taskId) @@ -994,14 +978,9 @@ static void SummaryScreenHandleKeyInput(u8 taskId) else if (gMain.newKeys & A_BUTTON) { if (pssData.page >= PSS_PAGE_BATTLE_MOVES) - { SummaryScreenHandleAButton(taskId); - } - if (pssData.page == PSS_PAGE_INFO) - { SummaryScreenExit(taskId); - } } else if (gMain.newKeys & B_BUTTON) { @@ -1027,10 +1006,7 @@ static void sub_809E260(u8 taskId) else if ((gMain.newKeys & DPAD_LEFT) || sub_80F9284() == 1) { if (pssData.page == PSS_PAGE_CONTEST_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0)) - { Menu_EraseWindowRect(0, 14, 9, 18); - } - SummaryScreenHandleLeftRightInput(taskId, -1); } else if ((gMain.newKeys & DPAD_RIGHT) || sub_80F9284() == 2) @@ -1038,10 +1014,7 @@ static void sub_809E260(u8 taskId) if (pssData.page != pssData.lastPage) { if (pssData.page == PSS_PAGE_BATTLE_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0)) - { Menu_EraseWindowRect(0, 14, 9, 18); - } - SummaryScreenHandleLeftRightInput(taskId, 1); } } @@ -1122,9 +1095,7 @@ static bool8 MonKnowsMultipleMoves(struct Pokemon *mon) for (i = 1; i < 4; i++) { if (GetMonMove(mon, i)) - { return TRUE; - } } return FALSE; @@ -1235,13 +1206,9 @@ static void sub_809E83C(u8 taskId, s8 b) if (pssData.selectedMoveIndex != pssData.switchMoveIndex) { if (pssData.usingPC == FALSE) - { sub_809E5C4(); - } else - { sub_809E6D8(); - } pssData.selectedMoveIndex = pssData.switchMoveIndex; sub_809F678(&pssData.loadedMon); @@ -1537,36 +1504,24 @@ void sub_809EC38(u8 taskId) if (pssData.bgToggle == 0) { if (pssData.page != PSS_PAGE_INFO) - { gBattle_BG2_X = 0x100; - } if (pssData.page == PSS_PAGE_SKILLS) - { REG_BG2CNT = (REG_BG2CNT & 0xE0FF) + 0x800; - } if (pssData.page == PSS_PAGE_BATTLE_MOVES) - { REG_BG2CNT = (REG_BG2CNT & 0xE0FF) + 0xA00; - } } else { if (pssData.page != PSS_PAGE_INFO) - { gBattle_BG1_X = 0x100; - } if (pssData.page == PSS_PAGE_SKILLS) - { REG_BG1CNT = (REG_BG1CNT & 0xE0FF) + 0x800; - } if (pssData.page == PSS_PAGE_BATTLE_MOVES) - { REG_BG1CNT = (REG_BG1CNT & 0xE0FF) + 0xA00; - } } taskData[0]++; @@ -1608,19 +1563,12 @@ void sub_809EC38(u8 taskId) else { if (pssData.page >= PSS_PAGE_BATTLE_MOVES && (!pssData.disableMoveOrderEditing || pssData.mode == PSS_MODE_NO_MOVE_ORDER_EDIT)) - { pssData.headerActionTextId = 6; - } else if (pssData.page == PSS_PAGE_INFO) - { pssData.headerActionTextId = 7; - } else - { pssData.headerActionTextId = 0; - } } - taskData[0]++; break; case 3: @@ -1635,26 +1583,21 @@ void sub_809EC38(u8 taskId) break; case 5: if (sub_8055870() != TRUE) - { gTasks[taskId].func = gUnknown_03005CF0; - } break; } } void sub_809EE74(u8 taskId) { - int var1; - u8 minus2; s16 *taskData = gTasks[taskId].data; switch (taskData[0]) { case 0: - var1 = pssData.bgToggle; - if (var1 == 0) + if (pssData.bgToggle == 0) { - gBattle_BG2_X = pssData.bgToggle; + gBattle_BG2_X = 0; taskData[0]++; } else @@ -1696,27 +1639,20 @@ void sub_809EE74(u8 taskId) case 2: if (pssData.bgToggle == 0) { - int var2 = gBattle_BG2_X + 0x20; - gBattle_BG2_X = var2; - if ((var2 << 16) == 0x1000000) - { + gBattle_BG2_X += 32; + if (gBattle_BG2_X == 0x100) taskData[0]++; - } } else { - int var2 = gBattle_BG1_X + 0x20; - gBattle_BG1_X = var2; - if ((var2 << 16) == 0x1000000) - { + gBattle_BG1_X += 32; + if (gBattle_BG1_X == 0x100) taskData[0]++; - } } break; case 3: pssData.headerTextId = pssData.page + 1; - minus2 = pssData.mode - 2; - if (minus2 < 2) + if (pssData.mode == 2 || pssData.mode == 3) { pssData.headerActionTextId = 0; sub_80A029C(&pssData.loadedMon); @@ -1726,19 +1662,12 @@ void sub_809EE74(u8 taskId) else { if (pssData.page >= PSS_PAGE_BATTLE_MOVES && (!pssData.disableMoveOrderEditing || pssData.mode == PSS_MODE_NO_MOVE_ORDER_EDIT)) - { pssData.headerActionTextId = 6; - } else if (pssData.page == PSS_PAGE_INFO) - { pssData.headerActionTextId = 7; - } else - { pssData.headerActionTextId = 0; - } } - taskData[0]++; break; case 4: @@ -1753,9 +1682,7 @@ void sub_809EE74(u8 taskId) break; case 6: if (sub_8055870() != TRUE) - { gTasks[taskId].func = gUnknown_03005CF0; - } break; } } @@ -1782,9 +1709,10 @@ static void SummaryScreenHandleLeftRightInput(u8 taskId, s8 direction) { if (!GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG)) { - if (direction == -1 && pssData.page == pssData.firstPage) return; - if (direction == 1 && pssData.page == pssData.lastPage) return; - + if (direction == -1 && pssData.page == pssData.firstPage) + return; + if (direction == 1 && pssData.page == pssData.lastPage) + return; if (FindTaskIdByFunc(sub_80A1334) == 0xFF && FindTaskIdByFunc(sub_80A1500) == 0xFF) { PlaySE(SE_SELECT); @@ -2057,11 +1985,8 @@ bool8 sub_809F310(struct Pokemon *mon) if (GetMonData(mon, MON_DATA_SPECIES)) { if (pssData.page != PSS_PAGE_INFO || !GetMonData(mon, MON_DATA_IS_EGG)) - { return TRUE; - } } - return FALSE; } @@ -2071,14 +1996,9 @@ s8 sub_809F344(u8 partyIndex) { partyIndex++; if (partyIndex == PARTY_SIZE) - { return -1; - } - if (sub_809F310(&gPlayerParty[sDoubleBattlePartyOrder[partyIndex]]) == TRUE) - { return sDoubleBattlePartyOrder[partyIndex]; - } } } @@ -2087,15 +2007,10 @@ s8 sub_809F388(u8 partyIndex) while (1) { if (partyIndex == 0) - { return -1; - } - partyIndex--; if (sub_809F310(&gPlayerParty[sDoubleBattlePartyOrder[partyIndex]]) == TRUE) - { return sDoubleBattlePartyOrder[partyIndex]; - } } } @@ -2114,18 +2029,11 @@ s8 sub_809F3CC(s8 direction) } if ((direction == -1 && monIndex == 0) || (direction == 1 && monIndex == 5)) - { return -1; - } - if (direction != 1) - { return sub_809F388(monIndex); - } else if (monIndex != 5) - { return sub_809F344(monIndex); - } return -1; } @@ -2154,10 +2062,7 @@ void sub_809F43C(u8 taskId) case 4: sub_809F678(&pssData.loadedMon); if (GetMonStatusAndPokerus(&pssData.loadedMon)) - { sub_80A12D0(2); - } - DrawPokerusSurvivorDot(&pssData.loadedMon); gMain.state++; break; @@ -2166,14 +2071,9 @@ void sub_809F43C(u8 taskId) { pssData.loadGfxState = 0; if (GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG)) - { gBattle_BG3_X = 256; - } else - { gBattle_BG3_X = 0; - } - gMain.state++; } break; @@ -2245,7 +2145,7 @@ static void sub_809F678(struct Pokemon *mon) else { struct BoxPokemon *mons = pssData.monList.boxMons; - sub_803B4B4(&mons[pssData.monIndex], mon); + ExpandBoxMon(&mons[pssData.monIndex], mon); } } @@ -2325,10 +2225,7 @@ static bool8 sub_809F7D0(u8 taskId) sub_809F678(&mon); move = GetMonMove(&mon, pssData.selectedMoveIndex); if (IsHMMove(move) == TRUE && pssData.mode != PSS_MODE_UNKNOWN) - { return FALSE; - } - return TRUE; } @@ -2361,9 +2258,7 @@ void sub_809F814(u8 taskId) if (pssData.page != PSS_PAGE_BATTLE_MOVES) { if (pssData.page == PSS_PAGE_CONTEST_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0)) - { Menu_EraseWindowRect(0, 14, 9, 18); - } gTasks[taskId].func = sub_809E260; @@ -2377,9 +2272,7 @@ void sub_809F814(u8 taskId) if (pssData.page != pssData.lastPage) { if (pssData.page == PSS_PAGE_BATTLE_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0)) - { Menu_EraseWindowRect(0, 14, 9, 18); - } gTasks[taskId].func = sub_809E260; @@ -2532,9 +2425,7 @@ static void sub_809FBE4(void) u8 i; for (i = 0; i < 28; i++) - { sub_80A1918(i, 1); - } Menu_EraseWindowRect(11, 4, 29, 18); } @@ -2556,9 +2447,7 @@ static void sub_809FC34(struct Pokemon *mon) u8 ability; for (i = 0; i < 5; i++) - { sub_80A1918(i, 1); - } Menu_EraseWindowRect(11, 9, 28, 12); if (GetMonData(mon, MON_DATA_IS_EGG)) @@ -2566,33 +2455,25 @@ static void sub_809FC34(struct Pokemon *mon) buffer = gStringVar1; buffer = sub_80A1E58(buffer, 13); buffer = StringCopy(buffer, gOtherText_OriginalTrainer); - buffer = StringCopy(buffer, gOtherText_FiveQuestionsAndSlash); + buffer = StringCopy(buffer, gOtherText_FiveQuestions); buffer[0] = EXT_CTRL_CODE_BEGIN; buffer[1] = 0x13; buffer[2] = 0x4E; buffer[3] = EOS; Menu_PrintText(gStringVar1, 11, 4); - sub_80A1EF8(gOtherText_FiveQuestionsAndSlash, 13, 193, 32, 1); + sub_80A1EF8(gOtherText_FiveQuestions, 13, 193, 32, 1); sub_80A198C(9, 120, 48, 0); friendship = GetMonData(mon, MON_DATA_FRIENDSHIP); if (friendship < 6) - { Menu_PrintText(gOtherText_EggAbout, 11, 9); - } else if (friendship < 11) - { Menu_PrintText(gOtherText_EggSoon, 11, 9); - } else if (friendship < 41) - { Menu_PrintText(gOtherText_EggSomeTime, 11, 9); - } else - { Menu_PrintText(gOtherText_EggLongTime, 11, 9); - } PokemonSummaryScreen_PrintEggTrainerMemo(mon, 11, 14); } @@ -2607,13 +2488,9 @@ static void sub_809FC34(struct Pokemon *mon) buffer = StringCopy(buffer, gOtherText_OriginalTrainer); if (GetMonData(mon, MON_DATA_OT_GENDER) == MALE) - { buffer = sub_80A1E58(buffer, 9); - } else - { buffer = sub_80A1E58(buffer, 10); - } buffer = StringCopy(buffer, gStringVar2); buffer[0] = EXT_CTRL_CODE_BEGIN; @@ -2627,9 +2504,7 @@ static void sub_809FC34(struct Pokemon *mon) species = GetMonData(mon, MON_DATA_SPECIES); sub_80A198C(gBaseStats[species].type1, 120, 48, 0); if (gBaseStats[species].type1 != gBaseStats[species].type2) - { sub_80A198C(gBaseStats[species].type2, 160, 48, 1); - } ability = GetAbilityBySpecies(GetMonData(mon, MON_DATA_SPECIES), GetMonData(mon, MON_DATA_ALT_ABILITY)); sub_80A1FF8(gAbilityNames[ability], 13, 11, 9); @@ -2674,9 +2549,7 @@ static void sub_809FF64(struct Pokemon *mon) u8 *buffer; for (i = 0; i < 5; i++) - { sub_80A1918(i, 1); - } heldItem = GetMonData(mon, MON_DATA_HELD_ITEM); PrintHeldItemName(heldItem, 11, 4); @@ -2766,13 +2639,9 @@ static void sub_80A015C(struct Pokemon *mon) else { if (pssData.page == PSS_PAGE_BATTLE_MOVES) - { sub_80A198C(gBattleMoves[move].type, 87, ((2 * i) + 4) * 8, i); - } else - { sub_80A198C(gContestMoves[move].contestCategory + 18, 87, ((2 * i) + 4) * 8, i); - } sub_80A1FF8(gMoveNames[move], 13, 15, (2 * i) + 4); GetStringCenterAlignXOffset(1, 24, (2 * i) + 4); @@ -2828,9 +2697,7 @@ static void sub_80A0390(void) u8 i; for (i = 0; i < MAX_MON_MOVES; i++) - { Menu_EraseWindowRect(15, (i * 2) + 4, 28, (i * 2) + 5); - } } u16 sub_80A03BC(struct Pokemon *mon, u8 selectedMoveIndex) @@ -2844,13 +2711,9 @@ u16 sub_80A03BC(struct Pokemon *mon, u8 selectedMoveIndex) else { if (pssData.moveToLearn != 0) - { move = pssData.moveToLearn; - } else - { move = 0xFFFF; - } } return move; @@ -2877,61 +2740,56 @@ static void sub_80A0428(struct Pokemon *mon, u8 *selectedMoveIndex) Menu_EraseWindowRect(11, 15, 28, 18); if (pssData.page == PSS_PAGE_BATTLE_MOVES) - { sub_80A046C(move); - } else - { sub_80A0498(move); - } sub_80A03F0(mon, selectedMoveIndex); } static void sub_80A046C(u16 move) { - if (move == 0xFFFF) return; - - Menu_PrintText(gMoveDescriptions[move - 1], 11, 15); + if (move != 0xFFFF) + Menu_PrintText(gMoveDescriptions[move - 1], 11, 15); } static void sub_80A0498(u16 move) { - if (move == 0xFFFF) return; - - Menu_PrintText(gContestEffectStrings[gContestMoves[move].effect], 11, 15); + if (move != 0xFFFF) + Menu_PrintText(gContestEffectStrings[gContestMoves[move].effect], 11, 15); } static void sub_80A04CC(u16 move) { u8 *buffer; - if (move == 0xFFFF) return; - - if (gBattleMoves[move].power <= 1) - { - buffer = gStringVar1; - buffer = sub_8072C74(buffer, gOtherText_ThreeDashes2, 21, 1); - Menu_PrintText(gStringVar1, 7, 15); - } - else + if (move != 0xFFFF) { - buffer = gStringVar1; - buffer = sub_8072C14(buffer, gBattleMoves[move].power, 21, 1); - Menu_PrintText(gStringVar1, 7, 15); - } + if (gBattleMoves[move].power <= 1) + { + buffer = gStringVar1; + buffer = sub_8072C74(buffer, gOtherText_ThreeDashes2, 21, 1); + Menu_PrintText(gStringVar1, 7, 15); + } + else + { + buffer = gStringVar1; + buffer = sub_8072C14(buffer, gBattleMoves[move].power, 21, 1); + Menu_PrintText(gStringVar1, 7, 15); + } - if (gBattleMoves[move].accuracy == 0) - { - buffer = gStringVar1; - buffer = sub_8072C74(buffer, gOtherText_ThreeDashes2, 21, 1); - Menu_PrintText(gStringVar1, 7, 17); - } - else - { - buffer = gStringVar1; - buffer = sub_8072C14(buffer, gBattleMoves[move].accuracy, 21, 1); - Menu_PrintText(gStringVar1, 7, 17); + if (gBattleMoves[move].accuracy == 0) + { + buffer = gStringVar1; + buffer = sub_8072C74(buffer, gOtherText_ThreeDashes2, 21, 1); + Menu_PrintText(gStringVar1, 7, 17); + } + else + { + buffer = gStringVar1; + buffer = sub_8072C14(buffer, gBattleMoves[move].accuracy, 21, 1); + Menu_PrintText(gStringVar1, 7, 17); + } } } @@ -2947,9 +2805,7 @@ static void sub_80A057C(u16 move) appeal = gContestEffects[gContestMoves[move].effect].appeal; if (appeal != 0xFF) - { appeal = appeal / 10; - } for (i = 0; i < 8; i++) { @@ -2957,9 +2813,7 @@ static void sub_80A057C(u16 move) int and = 3; int offset = 0x3CC / 2; if (appeal != 0xFF && i < appeal) - { tile = 0x103A; - } *(&vramAddr[(i >> 2 << 5) + (i & and)] + offset) = tile; } @@ -3183,12 +3037,8 @@ static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left, #if ENGLISH ptr = sub_80A1E9C(ptr, gNatureNames[nature], 14); - if (nature != NATURE_BOLD && nature != NATURE_GENTLE) - { ptr = StringCopy(ptr, gOtherText_Terminator4); - } - ptr = StringCopy(ptr, gOtherText_Nature); #elif GERMAN ptr = StringCopy(gStringVar4, gOtherText_Nature); @@ -3403,20 +3253,14 @@ static void PrintNumRibbons(struct Pokemon *mon) static void PrintHeldItemName(u16 itemId, u8 left, u8 top) { if (itemId == ITEM_ENIGMA_BERRY - && sub_80F9344() == TRUE - && IsLinkDoubleBattle() == TRUE - && (pssData.monIndex == 1 || pssData.monIndex == 4 || pssData.monIndex == 5)) - { - StringCopy(gStringVar1, ItemId_GetItem(itemId)->name); - } + && sub_80F9344() == TRUE + && IsLinkDoubleBattle() == TRUE + && (pssData.monIndex == 1 || pssData.monIndex == 4 || pssData.monIndex == 5)) + StringCopy(gStringVar1, ItemId_GetName(itemId)); else if (itemId == 0) - { StringCopy(gStringVar1, gOtherText_None); - } else - { CopyItemName(itemId, gStringVar1); - } Menu_PrintText(sUnknown_083C15B4, left, top); } @@ -3472,13 +3316,9 @@ static void DrawExperienceProgressBar(struct Pokemon *mon, u8 left, u8 top) u16 baseTile = 0x2062; if (numExpProgressBarTicks > 7) - { tile = 0x206A; // full exp. bar block - } else - { tile = (numExpProgressBarTicks % 8) + baseTile; - } vramAddr[i] = tile; @@ -4134,13 +3974,9 @@ static void sub_80A12D0(s8 a) gTasks[newTaskId].data[0] = a; if (a < 0) - { gTasks[newTaskId].data[1] = 10; - } else - { gTasks[newTaskId].data[1] = 0; - } gTasks[newTaskId].data[2] = 1; } @@ -4392,26 +4228,18 @@ static void sub_80A1488(s8 a, u8 b) u8 taskId; if (pssData.page == PSS_PAGE_BATTLE_MOVES) - { Menu_EraseWindowRect(0, 14, 9, 19); - } taskId = FindTaskIdByFunc(sub_80A1334); if (taskId == 0xFF) - { taskId = CreateTask(sub_80A1334, 0); - } - gTasks[taskId].data[0] = (s8)a; + gTasks[taskId].data[0] = a; - if ((s8)a < 0) - { + if (a < 0) gTasks[taskId].data[1] = 10; - } else - { gTasks[taskId].data[1] = 0; - } gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = b; @@ -4594,26 +4422,18 @@ static void sub_80A1654(s8 a, u8 b) u8 taskId; if (pssData.page == PSS_PAGE_CONTEST_MOVES) - { Menu_EraseWindowRect(0, 14, 9, 19); - } taskId = FindTaskIdByFunc(sub_80A1500); if (taskId == 0xFF) - { taskId = CreateTask(sub_80A1500, 0); - } - gTasks[taskId].data[0] = (s8)a; + gTasks[taskId].data[0] = a; - if ((s8)a < 0) - { + if (a < 0) gTasks[taskId].data[1] = 10; - } else - { gTasks[taskId].data[1] = 0; - } gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = b; @@ -4851,13 +4671,9 @@ u8 sub_80A1808(struct Pokemon *mon) gSprites[spriteId].callback = sub_80A1888; if (!IsPokeSpriteNotFlipped(species)) - { - gSprites[spriteId].hFlip = 1; - } + gSprites[spriteId].hFlip = TRUE; else - { - gSprites[spriteId].hFlip = 0; - } + gSprites[spriteId].hFlip = FALSE; return spriteId; } @@ -4869,9 +4685,7 @@ static void sub_80A1888(struct Sprite *sprite) sprite->callback = SpriteCallbackDummy; if (!GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG)) - { PlayCry1(sprite->data[0], 0); - } } } @@ -4880,9 +4694,7 @@ static void sub_80A18C4(void) u8 i; for (i = 0; i < 30; i++) - { ewram1A000[i] = 0xFF; - } } static void sub_80A18E4(u8 a) @@ -4906,9 +4718,7 @@ static void sub_80A1950(void) for (i = 0; i < 5; i++) { if (ewram1A000[i] == 0xFF) - { ewram1A000[i] = CreateSprite(&sSpriteTemplate_83C11C0, 0, 0, 2); - } sub_80A1918(i, 1); } @@ -4934,9 +4744,7 @@ static void sub_80A1A30(u8 a) if (pssData.page >= PSS_PAGE_BATTLE_MOVES) { if (a == 9) - { subPriority = 1; - } for (i = 0; i < 10; i++) { @@ -4944,17 +4752,11 @@ static void sub_80A1A30(u8 a) ewram1A000[a + i] = CreateSprite(&sSpriteTemplate_83C1280, x, 40, subPriority); if (i == 0) - { StartSpriteAnim(&gSprites[ewram1A000[a]], 4); - } else if (i == 9) - { StartSpriteAnim(&gSprites[ewram1A000[a + i]], 5); - } else - { StartSpriteAnim(&gSprites[ewram1A000[a + i]], 6); - } gSprites[ewram1A000[a + i]].callback = sub_80A1BC0; gSprites[ewram1A000[a + i]].data[0] = a; @@ -4968,9 +4770,7 @@ static void sub_80A1B1C(u8 a) u8 i; for (i = 0; i < 10; i++) - { sub_80A18E4(a + i); - } } static void sub_80A1B40(u8 a) @@ -4981,28 +4781,21 @@ static void sub_80A1B40(u8 a) StartSpriteAnim(&gSprites[ewram1A000[9]], a + 4); for (i = 0; i < 8; i++) - { StartSpriteAnim(&gSprites[ewram1A000[10 + i]], a + 6); - } StartSpriteAnim(&gSprites[ewram1A000[18]], a + 5); } static void sub_80A1BC0(struct Sprite *sprite) { - u8 animNum = sprite->animNum - 4; - if (animNum < 3) + if (sprite->animNum == 4 || sprite->animNum == 5 || sprite->animNum == 6) { sprite->data[1] = (sprite->data[1] + 1) & 0x1F; if (sprite->data[1] > 24) - { - sprite->invisible = 1; - } + sprite->invisible = TRUE; else - { - sprite->invisible = 0; - } + sprite->invisible = FALSE; } else { @@ -5011,69 +4804,23 @@ static void sub_80A1BC0(struct Sprite *sprite) } if (sprite->data[0] == 9) - { sprite->pos2.y = pssData.selectedMoveIndex * 16; - } else - { sprite->pos2.y = pssData.switchMoveIndex * 16; - } } -__attribute__((naked)) +#define shared1A009 ((u8 *)(gSharedMem + 0x1A009)) + void sub_80A1C30(u8 a) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 25\n\ - lsrs r3, r0, 24\n\ - adds r4, r3, 0\n\ - adds r0, r3, 0\n\ - adds r0, 0xA\n\ - cmp r3, r0\n\ - bge _080A1C82\n\ - ldr r5, _080A1C88 @ =gSprites\n\ - movs r7, 0x5\n\ - negs r7, r7\n\ - ldr r6, _080A1C8C @ =gSharedMem + 0x1A009\n\ -_080A1C50:\n\ - adds r2, r3, r6\n\ - ldrb r1, [r2]\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r5\n\ - movs r1, 0\n\ - strh r1, [r0, 0x30]\n\ - ldrb r0, [r2]\n\ - lsls r1, r0, 4\n\ - adds r1, r0\n\ - lsls r1, 2\n\ - adds r1, r5\n\ - adds r1, 0x3E\n\ - ldrb r2, [r1]\n\ - adds r0, r7, 0\n\ - ands r0, r2\n\ - strb r0, [r1]\n\ - adds r0, r3, 0x1\n\ - lsls r0, 24\n\ - lsrs r3, r0, 24\n\ - adds r0, r4, 0\n\ - adds r0, 0xA\n\ - cmp r3, r0\n\ - blt _080A1C50\n\ -_080A1C82:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080A1C88: .4byte gSprites\n\ -_080A1C8C: .4byte gSharedMem + 0x1A009\n\ - .syntax divided\n"); + u8 r3; + + a *= 10; + for (r3 = a; r3 < a + 10; r3++) + { + gSprites[shared1A009[r3]].data[1] = 0; + gSprites[shared1A009[r3]].invisible = FALSE; + } } u8 pokemon_ailments_get_primary(u32 status) @@ -5097,21 +4844,15 @@ u8 GetMonStatusAndPokerus(struct Pokemon *mon) u8 statusAilment; if (GetMonData(mon, MON_DATA_HP) == 0) - { return 7; - } statusAilment = pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)); if (statusAilment == 0) { if (!CheckPartyPokerus(mon, 0)) - { return 0; - } else - { return 6; - } } return statusAilment; @@ -5132,9 +4873,7 @@ void sub_80A1D18(void) statusAndPkrs2 = statusAndPkrs - 1; if (ewram1A000[29] == 0xFF) - { ewram1A000[29] = CreateSprite(&sSpriteTemplate_83C1304, 64, 152, 0); - } } else { @@ -5240,10 +4979,9 @@ static u8 *sub_80A1E58(u8 *text, u8 id) if (id != 0xFF) { const u8 *ptr = sUnknown_083C15BC; + while (*ptr != 0xFF && *ptr != id) - { ptr += 4; - } text[0] = EXT_CTRL_CODE_BEGIN; text[1] = 4; @@ -5313,9 +5051,7 @@ u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level) dest++; if (level == 0) - { level = 5; - } ConvertIntToDecimalString(buffer, level); dest = sub_80A1E9C(dest, buffer, 14); @@ -5334,7 +5070,5 @@ static void sub_80A2078(int taskId) static void sub_80A20A8(u8 taskId) { if (sub_8055870() != TRUE) - { gTasks[taskId].func = gUnknown_03005CF0; - } } diff --git a/src/pokenav.c b/src/pokenav.c new file mode 100644 index 000000000..f57a98df6 --- /dev/null +++ b/src/pokenav.c @@ -0,0 +1,16 @@ + +// Includes +#include "global.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA u8 gUnknown_020388B0[4] = {}; +EWRAM_DATA u16 gUnknown_020388B4 = 0; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/pokenav_before.c b/src/pokenav_before.c index b31be2ce1..4f7eb66b4 100644 --- a/src/pokenav_before.c +++ b/src/pokenav_before.c @@ -20,8 +20,6 @@ #include "text.h" #include "scanline_effect.h" -extern u8 ewram[]; - struct UnknownPokenav0 { /* 0x0000 */ u8 var0[0x0300]; @@ -102,7 +100,6 @@ extern const u16 gPokenavConditionSearch2_Pal[]; extern const u8 gUnknown_083E0334[]; extern const u16 gUnknown_083E02B4[]; extern const u8 gPokenavConditionSearch2_Gfx[]; -extern const u8 gUnknownPalette_81E6692[]; extern const u8 gUnknown_083E0254[]; extern const u8 gUnknown_08E9FEB4[]; extern const u8 gUnknown_083E01AC[]; @@ -132,6 +129,10 @@ extern const u8 gUnknown_08E99FB0[]; extern const u8 gUnknown_08E9A100[]; extern const u16 gPokenavHoennMap1_Pal[]; +// TODO: decompile the debug code so the compiler doesn't complain about +// unused static functions +#define static + static void sub_80EBCA8(); static void sub_80EEE20(); static bool8 sub_80EEE54(); @@ -297,7 +298,6 @@ extern void sub_80F19FC(); extern u16 gKeyRepeatStartDelay; - void sub_80EBA5C() { switch (gMain.state) @@ -552,6 +552,10 @@ void sub_80EBDD8() { sub_80EF428(0, 0); sub_80EBDBC(&sub_80EC268); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -626,6 +630,10 @@ void sub_80EC00C() { sub_80EF428(0, ewram0_10.var6dad); sub_80EBDBC(&sub_80EC268); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -827,6 +835,10 @@ void sub_80EC4A0() break; case 0xD: sub_80EED2C(0x1); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x75E0), 0, (void *)(VRAM + 0xF800), 4); +#endif ewram0_10.var304++; break; case 0xE: @@ -906,6 +918,10 @@ void sub_80EC67C() } break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 1, 2, 4); +#endif } void sub_80EC81C() @@ -1011,23 +1027,23 @@ void sub_80ECA10() SetVBlankCallback(&sub_80EBD80); sub_80EED1C(); ewram0_10.var6dad = ewram0_10.var6df0; - ewram0_10.var6dae = 0x3; + ewram0_10.var6dae = 3; sub_80EEE08(); ewram0_10.var304++; } break; case 1: - sub_80EF248(0x1); + sub_80EF248(1); ewram0_10.var304++; case 2: - if (!sub_80EF284(0x1)) + if (!sub_80EF284(1)) ewram0_10.var304++; break; case 3: - sub_80F1B8C(0x1); + sub_80F1B8C(1); ewram0_10.var304++; case 4: - if (!sub_80F1BC8(0x1)) + if (!sub_80F1BC8(1)) ewram0_10.var304++; break; case 5: @@ -1051,23 +1067,27 @@ void sub_80ECA10() if (!gPaletteFade.active) ewram0_10.var304++; break; - case 0xA: - sub_80F2C80(0x1); + case 10: + sub_80F2C80(1); ewram0_10.var304++; // fall through - case 0xB: - if (!sub_80F2CBC(0x1)) + case 11: + if (!sub_80F2CBC(1)) ewram0_10.var304++; break; - case 0xC: + case 12: sub_80F1DF0(); ewram0_10.var304++; break; - case 0xD: + case 13: if (!sub_80F1E50()) { sub_80EF428(1, ewram0_10.var6dad); sub_80EBDBC(&sub_80EC86C); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -1229,6 +1249,10 @@ void sub_80ECD80() { sub_80EF428(2, ewram0_10.var6dad); sub_80EBDBC(&sub_80ECC08); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -1338,7 +1362,13 @@ void sub_80ED01C() // fall through case 19: if (!sub_80F2CBC(ewram0_10.var6dfc + 7)) + { sub_80EBDBC(&sub_80ED31C); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif + } break; } } @@ -1353,21 +1383,23 @@ void sub_80ED31C() case 1: PlaySE(SE_SELECT); ShowMapNamePopUpWindow(); - break; + return; case 2: PlaySE(SE_SELECT); ewram0_10.var304++; - break; + return; default: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80ED4D8); + return; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80ECD80); + return; } break; } @@ -1385,6 +1417,10 @@ void sub_80ED31C() ewram0_10.var304 = 0; break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4); +#endif } void sub_80ED3D0() @@ -1425,6 +1461,10 @@ void sub_80ED3D0() case 7: sub_80EED2C(0x4); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 8: if (!gPaletteFade.active) @@ -1476,6 +1516,10 @@ void sub_80ED4D8() case 7: sub_80EED2C(0x2); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4); +#endif break; case 8: if (!gPaletteFade.active) @@ -1569,7 +1613,13 @@ void sub_80ED620() // fall through case 16: if (!sub_80F2CBC(0x6)) + { sub_80EBDBC(&sub_80ED858); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4); +#endif + } break; } } @@ -1742,8 +1792,433 @@ label2: } #else +#if DEBUG __attribute__((naked)) -void sub_80ED858() { +void sub_80ED858() +{ + asm("\ + push {r4, r5, lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r1, ._917 @ gSharedMem\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r0, r1, r2\n\ + ldrh r0, [r0]\n\ + add r5, r1, #0\n\ + cmp r0, #0xb\n\ + bls ._915 @cond_branch\n\ + b ._999\n\ +._915:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._917 + 4 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._918:\n\ + .align 2, 0\n\ +._917:\n\ + .word gSharedMem\n\ + .word ._919\n\ +._919:\n\ + .word ._920\n\ + .word ._921\n\ + .word ._922\n\ + .word ._923\n\ + .word ._924\n\ + .word ._925\n\ + .word ._926\n\ + .word ._927\n\ + .word ._928\n\ + .word ._929\n\ + .word ._999\n\ + .word ._931\n\ +._920:\n\ + bl sub_80F4F78\n\ + bl sub_80F5B38\n\ + ldr r0, ._933 @ gSharedMem\n\ + mov r4, #0xc1\n\ + lsl r4, r4, #0x2\n\ + add r0, r0, r4\n\ + mov r1, #0x1\n\ + strh r1, [r0]\n\ + b ._999\n\ +._934:\n\ + .align 2, 0\n\ +._933:\n\ + .word gSharedMem\n\ +._921:\n\ + bl sub_80F5B50\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._935 @cond_branch\n\ + b ._999\n\ +._935:\n\ + ldr r0, ._938 @ gSharedMem\n\ + mov r1, #0xc1\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + mov r1, #0x2\n\ + strh r1, [r0]\n\ + b ._999\n\ +._939:\n\ + .align 2, 0\n\ +._938:\n\ + .word gSharedMem\n\ +._922:\n\ + mov r0, #0x1\n\ + bl sub_80F0174\n\ + ldr r0, ._941 @ gSharedMem\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r0, r0, r2\n\ + mov r1, #0x3\n\ + strh r1, [r0]\n\ + b ._999\n\ +._942:\n\ + .align 2, 0\n\ +._941:\n\ + .word gSharedMem\n\ +._923:\n\ + bl sub_80F4FB4\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._943 @cond_branch\n\ + b ._999\n\ +._943:\n\ + bl sub_80F3C94\n\ + bl sub_80F3D00\n\ + b ._945\n\ +._924:\n\ + ldr r2, ._951 @ gMain\n\ + ldrh r1, [r2, #0x2c]\n\ + mov r0, #0x40\n\ + and r0, r0, r1\n\ + add r3, r2, #0\n\ + cmp r0, #0\n\ + beq ._949 @cond_branch\n\ + ldr r1, ._951 + 4 @ 0x87cb\n\ + add r0, r5, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._949 @cond_branch\n\ + ldr r2, ._951 + 8 @ 0x76aa\n\ + add r0, r5, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._948 @cond_branch\n\ + ldr r4, ._951 + 12 @ 0x87dc\n\ + add r0, r5, r4\n\ + mov r1, #0x0\n\ + ldsh r0, [r0, r1]\n\ + cmp r0, #0\n\ + beq ._949 @cond_branch\n\ +._948:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0x1\n\ + bl sub_80F5060\n\ + bl move_anim_execute\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r1, r5, r2\n\ + b ._950\n\ +._952:\n\ + .align 2, 0\n\ +._951:\n\ + .word gMain\n\ + .word 0x87cb\n\ + .word 0x76aa\n\ + .word 0x87dc\n\ +._949:\n\ + ldrh r1, [r3, #0x2c]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._956 @cond_branch\n\ + ldr r4, ._958 @ 0x87cb\n\ + add r0, r5, r4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._956 @cond_branch\n\ + ldr r1, ._958 + 4 @ 0x76aa\n\ + add r0, r5, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._955 @cond_branch\n\ + ldr r2, ._958 + 8 @ 0x87dc\n\ + add r0, r5, r2\n\ + sub r4, r4, #0x57\n\ + add r1, r5, r4\n\ + mov r4, #0x0\n\ + ldsh r2, [r0, r4]\n\ + mov r4, #0x0\n\ + ldsh r0, [r1, r4]\n\ + cmp r2, r0\n\ + bge ._956 @cond_branch\n\ +._955:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0x0\n\ + bl sub_80F5060\n\ + bl move_anim_execute\n\ + mov r0, #0xc1\n\ + lsl r0, r0, #0x2\n\ + add r1, r5, r0\n\ +._950:\n\ + mov r0, #0x5\n\ + strh r0, [r1]\n\ + b ._999\n\ +._959:\n\ + .align 2, 0\n\ +._958:\n\ + .word 0x87cb\n\ + .word 0x76aa\n\ + .word 0x87dc\n\ +._956:\n\ + ldrh r2, [r3, #0x2e]\n\ + mov r0, #0x2\n\ + and r0, r0, r2\n\ + cmp r0, #0\n\ + beq ._960 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_80F4FDC\n\ + bl move_anim_execute\n\ + ldr r0, ._962 @ gSharedMem\n\ + mov r1, #0xc1\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + mov r1, #0x9\n\ + strh r1, [r0]\n\ + b ._999\n\ +._963:\n\ + .align 2, 0\n\ +._962:\n\ + .word gSharedMem\n\ +._960:\n\ + mov r0, #0x1\n\ + and r0, r0, r2\n\ + cmp r0, #0\n\ + bne ._964 @cond_branch\n\ + b ._999\n\ +._964:\n\ + add r4, r5, #0\n\ + ldr r2, ._970 @ 0x76aa\n\ + add r0, r4, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._966 @cond_branch\n\ + ldr r1, ._970 + 4 @ 0x87dc\n\ + add r0, r4, r1\n\ + mov r2, #0x0\n\ + ldsh r1, [r0, r2]\n\ + ldr r2, ._970 + 8 @ 0x87da\n\ + add r0, r4, r2\n\ + mov r2, #0x0\n\ + ldsh r0, [r0, r2]\n\ + sub r0, r0, #0x1\n\ + cmp r1, r0\n\ + beq ._967 @cond_branch\n\ + b ._999\n\ +._967:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0xc1\n\ + lsl r0, r0, #0x2\n\ + add r1, r4, r0\n\ + mov r0, #0x9\n\ + strh r0, [r1]\n\ + b ._999\n\ +._971:\n\ + .align 2, 0\n\ +._970:\n\ + .word 0x76aa\n\ + .word 0x87dc\n\ + .word 0x87da\n\ +._966:\n\ + ldr r1, ._975 @ 0x6dac\n\ + add r0, r5, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._972 @cond_branch\n\ + b ._999\n\ +._972:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r1, r5, r2\n\ + mov r0, #0x7\n\ + strh r0, [r1]\n\ + b ._999\n\ +._976:\n\ + .align 2, 0\n\ +._975:\n\ + .word 0x6dac\n\ +._925:\n\ + bl gpu_sync_bg_show\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._977 @cond_branch\n\ + b ._999\n\ +._977:\n\ + bl sub_80F3D00\n\ + ldr r0, ._980 @ gSharedMem\n\ + mov r4, #0xc1\n\ + lsl r4, r4, #0x2\n\ + add r0, r0, r4\n\ + mov r1, #0x6\n\ + strh r1, [r0]\n\ + b ._999\n\ +._981:\n\ + .align 2, 0\n\ +._980:\n\ + .word gSharedMem\n\ +._926:\n\ + bl sub_8055870\n\ + cmp r0, #0\n\ + bne ._999 @cond_branch\n\ + ldr r0, ._984 @ gSharedMem\n\ + mov r1, #0xc1\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + b ._983\n\ +._985:\n\ + .align 2, 0\n\ +._984:\n\ + .word gSharedMem\n\ +._927:\n\ + mov r0, #0x3\n\ + bl sub_80EEFBC\n\ + bl sub_80F3668\n\ + ldr r0, ._987 @ gSharedMem\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r0, r0, r2\n\ + mov r1, #0x8\n\ + strh r1, [r0]\n\ + b ._999\n\ +._988:\n\ + .align 2, 0\n\ +._987:\n\ + .word gSharedMem\n\ +._928:\n\ + bl sub_80F7500\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._999 @cond_branch\n\ + mov r0, #0x2\n\ + bl sub_80EEFBC\n\ + bl sub_80F3698\n\ +._945:\n\ + ldr r0, ._991 @ gSharedMem\n\ + mov r4, #0xc1\n\ + lsl r4, r4, #0x2\n\ + add r0, r0, r4\n\ +._983:\n\ + mov r1, #0x4\n\ + strh r1, [r0]\n\ + b ._999\n\ +._992:\n\ + .align 2, 0\n\ +._991:\n\ + .word gSharedMem\n\ +._929:\n\ + bl sub_80F5038\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + cmp r4, #0\n\ + bne ._999 @cond_branch\n\ + mov r0, #0x0\n\ + bl sub_80F0174\n\ + bl sub_80F2F48\n\ + ldr r5, ._995 @ gSharedMem\n\ + mov r1, #0xc2\n\ + lsl r1, r1, #0x2\n\ + add r0, r5, r1\n\ + ldr r0, [r0]\n\ + mov r1, #0x1\n\ + neg r1, r1\n\ + str r4, [sp]\n\ + mov r2, #0x0\n\ + mov r3, #0x10\n\ + bl BeginNormalPaletteFade\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r1, r5, r2\n\ + mov r0, #0xb\n\ + strh r0, [r1]\n\ + b ._999\n\ +._996:\n\ + .align 2, 0\n\ +._995:\n\ + .word gSharedMem\n\ +._931:\n\ + ldr r0, ._1000 @ gPaletteFade\n\ + ldrb r1, [r0, #0x7]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._999 @cond_branch\n\ + bl sub_80F3CE8\n\ + bl sub_80F5BDC\n\ + ldr r0, ._1000 + 4 @ gSharedMem\n\ + ldr r4, ._1000 + 8 @ 0x76aa\n\ + add r0, r0, r4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._998 @cond_branch\n\ + bl sub_80F357C\n\ + mov r0, #0x1\n\ + bl sub_80F2D6C\n\ + mov r0, #0x6\n\ + bl sub_80F2D6C\n\ + ldr r0, ._1000 + 12 @ sub_80ECA10\n\ + bl sub_80EBDBC\n\ + b ._999\n\ +._1001:\n\ + .align 2, 0\n\ +._1000:\n\ + .word gPaletteFade\n\ + .word gSharedMem\n\ + .word 0x76aa\n\ + .word sub_80ECA10+1\n\ +._998:\n\ + bl sub_80F3614\n\ + ldr r0, ._1003 @ sub_80ED3D0\n\ + bl sub_80EBDBC\n\ +._999:\n\ + ldr r0, ._1003 + 4 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._1002 @cond_branch\n\ + ldr r0, ._1003 + 8 @ gLink\n\ + ldr r1, ._1003 + 12 @ 0xfbd\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x4\n\ + str r1, [sp]\n\ + mov r1, #0x9\n\ + mov r2, #0x6\n\ + mov r3, #0x2\n\ + bl debug_sub_8008264\n\ +._1002:\n\ + add sp, sp, #0x4\n\ + pop {r4, r5}\n\ + pop {r0}\n\ + bx r0\n\ +._1004:\n\ + .align 2, 0\n\ +._1003:\n\ + .word sub_80ED3D0+1\n\ + .word gLinkOpen\n\ + .word gLink\n\ + .word 0xfbd"); +} +#else +__attribute__((naked)) +void sub_80ED858() +{ asm_unified("push {r4,r5,lr}\n\ sub sp, 0x4\n\ ldr r1, _080ED878 @ =gSharedMem\n\ @@ -2114,6 +2589,7 @@ _080EDB7A:\n\ _080EDB84: .4byte sub_80ED3D0\n"); } #endif +#endif void sub_80EDB88() { @@ -2198,6 +2674,10 @@ void sub_80EDB88() case 16: sub_80EED2C(0x4); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 17: if (!gPaletteFade.active) @@ -2216,21 +2696,23 @@ void sub_80EDDBC() case 1: PlaySE(SE_SELECT); ShowMapNamePopUpWindow(); - break; + return; case 2: PlaySE(SE_SELECT); ewram0_10.var304++; - break; + return; default: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EDEE4); + return; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EDE70); + return; } break; } @@ -2247,8 +2729,11 @@ void sub_80EDDBC() if (!sub_8055870()) ewram0_10.var304 = 0; break; - } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4); +#endif } void sub_80EDE70() @@ -2320,6 +2805,10 @@ void sub_80EDEE4() case 8: sub_80EED2C(0x3); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4); +#endif break; case 9: if (!gPaletteFade.active) @@ -2392,7 +2881,7 @@ void sub_80EE06C() PlaySE(SE_SELECT); sub_80F3B94(); ewram0_10.var304 = 0x7; - break; + return; default: case 0: if (gMain.newKeys & B_BUTTON) @@ -2416,6 +2905,10 @@ void sub_80EE06C() } break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 4, 2, 4); +#endif } void sub_80EE294() @@ -2461,6 +2954,10 @@ void sub_80EE294() case 7: sub_80EED2C(0x4); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 8: if (!gPaletteFade.active) @@ -2537,6 +3034,10 @@ void sub_80EE3D8() case 12: sub_80EED2C(0x5); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 13: if (!gPaletteFade.active) @@ -2555,21 +3056,23 @@ void sub_80EE58C() case 1: PlaySE(SE_SELECT); sub_80F0FFC(ewram0_10.var876E); - break; + return; case 2: PlaySE(SE_SELECT); ewram0_10.var304++; - break; + return; default: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EE658); + return; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EE8F4); + return; } break; } @@ -2587,6 +3090,10 @@ void sub_80EE58C() ewram0_10.var304 = 0; break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 3, 2, 4); +#endif } void sub_80EE658() @@ -3038,6 +3545,10 @@ bool8 sub_80EEC10() } while (!ewram0_10.var6db2[ewram0_11.var6dad]); return TRUE; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4); +#endif return FALSE; } @@ -3055,6 +3566,10 @@ bool8 sub_80EEC90() ewram0_11.var6dad = 0; return TRUE; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4); +#endif return FALSE; } diff --git a/src/engine/random.c b/src/random.c index 8f82b722f..8f82b722f 100644 --- a/src/engine/random.c +++ b/src/random.c diff --git a/src/engine/record_mixing.c b/src/record_mixing.c index a2660bf82..a2660bf82 100644 --- a/src/engine/record_mixing.c +++ b/src/record_mixing.c diff --git a/src/field/region_map.c b/src/region_map.c index 1378820fe..e40fb7752 100644 --- a/src/field/region_map.c +++ b/src/region_map.c @@ -141,12 +141,12 @@ static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); -#include "../data/region_map_layout.h" +#include "data/region_map_layout.h" #if ENGLISH -#include "../data/region_map_names_en.h" +#include "data/region_map_names_en.h" #elif GERMAN -#include "../data/region_map_names_de.h" +#include "data/region_map_names_de.h" #endif struct RegionMapLocation @@ -280,7 +280,7 @@ static u16 sub_80FB9C0(u16); static void sub_80FBA18(void); static bool8 sub_80FBAA0(u16); void CreateRegionMapCursor(u16, u16); -static void sub_80FBCA0(void); +void sub_80FBCA0(void); static void sub_80FBDF8(void); static void sub_80FBE24(void); static void SpriteCB_PlayerIconZoomedOut(struct Sprite *); @@ -288,8 +288,8 @@ static void UpdateIconBlink(struct Sprite *); static void SpriteCB_PlayerIconZoomedIn(struct Sprite *); const u8 *GetMapSectionName(u8 *, u16, u16); static void VBlankCB_FlyRegionMap(void); -static void CB2_FlyRegionMap(void); -static void sub_80FC244(void (*func)(void)); +void CB2_FlyRegionMap(void); +void sub_80FC244(void (*func)(void)); static void PrintFlyTargetName(void); static void CreateFlyTargetGraphics(void); static void CreateCityTownFlyTargetIcons(void); @@ -297,7 +297,7 @@ static void CreateSpecialAreaFlyTargetIcons(void); static void SpriteCB_FlyTargetIcons(struct Sprite *); static void sub_80FC5B4(void); static void sub_80FC600(void); -static void sub_80FC69C(void); +void sub_80FC69C(void); void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) { @@ -1127,7 +1127,7 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) } } -static void sub_80FBCA0(void) +void sub_80FBCA0(void) { if (gRegionMap->cursorSprite != NULL) { @@ -1411,22 +1411,26 @@ static const u8 sUnknown_083E7920[][3] = {0, 49, 0}, }; -struct UnknownStruct4 +static const u8 *const sEverGrandeCityAreaNames[] = { - const u8 *const *unk0; - u16 mapSectionId; - u16 flag; + OtherText_PokeLeague, + OtherText_PokeCenter, }; -static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter}; +struct MultiPartMapSection +{ + const u8 *const *partNames; + u16 mapSectionId; + u16 requiredFlag; +}; -static const struct UnknownStruct4 sUnknown_083E79C0[1] = +// Map sections that are divided into multiple parts. Ever Grande City is the only one. +static const struct MultiPartMapSection sMultiPartMapSections[1] = { {sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, FLAG_SYS_POKEMON_LEAGUE_FLY}, }; -// XXX: what is this? -static u8 *const ewram_ = gSharedMem; +static struct UnknownStruct3 *const sFlyDataPtr = (struct UnknownStruct3 *)gSharedMem; static const struct SpritePalette sFlyTargetIconSpritePalette = {sFlyTargetIcons_Pal, 2}; @@ -1547,10 +1551,10 @@ void CB2_InitFlyRegionMap(void) Menu_EraseScreen(); break; case 3: - InitRegionMap(&ewram0_3.regionMap, 0); + InitRegionMap(&sFlyDataPtr->regionMap, 0); CreateRegionMapCursor(0, 0); CreateRegionMapPlayerIcon(1, 1); - ewram0_3.unk6 = ewram0_3.regionMap.mapSectionId; + sFlyDataPtr->unk6 = sFlyDataPtr->regionMap.mapSectionId; StringFill(ewramBlankMapName, CHAR_SPACE, 12); PrintFlyTargetName(); break; @@ -1591,38 +1595,36 @@ static void VBlankCB_FlyRegionMap(void) TransferPlttBuffer(); } -static void CB2_FlyRegionMap(void) +void CB2_FlyRegionMap(void) { - ewram0_3.unk0(); + sFlyDataPtr->unk0(); AnimateSprites(); BuildOamBuffer(); } -static void sub_80FC244(void (*func)(void)) +void sub_80FC244(void (*func)(void)) { - ewram0_3.unk0 = func; - ewram0_3.unk4 = 0; + sFlyDataPtr->unk0 = func; + sFlyDataPtr->unk4 = 0; } static void PrintFlyTargetName(void) { - if (ewram0_3.regionMap.unk16 == 2 || ewram0_3.regionMap.unk16 == 4) + if (sFlyDataPtr->regionMap.unk16 == 2 || sFlyDataPtr->regionMap.unk16 == 4) { + bool8 drawFrameDisabled = FALSE; u16 i; - bool32 drawFrameDisabled = FALSE; - for (i = 0; i < ARRAY_COUNT(sUnknown_083E79C0); i++) + for (i = 0; i < ARRAY_COUNT(sMultiPartMapSections); i++) { - const struct UnknownStruct4 *r4 = &sUnknown_083E79C0[i]; - - if (ewram0_3.regionMap.mapSectionId == r4->mapSectionId) + if (sFlyDataPtr->regionMap.mapSectionId == sMultiPartMapSections[i].mapSectionId) { - if (FlagGet(r4->flag)) + if (FlagGet(sMultiPartMapSections[i].requiredFlag)) { Menu_DrawStdWindowFrame(16, 14, 29, 19); - Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 15); - MenuPrint_RightAligned(r4->unk0[ewram0_3.regionMap.everGrandeCityArea], 29, 17); - return; + Menu_PrintText(sFlyDataPtr->regionMap.mapSectionName, 17, 15); + MenuPrint_RightAligned(sMultiPartMapSections[i].partNames[sFlyDataPtr->regionMap.everGrandeCityArea], 29, 17); + drawFrameDisabled = TRUE; } break; } @@ -1631,7 +1633,7 @@ static void PrintFlyTargetName(void) if (!drawFrameDisabled) { Menu_DrawStdWindowFrame(16, 16, 29, 19); - Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 17); + Menu_PrintText(sFlyDataPtr->regionMap.mapSectionName, 17, 17); Menu_EraseWindowRect(16, 14, 29, 15); } } @@ -1732,7 +1734,7 @@ static void CreateSpecialAreaFlyTargetIcons(void) static void SpriteCB_FlyTargetIcons(struct Sprite *sprite) { // Blink if our mapSectionId is the one selected on the map - if (ewram0_3.regionMap.mapSectionId == sprite->data[0]) + if (sFlyDataPtr->regionMap.mapSectionId == sprite->data[0]) { // Toggle visibility every 16 frames sprite->data[1]++; @@ -1751,11 +1753,11 @@ static void SpriteCB_FlyTargetIcons(struct Sprite *sprite) static void sub_80FC5B4(void) { - switch (ewram0_3.unk4) + switch (sFlyDataPtr->unk4) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - ewram0_3.unk4++; + sFlyDataPtr->unk4++; break; case 1: if (UpdatePaletteFade() != 0) @@ -1767,7 +1769,7 @@ static void sub_80FC5B4(void) static void sub_80FC600(void) { - if (ewram0_3.unk4 == 0) + if (sFlyDataPtr->unk4 == 0) { switch (sub_80FAB60()) { @@ -1779,7 +1781,7 @@ static void sub_80FC600(void) PrintFlyTargetName(); break; case INPUT_EVENT_A_BUTTON: - if (ewram0_3.regionMap.unk16 == 2 || ewram0_3.regionMap.unk16 == 4) + if (sFlyDataPtr->regionMap.unk16 == 2 || sFlyDataPtr->regionMap.unk16 == 4) { m4aSongNumStart(SE_SELECT); ewramA6E = 1; @@ -1795,13 +1797,13 @@ static void sub_80FC600(void) } } -static void sub_80FC69C(void) +void sub_80FC69C(void) { - switch (ewram0_3.unk4) + switch (sFlyDataPtr->unk4) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - ewram0_3.unk4++; + sFlyDataPtr->unk4++; break; case 1: if (UpdatePaletteFade() != 0) @@ -1809,7 +1811,7 @@ static void sub_80FC69C(void) FreeRegionMapIconResources(); if (ewramA6E != 0) { - switch (ewram0_3.regionMap.mapSectionId) + switch (sFlyDataPtr->regionMap.mapSectionId) { case MAPSEC_SOUTHERN_ISLAND: sub_8053538(22); @@ -1821,13 +1823,13 @@ static void sub_80FC69C(void) sub_8053538((gSaveBlock2.playerGender == MALE) ? 12 : 13); break; case MAPSEC_EVER_GRANDE_CITY: - sub_8053538((FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && ewram0_3.regionMap.everGrandeCityArea == 0) ? 20 : 11); + sub_8053538((FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && sFlyDataPtr->regionMap.everGrandeCityArea == 0) ? 20 : 11); break; default: - if (sUnknown_083E7920[ewram0_3.regionMap.mapSectionId][2] != 0) - sub_8053538(sUnknown_083E7920[ewram0_3.regionMap.mapSectionId][2]); + if (sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][2] != 0) + sub_8053538(sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][2]); else - warp1_set_2(sUnknown_083E7920[ewram0_3.regionMap.mapSectionId][0], sUnknown_083E7920[ewram0_3.regionMap.mapSectionId][1], -1); + warp1_set_2(sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][0], sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][1], -1); break; } sub_80865BC(); @@ -1839,3 +1841,131 @@ static void sub_80FC69C(void) break; } } + +#if DEBUG + +void debug_sub_8110CCC(void) +{ + bool8 r7 = FALSE; + u16 i; + s16 indent; + + for (i = 0; i < ARRAY_COUNT(sMultiPartMapSections); i++) + { + if (sFlyDataPtr->regionMap.mapSectionId == sMultiPartMapSections[i].mapSectionId) + { + if (FlagGet(sMultiPartMapSections[i].requiredFlag)) + { + indent = 12 - StringLength(sMultiPartMapSections[i].partNames[sFlyDataPtr->regionMap.everGrandeCityArea]); + if (indent < 0) + indent = 0; + r7 = TRUE; + Menu_DrawStdWindowFrame(16, 14, 29, 19); + Menu_PrintText(sFlyDataPtr->regionMap.mapSectionName, 17, 15); + Menu_PrintText(sMultiPartMapSections[i].partNames[sFlyDataPtr->regionMap.everGrandeCityArea], 17 + indent, 17); + } + break; + } + } + if (!r7) + { + Menu_DrawStdWindowFrame(16, 16, 29, 19); + Menu_PrintText(sFlyDataPtr->regionMap.mapSectionName, 17, 17); + Menu_EraseWindowRect(16, 14, 29, 15); + } +} + +void debug_sub_8110D84(void) +{ + switch (sFlyDataPtr->unk4) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + sFlyDataPtr->unk4++; + break; + case 1: + if (!UpdatePaletteFade()) + sFlyDataPtr->unk4++; + break; + case 2: + switch (sub_80FAB60()) + { + case 0: + break; + case 3: + debug_sub_8110CCC(); + break; + case 4: + if (sFlyDataPtr->regionMap.unk16 != 0) + { + m4aSongNumStart(SE_SELECT); + gSharedMem[0xA6E] = 1; // TODO: what is this? + sub_80FC244(sub_80FC69C); + } + break; + case 5: + m4aSongNumStart(SE_SELECT); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + sFlyDataPtr->unk4++; + break; + } + break; + case 3: + if (!UpdatePaletteFade()) + SetMainCallback2(sub_805469C); + break; + case 4: + if (sub_80FAB60() != 0) + { + debug_sub_8110CCC(); + } + else if (gMain.newKeys & A_BUTTON) + { + sub_80FBCA0(); + sub_80FAEC4(); + sFlyDataPtr->unk4++; + } + break; + case 5: + if (sub_80FAFC0() == 0) + { + CreateRegionMapCursor(0, 0); + sFlyDataPtr->unk4++; + } + break; + case 6: + if (sub_80FAB60() != 0) + { + debug_sub_8110CCC(); + } + if (gMain.newKeys & A_BUTTON) // no "else if" like above? + { + sub_80FBCA0(); + sub_80FAEC4(); + sFlyDataPtr->unk4++; + } + break; + case 7: + if (sub_80FAFC0() == 0) + { + CreateRegionMapCursor(0, 0); + sFlyDataPtr->unk4 = 3; + } + break; + } +} + +void debug_sub_8110F28(void) +{ + CB2_InitFlyRegionMap(); + + if (gMain.callback2 == CB2_FlyRegionMap) + { + sub_80FBF94(); + sub_80FC244(debug_sub_8110D84); + debug_sub_8110CCC(); + } +} + +#endif + diff --git a/src/engine/reset_rtc_screen.c b/src/reset_rtc_screen.c index ce4afe922..8c2c23569 100644 --- a/src/engine/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -5,6 +5,7 @@ #include "palette.h" #include "rtc.h" #include "save.h" +#include "script.h" #include "sprite.h" #include "constants/songs.h" #include "sound.h" @@ -569,6 +570,7 @@ void Task_ResetRtcScreen(u8 taskId) PlaySE(SE_BOO); } data[0] = 5; + // fall through case 5: if (gMain.newKeys & A_BUTTON) { @@ -579,6 +581,7 @@ void Task_ResetRtcScreen(u8 taskId) { break; } + // fall through case 6: if (!gPaletteFade.active) { @@ -587,3 +590,103 @@ void Task_ResetRtcScreen(u8 taskId) } } } + +#if DEBUG +void debug_sub_806F8F8(void) +{ + SetMainCallback2(CB2_InitResetRtcScreen); +} + +void debug_sub_806F908(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[1] = CreateTask(Task_ResetRtc_0, 80); + data[0]++; + break; + case 1: + if (gTasks[data[1]].data[0] != 0) + { + if (gTasks[data[1]].data[1] == 1) + RtcCalcLocalTimeOffset(gLocalTime.days, gLocalTime.hours, gLocalTime.minutes, gLocalTime.seconds); + DestroyTask(data[1]); + Menu_EraseScreen(); + ScriptContext2_Disable(); + DestroyTask(taskId); + } + break; + } +} + +void debug_sub_806F99C(void) +{ + RtcCalcLocalTime(); + CreateTask(debug_sub_806F908, 80); + ScriptContext2_Enable(); +} + +void debug_sub_806F9B8(void) +{ + gLocalTime = gSaveBlock2.lastBerryTreeUpdate; + CreateTask(debug_sub_806F908, 80); + ScriptContext2_Enable(); +} + +static const u8 sDebugText_Days[] = _("にっすう"); // "days" +static const u8 sDebugText_Time[] = _("じかん"); // "time" +static const u8 sDebugText_GameTime[] = _("ゲームない じかん"); // "game time" +static const u8 sDebugText_RTCTime[] = _("RTC じかん"); // "RTC time" + +void debug_sub_806F9E4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + u8 *str = gStringVar4; + + switch (data[0]) + { + case 0: + data[0]++; + break; + case 1: + Menu_DrawStdWindowFrame(0, 9, 29, 19); + ConvertIntToHexStringN(str + 80, RtcGetErrorStatus(), 2, 4); + Menu_PrintText(str + 80, 2, 10); + Menu_PrintText(sDebugText_Days, 12, 12); + Menu_PrintText(sDebugText_Time, 20, 12); + Menu_PrintText(sDebugText_RTCTime, 1, 14); + Menu_PrintText(sDebugText_GameTime, 1, 16); + data[0]++; + break; + case 2: + RtcCalcLocalTime(); + FormatHexRtcTime(str); + debug_sub_8009894(str + 20); + FormatDecimalTime(str + 40, gLocalTime.hours, gLocalTime.minutes, gLocalTime.seconds); + ConvertIntToDecimalStringN(str + 60, gLocalTime.days, 1, 4); + if (gSaveBlock2.playTimeVBlanks == 0) + { + Menu_PrintText(str, 20, 14); + Menu_PrintText(str + 20, 12, 14); + Menu_PrintText(str + 40, 20, 16); + Menu_PrintText(str + 60, 12, 16); + } + if (data[1] > 19) // Did you mean < 19? + { + data[1]++; + } + else + { + if (gMain.newKeys & A_BUTTON) + { + Menu_EraseScreen(); + DestroyTask(taskId); + ScriptContext2_Disable(); + } + } + break; + } +} +#endif
\ No newline at end of file diff --git a/src/field/roamer.c b/src/roamer.c index 2eb26ef9d..6ed5b6c89 100644 --- a/src/field/roamer.c +++ b/src/roamer.c @@ -1,7 +1,9 @@ #include "global.h" +#include "debug.h" #include "roamer.h" #include "pokemon.h" #include "random.h" +#include "region_map.h" #include "constants/species.h" #ifdef SAPPHIRE @@ -224,3 +226,20 @@ void GetRoamerLocation(u8 *mapGroup, u8 *mapNum) *mapGroup = sRoamerLocation[MAP_GRP]; *mapNum = sRoamerLocation[MAP_NUM]; } + +#if DEBUG +void debug_sub_814A714(void) +{ + if (gSaveBlock1.location.mapGroup == 0) + { + CreateInitialRoamerMon(); + sRoamerLocation[0] = 0; + sRoamerLocation[1] = gSaveBlock1.location.mapNum; + } +} + +void debug_sub_814A73C(u8* str) +{ + GetMapSectionName(str, sRoamerLocation[1], 0); +} +#endif diff --git a/src/rom3.c b/src/rom3.c index 713713162..7b3051b86 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -67,6 +67,10 @@ void sub_800B858(void) } } +#if DEBUG +extern u8 gUnknown_02023A14_50; +#endif + void setup_poochyena_battle(void) { s32 i; @@ -93,6 +97,16 @@ void setup_poochyena_battle(void) } gUnknown_020239FC = 0; gUnknown_02024C78 = 0; + +#if DEBUG + if (gUnknown_02023A14_50 & 0x80) + { + gSharedMem[0x160fd] = 0; + gSharedMem[0x160fe] = 0; + gSharedMem[0x160ff] = 0; + ((u32 *) gBattleBuffersTransferData)[64]++; + } +#endif } void sub_800B950(void) @@ -463,7 +477,7 @@ void sub_800C1A8(u8 taskId) } break; case 4: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { var = (ewram14004arr(0, gTasks[taskId].data[15]) | (ewram14004arr(1, gTasks[taskId].data[15]) << 8)); gTasks[taskId].data[13] = 1; diff --git a/src/rom6.c b/src/rom6.c index 62fbc987c..ffd01fdb9 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -1,14 +1,15 @@ #include "global.h" +#include "constants/map_objects.h" +#include "constants/songs.h" #include "rom6.h" #include "braille_puzzles.h" #include "field_effect.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "item_use.h" #include "pokemon_menu.h" #include "overworld.h" #include "script.h" -#include "constants/songs.h" #include "sound.h" #include "sprite.h" #include "task.h" @@ -116,6 +117,21 @@ static void sub_810B4CC(u8 taskId) DestroyTask(taskId); } +#if DEBUG +void debug_sub_8120968(void) +{ + if (npc_before_player_of_type(MAP_OBJ_GFX_BREAKABLE_ROCK) == TRUE) + { + gLastFieldPokeMenuOpened = 0; + sub_810B53C(); + } + else + { + ScriptContext2_Disable(); + } +} +#endif + bool8 SetUpFieldMove_RockSmash(void) { if (npc_before_player_of_type(0x56) == TRUE) diff --git a/src/rom_800D42C.c b/src/rom_800D42C.c deleted file mode 100644 index a1b0f5ecb..000000000 --- a/src/rom_800D42C.c +++ /dev/null @@ -1,119 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "link.h" -#include "text.h" -#include "ewram.h" - -extern u16 gBattleTypeFlags; -extern u8 gBattleOutcome; - -extern struct Window gUnknown_03004210; - -extern u8 BattleText_Win[]; -extern u8 BattleText_Loss[]; -extern u8 BattleText_Tie[]; - -#if ENGLISH -#define LEFT_MESSAGE_X 6 -#define RIGHT_MESSAGE_X 21 -#define TILE_OFFSET_LOSS 168 -#elif GERMAN -#define LEFT_MESSAGE_X 5 -#define RIGHT_MESSAGE_X 20 -#define TILE_OFFSET_LOSS 172 -#endif -#define TILE_OFFSET_WIN 160 -#define CENTER_MESSAGE_X 13 -#define MESSAGE_Y 2 - -#define PRINT_MESSAGE(text, tileDataStartOffset, x) \ -{ \ - Text_InitWindow(&gUnknown_03004210, text, tileDataStartOffset, x, MESSAGE_Y); \ - Text_PrintWindow8002F44(&gUnknown_03004210); \ -} - -#define PRINT_MESSAGE_LEFT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, LEFT_MESSAGE_X) -#define PRINT_MESSAGE_RIGHT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, RIGHT_MESSAGE_X) - -void PrintLinkBattleWinLossTie(void) -{ - - if (gBattleOutcome == 3) - { - PRINT_MESSAGE(BattleText_Tie, TILE_OFFSET_WIN, CENTER_MESSAGE_X); - return; - } - - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - { - // Double battle? - - if (gBattleOutcome == 1) - { - - // lp_field_18 = player position? - switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18) - { - case 0: - case 2: - PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); - return; - - case 1: - case 3: - PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN) - PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS) - return; - } - } - else - { - - switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18) - { - case 1: - case 3: - PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); - return; - - case 0: - case 2: - PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); - return; - } - } - - return; - } - - - if (gBattleOutcome == 1) - { - if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0) - { - PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); - } - else - { - PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); - } - } - else - { - if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0) - { - PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); - } - else - { - PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); - PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); - } - } -} diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index 9d88c5e2a..4be3390ee 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -1,4 +1,5 @@ #include "global.h" +#include "constants/battle_anim.h" #include "constants/species.h" #include "rom_8077ABC.h" #include "battle.h" @@ -30,7 +31,7 @@ #define gCastformElevations gUnknownCastformData_0837F5A8 #define gCastformBackSpriteYCoords gUnknown_0837F5AC #define gTransformPersonalities gTransformedPersonalities -#define gBattleMonSprites gObjectBankIDs +#define gBattleMonSprites gBankSpriteIds struct TransformStatus { @@ -550,7 +551,10 @@ void sub_8078278(struct Sprite *sprite) } } -void sub_80782D8(struct Sprite *sprite) +// Simply waits until the sprite's data[0] hits zero. +// This is used to let sprite anims or affine anims to run for a designated +// duration. +void WaitAnimForDuration(struct Sprite *sprite) { if (sprite->data[0] > 0) sprite->data[0]--; @@ -561,7 +565,7 @@ void sub_80782D8(struct Sprite *sprite) void sub_80782F8(struct Sprite *sprite) { sub_8078314(sprite); - sprite->callback = sub_8078364; + sprite->callback = TranslateSpriteOverDuration; sprite->callback(sprite); } @@ -579,7 +583,7 @@ void sub_8078314(struct Sprite *sprite) sprite->data[1] = old; } -void sub_8078364(struct Sprite *sprite) +void TranslateSpriteOverDuration(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -635,7 +639,7 @@ void unref_sub_8078414(struct Sprite *sprite) sprite->callback = sub_80782F8; } -void sub_8078458(struct Sprite *sprite) +void TranslateMonBGUntil(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -649,7 +653,9 @@ void sub_8078458(struct Sprite *sprite) } } -void sub_80784A8(struct Sprite *sprite) +// Same as TranslateMonBGUntil, but it operates on sub-pixel values +// to handle slower translations. +void TranslateMonBGSubPixelUntil(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -761,18 +767,18 @@ void sub_807867C(struct Sprite *sprite, s16 a2) } } -void sub_80786EC(struct Sprite *sprite) +void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[6] = 0x8000 / sprite->data[0]; sprite->data[7] = 0; } -bool8 sub_8078718(struct Sprite *sprite) +bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) return TRUE; sprite->data[7] += sprite->data[6]; sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]); @@ -798,7 +804,7 @@ void sub_8078764(struct Sprite *sprite, bool8 a2) sprite->pos1.y += gBattleAnimArgs[1]; } -void sub_80787B0(struct Sprite *sprite, u8 a2) +void InitAnimSpritePos(struct Sprite *sprite, u8 a2) { if (!a2) { @@ -850,7 +856,7 @@ bool8 IsBankSpritePresent(u8 slot) { if (gBanksBySide[slot] == 0xff) return FALSE; - if (GetBankSide(slot)) + if (GetBankSide(slot) != SIDE_PLAYER) { if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) return TRUE; @@ -937,12 +943,12 @@ void sub_8078A34(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->callback = sub_80783D0; sprite->callback(sprite); } -void sub_8078A5C(struct Sprite *sprite) +void InitSpriteDataForLinearTranslation(struct Sprite *sprite) { s16 x = (sprite->data[2] - sprite->data[1]) << 8; s16 y = (sprite->data[4] - sprite->data[3]) << 8; @@ -952,44 +958,44 @@ void sub_8078A5C(struct Sprite *sprite) sprite->data[3] = 0; } -void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite) +void InitAnimSpriteTranslationDeltas(struct Sprite *sprite) { int x = sprite->data[2] - sprite->data[1]; int y = sprite->data[4] - sprite->data[3]; - bool8 r8 = x < 0; - bool8 r9 = y < 0; - u16 x2 = abs(x) << 8; - u16 y2 = abs(y) << 8; + bool8 movingLeft = x < 0; + bool8 movingUp = y < 0; + u16 xDelta = abs(x) << 8; + u16 yDelta = abs(y) << 8; - x2 = x2 / sprite->data[0]; - y2 = y2 / sprite->data[0]; + xDelta = xDelta / sprite->data[0]; + yDelta = yDelta / sprite->data[0]; - if (r8) - x2 |= 1; + if (movingLeft) + xDelta |= 1; else - x2 &= ~1; + xDelta &= ~1; - if (r9) - y2 |= 1; + if (movingUp) + yDelta |= 1; else - y2 &= ~1; + yDelta &= ~1; - sprite->data[1] = x2; - sprite->data[2] = y2; + sprite->data[1] = xDelta; + sprite->data[2] = yDelta; sprite->data[4] = 0; sprite->data[3] = 0; } -void sub_8078B34(struct Sprite *sprite) +void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - obj_translate_based_on_private_1_2_3_4(sprite); - sprite->callback = sub_8078BB8; + InitAnimSpriteTranslationDeltas(sprite); + sprite->callback = TranslateAnimSpriteByDeltasUntil; sprite->callback(sprite); } -bool8 sub_8078B5C(struct Sprite *sprite) +bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite) { u16 v1, v2, x, y; @@ -1019,9 +1025,9 @@ bool8 sub_8078B5C(struct Sprite *sprite) return FALSE; } -void sub_8078BB8(struct Sprite *sprite) +void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) SetCallbackToStoredInData(sprite); } @@ -1029,7 +1035,7 @@ void sub_8078BD4(struct Sprite *sprite) { int v1 = abs(sprite->data[2] - sprite->data[1]) << 8; sprite->data[0] = v1 / sprite->data[0]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); } void sub_8078C00(struct Sprite *sprite) @@ -1037,7 +1043,7 @@ void sub_8078C00(struct Sprite *sprite) sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; sub_8078BD4(sprite); - sprite->callback = sub_8078BB8; + sprite->callback = TranslateAnimSpriteByDeltasUntil; sprite->callback(sprite); } @@ -1160,13 +1166,13 @@ bool8 sub_8078E38() return FALSE; } -void sub_8078E70(u8 sprite, u8 a2) +void sub_8078E70(u8 sprite, u8 objMode) { u8 r7 = gSprites[sprite].data[0]; if (IsContest() || IsAnimBankSpriteVisible(r7)) gSprites[sprite].invisible = FALSE; - gSprites[sprite].oam.objMode = a2; + gSprites[sprite].oam.objMode = objMode; gSprites[sprite].affineAnimPaused = TRUE; if (!IsContest() && !gSprites[sprite].oam.affineMode) gSprites[sprite].oam.matrixNum = ewram17810[r7].unk6; @@ -1231,7 +1237,7 @@ static u16 ArcTan2_(s16 a, s16 b) return ArcTan2(a, b); } -u16 sub_80790F0(s16 a, s16 b) +u16 ArcTan2Neg(s16 a, s16 b) { u16 var = ArcTan2_(a, b); return -var; @@ -1379,7 +1385,7 @@ void sub_80793C4(struct Sprite *sprite) else var = FALSE; if (!gBattleAnimArgs[2]) - sub_80787B0(sprite, var); + InitAnimSpritePos(sprite, var); else sub_8078764(sprite, var); sprite->data[0]++; @@ -1391,7 +1397,15 @@ void sub_80793C4(struct Sprite *sprite) } } -void sub_807941C(struct Sprite *sprite) +// Linearly translates a sprite to a target position on the +// other mon's sprite. +// arg 0: initial x offset +// arg 1: initial y offset +// arg 2: target x offset +// arg 3: target y offset +// arg 4: duration +// arg 5: lower 8 bits = location on attacking mon, upper 8 bits = location on target mon pick to target +void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite) { bool8 v1; u8 v2; @@ -1406,32 +1420,33 @@ void sub_807941C(struct Sprite *sprite) else v2 = 1; - sub_80787B0(sprite, v1); - if (GetBankSide(gAnimBankAttacker)) + InitAnimSpritePos(sprite, v1); + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, v2) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } void sub_80794A8(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[5]; - sub_80786EC(sprite); + InitAnimSpriteTranslationOverDuration(sprite); sprite->callback = sub_8079518; } void sub_8079518(struct Sprite *sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } @@ -1451,7 +1466,7 @@ void sub_8079534(struct Sprite *sprite) } if (!gBattleAnimArgs[5]) { - sub_80787B0(sprite, r4); + InitAnimSpritePos(sprite, r4); slot = gAnimBankAttacker; } else @@ -1465,7 +1480,7 @@ void sub_8079534(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(slot, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(slot, r7) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -1549,20 +1564,26 @@ void sub_80796F8(u8 taskId) } } -void sub_8079790(u8 task) +// Linearly blends a mon's sprite colors with a target color with increasing +// strength, and then blends out to the original color. +// arg 0: anim bank +// arg 1: blend color +// arg 2: target blend coefficient +// arg 3: initial delay +// arg 4: number of times to blend in and out +void AnimTask_BlendMonInAndOut(u8 task) { - u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); - - if (sprite == 0xff) + u8 spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) { DestroyAnimVisualTask(task); return; } - gTasks[task].data[0] = (gSprites[sprite].oam.paletteNum * 0x10) + 0x101; - sub_80797EC(&gTasks[task]); + gTasks[task].data[0] = (gSprites[spriteId].oam.paletteNum * 0x10) + 0x101; + AnimTask_BlendMonInAndOutSetup(&gTasks[task]); } -void sub_80797EC(struct Task *task) +void AnimTask_BlendMonInAndOutSetup(struct Task *task) { task->data[1] = gBattleAnimArgs[1]; task->data[2] = 0; @@ -1571,10 +1592,10 @@ void sub_80797EC(struct Task *task) task->data[5] = gBattleAnimArgs[3]; task->data[6] = 0; task->data[7] = gBattleAnimArgs[4]; - task->func = sub_8079814; + task->func = AnimTask_BlendMonInAndOutStep; } -void sub_8079814(u8 taskId) +void AnimTask_BlendMonInAndOutStep(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -1584,14 +1605,14 @@ void sub_8079814(u8 taskId) if (!task->data[6]) { task->data[2]++; - BlendPalette(task->data[0], 0xf, task->data[2], task->data[1]); + BlendPalette(task->data[0], 15, task->data[2], task->data[1]); if (task->data[2] == task->data[3]) task->data[6] = 1; } else { task->data[2]--; - BlendPalette(task->data[0], 0xf, task->data[2], task->data[1]); + BlendPalette(task->data[0], 15, task->data[2], task->data[1]); if (!task->data[2]) { if (--task->data[7]) @@ -1619,7 +1640,7 @@ void sub_80798AC(u8 task) return; } gTasks[task].data[0] = (palette * 0x10) + 0x101; - sub_80797EC(&gTasks[task]); + AnimTask_BlendMonInAndOutSetup(&gTasks[task]); } void sub_80798F4(struct Task *task, u8 a2, const void *a3) @@ -1861,26 +1882,26 @@ void sub_8079E24() } } -u8 sub_8079E90(u8 slot) +u8 sub_8079E90(u8 bank) { - u8 status; + u8 identity; u8 ret; if (IsContest()) { - if (slot == 2) + if (bank == ANIM_BANK_ATK_PARTNER) return 30; else return 40; } else { - status = GetBankIdentity(slot); - if (status == 0) + identity = GetBankIdentity(bank); + if (identity == IDENTITY_PLAYER_MON1) ret = 30; - else if (status == 2) + else if (identity == IDENTITY_PLAYER_MON2) ret = 20; - else if (status == 1) + else if (identity == IDENTITY_OPPONENT_MON1) ret = 40; else ret = 50; @@ -1970,7 +1991,7 @@ void sub_807A0F4(struct Sprite *sprite) DestroySpriteAndFreeResources(sprite); } -int sub_807A100(u8 slot, u8 a2) +s16 sub_807A100(u8 slot, u8 a2) { u16 species; u32 personality; @@ -2106,7 +2127,7 @@ int sub_807A100(u8 slot, u8 a2) } } -void sub_807A3FC(u8 slot, bool8 a2, s16 *a3, s16 *a4) +void SetAverageBattlerPositions(u8 slot, bool8 a2, s16 *x, s16 *y) { u8 v1, v2; s16 v3, v4; @@ -2134,11 +2155,11 @@ void sub_807A3FC(u8 slot, bool8 a2, s16 *a3, s16 *a4) v5 = v3; v6 = v4; } - *a3 = (v3 + v5) / 2; - *a4 = (v4 + v6) / 2; + *x = (v3 + v5) / 2; + *y = (v4 + v6) / 2; } -u8 sub_807A4A0(int a1, u8 sprite, int a3) +u8 sub_807A4A0(int bank, u8 sprite, int species) { u8 new_sprite = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); gSprites[new_sprite] = gSprites[sprite]; @@ -2337,6 +2358,6 @@ void sub_807A9BC(struct Sprite *sprite) sprite->pos1.x += x; sprite->pos1.y = gBattleAnimArgs[5] - 80; } - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/field/rotating_gate.c b/src/rotating_gate.c index 00008c69c..69f655a65 100644 --- a/src/field/rotating_gate.c +++ b/src/rotating_gate.c @@ -1,7 +1,7 @@ #include "global.h" #include "bike.h" #include "event_data.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "fieldmap.h" #include "constants/maps.h" #include "constants/songs.h" diff --git a/src/roulette.c b/src/roulette.c index 41e8ef77f..5e7517d79 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -1,4 +1,5 @@ #include "global.h" +#include "random.h" #include "ewram.h" #include "field_fadetransition.h" #include "constants/game_stat.h" @@ -131,6 +132,12 @@ struct StructgUnknown_083F8D90 u32 var04; }; +#if DEBUG +void *gUnknown_Debug_03005FB8; +#endif + +#define static + static void sub_81150FC(void); static void sub_8115124(void); static void sub_8115238(void); @@ -297,6 +304,7 @@ extern const struct SpriteTemplate gSpriteTemplate_83FA434; extern void (*gFieldCallback)(void); extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_SE3; extern const u16 gUnknown_083FA60E[0x2][0x2]; extern const struct SpriteTemplate gSpriteTemplate_83FA50C; extern const struct SpriteTemplate gSpriteTemplate_83FA5C0[]; @@ -308,7 +316,10 @@ extern const u16 gUnknown_083FA632[]; extern const s8 gUnknown_083FA64A[0x2]; extern const s8 gUnknown_083FA64C[0x8][0x2]; - +#if DEBUG +EWRAM_DATA u8 unk_203955C[4] = { 0 }; +EWRAM_DATA u8 unk_2039560 = 0; +#endif void sub_81150FC(void) @@ -348,22 +359,20 @@ void sub_8115124(void) REG_BG0CNT = 0x1F08; DmaFill16(3, 0x0, (void *)(VRAM + 0xF9C0), 0x340); eRoulette->var28 = 0x0; - break; case 0x0: + break; } } -#ifdef NONMATCHING void sub_8115238(void) { u8 i; u32 temp; - struct PlttData t; - struct PlttData *unfaded; - struct PlttData *faded; struct StructgUnknown_083F8DF4 *s0; - struct PlttData arr[0x3]; // the third is never used ? - memcpy(&arr, &gUnknown_083F8EC4, 0x6); + u16 arr[0x3]; // the third is never used ? + + memcpy(arr, &gUnknown_083F8EC4, 0x6); + // u16 arr[] = {RGB(24, 4, 10), RGB(10, 19, 6), RGB(24, 4, 10)}; memset(eRoulette, 0x0, 0x17C); eRoulette->var04_0 = (gSpecialVar_0x8004 & 0x1); if (gSpecialVar_0x8004 & 0x80) @@ -371,25 +380,12 @@ void sub_8115238(void) s0 = &gUnknown_083F8DF4[0]; eRoulette->var22 = s0[eRoulette->var04_0].var03; eRoulette->var23 = s0[eRoulette->var04_0].var04; - temp = gUnknown_083F8DF0[eRoulette->var04_0 + eRoulette->var04_7 * 2]; - eRoulette->var19 = temp; + eRoulette->var19 = temp = gUnknown_083F8DF0[eRoulette->var04_0 + eRoulette->var04_7 * 2]; eRoulette->var1A_4 = 0x1; if (temp == 0x1) - { - unfaded = (struct PlttData *)&gPlttBufferUnfaded[0]; - faded = (struct PlttData *)&gPlttBufferFaded[0]; - t = arr[0]; - } + gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = arr[0]; else - { - unfaded = (struct PlttData *)&gPlttBufferUnfaded[0]; - faded = (struct PlttData *)&gPlttBufferFaded[0]; - t = arr[1]; - } - faded[0x51] = t; - faded[0x0] = faded[0x51]; - unfaded[0x51] = t; - unfaded[0x0] = t; + gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = arr[1]; sub_8124918((&eRoulette->varB8)); for (i = 0; i < 0xD; i++) sub_812492C((&eRoulette->varB8), i, (struct UnkStruct1 *)&gUnknown_083F8E34[i * 8]); @@ -397,183 +393,26 @@ void sub_8115238(void) { switch (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2)) { - case SPECIES_TAILLOW: - eRoulette->var02 |= 0x2; - break; case SPECIES_SHROOMISH: - eRoulette->var02 |= 0x1; - break; + eRoulette->var02 |= 0x1; + break; + case SPECIES_TAILLOW: + eRoulette->var02 |= 0x2; + break; } } RtcCalcLocalTime(); } -#else -__attribute__((naked)) -void sub_8115238(void) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0x8\n\ - ldr r1, _081152C0 @ =gUnknown_083F8EC4\n\ - mov r0, sp\n\ - movs r2, 0x6\n\ - bl memcpy\n\ - ldr r5, _081152C4 @ =0x02019000\n\ - movs r2, 0xBE\n\ - lsls r2, 1\n\ - adds r0, r5, 0\n\ - movs r1, 0\n\ - bl memset\n\ - ldr r0, _081152C8 @ =gSpecialVar_0x8004\n\ - ldrh r2, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r2\n\ - ldrb r1, [r5, 0x4]\n\ - movs r3, 0x4\n\ - negs r3, r3\n\ - ands r3, r1\n\ - orrs r3, r0\n\ - strb r3, [r5, 0x4]\n\ - movs r0, 0x80\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _08115276\n\ - movs r0, 0x80\n\ - orrs r3, r0\n\ - strb r3, [r5, 0x4]\n\ - _08115276:\n\ - ldr r3, _081152CC @ =gUnknown_083F8DF4\n\ - ldrb r2, [r5, 0x4]\n\ - lsls r1, r2, 30\n\ - lsrs r0, r1, 25\n\ - adds r0, r3\n\ - ldrb r0, [r0, 0x3]\n\ - adds r4, r5, 0\n\ - adds r4, 0x22\n\ - strb r0, [r4]\n\ - lsrs r0, r1, 25\n\ - adds r0, r3\n\ - ldrb r0, [r0, 0x4]\n\ - adds r3, r5, 0\n\ - adds r3, 0x23\n\ - strb r0, [r3]\n\ - ldr r0, _081152D0 @ =gUnknown_083F8DF0\n\ - lsrs r1, 30\n\ - lsls r2, 24\n\ - lsrs r2, 31\n\ - lsls r2, 1\n\ - adds r1, r2\n\ - adds r1, r0\n\ - ldrb r2, [r1]\n\ - strb r2, [r5, 0x19]\n\ - ldrb r1, [r5, 0x1A]\n\ - movs r0, 0xF\n\ - ands r0, r1\n\ - movs r1, 0x10\n\ - orrs r0, r1\n\ - strb r0, [r5, 0x1A]\n\ - cmp r2, 0x1\n\ - bne _081152DC\n\ - ldr r4, _081152D4 @ =gPlttBufferUnfaded\n\ - ldr r3, _081152D8 @ =gPlttBufferFaded\n\ - mov r0, sp\n\ - ldrh r2, [r0]\n\ - b _081152E4\n\ - .align 2, 0\n\ - _081152C0: .4byte gUnknown_083F8EC4\n\ - _081152C4: .4byte 0x02019000\n\ - _081152C8: .4byte gSpecialVar_0x8004\n\ - _081152CC: .4byte gUnknown_083F8DF4\n\ - _081152D0: .4byte gUnknown_083F8DF0\n\ - _081152D4: .4byte gPlttBufferUnfaded\n\ - _081152D8: .4byte gPlttBufferFaded\n\ - _081152DC:\n\ - ldr r4, _08115348 @ =gPlttBufferUnfaded\n\ - ldr r3, _0811534C @ =gPlttBufferFaded\n\ - mov r0, sp\n\ - ldrh r2, [r0, 0x2]\n\ - _081152E4:\n\ - adds r0, r3, 0\n\ - adds r0, 0xA2\n\ - strh r2, [r0]\n\ - ldr r1, _08115350 @ =0x0000ffff\n\ - adds r0, r1, 0\n\ - ands r0, r2\n\ - strh r0, [r3]\n\ - ands r0, r1\n\ - adds r2, r4, 0\n\ - adds r2, 0xA2\n\ - strh r0, [r2]\n\ - ands r0, r1\n\ - strh r0, [r4]\n\ - ldr r0, _08115354 @ =0x020190b8\n\ - bl sub_8124918\n\ - movs r4, 0\n\ - ldr r5, _08115358 @ =gUnknown_083F8E34\n\ - _08115308:\n\ - lsls r2, r4, 3\n\ - adds r2, r5\n\ - ldr r0, _08115354 @ =0x020190b8\n\ - adds r1, r4, 0\n\ - bl sub_812492C\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0xC\n\ - bls _08115308\n\ - movs r4, 0\n\ - ldr r5, _0811535C @ =0x02019000\n\ - _08115322:\n\ - movs r0, 0x64\n\ - muls r0, r4\n\ - ldr r1, _08115360 @ =gPlayerParty\n\ - adds r0, r1\n\ - movs r1, 0x41\n\ - bl GetMonData\n\ - adds r1, r0, 0\n\ - movs r0, 0x98\n\ - lsls r0, 1\n\ - cmp r1, r0\n\ - beq _08115364\n\ - adds r0, 0x2\n\ - cmp r1, r0\n\ - bne _0811536C\n\ - ldrb r0, [r5, 0x2]\n\ - movs r1, 0x1\n\ - b _08115368\n\ - .align 2, 0\n\ - _08115348: .4byte gPlttBufferUnfaded\n\ - _0811534C: .4byte gPlttBufferFaded\n\ - _08115350: .4byte 0x0000ffff\n\ - _08115354: .4byte 0x020190b8\n\ - _08115358: .4byte gUnknown_083F8E34\n\ - _0811535C: .4byte 0x02019000\n\ - _08115360: .4byte gPlayerParty\n\ - _08115364:\n\ - ldrb r0, [r5, 0x2]\n\ - movs r1, 0x2\n\ - _08115368:\n\ - orrs r0, r1\n\ - strb r0, [r5, 0x2]\n\ - _0811536C:\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x5\n\ - bls _08115322\n\ - bl RtcCalcLocalTime\n\ - add sp, 0x8\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); -} -#endif void sub_8115384(void) { u32 temp_IME; u8 taskid; + +#if DEBUG + gUnknown_Debug_03005FB8 = eRoulette; +#endif + switch (gMain.state) { case 0x0: @@ -657,6 +496,7 @@ void sub_8115634(u8 unused) s16 sin; s16 cos; s32 cos32; + if (eRoulette->var21++ == eRoulette->var23) { eRoulette->var21 = 0x0; @@ -671,6 +511,15 @@ void sub_8115634(u8 unused) eRoulette->var2C.a = cos32; eRoulette->var2C.b = sin; eRoulette->var2C.c = -sin; +#if DEBUG + if (unk_203955C[0] != 0 && (gMain.newKeys & 8)) + { + gTasks[eRoulette->varA4].func = sub_81157AC; + m4aMPlayStop(&gMPlay_SE1); + m4aMPlayStop(&gMPlay_SE2); + m4aMPlayStop(&gMPlay_SE3); + } +#endif } void sub_81156BC(u8 taskid) @@ -738,6 +587,7 @@ void sub_81157D0(u8 r0) temp1 = ((r0 - 1) / 5 * 3 + 0x7); sub_8124DDC(&gBGTilemapBuffers[2][0], 0x0, 0xE, 0x7, 0x10, 0xD); sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18a20, temp0, temp1, 0x3, 0x3); + break; } } @@ -762,7 +612,8 @@ void sub_811597C(u8 taskid) void sub_81159BC(u8 taskid) { s16 i; - if(eRoulette->var08 & 0x20) + + if (eRoulette->var08 & 0x20) { for (i = 0xB; (i < 0xE); i++) if ((eRoulette->var08 & gUnknown_083F8C00[i].var08) == 0) @@ -790,6 +641,7 @@ u8 sub_8115A94(s16 *r0, u8 r1) s8 arr[0x4]; s8 t; memcpy(&arr, gUnknown_083F8ECA, 0x4); + // char arr[] = {-5, 5, -1, 1}; t = (u8)*r0; switch (r1) { @@ -834,9 +686,9 @@ void sub_8115B58(u8 r0) gTasks[r0].data[0x1] = z; PlaySE(SE_SELECT); sub_8124D3C((&eRoulette->varB8), 0xFFFF); - (&eRoulette->varB8)->var04[0xF].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xE].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xD].var00_7 = 0x0; + eRoulette->varB8.var04[0xF].var00_7 = 0x0; + eRoulette->varB8.var04[0xE].var00_7 = 0x0; + eRoulette->varB8.var04[0xD].var00_7 = 0x0; sub_8116EF8(gTasks[r0].data[0x4]); for (i = 0; i < 0x4; i++) { @@ -1032,24 +884,23 @@ u8 sub_8115F58(u16 r0, u16 r1) } } -#ifdef NONMATCHING void sub_8116100(u8 taskid) { u8 randf; s8 randfinal; s8 r5; - u16 g; + u16 g = 0; u16 rand; u16 randmod; u16 angles[0x4]; // angles in 90 degree steps - u8 zero = 0x0; memcpy(angles, &gUnknown_083F8ECE, 0x8); + // u16 angles[] = {0, 180, 90, 270}; rand = Random(); randmod = rand % 0x64; eRoulette->var7C = gTasks[taskid].data[0x6]; - eRoulette->var7F = zero; - eRoulette->var7E = zero; - eRoulette->var7D = zero; + eRoulette->var7F = g; + eRoulette->var7E = g; + eRoulette->var7D = g; randf = sub_8115F58(gTasks[taskid].data[0x8], rand); randfinal = (rand % randf) - (randf / 2); if (gLocalTime.hours < 0xD) @@ -1060,263 +911,22 @@ void sub_8116100(u8 taskid) r5 *= 2; else r5 = (1 - r5) * 2; - g = (&gUnknown_083F8DF4[eRoulette->var04_0])->var1A; - eRoulette->var80 = (g + randfinal); + eRoulette->var80 = g = gUnknown_083F8DF4[eRoulette->var04_0].var1A + randfinal; // - g = ((float)(u16)(g + randfinal)) / 5.0f; + g = S16TOPOSFLOAT(g) / 5.0f; eRoulette->var82 = g * 3; eRoulette->var84 = g; eRoulette->var86 = g; // - eRoulette->var88 = (float)(angles[(rand & 0x1) + r5]); - eRoulette->var8C = (float)((&gUnknown_083F8DF4[eRoulette->var04_0])->var18); - eRoulette->var90 = ((eRoulette->var8C * 0.5f) - eRoulette->var8C) / (float)(u16)(g * 3); + eRoulette->var88 = S16TOPOSFLOAT(angles[(rand & 0x1) + r5]); + eRoulette->var8C = S16TOPOSFLOAT(gUnknown_083F8DF4[eRoulette->var04_0].var18); + eRoulette->var90 = ((eRoulette->var8C * 0.5f) - eRoulette->var8C) / S16TOPOSFLOAT(g * 3); eRoulette->var94 = 68.0f; eRoulette->var9C = 0.0f; - eRoulette->var98 = -(8.0f / (float)(u16)(g * 3)); + eRoulette->var98 = -(8.0f / S16TOPOSFLOAT(g * 3)); eRoulette->varA0 = 36.0f; - gTasks[taskid].func = &sub_8116308; -} -#else -__attribute__((naked)) -void sub_8116100(u8 taskid) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x8\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -mov r9, r0\n\ -movs r4, 0\n\ -ldr r1, _08116188 @ =gUnknown_083F8ECE\n\ -mov r0, sp\n\ -movs r2, 0x8\n\ -bl memcpy\n\ -bl Random\n\ -lsls r0, 16\n\ -lsrs r7, r0, 16\n\ -adds r0, r7, 0\n\ -movs r1, 0x64\n\ -bl __umodsi3\n\ -lsls r0, 16\n\ -lsrs r6, r0, 16\n\ -ldr r3, _0811618C @ =0x02019000\n\ -ldr r1, _08116190 @ =gTasks\n\ -mov r2, r9\n\ -lsls r0, r2, 2\n\ -add r0, r9\n\ -lsls r0, 3\n\ -adds r0, r1\n\ -ldrh r2, [r0, 0x14]\n\ -adds r1, r3, 0\n\ -adds r1, 0x7C\n\ -strb r2, [r1]\n\ -adds r1, 0x3\n\ -strb r4, [r1]\n\ -subs r1, 0x1\n\ -strb r4, [r1]\n\ -subs r1, 0x1\n\ -strb r4, [r1]\n\ -ldrh r0, [r0, 0x18]\n\ -adds r1, r7, 0\n\ -bl sub_8115F58\n\ -adds r4, r0, 0\n\ -lsls r4, 24\n\ -lsrs r1, r4, 24\n\ -adds r0, r7, 0\n\ -bl __modsi3\n\ -lsrs r4, 25\n\ -subs r0, r4\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08116194 @ =gLocalTime\n\ -ldrb r0, [r0, 0x2]\n\ -lsls r0, 24\n\ -asrs r0, 24\n\ -movs r5, 0x1\n\ -cmp r0, 0xC\n\ -bgt _08116180\n\ -movs r5, 0\n\ -_08116180:\n\ -cmp r6, 0x4F\n\ -bhi _08116198\n\ -lsls r0, r5, 25\n\ -b _081161A2\n\ -.align 2, 0\n\ -_08116188: .4byte gUnknown_083F8ECE\n\ -_0811618C: .4byte 0x02019000\n\ -_08116190: .4byte gTasks\n\ -_08116194: .4byte gLocalTime\n\ -_08116198:\n\ -lsls r1, r5, 24\n\ -asrs r1, 24\n\ -movs r0, 0x1\n\ -subs r0, r1\n\ -lsls r0, 25\n\ -_081161A2:\n\ -lsrs r5, r0, 24\n\ -ldr r6, _081162D8 @ =0x02019000\n\ -ldrb r0, [r6, 0x4]\n\ -lsls r0, 30\n\ -mov r10, r0\n\ -lsrs r0, 25\n\ -ldr r1, _081162DC @ =gUnknown_083F8DF4\n\ -adds r0, r1\n\ -lsls r4, 24\n\ -asrs r4, 24\n\ -ldrh r0, [r0, 0x1A]\n\ -adds r4, r0\n\ -adds r0, r6, 0\n\ -adds r0, 0x80\n\ -strh r4, [r0]\n\ -lsls r4, 16\n\ -asrs r4, 16\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -cmp r4, 0\n\ -bge _081161D4\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -_081161D4:\n\ -ldr r1, _081162E4 @ =0x40a00000\n\ -bl __divsf3\n\ -bl __fixunssfsi\n\ -lsls r0, 16\n\ -lsrs r4, r0, 16\n\ -lsls r0, r4, 1\n\ -adds r0, r4\n\ -mov r8, r0\n\ -adds r0, r6, 0\n\ -adds r0, 0x82\n\ -mov r2, r8\n\ -strh r2, [r0]\n\ -adds r0, 0x2\n\ -strh r4, [r0]\n\ -adds r0, 0x2\n\ -strh r4, [r0]\n\ -movs r0, 0x1\n\ -ands r0, r7\n\ -lsls r1, r5, 24\n\ -asrs r1, 24\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -add r0, sp\n\ -movs r1, 0\n\ -ldrsh r4, [r0, r1]\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -cmp r4, 0\n\ -bge _0811621A\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -_0811621A:\n\ -ldr r2, _081162E8 @ =0x02019088\n\ -str r0, [r2]\n\ -adds r7, r6, 0\n\ -adds r7, 0x8C\n\ -mov r1, r10\n\ -lsrs r0, r1, 25\n\ -ldr r2, _081162DC @ =gUnknown_083F8DF4\n\ -adds r0, r2\n\ -movs r1, 0x18\n\ -ldrsh r4, [r0, r1]\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -adds r5, r0, 0\n\ -cmp r4, 0\n\ -bge _08116242\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -adds r5, r0, 0\n\ -_08116242:\n\ -str r5, [r7]\n\ -adds r7, r6, 0\n\ -adds r7, 0x90\n\ -ldr r1, _081162EC @ =0x3f000000\n\ -adds r0, r5, 0\n\ -bl __mulsf3\n\ -adds r1, r5, 0\n\ -bl __subsf3\n\ -adds r5, r0, 0\n\ -mov r2, r8\n\ -lsls r0, r2, 16\n\ -asrs r4, r0, 16\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -adds r2, r0, 0\n\ -cmp r4, 0\n\ -bge _08116272\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -adds r2, r0, 0\n\ -_08116272:\n\ -adds r0, r5, 0\n\ -adds r1, r2, 0\n\ -bl __divsf3\n\ -str r0, [r7]\n\ -adds r1, r6, 0\n\ -adds r1, 0x94\n\ -ldr r0, _081162F0 @ =0x42880000\n\ -str r0, [r1]\n\ -adds r1, 0x8\n\ -ldr r0, _081162F4 @ =0x00000000\n\ -str r0, [r1]\n\ -adds r5, r6, 0\n\ -adds r5, 0x98\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -adds r2, r0, 0\n\ -cmp r4, 0\n\ -bge _081162A2\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -adds r2, r0, 0\n\ -_081162A2:\n\ -ldr r0, _081162F8 @ =0x41000000\n\ -adds r1, r2, 0\n\ -bl __divsf3\n\ -bl __negsf2\n\ -str r0, [r5]\n\ -adds r1, r6, 0\n\ -adds r1, 0xA0\n\ -ldr r0, _081162FC @ =0x42100000\n\ -str r0, [r1]\n\ -ldr r1, _08116300 @ =gTasks\n\ -mov r2, r9\n\ -lsls r0, r2, 2\n\ -add r0, r9\n\ -lsls r0, 3\n\ -adds r0, r1\n\ -ldr r1, _08116304 @ =sub_8116308\n\ -str r1, [r0]\n\ -add sp, 0x8\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_081162D8: .4byte 0x02019000\n\ -_081162DC: .4byte gUnknown_083F8DF4\n\ -_081162E0: .4byte 0x47800000\n\ -_081162E4: .4byte 0x40a00000\n\ -_081162E8: .4byte 0x02019088\n\ -_081162EC: .4byte 0x3f000000\n\ -_081162F0: .4byte 0x42880000\n\ -_081162F4: .4byte 0x00000000\n\ -_081162F8: .4byte 0x41000000\n\ -_081162FC: .4byte 0x42100000\n\ -_08116300: .4byte gTasks\n\ -_08116304: .4byte sub_8116308\n\ -.syntax divided\n"); + gTasks[taskid].func = sub_8116308; } -#endif void sub_8116308(u8 taskid) { @@ -1324,7 +934,7 @@ void sub_8116308(u8 taskid) eRoulette->var03_7 = 1; index = eRoulette->var3C[eRoulette->var7C]; eRoulette->var38 = &gSprites[index]; - (&gSprites[index])->callback = &sub_81191F4; + eRoulette->var38->callback = sub_81191F4; gTasks[taskid].data[0x6]++; gTasks[taskid].data[0x8]++; sub_81182F8(0x6 - gTasks[taskid].data[0x6]); @@ -1375,9 +985,9 @@ void sub_8116474(u8 taskid) { if (gTasks[taskid].data[0x1]-- > 0x0) { - if(gTasks[taskid].data[0x1] > 0x2) + if (gTasks[taskid].data[0x1] > 0x2) gSpriteCoordOffsetX -= 0x2; - if((eRoulette->var26 -= 0x4) == 0x68) + if ((eRoulette->var26 -= 0x4) == 0x68) gSprites[eRoulette->var3C[0x19]].callback = &sub_81184CC; } else @@ -1395,7 +1005,7 @@ void sub_8116514(u8 taskid) { if (gTasks[taskid].data[0x1]-- > 0x1) { - switch(gTasks[taskid].data[0x1] % 0x10) + switch (gTasks[taskid].data[0x1] % 0x10) { case 0x8: sub_8117AA8(0x0, 0xFF); @@ -1415,14 +1025,14 @@ void sub_8116514(u8 taskid) void sub_811659C(u8 taskid) { - switch(gTasks[taskid].data[0x5]) + switch (gTasks[taskid].data[0x5]) { case 0x1: case 0x2: if (IsFanfareTaskInactive()) { u32 wins = GetGameStat(GAME_STAT_CONSECUTIVE_ROULETTE_WINS); - if(wins < ++gTasks[taskid].data[0xB]) + if (wins < ++gTasks[taskid].data[0xB]) SetGameStat(GAME_STAT_CONSECUTIVE_ROULETTE_WINS, gTasks[taskid].data[0xB]); sub_8116C34(taskid, &sub_811677C, 0xFFFF, 0x3); } @@ -1439,7 +1049,7 @@ void sub_811659C(u8 taskid) void sub_8116638(u8 taskid) { - switch(gTasks[taskid].data[0x5]) + switch (gTasks[taskid].data[0x5]) { case 0x1: case 0x2: @@ -1469,7 +1079,7 @@ void sub_8116638(u8 taskid) void sub_81166E8(u8 taskid) { s32 r0 = gTasks[taskid].data[0x7]; - switch(r0) + switch (r0) { case 0x0: gTasks[taskid].data[0xD]++; @@ -1510,9 +1120,9 @@ void sub_811677C(u8 taskid) void sub_81167F4(u8 taskid) { sub_8124D3C((&eRoulette->varB8), 0xFFFF); - (&eRoulette->varB8)->var04[0xF].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xE].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xD].var00_7 = 0x0; + eRoulette->varB8.var04[0xF].var00_7 = 0x0; + eRoulette->varB8.var04[0xE].var00_7 = 0x0; + eRoulette->varB8.var04[0xD].var00_7 = 0x0; gSprites[eRoulette->var3C[0x7 + gUnknown_083F8C00[gTasks[taskid].data[0xC]].var00]].invisible = TRUE; gTasks[taskid].func = &sub_8116880; } @@ -1593,11 +1203,11 @@ void sub_8116AB0(u8 taskid) gTasks[taskid].func = &sub_8116B40; } -void sub_8116B40(u8 taskid) // end oulette ? +void sub_8116B40(u8 taskId) // end roulette ? { if (UpdatePaletteFade() == 0) { - SetVBlankCallback(0x0); + SetVBlankCallback(NULL); memset(eRoulette, 0x0, 0x17C); gSpriteCoordOffsetX = gSpriteCoordOffsetY = 0x0; sub_80F9368(); @@ -1610,13 +1220,16 @@ void sub_8116B40(u8 taskid) // end oulette ? REG_BLDY = 0x0; gFieldCallback = &sub_8080990; SetMainCallback2(&c2_exit_to_overworld_2_switch); - DestroyTask(taskid); + DestroyTask(taskId); +#if DEBUG + unk_203955C[0] = 0; +#endif } } void sub_8116BC0(u8 taskid) { - if(eRoulette->varA8 == 0 || gMain.newKeys & eRoulette->varAA) + if (eRoulette->varA8 == 0 || gMain.newKeys & eRoulette->varAA) { gTasks[taskid].func = eRoulette->varAC; if (eRoulette->varAA > 0) @@ -1632,7 +1245,7 @@ void sub_8116BC0(u8 taskid) void sub_8116C34(u8 taskid, TaskFunc r1, u16 r2, u16 r3) { eRoulette->varB4 = gTasks[taskid].func; - if(r1 == NULL) + if (r1 == NULL) r1 = eRoulette->varB4; eRoulette->varAC = r1; eRoulette->varA8 = r2; @@ -1676,6 +1289,8 @@ u8 sub_8116D54(u8 taskid, u8 r1) u32 t1[0x3]; memcpy(t0, gUnknown_083F8ED8, 0x10); memcpy(t1, gUnknown_083F8EE8, 0xC); + // u32 t0[] = {67650, 135300, 270600, 541200}; + // u32 t1[] = {0x3e0, 0x7c00, 0xf8000}; if (r1 > 0xB) { return 0x0; @@ -1710,7 +1325,7 @@ u8 sub_8116E5C(u8 r0, u8 r1) u8 t = r0; if (--r0 < 0x13) { - switch(r1) + switch (r1) { case 0x0: return 0x3; @@ -1733,17 +1348,14 @@ u8 sub_8116E5C(u8 r0, u8 r1) return 0x0; } -#ifdef NONMATCHING // stack variable switched with a register variable void sub_8116EF8(u8 r0) { - u32 var0 = 0x0; - struct UnkStruct1 var1[0x3]; - u32 var2; + u16 var0 = 0x0; + u8 var2; u16 var3; - u32 var4; u8 i; - switch(r0) + switch (r0) { case 0x5: case 0xA: @@ -1751,387 +1363,78 @@ void sub_8116EF8(u8 r0) for (i = (r0 + 0x1); i < (r0 + 0x5); i++) if (!(eRoulette->var08 & gUnknown_083F8C00[i].var08)) var0 |= gUnknown_083F8C00[i].var10; - var0 &= 0xDFFF; - sub_8124CE8(&eRoulette->varB8, var0); + sub_8124CE8(&eRoulette->varB8, var0 &= 0xDFFF); break; default: - memcpy(var1, gUnknown_083F8E9C, 0x18); - if ((u8)(r0 - 0x1) < 0x4) - var2 = 0x3; + { + struct UnkStruct1 var1[0x3]; + memcpy(var1, gUnknown_083F8E9C, sizeof var1); + if (r0 > 0 && r0 < 5) + var2 = 3; else - var2 = 0x1; - var3 = ((r0 / 0x5) - 0x1); - switch((u8)r0 % 0x5) + var2 = 1; + var3 = r0 / 5 - 1; + switch (r0 % 5) { - case 0x1: - var3 = gSprites[eRoulette->var3C[0x7 + 0x0]].oam.paletteNum * 0x10; - break; - case 0x2: - var3 = gSprites[eRoulette->var3C[0x7 + 0x1]].oam.paletteNum * 0x10; - break; - case 0x3: - var3 = gSprites[eRoulette->var3C[0x7 + 0x2]].oam.paletteNum * 0x10; - break; - case 0x4: - var3 = gSprites[eRoulette->var3C[0x7 + 0x3]].oam.paletteNum * 0x10; - break; + case 0x1: + var3 = gSprites[eRoulette->var3C[7 + 0]].oam.paletteNum * 0x10; + break; + case 0x2: + var3 = gSprites[eRoulette->var3C[7 + 1]].oam.paletteNum * 0x10; + break; + case 0x3: + var3 = gSprites[eRoulette->var3C[7 + 2]].oam.paletteNum * 0x10; + break; + case 0x4: + var3 = gSprites[eRoulette->var3C[7 + 3]].oam.paletteNum * 0x10; + break; } - if (var2 == 0x1) + if (var2 == 1) { if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08)) { - var4 = (r0 / 0x5); - var1[var4 - 0x1].var02 += var3; - sub_812492C(&eRoulette->varB8, 0xD, &var1[var4 - 0x2]); - sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10); + var1[r0 / 5 - 1].var02 += var3; + sub_812492C(&eRoulette->varB8, 13, &var1[r0 / 5 - 1]); } + else + return; } else { - for (i = 0; i < 0x3; i++) + for (i = 0; i < 3; i++) { - u8 var4 = i * 0x5 + r0 + 0x5; + u8 var4 = i * 5 + r0 + 5; if (!(eRoulette->var08 & gUnknown_083F8C00[var4].var08)) { - u8 var5 = (var4 / 0x5); - var1[var5 - 0x1].var02 += var3; - sub_812492C(&eRoulette->varB8, (u8)(0xD + i), &var1[var5 - 0x2]); - if (var2 == 0x3) + var1[var4 / 5 - 1].var02 += var3; + sub_812492C(&eRoulette->varB8, i + 13, &var1[var4 / 5 - 1]); + if (var2 == 3) var0 = gUnknown_083F8C00[var4].var10; var2--; } } - if (var2 != 0x2) - var0 = 0x0; - sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10); + if (var2 != 2) + var0 = 0; } + sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10); + break; + } } } -#else -__attribute__((naked)) -void sub_8116EF8(u8 r0) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x20\n\ -lsls r0, 24\n\ -lsrs r6, r0, 24\n\ -movs r0, 0\n\ -str r0, [sp, 0x18]\n\ -cmp r6, 0xA\n\ -beq _08116F1E\n\ -cmp r6, 0xA\n\ -bgt _08116F1A\n\ -cmp r6, 0x5\n\ -beq _08116F1E\n\ -b _08116F7C\n\ -_08116F1A:\n\ -cmp r6, 0xF\n\ -bne _08116F7C\n\ -_08116F1E:\n\ -adds r0, r6, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -adds r0, r6, 0x5\n\ -ldr r7, _08116F70 @ =0x020190b8\n\ -cmp r4, r0\n\ -bge _08116F5E\n\ -adds r1, r7, 0\n\ -subs r1, 0xB8\n\ -ldr r3, _08116F74 @ =gUnknown_083F8C00\n\ -ldr r5, [r1, 0x8]\n\ -adds r6, r3, 0\n\ -adds r6, 0x8\n\ -adds r2, r0, 0\n\ -_08116F3A:\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -lsls r1, r0, 2\n\ -adds r0, r1, r6\n\ -ldr r0, [r0]\n\ -ands r0, r5\n\ -cmp r0, 0\n\ -bne _08116F54\n\ -adds r0, r1, r3\n\ -ldrh r0, [r0, 0x10]\n\ -ldr r1, [sp, 0x18]\n\ -orrs r1, r0\n\ -str r1, [sp, 0x18]\n\ -_08116F54:\n\ -adds r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -cmp r4, r2\n\ -blt _08116F3A\n\ -_08116F5E:\n\ -ldr r0, _08116F78 @ =0x0000dfff\n\ -ldr r2, [sp, 0x18]\n\ -ands r2, r0\n\ -str r2, [sp, 0x18]\n\ -adds r0, r7, 0\n\ -adds r1, r2, 0\n\ -bl sub_8124CE8\n\ -b _0811713C\n\ -.align 2, 0\n\ -_08116F70: .4byte 0x020190b8\n\ -_08116F74: .4byte gUnknown_083F8C00\n\ -_08116F78: .4byte 0x0000dfff\n\ -_08116F7C:\n\ -mov r0, sp\n\ -ldr r1, _08116FC8 @ =gUnknown_083F8E9C\n\ -ldm r1!, {r2-r4}\n\ -stm r0!, {r2-r4}\n\ -ldm r1!, {r2-r4}\n\ -stm r0!, {r2-r4}\n\ -subs r0, r6, 0x1\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -movs r3, 0x1\n\ -mov r10, r3\n\ -cmp r0, 0x3\n\ -bhi _08116F9A\n\ -movs r4, 0x3\n\ -mov r10, r4\n\ -_08116F9A:\n\ -adds r0, r6, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -lsls r0, 24\n\ -lsrs r0, 8\n\ -ldr r1, _08116FCC @ =0xffff0000\n\ -adds r0, r1\n\ -lsrs r7, r0, 16\n\ -adds r0, r6, 0\n\ -movs r1, 0x5\n\ -bl __umodsi3\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -cmp r0, 0x2\n\ -beq _08116FF8\n\ -cmp r0, 0x2\n\ -bgt _08116FD4\n\ -cmp r0, 0x1\n\ -beq _08116FE4\n\ -ldr r4, _08116FD0 @ =0x02019000\n\ -b _0811703A\n\ -.align 2, 0\n\ -_08116FC8: .4byte gUnknown_083F8E9C\n\ -_08116FCC: .4byte 0xffff0000\n\ -_08116FD0: .4byte 0x02019000\n\ -_08116FD4:\n\ -cmp r0, 0x3\n\ -beq _0811700C\n\ -cmp r0, 0x4\n\ -beq _08117020\n\ -ldr r4, _08116FE0 @ =0x02019000\n\ -b _0811703A\n\ -.align 2, 0\n\ -_08116FE0: .4byte 0x02019000\n\ -_08116FE4:\n\ -ldr r3, _08116FF0 @ =gSprites\n\ -ldr r2, _08116FF4 @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x43\n\ -b _08117028\n\ -.align 2, 0\n\ -_08116FF0: .4byte gSprites\n\ -_08116FF4: .4byte 0x02019000\n\ -_08116FF8:\n\ -ldr r3, _08117004 @ =gSprites\n\ -ldr r2, _08117008 @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x44\n\ -b _08117028\n\ -.align 2, 0\n\ -_08117004: .4byte gSprites\n\ -_08117008: .4byte 0x02019000\n\ -_0811700C:\n\ -ldr r3, _08117018 @ =gSprites\n\ -ldr r2, _0811701C @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x45\n\ -b _08117028\n\ -.align 2, 0\n\ -_08117018: .4byte gSprites\n\ -_0811701C: .4byte 0x02019000\n\ -_08117020:\n\ -ldr r3, _08117088 @ =gSprites\n\ -ldr r2, _0811708C @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x46\n\ -_08117028:\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 4\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -adds r0, r3\n\ -ldrb r0, [r0, 0x5]\n\ -lsrs r0, 4\n\ -lsls r7, r0, 4\n\ -adds r4, r2, 0\n\ -_0811703A:\n\ -mov r2, r10\n\ -cmp r2, 0x1\n\ -bne _08117094\n\ -ldr r1, _08117090 @ =gUnknown_083F8C00\n\ -lsls r2, r6, 2\n\ -adds r0, r2, r6\n\ -lsls r0, 2\n\ -adds r1, 0x8\n\ -adds r0, r1\n\ -ldr r1, [r4, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -str r2, [sp, 0x1C]\n\ -cmp r1, 0\n\ -bne _0811713C\n\ -adds r0, r6, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -subs r1, r0, 0x1\n\ -lsls r1, 3\n\ -mov r3, sp\n\ -adds r2, r3, r1\n\ -ldrh r1, [r2, 0x2]\n\ -adds r1, r7, r1\n\ -strh r1, [r2, 0x2]\n\ -adds r1, r4, 0\n\ -adds r1, 0xB8\n\ -lsls r0, 3\n\ -subs r0, 0x8\n\ -adds r2, r3, r0\n\ -adds r0, r1, 0\n\ -movs r1, 0xD\n\ -bl sub_812492C\n\ -b _08117122\n\ -.align 2, 0\n\ -_08117088: .4byte gSprites\n\ -_0811708C: .4byte 0x02019000\n\ -_08117090: .4byte gUnknown_083F8C00\n\ -_08117094:\n\ -movs r4, 0\n\ -lsls r0, r6, 2\n\ -str r0, [sp, 0x1C]\n\ -ldr r1, _0811714C @ =0x02019000\n\ -mov r8, r1\n\ -ldr r2, _08117150 @ =gUnknown_083F8C00\n\ -mov r9, r2\n\ -_081170A2:\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -adds r0, r6, r0\n\ -adds r0, 0x5\n\ -lsls r0, 24\n\ -lsrs r2, r0, 24\n\ -lsls r0, r2, 2\n\ -adds r0, r2\n\ -lsls r5, r0, 2\n\ -mov r0, r9\n\ -adds r0, 0x8\n\ -adds r0, r5, r0\n\ -mov r3, r8\n\ -ldr r1, [r3, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -bne _0811710E\n\ -adds r0, r2, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -subs r1, r0, 0x1\n\ -lsls r1, 3\n\ -mov r3, sp\n\ -adds r2, r3, r1\n\ -ldrh r1, [r2, 0x2]\n\ -adds r1, r7, r1\n\ -strh r1, [r2, 0x2]\n\ -adds r1, r4, 0\n\ -adds r1, 0xD\n\ -lsls r1, 24\n\ -lsrs r1, 24\n\ -lsls r0, 3\n\ -subs r0, 0x8\n\ -adds r2, r3, r0\n\ -mov r0, r8\n\ -adds r0, 0xB8\n\ -bl sub_812492C\n\ -mov r0, r10\n\ -cmp r0, 0x3\n\ -bne _08117104\n\ -mov r1, r9\n\ -adds r0, r5, r1\n\ -ldrh r0, [r0, 0x10]\n\ -str r0, [sp, 0x18]\n\ -_08117104:\n\ -mov r0, r10\n\ -subs r0, 0x1\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -mov r10, r0\n\ -_0811710E:\n\ -adds r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -cmp r4, 0x2\n\ -bls _081170A2\n\ -mov r2, r10\n\ -cmp r2, 0x2\n\ -beq _08117122\n\ -movs r3, 0\n\ -str r3, [sp, 0x18]\n\ -_08117122:\n\ -ldr r0, _08117154 @ =0x020190b8\n\ -ldr r2, _08117150 @ =gUnknown_083F8C00\n\ -ldr r4, [sp, 0x1C]\n\ -adds r1, r4, r6\n\ -lsls r1, 2\n\ -adds r1, r2\n\ -ldrh r1, [r1, 0x10]\n\ -ldr r2, [sp, 0x18]\n\ -orrs r2, r1\n\ -str r2, [sp, 0x18]\n\ -adds r1, r2, 0\n\ -bl sub_8124CE8\n\ -_0811713C:\n\ -add sp, 0x20\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_0811714C: .4byte 0x02019000\n\ -_08117150: .4byte gUnknown_083F8C00\n\ -_08117154: .4byte 0x020190b8\n\ -.syntax divided\n"); -} -#endif - -#ifdef NONMATCHING //not enough stack usage void sub_8117158(u8 r0) { - u8 i; - u8 l; + vu8 i; + vu8 z; + vu16 var1; + vu16 var2; + vu8 var0; u8 v[0x5]; - u8 z; - u8 var0; - u8 var1; - u16 var2; + u8 l; eRoulette->var2A = 0x1; sub_8117AA8(0x0, 0x0); - sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18800, 0xE, 0x7, 0x10, 0xD); - switch(r0) + sub_8124E2C(gBGTilemapBuffers[1], (u16 *)ewram18800, 0xE, 0x7, 0x10, 0xD); + switch (r0) { case 0x0: return; @@ -2153,421 +1456,44 @@ void sub_8117158(u8 r0) } for (i = 0x0; i < l; i++) { - //_0811727C var0 = gUnknown_083F8C00[v[i]].var06; var1 = gUnknown_083F8C00[v[i]].var03; for (z = 0; z < 0x3; z++) { var2 = (gUnknown_083F8C00[v[i]].var04 + z) * 0x20; - gBGTilemapBuffers[2][var2 + var1 + 0x0] = ewram189a0[(var0 + z) * 0x3 + 0x0]; - gBGTilemapBuffers[2][var2 + var1 + 0x1] = ewram189a0[(var0 + z) * 0x3 + 0x1]; - gBGTilemapBuffers[2][var2 + var1 + 0x2] = ewram189a0[(var0 + z) * 0x3 + 0x2]; + gBGTilemapBuffers[1][var1 + var2 + 0x0] = ewram189a0[(var0 + z) * 0x3 + 0x0]; + gBGTilemapBuffers[1][var1 + var2 + 0x1] = ewram189a0[(var0 + z) * 0x3 + 0x1]; + gBGTilemapBuffers[1][var1 + var2 + 0x2] = ewram189a0[(var0 + z) * 0x3 + 0x2]; } - //_08117350 } } -#else -__attribute__((naked)) -void sub_8117158(u8 r0) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x24\n\ -lsls r0, 24\n\ -lsrs r5, r0, 24\n\ -ldr r4, _0811719C @ =0x02019000\n\ -movs r0, 0x1\n\ -strh r0, [r4, 0x2A]\n\ -movs r0, 0\n\ -movs r1, 0\n\ -bl sub_8117AA8\n\ -ldr r0, _081171A0 @ =gBGTilemapBuffers + 0x800\n\ -ldr r1, _081171A4 @ =0xfffff800\n\ -adds r4, r1\n\ -movs r1, 0x10\n\ -str r1, [sp]\n\ -movs r1, 0xD\n\ -str r1, [sp, 0x4]\n\ -adds r1, r4, 0\n\ -movs r2, 0xE\n\ -movs r3, 0x7\n\ -bl sub_8124E2C\n\ -cmp r5, 0xF\n\ -bhi _08117250\n\ -lsls r0, r5, 2\n\ -ldr r1, _081171A8 @ =_081171AC\n\ -adds r0, r1\n\ -ldr r0, [r0]\n\ -mov pc, r0\n\ -.align 2, 0\n\ -_0811719C: .4byte 0x02019000\n\ -_081171A0: .4byte gBGTilemapBuffers + 0x800\n\ -_081171A4: .4byte 0xfffff800\n\ -_081171A8: .4byte _081171AC\n\ -.align 2, 0\n\ -_081171AC:\n\ -.4byte _08117360\n\ -.4byte _081171EC\n\ -.4byte _081171EC\n\ -.4byte _081171EC\n\ -.4byte _081171EC\n\ -.4byte _08117220\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117220\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117220\n\ -_081171EC:\n\ -movs r0, 0x4\n\ -str r0, [sp, 0x18]\n\ -add r1, sp, 0x8\n\ -movs r0, 0\n\ -strb r0, [r1]\n\ -adds r0, r1, 0\n\ -ldrb r0, [r0]\n\ -cmp r0, 0x3\n\ -bhi _08117258\n\ -add r4, sp, 0x10\n\ -adds r3, r1, 0\n\ -_08117202:\n\ -ldrb r2, [r3]\n\ -adds r2, r4\n\ -ldrb r1, [r3]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -adds r0, r5, r0\n\ -strb r0, [r2]\n\ -ldrb r0, [r3]\n\ -adds r0, 0x1\n\ -strb r0, [r3]\n\ -ldrb r0, [r3]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcc _08117202\n\ -b _08117258\n\ -_08117220:\n\ -movs r0, 0x5\n\ -str r0, [sp, 0x18]\n\ -add r1, sp, 0x8\n\ -movs r0, 0\n\ -strb r0, [r1]\n\ -adds r0, r1, 0\n\ -ldrb r0, [r0]\n\ -cmp r0, 0x4\n\ -bhi _08117258\n\ -add r3, sp, 0x10\n\ -adds r2, r1, 0\n\ -_08117236:\n\ -ldrb r1, [r2]\n\ -adds r1, r3\n\ -ldrb r0, [r2]\n\ -adds r0, r5, r0\n\ -strb r0, [r1]\n\ -ldrb r0, [r2]\n\ -adds r0, 0x1\n\ -strb r0, [r2]\n\ -ldrb r0, [r2]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcc _08117236\n\ -b _08117258\n\ -_08117250:\n\ -movs r0, 0x1\n\ -str r0, [sp, 0x18]\n\ -add r0, sp, 0x10\n\ -strb r5, [r0]\n\ -_08117258:\n\ -add r1, sp, 0x8\n\ -movs r0, 0\n\ -strb r0, [r1]\n\ -adds r0, r1, 0\n\ -ldrb r0, [r0]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcs _08117360\n\ -mov r0, sp\n\ -adds r0, 0xE\n\ -str r0, [sp, 0x1C]\n\ -add r1, sp, 0x10\n\ -mov r9, r1\n\ -add r0, sp, 0x8\n\ -mov r12, r0\n\ -mov r1, sp\n\ -adds r1, 0xA\n\ -str r1, [sp, 0x20]\n\ -_0811727C:\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -add r0, r9\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -ldr r1, _08117370 @ =gUnknown_083F8C00\n\ -adds r0, r1\n\ -ldrb r0, [r0, 0x6]\n\ -ldr r1, [sp, 0x1C]\n\ -strb r0, [r1]\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -add r0, r9\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -ldr r1, _08117370 @ =gUnknown_083F8C00\n\ -adds r0, r1\n\ -ldrb r0, [r0, 0x3]\n\ -ldr r1, [sp, 0x20]\n\ -strh r0, [r1]\n\ -mov r4, sp\n\ -adds r4, 0x9\n\ -movs r0, 0\n\ -strb r0, [r4]\n\ -ldrb r0, [r4]\n\ -cmp r0, 0x2\n\ -bhi _08117350\n\ -add r5, sp, 0xC\n\ -ldr r7, [sp, 0x20]\n\ -ldr r0, _08117374 @ =gBGTilemapBuffers + 0x800\n\ -mov r8, r0\n\ -ldr r6, [sp, 0x1C]\n\ -ldr r1, _08117378 @ =0x020189a0\n\ -mov r10, r1\n\ -_081172C8:\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -add r0, r9\n\ -ldrb r0, [r0]\n\ -lsls r1, r0, 2\n\ -adds r1, r0\n\ -lsls r1, 2\n\ -ldr r0, _08117370 @ =gUnknown_083F8C00\n\ -adds r1, r0\n\ -adds r3, r4, 0\n\ -ldrb r0, [r4]\n\ -ldrb r1, [r1, 0x4]\n\ -adds r0, r1\n\ -lsls r0, 5\n\ -strh r0, [r5]\n\ -ldrh r0, [r7]\n\ -ldrh r2, [r5]\n\ -adds r2, r0\n\ -lsls r2, 1\n\ -add r2, r8\n\ -ldrb r0, [r6]\n\ -ldrb r1, [r4]\n\ -adds r1, r0\n\ -lsls r0, r1, 1\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -add r0, r10\n\ -ldrh r0, [r0]\n\ -strh r0, [r2]\n\ -ldrh r0, [r7]\n\ -ldrh r2, [r5]\n\ -adds r2, r0\n\ -adds r2, 0x1\n\ -lsls r2, 1\n\ -add r2, r8\n\ -ldrb r0, [r6]\n\ -ldrb r1, [r4]\n\ -adds r1, r0\n\ -lsls r0, r1, 1\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -mov r1, r10\n\ -adds r1, 0x2\n\ -adds r0, r1\n\ -ldrh r0, [r0]\n\ -strh r0, [r2]\n\ -ldrh r0, [r7]\n\ -ldrh r2, [r5]\n\ -adds r2, r0\n\ -adds r2, 0x2\n\ -lsls r2, 1\n\ -add r2, r8\n\ -ldrb r0, [r6]\n\ -ldrb r1, [r4]\n\ -adds r1, r0\n\ -lsls r0, r1, 1\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -ldr r1, _0811737C @ =0x020189a4\n\ -adds r0, r1\n\ -ldrh r0, [r0]\n\ -strh r0, [r2]\n\ -ldrb r0, [r4]\n\ -adds r0, 0x1\n\ -strb r0, [r4]\n\ -ldrb r0, [r3]\n\ -cmp r0, 0x2\n\ -bls _081172C8\n\ -_08117350:\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -adds r0, 0x1\n\ -strb r0, [r1]\n\ -ldrb r0, [r1]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcc _0811727C\n\ -_08117360:\n\ -add sp, 0x24\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_08117370: .4byte gUnknown_083F8C00\n\ -_08117374: .4byte gBGTilemapBuffers + 0x800\n\ -_08117378: .4byte 0x020189a0\n\ -_0811737C: .4byte 0x020189a4\n\ -.syntax divided\n"); -} -#endif -#ifdef NONMATCHING u8 sub_8117380(u8 r0) { - u8 var0[0x5]; - u8 t; - u8 z; - memcpy(var0, gUnknown_083F8EF4, 0x5); - if (r0 > 0x13) - r0 = 0x0; + u8 var0[5]; + memcpy(var0, gUnknown_083F8EF4, 5); + // u8 var0[] = {0, 3, 4, 6, 12}; + if (r0 > 19) + r0 = 0; switch (gUnknown_083F8C00[r0].var01_0) { - case 0x3: - z = r0 / 0x5 - 0x1; - if (eRoulette->var16[z] > 0x3) - return 0x0; - return var0[eRoulette->var16[z] + 0x1]; - case 0x4: - t = r0 - 0x1; - if (eRoulette->var12[t] > 0x2) + case 3: + r0 = r0 / 5 - 1; + if (eRoulette->var16[r0] > 3) return 0x0; - return var0[eRoulette->var12[t] + 0x2]; - case 0xC: + return var0[eRoulette->var16[r0] + 1]; + case 4: + r0--; + if (eRoulette->var12[r0] > 2) + return 0; + return var0[eRoulette->var12[r0] + 2]; + case 12: if (eRoulette->var08 & gUnknown_083F8C00[r0].var08) - return 0x0; - return var0[0x4]; - default: + return 0; + return var0[4]; } - return 0x0; + return 0; } -#else -__attribute__((naked)) -u8 sub_8117380(u8 r0) -{ -asm(".syntax unified\n\ -push {r4,lr}\n\ -sub sp, 0x8\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r1, _081173B8 @ =gUnknown_083F8EF4\n\ -mov r0, sp\n\ -movs r2, 0x5\n\ -bl memcpy\n\ -cmp r4, 0x13\n\ -bls _08117398\n\ -movs r4, 0\n\ -_08117398:\n\ -ldr r3, _081173BC @ =gUnknown_083F8C00\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -lsls r2, r0, 2\n\ -adds r0, r2, r3\n\ -ldrb r0, [r0, 0x1]\n\ -lsls r0, 28\n\ -lsrs r0, 28\n\ -cmp r0, 0x4\n\ -beq _081173EC\n\ -cmp r0, 0x4\n\ -bgt _081173C0\n\ -cmp r0, 0x3\n\ -beq _081173C6\n\ -b _08117428\n\ -.align 2, 0\n\ -_081173B8: .4byte gUnknown_083F8EF4\n\ -_081173BC: .4byte gUnknown_083F8C00\n\ -_081173C0:\n\ -cmp r0, 0xC\n\ -beq _0811740C\n\ -b _08117428\n\ -_081173C6:\n\ -adds r0, r4, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -subs r0, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _081173E8 @ =0x02019000\n\ -adds r0, 0x16\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x3\n\ -bhi _08117428\n\ -ldrb r0, [r1]\n\ -adds r0, 0x1\n\ -b _08117402\n\ -.align 2, 0\n\ -_081173E8: .4byte 0x02019000\n\ -_081173EC:\n\ -subs r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08117408 @ =0x02019000\n\ -adds r0, 0x12\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x2\n\ -bhi _08117428\n\ -ldrb r0, [r1]\n\ -adds r0, 0x2\n\ -_08117402:\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -b _0811742A\n\ -.align 2, 0\n\ -_08117408: .4byte 0x02019000\n\ -_0811740C:\n\ -ldr r1, _08117424 @ =0x02019000\n\ -adds r0, r3, 0\n\ -adds r0, 0x8\n\ -adds r0, r2, r0\n\ -ldr r1, [r1, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -bne _08117428\n\ -mov r0, sp\n\ -ldrb r0, [r0, 0x4]\n\ -b _0811742A\n\ -.align 2, 0\n\ -_08117424: .4byte 0x02019000\n\ -_08117428:\n\ -movs r0, 0\n\ -_0811742A:\n\ -add sp, 0x8\n\ -pop {r4}\n\ -pop {r1}\n\ -bx r1\n\ -.syntax divided\n"); -} -#endif void sub_8117434(void) { @@ -2629,6 +1555,9 @@ void sub_811755C(u8 taskid) void sub_81175C0(u8 taskid) { +#if DEBUG + unk_203955C[0] = 0; +#endif Menu_EraseScreen(); ScriptContext2_Disable(); DestroyTask(taskid); @@ -2691,11 +1620,98 @@ void Task_Roulette_0(u8 taskid) } } +#if DEBUG + +void debug_sub_812CDE4(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON) + { + gTasks[taskId].data[13]++; + if (gTasks[taskId].data[13] == 10000) + gTasks[taskId].data[13] = 0; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + MenuPrint_RightAligned(gStringVar4, 9, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + gTasks[taskId].data[13]--; + if (gTasks[taskId].data[13] == -1) + gTasks[taskId].data[13] = 9999; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + MenuPrint_RightAligned(gStringVar4, 9, 1); + } + else if (gMain.newKeys & 0x100) + { + gTasks[taskId].data[13] += 10; + if (gTasks[taskId].data[13] > 9999) + gTasks[taskId].data[13] -= 9999; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + MenuPrint_RightAligned(gStringVar4, 9, 1); + } + else if (gMain.newKeys & 0x200) + { + gTasks[taskId].data[13] -= 10; + if (gTasks[taskId].data[13] < 0) + gTasks[taskId].data[13] += 9999; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + MenuPrint_RightAligned(gStringVar4, 9, 1); + } + else if (gMain.newKeys & 8) + { + gSaveBlock1.coins = gTasks[taskId].data[13]; + gTasks[taskId].func = Task_Roulette_0; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + MenuPrint_RightAligned(gStringVar4, 9, 1); + unk_2039560 = 0; + } + else if (gMain.newKeys & 4) + { + gSaveBlock1.coins = gTasks[taskId].data[13]; + gTasks[taskId].func = Task_Roulette_0; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + MenuPrint_RightAligned(gStringVar4, 9, 1); + unk_2039560 = 1; + } +} + +extern const u8 gUnknown_Debug_0842510D[]; + +void debug_sub_812CFE8(u8 taskId) +{ + gTasks[taskId].data[13] = gSaveBlock1.coins; + if (Random() & 1) + gSpecialVar_0x8004 |= 0x80; + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[13], 1, 4); + StringExpandPlaceholders(gStringVar4, gOtherText_Coins); + Menu_DrawStdWindowFrame(0, 0, 9, 3); + MenuPrint_RightAligned(gStringVar4, 9, 1); + Menu_DrawStdWindowFrame(0, 14, 29, 19); + Menu_PrintText(gUnknown_Debug_0842510D, 1, 15); + gTasks[taskId].func = debug_sub_812CDE4; +} + +#endif + void PlayRoulette(void) { u8 taskid; + ScriptContext2_Enable(); - taskid = CreateTask(&Task_Roulette_0, 0x0); +#if DEBUG + unk_2039560 = 0; + if (unk_203955C[0] != 0) + { + CreateTask(debug_sub_812CFE8, 0); + return; + } +#endif + taskid = CreateTask(Task_Roulette_0, 0); gTasks[taskid].data[0xD] = gSaveBlock1.coins; } @@ -2783,7 +1799,7 @@ void unref_sub_8117A74(void) //destroy all sprites at 0x1D void sub_8117AA8(u8 r0, u8 r1) { u8 i; - switch(r0) + switch (r0) { case 0x1: for (i = 0x0; i < 0x13; i++) @@ -2799,7 +1815,7 @@ void sub_8117AA8(u8 r0, u8 r1) else gSprites[eRoulette->var3C[0x1D + i]].invisible = FALSE; } - for ( ; i < 0x13; i++) + for (; i < 0x13; i++) gSprites[eRoulette->var3C[0x1D + i]].invisible = FALSE; break; } @@ -2812,7 +1828,7 @@ void sub_8117BBC(void) { eRoulette->var3C[0x31 + i] = CreateSprite(&gSpriteTemplate_83FA40C, 0x74, 0x14, 0xA); gSprites[eRoulette->var3C[0x31 + i]].invisible = TRUE; - gSprites[eRoulette->var3C[0x31 + i]].data[0] = 0x1; + gSprites[eRoulette->var3C[0x31 + i]].data[0] = 0x1; gSprites[eRoulette->var3C[0x31 + i]].callback = &sub_81184CC; gSprites[eRoulette->var3C[0x31 + i]].oam.priority = 0x1; StartSpriteAnim(&gSprites[eRoulette->var3C[0x31 + i]], 0x8); @@ -2883,111 +1899,25 @@ void sub_8117DF4(void) } } -#ifdef NONMATCHING void sub_8117E98(struct Sprite *sprite) { - struct OamMatrix *m; - u8 p; - u16 angle; - s16 cos, sin, z; - u32 cos32; - angle = eRoulette->var24 + sprite->data[0x0]; - z = angle; - if (z > 359) - angle = z - 360; + s16 cos; + s16 sin; + u32 matrixNum; + s16 angle = eRoulette->var24 + sprite->data[0]; + if (angle >= 360) + angle -= 360; sin = Sin2(angle); cos = Cos2(angle); - sprite->pos2.x = sin * sprite->data[0x1] >> 0xC; - sprite->pos2.y = -cos * sprite->data[0x1] >> 0xC; - p = sprite->oam.matrixNum; - sin = sin / 0x10; - m = &gOamMatrices[p]; - cos32 = cos / 0x10; - - m->d = cos32; - m->a = cos32; - m->b = sin; - m->c = -sin; -} -#else -__attribute__((naked)) -void sub_8117E98(struct Sprite *r0) -{ -asm(".syntax unified\n\ -push {r4-r6,lr}\n\ -adds r6, r0, 0\n\ -ldr r0, _08117F1C @ =0x02019000\n\ -ldrh r1, [r6, 0x2E]\n\ -ldrh r0, [r0, 0x24]\n\ -adds r1, r0\n\ -lsls r1, 16\n\ -lsrs r4, r1, 16\n\ -asrs r1, 16\n\ -ldr r0, _08117F20 @ =0x00000167\n\ -cmp r1, r0\n\ -ble _08117EB8\n\ -ldr r2, _08117F24 @ =0xfffffe98\n\ -adds r0, r1, r2\n\ -lsls r0, 16\n\ -lsrs r4, r0, 16\n\ -_08117EB8:\n\ -adds r0, r4, 0\n\ -bl Sin2\n\ -lsls r0, 16\n\ -lsrs r5, r0, 16\n\ -adds r0, r4, 0\n\ -bl Cos2\n\ -lsls r2, r5, 16\n\ -asrs r2, 16\n\ -movs r3, 0x30\n\ -ldrsh r1, [r6, r3]\n\ -muls r1, r2\n\ -asrs r1, 12\n\ -strh r1, [r6, 0x24]\n\ -lsls r0, 16\n\ -asrs r4, r0, 16\n\ -negs r1, r4\n\ -movs r3, 0x30\n\ -ldrsh r0, [r6, r3]\n\ -muls r0, r1\n\ -asrs r0, 12\n\ -strh r0, [r6, 0x26]\n\ -ldrb r0, [r6, 0x3]\n\ -lsls r0, 26\n\ -lsrs r3, r0, 27\n\ -cmp r2, 0\n\ -bge _08117EF2\n\ -adds r2, 0xF\n\ -_08117EF2:\n\ -lsls r0, r2, 12\n\ -lsrs r5, r0, 16\n\ -ldr r1, _08117F28 @ =gOamMatrices\n\ -lsls r0, r3, 3\n\ -adds r1, r0, r1\n\ -adds r0, r4, 0\n\ -cmp r0, 0\n\ -bge _08117F04\n\ -adds r0, 0xF\n\ -_08117F04:\n\ -asrs r0, 4\n\ -strh r0, [r1, 0x6]\n\ -strh r0, [r1]\n\ -strh r5, [r1, 0x2]\n\ -lsls r0, r5, 16\n\ -asrs r0, 16\n\ -negs r0, r0\n\ -strh r0, [r1, 0x4]\n\ -pop {r4-r6}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_08117F1C: .4byte 0x02019000\n\ -_08117F20: .4byte 0x00000167\n\ -_08117F24: .4byte 0xfffffe98\n\ -_08117F28: .4byte gOamMatrices\n\ -.syntax divided\n"); + sprite->pos2.x = sin * sprite->data[1] >> 0xC; + sprite->pos2.y = -cos * sprite->data[1] >> 0xC; + matrixNum = sprite->oam.matrixNum; + sin /= 16; + gOamMatrices[matrixNum].d = cos /= 16; + gOamMatrices[matrixNum].a = cos; + gOamMatrices[matrixNum].b = sin; + gOamMatrices[matrixNum].c = -sin; } -#endif void sub_8117F2C(void) { @@ -3045,132 +1975,32 @@ void sub_81180F4(u16 r0) } } -#ifdef NONMATCHING u8 sub_81181E8(u8 r0) { - u8 t[0x5]; - memcpy(&t, &gUnknown_083FA608, 0x5); - if (r0 > 0x13) - r0 = 0x0; - switch(gUnknown_083F8C00[r0].var01_0) + u8 t[5]; + memcpy(t, gUnknown_083FA608, sizeof t); + // u8 t = {0, 1, 2, 3, 4}; + if (r0 >= 20) + r0 = 0; + switch (gUnknown_083F8C00[r0].var01_0) { case 0x3: - r0 = r0 / 0x5 - 0x1; - if ((u32)eRoulette->var16[r0] < 0x4) - return t[0x1 + eRoulette->var16[r0]]; // couldn't recreate redundant loads + r0 = r0 / 5 - 1; + if (eRoulette->var16[r0] < 4) + return t[((vu8 *)eRoulette->var16)[r0] + 1]; // couldn't recreate redundant loads break; case 0x4: - r0 = r0 - 0x1; - if (eRoulette->var12[r0] < 0x3) - return t[0x2 + eRoulette->var12[r0]]; + r0--; + if (eRoulette->var12[r0] < 3) + return t[((vu8 *)eRoulette->var12)[r0] + 2]; break; case 0xC: if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08)) - return t[0x4]; + return t[4]; break; } - return 0x0; + return 0; } -#else -__attribute__((naked)) -u8 sub_81181E8(u8 r0) -{ -asm(".syntax unified\n\ -push {r4,lr}\n\ -sub sp, 0x8\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r1, _08118220 @ =gUnknown_083FA608\n\ -mov r0, sp\n\ -movs r2, 0x5\n\ -bl memcpy\n\ -cmp r4, 0x13\n\ -bls _08118200\n\ -movs r4, 0\n\ -_08118200:\n\ -ldr r3, _08118224 @ =gUnknown_083F8C00\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -lsls r2, r0, 2\n\ -adds r0, r2, r3\n\ -ldrb r0, [r0, 0x1]\n\ -lsls r0, 28\n\ -lsrs r0, 28\n\ -cmp r0, 0x4\n\ -beq _08118254\n\ -cmp r0, 0x4\n\ -bgt _08118228\n\ -cmp r0, 0x3\n\ -beq _0811822E\n\ -b _08118290\n\ -.align 2, 0\n\ -_08118220: .4byte gUnknown_083FA608\n\ -_08118224: .4byte gUnknown_083F8C00\n\ -_08118228:\n\ -cmp r0, 0xC\n\ -beq _08118274\n\ -b _08118290\n\ -_0811822E:\n\ -adds r0, r4, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -subs r0, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08118250 @ =0x02019000\n\ -adds r0, 0x16\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x3\n\ -bhi _08118290\n\ -ldrb r0, [r1]\n\ -adds r0, 0x1\n\ -b _0811826A\n\ -.align 2, 0\n\ -_08118250: .4byte 0x02019000\n\ -_08118254:\n\ -subs r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08118270 @ =0x02019000\n\ -adds r0, 0x12\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x2\n\ -bhi _08118290\n\ -ldrb r0, [r1]\n\ -adds r0, 0x2\n\ -_0811826A:\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -b _08118292\n\ -.align 2, 0\n\ -_08118270: .4byte 0x02019000\n\ -_08118274:\n\ -ldr r1, _0811828C @ =0x02019000\n\ -adds r0, r3, 0\n\ -adds r0, 0x8\n\ -adds r0, r2, r0\n\ -ldr r1, [r1, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -bne _08118290\n\ -mov r0, sp\n\ -ldrb r0, [r0, 0x4]\n\ -b _08118292\n\ -.align 2, 0\n\ -_0811828C: .4byte 0x02019000\n\ -_08118290:\n\ -movs r0, 0\n\ -_08118292:\n\ -add sp, 0x8\n\ -pop {r4}\n\ -pop {r1}\n\ -bx r1\n\ -.syntax divided\n"); -} -#endif void sub_811829C(u8 r0) { @@ -3187,7 +2017,7 @@ void sub_81182F8(u8 r0) u8 t = 0x0; if (eRoulette->var19 == 0x1) t = 0x2; - switch(r0) + switch (r0) { case 0x6: for (i = 0x0; i < 0x3; i++) @@ -3427,7 +2257,7 @@ void sub_81189A8(struct Sprite *sprite) float f0, f1, f2; struct StructgUnknown_083F8DF4 *p; sub_8118724(sprite); - switch(sprite->data[0x3]) + switch (sprite->data[0x3]) { case 0: if (sprite->data[0x0] != 0x1) @@ -3493,7 +2323,7 @@ void sub_8118BD8(struct Sprite *sprite) if (sprite->data[0x2]++ < 45) { sprite->pos2.y--; - if(sprite->data[0x2] == 45) + if (sprite->data[0x2] == 45) { if (gSprites[eRoulette->var3C[0x37]].animCmdIndex == 0x1) sprite->pos2.y++; @@ -3527,7 +2357,7 @@ void sub_8118BD8(struct Sprite *sprite) void sub_8118CAC(struct Sprite *sprite) { sub_8118724(sprite); - switch(sprite->data[0x3]) + switch (sprite->data[0x3]) { case 90: if (sprite->data[0x0] != 0x1) @@ -3549,7 +2379,7 @@ void sub_8118CAC(struct Sprite *sprite) void sub_8118CEC(struct Sprite *sprite) { sub_8118724(sprite); - switch(eRoulette->var03_0) + switch (eRoulette->var03_0) { default: case 0x0: @@ -3591,7 +2421,33 @@ void sub_8118D2C(struct Sprite *sprite) } } -#ifdef NONMATCHING +#if DEBUG + +void debug_sub_812E698(struct Sprite *sprite) +{ + sub_8118724(sprite); + sprite->data[2] = 0; + sub_81186B8(sprite); + m4aSongNumStart(0x38); + if (Random() & 1) + { + eRoulette->var8C = 0; + eRoulette->var7F = (eRoulette->var7E + 1) % 12; + } + else + { + eRoulette->var8C = gUnknown_083F8DF4[eRoulette->var04_0].var1C * 2; + eRoulette->var7F = eRoulette->var7E; + } + sprite->data[0] = 1; + sprite->data[2] = gUnknown_083F8DF4[eRoulette->var04_0].var02; + eRoulette->var98 = 0.085; + sprite->callback = sub_8118D2C; + sprite->data[1] = 5; +} + +#endif + void sub_8118DE4(struct Sprite *sprite) { sub_8118724(sprite); @@ -3607,13 +2463,13 @@ void sub_8118DE4(struct Sprite *sprite) sub_811866C(sprite); sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 15; sprite->callback = &sub_8118834; - m4aSongNumStartOrChange(0x47); + m4aSongNumStartOrChange(SE_HASHI); } else { u8 t; u32 z; - m4aSongNumStart(0x38); + m4aSongNumStart(SE_KON); if ((z = (Random() & 0x1))) { u32 o; @@ -3631,21 +2487,21 @@ void sub_8118DE4(struct Sprite *sprite) if (gUnknown_083F8D90[t].var04 & eRoulette->var08) { sprite->data[0x0] = 0x1; - sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var02; + sprite->data[0x2] = gUnknown_083F8DF4[eRoulette->var04_0].var02; } else { sprite->data[0x0] = gUnknown_083F8D90[t].var04 & eRoulette->var08; if (eRoulette->var04_0) { - sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var01; + sprite->data[0x2] = gUnknown_083F8DF4[eRoulette->var04_0].var01; } else { - sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var02; + sprite->data[0x2] = gUnknown_083F8DF4[eRoulette->var04_0].var02; if (z) { - eRoulette->var8C = 1.5f; + eRoulette->var8C = 0.5f; } else { @@ -3654,217 +2510,10 @@ void sub_8118DE4(struct Sprite *sprite) } } eRoulette->var98 = 0.085f; - sprite->callback = &sub_8118D2C; + sprite->callback = sub_8118D2C; sprite->data[0x1] = 0x5; } } -#else -__attribute__((naked)) -void sub_8118DE4(struct Sprite *sprite) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r9\n\ -mov r6, r8\n\ -push {r6,r7}\n\ -adds r7, r0, 0\n\ -bl sub_8118724\n\ -movs r0, 0\n\ -strh r0, [r7, 0x32]\n\ -adds r0, r7, 0\n\ -bl sub_81186B8\n\ -ldr r1, _08118E70 @ =gUnknown_083F8D90\n\ -ldr r6, _08118E74 @ =gSharedMem + 0x19000\n\ -movs r0, 0x7E\n\ -adds r0, r6\n\ -mov r8, r0\n\ -ldrb r0, [r0]\n\ -lsls r0, 3\n\ -adds r1, 0x4\n\ -adds r0, r1\n\ -ldr r0, [r0]\n\ -ldr r1, [r6, 0x8]\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -bne _08118E7C\n\ -adds r1, r6, 0\n\ -adds r1, 0x7D\n\ -movs r0, 0xFF\n\ -strb r0, [r1]\n\ -ldrb r1, [r6, 0x3]\n\ -movs r0, 0x7F\n\ -ands r0, r1\n\ -strb r0, [r6, 0x3]\n\ -adds r0, r7, 0\n\ -adds r0, 0x2B\n\ -ldrb r1, [r0]\n\ -adds r1, 0x3\n\ -lsls r1, 24\n\ -lsrs r1, 24\n\ -adds r0, r7, 0\n\ -bl StartSpriteAnim\n\ -adds r0, r7, 0\n\ -bl sub_81186B8\n\ -movs r0, 0x1E\n\ -strh r0, [r7, 0x36]\n\ -adds r0, r7, 0\n\ -bl sub_811866C\n\ -movs r1, 0x3A\n\ -ldrsh r0, [r7, r1]\n\ -movs r1, 0x1E\n\ -bl __divsi3\n\ -lsls r0, 16\n\ -asrs r0, 16\n\ -lsls r1, r0, 4\n\ -subs r1, r0\n\ -lsls r1, 1\n\ -adds r1, 0xF\n\ -strh r1, [r7, 0x3A]\n\ -ldr r0, _08118E78 @ =sub_8118834\n\ -str r0, [r7, 0x1C]\n\ -movs r0, 0x47\n\ -bl m4aSongNumStartOrChange\n\ -b _08118F74\n\ -.align 2, 0\n\ -_08118E70: .4byte gUnknown_083F8D90\n\ -_08118E74: .4byte gSharedMem + 0x19000\n\ -_08118E78: .4byte sub_8118834\n\ -_08118E7C:\n\ -movs r0, 0x38\n\ -bl m4aSongNumStart\n\ -bl Random\n\ -movs r2, 0x1\n\ -mov r9, r2\n\ -mov r1, r9\n\ -ands r1, r0\n\ -mov r9, r1\n\ -cmp r1, 0\n\ -beq _08118EC0\n\ -adds r1, r6, 0\n\ -adds r1, 0x8C\n\ -ldr r0, _08118EB8 @ =0x00000000\n\ -str r0, [r1]\n\ -mov r2, r8\n\ -ldrb r0, [r2]\n\ -adds r0, 0x1\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r1, r0, 24\n\ -lsrs r2, r1, 24\n\ -adds r1, r6, 0\n\ -adds r1, 0x7F\n\ -strb r0, [r1]\n\ -ldr r5, _08118EBC @ =gUnknown_083F8DF4\n\ -b _08118EF4\n\ -.align 2, 0\n\ -_08118EB8: .4byte 0x00000000\n\ -_08118EBC: .4byte gUnknown_083F8DF4\n\ -_08118EC0:\n\ -adds r4, r6, 0\n\ -adds r4, 0x8C\n\ -ldr r5, _08118F1C @ =gUnknown_083F8DF4\n\ -ldrb r0, [r6, 0x4]\n\ -lsls r0, 30\n\ -lsrs r0, 25\n\ -adds r1, r5, 0\n\ -adds r1, 0x1C\n\ -adds r0, r1\n\ -ldr r1, [r0]\n\ -adds r0, r1, 0\n\ -bl __addsf3\n\ -str r0, [r4]\n\ -mov r0, r8\n\ -ldrb r4, [r0]\n\ -adds r0, r4, 0\n\ -adds r0, 0xB\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r0, 24\n\ -lsrs r2, r0, 24\n\ -adds r0, r6, 0\n\ -adds r0, 0x7F\n\ -strb r4, [r0]\n\ -_08118EF4:\n\ -ldr r0, _08118F20 @ =gUnknown_083F8D90\n\ -lsls r1, r2, 3\n\ -adds r0, 0x4\n\ -adds r1, r0\n\ -ldr r2, _08118F24 @ =gSharedMem + 0x19000\n\ -ldr r1, [r1]\n\ -ldr r0, [r2, 0x8]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -beq _08118F28\n\ -movs r0, 0x1\n\ -strh r0, [r7, 0x2E]\n\ -ldrb r0, [r2, 0x4]\n\ -lsls r0, 30\n\ -lsrs r0, 25\n\ -adds r0, r5\n\ -ldrb r0, [r0, 0x2]\n\ -strh r0, [r7, 0x32]\n\ -b _08118F64\n\ -.align 2, 0\n\ -_08118F1C: .4byte gUnknown_083F8DF4\n\ -_08118F20: .4byte gUnknown_083F8D90\n\ -_08118F24: .4byte gSharedMem + 0x19000\n\ -_08118F28:\n\ -strh r1, [r7, 0x2E]\n\ -ldrb r1, [r2, 0x4]\n\ -movs r0, 0x3\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -beq _08118F40\n\ -lsls r0, r1, 30\n\ -lsrs r0, 25\n\ -adds r0, r5\n\ -ldrb r0, [r0, 0x1]\n\ -strh r0, [r7, 0x32]\n\ -b _08118F64\n\ -_08118F40:\n\ -lsls r0, r1, 30\n\ -lsrs r0, 25\n\ -adds r0, r5\n\ -ldrb r0, [r0, 0x2]\n\ -strh r0, [r7, 0x32]\n\ -mov r1, r9\n\ -cmp r1, 0\n\ -beq _08118F5C\n\ -adds r1, r2, 0\n\ -adds r1, 0x8C\n\ -ldr r0, _08118F58 @ =0x3f000000\n\ -b _08118F62\n\ -.align 2, 0\n\ -_08118F58: .4byte 0x3f000000\n\ -_08118F5C:\n\ -adds r1, r2, 0\n\ -adds r1, 0x8C\n\ -ldr r0, _08118F80 @ =0xbfc00000\n\ -_08118F62:\n\ -str r0, [r1]\n\ -_08118F64:\n\ -adds r1, r2, 0\n\ -adds r1, 0x98\n\ -ldr r0, _08118F84 @ =0x3dae147b\n\ -str r0, [r1]\n\ -ldr r0, _08118F88 @ =sub_8118D2C\n\ -str r0, [r7, 0x1C]\n\ -movs r0, 0x5\n\ -strh r0, [r7, 0x30]\n\ -_08118F74:\n\ -pop {r3,r4}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_08118F80: .4byte 0xbfc00000\n\ -_08118F84: .4byte 0x3dae147b\n\ -_08118F88: .4byte sub_8118D2C\n\ -.syntax divided\n"); -} -#endif void sub_8118F8C(struct Sprite *sprite) { @@ -3872,15 +2521,20 @@ void sub_8118F8C(struct Sprite *sprite) if (!(eRoulette->var8C > 0.5f)) { sub_81186B8(sprite); - if (sub_81186E8(sprite) == 0x0) + if (!sub_81186E8(sprite)) { struct StructgUnknown_083F8DF4 *p; eRoulette->var90 = 0.0f; p = &gUnknown_083F8DF4[0]; eRoulette->var8C -= ((float)p[eRoulette->var04_0].var03) - / ((float)(s16)((&p[eRoulette->var04_0])->var04 + 0x1)); + / ((float)(s16)(p[eRoulette->var04_0].var04 + 0x1)); sprite->data[0x1] = 0x4; - sprite->callback = &sub_8118DE4; +#if DEBUG + if (unk_2039560 != 0) + sprite->callback = debug_sub_812E698; + else +#endif + sprite->callback = sub_8118DE4; } else { @@ -3960,8 +2614,8 @@ void sub_8119224(struct Sprite *sprite) gSprites[eRoulette->var3C[0x37 + i]].data[0x5] = eRoulette->var3C[0x38]; gSprites[eRoulette->var3C[0x37 + i]].data[0x6] = eRoulette->var3C[0x39]; gSprites[eRoulette->var3C[0x37 + i]].data[0x2] = t; - gSprites[eRoulette->var3C[0x37 + i]].data[0x3] = (sprite->data[0x7] * (&gUnknown_083F8DF4[eRoulette->var04_0])->var01) + - ((&gUnknown_083F8DF4[eRoulette->var04_0])->var02 + 0xFFFF); + gSprites[eRoulette->var3C[0x37 + i]].data[0x3] = (sprite->data[0x7] * gUnknown_083F8DF4[eRoulette->var04_0].var01) + + (gUnknown_083F8DF4[eRoulette->var04_0].var02 + 0xFFFF); } gSprites[eRoulette->var3C[0x38]].coordOffsetEnabled = TRUE; eRoulette->var38 = sprite; @@ -3995,57 +2649,58 @@ void sub_81193D4(struct Sprite *sprite) #ifdef NONMATCHING void sub_811952C(struct Sprite *sprite) { + u8 i; u8 z; - register u8 h asm("r10") = 0x0; - u8 j = 0x5; - u32 p = 0x0; u16 o; - u8 i; - u8 s[0xA] = (u8[]){0,0,0,0,0,0,0,0,0,0}; - u16 t = Random(); - eRoulette->var7D = 0x1; + u8 h = 0; // r10 (sp+0xc) + u8 j = 5; // r9 (r9) + u8 p = 0; // sp+0xc (sp+0x10) + u8 s[10] = {}; // sp+0 (sp+0) + u16 t = Random(); // sp+0x10 (r10) + + eRoulette->var7D = 1; eRoulette->var03_5 = TRUE; eRoulette->var03_6 = FALSE; eRoulette->var7E = 0xFF; - eRoulette->var88 = sprite->data[0x3]; + eRoulette->var88 = sprite->data[3]; eRoulette->var98 = 0.0f; - eRoulette->var8C = (&gUnknown_083F8DF4[eRoulette->var04_0])->var1C; //couldn't replicate load, same as sub_8118DE4 + eRoulette->var8C = gUnknown_083F8DF4[eRoulette->var04_0].var1C; o = (eRoulette->var04_0 * 30 + 33) + (0x1 - eRoulette->var03_0) * 15; - for (i = 0x0; i < 0x4; i++) + for (i = 0; i < 4; i++) { - if (o < sprite->data[0x3] && !(sprite->data[0x3] > o + 90)) + if (o < sprite->data[3] && sprite->data[3] <= o + 90) { - sprite->data[0x0] = i * 0x2; - eRoulette->var03_0 = 0x1 & i; + sprite->data[0] = i << 1; + eRoulette->var03_0 = i & 1; break; } - if (i == 0x3) + if (i == 3) { - sprite->data[0x0] = 0x1; - eRoulette->var03_0 = 0x1; + sprite->data[0] = 1; + eRoulette->var03_0 = 1; break; } o += 90; } if (eRoulette->var03_0) { - if (sprite->data[0x0]) + if (sprite->data[0]) { - PlayCry1(0x130, -0x3F); + PlayCry1(SPECIES_TAILLOW, -0x3F); } else { - PlayCry1(0x130, 0x3F); + PlayCry1(SPECIES_TAILLOW, 0x3F); } } else { - PlayCry1(0x132, -0x3F); + PlayCry1(SPECIES_SHROOMISH, -0x3F); } - i = 0x2; - z = (eRoulette->var7F + 0x2) % 0xC; - if (eRoulette->var03_0 == 0x1 && eRoulette->var04_0 == 0x1) - j += 0x6; + i = 2; + z = (eRoulette->var7F + 2) % 12; + if (eRoulette->var03_0 == 1 && eRoulette->var04_0 == 1) + j += 6; else j += i; for (; i < j; i++) @@ -4058,343 +2713,340 @@ void sub_811952C(struct Sprite *sprite) p = i; } } - z = (z + 0x1) % 0xC; + z = (z + 1) % 0xC; } - if ((eRoulette->var03_0 + 0x1) & eRoulette->var02) + if ((eRoulette->var03_0 + 1) & eRoulette->var02) { - if (p && (t & 0xFF) <= 0xBF) + if (p && (t & 0xFF) < 0xc0) { - sprite->data[0x7] = p; + sprite->data[7] = p; } else { - sprite->data[0x7] = s[t % h]; + sprite->data[7] = s[t % h]; } } else { - sprite->data[0x7] = s[t % h]; + sprite->data[7] = s[t % h]; } - sprite->callback = &sub_8118CEC; + sprite->callback = sub_8118CEC; } #else __attribute__((naked)) void sub_811952C(struct Sprite *sprite) { -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x14\n\ -mov r8, r0\n\ -movs r0, 0\n\ -mov r10, r0\n\ -movs r1, 0x5\n\ -mov r9, r1\n\ -movs r2, 0\n\ -str r2, [sp, 0xC]\n\ -mov r0, sp\n\ -movs r1, 0\n\ -movs r2, 0xA\n\ -bl memset\n\ -bl Random\n\ -lsls r0, 16\n\ -lsrs r0, 16\n\ -str r0, [sp, 0x10]\n\ -ldr r7, _08119610 @ =gSharedMem + 0x19000\n\ -adds r0, r7, 0\n\ -adds r0, 0x7D\n\ -movs r6, 0x1\n\ -strb r6, [r0]\n\ -ldrb r4, [r7, 0x3]\n\ -movs r0, 0x20\n\ -orrs r4, r0\n\ -movs r0, 0x41\n\ -negs r0, r0\n\ -ands r4, r0\n\ -strb r4, [r7, 0x3]\n\ -adds r1, r7, 0\n\ -adds r1, 0x7E\n\ -movs r0, 0xFF\n\ -strb r0, [r1]\n\ -adds r5, r7, 0\n\ -adds r5, 0x88\n\ -mov r3, r8\n\ -movs r1, 0x34\n\ -ldrsh r0, [r3, r1]\n\ -bl __floatsisf\n\ -str r0, [r5]\n\ -adds r1, r7, 0\n\ -adds r1, 0x98\n\ -ldr r0, _08119614 @ =0x00000000\n\ -str r0, [r1]\n\ -adds r3, r7, 0\n\ -adds r3, 0x8C\n\ -ldr r2, _08119618 @ =gUnknown_083F8DF4\n\ -ldrb r0, [r7, 0x4]\n\ -lsls r0, 30\n\ -lsrs r1, r0, 25\n\ -adds r2, 0x1C\n\ -adds r1, r2\n\ -ldr r1, [r1]\n\ -str r1, [r3]\n\ -lsrs r0, 30\n\ -lsls r1, r0, 4\n\ -subs r1, r0\n\ -lsls r1, 1\n\ -adds r1, 0x21\n\ -lsls r4, 27\n\ -lsrs r4, 27\n\ -subs r6, r4\n\ -lsls r0, r6, 4\n\ -subs r0, r6\n\ -adds r1, r0\n\ -lsls r1, 16\n\ -lsrs r1, 16\n\ -mov r5, r10\n\ -mov r3, r8\n\ -movs r0, 0x34\n\ -ldrsh r2, [r3, r0]\n\ -_081195C8:\n\ -cmp r1, r2\n\ -bge _081195D4\n\ -adds r0, r1, 0\n\ -adds r0, 0x5A\n\ -cmp r2, r0\n\ -ble _08119638\n\ -_081195D4:\n\ -cmp r5, 0x3\n\ -beq _0811961C\n\ -adds r0, r1, 0\n\ -adds r0, 0x5A\n\ -lsls r0, 16\n\ -lsrs r1, r0, 16\n\ -adds r0, r5, 0x1\n\ -lsls r0, 24\n\ -lsrs r5, r0, 24\n\ -cmp r5, 0x3\n\ -bls _081195C8\n\ -_081195EA:\n\ -ldr r0, _08119610 @ =gSharedMem + 0x19000\n\ -ldrb r1, [r0, 0x3]\n\ -movs r0, 0x1F\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -beq _08119664\n\ -mov r1, r8\n\ -movs r2, 0x2E\n\ -ldrsh r0, [r1, r2]\n\ -cmp r0, 0\n\ -beq _08119658\n\ -movs r0, 0x98\n\ -lsls r0, 1\n\ -movs r1, 0x3F\n\ -negs r1, r1\n\ -bl PlayCry1\n\ -b _08119670\n\ -.align 2, 0\n\ -_08119610: .4byte gSharedMem + 0x19000\n\ -_08119614: .4byte 0x00000000\n\ -_08119618: .4byte gUnknown_083F8DF4\n\ -_0811961C:\n\ -movs r0, 0x1\n\ -mov r3, r8\n\ -strh r0, [r3, 0x2E]\n\ -ldr r2, _08119634 @ =gSharedMem + 0x19000\n\ -ldrb r1, [r2, 0x3]\n\ -subs r0, 0x21\n\ -ands r0, r1\n\ -movs r1, 0x1\n\ -orrs r0, r1\n\ -strb r0, [r2, 0x3]\n\ -b _081195EA\n\ -.align 2, 0\n\ -_08119634: .4byte gSharedMem + 0x19000\n\ -_08119638:\n\ -lsrs r0, r5, 1\n\ -mov r1, r8\n\ -strh r0, [r1, 0x2E]\n\ -ldr r3, _08119654 @ =gSharedMem + 0x19000\n\ -movs r1, 0x1\n\ -ands r1, r5\n\ -ldrb r2, [r3, 0x3]\n\ -movs r0, 0x20\n\ -negs r0, r0\n\ -ands r0, r2\n\ -orrs r0, r1\n\ -strb r0, [r3, 0x3]\n\ -b _081195EA\n\ -.align 2, 0\n\ -_08119654: .4byte gSharedMem + 0x19000\n\ -_08119658:\n\ -movs r0, 0x98\n\ -lsls r0, 1\n\ -movs r1, 0x3F\n\ -bl PlayCry1\n\ -b _08119670\n\ -_08119664:\n\ -movs r0, 0x99\n\ -lsls r0, 1\n\ -movs r1, 0x3F\n\ -negs r1, r1\n\ -bl PlayCry1\n\ -_08119670:\n\ -movs r5, 0x2\n\ -ldr r4, _081196A0 @ =gSharedMem + 0x19000\n\ -adds r0, r4, 0\n\ -adds r0, 0x7F\n\ -ldrb r0, [r0]\n\ -adds r0, 0x2\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r0, 24\n\ -lsrs r3, r0, 24\n\ -ldrb r1, [r4, 0x3]\n\ -movs r0, 0x1F\n\ -ands r0, r1\n\ -cmp r0, 0x1\n\ -bne _081196A4\n\ -ldrb r1, [r4, 0x4]\n\ -movs r0, 0x3\n\ -ands r0, r1\n\ -cmp r0, 0x1\n\ -bne _081196A4\n\ -mov r0, r9\n\ -adds r0, 0x6\n\ -b _081196A8\n\ -.align 2, 0\n\ -_081196A0: .4byte gSharedMem + 0x19000\n\ -_081196A4:\n\ -mov r2, r9\n\ -adds r0, r2, r5\n\ -_081196A8:\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -mov r9, r0\n\ -cmp r5, r9\n\ -bcs _0811970E\n\ -ldr r6, _08119734 @ =gSharedMem + 0x19000\n\ -ldr r7, _08119738 @ =gUnknown_083F8C00 + 0xC\n\ -_081196B6:\n\ -lsls r0, r3, 3\n\ -ldr r1, _0811973C @ =gUnknown_083F8D90 + 0x4\n\ -adds r0, r1\n\ -ldr r1, [r6, 0x8]\n\ -ldr r2, [r0]\n\ -ands r1, r2\n\ -cmp r1, 0\n\ -bne _081196F8\n\ -mov r0, r10\n\ -adds r1, r0, 0x1\n\ -lsls r1, 24\n\ -lsrs r1, 24\n\ -mov r10, r1\n\ -add r0, sp\n\ -strb r5, [r0]\n\ -ldr r0, [sp, 0xC]\n\ -cmp r0, 0\n\ -bne _081196F8\n\ -ldrb r0, [r6, 0x1A]\n\ -lsls r0, 28\n\ -lsrs r0, 28\n\ -ldr r1, _08119740 @ =gSharedMem + 0x1901B\n\ -adds r0, r1\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -adds r0, r7\n\ -ldr r0, [r0]\n\ -ands r2, r0\n\ -cmp r2, 0\n\ -beq _081196F8\n\ -str r5, [sp, 0xC]\n\ -_081196F8:\n\ -adds r0, r3, 0x1\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r0, 24\n\ -lsrs r3, r0, 24\n\ -adds r0, r5, 0x1\n\ -lsls r0, 24\n\ -lsrs r5, r0, 24\n\ -cmp r5, r9\n\ -bcc _081196B6\n\ -_0811970E:\n\ -ldrb r0, [r4, 0x3]\n\ -lsls r0, 27\n\ -lsrs r0, 27\n\ -adds r0, 0x1\n\ -ldrb r1, [r4, 0x2]\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -beq _08119756\n\ -ldr r2, [sp, 0xC]\n\ -cmp r2, 0\n\ -beq _08119744\n\ -movs r0, 0xFF\n\ -ldr r3, [sp, 0x10]\n\ -ands r0, r3\n\ -cmp r0, 0xBF\n\ -bhi _08119744\n\ -mov r0, r8\n\ -strh r2, [r0, 0x3C]\n\ -b _08119766\n\ -.align 2, 0\n\ -_08119734: .4byte gSharedMem + 0x19000\n\ -_08119738: .4byte gUnknown_083F8C00 + 0xC\n\ -_0811973C: .4byte gUnknown_083F8D90 + 0x4\n\ -_08119740: .4byte gSharedMem + 0x1901B\n\ -_08119744:\n\ -ldr r0, [sp, 0x10]\n\ -mov r1, r10\n\ -bl __modsi3\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -mov r1, r8\n\ -strh r0, [r1, 0x3C]\n\ -b _08119766\n\ -_08119756:\n\ -ldr r0, [sp, 0x10]\n\ -mov r1, r10\n\ -bl __modsi3\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -mov r2, r8\n\ -strh r0, [r2, 0x3C]\n\ -_08119766:\n\ -ldr r3, _0811977C @ =sub_8118CEC\n\ -mov r0, r8\n\ -str r3, [r0, 0x1C]\n\ -add sp, 0x14\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_0811977C: .4byte sub_8118CEC\n\ -.syntax divided\n"); + asm_unified("push {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x14\n" + "\tmov r8, r0\n" + "\tmovs r0, 0\n" + "\tmov r10, r0\n" + "\tmovs r1, 0x5\n" + "\tmov r9, r1\n" + "\tmovs r2, 0\n" + "\tstr r2, [sp, 0xC]\n" + "\tmov r0, sp\n" + "\tmovs r1, 0\n" + "\tmovs r2, 0xA\n" + "\tbl memset\n" + "\tbl Random\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tstr r0, [sp, 0x10]\n" + "\tldr r7, _08119610 @ =gSharedMem + 0x19000\n" + "\tadds r0, r7, 0\n" + "\tadds r0, 0x7D\n" + "\tmovs r6, 0x1\n" + "\tstrb r6, [r0]\n" + "\tldrb r4, [r7, 0x3]\n" + "\tmovs r0, 0x20\n" + "\torrs r4, r0\n" + "\tmovs r0, 0x41\n" + "\tnegs r0, r0\n" + "\tands r4, r0\n" + "\tstrb r4, [r7, 0x3]\n" + "\tadds r1, r7, 0\n" + "\tadds r1, 0x7E\n" + "\tmovs r0, 0xFF\n" + "\tstrb r0, [r1]\n" + "\tadds r5, r7, 0\n" + "\tadds r5, 0x88\n" + "\tmov r3, r8\n" + "\tmovs r1, 0x34\n" + "\tldrsh r0, [r3, r1]\n" + "\tbl __floatsisf\n" + "\tstr r0, [r5]\n" + "\tadds r1, r7, 0\n" + "\tadds r1, 0x98\n" + "\tldr r0, _08119614 @ =0x00000000\n" + "\tstr r0, [r1]\n" + "\tadds r3, r7, 0\n" + "\tadds r3, 0x8C\n" + "\tldr r2, _08119618 @ =gUnknown_083F8DF4\n" + "\tldrb r0, [r7, 0x4]\n" + "\tlsls r0, 30\n" + "\tlsrs r1, r0, 25\n" + "\tadds r2, 0x1C\n" + "\tadds r1, r2\n" + "\tldr r1, [r1]\n" + "\tstr r1, [r3]\n" + "\tlsrs r0, 30\n" + "\tlsls r1, r0, 4\n" + "\tsubs r1, r0\n" + "\tlsls r1, 1\n" + "\tadds r1, 0x21\n" + "\tlsls r4, 27\n" + "\tlsrs r4, 27\n" + "\tsubs r6, r4\n" + "\tlsls r0, r6, 4\n" + "\tsubs r0, r6\n" + "\tadds r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmov r5, r10\n" + "\tmov r3, r8\n" + "\tmovs r0, 0x34\n" + "\tldrsh r2, [r3, r0]\n" + "_081195C8:\n" + "\tcmp r1, r2\n" + "\tbge _081195D4\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0x5A\n" + "\tcmp r2, r0\n" + "\tble _08119638\n" + "_081195D4:\n" + "\tcmp r5, 0x3\n" + "\tbeq _0811961C\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0x5A\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tcmp r5, 0x3\n" + "\tbls _081195C8\n" + "_081195EA:\n" + "\tldr r0, _08119610 @ =gSharedMem + 0x19000\n" + "\tldrb r1, [r0, 0x3]\n" + "\tmovs r0, 0x1F\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _08119664\n" + "\tmov r1, r8\n" + "\tmovs r2, 0x2E\n" + "\tldrsh r0, [r1, r2]\n" + "\tcmp r0, 0\n" + "\tbeq _08119658\n" + "\tmovs r0, 0x98\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0x3F\n" + "\tnegs r1, r1\n" + "\tbl PlayCry1\n" + "\tb _08119670\n" + "\t.align 2, 0\n" + "_08119610: .4byte gSharedMem + 0x19000\n" + "_08119614: .4byte 0x00000000\n" + "_08119618: .4byte gUnknown_083F8DF4\n" + "_0811961C:\n" + "\tmovs r0, 0x1\n" + "\tmov r3, r8\n" + "\tstrh r0, [r3, 0x2E]\n" + "\tldr r2, _08119634 @ =gSharedMem + 0x19000\n" + "\tldrb r1, [r2, 0x3]\n" + "\tsubs r0, 0x21\n" + "\tands r0, r1\n" + "\tmovs r1, 0x1\n" + "\torrs r0, r1\n" + "\tstrb r0, [r2, 0x3]\n" + "\tb _081195EA\n" + "\t.align 2, 0\n" + "_08119634: .4byte gSharedMem + 0x19000\n" + "_08119638:\n" + "\tlsrs r0, r5, 1\n" + "\tmov r1, r8\n" + "\tstrh r0, [r1, 0x2E]\n" + "\tldr r3, _08119654 @ =gSharedMem + 0x19000\n" + "\tmovs r1, 0x1\n" + "\tands r1, r5\n" + "\tldrb r2, [r3, 0x3]\n" + "\tmovs r0, 0x20\n" + "\tnegs r0, r0\n" + "\tands r0, r2\n" + "\torrs r0, r1\n" + "\tstrb r0, [r3, 0x3]\n" + "\tb _081195EA\n" + "\t.align 2, 0\n" + "_08119654: .4byte gSharedMem + 0x19000\n" + "_08119658:\n" + "\tmovs r0, 0x98\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0x3F\n" + "\tbl PlayCry1\n" + "\tb _08119670\n" + "_08119664:\n" + "\tmovs r0, 0x99\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0x3F\n" + "\tnegs r1, r1\n" + "\tbl PlayCry1\n" + "_08119670:\n" + "\tmovs r5, 0x2\n" + "\tldr r4, _081196A0 @ =gSharedMem + 0x19000\n" + "\tadds r0, r4, 0\n" + "\tadds r0, 0x7F\n" + "\tldrb r0, [r0]\n" + "\tadds r0, 0x2\n" + "\tmovs r1, 0xC\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tldrb r1, [r4, 0x3]\n" + "\tmovs r0, 0x1F\n" + "\tands r0, r1\n" + "\tcmp r0, 0x1\n" + "\tbne _081196A4\n" + "\tldrb r1, [r4, 0x4]\n" + "\tmovs r0, 0x3\n" + "\tands r0, r1\n" + "\tcmp r0, 0x1\n" + "\tbne _081196A4\n" + "\tmov r0, r9\n" + "\tadds r0, 0x6\n" + "\tb _081196A8\n" + "\t.align 2, 0\n" + "_081196A0: .4byte gSharedMem + 0x19000\n" + "_081196A4:\n" + "\tmov r2, r9\n" + "\tadds r0, r2, r5\n" + "_081196A8:\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmov r9, r0\n" + "\tcmp r5, r9\n" + "\tbcs _0811970E\n" + "\tldr r6, _08119734 @ =gSharedMem + 0x19000\n" + "\tldr r7, _08119738 @ =gUnknown_083F8C00 + 0xC\n" + "_081196B6:\n" + "\tlsls r0, r3, 3\n" + "\tldr r1, _0811973C @ =gUnknown_083F8D90 + 0x4\n" + "\tadds r0, r1\n" + "\tldr r1, [r6, 0x8]\n" + "\tldr r2, [r0]\n" + "\tands r1, r2\n" + "\tcmp r1, 0\n" + "\tbne _081196F8\n" + "\tmov r0, r10\n" + "\tadds r1, r0, 0x1\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tmov r10, r1\n" + "\tadd r0, sp\n" + "\tstrb r5, [r0]\n" + "\tldr r0, [sp, 0xC]\n" + "\tcmp r0, 0\n" + "\tbne _081196F8\n" + "\tldrb r0, [r6, 0x1A]\n" + "\tlsls r0, 28\n" + "\tlsrs r0, 28\n" + "\tldr r1, _08119740 @ =gSharedMem + 0x1901B\n" + "\tadds r0, r1\n" + "\tldrb r1, [r0]\n" + "\tlsls r0, r1, 2\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tldr r0, [r0]\n" + "\tands r2, r0\n" + "\tcmp r2, 0\n" + "\tbeq _081196F8\n" + "\tstr r5, [sp, 0xC]\n" + "_081196F8:\n" + "\tadds r0, r3, 0x1\n" + "\tmovs r1, 0xC\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tcmp r5, r9\n" + "\tbcc _081196B6\n" + "_0811970E:\n" + "\tldrb r0, [r4, 0x3]\n" + "\tlsls r0, 27\n" + "\tlsrs r0, 27\n" + "\tadds r0, 0x1\n" + "\tldrb r1, [r4, 0x2]\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _08119756\n" + "\tldr r2, [sp, 0xC]\n" + "\tcmp r2, 0\n" + "\tbeq _08119744\n" + "\tmovs r0, 0xFF\n" + "\tldr r3, [sp, 0x10]\n" + "\tands r0, r3\n" + "\tcmp r0, 0xBF\n" + "\tbhi _08119744\n" + "\tmov r0, r8\n" + "\tstrh r2, [r0, 0x3C]\n" + "\tb _08119766\n" + "\t.align 2, 0\n" + "_08119734: .4byte gSharedMem + 0x19000\n" + "_08119738: .4byte gUnknown_083F8C00 + 0xC\n" + "_0811973C: .4byte gUnknown_083F8D90 + 0x4\n" + "_08119740: .4byte gSharedMem + 0x1901B\n" + "_08119744:\n" + "\tldr r0, [sp, 0x10]\n" + "\tmov r1, r10\n" + "\tbl __modsi3\n" + "\tadd r0, sp\n" + "\tldrb r0, [r0]\n" + "\tmov r1, r8\n" + "\tstrh r0, [r1, 0x3C]\n" + "\tb _08119766\n" + "_08119756:\n" + "\tldr r0, [sp, 0x10]\n" + "\tmov r1, r10\n" + "\tbl __modsi3\n" + "\tadd r0, sp\n" + "\tldrb r0, [r0]\n" + "\tmov r2, r8\n" + "\tstrh r0, [r2, 0x3C]\n" + "_08119766:\n" + "\tldr r3, _0811977C @ =sub_8118CEC\n" + "\tmov r0, r8\n" + "\tstr r3, [r0, 0x1C]\n" + "\tadd sp, 0x14\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0811977C: .4byte sub_8118CEC"); } #endif void sub_8119780(struct Sprite *sprite) { - if (!(sprite->data[0x1]++ < sprite->data[0x3])) + if (sprite->data[1]++ >= sprite->data[3]) { - if ((sprite->pos1.x -= 0x2) < -0x10) + sprite->pos1.x -= 2; + if (sprite->pos1.x < -16) { if (!eRoulette->var03_6) - { eRoulette->var03_6 = TRUE; - } DestroySprite(sprite); - eRoulette->var01 = 0x0; - eRoulette->var34 = gUnknown_083FA61E[0x0]; + eRoulette->var01 = 0; + eRoulette->var34 = gUnknown_083FA61E[0]; } } } @@ -4403,18 +3055,19 @@ void sub_81197D8(struct Sprite *sprite) { u16 t[0x3][0x4]; s32 p, z; - memcpy(t, &gUnknown_083FA632, 0x18); - if (sprite->data[0x1]++ < sprite->data[0x3]) + + memcpy(t, &gUnknown_083FA632, 24); + if (sprite->data[1]++ < sprite->data[3]) { - if(sprite->data[0x1] & 0x1) + if (sprite->data[1] & 1) { - gSpriteCoordOffsetY = t[sprite->data[0x2] / 0x2][sprite->data[0x7]]; - p = z = sprite->data[0x7] + 0x1; + gSpriteCoordOffsetY = t[sprite->data[2] / 2][sprite->data[7]]; + p = z = sprite->data[7] + 1; if (z < 0) - p += 0x3; - sprite->data[0x7] = z - ((p >> 2) * 4); + p += 3; + sprite->data[7] = z - ((p >> 2) * 4); } - sprite->invisible ^= 0x1; + sprite->invisible ^= 1; } else { @@ -4447,7 +3100,7 @@ void sub_8119898(struct Sprite *sprite) void sub_8119964(struct Sprite *sprite) { - if(sprite->data[0x7] == 0x0) + if (sprite->data[0x7] == 0x0) { register u32 t asm("r2"); u32 z ; @@ -4523,7 +3176,7 @@ void sub_8119AAC(struct Sprite *sprite) void sub_8119B24(struct Sprite *sprite) { - if (!(sprite->data[0x1] < 0x0)) + if (sprite->data[0x1] >= 0x0) { sprite->data[0x1]--; sprite->pos1.y--; @@ -4532,7 +3185,7 @@ void sub_8119B24(struct Sprite *sprite) } else { - if (!(sprite->data[0x3] < 0x0)) + if (sprite->data[0x3] >= 0x0) { sprite->data[0x3]--; if (sprite->animDelayCounter == 0x0) @@ -4571,7 +3224,7 @@ void sub_8119BCC(struct Sprite *sprite) } else { - if (!(sprite->data[0x1] < 0x0)) + if (sprite->data[0x1] >= 0x0) { sprite->pos1.x += t[eRoulette->var38->data[0x0]] * z[0x7 - sprite->data[0x1]][0x0]; sprite->pos1.y += z[0x7 - sprite->data[0x1]][0x1]; @@ -4579,10 +3232,10 @@ void sub_8119BCC(struct Sprite *sprite) else { m4aSongNumStartOrChange(0x5E); - if(eRoulette->var38->data[0x0] == 0x0) - PlayCry1(0x130, 0x3F); + if (eRoulette->var38->data[0x0] == 0x0) + PlayCry1(SPECIES_TAILLOW, 0x3F); else - PlayCry1(0x130, -0x3F); + PlayCry1(SPECIES_TAILLOW, -0x3F); StartSpriteAnim(sprite, eRoulette->var38->data[0x0] + 0x2); sprite->data[0x1] = 45; sprite->callback = &sub_8119B24; @@ -4594,7 +3247,7 @@ void sub_8119D08(struct Sprite *sprite) { s8 t[0x2]; //sign memcpy(t, &gUnknown_083FA64A, 0x2); - if (!(sprite->data[0x1]-- < 0x0)) + if (sprite->data[0x1]-- >= 0x0) { sprite->pos1.x += t[eRoulette->var38->data[0x0]] * 0x2; gSprites[sprite->data[0x6]].invisible ^= 0x1; diff --git a/src/roulette_util.c b/src/roulette_util.c index 3d5b03a5c..f3eae5518 100644 --- a/src/roulette_util.c +++ b/src/roulette_util.c @@ -13,12 +13,12 @@ void sub_8124918(struct UnkStruct0 *r0) { r0->var00 = 0; r0->var02 = 0; - memset((&r0->var04), 0, 0xC0); + memset(&r0->var04, 0, sizeof(r0->var04)); } u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2) { - if (!(r1 < 0x10) || (r0->var04[r1].var00_7)) + if (!(r1 < 16) || (r0->var04[r1].var00_7)) return 0xFF; r0->var04[r1].var04.var00 = r2->var00; @@ -29,123 +29,82 @@ u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2) r0->var04[r1].var04.var07_0 = r2->var07_0; r0->var04[r1].var04.var07_5 = r2->var07_5; r0->var04[r1].var04.var07_7 = r2->var07_7; - - - r0->var04[r1].var00_0 = 0x0; - r0->var04[r1].var00_7 = 0x1; - - r0->var04[r1].var02 = 0x0; - r0->var04[r1].var01 = 0x0; + r0->var04[r1].var00_0 = 0; + r0->var04[r1].var00_7 = 1; + r0->var04[r1].var02 = 0; + r0->var04[r1].var01 = 0; if (r0->var04[r1].var04.var07_7 < 0) r0->var04[r1].var03 = 0xFF; else - r0->var04[r1].var03 = 0x1; + r0->var04[r1].var03 = 1; return r1; } -#ifdef NONMATCHING u8 unref_sub_81249B0(struct UnkStruct0 *r0, u8 r1) { - if (r1 < 0x10) - { - if (r0->var04[r1].var00_7) - { - r0->var04[r1] = (struct UnkStruct3){0}; - return r1; - } - } - return 0xFF; -} -#else -__attribute__((naked)) -u8 unref_sub_81249B0(struct UnkStruct0 *r0 , u8 r1) -{ - asm(".syntax unified\n\ - push {r4,lr}\n\ - adds r2, r0, 0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r4, r1, 0\n\ - cmp r4, 0xF\n\ - bhi _081249DC\n\ - lsls r0, r4, 1\n\ - adds r0, r4\n\ - lsls r0, 2\n\ - adds r1, r2, r0\n\ - ldrb r0, [r1, 0x4]\n\ - lsrs r0, 7\n\ - cmp r0, 0\n\ - beq _081249DC\n\ - adds r0, r1, 0x4\n\ - movs r1, 0\n\ - movs r2, 0xC\n\ - bl memset\n\ - adds r0, r4, 0\n\ - b _081249DE\n\ - _081249DC:\n\ - movs r0, 0xFF\n\ - _081249DE:\n\ - pop {r4}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); + if (r1 >= 16) + return 0xFF; + if (!r0->var04[r1].var00_7) + return 0xFF; + memset(&r0->var04[r1], 0, sizeof(r0->var04[r1])); + return r1; } -#endif u8 sub_81249E4(struct UnkStruct3 *r0) { u8 i; u8 returnval; + for (i = 0; i < r0->var04.var04; i++) { - u32 offset = r0->var04.var02 + i; - struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[offset]; - struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[offset]; - switch(r0->var00_0) + struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[r0->var04.var02 + i]; + struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[r0->var04.var02 + i]; + + switch (r0->var00_0) { - case 0x1: - if ((u32)(faded->r + r0->var03) < 0x20) + case 1: + if (faded->r + r0->var03 >= 0 && faded->r + r0->var03 < 32) faded->r += r0->var03; - if ((u32)(faded->g + r0->var03) < 0x20) + if (faded->g + r0->var03 >= 0 && faded->g + r0->var03 < 32) faded->g += r0->var03; - if ((u32)(faded->b + r0->var03) < 0x20) + if (faded->b + r0->var03 >= 0 && faded->b + r0->var03 < 32) faded->b += r0->var03; - break; - case 0x2: + break; + case 2: if (r0->var03 < 0) { - if (!(faded->r + r0->var03 < unfaded->r)) + if (faded->r + r0->var03 >= unfaded->r) faded->r += r0->var03; - if (!(faded->g + r0->var03 < unfaded->g)) + if (faded->g + r0->var03 >= unfaded->g) faded->g += r0->var03; - if (!(faded->b + r0->var03 < unfaded->b)) + if (faded->b + r0->var03 >= unfaded->b) faded->b += r0->var03; } else { - if (!(faded->r + r0->var03 > unfaded->r)) + if (faded->r + r0->var03 <= unfaded->r) faded->r += r0->var03; - if (!(faded->g + r0->var03 > unfaded->g)) + if (faded->g + r0->var03 <= unfaded->g) faded->g += r0->var03; - if (!(faded->b + r0->var03 > unfaded->b)) + if (faded->b + r0->var03 <= unfaded->b) faded->b += r0->var03; } - break; + break; } } - if (((u32)r0->var02++) != r0->var04.var07_0) + if ((u32)r0->var02++ != r0->var04.var07_0) { - returnval = 0x0; + returnval = 0; } else { - r0->var02 = 0x0; - r0->var03 = r0->var03 * -1; - if (r0->var00_0 == 0x1) + r0->var02 = 0; + r0->var03 *= -1; + if (r0->var00_0 == 1) r0->var00_0++; else r0->var00_0--; - returnval = 0x1; + returnval = 1; } return returnval; } @@ -153,34 +112,36 @@ u8 sub_81249E4(struct UnkStruct3 *r0) u8 sub_8124BEC(struct UnkStruct3 *r0) { u8 rg2 = 0; + switch (r0->var00_0) { - case 0x1: + case 1: for (rg2 = 0; rg2 < r0->var04.var04; rg2++) gPlttBufferFaded[r0->var04.var02 + rg2] = r0->var04.var00; r0->var00_0++; break; - case 0x2: + case 2: for (rg2 = 0; rg2 < r0->var04.var04; rg2++) gPlttBufferFaded[r0->var04.var02 + rg2] = gPlttBufferUnfaded[r0->var04.var02 + rg2]; r0->var00_0--; break; } - return 0x1; + return 1; } void task_tutorial_controls_fadein(struct UnkStruct0 *r0) { u8 i = 0; + if (r0->var00) { - for (i = 0; i < 0x10; i++) + for (i = 0; i < 16; i++) { - if ((r0->var02 >> i) & 0x1) + if ((r0->var02 >> i) & 1) { - if (((u8)--r0->var04[i].var01) == 0xFF) // if underflow ? + if (--r0->var04[i].var01 == 0xFF) // if underflow ? { - if (r0->var04[i].var04.var00 & (0x80 << 8)) // PlttData->unused_15 ? + if (r0->var04[i].var04.var00 & 0x8000) // PlttData->unused_15 ? sub_81249E4(&r0->var04[i]); else sub_8124BEC(&r0->var04[i]); @@ -194,15 +155,16 @@ void task_tutorial_controls_fadein(struct UnkStruct0 *r0) void sub_8124CE8(struct UnkStruct0 *r0, u16 r1) { u8 i = 0; + r0->var00++; - for (i = 0; i < 0x10; i++) + for (i = 0; i < 16; i++) { - if ((r1 >> i) & 0x1) + if ((r1 >> i) & 1) { if (r0->var04[i].var00_7) { - r0->var02 |= 0x1 << i; - r0->var04[i].var00_0 = 0x1; + r0->var02 |= 1 << i; + r0->var04[i].var00_0 = 1; } } } @@ -211,21 +173,22 @@ void sub_8124CE8(struct UnkStruct0 *r0, u16 r1) void sub_8124D3C(struct UnkStruct0 *r0, u16 r1) { u8 i; - for (i = 0; i < 0x10; i++) + + for (i = 0; i < 16; i++) { - if ((r0->var02 >> i) & 0x1) + if ((r0->var02 >> i) & 1) { if (r0->var04[i].var00_7) { - if ((r1 >> i) & 0x1) + if ((r1 >> i) & 1) { u32 offset = r0->var04[i].var04.var02; u16 *faded = &gPlttBufferFaded[offset]; u16 *unfaded = &gPlttBufferUnfaded[offset]; memcpy(faded, unfaded, r0->var04[i].var04.var04 * 2); - r0->var04[i].var00_0 = 0x0; - r0->var04[i].var02 = 0x0; - r0->var04[i].var01 = 0x0; + r0->var04[i].var00_0 = 0; + r0->var04[i].var02 = 0; + r0->var04[i].var01 = 0; if (r0->var04[i].var04.var07_7 < 0) r0->var04[i].var03 = 0xFF; else @@ -236,8 +199,8 @@ void sub_8124D3C(struct UnkStruct0 *r0, u16 r1) } if (r1 == 0xFFFF) { - r0->var00 = 0x0; - r0->var02 = 0x0; + r0->var00 = 0; + r0->var02 = 0; } else { @@ -246,11 +209,10 @@ void sub_8124D3C(struct UnkStruct0 *r0, u16 r1) } void sub_8124DDC(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height) { - u16 *_dest; u8 i; u8 j; - i = 0x0; + i = 0; dest = &dest[top * 32 + left]; for (; i < height; i++) { @@ -267,7 +229,7 @@ void sub_8124E2C(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height) u16 *_src = src; u8 i; u8 j; - i = 0x0; + i = 0; dest = &dest[top * 32 + left]; for (; i < height; i++) { diff --git a/src/engine/rtc.c b/src/rtc.c index d73f943d2..5462298ed 100644 --- a/src/engine/rtc.c +++ b/src/rtc.c @@ -268,6 +268,28 @@ void FormatHexDate(u8 *dest, s32 year, s32 month, s32 day) *dest = EOS; } +#if DEBUG + +void debug_sub_800987C(u8 *dest) +{ + FormatHexDate(dest, sRtc.year, sRtc.month, sRtc.day); +} + +void debug_sub_8009894(u8 *dest) +{ + u16 dayCount; + + dayCount = RtcGetDayCount(&sRtc); + ConvertIntToDecimalStringN(dest, dayCount, STR_CONV_MODE_RIGHT_ALIGN, 4); +} + +void debug_sub_80098B8(u8 *dest) +{ + ConvertIntToHexStringN(dest, sRtc.status, STR_CONV_MODE_LEADING_ZEROS, 2); +} + +#endif + void RtcCalcTimeDifference(struct SiiRtcInfo *rtc, struct Time *result, struct Time *t) { u16 days = RtcGetDayCount(rtc); @@ -347,3 +369,10 @@ u32 RtcGetMinuteCount() RtcGetInfo(&sRtc); return (24 * 60) * RtcGetDayCount(&sRtc) + 60 * sRtc.hour + sRtc.minute; } + +#if DEBUG +void debug_sub_8009A60() +{ + RtcGetRawInfo(&sRtc); +} +#endif diff --git a/src/field/safari_zone.c b/src/safari_zone.c index 6c7c8b391..f371b08b3 100644 --- a/src/field/safari_zone.c +++ b/src/safari_zone.c @@ -26,7 +26,7 @@ static void DecrementFeederStepCounters(void); extern u8 gBattleOutcome; EWRAM_DATA u8 gNumSafariBalls = 0; -EWRAM_DATA static u16 gSafariZoneStepCounter = 0; +EWRAM_DATA u16 gSafariZoneStepCounter = 0; EWRAM_DATA static struct PokeblockFeeder gPokeblockFeeders[NUM_POKEBLOCK_FEEDERS] = {0}; extern void (*gFieldCallback)(void); diff --git a/src/engine/save.c b/src/save.c index 250b29a87..0b7a3dd79 100644 --- a/src/engine/save.c +++ b/src/save.c @@ -663,6 +663,35 @@ static u16 CalculateChecksum(void *data, u16 size) return ((checksum >> 16) + checksum); } +#if DEBUG +void sub_813B79C(void) +{ + struct SaveSector *sbSector; + struct SaveSector *hofSector; + const struct SaveBlockChunk *sbChunks; + const struct SaveBlockChunk *hofChunks; + u16 i; + + sbSector = eSaveSection; + sbChunks = sSaveBlockChunks; + for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT * 2; i++) + { + DoReadFlashWholeSection(i, sbSector); + sbSector->checksum = CalculateChecksum(sbSector, sbChunks[sbSector->id].size); + ProgramFlashSectorAndVerify(i, sbSector->data); + } + + hofSector = eSaveSection; + hofChunks = sHallOfFameChunks; + for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++) + { + DoReadFlashWholeSection(HALL_OF_FAME_SECTOR + i, hofSector); + hofSector->id = CalculateChecksum(hofSector, hofChunks[i].size); // why id? + ProgramFlashSectorAndVerify(HALL_OF_FAME_SECTOR + i, hofSector->data); + } +} +#endif + u8 Save_WriteDataInternal(u8 saveType) { u8 i; @@ -706,13 +735,21 @@ u8 Save_WriteDataInternal(u8 saveType) return 0; } +#if DEBUG +extern u32 gUnknown_Debug_03004BD0; +#endif + u8 Save_WriteData(u8 saveType) // TrySave { if (gFlashMemoryPresent != TRUE) return SAVE_STATUS_ERROR; Save_WriteDataInternal(saveType); - if (!gDamagedSaveSectors) + if (!gDamagedSaveSectors +#if DEBUG + && gUnknown_Debug_03004BD0 == 0 +#endif + ) return SAVE_STATUS_OK; DoSaveFailedScreen(saveType); @@ -815,7 +852,7 @@ u8 Save_LoadGameData(u8 saveType) return result; } -static const u8 sUnusedFlashSectors[] = { 30, 31 }; +const u8 sUnusedFlashSectors[] = { 30, 31 }; bool8 unref_sub_8125F4C(struct UnkSaveSection *a1) { diff --git a/src/engine/save_failed_screen.c b/src/save_failed_screen.c index 74a1e9612..f57315d09 100644 --- a/src/engine/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -26,6 +26,7 @@ static EWRAM_DATA u16 gSaveFailedType = 0; static EWRAM_DATA u16 gSaveFailedClockInfo[9] = {0}; +extern u32 gUnknown_Debug_03004BD0; extern u32 gDamagedSaveSectors; extern u32 gGameContinueCallback; @@ -68,7 +69,7 @@ static void CB2_GameplayCannotBeContinued(void); static void CB2_FadeAndReturnToTitleScreen(void); static void CB2_ReturnToTitleScreen(void); static void VBlankCB_UpdateClockGraphics(void); -static bool8 VerifySectorWipe(u16 sector); +static bool8 IsSectorNonEmpty(u16 sector); static bool8 WipeSector(u16 sector); static bool8 WipeSectors(u32 sectorBits); @@ -154,6 +155,11 @@ static void CB2_WipeSave(void) gSaveFailedClockInfo[0] = TRUE; +#if DEBUG + if (gUnknown_Debug_03004BD0 != 0) + gDamagedSaveSectors = 1; +#endif + while (gDamagedSaveSectors != 0 && wipeTries < 3) // while there are still attempts left, keep trying to fix the save sectors. { if (WipeSectors(gDamagedSaveSectors) != FALSE) @@ -264,18 +270,23 @@ static void VBlankCB_UpdateClockGraphics(void) gSaveFailedClockInfo[1]--; } -static bool8 VerifySectorWipe(u16 sector) +static bool8 IsSectorNonEmpty(u16 sector) { u32 *ptr = (u32 *)&gSharedMem; u16 i; ReadFlash(sector, 0, ptr, 4096); +#if DEBUG // Don't verify the sector wipe? for (i = 0; i < 0x400; i++, ptr++) - if (*ptr) + ; + return gUnknown_Debug_03004BD0; +#else + for (i = 0; i < 0x400; i++, ptr++) + if (*ptr != 0) return TRUE; - return FALSE; +#endif } static bool8 WipeSector(u16 sector) @@ -288,7 +299,7 @@ static bool8 WipeSector(u16 sector) for (j = 0; j < 0x1000; j++) ProgramFlashByte(sector, j, 0); - failed = VerifySectorWipe(sector); + failed = IsSectorNonEmpty(sector); } return failed; diff --git a/src/engine/save_menu_util.c b/src/save_menu_util.c index ccf4d9f6f..ccf4d9f6f 100644 --- a/src/engine/save_menu_util.c +++ b/src/save_menu_util.c diff --git a/src/field/scrcmd.c b/src/scrcmd.c index 36edbe472..e5272bc9c 100644 --- a/src/field/scrcmd.c +++ b/src/scrcmd.c @@ -12,8 +12,7 @@ #include "field_door.h" #include "field_effect.h" #include "field_fadetransition.h" -#include "field_map_obj.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "field_message_box.h" #include "field_player_avatar.h" #include "field_screen_effect.h" @@ -626,7 +625,7 @@ bool8 IsPaletteNotActive(void) bool8 ScrCmd_fadescreen(struct ScriptContext *ctx) { - fade_screen(ScriptReadByte(ctx), 0); + FadeScreen(ScriptReadByte(ctx), 0); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } @@ -636,7 +635,7 @@ bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx) u8 duration = ScriptReadByte(ctx); u8 delay = ScriptReadByte(ctx); - fade_screen(duration, delay); + FadeScreen(duration, delay); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } diff --git a/src/engine/script.c b/src/script.c index 8625cfdc2..8625cfdc2 100644 --- a/src/engine/script.c +++ b/src/script.c diff --git a/src/field/script_menu.c b/src/script_menu.c index 9d901a03c..9d901a03c 100644 --- a/src/field/script_menu.c +++ b/src/script_menu.c diff --git a/src/field/script_movement.c b/src/script_movement.c index c7ce55171..653dffcbf 100644 --- a/src/field/script_movement.c +++ b/src/script_movement.c @@ -1,7 +1,6 @@ #include "global.h" #include "script_movement.h" -#include "field_map_obj.h" -#include "field_map_obj_helpers.h" +#include "event_object_movement.h" #include "task.h" #include "util.h" diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index f991297ab..02e66d313 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -32,26 +32,13 @@ extern void sub_80C4698(u8 *, u8); extern struct SpriteTemplate gUnknown_02024E8C; -extern u8 gContestPlayerMonIndex; -extern u8 gIsLinkContest; -extern u8 gPlayerPartyCount; extern u8 gSelectedOrderFromParty[]; -extern u16 gSpecialVar_0x8004; -extern u16 gSpecialVar_0x8005; -extern u16 gSpecialVar_0x8006; - extern u16 gSpecialVar_ContestCategory; extern u16 gSpecialVar_ContestRank; -extern u16 gSpecialVar_Result; - -extern u32 gUnknown_03005D28; extern u8 gUnknown_02038694; extern u8 gUnknown_0203856C; -extern u8 gContestFinalStandings[]; -extern s16 gUnknown_02038670[]; -extern s16 gUnknown_02038678[]; void SetContestTrainerGfxIds(void) { @@ -373,8 +360,8 @@ void ScriptRandom(void) if(gIsLinkContest & 1) { - gUnknown_03005D28 = 1103515245 * gUnknown_03005D28 + 24691; - random = gUnknown_03005D28 >> 16; + gContestRngValue = 1103515245 * gContestRngValue + 24691; + random = gContestRngValue >> 16; scriptPtr = &gSpecialVar_Result; } else diff --git a/src/field/secret_base.c b/src/secret_base.c index 134aebbc6..210d49835 100644 --- a/src/field/secret_base.c +++ b/src/secret_base.c @@ -23,6 +23,7 @@ #include "menu.h" #include "menu_helpers.h" #include "metatile_behavior.h" +#include "new_game.h" #include "palette.h" #include "pokemon.h" #include "overworld.h" @@ -127,10 +128,11 @@ void ClearSecretBase(struct SecretBaseRecord *record) { u16 i; u16 j; + record->secretBaseId = 0; - for (i=0; i<OT_NAME_LENGTH; i++) + for (i = 0; i < OT_NAME_LENGTH; i++) record->playerName[i] = 0xff; - for (i=0; i<4; i++) + for (i = 0; i < 4; i++) record->trainerId[i] = 0x00; record->sbr_field_e = 0; record->sbr_field_10 = 0; @@ -139,14 +141,15 @@ void ClearSecretBase(struct SecretBaseRecord *record) record->gender = 0; record->sbr_field_1_5 = 0; record->sbr_field_1_6 = 0; - for (i=0; i<16; i++) { + for (i = 0; i < 16; i++) + { record->decorations[i] = 0; record->decorationPos[i] = 0; } - for (i=0; i<6; i++) { - for (j=0; j<4; j++) { + for (i = 0; i < 6; i++) + { + for (j = 0; j < 4; j++) record->partyMoves[i * 4 + j] = 0; - } record->partyPersonality[i] = 0; record->partyEVs[i] = 0; record->partySpecies[i] = 0; @@ -175,17 +178,20 @@ void sub_80BB5D0(void) void sub_80BB5E4(void) { u16 i; + gSpecialVar_Result = 0; - for (i = 0; i < MAX_SECRET_BASES; i++) { - if (gUnknown_020387DC != gSaveBlock1.secretBases[i].secretBaseId) - continue; - gSpecialVar_Result = 1; - VarSet(VAR_CURRENT_SECRET_BASE, i); - break; + for (i = 0; i < MAX_SECRET_BASES; i++) + { + if (gUnknown_020387DC == gSaveBlock1.secretBases[i].secretBaseId) + { + gSpecialVar_Result = 1; + VarSet(VAR_CURRENT_SECRET_BASE, i); + break; + } } } -void sub_80BB63C(void) // 80bb63c +void sub_80BB63C(void) { if (gSaveBlock1.secretBases[0].secretBaseId) gSpecialVar_Result = 1; @@ -193,7 +199,7 @@ void sub_80BB63C(void) // 80bb63c gSpecialVar_Result = 0; } -u8 sub_80BB66C(void) // 80bb66c +u8 sub_80BB66C(void) { s16 x, y; s16 v0; @@ -214,7 +220,7 @@ u8 sub_80BB66C(void) // 80bb66c return 0; } -void sub_80BB70C(void) // 80bb70c +void sub_80BB70C(void) { gSpecialVar_0x8007 = sub_80BB66C(); } @@ -222,9 +228,11 @@ void sub_80BB70C(void) // 80bb70c s16 unref_sub_80BB724(u16 *a0, u8 a1) { u16 v2; - for (v2=0; v2<0x200; v2++) { + + for (v2 = 0; v2 < 0x200; v2++) + { if ((a0[v2] & 0xFFF) == a1) - return (s16)v2; + return v2; } return -1; } @@ -232,9 +240,13 @@ s16 unref_sub_80BB724(u16 *a0, u8 a1) void sub_80BB764(s16 *arg1, s16 *arg2, u16 arg3) { s16 x, y; - for (y=0; y<gMapHeader.mapData->height; y++) { - for (x=0; x<gMapHeader.mapData->width; x++) { - if ((gMapHeader.mapData->map[y * gMapHeader.mapData->width + x] & 0x3ff) == arg3) { + + for (y=0; y<gMapHeader.mapData->height; y++) + { + for (x=0; x<gMapHeader.mapData->width; x++) + { + if ((gMapHeader.mapData->map[y * gMapHeader.mapData->width + x] & 0x3ff) == arg3) + { *arg1 = x; *arg2 = y; return; @@ -248,17 +260,22 @@ void sub_80BB800(void) s16 x, y; s16 tile_id; u16 idx; + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); tile_id = MapGridGetMetatileIdAt(x, y); - for (idx=0; idx<7; idx++) { - if (gUnknown_083D1358[idx].unk_083D1358_0 == tile_id) { + for (idx = 0; idx < 7; idx++) + { + if (gUnknown_083D1358[idx].unk_083D1358_0 == tile_id) + { MapGridSetMetatileIdAt(x, y, gUnknown_083D1358[idx].unk_083D1358_1 | 0xc00); CurrentMapDrawMetatileAt(x, y); return; } } - for (idx=0; idx<7; idx++) { - if (gUnknown_083D1358[idx].unk_083D1358_1 == tile_id) { + for (idx = 0; idx < 7; idx++) + { + if (gUnknown_083D1358[idx].unk_083D1358_1 == tile_id) + { MapGridSetMetatileIdAt(x, y, gUnknown_083D1358[idx].unk_083D1358_0 | 0xc00); CurrentMapDrawMetatileAt(x, y); return; @@ -269,7 +286,9 @@ void sub_80BB800(void) u8 sub_80BB8A8(u8 *arg1) { u8 idx; - for (idx=0; idx<7; idx++) { + + for (idx=0; idx<7; idx++) + { if (arg1[idx] == EOS) return idx; } @@ -280,10 +299,10 @@ void sub_80BB8CC(void) { u8 nameLength; u16 idx; + gSaveBlock1.secretBases[0].secretBaseId = gUnknown_020387DC; - for (idx=0; idx<4; idx++) { + for (idx=0; idx<4; idx++) gSaveBlock1.secretBases[0].trainerId[idx] = gSaveBlock2.playerTrainerId[idx]; - } VarSet(VAR_CURRENT_SECRET_BASE, 0); nameLength = sub_80BB8A8(gSaveBlock2.playerName); memset(gSaveBlock1.secretBases[0].playerName, 0xFF, OT_NAME_LENGTH); @@ -296,13 +315,20 @@ void sub_80BB970(struct MapEvents *events) { u16 bgevidx, idx, jdx; s16 tile_id; - for (bgevidx=0; bgevidx<events->bgEventCount; bgevidx++) { - if (events->bgEvents[bgevidx].kind == 8) { - for (jdx=0; jdx<MAX_SECRET_BASES; jdx++) { - if (gSaveBlock1.secretBases[jdx].secretBaseId == events->bgEvents[bgevidx].bgUnion.secretBaseId) { + + for (bgevidx = 0; bgevidx < events->bgEventCount; bgevidx++) + { + if (events->bgEvents[bgevidx].kind == 8) + { + for (jdx = 0; jdx < MAX_SECRET_BASES; jdx++) + { + if (gSaveBlock1.secretBases[jdx].secretBaseId == events->bgEvents[bgevidx].bgUnion.secretBaseId) + { tile_id = MapGridGetMetatileIdAt(events->bgEvents[bgevidx].x + 7, events->bgEvents[bgevidx].y + 7); - for (idx=0; idx<7; idx++) { - if (gUnknown_083D1358[idx].unk_083D1358_0 == tile_id) { + for (idx = 0; idx < 7; idx++) + { + if (gUnknown_083D1358[idx].unk_083D1358_0 == tile_id) + { MapGridSetMetatileIdAt(events->bgEvents[bgevidx].x + 7, events->bgEvents[bgevidx].y + 7, gUnknown_083D1358[idx].unk_083D1358_1 | 0xc00); break; } @@ -323,14 +349,14 @@ void sub_80BBA14(void) void sub_80BBA48(u8 taskid) { u16 curbaseid; - switch (gTasks[taskid].data[0]) { + switch (gTasks[taskid].data[0]) + { case 0: gTasks[taskid].data[0] = 1; break; case 1: - if (!gPaletteFade.active) { + if (!gPaletteFade.active) gTasks[taskid].data[0] = 2; - } break; case 2: curbaseid = VarGet(VAR_CURRENT_SECRET_BASE); @@ -348,7 +374,7 @@ void sub_80BBA48(u8 taskid) void sub_80BBAF0(void) { CreateTask(sub_80BBA48, 0); - fade_screen(1, 0); + FadeScreen(1, 0); saved_warp2_set(0, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1); } @@ -362,7 +388,8 @@ bool8 sub_80BBB24(void) void sub_80BBB50(u8 taskid) { FieldObjectTurn(&(gMapObjects[gPlayerAvatar.mapObjectId]), 2); - if (sub_807D770() == 1) { + if (IsWeatherNotFadingIn() == 1) + { EnableBothScriptContexts(); DestroyTask(taskid); } @@ -371,6 +398,7 @@ void sub_80BBB50(u8 taskid) void sub_80BBB90(void) { s16 x, y; + ScriptContext2_Enable(); HideMapNamePopup(); sub_80BB764(&x, &y, 0x220); @@ -383,7 +411,9 @@ void sub_80BBB90(void) void sub_80BBBEC(u8 taskid) { s8 idx; - if (!gPaletteFade.active) { + + if (!gPaletteFade.active) + { idx = 4 * (gUnknown_020387DC / 10); Overworld_SetWarpDestination(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, gUnknown_083D1374[idx + 2], gUnknown_083D1374[idx + 3]); warp_in(); @@ -397,7 +427,7 @@ void sub_80BBC78(void) { u8 taskid = CreateTask(sub_80BBBEC, 0); gTasks[taskid].data[0] = 0; - fade_screen(1, 0); + FadeScreen(1, 0); } bool8 CurrentMapIsSecretBase(void) @@ -411,17 +441,29 @@ void sub_80BBCCC(u8 flagIn) { u16 curBaseId; u16 x, y; - if (CurrentMapIsSecretBase()) { + + if (CurrentMapIsSecretBase()) + { curBaseId = VarGet(VAR_CURRENT_SECRET_BASE); - for (x=0; x<16; x++) { - if (gSaveBlock1.secretBases[curBaseId].decorations[x] > 0 && gSaveBlock1.secretBases[curBaseId].decorations[x] <= 0x78 && gDecorations[gSaveBlock1.secretBases[curBaseId].decorations[x]].permission != DECORPERM_SOLID_MAT) { - sub_80FF394((gSaveBlock1.secretBases[curBaseId].decorationPos[x] >> 4) + 7, (gSaveBlock1.secretBases[curBaseId].decorationPos[x] & 0xF) + 7, gSaveBlock1.secretBases[curBaseId].decorations[x]); + for (x = 0; x < 16; x++) + { + if (gSaveBlock1.secretBases[curBaseId].decorations[x] > 0 + && gSaveBlock1.secretBases[curBaseId].decorations[x] <= 0x78 + && gDecorations[gSaveBlock1.secretBases[curBaseId].decorations[x]].permission != DECORPERM_SOLID_MAT) + { + sub_80FF394( + (gSaveBlock1.secretBases[curBaseId].decorationPos[x] >> 4) + 7, + (gSaveBlock1.secretBases[curBaseId].decorationPos[x] & 0xF) + 7, + gSaveBlock1.secretBases[curBaseId].decorations[x]); } } - if (curBaseId != 0) { + if (curBaseId != 0) + { sub_80BB764(&x, &y, 0x220); MapGridSetMetatileIdAt(x + 7, y + 7, 0xe21); - } else if (flagIn == 1 && VarGet(VAR_0x4089) == 1) { + } + else if (flagIn == 1 && VarGet(VAR_0x4089) == 1) + { sub_80BB764(&x, &y, 0x220); MapGridSetMetatileIdAt(x + 7, y + 7, 0xe0a); } @@ -438,38 +480,47 @@ void sub_80BBDD0(void) u8 permission; u8 ndecor; u16 curBase = VarGet(VAR_CURRENT_SECRET_BASE); - if (!CurrentMapIsSecretBase()) { + + if (!CurrentMapIsSecretBase()) + { roomdecor = gSaveBlock1.playerRoomDecor; roomdecorpos = gSaveBlock1.playerRoomDecorPos; ndecor = 12; - } else { + } + else + { roomdecor = gSaveBlock1.secretBases[curBase].decorations; roomdecorpos = gSaveBlock1.secretBases[curBase].decorationPos; ndecor = 16; } - for (decidx=0; decidx<ndecor; decidx++) { - if (roomdecor[decidx] != DECOR_NONE) { + for (decidx = 0; decidx < ndecor; decidx++) + { + if (roomdecor[decidx] != DECOR_NONE) + { permission = gDecorations[roomdecor[decidx]].permission; if (permission == DECORPERM_SOLID_MAT) { - for (objid=0; objid<gMapHeader.events->mapObjectCount; objid++) { + for (objid = 0; objid < gMapHeader.events->mapObjectCount; objid++) + { if (gMapHeader.events->mapObjects[objid].flagId == gSpecialVar_0x8004 + 0xAE) break; } - if (objid == gMapHeader.events->mapObjectCount) - continue; - gSpecialVar_0x8006 = roomdecorpos[decidx] >> 4; - gSpecialVar_0x8007 = roomdecorpos[decidx] & 0xF; - metatile = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7); - if (sub_80572D8(metatile) == TRUE || sub_80572EC(metatile) == TRUE) { - gSpecialVar_Result = gMapHeader.events->mapObjects[objid].graphicsId + VAR_0x3F20; - VarSet(gSpecialVar_Result, gDecorations[roomdecor[decidx]].tiles[0]); - gSpecialVar_Result = gMapHeader.events->mapObjects[objid].localId; - FlagClear(gSpecialVar_0x8004 + 0xAE); - show_sprite(gSpecialVar_Result, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); - sub_805C0F8(gSpecialVar_Result, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007); - sub_805C78C(gSpecialVar_Result, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); - gSpecialVar_0x8004 ++; + if (objid != gMapHeader.events->mapObjectCount) + { + gSpecialVar_0x8006 = roomdecorpos[decidx] >> 4; + gSpecialVar_0x8007 = roomdecorpos[decidx] & 0xF; + metatile = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7); + if (sub_80572D8(metatile) == TRUE || sub_80572EC(metatile) == TRUE) + { + gSpecialVar_Result = gMapHeader.events->mapObjects[objid].graphicsId + VAR_0x3F20; + VarSet(gSpecialVar_Result, gDecorations[roomdecor[decidx]].tiles[0]); + gSpecialVar_Result = gMapHeader.events->mapObjects[objid].localId; + FlagClear(gSpecialVar_0x8004 + 0xAE); + show_sprite(gSpecialVar_Result, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + sub_805C0F8(gSpecialVar_Result, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007); + sub_805C78C(gSpecialVar_Result, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + gSpecialVar_0x8004 ++; + } } } } @@ -485,8 +536,12 @@ void sub_80BBFA4(void) void sub_80BBFD8(struct MapPosition *position, struct MapEvents *events) { s16 bgevtidx; - for (bgevtidx=0; bgevtidx<events->bgEventCount; bgevtidx++) { - if (events->bgEvents[bgevtidx].kind == 8 && position->x == events->bgEvents[bgevtidx].x + 7 && position->y == events->bgEvents[bgevtidx].y + 7) { + + for (bgevtidx = 0; bgevtidx < events->bgEventCount; bgevtidx++) + { + if (events->bgEvents[bgevtidx].kind == 8 && position->x == events->bgEvents[bgevtidx].x + 7 + && position->y == events->bgEvents[bgevtidx].y + 7) + { gUnknown_020387DC = events->bgEvents[bgevtidx].bgUnion.secretBaseId; break; } @@ -511,15 +566,15 @@ bool8 sub_80BC050(void) void sub_80BC074(u8 taskid) { - switch (gTasks[taskid].data[0]) { + switch (gTasks[taskid].data[0]) + { case 0: ScriptContext2_Enable(); gTasks[taskid].data[0] = 1; break; case 1: - if (!gPaletteFade.active) { + if (!gPaletteFade.active) gTasks[taskid].data[0] = 2; - } break; case 2: copy_saved_warp2_bank_and_enter_x_to_warp1(0x7E); @@ -532,12 +587,14 @@ void sub_80BC074(u8 taskid) } } -void sub_80BC0F8(void) { +void sub_80BC0F8(void) +{ CreateTask(sub_80BC074, 0); - fade_screen(1, 0); + FadeScreen(1, 0); } -void sub_80BC114(void) { +void sub_80BC114(void) +{ if (gSaveBlock1.secretBases[0].secretBaseId != gUnknown_020387DC) gSpecialVar_Result = 1; else @@ -547,14 +604,17 @@ void sub_80BC114(void) { u8 sub_80BC14C(u8 sbid) { s16 idx; - for (idx=0; idx<MAX_SECRET_BASES; idx++) { + + for (idx = 0; idx < MAX_SECRET_BASES; idx++) + { if (gSaveBlock1.secretBases[idx].secretBaseId == sbid) return idx; } return 0; } -u8 *sub_80BC190(u8 *dest, u8 arg1) { // 80bc190 +u8 *sub_80BC190(u8 *dest, u8 arg1) +{ u8 local1; u8 *str; @@ -570,12 +630,14 @@ u8 *sub_80BC190(u8 *dest, u8 arg1) { // 80bc190 #endif } -u8 *GetSecretBaseMapName(u8 *dest) { +u8 *GetSecretBaseMapName(u8 *dest) +{ gUnknown_020387DC = gSaveBlock1.secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].secretBaseId; return sub_80BC190(dest, VarGet(VAR_CURRENT_SECRET_BASE)); } -void BufferSecretBaseOwnerName(void) { +void BufferSecretBaseOwnerName(void) +{ u8 *var0 = gSaveBlock1.secretBases[(u8)VarGet(VAR_CURRENT_SECRET_BASE)].playerName; u8 *var1 = gStringVar1; u8 var2 = sub_80BB8A8(var0); @@ -583,13 +645,16 @@ void BufferSecretBaseOwnerName(void) { *var3 = EOS; } -bool8 sub_80BC268(u8 i) { // 80bc268 +bool8 sub_80BC268(u8 i) +{ if (gSaveBlock1.secretBases[i].sbr_field_1_6) return TRUE; - return FALSE; + else + return FALSE; } -u8 sub_80BC298(struct Pokemon *mon) { // 80bc298 +u8 sub_80BC298(struct Pokemon *mon) +{ u16 evsum = GetMonData(mon, MON_DATA_HP_EV); evsum += GetMonData(mon, MON_DATA_ATK_EV); evsum += GetMonData(mon, MON_DATA_DEF_EV); @@ -804,10 +869,11 @@ void sub_80BC474(void) { u16 eventId; struct MapEvents *mapEvents = gMapHeader.events; + for (eventId = 0; eventId < mapEvents->bgEventCount; eventId++) { if (mapEvents->bgEvents[eventId].kind == 8 - && gSaveBlock1.secretBases[0].secretBaseId == mapEvents->bgEvents[eventId].bgUnion.secretBaseId) + && gSaveBlock1.secretBases[0].secretBaseId == mapEvents->bgEvents[eventId].bgUnion.secretBaseId) { u16 i; s16 tileId = MapGridGetMetatileIdAt(mapEvents->bgEvents[eventId].x + 7, mapEvents->bgEvents[eventId].y + 7); @@ -845,33 +911,23 @@ u8 sub_80BC538(void) { s16 secretBaseIndex; u8 retVal = 0; - + for (secretBaseIndex = 1; secretBaseIndex < MAX_SECRET_BASES; secretBaseIndex++) { if (sub_80BC268(secretBaseIndex) == TRUE) - { retVal++; - } } - return retVal; } void sub_80BC56C(void) { - u8 secretBaseIndex = sub_80BC14C(gUnknown_020387DC); - if (sub_80BC268(secretBaseIndex) == TRUE) - { + if (sub_80BC268(sub_80BC14C(gUnknown_020387DC)) == TRUE) gSpecialVar_Result = 1; - } else if (sub_80BC538() > 9) - { gSpecialVar_Result = 2; - } else - { gSpecialVar_Result = 0; - } } void sub_80BC5BC(void) @@ -897,18 +953,15 @@ void Task_SecretBasePC_Registry(u8 taskId) ScriptContext2_Enable(); ClearVerticalScrollIndicatorPalettes(); LoadScrollIndicatorPalette(); - + taskData = gTasks[taskId].data; taskData[0] = sub_80BC538(); if (taskData[0] != 0) { - if (taskData[0] > 7) { + if (taskData[0] > 7) taskData[3] = 7; - } else - { taskData[3] = taskData[0]; - } taskData[1] = 0; taskData[2] = 0; @@ -964,7 +1017,9 @@ void sub_80BC6B0(u8 taskId) Menu_BlankWindowRect(18, ((n << 25) + (1 << 26)) >> 24, 28, 18); // the shifts are needed to match } else + { CreateVerticalScrollIndicators(BOTTOM_ARROW, 0xbc, 0x98); + } if (taskData[2] == 0) DestroyVerticalScrollIndicator(TOP_ARROW); @@ -989,12 +1044,12 @@ void sub_80BC824(u8 taskId) { if (taskData[1]) { - PlaySE(5); + PlaySE(SE_SELECT); taskData[1] = Menu_MoveCursor(-1); } else if (taskData[2]) { - PlaySE(5); + PlaySE(SE_SELECT); taskData[2]--; sub_80BC6B0(taskId); } @@ -1005,20 +1060,20 @@ void sub_80BC824(u8 taskId) { if (taskData[2] + taskData[1] != taskData[0]) { - PlaySE(5); + PlaySE(SE_SELECT); taskData[2]++; sub_80BC6B0(taskId); } } else { - PlaySE(5); + PlaySE(SE_SELECT); taskData[1] = Menu_MoveCursor(1); } } else if (gMain.newKeys & A_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); if (taskData[1] + taskData[2] == taskData[0]) { Menu_DestroyCursor(); @@ -1034,7 +1089,7 @@ void sub_80BC824(u8 taskId) } else if (gMain.newKeys & B_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_DestroyCursor(); Menu_EraseWindowRect(0, 0, 29, 19); sub_80BCC54(taskId); @@ -1078,7 +1133,7 @@ void sub_80BC9E4(u8 taskId) { if (Menu_GetCursorPos()) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_MoveCursor(-1); } } @@ -1086,18 +1141,18 @@ void sub_80BC9E4(u8 taskId) { if (Menu_GetCursorPos() != 1) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_MoveCursor(1); } } else if (gMain.newKeys & A_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); gUnknown_083D13D4[Menu_GetCursorPos()].func(taskId); } else if (gMain.newKeys & B_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); sub_80BCBF8(taskId); } } @@ -1132,14 +1187,10 @@ void sub_80BCB10(u8 taskId) taskData[0]--; if (taskData[2] > 0) - { taskData[2]--; - } if (taskData[0] < 8) - { taskData[3]--; - } sub_80BC7D8(taskId); gTasks[taskId].func = sub_80BC824; @@ -1180,13 +1231,9 @@ void sub_80BCC54(u8 taskId) DestroyVerticalScrollIndicator(BOTTOM_ARROW); if (curBaseIndex == 0) - { ScriptContext1_SetupScript(gUnknown_0815F399); - } else - { ScriptContext1_SetupScript(gUnknown_0815F49A); - } DestroyTask(taskId); } @@ -1216,7 +1263,8 @@ const u8 *GetSecretBaseTrainerLoseText(void) void unref_sub_80BCD7C(u8 secretBaseIndex) { u16 i; - for (i = 0; i == 0; i++) + + for (i = 0; i < 1; i++) { gSaveBlock1.secretBases[secretBaseIndex].partyPersonality[i] = i + 1; gSaveBlock1.secretBases[secretBaseIndex].partyMoves[i * 4] = i + 1; @@ -1230,8 +1278,8 @@ void unref_sub_80BCD7C(u8 secretBaseIndex) void sub_80BCE1C(void) { u16 curBaseIndex = VarGet(VAR_CURRENT_SECRET_BASE); - sub_810FB10(1); + sub_810FB10(1); CreateSecretBaseEnemyParty(&gSaveBlock1.secretBases[curBaseIndex]); } @@ -1249,9 +1297,7 @@ void sub_80BCE90() u8 i; for (i = 0; i < MAX_SECRET_BASES; i++) - { gSaveBlock1.secretBases[i].sbr_field_1_5 = 0; - } FlagSet(FLAG_DAILY_UNKNOWN_8C2); } @@ -1281,28 +1327,18 @@ void sub_80BCF1C(u8 taskId) behavior = MapGridGetMetatileBehaviorAt(x, y); if (sub_8057350(behavior) == TRUE) - { DoYellowCave4Sparkle(); - } else if (sub_8057314(behavior) == TRUE) - { sub_80C68A4(MapGridGetMetatileIdAt(x, y), x, y); - } else if (sub_8057328(behavior) == TRUE) - { sub_80C6A54(x, y); - } else if (sub_805733C(behavior) == TRUE) - { DoDecorationSoundEffect(MapGridGetMetatileIdAt(x, y)); - } } break; case 2: if (!FieldEffectActiveListContains(taskData[4])) - { taskData[1] = 1; - } break; } } @@ -1320,9 +1356,7 @@ bool8 sub_80BD070(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB for (i = 0; i < 4; i++) { if (baseA->trainerId[i] != baseB->trainerId[i]) - { return FALSE; - } } return TRUE; @@ -1335,9 +1369,7 @@ bool8 sub_80BD0A0(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB for (i = 0; i < OT_NAME_LENGTH && (baseA->playerName[i] != 0xFF || baseB->playerName[i] != 0xFF); i++) { if (baseA->playerName[i] != baseB->playerName[i]) - { return FALSE; - } } return TRUE; @@ -1346,12 +1378,9 @@ bool8 sub_80BD0A0(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB bool8 sub_80BD0EC(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB) { if (baseA->gender == baseB->gender && sub_80BD070(baseA, baseB) && sub_80BD0A0(baseA, baseB)) - { return TRUE; - } - - - return FALSE; + else + return FALSE; } s16 sub_80BD12C(u8 secretBaseId) @@ -1361,9 +1390,7 @@ s16 sub_80BD12C(u8 secretBaseId) for (i = 0; i < MAX_SECRET_BASES; i++) { if (gSaveBlock1.secretBases[i].secretBaseId == secretBaseId) - { return i; - } } return -1; @@ -1376,9 +1403,7 @@ u8 sub_80BD170(void) for (i = 1; i < MAX_SECRET_BASES; i++) { if (gSaveBlock1.secretBases[i].secretBaseId == 0) - { return i; - } } return 0; @@ -1391,9 +1416,7 @@ u8 sub_80BD1B0(void) for (i = 1; i < MAX_SECRET_BASES; i++) { if (gSaveBlock1.secretBases[i].sbr_field_1_6 == 0 && gSaveBlock1.secretBases[i].sbr_field_1_0 == 0) - { return i; - } } return 0; @@ -1404,9 +1427,7 @@ u8 sub_80BD1FC(struct SecretBaseRecord *secretBase) s16 secretBaseIndex; if (secretBase->secretBaseId == 0) - { return 0; - } secretBaseIndex = sub_80BD12C(secretBase->secretBaseId); if (secretBaseIndex != 0) @@ -1414,11 +1435,9 @@ u8 sub_80BD1FC(struct SecretBaseRecord *secretBase) if (secretBaseIndex != -1) { if (gSaveBlock1.secretBases[secretBaseIndex].sbr_field_1_0 == 1) - { return 0; - } if (gSaveBlock1.secretBases[secretBaseIndex].sbr_field_1_6 != 2 - || secretBase->sbr_field_1_0 == 1) + || secretBase->sbr_field_1_0 == 1) { sub_80BD034(secretBaseIndex, secretBase); return secretBaseIndex; @@ -1456,7 +1475,7 @@ void sub_80BD280(void) for (j = i + 1; j < MAX_SECRET_BASES; j++) { if ((!secretBases[i].sbr_field_1_6 && secretBases[j].sbr_field_1_6 == 1) - || (secretBases[i].sbr_field_1_6 == 2 && secretBases[j].sbr_field_1_6 != 2)) + || (secretBases[i].sbr_field_1_6 == 2 && secretBases[j].sbr_field_1_6 != 2)) { temp = secretBases[i]; secretBases[i] = secretBases[j]; @@ -1473,9 +1492,7 @@ void sub_80BD328(struct SecretBaseRecord *secretBases, u8 b) for (i = 1; i < MAX_SECRET_BASES; i++) { if (secretBases[i].sbr_field_1_6 == b) - { sub_80BD1FC(&secretBases[i]); - } } } @@ -1540,9 +1557,7 @@ void sub_80BD3DC(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases } if (var1 == 7) - { break; - } } } @@ -1588,16 +1603,12 @@ void sub_80BD514(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases if (basesA[i].secretBaseId) { if (basesA[i].sbr_field_1_6 == 1) - { basesA[i].sbr_field_1_0 = 1; - } if (!sub_80BD494(&basesA[i], basesB, i)) { if (!sub_80BD494(&basesA[i], basesC, i)) - { sub_80BD494(&basesA[i], basesD, i); - } } } } @@ -1609,9 +1620,7 @@ void sub_80BD514(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases basesB[i].sbr_field_1_5 = 0; if (!sub_80BD494(&basesB[i], basesC, i)) - { sub_80BD494(&basesB[i], basesD, i); - } } } @@ -1624,9 +1633,7 @@ void sub_80BD514(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases } if (basesD[i].secretBaseId) - { basesD[i].sbr_field_1_5 = 0; - } } } @@ -1650,9 +1657,14 @@ void sub_80BD610(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases void sub_80BD674(void *playerRecords, u32 size, u8 c) { - if (FlagGet(FLAG_RECEIVED_SECRET_POWER)) + if ( +#if DEBUG + gUnknown_020297ED != 0 || +#endif + FlagGet(FLAG_RECEIVED_SECRET_POWER)) { u16 i; + u8 numLinkedPlayers = GetLinkPlayerCount(); switch (numLinkedPlayers) { @@ -1695,14 +1707,10 @@ void sub_80BD674(void *playerRecords, u32 size, u8 c) for (i = 1; i < MAX_SECRET_BASES; i++) { if (gSaveBlock1.secretBases[i].sbr_field_1_6 == 2) - { gSaveBlock1.secretBases[i].sbr_field_1_6 = 0; - } } if (gSaveBlock1.secretBases[0].sbr_field_e != 0xFFFF) - { gSaveBlock1.secretBases[0].sbr_field_e++; - } } } diff --git a/src/field/shop.c b/src/shop.c index a228ff92f..87dbbeb97 100644 --- a/src/field/shop.c +++ b/src/shop.c @@ -16,7 +16,7 @@ #include "task.h" #include "tv.h" #include "scanline_effect.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "item.h" @@ -115,7 +115,7 @@ static void SetShopMenuCallback(void *callbackPtr) gMartInfo.callback = callbackPtr; } -static void SetShopItemsForSale(u16 *items) +static void SetShopItemsForSale(const u16 *items) { u16 i = 0; @@ -153,13 +153,9 @@ static void Task_DoBuySellMenu(u8 taskId) { PlaySE(SE_SELECT); if (gMartInfo.martType == MART_TYPE_0) - { sBuySellQuitMenuActions[gMartBuySellOptionList[gMartInfo.cursor]].func(taskIdConst); - } else - { sBuySellQuitMenuActions[gMartBuyNoSellOptionList[gMartInfo.cursor]].func(taskIdConst); - } } else if (gMain.newKeys & B_BUTTON) { @@ -173,7 +169,7 @@ static void Task_HandleShopMenuBuy(u8 taskId) gTasks[taskId].data[8] = (u32)BuyMenuDrawGraphics >> 16; gTasks[taskId].data[9] = (u32)BuyMenuDrawGraphics; gTasks[taskId].func = Shop_FadeAndRunBuySellCallback; - fade_screen(1, 0); + FadeScreen(1, 0); } static void Task_HandleShopMenuSell(u8 taskId) @@ -181,7 +177,7 @@ static void Task_HandleShopMenuSell(u8 taskId) gTasks[taskId].data[8] = (u32)ItemMenu_LoadSellMenu >> 16; gTasks[taskId].data[9] = (u32)ItemMenu_LoadSellMenu; gTasks[taskId].func = Shop_FadeAndRunBuySellCallback; - fade_screen(1, 0); + FadeScreen(1, 0); } static void Task_HandleShopMenuQuit(u8 taskId) @@ -213,7 +209,7 @@ static void ReturnToShopMenuAfterExitingSellMenu(u8 taskId) static void Task_ReturnToMartMenu(u8 taskId) { - if (sub_807D770() == 1) + if (IsWeatherNotFadingIn() == 1) { if (gMartInfo.martType == MART_TYPE_2) DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0); @@ -366,15 +362,15 @@ static void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4) switch (tempVar4) { - case 0: // _080B335C + case 0: BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3); BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); break; - case 1: // _080B3364 + case 1: BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4); break; - case 2: // _080B3398 + case 2: BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); break; @@ -550,7 +546,7 @@ static void Shop_DisplayNormalPriceInList(u16 itemId, u8 var2, bool32 hasControl { u8 *stringPtr = gStringVar1; - if (hasControlCode != FALSE) + if (hasControlCode) { stringPtr[0] = EXT_CTRL_CODE_BEGIN; stringPtr[1] = 0x1; @@ -563,7 +559,7 @@ static void Shop_DisplayNormalPriceInList(u16 itemId, u8 var2, bool32 hasControl sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1); stringPtr = gStringVar1; - if (hasControlCode != FALSE) + if (hasControlCode) stringPtr = &gStringVar1[3]; GetMoneyAmountText(stringPtr, (ItemId_GetPrice(itemId) >> GetPriceReduction(1)), 0x4); @@ -574,7 +570,7 @@ static void Shop_DisplayDecorationPriceInList(u16 itemId, u8 var2, bool32 hasCon { u8 *stringPtr = gStringVar1; - if (hasControlCode != FALSE) + if (hasControlCode) { stringPtr[0] = EXT_CTRL_CODE_BEGIN; stringPtr[1] = 0x1; @@ -586,7 +582,7 @@ static void Shop_DisplayDecorationPriceInList(u16 itemId, u8 var2, bool32 hasCon sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1); stringPtr = gStringVar1; - if (hasControlCode != FALSE) + if (hasControlCode) stringPtr = &gStringVar1[3]; // some names are the maximum string length for a shop item. Because there is no room for @@ -632,8 +628,10 @@ static void Shop_PrintItemDescText(void) 0x4, 0x68, 0x68, 0x30, 0); } else + { sub_8072AB0(gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].description, 0x4, 0x68, 0x68, 0x30, 0); + } } else { @@ -687,7 +685,9 @@ static void Task_DoItemPurchase(u8 taskId) Task_UpdatePurchaseHistory(taskId); } else + { DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1); + } } else // a normal mart is only type 0, so types 1 and 2 are decoration marts. { @@ -706,7 +706,9 @@ static void Task_DoItemPurchase(u8 taskId) } } else + { DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1); + } } static void Shop_DoYesNoPurchase(u8 taskId) @@ -1129,19 +1131,17 @@ static void Shop_DoCursorAction(u8 taskId) ConvertIntToDecimalStringN(gStringVar2, gMartTotalCost, 0, 0x8); if (gMartInfo.martType == MART_TYPE_1) - { StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe2); - } else - { StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe3); - } DisplayItemMessageOnField(taskId, gStringVar4, Shop_DoYesNoPurchase, 0xC3E1); } } } else + { Task_ExitBuyMenu(taskId); + } } else if (gMain.newKeys & B_BUTTON) // go back to buy/sell/exit menu { @@ -1238,3 +1238,14 @@ void Shop_CreateDecorationShop2Menu(u16 *itemList) SetShopItemsForSale(itemList); SetShopMenuCallback(EnableBothScriptContexts); } + +#if DEBUG + +void debug_sub_80C2818(void) +{ + CreateShopMenu(MART_TYPE_0); + SetShopItemsForSale(gUnusedMartArray); + SetShopMenuCallback(NULL); +} + +#endif diff --git a/src/field/slot_machine.c b/src/slot_machine.c index 21bf29e91..8075f24e4 100644 --- a/src/field/slot_machine.c +++ b/src/slot_machine.c @@ -8,6 +8,7 @@ #include "sound.h" #include "main.h" #include "slot_machine.h" +#include "string_util.h" #include "decompress.h" #include "trig.h" #include "graphics.h" @@ -17,7 +18,95 @@ #include "menu.h" #include "ewram.h" -struct UnkStruct1 { +enum +{ + SLOT_MACHINE_TAG_7_RED, + SLOT_MACHINE_TAG_7_BLUE, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_REPLAY +}; + +enum +{ + SLOT_MACHINE_MATCHED_1CHERRY, + SLOT_MACHINE_MATCHED_2CHERRY, + SLOT_MACHINE_MATCHED_REPLAY, + SLOT_MACHINE_MATCHED_LOTAD, + SLOT_MACHINE_MATCHED_AZURILL, + SLOT_MACHINE_MATCHED_POWER, + SLOT_MACHINE_MATCHED_777_MIXED, + SLOT_MACHINE_MATCHED_777_RED, + SLOT_MACHINE_MATCHED_777_BLUE, + SLOT_MACHINE_MATCHED_NONE +}; + +struct SlotMachineEwramStruct +{ + /*0x00*/ u8 state; + /*0x01*/ u8 unk01; + /*0x02*/ u8 pikaPower; + /*0x03*/ u8 unk03; + /*0x04*/ u8 unk04; + /*0x05*/ u8 unk05; + /*0x06*/ u8 unk06; + /*0x07*/ u8 unk07; + /*0x08*/ u16 matchedSymbols; + /*0x0A*/ u8 unk0A; + /*0x0B*/ u8 unk0B; + /*0x0C*/ s16 coins; + /*0x0E*/ s16 payout; + /*0x10*/ s16 unk10; + /*0x12*/ s16 bet; + /*0x14*/ s16 unk14; + /*0x16*/ s16 unk16; + /*0x18*/ s16 unk18; + /*0x1A*/ s16 unk1A; + /*0x1C*/ s16 unk1C[3]; + /*0x22*/ u16 unk22[3]; + /*0x28*/ s16 reelPositions[3]; + /*0x2E*/ s16 unk2E[3]; + /*0x34*/ s16 unk34[3]; + /*0x3A*/ u8 reelTasks[3]; + /*0x3D*/ u8 unk3D; + /*0x3E*/ u8 unk3E; + /*0x3F*/ u8 unk3F; + /*0x40*/ u8 unk40; + /*0x41*/ u8 unk41; + /*0x42*/ u8 unk42; + /*0x43*/ u8 unk43; + /*0x44*/ u8 unk44[5]; + /*0x49*/ u8 unk49[2]; + /*0x49*/ u8 unk4B[3]; + /*0x4E*/ u8 unk4E[2]; + /*0x50*/ u8 unk50[2]; + /*0x52*/ u8 unk52[2]; + /*0x54*/ u8 unk54[4]; + /*0x58*/ u16 win0h; + /*0x5a*/ u16 win0v; + /*0x5c*/ u16 winIn; + /*0x5e*/ u16 winOut; + /*0x60*/ u16 backupMapMusic; + /*0x64*/ MainCallback prevMainCb; +#if DEBUG + u32 unk68; + u32 unk6C; + u32 unk70; + u32 unk74; + u32 unk78; + u32 unk7C; + u32 unk80; + u32 unk84; + u32 unk88; + u32 unk8C; + s32 unk90; +#endif +}; + +struct UnkStruct1 +{ /*0x00*/ u8 unk00; /*0x01*/ u8 unk01; /*0x02*/ s16 unk02; @@ -29,7 +118,6 @@ struct UnkStruct1 { #define SLOTMACHINE_GFX_TILES 236 #endif - static void CB2_SlotMachineSetup(void); static void CB2_SlotMachineLoop(void); static void PlaySlotMachine_Internal(u8 arg0, MainCallback cb); @@ -61,7 +149,7 @@ static bool8 sub_8102008(struct Task *task); static bool8 sub_8102034(struct Task *task); static bool8 sub_8102058(struct Task *task); static bool8 sub_8102090(struct Task *task); -static bool8 sub_81020C8(struct Task *task); +bool8 sub_81020C8(struct Task *task); static bool8 sub_81021E0(struct Task *task); static bool8 sub_81021FC(struct Task *task); static bool8 sub_8102264(struct Task *task); @@ -76,6 +164,9 @@ static bool8 sub_81023E0(struct Task *task); static bool8 sub_81023FC(struct Task *task); static bool8 sub_8102424(struct Task *task); static bool8 sub_8102460(struct Task *task); +#if DEBUG +static bool8 debug_sub_8116E74(struct Task *); +#endif static void sub_8102484(void); static void sub_81024F0(void); static bool8 sub_8102540(void); @@ -222,6 +313,24 @@ static void sub_81064B8(void); static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4); static void sub_81065DC(void); +#if DEBUG +static void debug_sub_811B5D0(void); +static void debug_sub_811B620(void); +static void debug_sub_811B5B4(s32 *, s32); +static void debug_sub_811B894(void); +static u8 debug_sub_811B634(void); +static void debug_sub_811B654(u8 taskId); +#endif + +#if DEBUG +static u8 unk_debug_bss_1_0; +static u8 unk_debug_bss_1_1; +static u8 unk_debug_bss_1_2; +static u8 unk_debug_bss_1_3; +static u8 unk_debug_bss_1_4; +static u32 unk_debug_bss_1_8; +#endif + static const struct UnkStruct1 *const gUnknown_083ED048[]; static const u16 gPalette_83EDE24[]; static const u8 gUnknown_083ECD04[][3]; @@ -231,10 +340,22 @@ static const u16 gUnknown_083ECE48[]; void PlaySlotMachine(u8 arg0, MainCallback cb) { +#if DEBUG + unk_debug_bss_1_1 = 0; +#endif PlaySlotMachine_Internal(arg0, cb); SetMainCallback2(CB2_SlotMachineSetup); } +#if DEBUG +void debug_sub_811609C(u8 a, void (*func)(void)) +{ + unk_debug_bss_1_1 = 1; + PlaySlotMachine_Internal(a, func); + SetMainCallback2(CB2_SlotMachineSetup); +} +#endif + static void CB2_SlotMachineSetup(void) { switch (gMain.state) @@ -396,6 +517,11 @@ static void SlotMachineSetup_0_1(void) eSlotMachine->unk1C[i] = 0x1f8 - eSlotMachine->reelPositions[i] * 24; eSlotMachine->unk1C[i] %= 0x1f8; } +#if DEBUG + debug_sub_811B5D0(); + if (unk_debug_bss_1_1 != 0) + eSlotMachine->coins = 1000; +#endif } static void SlotMachineSetup_3_0(void) @@ -441,7 +567,8 @@ static void sub_8101D04(void) sub_8101D24(CreateTask(sub_8101D24, 0)); } -static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = { +static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = +{ sub_8101D5C, sub_8101D8C, sub_8101DB0, @@ -470,12 +597,16 @@ static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = { sub_81023E0, sub_81023FC, sub_8102424, - sub_8102460 + sub_8102460, +#if DEBUG + debug_sub_8116E74, +#endif }; static void sub_8101D24(u8 taskId) { - while (gUnknown_083ECAAC[eSlotMachine->state](gTasks + taskId)); + while (gUnknown_083ECAAC[eSlotMachine->state](gTasks + taskId)) + ; } static bool8 sub_8101D5C(struct Task *task) @@ -489,9 +620,7 @@ static bool8 sub_8101D5C(struct Task *task) static bool8 sub_8101D8C(struct Task *task) { if (!gPaletteFade.active) - { eSlotMachine->state++; - } return FALSE; } @@ -517,9 +646,7 @@ static bool8 sub_8101DB0(struct Task *task) static bool8 sub_8101DF4(struct Task *task) { if (sub_8104E18()) - { eSlotMachine->state = 4; - } return FALSE; } @@ -527,10 +654,12 @@ static bool8 sub_8101E10(struct Task *task) { sub_8104CAC(0); eSlotMachine->state = 5; - if (eSlotMachine->coins >= 9999) - { + if ( +#if DEBUG + (unk_debug_bss_1_1 == 0 || unk_debug_bss_1_4 == 0) && +#endif + eSlotMachine->coins >= 9999) eSlotMachine->state = 23; - } return TRUE; } @@ -538,6 +667,32 @@ static bool8 sub_8101E3C(struct Task *task) { s16 i; +#if DEBUG + if (unk_debug_bss_1_1 != 0 && unk_debug_bss_1_4 != 0) + { + if (eSlotMachine->coins <= 3 || (gMain.heldKeys & B_BUTTON)) + { + unk_debug_bss_1_4 = 0; + } + else + { + sub_8103D50(0); + sub_8103D50(1); + sub_8103D50(2); + eSlotMachine->coins -= 3; + eSlotMachine->bet = 3; + eSlotMachine->state = 9; + return 0; + } + } + if (unk_debug_bss_1_1 != 0 && (gMain.newKeys & 8)) + { + debug_sub_811B620(); + eSlotMachine->state = 29; + return 0; + } +#endif + if (gMain.newKeys & SELECT_BUTTON) { sub_8104AB8(0); @@ -548,9 +703,7 @@ static bool8 sub_8101E3C(struct Task *task) if (eSlotMachine->coins - (3 - eSlotMachine->bet) >= 0) { for (i = eSlotMachine->bet; i < 3; i++) - { sub_8103D50(i); - } eSlotMachine->coins -= (3 - eSlotMachine->bet); eSlotMachine->bet = 3; eSlotMachine->state = 9; @@ -571,13 +724,9 @@ static bool8 sub_8101E3C(struct Task *task) eSlotMachine->bet++; } if (eSlotMachine->bet >= 3 || (eSlotMachine->bet != 0 && gMain.newKeys & A_BUTTON)) - { eSlotMachine->state = 9; - } if (gMain.newKeys & B_BUTTON) - { eSlotMachine->state = 21; - } } return FALSE; } @@ -608,9 +757,7 @@ static bool8 sub_8101F60(struct Task *task) static bool8 sub_8101F88(struct Task *task) { if (sub_8104AEC()) - { eSlotMachine->state = 5; - } return FALSE; } @@ -634,9 +781,11 @@ static bool8 sub_8101FA4(struct Task *task) } eSlotMachine->unk1A = 8; if (eSlotMachine->unk0A) - { eSlotMachine->unk1A = dp15_jump_random_unknown(); - } +#if DEBUG + if (unk_debug_bss_1_1 != 0) + debug_sub_811B5B4(&eSlotMachine->unk68, 1); +#endif return FALSE; } @@ -655,6 +804,10 @@ static bool8 sub_8102034(struct Task *task) { if (++task->data[0] >= 30) { +#if DEBUG + if (unk_debug_bss_1_1 != 0 && unk_debug_bss_1_4 != 0) + unk_debug_bss_1_8 = (Random() & 0x1F) + 1; +#endif sub_81024F0(); eSlotMachine->state = 12; } @@ -663,6 +816,22 @@ static bool8 sub_8102034(struct Task *task) static bool8 sub_8102058(struct Task *task) { +#if DEBUG + if (unk_debug_bss_1_1 != 0 && unk_debug_bss_1_4 != 0) + { + unk_debug_bss_1_8--; + if (unk_debug_bss_1_8 == 0) + { + PlaySE(0x18); + sub_8102E1C(eSlotMachine->unk18); + sub_8103C14(eSlotMachine->unk18); + unk_debug_bss_1_8 = (Random() & 0x1F) + 1; + eSlotMachine->state = 13; + } + return FALSE; + } +#endif + if (gMain.newKeys & A_BUTTON) { PlaySE(SE_JYUNI); @@ -682,13 +851,53 @@ static bool8 sub_8102090(struct Task *task) if (eSlotMachine->unk18 > 2) { eSlotMachine->state = 14; +#if DEBUG + switch (unk_debug_bss_1_0) + { + case 2: + eSlotMachine->reelPositions[0] = 20; + eSlotMachine->reelPositions[1] = 20; + eSlotMachine->reelPositions[2] = 18; + break; + case 1: + eSlotMachine->reelPositions[0] = 20; + eSlotMachine->reelPositions[1] = 20; + eSlotMachine->reelPositions[2] = 18; + break; + case 4: + eSlotMachine->reelPositions[0] = 3; + eSlotMachine->reelPositions[1] = 1; + eSlotMachine->reelPositions[2] = 2; + break; + case 8: + eSlotMachine->reelPositions[0] = 0; + eSlotMachine->reelPositions[1] = 2; + eSlotMachine->reelPositions[2] = 3; + break; + case 0x10: + eSlotMachine->reelPositions[0] = 2; + eSlotMachine->reelPositions[1] = 5; + eSlotMachine->reelPositions[2] = 20; + break; + case 0x40: + eSlotMachine->reelPositions[0] = 19; + eSlotMachine->reelPositions[1] = 19; + eSlotMachine->reelPositions[2] = 0; + break; + case 0x80: + eSlotMachine->reelPositions[0] = 19; + eSlotMachine->reelPositions[1] = 19; + eSlotMachine->reelPositions[2] = 19; + break; + } +#endif } return TRUE; } return FALSE; } -static bool8 sub_81020C8(struct Task *task) +bool8 sub_81020C8(struct Task *task) { eSlotMachine->unk04 &= 0xc0; CheckMatch(); @@ -697,8 +906,18 @@ static bool8 sub_81020C8(struct Task *task) eSlotMachine->unk0A--; eSlotMachine->unk0B++; } +#if DEBUG + else + { + debug_sub_811B894(); + } +#endif + if (eSlotMachine->matchedSymbols) { +#if DEBUG + debug_sub_811B5B4(&eSlotMachine->unk6C, eSlotMachine->payout); +#endif eSlotMachine->state = 15; sub_8102A24(); sub_8103F70(); @@ -730,9 +949,7 @@ static bool8 sub_81020C8(struct Task *task) eSlotMachine->unk0B = 0; eSlotMachine->unk03 = 0; if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_BLUE)) - { eSlotMachine->unk03 = 1; - } } } if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER) && eSlotMachine->pikaPower < 16) @@ -746,9 +963,7 @@ static bool8 sub_81020C8(struct Task *task) sub_8104CAC(3); eSlotMachine->state = 20; if ((eSlotMachine->unk10 += eSlotMachine->bet) > 9999) - { eSlotMachine->unk10 = 9999; - } } return FALSE; } @@ -756,9 +971,7 @@ static bool8 sub_81020C8(struct Task *task) static bool8 sub_81021E0(struct Task *task) { if (sub_8102A44()) - { eSlotMachine->state = 16; - } return FALSE; } @@ -768,18 +981,14 @@ static bool8 sub_81021FC(struct Task *task) { eSlotMachine->state = 19; if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_RED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE))) - { IncrementGameStat(GAME_STAT_SLOT_JACKPOTS); - } if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { eSlotMachine->unk18 = 0; eSlotMachine->state = 9; } if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER)) - { eSlotMachine->state = 17; - } if (eSlotMachine->unk0A && eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { sub_8104CAC(4); @@ -904,7 +1113,12 @@ static bool8 sub_81023FC(struct Task *task) static bool8 sub_8102424(struct Task *task) { +#if DEBUG + if (unk_debug_bss_1_1 == 0) + gSaveBlock1.coins = eSlotMachine->coins; +#else gSaveBlock1.coins = eSlotMachine->coins; +#endif BeginNormalPaletteFade(-1, 0, 0, 16, 0); eSlotMachine->state++; return FALSE; @@ -919,6 +1133,92 @@ static bool8 sub_8102460(struct Task *task) return FALSE; } +#if DEBUG + +static bool8 debug_sub_8116E74(struct Task *task) +{ + if (debug_sub_811B634() != 0) + eSlotMachine->state = 5; + return FALSE; +} + +#endif + +static void sub_8102484(void) +{ + u8 r3; + + if (eSlotMachine->unk0A == 0) + { +#if DEBUG + if (unk_debug_bss_1_1 != 0 && unk_debug_bss_1_2 != 0) + { + eSlotMachine->unk04 = unk_debug_bss_1_3; + unk_debug_bss_1_2 = 0; + unk_debug_bss_1_3 = 0; + if (eSlotMachine->unk04 & 0x80) + debug_sub_811B5B4(&eSlotMachine->unk88, 1); + if (eSlotMachine->unk04 & 0x40) + debug_sub_811B5B4(&eSlotMachine->unk84, 1); + if (eSlotMachine->unk04 & 0x20) + debug_sub_811B5B4(&eSlotMachine->unk8C, 1); + if (eSlotMachine->unk04 & 0x10) + debug_sub_811B5B4(&eSlotMachine->unk80, 1); + if (eSlotMachine->unk04 & 8) + debug_sub_811B5B4(&eSlotMachine->unk7C, 1); + if (eSlotMachine->unk04 & 4) + debug_sub_811B5B4(&eSlotMachine->unk78, 1); + if (eSlotMachine->unk04 & 1) + debug_sub_811B5B4(&eSlotMachine->unk74, 1); + if (eSlotMachine->unk04 & 2) + debug_sub_811B5B4(&eSlotMachine->unk70, 1); + return; + } +#endif + if (!(eSlotMachine->unk04 & 0xc0)) + { + if (sub_8102540()) + { + r3 = sub_8102578(); + if (r3 != 3) + { + eSlotMachine->unk04 |= gUnknown_083ECE42[r3]; +#if DEBUG + if (eSlotMachine->unk04 & 0x80) + debug_sub_811B5B4(&eSlotMachine->unk88, 1); + if (eSlotMachine->unk04 & 0x40) + debug_sub_811B5B4(&eSlotMachine->unk84, 1); + if (eSlotMachine->unk04 & 0x20) + debug_sub_811B5B4(&eSlotMachine->unk8C, 1); +#endif + if (r3 != 1) + { + return; + } + } + } + r3 = sub_81025BC(); + if (r3 != 5) + { + eSlotMachine->unk04 |= gUnknown_083ECE48[r3]; +#if DEBUG + if (eSlotMachine->unk04 & 0x10) + debug_sub_811B5B4(&eSlotMachine->unk80, 1); + if (eSlotMachine->unk04 & 8) + debug_sub_811B5B4(&eSlotMachine->unk7C, 1); + if (eSlotMachine->unk04 & 4) + debug_sub_811B5B4(&eSlotMachine->unk78, 1); + if (eSlotMachine->unk04 & 1) + debug_sub_811B5B4(&eSlotMachine->unk74, 1); + if (eSlotMachine->unk04 & 2) + debug_sub_811B5B4(&eSlotMachine->unk70, 1); +#endif + } + } + } +} + +/* static void sub_8102484(void) { u8 r3; @@ -944,14 +1244,13 @@ static void sub_8102484(void) } } } +*/ static void sub_81024F0(void) { eSlotMachine->unk06 = 0; if (eSlotMachine->unk04) - { eSlotMachine->unk06 = 1; - } } static u8 sub_810250C(u8 a0) @@ -961,9 +1260,7 @@ static u8 sub_810250C(u8 a0) for (i = 0; i < 8; i++) { if (a0 & 1) - { return gUnknown_083ECE3A[i]; - } a0 >>= 1; } return 0; @@ -973,9 +1270,7 @@ static bool8 sub_8102540(void) { u8 rval = Random(); if (gUnknown_083ECD04[eSlotMachine->unk01][eSlotMachine->bet - 1] > rval) - { return TRUE; - } return FALSE; } @@ -990,9 +1285,7 @@ static u8 sub_8102578(void) s16 rval = Random() & 0xff; s16 value = gUnknown_083ECD16[i][eSlotMachine->unk01]; if (value > rval) - { break; - } } return i; } @@ -1011,22 +1304,16 @@ static u8 sub_81025BC(void) { r3 += 10; if (r3 > 0x100) - { r3 = 0x100; - } } else if (i == 4 && eSlotMachine->unk03 == 1) { r3 -= 10; if (r3 < 0) - { r3 = 0; - } } if (r3 > rval) - { break; - } } return i; } @@ -1037,10 +1324,9 @@ static const u8 gUnknown_083ECDAC[][17]; static u8 sub_810264C(u8 a0) { if (eSlotMachine->unk03 == 0) - { return gUnknown_083ECD46[a0][eSlotMachine->pikaPower]; - } - return gUnknown_083ECDAC[a0][eSlotMachine->pikaPower]; + else + return gUnknown_083ECDAC[a0][eSlotMachine->pikaPower]; } static void sub_8102680(void) @@ -1051,16 +1337,12 @@ static void sub_8102680(void) eSlotMachine->unk05 = 0; rval = Random(); if (rval < sub_810264C(0)) - { return; - } for (i = 5; i > 0; i--) { rval = Random(); if (rval < sub_810264C(i)) - { break; - } } eSlotMachine->unk05 = i; } @@ -1071,10 +1353,9 @@ static bool8 sub_81026DC(u16 a0) { u16 rval = Random() & 0xff; if (rval < gUnknown_083ECE12[a0]) - { return TRUE; - } - return FALSE; + else + return FALSE; } static const u16 gUnknown_083ECE1C[][2]; @@ -1086,33 +1367,21 @@ static u16 dp15_jump_random_unknown(void) u8 rval; u8 value; if (eSlotMachine->unk10 >= 300) - { r4 = 4; - } else if (eSlotMachine->unk10 >= 250) - { r4 = 3; - } else if (eSlotMachine->unk10 >= 200) - { r4 = 2; - } else if (eSlotMachine->unk10 >= 150) - { r4 = 1; - } rval = Random() % 100; value = gUnknown_083ECE1C[r4][0]; if (rval < value) - { return 4; - } rval = Random() % 100; value = gUnknown_083ECE1C[r4][1] + gUnknown_083ECE30[eSlotMachine->unk0B]; if (rval < value) - { return 2; - } return 8; } @@ -1121,13 +1390,9 @@ static void CheckMatch(void) eSlotMachine->matchedSymbols = 0; CheckMatch_CenterRow(); if (eSlotMachine->bet > 1) - { CheckMatch_TopAndBottom(); - } if (eSlotMachine->bet > 2) - { CheckMatch_Diagonals(); - } } static const u16 sSlotMatchFlags[]; @@ -1160,9 +1425,7 @@ static void CheckMatch_TopAndBottom(void) if (match != SLOT_MACHINE_MATCHED_NONE) { if (match == SLOT_MACHINE_MATCHED_1CHERRY) - { match = SLOT_MACHINE_MATCHED_2CHERRY; - } eSlotMachine->payout += sSlotPayouts[match]; eSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; sub_8103E04(1); @@ -1174,9 +1437,7 @@ static void CheckMatch_TopAndBottom(void) if (match != SLOT_MACHINE_MATCHED_NONE) { if (match == SLOT_MACHINE_MATCHED_1CHERRY) - { match = SLOT_MACHINE_MATCHED_2CHERRY; - } eSlotMachine->payout += sSlotPayouts[match]; eSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; sub_8103E04(2); @@ -1220,21 +1481,13 @@ static const u8 sSym2Match[]; static u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3) { if (c1 == c2 && c1 == c3) - { return sSym2Match[c1]; - } if (c1 == SLOT_MACHINE_TAG_7_RED && c2 == SLOT_MACHINE_TAG_7_RED && c3 == SLOT_MACHINE_TAG_7_BLUE) - { return SLOT_MACHINE_MATCHED_777_MIXED; - } if (c1 == SLOT_MACHINE_TAG_7_BLUE && c2 == SLOT_MACHINE_TAG_7_BLUE && c3 == SLOT_MACHINE_TAG_7_RED) - { return SLOT_MACHINE_MATCHED_777_MIXED; - } if (c1 == SLOT_MACHINE_TAG_CHERRY) - { return SLOT_MACHINE_MATCHED_1CHERRY; - } return SLOT_MACHINE_MATCHED_NONE; } @@ -1246,13 +1499,13 @@ static void sub_8102A24(void) static bool8 sub_8102A44(void) { if (FindTaskIdByFunc(sub_8102A64) == 0xff) - { return TRUE; - } - return FALSE; + else + return FALSE; } -static bool8 (*const gUnknown_083ECB20[])(struct Task *task) = { +static bool8 (*const gUnknown_083ECB20[])(struct Task *task) = +{ sub_8102A9C, sub_8102AD0, sub_8102B80 @@ -1260,7 +1513,8 @@ static bool8 (*const gUnknown_083ECB20[])(struct Task *task) = { static void sub_8102A64(u8 taskId) { - while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId)); + while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId)) + ; } static bool8 sub_8102A9C(struct Task *task) @@ -1282,43 +1536,31 @@ static bool8 sub_8102AD0(struct Task *task) if (!task->data[1]--) { if (IsFanfareTaskInactive()) - { PlaySE(SE_PIN); - } eSlotMachine->payout--; if (eSlotMachine->coins < 9999) - { eSlotMachine->coins++; - } task->data[1] = 8; if (gMain.heldKeys & A_BUTTON) - { task->data[1] = 4; - } } if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON) { PlaySE(SE_PIN); eSlotMachine->coins += eSlotMachine->payout; if (eSlotMachine->coins > 9999) - { eSlotMachine->coins = 9999; - } eSlotMachine->payout = 0; } if (eSlotMachine->payout == 0) - { task->data[0]++; - } return FALSE; } static bool8 sub_8102B80(struct Task *task) { if (sub_8103E7C()) - { DestroyTask(FindTaskIdByFunc(sub_8102A64)); - } return FALSE; } @@ -1328,9 +1570,7 @@ static u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y) { s16 offset = (eSlotMachine->reelPositions[x] + y) % 21; if (offset < 0) - { offset += 21; - } return sReelSymbols[x][offset]; } @@ -1420,7 +1660,8 @@ static bool8 sub_8102E40(u8 a0) return gTasks[eSlotMachine->reelTasks[a0]].data[14]; } -static bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = { +static bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = +{ sub_8102EA0, sub_8102EA4, sub_8102EC0, @@ -1430,7 +1671,8 @@ static bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = { static void sub_8102E68(u8 taskId) { - while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId)); + while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId)) + ; } static bool8 sub_8102EA0(struct Task *task) @@ -1444,12 +1686,15 @@ static bool8 sub_8102EA4(struct Task *task) return FALSE; } -static bool8 (*const gUnknown_083ECB40[])(void) = { +static bool8 (*const gUnknown_083ECB40[])(void) = +{ sub_810305C, sub_81032C0, sub_81033DC }; -static void (*const gUnknown_083ECB4C[])(void) = { + +static void (*const gUnknown_083ECB4C[])(void) = +{ sub_81034F4, sub_8103540, sub_810380C @@ -1474,9 +1719,7 @@ static bool8 sub_8102F4C(struct Task *task) u16 sp[] = {2, 4, 4, 4, 8}; s16 r2 = eSlotMachine->unk1C[task->data[15]] % 24; if (r2 != 0) - { r2 = sub_8102CCC(task->data[15], eSlotMachine->unk1A); - } else if (eSlotMachine->unk2E[task->data[15]]) { eSlotMachine->unk2E[task->data[15]]--; @@ -1498,9 +1741,7 @@ static bool8 sub_8103008(struct Task *task) task->data[1] = -task->data[1]; task->data[2]++; if ((task->data[2] & 0x3) == 0) - { task->data[1] >>= 1; - } if (task->data[1] == 0) { task->data[0] = 0; @@ -1510,7 +1751,8 @@ static bool8 sub_8103008(struct Task *task) return FALSE; } -static bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = { +static bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = +{ sub_8103154, sub_81031B4, sub_81031B4 @@ -1542,19 +1784,17 @@ static bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2) static bool8 sub_81030E0(s16 y) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4) - { return TRUE; - } - return FALSE; + else + return FALSE; } static bool8 sub_8103134(void) { if (eSlotMachine->unk04 & 0xc2) - { return TRUE; - } - return FALSE; + else + return FALSE; } static bool8 sub_8103154(u8 a0, u8 a1) @@ -1617,7 +1857,8 @@ static bool8 sub_81031B4(u8 tag1, u8 tag2) return FALSE; } -static bool8 (*const gUnknown_083ECB70[])(void) = { +static bool8 (*const gUnknown_083ECB70[])(void) = +{ sub_81032E8, sub_81032E8, sub_810333C @@ -1679,7 +1920,8 @@ static bool8 sub_810333C(void) return FALSE; } -static bool8 (*const gUnknown_083ECB7C[])(u8 a0) = { +static bool8 (*const gUnknown_083ECB7C[])(u8 a0) = +{ sub_810341C, sub_810341C, sub_810347C @@ -1721,14 +1963,11 @@ static bool8 sub_810347C(u8 a0) s16 i; s16 r8; if (eSlotMachine->unk34[0] == eSlotMachine->unk34[1]) - { return sub_810341C(a0); - } - r8 = 1; if (eSlotMachine->unk34[0] == 1) - { r8 = 3; - } + else + r8 = 1; for (i = 0; i < 5; i++) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0) @@ -1743,8 +1982,10 @@ static bool8 sub_810347C(u8 a0) static void sub_81034F4(void) { - s16 i; - for (i = 0; sub_81030E0(i); i++); + s16 i = 0; + + while (sub_81030E0(i) != 0) + i++; eSlotMachine->unk2E[0] = i; } @@ -1763,7 +2004,8 @@ static bool8 sub_8103520(u8 *a0) return FALSE; } -static void (*const gUnknown_083ECB88[])(void) = { +static void (*const gUnknown_083ECB88[])(void) = +{ sub_8103564, j5_08111E84, sub_8103668 @@ -1884,19 +2126,17 @@ static void sub_8103668(void) static bool8 sub_8103764(u8 a0, u8 a1) { if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0)) - { return TRUE; - } - return FALSE; + else + return FALSE; } static bool8 sub_810378C(u8 a0, u8 a1, u8 a2) { if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1)) - { return TRUE; - } - return FALSE; + else + return FALSE; } static bool8 sub_81037BC(u8 a0, u8 a1, u8 a2) @@ -1912,7 +2152,8 @@ static bool8 sub_81037BC(u8 a0, u8 a1, u8 a2) return TRUE; } -static void (*const gUnknown_083ECB94[])(void) = { +static void (*const gUnknown_083ECB94[])(void) = +{ sub_8103830, sub_8103910, sub_8103A78 @@ -1934,9 +2175,7 @@ static void sub_8103830(void) { u8 r0; if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0))) - { break; - } i++; } } @@ -1957,9 +2196,7 @@ static void sub_8103830(void) while (1) { if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) - { break; - } i++; } } @@ -2006,9 +2243,7 @@ static void sub_8103910(void) } } if (r8 == 0) - { break; - } sp0++; } eSlotMachine->unk2E[2] = sp0; @@ -2070,7 +2305,8 @@ static void sub_8103C14(u8 a0) sub_8103C48(taskId); } -static void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = { +static void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = +{ sub_8103C78, sub_8103CAC, sub_8103CC8 @@ -2122,18 +2358,14 @@ static void sub_8103D50(u8 a0) { u8 i; for (i = 0; i < gUnknown_083EDD3B[a0]; i++) - { sub_8103D00(gUnknown_083EDD35[a0][i]); - } } static void sub_8103D8C(u8 a0) { u8 i; for (i = 0; i < gUnknown_083EDD3B[a0]; i++) - { sub_8103D28(gUnknown_083EDD35[a0][i]); - } } static void sub_8103DC8(void) @@ -2163,7 +2395,7 @@ static bool8 sub_8103E38(void) u8 i; for (i = 0; i < 5; i++) { - struct Sprite *sprite = gSprites + eSlotMachine->unk44[i]; + struct Sprite *sprite = &gSprites[eSlotMachine->unk44[i]]; if (sprite->data[1] && sprite->data[2]) return FALSE; } @@ -2250,9 +2482,7 @@ static void sub_8103FE8(u8 taskId) task->data[1] = 4; task->data[2] += task->data[3]; if (task->data[2] == 0 || task->data[2] == 2) - { task->data[3] = -task->data[3]; - } } LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20); } @@ -2284,7 +2514,8 @@ static bool8 sub_81040C8(void) return gTasks[eSlotMachine->unk3E].data[15]; } -static void (*const gUnknown_083ECBB4[])(struct Task *task) = { +static void (*const gUnknown_083ECBB4[])(struct Task *task) = +{ nullsub_68, sub_810411C, sub_8104144, @@ -2298,7 +2529,6 @@ static void sub_81040E8(u8 taskId) static void nullsub_68(struct Task *task) { - } static void sub_810411C(struct Task *task) @@ -2307,10 +2537,11 @@ static void sub_810411C(struct Task *task) task->data[0]++; } -static const u16 gUnknown_083ECBC4[][2] = { +static const u16 gUnknown_083ECBC4[][2] = +{ {0x9e, 0x6e}, {0x9f, 0x6f}, - {0xaf, 0x7f} + {0xaf, 0x7f}, }; static void sub_8104144(struct Task *task) @@ -2402,7 +2633,8 @@ static bool8 sub_810432C(void) return FALSE; } -static void (*const gUnknown_083ECBD0[])(struct Task *task) = { +static void (*const gUnknown_083ECBD0[])(struct Task *task) = +{ sub_810437C, sub_81043EC, sub_8104468, @@ -2539,9 +2771,7 @@ static void sub_81045CC(struct Task *task) if (eSlotMachine->unk05) { if (eSlotMachine->unk0A <= task->data[6]) - { task->data[0]++; - } } else if (task->data[6] > 3) { @@ -2608,9 +2838,7 @@ static void sub_81046C0(struct Task *task) static void sub_8104764(struct Task *task) { if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8()) - { task->data[0]++; - } } static void sub_8104794(struct Task *task) @@ -2622,13 +2850,9 @@ static void sub_8104794(struct Task *task) r4 = ((task->data[1] - 8) & 0xff) >> 3; REG_BG1HOFS = task->data[1] & 0x1ff; if (task->data[3] >> 3 <= 25) - { sub_8104A88(r4); - } else - { task->data[0]++; - } } static void sub_81047EC(struct Task *task) @@ -2659,21 +2883,15 @@ static void sub_81047EC(struct Task *task) static void sub_8104860(struct Task *task) { if (eSlotMachine->unk1A == task->data[1]) - { task->data[0]++; - } else if (eSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0) - { eSlotMachine->unk1A >>= 1; - } } static void sub_81048A8(struct Task *task) { if (sub_8104E18()) - { DestroyTask(FindTaskIdByFunc(sub_810434C)); - } } static void sub_81048CC(struct Task *task) @@ -2769,10 +2987,12 @@ static bool8 sub_8104AEC(void) { if (FindTaskIdByFunc(sub_8104B0C) == 0xFF) return TRUE; - return FALSE; + else + return FALSE; } -static void (*const gUnknown_083ECC30[])(struct Task *task) = { +static void (*const gUnknown_083ECC30[])(struct Task *task) = +{ sub_8104B3C, sub_8104B60, sub_8104B80, @@ -2798,9 +3018,7 @@ static void sub_8104B3C(struct Task *task) static void sub_8104B60(struct Task *task) { if (!gPaletteFade.active) - { task->data[0]++; - } } static void sub_8104B80(struct Task *task) @@ -2847,14 +3065,13 @@ static void sub_8104C5C(void) task = gTasks + i; task->data[1] = -1; for (i = 4; i < 16; i++) - { task->data[i] = MAX_SPRITES; - } } static void LoadSlotMachineWheelOverlay(void); -static void sub_8104CAC(u8 arg0) { +static void sub_8104CAC(u8 arg0) +{ u8 i; struct Task *task; @@ -2875,9 +3092,7 @@ static void sub_8104CAC(u8 arg0) { #ifdef GERMAN if (arg0 == 5 && i <= 2) - { gSprites[spriteId].invisible = TRUE; - } #endif } } @@ -2929,8 +3144,9 @@ static bool8 sub_8104E18(void) return TRUE; } -static void (*const gUnknown_083ECC54[])(struct Task *task) = { - nullsub_69 +static void (*const gUnknown_083ECC54[])(struct Task *task) = +{ + nullsub_69, }; static void sub_8104E74(u8 taskId) @@ -2940,7 +3156,6 @@ static void sub_8104E74(u8 taskId) static void nullsub_69(struct Task *task) { - } static const struct SpriteTemplate gSpriteTemplate_83ED414; @@ -2976,14 +3191,11 @@ static void sub_8104F8C(void) { s16 i; s16 x; + for (x = 203, i = 1; i < 10000; i *= 10, x -= 7) - { sub_8104FF4(x, 23, 0, i); - } for (x = 235, i = 1; i < 10000; i *= 10, x -= 7) - { sub_8104FF4(x, 23, 1, i); - } } static const struct SpriteTemplate gSpriteTemplate_83ED42C; @@ -3046,9 +3258,7 @@ static void sub_8105170(struct Sprite *sprite) { sprite->pos2.y = sprite->pos2.x = 8; if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0)) - { sprite->pos2.y = -8; - } } } @@ -3060,14 +3270,14 @@ static const struct SubspriteTable gSubspriteTables_83ED75C[]; static void sub_81051C0(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED474, 0x170, 0x34, 7); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; SetSubspriteTables(sprite, gSubspriteTables_83ED73C); eSlotMachine->unk49[0] = spriteId; spriteId = CreateSprite(&gSpriteTemplate_83ED48C, 0x170, 0x54, 7); - sprite = gSprites + spriteId; + sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; SetSubspriteTables(sprite, gSubspriteTables_83ED75C); @@ -3080,7 +3290,7 @@ static const struct SubspriteTable gSubspriteTables_83ED78C[]; static void sub_8105284(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4A4, 0xa8 - gSpriteCoordOffsetX, 0x50, 7); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; SetSubspriteTables(sprite, gSubspriteTables_83ED78C); @@ -3096,7 +3306,7 @@ static void sub_81052EC(void) for (i = 0, r5 = 0; i < 3; i++, r5 += 20) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0x00, 10); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; sprite->data[7] = r5; @@ -3118,14 +3328,14 @@ static const struct SubspriteTable gSubspriteTables_83ED7B4[]; static void sub_81053A0(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); eSlotMachine->unk4E[0] = spriteId; spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4); - sprite = gSprites + spriteId; + sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); @@ -3138,7 +3348,7 @@ static const struct SubspriteTable gSubspriteTables_83ED7D4[]; static void sub_810545C(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; SetSubspriteTables(sprite, gSubspriteTables_83ED7D4); @@ -3149,29 +3359,24 @@ static void sub_81054B8(void) { u8 i; - DestroySprite(gSprites + eSlotMachine->unk40); + DestroySprite(&gSprites[eSlotMachine->unk40]); for (i = 0; i < 2; i++) - { - DestroySprite(gSprites + eSlotMachine->unk49[i]); - } + DestroySprite(&gSprites[eSlotMachine->unk49[i]]); for (i = 0; i < 3; i++) - { - DestroySprite(gSprites + eSlotMachine->unk4B[i]); - } + DestroySprite(&gSprites[eSlotMachine->unk4B[i]]); } static void sub_8105524(void) { u8 i; + for (i = 0; i < 2; i++) - { - DestroySprite(gSprites + eSlotMachine->unk4E[i]); - } + DestroySprite(&gSprites[eSlotMachine->unk4E[i]]); } static void sub_8105554(void) { - DestroySprite(gSprites + eSlotMachine->unk42); + DestroySprite(&gSprites[eSlotMachine->unk42]); } static const struct SpriteTemplate gSpriteTemplate_83ED504; @@ -3179,7 +3384,7 @@ static const struct SpriteTemplate gSpriteTemplate_83ED504; static void sub_8105578(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->hFlip = TRUE; eSlotMachine->unk50[0] = spriteId; @@ -3189,7 +3394,7 @@ static void sub_8105578(void) sprite->data[7] = 0x20; spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5); - sprite = gSprites + spriteId; + sprite = &gSprites[spriteId]; sprite->oam.priority = 1; eSlotMachine->unk50[1] = spriteId; sprite->data[1] = 1; @@ -3230,9 +3435,7 @@ static void sub_81056C0(void) u8 i; for (i = 0; i < 2; i++) - { - DestroySprite(gSprites + eSlotMachine->unk50[i]); - } + DestroySprite(&gSprites[eSlotMachine->unk50[i]]); } static const struct SpriteTemplate gSpriteTemplate_83ED51C; @@ -3277,9 +3480,7 @@ static void sub_8105804(void) u8 i; MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0); for (i = 0; i < 2; i++) - { - DestroySprite(gSprites + eSlotMachine->unk52[i]); - } + DestroySprite(&gSprites[eSlotMachine->unk52[i]]); } static const struct SpriteTemplate gSpriteTemplate_83ED534; @@ -3298,7 +3499,7 @@ static void sub_8105894(struct Sprite *sprite) static void sub_81058A0(void) { - DestroySprite(gSprites + eSlotMachine->unk41); + DestroySprite(&gSprites[eSlotMachine->unk41]); } static const struct SpriteTemplate gSpriteTemplate_83ED54C; @@ -3310,7 +3511,7 @@ static void sub_81058C4(void) for (i = 0; i < 4; i++) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; sprite->data[0] = sp[i]; @@ -3341,7 +3542,7 @@ static void sub_81059B8(void) u8 i; for (i = 0; i < 4; i++) { - DestroySprite(gSprites + eSlotMachine->unk54[i]); + DestroySprite(&gSprites[eSlotMachine->unk54[i]]); } } @@ -3350,7 +3551,7 @@ static const struct SpriteTemplate gSpriteTemplate_83ED564; static void sub_81059E8(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; InitSpriteAffineAnim(sprite); @@ -3391,7 +3592,7 @@ u8 sub_8105ACC(void) static void sub_8105AEC(void) { - struct Sprite *sprite = gSprites + eSlotMachine->unk43; + struct Sprite *sprite = &gSprites[eSlotMachine->unk43]; FreeOamMatrix(sprite->oam.matrixNum); DestroySprite(sprite); } @@ -3401,7 +3602,7 @@ static const struct SpriteTemplate gSpriteTemplate_83ED6CC; static u8 sub_8105B1C(s16 x, s16 y) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 2; sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; InitSpriteAffineAnim(sprite); @@ -3416,7 +3617,7 @@ static void sub_8105B70(struct Sprite *sprite) static void sub_8105B88(u8 spriteId) { - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; FreeOamMatrix(sprite->oam.matrixNum); DestroySprite(sprite); } @@ -3435,7 +3636,7 @@ static const struct SubspriteTable *const gUnknown_083EDBC4[]; static u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4) { u8 spriteId = CreateSprite(gUnknown_083EDB5C[templateIdx], x, y, 16); - struct Sprite *sprite = gSprites + spriteId; + struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 3; sprite->callback = callback; sprite->data[6] = a4; @@ -3492,30 +3693,26 @@ static void sub_8105D3C(struct Sprite *sprite) { switch (sprite->data[0]) { - case 0: - sprite->pos1.x += 4; - if (sprite->pos1.x >= 0xd0) - { - sprite->pos1.x = 0xd0; - sprite->data[0]++; - } - break; - case 1: - if (++sprite->data[1] > 90) - { - sprite->data[0]++; - } - break; - case 2: - sprite->pos1.x += 4; - if (sprite->pos1.x >= 0x110) - { - sprite->data[0]++; - } - break; - case 3: - sprite->data[7] = 0; - break; + case 0: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + sprite->data[0]++; + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0x110) + sprite->data[0]++; + break; + case 3: + sprite->data[7] = 0; + break; } } @@ -3523,30 +3720,26 @@ static void sub_8105DA4(struct Sprite *sprite) { switch (sprite->data[0]) { - case 0: - sprite->pos1.x -= 4; - if (sprite->pos1.x <= 0xd0) - { - sprite->pos1.x = 0xd0; - sprite->data[0]++; - } - break; - case 1: - if (++sprite->data[1] > 90) - { - sprite->data[0]++; - } - break; - case 2: - sprite->pos1.x -= 4; - if (sprite->pos1.x <= 0x90) - { - sprite->data[0]++; - } - break; - case 3: - sprite->data[7] = 0; - break; + case 0: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + sprite->data[0]++; + break; + case 2: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0x90) + sprite->data[0]++; + break; + case 3: + sprite->data[7] = 0; + break; } } @@ -3554,41 +3747,37 @@ static void sub_8105E08(struct Sprite *sprite) { switch (sprite->data[0]) { - case 0: - StartSpriteAnim(sprite, eSlotMachine->unk0A - 1); + case 0: + StartSpriteAnim(sprite, eSlotMachine->unk0A - 1); + sprite->data[0]++; + // fallthrough + case 1: + if (++sprite->data[1] >= 4) + { sprite->data[0]++; - // fallthrough - case 1: - if (++sprite->data[1] >= 4) - { - sprite->data[0]++; - sprite->data[1] = 0; - } - break; - case 2: - sprite->pos1.x += 4; - if (sprite->pos1.x >= 0xd0) - { - sprite->pos1.x = 0xd0; - sprite->data[0]++; - } - break; - case 3: - if (++sprite->data[1] > 90) - { - sprite->data[0]++; - } - break; - case 4: - sprite->pos1.x += 4; - if (sprite->pos1.x >= 0xf8) - { - sprite->data[0]++; - } - break; - case 5: - sprite->data[7] = 0; - break; + sprite->data[1] = 0; + } + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 3: + if (++sprite->data[1] > 90) + sprite->data[0]++; + break; + case 4: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xf8) + sprite->data[0]++; + break; + case 5: + sprite->data[7] = 0; + break; } } @@ -3596,39 +3785,39 @@ static void sub_8105EB4(struct Sprite *sprite) { switch (sprite->data[0]) { - case 0: - sprite->animPaused = TRUE; + case 0: + sprite->animPaused = TRUE; + sprite->data[0]++; + // fallthrough + case 1: + sprite->pos1.y += 8; + if (sprite->pos1.y >= 0x70) + { + sprite->pos1.y = 0x70; + sprite->data[1] = 16; sprite->data[0]++; - // fallthrough - case 1: - sprite->pos1.y += 8; - if (sprite->pos1.y >= 0x70) - { - sprite->pos1.y = 0x70; - sprite->data[1] = 16; - sprite->data[0]++; - } - break; - case 2: - if (sprite->data[2] == 0) + } + break; + case 2: + if (sprite->data[2] == 0) + { + sprite->pos1.y -= sprite->data[1]; + sprite->data[1] = -sprite->data[1]; + if (++sprite->data[3] >= 2) { - sprite->pos1.y -= sprite->data[1]; - sprite->data[1] = -sprite->data[1]; - if (++sprite->data[3] >= 2) + sprite->data[1] >>= 2; + sprite->data[3] = 0; + if (sprite->data[1] == 0) { - sprite->data[1] >>= 2; - sprite->data[3] = 0; - if (sprite->data[1] == 0) - { - sprite->data[0]++; - sprite->data[7] = 0; - sprite->animPaused = FALSE; - } + sprite->data[0]++; + sprite->data[7] = 0; + sprite->animPaused = FALSE; } } - sprite->data[2]++; - sprite->data[2] &= 0x07; - break; + } + sprite->data[2]++; + sprite->data[2] &= 0x07; + break; } } @@ -3636,21 +3825,19 @@ static void sub_8105F54(struct Sprite *sprite) { switch (sprite->data[0]) { - case 0: - if (++sprite->data[1] > 8) - { - sprite->data[0]++; - } - break; - case 1: - sprite->pos1.y += 2; - if (sprite->pos1.y >= 0x30) - { - sprite->pos1.y = 0x30; - sprite->data[0]++; - sprite->data[7] = 0; - } - break; + case 0: + if (++sprite->data[1] > 8) + sprite->data[0]++; + break; + case 1: + sprite->pos1.y += 2; + if (sprite->pos1.y >= 0x30) + { + sprite->pos1.y = 0x30; + sprite->data[0]++; + sprite->data[7] = 0; + } + break; } } @@ -3658,35 +3845,33 @@ static void sub_8105F9C(struct Sprite *sprite) { switch (sprite->data[0]) { - case 0: - sprite->invisible = TRUE; - if (++sprite->data[1] > 0x20) - { - sprite->data[0]++; - sprite->data[1] = 5; - sprite->oam.mosaic = TRUE; - sprite->invisible = FALSE; - StartSpriteAnim(sprite, 1); - REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; - } - break; - case 1: - sprite->data[1] -= (sprite->data[2] >> 8); - if (sprite->data[1] < 0) - { - sprite->data[1] = 0; - } + case 0: + sprite->invisible = TRUE; + if (++sprite->data[1] > 0x20) + { + sprite->data[0]++; + sprite->data[1] = 5; + sprite->oam.mosaic = TRUE; + sprite->invisible = FALSE; + StartSpriteAnim(sprite, 1); REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; - sprite->data[2] &= 0xff; - sprite->data[2] += 0x80; - if (sprite->data[1] == 0) - { - sprite->data[0]++; - sprite->data[7] = 0; - sprite->oam.mosaic = FALSE; - StartSpriteAnim(sprite, 0); - } - break; + } + break; + case 1: + sprite->data[1] -= (sprite->data[2] >> 8); + if (sprite->data[1] < 0) + sprite->data[1] = 0; + REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; + sprite->data[2] &= 0xff; + sprite->data[2] += 0x80; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->oam.mosaic = FALSE; + StartSpriteAnim(sprite, 0); + } + break; } } @@ -3724,40 +3909,30 @@ static void sub_81060FC(struct Sprite *sprite) switch (sprite->data[0]) { - case 0: - sprite->pos2.x = sp00[sprite->data[6]]; - sprite->pos2.y = sp10[sprite->data[6]]; - sprite->data[1] = sp20[sprite->data[6]]; + case 0: + sprite->pos2.x = sp00[sprite->data[6]]; + sprite->pos2.y = sp10[sprite->data[6]]; + sprite->data[1] = sp20[sprite->data[6]]; + sprite->data[0]++; + // fallthrough + case 1: + if (sprite->data[1]-- == 0) sprite->data[0]++; - // fallthrough - case 1: - if (sprite->data[1]-- == 0) - { - sprite->data[0]++; - } - break; - case 2: - if (sprite->pos2.x > 0) - { - sprite->pos2.x -= 4; - } - else if (sprite->pos2.x < 0) - { - sprite->pos2.x += 4; - } - if (sprite->pos2.y > 0) - { - sprite->pos2.y -= 4; - } - else if (sprite->pos2.y < 0) - { - sprite->pos2.y += 4; - } - if (sprite->pos2.x == 0 && sprite->pos2.y == 0) - { - sprite->data[0]++; - } - break; + break; + case 2: + if (sprite->pos2.x > 0) + sprite->pos2.x -= 4; + else if (sprite->pos2.x < 0) + sprite->pos2.x += 4; + + if (sprite->pos2.y > 0) + sprite->pos2.y -= 4; + else if (sprite->pos2.y < 0) + sprite->pos2.y += 4; + + if (sprite->pos2.x == 0 && sprite->pos2.y == 0) + sprite->data[0]++; + break; } } @@ -3772,10 +3947,8 @@ static void sub_81061C8(struct Sprite *sprite) } sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]); sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]); - if (sprite->data[1]) - { + if (sprite->data[1] != 0) sprite->data[1]--; - } } static void sub_8106230(struct Sprite *sprite) @@ -3794,13 +3967,9 @@ static void sub_8106230(struct Sprite *sprite) sprite->data[2] = sprite->data[1] + 0xb0; sprite->data[3] = 0xf0 - sprite->data[1]; if (sprite->data[2] > 0xd0) - { sprite->data[2] = 0xd0; - } if (sprite->data[3] < 0xd0) - { sprite->data[3] = 0xd0; - } eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; if (sprite->data[1] > 0x33) { @@ -3810,9 +3979,7 @@ static void sub_8106230(struct Sprite *sprite) break; case 2: if (eSlotMachine->bet == 0) - { break; - } sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0); eSlotMachine->win0h = 0xc0e0; eSlotMachine->win0v = 0x6880; @@ -3825,13 +3992,9 @@ static void sub_8106230(struct Sprite *sprite) sprite->data[2] = sprite->data[1] + 0xc0; sprite->data[3] = 0xe0 - sprite->data[1]; if (sprite->data[2] > 0xd0) - { sprite->data[2] = 0xd0; - } if (sprite->data[3] < 0xd0) - { sprite->data[3] = 0xd0; - } eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; if (sprite->data[1] > 0x0f) { @@ -3844,7 +4007,6 @@ static void sub_8106230(struct Sprite *sprite) static void nullsub_70(void) { - } static void sub_8106364(void) @@ -3893,14 +4055,13 @@ static void sub_8106404(void) { u8 j; for (j = 0; j < 0x20; j++, dest++) - { *dest = src[j]; - } } LoadSpriteSheet(sheet); } -static void sub_8106448(void) { +static void sub_8106448(void) +{ LZDecompressWram(gSlotMachine_Gfx, eSlotMachineGfxBuffer); DmaCopyLarge16(3, eSlotMachineGfxBuffer, BG_VRAM, SLOTMACHINE_GFX_TILES * 32, 0x1000); @@ -3909,12 +4070,14 @@ static void sub_8106448(void) { LoadPalette(gPalette_83EDE24, 208, 32); } -static void sub_81064B8(void) { +static void sub_81064B8(void) +{ CpuCopy16(gUnknown_08E95AB8, BG_SCREEN_ADDR(29), 20 * 32 * 2); LoadSlotMachineWheelOverlay(); } -static void LoadSlotMachineWheelOverlay(void) { +static void LoadSlotMachineWheelOverlay(void) +{ s16 x, y, dx; u16 *screen; @@ -3934,13 +4097,12 @@ static void LoadSlotMachineWheelOverlay(void) { screen[12 * 32 + x] = 0x28BE; for (y = 7; y <= 11; y++) - { screen[y * 32 + x] = 0x20BF; - } } } -static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) { +static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) +{ u16 *vram = BG_SCREEN_ADDR(29); vram[15 * 32 + arg0] = arg1; @@ -3949,7 +4111,8 @@ static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) { vram[16 * 32 + 1 + arg0] = arg4; } -static void sub_81065DC(void) { +static void sub_81065DC(void) +{ s16 y, x; u16 *screen; @@ -3959,13 +4122,12 @@ static void sub_81065DC(void) { for (y = 0; y < 20; y++) { for (x = 0; x < 30; x++) - { screen[x + y * 32] = 0; - } } } -static const u8 sReelSymbols[][21] = { +static const u8 sReelSymbols[][21] = +{ { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_CHERRY, @@ -3988,7 +4150,8 @@ static const u8 sReelSymbols[][21] = { SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY - }, { + }, + { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_REPLAY, @@ -4010,7 +4173,8 @@ static const u8 sReelSymbols[][21] = { SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_CHERRY - }, { + }, + { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_7_BLUE, @@ -4032,7 +4196,7 @@ static const u8 sReelSymbols[][21] = { SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_CHERRY - } + }, }; static const u8 gUnknown_083ECCF1[] = { @@ -5394,3 +5558,390 @@ static const struct SpritePalette gSlotMachineSpritePalettes[] = { static const u8 sReelTimeGfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz"); static const u16 sReelTimeWindowTilemap[] = INCBIN_U16("graphics/slot_machine/reel_time_window_map.bin"); + +#if DEBUG + +static void debug_sub_811B1C4(void) +{ + unk_debug_bss_1_3 |= 2; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 2) ? 0 : 2; +} + +static void debug_sub_811B1EC(void) +{ + unk_debug_bss_1_3 |= 1; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 1) ? 0 : 1; +} + +static void debug_sub_811B210(void) +{ + unk_debug_bss_1_3 |= 4; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 4) ? 0 : 4; +} + +static void debug_sub_811B238(void) +{ + unk_debug_bss_1_3 |= 8; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 8) ? 0 : 8; +} + +static void debug_sub_811B260(void) +{ + unk_debug_bss_1_3 |= 0x10; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 0x10) ? 0 : 0x10; +} + +static void debug_sub_811B288(void) +{ + unk_debug_bss_1_3 |= 0x40; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 0x40) ? 0 : 0x40; +} + +static void debug_sub_811B2B0(void) +{ + unk_debug_bss_1_3 |= 0x80; + unk_debug_bss_1_0 = (unk_debug_bss_1_0 == 0x80) ? 0 : 0x80; +} + +static void debug_sub_811B2D8(void) +{ + unk_debug_bss_1_3 |= 0x20; +} + +static void debug_sub_811B2E8(void) +{ + u8 text[2]; + + ConvertIntToDecimalStringN(text, eSlotMachine->unk01 + 1, 2, 1); + Menu_PrintText(text, 6, 1); +} + +static const u8 Str_841B1C4[] = _("SETTEI"); +static const u8 Str_841B1CB[] = _("MAWASITA"); +static const u8 Str_841B1D4[] = _("MODOSI"); +static const u8 Str_841B1DB[] = _("NOMARE"); +static const u8 Str_841B1E2[] = _("MAE 7"); +static const u8 Str_841B1E8[] = _("LR HENKOU"); +static const u8 Str_841B1F3[] = _("START JIDOUSU"); +static const u8 Str_841B202[] = _("SELECT SETTEI"); +static const u8 Str_841B211[] = _("TYUHSEN"); +static const u8 Str_841B219[] = _("CHERRY"); +static const u8 Str_841B220[] = _("REPLAY"); +static const u8 Str_841B227[] = _("HASUBO"); +static const u8 Str_841B22E[] = _("RURIRI"); +static const u8 Str_841B235[] = _("INAZU"); +static const u8 Str_841B23B[] = _("REG"); +static const u8 Str_841B23F[] = _("BIG"); +static const u8 Str_841B243[] = _("BD"); +static const u8 Str_841B246[] = _("R7"); +static const u8 Str_841B249[] = _("B7"); +static const u8 Str_841B24C[] = _("A COIN"); +static const u8 Str_841B254[] = _("TYUHSEN"); +static const u8 Str_841B25C[] = _("UD 100"); +static const u8 Str_841B264[] = _("LR 1000"); +static const u8 Str_841B26D[] = _("×"); + +void debug_sub_811B310(void) +{ + u8 text[5]; + + Menu_PrintText(Str_841B1C4, 1, 1); + Menu_PrintText(Str_841B1CB, 1, 3); + Menu_PrintText(Str_841B1D4, 1, 5); + Menu_PrintText(Str_841B1DB, 1, 7); + Menu_PrintText(Str_841B1E2, 1, 9); + Menu_PrintText(Str_841B1E8, 1, 11); + Menu_PrintText(Str_841B1F3, 1, 13); + Menu_PrintText(Str_841B202, 1, 15); + Menu_PrintText(Str_841B24C, 1, 17); + Menu_PrintText(Str_841B211, 15, 1); + Menu_PrintText(Str_841B219, 15, 3); + Menu_PrintText(Str_841B220, 15, 5); + Menu_PrintText(Str_841B227, 15, 7); + Menu_PrintText(Str_841B22E, 15, 9); + Menu_PrintText(Str_841B235, 15, 11); + Menu_PrintText(Str_841B23B, 15, 13); + Menu_PrintText(Str_841B23F, 15, 15); + Menu_PrintText(Str_841B243, 15, 17); + if (eSlotMachine->unk03 == 0) + Menu_PrintText(Str_841B246, 10, 9); + else + Menu_PrintText(Str_841B249, 10, 9); + +#define PRINT_NUMBER(n, x, y) \ + ConvertIntToDecimalStringN(text, n, 2, 4); \ + Menu_PrintText(text, x, y); + + PRINT_NUMBER(eSlotMachine->unk68, 10, 3); + PRINT_NUMBER(eSlotMachine->unk6C, 10, 5); + PRINT_NUMBER(eSlotMachine->unk10, 10, 7); + PRINT_NUMBER(eSlotMachine->unk70, 20, 3); + PRINT_NUMBER(eSlotMachine->unk74, 20, 5); + PRINT_NUMBER(eSlotMachine->unk78, 20, 7); + PRINT_NUMBER(eSlotMachine->unk7C, 20, 9); + PRINT_NUMBER(eSlotMachine->unk80, 20, 11); + PRINT_NUMBER(eSlotMachine->unk84, 20, 13); + PRINT_NUMBER(eSlotMachine->unk88, 20, 15); + PRINT_NUMBER(eSlotMachine->unk8C, 20, 17); + +#undef PRINT_NUMBER + + if (unk_debug_bss_1_0 != 0) + { + u8 y = 0; + + switch (unk_debug_bss_1_0) + { + case 2: + y = 3; + break; + case 1: + y = 5; + break; + case 4: + y = 7; + break; + case 8: + y = 9; + break; + case 16: + y = 11; + break; + case 64: + y = 13; + break; + case 128: + y = 15; + break; + } + Menu_PrintText(Str_841B26D, 23, y); + } + debug_sub_811B2E8(); +} + +static void debug_sub_811B5B4(s32 *a, s32 b) +{ + *a += b; + if (*a > 9999) + *a = 9999; +} + +static void debug_sub_811B5D0(void) +{ + unk_debug_bss_1_0 = 0; + unk_debug_bss_1_2 = 0; + unk_debug_bss_1_3 = 0; + unk_debug_bss_1_4 = 0; + eSlotMachine->unk68 = 0; + eSlotMachine->unk6C = 0; + eSlotMachine->unk70 = 0; + eSlotMachine->unk74 = 0; + eSlotMachine->unk78 = 0; + eSlotMachine->unk7C = 0; + eSlotMachine->unk80 = 0; + eSlotMachine->unk84 = 0; + eSlotMachine->unk88 = 0; + eSlotMachine->unk8C = 0; + eSlotMachine->unk90 = 0; +} + +static void debug_sub_811B620(void) +{ + CreateTask(debug_sub_811B654, 0); +} + +static u8 debug_sub_811B634(void) +{ + if (FindTaskIdByFunc(debug_sub_811B654) == 0xFF) + return 1; + else + return 0; +} + +static const struct {const u8 *text; void (*func)();} _841B270[] = +{ + {Str_841B219, debug_sub_811B1C4}, + {Str_841B220, debug_sub_811B1EC}, + {Str_841B227, debug_sub_811B210}, + {Str_841B22E, debug_sub_811B238}, + {Str_841B235, debug_sub_811B260}, + {Str_841B23B, debug_sub_811B288}, + {Str_841B23F, debug_sub_811B2B0}, + {Str_841B243, debug_sub_811B2D8}, +}; + +static void debug_sub_811B654(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s8 selection; + + switch (task->data[0]) + { + case 0: + Menu_DrawStdWindowFrame(0, 0, 24, 19); + debug_sub_811B310(); + task->data[0]++; + break; + case 1: + if (gMain.newKeys & B_BUTTON) + { + Menu_EraseScreen(); + DestroyTask(taskId); + break; + } + if (gMain.newKeys & 0x20) + { + eSlotMachine->unk01--; + if ((s8)eSlotMachine->unk01 < 0) // Why? It's unsigned + eSlotMachine->unk01 = 5; + debug_sub_811B2E8(); + break; + } + if (gMain.newKeys & 0x10) + { + eSlotMachine->unk01++; + if (eSlotMachine->unk01 > 5) + eSlotMachine->unk01 = 0; + debug_sub_811B2E8(); + break; + } + if (gMain.newKeys & A_BUTTON) + { + task->data[0] = 3; + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 9, 5); + Menu_PrintText(Str_841B25C, 1, 1); + Menu_PrintText(Str_841B264, 1, 3); + break; + } + if (gMain.newKeys & 4) + { + unk_debug_bss_1_2 = 0; + unk_debug_bss_1_3 = 0; + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 10, 19); + Menu_PrintText(Str_841B254, 1, 1); + Menu_PrintItems(2, 3, 8, (void *)_841B270); + InitMenu(0, 1, 3, 8, 0, 9); + task->data[0]++; + } + if (gMain.newKeys & 8) + { + unk_debug_bss_1_4 = 1; + Menu_EraseScreen(); + DestroyTask(taskId); + } + break; + case 2: + selection = Menu_ProcessInput(); + if (selection == -2) + break; + if (selection != -1) + { + unk_debug_bss_1_2 = 1; + _841B270[selection].func(); + } + Menu_EraseScreen(); + DestroyTask(taskId); + break; + case 3: + if (gMain.newAndRepeatedKeys & 0x80) + { + eSlotMachine->coins += 100; + if (eSlotMachine->coins > 9999) + eSlotMachine->coins = 9999; + break; + } + if (gMain.newAndRepeatedKeys & 0x40) + { + eSlotMachine->coins -= 100; + if (eSlotMachine->coins <= 0) + eSlotMachine->coins = 9999; + break; + } + if (gMain.newAndRepeatedKeys & 0x20) + { + eSlotMachine->coins -= 1000; + if (eSlotMachine->coins <= 0) + eSlotMachine->coins = 9999; + break; + } + if (gMain.newAndRepeatedKeys & 0x10) + { + eSlotMachine->coins += 1000; + if (eSlotMachine->coins > 9999) + eSlotMachine->coins = 9999; + break; + } + if (gMain.newKeys & B_BUTTON) + { + Menu_EraseScreen(); + DestroyTask(taskId); + } + break; + } +} + +static const u8 Str_841B2B0[] = _("·カウントエラーがおきました"); +static const u8 Str_841B2BF[] = _("·リールそうさで エラーが おきました"); +static const u8 Str_841B2D3[] = _("·フラグオフエラーが おきました"); +static const u8 Str_841B2E4[] = _("·ボーナスこやくの エラーが おきました"); + +static void debug_sub_811B894(void) +{ + if (eSlotMachine->matchedSymbols & 0x180) + { + eSlotMachine->unk90++; + if (eSlotMachine->unk90 > 9999) + eSlotMachine->unk90 = 9999; + if (eSlotMachine->unk90 != eSlotMachine->unk88) + { + Menu_PrintText(Str_841B2B0, 4, 15); + unk_debug_bss_1_4 = 0; + } + if (!(eSlotMachine->unk04 & 0x80)) + { + Menu_PrintText(Str_841B2D3, 4, 17); + unk_debug_bss_1_4 = 0; + } + } + else if (eSlotMachine->matchedSymbols != 0) + { + if ((eSlotMachine->unk04 & 0x80) && !(eSlotMachine->matchedSymbols & 3)) + { + Menu_PrintText(Str_841B2E4, 4, 2); + unk_debug_bss_1_4 = 0; + } + } + if (eSlotMachine->matchedSymbols == 0 && eSlotMachine->bet == 3 && !(eSlotMachine->unk04 & 0x80)) + { + u8 sym_0_1 = GetTagOfReelSymbolOnScreenAtPos(0, 1); + u8 sym_0_2 = GetTagOfReelSymbolOnScreenAtPos(0, 2); + u8 sym_0_3 = GetTagOfReelSymbolOnScreenAtPos(0, 3); + + u8 sym_1_1 = GetTagOfReelSymbolOnScreenAtPos(1, 1); + u8 sym_1_2 = GetTagOfReelSymbolOnScreenAtPos(1, 2); + u8 sym_1_3 = GetTagOfReelSymbolOnScreenAtPos(1, 3); + + u8 sym_2_1 = GetTagOfReelSymbolOnScreenAtPos(2, 1); + u8 sym_2_2 = GetTagOfReelSymbolOnScreenAtPos(2, 2); + u8 sym_2_3 = GetTagOfReelSymbolOnScreenAtPos(2, 3); + + if ((sym_0_1 == 0 && sym_1_1 == 1 && sym_2_1 == 0) + || (sym_0_2 == 0 && sym_1_2 == 1 && sym_2_2 == 0) + || (sym_0_3 == 0 && sym_1_3 == 1 && sym_2_3 == 0) + || (sym_0_1 == 0 && sym_1_2 == 1 && sym_2_3 == 0) + || (sym_0_3 == 0 && sym_1_2 == 1 && sym_2_1 == 0) + || (sym_0_1 == 1 && sym_1_1 == 0 && sym_2_1 == 1) + || (sym_0_2 == 1 && sym_1_2 == 0 && sym_2_2 == 1) + || (sym_0_3 == 1 && sym_1_3 == 0 && sym_2_3 == 1) + || (sym_0_1 == 1 && sym_1_2 == 0 && sym_2_3 == 1) + || (sym_0_3 == 1 && sym_1_2 == 0 && sym_2_1 == 1)) + { + Menu_PrintText(Str_841B2BF, 4, 0); + unk_debug_bss_1_4 = 0; + } + } +} + +#endif diff --git a/src/engine/sound.c b/src/sound.c index 159ad3f70..159ad3f70 100644 --- a/src/engine/sound.c +++ b/src/sound.c diff --git a/src/engine/sprite.c b/src/sprite.c index cf35e12a3..a9d84e01a 100644 --- a/src/engine/sprite.c +++ b/src/sprite.c @@ -1,8 +1,10 @@ #include "global.h" +#include "debug.h" #include "sprite.h" #include "main.h" #include "menu_cursor.h" #include "palette.h" +#include "sprite.h" #define MAX_SPRITE_COPY_REQUESTS 64 @@ -822,6 +824,12 @@ static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct Spr gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size; gSpriteCopyRequestCount++; } +#if DEBUG + else + { + Crash(sDmaOverErrorMsg); + } +#endif } void RequestSpriteCopy(const void *src, u8 *dest, u16 size) @@ -833,6 +841,12 @@ void RequestSpriteCopy(const void *src, u8 *dest, u16 size) gSpriteCopyRequests[gSpriteCopyRequestCount].size = size; gSpriteCopyRequestCount++; } +#if DEBUG + else + { + Crash(sDmaOverErrorMsg); + } +#endif } // these two functions are unused. diff --git a/src/field/start_menu.c b/src/start_menu.c index 89cd404e9..f2d53eb7f 100644 --- a/src/field/start_menu.c +++ b/src/start_menu.c @@ -1,15 +1,17 @@ #include "global.h" +#include "battle_tower.h" #include "start_menu.h" #include "event_data.h" -#include "field_map_obj_helpers.h" #include "field_player_avatar.h" #include "field_weather.h" #include "fieldmap.h" #include "item_menu.h" #include "load_save.h" +#include "m4a.h" #include "main.h" #include "map_obj_lock.h" #include "menu.h" +#include "new_game.h" #include "option_menu.h" #include "palette.h" #include "pokedex.h" @@ -44,6 +46,11 @@ enum { MENU_ACTION_PLAYER_LINK }; +#if DEBUG +static u32 _debugStartMenu_0 __attribute__((unused)); +static u32 _debugStartMenu_1 __attribute__((unused)); +#endif + static u8 (*saveDialogCallback)(void); static u8 saveDialogTimer; //Number of frames to keep the window on screen after save was completed static bool8 savingComplete; @@ -132,6 +139,107 @@ static bool32 sub_80719FC(u8 *ptr); static void sub_8071B54(void); static void Task_8071B64(u8 taskId); +#if DEBUG + +void debug_sub_8075D9C(void); + +u8 debug_sub_8075C30(void) +{ + CloseMenu(); + debug_sub_8075D9C(); + return 1; +} + +extern const u8 gUnknown_Debug_839B6D8[]; + +void debug_sub_8075C40(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + u16 savedIme; + s32 i; + + switch (data[0]) + { + case 0: + m4aSoundVSyncOff(); + data[0]++; + break; + case 1: + savedIme = REG_IME; + REG_IME = 0; + REG_TM2CNT_L = 0; + REG_TM2CNT = 0x830000; + for (i = 0; i < 0xC350; i++) + { + DmaSet( + 0, + gScanlineEffectRegBuffers, + ®_WIN0H, + ((DMA_ENABLE | DMA_START_HBLANK | DMA_16BIT | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_RELOAD) << 16) | 1); + DmaStop(0); + } + REG_TM2CNT_H = 0; + _debugStartMenu_0 = REG_TM2CNT_L; + REG_TM2CNT_L = 0; + REG_IME = savedIme; + _debugStartMenu_1 = i; + m4aSoundVSyncOn(); + data[0]++; + break; + case 2: + PlaySE(0x15); + ConvertIntToDecimalStringN(gStringVar1, _debugStartMenu_1, 1, 8); + ConvertIntToDecimalStringN(gStringVar2, _debugStartMenu_0, 1, 8); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gUnknown_Debug_839B6D8, 2, 15); + data[0]++; + break; + case 3: + if (gMain.newKeys & A_BUTTON) + { + Menu_EraseScreen(); + ScriptContext2_Disable(); + DestroyTask(taskId); + } + break; + } +} + +void debug_sub_8075D9C(void) +{ + CreateTask(debug_sub_8075C40, 10); + ScriptContext2_Enable(); +} + +void debug_sub_8075DB4(struct BattleTowerEReaderTrainer *ereaderTrainer, const u8 *b, u32 trainerId) +{ + s32 i; + s32 r3; + + ereaderTrainer->trainerClass = trainerId % 77; + write_word_to_mem(trainerId, ereaderTrainer->trainerId); + StringCopy8(ereaderTrainer->name, b); + r3 = 7; + for (i = 0; i < 6; i++) + { + ereaderTrainer->greeting[i] = gSaveBlock1.easyChats.unk2B28[i]; + ereaderTrainer->farewellPlayerLost[i] = r3; + ereaderTrainer->farewellPlayerWon[i] = r3 + 6; + r3++; + } + for (i = 0; i < 3; i++) + sub_803AF78(&gPlayerParty[i], &ereaderTrainer->party[i]); + SetEReaderTrainerChecksum(ereaderTrainer); +} + +void unref_sub_8070F90(void) +{ + FlagSet(FLAG_SYS_POKEDEX_GET); + FlagSet(FLAG_SYS_POKEMON_GET); + FlagSet(FLAG_SYS_POKENAV_GET); +} + +#endif static void BuildStartMenuActions(void) { @@ -329,7 +437,7 @@ static u8 StartMenu_InputProcessCallback(void) if (gMenuCallback != StartMenu_SaveCallback && gMenuCallback != StartMenu_ExitCallback && gMenuCallback != StartMenu_RetireCallback) - fade_screen(1, 0); + FadeScreen(1, 0); return 0; } if (gMain.newKeys & (START_BUTTON | B_BUTTON)) diff --git a/src/field/starter_choose.c b/src/starter_choose.c index 418488774..418488774 100644 --- a/src/field/starter_choose.c +++ b/src/starter_choose.c diff --git a/src/engine/string_util.c b/src/string_util.c index 7316f533a..7316f533a 100644 --- a/src/engine/string_util.c +++ b/src/string_util.c diff --git a/src/strings.c b/src/strings.c index 06bbadb8f..0f599db72 100644 --- a/src/strings.c +++ b/src/strings.c @@ -173,7 +173,8 @@ const u8 gOtherText_None[] = _("NONE"); const u8 gOtherText_ThreeQuestions2[] = _("???"); -const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/"); +const u8 gOtherText_FiveQuestions[] = _("?????"); +const u8 gOtherText_Slash[] = _("/"); const u8 gOtherText_OneDash[] = _("-"); const u8 gOtherText_TwoDashes[] = _("--"); @@ -267,7 +268,9 @@ const u8 gContestStatsText_Spicy[] = _("SPICY"); const u8 gContestStatsText_Dry[] = _("DRY"); const u8 gContestStatsText_Sweet[] = _("SWEET"); const u8 gContestStatsText_Bitter[] = _("BITTER"); -const u8 gContestStatsText_Sour[] = _("SOUR$TASTY$FEEL"); // tasty is unused, feel might not be +const u8 gContestStatsText_Sour[] = _("SOUR"); +const u8 gContestStatsText_Tasty[] = _("TASTY"); +const u8 gContestStatsText_Feel[] = _("FEEL"); const u8 gContestStatsText_StowCase[] = _("Stow CASE."); const u8 gContestStatsText_ThrowAwayPrompt[] = _("Throw away this\n{STR_VAR_1}?"); @@ -1096,7 +1099,8 @@ const u8 gOtherText_None[] = _("KEINES"); const u8 gOtherText_ThreeQuestions2[] = _("???"); -const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/"); +const u8 gOtherText_FiveQuestions[] = _("?????"); +const u8 gOtherText_Slash[] = _("/"); const u8 gOtherText_OneDash[] = _("-"); const u8 gOtherText_TwoDashes[] = _("--"); @@ -1190,7 +1194,9 @@ const u8 gContestStatsText_Spicy[] = _("SCHARF"); const u8 gContestStatsText_Dry[] = _("TROCKEN"); const u8 gContestStatsText_Sweet[] = _("SÜSS"); const u8 gContestStatsText_Bitter[] = _("BITTER"); -const u8 gContestStatsText_Sour[] = _("SAUER$LECKER$WÜRZE"); +const u8 gContestStatsText_Sour[] = _("SAUER"); +const u8 gContestStatsText_Tasty[] = _("LECKER"); +const u8 gContestStatsText_Feel[] = _("WÜRZE"); const u8 gContestStatsText_StowCase[] = _("BOX verstauen."); const u8 gContestStatsText_ThrowAwayPrompt[] = _("{STR_VAR_1}\nwegwerfen?"); diff --git a/src/engine/task.c b/src/task.c index 7bd2b5937..3e8a5588c 100644 --- a/src/engine/task.c +++ b/src/task.c @@ -1,4 +1,5 @@ #include "global.h" +#include "debug.h" #include "task.h" #define ACTIVE_SENTINEL 0x10 @@ -11,8 +12,9 @@ struct Task gTasks[ACTIVE_SENTINEL]; static void InsertTask(u8 newTaskId); static u8 FindFirstActiveTask(); -// Unused string -const u8 sTaskOverString[] = _("TASK OVER\nタスクがオーバーしました"); +const u8 gError_NoTasksLeft[] = _( + "TASK OVER\n" + "タスクがオーバーしました"); void ResetTasks() { @@ -49,6 +51,10 @@ u8 CreateTask(TaskFunc func, u8 priority) } } +#if DEBUG + Crash(gError_NoTasksLeft); +#endif + return 0; } diff --git a/src/engine/text.c b/src/text.c index fe18a6d79..234e6085d 100644 --- a/src/engine/text.c +++ b/src/text.c @@ -234,12 +234,12 @@ static const u8 sBrailleGlyphs[] = INCBIN_U8("graphics/fonts/font6_braille.1bpp" static const u32 sDownArrowTiles[] = INCBIN_U32("graphics/fonts/down_arrow.4bpp"); // clang-format off -#include "../data/text/type1_map.h" -#include "../data/text/type3_map.h" -#include "../data/text/font1_widths.h" -#include "../data/text/font4_widths.h" -#include "../data/text/font0_widths.h" -#include "../data/text/font3_widths.h" +#include "data/text/type1_map.h" +#include "data/text/type3_map.h" +#include "data/text/font1_widths.h" +#include "data/text/font4_widths.h" +#include "data/text/font0_widths.h" +#include "data/text/font3_widths.h" // clang-format on const u16 gUnknownPalette_81E6692[] = INCBIN_U16("graphics/fonts/unknown_81E6692.gbapal"); diff --git a/src/engine/text_window.c b/src/text_window.c index ade349f4e..ade349f4e 100644 --- a/src/engine/text_window.c +++ b/src/text_window.c diff --git a/src/engine/tileset_anim.c b/src/tileset_anim.c index abd38edad..abd38edad 100644 --- a/src/engine/tileset_anim.c +++ b/src/tileset_anim.c diff --git a/src/engine/time_events.c b/src/time_events.c index 3e3054aa3..4bd732788 100644 --- a/src/engine/time_events.c +++ b/src/time_events.c @@ -93,7 +93,7 @@ void UpdateShoalTideFlag(void) static void Task_WaitWeather(u8 taskId) { - if (sub_807DDFC()) + if (IsWeatherChangeComplete()) { EnableBothScriptContexts(); DestroyTask(taskId); diff --git a/src/scene/title_screen.c b/src/title_screen.c index 202b752a6..a1c8e081d 100644 --- a/src/scene/title_screen.c +++ b/src/title_screen.c @@ -8,6 +8,7 @@ #include "m4a.h" #include "main.h" #include "main_menu.h" +#include "overworld.h" #include "palette.h" #include "reset_rtc_screen.h" #include "sound.h" @@ -353,6 +354,9 @@ static void Task_TitleScreenPhase1(u8); static void Task_TitleScreenPhase2(u8); static void Task_TitleScreenPhase3(u8); static void CB2_GoToMainMenu(void); +#if DEBUG +static void CB2_GoToTestMenu(void); +#endif static void CB2_GoToClearSaveDataScreen(void); static void CB2_GoToResetRtcScreen(void); static void CB2_GoToCopyrightScreen(void); @@ -829,6 +833,13 @@ static void Task_TitleScreenPhase3(u8 taskId) BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_GoToResetRtcScreen); } +#if DEBUG + else if (gMain.heldKeys == SELECT_BUTTON) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + SetMainCallback2(CB2_GoToTestMenu); + } +#endif else { REG_BG2Y = 0; @@ -855,6 +866,14 @@ static void CB2_GoToMainMenu(void) SetMainCallback2(CB2_InitMainMenu); } +#if DEBUG +static void CB2_GoToTestMenu(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitTestMenu); +} +#endif + static void CB2_GoToCopyrightScreen(void) { if (!UpdatePaletteFade()) diff --git a/src/engine/trade.c b/src/trade.c index 4dc27ea6f..a05bddee4 100644 --- a/src/engine/trade.c +++ b/src/trade.c @@ -1711,7 +1711,7 @@ static bool8 sub_8048D44(void) gUnknown_03004824->unk_0075 ++; break; case 1: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { if (GetBlockReceivedStatus() == 0) { @@ -2210,7 +2210,7 @@ static void sub_8049A20(void) { sub_804AADC(3, 1); gUnknown_03004824->linkData[0] = 0xbbbb; - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { Trade_SendData(gUnknown_03004824); } @@ -2239,7 +2239,7 @@ static void sub_8049AC0(void) else { sub_804AADC(3, 1); - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { gUnknown_03004824->linkData[0] = 0xbbcc; Trade_SendData(gUnknown_03004824); @@ -4018,10 +4018,10 @@ static void sub_804B41C(void) Menu_EraseScreen(); gLinkType = 0x1144; gMain.state ++; - LZDecompressVram(gUnknown_08D00000, (void *)VRAM); - CpuCopy16(gUnknown_08D00524, ewram, 0x1000); + LZDecompressVram(gBattleTextboxTiles, (void *)VRAM); + CpuCopy16(gBattleTextboxTilemap, ewram, 0x1000); DmaCopy16Defvars(3, ewram, BG_SCREEN_ADDR(5), 0x500); - LoadCompressedPalette(gUnknown_08D004E0, 0, 32); + LoadCompressedPalette(gBattleTextboxPalette, 0, 32); gUnknown_03004828->unk_00b6 = 0; gUnknown_03004828->unk_00c4 = 0; gUnknown_03004828->isLinkTrade = TRUE; @@ -4191,11 +4191,11 @@ static __attribute__((naked)) void sub_804B41C(void) "\tldrb r0, [r1]\n" "\tadds r0, 0x1\n" "\tstrb r0, [r1]\n" - "\tldr r0, _0804B590 @ =gUnknown_08D00000\n" + "\tldr r0, _0804B590 @ =gBattleTextboxTiles\n" "\tmovs r1, 0xC0\n" "\tlsls r1, 19\n" "\tbl LZDecompressVram\n" - "\tldr r0, _0804B594 @ =gUnknown_08D00524\n" + "\tldr r0, _0804B594 @ =gBattleTextboxTilemap\n" "\tldr r1, _0804B598 @ =0xfffe1000\n" "\tadds r5, r1\n" "\tmovs r2, 0x80\n" @@ -4209,7 +4209,7 @@ static __attribute__((naked)) void sub_804B41C(void) "\tldr r1, _0804B5A4 @ =0x80000280\n" "\tstr r1, [r0, 0x8]\n" "\tldr r0, [r0, 0x8]\n" - "\tldr r0, _0804B5A8 @ =gUnknown_08D004E0\n" + "\tldr r0, _0804B5A8 @ =gBattleTextboxPalette\n" "\tmovs r1, 0\n" "\tmovs r2, 0x20\n" "\tbl LoadCompressedPalette\n" @@ -4267,13 +4267,13 @@ static __attribute__((naked)) void sub_804B41C(void) "_0804B584: .4byte 0x00001144\n" "_0804B588: .4byte gMain\n" "_0804B58C: .4byte 0x0000043c\n" - "_0804B590: .4byte gUnknown_08D00000\n" - "_0804B594: .4byte gUnknown_08D00524\n" + "_0804B590: .4byte gBattleTextboxTiles\n" + "_0804B594: .4byte gBattleTextboxTilemap\n" "_0804B598: .4byte 0xfffe1000\n" "_0804B59C: .4byte 0x06002800\n" "_0804B5A0: .4byte 0x040000d4\n" "_0804B5A4: .4byte 0x80000280\n" - "_0804B5A8: .4byte gUnknown_08D004E0\n" + "_0804B5A8: .4byte gBattleTextboxPalette\n" "_0804B5AC_case01:\n" "\tbl OpenLink\n" "\tldr r1, _0804B5C8 @ =gMain\n" @@ -4495,8 +4495,8 @@ static __attribute__((naked)) void sub_804B41C(void) } #endif -static void sub_804B790(void) // In-game trade init +void sub_804B790(void) { u8 otName[11]; switch (gMain.state) @@ -4632,7 +4632,7 @@ static void sub_804BB78(void) switch (gUnknown_03004828->unk_00bd) { case 1: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { Trade_SendData(gUnknown_03004828); gUnknown_03004828->unk_00bd ++; @@ -4709,9 +4709,9 @@ static void sub_804BBE8(u8 a0) gUnknown_03004828->bg1vofs = 0; gUnknown_03004828->bg1hofs = 0; REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(5); - LZDecompressVram(gUnknown_08D00000, BG_CHAR_ADDR(0)); - CpuCopy16(gUnknown_08D00524, buffer = (u16 *)gSharedMem, 0x1000); - LoadCompressedPalette(gUnknown_08D004E0, 0x70, 0x20); + LZDecompressVram(gBattleTextboxTiles, BG_CHAR_ADDR(0)); + CpuCopy16(gBattleTextboxTilemap, buffer = (u16 *)gSharedMem, 0x1000); + LoadCompressedPalette(gBattleTextboxPalette, 0x70, 0x20); FillPalette(0, 0, 2); for (i = 0; i < 0x280; i ++) buffer[i] |= 0x7000; @@ -5534,13 +5534,13 @@ static void sub_804DC88(void) gMain.state = 101; gUnknown_03004828->unk_00c0 = 0; } - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { gMain.state = 2; } break; case 101: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { gMain.state = 2; } @@ -5592,7 +5592,7 @@ static void sub_804DC88(void) gMain.state = 42; break; case 42: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { sub_8125E04(); gSoftResetDisabled = FALSE; @@ -5607,7 +5607,7 @@ static void sub_804DC88(void) } break; case 6: - if (sub_8007ECC()) + if (IsLinkTaskFinished()) { BeginNormalPaletteFade(-1, 0, 0, 16, 0); gMain.state ++; @@ -5684,9 +5684,9 @@ static void sub_804E1DC(void) void sub_804E22C(void) { - LZDecompressVram(gUnknown_08D00000, (void *)VRAM); - CpuCopy16(gUnknown_08D00524, gSharedMem, 0x1000); + LZDecompressVram(gBattleTextboxTiles, (void *)VRAM); + CpuCopy16(gBattleTextboxTilemap, gSharedMem, 0x1000); DmaCopy16Defvars(3, gSharedMem, BG_SCREEN_ADDR(5), 0x500); - LoadCompressedPalette(gUnknown_08D004E0, 0, 32); + LoadCompressedPalette(gBattleTextboxPalette, 0, 32); REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5); } diff --git a/src/field/trader.c b/src/trader.c index 64bd708f6..885557d5a 100644 --- a/src/field/trader.c +++ b/src/trader.c @@ -108,7 +108,7 @@ void CreateAvailableDecorationsMenu(u8 taskId) { if (trader->unk1[i] > DECOR_REGISTEEL_DOLL) { - Menu_PrintText(gOtherText_FiveQuestionsAndSlash, 1, numDecorations * 2 + 2); + Menu_PrintText(gOtherText_FiveQuestions, 1, numDecorations * 2 + 2); } else { diff --git a/src/engine/trainer_card.c b/src/trainer_card.c index b49628bfa..8d16aa9bf 100644 --- a/src/engine/trainer_card.c +++ b/src/trainer_card.c @@ -5,6 +5,7 @@ #include "field_effect.h" #include "graphics.h" #include "link.h" +#include "m4a.h" #include "main.h" #include "menu.h" #include "money.h" @@ -52,7 +53,6 @@ extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; EWRAM_DATA struct TrainerCard gTrainerCards[4] = {0}; -extern const u8 gBadgesTiles[]; extern const u16 gUnknown_083B5F0C[]; extern const u16 gBadgesPalette[]; extern const u16 gUnknown_083B5F4C[]; @@ -63,6 +63,34 @@ const u8 gBadgesTiles[] = INCBIN_U8("graphics/trainer_card/badges.4bpp"); // XXX: what is this? u8 *const ewram_ = gSharedMem; +#if DEBUG +const struct TrainerCard sTestTrainerCard = +{ + .gender = FEMALE, + .stars = 4, + .hasPokedex = TRUE, + .var_3 = TRUE, + .var_4 = TRUE, + .firstHallOfFameA = 999, + .firstHallOfFameB = 99, + .firstHallOfFameC = 99, + .pokedexSeen = 411, + .trainerId = 12345, + .playTimeHours = 99, + .playTimeMinutes = 99, + .linkBattleWins = 9999, + .linkBattleLosses = 9999, + .battleTowerWins = 9999, + .battleTowerLosses = 9999, + .contestsWithFriends = 999, + .pokeblocksWithFriends = 0xFFFF, + .pokemonTrades = 0xFFFF, + .money = 99999, + .var_28 = {1, 2, 3, 4}, + .playerName = _("てすと"), // "test" +}; +#endif + bool8 TrainerCard_Init(struct Task *); bool8 TrainerCard_WaitForFadeInToFinish(struct Task *); bool8 TrainerCard_WaitForKeys(struct Task *); @@ -176,8 +204,15 @@ static void TrainerCard_Back_PrintPokemonTrades_Label(void); static void TrainerCard_Back_PrintPokemonTrades(void); void unref_sub_8094588(u16 left, u16 top); +#if DEBUG +static u8 gDebug_03000748; +#endif + void TrainerCard_ShowPlayerCard(Callback arg1) { +#if DEBUG + gDebug_03000748 = 0; +#endif TrainerCard_InitScreenForPlayer(arg1); SetMainCallback2(sub_8093174); ewram0_2.language = GAME_LANGUAGE; @@ -185,11 +220,41 @@ void TrainerCard_ShowPlayerCard(Callback arg1) void TrainerCard_ShowLinkCard(u8 playerIndex, Callback arg2) { +#if DEBUG + gDebug_03000748 = 0; +#endif TrainerCard_InitScreenForLinkPlayer(playerIndex, arg2); SetMainCallback2(sub_8093174); ewram0_2.language = gLinkPlayers[gLinkPlayerMapObjects[playerIndex].linkPlayerId].language; } +#if DEBUG +void debug_sub_80A0710(Callback callback) +{ + gDebug_03000748 = TRUE; + TrainerCard_InitScreenForPlayer(callback); + SetMainCallback2(sub_8093174); + ewram0_2.language = GAME_LANGUAGE; +} + +void debug_sub_80A073C(Callback callback) +{ + memcpy(&gTrainerCards[0], &sTestTrainerCard, sizeof(struct TrainerCard)); + gDebug_03000748=TRUE; + TrainerCard_InitScreenForLinkPlayer(0, callback); + SetMainCallback2(sub_8093174); + ewram0_2.language = GAME_LANGUAGE; +} + +void debug_sub_80A0780() +{ + int i; + + for (i = 0; i < 4; i++) + memcpy(&gTrainerCards[i], &sTestTrainerCard, sizeof(struct TrainerCard)); +} +#endif + static void sub_8093174(void) { switch (gMain.state) @@ -538,6 +603,19 @@ static void TrainerCard_FillFlags(void) } } } + +#if DEBUG + if (gDebug_03000748 != 0) + { + ewram0_2.showHallOfFame = TRUE; + ewram0_2.showLinkBattleStatus = TRUE; + ewram0_2.showBattleTowerStatus = TRUE; + ewram0_2.showContestRecord = TRUE; + ewram0_2.showMixingRecord = TRUE; + ewram0_2.showTradingRecord = TRUE; + memset(ewram0_2.ownedBadges, TRUE, sizeof(ewram0_2.ownedBadges)); + } +#endif } void sub_80937A4() @@ -630,6 +708,17 @@ bool8 TrainerCard_WaitForKeys(struct Task *task) } return TRUE; } +#if DEBUG + else if (gDebug_03000748 && gMain.newKeys & R_BUTTON) + { + ewram0_2.starCount++; + ewram0_2.starCount %= 5; + TrainerCard_LoadPalettes(); + if (ewram0_2.backSideShown == 0) + TrainerCard_DrawStars(); + } +#endif + return FALSE; } @@ -1334,7 +1423,11 @@ static void TrainerCard_Front_PrintPokedexCount(void) { u8 buffer[16]; - if (!ewram0_2.showPokedexCount) + if ( +#if DEBUG + gDebug_03000748 == 0 && +#endif + !ewram0_2.showPokedexCount) { TrainerCard_ClearPokedexLabel(); } diff --git a/src/field/trainer_see.c b/src/trainer_see.c index 3034b2b65..2913a0a5a 100644 --- a/src/field/trainer_see.c +++ b/src/trainer_see.c @@ -2,7 +2,7 @@ #include "trainer_see.h" #include "battle_setup.h" #include "field_effect.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "script.h" #include "sprite.h" diff --git a/src/engine/trig.c b/src/trig.c index e16a69e63..e16a69e63 100644 --- a/src/engine/trig.c +++ b/src/trig.c diff --git a/src/field/tv.c b/src/tv.c index efda4b925..6c24170ae 100644 --- a/src/field/tv.c +++ b/src/tv.c @@ -21,7 +21,7 @@ #include "battle.h" #include "link.h" #include "constants/easy_chat.h" -#include "field_map_obj.h" +#include "event_object_movement.h" #include "field_specials.h" #include "item.h" #include "constants/items.h" @@ -47,8 +47,6 @@ struct UnkTvStruct s8 var0; }; -extern u8 gUnknown_0300430A[11]; - struct OutbreakPokemon { /*0x00*/ u16 species; @@ -3052,7 +3050,7 @@ void DoTVShowTodaysSmartShopper(void) break; case 1: TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); - StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[0])->name); + StringCopy(gStringVar2, ItemId_GetName(smartShopper->itemIds[0])); sub_80BF088(2, smartShopper->itemAmounts[0]); sTVShowState += (Random() % 4) + 1; break; @@ -3072,7 +3070,7 @@ void DoTVShowTodaysSmartShopper(void) sTVShowState = 10; break; case 6: - StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[1])->name); + StringCopy(gStringVar2, ItemId_GetName(smartShopper->itemIds[1])); sub_80BF088(2, smartShopper->itemAmounts[1]); if (smartShopper->itemIds[2] != 0) sTVShowState = 7; @@ -3082,7 +3080,7 @@ void DoTVShowTodaysSmartShopper(void) sTVShowState = 9; break; case 7: - StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[2])->name); + StringCopy(gStringVar2, ItemId_GetName(smartShopper->itemIds[2])); sub_80BF088(2, smartShopper->itemAmounts[2]); if (smartShopper->priceReduced == 1) sTVShowState = 8; @@ -3107,7 +3105,7 @@ void DoTVShowTodaysSmartShopper(void) break; case 11: TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); - StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[0])->name); + StringCopy(gStringVar2, ItemId_GetName(smartShopper->itemIds[0])); if (smartShopper->priceReduced == 1) sTVShowState = 8; else @@ -3239,7 +3237,7 @@ void DoTVShowPokemonTodaySuccessfulCapture(void) sTVShowState = 2; break; case 2: - StringCopy(gStringVar2, ItemId_GetItem(pokemonToday->ball)->name); + StringCopy(gStringVar2, ItemId_GetName(pokemonToday->ball)); sub_80BF088(2, pokemonToday->var12); if (pokemonToday->var12 < 4) sTVShowState = 3; diff --git a/src/unk_text_8095904.c b/src/unk_text_8095904.c new file mode 100644 index 000000000..4b190bdaa --- /dev/null +++ b/src/unk_text_8095904.c @@ -0,0 +1,266 @@ +#include "global.h" +#include "text.h" +#include "string_util.h" + +// static types + +// static declarations + +// rodata + +extern const u32 gFont3LatinGlyphs[]; + +// text + +#ifdef NONMATCHING +void sub_8095904(const u8 *src, u8 *dest, u8 bgOverride, u16 width, u8 bg, u8 *buffer) +{ + u16 strlen = StringLength(src); + if (bgOverride == 0) + { + u16 i; + for (i = 0; i < strlen; i++) + { + const u8 *glyphs = (const u8 *)(gFont3LatinGlyphs + ((src[i] & 0xfff0) * 16) + ((src[i] & 0xf) * 8)); + CpuCopy16(glyphs, dest, 32); + CpuCopy16(glyphs + 0x200, dest + width, 32); + dest += 32; + } + } + else + { + u16 i; // sp18 + u16 r9 = 0; + u8 bgHi = bg << 4; + u16 size = strlen * 32; + for (i = 0; i < 2; i++) + { + u16 j; + for (j = 0; j < strlen; j++) // r5 + { + const u32 *glyphs = (const u8 *)(gFont3LatinGlyphs + (i * 0x80) + ((src[j] & 0xfff0) * 16) + ((src[j] & 0xf) * 8)); + + u16 k; // r6 + for (k = 0; k < 32; k++) + { + u8 r3 = *glyphs & 0xf0; + u8 r2 = *glyphs & 0x0f; + if (r3 == 0) + { + r3 = bgHi; + } + if (r2 == 0) + { + r2 = bg; + } + buffer[r9++] = r3 | r2; + glyphs++; + } + } + CpuCopy16(buffer, dest, size); + dest += width; + r9 = 0; + } + } +} +#else +__attribute__((naked)) void sub_8095904(const u8 *src, u8 *dest, u8 bgOverride, u16 width, u8 bg, u8 *buffer) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x1C\n" + "\tstr r0, [sp]\n" + "\tadds r7, r1, 0\n" + "\tadds r4, r2, 0\n" + "\tldr r0, [sp, 0x3C]\n" + "\tlsls r4, 24\n" + "\tlsrs r4, 24\n" + "\tlsls r3, 16\n" + "\tlsrs r3, 16\n" + "\tstr r3, [sp, 0x4]\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0x8]\n" + "\tldr r0, [sp]\n" + "\tbl StringLength\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tmov r8, r0\n" + "\tcmp r4, 0\n" + "\tbne _08095988\n" + "\tmovs r5, 0\n" + "\tcmp r5, r8\n" + "\tbcs _08095A2E\n" + "_0809593E:\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, r5\n" + "\tldrb r2, [r0]\n" + "\tldr r0, _08095980 @ =0x0000fff0\n" + "\tands r0, r2\n" + "\tlsls r0, 6\n" + "\tmovs r1, 0xF\n" + "\tands r2, r1\n" + "\tlsls r2, 5\n" + "\tadds r0, r2\n" + "\tldr r1, _08095984 @ =gFont3LatinGlyphs\n" + "\tadds r4, r0, r1\n" + "\tadds r0, r4, 0\n" + "\tadds r1, r7, 0\n" + "\tmovs r2, 0x10\n" + "\tbl CpuSet\n" + "\tmovs r2, 0x80\n" + "\tlsls r2, 2\n" + "\tadds r0, r4, r2\n" + "\tldr r3, [sp, 0x4]\n" + "\tadds r1, r7, r3\n" + "\tmovs r2, 0x10\n" + "\tbl CpuSet\n" + "\tadds r7, 0x20\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, r8\n" + "\tbcc _0809593E\n" + "\tb _08095A2E\n" + "\t.align 2, 0\n" + "_08095980: .4byte 0x0000fff0\n" + "_08095984: .4byte gFont3LatinGlyphs\n" + "_08095988:\n" + "\tmovs r0, 0\n" + "\tmov r9, r0\n" + "\tldr r1, [sp, 0x8]\n" + "\tlsls r0, r1, 28\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0xC]\n" + "\tmov r2, r8\n" + "\tlsls r0, r2, 21\n" + "\tmovs r1, 0\n" + "\tlsrs r0, 1\n" + "\tstr r0, [sp, 0x10]\n" + "_0809599E:\n" + "\tmovs r5, 0\n" + "\tldr r3, [sp, 0x4]\n" + "\tadds r3, r7, r3\n" + "\tstr r3, [sp, 0x14]\n" + "\tadds r0, r1, 0x1\n" + "\tstr r0, [sp, 0x18]\n" + "\tcmp r5, r8\n" + "\tbcs _08095A12\n" + "\tmovs r2, 0xF\n" + "\tmov r12, r2\n" + "\tlsls r1, 9\n" + "\tldr r0, _08095A40 @ =gFont3LatinGlyphs\n" + "\tadds r1, r0\n" + "\tmov r10, r1\n" + "_080959BA:\n" + "\tldr r3, [sp]\n" + "\tadds r0, r3, r5\n" + "\tldrb r1, [r0]\n" + "\tldr r0, _08095A44 @ =0x0000fff0\n" + "\tands r0, r1\n" + "\tlsls r0, 6\n" + "\tmov r2, r12\n" + "\tands r1, r2\n" + "\tlsls r1, 5\n" + "\tadds r0, r1\n" + "\tmov r3, r10\n" + "\tadds r4, r0, r3\n" + "\tmovs r6, 0\n" + "\tadds r5, 0x1\n" + "_080959D6:\n" + "\tldrb r0, [r4]\n" + "\tmovs r3, 0xF0\n" + "\tands r3, r0\n" + "\tmov r2, r12\n" + "\tands r2, r0\n" + "\tcmp r3, 0\n" + "\tbne _080959E6\n" + "\tldr r3, [sp, 0xC]\n" + "_080959E6:\n" + "\tcmp r2, 0\n" + "\tbne _080959EC\n" + "\tldr r2, [sp, 0x8]\n" + "_080959EC:\n" + "\tmov r0, r9\n" + "\tadds r1, r0, 0x1\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmov r9, r1\n" + "\tldr r1, [sp, 0x40]\n" + "\tadds r0, r1, r0\n" + "\torrs r3, r2\n" + "\tstrb r3, [r0]\n" + "\tadds r4, 0x1\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x1F\n" + "\tbls _080959D6\n" + "\tlsls r0, r5, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, r8\n" + "\tbcc _080959BA\n" + "_08095A12:\n" + "\tldr r0, [sp, 0x40]\n" + "\tadds r1, r7, 0\n" + "\tldr r3, [sp, 0x10]\n" + "\tlsrs r2, r3, 16\n" + "\tbl CpuSet\n" + "\tldr r7, [sp, 0x14]\n" + "\tmovs r0, 0\n" + "\tmov r9, r0\n" + "\tldr r1, [sp, 0x18]\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0x1\n" + "\tbls _0809599E\n" + "_08095A2E:\n" + "\tadd sp, 0x1C\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_08095A40: .4byte gFont3LatinGlyphs\n" + "_08095A44: .4byte 0x0000fff0"); +} +#endif + +void unref_sub_8095A48(const u8 *src, u8 *dest, u8 bgOverride, u8 width, u8 *buffer) +{ + u8 tmpBuffer[5]; + bool8 r6 = FALSE; + while (!r6) + { + u16 i; + for (i = 0; i < 4; i++) + { + if (*src == EOS) + { + if (i == 0) + { + return; + } + r6 = TRUE; + break; + } + else + { + tmpBuffer[i] = *src++; + } + } + while (i < 4) + { + tmpBuffer[i++] = 0; + } + tmpBuffer[i] = EOS; + sub_8095904(tmpBuffer, dest, bgOverride, 0x80, width, buffer); + dest += 0x100; + } +} diff --git a/src/field/use_pokeblock.c b/src/use_pokeblock.c index 42020c49a..8ea93aab8 100644 --- a/src/field/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -104,7 +104,6 @@ static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL; EWRAM_DATA u8 gPokeblockMonID = 0; EWRAM_DATA s16 gPokeblockGain = 0; -extern u16 gKeyRepeatStartDelay; extern u16 gSpecialVar_ItemId; // FIXME: remove after merge of #349 Pokeblock static void launch_c3_walk_stairs_and_run_once(void (*const)(void)); diff --git a/src/engine/util.c b/src/util.c index 582b9f806..582b9f806 100644 --- a/src/engine/util.c +++ b/src/util.c diff --git a/src/field/wallclock.c b/src/wallclock.c index 1f743a61a..1f743a61a 100644 --- a/src/field/wallclock.c +++ b/src/wallclock.c diff --git a/src/field/wild_encounter.c b/src/wild_encounter.c index 79542422e..19778e29b 100644 --- a/src/field/wild_encounter.c +++ b/src/wild_encounter.c @@ -3698,13 +3698,13 @@ const u16 gRoute119WaterTileData[] = extern u16 gSpecialVar_Result; extern u8 S_RepelWoreOff[]; -EWRAM_DATA static u8 sWildEncountersDisabled = 0; +EWRAM_DATA u8 sWildEncountersDisabled = 0; EWRAM_DATA static u32 sFeebasRngValue = 0; #define NUM_FEEBAS_SPOTS 6 -static u16 FeebasRandom(void); -static void FeebasSeedRng(u16 seed); +u16 FeebasRandom(void); +void FeebasSeedRng(u16 seed); static bool8 IsWildLevelAllowedByRepel(u8 level); static void ApplyFluteEncounterRateMod(u32 *encRate); @@ -3791,17 +3791,30 @@ static bool8 CheckFeebas(void) return FALSE; } -static u16 FeebasRandom(void) +u16 FeebasRandom(void) { sFeebasRngValue = 12345 + 0x41C64E6D * sFeebasRngValue; return sFeebasRngValue >> 16; } -static void FeebasSeedRng(u16 seed) +void FeebasSeedRng(u16 seed) { sFeebasRngValue = seed; } +#if DEBUG +u16 debug_sub_8092344(u8 arg0) +{ + if (arg0 == 0) + return 131; + if (arg0 == 1) + return 167; + if (arg0 == 2) + return 149; + return 0; +} +#endif + static u8 ChooseWildMonIndex_Land(void) { u8 rand = Random() % 100; @@ -4042,6 +4055,24 @@ static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate) return FALSE; } +#if DEBUG +u16 debug_sub_809283C(u16 attempts) +{ + u16 retval = 0; + u16 i = 0; + + while (i < attempts) + { + if (DoWildEncounterRateDiceRoll(320) == TRUE) + retval++; + + i++; + } + + return retval; +} +#endif + static bool8 DoWildEncounterTest(u32 encounterRate, bool8 ignoreAbility) { encounterRate *= 16; |