diff options
author | YamaArashi <shadow962@live.com> | 2016-11-04 13:29:36 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2016-11-04 13:29:36 -0700 |
commit | dea11b898a3bb15730b1ebb276f340c9277967f9 (patch) | |
tree | 93c03079814a44261950da9a303db5178bf537a1 /src | |
parent | 3acf4be38a3900f0d9c79268eff948c703f761d1 (diff) |
switch formatting
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_setup.c | 240 |
1 files changed, 117 insertions, 123 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index 6089430e6..268401394 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -146,24 +146,24 @@ void task01_battle_start(u8 taskId) { s16 *data = gTasks[taskId].data; - switch(data[0]) + switch (data[0]) { - case 0: - if (!FieldPoisonEffectIsRunning()) // is poison not active? - { - sub_811AABC(data[1]); - ++data[0]; // go to case 1. - } - break; - case 1: - if (sub_811AAE8() == 1) - { - SetMainCallback2(sub_800E7C4); - prev_quest_postbuffer_cursor_backup_reset(); - overworld_poison_timer_set(); - DestroyTask(taskId); - } - break; + case 0: + if (!FieldPoisonEffectIsRunning()) // is poison not active? + { + sub_811AABC(data[1]); + ++data[0]; // go to case 1. + } + break; + case 1: + if (sub_811AAE8() == 1) + { + SetMainCallback2(sub_800E7C4); + prev_quest_postbuffer_cursor_backup_reset(); + overworld_poison_timer_set(); + DestroyTask(taskId); + } + break; } } @@ -345,27 +345,27 @@ s8 sub_8081D3C(void) return 1; if (MetatileBehavior_IsSandOrDeepSand(tileBehavior)) return 2; - switch(gMapHeader.light) + switch (gMapHeader.light) { - case 1: - case 2: - case 3: - break; - case 4: - if (sub_80574C4(tileBehavior)) - return 8; - if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) - return 5; - return 7; - case 8: - case 9: + case 1: + case 2: + case 3: + break; + case 4: + if (sub_80574C4(tileBehavior)) return 8; - case 5: - return 3; - case 6: - if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) - return 4; - return 9; + if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) + return 5; + return 7; + case 8: + case 9: + return 8; + case 5: + return 3; + case 6: + if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) + return 4; + return 9; } if (sub_8057568(tileBehavior)) return 4; @@ -404,12 +404,12 @@ s8 sub_8081E90(void) { switch (gMapHeader.light) { - case 4: - return 1; - case 5: - return 3; - default: - return 0; + case 4: + return 1; + case 5: + return 3; + default: + return 0; } } return 3; @@ -452,28 +452,28 @@ u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 partyCount) _partyCount = gTrainers[trainerNum].partySize; // if so, set the specified size to the actual size. seems to be error correction? returnThis = 0; - switch(gTrainers[trainerNum].partyFlags) + switch (gTrainers[trainerNum].partyFlags) { - case 0: - party = gTrainers[trainerNum].party; - for(i = 0; i < _partyCount; i++) - returnThis += party[i].level; - break; - case 1: - party = gTrainers[trainerNum].party; - for(i = 0; i < _partyCount; i++) - returnThis += party[i * 2].level; - break; - case 2: - party = gTrainers[trainerNum].party; - for(i = 0; i < _partyCount; i++) - returnThis += party[i].level; - break; - case 3: - party = gTrainers[trainerNum].party; - for(i = 0; i < _partyCount; i++) - returnThis += party[i * 2].level; - break; + case 0: + party = gTrainers[trainerNum].party; + for(i = 0; i < _partyCount; i++) + returnThis += party[i].level; + break; + case 1: + party = gTrainers[trainerNum].party; + for(i = 0; i < _partyCount; i++) + returnThis += party[i * 2].level; + break; + case 2: + party = gTrainers[trainerNum].party; + for(i = 0; i < _partyCount; i++) + returnThis += party[i].level; + break; + case 3: + party = gTrainers[trainerNum].party; + for(i = 0; i < _partyCount; i++) + returnThis += party[i * 2].level; + break; } return returnThis; } @@ -613,15 +613,15 @@ bool32 battle_exit_is_player_defeat(u32 a1) switch(a1) { - case 1: - case 2: - return 1; - case 0: - case 3: - case 4: - case 5: - case 6: - return 0; + case 1: + case 2: + return 1; + case 0: + case 3: + case 4: + case 5: + case 6: + return 0; } } @@ -871,61 +871,55 @@ void sub_8082718() void sub_8082728(void) // sets the music to be played after a battle { u16 music; - u8 val; - + if (gTrainerBattleMode != 1 && gTrainerBattleMode != 8) { - val = sub_803FC58(gTrainerBattleOpponent); - if (val > 13) - music = 423; - else + switch (sub_803FC58(gTrainerBattleOpponent)) { - switch (val) - { - // TODO: Replace with music constants. - case 0: - music = 380; - break; - case 1: - music = 407; - break; - case 2: - music = 379; - break; - case 4: - music = 416; - break; - case 5: - music = 417; - break; - case 6: - music = 419; - break; - case 7: - music = 441; - break; - case 8: - music = 385; - break; - case 9: - music = 449; - break; - case 10: - music = 450; - break; - case 11: - music = 451; - break; - case 12: - music = 453; - break; - case 13: - music = 397; - break; - default: - music = 423; - } + // TODO: Replace with music constants. + case 0: + music = 380; + break; + case 1: + music = 407; + break; + case 2: + music = 379; + break; + case 4: + music = 416; + break; + case 5: + music = 417; + break; + case 6: + music = 419; + break; + case 7: + music = 441; + break; + case 8: + music = 385; + break; + case 9: + music = 449; + break; + case 10: + music = 450; + break; + case 11: + music = 451; + break; + case 12: + music = 453; + break; + case 13: + music = 397; + break; + default: + music = 423; } + PlayNewMapMusic(music); } } |