diff options
author | U-Maria-PC\Maria <throwawaygolem@gmail.com> | 2017-07-29 11:35:23 -0400 |
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committer | U-Maria-PC\Maria <throwawaygolem@gmail.com> | 2017-07-29 11:35:23 -0400 |
commit | e92408af0133974a769215a83500c965f8524724 (patch) | |
tree | 9f1556b72ebb1a9f1b7f288ba4b8d23471a46608 /src | |
parent | a9da4340a3c91553d19afdcd07355c53d5157a3e (diff) | |
parent | 8b39cdac9adb52a6e6abd03314056ee5d6003a1b (diff) |
Merge branch 'master' of https://github.com/pret/pokeruby
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Diffstat (limited to 'src')
95 files changed, 47476 insertions, 3296 deletions
diff --git a/src/agb_flash_mx.c b/src/agb_flash_mx.c index 01f848901..67348901f 100644 --- a/src/agb_flash_mx.c +++ b/src/agb_flash_mx.c @@ -26,7 +26,11 @@ const struct FlashSetupInfo MX29L010 = 0 // appears to be unused }, { 3, 1 }, // wait state setup data +#if defined(GERMAN) && defined(SAPPHIRE) + { { 0xBF, 0xD4 } } // ID +#else { { 0xC2, 0x09 } } // ID +#endif } }; diff --git a/src/battle_10.c b/src/battle_10.c index 34e4f75b1..0237bab4b 100644 --- a/src/battle_10.c +++ b/src/battle_10.c @@ -72,7 +72,7 @@ extern void sub_80375B4(void); extern void sub_8010384(struct Sprite *); extern void sub_8037B78(void); extern u8 sub_8031720(); -extern u8 mplay_80342A4(); +extern bool8 mplay_80342A4(u8); extern void ExecuteMoveAnim(); extern void sub_80326EC(); extern void sub_8031F24(void); @@ -887,6 +887,7 @@ void sub_8039A30(void) gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + // Dead code. sub_8031720 always returns 0. if (sub_8031720(r0, gUnknown_0202F7C4) != 0) { dp01_tbl4_exec_completed(); diff --git a/src/battle_2.c b/src/battle_2.c index d08f2b8df..7772444d7 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1584,7 +1584,7 @@ void sub_8010874(void) for (j = 0; j < (u32)0x1C; j++) r4[j] = 0; - gDisableStructs[i].IsFirstTurn = 2; + gDisableStructs[i].isFirstTurn= 2; gUnknown_02024C70[i] = 0; gLastUsedMove[i] = 0; gMoveHitWith[i] = 0; @@ -1655,25 +1655,25 @@ void sub_8010874(void) ewram16113 = 0; for (i = 0; i < 11; i++) gBattleResults.unk36[i] = 0; - gBattleResults.BattleTurnCounter = 0; - gBattleResults.PlayerFaintCounter = 0; - gBattleResults.OpponentFaintCounter = 0; + gBattleResults.battleTurnCounter = 0; + gBattleResults.playerFaintCounter = 0; + gBattleResults.opponentFaintCounter = 0; gBattleResults.unk2 = 0; gBattleResults.unk3 = 0; gBattleResults.unk4 = 0; gBattleResults.unk5_0 = 0; gBattleResults.unk5_1 = 0; - gBattleResults.LastOpponentSpecies = 0; - gBattleResults.LastUsedMove = 0; - gBattleResults.OpponentMove = 0; - gBattleResults.Poke1Species = 0; - gBattleResults.OpponentSpecies = 0; - gBattleResults.CaughtPoke = 0; + gBattleResults.lastOpponentSpecies = 0; + gBattleResults.lastUsedMove = 0; + gBattleResults.opponentMove = 0; + gBattleResults.poke1Species = 0; + gBattleResults.opponentSpecies = 0; + gBattleResults.caughtPoke = 0; for (i = 0; i < 10; i++) { - gBattleResults.PokeString1[i] = 0; - gBattleResults.PokeString2[i] = 0; - gBattleResults.CaughtNick[i] = 0; + gBattleResults.pokeString1[i] = 0; + gBattleResults.pokeString2[i] = 0; + gBattleResults.caughtNick[i] = 0; } } @@ -1692,25 +1692,25 @@ void SwitchInClearStructs(void) { struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i]; - if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].BankPreventingEscape == gActiveBank) + if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].bankPreventingEscape == gActiveBank) sp20->unk0 &= ~0x04000000; - if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].BankWithSureHit == gActiveBank) + if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBank) { gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; - gDisableStructs[i].BankWithSureHit = 0; + gDisableStructs[i].bankWithSureHit = 0; } } } if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); - gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_RECEIVER | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); + gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); for (i = 0; i < gNoOfAllBanks; i++) { if (GetBankSide(gActiveBank) != GetBankSide(i) && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 - && (gDisableStructs[i].BankWithSureHit == gActiveBank)) + && (gDisableStructs[i].bankWithSureHit == gActiveBank)) { gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; gStatuses3[i] |= 0x10; @@ -1740,13 +1740,13 @@ void SwitchInClearStructs(void) if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - gDisableStructs[gActiveBank].SubstituteHP = sp0.SubstituteHP; - gDisableStructs[gActiveBank].BankWithSureHit = sp0.BankWithSureHit; - gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0; - gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4; + gDisableStructs[gActiveBank].substituteHP = sp0.substituteHP; + gDisableStructs[gActiveBank].bankWithSureHit = sp0.bankWithSureHit; + gDisableStructs[gActiveBank].perishSong1 = sp0.perishSong1; + gDisableStructs[gActiveBank].perishSong2 = sp0.perishSong2; } - gDisableStructs[gActiveBank].IsFirstTurn = 2; + gDisableStructs[gActiveBank].isFirstTurn= 2; gLastUsedMove[gActiveBank] = 0; gMoveHitWith[gActiveBank] = 0; gUnknown_02024C44[gActiveBank] = 0; @@ -1781,7 +1781,7 @@ void UndoEffectsAfterFainting(void) gStatuses3[gActiveBank] = 0; for (i = 0; i < gNoOfAllBanks; i++) { - if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].BankPreventingEscape == gActiveBank) + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank) gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16)) gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16); @@ -1794,27 +1794,27 @@ void UndoEffectsAfterFainting(void) ptr = (u8 *)&gDisableStructs[gActiveBank]; for (i = 0; i < (u32)0x1C; i++) ptr[i] = 0; - gProtectStructs[gActiveBank].Protected = 0; - gProtectStructs[gActiveBank].Endured = 0; - gProtectStructs[gActiveBank].OnlyStruggle = 0; - gProtectStructs[gActiveBank].HelpingHand = 0; - gProtectStructs[gActiveBank].BounceMove = 0; - gProtectStructs[gActiveBank].StealMove = 0; - gProtectStructs[gActiveBank].Flag0Unknown = 0; - gProtectStructs[gActiveBank].PrlzImmobility = 0; - gProtectStructs[gActiveBank].ConfusionSelfDmg = 0; - gProtectStructs[gActiveBank].NotEffective = 0; - gProtectStructs[gActiveBank].ChargingTurn = 0; - gProtectStructs[gActiveBank].FleeFlag = 0; - gProtectStructs[gActiveBank].UsedImprisionedMove = 0; - gProtectStructs[gActiveBank].LoveImmobility = 0; - gProtectStructs[gActiveBank].UsedDisabledMove = 0; - gProtectStructs[gActiveBank].UsedTauntedMove = 0; - gProtectStructs[gActiveBank].Flag2Unknown = 0; - gProtectStructs[gActiveBank].FlinchImmobility = 0; - gProtectStructs[gActiveBank].NotFirstStrike = 0; - - gDisableStructs[gActiveBank].IsFirstTurn = 2; + gProtectStructs[gActiveBank].protected = 0; + gProtectStructs[gActiveBank].endured = 0; + gProtectStructs[gActiveBank].onlyStruggle = 0; + gProtectStructs[gActiveBank].helpingHand = 0; + gProtectStructs[gActiveBank].bounceMove = 0; + gProtectStructs[gActiveBank].stealMove = 0; + gProtectStructs[gActiveBank].flag0Unknown = 0; + gProtectStructs[gActiveBank].prlzImmobility = 0; + gProtectStructs[gActiveBank].confusionSelfDmg = 0; + gProtectStructs[gActiveBank].notEffective = 0; + gProtectStructs[gActiveBank].chargingTurn = 0; + gProtectStructs[gActiveBank].fleeFlag = 0; + gProtectStructs[gActiveBank].usedImprisionedMove = 0; + gProtectStructs[gActiveBank].loveImmobility = 0; + gProtectStructs[gActiveBank].usedDisabledMove = 0; + gProtectStructs[gActiveBank].usedTauntedMove = 0; + gProtectStructs[gActiveBank].flag2Unknown = 0; + gProtectStructs[gActiveBank].flinchImmobility = 0; + gProtectStructs[gActiveBank].notFirstStrike = 0; + + gDisableStructs[gActiveBank].isFirstTurn= 2; gLastUsedMove[gActiveBank] = 0; gMoveHitWith[gActiveBank] = 0; gUnknown_02024C44[gActiveBank] = 0; @@ -2140,7 +2140,7 @@ void unref_sub_8011A68(void) { if (GetBankSide(gActiveBank) == 0) { - sub_800C704(0, gBattlePartyID[gActiveBank], 0); + EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], 0); MarkBufferBankForExecution(gActiveBank); } } @@ -2191,7 +2191,7 @@ void BattleBeginFirstTurn(void) return; while (ewram160F9 < gNoOfAllBanks) { - if (sub_801A02C(0, gTurnOrder[ewram160F9], 0) != 0) + if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0) r9++; ewram160F9++; if (r9 != 0) @@ -2286,8 +2286,8 @@ void BattleTurnPassed(void) gBattleMainFunc = sub_80138F0; return; } - if (gBattleResults.BattleTurnCounter < 0xFF) - gBattleResults.BattleTurnCounter++; + if (gBattleResults.battleTurnCounter < 0xFF) + gBattleResults.battleTurnCounter++; for (i = 0; i < gNoOfAllBanks; i++) { gActionForBanks[i] = 0xFF; diff --git a/src/battle_4.c b/src/battle_4.c new file mode 100644 index 000000000..d58ae4145 --- /dev/null +++ b/src/battle_4.c @@ -0,0 +1,18196 @@ +#include "global.h" +#include "battle.h" +#include "battle_move_effects.h" +#include "moves.h" +#include "abilities.h" +#include "item.h" +#include "items.h" +#include "data2.h" +#include "hold_effects.h" +#include "rng.h" +#include "rom3.h" +#include "species.h" +#include "pokemon.h" +#include "text.h" +#include "palette.h" +#include "main.h" +#include "songs.h" +#include "sound.h" +#include "task.h" +#include "decompress.h" +#include "naming_screen.h" + +//extern needed variables +extern u8 gCritMultiplier; +extern s32 gBattleMoveDamage; +extern u32 gStatuses3[4]; +extern u16 gBattleTypeFlags; +extern const u32 gBitTable[]; +extern const struct BaseStats gBaseStats[]; +extern struct BattleEnigmaBerry gEnigmaBerries[4]; +extern struct BattlePokemon gBattleMons[4]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[4]; +extern u8 gTurnOrder[4]; +extern u8 gUnknown_02024A76[4]; +extern u16 gCurrentMove; +extern u8 gLastUsedAbility; +extern u16 gBattleWeather; +extern u8 gStringBank; +extern u8 gEffectBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; +extern u16 gLastUsedMove[4]; +extern u16 gLockedMove[4]; +extern u16 gChosenMovesByBanks[4]; +extern u16 gSideAffecting[2]; +extern u16 gPauseCounterBattle; +extern u16 gPaydayMoney; +extern u16 gRandomTurnNumber; +extern u8 gBattleOutcome; +extern u8 gBattleTerrain; +extern u16 gTrainerBattleOpponent; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8* gBattlescriptCurrInstr; +extern u8 gCurrMovePos; +extern u8 gFightStateTracker; +extern u32 gHitMarker; +extern u8 gBattleMoveFlags; +extern u8 gBattleCommunication[]; +extern u16 gMoveHitWith[4]; +extern u16 gUnknown_02024C44[4]; +extern u8 gStringBank; +extern u16 gDynamicBasePower; +extern const u8 gTypeEffectiveness[]; +extern u16 gLastUsedItem; +extern u16 gBattleMovePower; +extern s32 gHP_dealt; +extern s32 gTakenDmg[4]; +extern u8 gTakenDmgBanks[4]; +extern const u16 gMissStrings[]; +extern u8 gSentPokesToOpponent[2]; +extern u8 gBank1; +extern u16 gExpShareExp; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gBattleTextBuff3[]; +extern u8 gLeveledUpInBattle; +extern void (*gBattleMainFunc)(void); +extern struct Window gUnknown_03004210; +extern const u8 gUnknown_08400D7A[]; +extern u8 gPlayerPartyCount; +extern u16 word_2024E82; //move to learn +extern const u8 gTrainerMoney[]; +extern u16 gRandomMove; +extern u8* gBattleScriptsEffectsTable[]; +extern u16 gUnknown_02024BE8; //last used move in battle +extern u8 gBankInMenu; +extern u8 gActionForBanks[4]; +extern u16 gUnknown_02024C2C[4]; //last used moves 2, used by sketch +extern u16 gUnknown_030041B0; +extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one +extern u8 gCurrentMoveTurn; + +//extern functions +bool8 CantUseMove(void); +void PressurePPLose(u8 bank_atk, u8 bank_def, u16 move); +void CancelMultiTurnMoves(u8 bank); +void b_movescr_stack_push(u8* BS_ptr); +void b_movescr_stack_push_cursor(void); +void RecordAbilityBattle(u8 bank, u8 ability); +void RecordItemBattle(u8 bank, u8 item); +int IsPokeDisobedient(void); +static bool8 IsTwoTurnsMove(u16 move); +static void DestinyBondFlagUpdate(void); +static void b_wonderguard_and_levitate(void); +u8 GetBankIdentity(u8 bank); +u8 GetBankSide(u8 bank); +u8 GetBattleBank(u8 bankValue); +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def); +static u8 AttacksThisTurn(u8 bank, u16 move); //Note: returns 1 if it's a charging turn, otherwise 2 +void UndoEffectsAfterFainting(void); +void BattleMusicStop(void); +void PlayBGM(u16 songID); +void MonGainEVs(struct Pokemon*, u16 defeatedSpecies); +extern u8 gBattleBufferB[4][0x200]; +void sub_80324F8(struct Pokemon*, u8 bank); +void AdjustFriendship(struct Pokemon*, u8 value); +bool8 IsTradedMon(struct Pokemon*); +void b_movescr_stack_pop_cursor(void); +void SwitchInClearStructs(void); +u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8); +u8 GetNationalPokedexFlag(u16 nationalNum, u8 caseID); +u16 SpeciesToNationalPokedexNum(u16 species); +u8 sub_803FC34(u8 bank); +u16 sub_803FBFC(u8 a); +u8 GetBankByPlayerAI(u8 ID); +void sub_8012258(u8); +void sub_80157C4(u8 bank); //update sent pokes in battle +//sub_803B7C8 teach poke a move +u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move); +void IncrementGameStat(u8 index); +u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); +u16 GetPokedexHeightWeight(u16 national_num, u8 heightweight); +u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5); +void DestroyMenuCursor(void); +void sub_802BC6C(void); +void sub_809D9F0(struct Pokemon *party, u8, u8, void *, u32); +u8 sub_809FA30(void); +bool32 IsHMMove2(u16 move); +void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0); +void nullsub_6(void); +void ReshowBattleScreenAfterMenu(void); +void sub_800F808(void); +void sub_80B79B8(u32* moneySaveblock, u32 to_give); +void sub_80156DC(void); //set sentpokes value +bool8 sub_8014AB8(u8 bank); //can run from battle +u8 CountAliveMons(u8 caseID); +void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp); +u8 CanRunFromBattle(void); +u8 sub_801B5C0(u16 move, u8 targetbyte); //get target of move +void sub_80153D0(u8 atk); //pressure perish song pp decrement +u8 castform_switch(u8 bank); +void b_push_move_exec(u8* bs_ptr); +u8 sav1_map_get_light_level(void); +u8 CalculatePlayerPartyCount(void); +u16 Sqrt(u32 num); +u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display +void sub_814A880(u8 a1, u8 a2); +u8 sub_8015A98(u8 bank, u8 unusable_moves, u8 flags); //choose move limitations +void sub_801529C(u8 bank); +bool8 IsLinkDoubleBattle(void); +void sub_8094B6C(u8 bank, u8 partyID, u8 r2); + +//extern BattleScripts +extern u8 BattleScript_EndTurn[]; +extern u8 BattleScript_NoPPForMove[]; +extern u8 BattleScript_MagicCoatBounce[]; +extern u8 BattleScript_TookAttack[]; +extern u8 BattleScript_SnatchedMove[]; +extern u8 BattleScript_Pausex20[]; +extern u8 BattleScript_SubstituteFade[]; +extern u8 BattleScript_HangedOnMsg[]; +extern u8 BattleScript_OneHitKOMsg[]; +extern u8 BattleScript_EnduredMsg[]; +extern u8 BattleScript_PSNPrevention[]; +extern u8 BattleScript_BRNPrevention[]; +extern u8 BattleScript_PRLZPrevention[]; +extern u8 BattleScript_FlinchPrevention[]; +extern u8 BattleScript_StatUp[]; +extern u8 BattleScript_StatDown[]; +extern u8 BattleScript_NoItemSteal[]; +extern u8 BattleScript_ItemSteal[]; +extern u8 BattleScript_RapidSpinAway[]; +extern u8 BattleScript_TargetPRLZHeal[]; +extern u8 BattleScript_KnockedOff[]; +extern u8 BattleScript_LevelUp[]; +extern u8 BattleScript_WrapFree[]; +extern u8 BattleScript_LeechSeedFree[]; +extern u8 BattleScript_SpikesFree[]; +extern u8 BattleScript_ButItFailed[]; +extern u8 BattleScript_ObliviousPreventsAttraction[]; +extern u8 BattleScript_MistProtected[]; +extern u8 BattleScript_AbilityNoStatLoss[]; +extern u8 BattleScript_AbilityNoSpecificStatLoss[]; +extern u8 BattleScript_TrainerBallBlock[]; +extern u8 BattleScript_WallyBallThrow[]; +extern u8 BattleScript_SuccessBallThrow[]; +extern u8 BattleScript_ShakeBallThrow[]; + +extern u8 gUnknown_081D919F[]; //spikes1 +extern u8 gUnknown_081D9171[]; //spikes2 +extern u8 gUnknown_081D91CD[]; //spikes3 +extern u8 BattleScript_1D6F44[]; //present dmg +extern u8 BattleScript_1D83B5[]; //present full hp +extern u8 BattleScript_1D839B[]; //present hp heal +extern u8 BattleScript_1D6F74[]; +extern u8 gUnknown_081D977D[]; //castform change bs +extern u8 gUnknown_081D9834[]; +extern u8 gUnknown_081D90FC[]; //bs random switchout +extern u8 gUnknown_081D95DB[]; //bs payday money give + +//useful macros +//read via orr +#define BSScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) +#define BSScriptRead8(ptr) (((u8)((ptr)[0]))) +#define BSScriptReadPtr(ptr) ((void *)BSScriptRead32(ptr)) + +//read via add +#define BS2ScriptRead32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) +#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) +#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr)) + + +#define MOVESTATUS_MISSED (1 << 0) +#define MOVESTATUS_SUPEREFFECTIVE (1 << 1) +#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2) +#define MOVESTATUS_NOTAFFECTED (1 << 3) +#define MOVESTATUS_ONEHITKO (1 << 4) +#define MOVESTATUS_FAILED (1 << 5) +#define MOVESTATUS_ENDURED (1 << 6) +#define MOVESTATUS_HUNGON (1 << 7) + +#define MOVESTATUS_NOEFFECT ((MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED)) + +#define TargetProtectAffected ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) + +#define ABILITYEFFECT_CONTACT 0x4 +#define ABILITYEFFECT_IMMUNITY 0x5 +#define ABILITYEFFECT_SYNCHRONIZE 0x7 +#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 +#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC +#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD +#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10 +#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 +#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 +#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 + +//array entries for battle communication +#define MOVE_EFFECT_BYTE 0x3 +#define MULTISTRING_CHOOSER 0x5 +#define MSG_DISPLAY 0x7 + +#define TARGET_SELECTED 0x0 +#define TARGET_DEPENDS 0x1 +#define TARGET_BOTH 0x8 +#define TARGET_FOES_AND_ALLY 0x20 +#define TARGET_OPPONENTS_FIELD 0x40 + +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + +#define BATTLE_WON 0x1 +#define BATTLE_LOST 0x2 +#define BATTLE_DREW 0x3 +#define BATTLE_RAN 0x4 +#define BATTLE_PLAYER_TELEPORTED 0x5 +#define BATTLE_POKE_FLED 0x6 +#define BATTLE_CAUGHT 0x7 +#define BATTLE_OPPONENT_TELEPORTED 0xA + +#define uBYTE0_16(value)(( (u8) (((u16)(value) & (0x000000FF)) >> 0x00))) +#define uBYTE1_16(value)(( (u8) (((u16)(value) & (0x0000FF00)) >> 0x08))) + +#define uBYTE0_32(value)(( (u8) (((u32)(value) & (0x000000FF)) >> 0x00))) +#define uBYTE1_32(value)(( (u8) (((u32)(value) & (0x0000FF00)) >> 0x08))) +#define uBYTE2_32(value)(( (u8) (((u32)(value) & (0x00FF0000)) >> 0x10))) +#define uBYTE3_32(value)(( (u8) (((u32)(value) & (0xFF000000)) >> 0x18))) + +#define sBYTE0_16(value)(( (u8) (((s16)(value) & (0x000000FF)) >> 0x00))) +#define sBYTE1_16(value)(( (u8) (((s16)(value) & (0x0000FF00)) >> 0x08))) + +#define sBYTE0_32(value)(( (u8) (((s32)(value) & (0x000000FF)) >> 0x00))) +#define sBYTE1_32(value)(( (u8) (((s32)(value) & (0x0000FF00)) >> 0x08))) +#define sBYTE2_32(value)(( (u8) (((s32)(value) & (0x00FF0000)) >> 0x10))) +#define sBYTE3_32(value)(( (u8) (((s32)(value) & (0xFF000000)) >> 0x18))) + +#define USED_HELD_ITEM(bank)((((u16*)(&unk_2000000[bank * 2 + 0x160cc])))) + +#define RecordAbilitySetField6(ability, fieldValue) \ +(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability)) + +#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) +#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special))) + +#define HP_ON_SWITCHOUT (((u16*)(0x020160bc))) + +static void atk00_attackcanceler(void); +static void atk01_accuracycheck(void); +static void atk02_attackstring(void); +static void atk03_ppreduce(void); +static void atk04_critcalc(void); +static void atk05_damagecalc1(void); +static void atk06_typecalc(void); +static void atk07_dmg_adjustment(void); +static void atk08_dmg_adjustment2(void); +static void atk09_attackanimation(void); +static void atk0A_waitanimation(void); +static void atk0B_healthbarupdate(void); +static void atk0C_datahpupdate(void); +static void atk0D_critmessage(void); +static void atk0E_effectiveness_sound(void); +static void atk0F_resultmessage(void); +static void atk10_printstring(void); +static void atk11_printstring_playeronly(void); +static void atk12_waitmessage(void); +static void atk13_printfromtable(void); +static void atk14_printfromtable_playeronly(void); +static void atk15_seteffectwithchancetarget(void); +static void atk16_seteffectprimary(void); +static void atk17_seteffectsecondary(void); +static void atk18_status_effect_clear(void); +static void atk19_faint_pokemon(void); +static void atk1A_faint_animation(void); +static void atk1B_faint_effects_clear(void); +static void atk1C_jumpifstatus(void); +static void atk1D_jumpifstatus2(void); +static void atk1E_jumpifability(void); +static void atk1F_jumpifsideaffecting(void); +static void atk20_jumpifstat(void); +static void atk21_jumpifstatus3(void); +static void atk22_jumpiftype(void); +static void atk23_getexp(void); +static void atk24(void); +static void atk25_move_values_cleanup(void); +static void atk26_set_multihit(void); +static void atk27_decrement_multihit(void); +static void atk28_goto(void); +static void atk29_jumpifbyte(void); +static void atk2A_jumpifhalfword(void); +static void atk2B_jumpifword(void); +static void atk2C_jumpifarrayequal(void); +static void atk2D_jumpifarraynotequal(void); +static void atk2E_setbyte(void); +static void atk2F_addbyte(void); +static void atk30_subbyte(void); +static void atk31_copyarray(void); +static void atk32_copyarray_withindex(void); +static void atk33_orbyte(void); +static void atk34_orhalfword(void); +static void atk35_orword(void); +static void atk36_bicbyte(void); +static void atk37_bichalfword(void); +static void atk38_bicword(void); +static void atk39_pause(void); +static void atk3A_waitstate(void); +static void atk3B_healthbar_update(void); +static void atk3C_return(void); +static void atk3D_end(void); +static void atk3E_end2(void); +static void atk3F_end3(void); +static void atk40_jump_if_move_affected_by_protect(void); +static void atk41_call(void); +static void atk42_jumpiftype2(void); +static void atk43_jumpifabilitypresent(void); +static void atk44(void); +static void atk45_playanimation(void); +static void atk46_playanimation2(void); +static void atk47_setgraphicalstatchangevalues(void); +static void atk48_playstatchangeanimation(void); +static void atk49_moveendturn(void); +static void atk4A_typecalc2(void); +static void atk4B_return_atk_to_ball(void); +static void atk4C_copy_poke_data(void); +static void atk4D_switch_data_update(void); +static void atk4E_switchin_anim(void); +static void atk4F_jump_if_cannot_switch(void); +static void atk50_openpartyscreen(void); +static void atk51_switch_handle_order(void); +static void atk52_switch_in_effects(void); +static void atk53_trainer_slide(void); +static void atk54_effectiveness_sound(void); +static void atk55_play_sound(void); +static void atk56_fainting_cry(void); +static void atk57(void); +static void atk58_return_to_ball(void); +void atk59_learnmove_inbattle(void); +static void atk5A(void); +static void atk5B_80256E0(void); +static void atk5C_hitanimation(void); +static void atk5D_getmoneyreward(void); +static void atk5E_8025A70(void); +static void atk5F_8025B24(void); +static void atk60_increment_gamestat(void); +static void atk61_8025BA4(void); +static void atk62_08025C6C(void); +static void atk63_jumptorandomattack(void); +static void atk64_statusanimation(void); +static void atk65_status2animation(void); +static void atk66_chosenstatusanimation(void); +static void atk67_8025ECC(void); +static void atk68_80246A0(void); +static void atk69_dmg_adjustment2(void); +void atk6A_removeitem(void); +static void atk6B_atknameinbuff1(void); +static void atk6C_lvlbox_display(void); +static void atk6D_set_sentpokes_values(void); +static void atk6E_set_atk_to_player0(void); +static void atk6F_set_visible(void); +static void atk70_record_ability(void); +static void atk71_buffer_move_to_learn(void); +static void atk72_jump_if_can_run_frombattle(void); +static void atk73_hp_thresholds(void); +static void atk74_hp_thresholds2(void); +static void atk75_8026A58(void); +static void atk76_various(void); +static void atk77_setprotect(void); +static void atk78_faintifabilitynotdamp(void); +static void atk79_setatkhptozero(void); +static void atk7A_jumpwhiletargetvalid(void); +static void atk7B_healhalfHP_if_possible(void); +static void atk7C_8025508(void); +static void atk7D_set_rain(void); +static void atk7E_setreflect(void); +static void atk7F_setseeded(void); +static void atk80_manipulatedamage(void); +static void atk81_setrest(void); +static void atk82_jumpifnotfirstturn(void); +static void atk83_nop(void); +static void atk84_jump_if_cant_sleep(void); +static void atk85_stockpile(void); +static void atk86_stockpiletobasedamage(void); +static void atk87_stockpiletohpheal(void); +static void atk88_negativedamage(void); +static void atk89_statbuffchange(void); +static void atk8A_normalisebuffs(void); +static void atk8B_setbide(void); +static void atk8C_confuseifrepeatingattackends(void); +static void atk8D_setmultihit_counter(void); +static void atk8E_prepare_multihit(void); +static void atk8F_forcerandomswitch(void); +static void atk90_conversion_type_change(void); +static void atk91_givepaydaymoney(void); +static void atk92_setlightscreen(void); +static void atk93_ko_move(void); +static void atk94_gethalfcurrentenemyhp(void); +static void atk95_setsandstorm(void); +static void atk96_weatherdamage(void); +static void atk97_try_infatuation(void); +static void atk98_status_icon_update(void); +static void atk99_setmist(void); +static void atk9A_set_focusenergy(void); +static void atk9B_transformdataexecution(void); +static void atk9C_set_substitute(void); +static void atk9D_copyattack(void); +static void atk9E_metronome(void); +static void atk9F_dmgtolevel(void); +static void atkA0_psywavedamageeffect(void); +static void atkA1_counterdamagecalculator(void); +static void atkA2_mirrorcoatdamagecalculator(void); +static void atkA3_disablelastusedattack(void); +static void atkA4_setencore(void); +static void atkA5_painsplitdmgcalc(void); +static void atkA6_settypetorandomresistance(void); +static void atkA7_setalwayshitflag(void); +static void atkA8_copymovepermanently(void); +static void atkA9_sleeptalk_choose_move(void); +static void atkAA_set_destinybond(void); +static void atkAB_DestinyBondFlagUpdate(void); +static void atkAC_remaininghptopower(void); +static void atkAD_spite_ppreduce(void); +static void atkAE_heal_party_status(void); +static void atkAF_cursetarget(void); +static void atkB0_set_spikes(void); +static void atkB1_set_foresight(void); +static void atkB2_setperishsong(void); +static void atkB3_rolloutdamagecalculation(void); +static void atkB4_jumpifconfusedandstatmaxed(void); +static void atkB5_furycuttercalc(void); +static void atkB6_happinesstodamagecalculation(void); +static void atkB7_presentdamagecalculation(void); +static void atkB8_set_safeguard(void); +static void atkB9_magnitudedamagecalculation(void); +static void atkBA_jumpifnopursuitswitchdmg(void); +static void atkBB_setsunny(void); +static void atkBC_maxattackhalvehp(void); +static void atkBD_copyfoestats(void); +static void atkBE_breakfree(void); +static void atkBF_set_defense_curl(void); +static void atkC0_recoverbasedonsunlight(void); +static void atkC1_hidden_power(void); +static void atkC2_selectnexttarget(void); +static void atkC3_setfutureattack(void); +static void atkC4_beat_up(void); +static void atkC5_hidepreattack(void); +static void atkC6_unhidepostattack(void); +static void atkC7_setminimize(void); +static void atkC8_sethail(void); +static void atkC9_jumpifattackandspecialattackcannotfall(void); +static void atkCA_setforcedtarget(void); +static void atkCB_setcharge(void); +static void atkCC_callterrainattack(void); +static void atkCD_cureifburnedparalysedorpoisoned(void); +static void atkCE_settorment(void); +static void atkCF_jumpifnodamage(void); +static void atkD0_settaunt(void); +static void atkD1_set_helpinghand(void); +static void atkD2_swap_items(void); +static void atkD3_copy_ability(void); +static void atkD4_wish_effect(void); +static void atkD5_setroots(void); +static void atkD6_doubledamagedealtifdamaged(void); +static void atkD7_setyawn(void); +static void atkD8_setdamagetohealthdifference(void); +static void atkD9_scaledamagebyhealthratio(void); +static void atkDA_abilityswap(void); +static void atkDB_imprisoneffect(void); +static void atkDC_setgrudge(void); +static void atkDD_weightdamagecalculation(void); +static void atkDE_asistattackselect(void); +static void atkDF_setmagiccoat(void); +static void atkE0_setstealstatchange(void); +static void atkE1_intimidate_string_loader(void); +static void atkE2_switchout_abilities(void); +static void atkE3_jumpiffainted(void); +static void atkE4_getsecretpowereffect(void); +static void atkE5_pickup(void); +static void atkE6_castform_change_animation(void); +static void atkE7_castform_data_change(void); +static void atkE8_settypebasedhalvers(void); +static void atkE9_setweatherballtype(void); +static void atkEA_recycleitem(void); +static void atkEB_settypetoterrain(void); +static void atkEC_pursuit_sth(void); +static void atkED_802B4B4(void); +static void atkEE_removelightscreenreflect(void); +void atkEF_pokeball_catch_calculation(void); +static void atkF0_copy_caught_poke(void); +static void atkF1_setpoke_as_caught(void); +static void atkF2_display_dex_info(void); +static void atkF3_nickname_caught_poke(void); +static void atkF4_802BEF0(void); +static void atkF5_removeattackerstatus1(void); +static void atkF6_802BF48(void); +static void atkF7_802BF54(void); + +typedef void (*BattleCmdFunc)(void); + +const BattleCmdFunc gBattleScriptingCommandsTable[] = +{ + atk00_attackcanceler, + atk01_accuracycheck, + atk02_attackstring, + atk03_ppreduce, + atk04_critcalc, + atk05_damagecalc1, + atk06_typecalc, + atk07_dmg_adjustment, + atk08_dmg_adjustment2, + atk09_attackanimation, + atk0A_waitanimation, + atk0B_healthbarupdate, + atk0C_datahpupdate, + atk0D_critmessage, + atk0E_effectiveness_sound, + atk0F_resultmessage, + atk10_printstring, + atk11_printstring_playeronly, + atk12_waitmessage, + atk13_printfromtable, + atk14_printfromtable_playeronly, + atk15_seteffectwithchancetarget, + atk16_seteffectprimary, + atk17_seteffectsecondary, + atk18_status_effect_clear, + atk19_faint_pokemon, + atk1A_faint_animation, + atk1B_faint_effects_clear, + atk1C_jumpifstatus, + atk1D_jumpifstatus2, + atk1E_jumpifability, + atk1F_jumpifsideaffecting, + atk20_jumpifstat, + atk21_jumpifstatus3, + atk22_jumpiftype, + atk23_getexp, + atk24, + atk25_move_values_cleanup, + atk26_set_multihit, + atk27_decrement_multihit, + atk28_goto, + atk29_jumpifbyte, + atk2A_jumpifhalfword, + atk2B_jumpifword, + atk2C_jumpifarrayequal, + atk2D_jumpifarraynotequal, + atk2E_setbyte, + atk2F_addbyte, + atk30_subbyte, + atk31_copyarray, + atk32_copyarray_withindex, + atk33_orbyte, + atk34_orhalfword, + atk35_orword, + atk36_bicbyte, + atk37_bichalfword, + atk38_bicword, + atk39_pause, + atk3A_waitstate, + atk3B_healthbar_update, + atk3C_return, + atk3D_end, + atk3E_end2, + atk3F_end3, + atk40_jump_if_move_affected_by_protect, + atk41_call, + atk42_jumpiftype2, + atk43_jumpifabilitypresent, + atk44, + atk45_playanimation, + atk46_playanimation2, + atk47_setgraphicalstatchangevalues, + atk48_playstatchangeanimation, + atk49_moveendturn, + atk4A_typecalc2, + atk4B_return_atk_to_ball, + atk4C_copy_poke_data, + atk4D_switch_data_update, + atk4E_switchin_anim, + atk4F_jump_if_cannot_switch, + atk50_openpartyscreen, + atk51_switch_handle_order, + atk52_switch_in_effects, + atk53_trainer_slide, + atk54_effectiveness_sound, + atk55_play_sound, + atk56_fainting_cry, + atk57, + atk58_return_to_ball, + atk59_learnmove_inbattle, + atk5A, + atk5B_80256E0, + atk5C_hitanimation, + atk5D_getmoneyreward, + atk5E_8025A70, + atk5F_8025B24, + atk60_increment_gamestat, + atk61_8025BA4, + atk62_08025C6C, + atk63_jumptorandomattack, + atk64_statusanimation, + atk65_status2animation, + atk66_chosenstatusanimation, + atk67_8025ECC, + atk68_80246A0, + atk69_dmg_adjustment2, + atk6A_removeitem, + atk6B_atknameinbuff1, + atk6C_lvlbox_display, + atk6D_set_sentpokes_values, + atk6E_set_atk_to_player0, + atk6F_set_visible, + atk70_record_ability, + atk71_buffer_move_to_learn, + atk72_jump_if_can_run_frombattle, + atk73_hp_thresholds, + atk74_hp_thresholds2, + atk75_8026A58, + atk76_various, + atk77_setprotect, + atk78_faintifabilitynotdamp, + atk79_setatkhptozero, + atk7A_jumpwhiletargetvalid, + atk7B_healhalfHP_if_possible, + atk7C_8025508, + atk7D_set_rain, + atk7E_setreflect, + atk7F_setseeded, + atk80_manipulatedamage, + atk81_setrest, + atk82_jumpifnotfirstturn, + atk83_nop, + atk84_jump_if_cant_sleep, + atk85_stockpile, + atk86_stockpiletobasedamage, + atk87_stockpiletohpheal, + atk88_negativedamage, + atk89_statbuffchange, + atk8A_normalisebuffs, + atk8B_setbide, + atk8C_confuseifrepeatingattackends, + atk8D_setmultihit_counter, + atk8E_prepare_multihit, + atk8F_forcerandomswitch, + atk90_conversion_type_change, + atk91_givepaydaymoney, + atk92_setlightscreen, + atk93_ko_move, + atk94_gethalfcurrentenemyhp, + atk95_setsandstorm, + atk96_weatherdamage, + atk97_try_infatuation, + atk98_status_icon_update, + atk99_setmist, + atk9A_set_focusenergy, + atk9B_transformdataexecution, + atk9C_set_substitute, + atk9D_copyattack, + atk9E_metronome, + atk9F_dmgtolevel, + atkA0_psywavedamageeffect, + atkA1_counterdamagecalculator, + atkA2_mirrorcoatdamagecalculator, + atkA3_disablelastusedattack, + atkA4_setencore, + atkA5_painsplitdmgcalc, + atkA6_settypetorandomresistance, + atkA7_setalwayshitflag, + atkA8_copymovepermanently, + atkA9_sleeptalk_choose_move, + atkAA_set_destinybond, + atkAB_DestinyBondFlagUpdate, + atkAC_remaininghptopower, + atkAD_spite_ppreduce, + atkAE_heal_party_status, + atkAF_cursetarget, + atkB0_set_spikes, + atkB1_set_foresight, + atkB2_setperishsong, + atkB3_rolloutdamagecalculation, + atkB4_jumpifconfusedandstatmaxed, + atkB5_furycuttercalc, + atkB6_happinesstodamagecalculation, + atkB7_presentdamagecalculation, + atkB8_set_safeguard, + atkB9_magnitudedamagecalculation, + atkBA_jumpifnopursuitswitchdmg, + atkBB_setsunny, + atkBC_maxattackhalvehp, + atkBD_copyfoestats, + atkBE_breakfree, + atkBF_set_defense_curl, + atkC0_recoverbasedonsunlight, + atkC1_hidden_power, + atkC2_selectnexttarget, + atkC3_setfutureattack, + atkC4_beat_up, + atkC5_hidepreattack, + atkC6_unhidepostattack, + atkC7_setminimize, + atkC8_sethail, + atkC9_jumpifattackandspecialattackcannotfall, + atkCA_setforcedtarget, + atkCB_setcharge, + atkCC_callterrainattack, + atkCD_cureifburnedparalysedorpoisoned, + atkCE_settorment, + atkCF_jumpifnodamage, + atkD0_settaunt, + atkD1_set_helpinghand, + atkD2_swap_items, + atkD3_copy_ability, + atkD4_wish_effect, + atkD5_setroots, + atkD6_doubledamagedealtifdamaged, + atkD7_setyawn, + atkD8_setdamagetohealthdifference, + atkD9_scaledamagebyhealthratio, + atkDA_abilityswap, + atkDB_imprisoneffect, + atkDC_setgrudge, + atkDD_weightdamagecalculation, + atkDE_asistattackselect, + atkDF_setmagiccoat, + atkE0_setstealstatchange, + atkE1_intimidate_string_loader, + atkE2_switchout_abilities, + atkE3_jumpiffainted, + atkE4_getsecretpowereffect, + atkE5_pickup, + atkE6_castform_change_animation, + atkE7_castform_data_change, + atkE8_settypebasedhalvers, + atkE9_setweatherballtype, + atkEA_recycleitem, + atkEB_settypetoterrain, + atkEC_pursuit_sth, + atkED_802B4B4, + atkEE_removelightscreenreflect, + atkEF_pokeball_catch_calculation, + atkF0_copy_caught_poke, + atkF1_setpoke_as_caught, + atkF2_display_dex_info, + atkF3_nickname_caught_poke, + atkF4_802BEF0, + atkF5_removeattackerstatus1, + atkF6_802BF48, + atkF7_802BF54, +}; + +struct statFractions +{ + u8 dividend; + u8 divisor; +}; + +static const struct statFractions gAccuracyStageRatios[] = +{ + { 33, 100}, // -6 + { 36, 100}, // -5 + { 43, 100}, // -4 + { 50, 100}, // -3 + { 60, 100}, // -2 + { 75, 100}, // -1 + { 1, 1}, // 0 + {133, 100}, // +1 + {166, 100}, // +2 + { 2, 1}, // +3 + {233, 100}, // +4 + {133, 50}, // +5 + { 3, 1}, // +6 +}; + +//The chance is 1/N for each stage. +static const u16 gCriticalHitChance[] = {16, 8, 4, 3, 2}; + +static const u32 gStatusFlagsForMoveEffects[] = +{ + 0x00000000, + 0x00000007, + 0x00000008, + 0x00000010, + 0x00000020, + 0x00000040, + 0x00000080, + 0x00000007, + 0x00000008, + 0x00000000, + 0x00000070, + 0x00000000, + 0x00001000, + 0x0000E000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00400000, + 0x00000000, + 0x00000000, + 0x04000000, + 0x08000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000C00, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000 +}; + +extern const u8 BattleScript_1D963E[]; +extern const u8 BattleScript_1D965A[]; +extern const u8 BattleScript_1D9669[]; +extern const u8 BattleScript_1D9678[]; +extern const u8 BattleScript_1D9687[]; +extern const u8 BattleScript_1D969D[]; +extern const u8 BattleScript_1D96BA[]; +extern const u8 BattleScript_1D9696[]; +extern const u8 BattleScript_1D96B1[]; +extern const u8 BattleScript_1D96AA[]; +extern const u8 BattleScript_1D96C8[]; + +const u8* const gMoveEffectBS_Ptrs[] = +{ + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D965A, + BattleScript_1D9669, + BattleScript_1D9678, + BattleScript_1D9687, + BattleScript_1D969D, + BattleScript_1D96BA, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D9696, + BattleScript_1D96AA, + BattleScript_1D963E, + BattleScript_1D96B1, + BattleScript_1D96C8, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D96C8 +}; + +const u8 sUnreferencedBitMask1[] = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; + +const u8 gLevelUpStatBoxStats[] = {MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK, MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPD}; + +static const u16 sProtectSuccessRates[] = {0xFFFF, 0x7FFF, 0x3FFF, 0x1FFF}; + +static const u16 sUnknown_081FACFE[] = //banned moves to copy +{ + MOVE_METRONOME, + MOVE_STRUGGLE, + MOVE_SKETCH, + MOVE_MIMIC, + 0xFFFE, + MOVE_COUNTER, + MOVE_MIRROR_COAT, + MOVE_PROTECT, + MOVE_DETECT, + MOVE_ENDURE, + MOVE_DESTINY_BOND, + MOVE_SLEEP_TALK, + MOVE_THIEF, + MOVE_FOLLOW_ME, + MOVE_SNATCH, + MOVE_HELPING_HAND, + MOVE_COVET, + MOVE_TRICK, + MOVE_FOCUS_PUNCH, + 0xFFFF +}; + +static const u8 sUnknown_081FAD26[] = +{ + 1, 200, + 4, 150, + 9, 100, + 16, 80, + 32, 40, + 48, 20 +}; + +static const u16 sNaturePowerMoves[] = +{ + MOVE_STUN_SPORE, + MOVE_RAZOR_LEAF, + MOVE_EARTHQUAKE, + MOVE_HYDRO_PUMP, + MOVE_SURF, + MOVE_BUBBLE_BEAM, + MOVE_ROCK_SLIDE, + MOVE_SHADOW_BALL, + MOVE_SWIFT, + MOVE_SWIFT +}; + +//weight-based damage table for Low Kick +//format: min. weight (hectograms), base power +static const u16 sWeightDamage[] = +{ + 100, 20, + 250, 40, + 500, 60, + 1000, 80, + 2000, 100, + -1, -1 +}; + +static const u16 sPickupItems[] = +{ + ITEM_SUPER_POTION, 30, + ITEM_FULL_HEAL, 40, + ITEM_ULTRA_BALL, 50, + ITEM_RARE_CANDY, 60, + ITEM_FULL_RESTORE, 70, + ITEM_REVIVE, 80, + ITEM_NUGGET, 90, + ITEM_PROTEIN, 95, + ITEM_PP_UP, 99, + ITEM_KINGS_ROCK, 1 +}; + +static const u8 sTerrainToType[] = +{ + TYPE_GRASS, // tall grass + TYPE_GRASS, // long grass + TYPE_GROUND, // sand + TYPE_WATER, // underwater + TYPE_WATER, // water + TYPE_WATER, // pond water + TYPE_ROCK , // rock + TYPE_ROCK , // cave + TYPE_NORMAL, // building + TYPE_NORMAL, // plain +}; + +static const u8 sBallCatchBonuses[] = +{ + 20, 15, 10, 15 //Ultra, Great, Poke, Safari +}; + +static void atk00_attackcanceler(void) +{ + int i; + if (gBattleOutcome) + { + gFightStateTracker = 0xC; + return; + } + if (gBattleMons[gBankAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) + { + gHitMarker |= HITMARKER_x80000; + gBattlescriptCurrInstr = BattleScript_EndTurn; + return; + } + if (CantUseMove()) + return; + if (AbilityBattleEffects(2, gBankTarget, 0, 0, 0)) + return; + if (!gBattleMons[gBankAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) + { + gBattlescriptCurrInstr = BattleScript_NoPPForMove; + gBattleMoveFlags |= MOVESTATUS_MISSED; + return; + } + gHitMarker &= ~(HITMARKER_x800000); + if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) + { + u8 disobedient = IsPokeDisobedient(); + asm("":::"r0"); //It's impossible to match + asm("":::"r1"); + if ((disobedient)) + { + if (disobedient == 2) + gHitMarker |= HITMARKER_OBEYS; + else + gBattleMoveFlags |= MOVESTATUS_MISSED; + return; + } + } + gHitMarker |= HITMARKER_OBEYS; + if (gProtectStructs[gBankTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED) + { + PressurePPLose(gBankAttacker, gBankTarget, MOVE_MAGIC_COAT); + gProtectStructs[gBankTarget].bounceMove = 0; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MagicCoatBounce; + return; + } + for (i = 0; i < gNoOfAllBanks; i++) + { + if ((gProtectStructs[gTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED) + { + PressurePPLose(gBankAttacker, gTurnOrder[i], MOVE_SNATCH); + gProtectStructs[gTurnOrder[i]].stealMove = 0; + BATTLE_STRUCT->scriptingActive = gTurnOrder[i]; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SnatchedMove; + return; + } + } + if (gSpecialStatuses[gBankTarget].lightningRodRedirected) + { + gSpecialStatuses[gBankTarget].lightningRodRedirected = 0; + gLastUsedAbility = ABILITY_LIGHTNING_ROD; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_TookAttack; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else if (TargetProtectAffected + && (gCurrentMove != MOVE_CURSE || (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST)) + && ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)))) + { + CancelMultiTurnMoves(gBankAttacker); + gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + gBattleCommunication[6] = 1; + gBattlescriptCurrInstr++; + } + else + { + gBattlescriptCurrInstr++; + } +} + +static void JumpIfMoveFailed(u8 adder, u16 move) +{ + void* to_store = gBattlescriptCurrInstr + adder; + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + { + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + to_store = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + DestinyBondFlagUpdate(); + if (AbilityBattleEffects(3, gBankTarget, 0, 0, move)) + return; + } + gBattlescriptCurrInstr = to_store; +} + +static void atk40_jump_if_move_affected_by_protect(void) +{ + if (TargetProtectAffected) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(5, 0); + gBattleCommunication[6] = 1; + } + else + { + gBattlescriptCurrInstr += 5; + } +} + +static bool8 JumpIfMoveAffectedByProtect(u16 move) +{ + bool8 affected = 0; + if (TargetProtectAffected) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + gBattleCommunication[6] = 1; + affected = 1; + } + return affected; +} + +static bool8 AccuracyCalcHelper(u16 move) +{ + if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) + { + JumpIfMoveFailed(7, move); + return TRUE; + } + + if (!(gHitMarker & HITMARKER_IGNORE_ON_AIR) && gStatuses3[gBankTarget] & STATUS3_ON_AIR) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + return TRUE; + } + gHitMarker &= ~HITMARKER_IGNORE_ON_AIR; + + if (!(gHitMarker & HITMARKER_IGNORE_UNDERGROUND) && gStatuses3[gBankTarget] & STATUS3_UNDERGROUND) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + return TRUE; + } + gHitMarker &= ~HITMARKER_IGNORE_UNDERGROUND; + + if (!(gHitMarker & HITMARKER_IGNORE_UNDERWATER) && gStatuses3[gBankTarget] & STATUS3_UNDERWATER) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + return TRUE; + } + gHitMarker &= ~HITMARKER_IGNORE_UNDERWATER; + + if ((WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) && gBattleMoves[move].effect == EFFECT_THUNDER) + || (gBattleMoves[move].effect == EFFECT_ALWAYS_HIT || gBattleMoves[move].effect == EFFECT_VITAL_THROW)) + { + JumpIfMoveFailed(7, move); + return TRUE; + } + return FALSE; +} + +static void atk01_accuracycheck(void) +{ + u16 move = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + if (move == 0xFFFE || move == 0xFFFF) + { + if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) + gBattlescriptCurrInstr += 7; + else if (gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else if (!JumpIfMoveAffectedByProtect(0)) + gBattlescriptCurrInstr += 7; + } + else + { + u8 type; s8 buff; u8 MoveAcc; u16 calc; u8 hold_effect; u8 quality; + if (move == 0) {move = gCurrentMove;} + + if (BATTLE_STRUCT->dynamicMoveType) + type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + type = gBattleMoves[move].type; + + if (JumpIfMoveAffectedByProtect(move)) + return; + if (AccuracyCalcHelper(move)) + return; + + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + { + u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC]; + buff = acc; + } + else + { + u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC]; + buff = acc + 6 - gBattleMons[gBankTarget].statStages[STAT_STAGE_EVASION]; + } + + if (buff < 0) {buff = 0;} + if (buff > 0xC) {buff = 0xC;} + + MoveAcc = gBattleMoves[move].accuracy; + //check Thunder on sunny weather + if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY && gBattleMoves[move].effect == EFFECT_THUNDER) + MoveAcc = 50; + + calc = gAccuracyStageRatios[buff].dividend * MoveAcc; + calc /= gAccuracyStageRatios[buff].divisor; + + if (gBattleMons[gBankAttacker].ability == ABILITY_COMPOUND_EYES) + calc = (calc * 130) / 100; //1.3 compound eyes boost + if (WEATHER_HAS_EFFECT && gBattleMons[gBankTarget].ability == ABILITY_SAND_VEIL && gBattleWeather & WEATHER_SANDSTORM_ANY) + calc = (calc * 80) / 100; //1.2 sand veil loss; + if (gBattleMons[gBankAttacker].ability == ABILITY_HUSTLE && type < 9) + calc = (calc * 80) / 100; //1.2 hustle loss; + + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_EVASION_UP) + calc = (calc * (100 - quality)) / 100; + + //final calculation + if ((Random() % 100 + 1) > calc) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (gBattleMoves[move].target == 0x8 || gBattleMoves[move].target == 0x20)) + gBattleCommunication[6] = 2; + else + gBattleCommunication[6] = 0; + b_wonderguard_and_levitate(); + + } + JumpIfMoveFailed(7, move); + } +} + +static void atk02_attackstring(void) +{ + if (gBattleExecBuffer) + return; + if (!(gHitMarker & (HITMARKER_NO_ATTACKSTRING | HITMARKER_ATTACKSTRING_PRINTED))) + { + PrepareStringBattle(4, gBankAttacker); + gHitMarker |= HITMARKER_ATTACKSTRING_PRINTED; + } + gBattlescriptCurrInstr++; + gBattleCommunication[MSG_DISPLAY] = 0; +} + +static void atk03_ppreduce(void) +{ + int to_deduct = 1; + if (gBattleExecBuffer) + return; + if (!gSpecialStatuses[gBankAttacker].flag20) + { + switch (gBattleMoves[gCurrentMove].target) + { + case TARGET_FOES_AND_ALLY: + to_deduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBankAttacker, ABILITY_PRESSURE, 0, 0); + break; + case TARGET_BOTH: + case TARGET_OPPONENTS_FIELD: + to_deduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_PRESSURE, 0, 0); + break; + default: + if (gBankAttacker != gBankTarget && gBattleMons[gBankTarget].ability == ABILITY_PRESSURE) + to_deduct++; + break; + } + } + if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBankAttacker].pp[gCurrMovePos]) + { + gProtectStructs[gBankAttacker].notFirstStrike = 1; + if (gBattleMons[gBankAttacker].pp[gCurrMovePos] > to_deduct) + gBattleMons[gBankAttacker].pp[gCurrMovePos] -= to_deduct; + else + gBattleMons[gBankAttacker].pp[gCurrMovePos] = 0; + + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) + && !((gDisableStructs[gBankAttacker].unk18_b) & gBitTable[gCurrMovePos])) + { + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBankAttacker].pp[gCurrMovePos]); + MarkBufferBankForExecution(gBankAttacker); + } + } + gHitMarker &= ~(HITMARKER_NO_PPDEDUCT); + gBattlescriptCurrInstr++; +} + +static void atk04_critcalc(void) +{ + u8 hold_effect; u16 item; u16 crit_chance; int adderv3, adderv5, adderv6, adderv7, adderv8, adderv9, adderv10, adderv11; u16 adderv12; + item = gBattleMons[gBankAttacker].item; + if (item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankAttacker].holdEffect; + else + hold_effect = ItemId_GetHoldEffect(item); + + gStringBank = gBankAttacker; + + if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) + adderv3 = 2; + else + adderv3 = 0; + + if (gBattleMoves[gCurrentMove].effect == EFFECT_HIGH_CRITICAL) {adderv3++;} + adderv5 = adderv3; + if (gBattleMoves[gCurrentMove].effect == EFFECT_SKY_ATTACK) {adderv5 = adderv3 + 1;} + + if (gBattleMoves[gCurrentMove].effect == EFFECT_BLAZE_KICK) {adderv5++;} + adderv6 = adderv5; + if (gBattleMoves[gCurrentMove].effect == EFFECT_POISON_TAIL) {adderv6 = adderv5 + 1;} + + adderv7 = 0; + if (hold_effect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBankAttacker].species == SPECIES_CHANSEY) {adderv7 = 1;} + adderv8 = 2 * adderv7; + adderv9 = 0; + if (hold_effect == HOLD_EFFECT_STICK && gBattleMons[gBankAttacker].species == SPECIES_FARFETCHD) {adderv9 = 1;} + adderv11 = 2 * adderv9; + if (hold_effect == HOLD_EFFECT_SCOPE_LENS) + {adderv10 = 1 + adderv6 + adderv8; adderv12 = adderv10 + adderv11;} + else + {adderv10 = adderv6 + adderv8; adderv12 = adderv10 + adderv11;} + + crit_chance = adderv12; + + if (crit_chance > 4) {crit_chance = 4;} + + if ((gBattleMons[gBankTarget].ability != ABILITY_BATTLE_ARMOR && gBattleMons[gBankTarget].ability != ABILITY_SHELL_ARMOR) + && !(gStatuses3[gBankAttacker] & STATUS3_CANT_SCORE_A_CRIT) + && !(gBattleTypeFlags & (BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE)) + && !(Random() % gCriticalHitChance[crit_chance])) + gCritMultiplier = 2; + else + gCritMultiplier = 1; + gBattlescriptCurrInstr++; +} + +static void atk05_damagecalc1(void) +{ + u16 side_hword = gSideAffecting[GetBankIdentity(gBankTarget) & 1]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + side_hword, gDynamicBasePower, + BATTLE_STRUCT->dynamicMoveType, gBankAttacker, gBankTarget); + gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * BATTLE_STRUCT->dmgMultiplier; + + if (gStatuses3[gBankAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[gBankAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + gBattlescriptCurrInstr++; +} + +void AI_CalcDmg(u8 BankAtk, u8 BankDef) +{ + u16 side_hword = gSideAffecting[GetBankIdentity(BankDef) & 1]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[BankAtk], &gBattleMons[BankDef], gCurrentMove, + side_hword, gDynamicBasePower, + BATTLE_STRUCT->dynamicMoveType, BankAtk, BankDef); + gDynamicBasePower = 0; + gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * BATTLE_STRUCT->dmgMultiplier; + + if (gStatuses3[BankAtk] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[BankAtk].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; +} + +static void ModulateDmgByType(u8 multiplier) +{ + gBattleMoveDamage = gBattleMoveDamage * multiplier / 10; + if (gBattleMoveDamage == 0 && multiplier != 0) + gBattleMoveDamage = 1; + + switch (multiplier) + { + case 0: //no effect + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE; + break; + case 5: //not very effecting + if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) + gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE; + else + gBattleMoveFlags |= MOVESTATUS_NOTVERYEFFECTIVE; + } + break; + case 20: //super effective + if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) + gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + else + gBattleMoveFlags |= MOVESTATUS_SUPEREFFECTIVE; + } + break; + } +} + +static void atk06_typecalc(void) +{ + int i = 0; + u8 move_type; + if (gCurrentMove == MOVE_STRUGGLE) {goto END;} + + if (BATTLE_STRUCT->dynamicMoveType) + move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + move_type = gBattleMoves[gCurrentMove].type; + + //check stab + if (gBattleMons[gBankAttacker].type1 == move_type || gBattleMons[gBankAttacker].type2 == move_type) + { + gBattleMoveDamage = gBattleMoveDamage * 15; + gBattleMoveDamage = gBattleMoveDamage / 10; + } + + if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + gBattleCommunication[6] = move_type; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + break; + i += 3; + continue; + } + + else if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1) + ModulateDmgByType(gTypeEffectiveness[i + 2]); + //check type2 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && + gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2) + ModulateDmgByType(gTypeEffectiveness[i + 2]); + } + i += 3; + } + } + + if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2 + && (!(gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) || ((gBattleMoveFlags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + && gBattleMoves[gCurrentMove].power) + { + gLastUsedAbility = ABILITY_WONDER_GUARD; + gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + gBattleCommunication[6] = 3; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + gProtectStructs[gBankAttacker].notEffective = 1; + + END: + gBattlescriptCurrInstr++; +} + +static void b_wonderguard_and_levitate(void) +{ + u8 flags = 0; + int i = 0; + u8 move_type; + + if (gCurrentMove == MOVE_STRUGGLE || !gBattleMoves[gCurrentMove].power) + return; + + if (BATTLE_STRUCT->dynamicMoveType) + move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + move_type = gBattleMoves[gCurrentMove].type; + + if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + RecordAbilitySetField6(ABILITY_LEVITATE, move_type); + return; + } + + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + break; + i += 3; + continue; + } + + if (gTypeEffectiveness[i] == move_type) + { + //check no effect + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gProtectStructs[gBankAttacker].notEffective = 1; + } + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && + gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && + gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gProtectStructs[gBankAttacker].notEffective = 1; + } + + //check super effective + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 20) + flags |= 1; + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + && gTypeEffectiveness[i + 2] == 20) + flags |= 1; + + //check not very effective + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 5) + flags |= 2; + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + && gTypeEffectiveness[i + 2] == 5) + flags |= 2; + } + i += 3; + } + + if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2) + { + if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power) + { + RecordAbilitySetField6(ABILITY_WONDER_GUARD, 3); + } + } +} + +static void ModulateDmgByType2(u8 multiplier, u16 move, u8* flags) //a literal copy of the ModulateDmgbyType1 with different args... +{ + gBattleMoveDamage = gBattleMoveDamage * multiplier / 10; + if (gBattleMoveDamage == 0 && multiplier != 0) + gBattleMoveDamage = 1; + + switch (multiplier) + { + case 0: //no effect + *flags |= MOVESTATUS_NOTAFFECTED; + *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + *flags &= ~MOVESTATUS_SUPEREFFECTIVE; + break; + case 5: //not very effecting + if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT)) + { + if (*flags & MOVESTATUS_SUPEREFFECTIVE) + *flags &= ~MOVESTATUS_SUPEREFFECTIVE; + else + *flags |= MOVESTATUS_NOTVERYEFFECTIVE; + } + break; + case 20: //super effective + if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT)) + { + if (*flags & MOVESTATUS_NOTVERYEFFECTIVE) + *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + else + *flags |= MOVESTATUS_SUPEREFFECTIVE; + } + break; + } +} + +#ifdef NONMATCHING +u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def) +{ + int i = 0; + u8 flags = 0; + u8 move_type; + + if (move == MOVE_STRUGGLE) + return 0; + + move_type = gBattleMoves[move].type; + + //check stab + if (gBattleMons[bank_atk].type1 == move_type || gBattleMons[bank_atk].type2 == move_type) + { + gBattleMoveDamage = gBattleMoveDamage * 15; + gBattleMoveDamage = gBattleMoveDamage / 10; + } + + if (gBattleMons[bank_def].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + flags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + } + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[bank_def].status2 & STATUS2_FORESIGHT) + break; + i += 3; + continue; + } + + else if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == gBattleMons[bank_def].type1) + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + //check type2 + if (gTypeEffectiveness[i + 1] == gBattleMons[bank_def].type2 && + gBattleMons[bank_def].type1 != gBattleMons[bank_def].type2) + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + } + i += 3; + } + } + + if (gBattleMons[bank_def].ability == ABILITY_WONDER_GUARD && !(flags & MOVESTATUS_MISSED) && + AttacksThisTurn(bank_atk, move) == 2 && + (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) && + gBattleMoves[move].power) + { + flags |= MOVESTATUS_MISSED; + } + return flags; +} +#else +__attribute__((naked)) +u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x14\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + mov r10, r0\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + str r1, [sp, 0x4]\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + mov r9, r2\n\ + movs r7, 0\n\ + mov r0, sp\n\ + strb r7, [r0]\n\ + mov r0, r10\n\ + cmp r0, 0xA5\n\ + bne _0801D2AE\n\ + movs r0, 0\n\ + b _0801D43A\n\ + _0801D2AE:\n\ + ldr r1, _0801D31C @ =gBattleMoves\n\ + mov r3, r10\n\ + lsls r2, r3, 1\n\ + adds r0, r2, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + str r0, [sp, 0x8]\n\ + ldr r1, _0801D320 @ =gBattleMons\n\ + movs r0, 0x58\n\ + ldr r3, [sp, 0x4]\n\ + muls r0, r3\n\ + adds r3, r0, r1\n\ + adds r0, r3, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + str r2, [sp, 0xC]\n\ + adds r5, r1, 0\n\ + ldr r1, [sp, 0x8]\n\ + cmp r0, r1\n\ + beq _0801D2E2\n\ + adds r0, r3, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, r1\n\ + bne _0801D2F4\n\ + _0801D2E2:\n\ + ldr r4, _0801D324 @ =gBattleMoveDamage\n\ + ldr r1, [r4]\n\ + lsls r0, r1, 4\n\ + subs r0, r1\n\ + str r0, [r4]\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + str r0, [r4]\n\ + _0801D2F4:\n\ + movs r0, 0x58\n\ + mov r2, r9\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r5\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1A\n\ + bne _0801D328\n\ + ldr r3, [sp, 0x8]\n\ + cmp r3, 0x4\n\ + bne _0801D328\n\ + movs r1, 0x9\n\ + mov r0, sp\n\ + ldrb r0, [r0]\n\ + orrs r0, r1\n\ + mov r1, sp\n\ + strb r0, [r1]\n\ + b _0801D3DC\n\ + .align 2, 0\n\ + _0801D31C: .4byte gBattleMoves\n\ + _0801D320: .4byte gBattleMons\n\ + _0801D324: .4byte gBattleMoveDamage\n\ + _0801D328:\n\ + ldr r1, _0801D344 @ =gTypeEffectiveness\n\ + adds r0, r7, r1\n\ + ldrb r0, [r0]\n\ + adds r2, r1, 0\n\ + cmp r0, 0xFF\n\ + beq _0801D3DC\n\ + cmp r0, 0xFE\n\ + bne _0801D34C\n\ + movs r0, 0x58\n\ + mov r1, r9\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + b _0801D3CA\n\ + .align 2, 0\n\ + _0801D344: .4byte gTypeEffectiveness\n\ + _0801D348:\n\ + adds r7, 0x3\n\ + b _0801D3B6\n\ + _0801D34C:\n\ + ldr r6, _0801D44C @ =gTypeEffectiveness\n\ + adds r0, r7, r6\n\ + ldrb r0, [r0]\n\ + ldr r2, [sp, 0x8]\n\ + cmp r0, r2\n\ + bne _0801D3B0\n\ + adds r1, r7, 0x1\n\ + adds r1, r6\n\ + ldr r3, _0801D450 @ =gBattleMons\n\ + mov r8, r3\n\ + movs r3, 0x58\n\ + mov r0, r9\n\ + muls r0, r3\n\ + mov r2, r8\n\ + adds r5, r0, r2\n\ + adds r0, r5, 0\n\ + adds r0, 0x21\n\ + ldrb r4, [r1]\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + bne _0801D388\n\ + adds r0, r7, 0x2\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + mov r1, r10\n\ + mov r2, sp\n\ + str r3, [sp, 0x10]\n\ + bl ModulateDmgByType2\n\ + ldr r3, [sp, 0x10]\n\ + _0801D388:\n\ + adds r0, r5, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + bne _0801D3B0\n\ + ldr r0, _0801D454 @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + muls r0, r3\n\ + add r0, r8\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, r4\n\ + beq _0801D3B0\n\ + adds r0, r7, 0x2\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + mov r1, r10\n\ + mov r2, sp\n\ + bl ModulateDmgByType2\n\ + _0801D3B0:\n\ + adds r7, 0x3\n\ + ldr r5, _0801D450 @ =gBattleMons\n\ + ldr r2, _0801D44C @ =gTypeEffectiveness\n\ + _0801D3B6:\n\ + adds r0, r7, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xFF\n\ + beq _0801D3DC\n\ + cmp r0, 0xFE\n\ + bne _0801D34C\n\ + movs r0, 0x58\n\ + mov r3, r9\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + _0801D3CA:\n\ + adds r1, r5, 0\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 22\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801D348\n\ + _0801D3DC:\n\ + movs r0, 0x58\n\ + mov r1, r9\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r5\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x19\n\ + bne _0801D436\n\ + mov r0, sp\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801D436\n\ + ldr r0, [sp, 0x4]\n\ + mov r1, r10\n\ + bl AttacksThisTurn\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + cmp r1, 0x2\n\ + bne _0801D436\n\ + mov r0, sp\n\ + ldrb r3, [r0]\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _0801D41E\n\ + movs r0, 0x6\n\ + ands r0, r3\n\ + cmp r0, 0x6\n\ + bne _0801D436\n\ + _0801D41E:\n\ + ldr r0, _0801D458 @ =gBattleMoves\n\ + ldr r1, [sp, 0xC]\n\ + add r1, r10\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + cmp r0, 0\n\ + beq _0801D436\n\ + mov r0, sp\n\ + movs r1, 0x1\n\ + orrs r1, r3\n\ + strb r1, [r0]\n\ + _0801D436:\n\ + mov r0, sp\n\ + ldrb r0, [r0]\n\ + _0801D43A:\n\ + add sp, 0x14\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ + _0801D44C: .4byte gTypeEffectiveness\n\ + _0801D450: .4byte gBattleMons\n\ + _0801D454: .4byte gBankTarget\n\ + _0801D458: .4byte gBattleMoves\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +u8 AI_TypeCalc(u16 move, u16 species, u8 ability) +{ + int i = 0; + u8 flags = 0; + u8 type1 = gBaseStats[species].type1, type2 = gBaseStats[species].type2, move_type; + + if (move == MOVE_STRUGGLE) + return 0; + + move_type = gBattleMoves[move].type; + + if (ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED; + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + i += 3; + continue; + } + if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == type1) + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + //check type2 + if (gTypeEffectiveness[i + 1] == type2 && gBattleMons[gBankTarget].type1 != type2) //gf you morons, you should check if (type1 != type2)... + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + } + i += 3; + } + } + if (ability == ABILITY_WONDER_GUARD + && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + && gBattleMoves[move].power) + flags |= MOVESTATUS_NOTAFFECTED; + return flags; +} + +// Multiplies the damage by a random factor between 85% to 100% inclusive +static inline void ApplyRandomDmgMultiplier(void) +{ + u16 rand = Random(); + u16 randPercent = 100 - (rand % 16); + + if (gBattleMoveDamage != 0) + { + gBattleMoveDamage *= randPercent; + gBattleMoveDamage /= 100; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } +} + +void Unused_ApplyRandomDmgMultiplier(void) +{ + ApplyRandomDmgMultiplier(); +} + +static void atk07_dmg_adjustment(void) +{ + u8 hold_effect, quality; + ApplyRandomDmgMultiplier(); + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + { + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + } + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + goto END; + if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured + && !gSpecialStatuses[gBankTarget].focusBanded) + goto END; + + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + goto END; + + gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + + if (gProtectStructs[gBankTarget].endured) + { + gBattleMoveFlags |= MOVESTATUS_ENDURED; + goto END; + } + if (gSpecialStatuses[gBankTarget].focusBanded) + { + gBattleMoveFlags |= MOVESTATUS_HUNGON; + gLastUsedItem = gBattleMons[gBankTarget].item; + } + + END: + gBattlescriptCurrInstr++; +} + +static void atk08_dmg_adjustment2(void) //literally the same as 0x7 except it doesn't check for false swipe move effect... +{ + u8 hold_effect, quality; + ApplyRandomDmgMultiplier(); + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + { + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + } + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + goto END; + if (!gProtectStructs[gBankTarget].endured + && !gSpecialStatuses[gBankTarget].focusBanded) + goto END; + + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + goto END; + + gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + + if (gProtectStructs[gBankTarget].endured) + { + gBattleMoveFlags |= MOVESTATUS_ENDURED; + goto END; + } + if (gSpecialStatuses[gBankTarget].focusBanded) + { + gBattleMoveFlags |= MOVESTATUS_HUNGON; + gLastUsedItem = gBattleMons[gBankTarget].item; + } + + END: + gBattlescriptCurrInstr++; +} + +static void atk09_attackanimation(void) +{ + if (gBattleExecBuffer) + return; + + if ((gHitMarker & HITMARKER_NO_ANIMATIONS) && (gCurrentMove != MOVE_TRANSFORM && gCurrentMove != MOVE_SUBSTITUTE)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_Pausex20; + BATTLE_STRUCT->animTurn += 1; + BATTLE_STRUCT->animTargetsHit += 1; + } + else + { + if ((gBattleMoves[gCurrentMove].target & TARGET_BOTH || gBattleMoves[gCurrentMove].target & TARGET_FOES_AND_ALLY || gBattleMoves[gCurrentMove].target & TARGET_DEPENDS) && BATTLE_STRUCT->animTargetsHit) + { + gBattlescriptCurrInstr++; + return; + } + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + gActiveBank = gBankAttacker; + + EmitMoveAnimation(0, gCurrentMove, BATTLE_STRUCT->animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBankAttacker].friendship, &gDisableStructs[gBankAttacker]); + BATTLE_STRUCT->animTurn += 1; + BATTLE_STRUCT->animTargetsHit += 1; + MarkBufferBankForExecution(gBankAttacker); + gBattlescriptCurrInstr++; + } + else + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_Pausex20; + } + } +} + +static void atk0A_waitanimation(void) +{ + if (gBattleExecBuffer == 0) + gBattlescriptCurrInstr++; +} + +static void atk0B_healthbarupdate(void) +{ + if (gBattleExecBuffer) + return; + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + goto END; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) + { + PrepareStringBattle(0x80, gActiveBank); + goto END; + } + + EmitHealthBarUpdate(0, gBattleMoveDamage); + MarkBufferBankForExecution(gActiveBank); + + if (!GetBankSide(gActiveBank) && gBattleMoveDamage > 0) + gBattleResults.unk5_0 = 1; + + END: + gBattlescriptCurrInstr += 2; +} + +static void atk0C_datahpupdate(void) +{ + register u32 move_type asm("r6"); //no idea how to match it otherwise + u8 dynamic_move_type; + + if (gBattleExecBuffer) + return; + + dynamic_move_type = BATTLE_STRUCT->dynamicMoveType; + if (dynamic_move_type && !(dynamic_move_type & 0x40)) + { + move_type = 0x3F; + move_type &= dynamic_move_type; + } + else + { + move_type = gBattleMoves[gCurrentMove].type; + } + + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) + { + if (gDisableStructs[gActiveBank].substituteHP >= gBattleMoveDamage) + { + if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) + gSpecialStatuses[gActiveBank].moveturnLostHP = gBattleMoveDamage; + gDisableStructs[gActiveBank].substituteHP -= gBattleMoveDamage; + gHP_dealt = gBattleMoveDamage; + } + else + { + if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) + gSpecialStatuses[gActiveBank].moveturnLostHP = gDisableStructs[gActiveBank].substituteHP; + gHP_dealt = gDisableStructs[gActiveBank].substituteHP; + gDisableStructs[gActiveBank].substituteHP = 0; + } + //check substitute fading + if (gDisableStructs[gActiveBank].substituteHP == 0) + { + gBattlescriptCurrInstr += 2; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SubstituteFade; + return; + } + } + else + { + gHitMarker &= ~(HITMARKER_IGNORE_SUBSTITUTE); + if (gBattleMoveDamage < 0) //hp goes up + { + gBattleMons[gActiveBank].hp -= gBattleMoveDamage; + if (gBattleMons[gActiveBank].hp > gBattleMons[gActiveBank].maxHP) + gBattleMons[gActiveBank].hp = gBattleMons[gActiveBank].maxHP; + + } + else //hp goes down + { + if (gHitMarker & HITMARKER_x20) + { + gHitMarker &= ~(HITMARKER_x20); + } + else + { + gTakenDmg[gActiveBank] += gBattleMoveDamage; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + gTakenDmgBanks[gActiveBank] = gBankAttacker; + else + gTakenDmgBanks[gActiveBank] = gBankTarget; + } + + if (gBattleMons[gActiveBank].hp > gBattleMoveDamage) + { + gBattleMons[gActiveBank].hp -= gBattleMoveDamage; + gHP_dealt = gBattleMoveDamage; + } + else + { + gHP_dealt = gBattleMons[gActiveBank].hp; + gBattleMons[gActiveBank].hp = 0; + } + + if (!gSpecialStatuses[gActiveBank].moveturnLostHP && !(gHitMarker & HITMARKER_x100000)) + gSpecialStatuses[gActiveBank].moveturnLostHP = gHP_dealt; + + if (move_type <= 8 && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT) + { + gProtectStructs[gActiveBank].physicalDmg = gHP_dealt; + gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHP_dealt; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + { + gProtectStructs[gActiveBank].physicalBank = gBankAttacker; + gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankAttacker; + } + else + { + gProtectStructs[gActiveBank].physicalBank = gBankTarget; + gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankTarget; + } + } + else if (move_type > 8 && !(gHitMarker & HITMARKER_x100000)) + { + gProtectStructs[gActiveBank].specialDmg = gHP_dealt; + gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHP_dealt; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + { + gProtectStructs[gActiveBank].specialBank = gBankAttacker; + gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankAttacker; + } + else + { + gProtectStructs[gActiveBank].specialBank = gBankTarget; + gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankTarget; + } + } + } + gHitMarker &= ~(HITMARKER_x100000); + EmitSetAttributes(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp); + MarkBufferBankForExecution(gActiveBank); + } + } + else + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) + gSpecialStatuses[gActiveBank].moveturnLostHP = 0xFFFF; + } + gBattlescriptCurrInstr += 2; +} + +static void atk0D_critmessage(void) +{ + if (gBattleExecBuffer == 0) + { + if (gCritMultiplier == 2 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + PrepareStringBattle(0xD9, gBankAttacker); + gBattleCommunication[MSG_DISPLAY] = 1; + } + gBattlescriptCurrInstr++; + } +} + +static void atk0E_effectiveness_sound(void) +{ + if (gBattleExecBuffer) + return; + gActiveBank = gBankTarget; + if (!(gBattleMoveFlags & MOVESTATUS_MISSED)) + { + u8 flag = ~MOVESTATUS_MISSED; + switch (gBattleMoveFlags & flag) + { + case MOVESTATUS_SUPEREFFECTIVE: + EmitEffectivenessSound(0, 14); + MarkBufferBankForExecution(gActiveBank); + break; + case MOVESTATUS_NOTVERYEFFECTIVE: + EmitEffectivenessSound(0, 12); + MarkBufferBankForExecution(gActiveBank); + break; + case MOVESTATUS_NOTAFFECTED: + case MOVESTATUS_FAILED: + break; + case MOVESTATUS_ENDURED: + case MOVESTATUS_ONEHITKO: + case MOVESTATUS_HUNGON: + default: + if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) + { + EmitEffectivenessSound(0, 14); + MarkBufferBankForExecution(gActiveBank); + } + else if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) + { + EmitEffectivenessSound(0, 12); + MarkBufferBankForExecution(gActiveBank); + } + else if (!(gBattleMoveFlags & (MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED))) + { + EmitEffectivenessSound(0, 13); + MarkBufferBankForExecution(gActiveBank); + } + break; + } + } + gBattlescriptCurrInstr++; +} + +static void atk0F_resultmessage(void) +{ + u16 stringID = 0; + + if (gBattleExecBuffer) + return; + + if (gBattleMoveFlags & MOVESTATUS_MISSED && (!(gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) || gBattleCommunication[6] > 2)) + { + stringID = gMissStrings[gBattleCommunication[6]]; + gBattleCommunication[MSG_DISPLAY] = 1; + } + else + { + gBattleCommunication[MSG_DISPLAY] = 1; + switch (gBattleMoveFlags & 0xFE) + { + case MOVESTATUS_SUPEREFFECTIVE: + stringID = 0xDE; + break; + case MOVESTATUS_NOTVERYEFFECTIVE: + stringID = 0xDD; + break; + case MOVESTATUS_ONEHITKO: + stringID = 0xDA; + break; + case MOVESTATUS_ENDURED: + stringID = 0x99; + break; + case MOVESTATUS_FAILED: + goto FAILED; + case MOVESTATUS_NOTAFFECTED: + goto NOTAFFECTED; + case MOVESTATUS_HUNGON: + gLastUsedItem = gBattleMons[gBankTarget].item; + gStringBank = gBankTarget; + gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_HangedOnMsg; + return; + default: + if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + NOTAFFECTED: + stringID = 0x1B; + else if (gBattleMoveFlags & MOVESTATUS_ONEHITKO) + { + gBattleMoveFlags &= ~(MOVESTATUS_ONEHITKO); + gBattleMoveFlags &= ~(MOVESTATUS_SUPEREFFECTIVE); + gBattleMoveFlags &= ~(MOVESTATUS_NOTVERYEFFECTIVE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_OneHitKOMsg; + return; + } + else if (gBattleMoveFlags & MOVESTATUS_ENDURED) + { + gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_EnduredMsg; + return; + } + else if (gBattleMoveFlags & MOVESTATUS_HUNGON) + { + gLastUsedItem = gBattleMons[gBankTarget].item; + gStringBank = gBankTarget; + gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_HangedOnMsg; + return; + } + else if (gBattleMoveFlags & MOVESTATUS_FAILED) + FAILED: + stringID = 0xE5; + else + gBattleCommunication[MSG_DISPLAY] = 0; + } + } + + if (stringID) + { + register u16 dummy asm("r0") = stringID; //Can't match it otherwise + PrepareStringBattle(dummy, gBankAttacker); + } + gBattlescriptCurrInstr++; +} + +static void atk10_printstring(void) +{ + if (gBattleExecBuffer == 0) + { + u16 var = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + PrepareStringBattle(var, gBankAttacker); + gBattlescriptCurrInstr += 3; + gBattleCommunication[MSG_DISPLAY] = 1; + } +} + +static void atk11_printstring_playeronly(void) +{ + gActiveBank = gBankAttacker; + EmitPrintStringPlayerOnly(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; + gBattleCommunication[MSG_DISPLAY] = 1; +} + +static void atk12_waitmessage(void) +{ + if (gBattleExecBuffer == 0) + { + if (!gBattleCommunication[MSG_DISPLAY]) + { + gBattlescriptCurrInstr += 3; + } + else + { + u16 to_wait = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + if (++gPauseCounterBattle >= to_wait) + { + gPauseCounterBattle = 0; + gBattlescriptCurrInstr += 3; + gBattleCommunication[MSG_DISPLAY] = 0; + } + } + } +} + +static void atk13_printfromtable(void) +{ + if (gBattleExecBuffer == 0) + { + u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + ptr += gBattleCommunication[MULTISTRING_CHOOSER]; + PrepareStringBattle(*(u16*)ptr, gBankAttacker); + gBattlescriptCurrInstr += 5; + gBattleCommunication[MSG_DISPLAY] = 1; + } +} + +static void atk14_printfromtable_playeronly(void) +{ + if (gBattleExecBuffer == 0) + { + u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + ptr += gBattleCommunication[MULTISTRING_CHOOSER]; + gActiveBank = gBankAttacker; + EmitPrintStringPlayerOnly(0, *(u16*)ptr); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + gBattleCommunication[MSG_DISPLAY] = 1; + } +} + +u8 BankGetTurnOrder(u8 bank) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gTurnOrder[i] == bank) + break; + } + return i; +} + +//Someone please decompile this monstrosity below... +#ifdef NONMATCHING +void SetMoveEffect(bool8 primary, u8 certainArg) +{ + #define EffectAffectsUser 0x40 + register u8 certain asm("r5") = certainArg; + register bool32 StatusChanged asm("r10") = 0; + register int AffectsUser asm("r6") = 0; //0x40 otherwise + bool32 NoSunCanFreeze = 1; + + if (gBattleCommunication[MOVE_EFFECT_BYTE] & EffectAffectsUser) + { + gEffectBank = gBankAttacker; //bank that effects get applied on + gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(EffectAffectsUser); + AffectsUser = EffectAffectsUser; + BATTLE_STRUCT->scriptingActive = gBankTarget; //theoretically the attacker + } + else + { + gEffectBank = gBankTarget; + BATTLE_STRUCT->scriptingActive = gBankAttacker; + } + + if (gBattleMons[gEffectBank].ability_id == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && + !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 9) + {gBattlescriptCurrInstr++; return;} + + if (gSideAffecting[get_bank_identity(gEffectBank) & 1] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && + !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 7) + {gBattlescriptCurrInstr++; return;} + + //make sure at least ONE HP except payday and thief + if (gBattleMons[gEffectBank].current_hp == 0 && gBattleCommunication[MOVE_EFFECT_BYTE] != 0xB && gBattleCommunication[MOVE_EFFECT_BYTE] != 0x1F) + {gBattlescriptCurrInstr++; return;} + + if (gBattleMons[gEffectBank].status2 & STATUS2_SUBSTITUTE && AffectsUser != EffectAffectsUser) + {gBattlescriptCurrInstr++; return;} + + if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) //status change + { + switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + { + case STATUS_SLEEP: + //check active uproar + if (gBattleMons[gEffectBank].ability_id != ABILITY_SOUNDPROOF) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks && !(gBattleMons[gActiveBank].status2 & STATUS2_UPROAR); gActiveBank++) {} + } + else + gActiveBank = gNoOfAllBanks; + if (gBattleMons[gEffectBank].status) {break;} + if (gActiveBank != gNoOfAllBanks) {break;} //nice way of checking uproar... + if (gBattleMons[gEffectBank].ability_id == ABILITY_VITAL_SPIRIT) {break;} + if (gBattleMons[gEffectBank].ability_id == ABILITY_INSOMNIA) {break;} + + b_cancel_multi_turn_move_maybe(gEffectBank); + StatusChanged = 1; + break; + case STATUS_POISON: + if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_IMMUNITY; + RecordAbility(gEffectBank, ABILITY_IMMUNITY); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BS_PSN_PREVENTION; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication.multistring_chooser = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication.multistring_chooser = 0; return;} + } + if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL) + && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_PSN_PREVENTION; + gBattleCommunication.multistring_chooser = 2; + return; + } + if (gBattleMons[gEffectBank].type1 == TYPE_POISON) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_POISON) {break;} + if (gBattleMons[gEffectBank].type1 == TYPE_STEEL) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_STEEL) {break;} + if (gBattleMons[gEffectBank].status) {break;} + if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY) {break;} + StatusChanged = 1; + break; + case STATUS_BURN: + if (gBattleMons[gEffectBank].ability_id == ABILITY_WATER_VEIL && (primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_WATER_VEIL; + RecordAbility(gEffectBank, ABILITY_WATER_VEIL); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BS_BRN_PREVENTION; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication.multistring_chooser = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication.multistring_chooser = 0; return;} + } + if ((gBattleMons[gEffectBank].type1 == TYPE_FIRE || gBattleMons[gEffectBank].type2 == TYPE_FIRE) + && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_BRN_PREVENTION; + gBattleCommunication.multistring_chooser = 2; + return; + } + if (gBattleMons[gEffectBank].type1 == TYPE_FIRE) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_FIRE) {break;} + if (gBattleMons[gEffectBank].ability_id == ABILITY_WATER_VEIL) {break;} + if (gBattleMons[gEffectBank].status1 == 0) {break;} + StatusChanged = 1; + break; + case STATUS_FREEZE: + if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY) {NoSunCanFreeze = 0;} + if (gBattleMons[gEffectBank].type1 == TYPE_ICE) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_ICE) {break;} + if (gBattleMons[gEffectBank].status) {break;} + if (NoSunCanFreeze == 0) {break;} + if (gBattleMons[gEffectBank].ability_id == ABILITY_MAGMA_ARMOR) {break;} + + b_cancel_multi_turn_move_maybe(gEffectBank); + StatusChanged = 1; + break; + case STATUS_PARALYSIS: + if (gBattleMons[gEffectBank].ability_id == ABILITY_LIMBER) + { + if ((primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_LIMBER; + RecordAbility(gEffectBank, ABILITY_LIMBER); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BS_PRLZ_PREVENTION; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication.multistring_chooser = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication.multistring_chooser = 0; return;} + } + else {break;} + } + if (gBattleMons[gEffectBank].status) {break;} + StatusChanged = 1; + break; + case STATUS_TOXIC_POISON: + if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_IMMUNITY; + RecordAbility(gEffectBank, ABILITY_IMMUNITY); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BS_PSN_PREVENTION; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication.multistring_chooser = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication.multistring_chooser = 0; return;} + } + if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL) + && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_PSN_PREVENTION; + gBattleCommunication.multistring_chooser = 2; + return; + } + if (gBattleMons[gEffectBank].status) {break;} + if (gBattleMons[gEffectBank].type1 != TYPE_POISON && + gBattleMons[gEffectBank].type2 != TYPE_POISON && + gBattleMons[gEffectBank].type1 != TYPE_STEEL && + gBattleMons[gEffectBank].type2 != TYPE_STEEL) + { + if (gBattleMons[gEffectBank].ability_id == ABILITY_IMMUNITY) {break;} + gBattleMons[gEffectBank].status1 |= ~(STATUS_POISON); //TODO: fix OR to AND + StatusChanged = 1; + break; + } + else + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + break; + } + if (StatusChanged == 1) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + if (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS_SLEEP) + gBattleMons[gEffectBank].status1 |= ((Random() & 3) + 2); + else + gBattleMons[gEffectBank].status1 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gActiveBank = gEffectBank; + bb2_setattributes_in_battle(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status); + mark_buffer_bank_for_execution(gActiveBank); + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication.multistring_chooser = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + } + else + gBattleCommunication.multistring_chooser = 0; + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 2 || gBattleCommunication[MOVE_EFFECT_BYTE] == 6 || gBattleCommunication[MOVE_EFFECT_BYTE] == 5 || gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + { + BATTLE_STRUCT->SynchroniseEffect = gBattleCommunication[MOVE_EFFECT_BYTE]; + gHitMarker |= HITMARKER_SYNCHRONISE_EFFECT; + } + return; + } + else if (StatusChanged == 0) + {gBattlescriptCurrInstr++; return;} + } + else + { + if (gBattleMons[gEffectBank].status2 & gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + { + gBattlescriptCurrInstr++; + return; + } + switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + { + case 7: //confusion + if (gBattleMons[gEffectBank].ability_id == ABILITY_OWN_TEMPO) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gEffectBank].status2 & STATUS2_CONFUSION) + {gBattlescriptCurrInstr++; return;} + gBattleMons[gEffectBank].status2 |= (((Random()) % 0x4)) + 2; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 8: //flinch + if (gBattleMons[gEffectBank].ability_id == ABILITY_INNER_FOCUS) + { + if (primary == 1 || certain == 0x80) + { + gLastUsedAbility = ABILITY_INNER_FOCUS; + RecordAbility(gEffectBank, ABILITY_INNER_FOCUS); + gBattlescriptCurrInstr = BS_FLINCH_PREVENTION; + return; + } + else + {gBattlescriptCurrInstr++; return;} + } + else + { + if (BankGetTurnOrder(gEffectBank) > gCurrentMoveTurn) + gBattleMons[gEffectBank].status2 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattlescriptCurrInstr++; return; + } + break; + case 10: //uproar + if (gBattleMons[gEffectBank].status2 & STATUS2_UPROAR) + {gBattlescriptCurrInstr++; return;} + gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gEffectBank] = gCurrentMove; + gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 11: //pay day + if (!(get_bank_identity(gEffectBank) & 1)) + { + u16 PayDay = gPaydayMoney; + gPaydayMoney += (gBattleMons[gEffectBank].level * 5); + if (PayDay > gPaydayMoney) + gPaydayMoney = 0xFFFF; + } + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 9: //tri attack + if (gBattleMons[gEffectBank].status) + {gBattlescriptCurrInstr++; return;} + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() % 3 + 3; + SetMoveEffect(0, 0); + break; + case 12: //charging move + gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gEffectBank] = gCurrentMove; + gProtectStructs[gEffectBank].flag1_chargingturn = 1; + gBattlescriptCurrInstr++; + break; + case 13: //wrap + if (gBattleMons[gEffectBank].status2 & STATUS2_WRAPPED) + {gBattlescriptCurrInstr++; return;} + gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 0xD; + BATTLE_STRUCT->WrappedMove1[gEffectBank] = gCurrentMove; + BATTLE_STRUCT->WrappedMove2[gEffectBank] = gCurrentMove >> 8; + BATTLE_STRUCT->WrappedBy[gEffectBank] = gBankAttacker; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattleCommunication.multistring_chooser = 0; + while (gBattleCommunication.multistring_chooser <= 4 + && gCurrentMove != gTrappingMoves[gBattleCommunication.multistring_chooser]) + gBattleCommunication.multistring_chooser++; + break; + case 14: //recoil + gBattleMoveDamage = (gHP_dealt) / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 15 ... 21: //stat + 1 + if (ChangeStats(0x10, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xF2, certain, 0)) {gBattlescriptCurrInstr++;} + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; //TODO: the arg ptr is wrong by one + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_STAT_UP; + } + break; + case 22 ... 28: //stat - 1 + if (ChangeStats(~(0x6f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xEB, certain, 0)) {gBattlescriptCurrInstr++;} //TODO: negation doesnt work correctly + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_STAT_DOWN; + } + break; + case 39 ... 45: //stat + 2 + if (ChangeStats(0x20, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xDA, certain, 0)) {gBattlescriptCurrInstr++;} + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_STAT_UP; + } + break; + case 46 ... 52: //stat - 2 + if (ChangeStats(~(0x5f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xD3, certain, 0)) {gBattlescriptCurrInstr++;} + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_STAT_DOWN; + } + break; + case 29: //recharge + gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE; + gDisableStructs[gEffectBank].recharge_counter = 2; + gLockedMove[gEffectBank] = gCurrentMove; + gBattlescriptCurrInstr++; + break; + case 30: //rage + gBattleMons[gBankAttacker].status2 |= STATUS2_RAGE; + gBattlescriptCurrInstr++; + break; + case 31: //item steal + { + u8 side = battle_side_get_owner(gBankAttacker); + if (battle_side_get_owner(gBankAttacker) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400) + {gBattlescriptCurrInstr++; return;} + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400 && (gWishFutureKnock.KnockedOff[side] & gBitTable[gBattlePartyID[gBankAttacker]])) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gBankTarget].held_item && gBattleMons[gBankTarget].ability_id == ABILITY_STICKY_HOLD) + { + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BS_NO_ITEMSTEAL; + gLastUsedAbility = gBattleMons[gBankTarget].ability_id; + RecordAbility(gBankTarget, gLastUsedAbility); + return; + } + if (gBattleMons[gBankAttacker].held_item) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gBankTarget].held_item == ITEM_ENIGMA_BERRY) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gBankTarget].held_item == 0) + {gBattlescriptCurrInstr++; return;} + + CHANGED_HELDITEMS[gBankAttacker] = gLastUsedItem = gBattleMons[gBankTarget].held_item; + gBattleMons[gBankTarget].held_item = 0; + + gActiveBank = gBankAttacker; + bb2_setattributes_in_battle(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem); + mark_buffer_bank_for_execution(gBankAttacker); + + gActiveBank = gBankTarget; + bb2_setattributes_in_battle(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].held_item); + mark_buffer_bank_for_execution(gBankTarget); + + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_ITEMSTEAL; + + STORE_CHOICEMOVE(gBankTarget, 0); + } + break; + case 32: //escape prevention + gBattleMons[gBankTarget].status2 |= STATUS2_RECHARGE; + gDisableStructs[gBankTarget].BankPreventingEscape = gBankAttacker; + gBattlescriptCurrInstr++; + break; + case 33: //nightmare + gBattleMons[gBankTarget].status2 |= STATUS2_NIGHTMARE; + gBattlescriptCurrInstr++; + break; + case 34: + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gUnknown_081D9224; + return; + case 35: //break free rapidspin + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_RAPIDSPINAWAY; + return; + case 36: //paralysis removal + if (gBattleMons[gBankTarget].status1 & STATUS_PARALYSIS) + { + gBattleMons[gBankTarget].status1 &= ~(STATUS_PARALYSIS); + gActiveBank = gBankTarget; + bb2_setattributes_in_battle(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status); + mark_buffer_bank_for_execution(gActiveBank); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_PARALYSISHEALED; + } + else + {gBattlescriptCurrInstr++; return;} + break; + case 37: // + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gUnknown_081D93FA; + return; + case 38: //recoil plus paralysis + gBattleMoveDamage = gHP_dealt / 3; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = MoveEffectBS_ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 53: //thrash + if (!(gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE)) + { + gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gEffectBank] = gCurrentMove; + gBattleMons[gEffectBank].status2 |= (((Random() & 1) + 2) << 0xA); + } + else + {gBattlescriptCurrInstr++; return;} + break; + case 54: //knock off + if (gBattleMons[gEffectBank].ability_id == ABILITY_STICKY_HOLD) + { + if (gBattleMons[gEffectBank].held_item == 0) + {gBattlescriptCurrInstr++; return;} + gLastUsedAbility = ABILITY_STICKY_HOLD; + gBattlescriptCurrInstr = BS_STICKYHOLD_ACTIVATES; + RecordAbility(gEffectBank, ABILITY_STICKY_HOLD); + return; + } + if (gBattleMons[gEffectBank].held_item == 0) + {gBattlescriptCurrInstr++; return;} + else + { + u8 side = battle_side_get_owner(gEffectBank); + gLastUsedItem = gBattleMons[gEffectBank].held_item; + gBattleMons[gEffectBank].held_item = 0; + gWishFutureKnock.KnockedOff[side] |= gBitTable[gBattlePartyID[gEffectBank]]; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BS_KNOCKEDOFF; + + STORE_CHOICEMOVE(gEffectBank, 0); + } + break; + case 59: //overheat I guess, dont remember + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gUnknown_081D94B0; + return; + } + } +} +#else +__attribute__((naked)) +void SetMoveEffect(bool8 primary, u8 certainArg) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + lsls r1, 24\n\ + lsrs r5, r1, 24\n\ + movs r0, 0\n\ + mov r10, r0\n\ + movs r6, 0\n\ + movs r1, 0x1\n\ + str r1, [sp, 0x4]\n\ + ldr r1, _0801E430 @ =gBattleCommunication\n\ + ldrb r3, [r1, 0x3]\n\ + movs r0, 0x40\n\ + ands r0, r3\n\ + adds r7, r1, 0\n\ + cmp r0, 0\n\ + beq _0801E444\n\ + ldr r2, _0801E434 @ =gEffectBank\n\ + ldr r0, _0801E438 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + movs r0, 0xBF\n\ + ands r0, r3\n\ + strb r0, [r7, 0x3]\n\ + movs r6, 0x40\n\ + ldr r0, _0801E43C @ =0x02000000\n\ + ldr r1, _0801E440 @ =gBankTarget\n\ + b _0801E450\n\ + .align 2, 0\n\ +_0801E430: .4byte gBattleCommunication\n\ +_0801E434: .4byte gEffectBank\n\ +_0801E438: .4byte gBankAttacker\n\ +_0801E43C: .4byte 0x02000000\n\ +_0801E440: .4byte gBankTarget\n\ +_0801E444:\n\ + ldr r2, _0801E538 @ =gEffectBank\n\ + ldr r0, _0801E53C @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + ldr r0, _0801E540 @ =0x02000000\n\ + ldr r1, _0801E544 @ =gBankAttacker\n\ +_0801E450:\n\ + ldrb r1, [r1]\n\ + ldr r3, _0801E548 @ =0x00016003\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ + mov r8, r2\n\ + ldr r2, _0801E54C @ =gBattleMons\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x13\n\ + bne _0801E48A\n\ + ldr r0, _0801E550 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801E48A\n\ + cmp r4, 0\n\ + bne _0801E48A\n\ + ldrb r0, [r7, 0x3]\n\ + cmp r0, 0x9\n\ + bhi _0801E48A\n\ + bl _0801F5DC\n\ +_0801E48A:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + ldr r2, _0801E554 @ =gSideAffecting\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + lsls r1, 1\n\ + adds r1, r2\n\ + ldrh r1, [r1]\n\ + movs r0, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E4C4\n\ + ldr r0, _0801E550 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801E4C4\n\ + cmp r4, 0\n\ + bne _0801E4C4\n\ + ldr r0, _0801E558 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + cmp r0, 0x7\n\ + bhi _0801E4C4\n\ + bl _0801F5DC\n\ +_0801E4C4:\n\ + ldr r3, _0801E54C @ =gBattleMons\n\ + ldr r2, _0801E538 @ =gEffectBank\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r3\n\ + ldrh r0, [r0, 0x28]\n\ + mov r8, r2\n\ + mov r9, r3\n\ + cmp r0, 0\n\ + bne _0801E4EA\n\ + ldr r0, _0801E558 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + cmp r0, 0xB\n\ + beq _0801E4EA\n\ + cmp r0, 0x1F\n\ + beq _0801E4EA\n\ + bl _0801F5DC\n\ +_0801E4EA:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + mov r1, r9\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 17\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E50C\n\ + cmp r6, 0x40\n\ + beq _0801E50C\n\ + bl _0801F5DC\n\ +_0801E50C:\n\ + ldr r0, _0801E558 @ =gBattleCommunication\n\ + ldrb r1, [r0, 0x3]\n\ + adds r7, r0, 0\n\ + cmp r1, 0x6\n\ + bls _0801E518\n\ + b _0801EB4A\n\ +_0801E518:\n\ + ldr r1, _0801E55C @ =gStatusFlagsForMoveEffects\n\ + ldrb r0, [r7, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + cmp r0, 0x10\n\ + bne _0801E528\n\ + b _0801E714\n\ +_0801E528:\n\ + cmp r0, 0x10\n\ + bhi _0801E560\n\ + cmp r0, 0x7\n\ + beq _0801E57A\n\ + cmp r0, 0x8\n\ + bne _0801E536\n\ + b _0801E630\n\ +_0801E536:\n\ + b _0801EA14\n\ + .align 2, 0\n\ +_0801E538: .4byte gEffectBank\n\ +_0801E53C: .4byte gBankTarget\n\ +_0801E540: .4byte 0x02000000\n\ +_0801E544: .4byte gBankAttacker\n\ +_0801E548: .4byte 0x00016003\n\ +_0801E54C: .4byte gBattleMons\n\ +_0801E550: .4byte gHitMarker\n\ +_0801E554: .4byte gSideAffecting\n\ +_0801E558: .4byte gBattleCommunication\n\ +_0801E55C: .4byte gStatusFlagsForMoveEffects\n\ +_0801E560:\n\ + cmp r0, 0x40\n\ + bne _0801E566\n\ + b _0801E888\n\ +_0801E566:\n\ + cmp r0, 0x40\n\ + bhi _0801E572\n\ + cmp r0, 0x20\n\ + bne _0801E570\n\ + b _0801E7EA\n\ +_0801E570:\n\ + b _0801EA14\n\ +_0801E572:\n\ + cmp r0, 0x80\n\ + bne _0801E578\n\ + b _0801E8E4\n\ +_0801E578:\n\ + b _0801EA14\n\ +_0801E57A:\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x2B\n\ + beq _0801E5DC\n\ + ldr r0, _0801E5D4 @ =gActiveBank\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + ldr r1, _0801E5D8 @ =gNoOfAllBanks\n\ + ldrb r3, [r1]\n\ + adds r7, r0, 0\n\ + mov r12, r1\n\ + cmp r3, 0\n\ + beq _0801E5E8\n\ + mov r4, r9\n\ + ldr r0, [r4, 0x50]\n\ + movs r1, 0x70\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801E5E8\n\ + adds r1, r7, 0\n\ + mov r6, r9\n\ + adds r6, 0x50\n\ + movs r5, 0x58\n\ + movs r4, 0x70\n\ +_0801E5B4:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, r3\n\ + bcs _0801E5E8\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + beq _0801E5B4\n\ + b _0801E5E8\n\ + .align 2, 0\n\ +_0801E5D4: .4byte gActiveBank\n\ +_0801E5D8: .4byte gNoOfAllBanks\n\ +_0801E5DC:\n\ + ldr r0, _0801E628 @ =gActiveBank\n\ + ldr r2, _0801E62C @ =gNoOfAllBanks\n\ + ldrb r1, [r2]\n\ + strb r1, [r0]\n\ + adds r7, r0, 0\n\ + mov r12, r2\n\ +_0801E5E8:\n\ + mov r0, r8\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + adds r1, r2, 0\n\ + muls r1, r0\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E600\n\ + b _0801EA14\n\ +_0801E600:\n\ + ldrb r0, [r7]\n\ + mov r3, r12\n\ + ldrb r3, [r3]\n\ + cmp r0, r3\n\ + beq _0801E60C\n\ + b _0801EA14\n\ +_0801E60C:\n\ + mov r4, r9\n\ + adds r0, r1, r4\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x48\n\ + bne _0801E61A\n\ + b _0801EA14\n\ +_0801E61A:\n\ + cmp r0, 0xF\n\ + bne _0801E620\n\ + b _0801EA14\n\ +_0801E620:\n\ + adds r0, r2, 0\n\ + bl CancelMultiTurnMoves\n\ + b _0801EA04\n\ + .align 2, 0\n\ +_0801E628: .4byte gActiveBank\n\ +_0801E62C: .4byte gNoOfAllBanks\n\ +_0801E630:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x11\n\ + bne _0801E688\n\ + cmp r4, 0x1\n\ + beq _0801E64A\n\ + cmp r5, 0x80\n\ + bne _0801E688\n\ +_0801E64A:\n\ + ldr r0, _0801E678 @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x11\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E67C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E680 @ =BattleScript_PSNPrevention\n\ +_0801E664:\n\ + str r0, [r4]\n\ + ldr r2, _0801E684 @ =gHitMarker\n\ + ldr r1, [r2]\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E676\n\ + b _0801E928\n\ +_0801E676:\n\ + b _0801E94C\n\ + .align 2, 0\n\ +_0801E678: .4byte gLastUsedAbility\n\ +_0801E67C: .4byte gBattlescriptCurrInstr\n\ +_0801E680: .4byte BattleScript_PSNPrevention\n\ +_0801E684: .4byte gHitMarker\n\ +_0801E688:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r1, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r1, r0, 0\n\ + adds r1, 0x21\n\ + ldrb r1, [r1]\n\ + cmp r1, 0x3\n\ + beq _0801E6AC\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + beq _0801E6AC\n\ + cmp r1, 0x8\n\ + beq _0801E6AC\n\ + cmp r0, 0x8\n\ + bne _0801E6C6\n\ +_0801E6AC:\n\ + ldr r0, _0801E710 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E6C6\n\ + cmp r4, 0x1\n\ + bne _0801E6C0\n\ + b _0801E98C\n\ +_0801E6C0:\n\ + cmp r5, 0x80\n\ + bne _0801E6C6\n\ + b _0801E98C\n\ +_0801E6C6:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + mov r4, r9\n\ + adds r3, r1, r4\n\ + adds r0, r3, 0\n\ + adds r0, 0x21\n\ + ldrb r4, [r0]\n\ + cmp r4, 0x3\n\ + bne _0801E6DE\n\ + b _0801EA14\n\ +_0801E6DE:\n\ + adds r0, 0x1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + bne _0801E6E8\n\ + b _0801EA14\n\ +_0801E6E8:\n\ + cmp r4, 0x8\n\ + bne _0801E6EE\n\ + b _0801EA14\n\ +_0801E6EE:\n\ + cmp r0, 0x8\n\ + bne _0801E6F4\n\ + b _0801EA14\n\ +_0801E6F4:\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E702\n\ + b _0801EA14\n\ +_0801E702:\n\ + adds r0, r3, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + bne _0801E70E\n\ + b _0801EA14\n\ +_0801E70E:\n\ + b _0801EA04\n\ + .align 2, 0\n\ +_0801E710: .4byte gHitMarker\n\ +_0801E714:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x29\n\ + bne _0801E758\n\ + cmp r4, 0x1\n\ + beq _0801E72E\n\ + cmp r5, 0x80\n\ + bne _0801E758\n\ +_0801E72E:\n\ + ldr r0, _0801E74C @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x29\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E750 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E754 @ =BattleScript_BRNPrevention\n\ + b _0801E664\n\ + .align 2, 0\n\ +_0801E74C: .4byte gLastUsedAbility\n\ +_0801E750: .4byte gBattlescriptCurrInstr\n\ +_0801E754: .4byte BattleScript_BRNPrevention\n\ +_0801E758:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + mov r2, r9\n\ + adds r1, r0, r2\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + beq _0801E778\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + bne _0801E7A8\n\ +_0801E778:\n\ + ldr r0, _0801E79C @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E7A8\n\ + cmp r4, 0x1\n\ + beq _0801E78E\n\ + cmp r5, 0x80\n\ + bne _0801E7A8\n\ +_0801E78E:\n\ + ldr r4, _0801E7A0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E7A4 @ =BattleScript_BRNPrevention\n\ + b _0801E998\n\ + .align 2, 0\n\ +_0801E79C: .4byte gHitMarker\n\ +_0801E7A0: .4byte gBattlescriptCurrInstr\n\ +_0801E7A4: .4byte BattleScript_BRNPrevention\n\ +_0801E7A8:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x58\n\ + adds r2, r0, 0\n\ + muls r2, r1\n\ + mov r4, r9\n\ + adds r1, r2, r4\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + bne _0801E7C2\n\ + b _0801EA14\n\ +_0801E7C2:\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + bne _0801E7CE\n\ + b _0801EA14\n\ +_0801E7CE:\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x29\n\ + bne _0801E7DA\n\ + b _0801EA14\n\ +_0801E7DA:\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r2, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E7E8\n\ + b _0801EA14\n\ +_0801E7E8:\n\ + b _0801EA04\n\ +_0801E7EA:\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x13\n\ + movs r1, 0\n\ + movs r2, 0xD\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0\n\ + bne _0801E826\n\ + str r0, [sp]\n\ + movs r0, 0x13\n\ + movs r1, 0\n\ + movs r2, 0x4D\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0801E826\n\ + ldr r0, _0801E87C @ =gBattleWeather\n\ + ldrh r1, [r0]\n\ + movs r0, 0x60\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E826\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ +_0801E826:\n\ + ldr r4, _0801E880 @ =gBattleMons\n\ + ldr r0, _0801E884 @ =gEffectBank\n\ + ldrb r3, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r3, 0\n\ + muls r2, r0\n\ + adds r1, r2, r4\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xF\n\ + bne _0801E840\n\ + b _0801EA14\n\ +_0801E840:\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xF\n\ + bne _0801E84C\n\ + b _0801EA14\n\ +_0801E84C:\n\ + adds r0, r4, 0\n\ + adds r0, 0x4C\n\ + adds r0, r2, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E85A\n\ + b _0801EA14\n\ +_0801E85A:\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, 0\n\ + bne _0801E862\n\ + b _0801EA14\n\ +_0801E862:\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x28\n\ + bne _0801E86E\n\ + b _0801EA14\n\ +_0801E86E:\n\ + adds r0, r3, 0\n\ + bl CancelMultiTurnMoves\n\ + movs r3, 0x1\n\ + mov r10, r3\n\ + b _0801EA14\n\ + .align 2, 0\n\ +_0801E87C: .4byte gBattleWeather\n\ +_0801E880: .4byte gBattleMons\n\ +_0801E884: .4byte gEffectBank\n\ +_0801E888:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + mov r2, r9\n\ + adds r0, r1, r2\n\ + adds r0, 0x20\n\ + ldrb r2, [r0]\n\ + cmp r2, 0x7\n\ + bne _0801E8D0\n\ + cmp r4, 0x1\n\ + beq _0801E8A6\n\ + cmp r5, 0x80\n\ + beq _0801E8A6\n\ + b _0801EA14\n\ +_0801E8A6:\n\ + ldr r0, _0801E8C4 @ =gLastUsedAbility\n\ + strb r2, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x7\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E8C8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E8CC @ =BattleScript_PRLZPrevention\n\ + b _0801E664\n\ + .align 2, 0\n\ +_0801E8C4: .4byte gLastUsedAbility\n\ +_0801E8C8: .4byte gBattlescriptCurrInstr\n\ +_0801E8CC: .4byte BattleScript_PRLZPrevention\n\ +_0801E8D0:\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E8DE\n\ + b _0801EA14\n\ +_0801E8DE:\n\ + movs r4, 0x1\n\ + mov r10, r4\n\ + b _0801EA14\n\ +_0801E8E4:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x11\n\ + bne _0801E952\n\ + cmp r4, 0x1\n\ + beq _0801E8FE\n\ + cmp r5, 0x80\n\ + bne _0801E952\n\ +_0801E8FE:\n\ + ldr r0, _0801E938 @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r1, 0x11\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E93C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E940 @ =BattleScript_PSNPrevention\n\ + str r0, [r4]\n\ + ldr r2, _0801E944 @ =gHitMarker\n\ + ldr r1, [r2]\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E94C\n\ +_0801E928:\n\ + movs r0, 0x1\n\ + strb r0, [r7, 0x5]\n\ + ldr r0, _0801E948 @ =0xffffdfff\n\ + ands r1, r0\n\ + str r1, [r2]\n\ + bl _0801F5FA\n\ + .align 2, 0\n\ +_0801E938: .4byte gLastUsedAbility\n\ +_0801E93C: .4byte gBattlescriptCurrInstr\n\ +_0801E940: .4byte BattleScript_PSNPrevention\n\ +_0801E944: .4byte gHitMarker\n\ +_0801E948: .4byte 0xffffdfff\n\ +_0801E94C:\n\ + strb r0, [r7, 0x5]\n\ + bl _0801F5FA\n\ +_0801E952:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + movs r1, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r1, r0, 0\n\ + adds r1, 0x21\n\ + ldrb r1, [r1]\n\ + cmp r1, 0x3\n\ + beq _0801E976\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + beq _0801E976\n\ + cmp r1, 0x8\n\ + beq _0801E976\n\ + cmp r0, 0x8\n\ + bne _0801E9B4\n\ +_0801E976:\n\ + ldr r0, _0801E9A4 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E9B4\n\ + cmp r4, 0x1\n\ + beq _0801E98C\n\ + cmp r5, 0x80\n\ + bne _0801E9B4\n\ +_0801E98C:\n\ + ldr r4, _0801E9A8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E9AC @ =BattleScript_PSNPrevention\n\ +_0801E998:\n\ + str r0, [r4]\n\ + ldr r1, _0801E9B0 @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + strb r0, [r1, 0x5]\n\ + bl _0801F5FA\n\ + .align 2, 0\n\ +_0801E9A4: .4byte gHitMarker\n\ +_0801E9A8: .4byte gBattlescriptCurrInstr\n\ +_0801E9AC: .4byte BattleScript_PSNPrevention\n\ +_0801E9B0: .4byte gBattleCommunication\n\ +_0801E9B4:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r6, 0x58\n\ + muls r0, r6\n\ + mov r2, r9\n\ + adds r2, 0x4C\n\ + adds r5, r0, r2\n\ + ldr r4, [r5]\n\ + cmp r4, 0\n\ + bne _0801EA14\n\ + mov r3, r9\n\ + adds r1, r0, r3\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r3, [r0]\n\ + cmp r3, 0x3\n\ + beq _0801EA0A\n\ + adds r0, 0x1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + beq _0801EA0A\n\ + cmp r3, 0x8\n\ + beq _0801EA0A\n\ + cmp r0, 0x8\n\ + beq _0801EA0A\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + beq _0801EA14\n\ + mov r4, r8\n\ + ldrb r0, [r4]\n\ + adds r1, r0, 0\n\ + muls r1, r6\n\ + adds r1, r2\n\ + ldr r0, [r1]\n\ + movs r2, 0x9\n\ + negs r2, r2\n\ + ands r0, r2\n\ + str r0, [r1]\n\ +_0801EA04:\n\ + movs r0, 0x1\n\ + mov r10, r0\n\ + b _0801EA14\n\ +_0801EA0A:\n\ + ldr r0, _0801EA58 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r2, 0x8\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_0801EA14:\n\ + mov r1, r10\n\ + cmp r1, 0x1\n\ + beq _0801EA1C\n\ + b _0801EB3C\n\ +_0801EA1C:\n\ + ldr r0, _0801EA5C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EA60 @ =gStatusFlagsForMoveEffects\n\ + ldr r0, _0801EA64 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r3, [r0]\n\ + cmp r3, 0x7\n\ + bne _0801EA70\n\ + bl Random\n\ + ldr r2, _0801EA68 @ =gBattleMons\n\ + ldr r1, _0801EA6C @ =gEffectBank\n\ + ldrb r3, [r1]\n\ + movs r1, 0x58\n\ + muls r3, r1\n\ + adds r2, 0x4C\n\ + adds r3, r2\n\ + movs r1, 0x3\n\ + ands r1, r0\n\ + adds r1, 0x2\n\ + ldr r0, [r3]\n\ + orrs r0, r1\n\ + str r0, [r3]\n\ + b _0801EA84\n\ + .align 2, 0\n\ +_0801EA58: .4byte gBattleMoveFlags\n\ +_0801EA5C: .4byte gBattlescriptCurrInstr\n\ +_0801EA60: .4byte gStatusFlagsForMoveEffects\n\ +_0801EA64: .4byte gBattleCommunication\n\ +_0801EA68: .4byte gBattleMons\n\ +_0801EA6C: .4byte gEffectBank\n\ +_0801EA70:\n\ + ldr r2, _0801EAD4 @ =gBattleMons\n\ + ldr r0, _0801EAD8 @ =gEffectBank\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + adds r2, 0x4C\n\ + adds r1, r2\n\ + ldr r0, [r1]\n\ + orrs r0, r3\n\ + str r0, [r1]\n\ +_0801EA84:\n\ + ldr r2, _0801EADC @ =gBattlescriptCurrInstr\n\ + ldr r1, _0801EAE0 @ =gMoveEffectBS_Ptrs\n\ + ldr r5, _0801EAE4 @ =gBattleCommunication\n\ + ldrb r0, [r5, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + str r0, [r2]\n\ + ldr r4, _0801EAE8 @ =gActiveBank\n\ + ldr r1, _0801EAD8 @ =gEffectBank\n\ + ldrb r0, [r1]\n\ + strb r0, [r4]\n\ + ldrb r1, [r1]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + ldr r1, _0801EAEC @ =gUnknown_02024ACC\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r2, _0801EAF0 @ =gHitMarker\n\ + ldr r1, [r2]\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801EAF8\n\ + movs r0, 0x1\n\ + strb r0, [r5, 0x5]\n\ + ldr r0, _0801EAF4 @ =0xffffdfff\n\ + ands r1, r0\n\ + str r1, [r2]\n\ + b _0801EAFA\n\ + .align 2, 0\n\ +_0801EAD4: .4byte gBattleMons\n\ +_0801EAD8: .4byte gEffectBank\n\ +_0801EADC: .4byte gBattlescriptCurrInstr\n\ +_0801EAE0: .4byte gMoveEffectBS_Ptrs\n\ +_0801EAE4: .4byte gBattleCommunication\n\ +_0801EAE8: .4byte gActiveBank\n\ +_0801EAEC: .4byte gUnknown_02024ACC\n\ +_0801EAF0: .4byte gHitMarker\n\ +_0801EAF4: .4byte 0xffffdfff\n\ +_0801EAF8:\n\ + strb r0, [r5, 0x5]\n\ +_0801EAFA:\n\ + ldr r0, _0801EB2C @ =gBattleCommunication\n\ + ldrb r2, [r0, 0x3]\n\ + adds r7, r0, 0\n\ + cmp r2, 0x2\n\ + beq _0801EB14\n\ + cmp r2, 0x6\n\ + beq _0801EB14\n\ + cmp r2, 0x5\n\ + beq _0801EB14\n\ + cmp r2, 0x3\n\ + beq _0801EB14\n\ + bl _0801F5FA\n\ +_0801EB14:\n\ + ldr r0, _0801EB30 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + ldr r2, _0801EB34 @ =0x000160ca\n\ + adds r0, r2\n\ + strb r1, [r0]\n\ + ldr r2, _0801EB38 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 7\n\ + bl _0801F4F2\n\ + .align 2, 0\n\ +_0801EB2C: .4byte gBattleCommunication\n\ +_0801EB30: .4byte 0x02000000\n\ +_0801EB34: .4byte 0x000160ca\n\ +_0801EB38: .4byte gHitMarker\n\ +_0801EB3C:\n\ + mov r3, r10\n\ + cmp r3, 0\n\ + beq _0801EB46\n\ + bl _0801F5FA\n\ +_0801EB46:\n\ + bl _0801F5DC\n\ +_0801EB4A:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r1, r0\n\ + ldr r2, _0801EB84 @ =gStatusFlagsForMoveEffects\n\ + ldrb r3, [r7, 0x3]\n\ + lsls r0, r3, 2\n\ + adds r0, r2\n\ + ldr r1, [r1]\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _0801EB6E\n\ + bl _0801F5DC\n\ +_0801EB6E:\n\ + subs r0, r3, 0x7\n\ + cmp r0, 0x34\n\ + bls _0801EB78\n\ + bl _0801F5FA\n\ +_0801EB78:\n\ + lsls r0, 2\n\ + ldr r1, _0801EB88 @ =_0801EB8C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0801EB84: .4byte gStatusFlagsForMoveEffects\n\ +_0801EB88: .4byte _0801EB8C\n\ + .align 2, 0\n\ +_0801EB8C:\n\ + .4byte _0801EC60\n\ + .4byte _0801ECD4\n\ + .4byte _0801EE4C\n\ + .4byte _0801ED60\n\ + .4byte _0801EDDC\n\ + .4byte _0801EE84\n\ + .4byte _0801EECC\n\ + .4byte _0801EFA8\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F13C\n\ + .4byte _0801F184\n\ + .4byte _0801F1A4\n\ + .4byte _0801F364\n\ + .4byte _0801F3A0\n\ + .4byte _0801F3BC\n\ + .4byte _0801F3D4\n\ + .4byte _0801F3EC\n\ + .4byte _0801F44C\n\ + .4byte _0801F464\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F4A8\n\ + .4byte _0801F500\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5EC\n\ +_0801EC60:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r5, 0x58\n\ + adds r1, r0, 0\n\ + muls r1, r5\n\ + mov r2, r9\n\ + adds r0, r1, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x14\n\ + bne _0801EC7A\n\ + bl _0801F5DC\n\ +_0801EC7A:\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r0, r1, r4\n\ + ldr r0, [r0]\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801EC8E\n\ + bl _0801F5DC\n\ +_0801EC8E:\n\ + bl Random\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + adds r2, r1, 0\n\ + muls r2, r5\n\ + adds r2, r4\n\ + lsls r0, 16\n\ + movs r1, 0xC0\n\ + lsls r1, 10\n\ + ands r1, r0\n\ + lsrs r1, 16\n\ + adds r1, 0x2\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r4, _0801ECC8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801ECCC @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801ECD0 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + bl _0801F5F8\n\ + .align 2, 0\n\ +_0801ECC8: .4byte gBattlescriptCurrInstr\n\ +_0801ECCC: .4byte gMoveEffectBS_Ptrs\n\ +_0801ECD0: .4byte gBattleCommunication\n\ +_0801ECD4:\n\ + mov r0, r8\n\ + ldrb r2, [r0]\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x27\n\ + bne _0801ED18\n\ + cmp r4, 0x1\n\ + beq _0801ECF4\n\ + cmp r5, 0x80\n\ + beq _0801ECF4\n\ + bl _0801F5DC\n\ +_0801ECF4:\n\ + ldr r0, _0801ED0C @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r1, 0x27\n\ + bl RecordAbilityBattle\n\ + ldr r1, _0801ED10 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801ED14 @ =BattleScript_FlinchPrevention\n\ + str r0, [r1]\n\ + bl _0801F5FA\n\ + .align 2, 0\n\ +_0801ED0C: .4byte gLastUsedAbility\n\ +_0801ED10: .4byte gBattlescriptCurrInstr\n\ +_0801ED14: .4byte BattleScript_FlinchPrevention\n\ +_0801ED18:\n\ + adds r0, r2, 0\n\ + bl BankGetTurnOrder\n\ + ldr r1, _0801ED54 @ =gCurrentMoveTurn\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bhi _0801ED2E\n\ + bl _0801F5DC\n\ +_0801ED2E:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + adds r2, r0, 0\n\ + muls r2, r6\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r1, _0801ED58 @ =gStatusFlagsForMoveEffects\n\ + ldr r0, _0801ED5C @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r1, [r2]\n\ + ldr r0, [r0]\n\ + orrs r1, r0\n\ + str r1, [r2]\n\ + bl _0801F5DC\n\ + .align 2, 0\n\ +_0801ED54: .4byte gCurrentMoveTurn\n\ +_0801ED58: .4byte gStatusFlagsForMoveEffects\n\ +_0801ED5C: .4byte gBattleCommunication\n\ +_0801ED60:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r5, 0x58\n\ + muls r0, r5\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r2, r0, r4\n\ + ldr r1, [r2]\n\ + movs r0, 0x70\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801ED7C\n\ + bl _0801F5DC\n\ +_0801ED7C:\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + orrs r1, r0\n\ + str r1, [r2]\n\ + ldr r1, _0801EDC8 @ =gLockedMove\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801EDCC @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + bl Random\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + adds r2, r1, 0\n\ + muls r2, r5\n\ + adds r2, r4\n\ + movs r1, 0x3\n\ + ands r1, r0\n\ + adds r1, 0x2\n\ + lsls r1, 4\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r4, _0801EDD0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EDD4 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801EDD8 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + bl _0801F5F8\n\ + .align 2, 0\n\ +_0801EDC8: .4byte gLockedMove\n\ +_0801EDCC: .4byte gCurrentMove\n\ +_0801EDD0: .4byte gBattlescriptCurrInstr\n\ +_0801EDD4: .4byte gMoveEffectBS_Ptrs\n\ +_0801EDD8: .4byte gBattleCommunication\n\ +_0801EDDC:\n\ + ldr r5, _0801EE30 @ =gBankAttacker\n\ + ldrb r0, [r5]\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _0801EE14\n\ + ldr r4, _0801EE34 @ =gPaydayMoney\n\ + ldrh r3, [r4]\n\ + ldr r2, _0801EE38 @ =gBattleMons\n\ + ldrb r1, [r5]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r2\n\ + adds r0, 0x2A\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + adds r0, r3, r0\n\ + strh r0, [r4]\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r3, r0\n\ + bls _0801EE14\n\ + ldr r3, _0801EE3C @ =0x0000ffff\n\ + adds r0, r3, 0\n\ + strh r0, [r4]\n\ +_0801EE14:\n\ + ldr r4, _0801EE40 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EE44 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801EE48 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + bl _0801F5F8\n\ + .align 2, 0\n\ +_0801EE30: .4byte gBankAttacker\n\ +_0801EE34: .4byte gPaydayMoney\n\ +_0801EE38: .4byte gBattleMons\n\ +_0801EE3C: .4byte 0x0000ffff\n\ +_0801EE40: .4byte gBattlescriptCurrInstr\n\ +_0801EE44: .4byte gMoveEffectBS_Ptrs\n\ +_0801EE48: .4byte gBattleCommunication\n\ +_0801EE4C:\n\ + mov r4, r8\n\ + ldrb r1, [r4]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + mov r1, r9\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801EE62\n\ + b _0801F5DC\n\ +_0801EE62:\n\ + bl Random\n\ + ldr r4, _0801EE80 @ =gBattleCommunication\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + adds r0, 0x3\n\ + strb r0, [r4, 0x3]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl SetMoveEffect\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801EE80: .4byte gBattleCommunication\n\ +_0801EE84:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 5\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r1, _0801EEC0 @ =gLockedMove\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801EEC4 @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + ldr r0, _0801EEC8 @ =gProtectStructs\n\ + ldrb r1, [r2]\n\ + lsls r1, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + movs r2, 0x4\n\ + orrs r0, r2\n\ + strb r0, [r1, 0x1]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801EEC0: .4byte gLockedMove\n\ +_0801EEC4: .4byte gCurrentMove\n\ +_0801EEC8: .4byte gProtectStructs\n\ +_0801EECC:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r6, 0x58\n\ + muls r0, r6\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r0, r4\n\ + ldr r5, [r0]\n\ + movs r0, 0xE0\n\ + lsls r0, 8\n\ + ands r5, r0\n\ + cmp r5, 0\n\ + beq _0801EEE8\n\ + b _0801F5DC\n\ +_0801EEE8:\n\ + bl Random\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + adds r2, r1, 0\n\ + muls r2, r6\n\ + adds r2, r4\n\ + movs r1, 0x3\n\ + ands r1, r0\n\ + adds r1, 0x3\n\ + lsls r1, 13\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _0801EF80 @ =0x02000000\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + ldr r4, _0801EF84 @ =0x00016004\n\ + adds r0, r4\n\ + adds r0, r2\n\ + ldr r6, _0801EF88 @ =gCurrentMove\n\ + ldrh r1, [r6]\n\ + strb r1, [r0]\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + ldr r1, _0801EF8C @ =0x00016005\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrh r1, [r6]\n\ + lsrs r1, 8\n\ + strb r1, [r0]\n\ + ldrb r0, [r3]\n\ + ldr r3, _0801EF90 @ =0x00016020\n\ + adds r0, r3\n\ + adds r0, r2\n\ + ldr r1, _0801EF94 @ =gBankAttacker\n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + ldr r4, _0801EF98 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EF9C @ =gMoveEffectBS_Ptrs\n\ + ldr r2, _0801EFA0 @ =gBattleCommunication\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + str r0, [r4]\n\ + strb r5, [r2, 0x5]\n\ + ldr r1, _0801EFA4 @ =gTrappingMoves\n\ + ldrh r0, [r1]\n\ + ldrh r4, [r6]\n\ + cmp r0, r4\n\ + bne _0801EF5C\n\ + b _0801F5FA\n\ +_0801EF5C:\n\ + adds r3, r1, 0\n\ + adds r1, r6, 0\n\ +_0801EF60:\n\ + ldrb r0, [r2, 0x5]\n\ + adds r0, 0x1\n\ + strb r0, [r2, 0x5]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x4\n\ + bls _0801EF70\n\ + b _0801F5FA\n\ +_0801EF70:\n\ + ldrb r0, [r2, 0x5]\n\ + lsls r0, 1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + ldrh r4, [r1]\n\ + cmp r0, r4\n\ + bne _0801EF60\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801EF80: .4byte 0x02000000\n\ +_0801EF84: .4byte 0x00016004\n\ +_0801EF88: .4byte gCurrentMove\n\ +_0801EF8C: .4byte 0x00016005\n\ +_0801EF90: .4byte 0x00016020\n\ +_0801EF94: .4byte gBankAttacker\n\ +_0801EF98: .4byte gBattlescriptCurrInstr\n\ +_0801EF9C: .4byte gMoveEffectBS_Ptrs\n\ +_0801EFA0: .4byte gBattleCommunication\n\ +_0801EFA4: .4byte gTrappingMoves\n\ +_0801EFA8:\n\ + ldr r1, _0801EFD8 @ =gBattleMoveDamage\n\ + ldr r0, _0801EFDC @ =gHP_dealt\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bge _0801EFB4\n\ + adds r0, 0x3\n\ +_0801EFB4:\n\ + asrs r0, 2\n\ + str r0, [r1]\n\ + cmp r0, 0\n\ + bne _0801EFC0\n\ + movs r0, 0x1\n\ + str r0, [r1]\n\ +_0801EFC0:\n\ + ldr r4, _0801EFE0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EFE4 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801EFE8 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801EFD8: .4byte gBattleMoveDamage\n\ +_0801EFDC: .4byte gHP_dealt\n\ +_0801EFE0: .4byte gBattlescriptCurrInstr\n\ +_0801EFE4: .4byte gMoveEffectBS_Ptrs\n\ +_0801EFE8: .4byte gBattleCommunication\n\ +_0801EFEC:\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xF2\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + movs r0, 0x10\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F008\n\ + b _0801F5DC\n\ +_0801F008:\n\ + ldr r2, _0801F02C @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F030 @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F034 @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F038 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F03C @ =BattleScript_StatUp\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F02C: .4byte 0x02000000\n\ +_0801F030: .4byte 0x000160a4\n\ +_0801F034: .4byte 0x000160a5\n\ +_0801F038: .4byte gBattlescriptCurrInstr\n\ +_0801F03C: .4byte BattleScript_StatUp\n\ +_0801F040:\n\ + movs r0, 0x70\n\ + negs r0, r0\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xEB\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F05E\n\ + b _0801F5DC\n\ +_0801F05E:\n\ + ldr r2, _0801F080 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F084 @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F088 @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F08C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F090 @ =BattleScript_StatDown\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F080: .4byte 0x02000000\n\ +_0801F084: .4byte 0x000160a4\n\ +_0801F088: .4byte 0x000160a5\n\ +_0801F08C: .4byte gBattlescriptCurrInstr\n\ +_0801F090: .4byte BattleScript_StatDown\n\ +_0801F094:\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xDA\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + movs r0, 0x20\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F0B0\n\ + b _0801F5DC\n\ +_0801F0B0:\n\ + ldr r2, _0801F0D4 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F0D8 @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F0DC @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F0E0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F0E4 @ =BattleScript_StatUp\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F0D4: .4byte 0x02000000\n\ +_0801F0D8: .4byte 0x000160a4\n\ +_0801F0DC: .4byte 0x000160a5\n\ +_0801F0E0: .4byte gBattlescriptCurrInstr\n\ +_0801F0E4: .4byte BattleScript_StatUp\n\ +_0801F0E8:\n\ + movs r0, 0x60\n\ + negs r0, r0\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xD3\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F106\n\ + b _0801F5DC\n\ +_0801F106:\n\ + ldr r2, _0801F128 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F12C @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F130 @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F134 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F138 @ =BattleScript_StatDown\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F128: .4byte 0x02000000\n\ +_0801F12C: .4byte 0x000160a4\n\ +_0801F130: .4byte 0x000160a5\n\ +_0801F134: .4byte gBattlescriptCurrInstr\n\ +_0801F138: .4byte BattleScript_StatDown\n\ +_0801F13C:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 15\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _0801F178 @ =gDisableStructs\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + lsls r0, r1, 3\n\ + subs r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + movs r1, 0x2\n\ + strb r1, [r0, 0x19]\n\ + ldr r1, _0801F17C @ =gLockedMove\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801F180 @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801F178: .4byte gDisableStructs\n\ +_0801F17C: .4byte gLockedMove\n\ +_0801F180: .4byte gCurrentMove\n\ +_0801F184:\n\ + ldr r0, _0801F1A0 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 16\n\ +_0801F19A:\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801F1A0: .4byte gBankAttacker\n\ +_0801F1A4:\n\ + ldr r4, _0801F254 @ =gBankAttacker\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _0801F1D8\n\ + ldr r0, _0801F258 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0801F25C @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801F214\n\ + ldr r0, _0801F260 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + beq _0801F1D8\n\ + b _0801F5DC\n\ +_0801F1D8:\n\ + ldr r0, _0801F258 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0801F25C @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801F214\n\ + ldr r0, _0801F260 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + beq _0801F214\n\ + ldr r0, _0801F264 @ =gWishFutureKnock\n\ + adds r0, 0x29\n\ + adds r0, r6, r0\n\ + ldrb r1, [r0]\n\ + ldr r3, _0801F268 @ =gBitTable\n\ + ldr r2, _0801F26C @ =gBattlePartyID\n\ + ldr r0, _0801F254 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _0801F214\n\ + b _0801F5DC\n\ +_0801F214:\n\ + ldr r2, _0801F270 @ =gBattleMons\n\ + ldr r1, _0801F274 @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + movs r3, 0x58\n\ + muls r0, r3\n\ + adds r4, r0, r2\n\ + ldrh r0, [r4, 0x2E]\n\ + adds r7, r1, 0\n\ + mov r9, r2\n\ + cmp r0, 0\n\ + beq _0801F284\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3C\n\ + bne _0801F284\n\ + ldr r1, _0801F278 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801F27C @ =BattleScript_NoItemSteal\n\ + str r0, [r1]\n\ + ldr r1, _0801F280 @ =gLastUsedAbility\n\ + ldrb r0, [r7]\n\ + muls r0, r3\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F254: .4byte gBankAttacker\n\ +_0801F258: .4byte gBattleTypeFlags\n\ +_0801F25C: .4byte 0x00000902\n\ +_0801F260: .4byte gTrainerBattleOpponent\n\ +_0801F264: .4byte gWishFutureKnock\n\ +_0801F268: .4byte gBitTable\n\ +_0801F26C: .4byte gBattlePartyID\n\ +_0801F270: .4byte gBattleMons\n\ +_0801F274: .4byte gBankTarget\n\ +_0801F278: .4byte gBattlescriptCurrInstr\n\ +_0801F27C: .4byte BattleScript_NoItemSteal\n\ +_0801F280: .4byte gLastUsedAbility\n\ +_0801F284:\n\ + ldr r4, _0801F340 @ =gBankAttacker\n\ + mov r10, r4\n\ + ldrb r1, [r4]\n\ + movs r0, 0x58\n\ + mov r8, r0\n\ + mov r0, r8\n\ + muls r0, r1\n\ + add r0, r9\n\ + ldrh r3, [r0, 0x2E]\n\ + cmp r3, 0\n\ + beq _0801F29C\n\ + b _0801F5DC\n\ +_0801F29C:\n\ + ldrb r0, [r7]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + ldrh r2, [r0, 0x2E]\n\ + adds r0, r2, 0\n\ + cmp r0, 0xAF\n\ + bne _0801F2B0\n\ + b _0801F5DC\n\ +_0801F2B0:\n\ + cmp r0, 0\n\ + bne _0801F2B6\n\ + b _0801F5DC\n\ +_0801F2B6:\n\ + lsls r0, r1, 1\n\ + ldr r5, _0801F344 @ =0x020160f0\n\ + adds r0, r5\n\ + ldr r1, _0801F348 @ =gLastUsedItem\n\ + strh r2, [r0]\n\ + strh r2, [r1]\n\ + ldrb r0, [r7]\n\ + mov r4, r8\n\ + muls r4, r0\n\ + adds r0, r4, 0\n\ + add r0, r9\n\ + movs r6, 0\n\ + strh r3, [r0, 0x2E]\n\ + ldr r4, _0801F34C @ =gActiveBank\n\ + mov r2, r10\n\ + ldrb r0, [r2]\n\ + strb r0, [r4]\n\ + str r1, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + mov r3, r10\n\ + ldrb r0, [r3]\n\ + bl MarkBufferBankForExecution\n\ + ldrb r0, [r7]\n\ + strb r0, [r4]\n\ + ldrb r0, [r7]\n\ + mov r4, r8\n\ + muls r4, r0\n\ + adds r0, r4, 0\n\ + mov r1, r9\n\ + adds r1, 0x2E\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r7]\n\ + bl MarkBufferBankForExecution\n\ + ldr r4, _0801F350 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F354 @ =BattleScript_ItemSteal\n\ + str r0, [r4]\n\ + ldr r0, _0801F358 @ =0xfffe9f10\n\ + adds r5, r0\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r1, _0801F35C @ =0x000160e8\n\ + adds r0, r1\n\ + adds r0, r5\n\ + strb r6, [r0]\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r2, _0801F360 @ =0x000160e9\n\ + adds r0, r2\n\ + adds r0, r5\n\ + strb r6, [r0]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F340: .4byte gBankAttacker\n\ +_0801F344: .4byte 0x020160f0\n\ +_0801F348: .4byte gLastUsedItem\n\ +_0801F34C: .4byte gActiveBank\n\ +_0801F350: .4byte gBattlescriptCurrInstr\n\ +_0801F354: .4byte BattleScript_ItemSteal\n\ +_0801F358: .4byte 0xfffe9f10\n\ +_0801F35C: .4byte 0x000160e8\n\ +_0801F360: .4byte 0x000160e9\n\ +_0801F364:\n\ + ldr r3, _0801F394 @ =gBankTarget\n\ + ldrb r1, [r3]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 19\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _0801F398 @ =gDisableStructs\n\ + ldrb r1, [r3]\n\ + lsls r0, r1, 3\n\ + subs r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r1, _0801F39C @ =gBankAttacker\n\ + ldrb r1, [r1]\n\ + strb r1, [r0, 0x14]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801F394: .4byte gBankTarget\n\ +_0801F398: .4byte gDisableStructs\n\ +_0801F39C: .4byte gBankAttacker\n\ +_0801F3A0:\n\ + ldr r0, _0801F3B8 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 20\n\ + b _0801F19A\n\ + .align 2, 0\n\ +_0801F3B8: .4byte gBankTarget\n\ +_0801F3BC:\n\ + ldr r4, _0801F3CC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F3D0 @ =gUnknown_081D9224\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F3CC: .4byte gBattlescriptCurrInstr\n\ +_0801F3D0: .4byte gUnknown_081D9224\n\ +_0801F3D4:\n\ + ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F3E8 @ =BattleScript_RapidSpinAway\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F3E4: .4byte gBattlescriptCurrInstr\n\ +_0801F3E8: .4byte BattleScript_RapidSpinAway\n\ +_0801F3EC:\n\ + ldr r6, _0801F43C @ =gBankTarget\n\ + ldrb r0, [r6]\n\ + movs r2, 0x58\n\ + muls r0, r2\n\ + mov r1, r9\n\ + adds r1, 0x4C\n\ + adds r5, r0, r1\n\ + ldr r4, [r5]\n\ + movs r0, 0x40\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + bne _0801F406\n\ + b _0801F5DC\n\ +_0801F406:\n\ + movs r0, 0x41\n\ + negs r0, r0\n\ + ands r4, r0\n\ + str r4, [r5]\n\ + ldr r4, _0801F440 @ =gActiveBank\n\ + ldrb r0, [r6]\n\ + strb r0, [r4]\n\ + ldrb r0, [r4]\n\ + muls r0, r2\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r4, _0801F444 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F448 @ =BattleScript_TargetPRLZHeal\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F43C: .4byte gBankTarget\n\ +_0801F440: .4byte gActiveBank\n\ +_0801F444: .4byte gBattlescriptCurrInstr\n\ +_0801F448: .4byte BattleScript_TargetPRLZHeal\n\ +_0801F44C:\n\ + ldr r4, _0801F45C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F460 @ =gUnknown_081D93FA\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F45C: .4byte gBattlescriptCurrInstr\n\ +_0801F460: .4byte gUnknown_081D93FA\n\ +_0801F464:\n\ + ldr r4, _0801F494 @ =gBattleMoveDamage\n\ + ldr r0, _0801F498 @ =gHP_dealt\n\ + ldr r0, [r0]\n\ + movs r1, 0x3\n\ + bl __divsi3\n\ + str r0, [r4]\n\ + cmp r0, 0\n\ + bne _0801F47A\n\ + movs r0, 0x1\n\ + str r0, [r4]\n\ +_0801F47A:\n\ + ldr r4, _0801F49C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801F4A0 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801F4A4 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F494: .4byte gBattleMoveDamage\n\ +_0801F498: .4byte gHP_dealt\n\ +_0801F49C: .4byte gBattlescriptCurrInstr\n\ +_0801F4A0: .4byte gMoveEffectBS_Ptrs\n\ +_0801F4A4: .4byte gBattleCommunication\n\ +_0801F4A8:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r5, 0x58\n\ + muls r0, r5\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r2, r0, r4\n\ + ldr r1, [r2]\n\ + movs r0, 0xC0\n\ + lsls r0, 4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801F4C4\n\ + b _0801F5DC\n\ +_0801F4C4:\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + orrs r1, r0\n\ + str r1, [r2]\n\ + ldr r1, _0801F4F8 @ =gLockedMove\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801F4FC @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + bl Random\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + adds r2, r1, 0\n\ + muls r2, r5\n\ + adds r2, r4\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + adds r1, 0x2\n\ + lsls r1, 10\n\ + ldr r0, [r2]\n\ +_0801F4F2:\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F4F8: .4byte gLockedMove\n\ +_0801F4FC: .4byte gCurrentMove\n\ +_0801F500:\n\ + mov r5, r8\n\ + ldrb r3, [r5]\n\ + movs r4, 0x58\n\ + adds r0, r3, 0\n\ + muls r0, r4\n\ + mov r2, r9\n\ + adds r1, r0, r2\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r2, [r0]\n\ + cmp r2, 0x3C\n\ + bne _0801F540\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0\n\ + beq _0801F5DC\n\ + ldr r0, _0801F534 @ =gLastUsedAbility\n\ + strb r2, [r0]\n\ + ldr r1, _0801F538 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801F53C @ =BattleScript_NoItemSteal\n\ + str r0, [r1]\n\ + ldrb r0, [r5]\n\ + movs r1, 0x3C\n\ + bl RecordAbilityBattle\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F534: .4byte gLastUsedAbility\n\ +_0801F538: .4byte gBattlescriptCurrInstr\n\ +_0801F53C: .4byte BattleScript_NoItemSteal\n\ +_0801F540:\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0\n\ + beq _0801F5DC\n\ + adds r0, r3, 0\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + ldr r1, _0801F5B8 @ =gLastUsedItem\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r9\n\ + ldrh r0, [r0, 0x2E]\n\ + strh r0, [r1]\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r9\n\ + movs r5, 0\n\ + movs r1, 0\n\ + strh r1, [r0, 0x2E]\n\ + ldr r2, _0801F5BC @ =gWishFutureKnock\n\ + adds r2, 0x29\n\ + adds r2, r6, r2\n\ + ldr r3, _0801F5C0 @ =gBitTable\n\ + ldr r1, _0801F5C4 @ =gBattlePartyID\n\ + mov r4, r8\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r4, _0801F5C8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F5CC @ =BattleScript_KnockedOff\n\ + str r0, [r4]\n\ + ldr r1, _0801F5D0 @ =0x02000000\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + ldr r3, _0801F5D4 @ =0x000160e8\n\ + adds r0, r3\n\ + adds r0, r1\n\ + strb r5, [r0]\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + ldr r4, _0801F5D8 @ =0x000160e9\n\ + adds r0, r4\n\ + adds r0, r1\n\ + strb r5, [r0]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F5B8: .4byte gLastUsedItem\n\ +_0801F5BC: .4byte gWishFutureKnock\n\ +_0801F5C0: .4byte gBitTable\n\ +_0801F5C4: .4byte gBattlePartyID\n\ +_0801F5C8: .4byte gBattlescriptCurrInstr\n\ +_0801F5CC: .4byte BattleScript_KnockedOff\n\ +_0801F5D0: .4byte 0x02000000\n\ +_0801F5D4: .4byte 0x000160e8\n\ +_0801F5D8: .4byte 0x000160e9\n\ +_0801F5DC:\n\ + ldr r1, _0801F5E8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F5E8: .4byte gBattlescriptCurrInstr\n\ +_0801F5EC:\n\ + ldr r4, _0801F60C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F610 @ =gUnknown_081D94B0\n\ +_0801F5F8:\n\ + str r0, [r4]\n\ +_0801F5FA:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0801F60C: .4byte gBattlescriptCurrInstr\n\ +_0801F610: .4byte gUnknown_081D94B0\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +static void atk15_seteffectwithchancetarget(void) +{ + u32 PercentChance; + if (gBattleMons[gBankAttacker].ability == ABILITY_SERENE_GRACE) + PercentChance = gBattleMoves[gCurrentMove].secondaryEffectChance * 2; + else + PercentChance = gBattleMoves[gCurrentMove].secondaryEffectChance; + if (gBattleCommunication[MOVE_EFFECT_BYTE] & 0x80 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] &= 0x7F; + SetMoveEffect(0, 0x80); + } + else if (Random() % 100 <= PercentChance && gBattleCommunication[MOVE_EFFECT_BYTE] && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + if (PercentChance >= 100) + SetMoveEffect(0, 0x80); + else + SetMoveEffect(0, 0); + } + else + gBattlescriptCurrInstr++; + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; + BATTLE_STRUCT->filler2[0x3E] = 0; //TODO: to fix this later +} + +static void atk16_seteffectprimary(void) +{ + SetMoveEffect(1, 0); +} + +static void atk17_seteffectsecondary(void) +{ + SetMoveEffect(0, 0); +} + +static void atk18_status_effect_clear(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) + gBattleMons[gActiveBank].status1 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); + else + gBattleMons[gActiveBank].status2 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); + + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; + gBattlescriptCurrInstr += 2; + BATTLE_STRUCT->filler2[0x3E] = 0; //TODO: to fix this later +} + +//Fuck this, Maybe later +__attribute__((naked)) +static void atk19_faint_pokemon(void) +{ + asm(".syntax unified\n\ +push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + ldr r0, _0801F81C @ =gBattlescriptCurrInstr\n\ + ldr r2, [r0]\n\ + ldrb r1, [r2, 0x2]\n\ + adds r6, r0, 0\n\ + cmp r1, 0\n\ + beq _0801F834\n\ + ldrb r0, [r2, 0x1]\n\ + bl GetBattleBank\n\ + ldr r5, _0801F820 @ =gActiveBank\n\ + strb r0, [r5]\n\ + ldr r2, _0801F824 @ =gHitMarker\n\ + ldr r1, _0801F828 @ =gBitTable\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801F7E6\n\ + b _0801FB1C\n\ +_0801F7E6:\n\ + ldr r1, [r6]\n\ + ldrb r4, [r1, 0x3]\n\ + ldrb r0, [r1, 0x4]\n\ + lsls r0, 8\n\ + orrs r4, r0\n\ + ldrb r0, [r1, 0x5]\n\ + lsls r0, 16\n\ + orrs r4, r0\n\ + ldrb r0, [r1, 0x6]\n\ + lsls r0, 24\n\ + orrs r4, r0\n\ + bl b_movescr_stack_pop_cursor\n\ + str r4, [r6]\n\ + ldrb r0, [r5]\n\ + bl GetBankSide\n\ + ldr r1, _0801F82C @ =gSideAffecting\n\ + lsls r0, 24\n\ + lsrs r0, 23\n\ + adds r0, r1\n\ + ldrh r2, [r0]\n\ + ldr r1, _0801F830 @ =0x0000fdff\n\ + ands r1, r2\n\ + strh r1, [r0]\n\ + b _0801FB22\n\ + .align 2, 0\n\ +_0801F81C: .4byte gBattlescriptCurrInstr\n\ +_0801F820: .4byte gActiveBank\n\ +_0801F824: .4byte gHitMarker\n\ +_0801F828: .4byte gBitTable\n\ +_0801F82C: .4byte gSideAffecting\n\ +_0801F830: .4byte 0x0000fdff\n\ +_0801F834:\n\ + ldrb r0, [r2, 0x1]\n\ + cmp r0, 0x1\n\ + bne _0801F85C\n\ + ldr r1, _0801F84C @ =gActiveBank\n\ + ldr r0, _0801F850 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r0, _0801F854 @ =gBankTarget\n\ + ldrb r7, [r0]\n\ + ldr r4, _0801F858 @ =gUnknown_081D8C58\n\ + b _0801F86A\n\ + .align 2, 0\n\ +_0801F84C: .4byte gActiveBank\n\ +_0801F850: .4byte gBankAttacker\n\ +_0801F854: .4byte gBankTarget\n\ +_0801F858: .4byte gUnknown_081D8C58\n\ +_0801F85C:\n\ + ldr r1, _0801F954 @ =gActiveBank\n\ + ldr r0, _0801F958 @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r0, _0801F95C @ =gBankAttacker\n\ + ldrb r7, [r0]\n\ + ldr r4, _0801F960 @ =gUnknown_081D8C65\n\ +_0801F86A:\n\ + ldr r0, _0801F964 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r0, _0801F968 @ =gBitTable\n\ + mov r12, r0\n\ + ldr r2, _0801F954 @ =gActiveBank\n\ + mov r8, r2\n\ + ldrb r2, [r2]\n\ + lsls r0, r2, 2\n\ + add r0, r12\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _0801F886\n\ + b _0801FB1C\n\ +_0801F886:\n\ + ldr r3, _0801F96C @ =gBattleMons\n\ + mov r10, r3\n\ + movs r5, 0x58\n\ + mov r9, r5\n\ + mov r0, r9\n\ + muls r0, r2\n\ + add r0, r10\n\ + ldrh r3, [r0, 0x28]\n\ + cmp r3, 0\n\ + beq _0801F89C\n\ + b _0801FB1C\n\ +_0801F89C:\n\ + ldr r2, _0801F970 @ =0x02000000\n\ + lsls r1, r7, 1\n\ + ldr r5, _0801F974 @ =0x000160ac\n\ + adds r0, r1, r5\n\ + adds r0, r2\n\ + strb r3, [r0]\n\ + ldr r0, _0801F978 @ =0x000160ad\n\ + adds r1, r0\n\ + adds r1, r2\n\ + strb r3, [r1]\n\ + lsls r1, r7, 2\n\ + adds r5, 0x54\n\ + adds r0, r1, r5\n\ + adds r0, r2\n\ + strb r3, [r0]\n\ + adds r5, 0x1\n\ + adds r0, r1, r5\n\ + adds r0, r2\n\ + strb r3, [r0]\n\ + adds r5, 0x1\n\ + adds r0, r1, r5\n\ + adds r0, r2\n\ + strb r3, [r0]\n\ + ldr r0, _0801F97C @ =0x00016103\n\ + adds r1, r0\n\ + adds r1, r2\n\ + strb r3, [r1]\n\ + ldr r5, _0801F980 @ =gHitMarker\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + lsls r0, 2\n\ + add r0, r12\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r5]\n\ + orrs r0, r1\n\ + str r0, [r5]\n\ + ldr r0, [r6]\n\ + adds r0, 0x7\n\ + bl b_movescr_stack_push\n\ + str r4, [r6]\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0801F9B0\n\ + ldr r0, [r5]\n\ + movs r1, 0x80\n\ + lsls r1, 15\n\ + orrs r0, r1\n\ + str r0, [r5]\n\ + ldr r1, _0801F984 @ =gBattleResults\n\ + ldrb r0, [r1]\n\ + cmp r0, 0xFE\n\ + bhi _0801F914\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ +_0801F914:\n\ + mov r0, r9\n\ + muls r0, r7\n\ + add r0, r10\n\ + adds r3, r0, 0\n\ + adds r3, 0x2A\n\ + mov r4, r8\n\ + ldrb r2, [r4]\n\ + mov r0, r9\n\ + muls r0, r2\n\ + add r0, r10\n\ + adds r1, r0, 0\n\ + adds r1, 0x2A\n\ + ldrb r0, [r3]\n\ + ldrb r5, [r1]\n\ + cmp r0, r5\n\ + bls _0801F9CC\n\ + ldrb r1, [r1]\n\ + subs r0, r1\n\ + cmp r0, 0x1D\n\ + ble _0801F990\n\ + ldr r1, _0801F988 @ =gBattlePartyID\n\ + lsls r0, r2, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _0801F98C @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0x8\n\ + bl AdjustFriendship\n\ + b _0801F9CC\n\ + .align 2, 0\n\ +_0801F954: .4byte gActiveBank\n\ +_0801F958: .4byte gBankTarget\n\ +_0801F95C: .4byte gBankAttacker\n\ +_0801F960: .4byte gUnknown_081D8C65\n\ +_0801F964: .4byte gAbsentBankFlags\n\ +_0801F968: .4byte gBitTable\n\ +_0801F96C: .4byte gBattleMons\n\ +_0801F970: .4byte 0x02000000\n\ +_0801F974: .4byte 0x000160ac\n\ +_0801F978: .4byte 0x000160ad\n\ +_0801F97C: .4byte 0x00016103\n\ +_0801F980: .4byte gHitMarker\n\ +_0801F984: .4byte gBattleResults\n\ +_0801F988: .4byte gBattlePartyID\n\ +_0801F98C: .4byte gPlayerParty\n\ +_0801F990:\n\ + ldr r1, _0801F9A8 @ =gBattlePartyID\n\ + lsls r0, r2, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _0801F9AC @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0x6\n\ + bl AdjustFriendship\n\ + b _0801F9CC\n\ + .align 2, 0\n\ +_0801F9A8: .4byte gBattlePartyID\n\ +_0801F9AC: .4byte gPlayerParty\n\ +_0801F9B0:\n\ + ldr r1, _0801FAE0 @ =gBattleResults\n\ + ldrb r0, [r1, 0x1]\n\ + cmp r0, 0xFE\n\ + bhi _0801F9BC\n\ + adds r0, 0x1\n\ + strb r0, [r1, 0x1]\n\ +_0801F9BC:\n\ + ldr r2, _0801FAE4 @ =gActiveBank\n\ + ldrb r0, [r2]\n\ + mov r3, r9\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + add r0, r10\n\ + ldrh r0, [r0]\n\ + strh r0, [r1, 0x20]\n\ +_0801F9CC:\n\ + ldr r0, _0801FAE8 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801FA02\n\ + ldr r6, _0801FAEC @ =gBattleMons\n\ + ldr r0, _0801FAF0 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + movs r5, 0x58\n\ + muls r0, r5\n\ + adds r0, r6\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _0801FA02\n\ + ldr r4, _0801FAF4 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801FAF8 @ =gBattleMoveDamage\n\ + adds r0, r7, 0\n\ + muls r0, r5\n\ + adds r0, r6\n\ + ldrh r0, [r0, 0x28]\n\ + str r0, [r1]\n\ + ldr r0, _0801FAFC @ =gUnknown_081D9156\n\ + str r0, [r4]\n\ +_0801FA02:\n\ + ldr r1, _0801FB00 @ =gStatuses3\n\ + ldr r6, _0801FB04 @ =gBankTarget\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801FA1A\n\ + b _0801FB22\n\ +_0801FA1A:\n\ + ldr r0, _0801FAE8 @ =gHitMarker\n\ + ldr r5, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 17\n\ + ands r5, r0\n\ + cmp r5, 0\n\ + bne _0801FB22\n\ + ldr r4, _0801FAF0 @ =gBankAttacker\n\ + mov r8, r4\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + adds r4, r0, 0\n\ + ldrb r0, [r6]\n\ + bl GetBankSide\n\ + lsls r4, 24\n\ + lsls r0, 24\n\ + cmp r4, r0\n\ + beq _0801FB22\n\ + ldr r0, _0801FAEC @ =gBattleMons\n\ + mov r9, r0\n\ + mov r1, r8\n\ + ldrb r2, [r1]\n\ + movs r7, 0x58\n\ + adds r3, r2, 0\n\ + muls r3, r7\n\ + adds r0, r3, r0\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _0801FB22\n\ + ldr r0, _0801FB08 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xA5\n\ + beq _0801FB22\n\ + ldr r1, _0801FB0C @ =0x02000000\n\ + ldr r4, _0801FB10 @ =0x0001608c\n\ + adds r0, r2, r4\n\ + adds r0, r1\n\ + ldrb r4, [r0]\n\ + adds r0, r4, r3\n\ + mov r6, r9\n\ + adds r6, 0x24\n\ + adds r0, r6\n\ + strb r5, [r0]\n\ + ldr r5, _0801FAF4 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r5]\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801FB14 @ =gUnknown_081D9468\n\ + str r0, [r5]\n\ + ldr r5, _0801FAE4 @ =gActiveBank\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + strb r0, [r5]\n\ + adds r1, r4, 0\n\ + adds r1, 0x9\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + ldrb r0, [r5]\n\ + muls r0, r7\n\ + adds r0, r6\n\ + adds r0, r4\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r2, 0\n\ + movs r3, 0x1\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r5]\n\ + bl MarkBufferBankForExecution\n\ + ldr r1, _0801FB18 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x2\n\ + strb r0, [r1, 0x1]\n\ + lsls r4, 1\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + muls r0, r7\n\ + adds r0, r4, r0\n\ + mov r2, r9\n\ + adds r2, 0xC\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + strb r0, [r1, 0x2]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + muls r0, r7\n\ + adds r4, r0\n\ + adds r4, r2\n\ + ldrh r0, [r4]\n\ + lsrs r0, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + b _0801FB22\n\ + .align 2, 0\n\ +_0801FAE0: .4byte gBattleResults\n\ +_0801FAE4: .4byte gActiveBank\n\ +_0801FAE8: .4byte gHitMarker\n\ +_0801FAEC: .4byte gBattleMons\n\ +_0801FAF0: .4byte gBankAttacker\n\ +_0801FAF4: .4byte gBattlescriptCurrInstr\n\ +_0801FAF8: .4byte gBattleMoveDamage\n\ +_0801FAFC: .4byte gUnknown_081D9156\n\ +_0801FB00: .4byte gStatuses3\n\ +_0801FB04: .4byte gBankTarget\n\ +_0801FB08: .4byte gCurrentMove\n\ +_0801FB0C: .4byte 0x02000000\n\ +_0801FB10: .4byte 0x0001608c\n\ +_0801FB14: .4byte gUnknown_081D9468\n\ +_0801FB18: .4byte gBattleTextBuff1\n\ +_0801FB1C:\n\ + ldr r0, [r6]\n\ + adds r0, 0x7\n\ + str r0, [r6]\n\ +_0801FB22:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided\n"); +} + +static void atk1A_faint_animation(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitFaintAnimation(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; + } +} + +static void atk1B_faint_effects_clear(void) +{ + //Clears things like attraction or trapping to other banks + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + gBattleMons[gActiveBank].status1 = 0; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + UndoEffectsAfterFainting(); + gBattlescriptCurrInstr += 2; + } +} + +static void atk1C_jumpifstatus(void) +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + if (gBattleMons[bank].status1 & flags && gBattleMons[bank].hp) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 10; +} + +static void atk1D_jumpifstatus2(void) +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + if (gBattleMons[bank].status2 & flags && gBattleMons[bank].hp) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 10; +} + +static void atk1E_jumpifability(void) +{ + u8 bank; + u8 ability = BSScriptRead8(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 8) + { + bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_BANK_SIDE, gBankAttacker, ability, 0, 0); + if (bank) + { + gLastUsedAbility = ability; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(bank -1, gLastUsedAbility); + unk_2000000[0x160f8] = bank - 1; + } + else + gBattlescriptCurrInstr += 7; + } + else if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 9) + { + bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gBankAttacker, ability, 0, 0); + if (bank) + { + gLastUsedAbility = ability; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(bank - 1, gLastUsedAbility); + unk_2000000[0x160f8] = bank - 1; + } + else + gBattlescriptCurrInstr += 7; + } + else + { + bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMons[bank].ability == ability) + { + gLastUsedAbility = ability; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(bank, gLastUsedAbility); + unk_2000000[0x160f8] = bank; + } + else + gBattlescriptCurrInstr += 7; + } +} + +static void atk1F_jumpifsideaffecting(void) +{ + u8 side; + u16 flags; + void* jump_loc; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 1) + side = GetBankIdentity(gBankAttacker) & 1; + else + side = GetBankIdentity(gBankTarget) & 1; + + flags = BS2ScriptRead16(gBattlescriptCurrInstr + 2); + jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 4); + + if (gSideAffecting[side] & flags) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 8; +} + +static void atk20_jumpifstat(void) +{ + u8 ret = 0; + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u8 value = gBattleMons[bank].statStages[BSScriptRead8(gBattlescriptCurrInstr + 3)]; + switch (BSScriptRead8(gBattlescriptCurrInstr + 2)) + { + case CMP_EQUAL: + if (value == BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_NOT_EQUAL: + if (value != BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_GREATER_THAN: + if (value > BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_LESS_THAN: + if (value < BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_COMMON_BITS: + if (value & BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_NO_COMMON_BITS: + if (!(value & BSScriptRead8(gBattlescriptCurrInstr + 4))) + ret++; + break; + } + if (ret) + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + else + gBattlescriptCurrInstr += 9; +} + +static void atk21_jumpifstatus3(void) +{ + u32 flags; + void* jump_loc; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); + jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); + if (BSScriptRead8(gBattlescriptCurrInstr + 6)) + { + if ((gStatuses3[gActiveBank] & flags) != 0) + gBattlescriptCurrInstr += 11; + else + gBattlescriptCurrInstr = jump_loc; + } + else + { + if ((gStatuses3[gActiveBank] & flags) != 0) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 11; + } +} + +static void atk22_jumpiftype(void) //u8 bank, u8 type, *ptr +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u8 type = BSScriptRead8(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + + if (gBattleMons[bank].type1 == type || gBattleMons[bank].type2 == type) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 7; +} + +//here we go again... +#ifdef NONMATCHING +static void atk23_getexp(void) +{ + u8 hold_effect; + int via_expshare = 0, sent_in; + u16* exp = &BATTLE_STRUCT->exp; + gBank1 = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + sent_in = gSentPokesToOpponent[(gBank1 & 2) >> 1]; + switch (BATTLE_STRUCT->atk23StateTracker) + { + case 0: //check if should receive exp at all + if (GetBankSide(gBank1) != 1 || (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) + BATTLE_STRUCT->atk23StateTracker = 6; //goto last case + else + { + BATTLE_STRUCT->atk23StateTracker++; + unk_2000000[0x16113] |= gBitTable[gBattlePartyID[gBank1]]; + } + break; + case 1: //calculate experience points to redistribute + { + int via_sent_in = 0, i; + u16 calculatedExp; + for (i = 0; i < 6; i++) + { + u16 item; + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == 0 || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0) + continue; + if (gBitTable[i] & sent_in) + via_sent_in++; + + item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + if (item == ITEM_ENIGMA_BERRY) + hold_effect = gSaveBlock1.enigmaBerry.holdEffect; + else + hold_effect = ItemId_GetHoldEffect(item); + + if (hold_effect == HOLD_EFFECT_EXP_SHARE) + via_expshare++; + } + calculatedExp = gBaseStats[gBattleMons[gBank1].species].expYield * gBattleMons[gBank1].level / 7; + if (via_expshare) //at least one poke is getting exp via exp share + { + calculatedExp /= 2; + *exp = calculatedExp / via_sent_in; + if (*exp == 0) + *exp = 1; + + gExpShareExp = calculatedExp / via_expshare; + if (gExpShareExp == 0) + gExpShareExp = 1; + } + else + { + *exp = calculatedExp / via_sent_in; + if (*exp == 0) + *exp = 1; + gExpShareExp = 0; + } + BATTLE_STRUCT->atk23StateTracker++; + BATTLE_STRUCT->expGetterID = 0; + BATTLE_STRUCT->sentInPokes = sent_in; + } //no break statement + case 2: //loop; set exp value to the poke in expgetter_id and print message + if (gBattleExecBuffer == 0) + { + u16 item = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HELD_ITEM); + u8* tracker; u32 zero; + if (item == ITEM_ENIGMA_BERRY) + hold_effect = gSaveBlock1.enigmaBerry.holdEffect; + else + hold_effect = ItemId_GetHoldEffect(item); + + if ((hold_effect != HOLD_EFFECT_EXP_SHARE && !(BATTLE_STRUCT->sentInPokes & 1))) + { + BATTLE_STRUCT->sentInPokes >>= 1; + tracker = &BATTLE_STRUCT->atk23StateTracker; + zero = 0; + goto LABEL; + } + else if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) == 100) + { + + BATTLE_STRUCT->sentInPokes >>= 1; + tracker = &BATTLE_STRUCT->atk23StateTracker; + zero = 0; + LABEL: + *tracker = 5; //increment looper + gBattleMoveDamage = zero; //used for exp + } + else + { + //music change in wild battle after fainting a poke + if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !BATTLE_STRUCT->wildVictorySong) + { + BattleMusicStop(); + PlayBGM(0x161); + BATTLE_STRUCT->wildVictorySong++; + } + + if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP)) + { + s16 stringID; + if (BATTLE_STRUCT->sentInPokes & 1) + gBattleMoveDamage = *exp; + else + gBattleMoveDamage = 0; + + if (hold_effect == HOLD_EFFECT_EXP_SHARE) + gBattleMoveDamage += gExpShareExp; + if (hold_effect == HOLD_EFFECT_LUCKY_EGG) + gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; + + if (IsTradedMon(&gPlayerParty[BATTLE_STRUCT->expGetterID])) + { + gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; + stringID = 0x14A; + } + else + stringID = 0x149; + + //get exp getter bank + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (!(gBattlePartyID[2] != BATTLE_STRUCT->expGetterID) && !(gAbsentBankFlags & gBitTable[2])) + BATTLE_STRUCT->expGetterBank = 2; + else + { + if (!(gAbsentBankFlags & gBitTable[0])) + BATTLE_STRUCT->expGetterBank = 0; + else + BATTLE_STRUCT->expGetterBank = 2; + } + } + else + BATTLE_STRUCT->expGetterBank = 0; + + //buffer poke name + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = BATTLE_STRUCT->expGetterBank; + gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID; + gBattleTextBuff1[4] = 0xFF; + + //buffer 'gained' or 'gained a boosted' + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = sBYTE0_32(stringID); + gBattleTextBuff2[3] = sBYTE1_32(stringID); + gBattleTextBuff2[4] = 0xFF; + + //buffer exp number + gBattleTextBuff3[0] = 0xFD; + gBattleTextBuff3[1] = 1; + gBattleTextBuff3[2] = 4; //word + gBattleTextBuff3[3] = 5; //max digits + gBattleTextBuff3[4] = gBattleMoveDamage; + gBattleTextBuff3[5] = sBYTE1_32(gBattleMoveDamage); + gBattleTextBuff3[6] = sBYTE2_32(gBattleMoveDamage); + gBattleTextBuff3[7] = sBYTE3_32(gBattleMoveDamage); + gBattleTextBuff3[8] = 0xFF; + + PrepareStringBattle(0xD, BATTLE_STRUCT->expGetterBank); + MonGainEVs(&gPlayerParty[BATTLE_STRUCT->expGetterID], gBattleMons[gBank1].species); + } + BATTLE_STRUCT->sentInPokes >>= 1; + BATTLE_STRUCT->atk23StateTracker++; + } + } + break; + case 3: //Set Stats and give exp + if (gBattleExecBuffer == 0) + { + gBattleBufferB[BATTLE_STRUCT->expGetterBank][0] = 0; + if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP) && GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) != 100) + { + BATTLE_STRUCT->beforeLvlUp[0] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); //doesnt match + BATTLE_STRUCT->beforeLvlUp[1] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK); + BATTLE_STRUCT->beforeLvlUp[2] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF); + BATTLE_STRUCT->beforeLvlUp[3] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD); + BATTLE_STRUCT->beforeLvlUp[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK); + BATTLE_STRUCT->beforeLvlUp[5] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF); + + gActiveBank = BATTLE_STRUCT->expGetterBank; + EmitExpBarUpdate(0, BATTLE_STRUCT->expGetterID, gBattleMoveDamage); + MarkBufferBankForExecution(gActiveBank); + } + BATTLE_STRUCT->atk23StateTracker++; + } + break; + case 4: //lvl up if necessary + if (gBattleExecBuffer == 0) + { + gActiveBank = BATTLE_STRUCT->expGetterBank; + if (gBattleBufferB[gActiveBank][0] == 0x21 && gBattleBufferB[gActiveBank][1] == 0xB) + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID) + sub_80324F8(&gPlayerParty[gActiveBank], gActiveBank); + + //buff poke name + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gActiveBank; + gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID; + gBattleTextBuff1[4] = 0xFF; + + //buff level + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 1; + gBattleTextBuff2[2] = 1; + gBattleTextBuff2[3] = 3; + gBattleTextBuff2[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL); + gBattleTextBuff2[5] = 0xFF; + + b_movescr_stack_push_cursor(); + gLeveledUpInBattle |= gBitTable[BATTLE_STRUCT->expGetterID]; + gBattlescriptCurrInstr = BattleScript_LevelUp; + gBattleMoveDamage = (gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8)); + AdjustFriendship(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0); + + //update battle mon structure after level up + if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && gBattleMons[0].hp) + { + gBattleMons[0].level = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL); + gBattleMons[0].hp = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP); + gBattleMons[0].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); + gBattleMons[0].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK); + gBattleMons[0].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF); + gBattleMons[0].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD); + gBattleMons[0].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK); + gBattleMons[0].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF); + } + //What is else if? Guess it's too advanced for GameFreak + if (gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gBattleMons[2].level = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL); + gBattleMons[2].hp = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP); + gBattleMons[2].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); + gBattleMons[2].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK); + gBattleMons[2].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF); + //There are no words...GF can't even copy&paste code properly + gBattleMons[2].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD); + gBattleMons[2].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD /*RIP*/); + gBattleMons[2].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK); + } + BATTLE_STRUCT->atk23StateTracker = 5; + } + else + { + gBattleMoveDamage = 0; + BATTLE_STRUCT->atk23StateTracker = 5; + } + } + break; + case 5: //looper increment + if (gBattleMoveDamage) //there is exp to give, goto case 3 that gives exp + BATTLE_STRUCT->atk23StateTracker = 3; + else + { + if (++BATTLE_STRUCT->expGetterID <= 5) + BATTLE_STRUCT->atk23StateTracker = 2; //loop again + else + BATTLE_STRUCT->atk23StateTracker = 6; //we're done + } + break; + case 6: //increment instruction + if (gBattleExecBuffer == 0) + { + //not even sure why gamefreak clears that data in this place + gBattleMons[gBank1].item = 0; + gBattleMons[gBank1].ability = 0; + gBattlescriptCurrInstr += 2; + } + break; + } +} +#else +__attribute__((naked)) +static void atk23_getexp(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + movs r6, 0\n\ + ldr r0, _0802004C @ =0x0201605c\n\ + mov r10, r0\n\ + ldr r0, _08020050 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r0, [r0, 0x1]\n\ + bl GetBattleBank\n\ + ldr r1, _08020054 @ =gBank1\n\ + strb r0, [r1]\n\ + ldr r2, _08020058 @ =gSentPokesToOpponent\n\ + movs r1, 0x2\n\ + ands r1, r0\n\ + lsls r1, 24\n\ + lsrs r1, 25\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + mov r8, r1\n\ + mov r0, r10\n\ + subs r0, 0x4D\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x6\n\ + bls _08020040\n\ + bl _08020996\n\ +_08020040:\n\ + lsls r0, 2\n\ + ldr r1, _0802005C @ =_08020060\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0802004C: .4byte 0x0201605c\n\ +_08020050: .4byte gBattlescriptCurrInstr\n\ +_08020054: .4byte gBank1\n\ +_08020058: .4byte gSentPokesToOpponent\n\ +_0802005C: .4byte _08020060\n\ + .align 2, 0\n\ +_08020060:\n\ + .4byte _0802007C\n\ + .4byte _080200FC\n\ + .4byte _08020216\n\ + .4byte _0802055C\n\ + .4byte _08020648\n\ + .4byte _08020910\n\ + .4byte _0802096C\n\ +_0802007C:\n\ + ldr r4, _080200A8 @ =gBank1\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _08020098\n\ + ldr r0, _080200AC @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _080200B0 @ =0x00000982\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080200BC\n\ +_08020098:\n\ + ldr r0, _080200B4 @ =0x02000000\n\ + ldr r1, _080200B8 @ =0x0001600f\n\ + adds r0, r1\n\ + movs r1, 0x6\n\ + strb r1, [r0]\n\ + bl _08020996\n\ + .align 2, 0\n\ +_080200A8: .4byte gBank1\n\ +_080200AC: .4byte gBattleTypeFlags\n\ +_080200B0: .4byte 0x00000982\n\ +_080200B4: .4byte 0x02000000\n\ +_080200B8: .4byte 0x0001600f\n\ +_080200BC:\n\ + ldr r2, _080200E8 @ =0x02000000\n\ + ldr r3, _080200EC @ =0x0001600f\n\ + adds r1, r2, r3\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + ldr r0, _080200F0 @ =0x00016113\n\ + adds r2, r0\n\ + ldr r3, _080200F4 @ =gBitTable\n\ + ldr r1, _080200F8 @ =gBattlePartyID\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + bl _08020996\n\ + .align 2, 0\n\ +_080200E8: .4byte 0x02000000\n\ +_080200EC: .4byte 0x0001600f\n\ +_080200F0: .4byte 0x00016113\n\ +_080200F4: .4byte gBitTable\n\ +_080200F8: .4byte gBattlePartyID\n\ +_080200FC:\n\ + movs r5, 0\n\ + movs r7, 0\n\ + ldr r1, _08020150 @ =gSaveBlock1 + 0x3688\n\ + mov r9, r1\n\ +_08020104:\n\ + movs r0, 0x64\n\ + adds r1, r7, 0\n\ + muls r1, r0\n\ + ldr r0, _08020154 @ =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0802016A\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0802016A\n\ + ldr r0, _08020158 @ =gBitTable\n\ + lsls r1, r7, 2\n\ + adds r1, r0\n\ + ldr r0, [r1]\n\ + mov r2, r8\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _08020138\n\ + adds r5, 0x1\n\ +_08020138:\n\ + adds r0, r4, 0\n\ + movs r1, 0xC\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xAF\n\ + bne _0802015C\n\ + mov r3, r9\n\ + ldrb r4, [r3]\n\ + b _08020164\n\ + .align 2, 0\n\ +_08020150: .4byte gSaveBlock1 + 0x3688\n\ +_08020154: .4byte gPlayerParty\n\ +_08020158: .4byte gBitTable\n\ +_0802015C:\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ +_08020164:\n\ + cmp r4, 0x19\n\ + bne _0802016A\n\ + adds r6, 0x1\n\ +_0802016A:\n\ + adds r7, 0x1\n\ + cmp r7, 0x5\n\ + ble _08020104\n\ + ldr r3, _080201D0 @ =gBaseStats\n\ + ldr r2, _080201D4 @ =gBattleMons\n\ + ldr r0, _080201D8 @ =gBank1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + adds r1, r2\n\ + ldrh r2, [r1]\n\ + lsls r0, r2, 3\n\ + subs r0, r2\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r2, [r0, 0x9]\n\ + adds r1, 0x2A\n\ + ldrb r0, [r1]\n\ + muls r0, r2\n\ + movs r1, 0x7\n\ + bl __divsi3\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + cmp r6, 0\n\ + beq _080201E0\n\ + lsrs r4, r0, 17\n\ + adds r0, r4, 0\n\ + adds r1, r5, 0\n\ + bl __divsi3\n\ + mov r1, r10\n\ + strh r0, [r1]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bne _080201B6\n\ + movs r0, 0x1\n\ + strh r0, [r1]\n\ +_080201B6:\n\ + ldr r5, _080201DC @ =gExpShareExp\n\ + adds r0, r4, 0\n\ + adds r1, r6, 0\n\ + bl __divsi3\n\ + strh r0, [r5]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bne _080201FA\n\ + movs r0, 0x1\n\ + strh r0, [r5]\n\ + b _080201FA\n\ + .align 2, 0\n\ +_080201D0: .4byte gBaseStats\n\ +_080201D4: .4byte gBattleMons\n\ +_080201D8: .4byte gBank1\n\ +_080201DC: .4byte gExpShareExp\n\ +_080201E0:\n\ + adds r0, r1, 0\n\ + adds r1, r5, 0\n\ + bl __divsi3\n\ + mov r2, r10\n\ + strh r0, [r2]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bne _080201F6\n\ + movs r0, 0x1\n\ + strh r0, [r2]\n\ +_080201F6:\n\ + ldr r0, _08020248 @ =gExpShareExp\n\ + strh r6, [r0]\n\ +_080201FA:\n\ + ldr r1, _0802024C @ =0x02000000\n\ + ldr r3, _08020250 @ =0x0001600f\n\ + adds r2, r1, r3\n\ + ldrb r0, [r2]\n\ + adds r0, 0x1\n\ + movs r3, 0\n\ + strb r0, [r2]\n\ + ldr r2, _08020254 @ =0x00016018\n\ + adds r0, r1, r2\n\ + strb r3, [r0]\n\ + ldr r3, _08020258 @ =0x0001605f\n\ + adds r1, r3\n\ + mov r0, r8\n\ + strb r0, [r1]\n\ +_08020216:\n\ + ldr r0, _0802025C @ =gBattleExecBuffer\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _08020220\n\ + b _08020996\n\ +_08020220:\n\ + ldr r0, _0802024C @ =0x02000000\n\ + ldr r1, _08020254 @ =0x00016018\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020260 @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0xC\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xAF\n\ + bne _0802026C\n\ + ldr r0, _08020264 @ =gSaveBlock1\n\ + ldr r2, _08020268 @ =0x00003688\n\ + adds r0, r2\n\ + ldrb r4, [r0]\n\ + b _08020274\n\ + .align 2, 0\n\ +_08020248: .4byte gExpShareExp\n\ +_0802024C: .4byte 0x02000000\n\ +_08020250: .4byte 0x0001600f\n\ +_08020254: .4byte 0x00016018\n\ +_08020258: .4byte 0x0001605f\n\ +_0802025C: .4byte gBattleExecBuffer\n\ +_08020260: .4byte gPlayerParty\n\ +_08020264: .4byte gSaveBlock1\n\ +_08020268: .4byte 0x00003688\n\ +_0802026C:\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ +_08020274:\n\ + ldr r5, _08020294 @ =0x02000000\n\ + cmp r4, 0x19\n\ + beq _080202A0\n\ + ldr r3, _08020298 @ =0x0001605f\n\ + adds r1, r5, r3\n\ + ldrb r0, [r1]\n\ + movs r2, 0x1\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _080202A0\n\ + lsrs r0, 1\n\ + strb r0, [r1]\n\ + ldr r0, _0802029C @ =0x0001600f\n\ + adds r1, r5, r0\n\ + b _080202C8\n\ + .align 2, 0\n\ +_08020294: .4byte 0x02000000\n\ +_08020298: .4byte 0x0001605f\n\ +_0802029C: .4byte 0x0001600f\n\ +_080202A0:\n\ + ldr r1, _080202D4 @ =0x00016018\n\ + adds r0, r5, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _080202D8 @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + cmp r0, 0x64\n\ + bne _080202E8\n\ + ldr r2, _080202DC @ =0x0001605f\n\ + adds r1, r5, r2\n\ + ldrb r0, [r1]\n\ + lsrs r0, 1\n\ + movs r2, 0\n\ + strb r0, [r1]\n\ + ldr r3, _080202E0 @ =0x0001600f\n\ + adds r1, r5, r3\n\ +_080202C8:\n\ + movs r0, 0x5\n\ + strb r0, [r1]\n\ + ldr r0, _080202E4 @ =gBattleMoveDamage\n\ + str r2, [r0]\n\ + b _08020996\n\ + .align 2, 0\n\ +_080202D4: .4byte 0x00016018\n\ +_080202D8: .4byte gPlayerParty\n\ +_080202DC: .4byte 0x0001605f\n\ +_080202E0: .4byte 0x0001600f\n\ +_080202E4: .4byte gBattleMoveDamage\n\ +_080202E8:\n\ + ldr r0, _0802034C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08020316\n\ + ldr r0, _08020350 @ =gBattleMons\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _08020316\n\ + ldr r0, _08020354 @ =0x0001601b\n\ + adds r5, r0\n\ + ldrb r0, [r5]\n\ + cmp r0, 0\n\ + bne _08020316\n\ + bl BattleMusicStop\n\ + ldr r0, _08020358 @ =0x00000161\n\ + bl PlayBGM\n\ + ldrb r0, [r5]\n\ + adds r0, 0x1\n\ + strb r0, [r5]\n\ +_08020316:\n\ + ldr r5, _0802035C @ =0x02000000\n\ + ldr r1, _08020360 @ =0x00016018\n\ + adds r0, r5, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020364 @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _08020332\n\ + b _0802051E\n\ +_08020332:\n\ + ldr r2, _08020368 @ =0x0001605f\n\ + adds r0, r5, r2\n\ + ldrb r0, [r0]\n\ + movs r3, 0x1\n\ + ands r3, r0\n\ + cmp r3, 0\n\ + beq _08020370\n\ + ldr r1, _0802036C @ =gBattleMoveDamage\n\ + mov r3, r10\n\ + ldrh r0, [r3]\n\ + str r0, [r1]\n\ + mov r8, r1\n\ + b _08020376\n\ + .align 2, 0\n\ +_0802034C: .4byte gBattleTypeFlags\n\ +_08020350: .4byte gBattleMons\n\ +_08020354: .4byte 0x0001601b\n\ +_08020358: .4byte 0x00000161\n\ +_0802035C: .4byte 0x02000000\n\ +_08020360: .4byte 0x00016018\n\ +_08020364: .4byte gPlayerParty\n\ +_08020368: .4byte 0x0001605f\n\ +_0802036C: .4byte gBattleMoveDamage\n\ +_08020370:\n\ + ldr r0, _080203EC @ =gBattleMoveDamage\n\ + str r3, [r0]\n\ + mov r8, r0\n\ +_08020376:\n\ + cmp r4, 0x19\n\ + bne _08020386\n\ + ldr r0, _080203F0 @ =gExpShareExp\n\ + ldrh r1, [r0]\n\ + mov r2, r8\n\ + ldr r0, [r2]\n\ + adds r0, r1\n\ + str r0, [r2]\n\ +_08020386:\n\ + cmp r4, 0x28\n\ + bne _0802039C\n\ + mov r3, r8\n\ + ldr r1, [r3]\n\ + movs r0, 0x96\n\ + muls r0, r1\n\ + movs r1, 0x64\n\ + bl __divsi3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ +_0802039C:\n\ + ldr r0, _080203F4 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080203B8\n\ + ldr r4, _080203EC @ =gBattleMoveDamage\n\ + ldr r1, [r4]\n\ + movs r0, 0x96\n\ + muls r0, r1\n\ + movs r1, 0x64\n\ + bl __divsi3\n\ + str r0, [r4]\n\ +_080203B8:\n\ + ldr r0, _080203F8 @ =0x02000000\n\ + ldr r2, _080203FC @ =0x00016018\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020400 @ =gPlayerParty\n\ + adds r0, r1\n\ + bl IsTradedMon\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08020404\n\ + ldr r4, _080203EC @ =gBattleMoveDamage\n\ + ldr r1, [r4]\n\ + movs r0, 0x96\n\ + muls r0, r1\n\ + movs r1, 0x64\n\ + bl __divsi3\n\ + str r0, [r4]\n\ + movs r7, 0xA5\n\ + lsls r7, 1\n\ + mov r8, r4\n\ + b _0802040A\n\ + .align 2, 0\n\ +_080203EC: .4byte gBattleMoveDamage\n\ +_080203F0: .4byte gExpShareExp\n\ +_080203F4: .4byte gBattleTypeFlags\n\ +_080203F8: .4byte 0x02000000\n\ +_080203FC: .4byte 0x00016018\n\ +_08020400: .4byte gPlayerParty\n\ +_08020404:\n\ + ldr r7, _0802043C @ =0x00000149\n\ + ldr r3, _08020440 @ =gBattleMoveDamage\n\ + mov r8, r3\n\ +_0802040A:\n\ + ldr r0, _08020444 @ =gBattleTypeFlags\n\ + ldrh r0, [r0]\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08020488\n\ + ldr r1, _08020448 @ =gBattlePartyID\n\ + ldr r0, _0802044C @ =0x02000000\n\ + ldr r3, _08020450 @ =0x00016018\n\ + adds r2, r0, r3\n\ + ldrh r1, [r1, 0x4]\n\ + adds r5, r0, 0\n\ + ldr r4, _08020454 @ =gBitTable\n\ + ldr r3, _08020458 @ =gAbsentBankFlags\n\ + ldrb r2, [r2]\n\ + cmp r1, r2\n\ + bne _08020460\n\ + ldrb r1, [r3]\n\ + ldr r0, [r4, 0x8]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08020460\n\ + ldr r0, _0802045C @ =0x000160a2\n\ + adds r1, r5, r0\n\ + b _0802047C\n\ + .align 2, 0\n\ +_0802043C: .4byte 0x00000149\n\ +_08020440: .4byte gBattleMoveDamage\n\ +_08020444: .4byte gBattleTypeFlags\n\ +_08020448: .4byte gBattlePartyID\n\ +_0802044C: .4byte 0x02000000\n\ +_08020450: .4byte 0x00016018\n\ +_08020454: .4byte gBitTable\n\ +_08020458: .4byte gAbsentBankFlags\n\ +_0802045C: .4byte 0x000160a2\n\ +_08020460:\n\ + ldrb r2, [r3]\n\ + ldr r0, [r4]\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _08020478\n\ + ldr r1, _08020474 @ =0x000160a2\n\ + adds r0, r5, r1\n\ + strb r2, [r0]\n\ + b _08020490\n\ + .align 2, 0\n\ +_08020474: .4byte 0x000160a2\n\ +_08020478:\n\ + ldr r2, _08020484 @ =0x000160a2\n\ + adds r1, r5, r2\n\ +_0802047C:\n\ + movs r0, 0x2\n\ + strb r0, [r1]\n\ + b _08020490\n\ + .align 2, 0\n\ +_08020484: .4byte 0x000160a2\n\ +_08020488:\n\ + ldr r0, _08020530 @ =0x02000000\n\ + ldr r3, _08020534 @ =0x000160a2\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ +_08020490:\n\ + ldr r1, _08020538 @ =gBattleTextBuff1\n\ + movs r3, 0\n\ + movs r2, 0xFD\n\ + strb r2, [r1]\n\ + movs r5, 0x4\n\ + strb r5, [r1, 0x1]\n\ + ldr r4, _08020530 @ =0x02000000\n\ + ldr r0, _08020534 @ =0x000160a2\n\ + adds r6, r4, r0\n\ + ldrb r0, [r6]\n\ + strb r0, [r1, 0x2]\n\ + ldr r0, _0802053C @ =0x00016018\n\ + adds r4, r0\n\ + ldrb r0, [r4]\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08020540 @ =gBattleTextBuff2\n\ + strb r2, [r1]\n\ + strb r3, [r1, 0x1]\n\ + strb r7, [r1, 0x2]\n\ + movs r3, 0xFF\n\ + lsls r3, 8\n\ + ands r7, r3\n\ + asrs r0, r7, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08020544 @ =gBattleTextBuff3\n\ + strb r2, [r1]\n\ + movs r0, 0x1\n\ + strb r0, [r1, 0x1]\n\ + strb r5, [r1, 0x2]\n\ + movs r0, 0x5\n\ + strb r0, [r1, 0x3]\n\ + mov r0, r8\n\ + ldr r2, [r0]\n\ + strb r2, [r1, 0x4]\n\ + adds r0, r2, 0\n\ + ands r0, r3\n\ + asrs r0, 8\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0xFF\n\ + lsls r0, 16\n\ + ands r0, r2\n\ + asrs r0, 16\n\ + strb r0, [r1, 0x6]\n\ + lsrs r2, 24\n\ + strb r2, [r1, 0x7]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x8]\n\ + ldrb r1, [r6]\n\ + movs r0, 0xD\n\ + bl PrepareStringBattle\n\ + ldrb r1, [r4]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020548 @ =gPlayerParty\n\ + adds r0, r1\n\ + ldr r3, _0802054C @ =gBattleMons\n\ + ldr r1, _08020550 @ =gBank1\n\ + ldrb r2, [r1]\n\ + movs r1, 0x58\n\ + muls r1, r2\n\ + adds r1, r3\n\ + ldrh r1, [r1]\n\ + bl MonGainEVs\n\ +_0802051E:\n\ + ldr r1, _08020530 @ =0x02000000\n\ + ldr r3, _08020554 @ =0x0001605f\n\ + adds r2, r1, r3\n\ + ldrb r0, [r2]\n\ + lsrs r0, 1\n\ + strb r0, [r2]\n\ + ldr r0, _08020558 @ =0x0001600f\n\ + adds r1, r0\n\ + b _08020618\n\ + .align 2, 0\n\ +_08020530: .4byte 0x02000000\n\ +_08020534: .4byte 0x000160a2\n\ +_08020538: .4byte gBattleTextBuff1\n\ +_0802053C: .4byte 0x00016018\n\ +_08020540: .4byte gBattleTextBuff2\n\ +_08020544: .4byte gBattleTextBuff3\n\ +_08020548: .4byte gPlayerParty\n\ +_0802054C: .4byte gBattleMons\n\ +_08020550: .4byte gBank1\n\ +_08020554: .4byte 0x0001605f\n\ +_08020558: .4byte 0x0001600f\n\ +_0802055C:\n\ + ldr r0, _08020620 @ =gBattleExecBuffer\n\ + ldr r2, [r0]\n\ + cmp r2, 0\n\ + beq _08020566\n\ + b _08020996\n\ +_08020566:\n\ + ldr r1, _08020624 @ =gBattleBufferB\n\ + ldr r4, _08020628 @ =0x02000000\n\ + ldr r3, _0802062C @ =0x000160a2\n\ + adds r3, r4\n\ + mov r8, r3\n\ + ldrb r0, [r3]\n\ + lsls r0, 9\n\ + adds r0, r1\n\ + strb r2, [r0]\n\ + ldr r0, _08020630 @ =0x00016018\n\ + adds r7, r4, r0\n\ + ldrb r0, [r7]\n\ + movs r6, 0x64\n\ + muls r0, r6\n\ + ldr r5, _08020634 @ =gPlayerParty\n\ + adds r0, r5\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08020612\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + cmp r0, 0x64\n\ + beq _08020612\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3A\n\ + bl GetMonData\n\ + ldr r1, _08020638 @ =0x00017180\n\ + adds r4, r1\n\ + strh r0, [r4]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3B\n\ + bl GetMonData\n\ + strh r0, [r4, 0x2]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3C\n\ + bl GetMonData\n\ + strh r0, [r4, 0x4]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + strh r0, [r4, 0x6]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3E\n\ + bl GetMonData\n\ + strh r0, [r4, 0x8]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3F\n\ + bl GetMonData\n\ + strh r0, [r4, 0xA]\n\ + ldr r4, _0802063C @ =gActiveBank\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + strb r0, [r4]\n\ + ldrb r1, [r7]\n\ + ldr r0, _08020640 @ =gBattleMoveDamage\n\ + ldrh r2, [r0]\n\ + movs r0, 0\n\ + bl EmitExpBarUpdate\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08020612:\n\ + ldr r1, _08020628 @ =0x02000000\n\ + ldr r3, _08020644 @ =0x0001600f\n\ + adds r1, r3\n\ +_08020618:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020620: .4byte gBattleExecBuffer\n\ +_08020624: .4byte gBattleBufferB\n\ +_08020628: .4byte 0x02000000\n\ +_0802062C: .4byte 0x000160a2\n\ +_08020630: .4byte 0x00016018\n\ +_08020634: .4byte gPlayerParty\n\ +_08020638: .4byte 0x00017180\n\ +_0802063C: .4byte gActiveBank\n\ +_08020640: .4byte gBattleMoveDamage\n\ +_08020644: .4byte 0x0001600f\n\ +_08020648:\n\ + ldr r0, _080208AC @ =gBattleExecBuffer\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _08020652\n\ + b _08020996\n\ +_08020652:\n\ + ldr r1, _080208B0 @ =gActiveBank\n\ + ldr r4, _080208B4 @ =0x02000000\n\ + ldr r2, _080208B8 @ =0x000160a2\n\ + adds r0, r4, r2\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r2, _080208BC @ =gBattleBufferB\n\ + ldrb r3, [r1]\n\ + lsls r1, r3, 9\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x21\n\ + beq _0802066E\n\ + b _080208F0\n\ +_0802066E:\n\ + adds r0, r2, 0x1\n\ + adds r0, r1, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xB\n\ + beq _0802067A\n\ + b _080208F0\n\ +_0802067A:\n\ + ldr r0, _080208C0 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080206A8\n\ + ldr r1, _080208C4 @ =gBattlePartyID\n\ + lsls r0, r3, 1\n\ + adds r2, r0, r1\n\ + ldr r0, _080208C8 @ =0x00016018\n\ + adds r1, r4, r0\n\ + ldrh r0, [r2]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bne _080206A8\n\ + adds r1, r0, 0\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _080208CC @ =gPlayerParty\n\ + adds r0, r1\n\ + adds r1, r3, 0\n\ + bl sub_80324F8\n\ +_080206A8:\n\ + ldr r1, _080208D0 @ =gBattleTextBuff1\n\ + movs r2, 0xFD\n\ + strb r2, [r1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x1]\n\ + ldr r5, _080208B0 @ =gActiveBank\n\ + ldrb r0, [r5]\n\ + strb r0, [r1, 0x2]\n\ + ldr r0, _080208B4 @ =0x02000000\n\ + ldr r3, _080208C8 @ =0x00016018\n\ + adds r6, r0, r3\n\ + ldrb r0, [r6]\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r4, _080208D4 @ =gBattleTextBuff2\n\ + strb r2, [r4]\n\ + movs r0, 0x1\n\ + strb r0, [r4, 0x1]\n\ + strb r0, [r4, 0x2]\n\ + movs r0, 0x3\n\ + strb r0, [r4, 0x3]\n\ + ldrb r0, [r6]\n\ + movs r1, 0x64\n\ + mov r8, r1\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + ldr r7, _080208CC @ =gPlayerParty\n\ + adds r0, r7\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + strb r0, [r4, 0x4]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r4, 0x5]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r2, _080208D8 @ =gLeveledUpInBattle\n\ + ldr r1, _080208DC @ =gBitTable\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, _080208E0 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080208E4 @ =BattleScript_LevelUp\n\ + str r0, [r1]\n\ + ldr r4, _080208E8 @ =gBattleMoveDamage\n\ + ldr r2, _080208BC @ =gBattleBufferB\n\ + ldrb r1, [r5]\n\ + lsls r1, 9\n\ + adds r0, r2, 0x2\n\ + adds r0, r1, r0\n\ + ldrb r3, [r0]\n\ + adds r2, 0x3\n\ + adds r1, r2\n\ + ldrb r0, [r1]\n\ + lsls r0, 8\n\ + orrs r3, r0\n\ + str r3, [r4]\n\ + ldrb r0, [r6]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r0, r7\n\ + movs r1, 0\n\ + bl AdjustFriendship\n\ + ldr r0, _080208C4 @ =gBattlePartyID\n\ + ldrb r1, [r6]\n\ + ldrh r0, [r0]\n\ + cmp r0, r1\n\ + bne _080207EC\n\ + ldr r4, _080208EC @ =gBattleMons\n\ + ldrh r0, [r4, 0x28]\n\ + cmp r0, 0\n\ + beq _080207EC\n\ + mov r0, r8\n\ + muls r0, r1\n\ + adds r0, r7\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r1, r4, 0\n\ + adds r1, 0x2A\n\ + strb r0, [r1]\n\ + ldrb r0, [r6]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + strh r0, [r4, 0x28]\n\ + ldrb r0, [r6]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r7\n\ + movs r1, 0x3A\n\ + bl GetMonData\n\ + strh r0, [r4, 0x2C]\n\ + ldrb r0, [r6]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r0, r7\n\ + movs r1, 0x3B\n\ + bl GetMonData\n\ + strh r0, [r4, 0x2]\n\ + ldrb r0, [r6]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + movs r1, 0x3C\n\ + bl GetMonData\n\ + strh r0, [r4, 0x4]\n\ + ldrb r0, [r6]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r7\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + strh r0, [r4, 0x6]\n\ + ldrb r0, [r6]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r0, r7\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + strh r0, [r4, 0x6]\n\ + ldrb r0, [r6]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + movs r1, 0x3E\n\ + bl GetMonData\n\ + strh r0, [r4, 0x8]\n\ + ldrb r0, [r6]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r7\n\ + movs r1, 0x3F\n\ + bl GetMonData\n\ + strh r0, [r4, 0xA]\n\ +_080207EC:\n\ + ldr r0, _080208C4 @ =gBattlePartyID\n\ + ldr r1, _080208B4 @ =0x02000000\n\ + ldr r3, _080208C8 @ =0x00016018\n\ + adds r7, r1, r3\n\ + ldrb r2, [r7]\n\ + ldrh r0, [r0, 0x4]\n\ + cmp r0, r2\n\ + bne _080208F6\n\ + ldr r6, _080208EC @ =gBattleMons\n\ + movs r0, 0xD8\n\ + adds r0, r6\n\ + mov r8, r0\n\ + ldrh r0, [r0]\n\ + cmp r0, 0\n\ + beq _080208F6\n\ + ldr r0, _080208C0 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080208F6\n\ + movs r5, 0x64\n\ + adds r0, r2, 0\n\ + muls r0, r5\n\ + ldr r4, _080208CC @ =gPlayerParty\n\ + adds r0, r4\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xDA\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + mov r1, r8\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3A\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xDC\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3B\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xB2\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3C\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xB4\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + movs r2, 0xB6\n\ + adds r2, r6\n\ + mov r8, r2\n\ + strh r0, [r2]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + mov r3, r8\n\ + strh r0, [r3]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3E\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xB8\n\ + strh r0, [r1]\n\ + b _080208F6\n\ + .align 2, 0\n\ +_080208AC: .4byte gBattleExecBuffer\n\ +_080208B0: .4byte gActiveBank\n\ +_080208B4: .4byte 0x02000000\n\ +_080208B8: .4byte 0x000160a2\n\ +_080208BC: .4byte gBattleBufferB\n\ +_080208C0: .4byte gBattleTypeFlags\n\ +_080208C4: .4byte gBattlePartyID\n\ +_080208C8: .4byte 0x00016018\n\ +_080208CC: .4byte gPlayerParty\n\ +_080208D0: .4byte gBattleTextBuff1\n\ +_080208D4: .4byte gBattleTextBuff2\n\ +_080208D8: .4byte gLeveledUpInBattle\n\ +_080208DC: .4byte gBitTable\n\ +_080208E0: .4byte gBattlescriptCurrInstr\n\ +_080208E4: .4byte BattleScript_LevelUp\n\ +_080208E8: .4byte gBattleMoveDamage\n\ +_080208EC: .4byte gBattleMons\n\ +_080208F0:\n\ + ldr r1, _08020904 @ =gBattleMoveDamage\n\ + movs r0, 0\n\ + str r0, [r1]\n\ +_080208F6:\n\ + ldr r0, _08020908 @ =0x02000000\n\ + ldr r1, _0802090C @ =0x0001600f\n\ + adds r0, r1\n\ + movs r1, 0x5\n\ + strb r1, [r0]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020904: .4byte gBattleMoveDamage\n\ +_08020908: .4byte 0x02000000\n\ +_0802090C: .4byte 0x0001600f\n\ +_08020910:\n\ + ldr r0, _08020924 @ =gBattleMoveDamage\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _08020930\n\ + ldr r0, _08020928 @ =0x02000000\n\ + ldr r2, _0802092C @ =0x0001600f\n\ + adds r0, r2\n\ + movs r1, 0x3\n\ + strb r1, [r0]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020924: .4byte gBattleMoveDamage\n\ +_08020928: .4byte 0x02000000\n\ +_0802092C: .4byte 0x0001600f\n\ +_08020930:\n\ + ldr r2, _08020950 @ =0x02000000\n\ + ldr r3, _08020954 @ =0x00016018\n\ + adds r1, r2, r3\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x5\n\ + bhi _0802095C\n\ + ldr r0, _08020958 @ =0x0001600f\n\ + adds r1, r2, r0\n\ + movs r0, 0x2\n\ + strb r0, [r1]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020950: .4byte 0x02000000\n\ +_08020954: .4byte 0x00016018\n\ +_08020958: .4byte 0x0001600f\n\ +_0802095C:\n\ + ldr r3, _08020968 @ =0x0001600f\n\ + adds r1, r2, r3\n\ + movs r0, 0x6\n\ + strb r0, [r1]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020968: .4byte 0x0001600f\n\ +_0802096C:\n\ + ldr r0, _080209A4 @ =gBattleExecBuffer\n\ + ldr r5, [r0]\n\ + cmp r5, 0\n\ + bne _08020996\n\ + ldr r4, _080209A8 @ =gBattleMons\n\ + ldr r2, _080209AC @ =gBank1\n\ + ldrb r0, [r2]\n\ + movs r1, 0x58\n\ + muls r0, r1\n\ + adds r0, r4\n\ + movs r3, 0\n\ + strh r5, [r0, 0x2E]\n\ + ldrb r0, [r2]\n\ + muls r0, r1\n\ + adds r0, r4\n\ + adds r0, 0x20\n\ + strb r3, [r0]\n\ + ldr r1, _080209B0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x2\n\ + str r0, [r1]\n\ +_08020996:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080209A4: .4byte gBattleExecBuffer\n\ +_080209A8: .4byte gBattleMons\n\ +_080209AC: .4byte gBank1\n\ +_080209B0: .4byte gBattlescriptCurrInstr\n\ + .syntax divided\n"); +} + +#endif // NONMATCHING + +#ifdef NONMATCHING +static void atk24(void) +{ + u16 HP_count = 0; + int i; + if (gBattleExecBuffer) {return;} + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); + } + + if (HP_count == 0) + gBattleOutcome |= BATTLE_LOST; + + for (HP_count = 0, i = 0; i < 6; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG)) + HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP); + } + + if (!HP_count) + gBattleOutcome |= BATTLE_WON; + + if (!gBattleOutcome && (gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + register int found1 asm("r2"); + register int found2 asm("r4"); + + //I can't for the love of god decompile that part + + for (found1 = 0, i = 0; i < gNoOfAllBanks; i += 2) + { + if ((gHitMarker & HITMARKER_UNK(i)) && !gSpecialStatuses[i].flag40) + found1++; + } + + for (found2 = 0, i = 1; i < gNoOfAllBanks; i += 2) + { + if ((gHitMarker & HITMARKER_UNK(i)) && !gSpecialStatuses[i].flag40) + found2++; + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (found2 + found1 > 1) + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; + } + else + { + if (found2 != 0 && found1 != 0) + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; + } + } + else + gBattlescriptCurrInstr += 5; + +} +#else +__attribute__((naked)) +static void atk24(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + movs r6, 0\n\ + ldr r0, _08020AF0 @ =gBattleExecBuffer\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _080209C6\n\ + b _08020B46\n\ +_080209C6:\n\ + movs r5, 0\n\ +_080209C8:\n\ + movs r0, 0x64\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08020AF4 @ =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _080209F8\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _080209F8\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + adds r0, r6, r0\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ +_080209F8:\n\ + adds r5, 0x1\n\ + cmp r5, 0x5\n\ + ble _080209C8\n\ + cmp r6, 0\n\ + bne _08020A0C\n\ + ldr r0, _08020AF8 @ =gBattleOutcome\n\ + ldrb r1, [r0]\n\ + movs r2, 0x2\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08020A0C:\n\ + movs r6, 0\n\ + movs r5, 0\n\ +_08020A10:\n\ + movs r0, 0x64\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08020AFC @ =gEnemyParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08020A40\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _08020A40\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + adds r0, r6, r0\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ +_08020A40:\n\ + adds r5, 0x1\n\ + cmp r5, 0x5\n\ + ble _08020A10\n\ + ldr r2, _08020AF8 @ =gBattleOutcome\n\ + cmp r6, 0\n\ + bne _08020A54\n\ + ldrb r0, [r2]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ +_08020A54:\n\ + ldrb r0, [r2]\n\ + cmp r0, 0\n\ + bne _08020B3E\n\ + ldr r2, _08020B00 @ =gBattleTypeFlags\n\ + ldrh r1, [r2]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + mov r8, r2\n\ + cmp r0, 0\n\ + beq _08020B3E\n\ + movs r2, 0\n\ + movs r5, 0\n\ + ldr r0, _08020B04 @ =gNoOfAllBanks\n\ + ldrb r3, [r0]\n\ + mov r12, r0\n\ + ldr r7, _08020B08 @ =gBattlescriptCurrInstr\n\ + cmp r2, r3\n\ + bge _08020AA0\n\ + ldr r0, _08020B0C @ =gHitMarker\n\ + movs r1, 0x80\n\ + lsls r1, 21\n\ + ldr r6, [r0]\n\ + adds r4, r3, 0\n\ + ldr r3, _08020B10 @ =gSpecialStatuses\n\ +_08020A84:\n\ + adds r0, r1, 0\n\ + lsls r0, r5\n\ + ands r0, r6\n\ + cmp r0, 0\n\ + beq _08020A98\n\ + ldrb r0, [r3]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08020A98\n\ + adds r2, 0x1\n\ +_08020A98:\n\ + adds r3, 0x28\n\ + adds r5, 0x2\n\ + cmp r5, r4\n\ + blt _08020A84\n\ +_08020AA0:\n\ + movs r4, 0\n\ + movs r5, 0x1\n\ + mov r0, r12\n\ + ldrb r3, [r0]\n\ + cmp r5, r3\n\ + bge _08020ADA\n\ + ldr r0, _08020B0C @ =gHitMarker\n\ + movs r1, 0x80\n\ + lsls r1, 21\n\ + mov r12, r1\n\ + ldr r1, [r0]\n\ + ldr r0, _08020B10 @ =gSpecialStatuses\n\ + adds r6, r3, 0\n\ + adds r3, r0, 0\n\ + adds r3, 0x14\n\ +_08020ABE:\n\ + mov r0, r12\n\ + lsls r0, r5\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08020AD2\n\ + ldrb r0, [r3]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08020AD2\n\ + adds r4, 0x1\n\ +_08020AD2:\n\ + adds r3, 0x28\n\ + adds r5, 0x2\n\ + cmp r5, r6\n\ + blt _08020ABE\n\ +_08020ADA:\n\ + mov r0, r8\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08020B14\n\ + adds r0, r4, r2\n\ + cmp r0, 0x1\n\ + bgt _08020B1C\n\ + b _08020B36\n\ + .align 2, 0\n\ +_08020AF0: .4byte gBattleExecBuffer\n\ +_08020AF4: .4byte gPlayerParty\n\ +_08020AF8: .4byte gBattleOutcome\n\ +_08020AFC: .4byte gEnemyParty\n\ +_08020B00: .4byte gBattleTypeFlags\n\ +_08020B04: .4byte gNoOfAllBanks\n\ +_08020B08: .4byte gBattlescriptCurrInstr\n\ +_08020B0C: .4byte gHitMarker\n\ +_08020B10: .4byte gSpecialStatuses\n\ +_08020B14:\n\ + cmp r4, 0\n\ + beq _08020B36\n\ + cmp r2, 0\n\ + beq _08020B36\n\ +_08020B1C:\n\ + ldr r2, [r7]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + adds r1, r0\n\ + str r1, [r7]\n\ + b _08020B46\n\ +_08020B36:\n\ + ldr r0, [r7]\n\ + adds r0, 0x5\n\ + str r0, [r7]\n\ + b _08020B46\n\ +_08020B3E:\n\ + ldr r1, _08020B50 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ +_08020B46:\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08020B50: .4byte gBattlescriptCurrInstr\n\ + .syntax divided\n"); +} +#endif + +static void MoveValuesCleanUp(void) +{ + gBattleMoveFlags = 0; + BATTLE_STRUCT->dmgMultiplier = 1; + gCritMultiplier = 1; + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; + gBattleCommunication[6] = 0; + gHitMarker &= ~(HITMARKER_DESTINYBOND); + gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); +} + +static void atk25_move_values_cleanup(void) +{ + MoveValuesCleanUp(); + gBattlescriptCurrInstr += 1; +} + +static void atk26_set_multihit(void) +{ + gMultiHitCounter = BSScriptRead8(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr += 2; +} + +static void atk27_decrement_multihit(void) +{ + if (--gMultiHitCounter == 0) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atk28_goto(void) +{ + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atk29_jumpifbyte(void) +{ + u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1); + u8* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + u8 value = BSScriptRead8(gBattlescriptCurrInstr + 6); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); + gBattlescriptCurrInstr += 11; + switch (caseID) + { + case CMP_EQUAL: + if (*ptr == value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NOT_EQUAL: + if (*ptr != value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_GREATER_THAN: + if (*ptr > value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_LESS_THAN: + if (*ptr < value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_COMMON_BITS: + if (*ptr & value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NO_COMMON_BITS: + if (!(*ptr & value)) + gBattlescriptCurrInstr = jump_loc; + break; + } +} + +static void atk2A_jumpifhalfword(void) +{ + u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1); + u16* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 6); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 8); + gBattlescriptCurrInstr += 12; + switch (caseID) + { + case CMP_EQUAL: + if (*ptr == value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NOT_EQUAL: + if (*ptr != value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_GREATER_THAN: + if (*ptr > value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_LESS_THAN: + if (*ptr < value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_COMMON_BITS: + if (*ptr & value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NO_COMMON_BITS: + if (!(*ptr & value)) + gBattlescriptCurrInstr = jump_loc; + break; + } +} + +static void atk2B_jumpifword(void) +{ + u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1); + u32* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + u32 value = BSScriptRead32(gBattlescriptCurrInstr + 6); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + gBattlescriptCurrInstr += 14; + switch (caseID) + { + case CMP_EQUAL: + if (*ptr == value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NOT_EQUAL: + if (*ptr != value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_GREATER_THAN: + if (*ptr > value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_LESS_THAN: + if (*ptr < value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_COMMON_BITS: + if (*ptr & value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NO_COMMON_BITS: + if (!(*ptr & value)) + gBattlescriptCurrInstr = jump_loc; + break; + } +} + +static void atk2C_jumpifarrayequal(void) +{ + //Mem1, Mem2, Size, Jump Loc + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u32 size = BSScriptRead8(gBattlescriptCurrInstr + 9); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + + u8 i; + for (i = 0; i < size; i++) + { + if (*mem1 != *mem2) + { + gBattlescriptCurrInstr += 14; + break; + } + mem1++, mem2++; + } + + if (i == size) + gBattlescriptCurrInstr = jump_loc; +} + +static void atk2D_jumpifarraynotequal(void) +{ + //Mem1, Mem2, Size, Jump Loc + u8 equal_bytes = 0; + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u32 size = BSScriptRead8(gBattlescriptCurrInstr + 9); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + + u8 i; + for (i = 0; i < size; i++) + { + if (*mem1 == *mem2) + { + equal_bytes++; + } + mem1++, mem2++; + } + + if (equal_bytes != size) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 14; +} + +static void atk2E_setbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem = BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk2F_addbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem += BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk30_subbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem -= BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk31_copyarray(void) +{ + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + s32 size = BSScriptRead8(gBattlescriptCurrInstr + 9); + + s32 i; + for (i = 0; i < size; i++) + { + mem1[i] = mem2[i]; + } + + gBattlescriptCurrInstr += 10; +} + +static void atk32_copyarray_withindex(void) +{ + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u8* index = BS2ScriptReadPtr(gBattlescriptCurrInstr + 9); + s32 size = BSScriptRead8(gBattlescriptCurrInstr + 13); + + s32 i; + for (i = 0; i < size; i++) + { + mem1[i] = mem2[i + *index]; + } + + gBattlescriptCurrInstr += 14; +} + +static void atk33_orbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem |= BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk34_orhalfword(void) +{ + u16* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + + *mem |= val; + gBattlescriptCurrInstr += 7; +} + +static void atk35_orword(void) +{ + u32* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5); + + *mem |= val; + gBattlescriptCurrInstr += 9; +} + +static void atk36_bicbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem &= ~(BSScriptRead8(gBattlescriptCurrInstr + 5)); + gBattlescriptCurrInstr += 6; +} + +static void atk37_bichalfword(void) +{ + u16* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + + *mem &= ~val; + gBattlescriptCurrInstr += 7; +} + +static void atk38_bicword(void) +{ + u32* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5); + + *mem &= ~val; + gBattlescriptCurrInstr += 9; +} + +static void atk39_pause(void) +{ + if (gBattleExecBuffer == 0) + { + u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + if (++gPauseCounterBattle >= value) + { + gPauseCounterBattle = 0; + gBattlescriptCurrInstr += 3; + } + } +} + +static void atk3A_waitstate(void) +{ + if (gBattleExecBuffer == 0) + gBattlescriptCurrInstr++; +} + +static void atk3B_healthbar_update(void) +{ + if (!BSScriptRead8(gBattlescriptCurrInstr + 1)) + gActiveBank = gBankTarget; + else + gActiveBank = gBankAttacker; + + EmitHealthBarUpdate(0, gBattleMoveDamage); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk3C_return(void) +{ + b_movescr_stack_pop_cursor(); +} + +static void atk3D_end(void) +{ + gBattleMoveFlags = 0; + gActiveBank = 0; + gFightStateTracker = 0xB; +} + +static void atk3E_end2(void) +{ + //not much difference between this and 3D. It's more apparent in Emerald + gActiveBank = 0; + gFightStateTracker = 0xB; +} + +static void atk3F_end3(void) //pops the main function stack +{ + b_movescr_stack_pop_cursor(); + if (B_FUNCTION_STACK->size) + B_FUNCTION_STACK->size--; + gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size]; +} + +static void atk41_call(void) +{ + b_movescr_stack_push(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atk42_jumpiftype2(void) //u8 bank, u8 type, *ptr +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + if (BSScriptRead8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type1 || BSScriptRead8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type2) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 3); + else + gBattlescriptCurrInstr += 7; +} + +static void atk43_jumpifabilitypresent(void) +{ + if (AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, BSScriptRead8(gBattlescriptCurrInstr + 1), 0, 0)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; +} + +static void atk44(void) +{ + unk_2000000[gBankAttacker + 0x16060] = 1; +} + +#ifdef NONMATCHING + +static void atk45_playanimation(void) +{ + #define ANIMATION_ID BSScriptRead8(gBattlescriptCurrInstr + 2) + #define ARGUMENT (u16*) BS2ScriptReadPtr(gBattlescriptCurrInstr + 3) + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + if ( ANIMATION_ID == 1 || ANIMATION_ID == 0x11 || ANIMATION_ID == 2) { + EmitBattleAnimation(0, ANIMATION_ID, *argument); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 7; + } else if (gHitMarker & HITMARKER_NO_ANIMATIONS) { + b_movescr_stack_push(gBattlescriptCurrInstr + 7); + gBattlescriptCurrInstr = BattleScript_Pausex20; + } else { + if (((ANIMATION_ID - 10) > 3 && gStatuses3[gActiveBank] & (STATUS3_SEMI_INVULNERABLE))) { + gBattlescriptCurrInstr += 7; + } else { + EmitBattleAnimation(0, ANIMATION_ID, *argument); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 7; + } + } +} + +#else +__attribute__((naked)) +static void atk45_playanimation(void) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + ldr r5, _08021444 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r5]\n\ + ldrb r0, [r0, 0x1]\n\ + bl GetBattleBank\n\ + ldr r6, _08021448 @ =gActiveBank\n\ + strb r0, [r6]\n\ + ldr r2, [r5]\n\ + ldrb r1, [r2, 0x3]\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x5]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x6]\n\ + lsls r0, 24\n\ + adds r3, r1, r0\n\ + ldrb r4, [r2, 0x2]\n\ + adds r0, r4, 0\n\ + cmp r0, 0x1\n\ + beq _08021426\n\ + cmp r0, 0x11\n\ + beq _08021426\n\ + cmp r0, 0x2\n\ + bne _0802144C\n\ +_08021426:\n\ + ldr r4, _08021444 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + ldrb r1, [r0, 0x2]\n\ + ldrh r2, [r3]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldr r0, _08021448 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r4]\n\ + adds r0, 0x7\n\ + str r0, [r4]\n\ + b _080214AE\n\ + .align 2, 0\n\ +_08021444: .4byte gBattlescriptCurrInstr\n\ +_08021448: .4byte gActiveBank\n\ +_0802144C:\n\ + ldr r0, _08021464 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802146C\n\ + adds r0, r2, 0x7\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08021468 @ =BattleScript_Pausex20\n\ + b _080214AC\n\ + .align 2, 0\n\ +_08021464: .4byte gHitMarker\n\ +_08021468: .4byte BattleScript_Pausex20\n\ +_0802146C:\n\ + adds r0, r4, 0\n\ + subs r0, 0xA\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x3\n\ + bls _08021498\n\ + ldr r1, _08021490 @ =gStatuses3\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021494 @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021498\n\ + adds r0, r2, 0x7\n\ + b _080214AC\n\ + .align 2, 0\n\ +_08021490: .4byte gStatuses3\n\ +_08021494: .4byte 0x000400c0\n\ +_08021498:\n\ + ldrb r1, [r2, 0x2]\n\ + ldrh r2, [r3]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldrb r0, [r6]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r5]\n\ + adds r0, 0x7\n\ +_080214AC:\n\ + str r0, [r5]\n\ +_080214AE:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} +#endif // NONMATCHING + +#ifdef NONMATCHING +static void atk46_playanimation2(void) +{ + +} + +#else +__attribute__((naked)) +static void atk46_playanimation2(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + ldr r6, _0802151C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r6]\n\ + ldrb r0, [r0, 0x1]\n\ + bl GetBattleBank\n\ + ldr r7, _08021520 @ =gActiveBank\n\ + strb r0, [r7]\n\ + ldr r2, [r6]\n\ + ldrb r1, [r2, 0x2]\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x5]\n\ + lsls r0, 24\n\ + adds r3, r1, r0\n\ + ldrb r1, [r2, 0x6]\n\ + ldrb r0, [r2, 0x7]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x8]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x9]\n\ + lsls r0, 24\n\ + adds r4, r1, r0\n\ + ldrb r5, [r3]\n\ + adds r0, r5, 0\n\ + cmp r0, 0x1\n\ + beq _080214FE\n\ + cmp r0, 0x11\n\ + beq _080214FE\n\ + cmp r0, 0x2\n\ + bne _08021524\n\ +_080214FE:\n\ + ldrb r1, [r3]\n\ + ldrh r2, [r4]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldr r0, _08021520 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + ldr r1, _0802151C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0xA\n\ + str r0, [r1]\n\ + b _0802157A\n\ + .align 2, 0\n\ +_0802151C: .4byte gBattlescriptCurrInstr\n\ +_08021520: .4byte gActiveBank\n\ +_08021524:\n\ + ldr r0, _08021534 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021538\n\ + adds r0, r2, 0\n\ + b _08021576\n\ + .align 2, 0\n\ +_08021534: .4byte gHitMarker\n\ +_08021538:\n\ + adds r0, r5, 0\n\ + subs r0, 0xA\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x3\n\ + bls _08021564\n\ + ldr r1, _0802155C @ =gStatuses3\n\ + ldrb r0, [r7]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021560 @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021564\n\ + adds r0, r2, 0\n\ + b _08021576\n\ + .align 2, 0\n\ +_0802155C: .4byte gStatuses3\n\ +_08021560: .4byte 0x000400c0\n\ +_08021564:\n\ + ldrb r1, [r3]\n\ + ldrh r2, [r4]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldrb r0, [r7]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r6]\n\ +_08021576:\n\ + adds r0, 0xA\n\ + str r0, [r6]\n\ +_0802157A:\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided "); +} +#endif // NONMATCHING + +static void atk47_setgraphicalstatchangevalues(void) +{ + u8 to_add = 0; + switch (BATTLE_STRUCT->statChanger & 0xF0) + { + case 0x10: //+1 + to_add = 0xF; + break; + case 0x20: //+2 + to_add = 0x27; + break; + case 0x90: //-1 + to_add = 0x16; + break; + case 0xA0: //-2 + to_add = 0x2E; + break; + } + BATTLE_STRUCT->animArg1 = (BATTLE_STRUCT->statChanger & 0xF) + to_add - 1; + BATTLE_STRUCT->animArg2 = 0; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +static void atk48_playstatchangeanimation(void) +{ + int curr_stat = 0; + u16 stat_animID = 0; + int changeable_stats = 0; + u32 stats_to_check; + u8 arg3; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + stats_to_check = BSScriptRead8(gBattlescriptCurrInstr + 2); + arg3 = BSScriptRead8(gBattlescriptCurrInstr + 3); + if (arg3 & 1) + { + u16 r1 = 0x15; + if (arg3 & 0x2) + r1 = 0x2D; + while (stats_to_check != 0) + { + if (!(stats_to_check & 1)) + continue; + if (!(BSScriptRead8(gBattlescriptCurrInstr + 3))) + { + u8 ability; + if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer) + continue; + ability = gBattleMons[gActiveBank].ability; + if (ability == ABILITY_CLEAR_BODY || ability == ABILITY_WHITE_SMOKE || (ability == ABILITY_KEEN_EYE && curr_stat == 6) || (ability == ABILITY_HYPER_CUTTER && curr_stat == 1)) + continue; + } + if (gBattleMons[gActiveBank].statStages[curr_stat] > 0) + { + stat_animID = r1; + changeable_stats++; + } + + stats_to_check >>= 1; + r1 += 1; + curr_stat++; + } + if (changeable_stats > 1 && BSScriptRead8(gBattlescriptCurrInstr + 3) & 2) + stat_animID = 0x39; + else + stat_animID = 0x3A; + } + else + { + u16 r1 = 0x15; + if (arg3 & 0x2) + r1 = 0x2D; + while (stats_to_check != 0) + { + if (!(stats_to_check & 1)) + continue; + if (gBattleMons[gActiveBank].statStages[curr_stat] < 0xB) + { + stat_animID = r1; + changeable_stats++; + } + + stats_to_check >>= 1; + r1 += 1; + curr_stat++; + } + if (changeable_stats > 1 && BSScriptRead8(gBattlescriptCurrInstr + 3) & 2) + stat_animID = 0x37; + else + stat_animID = 0x38; + } + if ((BSScriptRead8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1) + || changeable_stats == 0 || BATTLE_STRUCT->filler2[0] != 0) + gBattlescriptCurrInstr += 4; + else + { + EmitBattleAnimation(0, 1, stat_animID); + MarkBufferBankForExecution(gActiveBank); + if ((BSScriptRead8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1) + BATTLE_STRUCT->filler2[0] = 1; + gBattlescriptCurrInstr += 4; + } +} + +#else +__attribute__((naked)) +static void atk48_playstatchangeanimation(void) +{ + asm(".syntax unified\n\ +push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + movs r7, 0\n\ + movs r0, 0\n\ + mov r8, r0\n\ + movs r3, 0\n\ + ldr r5, _08021670 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r5]\n\ + ldrb r0, [r0, 0x1]\n\ + str r3, [sp]\n\ + bl GetBattleBank\n\ + ldr r2, _08021674 @ =gActiveBank\n\ + strb r0, [r2]\n\ + ldr r0, [r5]\n\ + ldrb r4, [r0, 0x2]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + ldr r3, [sp]\n\ + cmp r0, 0\n\ + beq _08021710\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0x15\n\ + cmp r0, 0\n\ + beq _0802163C\n\ + movs r1, 0x2D\n\ +_0802163C:\n\ + cmp r4, 0\n\ + beq _080216E4\n\ + movs r0, 0x1\n\ + mov r10, r0\n\ + ldr r0, _08021678 @ =gUnknown_02024A98\n\ + mov r9, r0\n\ + lsls r5, r1, 16\n\ +_0802164A:\n\ + adds r0, r4, 0\n\ + mov r1, r10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080216D6\n\ + ldr r0, _08021670 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802167C\n\ + ldr r0, _08021674 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r7, r0\n\ + b _080216C4\n\ + .align 2, 0\n\ +_08021670: .4byte gBattlescriptCurrInstr\n\ +_08021674: .4byte gActiveBank\n\ +_08021678: .4byte gUnknown_02024A98\n\ +_0802167C:\n\ + ldr r6, _08021700 @ =gActiveBank\n\ + ldrb r0, [r6]\n\ + str r3, [sp]\n\ + bl GetBankIdentity\n\ + mov r1, r10\n\ + ands r1, r0\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, _08021704 @ =gSideTimer\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + ldr r3, [sp]\n\ + cmp r0, 0\n\ + bne _080216D6\n\ + ldr r0, _08021708 @ =gBattleMons\n\ + ldrb r2, [r6]\n\ + movs r1, 0x58\n\ + muls r2, r1\n\ + adds r0, r2, r0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1D\n\ + beq _080216D6\n\ + cmp r0, 0x49\n\ + beq _080216D6\n\ + cmp r0, 0x33\n\ + bne _080216BA\n\ + cmp r7, 0x6\n\ + beq _080216D6\n\ +_080216BA:\n\ + cmp r0, 0x34\n\ + bne _080216C2\n\ + cmp r7, 0x1\n\ + beq _080216D6\n\ +_080216C2:\n\ + adds r0, r7, r2\n\ +_080216C4:\n\ + add r0, r9\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0\n\ + ble _080216D6\n\ + lsrs r0, r5, 16\n\ + mov r8, r0\n\ + adds r3, 0x1\n\ +_080216D6:\n\ + lsrs r4, 1\n\ + movs r1, 0x80\n\ + lsls r1, 9\n\ + adds r5, r1\n\ + adds r7, 0x1\n\ + cmp r4, 0\n\ + bne _0802164A\n\ +_080216E4:\n\ + ldr r0, _0802170C @ =gBattlescriptCurrInstr\n\ + mov r9, r0\n\ + cmp r3, 0x1\n\ + ble _08021772\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0x39\n\ + mov r8, r1\n\ + cmp r0, 0\n\ + beq _08021772\n\ + movs r0, 0x3A\n\ + b _08021770\n\ + .align 2, 0\n\ +_08021700: .4byte gActiveBank\n\ +_08021704: .4byte gSideTimer\n\ +_08021708: .4byte gBattleMons\n\ +_0802170C: .4byte gBattlescriptCurrInstr\n\ +_08021710:\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0xE\n\ + cmp r0, 0\n\ + beq _0802171C\n\ + movs r1, 0x26\n\ +_0802171C:\n\ + mov r9, r5\n\ + cmp r4, 0\n\ + beq _08021758\n\ + ldr r6, _0802178C @ =gUnknown_02024A98\n\ + adds r5, r2, 0\n\ + lsls r2, r1, 16\n\ +_08021728:\n\ + movs r0, 0x1\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + beq _0802174A\n\ + ldrb r1, [r5]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r7, r0\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0xB\n\ + bgt _0802174A\n\ + lsrs r1, r2, 16\n\ + mov r8, r1\n\ + adds r3, 0x1\n\ +_0802174A:\n\ + lsrs r4, 1\n\ + movs r0, 0x80\n\ + lsls r0, 9\n\ + adds r2, r0\n\ + adds r7, 0x1\n\ + cmp r4, 0\n\ + bne _08021728\n\ +_08021758:\n\ + cmp r3, 0x1\n\ + ble _08021772\n\ + mov r1, r9\n\ + ldr r0, [r1]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0x37\n\ + mov r8, r1\n\ + cmp r0, 0\n\ + beq _08021772\n\ + movs r0, 0x38\n\ +_08021770:\n\ + mov r8, r0\n\ +_08021772:\n\ + mov r1, r9\n\ + ldr r2, [r1]\n\ + ldrb r1, [r2, 0x3]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021790\n\ + cmp r3, 0x1\n\ + bgt _08021790\n\ + adds r0, r2, 0x4\n\ + mov r1, r9\n\ + b _080217E6\n\ + .align 2, 0\n\ +_0802178C: .4byte gUnknown_02024A98\n\ +_08021790:\n\ + cmp r3, 0\n\ + beq _080217E0\n\ + ldr r0, _080217D0 @ =0x02000000\n\ + ldr r1, _080217D4 @ =0x000160dc\n\ + adds r4, r0, r1\n\ + ldrb r0, [r4]\n\ + cmp r0, 0\n\ + bne _080217E0\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + mov r2, r8\n\ + str r3, [sp]\n\ + bl EmitBattleAnimation\n\ + ldr r0, _080217D8 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _080217DC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + ldr r3, [sp]\n\ + cmp r0, 0\n\ + beq _080217CC\n\ + cmp r3, 0x1\n\ + ble _080217CC\n\ + movs r0, 0x1\n\ + strb r0, [r4]\n\ +_080217CC:\n\ + ldr r1, _080217DC @ =gBattlescriptCurrInstr\n\ + b _080217E2\n\ + .align 2, 0\n\ +_080217D0: .4byte 0x02000000\n\ +_080217D4: .4byte 0x000160dc\n\ +_080217D8: .4byte gActiveBank\n\ +_080217DC: .4byte gBattlescriptCurrInstr\n\ +_080217E0:\n\ + mov r1, r9\n\ +_080217E2:\n\ + ldr r0, [r1]\n\ + adds r0, 0x4\n\ +_080217E6:\n\ + str r0, [r1]\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +#ifdef NONMATCHING +static void atk49_moveendturn(void) +{ + int i; + int effect = 0; + u16 last_move = 0, *choiced_move_atk; + int arg1, arg2, hold_effect_atk, move_type; + if (gLastUsedMove != 0xFFFF) + last_move = gLastUsedMove; + + arg1 = BSScriptRead8(gBattlescriptCurrInstr + 1); + arg2 = BSScriptRead8(gBattlescriptCurrInstr + 2); + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect_atk = gEnigmaBerries[gBankAttacker].holdEffect; + else + hold_effect_atk = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + + choiced_move_atk = (u16*)(gBankAttacker * 0x020160e8); + if (BATTLE_STRUCT->dynamicMoveType) + move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + move_type = gBattleMoves[gCurrentMove].type; + + do + { + switch (BATTLE_STRUCT->cmd49StateTracker) + { + case 0: //rage check + if (gBattleMons[gBankTarget].status2 & STATUS2_RAGE + && gBattleMons[gBankTarget].hp && gBankAttacker != gBankTarget + && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget) + && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && TARGET_TURN_DAMAGED + && gBattleMoves[gCurrentMove].power && gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] <= 0xB) + { + gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK]++; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9132; + effect = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 1: //defrosting check + if (gBattleMons[gBankTarget].status1 & STATUS_FREEZE + && gBattleMons[gBankTarget].hp && gBankAttacker != gBankTarget + && gSpecialStatuses[gBankTarget].moveturnLostHP + && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move_type == TYPE_FIRE) + { + gBattleMons[gBankTarget].status1 &= ~(STATUS_FREEZE); + gActiveBank = gBankTarget; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1); + MarkBufferBankForExecution(gActiveBank); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D955D; + effect = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 2: //target synchronize + if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBankTarget, 0, 0, 0)) + effect = 1; + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 3: //contact abilities + if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBankTarget, 0, 0, 0)) + effect = 1; + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 4: //status immunities + if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0)) + effect = 1; //it loops through 4 banks, so we increment after its done with all banks + else + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 5: //attacker synchronize + if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBankAttacker, 0, 0, 0)) + effect = 1; + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 6: //update choice band move + if (gHitMarker & HITMARKER_OBEYS && hold_effect_atk == HOLD_EFFECT_CHOICE_BAND + && gLastUsedMove != MOVE_STRUGGLE && (*choiced_move_atk == 0 || *choiced_move_atk == 0xFFF) + && gLastUsedMove != MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + *choiced_move_atk = gLastUsedMove; + for (i = 0; i < 4 && gBattleMons[gBankAttacker].moves[i] != *choiced_move_atk; i++){} + if (i == 4) + *choiced_move_atk = 0; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 7: //changed held items + for (i = 0; i < gNoOfAllBanks; i++) + { + #define CHANGED_ITEM (((*u16)(0x020160f0))) + if (CHANGED_ITEM(i)) + gBattleMons[i].item = CHANGED_ITEM(i); + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 8: //make sprite invisible + if (gStatuses3[gBankAttacker] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER) + && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + gActiveBank = gBankAttacker; + EmitSpriteInvisibility(0, 1); + MarkBufferBankForExecution(gActiveBank); + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + //sub_8015660 CheckIfMoveFailed + case 9: //semi-invlurneable attacker make visible + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) || !(gStatuses3[gBankAttacker] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + || sub_8015660(gBankAttacker)) + { + gActiveBank = gBankAttacker; + EmitSpriteInvisibility(0, 0); + MarkBufferBankForExecution(gActiveBank); + gStatuses3 &= ~(STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER); + gSpecialStatuses[gBankAttacker].restored_bank_sprite = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 10: //semi-invlurneable target make visible + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) || !(gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + || sub_8015660(gBankTarget)) + { + gActiveBank = gBankTarget; + EmitSpriteInvisibility(0, 0); + MarkBufferBankForExecution(gActiveBank); + gStatuses3 &= ~(STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER); + gSpecialStatuses[gBankTarget].restored_bank_sprite = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 11: // + } + + } while (effect == 0) +} +#else +__attribute__((naked)) +static void atk49_moveendturn(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x18\n\ + movs r0, 0\n\ + mov r10, r0\n\ + ldr r0, _08021834 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x1]\n\ + str r1, [sp, 0x10]\n\ + ldrb r0, [r0, 0x2]\n\ + str r0, [sp, 0x14]\n\ + ldr r1, _08021838 @ =gBattleMons\n\ + ldr r0, _0802183C @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r1, r0, r1\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0xAF\n\ + bne _08021844\n\ + ldr r1, _08021840 @ =gEnigmaBerries\n\ + lsls r0, r2, 3\n\ + subs r0, r2\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x7]\n\ + b _0802184E\n\ + .align 2, 0\n\ +_08021834: .4byte gBattlescriptCurrInstr\n\ +_08021838: .4byte gBattleMons\n\ +_0802183C: .4byte gBankAttacker\n\ +_08021840: .4byte gEnigmaBerries\n\ +_08021844:\n\ + ldrh r0, [r1, 0x2E]\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ +_0802184E:\n\ + str r0, [sp, 0x8]\n\ + ldr r0, _0802186C @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + lsls r1, 1\n\ + ldr r0, _08021870 @ =0x020160e8\n\ + adds r1, r0\n\ + str r1, [sp, 0xC]\n\ + subs r0, 0xCC\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _080218C0\n\ + movs r2, 0x3F\n\ + ands r2, r0\n\ + str r2, [sp, 0x4]\n\ + b _080218D2\n\ + .align 2, 0\n\ +_0802186C: .4byte gBankAttacker\n\ +_08021870: .4byte 0x020160e8\n\ +_08021874:\n\ + strb r2, [r7]\n\ + ldr r0, [r5]\n\ + orrs r0, r6\n\ + str r0, [r5]\n\ + ldr r0, _080218AC @ =0x02000000\n\ + ldr r3, _080218B0 @ =0x0001600c\n\ + adds r0, r3\n\ + strb r4, [r0]\n\ + bl MoveValuesCleanUp\n\ + ldr r2, _080218B4 @ =gBattleScriptsEffectsTable\n\ + mov r4, r8\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + add r0, r9\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + bl b_movescr_stack_push\n\ + ldr r1, _080218B8 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080218BC @ =gUnknown_081D9B2D\n\ + bl _0802229C\n\ + .align 2, 0\n\ +_080218AC: .4byte 0x02000000\n\ +_080218B0: .4byte 0x0001600c\n\ +_080218B4: .4byte gBattleScriptsEffectsTable\n\ +_080218B8: .4byte gBattlescriptCurrInstr\n\ +_080218BC: .4byte gUnknown_081D9B2D\n\ +_080218C0:\n\ + ldr r2, _080218D8 @ =gBattleMoves\n\ + ldr r0, _080218DC @ =gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0, 0x2]\n\ + str r0, [sp, 0x4]\n\ +_080218D2:\n\ + ldr r5, _080218E0 @ =0x02000000\n\ + mov r12, r5\n\ + b _080218EE\n\ + .align 2, 0\n\ +_080218D8: .4byte gBattleMoves\n\ +_080218DC: .4byte gCurrentMove\n\ +_080218E0: .4byte 0x02000000\n\ +_080218E4:\n\ + mov r0, r10\n\ + cmp r0, 0\n\ + beq _080218EE\n\ + bl _08022286\n\ +_080218EE:\n\ + ldr r0, _08021908 @ =0x0001600c\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + bls _080218FC\n\ + bl _0802224E\n\ +_080218FC:\n\ + lsls r0, 2\n\ + ldr r1, _0802190C @ =_08021910\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08021908: .4byte 0x0001600c\n\ +_0802190C: .4byte _08021910\n\ + .align 2, 0\n\ +_08021910:\n\ + .4byte _08021958\n\ + .4byte _08021A34\n\ + .4byte _08021AF0\n\ + .4byte _08021B20\n\ + .4byte _08021B44\n\ + .4byte _08021B78\n\ + .4byte _08021B9C\n\ + .4byte _08021C40\n\ + .4byte _08021C78\n\ + .4byte _08021CA8\n\ + .4byte _08021CCC\n\ + .4byte _08021D18\n\ + .4byte _08021DAC\n\ + .4byte _08021E30\n\ + .4byte _08021E70\n\ + .4byte _08022068\n\ + .4byte _080221C0\n\ + .4byte _0802224E\n\ +_08021958:\n\ + ldr r5, _08021A08 @ =gBattleMons\n\ + ldr r2, _08021A0C @ =gBankTarget\n\ + ldrb r4, [r2]\n\ + movs r6, 0x58\n\ + adds r3, r4, 0\n\ + muls r3, r6\n\ + adds r0, r5, 0\n\ + adds r0, 0x50\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 16\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080219FE\n\ + adds r0, r3, r5\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _080219FE\n\ + ldr r0, _08021A10 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + cmp r1, r4\n\ + beq _080219FE\n\ + adds r0, r1, 0\n\ + bl GetBankSide\n\ + adds r4, r0, 0\n\ + ldr r1, _08021A0C @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + bl GetBankSide\n\ + lsls r4, 24\n\ + lsls r0, 24\n\ + cmp r4, r0\n\ + beq _080219FE\n\ + ldr r0, _08021A14 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080219FE\n\ + ldr r2, _08021A18 @ =gProtectStructs\n\ + ldr r4, _08021A0C @ =gBankTarget\n\ + ldrb r3, [r4]\n\ + lsls r1, r3, 4\n\ + adds r0, r2, 0x4\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _080219C8\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _080219FE\n\ +_080219C8:\n\ + ldr r2, _08021A1C @ =gBattleMoves\n\ + ldr r0, _08021A20 @ =gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0, 0x1]\n\ + cmp r0, 0\n\ + beq _080219FE\n\ + adds r0, r3, 0\n\ + muls r0, r6\n\ + adds r1, r0, r5\n\ + ldrb r2, [r1, 0x19]\n\ + movs r0, 0x19\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0xB\n\ + bgt _080219FE\n\ + adds r0, r2, 0x1\n\ + strb r0, [r1, 0x19]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08021A24 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08021A28 @ =gUnknown_081D9132\n\ + str r0, [r1]\n\ + movs r5, 0x1\n\ + mov r10, r5\n\ +_080219FE:\n\ + ldr r2, _08021A2C @ =0x02000000\n\ + ldr r0, _08021A30 @ =0x0001600c\n\ + adds r1, r2, r0\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021A08: .4byte gBattleMons\n\ +_08021A0C: .4byte gBankTarget\n\ +_08021A10: .4byte gBankAttacker\n\ +_08021A14: .4byte gBattleMoveFlags\n\ +_08021A18: .4byte gProtectStructs\n\ +_08021A1C: .4byte gBattleMoves\n\ +_08021A20: .4byte gCurrentMove\n\ +_08021A24: .4byte gBattlescriptCurrInstr\n\ +_08021A28: .4byte gUnknown_081D9132\n\ +_08021A2C: .4byte 0x02000000\n\ +_08021A30: .4byte 0x0001600c\n\ +_08021A34:\n\ + ldr r2, _08021AD0 @ =gBattleMons\n\ + ldr r1, _08021AD4 @ =gBankTarget\n\ + ldrb r4, [r1]\n\ + movs r3, 0x58\n\ + mov r12, r3\n\ + mov r3, r12\n\ + muls r3, r4\n\ + adds r7, r2, 0\n\ + adds r7, 0x4C\n\ + adds r6, r3, r7\n\ + ldr r5, [r6]\n\ + movs r0, 0x20\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08021A54\n\ + b _08021DFA\n\ +_08021A54:\n\ + adds r0, r3, r2\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08021A5E\n\ + b _08021DFA\n\ +_08021A5E:\n\ + ldr r0, _08021AD8 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + cmp r0, r4\n\ + bne _08021A68\n\ + b _08021DFA\n\ +_08021A68:\n\ + ldr r0, _08021ADC @ =gSpecialStatuses\n\ + lsls r1, r4, 2\n\ + adds r1, r4\n\ + lsls r1, 2\n\ + adds r0, 0xC\n\ + adds r1, r0\n\ + ldr r0, [r1]\n\ + cmp r0, 0\n\ + bne _08021A7C\n\ + b _08021DFA\n\ +_08021A7C:\n\ + ldr r0, _08021AE0 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021A8A\n\ + b _08021DFA\n\ +_08021A8A:\n\ + ldr r4, [sp, 0x4]\n\ + cmp r4, 0xA\n\ + beq _08021A92\n\ + b _08021DFA\n\ +_08021A92:\n\ + movs r0, 0x21\n\ + negs r0, r0\n\ + ands r5, r0\n\ + str r5, [r6]\n\ + ldr r4, _08021AE4 @ =gActiveBank\n\ + ldr r5, _08021AD4 @ =gBankTarget\n\ + ldrb r0, [r5]\n\ + strb r0, [r4]\n\ + ldrb r0, [r5]\n\ + mov r1, r12\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08021AE8 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08021AEC @ =gUnknown_081D955D\n\ + str r0, [r1]\n\ + movs r2, 0x1\n\ + mov r10, r2\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021AD0: .4byte gBattleMons\n\ +_08021AD4: .4byte gBankTarget\n\ +_08021AD8: .4byte gBankAttacker\n\ +_08021ADC: .4byte gSpecialStatuses\n\ +_08021AE0: .4byte gBattleMoveFlags\n\ +_08021AE4: .4byte gActiveBank\n\ +_08021AE8: .4byte gBattlescriptCurrInstr\n\ +_08021AEC: .4byte gUnknown_081D955D\n\ +_08021AF0:\n\ + ldr r0, _08021B14 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x7\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021B0C\n\ + movs r4, 0x1\n\ + mov r10, r4\n\ +_08021B0C:\n\ + ldr r2, _08021B18 @ =0x02000000\n\ + ldr r5, _08021B1C @ =0x0001600c\n\ + adds r1, r2, r5\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021B14: .4byte gBankTarget\n\ +_08021B18: .4byte 0x02000000\n\ +_08021B1C: .4byte 0x0001600c\n\ +_08021B20:\n\ + ldr r0, _08021B40 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x4\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08021B3A\n\ + b _08021DFA\n\ +_08021B3A:\n\ + movs r0, 0x1\n\ + mov r10, r0\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021B40: .4byte gBankTarget\n\ +_08021B44:\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x5\n\ + movs r1, 0\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021B68\n\ + movs r4, 0x1\n\ + mov r10, r4\n\ + ldr r5, _08021B64 @ =0x02000000\n\ + mov r12, r5\n\ + b _0802224E\n\ + .align 2, 0\n\ +_08021B64: .4byte 0x02000000\n\ +_08021B68:\n\ + ldr r2, _08021B70 @ =0x02000000\n\ + ldr r0, _08021B74 @ =0x0001600c\n\ + adds r1, r2, r0\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021B70: .4byte 0x02000000\n\ +_08021B74: .4byte 0x0001600c\n\ +_08021B78:\n\ + ldr r0, _08021B98 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x8\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08021B92\n\ + b _08021DFA\n\ +_08021B92:\n\ + movs r1, 0x1\n\ + mov r10, r1\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021B98: .4byte gBankAttacker\n\ +_08021B9C:\n\ + ldr r0, _08021C28 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021BE0\n\ + ldr r4, [sp, 0x8]\n\ + cmp r4, 0x1D\n\ + bne _08021BE0\n\ + ldr r0, _08021C2C @ =gUnknown_02024BE8\n\ + ldrh r2, [r0]\n\ + adds r7, r0, 0\n\ + cmp r2, 0xA5\n\ + beq _08021BE0\n\ + ldr r5, [sp, 0xC]\n\ + ldrh r1, [r5]\n\ + cmp r1, 0\n\ + beq _08021BC8\n\ + ldr r0, _08021C30 @ =0x0000ffff\n\ + cmp r1, r0\n\ + bne _08021BE0\n\ +_08021BC8:\n\ + cmp r2, 0xE2\n\ + bne _08021BDA\n\ + ldr r0, _08021C34 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021BDA\n\ + b _08022244\n\ +_08021BDA:\n\ + ldrh r0, [r7]\n\ + ldr r1, [sp, 0xC]\n\ + strh r0, [r1]\n\ +_08021BE0:\n\ + movs r4, 0\n\ + ldr r2, _08021C38 @ =gBattleMons\n\ + ldr r3, _08021C3C @ =gBankAttacker\n\ + ldrb r1, [r3]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r2, 0xC\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + ldr r5, [sp, 0xC]\n\ + ldrh r1, [r5]\n\ + mov r9, r3\n\ + cmp r0, r1\n\ + beq _08021C18\n\ + mov r6, r9\n\ + movs r3, 0x58\n\ + adds r5, r1, 0\n\ +_08021C02:\n\ + adds r4, 0x1\n\ + cmp r4, 0x3\n\ + bgt _08021C18\n\ + lsls r0, r4, 1\n\ + ldrb r1, [r6]\n\ + muls r1, r3\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + cmp r0, r5\n\ + bne _08021C02\n\ +_08021C18:\n\ + cmp r4, 0x4\n\ + beq _08021C1E\n\ + b _08022244\n\ +_08021C1E:\n\ + movs r0, 0\n\ + ldr r1, [sp, 0xC]\n\ +_08021C22:\n\ + strh r0, [r1]\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021C28: .4byte gHitMarker\n\ +_08021C2C: .4byte gUnknown_02024BE8\n\ +_08021C30: .4byte 0x0000ffff\n\ +_08021C34: .4byte gBattleMoveFlags\n\ +_08021C38: .4byte gBattleMons\n\ +_08021C3C: .4byte gBankAttacker\n\ +_08021C40:\n\ + movs r4, 0\n\ + ldr r0, _08021C6C @ =gNoOfAllBanks\n\ + ldrb r2, [r0]\n\ + cmp r4, r2\n\ + blt _08021C4C\n\ + b _08022244\n\ +_08021C4C:\n\ + movs r5, 0\n\ + ldr r2, _08021C70 @ =0x020160f0\n\ + ldr r3, _08021C74 @ =gBattleMons\n\ +_08021C52:\n\ + ldrh r1, [r2]\n\ + cmp r1, 0\n\ + beq _08021C5C\n\ + strh r1, [r3, 0x2E]\n\ + strh r5, [r2]\n\ +_08021C5C:\n\ + adds r2, 0x2\n\ + adds r3, 0x58\n\ + adds r4, 0x1\n\ + ldrb r1, [r0]\n\ + cmp r4, r1\n\ + blt _08021C52\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021C6C: .4byte gNoOfAllBanks\n\ +_08021C70: .4byte 0x020160f0\n\ +_08021C74: .4byte gBattleMons\n\ +_08021C78:\n\ + movs r0, 0x3\n\ + movs r1, 0\n\ + movs r2, 0\n\ + bl ItemBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021C98\n\ + movs r2, 0x1\n\ + mov r10, r2\n\ + ldr r3, _08021C94 @ =0x02000000\n\ + mov r12, r3\n\ + b _0802224E\n\ + .align 2, 0\n\ +_08021C94: .4byte 0x02000000\n\ +_08021C98:\n\ + ldr r2, _08021CA0 @ =0x02000000\n\ + ldr r4, _08021CA4 @ =0x0001600c\n\ + adds r1, r2, r4\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021CA0: .4byte 0x02000000\n\ +_08021CA4: .4byte 0x0001600c\n\ +_08021CA8:\n\ + movs r0, 0x4\n\ + movs r1, 0\n\ + movs r2, 0\n\ + bl ItemBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021CBC\n\ + movs r5, 0x1\n\ + mov r10, r5\n\ +_08021CBC:\n\ + ldr r2, _08021CC4 @ =0x02000000\n\ + ldr r0, _08021CC8 @ =0x0001600c\n\ + adds r1, r2, r0\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021CC4: .4byte 0x02000000\n\ +_08021CC8: .4byte 0x0001600c\n\ +_08021CCC:\n\ + ldr r1, _08021D04 @ =gStatuses3\n\ + ldr r0, _08021D08 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021D0C @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021CE2\n\ + b _08021DFA\n\ +_08021CE2:\n\ + ldr r0, _08021D10 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021CF0\n\ + b _08021DFA\n\ +_08021CF0:\n\ + ldr r4, _08021D14 @ =gActiveBank\n\ + strb r2, [r4]\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + bl EmitSpriteInvisibility\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021D04: .4byte gStatuses3\n\ +_08021D08: .4byte gBankAttacker\n\ +_08021D0C: .4byte 0x000400c0\n\ +_08021D10: .4byte gHitMarker\n\ +_08021D14: .4byte gActiveBank\n\ +_08021D18:\n\ + ldr r0, _08021D88 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021D44\n\ + ldr r1, _08021D8C @ =gStatuses3\n\ + ldr r0, _08021D90 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021D94 @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021D44\n\ + adds r0, r2, 0\n\ + bl sub_8015660\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021D7E\n\ +_08021D44:\n\ + ldr r4, _08021D98 @ =gActiveBank\n\ + ldr r5, _08021D90 @ =gBankAttacker\n\ + ldrb r0, [r5]\n\ + strb r0, [r4]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl EmitSpriteInvisibility\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _08021D8C @ =gStatuses3\n\ + ldrb r2, [r5]\n\ + lsls r2, 2\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + ldr r1, _08021D9C @ =0xfffbff3f\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _08021DA0 @ =gSpecialStatuses\n\ + ldrb r1, [r5]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r2, 0x4\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08021D7E:\n\ + ldr r2, _08021DA4 @ =0x02000000\n\ + ldr r4, _08021DA8 @ =0x0001600c\n\ + adds r1, r2, r4\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021D88: .4byte gBattleMoveFlags\n\ +_08021D8C: .4byte gStatuses3\n\ +_08021D90: .4byte gBankAttacker\n\ +_08021D94: .4byte 0x000400c0\n\ +_08021D98: .4byte gActiveBank\n\ +_08021D9C: .4byte 0xfffbff3f\n\ +_08021DA0: .4byte gSpecialStatuses\n\ +_08021DA4: .4byte 0x02000000\n\ +_08021DA8: .4byte 0x0001600c\n\ +_08021DAC:\n\ + ldr r2, _08021E0C @ =gSpecialStatuses\n\ + ldr r1, _08021E10 @ =gBankTarget\n\ + ldrb r3, [r1]\n\ + lsls r4, r3, 2\n\ + adds r0, r4, r3\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 29\n\ + cmp r0, 0\n\ + blt _08021DFA\n\ + ldr r0, _08021E14 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r3, r0\n\ + bcs _08021DFA\n\ + ldr r5, _08021E18 @ =gStatuses3\n\ + adds r0, r4, r5\n\ + ldr r0, [r0]\n\ + ldr r1, _08021E1C @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021DFA\n\ + ldr r4, _08021E20 @ =gActiveBank\n\ + strb r3, [r4]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl EmitSpriteInvisibility\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _08021E10 @ =gBankTarget\n\ + ldrb r2, [r0]\n\ + lsls r2, 2\n\ + adds r2, r5\n\ + ldr r0, [r2]\n\ + ldr r1, _08021E24 @ =0xfffbff3f\n\ + ands r0, r1\n\ + str r0, [r2]\n\ +_08021DFA:\n\ + ldr r2, _08021E28 @ =0x02000000\n\ + ldr r3, _08021E2C @ =0x0001600c\n\ + adds r1, r2, r3\n\ +_08021E00:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + mov r12, r2\n\ + b _0802224E\n\ + .align 2, 0\n\ +_08021E0C: .4byte gSpecialStatuses\n\ +_08021E10: .4byte gBankTarget\n\ +_08021E14: .4byte gNoOfAllBanks\n\ +_08021E18: .4byte gStatuses3\n\ +_08021E1C: .4byte 0x000400c0\n\ +_08021E20: .4byte gActiveBank\n\ +_08021E24: .4byte 0xfffbff3f\n\ +_08021E28: .4byte 0x02000000\n\ +_08021E2C: .4byte 0x0001600c\n\ +_08021E30:\n\ + movs r4, 0\n\ + ldr r0, _08021E60 @ =gNoOfAllBanks\n\ + ldrb r5, [r0]\n\ + cmp r4, r5\n\ + blt _08021E3C\n\ + b _08022244\n\ +_08021E3C:\n\ + ldr r2, _08021E64 @ =gDisableStructs\n\ + ldr r5, _08021E68 @ =0xfeffffff\n\ + adds r3, r0, 0\n\ + ldr r1, _08021E6C @ =gUnknown_02024AD0\n\ +_08021E44:\n\ + ldrb r0, [r2, 0xA]\n\ + cmp r0, 0\n\ + bne _08021E50\n\ + ldr r0, [r1]\n\ + ands r0, r5\n\ + str r0, [r1]\n\ +_08021E50:\n\ + adds r2, 0x1C\n\ + adds r1, 0x58\n\ + adds r4, 0x1\n\ + ldrb r0, [r3]\n\ + cmp r4, r0\n\ + blt _08021E44\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021E60: .4byte gNoOfAllBanks\n\ +_08021E64: .4byte gDisableStructs\n\ +_08021E68: .4byte 0xfeffffff\n\ +_08021E6C: .4byte gUnknown_02024AD0\n\ +_08021E70:\n\ + ldr r1, _08021F2C @ =gHitMarker\n\ + ldr r3, [r1]\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + ands r0, r3\n\ + ldr r2, _08021F30 @ =gBankAttacker\n\ + mov r9, r2\n\ + adds r5, r1, 0\n\ + cmp r0, 0\n\ + beq _08021E9A\n\ + ldr r0, _08021F34 @ =gActiveBank\n\ + ldrb r2, [r2]\n\ + strb r2, [r0]\n\ + ldr r1, _08021F38 @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + mov r4, r9\n\ + strb r0, [r4]\n\ + strb r2, [r1]\n\ + ldr r0, _08021F3C @ =0xffffefff\n\ + ands r3, r0\n\ + str r3, [r5]\n\ +_08021E9A:\n\ + ldr r1, _08021F40 @ =gBattleMoves\n\ + ldr r2, _08021F44 @ =gUnknown_02024BE8\n\ + ldrh r3, [r2]\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + mov r8, r1\n\ + adds r7, r2, 0\n\ + cmp r0, 0x7F\n\ + bne _08021EBE\n\ + ldr r0, _08021F48 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021ECA\n\ +_08021EBE:\n\ + ldr r1, _08021F4C @ =gUnknown_02024C2C\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + strh r3, [r0]\n\ +_08021ECA:\n\ + ldr r0, _08021F50 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, _08021F54 @ =gBitTable\n\ + mov r3, r9\n\ + ldrb r4, [r3]\n\ + lsls r0, r4, 2\n\ + adds r0, r2\n\ + ldr r3, [r0]\n\ + ands r1, r3\n\ + adds r6, r2, 0\n\ + cmp r1, 0\n\ + beq _08021EE4\n\ + b _08022244\n\ +_08021EE4:\n\ + ldr r0, _08021F58 @ =0x000160a6\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _08021EF2\n\ + b _08022244\n\ +_08021EF2:\n\ + ldrh r2, [r7]\n\ + lsls r0, r2, 1\n\ + adds r0, r2\n\ + lsls r0, 2\n\ + add r0, r8\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x7F\n\ + bne _08021F04\n\ + b _08022244\n\ +_08021F04:\n\ + ldr r0, [r5]\n\ + movs r1, 0x80\n\ + lsls r1, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021F68\n\ + ldr r1, _08021F5C @ =gLastUsedMove\n\ + lsls r0, r4, 1\n\ + adds r0, r1\n\ + strh r2, [r0]\n\ + ldr r0, _08021F60 @ =gUnknown_02024C4C\n\ + mov r4, r9\n\ + ldrb r1, [r4]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + ldr r0, _08021F64 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + strh r0, [r1]\n\ + b _08021F82\n\ + .align 2, 0\n\ +_08021F2C: .4byte gHitMarker\n\ +_08021F30: .4byte gBankAttacker\n\ +_08021F34: .4byte gActiveBank\n\ +_08021F38: .4byte gBankTarget\n\ +_08021F3C: .4byte 0xffffefff\n\ +_08021F40: .4byte gBattleMoves\n\ +_08021F44: .4byte gUnknown_02024BE8\n\ +_08021F48: .4byte gBattleMoveFlags\n\ +_08021F4C: .4byte gUnknown_02024C2C\n\ +_08021F50: .4byte gAbsentBankFlags\n\ +_08021F54: .4byte gBitTable\n\ +_08021F58: .4byte 0x000160a6\n\ +_08021F5C: .4byte gLastUsedMove\n\ +_08021F60: .4byte gUnknown_02024C4C\n\ +_08021F64: .4byte gCurrentMove\n\ +_08021F68:\n\ + ldr r1, _08021FD0 @ =gLastUsedMove\n\ + lsls r0, r4, 1\n\ + adds r0, r1\n\ + ldr r1, _08021FD4 @ =0x0000ffff\n\ + strh r1, [r0]\n\ + ldr r1, _08021FD8 @ =gUnknown_02024C4C\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + movs r1, 0x1\n\ + negs r1, r1\n\ + strh r1, [r0]\n\ +_08021F82:\n\ + ldr r2, _08021FDC @ =gBankTarget\n\ + ldrb r3, [r2]\n\ + lsls r0, r3, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + lsls r0, 28\n\ + ldr r1, [r5]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08021FA0\n\ + ldr r0, _08021FE0 @ =gUnknown_02024C5C\n\ + adds r0, r3, r0\n\ + mov r3, r9\n\ + ldrb r1, [r3]\n\ + strb r1, [r0]\n\ +_08021FA0:\n\ + ldr r0, [r5]\n\ + movs r1, 0x80\n\ + lsls r1, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802204C\n\ + ldr r0, _08021FE4 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802204C\n\ + ldrh r2, [r7]\n\ + ldr r0, _08021FD4 @ =0x0000ffff\n\ + cmp r2, r0\n\ + bne _08021FEC\n\ + ldr r1, _08021FE8 @ =gMoveHitWith\n\ + ldr r4, _08021FDC @ =gBankTarget\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + strh r2, [r0]\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021FD0: .4byte gLastUsedMove\n\ +_08021FD4: .4byte 0x0000ffff\n\ +_08021FD8: .4byte gUnknown_02024C4C\n\ +_08021FDC: .4byte gBankTarget\n\ +_08021FE0: .4byte gUnknown_02024C5C\n\ +_08021FE4: .4byte gBattleMoveFlags\n\ +_08021FE8: .4byte gMoveHitWith\n\ +_08021FEC:\n\ + ldr r0, _08022014 @ =gMoveHitWith\n\ + ldr r5, _08022018 @ =gBankTarget\n\ + ldrb r1, [r5]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + ldr r4, _0802201C @ =gCurrentMove\n\ + ldrh r0, [r4]\n\ + strh r0, [r1]\n\ + ldr r0, _08022020 @ =0x0001601c\n\ + add r0, r12\n\ + ldrb r3, [r0]\n\ + cmp r3, 0\n\ + beq _08022028\n\ + ldr r0, _08022024 @ =gUnknown_02024C44\n\ + ldrb r1, [r5]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + movs r0, 0x3F\n\ + ands r0, r3\n\ + b _08021C22\n\ + .align 2, 0\n\ +_08022014: .4byte gMoveHitWith\n\ +_08022018: .4byte gBankTarget\n\ +_0802201C: .4byte gCurrentMove\n\ +_08022020: .4byte 0x0001601c\n\ +_08022024: .4byte gUnknown_02024C44\n\ +_08022028:\n\ + ldr r0, _08022044 @ =gUnknown_02024C44\n\ + ldr r1, _08022048 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + lsls r2, 1\n\ + adds r2, r0\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + add r0, r8\n\ + ldrb r0, [r0, 0x2]\n\ + strh r0, [r2]\n\ + b _08022244\n\ + .align 2, 0\n\ +_08022044: .4byte gUnknown_02024C44\n\ +_08022048: .4byte gBankTarget\n\ +_0802204C:\n\ + ldr r0, _0802205C @ =gMoveHitWith\n\ + ldr r2, _08022060 @ =gBankTarget\n\ + ldrb r1, [r2]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + ldr r0, _08022064 @ =0x0000ffff\n\ + b _08021C22\n\ + .align 2, 0\n\ +_0802205C: .4byte gMoveHitWith\n\ +_08022060: .4byte gBankTarget\n\ +_08022064: .4byte 0x0000ffff\n\ +_08022068:\n\ + ldr r0, _0802212C @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r6, _08022130 @ =gBitTable\n\ + ldr r2, _08022134 @ =gBankAttacker\n\ + ldrb r5, [r2]\n\ + lsls r0, r5, 2\n\ + adds r0, r6\n\ + ldr r4, [r0]\n\ + ands r1, r4\n\ + mov r9, r2\n\ + cmp r1, 0\n\ + beq _08022082\n\ + b _08022244\n\ +_08022082:\n\ + ldr r0, _08022138 @ =0x000160a6\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + beq _08022090\n\ + b _08022244\n\ +_08022090:\n\ + ldr r1, _0802213C @ =gBattleMoves\n\ + ldr r4, _08022140 @ =gUnknown_02024BE8\n\ + ldrh r3, [r4]\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802215C\n\ + ldr r0, _08022144 @ =gHitMarker\n\ + ldr r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802215C\n\ + ldr r2, _08022148 @ =gBankTarget\n\ + ldrb r0, [r2]\n\ + cmp r5, r0\n\ + bne _080220C0\n\ + b _08022244\n\ +_080220C0:\n\ + adds r2, r0, 0\n\ + lsls r0, r2, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + lsls r0, 28\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _0802215C\n\ + ldr r0, _0802214C @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802215C\n\ + lsls r0, r2, 1\n\ + ldr r5, _08022150 @ =0x000160ac\n\ + adds r0, r5\n\ + add r0, r12\n\ + strb r3, [r0]\n\ + ldr r0, _08022148 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r1, 1\n\ + ldr r2, _08022154 @ =0x000160ad\n\ + adds r1, r2\n\ + add r1, r12\n\ + ldrh r0, [r4]\n\ + lsrs r0, 8\n\ + strb r0, [r1]\n\ + ldr r3, _08022148 @ =gBankTarget\n\ + ldrb r2, [r3]\n\ + lsls r2, 2\n\ + mov r5, r9\n\ + ldrb r0, [r5]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + ldr r1, _08022158 @ =0x00016100\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + ldrh r0, [r4]\n\ + strb r0, [r2]\n\ + ldrb r2, [r3]\n\ + lsls r2, 2\n\ + ldrb r0, [r5]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + adds r1, 0x1\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + ldrh r0, [r4]\n\ + lsrs r0, 8\n\ + strb r0, [r2]\n\ + b _08022244\n\ + .align 2, 0\n\ +_0802212C: .4byte gAbsentBankFlags\n\ +_08022130: .4byte gBitTable\n\ +_08022134: .4byte gBankAttacker\n\ +_08022138: .4byte 0x000160a6\n\ +_0802213C: .4byte gBattleMoves\n\ +_08022140: .4byte gUnknown_02024BE8\n\ +_08022144: .4byte gHitMarker\n\ +_08022148: .4byte gBankTarget\n\ +_0802214C: .4byte gBattleMoveFlags\n\ +_08022150: .4byte 0x000160ac\n\ +_08022154: .4byte 0x000160ad\n\ +_08022158: .4byte 0x00016100\n\ +_0802215C:\n\ + mov r1, r9\n\ + ldrb r0, [r1]\n\ + ldr r2, _080221B4 @ =gBankTarget\n\ + ldrb r2, [r2]\n\ + cmp r0, r2\n\ + beq _08022244\n\ + ldr r3, _080221B4 @ =gBankTarget\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + ldr r4, _080221B8 @ =0x000160ac\n\ + adds r0, r4\n\ + add r0, r12\n\ + movs r3, 0\n\ + strb r3, [r0]\n\ + ldr r5, _080221B4 @ =gBankTarget\n\ + ldrb r0, [r5]\n\ + lsls r0, 1\n\ + ldr r1, _080221BC @ =0x000160ad\n\ + adds r0, r1\n\ + add r0, r12\n\ + strb r3, [r0]\n\ + ldrb r2, [r5]\n\ + lsls r2, 2\n\ + mov r4, r9\n\ + ldrb r0, [r4]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + adds r1, 0x53\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + strb r3, [r2]\n\ + ldrb r2, [r5]\n\ + lsls r2, 2\n\ + ldrb r0, [r4]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + adds r1, 0x1\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + strb r3, [r2]\n\ + b _08022244\n\ + .align 2, 0\n\ +_080221B4: .4byte gBankTarget\n\ +_080221B8: .4byte 0x000160ac\n\ +_080221BC: .4byte 0x000160ad\n\ +_080221C0:\n\ + ldr r5, _080222B0 @ =gHitMarker\n\ + ldr r2, [r5]\n\ + movs r0, 0x80\n\ + lsls r0, 12\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _08022244\n\ + ldr r0, _080222B4 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08022244\n\ + ldr r1, _080222B8 @ =gProtectStructs\n\ + ldr r0, _080222BC @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x1]\n\ + lsls r0, 29\n\ + cmp r0, 0\n\ + blt _08022244\n\ + ldr r0, _080222C0 @ =gBattleMoves\n\ + mov r9, r0\n\ + ldr r1, _080222C4 @ =gCurrentMove\n\ + mov r8, r1\n\ + ldrh r0, [r1]\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + add r1, r9\n\ + ldrb r0, [r1, 0x6]\n\ + cmp r0, 0x8\n\ + bne _08022244\n\ + movs r6, 0x80\n\ + lsls r6, 2\n\ + adds r4, r6, 0\n\ + ands r4, r2\n\ + cmp r4, 0\n\ + bne _08022244\n\ + ldr r7, _080222C8 @ =gBankTarget\n\ + ldrb r0, [r7]\n\ + bl GetBankIdentity\n\ + movs r1, 0x2\n\ + eors r0, r1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + bl GetBankByPlayerAI\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r1, _080222CC @ =gBattleMons\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _0802223A\n\ + bl _08021874\n\ +_0802223A:\n\ + ldr r0, [r5]\n\ + orrs r0, r6\n\ + str r0, [r5]\n\ + ldr r2, _080222D0 @ =0x02000000\n\ + mov r12, r2\n\ +_08022244:\n\ + ldr r1, _080222D4 @ =0x0001600c\n\ + add r1, r12\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ +_0802224E:\n\ + ldr r3, [sp, 0x10]\n\ + cmp r3, 0x1\n\ + bne _08022262\n\ + mov r4, r10\n\ + cmp r4, 0\n\ + bne _08022262\n\ + ldr r1, _080222D4 @ =0x0001600c\n\ + add r1, r12\n\ + movs r0, 0x11\n\ + strb r0, [r1]\n\ +_08022262:\n\ + ldr r5, [sp, 0x10]\n\ + cmp r5, 0x2\n\ + bne _08022278\n\ + ldr r1, _080222D4 @ =0x0001600c\n\ + add r1, r12\n\ + ldr r0, [sp, 0x14]\n\ + ldrb r2, [r1]\n\ + cmp r0, r2\n\ + bne _08022278\n\ + movs r0, 0x11\n\ + strb r0, [r1]\n\ +_08022278:\n\ + ldr r0, _080222D4 @ =0x0001600c\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + beq _08022286\n\ + bl _080218E4\n\ +_08022286:\n\ + ldr r0, _080222D4 @ =0x0001600c\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + bne _0802229E\n\ + mov r3, r10\n\ + cmp r3, 0\n\ + bne _0802229E\n\ + ldr r1, _080222D8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x3\n\ +_0802229C:\n\ + str r0, [r1]\n\ +_0802229E:\n\ + add sp, 0x18\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080222B0: .4byte gHitMarker\n\ +_080222B4: .4byte gBattleTypeFlags\n\ +_080222B8: .4byte gProtectStructs\n\ +_080222BC: .4byte gBankAttacker\n\ +_080222C0: .4byte gBattleMoves\n\ +_080222C4: .4byte gCurrentMove\n\ +_080222C8: .4byte gBankTarget\n\ +_080222CC: .4byte gBattleMons\n\ +_080222D0: .4byte 0x02000000\n\ +_080222D4: .4byte 0x0001600c\n\ +_080222D8: .4byte gBattlescriptCurrInstr\n\ + .syntax divided" + ); +} +#endif // NONMATCHING + +static void atk4A_typecalc2(void) +{ + u8 flags = 0; + int i = 0; + u8 move_type = gBattleMoves[gCurrentMove].type; + + if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + gMoveHitWith[gBankTarget] = 0; + gBattleCommunication[6] = move_type; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) {break;} + else {i += 3; continue;} + } + + if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1) + { + if (gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + break; + } + if (gTypeEffectiveness[i + 2] == 5) + flags |= MOVESTATUS_NOTVERYEFFECTIVE; + if (gTypeEffectiveness[i + 2] == 20) + flags |= MOVESTATUS_SUPEREFFECTIVE; + } + //check type2 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2) + { + if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + && gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + break; + } + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && gTypeEffectiveness[i + 2] == 5) + flags |= MOVESTATUS_NOTVERYEFFECTIVE; + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && gTypeEffectiveness[i + 2] == 20) + flags |= MOVESTATUS_SUPEREFFECTIVE; + } + } + i += 3; + } + } + + if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && !(flags & MOVESTATUS_NOEFFECT) && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2 && + (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) && + gBattleMoves[gCurrentMove].power) + { + gLastUsedAbility = ABILITY_WONDER_GUARD; + gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveHitWith[gBankTarget] = 0; + gBattleCommunication[6] = 3; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + gProtectStructs[gBankAttacker].notEffective = 1; + + gBattlescriptCurrInstr++; +} + +static void atk4B_return_atk_to_ball(void) +{ + gActiveBank = gBankAttacker; + if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) + { + EmitReturnPokeToBall(0, 0); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr++; +} + +static void atk4C_copy_poke_data(void) +{ + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + gBattlePartyID[gActiveBank] = unk_2000000[0x16068 + gActiveBank]; + + EmitGetAttributes(0, 0, gBitTable[gBattlePartyID[gActiveBank]]); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static inline u8 get_knocked_off_byte(u8 bank) +{ + register u32 side asm("r2") = GetBankSide(bank); + register struct WishFutureKnock* dummy = &gWishFutureKnock; + register u8* aa = ((u8*)((u8*)(dummy))); + register u8* bb = aa + 0x29; + register u8* cc asm("r0") = side + bb; + return *cc; +} + +static void atk4D_switch_data_update(void) +{ + struct BattlePokemon OldData; + int i; + u8 *monData; + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + OldData = gBattleMons[gActiveBank]; + monData = (u8*)(&gBattleMons[gActiveBank]); + for (i = 0; i < sizeof(struct BattlePokemon); i++) + { + monData[i] = gBattleBufferB[gActiveBank][4 + i]; + } + + gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; + gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; + gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); + //check knocked off item + if (get_knocked_off_byte(gActiveBank) & gBitTable[gBattlePartyID[gActiveBank]]) + { + gBattleMons[gActiveBank].item = 0; + } + + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) + { + for (i = 0; i < 8; i++) + { + gBattleMons[gActiveBank].statStages[i] = OldData.statStages[i]; + } + gBattleMons[gActiveBank].status2 = OldData.status2; + } + SwitchInClearStructs(); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 7; + gBattleTextBuff1[2] = gActiveBank; + gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; + gBattleTextBuff1[4] = 0xFF; + + gBattlescriptCurrInstr += 2; +} + +static void atk4E_switchin_anim(void) +{ + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER))) + { + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + } + gAbsentBankFlags &= ~(gBitTable[gActiveBank]); + EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; +} + +static void atk4F_jump_if_cannot_switch(void) +{ + int val, to_cmp; + register struct Pokemon *party; + u8 r7; + //0x80 byte is used as a way of telling the function whether to not check status2/status3 + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1) & 0x7F); + if (!(BSScriptRead8(gBattlescriptCurrInstr + 1) & 0x80) + && ((gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + || (gStatuses3[gActiveBank] & STATUS3_ROOTED))) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + return; + } + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankSide(gActiveBank) == 1) + party = gEnemyParty; + else + party = gPlayerParty; + val = 0; + if (sub_803FBFC(sub_803FC34(gActiveBank)) == 1) + val = 3; + for (to_cmp = val + 3; val < to_cmp; val++) + { + if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[val], MON_DATA_IS_EGG) + && GetMonData(&party[val], MON_DATA_HP) != 0 + && gBattlePartyID[gActiveBank] != val) + break; + } + if (val == to_cmp) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; + } + else + { + if (GetBankSide(gActiveBank) == 1) + { + r7 = GetBankByPlayerAI(1); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + to_cmp = GetBankByPlayerAI(3); + else + to_cmp = r7; + party = gEnemyParty; + } + else + { + r7 = GetBankByPlayerAI(0); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + to_cmp = GetBankByPlayerAI(2); + else + to_cmp = r7; + party = gPlayerParty; + } + for (val = 0; val < 6; val++) + { + if (GetMonData(&party[val], MON_DATA_HP) != 0 + && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[val], MON_DATA_IS_EGG) + && val != gBattlePartyID[r7] && val != gBattlePartyID[to_cmp]) + break; + } + if (val == 6) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; + } +} + +void sub_8022A3C(u8 unkown) +{ + //BATTLE_STRUCT->unk16064[gActiveBank] = gBattlePartyID[gActiveBank]; + ewram[gActiveBank + 0x16064] = gBattlePartyID[gActiveBank]; + EmitChoosePokemon(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]); + MarkBufferBankForExecution(gActiveBank); +} + +/* +static void atk50_openpartyscreen(void) +{ + int i = 0; + int r9 = 0; + u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 5) + { + if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE) + { + for (gActiveBank = i; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) + { + EmitLinkStandbyMsg(0, 2); + MarkBufferBankForExecution(gActiveBank); + } + else if (sub_8018018(gActiveBank, 6, 6) == 0 + && !gSpecialStatuses[gActiveBank].flag40) + { + sub_8022A3C(6); + gSpecialStatuses[gActiveBank].flag40 = 1; + } + else + { + gAbsentBankFlags |= gBitTable[gActiveBank]; + gHitMarker &= (~HITMARKER_FAINTED(gActiveBank)); + EmitLinkStandbyMsg(0, 2); + MarkBufferBankForExecution(gActiveBank); + } + } + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (!(gHitMarker >> 0x1C & gBitTable[0])) + { + + } + else if (sub_8018018(gActiveBank, 6, 6) == 0 + && !gSpecialStatuses[gActiveBank].flag40) + { + + } + else + { + + } + } + } +} +*/ + +__attribute__((naked)) +static void atk50_openpartyscreen(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + sub sp, 0x4\n\ + movs r7, 0\n\ + movs r0, 0\n\ + mov r9, r0\n\ + ldr r6, _08022B44 @ =gBattlescriptCurrInstr\n\ + ldr r1, [r6]\n\ + ldrb r2, [r1, 0x2]\n\ + ldrb r0, [r1, 0x3]\n\ + lsls r0, 8\n\ + orrs r2, r0\n\ + ldrb r0, [r1, 0x4]\n\ + lsls r0, 16\n\ + orrs r2, r0\n\ + ldrb r0, [r1, 0x5]\n\ + lsls r0, 24\n\ + orrs r2, r0\n\ + mov r8, r2\n\ + ldrb r2, [r1, 0x1]\n\ + adds r0, r2, 0\n\ + mov r12, r6\n\ + cmp r0, 0x5\n\ + beq _08022ACE\n\ + b _08022F74\n\ +_08022ACE:\n\ + ldr r0, _08022B48 @ =gBattleTypeFlags\n\ + ldrh r0, [r0]\n\ + movs r1, 0x41\n\ + ands r1, r0\n\ + cmp r1, 0x1\n\ + beq _08022BBC\n\ + ldr r1, _08022B4C @ =gActiveBank\n\ + strb r7, [r1]\n\ + ldr r0, _08022B50 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r7, r0\n\ + bcc _08022AE8\n\ + b _08022F62\n\ +_08022AE8:\n\ + ldr r7, _08022B54 @ =gHitMarker\n\ + ldr r6, _08022B58 @ =gBitTable\n\ + adds r4, r1, 0\n\ + ldr r0, _08022B5C @ =gAbsentBankFlags\n\ + mov r8, r0\n\ +_08022AF2:\n\ + ldrb r2, [r4]\n\ + lsls r0, r2, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r7]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08022B94\n\ + adds r0, r2, 0\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022B60\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r7]\n\ + bics r0, r1\n\ + str r0, [r7]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022BA2\n\ + .align 2, 0\n\ +_08022B44: .4byte gBattlescriptCurrInstr\n\ +_08022B48: .4byte gBattleTypeFlags\n\ +_08022B4C: .4byte gActiveBank\n\ +_08022B50: .4byte gNoOfAllBanks\n\ +_08022B54: .4byte gHitMarker\n\ +_08022B58: .4byte gBitTable\n\ +_08022B5C: .4byte gAbsentBankFlags\n\ +_08022B60:\n\ + ldr r5, _08022B90 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022BA2\n\ + movs r0, 0x6\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r5\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022BA2\n\ + .align 2, 0\n\ +_08022B90: .4byte gSpecialStatuses\n\ +_08022B94:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08022BA2:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + ldr r1, _08022BB8 @ =gNoOfAllBanks\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08022AF2\n\ + b _08022F62\n\ + .align 2, 0\n\ +_08022BB8: .4byte gNoOfAllBanks\n\ +_08022BBC:\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08022BC4\n\ + b _08022F62\n\ +_08022BC4:\n\ + ldr r0, _08022C1C @ =gHitMarker\n\ + mov r8, r0\n\ + ldr r0, [r0]\n\ + lsrs r5, r0, 28\n\ + ldr r6, _08022C20 @ =gBitTable\n\ + ldr r0, [r6]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022C7E\n\ + ldr r4, _08022C24 @ =gActiveBank\n\ + strb r7, [r4]\n\ + movs r0, 0\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022C2C\n\ + ldr r2, _08022C28 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + mov r2, r8\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022C7E\n\ + .align 2, 0\n\ +_08022C1C: .4byte gHitMarker\n\ +_08022C20: .4byte gBitTable\n\ +_08022C24: .4byte gActiveBank\n\ +_08022C28: .4byte gAbsentBankFlags\n\ +_08022C2C:\n\ + ldr r6, _08022C60 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022C6C\n\ + ldr r0, _08022C64 @ =0x02000000\n\ + ldr r1, _08022C68 @ =0x0001606a\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022C7E\n\ + .align 2, 0\n\ +_08022C60: .4byte gSpecialStatuses\n\ +_08022C64: .4byte 0x02000000\n\ +_08022C68: .4byte 0x0001606a\n\ +_08022C6C:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + movs r2, 0x1\n\ + mov r9, r2\n\ +_08022C7E:\n\ + ldr r6, _08022CD8 @ =gBitTable\n\ + ldr r0, [r6, 0x8]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022D40\n\ + ldr r0, [r6]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08022D40\n\ + ldr r4, _08022CDC @ =gActiveBank\n\ + movs r0, 0x2\n\ + strb r0, [r4]\n\ + movs r0, 0x2\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022CE8\n\ + ldr r2, _08022CE0 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _08022CE4 @ =gHitMarker\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022D40\n\ + .align 2, 0\n\ +_08022CD8: .4byte gBitTable\n\ +_08022CDC: .4byte gActiveBank\n\ +_08022CE0: .4byte gAbsentBankFlags\n\ +_08022CE4: .4byte gHitMarker\n\ +_08022CE8:\n\ + ldr r6, _08022D1C @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022D28\n\ + ldr r0, _08022D20 @ =0x02000000\n\ + ldr r1, _08022D24 @ =0x00016068\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022D40\n\ + .align 2, 0\n\ +_08022D1C: .4byte gSpecialStatuses\n\ +_08022D20: .4byte 0x02000000\n\ +_08022D24: .4byte 0x00016068\n\ +_08022D28:\n\ + movs r0, 0x1\n\ + mov r2, r9\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _08022D40\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08022D40:\n\ + ldr r6, _08022D90 @ =gBitTable\n\ + ldr r0, [r6, 0x4]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022DF6\n\ + ldr r4, _08022D94 @ =gActiveBank\n\ + movs r0, 0x1\n\ + strb r0, [r4]\n\ + movs r0, 0x1\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022DA0\n\ + ldr r2, _08022D98 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _08022D9C @ =gHitMarker\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022DF6\n\ + .align 2, 0\n\ +_08022D90: .4byte gBitTable\n\ +_08022D94: .4byte gActiveBank\n\ +_08022D98: .4byte gAbsentBankFlags\n\ +_08022D9C: .4byte gHitMarker\n\ +_08022DA0:\n\ + ldr r6, _08022DD4 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022DE0\n\ + ldr r0, _08022DD8 @ =0x02000000\n\ + ldr r1, _08022DDC @ =0x0001606b\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022DF6\n\ + .align 2, 0\n\ +_08022DD4: .4byte gSpecialStatuses\n\ +_08022DD8: .4byte 0x02000000\n\ +_08022DDC: .4byte 0x0001606b\n\ +_08022DE0:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + movs r0, 0x2\n\ + mov r2, r9\n\ + orrs r2, r0\n\ + mov r9, r2\n\ +_08022DF6:\n\ + ldr r6, _08022E50 @ =gBitTable\n\ + ldr r0, [r6, 0xC]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022EB8\n\ + ldr r0, [r6, 0x4]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08022EB8\n\ + ldr r4, _08022E54 @ =gActiveBank\n\ + movs r0, 0x3\n\ + strb r0, [r4]\n\ + movs r0, 0x3\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022E60\n\ + ldr r2, _08022E58 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _08022E5C @ =gHitMarker\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022EB8\n\ + .align 2, 0\n\ +_08022E50: .4byte gBitTable\n\ +_08022E54: .4byte gActiveBank\n\ +_08022E58: .4byte gAbsentBankFlags\n\ +_08022E5C: .4byte gHitMarker\n\ +_08022E60:\n\ + ldr r6, _08022E94 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022EA0\n\ + ldr r0, _08022E98 @ =0x02000000\n\ + ldr r1, _08022E9C @ =0x00016069\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022EB8\n\ + .align 2, 0\n\ +_08022E94: .4byte gSpecialStatuses\n\ +_08022E98: .4byte 0x02000000\n\ +_08022E9C: .4byte 0x00016069\n\ +_08022EA0:\n\ + movs r0, 0x2\n\ + mov r2, r9\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _08022EB8\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08022EB8:\n\ + ldr r1, _08022EE8 @ =gSpecialStatuses\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F0C\n\ + adds r0, r1, 0\n\ + adds r0, 0x28\n\ + ldrb r0, [r0]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F0C\n\ + cmp r5, 0\n\ + beq _08022F0C\n\ + ldr r0, _08022EEC @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r0, _08022EF0 @ =gBitTable\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08022EF8\n\ + ldr r1, _08022EF4 @ =gActiveBank\n\ + movs r0, 0x2\n\ + strb r0, [r1]\n\ + b _08022EFC\n\ + .align 2, 0\n\ +_08022EE8: .4byte gSpecialStatuses\n\ +_08022EEC: .4byte gAbsentBankFlags\n\ +_08022EF0: .4byte gBitTable\n\ +_08022EF4: .4byte gActiveBank\n\ +_08022EF8:\n\ + ldr r0, _08022F3C @ =gActiveBank\n\ + strb r1, [r0]\n\ +_08022EFC:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldr r0, _08022F3C @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ +_08022F0C:\n\ + ldr r1, _08022F40 @ =gSpecialStatuses\n\ + ldrb r0, [r1, 0x14]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F62\n\ + adds r0, r1, 0\n\ + adds r0, 0x3C\n\ + ldrb r0, [r0]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F62\n\ + cmp r5, 0\n\ + beq _08022F62\n\ + ldr r0, _08022F44 @ =gAbsentBankFlags\n\ + ldrb r0, [r0]\n\ + ldr r1, _08022F48 @ =gBitTable\n\ + ldr r1, [r1, 0x4]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08022F4C\n\ + ldr r1, _08022F3C @ =gActiveBank\n\ + movs r0, 0x3\n\ + b _08022F50\n\ + .align 2, 0\n\ +_08022F3C: .4byte gActiveBank\n\ +_08022F40: .4byte gSpecialStatuses\n\ +_08022F44: .4byte gAbsentBankFlags\n\ +_08022F48: .4byte gBitTable\n\ +_08022F4C:\n\ + ldr r1, _08022F6C @ =gActiveBank\n\ + movs r0, 0x1\n\ +_08022F50:\n\ + strb r0, [r1]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldr r0, _08022F6C @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ +_08022F62:\n\ + ldr r1, _08022F70 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x6\n\ + str r0, [r1]\n\ + b _08023302\n\ + .align 2, 0\n\ +_08022F6C: .4byte gActiveBank\n\ +_08022F70: .4byte gBattlescriptCurrInstr\n\ +_08022F74:\n\ + cmp r0, 0x6\n\ + beq _08022F7A\n\ + b _08023170\n\ +_08022F7A:\n\ + ldr r0, _08022FF0 @ =gBattleTypeFlags\n\ + ldrh r2, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _08022F88\n\ + b _0802310C\n\ +_08022F88:\n\ + movs r0, 0x1\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _08022F92\n\ + b _0802310C\n\ +_08022F92:\n\ + ldr r7, _08022FF4 @ =gHitMarker\n\ + ldr r0, [r7]\n\ + lsrs r5, r0, 28\n\ + ldr r4, _08022FF8 @ =gBitTable\n\ + ldr r0, [r4, 0x8]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _0802303A\n\ + ldr r0, [r4]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _0802303A\n\ + ldr r6, _08022FFC @ =gActiveBank\n\ + movs r0, 0x2\n\ + strb r0, [r6]\n\ + ldr r0, _08023000 @ =gBattleBufferB\n\ + ldrb r1, [r0, 0x1]\n\ + movs r0, 0x2\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08023008\n\ + ldr r2, _08023004 @ =gAbsentBankFlags\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r7]\n\ + bics r0, r1\n\ + str r0, [r7]\n\ + movs r0, 0\n\ + bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + ldrb r0, [r6]\n\ + bl MarkBufferBankForExecution\n\ + b _0802303A\n\ + .align 2, 0\n\ +_08022FF0: .4byte gBattleTypeFlags\n\ +_08022FF4: .4byte gHitMarker\n\ +_08022FF8: .4byte gBitTable\n\ +_08022FFC: .4byte gActiveBank\n\ +_08023000: .4byte gBattleBufferB\n\ +_08023004: .4byte gAbsentBankFlags\n\ +_08023008:\n\ + ldr r4, _08023098 @ =gSpecialStatuses\n\ + ldrb r0, [r6]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r4\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _0802303A\n\ + ldr r0, _0802309C @ =0x02000000\n\ + ldr r1, _080230A0 @ =0x00016068\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r6]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_0802303A:\n\ + ldr r4, _080230A4 @ =gBitTable\n\ + ldr r0, [r4, 0xC]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _080230EE\n\ + ldr r0, [r4, 0x4]\n\ + ands r5, r0\n\ + cmp r5, 0\n\ + beq _080230EE\n\ + ldr r5, _080230A8 @ =gActiveBank\n\ + movs r0, 0x3\n\ + strb r0, [r5]\n\ + ldr r0, _080230AC @ =gBattleBufferB\n\ + ldr r2, _080230B0 @ =0x00000201\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r0, 0x3\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080230BC\n\ + ldr r2, _080230B4 @ =gAbsentBankFlags\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _080230B8 @ =gHitMarker\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + ldrb r0, [r5]\n\ + bl MarkBufferBankForExecution\n\ + b _080230EE\n\ + .align 2, 0\n\ +_08023098: .4byte gSpecialStatuses\n\ +_0802309C: .4byte 0x02000000\n\ +_080230A0: .4byte 0x00016068\n\ +_080230A4: .4byte gBitTable\n\ +_080230A8: .4byte gActiveBank\n\ +_080230AC: .4byte gBattleBufferB\n\ +_080230B0: .4byte 0x00000201\n\ +_080230B4: .4byte gAbsentBankFlags\n\ +_080230B8: .4byte gHitMarker\n\ +_080230BC:\n\ + ldr r4, _080230FC @ =gSpecialStatuses\n\ + ldrb r0, [r5]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r4\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _080230EE\n\ + ldr r0, _08023100 @ =0x02000000\n\ + ldr r1, _08023104 @ =0x00016069\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r5]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_080230EE:\n\ + ldr r1, _08023108 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x6\n\ + str r0, [r1]\n\ + mov r12, r1\n\ + b _08023110\n\ + .align 2, 0\n\ +_080230FC: .4byte gSpecialStatuses\n\ +_08023100: .4byte 0x02000000\n\ +_08023104: .4byte 0x00016069\n\ +_08023108: .4byte gBattlescriptCurrInstr\n\ +_0802310C:\n\ + adds r0, r1, 0x6\n\ + str r0, [r6]\n\ +_08023110:\n\ + ldr r0, _08023160 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + lsrs r5, r0, 28\n\ + ldr r1, _08023164 @ =gBank1\n\ + movs r0, 0\n\ + strb r0, [r1]\n\ + ldr r4, _08023168 @ =gBitTable\n\ + ldr r2, [r4]\n\ + ands r2, r5\n\ + ldr r6, _0802316C @ =gNoOfAllBanks\n\ + cmp r2, 0\n\ + bne _0802314C\n\ + adds r7, r6, 0\n\ + ldrb r0, [r6]\n\ + cmp r2, r0\n\ + bcs _0802314C\n\ + adds r3, r1, 0\n\ +_08023132:\n\ + ldrb r0, [r3]\n\ + adds r0, 0x1\n\ + strb r0, [r3]\n\ + ldrb r2, [r3]\n\ + lsls r0, r2, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _0802314C\n\ + ldrb r0, [r7]\n\ + cmp r2, r0\n\ + bcc _08023132\n\ +_0802314C:\n\ + ldrb r0, [r1]\n\ + ldrb r6, [r6]\n\ + cmp r0, r6\n\ + beq _08023156\n\ + b _08023302\n\ +_08023156:\n\ + mov r1, r8\n\ + mov r2, r12\n\ + str r1, [r2]\n\ + b _08023302\n\ + .align 2, 0\n\ +_08023160: .4byte gHitMarker\n\ +_08023164: .4byte gBank1\n\ +_08023168: .4byte gBitTable\n\ +_0802316C: .4byte gNoOfAllBanks\n\ +_08023170:\n\ + movs r0, 0x80\n\ + ands r0, r2\n\ + movs r5, 0x1\n\ + cmp r0, 0\n\ + beq _0802317C\n\ + movs r5, 0\n\ +_0802317C:\n\ + movs r0, 0x7F\n\ + ands r0, r2\n\ + bl GetBattleBank\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r1, _080231A4 @ =gSpecialStatuses\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + bge _080231A8\n\ + ldr r0, [r6]\n\ + adds r0, 0x6\n\ + str r0, [r6]\n\ + b _08023302\n\ + .align 2, 0\n\ +_080231A4: .4byte gSpecialStatuses\n\ +_080231A8:\n\ + adds r0, r7, 0\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080231F8\n\ + ldr r2, _080231E8 @ =gActiveBank\n\ + strb r7, [r2]\n\ + ldr r3, _080231EC @ =gAbsentBankFlags\n\ + ldr r4, _080231F0 @ =gBitTable\n\ + ldrb r0, [r2]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ldrb r1, [r3]\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + ldr r3, _080231F4 @ =gHitMarker\n\ + ldrb r0, [r2]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r3]\n\ + bics r0, r1\n\ + str r0, [r3]\n\ + mov r0, r8\n\ + str r0, [r6]\n\ + b _08023302\n\ + .align 2, 0\n\ +_080231E8: .4byte gActiveBank\n\ +_080231EC: .4byte gAbsentBankFlags\n\ +_080231F0: .4byte gBitTable\n\ +_080231F4: .4byte gHitMarker\n\ +_080231F8:\n\ + ldr r4, _080232A0 @ =gActiveBank\n\ + strb r7, [r4]\n\ + ldr r3, _080232A4 @ =0x02000000\n\ + ldrb r0, [r4]\n\ + ldr r2, _080232A8 @ =0x00016064\n\ + adds r1, r0, r2\n\ + adds r1, r3\n\ + ldr r2, _080232AC @ =gBattlePartyID\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x2\n\ + eors r0, r1\n\ + ldr r1, _080232B0 @ =0x00016068\n\ + adds r0, r1\n\ + adds r0, r3\n\ + ldrb r2, [r0]\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + ldr r1, _080232B4 @ =0x0001606c\n\ + adds r3, r1\n\ + adds r0, r3\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + adds r1, r5, 0\n\ + movs r3, 0\n\ + bl EmitChoosePokemon\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r6]\n\ + adds r0, 0x6\n\ + str r0, [r6]\n\ + ldrb r0, [r4]\n\ + bl GetBankIdentity\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0802325A\n\ + ldr r1, _080232B8 @ =gBattleResults\n\ + ldrb r0, [r1, 0x2]\n\ + cmp r0, 0xFE\n\ + bhi _0802325A\n\ + adds r0, 0x1\n\ + strb r0, [r1, 0x2]\n\ +_0802325A:\n\ + ldr r0, _080232BC @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080232C4\n\ + ldr r1, _080232A0 @ =gActiveBank\n\ + movs r0, 0\n\ + strb r0, [r1]\n\ + ldr r0, _080232C0 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08023302\n\ + adds r4, r1, 0\n\ +_08023276:\n\ + ldrb r0, [r4]\n\ + cmp r0, r7\n\ + beq _0802328A\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_0802328A:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + ldr r1, _080232C0 @ =gNoOfAllBanks\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08023276\n\ + b _08023302\n\ + .align 2, 0\n\ +_080232A0: .4byte gActiveBank\n\ +_080232A4: .4byte 0x02000000\n\ +_080232A8: .4byte 0x00016064\n\ +_080232AC: .4byte gBattlePartyID\n\ +_080232B0: .4byte 0x00016068\n\ +_080232B4: .4byte 0x0001606c\n\ +_080232B8: .4byte gBattleResults\n\ +_080232BC: .4byte gBattleTypeFlags\n\ +_080232C0: .4byte gNoOfAllBanks\n\ +_080232C4:\n\ + adds r0, r7, 0\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + eors r0, r1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + bl GetBankByPlayerAI\n\ + ldr r4, _08023310 @ =gActiveBank\n\ + strb r0, [r4]\n\ + ldr r0, _08023314 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, _08023318 @ =gBitTable\n\ + ldrb r3, [r4]\n\ + lsls r0, r3, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080232F4\n\ + movs r0, 0x2\n\ + eors r3, r0\n\ + strb r3, [r4]\n\ +_080232F4:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08023302:\n\ + add sp, 0x4\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08023310: .4byte gActiveBank\n\ +_08023314: .4byte gAbsentBankFlags\n\ +_08023318: .4byte gBitTable\n\ + .syntax divided"); +} + +static void atk51_switch_handle_order(void) +{ + int i; + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (BSScriptRead8(gBattlescriptCurrInstr + 2)) + { + case 0: + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleBufferB[i][0] == 0x22) + ewram[i + 0x16068] = gBattleBufferB[i][1]; + } + break; + case 1: + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + sub_8012258(gActiveBank); + break; + case 2: + gBattleCommunication[0] = gBattleBufferB[gActiveBank][1]; + ewram[gActiveBank + 0x16068] = gBattleBufferB[gActiveBank][1]; + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + + ewram[(gActiveBank) * 3 + (0x1606C + 0)] &= 0xF; + ewram[(gActiveBank) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0); + ewram[(gActiveBank) * 3 + (0x1606C + 1)] = gBattleBufferB[gActiveBank][3]; + + ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] &= (0xF0); + ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4; + ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 2)] = gBattleBufferB[gActiveBank][3]; + } + else + sub_8012258(gActiveBank); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 6; + gBattleTextBuff1[2] = gBattleMons[gBankAttacker].species; + gBattleTextBuff1[3] = gBattleMons[gBankAttacker].species >> 8; + gBattleTextBuff1[4] = 0xFF; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 7; + gBattleTextBuff2[2] = gActiveBank; + gBattleTextBuff2[3] = gBattleBufferB[gActiveBank][1]; + gBattleTextBuff2[4] = 0xFF; + break; + } + gBattlescriptCurrInstr += 3; +} + +static void atk52_switch_in_effects(void) +{ + int i; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + sub_80157C4(gActiveBank); + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); + gSpecialStatuses[gActiveBank].flag40 = 0; + + if (!(gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES_DAMAGED) && (gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES) + && gBattleMons[gActiveBank].type1 != TYPE_FLYING && gBattleMons[gActiveBank].type2 != TYPE_FLYING && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE) + { + u8 spikesDmg; + + gSideAffecting[GetBankSide(gActiveBank)] |= SIDE_STATUS_SPIKES_DAMAGED; + + spikesDmg = (5 - gSideTimer[GetBankSide(gActiveBank)].spikesAmount) * 2; + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / (spikesDmg); + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + + BATTLE_STRUCT->scriptingActive = gActiveBank; + b_movescr_stack_push_cursor(); + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + gBattlescriptCurrInstr = gUnknown_081D919F; + else if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 1) + gBattlescriptCurrInstr = gUnknown_081D9171; + else + gBattlescriptCurrInstr = gUnknown_081D91CD; + } + else + { + if (gBattleMons[gActiveBank].ability == ABILITY_TRUANT) + { + gDisableStructs[gActiveBank].truantCounter = 1; + } + + if (AbilityBattleEffects(0, gActiveBank, 0, 0, 0) == 0 && ItemBattleEffects(0, gActiveBank, 0) == 0) + { + gSideAffecting[GetBankSide(gActiveBank)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gTurnOrder[i] == gActiveBank) + gUnknown_02024A76[i] = 0xC; + } + + for (i = 0; i < gNoOfAllBanks; i++) + { + *(HP_ON_SWITCHOUT + GetBankSide(i)) = gBattleMons[i].hp; + } + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 5) + { + u32 hitmark = gHitMarker >> 0x1C; + gBank1++; + while (1) + { + if (hitmark & gBitTable[gBank1] && !(gAbsentBankFlags & gBitTable[gBank1])) + break; + if (gBank1 >= gNoOfAllBanks) + break; + gBank1++; + } + } + gBattlescriptCurrInstr += 2; + } + } +} + +static void atk53_trainer_slide(void) +{ + if (!BSScriptRead8(gBattlescriptCurrInstr + 1)) + gActiveBank = GetBankByPlayerAI(0); + else + gActiveBank = GetBankByPlayerAI(1); + + EmitTrainerSlide(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk54_effectiveness_sound(void) +{ + gActiveBank = gBankAttacker; + EmitEffectivenessSound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; +} + +static void atk55_play_sound(void) +{ + gActiveBank = gBankAttacker; + EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; +} + +static void atk56_fainting_cry(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitFaintingCry(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk57(void) +{ + gActiveBank = GetBankByPlayerAI(0); + dp01_build_cmdbuf_x37_a(0, gBattleOutcome); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 1; +} + +static void atk58_return_to_ball(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitReturnPokeToBall(0, 1); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +void atk59_learnmove_inbattle(void) +{ + u8* loc1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* loc2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + + u16 ret = sub_803B7C8(&gPlayerParty[BATTLE_STRUCT->expGetterID], BSScriptRead8(gBattlescriptCurrInstr + 9)); + while (ret == 0xFFFE) + ret = sub_803B7C8(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0); + + if (ret == 0) + { + gBattlescriptCurrInstr = loc2; + } + else if (ret == 0xFFFF) + { + gBattlescriptCurrInstr += 10; + } + else + { + gActiveBank = GetBankByPlayerAI(0); + if (gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) //what is else if + { + gActiveBank = GetBankByPlayerAI(2); + if (gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret); + } + gBattlescriptCurrInstr = loc1; + } +} + +void sub_8023A80(void) +{ + sub_802BBD4(0x18, 8, 0x1D, 0xD, 0); + InitWindow(&gUnknown_03004210, gUnknown_08400D7A, 0x100, 0x19, 0x9); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20); +} + +void sub_8023AD8(void) +{ + sub_802BBD4(0x18, 8, 0x1D, 0xD, 1); + DestroyMenuCursor(); +} + +static void atk5A(void) +{ + gActiveBank = 0; + switch (BATTLE_STRUCT->atk5A_StateTracker) + { + case 0: + sub_8023A80(); + BATTLE_STRUCT->atk5A_StateTracker++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gBattleCommunication[1] == 0) + { + sub_8023AD8(); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + BATTLE_STRUCT->atk5A_StateTracker++; + return; + } + goto state_tracker_4; + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + state_tracker_4: + BATTLE_STRUCT->atk5A_StateTracker = 4; + } + break; + case 2: + if (!gPaletteFade.active) + { + sub_809D9F0(gPlayerParty, BATTLE_STRUCT->expGetterID, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, word_2024E82); + BATTLE_STRUCT->atk5A_StateTracker++; + } + break; + case 3: + if (!gPaletteFade.active && gMain.callback2 == sub_800F808) + { + u8 move_pos = sub_809FA30(); + if (move_pos == 4) + { + BATTLE_STRUCT->atk5A_StateTracker = 4; + } + else + { + u16 move = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MOVE1 + move_pos); + if (IsHMMove2(move)) + { + PrepareStringBattle(0x13F, gActiveBank); + BATTLE_STRUCT->atk5A_StateTracker = 5; + } + else + { + u8 *ptr; + + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + ptr = gBattleTextBuff2; + { + ptr[0] = 0xFD; + ptr[1] = 2; + ptr[2] = move; + ptr[3] = ((move & 0xFF00) >> 8); + ptr += 4; + } + ptr[0] = 0xFF; + RemoveMonPPBonus(&gPlayerParty[BATTLE_STRUCT->expGetterID], move_pos); + SetMonMoveSlot(&gPlayerParty[BATTLE_STRUCT->expGetterID], word_2024E82, move_pos); + if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[0].unk18_b & gBitTable[move_pos])) + { + RemoveBattleMonPPBonus(&gBattleMons[0], move_pos); + SetBattleMonMoveSlot(&gBattleMons[0], word_2024E82, move_pos); + } + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[2].unk18_b & gBitTable[move_pos])) + { + RemoveBattleMonPPBonus(&gBattleMons[2], move_pos); + SetBattleMonMoveSlot(&gBattleMons[2], word_2024E82, move_pos); + } + } + } + } + break; + case 4: + sub_8023AD8(); + gBattlescriptCurrInstr += 5; + break; + case 5: + if (gBattleExecBuffer == 0) + { + BATTLE_STRUCT->atk5A_StateTracker = 2; + } + break; + } +} + +static void atk5B_80256E0(void) +{ + switch (BATTLE_STRUCT->atk5A_StateTracker) + { + case 0: + sub_8023A80(); + BATTLE_STRUCT->atk5A_StateTracker++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gBattleCommunication[1] != 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; + sub_8023AD8(); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + sub_8023AD8(); + } + } +} + +static void atk5C_hitanimation(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + gBattlescriptCurrInstr += 2; + else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBank].substituteHP == 0) + { + EmitHitAnimation(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; + } + else + gBattlescriptCurrInstr += 2; +} + +#define MONEY_UNKNOWN ((*(u8*)(0x02017000 + 0x94))) + +#ifdef NONMATCHING +static void atk5D_getmoneyreward(void) +{ + int i = 0; + u8 r5 = 0; + u32 money_to_give; + if (gTrainerBattleOpponent == 0x400) + { + money_to_give = 2 * BATTLE_STRUCT->moneyMultiplier * MONEY_UNKNOWN; + } + else + { + switch(gTrainers[gTrainerBattleOpponent].partyFlags) + { + case 0: + { + const struct PokeTrainerData1 *data = &gTrainers[gTrainerBattleOpponent].party->noItemNoMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + } + break; + case 2: + { + const struct PokeTrainerData2 *data = &gTrainers[gTrainerBattleOpponent].party->itemNoMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + } + break; + case 1: + case 3: + { + const struct PokeTrainerData3 *data = &gTrainers[gTrainerBattleOpponent].party->itemMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + } + break; + } + for (; gTrainerMoney[i * 4] != 0xFF && gTrainerMoney[i * 4 + 1] != gTrainers[gTrainerBattleOpponent].trainerClass ; i++) {} + + money_to_give = (r5 << 2) * BATTLE_STRUCT->moneyMultiplier; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + money_to_give = 2 * gTrainerMoney[i * 4 + 1] * money_to_give; + else + money_to_give = 1 * gTrainerMoney[i * 4 + 1] * money_to_give; + } + + sub_80B79B8(&gSaveBlock1.money, money_to_give); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 4; + gBattleTextBuff1[3] = 5; + gBattleTextBuff1[4] = BYTE0(money_to_give); + gBattleTextBuff1[5] = BYTE1(money_to_give); + gBattleTextBuff1[6] = BYTE2(money_to_give); + gBattleTextBuff1[7] = BYTE3(money_to_give); + gBattleTextBuff1[8] = 0xFF; + + gBattlescriptCurrInstr += 1; +} +#else +__attribute__((naked)) +static void atk5D_getmoneyreward(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + movs r6, 0\n\ + movs r5, 0\n\ + ldr r0, _08024048 @ =gTrainerBattleOpponent\n\ + ldrh r2, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 3\n\ + cmp r2, r1\n\ + bne _08024058\n\ + ldr r0, _0802404C @ =0x02017000\n\ + adds r1, r0, 0\n\ + adds r1, 0x94\n\ + ldrb r2, [r1]\n\ + ldr r1, _08024050 @ =0xfffff056\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r4, r2, 0\n\ + muls r4, r0\n\ + ldr r0, _08024054 @ =gSaveBlock1 + 0x490\n\ + mov r8, r0\n\ + b _08024140\n\ + .align 2, 0\n\ +_08024048: .4byte gTrainerBattleOpponent\n\ +_0802404C: .4byte 0x02017000\n\ +_08024050: .4byte 0xfffff056\n\ +_08024054: .4byte gSaveBlock1 + 0x490\n\ +_08024058:\n\ + ldr r2, _08024074 @ =gTrainers\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r3, r0, 3\n\ + adds r4, r3, r2\n\ + ldrb r1, [r4]\n\ + cmp r1, 0x1\n\ + beq _080240AE\n\ + cmp r1, 0x1\n\ + bgt _08024078\n\ + cmp r1, 0\n\ + beq _08024082\n\ + b _080240C4\n\ + .align 2, 0\n\ +_08024074: .4byte gTrainers\n\ +_08024078:\n\ + cmp r1, 0x2\n\ + beq _08024098\n\ + cmp r1, 0x3\n\ + beq _080240AE\n\ + b _080240C4\n\ +_08024082:\n\ + adds r0, r2, 0\n\ + adds r0, 0x24\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + subs r0, 0x8\n\ + b _080240C2\n\ +_08024098:\n\ + adds r0, r2, 0\n\ + adds r0, 0x24\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + subs r0, 0x8\n\ + b _080240C2\n\ +_080240AE:\n\ + adds r0, r2, 0\n\ + adds r0, 0x24\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + subs r0, 0x10\n\ +_080240C2:\n\ + ldrb r5, [r0, 0x2]\n\ +_080240C4:\n\ + ldr r0, _08024120 @ =gTrainerMoney\n\ + lsls r1, r6, 2\n\ + adds r3, r1, r0\n\ + ldrb r1, [r3]\n\ + mov r12, r0\n\ + lsls r4, r5, 2\n\ + ldr r5, _08024124 @ =0x02000000\n\ + ldr r7, _08024128 @ =gBattleTypeFlags\n\ + ldr r0, _0802412C @ =gSaveBlock1 + 0x490\n\ + mov r8, r0\n\ + cmp r1, 0xFF\n\ + beq _080240FE\n\ + ldr r2, _08024130 @ =gTrainers\n\ + ldr r0, _08024134 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 3\n\ + adds r0, r2\n\ + ldrb r2, [r0, 0x1]\n\ + adds r1, r3, 0\n\ +_080240EE:\n\ + ldrb r0, [r1]\n\ + cmp r0, r2\n\ + beq _080240FE\n\ + adds r1, 0x4\n\ + adds r6, 0x1\n\ + ldrb r0, [r1]\n\ + cmp r0, 0xFF\n\ + bne _080240EE\n\ +_080240FE:\n\ + ldr r1, _08024138 @ =0x00016056\n\ + adds r0, r5, r1\n\ + ldrb r0, [r0]\n\ + adds r3, r4, 0\n\ + muls r3, r0\n\ + lsls r0, r6, 2\n\ + add r0, r12\n\ + ldrb r2, [r0, 0x1]\n\ + ldrh r1, [r7]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802413C\n\ + lsls r0, r2, 1\n\ + adds r4, r3, 0\n\ + muls r4, r0\n\ + b _08024140\n\ + .align 2, 0\n\ +_08024120: .4byte gTrainerMoney\n\ +_08024124: .4byte 0x02000000\n\ +_08024128: .4byte gBattleTypeFlags\n\ +_0802412C: .4byte gSaveBlock1 + 0x490\n\ +_08024130: .4byte gTrainers\n\ +_08024134: .4byte gTrainerBattleOpponent\n\ +_08024138: .4byte 0x00016056\n\ +_0802413C:\n\ + adds r4, r3, 0\n\ + muls r4, r2\n\ +_08024140:\n\ + mov r0, r8\n\ + adds r1, r4, 0\n\ + bl sub_80B79B8\n\ + ldr r1, _0802418C @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x1\n\ + strb r0, [r1, 0x1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x2]\n\ + movs r0, 0x5\n\ + strb r0, [r1, 0x3]\n\ + strb r4, [r1, 0x4]\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r4\n\ + lsrs r0, 8\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0xFF\n\ + lsls r0, 16\n\ + ands r0, r4\n\ + lsrs r0, 16\n\ + strb r0, [r1, 0x6]\n\ + lsrs r0, r4, 24\n\ + strb r0, [r1, 0x7]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x8]\n\ + ldr r1, _08024190 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802418C: .4byte gBattleTextBuff1\n\ +_08024190: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} +#endif //NONMATCHING + +static void atk5E_8025A70(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (gBattleCommunication[0]) + { + case 0: + EmitGetAttributes(0, REQUEST_ALL_BATTLE, 0); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[0]++; + break; + case 1: + if (gBattleExecBuffer == 0) + { + int i; + struct BattlePokemon* bufferPoke = (struct BattlePokemon*) &gBattleBufferB[gActiveBank][4]; + for (i = 0; i < 4; i++) + { + gBattleMons[gActiveBank].moves[i] = bufferPoke->moves[i]; + gBattleMons[gActiveBank].pp[i] = bufferPoke->pp[i]; + } + gBattlescriptCurrInstr += 2; + } + break; + } +} + +static void atk5F_8025B24(void) +{ + gActiveBank = gBankAttacker; + gBankAttacker = gBankTarget; + gBankTarget = gActiveBank; + //what is xor... + if (gHitMarker & HITMARKER_PURSUIT_TRAP) + gHitMarker &= ~(HITMARKER_PURSUIT_TRAP); + else + gHitMarker |= HITMARKER_PURSUIT_TRAP; + gBattlescriptCurrInstr++; +} + +static void atk60_increment_gamestat(void) +{ + if (GetBankSide(gBankAttacker) == 0) + { + IncrementGameStat(BSScriptRead8(gBattlescriptCurrInstr + 1)); + } + gBattlescriptCurrInstr += 2; +} + +struct hp_status +{ + u16 hp; + u32 status; +}; + +static void atk61_8025BA4(void) +{ + int i; + struct Pokemon* party; + struct hp_status hpStatus[6]; + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (GetBankSide(gActiveBank) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_SPECIES2) == 0 || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + hpStatus[i].hp = 0xFFFF; + hpStatus[i].status = 0; + } + else + { + hpStatus[i].hp = GetMonData(&party[i], MON_DATA_HP); + hpStatus[i].status = GetMonData(&party[i], MON_DATA_STATUS); + } + } + dp01_build_cmdbuf_x30_TODO(0, (u8*)(hpStatus), 1); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk62_08025C6C(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + dp01_build_cmdbuf_x31_31_31_31(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk63_jumptorandomattack(void) +{ + if (BSScriptRead8(gBattlescriptCurrInstr + 1)) + gCurrentMove = gRandomMove; + else + gUnknown_02024BE8 = gCurrentMove = gRandomMove; + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; +} + +static void atk64_statusanimation(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + EmitStatusAnimation(0, 0, gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 2; + } +} + +static void atk65_status2animation(void) +{ + if (gBattleExecBuffer == 0) + { + u32 possible_to_anim; + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + possible_to_anim = BSScriptRead32(gBattlescriptCurrInstr + 2); + if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + EmitStatusAnimation(0, 1, gBattleMons[gActiveBank].status2 & possible_to_anim); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 6; + } +} + +static void atk66_chosenstatusanimation(void) +{ + if (gBattleExecBuffer == 0) + { + u32 status; + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + status = BSScriptRead32(gBattlescriptCurrInstr + 3); + if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + EmitStatusAnimation(0, BSScriptRead8(gBattlescriptCurrInstr + 2), status); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 7; + } +} + +static void atk67_8025ECC(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + sub_8023A80(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & B_BUTTON) + { + gBattleCommunication[1] = 1; + PlaySE(SE_SELECT); + sub_8023AD8(); + gBattlescriptCurrInstr++; + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_8023AD8(); + gBattlescriptCurrInstr++; + } + break; + } +} + +static void atk68_80246A0(void) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + gUnknown_02024A76[i] = 0xC; + } + gBattlescriptCurrInstr++; +} + +static void atk69_dmg_adjustment2(void) //literally a copy of atk07 except theres no rand dmg modifier... +{ + u8 hold_effect, quality; + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + goto END; + if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured + && !gSpecialStatuses[gBankTarget].focusBanded) + goto END; + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + goto END; + + gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + + if (gProtectStructs[gBankTarget].endured) + { + gBattleMoveFlags |= MOVESTATUS_ENDURED; + goto END; + } + if (gSpecialStatuses[gBankTarget].focusBanded) + { + gBattleMoveFlags |= MOVESTATUS_HUNGON; + gLastUsedItem = gBattleMons[gBankTarget].item; + } + + END: + gBattlescriptCurrInstr++; +} + +void atk6A_removeitem(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + #define USED_HELD_ITEMS(bank) (*(u16 *)&ewram[0x160CC + 2 * (bank)]) + USED_HELD_ITEMS(gActiveBank) = gBattleMons[gActiveBank].item; + + gBattleMons[gActiveBank].item = 0; + EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk6B_atknameinbuff1(void) +{ + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 7; + gBattleTextBuff1[2] = gBankAttacker; + gBattleTextBuff1[3] = gBattlePartyID[gBankAttacker]; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +static void atk6C_lvlbox_display(void) +{ + u8 r1 = 0; + u8 r7 = 0; + switch (BATTLE_STRUCT->atk6C_statetracker) + { + case 0: + sub_802BBD4(0xB, 0, 0x1D, 0x7, r1); + StringCopy(gStringVar4, gUnknown_08400D9F); + + } +} + +#else +__attribute__((naked)) +static void atk6C_lvlbox_display(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + movs r1, 0\n\ + movs r7, 0\n\ + ldr r0, _08024928 @ =0x02000000\n\ + mov r10, r0\n\ + ldr r4, _0802492C @ =0x0001609c\n\ + add r4, r10\n\ + ldrb r0, [r4]\n\ + cmp r0, 0x1\n\ + bne _0802491C\n\ + b _08024AF4\n\ +_0802491C:\n\ + cmp r0, 0x1\n\ + bgt _08024930\n\ + cmp r0, 0\n\ + beq _0802493E\n\ + b _08024C38\n\ + .align 2, 0\n\ +_08024928: .4byte 0x02000000\n\ +_0802492C: .4byte 0x0001609c\n\ +_08024930:\n\ + cmp r0, 0x2\n\ + bne _08024936\n\ + b _08024C04\n\ +_08024936:\n\ + cmp r0, 0x3\n\ + bne _0802493C\n\ + b _08024C30\n\ +_0802493C:\n\ + b _08024C38\n\ +_0802493E:\n\ + str r1, [sp]\n\ + movs r0, 0xB\n\ + movs r1, 0\n\ + movs r2, 0x1D\n\ + movs r3, 0x7\n\ + bl sub_802BBD4\n\ + ldr r0, _0802499C @ =gStringVar4\n\ + ldr r1, _080249A0 @ =gUnknown_08400D9F\n\ + bl StringCopy\n\ + adds r5, r0, 0\n\ + movs r1, 0\n\ + mov r8, r1\n\ +_0802495A:\n\ + movs r2, 0\n\ + mov r9, r2\n\ + ldr r0, _080249A4 @ =gUnknown_0840165C\n\ + mov r1, r8\n\ + lsls r4, r1, 2\n\ + adds r0, r4, r0\n\ + ldr r1, [r0]\n\ + adds r0, r5, 0\n\ + bl StringAppend\n\ + adds r5, r0, 0\n\ + ldr r0, _080249A8 @ =0x02000000\n\ + ldr r2, _080249AC @ =0x00016018\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _080249B0 @ =gPlayerParty\n\ + adds r0, r1\n\ + ldr r1, _080249B4 @ =gLevelUpStatBoxStats\n\ + add r1, r8\n\ + ldrb r1, [r1]\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + mov r0, r8\n\ + cmp r0, 0x5\n\ + bhi _08024A1A\n\ + ldr r0, _080249B8 @ =_080249BC\n\ + adds r0, r4, r0\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0802499C: .4byte gStringVar4\n\ +_080249A0: .4byte gUnknown_08400D9F\n\ +_080249A4: .4byte gUnknown_0840165C\n\ +_080249A8: .4byte 0x02000000\n\ +_080249AC: .4byte 0x00016018\n\ +_080249B0: .4byte gPlayerParty\n\ +_080249B4: .4byte gLevelUpStatBoxStats\n\ +_080249B8: .4byte _080249BC\n\ + .align 2, 0\n\ +_080249BC:\n\ + .4byte _080249D4\n\ + .4byte _080249E0\n\ + .4byte _080249EC\n\ + .4byte _080249F8\n\ + .4byte _08024A04\n\ + .4byte _08024A10\n\ +_080249D4:\n\ + ldr r0, _080249DC @ =0x02017180\n\ + ldrh r0, [r0]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_080249DC: .4byte 0x02017180\n\ +_080249E0:\n\ + ldr r0, _080249E8 @ =0x02017180\n\ + ldrh r0, [r0, 0x8]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_080249E8: .4byte 0x02017180\n\ +_080249EC:\n\ + ldr r0, _080249F4 @ =0x02017180\n\ + ldrh r0, [r0, 0x2]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_080249F4: .4byte 0x02017180\n\ +_080249F8:\n\ + ldr r0, _08024A00 @ =0x02017180\n\ + ldrh r0, [r0, 0xA]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_08024A00: .4byte 0x02017180\n\ +_08024A04:\n\ + ldr r0, _08024A0C @ =0x02017180\n\ + ldrh r0, [r0, 0x4]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_08024A0C: .4byte 0x02017180\n\ +_08024A10:\n\ + ldr r0, _08024A54 @ =0x02017180\n\ + ldrh r0, [r0, 0x6]\n\ +_08024A14:\n\ + subs r0, r1, r0\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ +_08024A1A:\n\ + lsls r0, r7, 16\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + bge _08024A2C\n\ + negs r0, r0\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + movs r1, 0x1\n\ + add r9, r1\n\ +_08024A2C:\n\ + movs r0, 0xFC\n\ + strb r0, [r5]\n\ + movs r0, 0x13\n\ + strb r0, [r5, 0x1]\n\ + movs r1, 0x1\n\ + mov r2, r8\n\ + ands r1, r2\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + adds r0, 0x5\n\ + lsls r0, 3\n\ + adds r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + mov r0, r9\n\ + cmp r0, 0\n\ + beq _08024A5C\n\ + ldr r1, _08024A58 @ =gUnknown_08400DAC\n\ + b _08024A5E\n\ + .align 2, 0\n\ +_08024A54: .4byte 0x02017180\n\ +_08024A58: .4byte gUnknown_08400DAC\n\ +_08024A5C:\n\ + ldr r1, _08024AA4 @ =gUnknown_08400DAA\n\ +_08024A5E:\n\ + adds r0, r5, 0\n\ + bl StringCopy\n\ + adds r5, r0, 0\n\ + movs r6, 0xFC\n\ + strb r6, [r5]\n\ + movs r4, 0x14\n\ + strb r4, [r5, 0x1]\n\ + movs r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + lsls r1, r7, 16\n\ + asrs r1, 16\n\ + adds r0, r5, 0\n\ + movs r2, 0x1\n\ + movs r3, 0x2\n\ + bl ConvertIntToDecimalStringN\n\ + adds r5, r0, 0\n\ + strb r6, [r5]\n\ + strb r4, [r5, 0x1]\n\ + movs r0, 0\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + movs r0, 0x1\n\ + mov r1, r8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08024AA8\n\ + movs r0, 0xFE\n\ + strb r0, [r5]\n\ + movs r0, 0xFF\n\ + strb r0, [r5, 0x1]\n\ + adds r5, 0x1\n\ + b _08024AB8\n\ + .align 2, 0\n\ +_08024AA4: .4byte gUnknown_08400DAA\n\ +_08024AA8:\n\ + strb r6, [r5]\n\ + movs r0, 0x11\n\ + strb r0, [r5, 0x1]\n\ + movs r0, 0x8\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + movs r0, 0xFF\n\ + strb r0, [r5]\n\ +_08024AB8:\n\ + movs r2, 0x1\n\ + add r8, r2\n\ + mov r0, r8\n\ + cmp r0, 0x5\n\ + bgt _08024AC4\n\ + b _0802495A\n\ +_08024AC4:\n\ + ldr r4, _08024AE4 @ =gUnknown_03004210\n\ + ldr r1, _08024AE8 @ =gStringVar4\n\ + adds r2, 0xFF\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + adds r0, r4, 0\n\ + movs r3, 0xC\n\ + bl InitWindow\n\ + adds r0, r4, 0\n\ + bl sub_8002F44\n\ + ldr r1, _08024AEC @ =0x02000000\n\ + ldr r2, _08024AF0 @ =0x0001609c\n\ + adds r1, r2\n\ + b _08024BEA\n\ + .align 2, 0\n\ +_08024AE4: .4byte gUnknown_03004210\n\ +_08024AE8: .4byte gStringVar4\n\ +_08024AEC: .4byte 0x02000000\n\ +_08024AF0: .4byte 0x0001609c\n\ +_08024AF4:\n\ + ldr r0, _08024B94 @ =gMain\n\ + ldrh r0, [r0, 0x2E]\n\ + cmp r0, 0\n\ + bne _08024AFE\n\ + b _08024C38\n\ +_08024AFE:\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + ldr r0, _08024B98 @ =gStringVar4\n\ + ldr r1, _08024B9C @ =gUnknown_08400D9F\n\ + bl StringCopy\n\ + adds r5, r0, 0\n\ + movs r0, 0\n\ + mov r8, r0\n\ + mov r9, r0\n\ + movs r6, 0xFC\n\ + movs r7, 0x14\n\ + ldr r1, _08024BA0 @ =0x00016018\n\ + add r10, r1\n\ +_08024B1C:\n\ + ldr r1, _08024BA4 @ =gUnknown_0840165C\n\ + mov r2, r8\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ + adds r0, r5, 0\n\ + bl StringAppend\n\ + adds r5, r0, 0\n\ + mov r0, r10\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08024BA8 @ =gPlayerParty\n\ + adds r0, r1\n\ + ldr r1, _08024BAC @ =gLevelUpStatBoxStats\n\ + add r1, r8\n\ + ldrb r1, [r1]\n\ + bl GetMonData\n\ + adds r1, r0, 0\n\ + strb r6, [r5]\n\ + movs r0, 0x13\n\ + strb r0, [r5, 0x1]\n\ + movs r4, 0x1\n\ + mov r2, r8\n\ + ands r4, r2\n\ + lsls r0, r4, 3\n\ + adds r0, r4\n\ + adds r0, 0x5\n\ + lsls r0, 3\n\ + adds r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + strb r6, [r5]\n\ + strb r7, [r5, 0x1]\n\ + movs r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + adds r0, r5, 0\n\ + movs r2, 0x1\n\ + movs r3, 0x3\n\ + bl ConvertIntToDecimalStringN\n\ + adds r5, r0, 0\n\ + strb r6, [r5]\n\ + strb r7, [r5, 0x1]\n\ + mov r0, r9\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + cmp r4, 0\n\ + beq _08024BB0\n\ + movs r0, 0xFE\n\ + strb r0, [r5]\n\ + movs r0, 0xFF\n\ + strb r0, [r5, 0x1]\n\ + adds r5, 0x1\n\ + b _08024BC0\n\ + .align 2, 0\n\ +_08024B94: .4byte gMain\n\ +_08024B98: .4byte gStringVar4\n\ +_08024B9C: .4byte gUnknown_08400D9F\n\ +_08024BA0: .4byte 0x00016018\n\ +_08024BA4: .4byte gUnknown_0840165C\n\ +_08024BA8: .4byte gPlayerParty\n\ +_08024BAC: .4byte gLevelUpStatBoxStats\n\ +_08024BB0:\n\ + strb r6, [r5]\n\ + movs r0, 0x11\n\ + strb r0, [r5, 0x1]\n\ + movs r0, 0x8\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + movs r0, 0xFF\n\ + strb r0, [r5]\n\ +_08024BC0:\n\ + movs r1, 0x1\n\ + add r8, r1\n\ + mov r2, r8\n\ + cmp r2, 0x5\n\ + ble _08024B1C\n\ + ldr r4, _08024BF4 @ =gUnknown_03004210\n\ + ldr r1, _08024BF8 @ =gStringVar4\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + adds r0, r4, 0\n\ + movs r3, 0xC\n\ + bl InitWindow\n\ + adds r0, r4, 0\n\ + bl sub_8002F44\n\ + ldr r1, _08024BFC @ =0x02000000\n\ + ldr r0, _08024C00 @ =0x0001609c\n\ + adds r1, r0\n\ +_08024BEA:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + b _08024C38\n\ + .align 2, 0\n\ +_08024BF4: .4byte gUnknown_03004210\n\ +_08024BF8: .4byte gStringVar4\n\ +_08024BFC: .4byte 0x02000000\n\ +_08024C00: .4byte 0x0001609c\n\ +_08024C04:\n\ + ldr r0, _08024C2C @ =gMain\n\ + ldrh r0, [r0, 0x2E]\n\ + cmp r0, 0\n\ + beq _08024C38\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + movs r0, 0xB\n\ + movs r1, 0\n\ + movs r2, 0x1D\n\ + movs r3, 0x7\n\ + bl sub_802BBD4\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + b _08024C38\n\ + .align 2, 0\n\ +_08024C2C: .4byte gMain\n\ +_08024C30:\n\ + ldr r1, _08024C48 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ +_08024C38:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08024C48: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} + +#endif + +static void atk6D_set_sentpokes_values(void) +{ + sub_80156DC(); + gBattlescriptCurrInstr++; +} + +static void atk6E_set_atk_to_player0(void) +{ + gBankAttacker = GetBankByPlayerAI(0); + gBattlescriptCurrInstr++; +} + +static void atk6F_set_visible(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitSpriteInvisibility(0, 0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk70_record_ability(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + gBattlescriptCurrInstr += 1; //buggy, should be += 2, one byte for command, one byte for argument... +} + +void sub_8024CEC(void) +{ + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 2; + gBattleTextBuff2[2] = (word_2024E82); + gBattleTextBuff2[3] = uBYTE1_16(word_2024E82); + gBattleTextBuff2[4] = 0xFF; +} + +static void atk71_buffer_move_to_learn(void) +{ + sub_8024CEC(); + gBattlescriptCurrInstr++; +} + +static void atk72_jump_if_can_run_frombattle(void) +{ + if (sub_8014AB8(gBank1)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; +} + +static void atk73_hp_thresholds(void) +{ + u8 opposing_bank; + s32 result; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + opposing_bank = gActiveBank ^ 1; + + result = gBattleMons[opposing_bank].hp * 100 / gBattleMons[opposing_bank].maxHP; + if (result == 0) + result = 1; + + if (result > 69 || !gBattleMons[opposing_bank].hp) + BATTLE_STRUCT->hpScale = 0; + else if (result > 39) + BATTLE_STRUCT->hpScale = 1; + else if (result > 9) + BATTLE_STRUCT->hpScale = 2; + else + BATTLE_STRUCT->hpScale = 3; + } + + gBattlescriptCurrInstr += 2; +} + +static void atk74_hp_thresholds2(void) +{ + u8 opposing_bank; + u8 hp_switchout; + s32 result; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + opposing_bank = gActiveBank ^ 1; + hp_switchout = ewram[2 * GetBankSide(opposing_bank) + 0x160bc]; //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)]; + result = (hp_switchout - gBattleMons[opposing_bank].hp) * 100 / hp_switchout; + + if (gBattleMons[opposing_bank].hp >= hp_switchout) + BATTLE_STRUCT->hpScale = 0; + else if (result <= 29) + BATTLE_STRUCT->hpScale = 1; + else if (result <= 69) + BATTLE_STRUCT->hpScale = 2; + else + BATTLE_STRUCT->hpScale = 3; + } + + gBattlescriptCurrInstr += 2; +} + +static void atk75_8026A58(void) +{ + gBankInMenu = gBankAttacker; + sub_803E1B0(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1); + gBattlescriptCurrInstr += 1; +} + +static void atk76_various(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (BSScriptRead8(gBattlescriptCurrInstr + 2)) + { + case 0: + CancelMultiTurnMoves(gActiveBank); + break; + case 1: + { + u8 side; + gBankAttacker = gBankTarget; + side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp) + gBankTarget = gSideTimer[side].followmeTarget; + else + gBankTarget = gActiveBank; + } + break; + case 2: + gBattleCommunication[0] = CanRunFromBattle(); + break; + case 3: + gBankTarget = sub_801B5C0(gCurrentMove, 0); + break; + case 4: + if (gHitMarker & HITMARKER_FAINTED(gActiveBank)) + gBattleCommunication[0] = 1; + else + gBattleCommunication[0] = 0; + break; + case 5: + gSpecialStatuses[gActiveBank].intimidatedPoke = 0; + gSpecialStatuses[gActiveBank].traced = 0; + break; + case 6: + { + int i; + u16* choiced_move; + if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID) + goto ACTIVE_0; + if (gBattlePartyID[2] != BATTLE_STRUCT->expGetterID) + break; + if (gBattlePartyID[0] == gBattlePartyID[2]) + { + ACTIVE_0: + gActiveBank = 0; + } + else + gActiveBank = 2; + + choiced_move = (u16*)(&ewram[gActiveBank * 2 + 0x160e8]); + for (i = 0; i < 4; i++) + { + if (gBattleMons[gActiveBank].moves[i] == *choiced_move) + break; + } + if (i == 4) + *choiced_move = 0; + } + break; + } + + gBattlescriptCurrInstr += 3; +} + +static void atk77_setprotect(void) //protect and endure +{ + bool8 not_last_turn = 1; + u16 last_move = gUnknown_02024C4C[gBankAttacker]; + + if (last_move != MOVE_PROTECT && last_move != MOVE_DETECT && last_move != MOVE_ENDURE) + gDisableStructs[gBankAttacker].protectUses = 0; + if (gCurrentMoveTurn == (gNoOfAllBanks - 1)) + not_last_turn = 0; + + if (sProtectSuccessRates[gDisableStructs[gBankAttacker].protectUses] > Random() && not_last_turn) + { + if (gBattleMoves[gCurrentMove].effect == EFFECT_PROTECT) + { + gProtectStructs[gBankAttacker].protected = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + if (gBattleMoves[gCurrentMove].effect == EFFECT_ENDURE) //what is else if + { + gProtectStructs[gBankAttacker].endured = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gDisableStructs[gBankAttacker].protectUses++; + } + else + { + gDisableStructs[gBankAttacker].protectUses = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleMoveFlags |= MOVESTATUS_MISSED; + } + + gBattlescriptCurrInstr++; +} + +static void atk78_faintifabilitynotdamp(void) +{ + if (gBattleExecBuffer) + return; + + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBattleMons[gBankTarget].ability == ABILITY_DAMP) + break; + } + + if (gBankTarget == gNoOfAllBanks) + { + gActiveBank = gBankAttacker; + gBattleMoveDamage = gBattleMons[gActiveBank].hp; + EmitHealthBarUpdate(0, 0x7FFF); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr++; + + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + } + else + { + gLastUsedAbility = ABILITY_DAMP; + RecordAbilityBattle(gBankTarget, gBattleMons[gBankTarget].ability); + gBattlescriptCurrInstr = gUnknown_081D9834; + } +} + +static void atk79_setatkhptozero(void) +{ + if (gBattleExecBuffer) + return; + + gActiveBank = gBankAttacker; + gBattleMons[gActiveBank].hp = 0; + EmitSetAttributes(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp); + MarkBufferBankForExecution(gActiveBank); + + gBattlescriptCurrInstr++; +} + +static void atk7A_jumpwhiletargetvalid(void) //used by intimidate to loop through all targets +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + for (gBankTarget++; ; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + + if (gBankTarget >= gNoOfAllBanks) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = jump_loc; + } + else + gBattlescriptCurrInstr += 5; +} + +static void atk7B_healhalfHP_if_possible(void) +{ + u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + + if (BSScriptRead8(gBattlescriptCurrInstr + 5) == 1) + gBankTarget = gBankAttacker; + + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + + if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + gBattlescriptCurrInstr = fail_loc; + else + gBattlescriptCurrInstr += 6; +} + +static void atk7C_8025508(void) +{ + u16 r7 = ewram[gBankAttacker * 2 + 0x160ac] | (ewram[gBankAttacker * 2 + 0x160ad] << 8); + u16 r6 = ewram[gBankAttacker * 4 + 0x16100] | (ewram[gBankAttacker * 4 + 0x16101] << 8); + u16 r5 = ewram[gBankAttacker * 4 + 0x16102] | (ewram[gBankAttacker * 4 + 0x16103] << 8); + + if (r7 !=0 && r7 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = r7; + gBankTarget = sub_801B5C0(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else if (r6 != 0 && r5 != 0 && r6 != 0xFFFF && r5 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + if (Random() & 1) + gCurrentMove = r6; + else + gCurrentMove = r5; + gBankTarget = sub_801B5C0(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else if (r6 != 0 && r6 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = r6; + gBankTarget = sub_801B5C0(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else if (r5 != 0 && r5 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = r5; + gBankTarget = sub_801B5C0(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr++; + } +} + +static void atk7D_set_rain(void) +{ + if (gBattleWeather & WEATHER_RAIN_ANY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_RAIN_TEMPORARY; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atk7E_setreflect(void) +{ + if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_REFLECT) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_REFLECT; + gSideTimer[GetBankIdentity(gBankAttacker) & 1].reflectTimer = 5; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMons(1) == 2) + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gBattlescriptCurrInstr++; +} + +static void atk7F_setseeded(void) +{ + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT || gStatuses3[gBankTarget] & STATUS3_LEECHSEED) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else if (gBattleMons[gBankTarget].type1 == TYPE_GRASS || gBattleMons[gBankTarget].type2 == TYPE_GRASS) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gStatuses3[gBankTarget] |= gBankAttacker; + gStatuses3[gBankTarget] |= STATUS3_LEECHSEED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + + gBattlescriptCurrInstr++; +} + +static void atk80_manipulatedamage(void) +{ + switch (BSScriptRead8(gBattlescriptCurrInstr + 1)) + { + case 0: + gBattleMoveDamage *= -1; + break; + case 1: + gBattleMoveDamage /= 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if ((gBattleMons[gBankTarget].maxHP / 2) < gBattleMoveDamage) + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + break; + case 2: + gBattleMoveDamage *= 2; + break; + } + + gBattlescriptCurrInstr += 2; +} + +static void atk81_setrest(void) +{ + u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gActiveBank = gBankTarget = gBankAttacker; + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1); + if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + gBattlescriptCurrInstr = fail_loc; + else + { + if (gBattleMons[gBankTarget].status1 & ((u8)(~STATUS_SLEEP))) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + + gBattleMons[gBankTarget].status1 = 3; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + } +} + +static void atk82_jumpifnotfirstturn(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + + if (gDisableStructs[gBankAttacker].isFirstTurn) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = jump_loc; +} + +static void atk83_nop(void) +{ + gBattlescriptCurrInstr++; +} + +bool8 sub_8025A44(u8 bank) //uproar wakeup check +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (!(gBattleMons[i].status2 & STATUS2_UPROAR) || gBattleMons[bank].ability == ABILITY_SOUNDPROOF) //wtf gamefreak, you should check this only once, not every time in a loop... + continue; + BATTLE_STRUCT->scriptingActive = i; + if (gBankTarget == 0xFF) + gBankTarget = i; + else if (gBankTarget == i) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + break; + } + if (i == gNoOfAllBanks) + return 0; + else + return 1; +} + +static void atk84_jump_if_cant_sleep(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + if (sub_8025A44(gBankTarget)) + gBattlescriptCurrInstr = jump_loc; + else if (gBattleMons[gBankTarget].ability == ABILITY_INSOMNIA || gBattleMons[gBankTarget].ability == ABILITY_VITAL_SPIRIT) + { + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else + { + gBattlescriptCurrInstr += 5; + } +} + +static void atk85_stockpile(void) +{ + if (gDisableStructs[gBankAttacker].stockpileCounter == 3) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gDisableStructs[gBankAttacker].stockpileCounter++; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 1; + gBattleTextBuff1[3] = 1; + gBattleTextBuff1[4] = gDisableStructs[gBankAttacker].stockpileCounter; + gBattleTextBuff1[5] = 0xFF; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + gBattlescriptCurrInstr++; +} + +static void atk86_stockpiletobasedamage(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + if (gDisableStructs[gBankAttacker].stockpileCounter == 0) + { + gBattlescriptCurrInstr = jump_loc; + } + else + { + if (gBattleCommunication[6] != 1) + { + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + gSideAffecting[GetBankIdentity(gBankTarget) & 1], 0, + 0, gBankAttacker, gBankTarget) + * gDisableStructs[gBankAttacker].stockpileCounter; + BATTLE_STRUCT->animTurn = gDisableStructs[gBankAttacker].stockpileCounter; + + if (gProtectStructs[gBankAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + } + gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattlescriptCurrInstr += 5; + } +} + +static void atk87_stockpiletohpheal(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + if (gDisableStructs[gBankAttacker].stockpileCounter == 0) + { + gBattlescriptCurrInstr = jump_loc; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else if (gBattleMons[gBankAttacker].maxHP == gBattleMons[gBankAttacker].hp) + { + gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattlescriptCurrInstr = jump_loc; + gBankTarget = gBankAttacker; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / (1 << (3 - gDisableStructs[gBankAttacker].stockpileCounter)); + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + BATTLE_STRUCT->animTurn = gDisableStructs[gBankAttacker].stockpileCounter; + gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattlescriptCurrInstr += 5; + gBankTarget = gBankAttacker; + } +} + +static void atk88_negativedamage(void) +{ + gBattleMoveDamage = -(gHP_dealt / 2); + if (gBattleMoveDamage == 0) + gBattleMoveDamage = -1; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr) +{ + u8 r9 = 0; + u8 r10 = 0; + u8 index; + if (flags & 0x40) + gActiveBank = gBankAttacker; + else + gActiveBank = gBankTarget; + flags &= ~(0x40); + if (flags & 0x80) + r9++; + flags &= ~(0x80); + if (flags & 0x20) + r10++; + flags &= ~(0x20); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = stat; + gBattleTextBuff1[3] = 0xFF; + + if ((statchanger << 0x18) < 0) //stat decrease + { + if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer && !r9 && gCurrentMove != MOVE_CURSE) + { + if (flags == 1) + { + if (gSpecialStatuses[gActiveBank].statloweringflag) + gBattlescriptCurrInstr = bs_ptr; + else + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_MistProtected; + gSpecialStatuses[gActiveBank].statloweringflag = 1; + } + } + return 1; + } + else if (gCurrentMove != MOVE_CURSE && r10 != 1 && JumpIfMoveAffectedByProtect(0)) + { + gBattlescriptCurrInstr = BattleScript_ButItFailed; + return 1; + } + else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE) && !r9 && gCurrentMove != MOVE_CURSE) + { + if (flags == 1) + { + if (gSpecialStatuses[gActiveBank].statloweringflag) + gBattlescriptCurrInstr = bs_ptr; + else + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_AbilityNoStatLoss; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + gSpecialStatuses[gActiveBank].statloweringflag = 1; + } + } + return 1; + } + else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE && !r9 && stat == STAT_STAGE_ACC) + { + if (flags == 1) + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + } + return 1; + } + else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER && !r9 && stat == STAT_STAGE_ATK) + { + if (flags == 1) + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + } + return 1; + } + else if (gBattleMons[gActiveBank].ability == ABILITY_SHIELD_DUST && flags == 0) + return 1; + else //decrease + { + statchanger = -((statchanger >> 4) & (7)); + gBattleTextBuff2[0] = 0xFD; + index = 1; + if (statchanger == -2) + { + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD3; //harshly + gBattleTextBuff2[3] = 0x0; + index = 4; + } + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xD4; //fell + index++; + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xFF; + + if (gBattleMons[gActiveBank].statStages[stat] == 0) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + u8 stringID = 0; + if (gBankTarget == gActiveBank) + stringID = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = stringID; + } + } + } + else //stat increase + { + statchanger = (statchanger >> 4) & (7); + gBattleTextBuff2[0] = 0xFD; + index = 1; + if (statchanger == 2) + { + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD1; //sharply + gBattleTextBuff2[3] = 0x0; + index = 4; + } + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xD2; //rose + index++; + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xFF; + + if (gBattleMons[gActiveBank].statStages[stat] == 0xC) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + u8 stringID = 0; + if (gBankTarget == gActiveBank) + stringID = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = stringID; + } + } + + gBattleMons[gActiveBank].statStages[stat] += statchanger; + if (gBattleMons[gActiveBank].statStages[stat] < 0) + gBattleMons[gActiveBank].statStages[stat] = 0; + if (gBattleMons[gActiveBank].statStages[stat] > 0xC) + gBattleMons[gActiveBank].statStages[stat] = 0xC; + + if (gBattleCommunication[MULTISTRING_CHOOSER] == 2) + { + if (flags & 1) + gBattleMoveFlags |= MOVESTATUS_MISSED; + if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & 1)) //what the actual fuck gamefreak... + return 1; + } + return 0; +} + +#else +__attribute__((naked)) +u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + mov r8, r3\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + lsls r1, 24\n\ + lsrs r7, r1, 24\n\ + lsls r2, 24\n\ + lsrs r5, r2, 24\n\ + movs r0, 0\n\ + mov r9, r0\n\ + mov r10, r0\n\ + movs r0, 0x40\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08025E54\n\ + ldr r0, _08025E4C @ =gActiveBank\n\ + ldr r1, _08025E50 @ =gBankAttacker\n\ + b _08025E58\n\ + .align 2, 0\n\ +_08025E4C: .4byte gActiveBank\n\ +_08025E50: .4byte gBankAttacker\n\ +_08025E54:\n\ + ldr r0, _08025EF8 @ =gActiveBank\n\ + ldr r1, _08025EFC @ =gBankTarget\n\ +_08025E58:\n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + movs r0, 0xBF\n\ + ands r5, r0\n\ + movs r0, 0x80\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08025E72\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08025E72:\n\ + movs r0, 0x7F\n\ + ands r5, r0\n\ + movs r0, 0x20\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08025E88\n\ + mov r0, r10\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ +_08025E88:\n\ + movs r0, 0xDF\n\ + ands r5, r0\n\ + ldr r1, _08025F00 @ =gBattleTextBuff1\n\ + movs r4, 0\n\ + movs r2, 0xFD\n\ + strb r2, [r1]\n\ + movs r0, 0x5\n\ + strb r0, [r1, 0x1]\n\ + strb r7, [r1, 0x2]\n\ + movs r3, 0x1\n\ + negs r3, r3\n\ + mov r12, r3\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + lsls r0, r6, 24\n\ + cmp r0, 0\n\ + blt _08025EAC\n\ + b _080261B0\n\ +_08025EAC:\n\ + ldr r4, _08025F04 @ =gSideTimer\n\ + ldr r1, _08025EF8 @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0, 0x2]\n\ + cmp r0, 0\n\ + beq _08025F54\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _08025F54\n\ + ldr r0, _08025F08 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xAE\n\ + beq _08025F84\n\ + cmp r5, 0x1\n\ + bne _08025F74\n\ + ldr r4, _08025F0C @ =gSpecialStatuses\n\ + ldr r3, _08025EF8 @ =gActiveBank\n\ + ldrb r0, [r3]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r4\n\ + ldrb r0, [r1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08025F14\n\ + ldr r0, _08025F10 @ =gBattlescriptCurrInstr\n\ + mov r4, r8\n\ + str r4, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08025EF8: .4byte gActiveBank\n\ +_08025EFC: .4byte gBankTarget\n\ +_08025F00: .4byte gBattleTextBuff1\n\ +_08025F04: .4byte gSideTimer\n\ +_08025F08: .4byte gCurrentMove\n\ +_08025F0C: .4byte gSpecialStatuses\n\ +_08025F10: .4byte gBattlescriptCurrInstr\n\ +_08025F14:\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08025F40 @ =0x02000000\n\ + ldr r6, _08025F44 @ =gActiveBank\n\ + ldrb r1, [r6]\n\ + ldr r2, _08025F48 @ =0x00016003\n\ + adds r0, r2\n\ + strb r1, [r0]\n\ + ldr r1, _08025F4C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08025F50 @ =BattleScript_MistProtected\n\ + str r0, [r1]\n\ + ldrb r1, [r6]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08025F40: .4byte 0x02000000\n\ +_08025F44: .4byte gActiveBank\n\ +_08025F48: .4byte 0x00016003\n\ +_08025F4C: .4byte gBattlescriptCurrInstr\n\ +_08025F50: .4byte BattleScript_MistProtected\n\ +_08025F54:\n\ + ldr r0, _08025F78 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xAE\n\ + beq _08025F84\n\ + mov r3, r10\n\ + cmp r3, 0x1\n\ + beq _08025F84\n\ + movs r0, 0\n\ + bl JumpIfMoveAffectedByProtect\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08025F84\n\ + ldr r1, _08025F7C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08025F80 @ =BattleScript_ButItFailed\n\ + str r0, [r1]\n\ +_08025F74:\n\ + movs r0, 0x1\n\ + b _080262A4\n\ + .align 2, 0\n\ +_08025F78: .4byte gCurrentMove\n\ +_08025F7C: .4byte gBattlescriptCurrInstr\n\ +_08025F80: .4byte BattleScript_ButItFailed\n\ +_08025F84:\n\ + ldr r2, _08025FCC @ =gBattleMons\n\ + ldr r1, _08025FD0 @ =gActiveBank\n\ + ldrb r3, [r1]\n\ + movs r4, 0x58\n\ + adds r0, r3, 0\n\ + muls r0, r4\n\ + adds r0, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + mov r10, r2\n\ + cmp r0, 0x1D\n\ + beq _08025FA0\n\ + cmp r0, 0x49\n\ + bne _08026040\n\ +_08025FA0:\n\ + mov r0, r9\n\ + cmp r0, 0\n\ + bne _08026040\n\ + ldr r0, _08025FD4 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xAE\n\ + beq _08026040\n\ + cmp r5, 0x1\n\ + bne _08025F74\n\ + ldr r4, _08025FD8 @ =gSpecialStatuses\n\ + lsls r0, r3, 2\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08025FE0\n\ + ldr r0, _08025FDC @ =gBattlescriptCurrInstr\n\ + mov r1, r8\n\ + str r1, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08025FCC: .4byte gBattleMons\n\ +_08025FD0: .4byte gActiveBank\n\ +_08025FD4: .4byte gCurrentMove\n\ +_08025FD8: .4byte gSpecialStatuses\n\ +_08025FDC: .4byte gBattlescriptCurrInstr\n\ +_08025FE0:\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08026028 @ =0x02000000\n\ + ldr r2, _0802602C @ =gActiveBank\n\ + ldrb r1, [r2]\n\ + ldr r3, _08026030 @ =0x00016003\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ + ldr r1, _08026034 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08026038 @ =BattleScript_AbilityNoStatLoss\n\ + str r0, [r1]\n\ + ldr r1, _0802603C @ =gLastUsedAbility\n\ + ldrb r0, [r2]\n\ + movs r6, 0x58\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r2]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + ldr r0, _0802602C @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08026028: .4byte 0x02000000\n\ +_0802602C: .4byte gActiveBank\n\ +_08026030: .4byte 0x00016003\n\ +_08026034: .4byte gBattlescriptCurrInstr\n\ +_08026038: .4byte BattleScript_AbilityNoStatLoss\n\ +_0802603C: .4byte gLastUsedAbility\n\ +_08026040:\n\ + ldr r1, _08026090 @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + movs r4, 0x58\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x33\n\ + bne _080260A8\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _080260A8\n\ + cmp r7, 0x6\n\ + bne _080260A8\n\ + cmp r5, 0x1\n\ + bne _08025F74\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08026094 @ =0x02000000\n\ + ldr r3, _08026090 @ =gActiveBank\n\ + ldrb r1, [r3]\n\ + ldr r6, _08026098 @ =0x00016003\n\ + adds r0, r6\n\ + strb r1, [r0]\n\ + ldr r1, _0802609C @ =gBattlescriptCurrInstr\n\ + ldr r0, _080260A0 @ =BattleScript_AbilityNoSpecificStatLoss\n\ + str r0, [r1]\n\ + ldr r1, _080260A4 @ =gLastUsedAbility\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08026090: .4byte gActiveBank\n\ +_08026094: .4byte 0x02000000\n\ +_08026098: .4byte 0x00016003\n\ +_0802609C: .4byte gBattlescriptCurrInstr\n\ +_080260A0: .4byte BattleScript_AbilityNoSpecificStatLoss\n\ +_080260A4: .4byte gLastUsedAbility\n\ +_080260A8:\n\ + ldr r1, _080260FC @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + movs r4, 0x58\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x34\n\ + bne _08026114\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _08026114\n\ + cmp r7, 0x1\n\ + bne _08026114\n\ + cmp r5, 0x1\n\ + beq _080260CA\n\ + b _08025F74\n\ +_080260CA:\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08026100 @ =0x02000000\n\ + ldr r3, _080260FC @ =gActiveBank\n\ + ldrb r1, [r3]\n\ + ldr r6, _08026104 @ =0x00016003\n\ + adds r0, r6\n\ + strb r1, [r0]\n\ + ldr r1, _08026108 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0802610C @ =BattleScript_AbilityNoSpecificStatLoss\n\ + str r0, [r1]\n\ + ldr r1, _08026110 @ =gLastUsedAbility\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _08025F74\n\ + .align 2, 0\n\ +_080260FC: .4byte gActiveBank\n\ +_08026100: .4byte 0x02000000\n\ +_08026104: .4byte 0x00016003\n\ +_08026108: .4byte gBattlescriptCurrInstr\n\ +_0802610C: .4byte BattleScript_AbilityNoSpecificStatLoss\n\ +_08026110: .4byte gLastUsedAbility\n\ +_08026114:\n\ + ldr r0, _080261A0 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x13\n\ + bne _0802612C\n\ + cmp r5, 0\n\ + bne _0802612C\n\ + b _08025F74\n\ +_0802612C:\n\ + lsls r0, r6, 24\n\ + asrs r0, 28\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + negs r0, r0\n\ + lsls r0, 24\n\ + ldr r3, _080261A4 @ =gBattleTextBuff2\n\ + movs r4, 0\n\ + movs r1, 0xFD\n\ + strb r1, [r3]\n\ + movs r2, 0x1\n\ + lsrs r6, r0, 24\n\ + asrs r0, 24\n\ + subs r1, 0xFF\n\ + cmp r0, r1\n\ + bne _08026156\n\ + strb r4, [r3, 0x1]\n\ + movs r0, 0xD3\n\ + strb r0, [r3, 0x2]\n\ + strb r4, [r3, 0x3]\n\ + movs r2, 0x4\n\ +_08026156:\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + movs r0, 0xD4\n\ + strb r0, [r1]\n\ + adds r2, 0x1\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + movs r0, 0xFF\n\ + strb r0, [r1]\n\ + ldr r1, _080261A0 @ =gActiveBank\n\ + ldrb r2, [r1]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r7, r0\n\ + mov r1, r10\n\ + adds r1, 0x18\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0\n\ + beq _08026206\n\ + movs r1, 0\n\ + ldr r0, _080261A8 @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + ldr r3, _080261AC @ =gBattleCommunication\n\ + mov r8, r3\n\ + cmp r0, r2\n\ + bne _0802619A\n\ + movs r1, 0x1\n\ +_0802619A:\n\ + mov r4, r8\n\ + strb r1, [r4, 0x5]\n\ + b _08026234\n\ + .align 2, 0\n\ +_080261A0: .4byte gActiveBank\n\ +_080261A4: .4byte gBattleTextBuff2\n\ +_080261A8: .4byte gBankTarget\n\ +_080261AC: .4byte gBattleCommunication\n\ +_080261B0:\n\ + asrs r6, r0, 28\n\ + movs r0, 0x7\n\ + ands r6, r0\n\ + ldr r3, _08026210 @ =gBattleTextBuff2\n\ + strb r2, [r3]\n\ + movs r2, 0x1\n\ + cmp r6, 0x2\n\ + bne _080261CA\n\ + strb r4, [r3, 0x1]\n\ + movs r0, 0xD1\n\ + strb r0, [r3, 0x2]\n\ + strb r4, [r3, 0x3]\n\ + movs r2, 0x4\n\ +_080261CA:\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + movs r0, 0xD2\n\ + strb r0, [r1]\n\ + adds r2, 0x1\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + ldrb r0, [r1]\n\ + mov r2, r12\n\ + orrs r0, r2\n\ + strb r0, [r1]\n\ + ldr r2, _08026214 @ =gBattleMons\n\ + ldr r4, _08026218 @ =gActiveBank\n\ + ldrb r3, [r4]\n\ + movs r0, 0x58\n\ + muls r0, r3\n\ + adds r0, r7, r0\n\ + adds r1, r2, 0\n\ + adds r1, 0x18\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + mov r10, r2\n\ + cmp r0, 0xC\n\ + bne _08026220\n\ +_08026206:\n\ + ldr r1, _0802621C @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + strb r0, [r1, 0x5]\n\ + mov r8, r1\n\ + b _08026234\n\ + .align 2, 0\n\ +_08026210: .4byte gBattleTextBuff2\n\ +_08026214: .4byte gBattleMons\n\ +_08026218: .4byte gActiveBank\n\ +_0802621C: .4byte gBattleCommunication\n\ +_08026220:\n\ + movs r1, 0\n\ + ldr r0, _080262B4 @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + ldr r2, _080262B8 @ =gBattleCommunication\n\ + mov r8, r2\n\ + cmp r0, r3\n\ + bne _08026230\n\ + movs r1, 0x1\n\ +_08026230:\n\ + mov r3, r8\n\ + strb r1, [r3, 0x5]\n\ +_08026234:\n\ + ldr r2, _080262BC @ =gActiveBank\n\ + ldrb r0, [r2]\n\ + movs r4, 0x58\n\ + adds r1, r0, 0\n\ + muls r1, r4\n\ + adds r1, r7, r1\n\ + mov r3, r10\n\ + adds r3, 0x18\n\ + adds r1, r3\n\ + lsls r0, r6, 24\n\ + asrs r0, 24\n\ + ldrb r6, [r1]\n\ + adds r0, r6\n\ + strb r0, [r1]\n\ + ldrb r0, [r2]\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + adds r1, r0, r3\n\ + movs r0, 0\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0\n\ + bge _08026264\n\ + movs r0, 0\n\ + strb r0, [r1]\n\ +_08026264:\n\ + ldr r1, _080262BC @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + adds r1, r0, r3\n\ + movs r0, 0\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0xC\n\ + ble _0802627A\n\ + movs r0, 0xC\n\ + strb r0, [r1]\n\ +_0802627A:\n\ + mov r2, r8\n\ + ldrb r0, [r2, 0x5]\n\ + cmp r0, 0x2\n\ + bne _080262A2\n\ + movs r3, 0x1\n\ + ands r3, r5\n\ + cmp r3, 0\n\ + beq _08026294\n\ + ldr r0, _080262C0 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08026294:\n\ + mov r4, r8\n\ + ldrb r0, [r4, 0x5]\n\ + cmp r0, 0x2\n\ + bne _080262A2\n\ + cmp r3, 0\n\ + bne _080262A2\n\ + b _08025F74\n\ +_080262A2:\n\ + movs r0, 0\n\ +_080262A4:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_080262B4: .4byte gBankTarget\n\ +_080262B8: .4byte gBattleCommunication\n\ +_080262BC: .4byte gActiveBank\n\ +_080262C0: .4byte gBattleMoveFlags\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atk89_statbuffchange(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + if (ChangeStatBuffs(BATTLE_STRUCT->statChanger & 0xF0, BATTLE_STRUCT->statChanger & 0xF, BSScriptRead8(gBattlescriptCurrInstr + 1), jump_loc) == 0) + gBattlescriptCurrInstr += 6; +} + +static void atk8A_normalisebuffs(void) //haze +{ + int i, j; + for (i = 0; i < gNoOfAllBanks; i++) + { + for (j = 0; j < 8; j++) + { + gBattleMons[i].statStages[j] = 6; + } + } + gBattlescriptCurrInstr++; +} + +static void atk8B_setbide(void) +{ + gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gBankAttacker] = gCurrentMove; + gTakenDmg[gBankAttacker] = 0; + gBattleMons[gBankAttacker].status2 |= (STATUS2_BIDE - 0x100); //2 turns + gBattlescriptCurrInstr++; +} + +static void atk8C_confuseifrepeatingattackends(void) +{ + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_LOCK_CONFUSE)) + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x75; + gBattlescriptCurrInstr++; +} + +static void atk8D_setmultihit_counter(void) +{ + if (BSScriptRead8(gBattlescriptCurrInstr + 1)) + gMultiHitCounter = BSScriptRead8(gBattlescriptCurrInstr + 1); + else + { + gMultiHitCounter = Random() & 3; + if (gMultiHitCounter > 1) + gMultiHitCounter = (Random() & 3) + 2; + else + gMultiHitCounter += 2; + } + gBattlescriptCurrInstr += 2; +} + +static void atk8E_prepare_multihit(void) +{ + ewram[0x160e0] = 0xFD; + ewram[0x160e1] = 1; + ewram[0x160e2] = 1; + ewram[0x160e3] = 1; + ewram[0x160e4] = 0; + ewram[0x160e5] = 0xFF; + gBattlescriptCurrInstr++; +} + +static bool8 sub_80264C0(void) +{ + if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + { + ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget]; + } + else + { + u16 random = Random() & 0xFF; + if ((u32)((random * (gBattleMons[gBankAttacker].level + gBattleMons[gBankTarget].level) >> 8) + 1) <= (gBattleMons[gBankTarget].level / 4)) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + return 0; + } + ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget]; + } + gBattlescriptCurrInstr = gUnknown_081D90FC; + return 1; +} + +static void atk8F_forcerandomswitch(void) +{ + if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)) + { + u8 i; + struct Pokemon* party; + u8 valid; + u8 val; + if (!GetBankSide(gBankTarget)) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + valid = 0; + val = 0; + if (sub_803FBFC(sub_803FC34(gBankTarget)) == 1) + val = 3; + for (i = val; i < val + 3; i++) + { + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0) + valid++; + } + } + else + { + valid = 0; + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0) + valid++; + } + } + + if ((valid < 2 && (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE) + || (valid < 3 && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else if (sub_80264C0()) + { +#define MON_CAN_BATTLE(mon) (((GetMonData(mon, MON_DATA_SPECIES) && GetMonData(mon, MON_DATA_IS_EGG) != 1 && GetMonData(mon, MON_DATA_HP)))) + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + do + { + val = Random() % 3; + if (sub_803FBFC(sub_803FC34(gBankTarget)) == 1) + i = val + 3; + else + i = val; + } while (i == gBattlePartyID[gBankTarget] || i == gBattlePartyID[gBankTarget ^ 2] || !MON_CAN_BATTLE(&party[i])); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + do + { + i = Random() % 6; + } while (i == gBattlePartyID[gBankTarget] || i == gBattlePartyID[gBankTarget ^ 2] || !MON_CAN_BATTLE(&party[i])); + } + else + { + do + { + i = Random() % 6; + } while (i == gBattlePartyID[gBankTarget] || !MON_CAN_BATTLE(&party[i])); + } + } + ewram[gBankTarget + 0x16068] = i; + if (!IsLinkDoubleBattle()) + sub_8012258(gBankTarget); + sub_8094B6C(gBankTarget, i, 0); + sub_8094B6C(gBankTarget ^ 2, i, 1); +#undef MON_CAN_BATTLE + } + } + else + { + sub_80264C0(); + } +} + +static void atk90_conversion_type_change(void) +{ + //randomly changes user's type to one of its moves' type + u8 valid_moves = 0; + u8 checked_move; + u8 move_type; + while (valid_moves < 4) + { + if (gBattleMons[gBankAttacker].moves[valid_moves] == 0) + break; + valid_moves++; + } + + for (checked_move = 0; checked_move < valid_moves; checked_move++) + { + move_type = gBattleMoves[gBattleMons[gBankAttacker].moves[checked_move]].type; + if (move_type == TYPE_MYSTERY) + { + if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST) + move_type = TYPE_GHOST; + else + move_type = TYPE_NORMAL; + } + if (move_type != gBattleMons[gBankAttacker].type1 && move_type != gBattleMons[gBankAttacker].type2) + break; + } + + if (checked_move == valid_moves) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + do + { + + while ((checked_move = Random() & 3) >= valid_moves); + + move_type = gBattleMoves[gBattleMons[gBankAttacker].moves[checked_move]].type; + if (move_type == TYPE_MYSTERY) + { + if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST) + move_type = TYPE_GHOST; + else + move_type = TYPE_NORMAL; + } + } while (move_type == gBattleMons[gBankAttacker].type1 || move_type == gBattleMons[gBankAttacker].type2); + + gBattleMons[gBankAttacker].type1 = move_type; + gBattleMons[gBankAttacker].type2 = move_type; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = move_type; + gBattleTextBuff1[3] = 0xFF; + + gBattlescriptCurrInstr += 5; + } +} + +static void atk91_givepaydaymoney(void) +{ + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gPaydayMoney) + { + sub_80B79B8(&gSaveBlock1.money, gPaydayMoney * BATTLE_STRUCT->moneyMultiplier); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 2; + gBattleTextBuff1[3] = 5; + gBattleTextBuff1[4] = gPaydayMoney; + gBattleTextBuff1[5] = uBYTE1_16(gPaydayMoney); + gBattleTextBuff1[6] = 0xFF; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gUnknown_081D95DB; + } + else + gBattlescriptCurrInstr++; +} + +static void atk92_setlightscreen(void) +{ + if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_LIGHTSCREEN) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_LIGHTSCREEN; + gSideTimer[GetBankIdentity(gBankAttacker) & 1].lightscreenTimer = 5; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMons(1) == 2) + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + } + gBattlescriptCurrInstr++; +} + +#ifdef NOTMATCHING +static void atk93_ko_move(void) +{ + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + + if (gBattleMons[gBankTarget].ability == ABILITY_STURDY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gLastUsedAbility = ABILITY_STURDY; + gBattlescriptCurrInstr = x; + RecordAbilityBattle(gBankTarget, ABILITY_STURDY); + return; + } + + if (!(gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS)) + { + u16 to_cmp = gBattleMons[gBankAttacker].level - gBattleMons[gBankTarget].level + gBattleMoves[gCurrentMove].accuracy; + if (Random() % 0x64 + 1 < to_cmp || gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) + { + goto MOVESTATUS_MISSED_LABEL; + } + } + else + { + if (gDisableStructs[gBankTarget].bankWithSureHit != gBankAttacker || gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) + { + + } + } + +MOVESTATUS_MISSED_LABEL: + gBattleTypeFlags |= MOVESTATUS_MISSED; + if (gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#else +__attribute((naked)) +static void atk93_ko_move(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r7, _08026BA8 @ =gBattleMons\n\ + ldr r6, _08026BAC @ =gBankTarget\n\ + ldrb r2, [r6]\n\ + movs r5, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r5\n\ + adds r1, r0, r7\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0xAF\n\ + bne _08026BB4\n\ + ldr r1, _08026BB0 @ =gEnigmaBerries\n\ + lsls r0, r2, 3\n\ + subs r0, r2\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r4, [r0, 0x7]\n\ + ldrb r6, [r0, 0x1A]\n\ + b _08026BCE\n\ + .align 2, 0\n\ +_08026BA8: .4byte gBattleMons\n\ +_08026BAC: .4byte gBankTarget\n\ +_08026BB0: .4byte gEnigmaBerries\n\ +_08026BB4:\n\ + ldrh r0, [r1, 0x2E]\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + ldrb r0, [r6]\n\ + muls r0, r5\n\ + adds r0, r7\n\ + ldrh r0, [r0, 0x2E]\n\ + bl ItemId_GetHoldEffectParam\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ +_08026BCE:\n\ + ldr r1, _08026C4C @ =gStringBank\n\ + ldr r5, _08026C50 @ =gBankTarget\n\ + ldrb r0, [r5]\n\ + strb r0, [r1]\n\ + cmp r4, 0x27\n\ + bne _08026C0C\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x64\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, r6\n\ + bcs _08026C0C\n\ + ldrb r0, [r5]\n\ + movs r1, 0x27\n\ + bl RecordItemBattle\n\ + ldr r2, _08026C54 @ =gSpecialStatuses\n\ + ldrb r1, [r5]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r2, 0x80\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08026C0C:\n\ + ldr r0, _08026C58 @ =gBattleMons\n\ + mov r8, r0\n\ + ldr r1, _08026C50 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + mov r3, r8\n\ + adds r5, r0, r3\n\ + adds r0, r5, 0\n\ + adds r0, 0x20\n\ + ldrb r3, [r0]\n\ + mov r10, r8\n\ + cmp r3, 0x5\n\ + bne _08026C6C\n\ + ldr r2, _08026C5C @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r0, _08026C60 @ =gLastUsedAbility\n\ + strb r3, [r0]\n\ + ldr r1, _08026C64 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08026C68 @ =gUnknown_081D9826\n\ + str r0, [r1]\n\ + ldr r1, _08026C50 @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + movs r1, 0x5\n\ + bl RecordAbilityBattle\n\ + b _08026E40\n\ + .align 2, 0\n\ +_08026C4C: .4byte gStringBank\n\ +_08026C50: .4byte gBankTarget\n\ +_08026C54: .4byte gSpecialStatuses\n\ +_08026C58: .4byte gBattleMons\n\ +_08026C5C: .4byte gBattleMoveFlags\n\ +_08026C60: .4byte gLastUsedAbility\n\ +_08026C64: .4byte gBattlescriptCurrInstr\n\ +_08026C68: .4byte gUnknown_081D9826\n\ +_08026C6C:\n\ + ldr r1, _08026CE0 @ =gStatuses3\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08026CF4\n\ + ldr r1, _08026CE4 @ =gBattleMoves\n\ + ldr r0, _08026CE8 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + lsls r2, r0, 1\n\ + adds r2, r0\n\ + lsls r2, 2\n\ + adds r2, r1\n\ + ldr r7, _08026CEC @ =gBankAttacker\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + ldrb r0, [r0]\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + ldrb r1, [r1]\n\ + subs r0, r1\n\ + ldrb r2, [r2, 0x3]\n\ + adds r0, r2\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x64\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + adds r0, 0x1\n\ + cmp r0, r4\n\ + bge _08026CDC\n\ + ldrb r0, [r7]\n\ + adds r1, r0, 0\n\ + muls r1, r6\n\ + add r1, r10\n\ + adds r1, 0x2A\n\ + ldr r2, _08026CF0 @ =gBankTarget\n\ + ldrb r0, [r2]\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + ldrb r1, [r1]\n\ + movs r4, 0x1\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bcs _08026D20\n\ +_08026CDC:\n\ + mov r10, r8\n\ + b _08026DE0\n\ + .align 2, 0\n\ +_08026CE0: .4byte gStatuses3\n\ +_08026CE4: .4byte gBattleMoves\n\ +_08026CE8: .4byte gCurrentMove\n\ +_08026CEC: .4byte gBankAttacker\n\ +_08026CF0: .4byte gBankTarget\n\ +_08026CF4:\n\ + ldr r0, _08026D4C @ =gDisableStructs\n\ + lsls r1, r2, 3\n\ + subs r1, r2\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldr r2, _08026D50 @ =gBankAttacker\n\ + ldrb r0, [r1, 0x15]\n\ + movs r4, 0\n\ + ldrb r3, [r2]\n\ + cmp r0, r3\n\ + bne _08026D20\n\ + ldrb r0, [r2]\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + ldrb r0, [r0]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08026D20\n\ + movs r4, 0x1\n\ +_08026D20:\n\ + cmp r4, 0\n\ + beq _08026DE0\n\ + ldr r0, _08026D54 @ =gProtectStructs\n\ + ldr r1, _08026D58 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + lsls r0, 30\n\ + cmp r0, 0\n\ + bge _08026D64\n\ + ldr r1, _08026D5C @ =gBattleMoveDamage\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x28]\n\ + subs r0, 0x1\n\ + str r0, [r1]\n\ + ldr r2, _08026D60 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x40\n\ + b _08026DC6\n\ + .align 2, 0\n\ +_08026D4C: .4byte gDisableStructs\n\ +_08026D50: .4byte gBankAttacker\n\ +_08026D54: .4byte gProtectStructs\n\ +_08026D58: .4byte gBankTarget\n\ +_08026D5C: .4byte gBattleMoveDamage\n\ +_08026D60: .4byte gBattleMoveFlags\n\ +_08026D64:\n\ + ldr r0, _08026DA0 @ =gSpecialStatuses\n\ + lsls r1, r2, 2\n\ + adds r1, r2\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + lsrs r0, 7\n\ + cmp r0, 0\n\ + beq _08026DB4\n\ + ldr r1, _08026DA4 @ =gBattleMoveDamage\n\ + movs r3, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r3\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x28]\n\ + subs r0, 0x1\n\ + str r0, [r1]\n\ + ldr r2, _08026DA8 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x80\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, _08026DAC @ =gLastUsedItem\n\ + ldr r2, _08026DB0 @ =gBankTarget\n\ + ldrb r0, [r2]\n\ + muls r0, r3\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x2E]\n\ + strh r0, [r1]\n\ + b _08026DCA\n\ + .align 2, 0\n\ +_08026DA0: .4byte gSpecialStatuses\n\ +_08026DA4: .4byte gBattleMoveDamage\n\ +_08026DA8: .4byte gBattleMoveFlags\n\ +_08026DAC: .4byte gLastUsedItem\n\ +_08026DB0: .4byte gBankTarget\n\ +_08026DB4:\n\ + ldr r1, _08026DD4 @ =gBattleMoveDamage\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x28]\n\ + str r0, [r1]\n\ + ldr r2, _08026DD8 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x10\n\ +_08026DC6:\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ +_08026DCA:\n\ + ldr r1, _08026DDC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + b _08026E40\n\ + .align 2, 0\n\ +_08026DD4: .4byte gBattleMoveDamage\n\ +_08026DD8: .4byte gBattleMoveFlags\n\ +_08026DDC: .4byte gBattlescriptCurrInstr\n\ +_08026DE0:\n\ + ldr r2, _08026E10 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r0, _08026E14 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + movs r2, 0x58\n\ + adds r1, r0, 0\n\ + muls r1, r2\n\ + add r1, r10\n\ + adds r1, 0x2A\n\ + ldr r3, _08026E18 @ =gBankTarget\n\ + ldrb r0, [r3]\n\ + muls r0, r2\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + ldrb r1, [r1]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bcc _08026E20\n\ + ldr r1, _08026E1C @ =gBattleCommunication\n\ + movs r0, 0\n\ + b _08026E24\n\ + .align 2, 0\n\ +_08026E10: .4byte gBattleMoveFlags\n\ +_08026E14: .4byte gBankAttacker\n\ +_08026E18: .4byte gBankTarget\n\ +_08026E1C: .4byte gBattleCommunication\n\ +_08026E20:\n\ + ldr r1, _08026E50 @ =gBattleCommunication\n\ + movs r0, 0x1\n\ +_08026E24:\n\ + strb r0, [r1, 0x5]\n\ + ldr r3, _08026E54 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ +_08026E40:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08026E50: .4byte gBattleCommunication\n\ +_08026E54: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} +#endif // NOTMATCHING + +static void atk94_gethalfcurrentenemyhp(void) //super fang +{ + gBattleMoveDamage = gBattleMons[gBankTarget].hp / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattlescriptCurrInstr++; +} + +static void atk95_setsandstorm(void) +{ + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_SANDSTORM_TEMPORARY; + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atk96_weatherdamage(void) +{ + if (WEATHER_HAS_EFFECT) + { + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + { + if (gBattleMons[gBankAttacker].type1 != TYPE_ROCK && gBattleMons[gBankAttacker].type1 != TYPE_STEEL && gBattleMons[gBankAttacker].type1 != TYPE_GROUND + && gBattleMons[gBankAttacker].type2 != TYPE_ROCK && gBattleMons[gBankAttacker].type2 != TYPE_STEEL && gBattleMons[gBankAttacker].type2 != TYPE_GROUND + && gBattleMons[gBankAttacker].ability != ABILITY_SAND_VEIL && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND) && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER)) + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else + { + gBattleMoveDamage = 0; + } + } + if (gBattleWeather & WEATHER_HAIL) + { + if (gBattleMons[gBankAttacker].type1 != TYPE_ICE && gBattleMons[gBankAttacker].type2 != TYPE_ICE && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND) && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER)) + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else + { + gBattleMoveDamage = 0; + } + } + } + else + gBattleMoveDamage = 0; + + if (gAbsentBankFlags & gBitTable[gBankAttacker]) + gBattleMoveDamage = 0; + + gBattlescriptCurrInstr++; +} + +static void atk97_try_infatuation(void) +{ + struct Pokemon *attacker, *target; + u16 atk_species, def_species; + u32 atk_pid, def_pid; + if (!GetBankSide(gBankAttacker)) + attacker = &gPlayerParty[gBattlePartyID[gBankAttacker]]; + else + attacker = &gEnemyParty[gBattlePartyID[gBankAttacker]]; + + if (!GetBankSide(gBankTarget)) + target = &gPlayerParty[gBattlePartyID[gBankTarget]]; + else + target = &gEnemyParty[gBattlePartyID[gBankTarget]]; + + atk_species = GetMonData(attacker, MON_DATA_SPECIES); + atk_pid = GetMonData(attacker, MON_DATA_PERSONALITY); + + def_species = GetMonData(target, MON_DATA_SPECIES); + def_pid = GetMonData(target, MON_DATA_PERSONALITY); + + if (gBattleMons[gBankTarget].ability == ABILITY_OBLIVIOUS) + { + gBattlescriptCurrInstr = BattleScript_ObliviousPreventsAttraction; + gLastUsedAbility = ABILITY_OBLIVIOUS; + RecordAbilityBattle(gBankTarget, ABILITY_OBLIVIOUS); + } + else + { + if (GetGenderFromSpeciesAndPersonality(atk_species, atk_pid) == GetGenderFromSpeciesAndPersonality(def_species, def_pid) + || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE || gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION || GetGenderFromSpeciesAndPersonality(atk_species, atk_pid) == 0xFF + || GetGenderFromSpeciesAndPersonality(def_species, def_pid) == 0xFF) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gBattleMons[gBankTarget].status2 |= (gBitTable[gBankAttacker] << 16); + gBattlescriptCurrInstr += 5; + } + } +} + +static void atk98_status_icon_update(void) +{ + if (gBattleExecBuffer) + return; + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) != 4) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; + } + else + { + gActiveBank = gBankAttacker; + if (!(gAbsentBankFlags & gBitTable[gActiveBank])) + { + EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); + MarkBufferBankForExecution(gActiveBank); + } + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (!(gAbsentBankFlags & gBitTable[gActiveBank])) + { + EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); + MarkBufferBankForExecution(gActiveBank); + } + } + gBattlescriptCurrInstr += 2; + } +} + +static void atk99_setmist(void) +{ + if (gSideTimer[GetBankIdentity(gBankAttacker) & 1].mistTimer) + { + gBattleMoveFlags |= MOVESTATUS_FAILED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gSideTimer[GetBankIdentity(gBankAttacker) & 1].mistTimer = 5; + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_MIST; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + gBattlescriptCurrInstr++; +} + +static void atk9A_set_focusenergy(void) +{ + if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) + { + gBattleMoveFlags |= MOVESTATUS_FAILED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gBattleMons[gBankAttacker].status2 |= STATUS2_FOCUS_ENERGY; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + gBattlescriptCurrInstr++; +} + +static void atk9B_transformdataexecution(void) +{ + gUnknown_02024BE8 = 0xFFFF; + gBattlescriptCurrInstr++; + if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE) + { + gBattleMoveFlags |= MOVESTATUS_FAILED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + u32 i; s32 j; + u8 *atk_data, *def_data; + gBattleMons[gBankAttacker].status2 |= STATUS2_TRANSFORMED; + gDisableStructs[gBankAttacker].disabledMove = 0; + gDisableStructs[gBankAttacker].disableTimer1 = 0; + gDisableStructs[gBankAttacker].unk0 = gBattleMons[gBankTarget].personality; + gDisableStructs[gBankAttacker].unk18_b = 0; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 6; + gBattleTextBuff1[2] = (gBattleMons[gBankTarget].species); + gBattleTextBuff1[3] = uBYTE1_16(gBattleMons[gBankTarget].species); + gBattleTextBuff1[4] = 0xFF; + + atk_data = (u8*)(&gBattleMons[gBankAttacker]); + def_data = (u8*)(&gBattleMons[gBankTarget]); + + for (i = 0; i < 0x24; i++) + atk_data[i] = def_data[i]; + + for (j = 0; j < 4; j++) + { + if (gBattleMoves[gBattleMons[gBankAttacker].moves[j]].pp < 5) + gBattleMons[gBankAttacker].pp[j] = gBattleMoves[gBattleMons[gBankAttacker].moves[j]].pp; + else + gBattleMons[gBankAttacker].pp[j] = 5; + } + + gActiveBank = gBankAttacker; + EmitResetActionMoveSelection(0, 2); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } +} + +static void atk9C_set_substitute(void) +{ + u32 hp = gBattleMons[gBankAttacker].maxHP / 4; + if (gBattleMons[gBankAttacker].maxHP / 4 == 0) + hp = 1; + if (gBattleMons[gBankAttacker].hp <= hp) + { + gBattleMoveDamage = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMons[gBankAttacker].status2 |= STATUS2_SUBSTITUTE; + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED); + gDisableStructs[gBankAttacker].substituteHP = gBattleMoveDamage; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE; + } + gBattlescriptCurrInstr++; +} + +static bool8 IsMoveUncopyable(u16 move) +{ + int i; + for (i = 0; sUnknown_081FACFE[i] != 0xFFFE && sUnknown_081FACFE[i] != move; i++) {} + return (sUnknown_081FACFE[i] != 0xFFFE); +} + +static void atk9D_copyattack(void) +{ + gUnknown_02024BE8 = 0xFFFF; + if (IsMoveUncopyable(gLastUsedMove[gBankTarget]) || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED + || gLastUsedMove[gBankTarget] == 0 || gLastUsedMove[gBankTarget] == 0xFFFF) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankAttacker].moves[i] == gLastUsedMove[gBankTarget]) + break; + } + if (i == 4) + { + gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastUsedMove[gBankTarget]; + if (gBattleMoves[gLastUsedMove[gBankTarget]].pp < 5) + gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastUsedMove[gBankTarget]].pp; + else + gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gLastUsedMove[gBankTarget]; + gBattleTextBuff1[3] = uBYTE1_16(gLastUsedMove[gBankTarget]); + gBattleTextBuff1[4] = 0xFF; + + gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos]; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +#ifdef NONMATCHING +static void atk9E_metronome(void) +{ + // sUnknown_081FACFE + int i; + do + { + while ((gCurrentMove = (Random() & 0x1FF) + 1) > 0x162); + for (i = 0; sUnknown_081FACFE[i] != gCurrentMove && sUnknown_081FACFE[i] != 0xFFFF; i++); + } while (sUnknown_081FACFE[i] != 0xFFFF); + + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + gBankTarget = sub_801B5C0(gCurrentMove, 0); +} + +#else +__attribute__((naked)) +static void atk9E_metronome(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r7, _08027938 @ =gCurrentMove\n\ + movs r6, 0xB1\n\ + lsls r6, 1\n\ + ldr r5, _0802793C @ =sUnknown_081FACFE\n\ + ldr r0, _08027940 @ =gBattlescriptCurrInstr\n\ + mov r8, r0\n\ +_080278CA:\n\ + bl Random\n\ + ldr r2, _08027944 @ =0x000001ff\n\ + adds r1, r2, 0\n\ + ands r0, r1\n\ + adds r0, 0x1\n\ + strh r0, [r7]\n\ + cmp r0, r6\n\ + bhi _080278CA\n\ + movs r0, 0x3\n\ +_080278DE:\n\ + subs r0, 0x1\n\ + cmp r0, 0\n\ + bge _080278DE\n\ + ldr r4, _08027938 @ =gCurrentMove\n\ + ldrh r2, [r4]\n\ + ldr r3, _08027948 @ =0x0000ffff\n\ + subs r0, r5, 0x2\n\ +_080278EC:\n\ + adds r0, 0x2\n\ + ldrh r1, [r0]\n\ + cmp r1, r2\n\ + beq _080278F8\n\ + cmp r1, r3\n\ + bne _080278EC\n\ +_080278F8:\n\ + ldr r0, _08027948 @ =0x0000ffff\n\ + cmp r1, r0\n\ + bne _080278CA\n\ + ldr r2, _0802794C @ =gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, _08027950 @ =0xfffffbff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r3, _08027954 @ =gBattleScriptsEffectsTable\n\ + ldr r2, _08027958 @ =gBattleMoves\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + ldrh r0, [r4]\n\ + movs r1, 0\n\ + bl sub_801B5C0\n\ + ldr r1, _0802795C @ =gBankTarget\n\ + strb r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08027938: .4byte gCurrentMove\n\ +_0802793C: .4byte sUnknown_081FACFE\n\ +_08027940: .4byte gBattlescriptCurrInstr\n\ +_08027944: .4byte 0x000001ff\n\ +_08027948: .4byte 0x0000ffff\n\ +_0802794C: .4byte gHitMarker\n\ +_08027950: .4byte 0xfffffbff\n\ +_08027954: .4byte gBattleScriptsEffectsTable\n\ +_08027958: .4byte gBattleMoves\n\ +_0802795C: .4byte gBankTarget\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atk9F_dmgtolevel(void) +{ + gBattleMoveDamage = gBattleMons[gBankAttacker].level; + gBattlescriptCurrInstr++; +} + +static void atkA0_psywavedamageeffect(void) +{ + s32 rand_dmg; + while ((rand_dmg = (Random() & 0xF)) > 0xA); + rand_dmg *= 10; + gBattleMoveDamage = gBattleMons[gBankAttacker].level * (rand_dmg + 50) / 100; + gBattlescriptCurrInstr++; +} + +static void atkA1_counterdamagecalculator(void) +{ + u8 atk_side = GetBankSide(gBankAttacker); + u8 def_side = GetBankSide(gProtectStructs[gBankAttacker].physicalBank); + if (gProtectStructs[gBankAttacker].physicalDmg && atk_side != def_side && gBattleMons[gProtectStructs[gBankAttacker].physicalBank].hp) + { + gBattleMoveDamage = gProtectStructs[gBankAttacker].physicalDmg * 2; + if (gSideTimer[def_side].followmeTimer && gBattleMons[gSideTimer[def_side].followmeTarget].hp) + gBankTarget = gSideTimer[def_side].followmeTarget; + else + gBankTarget = gProtectStructs[gBankAttacker].physicalBank; + gBattlescriptCurrInstr += 5; + } + else + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA2_mirrorcoatdamagecalculator(void) //a copy of atkA1 with the physical -> special field changes +{ + u8 atk_side = GetBankSide(gBankAttacker); + u8 def_side = GetBankSide(gProtectStructs[gBankAttacker].specialBank); + if (gProtectStructs[gBankAttacker].specialDmg && atk_side != def_side && gBattleMons[gProtectStructs[gBankAttacker].specialBank].hp) + { + gBattleMoveDamage = gProtectStructs[gBankAttacker].specialDmg * 2; + if (gSideTimer[def_side].followmeTimer && gBattleMons[gSideTimer[def_side].followmeTarget].hp) + gBankTarget = gSideTimer[def_side].followmeTarget; + else + gBankTarget = gProtectStructs[gBankAttacker].specialBank; + gBattlescriptCurrInstr += 5; + } + else + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA3_disablelastusedattack(void) +{ + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankTarget].moves[i] == gLastUsedMove[gBankTarget]) + break; + } + if (gDisableStructs[gBankTarget].disabledMove == 0 && i != 4 && gBattleMons[gBankTarget].pp[i] != 0) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gBattleMons[gBankTarget].moves[i]; + gBattleTextBuff1[3] = uBYTE1_16(gBattleMons[gBankTarget].moves[i]); + gBattleTextBuff1[4] = 0xFF; + + gDisableStructs[gBankTarget].disabledMove = gBattleMons[gBankTarget].moves[i]; + gDisableStructs[gBankTarget].disableTimer1 = (Random() & 3) + 2; + gDisableStructs[gBankTarget].disableTimer2 = gDisableStructs[gBankTarget].disableTimer1; //that's interesting + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA4_setencore(void) +{ + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankTarget].moves[i] == gLastUsedMove[gBankTarget]) + break; + } + if (gLastUsedMove[gBankTarget] == MOVE_STRUGGLE || gLastUsedMove[gBankTarget] == MOVE_ENCORE || gLastUsedMove[gBankTarget] == MOVE_MIRROR_MOVE) + i = 4; + if (gDisableStructs[gBankTarget].encoredMove == 0 && i != 4 && gBattleMons[gBankTarget].pp[i] != 0) + { + gDisableStructs[gBankTarget].encoredMove = gBattleMons[gBankTarget].moves[i]; + gDisableStructs[gBankTarget].encoredMovePos = i; + gDisableStructs[gBankTarget].encoreTimer1 = (Random() & 3) + 3; + gDisableStructs[gBankTarget].encoreTimer2 = gDisableStructs[gBankTarget].encoreTimer1; + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA5_painsplitdmgcalc(void) +{ + if (!(gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)) + { + s32 hp_diff = (gBattleMons[gBankAttacker].hp + gBattleMons[gBankTarget].hp) / 2; + s32 to_store = gBattleMoveDamage = gBattleMons[gBankTarget].hp - hp_diff; + BATTLE_STRUCT->unk16014 = sBYTE0_32(to_store); + BATTLE_STRUCT->unk16015 = sBYTE1_32(to_store); + BATTLE_STRUCT->unk16016 = sBYTE2_32(to_store); + BATTLE_STRUCT->unk16017 = sBYTE3_32(to_store); + + gBattleMoveDamage = gBattleMons[gBankAttacker].hp - hp_diff; + gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; + + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#ifdef NONMATCHING +static void atkA6_settypetorandomresistance(void) +{ + if (gMoveHitWith[gBankAttacker] == 0 || gMoveHitWith[gBankAttacker] == 0xFFFF || (IsTwoTurnsMove(gMoveHitWith[gBankAttacker]) && !gProtectStructs[gBankAttacker].physicalDmg && !gProtectStructs[gBankAttacker].specialDmg)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + int type = 0, rands = 0; + do + { + while (((type = (Random() & 0x7F)) > 0x70)); + type *= 3; + if (gTypeEffectiveness[type] == gUnknown_02024C44[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1]) + { + gBattleMons[gBankAttacker].type1 = type; + gBattleMons[gBankAttacker].type2 = type; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = type; + gBattleTextBuff1[3] = 0xFF; + gBattlescriptCurrInstr += 5; + return; + } + rands++; + } while (rands <= 999); + + type = 0, rands = 0; + do + { + if (gTypeEffectiveness[type] == 0xFE || gTypeEffectiveness[type] != 0xFF) + { + if (gTypeEffectiveness[type] == gUnknown_02024C44[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1]) + { + gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1]; + gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = gTypeEffectiveness[rands + 1]; + gBattleTextBuff1[3] = 0xFF; + gBattlescriptCurrInstr += 5; + return; + } + } + type += 3, rands += 3; + } while (rands < 336); + + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +#else +__attribute__((naked)) +static void atkA6_settypetorandomresistance(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r1, _08027FA8 @ =gMoveHitWith\n\ + ldr r4, _08027FAC @ =gBankAttacker\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r2, r0, r1\n\ + ldrh r1, [r2]\n\ + cmp r1, 0\n\ + beq _08027F8C\n\ + ldr r0, _08027FB0 @ =0x0000ffff\n\ + cmp r1, r0\n\ + beq _08027F8C\n\ + ldrh r0, [r2]\n\ + bl IsTwoTurnsMove\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08028024\n\ + ldr r2, _08027FB4 @ =gProtectStructs\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 4\n\ + adds r0, r2, 0x4\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08028024\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08028024\n\ +_08027F8C:\n\ + ldr r3, _08027FB8 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ + b _08028110\n\ + .align 2, 0\n\ +_08027FA8: .4byte gMoveHitWith\n\ +_08027FAC: .4byte gBankAttacker\n\ +_08027FB0: .4byte 0x0000ffff\n\ +_08027FB4: .4byte gProtectStructs\n\ +_08027FB8: .4byte gBattlescriptCurrInstr\n\ +_08027FBC:\n\ + mov r0, r12\n\ + strb r5, [r0]\n\ + mov r1, r10\n\ + ldrb r0, [r1]\n\ + muls r0, r2\n\ + adds r0, r7\n\ + adds r0, 0x22\n\ + strb r5, [r0]\n\ + ldr r1, _08027FE0 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x3\n\ + strb r0, [r1, 0x1]\n\ + strb r5, [r1, 0x2]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + ldr r1, _08027FE4 @ =gBattlescriptCurrInstr\n\ + b _08028012\n\ + .align 2, 0\n\ +_08027FE0: .4byte gBattleTextBuff1\n\ +_08027FE4: .4byte gBattlescriptCurrInstr\n\ +_08027FE8:\n\ + mov r0, r8\n\ + adds r0, 0x1\n\ + adds r0, r3\n\ + ldrb r2, [r0]\n\ + strb r2, [r4]\n\ + mov r4, r10\n\ + ldrb r0, [r4]\n\ + muls r0, r6\n\ + ldr r7, _0802801C @ =gBattleMons\n\ + adds r0, r7\n\ + adds r0, 0x22\n\ + strb r2, [r0]\n\ + ldr r1, _08028020 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x3\n\ + strb r0, [r1, 0x1]\n\ + strb r2, [r1, 0x2]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + mov r1, r12\n\ +_08028012:\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + b _08028110\n\ + .align 2, 0\n\ +_0802801C: .4byte gBattleMons\n\ +_08028020: .4byte gBattleTextBuff1\n\ +_08028024:\n\ + movs r4, 0\n\ + mov r8, r4\n\ + movs r7, 0x7F\n\ + mov r9, r7\n\ +_0802802C:\n\ + bl Random\n\ + mov r4, r9\n\ + ands r4, r0\n\ + cmp r4, 0x70\n\ + bhi _0802802C\n\ + lsls r0, r4, 1\n\ + adds r4, r0, r4\n\ + ldr r6, _08028120 @ =gTypeEffectiveness\n\ + adds r3, r4, r6\n\ + ldr r1, _08028124 @ =gUnknown_02024C44\n\ + ldr r2, _08028128 @ =gBankAttacker\n\ + ldrb r5, [r2]\n\ + lsls r0, r5, 1\n\ + adds r0, r1\n\ + ldrb r1, [r3]\n\ + mov r10, r2\n\ + ldrh r0, [r0]\n\ + cmp r1, r0\n\ + bne _08028088\n\ + adds r0, r4, 0x2\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x5\n\ + bhi _08028088\n\ + ldr r7, _0802812C @ =gBattleMons\n\ + movs r2, 0x58\n\ + adds r0, r5, 0\n\ + muls r0, r2\n\ + adds r3, r0, r7\n\ + movs r0, 0x21\n\ + adds r0, r3\n\ + mov r12, r0\n\ + adds r0, r4, 0x1\n\ + adds r0, r6\n\ + ldrb r5, [r0]\n\ + mov r1, r12\n\ + ldrb r0, [r1]\n\ + adds r1, r5, 0\n\ + cmp r0, r1\n\ + beq _08028088\n\ + adds r0, r3, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, r1\n\ + bne _08027FBC\n\ +_08028088:\n\ + movs r7, 0x1\n\ + add r8, r7\n\ + ldr r0, _08028130 @ =0x000003e7\n\ + cmp r8, r0\n\ + ble _0802802C\n\ + movs r0, 0\n\ + mov r8, r0\n\ + ldr r1, _08028134 @ =gBattlescriptCurrInstr\n\ + mov r12, r1\n\ + ldr r3, _08028120 @ =gTypeEffectiveness\n\ + adds r0, r4, 0x1\n\ + adds r0, r3\n\ + mov r9, r0\n\ + adds r5, r3, 0\n\ +_080280A4:\n\ + ldrb r1, [r5]\n\ + cmp r1, 0xFF\n\ + bgt _080280AE\n\ + cmp r1, 0xFE\n\ + bge _080280E8\n\ +_080280AE:\n\ + mov r4, r10\n\ + ldrb r2, [r4]\n\ + lsls r0, r2, 1\n\ + ldr r7, _08028124 @ =gUnknown_02024C44\n\ + adds r0, r7\n\ + ldrh r0, [r0]\n\ + cmp r1, r0\n\ + bne _080280E8\n\ + ldrb r0, [r5, 0x2]\n\ + cmp r0, 0x5\n\ + bhi _080280E8\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + ldr r1, _0802812C @ =gBattleMons\n\ + adds r2, r0, r1\n\ + adds r4, r2, 0\n\ + adds r4, 0x21\n\ + ldrb r0, [r4]\n\ + mov r7, r9\n\ + ldrb r1, [r7]\n\ + cmp r0, r1\n\ + beq _080280E8\n\ + adds r0, r2, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, r1\n\ + beq _080280E8\n\ + b _08027FE8\n\ +_080280E8:\n\ + adds r5, 0x3\n\ + movs r0, 0x3\n\ + add r8, r0\n\ + ldr r0, _08028138 @ =0x0000014f\n\ + cmp r8, r0\n\ + bls _080280A4\n\ + mov r1, r12\n\ + ldr r2, [r1]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + mov r4, r12\n\ + str r1, [r4]\n\ +_08028110:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08028120: .4byte gTypeEffectiveness\n\ +_08028124: .4byte gUnknown_02024C44\n\ +_08028128: .4byte gBankAttacker\n\ +_0802812C: .4byte gBattleMons\n\ +_08028130: .4byte 0x000003e7\n\ +_08028134: .4byte gBattlescriptCurrInstr\n\ +_08028138: .4byte 0x0000014f\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atkA7_setalwayshitflag(void) +{ + gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS); + gStatuses3[gBankTarget] |= 0x10; + gDisableStructs[gBankTarget].bankWithSureHit = gBankAttacker; + gBattlescriptCurrInstr++; +} + +struct move_pp +{ + u16 move[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +static void atkA8_copymovepermanently(void) +{ + gUnknown_02024BE8 = 0xFFFF; + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) && gUnknown_02024C2C[gBankTarget] != MOVE_STRUGGLE && gUnknown_02024C2C[gBankTarget] != 0 && gUnknown_02024C2C[gBankTarget] != 0xFFFF && gUnknown_02024C2C[gBankTarget] != MOVE_SKETCH) + { + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH) + continue; + if (gBattleMons[gBankAttacker].moves[i] == gUnknown_02024C2C[gBankTarget]) + break; + } + if (i != 4) //sketch fail + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else //sketch worked + { + struct move_pp moves_data; + gBattleMons[gBankAttacker].moves[gCurrMovePos] = gUnknown_02024C2C[gBankTarget]; + gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gUnknown_02024C2C[gBankTarget]].pp; + gActiveBank = gBankAttacker; + for (i = 0; i < 4; i++) + { + moves_data.move[i] = gBattleMons[gBankAttacker].moves[i]; + moves_data.pp[i] = gBattleMons[gBankAttacker].pp[i]; + } + moves_data.ppBonuses = gBattleMons[gBankAttacker].ppBonuses; + EmitSetAttributes(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct move_pp), &moves_data); + MarkBufferBankForExecution(gActiveBank); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gUnknown_02024C2C[gBankTarget]; + gBattleTextBuff1[3] = gUnknown_02024C2C[gBankTarget] >> 8; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr += 5; + } + } + else //sketch fail + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static bool8 IsTwoTurnsMove(u16 move) +{ + u8 effect = gBattleMoves[move].effect; + if (effect == EFFECT_SKULL_BASH || effect == EFFECT_RAZOR_WIND || effect == EFFECT_SKY_ATTACK || effect == EFFECT_SOLARBEAM || effect == EFFECT_FLY || effect == EFFECT_BIDE) + return 1; + else + return 0; +} + +static bool8 IsMoveUnchoosable(u16 move) +{ + if (move == 0 || move == MOVE_SLEEP_TALK || move == MOVE_ASSIST || move == MOVE_MIRROR_MOVE || move == MOVE_METRONOME) + return 1; + else + return 0; +} + +static u8 AttacksThisTurn(u8 bank, u16 move) //Note: returns 1 if it's a charging turn, otherwise 2 +{ + //first argument is unused + u8 effect; + if (gBattleMoves[move].effect == EFFECT_SOLARBEAM && (gBattleWeather & WEATHER_SUN_ANY)) + return 2; + effect = gBattleMoves[move].effect; + if (effect == EFFECT_SKULL_BASH || effect == EFFECT_RAZOR_WIND || effect == EFFECT_SKY_ATTACK || effect == EFFECT_SOLARBEAM || effect == EFFECT_FLY || effect == EFFECT_BIDE) + { + if ((gHitMarker & HITMARKER_x8000000)) + return 1; + } + return 2; +} + +static void atkA9_sleeptalk_choose_move(void) +{ + u8 unusable_moves = 0; + int i; + + for (i = 0; i < 4; i++) + { + if (IsMoveUnchoosable(gBattleMons[gBankAttacker].moves[i]) || gBattleMons[gBankAttacker].moves[i] == MOVE_FOCUS_PUNCH + || gBattleMons[gBankAttacker].moves[i] == MOVE_UPROAR || IsTwoTurnsMove(gBattleMons[gBankAttacker].moves[i])) + unusable_moves |= gBitTable[i]; + } + unusable_moves = sub_8015A98(gBankAttacker, unusable_moves, 0xFD); + if (unusable_moves == 0xF) //all 4 moves cannot be chosen + gBattlescriptCurrInstr += 5; + else //at least one move can be chosen + { + u32 random_pos; + do + { + random_pos = Random() & 3; + } while ((gBitTable[random_pos] & unusable_moves)); + + gRandomMove = gBattleMons[gBankAttacker].moves[random_pos]; + gCurrMovePos = random_pos; + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gBankTarget = sub_801B5C0(gRandomMove, 0); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkAA_set_destinybond(void) +{ + gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND; + gBattlescriptCurrInstr++; +} + +static void DestinyBondFlagUpdate(void) +{ + u8 atk_side = GetBankSide(gBankAttacker); + u8 def_side = GetBankSide(gBankTarget); + if (gBattleMons[gBankTarget].status2 & STATUS2_DESTINY_BOND && atk_side != def_side && !(gHitMarker & HITMARKER_GRUDGE)) + gHitMarker |= HITMARKER_DESTINYBOND; +} + +static void atkAB_DestinyBondFlagUpdate(void) +{ + DestinyBondFlagUpdate(); + gBattlescriptCurrInstr++; +} + +static void atkAC_remaininghptopower(void) +{ + s32 hp_fraction = GetScaledHPFraction(gBattleMons[gBankAttacker].hp, gBattleMons[gBankAttacker].maxHP, 48); + int i; + for (i = 0; i < 12; i += 2) + { + if (hp_fraction <= sUnknown_081FAD26[i]) + break; + } + gDynamicBasePower = sUnknown_081FAD26[i + 1]; + gBattlescriptCurrInstr++; +} + +static void atkAD_spite_ppreduce(void) +{ + if (gLastUsedMove[gBankTarget] != 0 && gLastUsedMove[gBankTarget] != 0xFFFF && !(gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)) + { + int i; + for (i = 0; i < 4; i++) + { + if (gLastUsedMove[gBankTarget] == gBattleMons[gBankTarget].moves[i]) + break; + } + if (i != 4 && gBattleMons[gBankTarget].pp[i] > 1) + { + s32 lost_pp = (Random() & 3) + 2; + if (gBattleMons[gBankTarget].pp[i] < lost_pp) + lost_pp = gBattleMons[gBankTarget].pp[i]; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gLastUsedMove[gBankTarget]; + gBattleTextBuff1[3] = gLastUsedMove[gBankTarget] >> 8; + gBattleTextBuff1[4] = 0xFF; + ConvertIntToDecimalStringN(gBattleTextBuff2, lost_pp, 0, 1); + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 1; + gBattleTextBuff2[2] = 1; + gBattleTextBuff2[3] = 1; + gBattleTextBuff2[4] = lost_pp; + gBattleTextBuff2[5] = 0xFF; + + gBattleMons[gBankTarget].pp[i] -= lost_pp; + gActiveBank = gBankTarget; + if (!(gDisableStructs[gActiveBank].unk18_b & gBitTable[i]) + && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + { + EmitSetAttributes(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 5; + if (gBattleMons[gBankTarget].pp[i] == 0) + CancelMultiTurnMoves(gBankTarget); + return; + } + } + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkAE_heal_party_status(void) +{ + register u32 zero2 asm("r4") = 0; + u32 zero = zero2; + u8 to_heal = 0; + if (gCurrentMove == MOVE_HEAL_BELL) + { + struct Pokemon* party; + int i; + + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (GetBankSide(gBankAttacker) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gBankAttacker].status1 = 0; + } + else + { + RecordAbilityBattle(gBankAttacker, gBattleMons[gBankAttacker].ability); + gBattleCommunication[MULTISTRING_CHOOSER] |= 1; + } + + gActiveBank = BATTLE_STRUCT->scriptingActive = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank])) + { + if (gBattleMons[gActiveBank].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gActiveBank].status1 = 0; + } + else + { + RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability); + gBattleCommunication[MULTISTRING_CHOOSER] |= 2; + } + } + + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&party[i], MON_DATA_SPECIES2); + u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY); + if (species != 0 && species != SPECIES_EGG) + { + u8 ability; + if (gBattlePartyID[gBankAttacker] == i) + ability = gBattleMons[gBankAttacker].ability; + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[gActiveBank] == i && !(gAbsentBankFlags & gBitTable[gActiveBank])) + ability = gBattleMons[gActiveBank].ability; + else + ability = GetAbilityBySpecies(species, abilityBit); + if (ability != ABILITY_SOUNDPROOF) + to_heal |= (1 << i); + } + } + } + else //Aromatherapy + { + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + to_heal = 0x3F; + gBattleMons[gBankAttacker].status1 = zero2; + + gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank])) + gBattleMons[gActiveBank].status1 = 0; + + } + //missing check? + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, to_heal, 4, &zero); + MarkBufferBankForExecution(gActiveBank); + + gBattlescriptCurrInstr++; +} + +static void atkAF_cursetarget(void) +{ + if (gBattleMons[gBankTarget].status2 & STATUS2_CURSED || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gBattleMons[gBankTarget].status2 |= STATUS2_CURSED; + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattlescriptCurrInstr += 5; + } +} + +static void atkB0_set_spikes(void) +{ + u8 side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].spikesAmount == 3) + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gSideAffecting[side] |= SIDE_STATUS_SPIKES; + gSideTimer[side].spikesAmount++; + gBattlescriptCurrInstr += 5; + } +} + +static void atkB1_set_foresight(void) +{ + gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT; + gBattlescriptCurrInstr++; +} + +static void atkB2_setperishsong(void) +{ + int not_affected_pokes = 0, i; + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gStatuses3[i] & STATUS3_PERISH_SONG || gBattleMons[i].ability == ABILITY_SOUNDPROOF) + not_affected_pokes++; + else + { + gStatuses3[i] |= STATUS3_PERISH_SONG; + gDisableStructs[i].perishSong1 = 3; + gDisableStructs[i].perishSong2 = 3; + } + } + + sub_80153D0(gBankAttacker); + if (not_affected_pokes == gNoOfAllBanks) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; +} + +static void atkB3_rolloutdamagecalculation(void) +{ + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + { + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_1D6F74; + } + else + { + int i; + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) //first hit + { + gDisableStructs[gBankAttacker].rolloutTimer1 = 5; + gDisableStructs[gBankAttacker].rolloutTimer2 = 5; + gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gBankAttacker] = gCurrentMove; + } + if (--gDisableStructs[gBankAttacker].rolloutTimer1 == 0) + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + + gDynamicBasePower = gBattleMoves[gCurrentMove].power; + for (i = 1; i < (5 - gDisableStructs[gBankAttacker].rolloutTimer1); i++) + gDynamicBasePower *= 2; + + if (gBattleMons[gBankAttacker].status2 & STATUS2_DEFENSE_CURL) + gDynamicBasePower *= 2; + + gBattlescriptCurrInstr++; + } +} + +static void atkB4_jumpifconfusedandstatmaxed(void) +{ + if (gBattleMons[gBankTarget].status2 & STATUS2_CONFUSION && gBattleMons[gBankTarget].statStages[BSScriptRead8(gBattlescriptCurrInstr + 1)] == 0xC) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; +} + +static void atkB5_furycuttercalc(void) +{ + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + { + gDisableStructs[gBankAttacker].furyCutterCounter = 0; + gBattlescriptCurrInstr = BattleScript_1D6F74; + } + else + { + int i; + + if (gDisableStructs[gBankAttacker].furyCutterCounter != 5) + gDisableStructs[gBankAttacker].furyCutterCounter++; + + gDynamicBasePower = gBattleMoves[gCurrentMove].power; + for (i = 1; i < gDisableStructs[gBankAttacker].furyCutterCounter; i++) + gDynamicBasePower *= 2; + + gBattlescriptCurrInstr++; + } +} + +static void atkB6_happinesstodamagecalculation(void) +{ + if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN) + gDynamicBasePower = 10 * (gBattleMons[gBankAttacker].friendship) / 25; + else //EFFECT_FRUSTRATION + gDynamicBasePower = 10 * (255 - gBattleMons[gBankAttacker].friendship) / 25; + gBattlescriptCurrInstr++; +} + +static void atkB7_presentdamagecalculation(void) +{ + s32 rand = Random() & 0xFF; + if (rand < 102) + gDynamicBasePower = 40; + else if (rand < 178) + gDynamicBasePower = 80; + else if (rand < 204) + gDynamicBasePower = 120; + else + { + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + } + if (rand < 204) + gBattlescriptCurrInstr = BattleScript_1D6F44; + else if (gBattleMons[gBankTarget].maxHP == gBattleMons[gBankTarget].hp) + gBattlescriptCurrInstr = BattleScript_1D83B5; + else + { + //gBattleMoveFlags &= ~(MOVESTATUS_NOTAFFECTED); only in Emerald + gBattlescriptCurrInstr = BattleScript_1D839B; + } +} + +static void atkB8_set_safeguard(void) +{ + if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_SAFEGUARD) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_SAFEGUARD; + gSideTimer[GetBankIdentity(gBankAttacker) & 1].safeguardTimer = 5; + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + } + gBattlescriptCurrInstr++; +} + +static void atkB9_magnitudedamagecalculation(void) +{ + s32 magnitude = Random() % 100; + if (magnitude < 5) + { + gDynamicBasePower = 10; + magnitude = 4; + } + else if (magnitude < 15) + { + gDynamicBasePower = 30; + magnitude = 5; + } + else if (magnitude < 35) + { + gDynamicBasePower = 50; + magnitude = 6; + } + else if (magnitude < 65) + { + gDynamicBasePower = 70; + magnitude = 7; + } + else if (magnitude < 85) + { + gDynamicBasePower = 90; + magnitude = 8; + } + else if (magnitude < 95) + { + gDynamicBasePower = 110; + magnitude = 9; + } + else + { + gDynamicBasePower = 150; + magnitude = 10; + } + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 1; + gBattleTextBuff1[3] = 2; + gBattleTextBuff1[4] = magnitude; + gBattleTextBuff1[5] = 0xFF; + + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) //a valid target was found + break; + } + gBattlescriptCurrInstr++; +} + +static void atkBA_jumpifnopursuitswitchdmg(void) +{ + if (gMultiHitCounter == 1) + { + if (GetBankSide(gBankAttacker) == 0) + gBankTarget = GetBankByPlayerAI(1); + else + gBankTarget = GetBankByPlayerAI(0); + } + else + { + if (GetBankSide(gBankAttacker) == 0) + gBankTarget = GetBankByPlayerAI(3); + else + gBankTarget = GetBankByPlayerAI(2); + } + + if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram[gBankTarget + 0x16010] && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE)) + && gBattleMons[gBankAttacker].hp && !gDisableStructs[gBankTarget].truantCounter && gChosenMovesByBanks[gBankTarget] == MOVE_PURSUIT) + { + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gTurnOrder[i] == gBankTarget) + gUnknown_02024A76[i] = 11; + } + gCurrentMove = MOVE_PURSUIT; + gBattlescriptCurrInstr += 5; + BATTLE_STRUCT->animTurn = 1; + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkBB_setsunny(void) +{ + if (gBattleWeather & WEATHER_SUN_ANY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_SUN_TEMPORARY; + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atkBC_maxattackhalvehp(void) //belly drum +{ + u32 half_hp = gBattleMons[gBankAttacker].maxHP / 2; + if (!(gBattleMons[gBankAttacker].maxHP / 2)) + half_hp = 1; + + if (gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] < 12 && gBattleMons[gBankAttacker].hp > half_hp) + { + gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] = 12; + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkBD_copyfoestats(void) //psych up +{ + int i; + for (i = 0; i < 8; i++) + { + gBattleMons[gBankAttacker].statStages[i] = gBattleMons[gBankTarget].statStages[i]; + } + gBattlescriptCurrInstr += 5; //why not 1? possible unused fail possibility? +} + +static void atkBE_breakfree(void) //rapid spin +{ + if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED) + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED); + gBankTarget = ewram[gBankAttacker + 0x16020]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = ewram[gBankAttacker * 2 + 0x16004]; + gBattleTextBuff1[3] = ewram[gBankAttacker * 2 + 0x16005]; + gBattleTextBuff1[4] = 0xFF; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_WrapFree; + } + else if (gStatuses3[gBankAttacker] & STATUS3_LEECHSEED) + { + gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED); + gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED_BANK); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_LeechSeedFree; + } + else if (gSideAffecting[GetBankSide(gBankAttacker)] & SIDE_STATUS_SPIKES) + { + gSideAffecting[GetBankSide(gBankAttacker)] &= ~(SIDE_STATUS_SPIKES); + gSideTimer[GetBankSide(gBankAttacker)].spikesAmount = 0; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SpikesFree; + } + else + gBattlescriptCurrInstr++; +} + +static void atkBF_set_defense_curl(void) +{ + gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL; + gBattlescriptCurrInstr++; +} + +static void atkC0_recoverbasedonsunlight(void) +{ + gBankTarget = gBankAttacker; + if (gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP) + { + if (!gBattleWeather || !WEATHER_HAS_EFFECT) + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + else if (gBattleWeather & WEATHER_SUN_ANY) + gBattleMoveDamage = 20 * gBattleMons[gBankAttacker].maxHP / 30; + else //not sunny weather + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +__attribute__((naked)) +static void atkC1_hidden_power(void) +{ + asm(".syntax unified\n\ +push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r2, _08029894 @ =gBattleMons\n\ + ldr r0, _08029898 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r4, r1, 0\n\ + muls r4, r0\n\ + adds r4, r2\n\ + ldrb r0, [r4, 0x14]\n\ + mov r10, r0\n\ + mov r7, r10\n\ + lsls r7, 27\n\ + adds r0, r7, 0\n\ + lsrs r0, 27\n\ + mov r10, r0\n\ + movs r1, 0x2\n\ + mov r2, r10\n\ + ands r2, r1\n\ + asrs r2, 1\n\ + ldrh r7, [r4, 0x14]\n\ + mov r9, r7\n\ + mov r0, r9\n\ + lsls r0, 22\n\ + mov r9, r0\n\ + lsrs r3, r0, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + orrs r2, r0\n\ + ldrb r7, [r4, 0x15]\n\ + mov r8, r7\n\ + mov r0, r8\n\ + lsls r0, 25\n\ + mov r8, r0\n\ + lsrs r3, r0, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + lsls r0, 1\n\ + orrs r2, r0\n\ + ldr r6, [r4, 0x14]\n\ + lsls r6, 12\n\ + lsrs r3, r6, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + lsls r0, 2\n\ + orrs r2, r0\n\ + ldrh r5, [r4, 0x16]\n\ + lsls r5, 23\n\ + lsrs r3, r5, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + lsls r0, 3\n\ + orrs r2, r0\n\ + ldrb r3, [r4, 0x17]\n\ + lsls r3, 26\n\ + lsrs r0, r3, 27\n\ + ands r1, r0\n\ + lsls r1, 4\n\ + orrs r2, r1\n\ + movs r1, 0x1\n\ + adds r4, r1, 0\n\ + mov r7, r10\n\ + ands r4, r7\n\ + mov r0, r9\n\ + lsrs r0, 27\n\ + mov r9, r0\n\ + adds r0, r1, 0\n\ + mov r7, r9\n\ + ands r0, r7\n\ + lsls r0, 1\n\ + orrs r4, r0\n\ + mov r0, r8\n\ + lsrs r0, 27\n\ + mov r8, r0\n\ + adds r0, r1, 0\n\ + mov r7, r8\n\ + ands r0, r7\n\ + lsls r0, 2\n\ + orrs r4, r0\n\ + lsrs r6, 27\n\ + adds r0, r1, 0\n\ + ands r0, r6\n\ + lsls r0, 3\n\ + orrs r4, r0\n\ + lsrs r5, 27\n\ + adds r0, r1, 0\n\ + ands r0, r5\n\ + lsls r0, 4\n\ + orrs r4, r0\n\ + lsrs r3, 27\n\ + ands r1, r3\n\ + lsls r1, 5\n\ + orrs r4, r1\n\ + ldr r5, _0802989C @ =gDynamicBasePower\n\ + lsls r0, r2, 2\n\ + adds r0, r2\n\ + lsls r0, 3\n\ + movs r1, 0x3F\n\ + bl __divsi3\n\ + adds r0, 0x1E\n\ + strh r0, [r5]\n\ + ldr r5, _080298A0 @ =0x02000000\n\ + lsls r0, r4, 4\n\ + subs r0, r4\n\ + movs r1, 0x3F\n\ + bl __divsi3\n\ + adds r1, r0, 0x1\n\ + ldr r0, _080298A4 @ =0x0001601c\n\ + adds r5, r0\n\ + strb r1, [r5]\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x8\n\ + bls _08029876\n\ + adds r0, r1, 0x1\n\ + strb r0, [r5]\n\ +_08029876:\n\ + ldrb r0, [r5]\n\ + movs r1, 0xC0\n\ + orrs r0, r1\n\ + strb r0, [r5]\n\ + ldr r1, _080298A8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08029894: .4byte gBattleMons\n\ +_08029898: .4byte gBankAttacker\n\ +_0802989C: .4byte gDynamicBasePower\n\ +_080298A0: .4byte 0x02000000\n\ +_080298A4: .4byte 0x0001601c\n\ +_080298A8: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} + +static void atkC2_selectnexttarget(void) +{ + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + gBattlescriptCurrInstr++; +} + +static void atkC3_setfutureattack(void) +{ + if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gWishFutureKnock.futureSightMove[gBankTarget] = gCurrentMove; + gWishFutureKnock.futureSightAttacker[gBankTarget] = gBankAttacker; + gWishFutureKnock.futureSightCounter[gBankTarget] = 3; + gWishFutureKnock.futureSightDmg[gBankTarget] = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + gSideAffecting[GetBankIdentity(gBankTarget) & 1], 0, + 0, gBankAttacker, gBankTarget); + + if (gProtectStructs[gBankAttacker].helpingHand) + gWishFutureKnock.futureSightDmg[gBankTarget] = gWishFutureKnock.futureSightDmg[gBankTarget] * 15 / 10; + + if (gCurrentMove == MOVE_DOOM_DESIRE) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + + gBattlescriptCurrInstr += 5; + } +} + +#ifdef NONMATCHING +static void atkC4_beat_up(void) +{ + register struct Pokemon* party asm("r7"); + if (GetBankSide(gBankAttacker) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleMons[gBankTarget].hp == 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + while (gBattleCommunication[0] < 6) + { + if (GetMonData(&party[gBattleCommunication[0]], MON_DATA_HP) && GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2) + && GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2) != SPECIES_EGG && !GetMonData(&party[gBattleCommunication[0]], MON_DATA_STATUS)) + break; + gBattleCommunication[0]++; + } + if (gBattleCommunication[0] < 6) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gBankAttacker; + gBattleTextBuff1[3] = gBattleCommunication[0]; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr += 9; + + gBattleMoveDamage = gBaseStats[GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES)].baseAttack; + gBattleMoveDamage *= gBattleMoves[gCurrentMove].power; + gBattleMoveDamage *= (GetMonData(&party[gBattleCommunication[0]], MON_DATA_LEVEL) * 2 / 5 + 2); + gBattleMoveDamage /= gBaseStats[gBattleMons[gBankTarget].species].baseDefense; + gBattleMoveDamage = (gBattleMoveDamage / 50) + 2; + if (gProtectStructs[gBankAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + gBattleCommunication[0]++; + } + else if (gBattleCommunication[0] != 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + } +} +#else +__attribute__((naked)) +static void atkC4_beat_up(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + ldr r0, _08029A8C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + ldr r7, _08029A90 @ =gEnemyParty\n\ + cmp r0, 0\n\ + bne _08029A62\n\ + ldr r7, _08029A94 @ =gPlayerParty\n\ +_08029A62:\n\ + ldr r2, _08029A98 @ =gBattleMons\n\ + ldr r0, _08029A9C @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r2\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08029AA4\n\ + ldr r3, _08029AA0 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + b _08029C40\n\ + .align 2, 0\n\ +_08029A8C: .4byte gBankAttacker\n\ +_08029A90: .4byte gEnemyParty\n\ +_08029A94: .4byte gPlayerParty\n\ +_08029A98: .4byte gBattleMons\n\ +_08029A9C: .4byte gBankTarget\n\ +_08029AA0: .4byte gBattlescriptCurrInstr\n\ +_08029AA4:\n\ + ldr r6, _08029BE0 @ =gBattleCommunication\n\ + ldrb r0, [r6]\n\ + mov r8, r0\n\ + cmp r0, 0x5\n\ + bls _08029AB0\n\ + b _08029C0C\n\ +_08029AB0:\n\ + adds r4, r6, 0\n\ + movs r5, 0x64\n\ +_08029AB4:\n\ + ldrb r0, [r4]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08029AF8\n\ + ldrb r0, [r6]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08029AF8\n\ + ldrb r0, [r4]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + movs r1, 0xCE\n\ + lsls r1, 1\n\ + cmp r0, r1\n\ + beq _08029AF8\n\ + ldrb r0, [r4]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x37\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08029B08\n\ +_08029AF8:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + adds r6, r4, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x5\n\ + bls _08029AB4\n\ +_08029B08:\n\ + ldr r1, _08029BE0 @ =gBattleCommunication\n\ + mov r9, r1\n\ + ldrb r2, [r1]\n\ + cmp r2, 0x5\n\ + bhi _08029C0C\n\ + ldr r1, _08029BE4 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x1]\n\ + ldr r6, _08029BE8 @ =gBankAttacker\n\ + ldrb r0, [r6]\n\ + strb r0, [r1, 0x2]\n\ + strb r2, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08029BEC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x9\n\ + str r0, [r1]\n\ + ldr r2, _08029BF0 @ =gBattleMoveDamage\n\ + mov r8, r2\n\ + ldr r5, _08029BF4 @ =gBaseStats\n\ + mov r1, r9\n\ + ldrb r0, [r1]\n\ + movs r4, 0x64\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r3, [r1, 0x1]\n\ + mov r2, r8\n\ + str r3, [r2]\n\ + ldr r2, _08029BF8 @ =gBattleMoves\n\ + ldr r0, _08029BFC @ =gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0, 0x1]\n\ + muls r0, r3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + lsls r0, 1\n\ + movs r1, 0x5\n\ + bl __udivsi3\n\ + adds r0, 0x2\n\ + mov r2, r8\n\ + ldr r1, [r2]\n\ + muls r0, r1\n\ + str r0, [r2]\n\ + ldr r3, _08029C00 @ =gBattleMons\n\ + ldr r1, _08029C04 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + movs r1, 0x58\n\ + muls r1, r2\n\ + adds r1, r3\n\ + ldrh r2, [r1]\n\ + lsls r1, r2, 3\n\ + subs r1, r2\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r1, [r1, 0x2]\n\ + bl __divsi3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + movs r1, 0x32\n\ + bl __divsi3\n\ + adds r2, r0, 0x2\n\ + mov r0, r8\n\ + str r2, [r0]\n\ + ldr r1, _08029C08 @ =gProtectStructs\n\ + ldrb r0, [r6]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08029BD4\n\ + lsls r0, r2, 4\n\ + subs r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ +_08029BD4:\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + adds r0, 0x1\n\ + strb r0, [r2]\n\ + b _08029C46\n\ + .align 2, 0\n\ +_08029BE0: .4byte gBattleCommunication\n\ +_08029BE4: .4byte gBattleTextBuff1\n\ +_08029BE8: .4byte gBankAttacker\n\ +_08029BEC: .4byte gBattlescriptCurrInstr\n\ +_08029BF0: .4byte gBattleMoveDamage\n\ +_08029BF4: .4byte gBaseStats\n\ +_08029BF8: .4byte gBattleMoves\n\ +_08029BFC: .4byte gCurrentMove\n\ +_08029C00: .4byte gBattleMons\n\ +_08029C04: .4byte gBankTarget\n\ +_08029C08: .4byte gProtectStructs\n\ +_08029C0C:\n\ + mov r0, r8\n\ + cmp r0, 0\n\ + beq _08029C2C\n\ + ldr r3, _08029C28 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + b _08029C40\n\ + .align 2, 0\n\ +_08029C28: .4byte gBattlescriptCurrInstr\n\ +_08029C2C:\n\ + ldr r3, _08029C54 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x5]\n\ + ldrb r0, [r2, 0x6]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x7]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x8]\n\ +_08029C40:\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ +_08029C46:\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08029C54: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atkC5_hidepreattack(void) +{ + switch (gCurrentMove) + { + case MOVE_FLY: + case MOVE_BOUNCE: + gStatuses3[gBankAttacker] |= STATUS3_ON_AIR; + break; + case MOVE_DIG: + gStatuses3[gBankAttacker] |= STATUS3_UNDERGROUND; + break; + case MOVE_DIVE: + gStatuses3[gBankAttacker] |= STATUS3_UNDERWATER; + break; + } + gBattlescriptCurrInstr++; +} + +static void atkC6_unhidepostattack(void) +{ + switch (gCurrentMove) + { + case MOVE_FLY: + case MOVE_BOUNCE: + gStatuses3[gBankAttacker] &= ~STATUS3_ON_AIR; + break; + case MOVE_DIG: + gStatuses3[gBankAttacker] &= ~STATUS3_UNDERGROUND; + break; + case MOVE_DIVE: + gStatuses3[gBankAttacker] &= ~STATUS3_UNDERWATER; + break; + } + gBattlescriptCurrInstr++; +} + +static void atkC7_setminimize(void) +{ + if (gHitMarker & HITMARKER_OBEYS) + gStatuses3[gBankAttacker] |= STATUS3_MINIMIZED; + gBattlescriptCurrInstr++; +} + +static void atkC8_sethail(void) +{ + if (gBattleWeather & WEATHER_HAIL) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_HAIL; + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atkC9_jumpifattackandspecialattackcannotfall(void) //memento +{ + if (gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] == 0 + && gBattleMons[gBankTarget].statStages[STAT_STAGE_SPATK] == 0 + && gBattleCommunication[6] != 1) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gActiveBank = gBankAttacker; + gBattleMoveDamage = gBattleMons[gActiveBank].hp; + EmitHealthBarUpdate(0, 0x7FFF); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + } +} + +static void atkCA_setforcedtarget(void) //follow me +{ + gSideTimer[GetBankSide(gBankAttacker)].followmeTimer = 1; + gSideTimer[GetBankSide(gBankAttacker)].followmeTarget = gBankAttacker; + gBattlescriptCurrInstr++; +} + +static void atkCB_setcharge(void) +{ + gStatuses3[gBankAttacker] |= STATUS3_CHARGED_UP; + gDisableStructs[gBankAttacker].chargeTimer1 = 2; + gDisableStructs[gBankAttacker].chargeTimer2 = 2; + gBattlescriptCurrInstr++; +} + +static void atkCC_callterrainattack(void) //nature power +{ + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = sNaturePowerMoves[gBattleTerrain]; + gBankTarget = sub_801B5C0(gCurrentMove, 0); + b_movescr_stack_push(gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]); + gBattlescriptCurrInstr++; +} + +static void atkCD_cureifburnedparalysedorpoisoned(void) //refresh +{ + if (gBattleMons[gBankAttacker].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON)) + { + gBattleMons[gBankAttacker].status1 = 0; + gBattlescriptCurrInstr += 5; + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkCE_settorment(void) +{ + if (gBattleMons[gBankTarget].status2 & STATUS2_TORMENT) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gBattleMons[gBankTarget].status2 |= STATUS2_TORMENT; + gBattlescriptCurrInstr += 5; + } +} + +static void atkCF_jumpifnodamage(void) +{ + if (gProtectStructs[gBankAttacker].physicalDmg || gProtectStructs[gBankAttacker].specialDmg) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkD0_settaunt(void) +{ + if (gDisableStructs[gBankTarget].tauntTimer1 == 0) + { + gDisableStructs[gBankTarget].tauntTimer1 = 2; + gDisableStructs[gBankTarget].tauntTimer2 = 2; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkD1_set_helpinghand(void) +{ + gBankTarget = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gBankTarget]) + && !gProtectStructs[gBankAttacker].helpingHand && !gProtectStructs[gBankTarget].helpingHand) + { + gProtectStructs[gBankTarget].helpingHand = 1; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#ifdef NONMATCHING +static void atkD2_swap_items(void) +{ + if ((GetBankSide(gBankAttacker) != 1 || gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER) || gTrainerBattleOpponent == 0x400)) + { + u8 side = GetBankSide(gBankAttacker); + if (gBattleTypeFlags) + } + + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#else +__attribute__((naked)) +static void atkD2_swap_items(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + ldr r0, _0802A30C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _0802A24C\n\ + ldr r0, _0802A310 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0802A314 @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802A24C\n\ + ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + bne _0802A2EE\n\ +_0802A24C:\n\ + ldr r4, _0802A30C @ =gBankAttacker\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r0, _0802A310 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0802A314 @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802A290\n\ + ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + beq _0802A290\n\ + ldr r0, _0802A31C @ =gWishFutureKnock\n\ + adds r0, 0x29\n\ + adds r0, r2, r0\n\ + ldrb r1, [r0]\n\ + ldr r3, _0802A320 @ =gBitTable\n\ + ldr r2, _0802A324 @ =gBattlePartyID\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _0802A2EE\n\ +_0802A290:\n\ + ldr r0, _0802A328 @ =gBattleMons\n\ + mov r9, r0\n\ + ldr r1, _0802A30C @ =gBankAttacker\n\ + ldrb r4, [r1]\n\ + movs r2, 0x58\n\ + mov r8, r2\n\ + mov r0, r8\n\ + muls r0, r4\n\ + mov r3, r9\n\ + adds r5, r0, r3\n\ + ldrh r3, [r5, 0x2E]\n\ + adds r1, r3, 0\n\ + cmp r1, 0\n\ + bne _0802A2BE\n\ + ldr r0, _0802A32C @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + ldrh r0, [r0, 0x2E]\n\ + cmp r0, 0\n\ + beq _0802A2EE\n\ +_0802A2BE:\n\ + cmp r1, 0xAF\n\ + beq _0802A2EE\n\ + ldr r7, _0802A32C @ =gBankTarget\n\ + ldrb r0, [r7]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + mov r1, r9\n\ + adds r2, r0, r1\n\ + ldrh r1, [r2, 0x2E]\n\ + cmp r1, 0xAF\n\ + beq _0802A2EE\n\ + adds r0, r3, 0\n\ + subs r0, 0x79\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xB\n\ + bls _0802A2EE\n\ + adds r0, r1, 0\n\ + subs r0, 0x79\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xB\n\ + bhi _0802A334\n\ +_0802A2EE:\n\ + ldr r3, _0802A330 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ + b _0802A49A\n\ + .align 2, 0\n\ +_0802A30C: .4byte gBankAttacker\n\ +_0802A310: .4byte gBattleTypeFlags\n\ +_0802A314: .4byte 0x00000902\n\ +_0802A318: .4byte gTrainerBattleOpponent\n\ +_0802A31C: .4byte gWishFutureKnock\n\ +_0802A320: .4byte gBitTable\n\ +_0802A324: .4byte gBattlePartyID\n\ +_0802A328: .4byte gBattleMons\n\ +_0802A32C: .4byte gBankTarget\n\ +_0802A330: .4byte gBattlescriptCurrInstr\n\ +_0802A334:\n\ + adds r0, r2, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3C\n\ + bne _0802A36C\n\ + ldr r1, _0802A360 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0802A364 @ =BattleScript_NoItemSteal\n\ + str r0, [r1]\n\ + ldr r1, _0802A368 @ =gLastUsedAbility\n\ + ldrb r0, [r7]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _0802A49A\n\ + .align 2, 0\n\ +_0802A360: .4byte gBattlescriptCurrInstr\n\ +_0802A364: .4byte BattleScript_NoItemSteal\n\ +_0802A368: .4byte gLastUsedAbility\n\ +_0802A36C:\n\ + lsls r0, r4, 1\n\ + ldr r4, _0802A458 @ =0x020160f0\n\ + adds r6, r0, r4\n\ + ldrh r5, [r5, 0x2E]\n\ + mov r10, r5\n\ + strh r1, [r6]\n\ + ldr r3, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r3]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + add r0, r9\n\ + movs r1, 0\n\ + strh r1, [r0, 0x2E]\n\ + ldrb r0, [r7]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + mov r3, r10\n\ + strh r3, [r0, 0x2E]\n\ + ldr r5, _0802A460 @ =gActiveBank\n\ + ldr r1, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r1]\n\ + strb r0, [r5]\n\ + str r6, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + ldr r2, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r2]\n\ + bl MarkBufferBankForExecution\n\ + ldrb r0, [r7]\n\ + strb r0, [r5]\n\ + ldrb r0, [r7]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + mov r1, r9\n\ + adds r1, 0x2E\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r7]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _0802A464 @ =0xfffe9f10\n\ + adds r4, r0\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r2, _0802A468 @ =0x000160e8\n\ + adds r0, r2\n\ + adds r0, r4\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r1, _0802A46C @ =0x000160e9\n\ + adds r0, r1\n\ + adds r0, r4\n\ + movs r3, 0\n\ + strb r3, [r0]\n\ + ldr r3, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + adds r0, r4\n\ + movs r2, 0\n\ + strb r2, [r0]\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + adds r0, r4\n\ + strb r2, [r0]\n\ + ldr r1, _0802A470 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + ldr r1, _0802A474 @ =gBattleTextBuff1\n\ + movs r3, 0xFD\n\ + strb r3, [r1]\n\ + movs r2, 0xA\n\ + strb r2, [r1, 0x1]\n\ + ldrh r0, [r6]\n\ + strb r0, [r1, 0x2]\n\ + ldrh r0, [r6]\n\ + lsrs r0, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _0802A478 @ =gBattleTextBuff2\n\ + strb r3, [r1]\n\ + strb r2, [r1, 0x1]\n\ + mov r3, r10\n\ + strb r3, [r1, 0x2]\n\ + mov r2, r10\n\ + lsrs r0, r2, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x4]\n\ + cmp r2, 0\n\ + beq _0802A480\n\ + ldrh r0, [r6]\n\ + cmp r0, 0\n\ + beq _0802A494\n\ + ldr r1, _0802A47C @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + b _0802A498\n\ + .align 2, 0\n\ +_0802A458: .4byte 0x020160f0\n\ +_0802A45C: .4byte gBankAttacker\n\ +_0802A460: .4byte gActiveBank\n\ +_0802A464: .4byte 0xfffe9f10\n\ +_0802A468: .4byte 0x000160e8\n\ +_0802A46C: .4byte 0x000160e9\n\ +_0802A470: .4byte gBattlescriptCurrInstr\n\ +_0802A474: .4byte gBattleTextBuff1\n\ +_0802A478: .4byte gBattleTextBuff2\n\ +_0802A47C: .4byte gBattleCommunication\n\ +_0802A480:\n\ + ldrh r0, [r6]\n\ + cmp r0, 0\n\ + beq _0802A494\n\ + ldr r0, _0802A490 @ =gBattleCommunication\n\ + movs r3, 0\n\ + strb r3, [r0, 0x5]\n\ + b _0802A49A\n\ + .align 2, 0\n\ +_0802A490: .4byte gBattleCommunication\n\ +_0802A494:\n\ + ldr r1, _0802A4AC @ =gBattleCommunication\n\ + movs r0, 0x1\n\ +_0802A498:\n\ + strb r0, [r1, 0x5]\n\ +_0802A49A:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802A4AC: .4byte gBattleCommunication\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atkD3_copy_ability(void) //role play +{ + if (gBattleMons[gBankTarget].ability != 0 && gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD) + { + gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability; + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkD4_wish_effect(void) +{ + switch (BSScriptRead8(gBattlescriptCurrInstr + 1)) + { + case 0: //use wish + if (gWishFutureKnock.wishCounter[gBankAttacker] == 0) + { + gWishFutureKnock.wishCounter[gBankAttacker] = 2; + gWishFutureKnock.wishUserID[gBankAttacker] = gBattlePartyID[gBankAttacker]; + gBattlescriptCurrInstr += 6; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + break; + case 1: //heal effect + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gBankTarget; + gBattleTextBuff1[3] = gWishFutureKnock.wishUserID[gBankTarget]; + gBattleTextBuff1[4] = 0xFF; + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; + break; + } +} + +static void atkD5_setroots(void) //ingrain +{ + if (gStatuses3[gBankAttacker] & STATUS3_ROOTED) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gStatuses3[gBankAttacker] |= STATUS3_ROOTED; + gBattlescriptCurrInstr += 5; + } +} + +static void atkD6_doubledamagedealtifdamaged(void) +{ + if ((gProtectStructs[gBankAttacker].physicalDmg && gProtectStructs[gBankAttacker].physicalBank == gBankTarget) + || (gProtectStructs[gBankAttacker].specialDmg && gProtectStructs[gBankAttacker].specialBank == gBankTarget)) + BATTLE_STRUCT->dmgMultiplier = 2; + gBattlescriptCurrInstr++; +} + +static void atkD7_setyawn(void) +{ + if (gStatuses3[gBankTarget] & STATUS3_YAWN || (u8) gBattleMons[gBankTarget].status1) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gStatuses3[gBankTarget] |= 0x1000; + gBattlescriptCurrInstr += 5; + } +} + +static void atkD8_setdamagetohealthdifference(void) +{ + if (gBattleMons[gBankTarget].hp <= gBattleMons[gBankAttacker].hp) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gBattleMoveDamage = gBattleMons[gBankTarget].hp - gBattleMons[gBankAttacker].hp; + gBattlescriptCurrInstr += 5; + } +} + +static void atkD9_scaledamagebyhealthratio(void) +{ + if (gDynamicBasePower == 0) + { + u8 power = gBattleMoves[gCurrentMove].power; + gDynamicBasePower = gBattleMons[gBankAttacker].hp * power / gBattleMons[gBankAttacker].maxHP; + if (gDynamicBasePower == 0) + gDynamicBasePower = 1; + } + gBattlescriptCurrInstr++; +} + +static void atkDA_abilityswap(void) +{ + if ((gBattleMons[gBankAttacker].ability == 0 && gBattleMons[gBankTarget].ability == 0) + || gBattleMons[gBankAttacker].ability == ABILITY_WONDER_GUARD || gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD + || gBattleMoveFlags & MOVESTATUS_NOEFFECT) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + u8 atk_ability = gBattleMons[gBankAttacker].ability; + gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability; + gBattleMons[gBankTarget].ability = atk_ability; + gBattlescriptCurrInstr += 5; + } +} + +static void atkDB_imprisoneffect(void) +{ + u8 r8 = 0; + if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISIONED)) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + u8 bank; + sub_801529C(gBankAttacker); + for (bank = 0; bank < gNoOfAllBanks; bank++) + { + if (r8 != GetBankSide(bank)) + { + int j; + for (j = 0; j < 4; j++) + { + int k; + for (k = 0; k < 4; k++) + { + if (gBattleMons[gBankAttacker].moves[j] == gBattleMons[bank].moves[k] && gBattleMons[gBankAttacker].moves[j]) + break; + } + if (k != 4) + break; + } + if (j != 4) + { + gStatuses3[gBankAttacker] |= STATUS3_IMPRISIONED; + gBattlescriptCurrInstr += 5; + break; + } + } + } + if (bank == gNoOfAllBanks) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkDC_setgrudge(void) +{ + if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gStatuses3[gBankAttacker] |= STATUS3_GRUDGE; + gBattlescriptCurrInstr += 5; + } +} + +static void atkDD_weightdamagecalculation(void) +{ + int i; + for (i = 0; sWeightDamage[i] != 0xFFFF; i += 2) + { + if (sWeightDamage[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + break; + } + if (sWeightDamage[i] != 0xFFFF) + gDynamicBasePower = sWeightDamage[i + 1]; + else + gDynamicBasePower = 120; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +static void atkDE_asistattackselect(void) +{ + u32 chooseable_moves_no = 0; + struct Pokemon* party; + int i, j; + u16* chooseable_moves; + if (GetBankIdentity(gBankAttacker) & 1) + party = gEnemyParty; + else + party = gPlayerParty; + + for (i = 0; i < 6; i++) + { + if (i == gBattlePartyID[gBankAttacker]) + break; + if (!GetMonData(&party[i], MON_DATA_SPECIES2) || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + break; + chooseable_moves = &BATTLE_STRUCT->assistMove[chooseable_moves_no]; + for (j = 0; j < 4; j++) + { + int k; + u16 move = GetMonData(&party[i], MON_DATA_MOVE1 + i); + if (IsMoveUnchoosable(move)) + break; + //sUnknown_081FACFE[k] + for (k = 0; ;k++) + { + if (sUnknown_081FACFE[k] == 0xFFFF) + { + if (move) + { + *chooseable_moves = move; + chooseable_moves++; + chooseable_moves_no++; + } + break; + } + if (sUnknown_081FACFE[k] == move) + break; + } + } + } + if (chooseable_moves_no) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gRandomMove = BATTLE_STRUCT->assistMove[Random() % chooseable_moves_no]; + gBankTarget = sub_801B5C0(gRandomMove, 0); + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#else +__attribute__((naked)) +static void atkDE_asistattackselect(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + movs r0, 0\n\ + mov r10, r0\n\ + ldr r0, _0802AB9C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + ldr r0, _0802ABA0 @ =gPlayerParty\n\ + str r0, [sp]\n\ + cmp r1, 0\n\ + beq _0802AAAC\n\ + ldr r1, _0802ABA4 @ =gEnemyParty\n\ + str r1, [sp]\n\ +_0802AAAC:\n\ + movs r2, 0\n\ +_0802AAAE:\n\ + ldr r1, _0802ABA8 @ =gBattlePartyID\n\ + ldr r0, _0802AB9C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + adds r1, r2, 0x1\n\ + str r1, [sp, 0x4]\n\ + ldrh r0, [r0]\n\ + cmp r2, r0\n\ + beq _0802AB54\n\ + movs r0, 0x64\n\ + adds r6, r2, 0\n\ + muls r6, r0\n\ + ldr r0, [sp]\n\ + adds r4, r0, r6\n\ + adds r0, r4, 0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0802AB54\n\ + adds r0, r4, 0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + movs r1, 0xCE\n\ + lsls r1, 1\n\ + cmp r0, r1\n\ + beq _0802AB54\n\ + movs r5, 0\n\ + ldr r1, _0802ABAC @ =0x0000ffff\n\ + mov r8, r1\n\ + mov r9, r6\n\ + mov r1, r10\n\ + lsls r0, r1, 1\n\ + ldr r1, _0802ABB0 @ =0x02016024\n\ + adds r6, r0, r1\n\ +_0802AAF8:\n\ + movs r7, 0\n\ + adds r1, r5, 0\n\ + adds r1, 0xD\n\ + ldr r0, [sp]\n\ + add r0, r9\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r0, r4, 0\n\ + bl IsMoveUnchoosable\n\ + lsls r0, 24\n\ + adds r1, r5, 0x1\n\ + cmp r0, 0\n\ + bne _0802AB4E\n\ + ldr r0, _0802ABB4 @ =sUnknown_081FACFE\n\ + ldrh r2, [r0]\n\ + adds r3, r0, 0\n\ + cmp r2, r8\n\ + beq _0802AB42\n\ + cmp r4, r2\n\ + beq _0802AB38\n\ + ldr r5, _0802ABAC @ =0x0000ffff\n\ + adds r2, r3, 0\n\ +_0802AB2A:\n\ + adds r2, 0x2\n\ + adds r7, 0x1\n\ + ldrh r0, [r2]\n\ + cmp r0, r5\n\ + beq _0802AB42\n\ + cmp r4, r0\n\ + bne _0802AB2A\n\ +_0802AB38:\n\ + lsls r0, r7, 1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + cmp r0, r8\n\ + bne _0802AB4E\n\ +_0802AB42:\n\ + cmp r4, 0\n\ + beq _0802AB4E\n\ + strh r4, [r6]\n\ + adds r6, 0x2\n\ + movs r0, 0x1\n\ + add r10, r0\n\ +_0802AB4E:\n\ + adds r5, r1, 0\n\ + cmp r5, 0x3\n\ + ble _0802AAF8\n\ +_0802AB54:\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, 0x5\n\ + ble _0802AAAE\n\ + mov r1, r10\n\ + cmp r1, 0\n\ + beq _0802ABCC\n\ + ldr r2, _0802ABB8 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, _0802ABBC @ =0xfffffbff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r4, _0802ABC0 @ =gRandomMove\n\ + bl Random\n\ + movs r1, 0xFF\n\ + ands r1, r0\n\ + mov r0, r10\n\ + muls r0, r1\n\ + asrs r0, 8\n\ + lsls r0, 1\n\ + ldr r1, _0802ABB0 @ =0x02016024\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + strh r0, [r4]\n\ + ldrh r0, [r4]\n\ + movs r1, 0\n\ + bl sub_801B5C0\n\ + ldr r1, _0802ABC4 @ =gBankTarget\n\ + strb r0, [r1]\n\ + ldr r1, _0802ABC8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + b _0802ABE6\n\ + .align 2, 0\n\ +_0802AB9C: .4byte gBankAttacker\n\ +_0802ABA0: .4byte gPlayerParty\n\ +_0802ABA4: .4byte gEnemyParty\n\ +_0802ABA8: .4byte gBattlePartyID\n\ +_0802ABAC: .4byte 0x0000ffff\n\ +_0802ABB0: .4byte 0x02016024\n\ +_0802ABB4: .4byte sUnknown_081FACFE\n\ +_0802ABB8: .4byte gHitMarker\n\ +_0802ABBC: .4byte 0xfffffbff\n\ +_0802ABC0: .4byte gRandomMove\n\ +_0802ABC4: .4byte gBankTarget\n\ +_0802ABC8: .4byte gBattlescriptCurrInstr\n\ +_0802ABCC:\n\ + ldr r3, _0802ABF8 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ +_0802ABE6:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802ABF8: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +static void atkDF_setmagiccoat(void) +{ + gBankTarget = gBankAttacker; + gSpecialStatuses[gBankAttacker].flag20 = 1; + if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gProtectStructs[gBankAttacker].bounceMove = 1; + gBattlescriptCurrInstr += 5; + } +} + +static void atkE0_setstealstatchange(void) +{ + gSpecialStatuses[gBankAttacker].flag20 = 1; + if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gProtectStructs[gBankAttacker].stealMove = 1; + gBattlescriptCurrInstr += 5; + } +} + +static void atkE1_intimidate_string_loader(void) +{ + u8 side; + + BATTLE_STRUCT->scriptingActive = ewram[0x160dd]; + side = GetBankSide(BATTLE_STRUCT->scriptingActive); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 9; + gBattleTextBuff1[2] = gBattleMons[BATTLE_STRUCT->scriptingActive].ability; + gBattleTextBuff1[3] = 0xFF; + + for (;gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (GetBankSide(gBankTarget) == side) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + + if (gBankTarget >= gNoOfAllBanks) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; +} + +static void atkE2_switchout_abilities(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (gBattleMons[gActiveBank].ability) + { + case ABILITY_NATURAL_CURE: + gBattleMons[gActiveBank].status1 = 0; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram[gActiveBank + 0x16064]], 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + gBattlescriptCurrInstr += 2; +} + +static void atkE3_jumpiffainted(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMons[gActiveBank].hp == 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; +} + +static void atkE4_getsecretpowereffect(void) +{ + switch (gBattleTerrain) + { + case 0: + gBattleCommunication[MOVE_EFFECT_BYTE] = 2; + break; + case 1: + gBattleCommunication[MOVE_EFFECT_BYTE] = 1; + break; + case 2: + gBattleCommunication[MOVE_EFFECT_BYTE] = 27; + break; + case 3: + gBattleCommunication[MOVE_EFFECT_BYTE] = 23; + break; + case 4: + gBattleCommunication[MOVE_EFFECT_BYTE] = 22; + break; + case 5: + gBattleCommunication[MOVE_EFFECT_BYTE] = 24; + break; + case 6: + gBattleCommunication[MOVE_EFFECT_BYTE] = 7; + break; + case 7: + gBattleCommunication[MOVE_EFFECT_BYTE] = 8; + break; + default: + gBattleCommunication[MOVE_EFFECT_BYTE] = 5; + break; + } + gBattlescriptCurrInstr++; +} + +static void atkE5_pickup(void) +{ + int i; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + u16 held_item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + u8 ability; + if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY)) + ability = gBaseStats[species].ability2; + else + ability = gBaseStats[species].ability1; + + if (ability == ABILITY_PICKUP && species != 0 && species != SPECIES_EGG && held_item == 0 && (Random() % 10) == 0) + { + s32 chance = Random() % 100; + s32 j; + for (j = 0; j < 18; j += 2) + { + if (sPickupItems[j + 1] > chance) + break; + } + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, (const void*) &sPickupItems[j]); + } + } + gBattlescriptCurrInstr++; +} + +static void atkE6_castform_change_animation(void) +{ + gActiveBank = BATTLE_STRUCT->scriptingActive; + if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) + BATTLE_STRUCT->castformToChangeInto |= 0x80; + EmitBattleAnimation(0, 0, BATTLE_STRUCT->castformToChangeInto); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr++; +} + +static void atkE7_castform_data_change(void) +{ + u8 form; + gBattlescriptCurrInstr++; + form = castform_switch(BATTLE_STRUCT->scriptingActive); + if (form) + { + b_push_move_exec(gUnknown_081D977D); + BATTLE_STRUCT->castformToChangeInto = form - 1; + } +} + +static void atkE8_settypebasedhalvers(void) //water/mud sport +{ + bool8 worked = FALSE; + if (gBattleMoves[gCurrentMove].effect == EFFECT_MUD_SPORT) + { + if (!(gStatuses3[gBankAttacker] & STATUS3_MUDSPORT)) + { + gStatuses3[gBankAttacker] |= STATUS3_MUDSPORT; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + worked = TRUE; + } + } + else //water sport + { + if (!(gStatuses3[gBankAttacker] & STATUS3_WATERSPORT)) + { + gStatuses3[gBankAttacker] |= STATUS3_WATERSPORT; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + worked = TRUE; + } + } + if (worked) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkE9_setweatherballtype(void) +{ + if (WEATHER_HAS_EFFECT) + { + if ((u8)(gBattleWeather)) + BATTLE_STRUCT->dmgMultiplier = 2; + if (gBattleWeather & WEATHER_RAIN_ANY) + BATTLE_STRUCT->dynamicMoveType = TYPE_WATER | 0x80; + else if (gBattleWeather & WEATHER_SANDSTORM_ANY) + BATTLE_STRUCT->dynamicMoveType = TYPE_ROCK | 0x80; + else if (gBattleWeather & WEATHER_SUN_ANY) + BATTLE_STRUCT->dynamicMoveType = TYPE_FIRE | 0x80; + else if (gBattleWeather & WEATHER_HAIL) + BATTLE_STRUCT->dynamicMoveType = TYPE_ICE | 0x80; + else + BATTLE_STRUCT->dynamicMoveType = TYPE_NORMAL | 0x80; + } + gBattlescriptCurrInstr++; +} + +static void atkEA_recycleitem(void) +{ + u16* used_item; + gActiveBank = gBankAttacker; + used_item = USED_HELD_ITEM(gActiveBank); + if (*used_item && gBattleMons[gActiveBank].item == 0) + { + gLastUsedItem = *used_item; + *used_item = 0; + gBattleMons[gActiveBank].item = gLastUsedItem; + EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkEB_settypetoterrain(void) +{ + if (gBattleMons[gBankAttacker].type1 != sTerrainToType[gBattleTerrain] && gBattleMons[gBankAttacker].type2 != sTerrainToType[gBattleTerrain]) + { + gBattleMons[gBankAttacker].type1 = sTerrainToType[gBattleTerrain]; + gBattleMons[gBankAttacker].type2 = sTerrainToType[gBattleTerrain]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = sTerrainToType[gBattleTerrain]; + gBattleTextBuff1[3] = 0xFF; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkEC_pursuit_sth(void) +{ + gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]) && gActionForBanks[gActiveBank] == 0 && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT) + { + gUnknown_02024A76[gActiveBank] = 11; + gCurrentMove = MOVE_PURSUIT; + gBattlescriptCurrInstr += 5; + BATTLE_STRUCT->animTurn = 1; + BATTLE_STRUCT->unk160A7 = gBankAttacker; + gBankAttacker = gActiveBank; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkED_802B4B4(void) +{ + gEffectBank = gBankAttacker; + if (gBankAttacker == gBankTarget) + gBankAttacker = gBankTarget = BATTLE_STRUCT->scriptingActive; + else + gBankTarget = BATTLE_STRUCT->scriptingActive; + BATTLE_STRUCT->scriptingActive = gEffectBank; + gBattlescriptCurrInstr++; +} + +static void atkEE_removelightscreenreflect(void) //brick break +{ + u8 side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].reflectTimer || gSideTimer[side].lightscreenTimer) + { + gSideAffecting[side] &= ~(SIDE_STATUS_REFLECT); + gSideAffecting[side] &= ~(SIDE_STATUS_LIGHTSCREEN); + gSideTimer[side].reflectTimer = 0; + gSideTimer[side].lightscreenTimer = 0; + BATTLE_STRUCT->animTurn = 1; + BATTLE_STRUCT->animTargetsHit = 1; + } + else + { + BATTLE_STRUCT->animTurn = 0; + BATTLE_STRUCT->animTargetsHit = 0; + } + gBattlescriptCurrInstr++; +} + +void atkEF_pokeball_catch_calculation(void) +{ + u8 ball_multiplier = 0; + if (gBattleExecBuffer) + return; + + gActiveBank = gBankAttacker; + gBankTarget = gBankAttacker ^ 1; + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + EmitBallThrowAnim(0, 5); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr = BattleScript_TrainerBallBlock; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) + { + EmitBallThrowAnim(0, 4); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr = BattleScript_WallyBallThrow; + } + else + { + u32 odds; + u8 catch_rate; + if (gLastUsedItem == ITEM_SAFARI_BALL) + catch_rate = BATTLE_STRUCT->unk16089 * 1275 / 100; //correct the name to safariFleeRate + else + catch_rate = gBaseStats[gBattleMons[gBankTarget].species].catchRate; + if (gLastUsedItem > 5) + { + switch (gLastUsedItem) + { + case ITEM_NET_BALL: + if (gBattleMons[gBankTarget].type1 == TYPE_WATER || gBattleMons[gBankTarget].type2 == TYPE_WATER || gBattleMons[gBankTarget].type1 == TYPE_BUG || gBattleMons[gBankTarget].type2 == TYPE_BUG) + ball_multiplier = 30; + else + ball_multiplier = 10; + break; + case ITEM_DIVE_BALL: + if (sav1_map_get_light_level() == 5) + ball_multiplier = 35; + else + ball_multiplier = 10; + break; + case ITEM_NEST_BALL: + if (gBattleMons[gBankTarget].level <= 39) + { + ball_multiplier = 40 - gBattleMons[gBankTarget].level; + if (ball_multiplier <= 9) + ball_multiplier = 10; + } + else + ball_multiplier = 10; + break; + case ITEM_REPEAT_BALL: + if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + ball_multiplier = 30; + else + ball_multiplier = 10; + break; + case ITEM_TIMER_BALL: + ball_multiplier = gBattleResults.battleTurnCounter + 10; + if (ball_multiplier > 40) + ball_multiplier = 40; + break; + case ITEM_LUXURY_BALL: + case ITEM_PREMIER_BALL: + ball_multiplier = 10; + break; + } + } + else + ball_multiplier = sBallCatchBonuses[gLastUsedItem - 2]; + + odds = (catch_rate * ball_multiplier / 10) * (gBattleMons[gBankTarget].maxHP * 3 - gBattleMons[gBankTarget].hp * 2) / (3 * gBattleMons[gBankTarget].maxHP); + if (gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE)) + odds *= 2; + if (gBattleMons[gBankTarget].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS /*| STATUS_TOXIC_POISON */)) //nice one gf + odds = (odds * 15) / 10; + + if (gLastUsedItem != ITEM_SAFARI_BALL) + { + if (gLastUsedItem == ITEM_MASTER_BALL) + { + gBattleResults.unk5_1 = 1; + } + else + { + if (gBattleResults.unk36[gLastUsedItem - ITEM_ULTRA_BALL] < 0xFF) + gBattleResults.unk36[gLastUsedItem - ITEM_ULTRA_BALL]++; + } + } + if (odds > 254) //poke caught + { + EmitBallThrowAnim(0, 4); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; + SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem); + if (CalculatePlayerPartyCount() == 6) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else //poke may be caught, calculate shakes + { + u8 shakes; + odds = Sqrt(Sqrt(16711680 / odds)); + odds = 1048560 / odds; + for (shakes = 0; shakes < 4 && Random() < odds; shakes++) {} + if (gLastUsedItem == ITEM_MASTER_BALL) + shakes = 4; //why calculate the shakes before that check? + EmitBallThrowAnim(0, shakes); + MarkBufferBankForExecution(gActiveBank); + if (shakes == 4) //poke caught, copy of the code above + { + gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; + SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem); + if (CalculatePlayerPartyCount() == 6) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else //rip + { + gBattleCommunication[MULTISTRING_CHOOSER] = shakes; + gBattlescriptCurrInstr = BattleScript_ShakeBallThrow; + } + } + } +} + +static void atkF0_copy_caught_poke(void) +{ + GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]); + gBattleResults.caughtPoke = gBattleMons[gBankAttacker ^ 1].species; + GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, gBattleResults.caughtNick); + gBattlescriptCurrInstr++; +} + +static void atkF1_setpoke_as_caught(void) +{ + if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 3); + if (gBattleMons[gBankTarget].species == SPECIES_UNOWN) + gSaveBlock2.pokedex.unownPersonality = gBattleMons[gBankTarget].personality; + if (gBattleMons[gBankTarget].species == SPECIES_SPINDA) //else if + gSaveBlock2.pokedex.spindaPersonality = gBattleMons[gBankTarget].personality; + gBattlescriptCurrInstr += 5; + } +} + +extern const u32 gBattleTerrainTiles_Building[]; +extern const u32 gBattleTerrainTilemap_Building[]; +extern const u32 gBattleTerrainPalette_BattleTower[]; + +static void atkF2_display_dex_info(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gBattleCommunication[0]++; + break; + case 1: + if (!gPaletteFade.active) + { + gBattleCommunication[1] = sub_809070C(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), gBattleMons[gBankTarget].otId, gBattleMons[gBankTarget].personality); + gBattleCommunication[0]++; + } + break; + case 2: + if (!gPaletteFade.active && gMain.callback2 == sub_800F808 && !gTasks[gBattleCommunication[1]].isActive) + { + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(0x06008000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(0x0600d000)); + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + REG_BG3CNT = 0x5a0b; + gUnknown_030041B0 = 0x100; + BeginNormalPaletteFade(0xfffc, 0, 0x10, 0, 0); + gBattleCommunication[0]++; + } + break; + case 3: + if (!gPaletteFade.active) + gBattlescriptCurrInstr++; + break; + } +} + +__attribute__((naked)) +void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r4, [sp, 0x20]\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r12, r1\n\ + lsls r2, 24\n\ + lsrs r5, r2, 24\n\ + lsls r3, 24\n\ + lsrs r7, r3, 24\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + mov r8, r4\n\ + mov r2, r12\n\ + cmp r2, r7\n\ + bgt _0802BC5A\n\ + lsls r1, r6, 1\n\ + ldr r0, _0802BC20 @ =0x0600c000\n\ + adds r1, r0\n\ + mov r9, r1\n\ +_0802BC06:\n\ + adds r1, r6, 0\n\ + adds r0, r2, 0x1\n\ + mov r10, r0\n\ + cmp r1, r5\n\ + bgt _0802BC54\n\ + lsls r0, r2, 6\n\ + mov r4, r9\n\ + adds r3, r4, r0\n\ +_0802BC16:\n\ + cmp r2, r12\n\ + bne _0802BC28\n\ + ldr r0, _0802BC24 @ =0x00001022\n\ + b _0802BC36\n\ + .align 2, 0\n\ +_0802BC20: .4byte 0x0600c000\n\ +_0802BC24: .4byte 0x00001022\n\ +_0802BC28:\n\ + cmp r2, r7\n\ + bne _0802BC34\n\ + ldr r0, _0802BC30 @ =0x00001028\n\ + b _0802BC36\n\ + .align 2, 0\n\ +_0802BC30: .4byte 0x00001028\n\ +_0802BC34:\n\ + ldr r0, _0802BC68 @ =0x00001025\n\ +_0802BC36:\n\ + cmp r1, r6\n\ + beq _0802BC42\n\ + adds r0, 0x1\n\ + cmp r1, r5\n\ + bne _0802BC42\n\ + adds r0, 0x1\n\ +_0802BC42:\n\ + mov r4, r8\n\ + cmp r4, 0\n\ + beq _0802BC4A\n\ + movs r0, 0\n\ +_0802BC4A:\n\ + strh r0, [r3]\n\ + adds r3, 0x2\n\ + adds r1, 0x1\n\ + cmp r1, r5\n\ + ble _0802BC16\n\ +_0802BC54:\n\ + mov r2, r10\n\ + cmp r2, r7\n\ + ble _0802BC06\n\ +_0802BC5A:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802BC68: .4byte 0x00001025\n\ + .syntax divided"); +} + +void sub_802BC6C(void) +{ + sub_814A880(0xC8, ((gBattleCommunication[1] << 28) + 1207959552) >> 24); //what could that be? +} + +void nullsub_6(void) +{ + return; +} + +static void atkF3_nickname_caught_poke(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + sub_8023A80(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gBattleCommunication[1] == 0) + { + gBattleCommunication[0]++; + BeginFastPaletteFade(3); + } + else + gBattleCommunication[0] = 4; + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gBattleCommunication[0] = 4; + } + break; + case 2: + if (!gPaletteFade.active) + { + GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick); + DoNamingScreen(2, BATTLE_STRUCT->caughtNick, GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_SPECIES), GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]), GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_PERSONALITY, 0), sub_800F808); + gBattleCommunication[0]++; + } + break; + case 3: + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active ) + { + SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + break; + case 4: + if (CalculatePlayerPartyCount() == 6) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + break; + } +} + +static void atkF4_802BEF0(void) +{ + gBattleMons[gBankAttacker].hp -= gBattleMoveDamage; + gBattlescriptCurrInstr++; +} + +static void atkF5_removeattackerstatus1(void) +{ + gBattleMons[gBankAttacker].status1 = 0; + gBattlescriptCurrInstr++; +} + +static void atkF6_802BF48(void) +{ + gFightStateTracker = 0xC; +} + +static void atkF7_802BF54(void) +{ + gFightStateTracker = 0xC; + gCurrentMoveTurn = gNoOfAllBanks; +} diff --git a/src/battle_6.c b/src/battle_6.c index 9ea3f240a..c833aef5e 100644 --- a/src/battle_6.c +++ b/src/battle_6.c @@ -83,7 +83,7 @@ extern void sub_802E220(); extern void sub_802E2D4(); extern void sub_802E004(void); extern void sub_802DF30(void); -extern void sub_80325B8(void); +extern void BattleMusicStop(void); extern void PlayerBufferExecCompleted(void); extern void bx_t1_healthbar_update(void); extern void nullsub_91(void); @@ -1101,7 +1101,7 @@ void sub_8030594(void) void sub_8030674(void) { - sub_80325B8(); + BattleMusicStop(); BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); PlayerBufferExecCompleted(); } diff --git a/src/battle_7.c b/src/battle_7.c index a93237608..f2838467e 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -808,7 +808,7 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b) } } -void sub_80325B8(void) +void BattleMusicStop(void) { u8 r4 = GetBankByPlayerAI(0); diff --git a/src/battle_8.c b/src/battle_8.c new file mode 100644 index 000000000..75f10c4b1 --- /dev/null +++ b/src/battle_8.c @@ -0,0 +1,1642 @@ +#include "global.h" +#include "battle.h" +#include "battle_ai.h" +#include "battle_interface.h" +#include "data2.h" +#include "graphics.h" +#include "main.h" +#include "pokemon.h" +#include "rng.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +extern u8 gActiveBank; +extern u8 gBattleBufferA[][0x200]; +extern u16 gBattlePartyID[]; +extern u8 gObjectBankIDs[]; +extern u8 gBattleMonForms[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern void (*gBattleBankFunc[])(void); +extern u8 gUnknown_0300434C[]; +extern u8 gHealthboxIDs[]; +extern u16 gBattleTypeFlags; +extern u16 gTrainerBattleOpponent; +extern u32 *gDisableStructMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 gPID_perBank[]; +extern u8 gUnknown_0202F7C4; +extern u8 gAnimScriptActive; +extern void (*gAnimScriptCallback)(void); +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u8 gDisplayedStringBattle[]; +extern u8 gBankTarget; +extern u8 gAbsentBankFlags; +extern bool8 gDoingBattleAnim; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern MainCallback gPreBattleCallback1; + +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8079E90(); +extern void sub_8033018(void); +extern void sub_8031794(); +extern u8 GetBankIdentity(u8); +extern void sub_8032984(u8, u16); +extern void sub_80333D4(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8046400(); +extern void sub_8032A08(); +extern void sub_8043DB0(); +extern void sub_8033160(void); +extern u8 sub_8135FBC(void); +extern u8 get_trainer_class_pic_index(void); +extern void sub_80313A0(struct Sprite *); +extern void sub_8032B4C(void); +extern void sub_8031A6C(u16, u8); +extern void sub_8032B84(void); +extern void sub_8078B34(struct Sprite *); +extern void sub_8032BBC(void); +extern void oamt_add_pos2_onto_pos1(); +extern void oamt_set_x3A_32(); +extern void sub_803311C(void); +extern void sub_8010384(struct Sprite *); +extern bool8 mplay_80342A4(u8); +extern u8 sub_8031720(); +extern void ExecuteMoveAnim(); +extern void sub_80326EC(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern void BufferStringBattle(); +extern void sub_80331D0(void); +extern void sub_8036B0C(void); +extern u8 GetBankByPlayerAI(u8); +extern u8 sub_8036CD4(void); +extern void sub_80330C8(void); +extern void sub_8043D84(); +extern void sub_8045A5C(); +void sub_8033494(void); +extern void move_anim_start_t2_for_situation(); +extern void bx_blink_t7(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void sub_8044CA0(u8); +extern void nullsub_45(void); +extern void sub_8031B74(); +extern bool8 IsDoubleBattle(void); +extern void sub_8032E2C(void); +extern u8 sub_8078874(); +extern u8 move_anim_start_t3(); +extern void sub_80334C0(void); +extern void OpponentBufferExecCompleted(void); + +u32 sub_8033598(u8, u8 *); +void sub_8033E24(u8); +void sub_803495C(u8, u8); +void sub_8034B74(void); +void sub_8035238(void); +void sub_8035C10(struct Sprite *); +void sub_8035C44(u8); +void sub_8035E2C(void); + +void OpponentHandleGetAttributes(void) +{ + u8 buffer[256]; + int r6 = 0; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + r6 = sub_8033598(gBattlePartyID[gActiveBank], buffer); + } + else + { + u8 r4 = gBattleBufferA[gActiveBank][2]; + + for (i = 0; i < 6; i++) + { + if (r4 & 1) + r6 += sub_8033598(i, buffer + r6); + r4 >>= 1; + } + } + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); + OpponentBufferExecCompleted(); +} + +u32 sub_8033598(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void dp01t_01_2_read_pokmon_data_slice(void) +{ + struct BattlePokemon buffer; + u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&buffer + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = src[i]; + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); + OpponentBufferExecCompleted(); +} + +void OpponentHandleSetAttributes(void) +{ + u8 i; + u8 r4; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + sub_8033E24(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + sub_8033E24(i); + r4 >>= 1; + } + } + OpponentBufferExecCompleted(); +} + +void sub_8033E24(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } +} + +void sub_8034744(void) +{ + u8 *dst; + u8 i; + + dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + OpponentBufferExecCompleted(); +} + +void OpponentHandleLoadPokeSprite(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].data2 = species; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8033018; +} + +void OpponentHandleSendOutPoke(void) +{ + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + + sub_803495C(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_80333D4; +} + +void sub_803495C(u8 a, u8 b) +{ + u16 species; + + sub_8032AA8(a, b); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); + gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(a, 2), + sub_8077F68(a), + sub_8079E90(a)); + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); +} + +void OpponentHandleReturnPokeToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8034B74; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_8034B74(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); + gBattleBankFunc[gActiveBank] = sub_8033160; + } + break; + } +} + +void OpponentHandleTrainerThrow(void) +{ + u32 trainerPicIndex; + + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = sub_8135FBC(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + + sub_8031A6C(trainerPicIndex, gActiveBank); + GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 0xB0, + 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_8032B4C; +} + +void OpponentHandleTrainerSlide(void) +{ + u32 trainerPicIndex; + + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = sub_8135FBC(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + + sub_8031A6C(trainerPicIndex, gActiveBank); + GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 0xB0, + 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), + 0x1E); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 96; + gSprites[gObjectBankIDs[gActiveBank]].pos1.x += 32; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_8032B84; +} + +void OpponentHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_8032BBC; +} + +void sub_8035030(void) +{ + if (ewram17810[gActiveBank].unk4 == 0) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; + } + else if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + PlaySE12WithPanning(SE_POKE_DEAD, 63); + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gBattleBankFunc[gActiveBank] = sub_803311C; + } +} + +void sub_80350D4(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80350E0(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleBallThrow(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlePause(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u32 r0 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] + | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] + | (gBattleBufferA[gActiveBank][7] << 8) + | (gBattleBufferA[gActiveBank][8] << 16) + | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] + | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + + // Dead code. sub_8031720 always returns 0. + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + OpponentBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8035238; + } + } +} + +void sub_8035238(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + { + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + } + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; + } + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (!ewram17810[gActiveBank].unk0_6) + { + sub_8031F24(); + sub_80324BC( + gActiveBank, + gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + OpponentBufferExecCompleted(); + } + break; + } +} + +void OpponentHandlePrintString(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gBattleBankFunc[gActiveBank] = sub_80331D0; +} + +void OpponentHandlePrintStringPlayerOnly(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_803540C(void) +{ + sub_8036B0C(); + OpponentBufferExecCompleted(); +} + +void sub_803541C(void) +{ + OpponentBufferExecCompleted(); +} + +#ifdef NONMATCHING +void sub_8035428(void) +{ + u16 r4; + // Needed to match closer + struct {u16 moves[4];} *r5 = (void *)&gBattleBufferA[gActiveBank][4]; + + if (gBattleTypeFlags & 0x498) + { + BattleAI_SetupAIData(); + r4 = BattleAI_GetAIActionToUse(); + switch (r4) + { + case 5: + dp01_build_cmdbuf_x21_a_bb(1, 4, 0); + break; + case 4: + dp01_build_cmdbuf_x21_a_bb(1, 3, 0); + break; + default: + if (gBattleMoves[r5->moves[r4]].target & 0x12) + gBankTarget = gActiveBank; + if (gBattleMoves[r5->moves[r4]].target & 8) + { + gBankTarget = GetBankByPlayerAI(0); + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget = GetBankByPlayerAI(2); + } + r4 |= gBankTarget << 8; + dp01_build_cmdbuf_x21_a_bb(1, 10, r4); + break; + } + OpponentBufferExecCompleted(); + } + else + { + u16 r2; + + do + { + // Can't for the life of me get this to match. + r4 = Random() % 4; + r2 = r5->moves[r4]; + } while (r2 == 0); + + if (gBattleMoves[r2].target & 0x12) + { + r4 |= gActiveBank << 8; + dp01_build_cmdbuf_x21_a_bb(1, 10, r4); + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + u16 r2 = GetBankByPlayerAI(Random() & 2) << 8; + + dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); + } + else + { + u16 r2 = GetBankByPlayerAI(0) << 8; + + dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); + } + OpponentBufferExecCompleted(); + } +} +#else +__attribute__((naked)) +void sub_8035428(void) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + ldr r6, _0803545C @ =gActiveBank\n\ + ldrb r0, [r6]\n\ + lsls r0, 9\n\ + ldr r1, _08035460 @ =gUnknown_02023A64\n\ + adds r5, r0, r1\n\ + ldr r0, _08035464 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x93\n\ + lsls r0, 3\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080354F8\n\ + bl BattleAI_SetupAIData\n\ + bl BattleAI_GetAIActionToUse\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0x4\n\ + beq _08035468\n\ + cmp r4, 0x5\n\ + bne _08035474\n\ + movs r0, 0x1\n\ + movs r1, 0x4\n\ + b _0803546C\n\ + .align 2, 0\n\ +_0803545C: .4byte gActiveBank\n\ +_08035460: .4byte gUnknown_02023A64\n\ +_08035464: .4byte gBattleTypeFlags\n\ +_08035468:\n\ + movs r0, 0x1\n\ + movs r1, 0x3\n\ +_0803546C:\n\ + movs r2, 0\n\ + bl dp01_build_cmdbuf_x21_a_bb\n\ + b _080354E0\n\ +_08035474:\n\ + ldr r3, _080354E8 @ =gBattleMoves\n\ + lsls r0, r4, 1\n\ + adds r2, r5, r0\n\ + ldrh r1, [r2]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r1, [r0, 0x6]\n\ + movs r0, 0x12\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08035494\n\ + ldr r1, _080354EC @ =gBankTarget\n\ + ldrb r0, [r6]\n\ + strb r0, [r1]\n\ +_08035494:\n\ + ldrh r1, [r2]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r1, [r0, 0x6]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080354CE\n\ + movs r0, 0\n\ + bl GetBankByPlayerAI\n\ + ldr r5, _080354EC @ =gBankTarget\n\ + strb r0, [r5]\n\ + ldr r0, _080354F0 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, _080354F4 @ =gBitTable\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080354CE\n\ + movs r0, 0x2\n\ + bl GetBankByPlayerAI\n\ + strb r0, [r5]\n\ +_080354CE:\n\ + ldr r0, _080354EC @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + lsls r0, 8\n\ + orrs r4, r0\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + adds r2, r4, 0\n\ + bl dp01_build_cmdbuf_x21_a_bb\n\ +_080354E0:\n\ + bl OpponentBufferExecCompleted\n\ + b _0803558A\n\ + .align 2, 0\n\ +_080354E8: .4byte gBattleMoves\n\ +_080354EC: .4byte gBankTarget\n\ +_080354F0: .4byte gAbsentBankFlags\n\ +_080354F4: .4byte gBitTable\n\ +_080354F8:\n\ + movs r6, 0x3\n\ +_080354FA:\n\ + bl Random\n\ + adds r4, r0, 0\n\ + ands r4, r6\n\ + lsls r0, r4, 1\n\ + adds r0, r5, r0\n\ + ldrh r2, [r0]\n\ + cmp r2, 0\n\ + beq _080354FA\n\ + ldr r1, _08035534 @ =gBattleMoves\n\ + lsls r0, r2, 1\n\ + adds r0, r2\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x6]\n\ + movs r0, 0x12\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0803553C\n\ + ldr r0, _08035538 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + lsls r0, 8\n\ + orrs r4, r0\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + adds r2, r4, 0\n\ + bl dp01_build_cmdbuf_x21_a_bb\n\ + b _08035586\n\ + .align 2, 0\n\ +_08035534: .4byte gBattleMoves\n\ +_08035538: .4byte gActiveBank\n\ +_0803553C:\n\ + ldr r0, _0803556C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08035570\n\ + bl Random\n\ + movs r1, 0x2\n\ + ands r1, r0\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r0, r1, 0\n\ + bl GetBankByPlayerAI\n\ + adds r2, r0, 0\n\ + lsls r2, 24\n\ + lsrs r2, 16\n\ + orrs r2, r4\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + bl dp01_build_cmdbuf_x21_a_bb\n\ + b _08035586\n\ + .align 2, 0\n\ +_0803556C: .4byte gBattleTypeFlags\n\ +_08035570:\n\ + movs r0, 0\n\ + bl GetBankByPlayerAI\n\ + adds r2, r0, 0\n\ + lsls r2, 24\n\ + lsrs r2, 16\n\ + orrs r2, r4\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + bl dp01_build_cmdbuf_x21_a_bb\n\ +_08035586:\n\ + bl OpponentBufferExecCompleted\n\ +_0803558A:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided\n"); +} +#endif + +void sub_8035590(void) +{ + // What is this? + dp01_build_cmdbuf_x23_aa_0(1, ewram[0x160D4 + gActiveBank / 2 * 2]); + OpponentBufferExecCompleted(); +} + +void sub_80355C0(void) +{ + s32 r4; + + if (ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] == 6) + { + u8 r6; + u8 r5; + + r4 = sub_8036CD4(); + if (r4 == 6) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + r5 = GetBankByPlayerAI(1); + r6 = r5; + } + else + { + r6 = GetBankByPlayerAI(1); + r5 = GetBankByPlayerAI(3); + } + for (r4 = 0; r4 < 6; r4++) + { + if (GetMonData(&gEnemyParty[r4], MON_DATA_HP) != 0 + && r4 != gBattlePartyID[r6] + && r4 != gBattlePartyID[r5]) + break; + } + } + } + else + { + r4 = ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2]; + ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6; + } + ewram[0x16068 + gActiveBank] = r4; + dp01_build_cmdbuf_x22_a_three_bytes(1, r4, 0); + OpponentBufferExecCompleted(); +} + +void sub_80356C0(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleHealthBarUpdate(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = (gBattleBufferA[gActiveBank][3] << 8) | gBattleBufferA[gActiveBank][2]; + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); + } + else + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + } + gBattleBankFunc[gActiveBank] = sub_80330C8; +} + +void OpponentHandleExpBarUpdate(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleStatusIconUpdate(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_8033494; + } +} + +void OpponentHandleStatusAnimation(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] + | (gBattleBufferA[gActiveBank][3] << 8) + | (gBattleBufferA[gActiveBank][4] << 16) + | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_8033494; + } +} + +void OpponentHandleStatusXor(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358B0(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleDMATransfer(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358C8(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358D4(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358E0(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358EC(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358F8(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_8035904(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_8035910(void) +{ + gUnknown_020238C8.unk0_0 = 0; + OpponentBufferExecCompleted(); +} + +void sub_803592C(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + OpponentBufferExecCompleted(); +} + +void sub_8035964(void) +{ + gUnknown_020238C8.unk0_7 = 0; + OpponentBufferExecCompleted(); +} + +void sub_803597C(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + OpponentBufferExecCompleted(); +} + +void OpponentHandleHitAnimation(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + OpponentBufferExecCompleted(); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t7; + } +} + +void sub_8035A14(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + OpponentBufferExecCompleted(); +} + +void sub_8035A64(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + OpponentBufferExecCompleted(); +} + +void OpponentHandleFaintingCry(void) +{ + PlayCry3( + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + 25, 5); + OpponentBufferExecCompleted(); +} + +void dp01t_2E_7_battle_intro(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + OpponentBufferExecCompleted(); +} + +void sub_8035B04(void) +{ + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); + taskId = CreateTask(sub_8035C44, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17840.unk9_0 = 1; + gBattleBankFunc[gActiveBank] = nullsub_45; +} + +void sub_8035C10(struct Sprite *sprite) +{ + sub_8031B74(sprite->oam.affineParam); + sprite->oam.tileNum = sprite->data5; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); +} + +void sub_8035C44(u8 taskId) +{ + u8 r9; + + r9 = gActiveBank; + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_8032E2C; + gActiveBank = r9; + DestroyTask(taskId); +} + +void dp01t_30_7_0803D67C(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + OpponentBufferExecCompleted(); + return; + } + + ewram17810[gActiveBank].unk0_0 = 1; + if (gBattleBufferA[gActiveBank][2] != 0) + { + if (ewram17810[gActiveBank].unk1_1 < 2) + { + ewram17810[gActiveBank].unk1_1++; + return; + } + else + { + ewram17810[gActiveBank].unk1_1 = 0; + } + } + gUnknown_02024E68[gActiveBank] = sub_8044804( + gActiveBank, + (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_8035E2C; +} + +void sub_8035E2C(void) +{ + if (ewram17810[gActiveBank].unk5++ >= 93) + { + ewram17810[gActiveBank].unk5 = 0; + OpponentBufferExecCompleted(); + } +} + +void sub_8035E6C(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + OpponentBufferExecCompleted(); +} + +void sub_8035EB8(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleSpriteInvisibility(void) +{ + if (sub_8078874(gActiveBank) != 0) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + OpponentBufferExecCompleted(); +} + +void OpponentHandleBattleAnimation(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) + OpponentBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_80334C0; + } +} + +void OpponentHandleLinkStandbyMsg(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleResetActionMoveSelection(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_8035FA4(void) +{ + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + { + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + OpponentBufferExecCompleted(); +} + +void nullsub_46(void) +{ +} diff --git a/src/battle_ai.c b/src/battle_ai.c index d262e69c8..a1cb805d9 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -31,6 +31,14 @@ extern u8 gCritMultiplier; extern u16 gTrainerBattleOpponent; extern u8 *BattleAIs[]; +enum +{ + WEATHER_TYPE_SUN, + WEATHER_TYPE_RAIN, + WEATHER_TYPE_SANDSTORM, + WEATHER_TYPE_HAIL, +}; + /* gAIScriptPtr is a pointer to the next battle AI cmd command to read. when a command finishes processing, gAIScriptPtr is incremented by @@ -38,7 +46,7 @@ the number of bytes that the current command had reserved for arguments in order to read the next command correctly. refer to battle_ai_scripts.s for the AI scripts. */ -extern u8 *gAIScriptPtr; +EWRAM_DATA u8 *gAIScriptPtr = NULL; static void BattleAICmd_if_random_less_than(void); static void BattleAICmd_if_random_greater_than(void); @@ -896,7 +904,7 @@ static void BattleAICmd_if_user_cant_damage(void) static void BattleAICmd_get_turn_count(void) { - AI_THINKING_STRUCT->funcResult = gBattleResults.BattleTurnCounter; + AI_THINKING_STRUCT->funcResult = gBattleResults.battleTurnCounter; gAIScriptPtr += 1; } @@ -1412,8 +1420,8 @@ static void BattleAICmd_get_highest_possible_damage(void) s32 i; gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; AI_THINKING_STRUCT->funcResult = 0; @@ -1452,8 +1460,8 @@ static void BattleAICmd_if_damage_bonus(void) u8 damageVar; gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; @@ -1562,14 +1570,14 @@ static void BattleAICmd_if_status_not_in_party(void) static void BattleAICmd_get_weather(void) { - if (gBattleWeather & WEATHER_RAINY) - AI_THINKING_STRUCT->funcResult = WEATHER_RAIN; - if (gBattleWeather & WEATHER_SANDSTORMY) - AI_THINKING_STRUCT->funcResult = WEATHER_SANDSTORM; - if (gBattleWeather & WEATHER_SUNNY) - AI_THINKING_STRUCT->funcResult = WEATHER_SUN; - if (gBattleWeather & weather_hail) - AI_THINKING_STRUCT->funcResult = WEATHER_HAIL; + if (gBattleWeather & WEATHER_RAIN_ANY) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_RAIN; + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_SANDSTORM; + if (gBattleWeather & WEATHER_SUN_ANY) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_SUN; + if (gBattleWeather & WEATHER_HAIL) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_HAIL; gAIScriptPtr += 1; } @@ -1659,8 +1667,8 @@ static void BattleAICmd_if_can_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; @@ -1688,8 +1696,8 @@ static void BattleAICmd_if_cant_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; @@ -1843,7 +1851,7 @@ static void BattleAICmd_if_last_move_did_damage(void) if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[index].DisabledMove == 0) + if (gDisableStructs[index].disabledMove == 0) { gAIScriptPtr += 7; return; @@ -1856,7 +1864,7 @@ static void BattleAICmd_if_last_move_did_damage(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[index].EncoredMove != 0) + else if (gDisableStructs[index].encoredMove != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -1869,7 +1877,7 @@ static void BattleAICmd_if_encored(void) switch (gAIScriptPtr[1]) { case 0: // _08109348 - if (gDisableStructs[gActiveBank].DisabledMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].disabledMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1877,7 +1885,7 @@ static void BattleAICmd_if_encored(void) gAIScriptPtr += 6; return; case 1: // _08109370 - if (gDisableStructs[gActiveBank].EncoredMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].encoredMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1954,7 +1962,7 @@ static void BattleAICmd_is_first_turn(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].IsFirstTurn; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].isFirstTurn; gAIScriptPtr += 2; } @@ -1968,7 +1976,7 @@ static void BattleAICmd_get_stockpile_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].StockpileCounter; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].stockpileCounter; gAIScriptPtr += 2; } @@ -2025,7 +2033,7 @@ static void BattleAICmd_get_protect_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].ProtectUses; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].protectUses; gAIScriptPtr += 2; } @@ -2104,7 +2112,7 @@ static void BattleAICmd_if_level_compare(void) static void BattleAICmd_if_taunted(void) { - if (gDisableStructs[gBankTarget].taunt != 0) + if (gDisableStructs[gBankTarget].tauntTimer1 != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2112,7 +2120,7 @@ static void BattleAICmd_if_taunted(void) static void BattleAICmd_if_not_taunted(void) { - if (gDisableStructs[gBankTarget].taunt == 0) + if (gDisableStructs[gBankTarget].tauntTimer1 == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; diff --git a/src/battle_anim.c b/src/battle_anim.c index 55ede1788..6bd98099a 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -49,9 +49,11 @@ extern u16 gUnknown_03004280; extern u16 gUnknown_03004288; extern u16 gUnknown_030042C0; extern u16 gUnknown_030042C4; -extern u16 gSoundAnimFramesToWait; -extern u16 gAnimSpriteIndexArray[8]; -extern s16 gBattleAnimArgs[8]; + +u16 gSoundAnimFramesToWait; +s16 gBattleAnimArgs[8]; +u16 gAnimSpriteIndexArray[8]; + extern struct MusicPlayerInfo gMPlay_BGM; extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; diff --git a/src/battle_anim_807B69C.c b/src/battle_anim_807B69C.c new file mode 100644 index 000000000..42932877b --- /dev/null +++ b/src/battle_anim_807B69C.c @@ -0,0 +1,353 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "blend_palette.h" +#include "decompress.h" +#include "palette.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" + +extern u8 gBattleAnimPlayerMonIndex; +extern u8 gBattleAnimEnemyMonIndex; +extern bool8 gAnimScriptActive; +extern void (*gAnimScriptCallback)(void); +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimEnemyMonIndex; +extern u8 gObjectBankIDs[]; +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; +extern const u8 *const gBattleAnims_StatusConditions[]; +extern const struct OamData gOamData_837E05C; +extern const struct OamData gOamData_837DF24; + +extern u8 sub_8077ABC(u8, u8); +extern void sub_80E32E0(u8); + + +static const struct Subsprite gSubspriteTable_83931B8[] = +{ + {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2}, + {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2}, + {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2}, + {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2}, +}; + +static const struct SubspriteTable gSubspriteTables_83931D8[] = +{ + {ARRAY_COUNT(gSubspriteTable_83931B8), gSubspriteTable_83931B8}, +}; + +static const struct SpriteTemplate gSpriteTemplate_83931E0 = +{ + .tileTag = 10010, + .paletteTag = 10010, + .oam = &gOamData_837E05C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static void sub_807B870(struct Sprite *); +static const struct SpriteTemplate gSpriteTemplate_83931F8 = +{ + .tileTag = 10136, + .paletteTag = 10136, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807B870, +}; + +static void sub_807B7E0(u8); +static void sub_807B8A4(struct Sprite *); +static void sub_807B9D8(u8); +static void sub_807BA24(u8); +static void sub_807BAD4(u8); +static void sub_807BB24(u8); +static void sub_807BDAC(u8); + +u8 unref_sub_807B69C(u8 a, u8 b) +{ + u8 spriteId1 = gObjectBankIDs[a]; + u8 taskId = CreateTask(sub_807B7E0, 10); + u8 spriteId2; + u8 i; + + LoadCompressedObjectPic(&gBattleAnimPicTable[136]); + LoadCompressedObjectPalette(&gBattleAnimPaletteTable[136]); + gTasks[taskId].data[0] = a; + if (b != 0) + { + gTasks[taskId].data[1] = 0x1F; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y + 32, 0); + gSprites[spriteId2].data0 = i * 51; + gSprites[spriteId2].data1 = -256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data6 = 21; + } + } + else + { + gTasks[taskId].data[1] = 0x7C00; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y - 32, 0); + gSprites[spriteId2].data0 = i * 51; + gSprites[spriteId2].data1 = 256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data6 = 21; + } + } + gSprites[spriteId2].data7 = 1; + return taskId; +} + +static void sub_807B7E0(u8 taskId) +{ + if (gTasks[taskId].data[2] == 2) + { + gTasks[taskId].data[2] = 0; + BlendPalette(0x100 + gTasks[taskId].data[0] * 16, 16, gTasks[taskId].data[4], gTasks[taskId].data[1]); + if (gTasks[taskId].data[5] == 0) + { + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 8) + gTasks[taskId].data[5] ^= 1; + } + else + { + u16 var = gTasks[taskId].data[4]; + + gTasks[taskId].data[4]--; + if (gTasks[taskId].data[4] < 0) + { + gTasks[taskId].data[4] = var; + gTasks[taskId].data[5] ^= 1; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 2) + DestroyTask(taskId); + } + } + } + else + { + gTasks[taskId].data[2]++; + } +} + +static void sub_807B870(struct Sprite *sprite) +{ + if (sprite->data6 == 0) + { + sprite->invisible = FALSE; + sprite->callback = sub_807B8A4; + sub_807B8A4(sprite); + } + else + { + sprite->data6 --; + } +} + +static void sub_807B8A4(struct Sprite *sprite) +{ + sprite->pos2.x = Cos(sprite->data0, 32); + sprite->pos2.y = Sin(sprite->data0, 8); + if (sprite->data0 < 128) + sprite->subpriority = 29; + else + sprite->subpriority = 31; + sprite->data0 = (sprite->data0 + 8) & 0xFF; + sprite->data5 += sprite->data1; + sprite->pos2.y += sprite->data5 >> 8; + sprite->data2++; + if (sprite->data2 == 52) + { + if (sprite->data7 != 0) + DestroySpriteAndFreeResources(sprite); + else + DestroySprite(sprite); + } +} + +void sub_807B920(u8 taskId) +{ + s16 x = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) - 32; + s16 y = sub_8077ABC(gBattleAnimEnemyMonIndex, 3) - 36; + u8 spriteId; + + if (IsContest()) + x -= 6; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = 0x1000; + spriteId = CreateSprite(&gSpriteTemplate_83931E0, x, y, 4); + SetSubspriteTables(&gSprites[spriteId], gSubspriteTables_83931D8); + gTasks[taskId].data[15] = spriteId; + gTasks[taskId].func = sub_807B9D8; +} + +static void sub_807B9D8(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 10) + { + gTasks[taskId].func = sub_807BA24; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + REG_BLDALPHA = ((16 - var) << 8) | var; + } +} + +static void sub_807BA24(u8 taskId) +{ + u8 r2 = IndexOfSpritePaletteTag(0x271A); + + if (gTasks[taskId].data[1]++ > 13) + { + gTasks[taskId].data[2]++; + if (gTasks[taskId].data[2] == 3) + { + u16 temp; + + temp = gPlttBufferFaded[0x100 + r2 * 16 + 13]; + gPlttBufferFaded[0x100 + r2 * 16 + 13] = gPlttBufferFaded[0x100 + r2 * 16 + 14]; + gPlttBufferFaded[0x100 + r2 * 16 + 14] = gPlttBufferFaded[0x100 + r2 * 16 + 15]; + gPlttBufferFaded[0x100 + r2 * 16 + 15] = temp; + + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 3) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] == 2) + { + gTasks[taskId].data[1] = 9; + gTasks[taskId].func = sub_807BAD4; + } + } + } + } +} + +static void sub_807BAD4(u8 taskId) +{ + gTasks[taskId].data[1]--; + if (gTasks[taskId].data[1] == -1) + { + gTasks[taskId].func = sub_807BB24; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + REG_BLDALPHA = ((16 - var) << 8) | var; + } +} + +static void sub_807BB24(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 37) + { + u8 spriteId = gTasks[taskId].data[15]; + + FreeSpriteOamMatrix(&gSprites[spriteId]); + DestroySprite(&gSprites[spriteId]); + } + else if (gTasks[taskId].data[1] == 39) + { + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimVisualTask(taskId); + } +} + +void sub_807BB88(u8 taskId) +{ + s16 r5; + s16 r2; + s16 r3 = 0; + + switch (ewram17840.unk0) + { + case 15: r5 = 0; r2 = 0; break; + case 16: r5 = 0; r2 = 1; break; + case 17: r5 = 0; r2 = 3; break; + case 18: r5 = 0; r2 = 5; break; + case 19: r5 = 0; r2 = 6; break; + case 20: r5 = 0; r2 = 2; break; + case 21: r5 = 0; r2 = 4; break; + case 22: r5 = 1; r2 = 0; break; + case 23: r5 = 1; r2 = 1; break; + case 24: r5 = 1; r2 = 3; break; + case 25: r5 = 1; r2 = 5; break; + case 26: r5 = 1; r2 = 6; break; + case 27: r5 = 1; r2 = 2; break; + case 28: r5 = 1; r2 = 4; break; + case 39: r5 = 0; r2 = 0; r3 = 1; break; + case 40: r5 = 0; r2 = 1; r3 = 1; break; + case 41: r5 = 0; r2 = 3; r3 = 1; break; + case 42: r5 = 0; r2 = 5; r3 = 1; break; + case 43: r5 = 0; r2 = 6; r3 = 1; break; + case 44: r5 = 0; r2 = 2; r3 = 1; break; + case 45: r5 = 0; r2 = 4; r3 = 1; break; + case 46: r5 = 1; r2 = 0; r3 = 1; break; + case 47: r5 = 1; r2 = 1; r3 = 1; break; + case 48: r5 = 1; r2 = 3; r3 = 1; break; + case 49: r5 = 1; r2 = 5; r3 = 1; break; + case 50: r5 = 1; r2 = 6; r3 = 1; break; + case 51: r5 = 1; r2 = 2; r3 = 1; break; + case 52: r5 = 1; r2 = 4; r3 = 1; break; + case 55: r5 = 0; r2 = 0xFF; r3 = 0; break; + case 56: r5 = 0; r2 = 0xFF; r3 = 1; break; + case 57: r5 = 1; r2 = 0xFF; r3 = 0; break; + case 58: r5 = 1; r2 = 0xFF; r3 = 1; break; + + default: + DestroyAnimVisualTask(taskId); + return; + } + + gBattleAnimArgs[0] = r5; + gBattleAnimArgs[1] = r2; + gBattleAnimArgs[2] = 0; + gBattleAnimArgs[3] = 0; + gBattleAnimArgs[4] = r3; + gTasks[taskId].func = sub_80E32E0; + sub_80E32E0(taskId); +} + +void move_anim_start_t2(u8 a, u8 b) +{ + u8 taskId; + + gBattleAnimPlayerMonIndex = a; + gBattleAnimEnemyMonIndex = a; + DoMoveAnim(gBattleAnims_StatusConditions, b, 0); + taskId = CreateTask(sub_807BDAC, 10); + gTasks[taskId].data[0] = a; +} + +static void sub_807BDAC(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + ewram17810[gTasks[taskId].data[0]].unk0_4 = 0; + DestroyTask(taskId); + } +} diff --git a/src/battle_records.c b/src/battle_records.c index cf86787f0..61dc09792 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -1,7 +1,244 @@ #include "global.h" #include "battle_records.h" +#include "game_stat.h" +#include "link.h" #include "menu.h" +#include "rom4.h" +#include "string_util.h" #include "strings2.h" +#include "trainer_card.h" + +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; +extern u8 gBattleOutcome; + +static void InitLinkBattleRecord(struct LinkBattleRecord *record) +{ + CpuFill16(0, record, sizeof(struct LinkBattleRecord)); + record->name[0] = 0xFF; + record->trainerId = 0; + record->wins = 0; + record->losses = 0; + record->draws = 0; +} + +static void InitLinkBattleRecords_(struct LinkBattleRecord *records) +{ + int i; + for (i = 0; i < 5; i++) + { + InitLinkBattleRecord(records + i); + } + SetGameStat(GAME_STAT_LINK_BATTLE_WINS, 0); + SetGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 0); + SetGameStat(GAME_STAT_LINK_BATTLE_DRAWS, 0); +} + +static int GetLinkBattleRecordTotalBattles(struct LinkBattleRecord *record) +{ + return record->wins + record->losses + record->draws; +} + +static int FindLinkBattleRecord(struct LinkBattleRecord *records, u8 *name, u16 trainerId) +{ + int i; + + for (i = 0; i < 5; i++) + { + memcpy(gStringVar1, records[i].name, 7); + gStringVar1[7] = EOS; + if (!StringCompareWithoutExtCtrlCodes(gStringVar1, name) && records[i].trainerId == trainerId) + return i; + } + + return 5; +} + +static void SortLinkBattleRecords(struct LinkBattleRecord *records) +{ + int i, j; + + for (i = 4; i > 0; i--) + { + for (j = i - 1; j >= 0; j--) + { + int totalBattlesI = GetLinkBattleRecordTotalBattles(records + i); + int totalBattlesJ = GetLinkBattleRecordTotalBattles(records + j); + + if (totalBattlesI > totalBattlesJ) + { + struct LinkBattleRecord temp = *(records + i); + *(records + i) = *(records + j); + *(records + j) = temp; + } + } + } +} + +static void UpdateLinkBattleRecord(struct LinkBattleRecord *record, int battleOutcome) +{ + switch (battleOutcome) + { + case 1: + record->wins++; + if (record->wins > 9999) + record->wins = 9999; + break; + case 2: + record->losses++; + if (record->losses > 9999) + record->losses = 9999; + break; + case 3: + record->draws++; + if (record->draws > 9999) + record->draws = 9999; + break; + } +} + +static void UpdateLinkBattleGameStats(int battleOutcome) +{ + u8 stat; + + switch (battleOutcome) + { + case 1: + stat = GAME_STAT_LINK_BATTLE_WINS; + break; + case 2: + stat = GAME_STAT_LINK_BATTLE_LOSSES; + break; + case 3: + stat = GAME_STAT_LINK_BATTLE_DRAWS; + break; + default: + return; + } + + if (GetGameStat(stat) < 9999) + IncrementGameStat(stat); +} + +static void UpdateLinkBattleRecords_(struct LinkBattleRecord *records, u8 *name, u16 trainerId, int battleOutcome, u8 language) +{ + int index; + UpdateLinkBattleGameStats(battleOutcome); + SortLinkBattleRecords(records); + index = FindLinkBattleRecord(records, name, trainerId); + if (index == 5) + { + index = 4; + InitLinkBattleRecord(records + index); + if (language == LANGUAGE_JAPANESE) + { + records[index].name[0] = EXT_CTRL_CODE_BEGIN; + records[index].name[1] = 0x15; + StringCopyN(records[index].name + 2, name, 5); + } + else + { + StringCopyN(records[index].name, name, 7); + } + + // needed block to match + { + struct LinkBattleRecord *record = records + index; + record->trainerId = trainerId; + } + } + UpdateLinkBattleRecord(records + index, battleOutcome); + SortLinkBattleRecords(records); +} + +void InitLinkBattleRecords(void) +{ + InitLinkBattleRecords_(gSaveBlock1.linkBattleRecords); +} + +static void IncTrainerCardWins(int id) +{ + u16 *wins = &gTrainerCards[id].linkBattleWins; + (*wins)++; + if (*wins > 9999) + *wins = 9999; +} + +static void IncTrainerCardLosses(int id) +{ + u16 *losses = &gTrainerCards[id].linkBattleLosses; + (*losses)++; + if (*losses > 9999) + *losses = 9999; +} + +static void UpdateTrainerCardWinsLosses(int id) +{ + switch (gBattleOutcome) + { + case 1: + IncTrainerCardWins(id ^ 1); + IncTrainerCardLosses(id); + break; + case 2: + IncTrainerCardLosses(id ^ 1); + IncTrainerCardWins(id); + break; + } +} + +void UpdateLinkBattleRecords(int id) +{ + UpdateTrainerCardWinsLosses(id); + UpdateLinkBattleRecords_( + gSaveBlock1.linkBattleRecords, + gTrainerCards[id].playerName, + gTrainerCards[id].trainerId, + gBattleOutcome, + gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language); +} + +static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records) +{ + ConvertIntToDecimalStringN_DigitWidth6(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_RIGHT_ALIGN, 4); + ConvertIntToDecimalStringN_DigitWidth6(gStringVar2, GetGameStat(GAME_STAT_LINK_BATTLE_LOSSES), STR_CONV_MODE_RIGHT_ALIGN, 4); + ConvertIntToDecimalStringN_DigitWidth6(gStringVar3, GetGameStat(GAME_STAT_LINK_BATTLE_DRAWS), STR_CONV_MODE_RIGHT_ALIGN, 4); + MenuPrint(gOtherText_WinRecord, 3, 3); +} + +static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y) +{ + if (!record->wins && !record->losses && !record->draws) + { + u8 buffer[16]; + buffer[0] = EXT_CTRL_CODE_BEGIN; + buffer[1] = 0x14; + buffer[2] = 6; + buffer[3] = EXT_CTRL_CODE_BEGIN; + buffer[4] = 0x11; + buffer[5] = 1; + StringCopy(buffer + 6, gOtherText_SevenDashes); + MenuPrint(buffer, 3, y); + StringCopy(buffer + 6, gOtherText_FourDashes); + MenuPrint(buffer, 11, y); + MenuPrint(buffer, 17, y); + MenuPrint(buffer, 23, y); + } + else + { + StringFillWithTerminator(gStringVar1, 8); + StringCopyN(gStringVar1, record->name, 7); + MenuPrint(gStringVar1, 3, y); + gStringVar1[0] = EXT_CTRL_CODE_BEGIN; + gStringVar1[1] = 0x14; + gStringVar1[2] = 6; + ConvertIntToDecimalStringN(gStringVar1 + 3, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4); + MenuPrint(gStringVar1, 11, y); + ConvertIntToDecimalStringN(gStringVar1 + 3, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4); + MenuPrint(gStringVar1, 17, y); + ConvertIntToDecimalStringN(gStringVar1 + 3, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4); + MenuPrint(gStringVar1, 23, y); + } +} void ShowLinkBattleRecords(void) { s32 i; @@ -12,11 +249,86 @@ void ShowLinkBattleRecords(void) { #if ENGLISH MenuPrint(gOtherText_WinLoseDraw, 12, 6); #elif GERMAN - MenuPrint_PixelCoords((u8 *) gOtherText_WinLoseDraw, 88, 48, 1); + MenuPrint_PixelCoords(gOtherText_WinLoseDraw, 88, 48, 1); #endif for (i = 0; i < 5; i++) { - PrintLinkBattleRecord(gSaveBlock1.linkBattleRecords[i], 6 + (i + 1) * 2); + PrintLinkBattleRecord(&gSaveBlock1.linkBattleRecords[i], 6 + (i + 1) * 2); + } +} + +static bool32 sub_8110494(u8 level) +{ + struct SaveBlock2_Sub *sb2sub = &gSaveBlock2.filler_A8; + + switch (sb2sub->var_4AE[level]) + { + case 0: + return FALSE; + case 1: + return FALSE; + case 2: + return TRUE; + case 4: + return FALSE; + case 3: + return TRUE; + case 5: + return FALSE; + case 6: + return TRUE; + default: + return FALSE; + } +} + +static void PrintWinStreak(const u8 *str, u16 streak, u8 left, u8 top) +{ + MenuPrint(str, left, top); + if (streak > 9999) + streak = 9999; + sub_8072C14(gStringVar1, streak, 24, 1); + MenuPrint(gOtherText_WinStreak, left + 7, top); +} + +static void PrintRecordWinStreak(u8 level, u8 left, u8 top) +{ + struct SaveBlock2_Sub *sb2sub = &gSaveBlock2.filler_A8; + u16 winStreak = sb2sub->recordWinStreak[level]; + PrintWinStreak(gOtherText_Record, winStreak, left, top); +} + +static u16 GetLastWinStreak(u8 level) +{ + u16 result = gSaveBlock2.filler_A8.winStreak[level]; + if (result > 9999) + result = 9999; + return result; +} + +static void PrintLastWinStreak(u8 level, u8 left, u8 top) +{ + u16 winStreak = GetLastWinStreak(level); + if (sub_8110494(level) == TRUE) + PrintWinStreak(gOtherText_Current, winStreak, left, top); + else + PrintWinStreak(gOtherText_Prev, winStreak, left, top); +} + +void ShowBattleTowerRecords(void) +{ + u16 i; + MenuDrawTextWindow(3, 1, 27, 17); + sub_8072BD8(gOtherText_BattleTowerResults, 3, 2, 0xC8); + MenuPrint(gOtherText_Lv50, 5, 6); + MenuPrint(gOtherText_Lv100, 5, 12); + for (i = 5; i < 26; i++) + { + sub_8071F60(CHAR_HYPHEN, i, 10); } + PrintLastWinStreak(0, 10, 6); + PrintRecordWinStreak(0, 10, 8); + PrintLastWinStreak(1, 10, 12); + PrintRecordWinStreak(1, 10, 14); } diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index 2d8ff2236..ff430e7b2 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -28,26 +28,29 @@ struct Struct2000000 /*0x1FFFF*/ u8 var_1FFFF; }; -struct BerryTagStatus -{ - s16 circles[5]; -}; - extern struct Struct2000000 unk_2000000; -extern u8 gUnknown_0203932C; -extern struct BerryTagStatus gUnknown_0203932E; extern u16 gUnknown_030041B4; +static EWRAM_DATA u8 gUnknown_0203932C = 0; +static EWRAM_DATA s16 gUnknown_0203932E[5] = {0}; + extern const struct CompressedSpriteSheet gUnknown_083C1F74; extern const struct CompressedSpritePalette gUnknown_083C1F7C; -extern u8 *gUnknown_0841192C[]; - extern u8 gBerryCheck_Gfx[]; extern u8 gBerryCheck_Pal[]; extern u8 gUnknown_08E788E4[]; extern u8 gUnknown_08E78A84[]; +static const u8 *const gUnknown_0841192C[] = +{ + ContestStatsText_VerySoft, + ContestStatsText_Soft, + ContestStatsText_Hard, + ContestStatsText_VeryHard, + ContestStatsText_SuperHard, +}; + static void sub_8146014(void); static void sub_814602C(void); static bool8 sub_8146058(void); @@ -329,19 +332,19 @@ static void sub_8146600(u8 berry) berryInfo = GetBerryInfo(berry + 1); for (i = 0; i < 5; i++) - gUnknown_0203932E.circles[i] = (u16)gUnknown_0203932E.circles[i] | 0xFFFF; + gUnknown_0203932E[i] = (u16)gUnknown_0203932E[i] | 0xFFFF; // argument is the center of the circle if (berryInfo->spicy) - gUnknown_0203932E.circles[0] = sub_80A7E5C(48); + gUnknown_0203932E[0] = sub_80A7E5C(48); if (berryInfo->dry) - gUnknown_0203932E.circles[1] = sub_80A7E5C(88); + gUnknown_0203932E[1] = sub_80A7E5C(88); if (berryInfo->sweet) - gUnknown_0203932E.circles[2] = sub_80A7E5C(128); + gUnknown_0203932E[2] = sub_80A7E5C(128); if (berryInfo->bitter) - gUnknown_0203932E.circles[3] = sub_80A7E5C(168); + gUnknown_0203932E[3] = sub_80A7E5C(168); if (berryInfo->sour) - gUnknown_0203932E.circles[4] = sub_80A7E5C(208); + gUnknown_0203932E[4] = sub_80A7E5C(208); } void sub_81466A0(void) @@ -350,10 +353,10 @@ void sub_81466A0(void) for (i = 0; i < 5; i++) { - if (gUnknown_0203932E.circles[i] != -1) + if (gUnknown_0203932E[i] != -1) { - DestroySprite(&gSprites[gUnknown_0203932E.circles[i]]); - gUnknown_0203932E.circles[i] = -1; + DestroySprite(&gSprites[gUnknown_0203932E[i]]); + gUnknown_0203932E[i] = -1; } } } diff --git a/src/bike.c b/src/bike.c index f37eb2144..58a4f38f4 100644 --- a/src/bike.c +++ b/src/bike.c @@ -15,8 +15,6 @@ extern u8 sub_80608A4(u8); extern u8 gUnknown_02039250; extern u8 gUnknown_02039251; extern u8 gUnknown_0202E854; -extern u8 gUnknown_0202E86C[]; -extern u8 gUnknown_0202E874[]; static void MovePlayerOnMachBike(u8, u16, u16); static u8 GetMachBikeTransition(u8 *); @@ -758,12 +756,12 @@ static bool8 sub_80E5BC8(const u8 *a, const u8 *b) for (i = 0; a[i] != 0; i++) { - if (gUnknown_0202E86C[i] > a[i]) + if (gPlayerAvatar.unk14[i] > a[i]) return FALSE; } for (i = 0; b[i] != 0; i++) { - if (gUnknown_0202E874[i] > b[i]) + if (gPlayerAvatar.unk1C[i] > b[i]) return FALSE; } return TRUE; diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 4de945b9c..b8d7cd386 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -19,8 +19,6 @@ extern u8 gPlayerPartyCount; extern u8 gLastFieldPokeMenuOpened; -extern u32 gUnknown_0202FF84[]; - extern u8 gIslandCave_EventScript_OpenRegiiceChamber[]; // regiice event script bool8 ShouldDoBrailleDigEffect(void) diff --git a/src/cable_club.c b/src/cable_club.c index 70b372205..20b087f4e 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -13,7 +13,6 @@ extern u16 gScriptResult; extern struct TrainerCard gTrainerCards[4]; -extern struct LinkPlayer gLinkPlayers[]; extern u8 gUnknown_03004860; extern u8 gFieldLinkPlayerCount; diff --git a/src/choose_party.c b/src/choose_party.c index 63e9c8477..d8df44028 100644 --- a/src/choose_party.c +++ b/src/choose_party.c @@ -31,7 +31,6 @@ struct UnknownPokemonStruct2 /*0x1D*/ u8 language; }; -extern u8 gSelectedOrderFromParty[]; extern u8 gPlayerPartyCount; extern u8 gLastFieldPokeMenuOpened; extern u8 gUnknown_020384F0; @@ -40,6 +39,8 @@ extern u8 gUnknown_0202E8F6; extern struct Pokemon gUnknown_030042FC[]; extern const u16 gBattleTowerBanlist[]; +EWRAM_DATA u8 gSelectedOrderFromParty[3] = {0}; + extern void OpenPartyMenu(); extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); extern void LoadHeldItemIconGraphics(void); diff --git a/src/contest_painting.c b/src/contest_painting.c index d75947e05..391cbdfaa 100644 --- a/src/contest_painting.c +++ b/src/contest_painting.c @@ -14,18 +14,20 @@ #include "unknown_task.h" extern u8 unk_2000000[]; -extern u8 gUnknown_03000750; -extern u16 gUnknown_03000752; -extern u16 gUnknown_03000754; -extern u16 (*gUnknown_03005E10)[][32]; -extern u8 gUnknown_03005E40[]; -extern u16 (*gUnknown_03005E90)[]; + +static u8 gUnknown_03000750; +static u16 gUnknown_03000752; +static u16 gUnknown_03000754; +static u8 gUnknown_03000756; + +u16 (*gUnknown_03005E10)[][32]; +struct Unk03005E20 gUnknown_03005E20; +u8 gUnknown_03005E40[0x4C]; +struct ContestEntry *gUnknown_03005E8C; +u16 (*gUnknown_03005E90)[]; extern struct ContestEntry unk_2015de0; extern struct Unk2015E00 unk_2015e00; -extern struct Unk3000756 gUnknown_03000756; -extern struct Unk03005E20 gUnknown_03005E20; -extern struct ContestEntry *gUnknown_03005E8C; static const u16 gPictureFramePalettes[][16] = { @@ -220,7 +222,7 @@ static void HoldContestPainting(void) case 0: if (!gPaletteFade.active) gUnknown_03000750 = 1; - if (gUnknown_03000756.var_0 != 0 && gUnknown_03000754 != 0) + if (gUnknown_03000756 != 0 && gUnknown_03000754 != 0) gUnknown_03000754--; break; case 1: @@ -231,13 +233,13 @@ static void HoldContestPainting(void) gUnknown_03000750 = two; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); } - if (gUnknown_03000756.var_0 != 0) + if (gUnknown_03000756 != 0) gUnknown_03000754 = 0; break; case 2: if (!gPaletteFade.active) SetMainCallback2(CB2_QuitContestPainting); - if (gUnknown_03000756.var_0 != 0 && gUnknown_03000754 <= 0x1D) + if (gUnknown_03000756 != 0 && gUnknown_03000754 <= 0x1D) gUnknown_03000754++; break; } @@ -311,13 +313,13 @@ static void ContestPaintingInitVars(bool8 arg0) { if (arg0 == FALSE) { - gUnknown_03000756.var_0 = FALSE; + gUnknown_03000756 = FALSE; gUnknown_03000752 = 0; gUnknown_03000754 = 0; } else { - gUnknown_03000756.var_0 = TRUE; + gUnknown_03000756 = TRUE; gUnknown_03000752 = 15; gUnknown_03000754 = 30; } @@ -325,7 +327,7 @@ static void ContestPaintingInitVars(bool8 arg0) static void ContestPaintingMosaic(void) { - if (gUnknown_03000756.var_0 == FALSE) + if (gUnknown_03000756 == FALSE) { REG_MOSAIC = 0; return; diff --git a/src/credits.c b/src/credits.c index 8ec126a41..df70674b6 100644 --- a/src/credits.c +++ b/src/credits.c @@ -177,14 +177,15 @@ extern u16 unk_201f800[]; extern struct SpriteTemplate gUnknown_02024E8C; -extern s16 gUnknown_02039320; -extern u16 gUnknown_02039322; // TASK A -extern u8 gUnknown_02039324; -extern u8 gUnknown_02039325; extern u16 gUnknown_02039358; extern s16 gUnknown_0203935A; extern s16 gUnknown_0203935C; +static EWRAM_DATA s16 gUnknown_02039320 = 0; +static EWRAM_DATA u16 gUnknown_02039322 = 0; // TASK A +EWRAM_DATA u8 gUnknown_02039324 = 0; +static EWRAM_DATA u8 gUnknown_02039325 = 0; + extern u8 gReservedSpritePaletteCount; // data/hall_of_fame @@ -250,27 +251,17 @@ static void sub_814395C(void) BuildOamBuffer(); UpdatePaletteFade(); - if (!(gMain.heldKeys & B_BUTTON)) + if ((gMain.heldKeys & B_BUTTON) + && gUnknown_02039324 != 0 + && gTasks[gUnknown_02039322].func == task_a_8143B68) { - return; + vblank_8143948(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + gUnknown_02039325 = 1; } - - if (!gUnknown_02039324) - { - return; - } - - if (gTasks[gUnknown_02039322].func != task_a_8143B68) - { - return; - } - - vblank_8143948(); - RunTasks(); - AnimateSprites(); - BuildOamBuffer(); - UpdatePaletteFade(); - gUnknown_02039325 = 1; } void sub_81439D0(void) @@ -296,9 +287,7 @@ void sub_81439D0(void) while (TRUE) { if (sub_8144ECC(0, taskIdA)) - { break; - } } taskIdC = gTasks[taskIdA].data[TDA_TASK_C_ID]; @@ -344,12 +333,8 @@ void sub_81439D0(void) static void task_a_8143B38(u8 taskIdA) { - if (gPaletteFade.active) - { - return; - } - - gTasks[taskIdA].func = task_a_8143B68; + if (!gPaletteFade.active) + gTasks[taskIdA].func = task_a_8143B68; } static void task_a_8143B68(u8 taskIdA) @@ -389,14 +374,12 @@ static void task_a_8143B68(u8 taskIdA) static void task_a_8143BFC(u8 taskIdA) { - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; + REG_DISPCNT = 0; + sub_81450AC(taskIdA); + gTasks[taskIdA].func = task_a_80C9BFC; } - - REG_DISPCNT = 0; - sub_81450AC(taskIdA); - gTasks[taskIdA].func = task_a_80C9BFC; } static void task_a_80C9BFC(u8 taskIdA) @@ -405,33 +388,29 @@ static void task_a_80C9BFC(u8 taskIdA) SetVBlankCallback(NULL); - if (!sub_8144ECC(gTasks[taskIdA].data[TDA_7], taskIdA)) + if (sub_8144ECC(gTasks[taskIdA].data[TDA_7], taskIdA)) { - return; - } - - BeginNormalPaletteFade(-1, 0, 16, 0, 0); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); - backup = REG_IME; - REG_IME = 0; - REG_IE |= INTR_FLAG_VBLANK; - REG_IME = backup; - REG_DISPSTAT |= DISPSTAT_VBLANK_INTR; + backup = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = backup; + REG_DISPSTAT |= DISPSTAT_VBLANK_INTR; - SetVBlankCallback(vblank_8143948); - gTasks[taskIdA].func = task_a_8143B38; + SetVBlankCallback(vblank_8143948); + gTasks[taskIdA].func = task_a_8143B38; + } } static void task_a_8143CC0(u8 taskIdA) { - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; + REG_DISPCNT = 0; + sub_81450AC(taskIdA); + gTasks[taskIdA].func = task_a_8143D04; } - - REG_DISPCNT = 0; - sub_81450AC(taskIdA); - gTasks[taskIdA].func = task_a_8143D04; } void task_a_8143D04(u8 taskIdA) @@ -501,13 +480,11 @@ static void task_a_8143EBC(u8 taskIdA) static void task_a_8143F04(u8 taskIdA) { - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; + sub_81450AC(taskIdA); + gTasks[taskIdA].func = task_a_8143F3C; } - - sub_81450AC(taskIdA); - gTasks[taskIdA].func = task_a_8143F3C; } static void task_a_8143F3C(u8 taskIdA) @@ -547,62 +524,52 @@ static void task_a_8143FDC(u8 taskIdA) static void task_a_8144024(u8 taskIdA) { - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; - } + sub_81452D0(0x3800, 0); - sub_81452D0(0x3800, 0); - - BeginNormalPaletteFade(-1, 0, 0, 0, 0); - gTasks[taskIdA].data[TDA_0] = 7200; - gTasks[taskIdA].func = task_a_8144080; + BeginNormalPaletteFade(-1, 0, 0, 0, 0); + gTasks[taskIdA].data[TDA_0] = 7200; + gTasks[taskIdA].func = task_a_8144080; + } } static void task_a_8144080(u8 taskIdA) { - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; - } + if (gTasks[taskIdA].data[TDA_0] == 0) + { + FadeOutBGM(4); + BeginNormalPaletteFade(-1, 8, 0, 16, 0xFFFF); + gTasks[taskIdA].func = task_a_8144114; + return; + } - if (gTasks[taskIdA].data[TDA_0] == 0) - { - FadeOutBGM(4); - BeginNormalPaletteFade(-1, 8, 0, 16, 0xFFFF); - gTasks[taskIdA].func = task_a_8144114; - return; - } + if (gMain.newKeys) + { + FadeOutBGM(4); + BeginNormalPaletteFade(-1, 8, 0, 16, 0xFFFF); + gTasks[taskIdA].func = task_a_8144114; + return; + } - if (gMain.newKeys) - { - FadeOutBGM(4); - BeginNormalPaletteFade(-1, 8, 0, 16, 0xFFFF); - gTasks[taskIdA].func = task_a_8144114; - return; - } + if (gTasks[taskIdA].data[TDA_0] == 7144) + { + FadeOutBGM(8); + } - if (gTasks[taskIdA].data[TDA_0] == 7144) - { - FadeOutBGM(8); - } + if (gTasks[taskIdA].data[TDA_0] == 6840) + m4aSongNumStart(BGM_END); - if (gTasks[taskIdA].data[TDA_0] == 6840) - { - m4aSongNumStart(BGM_END); + gTasks[taskIdA].data[TDA_0] -= 1; } - - gTasks[taskIdA].data[TDA_0] -= 1; } static void task_a_8144114(u8 taskIdA) { - if (gPaletteFade.active) - { - return; - } - - SoftReset(0xFF); + if (!gPaletteFade.active) + SoftReset(0xFF); } static void sub_8144130(void) @@ -639,38 +606,30 @@ static void task_b_81441B8(u8 taskIdB) case 8: case 9: default: - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; + gTasks[taskIdB].data[TDB_0] = 1; + gTasks[taskIdB].data[TDB_3] = 0x58; + gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0; + gUnknown_02039320 = 0; } - gTasks[taskIdB].data[TDB_0] = 1; - gTasks[taskIdB].data[TDB_3] = 0x58; - gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0; - gUnknown_02039320 = 0; return; - case 1: if (gTasks[taskIdB].data[TDB_3] != 0) { gTasks[taskIdB].data[TDB_3] -= 1; return; } - gTasks[taskIdB].data[TDB_0] += 1; return; - case 2: REG_DISPCNT &= ~DISPCNT_BG0_ON; - if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].func == task_a_8143B68) { if (gTasks[taskIdB].data[TDB_CURRENT_PAGE] < PAGE_COUNT) { - for (i = 0; i < 5; i++) - { sub_8072BD8(gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->text, 0, 9 + i * 2, 240); - } gTasks[taskIdB].data[TDB_CURRENT_PAGE] += 1; gTasks[taskIdB].data[TDB_0] += 1; @@ -678,36 +637,24 @@ static void task_b_81441B8(u8 taskIdB) gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 1; if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_13] == 1) - { BeginNormalPaletteFade(0x300, 0, 16, 0, COLOR_LIGHT_GREEN); - } else - { BeginNormalPaletteFade(0x300, 0, 16, 0, COLOR_DARK_GREEN); - } return; } - - gTasks[taskIdB].data[TDB_0] = 10; return; } - gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0; return; - case 3: REG_DISPCNT |= DISPCNT_BG0_ON; - - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; + gTasks[taskIdB].data[TDB_3] = UNK_DEFINE_82; + gTasks[taskIdB].data[TDB_0] += 1; } - - gTasks[taskIdB].data[TDB_3] = UNK_DEFINE_82; - gTasks[taskIdB].data[TDB_0] += 1; return; - case 4: if (gTasks[taskIdB].data[TDB_3] != 0) { @@ -720,28 +667,18 @@ static void task_b_81441B8(u8 taskIdB) gTasks[taskIdB].data[TDB_0] += 1; return; } - gTasks[taskIdB].data[TDB_0] += 1; - if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_13] == 1) - { BeginNormalPaletteFade(0x300, 0, 0, 16, COLOR_LIGHT_GREEN); - } else - { BeginNormalPaletteFade(0x300, 0, 0, 16, COLOR_DARK_GREEN); - } - return; - case 5: - if (gPaletteFade.active) + if (!gPaletteFade.active) { - return; + MenuZeroFillWindowRect(0, 9, 29, 19); + gTasks[taskIdB].data[TDB_0] = 2; } - - MenuZeroFillWindowRect(0, 9, 29, 19); - gTasks[taskIdB].data[TDB_0] = 2; return; case 10: @@ -962,14 +899,11 @@ void task_e_8144934(u8 taskIdE) gTasks[taskIdE].data[TDE_1] = 0x7FFF; } } - sub_8149020(0); break; - case 1: sub_8149020(0); break; - case 2: if (gTasks[taskIdE].data[TDE_1] != 0x7FFF) { @@ -984,7 +918,6 @@ void task_e_8144934(u8 taskIdE) } sub_8149020(1); break; - case 3: if (gTasks[taskIdE].data[TDE_1] != 0x7FFF) { @@ -999,10 +932,8 @@ void task_e_8144934(u8 taskIdE) gTasks[taskIdE].data[TDE_1] += 1; } } - sub_8149020(1); break; - case 4: sub_8149020(2); break; @@ -1024,7 +955,6 @@ static void sub_8144A68(u8 data, u8 taskIdA) gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data0 = 0; gTasks[taskIdA].data[TDA_0] = sub_8148EC0(0, 0x2000, 0x20, 8); break; - case 1: gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; @@ -1036,7 +966,6 @@ static void sub_8144A68(u8 data, u8 taskIdA) gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data0 = 0; gTasks[taskIdA].data[TDA_0] = sub_8148EC0(0, 0x2000, 0x20, 8); break; - case 2: gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; @@ -1048,7 +977,6 @@ static void sub_8144A68(u8 data, u8 taskIdA) gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data0 = 0; gTasks[taskIdA].data[TDA_0] = sub_8148EC0(1, 0x2000, 0x200, 8); break; - case 3: gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; @@ -1060,7 +988,6 @@ static void sub_8144A68(u8 data, u8 taskIdA) gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data0 = 0; gTasks[taskIdA].data[TDA_0] = sub_8148EC0(1, 0x2000, 0x200, 8); break; - case 4: gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; @@ -1087,9 +1014,7 @@ static void sub_8144A68(u8 data, u8 taskIdA) gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_4] = 0; if (data == 2) - { gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_5] = UNK_DEFINE_45; - } } static bool8 sub_8144ECC(u8 data, u8 taskIdA) @@ -1113,14 +1038,12 @@ static bool8 sub_8144ECC(u8 data, u8 taskIdA) FreeAllSpritePalettes(); gMain.state = 1; break; - case 1: gUnknown_02039358 = 34; gUnknown_0203935A = 0; sub_8148CB0(data); gMain.state += 1; break; - case 2: if (gSaveBlock2.playerGender == MALE) { @@ -1156,17 +1079,14 @@ static bool8 sub_8144ECC(u8 data, u8 taskIdA) gSprites[spriteId].callback = spritecb_rival_8145420; gSprites[spriteId].anims = gSpriteAnimTable_0840CA94; }; - gMain.state += 1; break; - case 3: sub_8144A68(data, taskIdA); sub_8148E90(data); gMain.state = 0; return TRUE; } - return FALSE; } @@ -1199,7 +1119,8 @@ static void sub_81450AC(u8 taskIdA) gUnknown_0203935C = 1; } -static void sub_8145128(u16 arg0, u16 arg1, u16 arg2) { +static void sub_8145128(u16 arg0, u16 arg1, u16 arg2) +{ u16 baseTile; u16 i; @@ -1209,65 +1130,45 @@ static void sub_8145128(u16 arg0, u16 arg1, u16 arg2) { baseTile = (arg2 / 16) << 12; for (i = 0; i < 32 * 32; i++) - { ((u16 *) (VRAM + arg1))[i] = baseTile + 1; - } for (i = 0; i < 21; i++) - { ((u16 *) (VRAM + arg1))[7 * 32 + 4 + i] = i + 2 + baseTile; - } for (i = 0; i < 20; i++) - { ((u16 *) (VRAM + arg1))[9 * 32 + 4 + i] = i + 23 + baseTile; - } for (i = 0; i < 23; i++) - { ((u16 *) (VRAM + arg1))[11 * 32 + 4 + i] = i + 43 + baseTile; - } for (i = 0; i < 12; i++) - { ((u16 *) (VRAM + arg1))[13 * 32 + 4 + i] = i + 66 + baseTile; - } } u16 sub_8145208(u8 arg0) { - u16 out = (arg0 & 0x3F) + 80; if (arg0 == 0xFF) - { return 1; - } if (arg0 & (1 << 7)) - { out |= 1 << 11; - } - if (arg0 & (1 << 6)) - { out |= 1 << 10; - } return out; } -void sub_814524C(u8 arg0[], u8 baseX, u8 baseY, u16 arg3, u16 palette) { +void sub_814524C(u8 arg0[], u8 baseX, u8 baseY, u16 arg3, u16 palette) +{ u8 y, x; - const u16 tileOffset = (palette / 16) << 12; for (y = 0; y < 5; y++) { for (x = 0; x < 3; x++) - { ((u16 *) (VRAM + arg3 + (baseY + y) * 64))[baseX + x] = tileOffset + sub_8145208(arg0[y * 3 + x]); - } } } @@ -1307,37 +1208,26 @@ static void spritecb_player_8145378(struct Sprite *sprite) case 0: StartSpriteAnimIfDifferent(sprite, 0); break; - case 1: StartSpriteAnimIfDifferent(sprite, 1); if (sprite->pos1.x > -32) - { sprite->pos1.x -= 1; - } break; - case 2: StartSpriteAnimIfDifferent(sprite, 2); break; - case 3: StartSpriteAnimIfDifferent(sprite, 3); break; - case 4: StartSpriteAnimIfDifferent(sprite, 0); if (sprite->pos1.x > 120) - { sprite->pos1.x -= 1; - } break; - case 5: StartSpriteAnimIfDifferent(sprite, 0); if (sprite->pos1.x > -32) - { sprite->pos1.x -= 1; - } break; } } @@ -1356,49 +1246,31 @@ static void spritecb_rival_8145420(struct Sprite *sprite) sprite->pos2.y = 0; StartSpriteAnimIfDifferent(sprite, 0); break; - case 1: if (sprite->pos1.x > 200) - { StartSpriteAnimIfDifferent(sprite, 1); - } else - { StartSpriteAnimIfDifferent(sprite, 2); - } - if (sprite->pos1.x > -32) - { sprite->pos1.x -= 2; - } - sprite->pos2.y = -gUnknown_0203935A; break; - case 2: sprite->data7 += 1; StartSpriteAnimIfDifferent(sprite, 0); - if ((sprite->data7 & 3) == 0) - { sprite->pos1.x += 1; - } break; - case 3: StartSpriteAnimIfDifferent(sprite, 0); - if (sprite->pos1.x > -32) - { sprite->pos1.x -= 1; - } break; - - } } -void spritecb_81454E0(struct Sprite *sprite) { +void spritecb_81454E0(struct Sprite *sprite) +{ if (gUnknown_0203935C) { DestroySprite(sprite); @@ -1417,7 +1289,6 @@ void spritecb_81454E0(struct Sprite *sprite) { sprite->invisible = FALSE; sprite->data0 = 1; break; - case 1: if (sprite->data2 < 256) { @@ -1432,23 +1303,18 @@ void spritecb_81454E0(struct Sprite *sprite) { { case 1: if ((sprite->data7 & 3) == 0) - { sprite->pos1.y += 1; - } sprite->pos1.x -= 2; break; case 2: break; case 3: if ((sprite->data7 & 3) == 0) - { sprite->pos1.y += 1; - } sprite->pos1.x += 2; break; } break; - case 2: if (sprite->data3 != 0) { @@ -1463,7 +1329,6 @@ void spritecb_81454E0(struct Sprite *sprite) { sprite->data0 += 1; } break; - case 3: if (sprite->data3 != 0) { @@ -1482,13 +1347,11 @@ void spritecb_81454E0(struct Sprite *sprite) { sprite->data0 = 10; } break; - case 10: REG_BLDCNT = 0; REG_BLDALPHA = 0; DestroySprite(sprite); break; - } } @@ -1500,17 +1363,14 @@ static u8 sub_81456B4(u16 species, u16 x, u16 y, u16 position) u8 spriteId2; species = NationalPokedexNumToSpecies(species); - switch (species) { default: personality = 0; break; - case SPECIES_SPINDA: personality = gSaveBlock2.pokedex.spindaPersonality; break; - case SPECIES_UNOWN: personality = gSaveBlock2.pokedex.unownPersonality; break; @@ -1562,7 +1422,8 @@ void spritecb_814580C(struct Sprite *sprite) sprite->pos1.y = gSprites[sprite->data0].pos1.y; } -static void sub_81458DC(void) { +static void sub_81458DC(void) +{ struct Unk201C000 *unk201C000 = &ewram1c000; u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_FIRST_POKE))); u16 seenTypesCount; @@ -1580,19 +1441,13 @@ static void sub_81458DC(void) { } for (dexNum = seenTypesCount; dexNum < 386; dexNum++) - { unk201C000->unk90[dexNum] = 0; - } unk201C000->unk394 = seenTypesCount; if (unk201C000->unk394 < POKEMON_TILE_COUNT) - { unk201C000->unk8E = seenTypesCount; - } else - { unk201C000->unk8E = POKEMON_TILE_COUNT; - } j = 0; do @@ -1625,7 +1480,6 @@ static void sub_81458DC(void) { } else { - for (dexNum = 0; unk201C000->unk0[dexNum] != starter && dexNum < POKEMON_TILE_COUNT; dexNum++); if (dexNum < unk201C000->unk8E - 1) @@ -1634,7 +1488,9 @@ static void sub_81458DC(void) { unk201C000->unk0[POKEMON_TILE_COUNT - 1] = starter; } else + { unk201C000->unk0[POKEMON_TILE_COUNT - 1] = starter; + } } unk201C000->unk8E = POKEMON_TILE_COUNT; } diff --git a/src/data/item_descriptions_de.h b/src/data/item_descriptions_de.h new file mode 100644 index 000000000..ba1147f9b --- /dev/null +++ b/src/data/item_descriptions_de.h @@ -0,0 +1,1392 @@ +static const u8 gItemDescription_MasterBall[] = _( + "Der beste BALL.\n" + "Fängt das POKéMON\n" + "garantiert."); + +static const u8 gItemDescription_UltraBall[] = _( + "BALL mit hoher Er-\n" + "folgsquote. Besser\n" + "als ein SUPERBALL."); + +static const u8 gItemDescription_GreatBall[] = _( + "BALL mit guter Er-\n" + "folgsquote. Besser\n" + "als ein POKéBALL."); + +static const u8 gItemDescription_PokeBall[] = _( + "Damit fängst\n" + "du wilde\n" + "POKéMON."); + +static const u8 gItemDescription_SafariBall[] = _( + "Ein BALL, der nur\n" + "in der SAFARI-ZONE\n" + "eingesetzt wird."); + +static const u8 gItemDescription_NetBall[] = _( + "BALL fängt POKéMON\n" + "des Typs WASSER\n" + "und KÄFER besser."); + +static const u8 gItemDescription_DiveBall[] = _( + "BALL fängt besser\n" + "POKéMON auf\n" + "dem Meeresgrund."); + +static const u8 gItemDescription_NestBall[] = _( + "BALL mit höherer\n" + "Erfolgsquote bei\n" + "schwachen POKéMON."); + +static const u8 gItemDescription_RepeatBall[] = _( + "BALL fängt besser\n" + "bereits gefangene\n" + "POKéMON."); + +static const u8 gItemDescription_TimerBall[] = _( + "BALL wird effekti-\n" + "ver, je länger der\n" + "Kampf dauert."); + +static const u8 gItemDescription_LuxuryBall[] = _( + "Behaglicher BALL,\n" + "der POKéMON\n" + "freundlicher macht."); + +static const u8 gItemDescription_PremierBall[] = _( + "Seltener BALL, als\n" + "Reminiszenz an ir-\n" + "gendein Ereignis."); + +static const u8 gItemDescription_Potion[] = _( + "Füllt die KP eines\n" + "POKéMON um\n" + "20 Punkte auf."); + +static const u8 gItemDescription_Antidote[] = _( + "Heilt Vergiftungen\n" + "bei POKéMON."); + +static const u8 gItemDescription_BurnHeal[] = _( + "Heilt Verbrennun-\n" + "gen bei POKéMON."); + +static const u8 gItemDescription_IceHeal[] = _( + "Taut POKéMON\n" + "wieder auf."); + +static const u8 gItemDescription_Awakening[] = _( + "Weckt schlafendes\n" + "POKéMON auf."); + +static const u8 gItemDescription_ParalyzeHeal[] = _( + "Heilt Paralyse\n" + "eines POKéMON."); + +static const u8 gItemDescription_FullRestore[] = _( + "Stellt KP und\n" + "Status eines\n" + "POKéMON wieder her."); + +static const u8 gItemDescription_MaxPotion[] = _( + "Füllt die KP\n" + "vollständig auf."); + +static const u8 gItemDescription_HyperPotion[] = _( + "Füllt die KP eines\n" + "POKéMON um\n" + "200 Punkte auf."); + +static const u8 gItemDescription_SuperPotion[] = _( + "Füllt die KP eines\n" + "POKéMON um\n" + "50 Punkte auf."); + +static const u8 gItemDescription_FullHeal[] = _( + "Beseitigt alle\n" + "Statusprobleme\n" + "eines POKéMON."); + +static const u8 gItemDescription_Revive[] = _( + "Belebt POKéMON\n" + "und füllt die KP zur\n" + "Hälfte wieder auf."); + +static const u8 gItemDescription_MaxRevive[] = _( + "Belebt POKéMON\n" + "und füllt KP voll-\n" + "ständig wieder auf."); + +static const u8 gItemDescription_FreshWater[] = _( + "Ein stilles Wasser,\n" + "das die KP um 50\n" + "Punkte auffüllt."); + +static const u8 gItemDescription_SodaPop[] = _( + "Ein Mineralwasser,\n" + "das die KP um 60\n" + "Punkte auffüllt."); + +static const u8 gItemDescription_Lemonade[] = _( + "Ein süßes Getränk,\n" + "das die KP um 80\n" + "Punkte auffüllt."); + +static const u8 gItemDescription_MoomooMilk[] = _( + "Vitaminreiche Milch,\n" + "die die KP um 100\n" + "Punkte auffüllt."); + +static const u8 gItemDescription_EnergyPowder[] = _( + "Ein bitteres Pulver,\n" + "das die KP um\n" + "50 Punkte auffüllt."); + +static const u8 gItemDescription_EnergyRoot[] = _( + "Eine bittere Wurzel,\n" + "die die KP um 200\n" + "Punkte auffüllt."); + +static const u8 gItemDescription_HealPowder[] = _( + "Ein bitteres Pulver,\n" + "das alle Statuspro-\n" + "bleme heilt."); + +static const u8 gItemDescription_RevivalHerb[] = _( + "Ein bitteres Kraut,\n" + "das besiegte\n" + "POKéMON belebt."); + +static const u8 gItemDescription_Ether[] = _( + "Füllt AP einer aus-\n" + "gewählten Attacke\n" + "um 10 Punkte auf."); + +static const u8 gItemDescription_MaxEther[] = _( + "Füllt AP einer aus-\n" + "gewählten Attacke\n" + "vollständig auf."); + +static const u8 gItemDescription_Elixir[] = _( + "Füllt alle AP\n" + "um 10 Punkte auf."); + +static const u8 gItemDescription_MaxElixir[] = _( + "Füllt alle AP eines\n" + "POKéMON voll-\n" + "ständig auf."); + +static const u8 gItemDescription_LavaCookie[] = _( + "Eine regionale Spe-\n" + "zialität. Heilt alle\n" + "Statusprobleme."); + +static const u8 gItemDescription_BlueFlute[] = _( + "Eine gläserne Flöte,\n" + "die schlafende\n" + "POKéMON aufweckt."); + +static const u8 gItemDescription_YellowFlute[] = _( + "Eine gläserne Flöte,\n" + "die verwirrte\n" + "POKéMON heilt."); + +static const u8 gItemDescription_RedFlute[] = _( + "Eine gläserne Flöte,\n" + "die POKéMON von\n" + "Anziehung heilt."); + +static const u8 gItemDescription_BlackFlute[] = _( + "Eine gläserne Flöte,\n" + "die wilde\n" + "POKéMON abhält."); + +static const u8 gItemDescription_WhiteFlute[] = _( + "Eine gläserne Flöte,\n" + "die wilde\n" + "POKéMON anzieht."); + +static const u8 gItemDescription_BerryJuice[] = _( + "Reiner Fruchtsaft,\n" + "der die KP um\n" + "20 Punkte auffüllt."); + +static const u8 gItemDescription_SacredAsh[] = _( + "Belebt und\n" + "erfrischt alle\n" + "besiegten POKéMON."); + +static const u8 gItemDescription_ShoalSalt[] = _( + "Salz, das sich tief\n" + "in der KÜSTEN- \n" + "HÖHLE befand."); + +static const u8 gItemDescription_ShoalShell[] = _( + "Muschelschale, die\n" + "sich in der KÜSTEN- \n" + "HÖHLE befand."); + +static const u8 gItemDescription_RedShard[] = _( + "Scherbe eines\n" + "antiken Relikts\n" + "von geringem Wert."); + +static const u8 gItemDescription_BlueShard[] = _( + "Scherbe eines\n" + "antiken Relikts\n" + "von geringem Wert."); + +static const u8 gItemDescription_YellowShard[] = _( + "Scherbe eines\n" + "antiken Relikts\n" + "von geringem Wert."); + +static const u8 gItemDescription_GreenShard[] = _( + "Scherbe eines\n" + "antiken Relikts\n" + "von geringem Wert."); + +static const u8 gItemDescription_HPUp[] = _( + "Hebt die KP\n" + "eines POKéMON."); + +static const u8 gItemDescription_Protein[] = _( + "Hebt den\n" + "ANGR.-Wert\n" + "eines POKéMON."); + +static const u8 gItemDescription_Iron[] = _( + "Hebt den\n" + "VERT.-Wert\n" + "eines POKéMON."); + +static const u8 gItemDescription_Carbos[] = _( + "Hebt den\n" + "INIT.-Wert\n" + "eines POKéMON."); + +static const u8 gItemDescription_Calcium[] = _( + "Hebt den\n" + "SP. ANGR.-Wert\n" + "eines POKéMON."); + +static const u8 gItemDescription_RareCandy[] = _( + "Hebt den Level\n" + "eines POKéMON\n" + "um eins an."); + +static const u8 gItemDescription_PPUp[] = _( + "Hebt die maximale\n" + "Anzahl der AP\n" + "einer Attacke."); + +static const u8 gItemDescription_Zinc[] = _( + "Hebt den\n" + "SP. VERT.-Wert\n" + "eines POKéMON."); + +static const u8 gItemDescription_PPMax[] = _( + "Maximiert die\n" + "Anzahl der AP\n" + "einer Attacke."); + +static const u8 gItemDescription_GuardSpec[] = _( + "Statusänderung\n" + "wird für einen\n" + "Kampf verhindert."); + +static const u8 gItemDescription_DireHit[] = _( + "Hebt die\n" + "Volltrefferquote\n" + "für einen Kampf."); + +static const u8 gItemDescription_XAttack[] = _( + "Hebt den\n" + "ANGR.-Wert\n" + "für einen Kampf."); + +static const u8 gItemDescription_XDefend[] = _( + "Hebt den\n" + "VERT.-Wert\n" + "für einen Kampf."); + +static const u8 gItemDescription_XSpeed[] = _( + "Hebt den\n" + "INIT.-Wert\n" + "für einen Kampf."); + +static const u8 gItemDescription_XAccuracy[] = _( + "Hebt die\n" + "GENAUIGKEIT\n" + "für einen Kampf."); + +static const u8 gItemDescription_XSpecial[] = _( + "Hebt den\n" + "SP. ANGR.-Wert\n" + "für einen Kampf."); + +static const u8 gItemDescription_PokeDoll[] = _( + "Ermöglicht Flucht\n" + "im Kampf gegen\n" + "wilde POKéMON."); + +static const u8 gItemDescription_FluffyTail[] = _( + "Entfliehe damit\n" + "jedem Kampf mit ei-\n" + "nem wilden POKéMON."); + +static const u8 gItemDescription_SuperRepel[] = _( + "Hält 200 Schritte\n" + "lang schwache,\n" + "wilde POKéMON ab."); + +static const u8 gItemDescription_MaxRepel[] = _( + "Hält 250 Schritte\n" + "lang schwache,\n" + "wilde POKéMON ab."); + +static const u8 gItemDescription_EscapeRope[] = _( + "Ermöglicht die\n" + "Flucht aus Höhlen\n" + "oder Ähnlichem."); + +static const u8 gItemDescription_Repel[] = _( + "Hält 100 Schritte\n" + "lang schwache,\n" + "wilde POKéMON ab."); + +static const u8 gItemDescription_SunStone[] = _( + "Löst bei bestimm-\n" + "ten POKéMON die\n" + "Entwicklung aus."); + +static const u8 gItemDescription_MoonStone[] = _( + "Löst bei bestimm-\n" + "ten POKéMON die\n" + "Entwicklung aus."); + +static const u8 gItemDescription_FireStone[] = _( + "Löst bei bestimm-\n" + "ten POKéMON die\n" + "Entwicklung aus."); + +static const u8 gItemDescription_ThunderStone[] = _( + "Löst bei bestimm-\n" + "ten POKéMON die\n" + "Entwicklung aus."); + +static const u8 gItemDescription_WaterStone[] = _( + "Löst bei bestimm-\n" + "ten POKéMON die\n" + "Entwicklung aus."); + +static const u8 gItemDescription_LeafStone[] = _( + "Löst bei bestimm-\n" + "ten POKéMON die\n" + "Entwicklung aus."); + +static const u8 gItemDescription_TinyMushroom[] = _( + "Ein gemeiner\n" + "Pilz von \n" + "geringem Wert."); + +static const u8 gItemDescription_BigMushroom[] = _( + "Ein seltener\n" + "Pilz von \n" + "hohem Wert."); + +static const u8 gItemDescription_Pearl[] = _( + "Eine hübsche Perle\n" + "von geringem Wert."); + +static const u8 gItemDescription_BigPearl[] = _( + "Schöne, große Per-\n" + "le, die einen hohen\n" + "Preis erzielen kann."); + +static const u8 gItemDescription_Stardust[] = _( + "Schöner, roter\n" + "Sand, der von\n" + "großem Wert ist."); + +static const u8 gItemDescription_StarPiece[] = _( + "Roter Edelstein,\n" + "der einen hohen\n" + "Preis erzielen kann."); + +static const u8 gItemDescription_Nugget[] = _( + "Ein Barren aus pu-\n" + "rem Gold, der von\n" + "großem Wert ist."); + +static const u8 gItemDescription_HeartScale[] = _( + "Hübsche Schuppe,\n" + "höchst begehrt\n" + "bei Sammlern."); + +static const u8 gItemDescription_OrangeMail[] = _( + "BRIEF (Tragen) mit \n" + "ZIGZACHS-\n" + "Aufdruck."); + +static const u8 gItemDescription_HarborMail[] = _( + "BRIEF (Tragen) mit \n" + "WINGULL-\n" + "Aufdruck."); + +static const u8 gItemDescription_GlitterMail[] = _( + "BRIEF (Tragen) mit \n" + "PIKACHU-\n" + "Aufdruck."); + +static const u8 gItemDescription_MechMail[] = _( + "BRIEF (Tragen) mit \n" + "MAGNETILO-\n" + "Aufdruck."); + +static const u8 gItemDescription_WoodMail[] = _( + "BRIEF (Tragen) mit \n" + "BUMMELZ-\n" + "Aufdruck."); + +static const u8 gItemDescription_WaveMail[] = _( + "BRIEF (Tragen) mit \n" + "WAILMER-\n" + "Aufdruck."); + +static const u8 gItemDescription_BeadMail[] = _( + "BRIEF mit Abbildung\n" + "des POKéMON, das\n" + "ihn trägt."); + +static const u8 gItemDescription_ShadowMail[] = _( + "BRIEF (Tragen) mit \n" + "ZWIRRLICHT-\n" + "Aufdruck."); + +static const u8 gItemDescription_TropicMail[] = _( + "BRIEF (Tragen) mit \n" + "BLUBELLA-\n" + "Aufdruck."); + +static const u8 gItemDescription_DreamMail[] = _( + "BRIEF mit Abbildung\n" + "des POKéMON, das\n" + "ihn trägt."); + +static const u8 gItemDescription_FabMail[] = _( + "BRIEF (Tragen) mit \n" + "edlem Aufdruck."); + +static const u8 gItemDescription_RetroMail[] = _( + "BRIEF mit den Ab-\n" + "bildungen dreier\n" + "POKéMON-Gesichter."); + +static const u8 gItemDescription_CheriBerry[] = _( + "Item (Tragen) be-\n" + "wirkt Selbstheilung\n" + "bei Paralyse."); + +static const u8 gItemDescription_ChestoBerry[] = _( + "Item (Tragen)\n" + "weckt schlafendes\n" + "POKéMON im Kampf."); + +static const u8 gItemDescription_PechaBerry[] = _( + "Item (Tragen) be-\n" + "wirkt Selbstheilung\n" + "bei Vergiftung."); + +static const u8 gItemDescription_RawstBerry[] = _( + "Item (Tragen) be-\n" + "wirkt Selbstheilung\n" + "bei Verbrennung."); + +static const u8 gItemDescription_AspearBerry[] = _( + "Item (Tragen) be-\n" + "wirkt Selbstheilung\n" + "bei Frost."); + +static const u8 gItemDescription_LeppaBerry[] = _( + "Item (Tragen) füllt\n" + "AP im Kampf um\n" + "10 Punkte auf."); + +static const u8 gItemDescription_OranBerry[] = _( + "Item (Tragen) füllt\n" + "KP im Kampf um\n" + "10 Punkte auf."); + +static const u8 gItemDescription_PersimBerry[] = _( + "Item (Tragen) be-\n" + "wirkt Selbstheilung\n" + "bei Verwirrung."); + +static const u8 gItemDescription_LumBerry[] = _( + "Item (Tragen) be-\n" + "wirkt Selbstheilung\n" + "bei Statusproblem."); + +static const u8 gItemDescription_SitrusBerry[] = _( + "Item (Tragen) füllt\n" + "KP im Kampf um\n" + "30 Punkte auf."); + +static const u8 gItemDescription_FigyBerry[] = _( + "Item (Tragen) füllt\n" + "im Kampf KP auf, be-\n" + "wirkt evtl. Verwirr."); + +static const u8 gItemDescription_WikiBerry[] = _( + "Item (Tragen) füllt\n" + "KP auf, bewirkt\n" + "evtl. Verwirrung."); + +static const u8 gItemDescription_MagoBerry[] = _( + "Item (Tragen) füllt\n" + "KP auf, bewirkt\n" + "evtl. Verwirrung."); + +static const u8 gItemDescription_AguavBerry[] = _( + "Item (Tragen) füllt\n" + "KP auf, bewirkt\n" + "evtl. Verwirrung."); + +static const u8 gItemDescription_IapapaBerry[] = _( + "Item (Tragen) füllt\n" + "KP auf, bewirkt\n" + "evtl. Verwirrung."); + +static const u8 gItemDescription_RazzBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "HIMMIH wächst."); + +static const u8 gItemDescription_BlukBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "MORB wächst."); + +static const u8 gItemDescription_NanabBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "NANAB wächst."); + +static const u8 gItemDescription_WepearBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "NIRBE wächst."); + +static const u8 gItemDescription_PinapBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "SANANA wächst."); + +static const u8 gItemDescription_PomegBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "GRANA wächst."); + +static const u8 gItemDescription_KelpsyBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "SETANG wächst."); + +static const u8 gItemDescription_QualotBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "QUALOT wächst."); + +static const u8 gItemDescription_HondewBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "HONMEL wächst."); + +static const u8 gItemDescription_GrepaBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "LABRUS wächst."); + +static const u8 gItemDescription_TamatoBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "TAMOT wächst."); + +static const u8 gItemDescription_CornnBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "SAIM wächst."); + +static const u8 gItemDescription_MagostBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "MAGOST wächst."); + +static const u8 gItemDescription_RabutaBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "RABUTA wächst."); + +static const u8 gItemDescription_NomelBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "TRONZI wächst."); + +static const u8 gItemDescription_SpelonBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "KIWAN wächst."); + +static const u8 gItemDescription_PamtreBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "PALLM wächst."); + +static const u8 gItemDescription_WatmelBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "WASMEL wächst."); + +static const u8 gItemDescription_DurinBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "DURIN wächst."); + +static const u8 gItemDescription_BelueBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "MYRTIL wächst."); + +static const u8 gItemDescription_LiechiBerry[] = _( + "Item (Tragen) hebt\n" + "ANGR.-Wert in einer\n" + "Notlage."); + +static const u8 gItemDescription_GanlonBerry[] = _( + "Item (Tragen) hebt\n" + "VERT.-Wert in einer\n" + "Notlage."); + +static const u8 gItemDescription_SalacBerry[] = _( + "Item (Tragen) hebt\n" + "INIT.-Wert in einer\n" + "Notlage."); + +static const u8 gItemDescription_PetayaBerry[] = _( + "Item (Tragen) hebt\n" + "SP. ANGR.-Wert\n" + "in einer Notlage."); + +static const u8 gItemDescription_ApicotBerry[] = _( + "Item (Tragen) hebt\n" + "SP. VERT.-Wert\n" + "in einer Notlage."); + +static const u8 gItemDescription_LansatBerry[] = _( + "Item (Tragen) hebt\n" + "Volltrefferquote\n" + "in einer Notlage."); + +static const u8 gItemDescription_StarfBerry[] = _( + "Item (Tragen) hebt\n" + "einen Statuswert\n" + "in einer Notlage."); + +static const u8 gItemDescription_EnigmaBerry[] = _( + "Säe {POKEBLOCK}-Zutat\n" + "in Lehmboden, damit\n" + "Mysterium wächst."); + +static const u8 gItemDescription_BrightPowder[] = _( + "Item (Tragen)\n" + "senkt die Genauig-\n" + "keit des Gegners."); + +static const u8 gItemDescription_WhiteHerb[] = _( + "Item (Tragen) hebt\n" + "jede Statusverän-\n" + "derung auf."); + +static const u8 gItemDescription_MachoBrace[] = _( + "Item (Tragen) för-\n" + "dert Wachstum,\n" + "aber senkt INIT."); + +static const u8 gItemDescription_ExpShare[] = _( + "Item (Tragen) teilt\n" + "die Kampf-EP."); + +static const u8 gItemDescription_QuickClaw[] = _( + "Item (Tragen) hebt\n" + "die Erstschlag-\n" + "quote."); + +static const u8 gItemDescription_SootheBell[] = _( + "Item (Tragen) be-\n" + "sänftigt und för-\n" + "dert Sympathie."); + +static const u8 gItemDescription_MentalHerb[] = _( + "Item (Tragen) er-\n" + "löst POKéMON von\n" + "der Anziehung."); + +static const u8 gItemDescription_ChoiceBand[] = _( + "Stärkt eine Atta-\n" + "cke. Aber nur diese\n" + "ist einsetzbar."); + +static const u8 gItemDescription_KingsRock[] = _( + "Item (Tragen) kann\n" + "Gegner zurück-\n" + "weichen lassen."); + +static const u8 gItemDescription_SilverPowder[] = _( + "Item (Tragen) ver-\n" + "bessert KÄFER-\n" + "Attacken."); + +static const u8 gItemDescription_AmuletCoin[] = _( + "Doppelter Geldbe-\n" + "trag, wenn Träger \n" + "am Kampf teilnimmt."); + +static const u8 gItemDescription_CleanseTag[] = _( + "Item (Tragen) kann\n" + "wilde POKéMON\n" + "abhalten."); + +static const u8 gItemDescription_SoulDew[] = _( + "Item (Tragen) hebt\n" + "SP.ANG & SP.VER von\n" + "LATIOS & LATIAS."); + +static const u8 gItemDescription_DeepSeaTooth[] = _( + "Item (Tragen) hebt\n" + "SP. ANGR. von\n" + "PERLU."); + +static const u8 gItemDescription_DeepSeaScale[] = _( + "Item (Tragen) hebt\n" + "SP. VERT. von\n" + "PERLU."); + +static const u8 gItemDescription_SmokeBall[] = _( + "Item (Tragen) er-\n" + "möglicht Flucht vor\n" + "wilden POKéMON."); + +static const u8 gItemDescription_Everstone[] = _( + "Wundersamer Stein\n" + "zum Tragen. Bewirkt\n" + "Entwicklungsstopp."); + +static const u8 gItemDescription_FocusBand[] = _( + "Item (Tragen) kann\n" + "manchmal K.O.\n" + "verhindern."); + +static const u8 gItemDescription_LuckyEgg[] = _( + "Item (Tragen)\n" + "erhöht im Kampf er-\n" + "haltene Extra-EP."); + +static const u8 gItemDescription_ScopeLens[] = _( + "Item (Tragen)\n" + "erhöht die\n" + "Volltrefferquote."); + +static const u8 gItemDescription_MetalCoat[] = _( + "Item (Tragen)\n" + "verstärkt STAHL-\n" + "Attacken."); + +static const u8 gItemDescription_Leftovers[] = _( + "Item (Tragen) füllt\n" + "im Kampf langsam\n" + "KP wieder auf."); + +static const u8 gItemDescription_DragonScale[] = _( + "Seltsame Haut zum\n" + "Tragen für POKéMON\n" + "des Typs DRACHEN."); + +static const u8 gItemDescription_LightBall[] = _( + "Item (Tragen)\n" + "erhöht PIKACHUS\n" + "SP. ANGR."); + +static const u8 gItemDescription_SoftSand[] = _( + "Item (Tragen)\n" + "verstärkt BODEN-\n" + "Attacken."); + +static const u8 gItemDescription_HardStone[] = _( + "Item (Tragen)\n" + "verstärkt GESTEIN-\n" + "Attacken."); + +static const u8 gItemDescription_MiracleSeed[] = _( + "Item (Tragen)\n" + "verstärkt PFLAN-\n" + "ZEN-Attacken."); + +static const u8 gItemDescription_BlackGlasses[] = _( + "Item (Tragen)\n" + "verstärkt UNLICHT-\n" + "Attacken."); + +static const u8 gItemDescription_BlackBelt[] = _( + "Item (Tragen)\n" + "verstärkt KAMPF-\n" + "Attacken."); + +static const u8 gItemDescription_Magnet[] = _( + "Item (Tragen)\n" + "verstärkt ELEKTRO-\n" + "Attacken."); + +static const u8 gItemDescription_MysticWater[] = _( + "Item (Tragen)\n" + "verstärkt WASSER-\n" + "Attacken."); + +static const u8 gItemDescription_SharpBeak[] = _( + "Item (Tragen)\n" + "verstärkt FLUG-\n" + "Attacken."); + +static const u8 gItemDescription_PoisonBarb[] = _( + "Item (Tragen)\n" + "verstärkt GIFT-\n" + "Attacken."); + +static const u8 gItemDescription_NeverMeltIce[] = _( + "Item (Tragen)\n" + "verstärkt EIS-\n" + "Attacken."); + +static const u8 gItemDescription_SpellTag[] = _( + "Item (Tragen)\n" + "verstärkt GEIST-\n" + "Attacken."); + +static const u8 gItemDescription_TwistedSpoon[] = _( + "Item (Tragen)\n" + "verstärkt PSYCHO-\n" + "Attacken."); + +static const u8 gItemDescription_Charcoal[] = _( + "Item (Tragen)\n" + "verstärkt FEUER-\n" + "Attacken."); + +static const u8 gItemDescription_DragonFang[] = _( + "Item (Tragen)\n" + "verstärkt DRACHEN-\n" + "Attacken."); + +static const u8 gItemDescription_SilkScarf[] = _( + "Item (Tragen)\n" + "verstärkt NORMAL-\n" + "Attacken."); + +static const u8 gItemDescription_UpGrade[] = _( + "Eine mysteriöse\n" + "Box der SILPH CO."); + +static const u8 gItemDescription_ShellBell[] = _( + "Item (Tragen) füllt\n" + "im Kampf langsam \n" + "KP wieder auf."); + +static const u8 gItemDescription_SeaIncense[] = _( + "Item (Tragen)\n" + "verstärkt WASSER-\n" + "Attacken."); + +static const u8 gItemDescription_LaxIncense[] = _( + "Item (Tragen)\n" + "senkt Genauigkeit\n" + "des Gegners."); + +static const u8 gItemDescription_LuckyPunch[] = _( + "Item (Tragen)\n" + "erhöht CHANEIRAS\n" + "Volltrefferquote."); + +static const u8 gItemDescription_MetalPowder[] = _( + "Item (Tragen)\n" + "erhöht VERT.-Wert\n" + "von DITTO."); + +static const u8 gItemDescription_ThickClub[] = _( + "Irgendeine Art\n" + "Knochen von\n" + "geringem Wert."); + +static const u8 gItemDescription_Stick[] = _( + "Gemeiner Lauch,\n" + "der nur von\n" + "geringem Wert ist."); + +static const u8 gItemDescription_RedScarf[] = _( + "Item (Tragen) hebt\n" + "COOL.-Wert für den\n" + "WETTBEWERB."); + +static const u8 gItemDescription_BlueScarf[] = _( + "Item (Tragen) hebt\n" + "SCHÖN.-Wert für den\n" + "WETTBEWERB."); + +static const u8 gItemDescription_PinkScarf[] = _( + "Item (Tragen) hebt\n" + "ANMUT-Wert für den\n" + "WETTBEWERB."); + +static const u8 gItemDescription_GreenScarf[] = _( + "Item (Tragen) hebt\n" + "KLUG.-Wert für den\n" + "WETTBEWERB."); + +static const u8 gItemDescription_YellowScarf[] = _( + "Item (Tragen) hebt\n" + "STÄRKE-Wert für\n" + "den WETTBEWERB."); + +static const u8 gItemDescription_MachBike[] = _( + "Klapprad, das dop-\n" + "pelt so schnell ist\n" + "wie ein Fußgänger."); + +static const u8 gItemDescription_CoinCase[] = _( + "Kann bis zu 9.999\n" + "MÜNZEN aufnehmen."); + +static const u8 gItemDescription_Itemfinder[] = _( + "Ein Gerät, das ver-\n" + "borgene Items via \n" + "Schallwellen ortet."); + +static const u8 gItemDescription_OldRod[] = _( + "Damit kannst du in\n" + "jedem Gewässer\n" + "POKéMON angeln."); + +static const u8 gItemDescription_GoodRod[] = _( + "Eine recht gute\n" + "Angel zum\n" + "POKéMON-Fischen."); + +static const u8 gItemDescription_SuperRod[] = _( + "Die beste Angel,\n" + "um nach POKéMON\n" + "zu fischen."); + +static const u8 gItemDescription_SSTicket[] = _( + "Ein Ticket zur\n" + "Fahrt auf\n" + "einer Fähre."); + +static const u8 gItemDescription_ContestPass[] = _( + "Ausweis zur Teil-\n" + "nahme an POKéMON- \n" + "WETTBEWERBEN."); + +static const u8 gItemDescription_WailmerPail[] = _( + "Ein Gegenstand zum\n" + "Gießen von Pflan-\n" + "zen wie BEEREN."); + +static const u8 gItemDescription_DevonGoods[] = _( + "Päckchen, das Ma-\n" + "schinenteile von\n" + "DEVON enthält."); + +static const u8 gItemDescription_SootSack[] = _( + "Beutel zum Sammeln\n" + "und Aufbewahren\n" + "von Vulkanasche."); + +static const u8 gItemDescription_BasementKey[] = _( + "Schlüssel für NEU\n" + "MALVENFROH unter\n" + "MALVENFROH CITY."); + +static const u8 gItemDescription_AcroBike[] = _( + "Klapprad ermög-\n" + "licht Sprünge und\n" + "Wheelies."); + +static const u8 gItemDescription_PokeblockCase[] = _( + "Box für {POKEBLOCK},\n" + "die im BEERENMIXER\n" + "hergestellt werden."); + +static const u8 gItemDescription_Letter[] = _( + "Brief an TROY\n" + "vom PRÄSIDENTEN\n" + "der DEVON CORP."); + +static const u8 gItemDescription_EonTicket[] = _( + "Bootsticket zu\n" + "einer fernen Insel\n" + "im Süden."); + +static const u8 gItemDescription_RedOrb[] = _( + "Rot glühende Kugel,\n" + "die eine uralte\n" + "Macht bergen soll."); + +static const u8 gItemDescription_BlueOrb[] = _( + "Blau glühende Kugel,\n" + "die eine uralte\n" + "Macht bergen soll."); + +static const u8 gItemDescription_Scanner[] = _( + "Ein Gerät, das\n" + "im SCHIFFSWRACK\n" + "gefunden wurde."); + +static const u8 gItemDescription_GoGoggles[] = _( + "Schicke Brille, die\n" + "die Augen vor Sand-\n" + "stürmen schützt."); + +static const u8 gItemDescription_Meteorite[] = _( + "Meteorit. Fundort:\n" + "METEORFÄLLE."); + +static const u8 gItemDescription_Room1Key[] = _( + "Schlüssel zur Tür\n" + "einer Kabine auf\n" + "dem SCHIFFSWRACK."); + +static const u8 gItemDescription_Room2Key[] = _( + "Schlüssel zur Tür\n" + "einer Kabine auf\n" + "dem SCHIFFSWRACK."); + +static const u8 gItemDescription_Room4Key[] = _( + "Schlüssel zur Tür\n" + "einer Kabine auf\n" + "dem SCHIFFSWRACK."); + +static const u8 gItemDescription_Room6Key[] = _( + "Schlüssel zur Tür\n" + "einer Kabine auf\n" + "dem SCHIFFSWRACK."); + +static const u8 gItemDescription_StorageKey[] = _( + "Schlüssel zum\n" + "Lagerraum auf\n" + "dem SCHIFFSWRACK."); + +static const u8 gItemDescription_RootFossil[] = _( + "Fossil eines ural-\n" + "ten POKéMON, das in\n" + "der Tiefsee lebte."); + +static const u8 gItemDescription_ClawFossil[] = _( + "Fossil eines ural-\n" + "ten POKéMON, das in\n" + "der Tiefsee lebte."); + +static const u8 gItemDescription_DevonScope[] = _( + "Gerät von DEVON, \n" + "das unsichtbare\n" + "POKéMON entlarvt."); + +static const u8 gItemDescription_TM01[] = _( + "Stark. POKéMON er-\n" + "schrickt vielleicht\n" + "bei gegn. Attacke."); + +static const u8 gItemDescription_TM02[] = _( + "Gegner wird mit\n" + "langen, scharfen\n" + "Krallen attackiert."); + +static const u8 gItemDescription_TM03[] = _( + "Eine Ultraschall-\n" + "welle, die den Geg-\n" + "ner verwirren kann."); + +static const u8 gItemDescription_TM04[] = _( + "Verstärkt SP. ANGR.\n" + "und SP. VERT. durch\n" + "Konzentration."); + +static const u8 gItemDescription_TM05[] = _( + "Brüller schlägt Geg-\n" + "ner in die Flucht \n" + "und beendet Kampf."); + +static const u8 gItemDescription_TM06[] = _( + "Vergiftet den Geg-\n" + "ner und schadet \n" + "ihm zunehmend."); + +static const u8 gItemDescription_TM07[] = _( + "Hagelsturm schadet\n" + "allen POKéMON außer\n" + "denen des Typs EIS."); + +static const u8 gItemDescription_TM08[] = _( + "Stärkt den Körper.\n" + "So steigt ANGR.-\n" + "und VERT.-Wert."); + +static const u8 gItemDescription_TM09[] = _( + "Bepflanzt den\n" + "Gegner mit 2 bis 5\n" + "Samen auf einmal."); + +static const u8 gItemDescription_TM10[] = _( + "Die Stärke dieser\n" + "Attacke hängt vom \n" + "jew. POKéMON ab."); + +static const u8 gItemDescription_TM11[] = _( + "Verstärkt FEUER-\n" + "Attacken über \n" + "5 Runden."); + +static const u8 gItemDescription_TM12[] = _( + "Reizt Geg. so, dass\n" + "er nur Angriffs-\n" + "attacken einsetzt."); + +static const u8 gItemDescription_TM13[] = _( + "Eisig kalter Strahl,\n" + "der den Gegner\n" + "einfrieren kann."); + +static const u8 gItemDescription_TM14[] = _( + "Eis- und Schnee- \n" + "Attacke, die Gegner\n" + "einfrieren kann."); + +static const u8 gItemDescription_TM15[] = _( + "Stark, muss sich\n" + "aber in der nächs-\n" + "ten Runde aufladen."); + +static const u8 gItemDescription_TM16[] = _( + "Wand aus Licht, die\n" + "Senkung des SP.\n" + "ANGR. verringert."); + +static const u8 gItemDescription_TM17[] = _( + "Schützt, könnte\n" + "aber bei häufigem\n" + "Einsatz versagen."); + +static const u8 gItemDescription_TM18[] = _( + "Verstärkt WASSER-\n" + "Attacken über\n" + "5 Runden."); + +static const u8 gItemDescription_TM19[] = _( + "Füllt KP um die Hälf-\n" + "te der zugefügten\n" + "Schadenspunkte."); + +static const u8 gItemDescription_TM20[] = _( + "Mystische Macht\n" + "verhindert Status-\n" + "veränderungen."); + +static const u8 gItemDescription_TM21[] = _( + "Je unbeliebter der\n" + "Trainer, desto grö-\n" + "ßer die Wirkung."); + +static const u8 gItemDescription_TM22[] = _( + "Erst wird Sonnen-\n" + "licht absorbiert,\n" + "dann erfolgt Angr."); + +static const u8 gItemDescription_TM23[] = _( + "Schlag mit harter\n" + "Rute. Kann gleichz.\n" + "VERT.-Wert senken."); + +static const u8 gItemDescription_TM24[] = _( + "Starke Elektro-\n" + "Attacke kann\n" + "Paralyse bewirken."); + +static const u8 gItemDescription_TM25[] = _( + "Mächtiger Donner-\n" + "schlag, der Paraly-\n" + "se bewirken kann."); + +static const u8 gItemDescription_TM26[] = _( + "Starkes Beben hat\n" + "keinen Einfluss auf\n" + "fliegende Gegner."); + +static const u8 gItemDescription_TM27[] = _( + "Je beliebter der\n" + "Trainer, desto grö-\n" + "ßer die Wirkung."); + +static const u8 gItemDescription_TM28[] = _( + "Erst gräbt sich An-\n" + "greifer ein, dann\n" + "erfolgt Angriff."); + +static const u8 gItemDescription_TM29[] = _( + "Starke PSYCHO-At-\n" + "tacke, die SP. VERT.\n" + "senken kann."); + +static const u8 gItemDescription_TM30[] = _( + "Dunkler Klumpen,\n" + "der SP. VERT.\n" + "senken kann."); + +static const u8 gItemDescription_TM31[] = _( + "Zerstört Barrieren\n" + "wie SCHUTZSCHILD,\n" + "fügt Schaden zu."); + +static const u8 gItemDescription_TM32[] = _( + "Virtueller Doppel-\n" + "gänger erhöht\n" + "den Flucht-Wert."); + +static const u8 gItemDescription_TM33[] = _( + "Wand aus Licht, die\n" + "physische Atta-\n" + "cken schwächt."); + +static const u8 gItemDescription_TM34[] = _( + "Fügt Gegner einen\n" + "Stromschlag zu,\n" + "der nie verfehlt."); + +static const u8 gItemDescription_TM35[] = _( + "Entfesselt Feuer-\n" + "strahl, der Gegner\n" + "verbrennen kann."); + +static const u8 gItemDescription_TM36[] = _( + "Bewirft Gegner mit\n" + "Matsch, der ihn\n" + "vergiften kann."); + +static const u8 gItemDescription_TM37[] = _( + "Sandsturm trifft\n" + "etliche Runden lang\n" + "die Kämpfenden."); + +static const u8 gItemDescription_TM38[] = _( + "Kraftvolle FEUER-\n" + "Attacke, die Gegner\n" + "verbrennen kann."); + +static const u8 gItemDescription_TM39[] = _( + "Stoppt GESTEIN-\n" + "Attacken. Kann\n" + "INIT.-Wert senken."); + +static const u8 gItemDescription_TM40[] = _( + "Eine extrem schnel-\n" + "le Attacke, die\n" + "unausweichlich ist."); + +static const u8 gItemDescription_TM41[] = _( + "Blockiert gerade\n" + "verwendete Atta-\n" + "cke des Gegners."); + +static const u8 gItemDescription_TM42[] = _( + "Stärkt ANGR.-Wert\n" + "bei Gift, Brand oder\n" + "Paralyse."); + +static const u8 gItemDescription_TM43[] = _( + "Die Umgebung\n" + "beeinflusst die Art\n" + "der Attacke."); + +static const u8 gItemDescription_TM44[] = _( + "POKéMON schläft\n" + "2 Runden. Füllt KP\n" + "und heilt Status."); + +static const u8 gItemDescription_TM45[] = _( + "Erschwert Angriff\n" + "auf Gegner des an-\n" + "deren Geschlechts."); + +static const u8 gItemDescription_TM46[] = _( + "Beim Angriff wird\n" + "Item des Gegners\n" + "evtl. gestohlen."); + +static const u8 gItemDescription_TM47[] = _( + "Den Gegner\n" + "treffen stählerne\n" + "Flügelschläge."); + +static const u8 gItemDescription_TM48[] = _( + "Austausch der\n" + "Fähigkeiten bei der\n" + "nächsten Attacke."); + +static const u8 gItemDescription_TM49[] = _( + "Stiehlt die\n" + "Effekte der gegne-\n" + "rischen Attacke."); + +static const u8 gItemDescription_TM50[] = _( + "Höchste Kraft,\n" + "aber senkt SP.\n" + "ANGR. enorm."); + +static const u8 gItemDescription_HM01[] = _( + "Gegner wird mit\n" + "klingenscharfen\n" + "Krallen attackiert."); + +static const u8 gItemDescription_HM02[] = _( + "PKMN fliegt hoch,\n" + "dann erfolgt rasan-\n" + "ter Luftangriff."); + +static const u8 gItemDescription_HM03[] = _( + "Eine riesige Flut-\n" + "welle ergießt sich\n" + "über dem Gegner."); + +static const u8 gItemDescription_HM04[] = _( + "Den Gegner trifft \n" + "ein energiegelade-\n" + "ner Kraftschlag."); + +static const u8 gItemDescription_HM05[] = _( + "Ein gleißender\n" + "Lichtstrahl, der\n" + "Genau. senken kann."); + +static const u8 gItemDescription_HM06[] = _( + "Steinbrecherische\n" + "Attacke, die VERT.-\n" + "Wert senken kann."); + +static const u8 gItemDescription_HM07[] = _( + "Mächtige Attacke,\n" + "die Wasserfälle\n" + "bezwingbar macht."); + +static const u8 gItemDescription_HM08[] = _( + "PKMN taucht ab,\n" + "dann erfolgt An-\n" + "griff aus der Tiefe."); + +static const u8 gItemDescription_Dummy[] = _(""); diff --git a/src/data/item_descriptions_en.h b/src/data/item_descriptions_en.h new file mode 100644 index 000000000..e07a5fc19 --- /dev/null +++ b/src/data/item_descriptions_en.h @@ -0,0 +1,1392 @@ +static const u8 gItemDescription_MasterBall[] = _( + "The best BALL that\n" + "catches a POKéMON\n" + "without fail."); + +static const u8 gItemDescription_UltraBall[] = _( + "A better BALL with\n" + "a higher catch rate\n" + "than a GREAT BALL."); + +static const u8 gItemDescription_GreatBall[] = _( + "A good BALL with a\n" + "higher catch rate\n" + "than a POKé BALL."); + +static const u8 gItemDescription_PokeBall[] = _( + "A tool used for\n" + "catching wild\n" + "POKéMON."); + +static const u8 gItemDescription_SafariBall[] = _( + "A special BALL that\n" + "is used only in the\n" + "SAFARI ZONE."); + +static const u8 gItemDescription_NetBall[] = _( + "A BALL that works\n" + "well on WATER- and\n" + "BUG-type POKéMON."); + +static const u8 gItemDescription_DiveBall[] = _( + "A BALL that works\n" + "better on POKéMON\n" + "on the ocean floor."); + +static const u8 gItemDescription_NestBall[] = _( + "A BALL that works\n" + "better on weaker\n" + "POKéMON."); + +static const u8 gItemDescription_RepeatBall[] = _( + "A BALL that works\n" + "better on POKéMON\n" + "caught before."); + +static const u8 gItemDescription_TimerBall[] = _( + "More effective as\n" + "more turns are\n" + "taken in battle."); + +static const u8 gItemDescription_LuxuryBall[] = _( + "A cozy BALL that\n" + "makes POKéMON\n" + "more friendly."); + +static const u8 gItemDescription_PremierBall[] = _( + "A rare BALL made\n" + "in commemoration\n" + "of some event."); + +static const u8 gItemDescription_Potion[] = _( + "Restores the HP of\n" + "a POKéMON by\n" + "20 points."); + +static const u8 gItemDescription_Antidote[] = _( + "Heals a poisoned\n" + "POKéMON."); + +static const u8 gItemDescription_BurnHeal[] = _( + "Heals POKéMON\n" + "of a burn."); + +static const u8 gItemDescription_IceHeal[] = _( + "Defrosts a frozen\n" + "POKéMON."); + +static const u8 gItemDescription_Awakening[] = _( + "Awakens a sleeping\n" + "POKéMON."); + +static const u8 gItemDescription_ParalyzeHeal[] = _( + "Heals a paralyzed\n" + "POKéMON."); + +static const u8 gItemDescription_FullRestore[] = _( + "Fully restores the\n" + "HP and status of a\n" + "POKéMON."); + +static const u8 gItemDescription_MaxPotion[] = _( + "Fully restores the\n" + "HP of a POKéMON."); + +static const u8 gItemDescription_HyperPotion[] = _( + "Restores the HP of\n" + "a POKéMON by\n" + "200 points."); + +static const u8 gItemDescription_SuperPotion[] = _( + "Restores the HP of\n" + "a POKéMON by\n" + "50 points."); + +static const u8 gItemDescription_FullHeal[] = _( + "Heals all the status\n" + "problems of one\n" + "POKéMON."); + +static const u8 gItemDescription_Revive[] = _( + "Revives a fainted\n" + "POKéMON with half\n" + "its HP."); + +static const u8 gItemDescription_MaxRevive[] = _( + "Revives a fainted\n" + "POKéMON with all\n" + "its HP."); + +static const u8 gItemDescription_FreshWater[] = _( + "A mineral water\n" + "that restores HP\n" + "by 50 points."); + +static const u8 gItemDescription_SodaPop[] = _( + "A fizzy soda drink\n" + "that restores HP\n" + "by 60 points."); + +static const u8 gItemDescription_Lemonade[] = _( + "A very sweet drink\n" + "that restores HP\n" + "by 80 points."); + +static const u8 gItemDescription_MoomooMilk[] = _( + "A nutritious milk\n" + "that restores HP\n" + "by 100 points."); + +static const u8 gItemDescription_EnergyPowder[] = _( + "A bitter powder\n" + "that restores HP\n" + "by 50 points."); + +static const u8 gItemDescription_EnergyRoot[] = _( + "A bitter root\n" + "that restores HP\n" + "by 200 points."); + +static const u8 gItemDescription_HealPowder[] = _( + "A bitter powder\n" + "that heals all\n" + "status problems."); + +static const u8 gItemDescription_RevivalHerb[] = _( + "A very bitter herb\n" + "that revives a\n" + "fainted POKéMON."); + +static const u8 gItemDescription_Ether[] = _( + "Restores the PP\n" + "of a selected move\n" + "by 10."); + +static const u8 gItemDescription_MaxEther[] = _( + "Fully restores the\n" + "PP of a selected\n" + "move."); + +static const u8 gItemDescription_Elixir[] = _( + "Restores the PP\n" + "of all moves by 10."); + +static const u8 gItemDescription_MaxElixir[] = _( + "Fully restores the\n" + "PP of a POKéMON’s\n" + "moves."); + +static const u8 gItemDescription_LavaCookie[] = _( + "A local specialty\n" + "that heals all\n" + "status problems."); + +static const u8 gItemDescription_BlueFlute[] = _( + "A glass flute that\n" + "awakens sleeping\n" + "POKéMON."); + +static const u8 gItemDescription_YellowFlute[] = _( + "A glass flute that\n" + "snaps POKéMON\n" + "out of confusion."); + +static const u8 gItemDescription_RedFlute[] = _( + "A glass flute that\n" + "snaps POKéMON\n" + "out of attraction."); + +static const u8 gItemDescription_BlackFlute[] = _( + "A glass flute that\n" + "keeps away wild\n" + "POKéMON."); + +static const u8 gItemDescription_WhiteFlute[] = _( + "A glass flute that\n" + "lures wild POKéMON."); + +static const u8 gItemDescription_BerryJuice[] = _( + "A 100% pure juice\n" + "that restores HP\n" + "by 20 points."); + +static const u8 gItemDescription_SacredAsh[] = _( + "Fully revives and\n" + "restores all\n" + "fainted POKéMON."); + +static const u8 gItemDescription_ShoalSalt[] = _( + "Salt obtained from\n" + "deep inside the\n" + "SHOAL CAVE."); + +static const u8 gItemDescription_ShoalShell[] = _( + "A seashell found\n" + "deep inside the\n" + "SHOAL CAVE."); + +static const u8 gItemDescription_RedShard[] = _( + "A shard from an\n" + "ancient item.\n" + "Can be sold cheaply."); + +static const u8 gItemDescription_BlueShard[] = _( + "A shard from an\n" + "ancient item.\n" + "Can be sold cheaply."); + +static const u8 gItemDescription_YellowShard[] = _( + "A shard from an\n" + "ancient item.\n" + "Can be sold cheaply."); + +static const u8 gItemDescription_GreenShard[] = _( + "A shard from an\n" + "ancient item.\n" + "Can be sold cheaply."); + +static const u8 gItemDescription_HPUp[] = _( + "Raises the HP of\n" + "one POKéMON."); + +static const u8 gItemDescription_Protein[] = _( + "Raises the stat\n" + "ATTACK of one\n" + "POKéMON."); + +static const u8 gItemDescription_Iron[] = _( + "Raises the stat\n" + "DEFENSE of one\n" + "POKéMON."); + +static const u8 gItemDescription_Carbos[] = _( + "Raises the stat\n" + "SPEED of one\n" + "POKéMON."); + +static const u8 gItemDescription_Calcium[] = _( + "Raises the stat\n" + "SP. ATK of one\n" + "POKéMON."); + +static const u8 gItemDescription_RareCandy[] = _( + "Raises the level\n" + "of a POKéMON by\n" + "one."); + +static const u8 gItemDescription_PPUp[] = _( + "Raises the maximum\n" + "PP of a selected\n" + "move."); + +static const u8 gItemDescription_Zinc[] = _( + "Raises the stat\n" + "SP. DEF of one\n" + "POKéMON."); + +static const u8 gItemDescription_PPMax[] = _( + "Raises the PP of a\n" + "move to its maximum\n" + "points."); + +static const u8 gItemDescription_GuardSpec[] = _( + "Prevents stat\n" + "reduction when\n" + "used in battle."); + +static const u8 gItemDescription_DireHit[] = _( + "Raises the\n" + "critical-hit ratio\n" + "during one battle."); + +static const u8 gItemDescription_XAttack[] = _( + "Raises the stat\n" + "ATTACK during one\n" + "battle."); + +static const u8 gItemDescription_XDefend[] = _( + "Raises the stat\n" + "DEFENSE during one\n" + "battle."); + +static const u8 gItemDescription_XSpeed[] = _( + "Raises the stat\n" + "SPEED during one\n" + "battle."); + +static const u8 gItemDescription_XAccuracy[] = _( + "Raises accuracy\n" + "of attack moves\n" + "during one battle."); + +static const u8 gItemDescription_XSpecial[] = _( + "Raises the stat\n" + "SP. ATK during one\n" + "battle."); + +static const u8 gItemDescription_PokeDoll[] = _( + "Use to flee from\n" + "any battle with\n" + "a wild POKéMON."); + +static const u8 gItemDescription_FluffyTail[] = _( + "Use to flee from\n" + "any battle with\n" + "a wild POKéMON."); + +static const u8 gItemDescription_SuperRepel[] = _( + "Repels weak wild\n" + "POKéMON for 200\n" + "steps."); + +static const u8 gItemDescription_MaxRepel[] = _( + "Repels weak wild\n" + "POKéMON for 250\n" + "steps."); + +static const u8 gItemDescription_EscapeRope[] = _( + "Use to escape\n" + "instantly from a\n" + "cave or a dungeon."); + +static const u8 gItemDescription_Repel[] = _( + "Repels weak wild\n" + "POKéMON for 100\n" + "steps."); + +static const u8 gItemDescription_SunStone[] = _( + "Makes certain\n" + "species of POKéMON\n" + "evolve."); + +static const u8 gItemDescription_MoonStone[] = _( + "Makes certain\n" + "species of POKéMON\n" + "evolve."); + +static const u8 gItemDescription_FireStone[] = _( + "Makes certain\n" + "species of POKéMON\n" + "evolve."); + +static const u8 gItemDescription_ThunderStone[] = _( + "Makes certain\n" + "species of POKéMON\n" + "evolve."); + +static const u8 gItemDescription_WaterStone[] = _( + "Makes certain\n" + "species of POKéMON\n" + "evolve."); + +static const u8 gItemDescription_LeafStone[] = _( + "Makes certain\n" + "species of POKéMON\n" + "evolve."); + +static const u8 gItemDescription_TinyMushroom[] = _( + "A plain, ordinary\n" + "mushroom.\n" + "Can be sold cheaply."); + +static const u8 gItemDescription_BigMushroom[] = _( + "A rare mushroom\n" + "that would sell at a\n" + "high price."); + +static const u8 gItemDescription_Pearl[] = _( + "A pretty pearl.\n" + "Can be sold cheaply."); + +static const u8 gItemDescription_BigPearl[] = _( + "A lovely large pearl\n" + "that would sell at a\n" + "high price."); + +static const u8 gItemDescription_Stardust[] = _( + "Beautiful red sand.\n" + "Can be sold at a\n" + "high price."); + +static const u8 gItemDescription_StarPiece[] = _( + "A red gem shard.\n" + "It would sell for a\n" + "very high price."); + +static const u8 gItemDescription_Nugget[] = _( + "A nugget of pure\n" + "gold. Can be sold at\n" + "a high price."); + +static const u8 gItemDescription_HeartScale[] = _( + "A lovely scale.\n" + "It is coveted by\n" + "collectors."); + +static const u8 gItemDescription_OrangeMail[] = _( + "A ZIGZAGOON-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_HarborMail[] = _( + "A WINGULL-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_GlitterMail[] = _( + "A PIKACHU-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_MechMail[] = _( + "A MAGNEMITE-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_WoodMail[] = _( + "A SLAKOTH-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_WaveMail[] = _( + "A WAILMER-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_BeadMail[] = _( + "MAIL featuring a\n" + "sketch of the\n" + "holding POKéMON."); + +static const u8 gItemDescription_ShadowMail[] = _( + "A DUSKULL-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_TropicMail[] = _( + "A BELLOSSOM-print\n" + "MAIL to be held by\n" + "a POKéMON."); + +static const u8 gItemDescription_DreamMail[] = _( + "MAIL featuring a\n" + "sketch of the\n" + "holding POKéMON."); + +static const u8 gItemDescription_FabMail[] = _( + "A gorgeous-print\n" + "MAIL to be held\n" + "by a POKéMON."); + +static const u8 gItemDescription_RetroMail[] = _( + "MAIL featuring the\n" + "drawings of three\n" + "POKéMON."); + +static const u8 gItemDescription_CheriBerry[] = _( + "A hold item that\n" + "heals paralysis\n" + "in battle."); + +static const u8 gItemDescription_ChestoBerry[] = _( + "A hold item that\n" + "awakens POKéMON\n" + "in battle."); + +static const u8 gItemDescription_PechaBerry[] = _( + "A hold item that\n" + "heals poisoning\n" + "in battle."); + +static const u8 gItemDescription_RawstBerry[] = _( + "A hold item that\n" + "heals a burn in\n" + "battle."); + +static const u8 gItemDescription_AspearBerry[] = _( + "A hold item that\n" + "defrosts POKéMON\n" + "in battle."); + +static const u8 gItemDescription_LeppaBerry[] = _( + "A hold item that\n" + "restores 10 PP in\n" + "battle."); + +static const u8 gItemDescription_OranBerry[] = _( + "A hold item that\n" + "restores 10 HP in\n" + "battle."); + +static const u8 gItemDescription_PersimBerry[] = _( + "A hold item that\n" + "heals confusion\n" + "in battle."); + +static const u8 gItemDescription_LumBerry[] = _( + "A hold item that\n" + "heals status in\n" + "battle."); + +static const u8 gItemDescription_SitrusBerry[] = _( + "A hold item that\n" + "restores 30 HP in\n" + "battle."); + +static const u8 gItemDescription_FigyBerry[] = _( + "A hold item that\n" + "restores HP but\n" + "may confuse."); + +static const u8 gItemDescription_WikiBerry[] = _( + "A hold item that\n" + "restores HP but\n" + "may confuse."); + +static const u8 gItemDescription_MagoBerry[] = _( + "A hold item that\n" + "restores HP but\n" + "may confuse."); + +static const u8 gItemDescription_AguavBerry[] = _( + "A hold item that\n" + "restores HP but\n" + "may confuse."); + +static const u8 gItemDescription_IapapaBerry[] = _( + "A hold item that\n" + "restores HP but\n" + "may confuse."); + +static const u8 gItemDescription_RazzBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow RAZZ."); + +static const u8 gItemDescription_BlukBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow BLUK."); + +static const u8 gItemDescription_NanabBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow NANAB."); + +static const u8 gItemDescription_WepearBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow WEPEAR."); + +static const u8 gItemDescription_PinapBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow PINAP."); + +static const u8 gItemDescription_PomegBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow POMEG."); + +static const u8 gItemDescription_KelpsyBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow KELPSY."); + +static const u8 gItemDescription_QualotBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow QUALOT."); + +static const u8 gItemDescription_HondewBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow HONDEW."); + +static const u8 gItemDescription_GrepaBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow GREPA."); + +static const u8 gItemDescription_TamatoBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow TAMATO."); + +static const u8 gItemDescription_CornnBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow CORNN."); + +static const u8 gItemDescription_MagostBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow MAGOST."); + +static const u8 gItemDescription_RabutaBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow RABUTA."); + +static const u8 gItemDescription_NomelBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow NOMEL."); + +static const u8 gItemDescription_SpelonBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow SPELON."); + +static const u8 gItemDescription_PamtreBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow PAMTRE."); + +static const u8 gItemDescription_WatmelBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow WATMEL."); + +static const u8 gItemDescription_DurinBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow DURIN."); + +static const u8 gItemDescription_BelueBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow BELUE."); + +static const u8 gItemDescription_LiechiBerry[] = _( + "A hold item that\n" + "raises ATTACK in\n" + "a pinch."); + +static const u8 gItemDescription_GanlonBerry[] = _( + "A hold item that\n" + "raises DEFENSE in\n" + "a pinch."); + +static const u8 gItemDescription_SalacBerry[] = _( + "A hold item that\n" + "raises SPEED in\n" + "a pinch."); + +static const u8 gItemDescription_PetayaBerry[] = _( + "A hold item that\n" + "raises SP. ATK in\n" + "a pinch."); + +static const u8 gItemDescription_ApicotBerry[] = _( + "A hold item that\n" + "raises SP. DEF in\n" + "a pinch."); + +static const u8 gItemDescription_LansatBerry[] = _( + "A hold item that\n" + "ups the critical-\n" + "hit rate in a pinch."); + +static const u8 gItemDescription_StarfBerry[] = _( + "A hold item that\n" + "sharply boosts a\n" + "stat in a pinch."); + +static const u8 gItemDescription_EnigmaBerry[] = _( + "{POKEBLOCK} ingredient.\n" + "Plant in loamy soil\n" + "to grow a mystery."); + +static const u8 gItemDescription_BrightPowder[] = _( + "A hold item that\n" + "casts a glare to\n" + "reduce accuracy."); + +static const u8 gItemDescription_WhiteHerb[] = _( + "A hold item that\n" + "restores any\n" + "lowered stat."); + +static const u8 gItemDescription_MachoBrace[] = _( + "A hold item that\n" + "promotes growth,\n" + "but reduces SPEED."); + +static const u8 gItemDescription_ExpShare[] = _( + "A hold item that\n" + "gets EXP. points\n" + "from battles."); + +static const u8 gItemDescription_QuickClaw[] = _( + "A hold item that\n" + "occasionally allows\n" + "the first strike."); + +static const u8 gItemDescription_SootheBell[] = _( + "A hold item that\n" + "calms spirits and\n" + "fosters friendship."); + +static const u8 gItemDescription_MentalHerb[] = _( + "A hold item that\n" + "snaps POKéMON out\n" + "of infatuation."); + +static const u8 gItemDescription_ChoiceBand[] = _( + "Raises a move’s\n" + "power, but permits\n" + "only that move."); + +static const u8 gItemDescription_KingsRock[] = _( + "A hold item that\n" + "may cause flinching\n" + "when the foe is hit."); + +static const u8 gItemDescription_SilverPowder[] = _( + "A hold item that\n" + "raises the power of\n" + "BUG-type moves."); + +static const u8 gItemDescription_AmuletCoin[] = _( + "Doubles money in\n" + "battle if the holder\n" + "takes part."); + +static const u8 gItemDescription_CleanseTag[] = _( + "A hold item that\n" + "helps repel wild\n" + "POKéMON."); + +static const u8 gItemDescription_SoulDew[] = _( + "Hold item: Raises\n" + "SP. ATK & SP. DEF\n" + "of LATIOS & LATIAS."); + +static const u8 gItemDescription_DeepSeaTooth[] = _( + "A hold item that\n" + "raises the SP. ATK\n" + "of CLAMPERL."); + +static const u8 gItemDescription_DeepSeaScale[] = _( + "A hold item that\n" + "raises the SP. DEF\n" + "of CLAMPERL."); + +static const u8 gItemDescription_SmokeBall[] = _( + "A hold item that\n" + "can be used to flee\n" + "from a wild POKéMON."); + +static const u8 gItemDescription_Everstone[] = _( + "A wondrous stone\n" + "& a hold item that\n" + "prevents evolution."); + +static const u8 gItemDescription_FocusBand[] = _( + "A hold item that\n" + "occasionally\n" + "prevents fainting."); + +static const u8 gItemDescription_LuckyEgg[] = _( + "A hold item that\n" + "boosts EXP. points\n" + "earned in battle."); + +static const u8 gItemDescription_ScopeLens[] = _( + "A hold item that\n" + "raises the critical-\n" + "hit rate."); + +static const u8 gItemDescription_MetalCoat[] = _( + "A hold item that\n" + "raises the power of\n" + "STEEL-type moves."); + +static const u8 gItemDescription_Leftovers[] = _( + "A hold item that\n" + "gradually restores\n" + "HP in battle."); + +static const u8 gItemDescription_DragonScale[] = _( + "A strange scale\n" + "held by DRAGON-\n" + "type POKéMON."); + +static const u8 gItemDescription_LightBall[] = _( + "A hold item that\n" + "raises the SP. ATK\n" + "of PIKACHU."); + +static const u8 gItemDescription_SoftSand[] = _( + "A hold item that\n" + "raises the power of\n" + "GROUND-type moves."); + +static const u8 gItemDescription_HardStone[] = _( + "A hold item that\n" + "raises the power of\n" + "ROCK-type moves."); + +static const u8 gItemDescription_MiracleSeed[] = _( + "A hold item that\n" + "raises the power of\n" + "GRASS-type moves."); + +static const u8 gItemDescription_BlackGlasses[] = _( + "A hold item that\n" + "raises the power of\n" + "DARK-type moves."); + +static const u8 gItemDescription_BlackBelt[] = _( + "A hold item that\n" + "boosts FIGHTING-\n" + "type moves."); + +static const u8 gItemDescription_Magnet[] = _( + "A hold item that\n" + "boosts ELECTRIC-\n" + "type moves."); + +static const u8 gItemDescription_MysticWater[] = _( + "A hold item that\n" + "raises the power of\n" + "WATER-type moves."); + +static const u8 gItemDescription_SharpBeak[] = _( + "A hold item that\n" + "raises the power of\n" + "FLYING-type moves."); + +static const u8 gItemDescription_PoisonBarb[] = _( + "A hold item that\n" + "raises the power of\n" + "POISON-type moves."); + +static const u8 gItemDescription_NeverMeltIce[] = _( + "A hold item that\n" + "raises the power of\n" + "ICE-type moves."); + +static const u8 gItemDescription_SpellTag[] = _( + "A hold item that\n" + "raises the power of\n" + "GHOST-type moves."); + +static const u8 gItemDescription_TwistedSpoon[] = _( + "A hold item that\n" + "boosts PSYCHIC-\n" + "type moves."); + +static const u8 gItemDescription_Charcoal[] = _( + "A hold item that\n" + "raises the power of\n" + "FIRE-type moves."); + +static const u8 gItemDescription_DragonFang[] = _( + "A hold item that\n" + "raises the power of\n" + "DRAGON-type moves."); + +static const u8 gItemDescription_SilkScarf[] = _( + "A hold item that\n" + "raises the power of\n" + "NORMAL-type moves."); + +static const u8 gItemDescription_UpGrade[] = _( + "A peculiar box made\n" + "by SILPH CO."); + +static const u8 gItemDescription_ShellBell[] = _( + "A hold item that\n" + "restores HP upon\n" + "striking the foe."); + +static const u8 gItemDescription_SeaIncense[] = _( + "A hold item that\n" + "slightly boosts\n" + "WATER-type moves."); + +static const u8 gItemDescription_LaxIncense[] = _( + "A hold item that\n" + "slightly lowers the\n" + "foe’s accuracy."); + +static const u8 gItemDescription_LuckyPunch[] = _( + "A hold item that\n" + "raises CHANSEY’s\n" + "critical-hit rate."); + +static const u8 gItemDescription_MetalPowder[] = _( + "A hold item that\n" + "raises DEFENSE."); + +static const u8 gItemDescription_ThickClub[] = _( + "A bone of some\n" + "sort. It can be sold\n" + "cheaply."); + +static const u8 gItemDescription_Stick[] = _( + "A stick of leek.\n" + "It can be sold\n" + "cheaply."); + +static const u8 gItemDescription_RedScarf[] = _( + "A hold item that\n" + "raises COOL in\n" + "CONTESTS."); + +static const u8 gItemDescription_BlueScarf[] = _( + "A hold item that\n" + "raises BEAUTY in\n" + "CONTESTS."); + +static const u8 gItemDescription_PinkScarf[] = _( + "A hold item that\n" + "raises CUTE in\n" + "CONTESTS."); + +static const u8 gItemDescription_GreenScarf[] = _( + "A hold item that\n" + "raises SMART in\n" + "CONTESTS."); + +static const u8 gItemDescription_YellowScarf[] = _( + "A hold item that\n" + "raises TOUGH in\n" + "CONTESTS."); + +static const u8 gItemDescription_MachBike[] = _( + "A folding bicycle\n" + "that more than\n" + "doubles foot speed."); + +static const u8 gItemDescription_CoinCase[] = _( + "A case that holds\n" + "up to 9,999 COINS."); + +static const u8 gItemDescription_Itemfinder[] = _( + "A device that\n" + "signals an invisible\n" + "item by sound."); + +static const u8 gItemDescription_OldRod[] = _( + "Use by any body of\n" + "water to fish for\n" + "wild POKéMON."); + +static const u8 gItemDescription_GoodRod[] = _( + "A decent fishing\n" + "rod for catching\n" + "wild POKéMON."); + +static const u8 gItemDescription_SuperRod[] = _( + "The best fishing\n" + "rod for catching\n" + "wild POKéMON."); + +static const u8 gItemDescription_SSTicket[] = _( + "The ticket required\n" + "for sailing on a\n" + "ferry."); + +static const u8 gItemDescription_ContestPass[] = _( + "The pass required\n" + "for entering\n" + "POKéMON CONTESTS."); + +static const u8 gItemDescription_WailmerPail[] = _( + "A tool used for\n" + "watering BERRIES\n" + "and plants."); + +static const u8 gItemDescription_DevonGoods[] = _( + "A package that\n" + "contains DEVON’s\n" + "machine parts."); + +static const u8 gItemDescription_SootSack[] = _( + "A sack used to\n" + "gather and hold\n" + "volcanic ash."); + +static const u8 gItemDescription_BasementKey[] = _( + "The key for NEW\n" + "MAUVILLE beneath\n" + "MAUVILLE CITY."); + +static const u8 gItemDescription_AcroBike[] = _( + "A folding bicycle\n" + "capable of jumps\n" + "and wheelies."); + +static const u8 gItemDescription_PokeblockCase[] = _( + "A case for holding\n" + "{POKEBLOCK}S made with\n" + "a BERRY BLENDER."); + +static const u8 gItemDescription_Letter[] = _( + "A letter to STEVEN\n" + "from the PRESIDENT\n" + "of the DEVON CORP."); + +static const u8 gItemDescription_EonTicket[] = _( + "The ticket for a\n" + "ferry to a distant\n" + "southern island."); + +static const u8 gItemDescription_RedOrb[] = _( + "A red, glowing orb\n" + "said to contain an\n" + "ancient power."); + +static const u8 gItemDescription_BlueOrb[] = _( + "A blue, glowing orb\n" + "said to contain an\n" + "ancient power."); + +static const u8 gItemDescription_Scanner[] = _( + "A device found\n" + "inside the\n" + "ABANDONED SHIP."); + +static const u8 gItemDescription_GoGoggles[] = _( + "Nifty goggles that\n" + "protect eyes from\n" + "desert sandstorms."); + +static const u8 gItemDescription_Meteorite[] = _( + "A meteorite found\n" + "at METEOR FALLS."); + +static const u8 gItemDescription_Room1Key[] = _( + "A key that opens a\n" + "door inside the\n" + "ABANDONED SHIP."); + +static const u8 gItemDescription_Room2Key[] = _( + "A key that opens a\n" + "door inside the\n" + "ABANDONED SHIP."); + +static const u8 gItemDescription_Room4Key[] = _( + "A key that opens a\n" + "door inside the\n" + "ABANDONED SHIP."); + +static const u8 gItemDescription_Room6Key[] = _( + "A key that opens a\n" + "door inside the\n" + "ABANDONED SHIP."); + +static const u8 gItemDescription_StorageKey[] = _( + "The key to the\n" + "storage inside the\n" + "ABANDONED SHIP."); + +static const u8 gItemDescription_RootFossil[] = _( + "A fossil of an\n" + "ancient, seafloor-\n" + "dwelling POKéMON."); + +static const u8 gItemDescription_ClawFossil[] = _( + "A fossil of an\n" + "ancient, seafloor-\n" + "dwelling POKéMON."); + +static const u8 gItemDescription_DevonScope[] = _( + "A device by DEVON\n" + "that signals any\n" + "unseeable POKéMON."); + +static const u8 gItemDescription_TM01[] = _( + "Powerful, but makes\n" + "the user flinch if\n" + "hit by the foe."); + +static const u8 gItemDescription_TM02[] = _( + "Hooks and slashes\n" + "the foe with long,\n" + "sharp claws."); + +static const u8 gItemDescription_TM03[] = _( + "Generates an\n" + "ultrasonic wave\n" + "that may confuse."); + +static const u8 gItemDescription_TM04[] = _( + "Raises SP. ATK and\n" + "SP. DEF by focusing\n" + "the mind."); + +static const u8 gItemDescription_TM05[] = _( + "A savage roar that\n" + "makes the foe flee \n" + "to end the battle."); + +static const u8 gItemDescription_TM06[] = _( + "Poisons the foe\n" + "with a toxin that\n" + "gradually worsens."); + +static const u8 gItemDescription_TM07[] = _( + "Summons a hailstorm\n" + "that hurts all\n" + "types except ICE."); + +static const u8 gItemDescription_TM08[] = _( + "Bulks up the body\n" + "to boost both\n" + "ATTACK & DEFENSE."); + +static const u8 gItemDescription_TM09[] = _( + "Shoots 2 to 5 seeds\n" + "in a row to strike\n" + "the foe."); + +static const u8 gItemDescription_TM10[] = _( + "The attack power\n" + "varies among\n" + "different POKéMON."); + +static const u8 gItemDescription_TM11[] = _( + "Raises the power of\n" + "FIRE-type moves\n" + "for 5 turns."); + +static const u8 gItemDescription_TM12[] = _( + "Enrages the foe so\n" + "it can only use\n" + "attack moves."); + +static const u8 gItemDescription_TM13[] = _( + "Fires an icy cold\n" + "beam that may\n" + "freeze the foe."); + +static const u8 gItemDescription_TM14[] = _( + "A vicious snow-and-\n" + "wind attack that\n" + "may freeze the foe."); + +static const u8 gItemDescription_TM15[] = _( + "Powerful, but needs\n" + "recharging the\n" + "next turn."); + +static const u8 gItemDescription_TM16[] = _( + "Creates a wall of\n" + "light that lowers\n" + "SP. ATK damage."); + +static const u8 gItemDescription_TM17[] = _( + "Negates all damage,\n" + "but may fail if used\n" + "in succession."); + +static const u8 gItemDescription_TM18[] = _( + "Raises the power of\n" + "WATER-type moves\n" + "for 5 turns."); + +static const u8 gItemDescription_TM19[] = _( + "Recovers half the\n" + "HP of the damage \n" + "this move inflicts."); + +static const u8 gItemDescription_TM20[] = _( + "Prevents status\n" + "abnormality with a\n" + "mystical power."); + +static const u8 gItemDescription_TM21[] = _( + "The less the user\n" + "likes you, the more\n" + "powerful this move."); + +static const u8 gItemDescription_TM22[] = _( + "Absorbs sunlight in\n" + "the 1st turn, then\n" + "attacks next turn."); + +static const u8 gItemDescription_TM23[] = _( + "Slams the foe with\n" + "a hard tail. It may\n" + "lower DEFENSE."); + +static const u8 gItemDescription_TM24[] = _( + "A powerful electric\n" + "attack that may\n" + "cause paralysis."); + +static const u8 gItemDescription_TM25[] = _( + "Strikes the foe\n" + "with a thunderbolt.\n" + "It may paralyze."); + +static const u8 gItemDescription_TM26[] = _( + "Causes a quake\n" + "that has no effect\n" + "on flying foes."); + +static const u8 gItemDescription_TM27[] = _( + "The more the user\n" + "likes you, the more\n" + "powerful this move."); + +static const u8 gItemDescription_TM28[] = _( + "Digs underground\n" + "the 1st turn, then\n" + "strikes next turn."); + +static const u8 gItemDescription_TM29[] = _( + "A powerful psychic\n" + "attack that may\n" + "lower SP. DEF."); + +static const u8 gItemDescription_TM30[] = _( + "Hurls a dark lump\n" + "at the foe. It may\n" + "lower SP. DEF."); + +static const u8 gItemDescription_TM31[] = _( + "Destroys barriers\n" + "like LIGHT SCREEN\n" + "and causes damage."); + +static const u8 gItemDescription_TM32[] = _( + "Creates illusory\n" + "copies to enhance\n" + "elusiveness."); + +static const u8 gItemDescription_TM33[] = _( + "Creates a wall of\n" + "light that weakens\n" + "physical attacks."); + +static const u8 gItemDescription_TM34[] = _( + "Zaps the foe with a\n" + "jolt of electricity\n" + "that never misses."); + +static const u8 gItemDescription_TM35[] = _( + "Looses a stream of\n" + "fire that may burn\n" + "the foe."); + +static const u8 gItemDescription_TM36[] = _( + "Hurls sludge at the\n" + "foe. It may poison\n" + "the foe."); + +static const u8 gItemDescription_TM37[] = _( + "Causes a sandstorm\n" + "that hits the foe\n" + "over several turns."); + +static const u8 gItemDescription_TM38[] = _( + "A powerful fire\n" + "attack that may\n" + "burn the foe."); + +static const u8 gItemDescription_TM39[] = _( + "Stops the foe from\n" + "moving with rocks.\n" + "May lower SPEED."); + +static const u8 gItemDescription_TM40[] = _( + "An extremely fast\n" + "attack that can’t\n" + "be avoided."); + +static const u8 gItemDescription_TM41[] = _( + "Prevents the foe\n" + "from using the same\n" + "move in a row."); + +static const u8 gItemDescription_TM42[] = _( + "Raises ATTACK when\n" + "poisoned, burned,\n" + "or paralyzed."); + +static const u8 gItemDescription_TM43[] = _( + "Adds an effect to\n" + "attack depending\n" + "on the location."); + +static const u8 gItemDescription_TM44[] = _( + "The user sleeps for\n" + "2 turns to restore\n" + "health and status."); + +static const u8 gItemDescription_TM45[] = _( + "Makes it tough to\n" + "attack a foe of the\n" + "opposite gender."); + +static const u8 gItemDescription_TM46[] = _( + "While attacking,\n" + "it may steal the\n" + "foe’s held item."); + +static const u8 gItemDescription_TM47[] = _( + "Spreads hard-edged\n" + "wings and slams\n" + "into the foe."); + +static const u8 gItemDescription_TM48[] = _( + "Switches abilities\n" + "with the foe on the\n" + "turn this is used."); + +static const u8 gItemDescription_TM49[] = _( + "Steals the effects\n" + "of the move the foe\n" + "is trying to use."); + +static const u8 gItemDescription_TM50[] = _( + "Enables full-power\n" + "attack, but sharply\n" + "lowers SP. ATK."); + +static const u8 gItemDescription_HM01[] = _( + "Attacks the foe\n" + "with sharp blades\n" + "or claws."); + +static const u8 gItemDescription_HM02[] = _( + "Flies up on the\n" + "first turn, then\n" + "attacks next turn."); + +static const u8 gItemDescription_HM03[] = _( + "Creates a huge\n" + "wave, then crashes\n" + "it down on the foe."); + +static const u8 gItemDescription_HM04[] = _( + "Builds enormous\n" + "power, then slams\n" + "the foe."); + +static const u8 gItemDescription_HM05[] = _( + "Looses a powerful\n" + "blast of light that\n" + "reduces accuracy."); + +static const u8 gItemDescription_HM06[] = _( + "A rock-crushingly\n" + "tough attack that\n" + "may lower DEFENSE."); + +static const u8 gItemDescription_HM07[] = _( + "Attacks the foe\n" + "with enough power\n" + "to climb waterfalls."); + +static const u8 gItemDescription_HM08[] = _( + "Dives underwater\n" + "the 1st turn, then\n" + "attacks next turn."); + +static const u8 gItemDescription_Dummy[] = _(""); diff --git a/src/data/items_de.h b/src/data/items_de.h new file mode 100644 index 000000000..0453a95d0 --- /dev/null +++ b/src/data/items_de.h @@ -0,0 +1,5587 @@ +const struct Item gItems[] = +{ + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MEISTERBALL"), + .itemId = ITEM_MASTER_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MasterBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 0, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 0, + }, + { + .name = _("HYPERBALL"), + .itemId = ITEM_ULTRA_BALL, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_UltraBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 1, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 1, + }, + { + .name = _("SUPERBALL"), + .itemId = ITEM_GREAT_BALL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GreatBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 2, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 2, + }, + { + .name = _("POKéBALL"), + .itemId = ITEM_POKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PokeBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 3, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 3, + }, + { + .name = _("SAFARIBALL"), + .itemId = ITEM_SAFARI_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SafariBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 4, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 4, + }, + { + .name = _("NETZBALL"), + .itemId = ITEM_NET_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NetBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 5, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 5, + }, + { + .name = _("TAUCHBALL"), + .itemId = ITEM_DIVE_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DiveBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 6, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 6, + }, + { + .name = _("NESTBALL"), + .itemId = ITEM_NEST_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NestBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 7, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 7, + }, + { + .name = _("WIEDERBALL"), + .itemId = ITEM_REPEAT_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RepeatBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 8, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 8, + }, + { + .name = _("TIMERBALL"), + .itemId = ITEM_TIMER_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TimerBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 9, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 9, + }, + { + .name = _("LUXUSBALL"), + .itemId = ITEM_LUXURY_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_LuxuryBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 10, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 10, + }, + { + .name = _("PREMIERBALL"), + .itemId = ITEM_PREMIER_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PremierBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 11, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 11, + }, + { + .name = _("TRANK"), + .itemId = ITEM_POTION, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 20, + .description = gItemDescription_Potion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("GEGENGIFT"), + .itemId = ITEM_ANTIDOTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Antidote, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FEUERHEILER"), + .itemId = ITEM_BURN_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BurnHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("EISHEILER"), + .itemId = ITEM_ICE_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_IceHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("AUFWECKER"), + .itemId = ITEM_AWAKENING, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Awakening, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PARA-HEILER"), + .itemId = ITEM_PARALYZE_HEAL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ParalyzeHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("TOP-GENESUNG"), + .itemId = ITEM_FULL_RESTORE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_FullRestore, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("TOP-TRANK"), + .itemId = ITEM_MAX_POTION, + .price = 2500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_MaxPotion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HYPERTRANK"), + .itemId = ITEM_HYPER_POTION, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gItemDescription_HyperPotion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SUPERTRANK"), + .itemId = ITEM_SUPER_POTION, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gItemDescription_SuperPotion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HYPERHEILER"), + .itemId = ITEM_FULL_HEAL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FullHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BELEBER"), + .itemId = ITEM_REVIVE, + .price = 1500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Revive, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("TOP-BELEBER"), + .itemId = ITEM_MAX_REVIVE, + .price = 4000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MaxRevive, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("TAFELWASSER"), + .itemId = ITEM_FRESH_WATER, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gItemDescription_FreshWater, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SPRUDEL"), + .itemId = ITEM_SODA_POP, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 60, + .description = gItemDescription_SodaPop, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LIMONADE"), + .itemId = ITEM_LEMONADE, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 80, + .description = gItemDescription_Lemonade, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("KUHMUH-MILCH"), + .itemId = ITEM_MOOMOO_MILK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gItemDescription_MoomooMilk, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGIESTAUB"), + .itemId = ITEM_ENERGY_POWDER, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EnergyPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("KRAFTWURZEL"), + .itemId = ITEM_ENERGY_ROOT, + .price = 800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EnergyRoot, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HEILPUDER"), + .itemId = ITEM_HEAL_POWDER, + .price = 450, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HealPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("VITALKRAUT"), + .itemId = ITEM_REVIVAL_HERB, + .price = 2800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RevivalHerb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ÄTHER"), + .itemId = ITEM_ETHER, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gItemDescription_Ether, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("TOP-ÄTHER"), + .itemId = ITEM_MAX_ETHER, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_MaxEther, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ELIXIER"), + .itemId = ITEM_ELIXIR, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gItemDescription_Elixir, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("TOP-ELIXIER"), + .itemId = ITEM_MAX_ELIXIR, + .price = 4500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_MaxElixir, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("LAVAKEKS"), + .itemId = ITEM_LAVA_COOKIE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_LavaCookie, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLAUE FLÖTE"), + .itemId = ITEM_BLUE_FLUTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("GELBE FLÖTE"), + .itemId = ITEM_YELLOW_FLUTE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_YellowFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ROTE FLÖTE"), + .itemId = ITEM_RED_FLUTE, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SCHW. FLÖTE"), + .itemId = ITEM_BLACK_FLUTE, + .price = 400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gItemDescription_BlackFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WEISSE FLÖTE"), + .itemId = ITEM_WHITE_FLUTE, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 150, + .description = gItemDescription_WhiteFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BEERENSAFT"), + .itemId = ITEM_BERRY_JUICE, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 20, + .description = gItemDescription_BerryJuice, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ZAUBERASCHE"), + .itemId = ITEM_SACRED_ASH, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SacredAsh, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KÜSTENSALZ"), + .itemId = ITEM_SHOAL_SALT, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ShoalSalt, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KÜSTENSCHALE"), + .itemId = ITEM_SHOAL_SHELL, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ShoalShell, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PURPURSTÜCK"), + .itemId = ITEM_RED_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("INDIGOSTÜCK"), + .itemId = ITEM_BLUE_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GELBSTÜCK"), + .itemId = ITEM_YELLOW_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_YellowShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GRÜNSTÜCK"), + .itemId = ITEM_GREEN_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GreenShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KP-PLUS"), + .itemId = ITEM_HP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HPUp, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PROTEIN"), + .itemId = ITEM_PROTEIN, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Protein, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EISEN"), + .itemId = ITEM_IRON, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Iron, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CARBON"), + .itemId = ITEM_CARBOS, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Carbos, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KALZIUM"), + .itemId = ITEM_CALCIUM, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Calcium, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SONDERBONBON"), + .itemId = ITEM_RARE_CANDY, + .price = 4800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RareCandy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AP-PLUS"), + .itemId = ITEM_PP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PPUp, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ZINK"), + .itemId = ITEM_ZINC, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Zinc, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AP-TOP"), + .itemId = ITEM_PP_MAX, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PPMax, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MEGABLOCK"), + .itemId = ITEM_GUARD_SPEC, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GuardSpec, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("ANGRIFFPLUS"), + .itemId = ITEM_DIRE_HIT, + .price = 650, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DireHit, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X-ANGRIFF"), + .itemId = ITEM_X_ATTACK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XAttack, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X-ABWEHR"), + .itemId = ITEM_X_DEFEND, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XDefend, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X-TEMPO"), + .itemId = ITEM_X_SPEED, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XSpeed, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X-TREFFER"), + .itemId = ITEM_X_ACCURACY, + .price = 950, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XAccuracy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X-SPEZIAL"), + .itemId = ITEM_X_SPECIAL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XSpecial, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("POKéPUPPE"), + .itemId = ITEM_POKE_DOLL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PokeDoll, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("ENECO-RUTE"), + .itemId = ITEM_FLUFFY_TAIL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FluffyTail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SUPERSCHUTZ"), + .itemId = ITEM_SUPER_REPEL, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gItemDescription_SuperRepel, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TOP-SCHUTZ"), + .itemId = ITEM_MAX_REPEL, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 250, + .description = gItemDescription_MaxRepel, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FLUCHTSEIL"), + .itemId = ITEM_ESCAPE_ROPE, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EscapeRope, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_EscapeRope, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCHUTZ"), + .itemId = ITEM_REPEL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gItemDescription_Repel, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SONNENSTEIN"), + .itemId = ITEM_SUN_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SunStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MONDSTEIN"), + .itemId = ITEM_MOON_STONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MoonStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FEUERSTEIN"), + .itemId = ITEM_FIRE_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FireStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DONNERSTEIN"), + .itemId = ITEM_THUNDER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ThunderStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WASSERSTEIN"), + .itemId = ITEM_WATER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WaterStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLATTSTEIN"), + .itemId = ITEM_LEAF_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_LeafStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MINIPILZ"), + .itemId = ITEM_TINY_MUSHROOM, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TinyMushroom, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RIESENPILZ"), + .itemId = ITEM_BIG_MUSHROOM, + .price = 5000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BigMushroom, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PERLE"), + .itemId = ITEM_PEARL, + .price = 1400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Pearl, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RIESENPERLE"), + .itemId = ITEM_BIG_PEARL, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BigPearl, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STERNENSTAUB"), + .itemId = ITEM_STARDUST, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Stardust, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STERNENSTÜCK"), + .itemId = ITEM_STAR_PIECE, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_StarPiece, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NUGGET"), + .itemId = ITEM_NUGGET, + .price = 10000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Nugget, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HERZSCHUPPE"), + .itemId = ITEM_HEART_SCALE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HeartScale, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ZIGZAGBRIEF"), + .itemId = ITEM_ORANGE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_OrangeMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HAFENBRIEF"), + .itemId = ITEM_HARBOR_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HarborMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("GLITZERBRIEF"), + .itemId = ITEM_GLITTER_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GlitterMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("EILBRIEF"), + .itemId = ITEM_MECH_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MechMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 3, + }, + { + .name = _("WALDBRIEF"), + .itemId = ITEM_WOOD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WoodMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 4, + }, + { + .name = _("WELLENBRIEF"), + .itemId = ITEM_WAVE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WaveMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 5, + }, + { + .name = _("PERLENBRIEF"), + .itemId = ITEM_BEAD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BeadMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 6, + }, + { + .name = _("DUNKELBRIEF"), + .itemId = ITEM_SHADOW_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ShadowMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 7, + }, + { + .name = _("TROPENBRIEF"), + .itemId = ITEM_TROPIC_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TropicMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 8, + }, + { + .name = _("TRAUMBRIEF"), + .itemId = ITEM_DREAM_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DreamMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 9, + }, + { + .name = _("EDELBRIEF"), + .itemId = ITEM_FAB_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FabMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 10, + }, + { + .name = _("RETROBRIEF"), + .itemId = ITEM_RETRO_MAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RetroMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 11, + }, + { + .name = _("AMRENABEERE"), + .itemId = ITEM_CHERI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PAR, + .holdEffectParam = 0, + .description = gItemDescription_CheriBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MARONBEERE"), + .itemId = ITEM_CHESTO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_SLP, + .holdEffectParam = 0, + .description = gItemDescription_ChestoBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PIRSIFBEERE"), + .itemId = ITEM_PECHA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PSN, + .holdEffectParam = 0, + .description = gItemDescription_PechaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FRAGIABEERE"), + .itemId = ITEM_RAWST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_BRN, + .holdEffectParam = 0, + .description = gItemDescription_RawstBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("WILBIRBEERE"), + .itemId = ITEM_ASPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_FRZ, + .holdEffectParam = 0, + .description = gItemDescription_AspearBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("JONAGOBEERE"), + .itemId = ITEM_LEPPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_PP, + .holdEffectParam = 10, + .description = gItemDescription_LeppaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("SINELBEERE"), + .itemId = ITEM_ORAN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 10, + .description = gItemDescription_OranBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PERSIMBEERE"), + .itemId = ITEM_PERSIM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_CONFUSION, + .holdEffectParam = 0, + .description = gItemDescription_PersimBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PRUNUSBEERE"), + .itemId = ITEM_LUM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_STATUS, + .holdEffectParam = 0, + .description = gItemDescription_LumBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("TSITRUBEERE"), + .itemId = ITEM_SITRUS_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 30, + .description = gItemDescription_SitrusBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("GIEFEBEERE"), + .itemId = ITEM_FIGY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, + .holdEffectParam = 8, + .description = gItemDescription_FigyBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WIKIBEERE"), + .itemId = ITEM_WIKI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_DRY, + .holdEffectParam = 8, + .description = gItemDescription_WikiBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGOBEERE"), + .itemId = ITEM_MAGO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, + .holdEffectParam = 8, + .description = gItemDescription_MagoBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GAUVEBEERE"), + .itemId = ITEM_AGUAV_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, + .holdEffectParam = 8, + .description = gItemDescription_AguavBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YAPABEERE"), + .itemId = ITEM_IAPAPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, + .holdEffectParam = 8, + .description = gItemDescription_IapapaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HIMMIHBEERE"), + .itemId = ITEM_RAZZ_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RazzBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MORBBEERE"), + .itemId = ITEM_BLUK_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlukBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NANABBEERE"), + .itemId = ITEM_NANAB_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NanabBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NIRBEBEERE"), + .itemId = ITEM_WEPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WepearBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SANANABEERE"), + .itemId = ITEM_PINAP_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PinapBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GRANABEERE"), + .itemId = ITEM_POMEG_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PomegBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SETANGBEERE"), + .itemId = ITEM_KELPSY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_KelpsyBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUALOTBEERE"), + .itemId = ITEM_QUALOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_QualotBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HONMELBEERE"), + .itemId = ITEM_HONDEW_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HondewBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LABRUSBEERE"), + .itemId = ITEM_GREPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GrepaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TAMOTBEERE"), + .itemId = ITEM_TAMATO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TamatoBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SAIMBEERE"), + .itemId = ITEM_CORNN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_CornnBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGOSTBEERE"), + .itemId = ITEM_MAGOST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MagostBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RABUTABEERE"), + .itemId = ITEM_RABUTA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RabutaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TRONZIBEERE"), + .itemId = ITEM_NOMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NomelBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KIWANBEERE"), + .itemId = ITEM_SPELON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SpelonBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PALLMBEERE"), + .itemId = ITEM_PAMTRE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PamtreBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WASMELBEERE"), + .itemId = ITEM_WATMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WatmelBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DURINBEERE"), + .itemId = ITEM_DURIN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DurinBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MYRTILBEERE"), + .itemId = ITEM_BELUE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BelueBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LYDZIBEERE"), + .itemId = ITEM_LIECHI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_ATTACK_UP, + .holdEffectParam = 4, + .description = gItemDescription_LiechiBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LINGANBEERE"), + .itemId = ITEM_GANLON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_DEFENSE_UP, + .holdEffectParam = 4, + .description = gItemDescription_GanlonBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SALKABEERE"), + .itemId = ITEM_SALAC_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SPEED_UP, + .holdEffectParam = 4, + .description = gItemDescription_SalacBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TAHAYBEERE"), + .itemId = ITEM_PETAYA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, + .holdEffectParam = 4, + .description = gItemDescription_PetayaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("APIKOBEERE"), + .itemId = ITEM_APICOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, + .holdEffectParam = 4, + .description = gItemDescription_ApicotBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LANSATBEERE"), + .itemId = ITEM_LANSAT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CRITICAL_UP, + .holdEffectParam = 4, + .description = gItemDescription_LansatBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KRAMBOBEERE"), + .itemId = ITEM_STARF_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, + .holdEffectParam = 4, + .description = gItemDescription_StarfBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ENIGMABEERE"), + .itemId = ITEM_ENIGMA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EnigmaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_EnigmaBerry, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_EnigmaBerry, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLENDPUDER"), + .itemId = ITEM_BRIGHT_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 10, + .description = gItemDescription_BrightPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCHLOHKRAUT"), + .itemId = ITEM_WHITE_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_STATS, + .holdEffectParam = 0, + .description = gItemDescription_WhiteHerb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MACHOBAND"), + .itemId = ITEM_MACHO_BRACE, + .price = 3000, + .holdEffect = HOLD_EFFECT_MACHO_BRACE, + .holdEffectParam = 0, + .description = gItemDescription_MachoBrace, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EP-TEILER"), + .itemId = ITEM_EXP_SHARE, + .price = 3000, + .holdEffect = HOLD_EFFECT_EXP_SHARE, + .holdEffectParam = 0, + .description = gItemDescription_ExpShare, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FLINKKLAUE"), + .itemId = ITEM_QUICK_CLAW, + .price = 100, + .holdEffect = HOLD_EFFECT_QUICK_CLAW, + .holdEffectParam = 20, + .description = gItemDescription_QuickClaw, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SANFTGLOCKE"), + .itemId = ITEM_SOOTHE_BELL, + .price = 100, + .holdEffect = HOLD_EFFECT_HAPPINESS_UP, + .holdEffectParam = 0, + .description = gItemDescription_SootheBell, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MENTALKRAUT"), + .itemId = ITEM_MENTAL_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_CURE_ATTRACT, + .holdEffectParam = 0, + .description = gItemDescription_MentalHerb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WAHLBAND"), + .itemId = ITEM_CHOICE_BAND, + .price = 100, + .holdEffect = HOLD_EFFECT_CHOICE_BAND, + .holdEffectParam = 0, + .description = gItemDescription_ChoiceBand, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KING-STEIN"), + .itemId = ITEM_KINGS_ROCK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLINCH, + .holdEffectParam = 10, + .description = gItemDescription_KingsRock, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILBERSTAUB"), + .itemId = ITEM_SILVER_POWDER, + .price = 100, + .holdEffect = HOLD_EFFECT_BUG_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SilverPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MÜNZAMULETT"), + .itemId = ITEM_AMULET_COIN, + .price = 100, + .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, + .holdEffectParam = 10, + .description = gItemDescription_AmuletCoin, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCHUTZBAND"), + .itemId = ITEM_CLEANSE_TAG, + .price = 200, + .holdEffect = HOLD_EFFECT_REPEL, + .holdEffectParam = 0, + .description = gItemDescription_CleanseTag, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEELENTAU"), + .itemId = ITEM_SOUL_DEW, + .price = 200, + .holdEffect = HOLD_EFFECT_SOUL_DEW, + .holdEffectParam = 0, + .description = gItemDescription_SoulDew, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ABYSSZAHN"), + .itemId = ITEM_DEEP_SEA_TOOTH, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, + .holdEffectParam = 0, + .description = gItemDescription_DeepSeaTooth, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ABYSSPLATTE"), + .itemId = ITEM_DEEP_SEA_SCALE, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE, + .holdEffectParam = 0, + .description = gItemDescription_DeepSeaScale, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RAUCHBALL"), + .itemId = ITEM_SMOKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_CAN_ALWAYS_RUN, + .holdEffectParam = 0, + .description = gItemDescription_SmokeBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EWIGSTEIN"), + .itemId = ITEM_EVERSTONE, + .price = 200, + .holdEffect = HOLD_EFFECT_PREVENT_EVOLVE, + .holdEffectParam = 0, + .description = gItemDescription_Everstone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FOKUS-BAND"), + .itemId = ITEM_FOCUS_BAND, + .price = 200, + .holdEffect = HOLD_EFFECT_FOCUS_BAND, + .holdEffectParam = 10, + .description = gItemDescription_FocusBand, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GLÜCKS-EI"), + .itemId = ITEM_LUCKY_EGG, + .price = 200, + .holdEffect = HOLD_EFFECT_LUCKY_EGG, + .holdEffectParam = 0, + .description = gItemDescription_LuckyEgg, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCOPE-LINSE"), + .itemId = ITEM_SCOPE_LENS, + .price = 200, + .holdEffect = HOLD_EFFECT_SCOPE_LENS, + .holdEffectParam = 0, + .description = gItemDescription_ScopeLens, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METALLMANTEL"), + .itemId = ITEM_METAL_COAT, + .price = 100, + .holdEffect = HOLD_EFFECT_STEEL_POWER, + .holdEffectParam = 10, + .description = gItemDescription_MetalCoat, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ÜBERRESTE"), + .itemId = ITEM_LEFTOVERS, + .price = 200, + .holdEffect = HOLD_EFFECT_LEFTOVERS, + .holdEffectParam = 10, + .description = gItemDescription_Leftovers, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRACHENHAUT"), + .itemId = ITEM_DRAGON_SCALE, + .price = 2100, + .holdEffect = HOLD_EFFECT_DRAGON_SCALE, + .holdEffectParam = 10, + .description = gItemDescription_DragonScale, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KUGELBLITZ"), + .itemId = ITEM_LIGHT_BALL, + .price = 100, + .holdEffect = HOLD_EFFECT_LIGHT_BALL, + .holdEffectParam = 0, + .description = gItemDescription_LightBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PUDERSAND"), + .itemId = ITEM_SOFT_SAND, + .price = 100, + .holdEffect = HOLD_EFFECT_GROUND_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SoftSand, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GRANITSTEIN"), + .itemId = ITEM_HARD_STONE, + .price = 100, + .holdEffect = HOLD_EFFECT_ROCK_POWER, + .holdEffectParam = 10, + .description = gItemDescription_HardStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WUNDERSAAT"), + .itemId = ITEM_MIRACLE_SEED, + .price = 100, + .holdEffect = HOLD_EFFECT_GRASS_POWER, + .holdEffectParam = 10, + .description = gItemDescription_MiracleSeed, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCHATTENGLAS"), + .itemId = ITEM_BLACK_GLASSES, + .price = 100, + .holdEffect = HOLD_EFFECT_DARK_POWER, + .holdEffectParam = 10, + .description = gItemDescription_BlackGlasses, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCHWARZGURT"), + .itemId = ITEM_BLACK_BELT, + .price = 100, + .holdEffect = HOLD_EFFECT_FIGHTING_POWER, + .holdEffectParam = 10, + .description = gItemDescription_BlackBelt, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGNET"), + .itemId = ITEM_MAGNET, + .price = 100, + .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, + .holdEffectParam = 10, + .description = gItemDescription_Magnet, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ZAUBERWASSER"), + .itemId = ITEM_MYSTIC_WATER, + .price = 100, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 10, + .description = gItemDescription_MysticWater, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HACKATTACK"), + .itemId = ITEM_SHARP_BEAK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLYING_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SharpBeak, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GIFTSTICH"), + .itemId = ITEM_POISON_BARB, + .price = 100, + .holdEffect = HOLD_EFFECT_POISON_POWER, + .holdEffectParam = 10, + .description = gItemDescription_PoisonBarb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EWIGES EIS"), + .itemId = ITEM_NEVER_MELT_ICE, + .price = 100, + .holdEffect = HOLD_EFFECT_ICE_POWER, + .holdEffectParam = 10, + .description = gItemDescription_NeverMeltIce, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BANNSTICKER"), + .itemId = ITEM_SPELL_TAG, + .price = 100, + .holdEffect = HOLD_EFFECT_GHOST_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SpellTag, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KRÜMMLÖFFEL"), + .itemId = ITEM_TWISTED_SPOON, + .price = 100, + .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, + .holdEffectParam = 10, + .description = gItemDescription_TwistedSpoon, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HOLZKOHLE"), + .itemId = ITEM_CHARCOAL, + .price = 9800, + .holdEffect = HOLD_EFFECT_FIRE_POWER, + .holdEffectParam = 10, + .description = gItemDescription_Charcoal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRACHENZAHN"), + .itemId = ITEM_DRAGON_FANG, + .price = 100, + .holdEffect = HOLD_EFFECT_DRAGON_POWER, + .holdEffectParam = 10, + .description = gItemDescription_DragonFang, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEIDENSCHAL"), + .itemId = ITEM_SILK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NORMAL_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SilkScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("UP-GRADE"), + .itemId = ITEM_UP_GRADE, + .price = 2100, + .holdEffect = HOLD_EFFECT_UP_GRADE, + .holdEffectParam = 0, + .description = gItemDescription_UpGrade, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEEGESANG"), + .itemId = ITEM_SHELL_BELL, + .price = 200, + .holdEffect = HOLD_EFFECT_SHELL_BELL, + .holdEffectParam = 8, + .description = gItemDescription_ShellBell, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEERAUCH"), + .itemId = ITEM_SEA_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 5, + .description = gItemDescription_SeaIncense, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LAXRAUCH"), + .itemId = ITEM_LAX_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 5, + .description = gItemDescription_LaxIncense, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY PUNCH"), + .itemId = ITEM_LUCKY_PUNCH, + .price = 10, + .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, + .holdEffectParam = 0, + .description = gItemDescription_LuckyPunch, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METALLSTAUB"), + .itemId = ITEM_METAL_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_METAL_POWDER, + .holdEffectParam = 0, + .description = gItemDescription_MetalPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KAMPFKNOCHEN"), + .itemId = ITEM_THICK_CLUB, + .price = 500, + .holdEffect = HOLD_EFFECT_THICK_CLUB, + .holdEffectParam = 0, + .description = gItemDescription_ThickClub, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LAUCHSTANGE"), + .itemId = ITEM_STICK, + .price = 200, + .holdEffect = HOLD_EFFECT_STICK, + .holdEffectParam = 0, + .description = gItemDescription_Stick, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ROTER SCHAL"), + .itemId = ITEM_RED_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLAUER SCHAL"), + .itemId = ITEM_BLUE_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ROSA SCHAL"), + .itemId = ITEM_PINK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PinkScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GRÜNER SCHAL"), + .itemId = ITEM_GREEN_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GreenScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GELBER SCHAL"), + .itemId = ITEM_YELLOW_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_YellowScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EILRAD"), + .itemId = ITEM_MACH_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MachBike, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MÜNZKORB"), + .itemId = ITEM_COIN_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_CoinCase, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CoinCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DETEKTOR"), + .itemId = ITEM_ITEMFINDER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Itemfinder, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ANGEL"), + .itemId = ITEM_OLD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_OldRod, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PROFIANGEL"), + .itemId = ITEM_GOOD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GoodRod, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("SUPERANGEL"), + .itemId = ITEM_SUPER_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SuperRod, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("BOOTSTICKET"), + .itemId = ITEM_SS_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SSTicket, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WETTB.-KARTE"), + .itemId = ITEM_CONTEST_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ContestPass, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WAILMERKANNE"), + .itemId = ITEM_WAILMER_PAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WailmerPail, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_WailmerPail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON-WAREN"), + .itemId = ITEM_DEVON_GOODS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DevonGoods, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ASCHETASCHE"), + .itemId = ITEM_SOOT_SACK, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SootSack, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KELLERÖFFNER"), + .itemId = ITEM_BASEMENT_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BasementKey, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KUNSTRAD"), + .itemId = ITEM_ACRO_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_AcroBike, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("{POKEBLOCK}BOX"), + .itemId = ITEM_POKEBLOCK_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PokeblockCase, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 3, + .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BRIEF"), + .itemId = ITEM_LETTER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Letter, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ÄON-TICKET"), + .itemId = ITEM_EON_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EonTicket, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("ROTE KUGEL"), + .itemId = ITEM_RED_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedOrb, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLAUE KUGEL"), + .itemId = ITEM_BLUE_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueOrb, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCANNER"), + .itemId = ITEM_SCANNER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Scanner, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WÜSTENGLAS"), + .itemId = ITEM_GO_GOGGLES, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GoGoggles, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METEORIT"), + .itemId = ITEM_METEORITE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Meteorite, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("K1-SCHLÜSSEL"), + .itemId = ITEM_ROOM_1_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room1Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("K2-SCHLÜSSEL"), + .itemId = ITEM_ROOM_2_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room2Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("K4-SCHLÜSSEL"), + .itemId = ITEM_ROOM_4_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room4Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("K6-SCHLÜSSEL"), + .itemId = ITEM_ROOM_6_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room6Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("L.-SCHLÜSSEL"), + .itemId = ITEM_STORAGE_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_StorageKey, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WURZELFOSSIL"), + .itemId = ITEM_ROOT_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RootFossil, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KLAUENFOSSIL"), + .itemId = ITEM_CLAW_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ClawFossil, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON-SCOPE"), + .itemId = ITEM_DEVON_SCOPE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DevonScope, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM01"), + .itemId = ITEM_TM01, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM01, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM02"), + .itemId = ITEM_TM02, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM02, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM03"), + .itemId = ITEM_TM03, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM03, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM04"), + .itemId = ITEM_TM04, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM04, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM05"), + .itemId = ITEM_TM05, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM05, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM06"), + .itemId = ITEM_TM06, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM06, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM07"), + .itemId = ITEM_TM07, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM07, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM08"), + .itemId = ITEM_TM08, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM08, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM09"), + .itemId = ITEM_TM09, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM09, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM10"), + .itemId = ITEM_TM10, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM10, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM11"), + .itemId = ITEM_TM11, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM11, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM12"), + .itemId = ITEM_TM12, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM12, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM13"), + .itemId = ITEM_TM13, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM13, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM14"), + .itemId = ITEM_TM14, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM14, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM15"), + .itemId = ITEM_TM15, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM15, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM16"), + .itemId = ITEM_TM16, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM16, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM17"), + .itemId = ITEM_TM17, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM17, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM18"), + .itemId = ITEM_TM18, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM18, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM19"), + .itemId = ITEM_TM19, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM19, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM20"), + .itemId = ITEM_TM20, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM20, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM21"), + .itemId = ITEM_TM21, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM21, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM22"), + .itemId = ITEM_TM22, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM22, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM23"), + .itemId = ITEM_TM23, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM23, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM24"), + .itemId = ITEM_TM24, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM24, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM25"), + .itemId = ITEM_TM25, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM25, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM26"), + .itemId = ITEM_TM26, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM26, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM27"), + .itemId = ITEM_TM27, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM27, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM28"), + .itemId = ITEM_TM28, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM28, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM29"), + .itemId = ITEM_TM29, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM29, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM30"), + .itemId = ITEM_TM30, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM30, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM31"), + .itemId = ITEM_TM31, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM31, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM32"), + .itemId = ITEM_TM32, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM32, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM33"), + .itemId = ITEM_TM33, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM33, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM34"), + .itemId = ITEM_TM34, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM34, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM35"), + .itemId = ITEM_TM35, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM35, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM36"), + .itemId = ITEM_TM36, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM36, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM37"), + .itemId = ITEM_TM37, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM37, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM38"), + .itemId = ITEM_TM38, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM38, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM39"), + .itemId = ITEM_TM39, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM39, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM40"), + .itemId = ITEM_TM40, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM40, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM41"), + .itemId = ITEM_TM41, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM41, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM42"), + .itemId = ITEM_TM42, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM42, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM43"), + .itemId = ITEM_TM43, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM43, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM44"), + .itemId = ITEM_TM44, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM44, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM45"), + .itemId = ITEM_TM45, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM45, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM46"), + .itemId = ITEM_TM46, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM46, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM47"), + .itemId = ITEM_TM47, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM47, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM48"), + .itemId = ITEM_TM48, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM48, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM49"), + .itemId = ITEM_TM49, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM49, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM50"), + .itemId = ITEM_TM50, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM50, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM01"), + .itemId = ITEM_HM01, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM01, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM02"), + .itemId = ITEM_HM02, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM02, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM03"), + .itemId = ITEM_HM03, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM03, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM04"), + .itemId = ITEM_HM04, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM04, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM05"), + .itemId = ITEM_HM05, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM05, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM06"), + .itemId = ITEM_HM06, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM06, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM07"), + .itemId = ITEM_HM07, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM07, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VM08"), + .itemId = ITEM_HM08, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM08, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, +}; diff --git a/src/data/items_en.h b/src/data/items_en.h new file mode 100644 index 000000000..a3e822370 --- /dev/null +++ b/src/data/items_en.h @@ -0,0 +1,5587 @@ +const struct Item gItems[] = +{ + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MASTER BALL"), + .itemId = ITEM_MASTER_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MasterBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 0, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 0, + }, + { + .name = _("ULTRA BALL"), + .itemId = ITEM_ULTRA_BALL, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_UltraBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 1, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 1, + }, + { + .name = _("GREAT BALL"), + .itemId = ITEM_GREAT_BALL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GreatBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 2, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 2, + }, + { + .name = _("POKé BALL"), + .itemId = ITEM_POKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PokeBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 3, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 3, + }, + { + .name = _("SAFARI BALL"), + .itemId = ITEM_SAFARI_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SafariBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 4, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 4, + }, + { + .name = _("NET BALL"), + .itemId = ITEM_NET_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NetBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 5, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 5, + }, + { + .name = _("DIVE BALL"), + .itemId = ITEM_DIVE_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DiveBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 6, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 6, + }, + { + .name = _("NEST BALL"), + .itemId = ITEM_NEST_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NestBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 7, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 7, + }, + { + .name = _("REPEAT BALL"), + .itemId = ITEM_REPEAT_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RepeatBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 8, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 8, + }, + { + .name = _("TIMER BALL"), + .itemId = ITEM_TIMER_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TimerBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 9, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 9, + }, + { + .name = _("LUXURY BALL"), + .itemId = ITEM_LUXURY_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_LuxuryBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 10, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 10, + }, + { + .name = _("PREMIER BALL"), + .itemId = ITEM_PREMIER_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PremierBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 11, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 11, + }, + { + .name = _("POTION"), + .itemId = ITEM_POTION, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 20, + .description = gItemDescription_Potion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ANTIDOTE"), + .itemId = ITEM_ANTIDOTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Antidote, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BURN HEAL"), + .itemId = ITEM_BURN_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BurnHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ICE HEAL"), + .itemId = ITEM_ICE_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_IceHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("AWAKENING"), + .itemId = ITEM_AWAKENING, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Awakening, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PARLYZ HEAL"), + .itemId = ITEM_PARALYZE_HEAL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ParalyzeHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FULL RESTORE"), + .itemId = ITEM_FULL_RESTORE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_FullRestore, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MAX POTION"), + .itemId = ITEM_MAX_POTION, + .price = 2500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_MaxPotion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HYPER POTION"), + .itemId = ITEM_HYPER_POTION, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gItemDescription_HyperPotion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SUPER POTION"), + .itemId = ITEM_SUPER_POTION, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gItemDescription_SuperPotion, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FULL HEAL"), + .itemId = ITEM_FULL_HEAL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FullHeal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("REVIVE"), + .itemId = ITEM_REVIVE, + .price = 1500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Revive, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MAX REVIVE"), + .itemId = ITEM_MAX_REVIVE, + .price = 4000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MaxRevive, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FRESH WATER"), + .itemId = ITEM_FRESH_WATER, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gItemDescription_FreshWater, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SODA POP"), + .itemId = ITEM_SODA_POP, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 60, + .description = gItemDescription_SodaPop, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LEMONADE"), + .itemId = ITEM_LEMONADE, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 80, + .description = gItemDescription_Lemonade, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MOOMOO MILK"), + .itemId = ITEM_MOOMOO_MILK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gItemDescription_MoomooMilk, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGYPOWDER"), + .itemId = ITEM_ENERGY_POWDER, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EnergyPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGY ROOT"), + .itemId = ITEM_ENERGY_ROOT, + .price = 800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EnergyRoot, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HEAL POWDER"), + .itemId = ITEM_HEAL_POWDER, + .price = 450, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HealPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("REVIVAL HERB"), + .itemId = ITEM_REVIVAL_HERB, + .price = 2800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RevivalHerb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ETHER"), + .itemId = ITEM_ETHER, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gItemDescription_Ether, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("MAX ETHER"), + .itemId = ITEM_MAX_ETHER, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_MaxEther, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ELIXIR"), + .itemId = ITEM_ELIXIR, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gItemDescription_Elixir, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("MAX ELIXIR"), + .itemId = ITEM_MAX_ELIXIR, + .price = 4500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gItemDescription_MaxElixir, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("LAVA COOKIE"), + .itemId = ITEM_LAVA_COOKIE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_LavaCookie, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLUE FLUTE"), + .itemId = ITEM_BLUE_FLUTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("YELLOW FLUTE"), + .itemId = ITEM_YELLOW_FLUTE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_YellowFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("RED FLUTE"), + .itemId = ITEM_RED_FLUTE, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLACK FLUTE"), + .itemId = ITEM_BLACK_FLUTE, + .price = 400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gItemDescription_BlackFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WHITE FLUTE"), + .itemId = ITEM_WHITE_FLUTE, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 150, + .description = gItemDescription_WhiteFlute, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BERRY JUICE"), + .itemId = ITEM_BERRY_JUICE, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 20, + .description = gItemDescription_BerryJuice, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SACRED ASH"), + .itemId = ITEM_SACRED_ASH, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SacredAsh, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHOAL SALT"), + .itemId = ITEM_SHOAL_SALT, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ShoalSalt, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHOAL SHELL"), + .itemId = ITEM_SHOAL_SHELL, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ShoalShell, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RED SHARD"), + .itemId = ITEM_RED_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE SHARD"), + .itemId = ITEM_BLUE_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YELLOW SHARD"), + .itemId = ITEM_YELLOW_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_YellowShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREEN SHARD"), + .itemId = ITEM_GREEN_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GreenShard, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HP UP"), + .itemId = ITEM_HP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HPUp, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PROTEIN"), + .itemId = ITEM_PROTEIN, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Protein, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("IRON"), + .itemId = ITEM_IRON, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Iron, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CARBOS"), + .itemId = ITEM_CARBOS, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Carbos, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CALCIUM"), + .itemId = ITEM_CALCIUM, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Calcium, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RARE CANDY"), + .itemId = ITEM_RARE_CANDY, + .price = 4800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RareCandy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PP UP"), + .itemId = ITEM_PP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PPUp, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ZINC"), + .itemId = ITEM_ZINC, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Zinc, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PP MAX"), + .itemId = ITEM_PP_MAX, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PPMax, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GUARD SPEC."), + .itemId = ITEM_GUARD_SPEC, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GuardSpec, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("DIRE HIT"), + .itemId = ITEM_DIRE_HIT, + .price = 650, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DireHit, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X ATTACK"), + .itemId = ITEM_X_ATTACK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XAttack, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X DEFEND"), + .itemId = ITEM_X_DEFEND, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XDefend, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X SPEED"), + .itemId = ITEM_X_SPEED, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XSpeed, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X ACCURACY"), + .itemId = ITEM_X_ACCURACY, + .price = 950, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XAccuracy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X SPECIAL"), + .itemId = ITEM_X_SPECIAL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_XSpecial, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("POKé DOLL"), + .itemId = ITEM_POKE_DOLL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PokeDoll, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("FLUFFY TAIL"), + .itemId = ITEM_FLUFFY_TAIL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FluffyTail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SUPER REPEL"), + .itemId = ITEM_SUPER_REPEL, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gItemDescription_SuperRepel, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAX REPEL"), + .itemId = ITEM_MAX_REPEL, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 250, + .description = gItemDescription_MaxRepel, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ESCAPE ROPE"), + .itemId = ITEM_ESCAPE_ROPE, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EscapeRope, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_EscapeRope, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("REPEL"), + .itemId = ITEM_REPEL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gItemDescription_Repel, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SUN STONE"), + .itemId = ITEM_SUN_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SunStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MOON STONE"), + .itemId = ITEM_MOON_STONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MoonStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FIRE STONE"), + .itemId = ITEM_FIRE_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FireStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("THUNDERSTONE"), + .itemId = ITEM_THUNDER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ThunderStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WATER STONE"), + .itemId = ITEM_WATER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WaterStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LEAF STONE"), + .itemId = ITEM_LEAF_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_LeafStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TINYMUSHROOM"), + .itemId = ITEM_TINY_MUSHROOM, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TinyMushroom, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIG MUSHROOM"), + .itemId = ITEM_BIG_MUSHROOM, + .price = 5000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BigMushroom, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PEARL"), + .itemId = ITEM_PEARL, + .price = 1400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Pearl, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIG PEARL"), + .itemId = ITEM_BIG_PEARL, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BigPearl, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STARDUST"), + .itemId = ITEM_STARDUST, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Stardust, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STAR PIECE"), + .itemId = ITEM_STAR_PIECE, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_StarPiece, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NUGGET"), + .itemId = ITEM_NUGGET, + .price = 10000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Nugget, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HEART SCALE"), + .itemId = ITEM_HEART_SCALE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HeartScale, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ORANGE MAIL"), + .itemId = ITEM_ORANGE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_OrangeMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HARBOR MAIL"), + .itemId = ITEM_HARBOR_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HarborMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("GLITTER MAIL"), + .itemId = ITEM_GLITTER_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GlitterMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("MECH MAIL"), + .itemId = ITEM_MECH_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MechMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 3, + }, + { + .name = _("WOOD MAIL"), + .itemId = ITEM_WOOD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WoodMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 4, + }, + { + .name = _("WAVE MAIL"), + .itemId = ITEM_WAVE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WaveMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 5, + }, + { + .name = _("BEAD MAIL"), + .itemId = ITEM_BEAD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BeadMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 6, + }, + { + .name = _("SHADOW MAIL"), + .itemId = ITEM_SHADOW_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ShadowMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 7, + }, + { + .name = _("TROPIC MAIL"), + .itemId = ITEM_TROPIC_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TropicMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 8, + }, + { + .name = _("DREAM MAIL"), + .itemId = ITEM_DREAM_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DreamMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 9, + }, + { + .name = _("FAB MAIL"), + .itemId = ITEM_FAB_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_FabMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 10, + }, + { + .name = _("RETRO MAIL"), + .itemId = ITEM_RETRO_MAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RetroMail, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 11, + }, + { + .name = _("CHERI BERRY"), + .itemId = ITEM_CHERI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PAR, + .holdEffectParam = 0, + .description = gItemDescription_CheriBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("CHESTO BERRY"), + .itemId = ITEM_CHESTO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_SLP, + .holdEffectParam = 0, + .description = gItemDescription_ChestoBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PECHA BERRY"), + .itemId = ITEM_PECHA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PSN, + .holdEffectParam = 0, + .description = gItemDescription_PechaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("RAWST BERRY"), + .itemId = ITEM_RAWST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_BRN, + .holdEffectParam = 0, + .description = gItemDescription_RawstBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ASPEAR BERRY"), + .itemId = ITEM_ASPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_FRZ, + .holdEffectParam = 0, + .description = gItemDescription_AspearBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LEPPA BERRY"), + .itemId = ITEM_LEPPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_PP, + .holdEffectParam = 10, + .description = gItemDescription_LeppaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ORAN BERRY"), + .itemId = ITEM_ORAN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 10, + .description = gItemDescription_OranBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PERSIM BERRY"), + .itemId = ITEM_PERSIM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_CONFUSION, + .holdEffectParam = 0, + .description = gItemDescription_PersimBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LUM BERRY"), + .itemId = ITEM_LUM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_STATUS, + .holdEffectParam = 0, + .description = gItemDescription_LumBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SITRUS BERRY"), + .itemId = ITEM_SITRUS_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 30, + .description = gItemDescription_SitrusBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FIGY BERRY"), + .itemId = ITEM_FIGY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, + .holdEffectParam = 8, + .description = gItemDescription_FigyBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WIKI BERRY"), + .itemId = ITEM_WIKI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_DRY, + .holdEffectParam = 8, + .description = gItemDescription_WikiBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGO BERRY"), + .itemId = ITEM_MAGO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, + .holdEffectParam = 8, + .description = gItemDescription_MagoBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AGUAV BERRY"), + .itemId = ITEM_AGUAV_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, + .holdEffectParam = 8, + .description = gItemDescription_AguavBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("IAPAPA BERRY"), + .itemId = ITEM_IAPAPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, + .holdEffectParam = 8, + .description = gItemDescription_IapapaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RAZZ BERRY"), + .itemId = ITEM_RAZZ_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RazzBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUK BERRY"), + .itemId = ITEM_BLUK_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlukBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NANAB BERRY"), + .itemId = ITEM_NANAB_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NanabBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WEPEAR BERRY"), + .itemId = ITEM_WEPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WepearBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PINAP BERRY"), + .itemId = ITEM_PINAP_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PinapBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POMEG BERRY"), + .itemId = ITEM_POMEG_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PomegBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KELPSY BERRY"), + .itemId = ITEM_KELPSY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_KelpsyBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUALOT BERRY"), + .itemId = ITEM_QUALOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_QualotBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HONDEW BERRY"), + .itemId = ITEM_HONDEW_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HondewBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREPA BERRY"), + .itemId = ITEM_GREPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GrepaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TAMATO BERRY"), + .itemId = ITEM_TAMATO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TamatoBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CORNN BERRY"), + .itemId = ITEM_CORNN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_CornnBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGOST BERRY"), + .itemId = ITEM_MAGOST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MagostBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RABUTA BERRY"), + .itemId = ITEM_RABUTA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RabutaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NOMEL BERRY"), + .itemId = ITEM_NOMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_NomelBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SPELON BERRY"), + .itemId = ITEM_SPELON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SpelonBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PAMTRE BERRY"), + .itemId = ITEM_PAMTRE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PamtreBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WATMEL BERRY"), + .itemId = ITEM_WATMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WatmelBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DURIN BERRY"), + .itemId = ITEM_DURIN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DurinBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BELUE BERRY"), + .itemId = ITEM_BELUE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BelueBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIECHI BERRY"), + .itemId = ITEM_LIECHI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_ATTACK_UP, + .holdEffectParam = 4, + .description = gItemDescription_LiechiBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GANLON BERRY"), + .itemId = ITEM_GANLON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_DEFENSE_UP, + .holdEffectParam = 4, + .description = gItemDescription_GanlonBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SALAC BERRY"), + .itemId = ITEM_SALAC_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SPEED_UP, + .holdEffectParam = 4, + .description = gItemDescription_SalacBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PETAYA BERRY"), + .itemId = ITEM_PETAYA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, + .holdEffectParam = 4, + .description = gItemDescription_PetayaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("APICOT BERRY"), + .itemId = ITEM_APICOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, + .holdEffectParam = 4, + .description = gItemDescription_ApicotBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LANSAT BERRY"), + .itemId = ITEM_LANSAT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CRITICAL_UP, + .holdEffectParam = 4, + .description = gItemDescription_LansatBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STARF BERRY"), + .itemId = ITEM_STARF_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, + .holdEffectParam = 4, + .description = gItemDescription_StarfBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ENIGMA BERRY"), + .itemId = ITEM_ENIGMA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EnigmaBerry, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_EnigmaBerry, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_EnigmaBerry, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BRIGHTPOWDER"), + .itemId = ITEM_BRIGHT_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 10, + .description = gItemDescription_BrightPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WHITE HERB"), + .itemId = ITEM_WHITE_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_STATS, + .holdEffectParam = 0, + .description = gItemDescription_WhiteHerb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MACHO BRACE"), + .itemId = ITEM_MACHO_BRACE, + .price = 3000, + .holdEffect = HOLD_EFFECT_MACHO_BRACE, + .holdEffectParam = 0, + .description = gItemDescription_MachoBrace, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EXP. SHARE"), + .itemId = ITEM_EXP_SHARE, + .price = 3000, + .holdEffect = HOLD_EFFECT_EXP_SHARE, + .holdEffectParam = 0, + .description = gItemDescription_ExpShare, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUICK CLAW"), + .itemId = ITEM_QUICK_CLAW, + .price = 100, + .holdEffect = HOLD_EFFECT_QUICK_CLAW, + .holdEffectParam = 20, + .description = gItemDescription_QuickClaw, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOOTHE BELL"), + .itemId = ITEM_SOOTHE_BELL, + .price = 100, + .holdEffect = HOLD_EFFECT_HAPPINESS_UP, + .holdEffectParam = 0, + .description = gItemDescription_SootheBell, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MENTAL HERB"), + .itemId = ITEM_MENTAL_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_CURE_ATTRACT, + .holdEffectParam = 0, + .description = gItemDescription_MentalHerb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CHOICE BAND"), + .itemId = ITEM_CHOICE_BAND, + .price = 100, + .holdEffect = HOLD_EFFECT_CHOICE_BAND, + .holdEffectParam = 0, + .description = gItemDescription_ChoiceBand, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KING’S ROCK"), + .itemId = ITEM_KINGS_ROCK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLINCH, + .holdEffectParam = 10, + .description = gItemDescription_KingsRock, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILVERPOWDER"), + .itemId = ITEM_SILVER_POWDER, + .price = 100, + .holdEffect = HOLD_EFFECT_BUG_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SilverPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AMULET COIN"), + .itemId = ITEM_AMULET_COIN, + .price = 100, + .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, + .holdEffectParam = 10, + .description = gItemDescription_AmuletCoin, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CLEANSE TAG"), + .itemId = ITEM_CLEANSE_TAG, + .price = 200, + .holdEffect = HOLD_EFFECT_REPEL, + .holdEffectParam = 0, + .description = gItemDescription_CleanseTag, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOUL DEW"), + .itemId = ITEM_SOUL_DEW, + .price = 200, + .holdEffect = HOLD_EFFECT_SOUL_DEW, + .holdEffectParam = 0, + .description = gItemDescription_SoulDew, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEEPSEATOOTH"), + .itemId = ITEM_DEEP_SEA_TOOTH, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, + .holdEffectParam = 0, + .description = gItemDescription_DeepSeaTooth, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEEPSEASCALE"), + .itemId = ITEM_DEEP_SEA_SCALE, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE, + .holdEffectParam = 0, + .description = gItemDescription_DeepSeaScale, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SMOKE BALL"), + .itemId = ITEM_SMOKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_CAN_ALWAYS_RUN, + .holdEffectParam = 0, + .description = gItemDescription_SmokeBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EVERSTONE"), + .itemId = ITEM_EVERSTONE, + .price = 200, + .holdEffect = HOLD_EFFECT_PREVENT_EVOLVE, + .holdEffectParam = 0, + .description = gItemDescription_Everstone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FOCUS BAND"), + .itemId = ITEM_FOCUS_BAND, + .price = 200, + .holdEffect = HOLD_EFFECT_FOCUS_BAND, + .holdEffectParam = 10, + .description = gItemDescription_FocusBand, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY EGG"), + .itemId = ITEM_LUCKY_EGG, + .price = 200, + .holdEffect = HOLD_EFFECT_LUCKY_EGG, + .holdEffectParam = 0, + .description = gItemDescription_LuckyEgg, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCOPE LENS"), + .itemId = ITEM_SCOPE_LENS, + .price = 200, + .holdEffect = HOLD_EFFECT_SCOPE_LENS, + .holdEffectParam = 0, + .description = gItemDescription_ScopeLens, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METAL COAT"), + .itemId = ITEM_METAL_COAT, + .price = 100, + .holdEffect = HOLD_EFFECT_STEEL_POWER, + .holdEffectParam = 10, + .description = gItemDescription_MetalCoat, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LEFTOVERS"), + .itemId = ITEM_LEFTOVERS, + .price = 200, + .holdEffect = HOLD_EFFECT_LEFTOVERS, + .holdEffectParam = 10, + .description = gItemDescription_Leftovers, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRAGON SCALE"), + .itemId = ITEM_DRAGON_SCALE, + .price = 2100, + .holdEffect = HOLD_EFFECT_DRAGON_SCALE, + .holdEffectParam = 10, + .description = gItemDescription_DragonScale, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIGHT BALL"), + .itemId = ITEM_LIGHT_BALL, + .price = 100, + .holdEffect = HOLD_EFFECT_LIGHT_BALL, + .holdEffectParam = 0, + .description = gItemDescription_LightBall, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOFT SAND"), + .itemId = ITEM_SOFT_SAND, + .price = 100, + .holdEffect = HOLD_EFFECT_GROUND_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SoftSand, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HARD STONE"), + .itemId = ITEM_HARD_STONE, + .price = 100, + .holdEffect = HOLD_EFFECT_ROCK_POWER, + .holdEffectParam = 10, + .description = gItemDescription_HardStone, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MIRACLE SEED"), + .itemId = ITEM_MIRACLE_SEED, + .price = 100, + .holdEffect = HOLD_EFFECT_GRASS_POWER, + .holdEffectParam = 10, + .description = gItemDescription_MiracleSeed, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLACKGLASSES"), + .itemId = ITEM_BLACK_GLASSES, + .price = 100, + .holdEffect = HOLD_EFFECT_DARK_POWER, + .holdEffectParam = 10, + .description = gItemDescription_BlackGlasses, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLACK BELT"), + .itemId = ITEM_BLACK_BELT, + .price = 100, + .holdEffect = HOLD_EFFECT_FIGHTING_POWER, + .holdEffectParam = 10, + .description = gItemDescription_BlackBelt, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGNET"), + .itemId = ITEM_MAGNET, + .price = 100, + .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, + .holdEffectParam = 10, + .description = gItemDescription_Magnet, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MYSTIC WATER"), + .itemId = ITEM_MYSTIC_WATER, + .price = 100, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 10, + .description = gItemDescription_MysticWater, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHARP BEAK"), + .itemId = ITEM_SHARP_BEAK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLYING_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SharpBeak, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POISON BARB"), + .itemId = ITEM_POISON_BARB, + .price = 100, + .holdEffect = HOLD_EFFECT_POISON_POWER, + .holdEffectParam = 10, + .description = gItemDescription_PoisonBarb, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NEVERMELTICE"), + .itemId = ITEM_NEVER_MELT_ICE, + .price = 100, + .holdEffect = HOLD_EFFECT_ICE_POWER, + .holdEffectParam = 10, + .description = gItemDescription_NeverMeltIce, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SPELL TAG"), + .itemId = ITEM_SPELL_TAG, + .price = 100, + .holdEffect = HOLD_EFFECT_GHOST_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SpellTag, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TWISTEDSPOON"), + .itemId = ITEM_TWISTED_SPOON, + .price = 100, + .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, + .holdEffectParam = 10, + .description = gItemDescription_TwistedSpoon, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CHARCOAL"), + .itemId = ITEM_CHARCOAL, + .price = 9800, + .holdEffect = HOLD_EFFECT_FIRE_POWER, + .holdEffectParam = 10, + .description = gItemDescription_Charcoal, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRAGON FANG"), + .itemId = ITEM_DRAGON_FANG, + .price = 100, + .holdEffect = HOLD_EFFECT_DRAGON_POWER, + .holdEffectParam = 10, + .description = gItemDescription_DragonFang, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILK SCARF"), + .itemId = ITEM_SILK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NORMAL_POWER, + .holdEffectParam = 10, + .description = gItemDescription_SilkScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("UP-GRADE"), + .itemId = ITEM_UP_GRADE, + .price = 2100, + .holdEffect = HOLD_EFFECT_UP_GRADE, + .holdEffectParam = 0, + .description = gItemDescription_UpGrade, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHELL BELL"), + .itemId = ITEM_SHELL_BELL, + .price = 200, + .holdEffect = HOLD_EFFECT_SHELL_BELL, + .holdEffectParam = 8, + .description = gItemDescription_ShellBell, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEA INCENSE"), + .itemId = ITEM_SEA_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 5, + .description = gItemDescription_SeaIncense, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LAX INCENSE"), + .itemId = ITEM_LAX_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 5, + .description = gItemDescription_LaxIncense, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY PUNCH"), + .itemId = ITEM_LUCKY_PUNCH, + .price = 10, + .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, + .holdEffectParam = 0, + .description = gItemDescription_LuckyPunch, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METAL POWDER"), + .itemId = ITEM_METAL_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_METAL_POWDER, + .holdEffectParam = 0, + .description = gItemDescription_MetalPowder, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("THICK CLUB"), + .itemId = ITEM_THICK_CLUB, + .price = 500, + .holdEffect = HOLD_EFFECT_THICK_CLUB, + .holdEffectParam = 0, + .description = gItemDescription_ThickClub, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STICK"), + .itemId = ITEM_STICK, + .price = 200, + .holdEffect = HOLD_EFFECT_STICK, + .holdEffectParam = 0, + .description = gItemDescription_Stick, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RED SCARF"), + .itemId = ITEM_RED_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE SCARF"), + .itemId = ITEM_BLUE_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PINK SCARF"), + .itemId = ITEM_PINK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PinkScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREEN SCARF"), + .itemId = ITEM_GREEN_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GreenScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YELLOW SCARF"), + .itemId = ITEM_YELLOW_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_YellowScarf, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MACH BIKE"), + .itemId = ITEM_MACH_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_MachBike, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("COIN CASE"), + .itemId = ITEM_COIN_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_CoinCase, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CoinCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ITEMFINDER"), + .itemId = ITEM_ITEMFINDER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Itemfinder, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD ROD"), + .itemId = ITEM_OLD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_OldRod, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GOOD ROD"), + .itemId = ITEM_GOOD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GoodRod, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("SUPER ROD"), + .itemId = ITEM_SUPER_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SuperRod, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("S.S. TICKET"), + .itemId = ITEM_SS_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SSTicket, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CONTEST PASS"), + .itemId = ITEM_CONTEST_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ContestPass, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WAILMER PAIL"), + .itemId = ITEM_WAILMER_PAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_WailmerPail, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_WailmerPail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON GOODS"), + .itemId = ITEM_DEVON_GOODS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DevonGoods, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOOT SACK"), + .itemId = ITEM_SOOT_SACK, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_SootSack, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BASEMENT KEY"), + .itemId = ITEM_BASEMENT_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BasementKey, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ACRO BIKE"), + .itemId = ITEM_ACRO_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_AcroBike, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("{POKEBLOCK} CASE"), + .itemId = ITEM_POKEBLOCK_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_PokeblockCase, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 3, + .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LETTER"), + .itemId = ITEM_LETTER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Letter, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EON TICKET"), + .itemId = ITEM_EON_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_EonTicket, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("RED ORB"), + .itemId = ITEM_RED_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RedOrb, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE ORB"), + .itemId = ITEM_BLUE_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_BlueOrb, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCANNER"), + .itemId = ITEM_SCANNER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Scanner, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GO-GOGGLES"), + .itemId = ITEM_GO_GOGGLES, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_GoGoggles, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METEORITE"), + .itemId = ITEM_METEORITE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Meteorite, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 1 KEY"), + .itemId = ITEM_ROOM_1_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room1Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 2 KEY"), + .itemId = ITEM_ROOM_2_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room2Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 4 KEY"), + .itemId = ITEM_ROOM_4_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room4Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 6 KEY"), + .itemId = ITEM_ROOM_6_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Room6Key, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STORAGE KEY"), + .itemId = ITEM_STORAGE_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_StorageKey, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ROOT FOSSIL"), + .itemId = ITEM_ROOT_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_RootFossil, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CLAW FOSSIL"), + .itemId = ITEM_CLAW_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_ClawFossil, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON SCOPE"), + .itemId = ITEM_DEVON_SCOPE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_DevonScope, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM01"), + .itemId = ITEM_TM01, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM01, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM02"), + .itemId = ITEM_TM02, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM02, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM03"), + .itemId = ITEM_TM03, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM03, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM04"), + .itemId = ITEM_TM04, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM04, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM05"), + .itemId = ITEM_TM05, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM05, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM06"), + .itemId = ITEM_TM06, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM06, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM07"), + .itemId = ITEM_TM07, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM07, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM08"), + .itemId = ITEM_TM08, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM08, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM09"), + .itemId = ITEM_TM09, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM09, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM10"), + .itemId = ITEM_TM10, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM10, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM11"), + .itemId = ITEM_TM11, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM11, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM12"), + .itemId = ITEM_TM12, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM12, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM13"), + .itemId = ITEM_TM13, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM13, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM14"), + .itemId = ITEM_TM14, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM14, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM15"), + .itemId = ITEM_TM15, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM15, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM16"), + .itemId = ITEM_TM16, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM16, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM17"), + .itemId = ITEM_TM17, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM17, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM18"), + .itemId = ITEM_TM18, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM18, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM19"), + .itemId = ITEM_TM19, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM19, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM20"), + .itemId = ITEM_TM20, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM20, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM21"), + .itemId = ITEM_TM21, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM21, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM22"), + .itemId = ITEM_TM22, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM22, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM23"), + .itemId = ITEM_TM23, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM23, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM24"), + .itemId = ITEM_TM24, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM24, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM25"), + .itemId = ITEM_TM25, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM25, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM26"), + .itemId = ITEM_TM26, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM26, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM27"), + .itemId = ITEM_TM27, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM27, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM28"), + .itemId = ITEM_TM28, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM28, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM29"), + .itemId = ITEM_TM29, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM29, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM30"), + .itemId = ITEM_TM30, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM30, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM31"), + .itemId = ITEM_TM31, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM31, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM32"), + .itemId = ITEM_TM32, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM32, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM33"), + .itemId = ITEM_TM33, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM33, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM34"), + .itemId = ITEM_TM34, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM34, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM35"), + .itemId = ITEM_TM35, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM35, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM36"), + .itemId = ITEM_TM36, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM36, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM37"), + .itemId = ITEM_TM37, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM37, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM38"), + .itemId = ITEM_TM38, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM38, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM39"), + .itemId = ITEM_TM39, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM39, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM40"), + .itemId = ITEM_TM40, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM40, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM41"), + .itemId = ITEM_TM41, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM41, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM42"), + .itemId = ITEM_TM42, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM42, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM43"), + .itemId = ITEM_TM43, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM43, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM44"), + .itemId = ITEM_TM44, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM44, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM45"), + .itemId = ITEM_TM45, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM45, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM46"), + .itemId = ITEM_TM46, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM46, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM47"), + .itemId = ITEM_TM47, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM47, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM48"), + .itemId = ITEM_TM48, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM48, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM49"), + .itemId = ITEM_TM49, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM49, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM50"), + .itemId = ITEM_TM50, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_TM50, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM01"), + .itemId = ITEM_HM01, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM01, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM02"), + .itemId = ITEM_HM02, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM02, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM03"), + .itemId = ITEM_HM03, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM03, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM04"), + .itemId = ITEM_HM04, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM04, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM05"), + .itemId = ITEM_HM05, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM05, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM06"), + .itemId = ITEM_HM06, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM06, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM07"), + .itemId = ITEM_HM07, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM07, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM08"), + .itemId = ITEM_HM08, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_HM08, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemDescription_Dummy, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, +}; diff --git a/src/data/pokedex_entries_de.h b/src/data/pokedex_entries_de.h index 38263ec6e..0f64cba66 100644 --- a/src/data/pokedex_entries_de.h +++ b/src/data/pokedex_entries_de.h @@ -1,3 +1,11 @@ +#ifdef SAPPHIRE +static const u8 DexDescription_Dummy_1[] = _( + "Dieses POKéMON wurde erst vor kurzem \n" + "entdeckt und wird noch erforscht."); +static const u8 DexDescription_Dummy_2[] = _( + "Zur Zeit sind keine genauen Informatio-\n" + "nen über dieses POKéMON vorhanden."); +#else static const u8 DexDescription_Dummy_1[] = _( "Dieses POKéMON wurde erst vor kurzem \n" "entdeckt und wird noch erforscht."); @@ -5,7 +13,17 @@ static const u8 DexDescription_Dummy_2[] = _( "Zur Zeit sind keine genauen\n" "Informationen über dieses\n" "POKéMON vorhanden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Bisasam_1[] = _( + "BISASAM macht gern einmal ein\n" + "Nickerchen im Sonnenschein.\n" + "Auf seinem Rücken trägt es einen Samen."); +static const u8 DexDescription_Bisasam_2[] = _( + "Indem es Sonnenstrahlen aufsaugt,\n" + "wird er zunehmend größer."); +#else static const u8 DexDescription_Bisasam_1[] = _( "BISASAM macht gern einmal ein\n" "Nickerchen im Sonnenschein.\n" @@ -13,7 +31,18 @@ static const u8 DexDescription_Bisasam_1[] = _( static const u8 DexDescription_Bisasam_2[] = _( "Indem es Sonnenstrahlen aufsaugt,\n" "wird der Samen zunehmend größer."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Bisaknosp_1[] = _( + "BISAKNOSP hat eine Knospe auf seinem\n" + "Rücken. Seine Beine und sein Stamm sind\n" + "kräftig genug, um sein Gewicht zu"); +static const u8 DexDescription_Bisaknosp_2[] = _( + "tragen. Wenn es lange in der Sonne liegt,\n" + "ist das ein Anzeichen dafür, dass die\n" + "Knospe bald blüht."); +#else static const u8 DexDescription_Bisaknosp_1[] = _( "BISAKNOSP hat eine Knospe auf seinem\n" "Rücken. Beine und Rumpf sind kräftig\n" @@ -22,7 +51,17 @@ static const u8 DexDescription_Bisaknosp_2[] = _( "Wenn es lange in der Sonne liegt, ist das\n" "ein Anzeichen dafür, dass die Knospe\n" "bald blüht."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Bisaflor_1[] = _( + "BISAFLOR hat eine Blume auf seinem\n" + "Rücken. Wenn sie viel Nahrung und Sonne\n" + "aufnimmt, verfärbt sie sich bunt."); +static const u8 DexDescription_Bisaflor_2[] = _( + "Der Duft der Blume besänftigt die\n" + "Gemüter der Menschen."); +#else static const u8 DexDescription_Bisaflor_1[] = _( "BISAFLOR hat eine Blume auf seinem\n" "Rücken. Wenn sie viel Nahrung und Sonne\n" @@ -30,7 +69,17 @@ static const u8 DexDescription_Bisaflor_1[] = _( static const u8 DexDescription_Bisaflor_2[] = _( "Der Duft der Blume mildert die Emotionen\n" "der Menschen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Glumanda_1[] = _( + "Die Flamme auf seiner Schweifspitze\n" + "zeigt seine Gefühlslage an. Sie\n" + "flackert, wenn GLUMANDA zufrieden ist."); +static const u8 DexDescription_Glumanda_2[] = _( + "Wenn dieses POKéMON wütend wird, lodert\n" + "die Flamme sehr stark."); +#else static const u8 DexDescription_Glumanda_1[] = _( "Die Flamme auf seiner Schweifspitze\n" "zeigt seine Gefühlslage an. Sie\n" @@ -38,7 +87,18 @@ static const u8 DexDescription_Glumanda_1[] = _( static const u8 DexDescription_Glumanda_2[] = _( "Wenn dieses POKéMON wütend wird, lodert\n" "die Flamme gewaltig."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Glutexo_1[] = _( + "GLUTEXO attackiert seine Feinde mit\n" + "aller Gewalt und unter Einsatz seiner\n" + "scharfen Krallen. Trifft es auf starke"); +static const u8 DexDescription_Glutexo_2[] = _( + "Gegner, wird es wütend und die\n" + "Flamme auf seiner Schweifspitze\n" + "flackert in einem bläulichen Ton."); +#else static const u8 DexDescription_Glutexo_1[] = _( "Gnadenlos besiegt GLUTEXO seine Geg-\n" "ner mit seinen scharfen Klauen. Wenn es \n" @@ -47,7 +107,17 @@ static const u8 DexDescription_Glutexo_2[] = _( "wütend und die Flamme auf seiner\n" "Schweifspitze flackert in einem\n" "bläulichen Ton."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Glurak_1[] = _( + "GLURAK fliegt durch die Lüfte, um\n" + "starke Gegner aufzuspüren. Sein heißer\n" + "Feueratem bringt alles zum Schmelzen."); +static const u8 DexDescription_Glurak_2[] = _( + "Aber es richtet seinen Feueratem nie\n" + "gegen schwächere Gegner."); +#else static const u8 DexDescription_Glurak_1[] = _( "GLURAK fliegt durch die Lüfte, um\n" "starke Gegner aufzuspüren. Sein heißer\n" @@ -55,6 +125,7 @@ static const u8 DexDescription_Glurak_1[] = _( static const u8 DexDescription_Glurak_2[] = _( "Aber es richtet seinen Feueratem nie\n" "auf schwächere Gegner."); +#endif static const u8 DexDescription_Schiggy_1[] = _( "SCHIGGYs Panzer dient nicht nur zum\n" @@ -81,6 +152,15 @@ static const u8 DexDescription_Turtok_2[] = _( "verschießen, dass es damit aus fast\n" "50 Metern leere Dosen trifft."); +#ifdef SAPPHIRE +static const u8 DexDescription_Raupy_1[] = _( + "RAUPY ist sehr gefräßig. Es kann\n" + "Blätter verschlingen, die seine eigene\n" + "Größe um ein Vielfaches übersteigen."); +static const u8 DexDescription_Raupy_2[] = _( + "Seine Antennen sondern einen\n" + "übel riechenden Gestank ab."); +#else static const u8 DexDescription_Raupy_1[] = _( "RAUPY ist sehr gefräßig, es kann\n" "Blätter verschlingen, die größer sind\n" @@ -88,7 +168,17 @@ static const u8 DexDescription_Raupy_1[] = _( static const u8 DexDescription_Raupy_2[] = _( "Seine Antennen sondern einen\n" "übel riechenden Gestank ab."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Safcon_1[] = _( + "Der Panzer dieses POKéMON ist hart wie\n" + "Stahl. SAFCON bewegt sich kaum, da es\n" + "das weiche Innere unter seiner harten"); +static const u8 DexDescription_Safcon_2[] = _( + "Schale auf seine Entwicklung \n" + "vorbereitet."); +#else static const u8 DexDescription_Safcon_1[] = _( "Der Panzer dieses POKéMON ist hart wie\n" "Stahl. SAFCON bewegt sich kaum,"); @@ -96,6 +186,7 @@ static const u8 DexDescription_Safcon_2[] = _( "da es das weiche Innere unter seiner\n" "harten Schale auf seine Entwicklung \n" "vorbereitet."); +#endif static const u8 DexDescription_Smettbo_1[] = _( "SMETTBOs größte Fähigkeit ist das Auf-\n" @@ -105,6 +196,16 @@ static const u8 DexDescription_Smettbo_2[] = _( "fast 10 km von seinem Nest entfernt\n" "blühen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Hornliu_1[] = _( + "HORNLIU verfügt über einen ausge-\n" + "zeichneten Geruchssinn. Es ist in der\n" + "Lage, seine Lieblingsblätter von denen"); +static const u8 DexDescription_Hornliu_2[] = _( + "zu unterscheiden, die es nicht mag,\n" + "indem es mit seinem großen roten\n" + "Rüssel daran schnuppert."); +#else static const u8 DexDescription_Hornliu_1[] = _( "HORNLIU verfügt über einen ausge-\n" "zeichneten Geruchssinn. So kann es\n" @@ -113,7 +214,18 @@ static const u8 DexDescription_Hornliu_2[] = _( "unterscheiden, die es nicht mag, indem\n" "es mit seiner großen roten Nase daran\n" "schnuppert."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kokuna_1[] = _( + "KOKUNA bewegt sich kaum, wenn es sich\n" + "an einen Baum heftet. In seinem Inneren\n" + "jedoch regt sich einiges, da es sich auf"); +static const u8 DexDescription_Kokuna_2[] = _( + "seine bevorstehende Entwicklung \n" + "vorbereitet. Dabei wird seine Schale\n" + "sehr heiß."); +#else static const u8 DexDescription_Kokuna_1[] = _( "KOKUNA bewegt sich kaum, wenn es an\n" "einem Baum haftet. In seinem Inneren\n" @@ -122,14 +234,33 @@ static const u8 DexDescription_Kokuna_2[] = _( "seine bevorstehende Entwicklung vor-\n" "bereitet. Dabei wird seine Schale sehr\n" "heiß."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Bibor_1[] = _( + "BIBOR ist sehr wehrhaft. Es sollte sich\n" + "besser niemand seinem Nest nähern."); +static const u8 DexDescription_Bibor_2[] = _( + "Wenn man sie ärgert, greifen sie in\n" + "Schwärmen an."); +#else static const u8 DexDescription_Bibor_1[] = _( "BIBOR sind sehr wehrhaft. Es sollte sich\n" "besser niemand ihrem Nest nähern."); static const u8 DexDescription_Bibor_2[] = _( "Wenn man sie ärgert, greifen sie in\n" "Schwärmen an."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Taubsi_1[] = _( + "TAUBSI verfügt über einen sehr ge-\n" + "schulten Orientierungssinn. Es kehrt \n" + "zielsicher zu seinem Nest zurück,"); +static const u8 DexDescription_Taubsi_2[] = _( + "egal, wie weit es sich von seiner \n" + "gewohnten Umgebung entfernt hat."); +#else static const u8 DexDescription_Taubsi_1[] = _( "TAUBSI verfügt über einen sehr ge-\n" "schulten Orientierungssinn. Es kehrt \n" @@ -137,6 +268,7 @@ static const u8 DexDescription_Taubsi_1[] = _( static const u8 DexDescription_Taubsi_2[] = _( "egal, wie weit es sich von seiner\n" "gewohnten Umgebung entfernt hat."); +#endif static const u8 DexDescription_Tauboga_1[] = _( "TAUBOGA nennt ein großes Gebiet sein\n" @@ -165,6 +297,15 @@ static const u8 DexDescription_Rattfratz_2[] = _( "seinen Lebensraum und richtet sein\n" "Nest überall ein."); +#ifdef SAPPHIRE +static const u8 DexDescription_Rattikarl_1[] = _( + "RATTIKARLs kräftige Zähne wachsen\n" + "immer nach. Deshalb nagt es ständig\n" + "Steine und Baumstämme an."); +static const u8 DexDescription_Rattikarl_2[] = _( + "Manchmal knabbert es sogar\n" + "Hauswände an."); +#else static const u8 DexDescription_Rattikarl_1[] = _( "RATTIKARLs kräftige Zähne wachsen\n" "ständig. Deshalb nagt es unablässig\n" @@ -172,7 +313,18 @@ static const u8 DexDescription_Rattikarl_1[] = _( static const u8 DexDescription_Rattikarl_2[] = _( "um sie abzuwetzen. Manchmal knabbert\n" "es sogar Hauswände an."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Habitak_1[] = _( + "HABITAK kann einen sehr lauten Schrei\n" + "ausstoßen, den man über die Entfernung\n" + "von 1 km vernehmen kann. Durch das"); +static const u8 DexDescription_Habitak_2[] = _( + "Echo seiner hohen, wehklagenden \n" + "Schreie warnt dieses POKéMON seine\n" + "Artgenossen vor drohender Gefahr."); +#else static const u8 DexDescription_Habitak_1[] = _( "HABITAK kann einen sehr lauten Schrei\n" "ausstoßen, den man über die Entfernung\n" @@ -181,7 +333,18 @@ static const u8 DexDescription_Habitak_2[] = _( "Durch das Echo seiner hohen, wehklagen-\n" "den Schreie warnt dieses POKéMON seine\n" "Artgenossen vor drohender Gefahr."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Ibitak_1[] = _( + "IBITAK erkennt man an seinem langen \n" + "Schnabel. \n" + "Er ist hervorragend dafür geeignet,"); +static const u8 DexDescription_Ibitak_2[] = _( + "im Erdreich oder im Wasser Beute zu\n" + "jagen. Es setzt seinen langen, dünnen\n" + "Schnabel dabei sehr geschickt ein."); +#else static const u8 DexDescription_Ibitak_1[] = _( "IBITAK erkennt man an seinem langen \n" "Hals und Schnabel. \n" @@ -190,7 +353,17 @@ static const u8 DexDescription_Ibitak_2[] = _( "im Erdreich oder im Wasser Beute zu\n" "jagen. Es setzt seinen langen, dünnen\n" "Schnabel dabei sehr geschickt ein."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Rettan_1[] = _( + "RETTAN rollt sich zu einer Spirale \n" + "zusammen, wenn es sich ausruht.\n" + "Aus dieser Haltung kann es blitzschnell"); +static const u8 DexDescription_Rettan_2[] = _( + "auf Bedrohungen aus allen Richtungen\n" + "reagieren, indem es seinen Kopf hebt."); +#else static const u8 DexDescription_Rettan_1[] = _( "RETTAN rollt sich zu einer Spirale zu-\n" "sammen, wenn es sich ausruht.\n" @@ -198,6 +371,7 @@ static const u8 DexDescription_Rettan_1[] = _( static const u8 DexDescription_Rettan_2[] = _( "auf Bedrohungen aus allen Richtungen\n" "reagieren, indem es seinen Kopf hebt."); +#endif static const u8 DexDescription_Arbok_1[] = _( "Dieses POKéMON ist unheimlich stark. Es\n" @@ -208,6 +382,16 @@ static const u8 DexDescription_Arbok_2[] = _( "es unmöglich, seinem Würgegriff zu ent-\n" "kommen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Pikachu_1[] = _( + "Dieses POKéMON kann in seinen\n" + "Backentaschen Elektrizität speichern.\n" + "Diese laden sich nachts auf, während"); +static const u8 DexDescription_Pikachu_2[] = _( + "PIKACHU schläft. Es entlädt manchmal\n" + "seine elektrische Ladung, wenn es gera-\n" + "de aufgewacht und noch schläfrig ist."); +#else static const u8 DexDescription_Pikachu_1[] = _( "Immer wenn PIKACHU auf etwas Neues\n" "stößt, jagt es einen Elektroschock \n" @@ -216,7 +400,17 @@ static const u8 DexDescription_Pikachu_2[] = _( "Wenn du eine verkohlte Beere findest,\n" "hat dieses POKéMON seine elektrische\n" "Ladung falsch eingeschätzt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Raichu_1[] = _( + "Dieses POKéMON gibt eine schwache\n" + "elektrische Ladung ab. Dadurch glüht\n" + "es bei Dunkelheit leicht. RAICHU entlädt"); +static const u8 DexDescription_Raichu_2[] = _( + "Elektrizität, indem es sein\n" + "Hinterteil in den Boden gräbt."); +#else static const u8 DexDescription_Raichu_1[] = _( "Wenn seine elektrische Ladung zu groß\n" "wird, entlädt RAICHU seine Energie ins\n" @@ -224,7 +418,18 @@ static const u8 DexDescription_Raichu_1[] = _( static const u8 DexDescription_Raichu_2[] = _( "Neben dem Nest dieses POKéMON findet\n" "man häufig versengtes Erdreich."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sandan_1[] = _( + "SANDAN hat eine sehr trockene und\n" + "extrem robuste Haut. Dieses POKéMON\n" + "kann sich zu einem Ball zusammenrollen,"); +static const u8 DexDescription_Sandan_2[] = _( + "von dem jegliche Angriffe abprallen.\n" + "Nachts gräbt es sich im Wüstensand ein\n" + "und schläft dort."); +#else static const u8 DexDescription_Sandan_1[] = _( "SANDANs Körper kann sehr viel Wasser\n" "aufnehmen, so dass es auch in der\n" @@ -232,7 +437,18 @@ static const u8 DexDescription_Sandan_1[] = _( static const u8 DexDescription_Sandan_2[] = _( "Dieses POKéMON rollt sich zusammen, um\n" "sich vor Feinden zu schützen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sandamer_1[] = _( + "SANDAMER kann sich zu einem Ball mit\n" + "langen Stacheln zusammenrollen. Im\n" + "Kampf schlägt es seine Gegner in die"); +static const u8 DexDescription_Sandamer_2[] = _( + "Flucht, indem es sie mit seinen Stacheln\n" + "sticht. Dann springt es sie an und\n" + "schlägt mit seinen scharfen Klauen zu."); +#else static const u8 DexDescription_Sandamer_1[] = _( "SANDAMERs Körper ist übersät\n" "mit spitzen Stacheln, die eigentlich\n" @@ -240,7 +456,18 @@ static const u8 DexDescription_Sandamer_1[] = _( static const u8 DexDescription_Sandamer_2[] = _( "Einmal im Jahr fallen die alten Stacheln\n" "aus und werden durch neue ersetzt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_NidoranF_1[] = _( + "NIDORAN besitzt Widerhaken, die ein\n" + "starkes Gift ausstoßen. Sie sind \n" + "vermutlich zum Schutz dieses"); +static const u8 DexDescription_NidoranF_2[] = _( + "schmächtigen POKéMON entstanden.\n" + "Wenn es wütend wird, stößt es ein\n" + "gefährliches Gift aus seinem Horn aus."); +#else static const u8 DexDescription_NidoranF_1[] = _( "NIDORAN besitzt Widerhaken, die ein\n" "starkes Gift ausstoßen. Sie sind ver-\n" @@ -249,7 +476,18 @@ static const u8 DexDescription_NidoranF_2[] = _( "schmächtigen POKéMON entstanden.\n" "Wenn es wütend wird, stößt es ein\n" "gefährliches Gift aus seinem Horn aus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Nidorina_1[] = _( + "Wenn NIDORINA mit seinen Freunden oder\n" + "seiner Familie zusammen ist, zieht\n" + "es seine Widerhaken ein, damit"); +static const u8 DexDescription_Nidorina_2[] = _( + "es niemanden verletzt. Dieses\n" + "POKéMON wird nervös, wenn man es\n" + "von seinen Artgenossen trennt."); +#else static const u8 DexDescription_Nidorina_1[] = _( "Wenn NIDORINA mit seinen Freunden oder\n" "seiner Familie zusammen ist, zieht\n" @@ -258,7 +496,18 @@ static const u8 DexDescription_Nidorina_2[] = _( "niemanden verletzt. Dieses\n" "POKéMON wird nervös, wenn man es\n" "von seinen Artgenossen trennt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Nidoqueen_1[] = _( + "NIDOQUEENs Körper ist mit sehr harten\n" + "Schuppen bedeckt. Es ist sehr\n" + "geschickt darin, Gegner mit harten"); +static const u8 DexDescription_Nidoqueen_2[] = _( + "Attacken wegzuschleudern.\n" + "Dieses POKéMON entwickelt die größte\n" + "Kraft, wenn es seine Jungen verteidigt."); +#else static const u8 DexDescription_Nidoqueen_1[] = _( "NIDOQUEENs Körper ist mit sehr harten\n" "Schuppen bedeckt. Es ist sehr ge-\n" @@ -267,7 +516,18 @@ static const u8 DexDescription_Nidoqueen_2[] = _( "Attacken wegzuschleudern.\n" "Dieses POKéMON entwickelt am meisten\n" "Kraft, wenn es seine Jungen verteidigt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_NidoranM_1[] = _( + "Das männliche NIDORAN hat Muskeln\n" + "entwickelt, um seine Ohren bewegen zu\n" + "können. Dadurch kann es sie in jede"); +static const u8 DexDescription_NidoranM_2[] = _( + "beliebige Richtung wenden. Diesem\n" + "POKéMON entgeht nicht das leiseste\n" + "Geräusch."); +#else static const u8 DexDescription_NidoranM_1[] = _( "Das männliche NIDORAN hat Muskeln ent-\n" "wickelt, um seine Ohren bewegen zu kön-\n" @@ -276,6 +536,7 @@ static const u8 DexDescription_NidoranM_2[] = _( "ge Richtung drehen. Diesem POKéMON \n" "entgeht nicht einmal das leiseste Ge-\n" "räusch."); +#endif static const u8 DexDescription_Nidorino_1[] = _( "NIDORINO besitzt ein Horn, das sogar\n" @@ -286,6 +547,15 @@ static const u8 DexDescription_Nidorino_2[] = _( "auf und es schlägt den Gegner mit aller\n" "Kraft in die Flucht."); +#ifdef SAPPHIRE +static const u8 DexDescription_Nidoking_1[] = _( + "NIDOKINGs Schweif ist enorm stark. Mit\n" + "einer Bewegung kann es einen \n" + "metallenen Sendemast zum Einsturz"); +static const u8 DexDescription_Nidoking_2[] = _( + "bringen. Wenn es in Rage gerät, ist es\n" + "nur schwer aufzuhalten."); +#else static const u8 DexDescription_Nidoking_1[] = _( "NIDOKINGs Schweif ist enorm stark. Mit\n" "einer Bewegung kann es einen metalle-\n" @@ -293,7 +563,18 @@ static const u8 DexDescription_Nidoking_1[] = _( static const u8 DexDescription_Nidoking_2[] = _( "Wenn es in Rage gerät, ist es nur schwer\n" "aufzuhalten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Piepi_1[] = _( + "In Vollmondnächten zeigt sich dieses\n" + "POKéMON. Wenn es Tag wird, kehrt \n" + "PIEPI zu seinem Zufluchtsort in den"); +static const u8 DexDescription_Piepi_2[] = _( + "Bergen zurück und schläft \n" + "eingekuschelt neben seinen\n" + "Artgenossen ein."); +#else static const u8 DexDescription_Piepi_1[] = _( "In Vollmondnächten sammeln sich einige\n" "dieser POKéMON, um zu spielen. Wird es \n" @@ -302,6 +583,7 @@ static const u8 DexDescription_Piepi_2[] = _( "ort in den Bergen zurück und\n" "schläft eingekuschelt neben\n" "seinen Artgenossen ein."); +#endif static const u8 DexDescription_Pixi_1[] = _( "PIXI bewegt sich fort, indem es leicht\n" @@ -311,6 +593,16 @@ static const u8 DexDescription_Pixi_2[] = _( "Wasser gehen. Bei Mondschein \n" "unternimmt es Spaziergänge auf Seen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Vulpix_1[] = _( + "In VULPIX’ Körper brennt eine Flamme,\n" + "die niemals erlischt. Am Tage, wenn die\n" + "Temperaturen steigen, stößt dieses"); +static const u8 DexDescription_Vulpix_2[] = _( + "POKéMON Flammen aus seinem Mund aus.\n" + "So schützt es sich davor, dass sein\n" + "Körper zu heiß wird."); +#else static const u8 DexDescription_Vulpix_1[] = _( "VULPIX kommt mit einem weißen Schweif\n" "zur Welt. Dieser teilt sich sechsfach, \n" @@ -319,7 +611,18 @@ static const u8 DexDescription_Vulpix_2[] = _( "viel Zuneigung bekommt.\n" "Seine sechs Schweife kräuseln sich\n" "schließlich."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Vulnona_1[] = _( + "Eine Legende besagt, dass VULNONA\n" + "zu existieren begann, als neun\n" + "Zauberer mit heiligen Kräften zu einem"); +static const u8 DexDescription_Vulnona_2[] = _( + "verschmolzen. Dieses POKéMON ist\n" + "hochintelligent und versteht die\n" + "menschliche Sprache."); +#else static const u8 DexDescription_Vulnona_1[] = _( "VULNONA sendet einen unheimlichen\n" "Lichtstrahl aus seinen hellroten Augen\n" @@ -328,7 +631,18 @@ static const u8 DexDescription_Vulnona_2[] = _( "Gedanken seines Gegners zu erlangen.\n" "Man sagt, dieses POKéMON könne 1000\n" "Jahre leben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Pummeluff_1[] = _( + "Wenn dieses POKéMON singt, hört es\n" + "nicht auf zu atmen. Im Kampf gegen\n" + "einen Gegner, der nicht so leicht"); +static const u8 DexDescription_Pummeluff_2[] = _( + "in Schlaf zu versetzen ist, kann\n" + "PUMMELUFF nicht atmen. Leider\n" + "gefährdet es sich dadurch selbst."); +#else static const u8 DexDescription_Pummeluff_1[] = _( "PUMMELUFFs Stimmbänder können die\n" "Tonlage seiner Stimme beliebig vari-\n" @@ -336,7 +650,17 @@ static const u8 DexDescription_Pummeluff_1[] = _( static const u8 DexDescription_Pummeluff_2[] = _( "Fähigkeit, um seine Gegner mit monoto-\n" "nem Gesang in Tiefschlaf zu versetzen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Knuddeluff_1[] = _( + "KNUDDELUFFs Körper ist sehr dehnbar.\n" + "Indem es tief einatmet, kann sich\n" + "dieses POKéMON selbst aufblasen."); +static const u8 DexDescription_Knuddeluff_2[] = _( + "Wenn es aufgepumpt ist, hüpft es\n" + "wie ein Luftballon umher."); +#else static const u8 DexDescription_Knuddeluff_1[] = _( "KNUDDELUFF hat handtellergroße Augen,\n" "die immer mit Tränenflüssigkeit bedeckt\n" @@ -344,7 +668,17 @@ static const u8 DexDescription_Knuddeluff_1[] = _( static const u8 DexDescription_Knuddeluff_2[] = _( "POKéMON, so wird dieser sofort ausge-\n" "spült."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Zubat_1[] = _( + "ZUBAT meidet Sonnenlicht, da es dadurch\n" + "krank würde. Am Tage hält es sich in\n" + "Höhlen oder unter den Dachrinnen alter"); +static const u8 DexDescription_Zubat_2[] = _( + "Häuser auf. Dort schläft es mit dem\n" + "Kopf nach unten."); +#else static const u8 DexDescription_Zubat_1[] = _( "Tagsüber bleibt ZUBAT an einem dunklen\n" "Ort und bewegt sich kaum. Wenn es dem \n" @@ -352,7 +686,18 @@ static const u8 DexDescription_Zubat_1[] = _( static const u8 DexDescription_Zubat_2[] = _( "wird, zieht es sich Verbrennungen an\n" "seinem Körper zu."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Golbat_1[] = _( + "GOLBAT beißt seine Beute mit seinen\n" + "vier Reißzähnen und trinkt das Blut\n" + "seiner Opfer. Es wird in Nächten aktiv,"); +static const u8 DexDescription_Golbat_2[] = _( + "in denen nicht einmal der Mond scheint.\n" + "Es fliegt dann durch die Dunkelheit und\n" + "greift Menschen und POKéMON an."); +#else static const u8 DexDescription_Golbat_1[] = _( "GOLBAT hat es auf das Blut von Lebe-\n" "wesen abgesehen. Im Schutze der Nacht\n" @@ -361,7 +706,18 @@ static const u8 DexDescription_Golbat_2[] = _( "Dieses POKéMON fliegt durch die\n" "Nacht, um nach frischem Blut zu\n" "suchen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Myrapla_1[] = _( + "MYRAPLA sucht nach fruchtbarem, \n" + "nahrhaftem Boden und pflanzt sich\n" + "selbst darin ein. Solange es"); +static const u8 DexDescription_Myrapla_2[] = _( + "eingepflanzt ist, nehmen seine Füße\n" + "tagsüber die Gestalt von Baumwurzeln\n" + "an."); +#else static const u8 DexDescription_Myrapla_1[] = _( "Am Tage vergräbt sich MYRAPLA im Boden,\n" "um mit seinem ganzen Körper Nahrung\n" @@ -369,7 +725,17 @@ static const u8 DexDescription_Myrapla_1[] = _( static const u8 DexDescription_Myrapla_2[] = _( "Je fruchtbarer der Boden ist, desto\n" "glänzender werden seine Blätter."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Duflor_1[] = _( + "Aus DUFLORs Mund tropft übelst\n" + "riechender Honig. Diesen Gestank\n" + "scheint es zu lieben, denn es"); +static const u8 DexDescription_Duflor_2[] = _( + "schnieft die giftigen Dämpfe ein und\n" + "sabbert danach noch mehr Honig."); +#else static const u8 DexDescription_Duflor_1[] = _( "DUFLOR produziert einen Ekel\n" "erregenden Gestank aus dem Stempel\n" @@ -378,7 +744,17 @@ static const u8 DexDescription_Duflor_2[] = _( "wird der Gestank noch unerträglicher. \n" "Wenn sich dieses POKéMON in Sicherheit\n" "befindet, stößt es keinen Gestank aus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Giflor_1[] = _( + "GIFLOR hat die größten Blätter der Welt.\n" + "Sie ziehen Beute an und bestäuben sie\n" + "mit giftigen Sporen. Wenn die Beute"); +static const u8 DexDescription_Giflor_2[] = _( + "sich nicht mehr rührt, fängt dieses\n" + "POKéMON sie und frisst sie auf."); +#else static const u8 DexDescription_Giflor_1[] = _( "GIFLORs giftige Pollen rufen böse\n" "allergische Anfälle hervor. Deshalb ist\n" @@ -386,7 +762,18 @@ static const u8 DexDescription_Giflor_1[] = _( static const u8 DexDescription_Giflor_2[] = _( "Dschungel zu nähern, so anziehend sie\n" "auch sein mag."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Paras_1[] = _( + "Auf PARAS’ Rücken wachsen parasitäre\n" + "Pilze, die Tochukaso genannt werden.\n" + "Sie wachsen, indem sie diesem"); +static const u8 DexDescription_Paras_2[] = _( + "KÄFER-/PFLANZEN-PKMN Nährstoffe\n" + "entziehen. Sie sind sehr wertvoll als\n" + "lebensverlängernde Medizin."); +#else static const u8 DexDescription_Paras_1[] = _( "Auf PARAS’ Rücken wachsen parasitäre\n" "Pilze, die Tochukaso genannt werden.\n" @@ -395,7 +782,18 @@ static const u8 DexDescription_Paras_2[] = _( "KÄFER/PFLANZEN-PKMN Nährstoffe\n" "entziehen. Sie sind sehr wertvoll als\n" "lebensverlängernde Medizin."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Parasek_1[] = _( + "PARASEK sucht große Bäume heim und\n" + "entzieht Nährstoffe aus Stamm und \n" + "Wurzeln."); +static const u8 DexDescription_Parasek_2[] = _( + "Wenn ein befallener Baum stirbt, sucht\n" + "es sich zusammen mit seinen \n" + "Artgenossen einen neuen Wirt."); +#else static const u8 DexDescription_Parasek_1[] = _( "PARASEK sucht große Bäume heim und\n" "entzieht Nährstoffe aus Stamm und \n" @@ -404,6 +802,7 @@ static const u8 DexDescription_Parasek_2[] = _( "Wenn ein befallener Baum stirbt, sucht\n" "es sich zusammen mit seinen Artge-\n" "nossen einen neuen Wirt."); +#endif static const u8 DexDescription_Bluzuk_1[] = _( "BLUZUK hat einen Pelz aus dünnen\n" @@ -413,6 +812,15 @@ static const u8 DexDescription_Bluzuk_2[] = _( "Es hat große Augen, denen auch winzig\n" "kleine Beute nicht entgeht."); +#ifdef SAPPHIRE +static const u8 DexDescription_Omot_1[] = _( + "OMOT ist ein nachtaktives POKéMON.\n" + "Kleine Insekten, die vom Licht in der\n" + "Dunkelheit angezogen, Straßenlaternen"); +static const u8 DexDescription_Omot_2[] = _( + "umschwärmen, sind seine bevorzugte\n" + "Beute."); +#else static const u8 DexDescription_Omot_1[] = _( "OMOT ist ein nachtaktives POKéMON.\n" "Kleine Insekten, die vom Licht in der\n" @@ -420,6 +828,7 @@ static const u8 DexDescription_Omot_1[] = _( static const u8 DexDescription_Omot_2[] = _( "umschwärmen, sind seine bevorzugte\n" "Beute."); +#endif static const u8 DexDescription_Digda_1[] = _( "DIGDA wird zumeist auf Farmen\n" @@ -438,6 +847,15 @@ static const u8 DexDescription_Digdri_2[] = _( "Sie arbeiten so gut zusammen, dass sie \n" "endlos graben können."); +#ifdef SAPPHIRE +static const u8 DexDescription_Mauzi_1[] = _( + "MAUZI zieht seine scharfen Krallen ein,\n" + "um umherschleichen zu können, ohne\n" + "verräterische Spuren zu hinterlassen."); +static const u8 DexDescription_Mauzi_2[] = _( + "Dieses POKéMON hat eine Vorliebe für\n" + "Münzen, die das Licht reflektieren."); +#else static const u8 DexDescription_Mauzi_1[] = _( "MAUZI zieht seine scharfen Krallen ein,\n" "um umherschleichen zu können, ohne\n" @@ -445,6 +863,7 @@ static const u8 DexDescription_Mauzi_1[] = _( static const u8 DexDescription_Mauzi_2[] = _( "Dieses POKéMON hat eine Vorliebe für\n" "Münzen, die im Licht glitzern."); +#endif static const u8 DexDescription_Snobilikat_1[] = _( "SNOBILIKAT hat sechs dicke Schnurr-\n" @@ -455,6 +874,16 @@ static const u8 DexDescription_Snobilikat_2[] = _( "wird sehr zutraulich, wenn man es an den\n" "Schnurrhaaren berührt."); +#ifdef SAPPHIRE +static const u8 DexDescription_Enton_1[] = _( + "ENTON besitzt mystische Kräfte. Wenn\n" + "es sie einsetzt, erinnert es sich nicht\n" + "mehr daran. Es kann ein solches"); +static const u8 DexDescription_Enton_2[] = _( + "Ereignis offensichtlich nicht im Ge-\n" + "dächtnis behalten, da es sich in einen\n" + "tiefschlafähnlichen Zustand versetzt."); +#else static const u8 DexDescription_Enton_1[] = _( "ENTON verwendet eine geheimnisvolle\n" "Kraft. Dabei erzeugt es Gehirnströme,\n" @@ -463,7 +892,18 @@ static const u8 DexDescription_Enton_2[] = _( "kennt. Diese Entdeckung führte zu \n" "einer umstrittenen Diskussion unter\n" "Wissenschaftlern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Entoron_1[] = _( + "ENTORON ist der schnellste Schwimmer\n" + "von allen POKéMON. Es schwimmt mit\n" + "Leichtigkeit auch durch eine raue,"); +static const u8 DexDescription_Entoron_2[] = _( + "stürmische See. Manchmal rettet es\n" + "Menschen, die in Seenot geraten sind\n" + "und auf dem Meer treiben."); +#else static const u8 DexDescription_Entoron_1[] = _( "Die schwimmhäutigen Flossen an seinen\n" "Vorder- und Hinterbeinen und der \n" @@ -472,7 +912,17 @@ static const u8 DexDescription_Entoron_2[] = _( "ENTORON unheimlich schnell. Dieses\n" "POKéMON ist auf jeden Fall schneller als\n" "die meisten Hochleistungsschwimmer."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Menki_1[] = _( + "Wenn MENKI sich schüttelt und schwer\n" + "durch die Nase atmet, dann ist es \n" + "wütend. Da es blitzartig in Raserei"); +static const u8 DexDescription_Menki_2[] = _( + "gerät, ist es unmöglich, seinem Zorn\n" + "zu entkommen."); +#else static const u8 DexDescription_Menki_1[] = _( "Wenn MENKI sich schüttelt und schwer\n" "durch die Nase atmet, dann ist es \n" @@ -480,7 +930,17 @@ static const u8 DexDescription_Menki_1[] = _( static const u8 DexDescription_Menki_2[] = _( "gerät, ist es unmöglich seinem Zorn\n" "zu entkommen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Rasaff_1[] = _( + "Wenn RASAFF wütend ist, wird seine Blut-\n" + "zirkulation gesteigert und seine Mus-\n" + "keln werden noch stärker."); +static const u8 DexDescription_Rasaff_2[] = _( + "Allerdings sinkt dabei auch die\n" + "Fähigkeit logischen Denkens."); +#else static const u8 DexDescription_Rasaff_1[] = _( "Wenn RASAFF wütend ist, wird seine Blut-\n" "zirkulation gesteigert und seine Mus-\n" @@ -488,7 +948,18 @@ static const u8 DexDescription_Rasaff_1[] = _( static const u8 DexDescription_Rasaff_2[] = _( "Allerdings mindert das auch die \n" "Fähigkeit zum logischen Denken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Fukano_1[] = _( + "FUKANO hat einen ausgezeichneten Ge-\n" + "ruchssinn. Wenn dieses POKéMON ein-\n" + "mal einen Geruch wahrgenommen hat,"); +static const u8 DexDescription_Fukano_2[] = _( + "vergisst es ihn nicht mehr. Es benutzt\n" + "diese Fähigkeit dazu, die Gefühlslage\n" + "von Lebewesen zu erkennen."); +#else static const u8 DexDescription_Fukano_1[] = _( "FUKANO hat einen ausgezeichneten Ge-\n" "ruchssinn. Wenn dieses POKéMON ein-\n" @@ -497,6 +968,7 @@ static const u8 DexDescription_Fukano_2[] = _( "vergisst es ihn nicht mehr. Es benutzt\n" "diese Fähigkeit dazu, die Gefühlslage\n" "von Lebewesen auszuloten."); +#endif static const u8 DexDescription_Arkani_1[] = _( "ARKANI ist sehr schnell. Es kann an\n" @@ -521,6 +993,14 @@ static const u8 DexDescription_Quaputzi_1[] = _( static const u8 DexDescription_Quaputzi_2[] = _( "eines Gegners entkommen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Quappo_1[] = _( + "QUAPPO besitzt hochentwickelte, starke\n" + "Muskeln, die niemals ermüden. Es ist so\n" + "kräftig, dass es mühelos den Pazifik"); +static const u8 DexDescription_Quappo_2[] = _( + "durchschwimmen kann."); +#else static const u8 DexDescription_Quappo_1[] = _( "QUAPPO besitzt hochentwickelte, starke\n" "Muskeln, die niemals ermüden, egal, wie\n" @@ -528,7 +1008,17 @@ static const u8 DexDescription_Quappo_1[] = _( static const u8 DexDescription_Quappo_2[] = _( "Es ist so kräftig, dass es mühelos den\n" "Pazifik durchschwimmen kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Abra_1[] = _( + "ABRA braucht achtzehn Stunden Schlaf\n" + "pro Tag, sonst verliert es die Fähigkeit,\n" + "seine telekinetischen Kräfte zu"); +static const u8 DexDescription_Abra_2[] = _( + "nutzen. ABRA flüchtet mit Hilfe des\n" + "TELEPORT, schläft dabei aber weiter."); +#else static const u8 DexDescription_Abra_1[] = _( "ABRA schläft 18 Stunden am Tag.\n" "Es nimmt die Gegenwart von Feinden\n" @@ -537,7 +1027,18 @@ static const u8 DexDescription_Abra_2[] = _( "In einer solchen Situation bringt es\n" "sich umgehend mit TELEPORT in\n" "Sicherheit."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kadabra_1[] = _( + "KADABRA hält einen silbernen Löffel in\n" + "der Hand. Es verstärkt damit die\n" + "Alphawellen in seinem Gehirn. Ohne den"); +static const u8 DexDescription_Kadabra_2[] = _( + "Löffel könnte dieses POKéMON nur die\n" + "Hälfte seiner telekinetischen Kräfte\n" + "nutzen."); +#else static const u8 DexDescription_Kadabra_1[] = _( "KADABRA sendet Alphawellen aus, wenn es\n" "Kopfschmerzen hat. Nur wer eine beson-\n" @@ -545,7 +1046,18 @@ static const u8 DexDescription_Kadabra_1[] = _( static const u8 DexDescription_Kadabra_2[] = _( "dieses POKéMON unter seine Fittiche\n" "nehmen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Simsala_1[] = _( + "SIMSALAs Hirn wächst stetig weiter und\n" + "seine Gehirnzellen werden unendlich\n" + "vervielfacht. Durch sein verblüffendes"); +static const u8 DexDescription_Simsala_2[] = _( + "Gehirn erreicht dieses POKéMON einen IQ\n" + "von 5.000. Es erinnert sich an alles, was\n" + "in der Welt passiert ist."); +#else static const u8 DexDescription_Simsala_1[] = _( "SIMSALAs Gehirn hört nicht auf zu\n" "wachsen, so dass sein Kopf zu schwer\n" @@ -553,7 +1065,17 @@ static const u8 DexDescription_Simsala_1[] = _( static const u8 DexDescription_Simsala_2[] = _( "Dieses POKéMON hält seinen Kopf mit\n" "psychokinetischer Energie aufrecht."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Machollo_1[] = _( + "MACHOLLO trainiert, indem es ein GEOROK\n" + "hochhebt, als wäre es eine Hantel. Es\n" + "gibt auch MACHOLLO, die durch die Welt"); +static const u8 DexDescription_Machollo_2[] = _( + "reisen, um alle Arten der Kampfkunst \n" + "zu erlernen."); +#else static const u8 DexDescription_Machollo_1[] = _( "MACHOLLOs Muskeln sind etwas Beson-\n" "deres. Sie schmerzen nie, egal, wie sehr\n" @@ -561,7 +1083,17 @@ static const u8 DexDescription_Machollo_1[] = _( static const u8 DexDescription_Machollo_2[] = _( "Dieses POKéMON hat genug Kraft, um 100\n" "Erwachsene umherzuwerfen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Maschock_1[] = _( + "MASCHOCK stählt seinen Körper jeden\n" + "Tag, zum Beispiel indem es Menschen bei\n" + "einer harten körperlichen Arbeit hilft."); +static const u8 DexDescription_Maschock_2[] = _( + "An seinen freien Tagen begibt es sich\n" + "auf Felder und Berge, um zu trainieren."); +#else static const u8 DexDescription_Maschock_1[] = _( "MASCHOCKs starke Muskeln sind so hart\n" "wie Stahl. Dieses POKéMON hat so viel\n" @@ -569,7 +1101,18 @@ static const u8 DexDescription_Maschock_1[] = _( static const u8 DexDescription_Maschock_2[] = _( "einen Sumo-Ringer in der Luft halten\n" "kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Machomei_1[] = _( + "MACHOMEI wurde berühmt, da es alle\n" + "Arten der Kampfkunst beherrscht. Wenn\n" + "es einen Gegner mit seinen vier Armen zu"); +static const u8 DexDescription_Machomei_2[] = _( + "fassen gekriegt hat, ist der Kampf noch\n" + "nicht vorbei. Es schleudert ihn dann\n" + "nämlich weit über den Horizont hinaus."); +#else static const u8 DexDescription_Machomei_1[] = _( "MACHOMEI hat genug Kraft, um alles \n" "Mögliche zu stemmen. Bei Tätigkeiten,\n" @@ -578,7 +1121,18 @@ static const u8 DexDescription_Machomei_2[] = _( "machen es ihm seine Arme jedoch nicht\n" "leicht. Dieses POKéMON neigt dazu,\n" "zuerst zu handeln und dann zu denken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Knofensa_1[] = _( + "KNOFENSAs schlanker und elastischer\n" + "Körper ermöglicht es ihm, jeglichem\n" + "Angriff auszuweichen, so heftig dieser"); +static const u8 DexDescription_Knofensa_2[] = _( + "auch sein mag. Dieses POKéMON spuckt\n" + "eine ätzende Flüssigkeit aus, die sogar\n" + "Eisen zersetzen kann."); +#else static const u8 DexDescription_Knofensa_1[] = _( "KNOFENSAs schlanker und elastischer\n" "Körper ermöglicht es ihm, jedem\n" @@ -587,7 +1141,18 @@ static const u8 DexDescription_Knofensa_2[] = _( "auch sein mag. Dieses POKéMON spuckt\n" "eine ätzende Flüssigkeit aus, die sogar\n" "Eisen zersetzen kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Ultrigaria_1[] = _( + "ULTRIGARIA hat einen großen Haken\n" + "an seinem Hinterteil. Nachts hängt\n" + "sich dieses POKéMON zum Schlafen an"); +static const u8 DexDescription_Ultrigaria_2[] = _( + "einen Ast. Wenn es sich im Schlaf \n" + "bewegt, kann es passieren, dass es auf\n" + "dem Boden wieder aufwacht."); +#else static const u8 DexDescription_Ultrigaria_1[] = _( "ULTRIGARIA hat einen großen Haken\n" "an seinem Hinterteil. Nachts hängt\n" @@ -596,6 +1161,7 @@ static const u8 DexDescription_Ultrigaria_2[] = _( "einen Ast. Wenn es sich im Schlaf be-\n" "wegt, kann es passieren, dass es auf\n" "dem Boden wieder aufwacht."); +#endif static const u8 DexDescription_Sarzenia_1[] = _( "Aus SARZENIAs Kopf ragt eine lange\n" @@ -606,6 +1172,16 @@ static const u8 DexDescription_Sarzenia_2[] = _( "nähert, wird sie von diesem POKéMON\n" "im Ganzen verschlungen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Tentacha_1[] = _( + "TENTACHA nimmt Sonnenlicht auf und\n" + "bricht es in seinem Körper mit Hilfe von\n" + "Wasser, um es in Strahlenenergie"); +static const u8 DexDescription_Tentacha_2[] = _( + "umzuwandeln. Dieses POKéMON verschießt\n" + "Strahlen aus seinen kristallartigen\n" + "Augen."); +#else static const u8 DexDescription_Tentacha_1[] = _( "TENTACHAs Körper setzt sich zum größ-\n" "ten Teil aus Wasser zusammen. Wenn es\n" @@ -614,7 +1190,18 @@ static const u8 DexDescription_Tentacha_2[] = _( "Wenn dieses POKéMON auszutrocknen be-\n" "ginnt, sollte man es schnell wieder ins\n" "Wasser zurückbringen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tentoxa_1[] = _( + "TENTOXA besitzt Tentakel, die es\n" + "jederzeit ausfahren und einziehen\n" + "kann. Es fängt damit Beute und"); +static const u8 DexDescription_Tentoxa_2[] = _( + "schwächt diese, indem es ihr ein\n" + "starkes Gift verabreicht. Es kann bis\n" + "zu 80 Opfer gleichzeitig fangen."); +#else static const u8 DexDescription_Tentoxa_1[] = _( "TENTOXA hat große, rote Kugeln auf \n" "seinem Kopf. Sie glühen auf, bevor sie \n" @@ -623,7 +1210,18 @@ static const u8 DexDescription_Tentoxa_2[] = _( "erschüttern. Ein Ausbruch dieses \n" "POKéMON erzeugt starke Wellen \n" "in seiner Umgebung."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kleinstein_1[] = _( + "Wenn KLEINSTEIN tief und fest schläft,\n" + "gräbt es sich selbst zur Hälfte im Boden\n" + "ein. Selbst wenn Wanderer versehentlich"); +static const u8 DexDescription_Kleinstein_2[] = _( + "auf KLEINSTEIN treten, wacht es nicht\n" + "auf. Am Morgen rollt es auf der Suche\n" + "nach Nahrung den Berg herunter."); +#else static const u8 DexDescription_Kleinstein_1[] = _( "Je länger ein KLEINSTEIN lebt, desto\n" "mehr wird seine raue Oberfläche ab-\n" @@ -631,7 +1229,18 @@ static const u8 DexDescription_Kleinstein_1[] = _( static const u8 DexDescription_Kleinstein_2[] = _( "Das Herz dieses POKéMON bleibt aber\n" "für immer versteinert, hart und rau."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Georok_1[] = _( + "Steine sind GEOROKs Lieblingsspeise.\n" + "Dieses POKéMON klettert vom Fuße\n" + "eines Berges zu seinem Gipfel empor"); +static const u8 DexDescription_Georok_2[] = _( + "und zermalmt dabei das Gestein. Wenn es\n" + "den Gipfel erreicht hat, rollt es wieder\n" + "herunter."); +#else static const u8 DexDescription_Georok_1[] = _( "GEOROK wächst, indem es sich von Stei-\n" "nen ernährt. Am liebsten mag es Steine,\n" @@ -639,14 +1248,36 @@ static const u8 DexDescription_Georok_1[] = _( static const u8 DexDescription_Georok_2[] = _( "Dieses POKéMON frisst sich täglich\n" "durch eine riesige Menge von Steinen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Geowaz_1[] = _( + "GEOWAZ ist dafür bekannt, dass es\n" + "Berghänge herunterrollt. Damit es nicht\n" + "in die Häuser der Menschen hineinrollt,"); +static const u8 DexDescription_Geowaz_2[] = _( + "wurden Gräben so an den Bergen\n" + "angelegt, dass der Weg dieses POKéMON\n" + "umgeleitet wird."); +#else static const u8 DexDescription_Geowaz_1[] = _( "GEOWAZ lebt hoch in den Bergen. Gibt es \n" "ein starkes Erdbeben, rollt dieses\n" "POKéMON so lange den Berg hinunter,"); static const u8 DexDescription_Geowaz_2[] = _( "bis es schließlich unten angekommen ist."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Ponita_1[] = _( + "Nach seiner Geburt ist PONITA sehr\n" + "schwach. Es braucht sehr lange, bis es\n" + "auf allen Vieren steht. Dieses POKéMON"); +static const u8 DexDescription_Ponita_2[] = _( + "wird stärker, da es bei dem Versuch, mit\n" + "seinen Eltern Schritt zu halten, immer\n" + "wieder stolpert und hinfällt."); +#else static const u8 DexDescription_Ponita_1[] = _( "Nach seiner Geburt ist PONITA so\n" "schwach, dass es kaum von alleine\n" @@ -655,7 +1286,18 @@ static const u8 DexDescription_Ponita_2[] = _( "dadurch schnell stärker, dass es sich\n" "beim Versuch, mit seinen Eltern Schritt\n" "zu halten, immer wieder aufrappeln muss."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Gallopa_1[] = _( + "Man kann GALLOPA dabei beobachten, \n" + "wie es fröhlich über Felder und Wiesen\n" + "galoppiert. Wenn dieses POKéMON"); +static const u8 DexDescription_Gallopa_2[] = _( + "jedoch Ernst macht, erreicht es bis zu\n" + "240 km/h. Dann beginnt seine Mähne\n" + "zu lodern."); +#else static const u8 DexDescription_Gallopa_1[] = _( "Man kann GALLOPA dabei beobachten, \n" "wie es lässig über Felder und Wiesen\n" @@ -664,6 +1306,7 @@ static const u8 DexDescription_Gallopa_2[] = _( "jedoch Ernst macht, erreicht es bis zu\n" "240 km/h. Dann beginnt seine Mähne\n" "zu lodern."); +#endif static const u8 DexDescription_Flegmon_1[] = _( "FLEGMON benutzt seinen Schweif, um \n" @@ -674,6 +1317,16 @@ static const u8 DexDescription_Flegmon_2[] = _( "gerade tun wollte, und verbringt ganze \n" "Tage damit, am Ufer herumzutrödeln."); +#ifdef SAPPHIRE +static const u8 DexDescription_Lahmus_1[] = _( + "An LAHMUS’ Schweif hat sich ein \n" + "MUSCHAS festgebissen. Daher kann es\n" + "ihn nicht mehr zum Fischen benutzen"); +static const u8 DexDescription_Lahmus_2[] = _( + "und ist dazu gezwungen, umherzu-\n" + "schwimmen und Ausschau nach Beute zu\n" + "halten."); +#else static const u8 DexDescription_Lahmus_1[] = _( "An LAHMUS’ Rute hat sich ein MUSCHAS\n" "festgebissen. Daher kann es ihn nicht\n" @@ -682,7 +1335,18 @@ static const u8 DexDescription_Lahmus_2[] = _( "und es ist dazu gezwungen, umherzu-\n" "schwimmen und nach Beute Ausschau\n" "zu halten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Magnetilo_1[] = _( + "MAGNETILO segelt durch die Luft und \n" + "sendet dabei elektromagnetische Wellen\n" + "an beiden Seiten seines Körpers aus."); +static const u8 DexDescription_Magnetilo_2[] = _( + "Dieses POKéMON wird flugunfähig, wenn\n" + "die Stromquelle in seinem Inneren\n" + "erschöpft ist."); +#else static const u8 DexDescription_Magnetilo_1[] = _( "MAGNETILO ernährt sich von Elektri-\n" "zität aus Stromleitungen. Dieses\n" @@ -691,7 +1355,18 @@ static const u8 DexDescription_Magnetilo_2[] = _( "Sicherungskästen. Wenn es in deinem\n" "Haus zu einem Stromausfall kommt,\n" "solltest du die Sicherungen überprüfen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Magneton_1[] = _( + "MAGNETON strahlt eine starke magne-\n" + "tische Energie ab, die für elektronische\n" + "Geräte und Präzisionsinstrumente sehr"); +static const u8 DexDescription_Magneton_2[] = _( + "schädlich ist. In einigen Städten\n" + "werden die Bewohner gebeten, dieses\n" + "POKéMON in einem POKéBALL zu halten."); +#else static const u8 DexDescription_Magneton_1[] = _( "MAGNETON erzeugt ein sehr starkes Mag-\n" "netfeld, das Maschinen zerstören kann.\n" @@ -699,7 +1374,18 @@ static const u8 DexDescription_Magneton_1[] = _( static const u8 DexDescription_Magneton_2[] = _( "Sirenen, die die Bürger vor Scharen\n" "dieses POKéMON warnen sollen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Porenta_1[] = _( + "PORENTA trifft man immer mit einem\n" + "Stock irgendeiner Pflanze an. Es gibt\n" + "gute und schlechte Stöcke."); +static const u8 DexDescription_Porenta_2[] = _( + "Von diesem POKéMON wird behauptet, es \n" + "kämpfe gegen die eigenen Artgenossen\n" + "um die besten Stöcke."); +#else static const u8 DexDescription_Porenta_1[] = _( "PORENTA trifft man immer mit einer\n" "Lauchstange an. Es gibt gute und\n" @@ -707,14 +1393,35 @@ static const u8 DexDescription_Porenta_1[] = _( static const u8 DexDescription_Porenta_2[] = _( "Dieses POKéMON kämpft mit Hilfe seiner\n" "Stange gegen seine Gegner."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Dodu_1[] = _( + "DODU hat zwei Köpfe mit absolut\n" + "identischen Gehirnen. Eine wissen-\n" + "schaftliche Studie hat allerdings"); +static const u8 DexDescription_Dodu_2[] = _( + "nachgewiesen, dass es auch Exemplare\n" + "dieses POKéMON gibt, die zwei\n" + "unterschiedliche Gehirne haben."); +#else static const u8 DexDescription_Dodu_1[] = _( "DODU hat zwei Köpfe, die nie zur \n" "selben Zeit, sondern abwechselnd\n" "schlafen. Während ein Kopf schläft,"); static const u8 DexDescription_Dodu_2[] = _( "hält der andere Ausschau nach Feinden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Dodri_1[] = _( + "DODRI hat nicht nur drei Köpfe, auch\n" + "andere Körperteile sind dreifach\n" + "vorhanden. Es besitzt drei Herzen und"); +static const u8 DexDescription_Dodri_2[] = _( + "drei Lungen, so dass es lange Strecken\n" + "ohne Pause rennen kann."); +#else static const u8 DexDescription_Dodri_1[] = _( "DODRIs drei Köpfe blicken in drei ver-\n" "schiedene Richtungen. Es ist immer auf\n" @@ -723,7 +1430,17 @@ static const u8 DexDescription_Dodri_2[] = _( "Du solltest dich diesem POKéMON nicht\n" "nähern, wenn es bereits misstrauisch \n" "ist. Es könnte nach dir hacken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Jurob_1[] = _( + "JUROB jagt unter der frostigen Ober-\n" + "fläche des Eismeeres nach Beute. Zum\n" + "Luft holen schlägt es mit dem"); +static const u8 DexDescription_Jurob_2[] = _( + "vorstehenden Teil seines Kopfes ein \n" + "Loch ins Eis."); +#else static const u8 DexDescription_Jurob_1[] = _( "JUROB jagt unter der eisigen Ober-\n" "fläche des Eismeeres nach Beute. Zum\n" @@ -731,7 +1448,17 @@ static const u8 DexDescription_Jurob_1[] = _( static const u8 DexDescription_Jurob_2[] = _( "vorstehenden Teil seines Kopfes ein \n" "Loch ins Eis."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Jugong_1[] = _( + "JUGONG liebt es, auf bitterkalten \n" + "Eisschollen ein Nickerchen zu machen.\n" + "Ein Seemann, der ein solches POKéMON"); +static const u8 DexDescription_Jugong_2[] = _( + "eines Tages auf einem Eisberg schlafen\n" + "sah, hielt es für eine Meerjungfrau."); +#else static const u8 DexDescription_Jugong_1[] = _( "JUGONG liebt es, auf bitterkalten Eis-\n" "schollen ein Nickerchen zu machen.\n" @@ -740,7 +1467,18 @@ static const u8 DexDescription_Jugong_2[] = _( "POKéMON schlafend auf einem\n" "Eisberg sah, hielt es irrtümlicherweise\n" "für eine Meerjungfrau."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sleima_1[] = _( + "SLEIMA ist aus dem Schlamm eines\n" + "verseuchten Flussbetts entstanden.\n" + "Dieses POKéMON liebt verschmutzte"); +static const u8 DexDescription_Sleima_2[] = _( + "Dinge. Es scheidet ständig eine mit\n" + "Bakterien verseuchte Flüssigkeit aus\n" + "seinem ganzen Körper aus."); +#else static const u8 DexDescription_Sleima_1[] = _( "SLEIMAs glitschiger, gummiartiger\n" "Körper passt durch jede noch so kleine\n" @@ -748,14 +1486,35 @@ static const u8 DexDescription_Sleima_1[] = _( static const u8 DexDescription_Sleima_2[] = _( "Kanalisation hinab, um fauliges\n" "Abwasser zu trinken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sleimok_1[] = _( + "SLEIMOKs Lieblingsspeise ist alles, was\n" + "widerlich verschmutzt ist. In dreckigen\n" + "Städten, in denen sich Menschen nichts"); +static const u8 DexDescription_Sleimok_2[] = _( + "dabei denken, wenn sie Müll auf die\n" + "Straße werfen, lassen sich diese\n" + "POKéMON mit Vorliebe in Scharen nieder."); +#else static const u8 DexDescription_Sleimok_1[] = _( "SLEIMOK scheidet eine widerlich\n" "stinkende Substanz aus. Ein einziger\n" "Tropfen seiner Körpersubstanz reicht"); static const u8 DexDescription_Sleimok_2[] = _( "aus, um ein Gewässer zu verseuchen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Muschas_1[] = _( + "Nachts verwendet dieses POKéMON seine\n" + "breite Zunge, um ein Loch in den \n" + "Meeresboden zu graben. Darin schläft"); +static const u8 DexDescription_Muschas_2[] = _( + "es. Dabei schließt es seine Schale,\n" + "lässt aber seine Zunge heraushängen."); +#else static const u8 DexDescription_Muschas_1[] = _( "Nachts benutzt dieses POKéMON seine\n" "breite Zunge, um ein Loch in den \n" @@ -764,7 +1523,17 @@ static const u8 DexDescription_Muschas_2[] = _( "Darin schläft es. Dabei schließt es\n" "seine Schale, aber die Zunge hängt\n" "heraus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Austos_1[] = _( + "AUSTOS kann im Meerwasser schwimmen,\n" + "indem es Wasser schluckt und mit Druck\n" + "wieder herausspritzt."); +static const u8 DexDescription_Austos_2[] = _( + "Auf dieselbe Weise verschießt dieses\n" + "POKéMON scharfe Stacheln."); +#else static const u8 DexDescription_Austos_1[] = _( "AUSTOS kann im Meerwasser schwimmen,\n" "indem es Wasser schluckt und wieder\n" @@ -773,6 +1542,7 @@ static const u8 DexDescription_Austos_2[] = _( "Dieses POKéMON kann sich auch ver- \n" "teidigen, indem es spitze Stacheln mit\n" "Hilfe des Wasserdrucks verschießt."); +#endif static const u8 DexDescription_Nebulak_1[] = _( "NEBULAK hat einen gasförmigen Körper.\n" @@ -783,6 +1553,16 @@ static const u8 DexDescription_Nebulak_2[] = _( "unter Dachrinnen, um sich vor dem\n" "gefährlichen Wind zu schützen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Alpollo_1[] = _( + "ALPOLLO ist ein gefährliches POKéMON.\n" + "Wenn es dir ein Zeichen gibt, während es\n" + "durch die Dunkelheit schwebt, darfst"); +static const u8 DexDescription_Alpollo_2[] = _( + "du es nicht berühren. Dieses POKéMON\n" + "wird versuchen, an dir zu lecken und\n" + "dein Leben zu stehlen."); +#else static const u8 DexDescription_Alpollo_1[] = _( "ALPOLLO ist ein gefährliches POKéMON.\n" "Wenn es dich zu sich lockt, während es\n" @@ -791,6 +1571,7 @@ static const u8 DexDescription_Alpollo_2[] = _( "du ihm keinesfalls zu nahe kommen.\n" "Dieses POKéMON wird versuchen, an dir\n" "zu lecken und dein Leben zu stehlen."); +#endif static const u8 DexDescription_Gengar_1[] = _( "Nachts kann es passieren, dass dich\n" @@ -810,6 +1591,16 @@ static const u8 DexDescription_Onix_2[] = _( "älter wird, wird sein Körper immer\n" "runder und glatter."); +#ifdef SAPPHIRE +static const u8 DexDescription_Traumato_1[] = _( + "Wenn dir im Schlaf die Nase juckt, ist\n" + "das ein sicheres Zeichen dafür, dass\n" + "eines dieser POKéMON über deinem"); +static const u8 DexDescription_Traumato_2[] = _( + "Kissen schwebt, um deinen Traum durch\n" + "deine Nasenlöcher hindurch zu\n" + "verspeisen."); +#else static const u8 DexDescription_Traumato_1[] = _( "Wenn dir im Schlaf die Nase juckt, ist\n" "das ein sicheres Zeichen dafür, dass\n" @@ -818,6 +1609,7 @@ static const u8 DexDescription_Traumato_2[] = _( "Kissen sitzt, um deinen Traum durch\n" "deine Nasenlöcher hindurch zu\n" "verspeisen."); +#endif static const u8 DexDescription_Hypno_1[] = _( "HYPNO hält ein Pendel in der Hand. Das\n" @@ -828,6 +1620,14 @@ static const u8 DexDescription_Hypno_2[] = _( "der Suche nach Beute ist, poliert es \n" "sein Pendel."); +#ifdef SAPPHIRE +static const u8 DexDescription_Krabby_1[] = _( + "KRABBY lebt an Stränden, in Löchern im \n" + "Sand. An Sandstränden, an denen es\n" + "wenig Nahrung findet, sieht man dieses"); +static const u8 DexDescription_Krabby_2[] = _( + "POKéMON mit Artgenossen streiten."); +#else static const u8 DexDescription_Krabby_1[] = _( "KRABBY lebt an Stränden, in Löchern im \n" "Sand. An Sandstränden, an denen es\n" @@ -835,6 +1635,7 @@ static const u8 DexDescription_Krabby_1[] = _( static const u8 DexDescription_Krabby_2[] = _( "POKéMON mit Artgenossen um sein\n" "Revier streiten."); +#endif static const u8 DexDescription_Kingler_1[] = _( "KINGLER hat eine riesige Schere. Es\n" @@ -844,6 +1645,16 @@ static const u8 DexDescription_Kingler_2[] = _( "Da seine Schere aber so schwer ist, wird\n" "dieses POKéMON schnell müde."); +#ifdef SAPPHIRE +static const u8 DexDescription_Voltobal_1[] = _( + "VOLTOBAL ist äußerst empfindlich, es\n" + "explodiert schon bei der leichtesten\n" + "Erschütterung. Man munkelt, es"); +static const u8 DexDescription_Voltobal_2[] = _( + "sei entstanden, als ein POKéBALL einen\n" + "starken elektrischen Schlag bekommen\n" + "hat."); +#else static const u8 DexDescription_Voltobal_1[] = _( "VOLTOBAL wurde zuerst bei einer Firma\n" "beobachtet, die POKéBÄLLE herstellt.\n" @@ -852,7 +1663,18 @@ static const u8 DexDescription_Voltobal_2[] = _( "Beobachtung und der Tatsache, dass\n" "dieses POKéMON wie ein POKéBALL\n" "aussieht, ist noch ungeklärt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lektrobal_1[] = _( + "Typisch für LEKTROBAL ist seine große\n" + "Faszination für Elektrizität. Es ist ein\n" + "problematisches POKéMON, das sich"); +static const u8 DexDescription_Lektrobal_2[] = _( + "meistens in Kraftwerken niederlässt, wo\n" + "es sich von frisch erzeugtem Strom\n" + "ernähren kann."); +#else static const u8 DexDescription_Lektrobal_1[] = _( "LEKTROBAL ernährt sich von\n" "Elektrizität aus der Atmosphäre. An\n" @@ -860,6 +1682,7 @@ static const u8 DexDescription_Lektrobal_1[] = _( static const u8 DexDescription_Lektrobal_2[] = _( "dieses POKéMON dauernd, da es zu viel\n" "Elektrizität zu sich nimmt."); +#endif static const u8 DexDescription_Owei_1[] = _( "Dieses POKéMON besteht aus sechs\n" @@ -921,13 +1744,34 @@ static const u8 DexDescription_Schlurp_2[] = _( "des Geschmacks.\n" "Saure Sachen schrecken es eher ab."); +#ifdef SAPPHIRE +static const u8 DexDescription_Smogon_1[] = _( + "SMOGONs Körper enthält giftige\n" + "Substanzen. Es vermischt die Toxine mit\n" + "Müll, um eine chemische Reaktion in Gang"); +static const u8 DexDescription_Smogon_2[] = _( + "zu bringen, die ein unheimlich starkes\n" + "Giftgas hervorbringt. Je höher die Tem-\n" + "peratur, desto mehr Gas produziert es."); +#else static const u8 DexDescription_Smogon_1[] = _( "Wenn SMOGON sich aufregt, lässt es\n" "das giftige Gas in seinem Inneren\n" "entweichen. Wenn es sich zu sehr"); static const u8 DexDescription_Smogon_2[] = _( "aufbläht, explodiert dieses POKéMON."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Smogmog_1[] = _( + "SMOGMOG bläst seine beiden Körper\n" + "abwechselnd auf und lässt sie wieder\n" + "zusammenschrumpfen, um die giftigen"); +static const u8 DexDescription_Smogmog_2[] = _( + "Gase darin zu vermischen. Je mehr Gase\n" + "vermischt werden, desto stärker werden\n" + "die Toxine."); +#else static const u8 DexDescription_Smogmog_1[] = _( "SMOGMOG liebt die Gase verrottender,\n" "fauler Küchenabfälle. Dieses POKéMON\n" @@ -936,7 +1780,18 @@ static const u8 DexDescription_Smogmog_2[] = _( "schmutziges Gebäude und richtet sich\n" "dort häuslich ein. Nachts, wenn die\n" "Menschen schlafen, wühlt es im Müll."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Rihorn_1[] = _( + "RIHORNs Hirn ist sehr klein. Es ist so\n" + "beschränkt, dass es während des\n" + "Laufens vergisst, warum es überhaupt"); +static const u8 DexDescription_Rihorn_2[] = _( + "losgelaufen ist. Manchmal erinnert es\n" + "sich aber daran, dass es etwas\n" + "zerstört hat."); +#else static const u8 DexDescription_Rihorn_1[] = _( "RIHORN läuft immer geradeaus und\n" "zerstampft alles, was ihm in die Quere\n" @@ -945,7 +1800,18 @@ static const u8 DexDescription_Rihorn_2[] = _( "wenn es mit dem Kopf voran gegen einen\n" "Stahlklotz rennt. Am nächsten Tag\n" "allerdings könnte es Schmerzen haben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Rizeros_1[] = _( + "RIZEROS hat ein Horn, das es als Bohrer\n" + "benutzen kann. Damit zerstört es \n" + "Felsblöcke und Steine. Dieses POKéMON"); +static const u8 DexDescription_Rizeros_2[] = _( + "rammt sein Horn manchmal in Ströme von\n" + "Magma. Seine panzerähnliche Haut\n" + "schützt es dabei vor der Hitze."); +#else static const u8 DexDescription_Rizeros_1[] = _( "Mit seinem Horn kann RIZEROS selbst\n" "Diamanten zerbrechen. Ein einziger\n" @@ -954,6 +1820,7 @@ static const u8 DexDescription_Rizeros_2[] = _( "zum Einsturz bringen. Die Haut dieses\n" "POKéMON ist so hart, dass nicht einmal\n" "Kanonenkugeln Kratzer hinterlassen."); +#endif static const u8 DexDescription_Chaneira_1[] = _( "CHANEIRA legt täglich ausgesprochen\n" @@ -962,6 +1829,16 @@ static const u8 DexDescription_Chaneira_1[] = _( static const u8 DexDescription_Chaneira_2[] = _( "werden, die gar keinen Appetit haben."); +#ifdef SAPPHIRE +static const u8 DexDescription_Tangela_1[] = _( + "Wenn man TANGELAs Ranken berührt, \n" + "fallen diese oft ab. Dabei empfindet\n" + "es keine Schmerzen und es kann"); +static const u8 DexDescription_Tangela_2[] = _( + "sich schnell in Sicherheit bringen. \n" + "Verliert es Ranken, werden diese am\n" + "nächsten Tag durch neue ersetzt."); +#else static const u8 DexDescription_Tangela_1[] = _( "Wenn man TANGELAs Ranken berührt, \n" "fallen diese sofort ab. Das tut ihm\n" @@ -970,7 +1847,18 @@ static const u8 DexDescription_Tangela_2[] = _( "sich schnell in Sicherheit bringen. \n" "Verliert es Ranken, werden diese am\n" "nächsten Tag durch neue ersetzt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kangama_1[] = _( + "Wenn du auf ein junges, spielendes\n" + "KANGAMA stößt, solltest du es nicht\n" + "stören oder versuchen es einzufangen."); +static const u8 DexDescription_Kangama_2[] = _( + "Die Mutter dieses Baby-POKéMON ist\n" + "bestimmt in Reichweite und könnte\n" + "sehr wütend auf dich werden."); +#else static const u8 DexDescription_Kangama_1[] = _( "Wenn du auf ein spielendes KANGAMA\n" "stößt, solltest du es nicht stören oder\n" @@ -979,7 +1867,18 @@ static const u8 DexDescription_Kangama_2[] = _( "Die Mutter dieses Baby-POKéMON ist\n" "bestimmt in Reichweite und könnte\n" "sehr wütend auf dich werden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Seeper_1[] = _( + "Wenn SEEPER Gefahr wittert, versprüht\n" + "es reflexartig eine tiefschwarze Tinte\n" + "aus seinem Mund und ergreift die Flucht."); +static const u8 DexDescription_Seeper_2[] = _( + "Dieses POKéMON kann schwimmen, indem\n" + "es geschickt mit den Flossen auf seinem\n" + "Rücken schlägt."); +#else static const u8 DexDescription_Seeper_1[] = _( "SEEPER ernährt sich von kleinen\n" "Insekten und dem Moos auf Steinen.\n" @@ -988,7 +1887,18 @@ static const u8 DexDescription_Seeper_2[] = _( "dieses POKéMON mit seinem Schweif an\n" "Steinen oder Korallen, damit es nicht\n" "weggespült wird."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Seemon_1[] = _( + "SEEMON erzeugt Strudel, indem es sich\n" + "schnell um die eigene Achse dreht. Diese\n" + "Strudel können sogar Fischerboote in"); +static const u8 DexDescription_Seemon_2[] = _( + "die Tiefe reißen. Damit schwächt es\n" + "Beute, bevor es sie im Ganzen\n" + "verschlingt."); +#else static const u8 DexDescription_Seemon_1[] = _( "Sobald sich SEEMON um eine Koralle\n" "gewickelt hat, schläft es. Von Zeit zu\n" @@ -997,7 +1907,18 @@ static const u8 DexDescription_Seemon_2[] = _( "Widerhaken dieses POKéMON verletzt, \n" "wenn sie versuchen, Korallen zu ernten\n" "und es dabei nicht bemerken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Goldini_1[] = _( + "GOLDINI liebt es, in Teichen und Flüssen\n" + "zu schwimmen. Wenn ein solches\n" + "POKéMON in ein Aquarium gebracht wird,"); +static const u8 DexDescription_Goldini_2[] = _( + "wird es selbst das dickste Glas mit\n" + "einem Stoß seines Horns zum Zerbersten\n" + "bringen und die Flucht ergreifen."); +#else static const u8 DexDescription_Goldini_1[] = _( "GOLDINI ist ein wunderschönes POKéMON,\n" "dessen Flossen sich elegant im Wasser\n" @@ -1005,7 +1926,18 @@ static const u8 DexDescription_Goldini_1[] = _( static const u8 DexDescription_Goldini_2[] = _( "POKéMON Acht geben. Es könnte einen\n" "sonst heftig mit seinem Horn rammen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Golking_1[] = _( + "GOLKING gibt sehr viel Acht auf seine\n" + "Brut. Es patrouilliert um sein Nest und\n" + "die Eier herum, wobei sich das männliche"); +static const u8 DexDescription_Golking_2[] = _( + "und das weibliche Exemplar abwechseln.\n" + "Das Bewachen der Eier beschäftigt\n" + "dieses POKéMON für über einen Monat."); +#else static const u8 DexDescription_Golking_1[] = _( "Im Herbst kann man männliche GOLKING\n" "dabei beobachten, wie sie Balztänze in \n" @@ -1014,7 +1946,18 @@ static const u8 DexDescription_Golking_2[] = _( "weiblichen Exemplare zu beeindrucken.\n" "Während dieser Zeit ist die Farbe\n" "dieser POKéMON am schönsten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sterndu_1[] = _( + "STERNDU kommuniziert mit den Sternen\n" + "am Nachthimmel, indem es den roten\n" + "Kern in seiner Körpermitte blinken"); +static const u8 DexDescription_Sterndu_2[] = _( + "lässt. Wenn Teile seines Körpers\n" + "beschädigt wurden, stellt es die\n" + "fehlenden Teile selber wieder her."); +#else static const u8 DexDescription_Sterndu_1[] = _( "In STERNDUs Körpermitte befindet sich\n" "ein hellrot leuchtendes Organ - \n" @@ -1023,13 +1966,24 @@ static const u8 DexDescription_Sterndu_2[] = _( "an einen Strand gehst, sehen die\n" "leuchtenden Kerne dieser POKéMON aus\n" "wie Sterne."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Starmie_1[] = _( + "STARMIE kann schwimmen, indem es\n" + "seinen sternförmigen Körper wie eine\n" + "Schiffsschraube dreht. Der Kern in"); +static const u8 DexDescription_Starmie_2[] = _( + "seiner Körpermitte leuchtet in sieben\n" + "Farben."); +#else static const u8 DexDescription_Starmie_1[] = _( "STARMIEs Mittelteil, sein Kern, leuchtet\n" "in sieben Farben. Aufgrund dieser\n" "Eigenschaft wird es auch"); static const u8 DexDescription_Starmie_2[] = _( "“Juwel des Meeres” genannt."); +#endif static const u8 DexDescription_Pantimos_1[] = _( "PANTIMOS ist ein Meister der Pantomime.\n" @@ -1076,6 +2030,16 @@ static const u8 DexDescription_Magmar_2[] = _( "die das Gras und die Bäume der Umgebung\n" "in Brand setzen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Pinsir_1[] = _( + "PINSIR hat ein Paar massive Hörner. Aus\n" + "diesen ragen Dornen hervor, die sich in\n" + "den Körper seines Gegners"); +static const u8 DexDescription_Pinsir_2[] = _( + "hineinbohren, wenn sich die Zange\n" + "schließt, und ihm das Entkommen\n" + "schwer machen."); +#else static const u8 DexDescription_Pinsir_1[] = _( "PINSIR ist erstaunlich stark. Es kann\n" "einen Feind, der doppelt so viel wiegt\n" @@ -1084,7 +2048,17 @@ static const u8 DexDescription_Pinsir_2[] = _( "packen und hochheben. Bei niedrigen\n" "Temperaturen werden die Bewegungen\n" "dieses POKéMON schwerfällig."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tauros_1[] = _( + "Dieses POKéMON ist nur zufrieden, wenn\n" + "es kämpfen kann. Wenn TAUROS keinen\n" + "Gegner findet, sucht es sich robuste"); +static const u8 DexDescription_Tauros_2[] = _( + "Bäume und haut sie um, um sich\n" + "abzureagieren."); +#else static const u8 DexDescription_Tauros_1[] = _( "Dieses POKéMON ist nur zufrieden, wenn\n" "es kämpfen kann. Wenn TAUROS keinen\n" @@ -1092,7 +2066,18 @@ static const u8 DexDescription_Tauros_1[] = _( static const u8 DexDescription_Tauros_2[] = _( "Bäume und lässt sich an ihnen aus,\n" "um sich abzureagieren."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Karpador_1[] = _( + "KARPADOR ist im Kampf praktisch nutz-\n" + "los, da es nur platschen kann.\n" + "Daher wird es als schwach eingeschätzt."); +static const u8 DexDescription_Karpador_2[] = _( + "Es ist aber tatsächlich sehr robust und\n" + "kann in jedem Gewässer überleben, egal,\n" + "wie verseucht dieses ist."); +#else static const u8 DexDescription_Karpador_1[] = _( "KARPADOR ist ein armseliges POKéMON,\n" "das nur platschen kann. Sein\n" @@ -1100,7 +2085,18 @@ static const u8 DexDescription_Karpador_1[] = _( static const u8 DexDescription_Karpador_2[] = _( "Wissenschaftler zum Forschen\n" "angeregt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Garados_1[] = _( + "Wenn GARADOS in Rage gerät, ist sein\n" + "wildes Blut kaum zu beruhigen, bis es\n" + "alles niedergebrannt hat."); +static const u8 DexDescription_Garados_2[] = _( + "Aufzeichnungen belegen, dass die\n" + "Zerstörungswut dieses POKéMON einen\n" + "ganzen Monat anhalten kann."); +#else static const u8 DexDescription_Garados_1[] = _( "Wenn sich KARPADOR zu GARADOS\n" "entwickelt, durchlaufen seine\n" @@ -1109,6 +2105,7 @@ static const u8 DexDescription_Garados_2[] = _( "Veränderung, was wohl der Grund für die\n" "zügellose, gewalttätige Natur dieses\n" "POKéMON ist."); +#endif static const u8 DexDescription_Lapras_1[] = _( "Die Menschen sind dafür verantwortlich,\n" @@ -1126,6 +2123,15 @@ static const u8 DexDescription_Ditto_2[] = _( "Gedächtnis verlässt, unterlaufen \n" "diesem POKéMON schon mal Fehler."); +#ifdef SAPPHIRE +static const u8 DexDescription_Evoli_1[] = _( + "EVOLIs genetisches Erbmaterial ist so\n" + "instabil, dass die Umgebung plötzliche\n" + "Mutationen auslösen kann."); +static const u8 DexDescription_Evoli_2[] = _( + "Die Wirkung verschiedener STEINE\n" + "führt zur Entwicklung dieses POKéMON."); +#else static const u8 DexDescription_Evoli_1[] = _( "EVOLIs genetisches Erbmaterial ist so\n" "instabil, dass die Umgebung plötzliche\n" @@ -1134,7 +2140,18 @@ static const u8 DexDescription_Evoli_2[] = _( "Die Wirkung verschiedener \n" "STEINE führt zur Entwicklung dieses \n" "POKéMON."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Aquana_1[] = _( + "AQUANA hat eine spontane Mutation\n" + "durchlaufen. Ihm sind Flossen und \n" + "Kiemen gewachsen. Dadurch kann es"); +static const u8 DexDescription_Aquana_2[] = _( + "unter Wasser leben.\n" + "Dieses POKéMON kann Wasser nach\n" + "Belieben manipulieren."); +#else static const u8 DexDescription_Aquana_1[] = _( "AQUANA hat eine spontane Mutation\n" "durchgemacht und ihm sind Flossen und \n" @@ -1143,6 +2160,7 @@ static const u8 DexDescription_Aquana_2[] = _( "unter Wasser leben.\n" "Dieses POKéMON kann Wasser nach\n" "Belieben manipulieren."); +#endif static const u8 DexDescription_Blitza_1[] = _( "BLITZAs Zellen erzeugen schwache\n" @@ -1171,6 +2189,16 @@ static const u8 DexDescription_Porygon_2[] = _( "dass es durch Kopieren nicht\n" "vervielfältigt werden kann."); +#ifdef SAPPHIRE +static const u8 DexDescription_Amonitas_1[] = _( + "AMONITAS ist ein POKéMON, das seit\n" + "langer Zeit ausgestorben war, aber\n" + "durch die Menschen aus Fossilien"); +static const u8 DexDescription_Amonitas_2[] = _( + "reproduziert wurde. Wenn es von einem\n" + "Feind angegriffen wird, zieht es sich in\n" + "sein hartes Gehäuse zurück."); +#else static const u8 DexDescription_Amonitas_1[] = _( "AMONITAS ist ein POKéMON, das seit\n" "langer Zeit ausgestorben war, aber\n" @@ -1179,7 +2207,18 @@ static const u8 DexDescription_Amonitas_2[] = _( "reproduziert wurde. Wenn es von einem\n" "Feind angegriffen wird, zieht es sich in\n" "sein hartes Gehäuse zurück."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Amoroso_1[] = _( + "AMOROSO benutzt seine Tentakel, um\n" + "Beute einzufangen. Man nimmt an,\n" + "dass es ausgestorben ist, weil seine"); +static const u8 DexDescription_Amoroso_2[] = _( + "Schale zu groß und zu schwer geworden\n" + "ist, so dass seine Bewegungen immer\n" + "langsamer und schwerfälliger wurden."); +#else static const u8 DexDescription_Amoroso_1[] = _( "AMOROSO benutzt seine Tentakel, um\n" "Beute einzufangen. Man nimmt an,\n" @@ -1188,6 +2227,7 @@ static const u8 DexDescription_Amoroso_2[] = _( "Schale zu groß und zu schwer geworden\n" "war, so dass seine Bewegungen immer\n" "langsamer und schwerfälliger wurden."); +#endif static const u8 DexDescription_Kabuto_1[] = _( "KABUTO ist ein POKéMON, das aus einem\n" @@ -1224,6 +2264,16 @@ static const u8 DexDescription_Relaxo_2[] = _( "Kinder seinen dicken Bauch als Platz\n" "zum Spielen nutzen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Arktos_1[] = _( + "ARKTOS ist ein sagenumwobenes\n" + "Vogel-POKéMON, das Eis manipulieren\n" + "kann. Das Schlagen seiner Flügel"); +static const u8 DexDescription_Arktos_2[] = _( + "bringt die Luft zum Gefrieren. Man nimmt\n" + "an, dass es zu schneien beginnt, wenn\n" + "dieses POKéMON fliegt."); +#else static const u8 DexDescription_Arktos_1[] = _( "ARKTOS ist ein sagenumwobenes\n" "Vogel-POKéMON, das Eis manipulieren\n" @@ -1232,6 +2282,7 @@ static const u8 DexDescription_Arktos_2[] = _( "bringt die Luft zum Gefrieren. Es wird\n" "behauptet, dass es zu schneien\n" "beginnt, wenn dieses POKéMON fliegt."); +#endif static const u8 DexDescription_Zapdos_1[] = _( "ZAPDOS ist ein legendäres\n" @@ -1251,12 +2302,21 @@ static const u8 DexDescription_Lavados_2[] = _( "Vulkans, um sich zu verbrennen\n" "und selbst zu heilen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Dratini_1[] = _( + "DRATINI häutet sich ständig, da die\n" + "Lebensenergie in seinem Körper\n" + "stetig und unkontrollierbar ansteigt."); +static const u8 DexDescription_Dratini_2[] = _( + ""); +#else static const u8 DexDescription_Dratini_1[] = _( "DRATINI häutet sich ständig und\n" "entledigt sich so seiner Haut, da die\n" "Lebensenergie in seinem Körper"); static const u8 DexDescription_Dratini_2[] = _( "stetig und unkontrollierbar ansteigt."); +#endif static const u8 DexDescription_Dragonir_1[] = _( "DRAGONIR speichert eine enorme Menge\n" @@ -1292,6 +2352,16 @@ static const u8 DexDescription_Mew_2[] = _( "machen, so dass es sich auch Menschen\n" "nähern kann, ohne bemerkt zu werden."); +#ifdef SAPPHIRE +static const u8 DexDescription_Endivie_1[] = _( + "Im Kampf wedelt ENDIVIE mit seinem\n" + "Blatt, um den Feind fern zu halten. Von\n" + "dem Blatt geht auch ein süßlicher Duft"); +static const u8 DexDescription_Endivie_2[] = _( + "aus, der das gegnerische POKéMON im\n" + "Kampf beruhigt und eine gemütliche,\n" + "freundliche Atmosphäre schafft."); +#else static const u8 DexDescription_Endivie_1[] = _( "Im Kampf wedelt ENDIVIE mit seinem\n" "Blatt, um den Feind fern zu halten. Von\n" @@ -1300,6 +2370,7 @@ static const u8 DexDescription_Endivie_2[] = _( "aus, der die kämpfenden POKéMON\n" "beruhigt und eine gemütliche,\n" "freundliche Atmosphäre schafft."); +#endif static const u8 DexDescription_Lorblatt_1[] = _( "LORBLATTs Nacken ist mit\n" @@ -1310,6 +2381,15 @@ static const u8 DexDescription_Lorblatt_2[] = _( "Der Duft dieses Triebes bringt\n" "Menschen auf Trab."); +#ifdef SAPPHIRE +static const u8 DexDescription_Meganie_1[] = _( + "Der Duft von MEGANIEs Blume besänftigt\n" + "die Gemüter. Im Kampf gibt dieses\n" + "POKéMON mehr von seinem beruhigenden"); +static const u8 DexDescription_Meganie_2[] = _( + "Duftstoff ab, um den Kampfgeist des\n" + "Gegners zu besänftigen."); +#else static const u8 DexDescription_Meganie_1[] = _( "Der Duft von MEGANIEs Blume besänftigt\n" "Gemüter. Im Kampf gibt dieses POKéMON\n" @@ -1317,7 +2397,18 @@ static const u8 DexDescription_Meganie_1[] = _( static const u8 DexDescription_Meganie_2[] = _( "Duftstoff ab, um den Kampfgeist des\n" "Gegners zu schwächen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Feurigel_1[] = _( + "FEURIGEL lässt Flammen aus seinem\n" + "Rücken lodern, wenn es sich schützen\n" + "muss. Die Flammen sind sehr stark,"); +static const u8 DexDescription_Feurigel_2[] = _( + "wenn dieses POKéMON wütend ist. Ist es\n" + "aber müde, flackern die Flammen nur\n" + "unregelmäßig und schwach."); +#else static const u8 DexDescription_Feurigel_1[] = _( "FEURIGEL lässt Flammen aus seinem\n" "Rücken lodern, wenn es sich schützen\n" @@ -1326,6 +2417,7 @@ static const u8 DexDescription_Feurigel_2[] = _( "wenn dieses POKéMON wütend ist. Ist es\n" "aber müde, flackern die Flammen nur\n" "unregelmäßig und schwach."); +#endif static const u8 DexDescription_Igelavar_1[] = _( "IGELAVAR hält seine Gegner mit Flammen\n" @@ -1336,6 +2428,15 @@ static const u8 DexDescription_Igelavar_2[] = _( "Angriffen auszuweichen und seinen\n" "Gegner gleichzeitig zu versengen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Tornupto_1[] = _( + "TORNUPTO versteckt sich hinter einem\n" + "flimmernden Hitzeschild, den es mit\n" + "Hilfe seiner heißen Flammen erzeugt."); +static const u8 DexDescription_Tornupto_2[] = _( + "Dieses POKéMON erzeugt Explosionen,\n" + "die alles in Schutt und Asche legen."); +#else static const u8 DexDescription_Tornupto_1[] = _( "TORNUPTO versteckt sich hinter einem\n" "flimmernden Hitzeschild, den es mit\n" @@ -1344,6 +2445,7 @@ static const u8 DexDescription_Tornupto_2[] = _( "Dieses POKéMON erzeugt Explosionen,\n" "die alles in Schutt und Asche\n" "legen."); +#endif static const u8 DexDescription_Karnimani_1[] = _( "KARNIMANI ist zwar sehr klein, aber\n" @@ -1390,6 +2492,15 @@ static const u8 DexDescription_Wiesenior_2[] = _( "Gliedmaßen ist dieses POKéMON sehr\n" "wendig und flink."); +#ifdef SAPPHIRE +static const u8 DexDescription_Hoothoot_1[] = _( + "HOOTHOOT besitzt ein inneres Organ, das\n" + "die Erdumdrehung wahrnimmt. Dieses\n" + "besondere Organ ermöglicht es diesem"); +static const u8 DexDescription_Hoothoot_2[] = _( + "POKéMON, jeden Tag zur selben Zeit\n" + "zu schreien."); +#else static const u8 DexDescription_Hoothoot_1[] = _( "HOOTHOOT besitzt ein inneres Organ, das\n" "die Erdumdrehung wahrnimmt. Dieses\n" @@ -1397,7 +2508,18 @@ static const u8 DexDescription_Hoothoot_1[] = _( static const u8 DexDescription_Hoothoot_2[] = _( "POKéMON, jeden Tag zur selben Zeit zu\n" "schreien."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Noctuh_1[] = _( + "Dank seines hervorragenden\n" + "Sehvermögens, mit dem es auch bei\n" + "geringer Beleuchtung sehen kann, und"); +static const u8 DexDescription_Noctuh_2[] = _( + "dank seiner geschmeidigen Flügel,\n" + "mit denen es geräuschlos fliegen kann,\n" + "entgeht NOCTUH keine Beute."); +#else static const u8 DexDescription_Noctuh_1[] = _( "Dank seines hervorragenden\n" "Sehvermögens, mit dem es auch bei\n" @@ -1406,6 +2528,7 @@ static const u8 DexDescription_Noctuh_2[] = _( "dank seiner geschmeidigen Flügel,\n" "mit denen es geräuschlos fliegt,\n" "entgeht NOCTUH keine Beute."); +#endif static const u8 DexDescription_Ledyba_1[] = _( "LEDYBA sondert eine duftende\n" @@ -1432,6 +2555,15 @@ static const u8 DexDescription_Webarak_2[] = _( "Vibrationen der Netzfäden bestimmen,\n" "welche Art Beute sich darauf befindet."); +#ifdef SAPPHIRE +static const u8 DexDescription_Ariados_1[] = _( + "ARIADOS hat kleine hakenförmige Krallen\n" + "an seinen Füßen. Damit kann es an\n" + "Decken und Wänden entlangflitzen."); +static const u8 DexDescription_Ariados_2[] = _( + "Dieses POKéMON erdrückt seine Gegner\n" + "mit starkem, dünnem Seidenfaden."); +#else static const u8 DexDescription_Ariados_1[] = _( "ARIADOS hat kleine hakenförmige Krallen\n" "an seinen Füßen. Damit kann es an\n" @@ -1439,7 +2571,18 @@ static const u8 DexDescription_Ariados_1[] = _( static const u8 DexDescription_Ariados_2[] = _( "Dieses POKéMON erdrückt seine Gegner\n" "mit starkem, dünnem Seidenfaden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Iksbat_1[] = _( + "IKSBATs Flügelschlag ist so leise, dass\n" + "die Beute lautlos überrascht wird.\n" + "Dieses POKéMON ruht sich"); +static const u8 DexDescription_Iksbat_2[] = _( + "aus, indem es sich mit seinen\n" + "Hinterbeinen, die ihm als Flügel\n" + "dienen, an einen Ast hängt."); +#else static const u8 DexDescription_Iksbat_1[] = _( "Wenn IKSBAT fliegt, indem es nur ein \n" "Paar Flügel, entweder an seinen Vorder-\n" @@ -1448,7 +2591,17 @@ static const u8 DexDescription_Iksbat_2[] = _( "Anzeichen dafür, dass dieses POKéMON \n" "bereits eine lange Strecke hinter sich\n" "hat. Dann wechselt es die Flügel häufig."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lampi_1[] = _( + "LAMPIs zwei Antennen sind mit Zellen\n" + "gefüllt, die Elektrizität erzeugen. \n" + "Die elektrische Ladung ist so stark,"); +static const u8 DexDescription_Lampi_2[] = _( + "dass es sogar ein leichtes Kribbeln\n" + "verspürt."); +#else static const u8 DexDescription_Lampi_1[] = _( "LAMPI gibt positive und negative\n" "elektrische Ladungen durch seine\n" @@ -1457,7 +2610,18 @@ static const u8 DexDescription_Lampi_2[] = _( "Dieses POKéMON lässt seine Lichter\n" "aufflackern und tauscht Signale mit\n" "seinen Artgenossen aus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lanturn_1[] = _( + "LANTURN strahlt Licht ab. Wenn du\n" + "nachts aufs dunkle Meer hinausblickst,\n" + "kannst du vielleicht das Licht dieses"); +static const u8 DexDescription_Lanturn_2[] = _( + "PKMN aus der Tiefe, in der es schwimmt,\n" + "heraufschimmern sehen. Es lässt das\n" + "Meer wie eine sternklare Nacht wirken."); +#else static const u8 DexDescription_Lanturn_1[] = _( "LANTURN wird auch “Tiefseestern”\n" "genannt, da es leuchtende Antennen\n" @@ -1466,7 +2630,18 @@ static const u8 DexDescription_Lanturn_2[] = _( "indem es in den Antennen eine chemische\n" "Reaktion zwischen Bakterien und seinen\n" "Körperflüssigkeiten erzeugt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Pichu_1[] = _( + "Wenn PICHU mit anderen spielt, kann es\n" + "einen Kurzschluss mit einem seiner \n" + "Artgenossen erzeugen, so dass die"); +static const u8 DexDescription_Pichu_2[] = _( + "Funken sprühen. Dann beginnt es zu\n" + "weinen, weil es vor den Funken\n" + "erschrickt."); +#else static const u8 DexDescription_Pichu_1[] = _( "An Gewittertagen oder Tagen, an denen\n" "die Luft sehr trocken ist, kann sich\n" @@ -1474,7 +2649,17 @@ static const u8 DexDescription_Pichu_1[] = _( static const u8 DexDescription_Pichu_2[] = _( "aufladen. Dann kann man das Knistern\n" "statischer Aufladung hören."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Pii_1[] = _( + "In Nächten mit vielen Sternschnuppen\n" + "kann man PII im Kreis tanzen sehen. Es\n" + "tanzt die ganze Nacht hindurch und"); +static const u8 DexDescription_Pii_2[] = _( + "hört erst bei Sonnenaufgang auf, um\n" + "seinen Durst mit Morgentau zu stillen."); +#else static const u8 DexDescription_Pii_1[] = _( "In Nächten mit vielen Sternschnuppen,\n" "kann man PII im Kreis tanzen sehen. Es\n" @@ -1482,7 +2667,16 @@ static const u8 DexDescription_Pii_1[] = _( static const u8 DexDescription_Pii_2[] = _( "hört erst bei Sonnenaufgang auf, um\n" "seinen Durst mit Morgentau zu stillen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Fluffeluff_1[] = _( + "FLUFFELUFF hat einen weichen Körper,\n" + "der sich anfühlt wie ein Marshmallow. Es\n" + "verströmt einen süßlichen Duft, der"); +static const u8 DexDescription_Fluffeluff_2[] = _( + "die Emotionen seiner Gegner beruhigt."); +#else static const u8 DexDescription_Fluffeluff_1[] = _( "FLUFFELUFFs Stimmbänder sind noch\n" "nicht voll entwickelt. Wenn es zu viel\n" @@ -1490,7 +2684,18 @@ static const u8 DexDescription_Fluffeluff_1[] = _( static const u8 DexDescription_Fluffeluff_2[] = _( "Dieses POKéMON gurgelt mit Süßwasser\n" "aus einem sauberen Fluss."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Togepi_1[] = _( + "TOGEPI benutzt die positiven Emotionen\n" + "Freude und Mitgefühl von Menschen und\n" + "POKéMON als Energie."); +static const u8 DexDescription_Togepi_2[] = _( + "Dieses POKéMON speichert Glücksgefühle\n" + "in seiner Schale und teilt sie mit\n" + "anderen."); +#else static const u8 DexDescription_Togepi_1[] = _( "TOGEPI nutzt die positiven Emotionen,\n" "wie Freude und Mitgefühl, von Menschen\n" @@ -1499,14 +2704,33 @@ static const u8 DexDescription_Togepi_2[] = _( "Dieses POKéMON speichert Glücksgefühle\n" "in seiner Schale und teilt sie mit\n" "anderen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Togetic_1[] = _( + "TOGETIC ist ein POKéMON, das Glück\n" + "bringt. Wenn es jemanden trifft, der\n" + "gutherzig ist, teilt es seine Freude mit"); +static const u8 DexDescription_Togetic_2[] = _( + "dieser Person."); +#else static const u8 DexDescription_Togetic_1[] = _( "TOGETIC ist ein POKéMON, das Glück\n" "bringt. Wenn es jemanden trifft, der\n" "reinen Herzens ist, zeigt es sich und"); static const u8 DexDescription_Togetic_2[] = _( "teilt sein Glück mit dieser Person."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Natu_1[] = _( + "NATU kann hervorragend springen.\n" + "Dieses POKéMON schlägt mit den Flügeln\n" + "und springt auf Äste, die höher liegen,"); +static const u8 DexDescription_Natu_2[] = _( + "als ein Erwachsener groß ist, um an die\n" + "neuen Triebe eines Baumes zu kommen."); +#else static const u8 DexDescription_Natu_1[] = _( "NATU kann nicht fliegen, da seine Flügel\n" "noch nicht ausgewachsen sind. Wenn du\n" @@ -1515,7 +2739,17 @@ static const u8 DexDescription_Natu_2[] = _( "starrt es dich konzentriert an. Wenn du\n" "dich aber bewegst, hüpft es weg, um sich\n" "in Sicherheit zu bringen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Xatu_1[] = _( + "XATU steht den ganzen Tag \n" + "bewegungslos herum und starrt die\n" + "Sonne an. Einige Menschen verehren es"); +static const u8 DexDescription_Xatu_2[] = _( + "als ein mystisches POKéMON. Sie glauben,\n" + "dass XATU in die Zukunft sehen könne."); +#else static const u8 DexDescription_Xatu_1[] = _( "XATU bleibt den ganzen Tag an ein und\n" "demselben Ort wie angewurzelt stehen. \n" @@ -1523,6 +2757,7 @@ static const u8 DexDescription_Xatu_1[] = _( static const u8 DexDescription_Xatu_2[] = _( "Angst vor den Dingen tut, die es für die\n" "Zukunft vorausgesehen hat."); +#endif static const u8 DexDescription_Voltilamm_1[] = _( "VOLTILAMMs flauschiges, wollenes Fell\n" @@ -1549,6 +2784,15 @@ static const u8 DexDescription_Ampharos_2[] = _( "dieses POKéMON dazu, Signale über\n" "weite Entfernungen auszutauschen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Blubella_1[] = _( + "BLUBELLA wachsen schönere Blumen,\n" + "wenn es sich aus einem übel riechenden\n" + "DUFLOR entwickelt hat - je stinkender,"); +static const u8 DexDescription_Blubella_2[] = _( + "desto besser. Nachts schließt dieses\n" + "POKéMON seine Blätter und schläft."); +#else static const u8 DexDescription_Blubella_1[] = _( "Wenn BLUBELLA starkem Sonnenlicht\n" "ausgesetzt ist, beginnen sich die Blät-\n" @@ -1556,7 +2800,17 @@ static const u8 DexDescription_Blubella_1[] = _( static const u8 DexDescription_Blubella_2[] = _( "Der Tanz dieses POKéMON ist in\n" "südlichen Ländern sehr bekannt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Marill_1[] = _( + "Wenn es am Ufer eines reißenden Flusses\n" + "fischt, wickelt MARILL seinen Schweif\n" + "um einen Baumstamm. Der Schweif dieses"); +static const u8 DexDescription_Marill_2[] = _( + "POKéMON ist flexibel und elastisch, so\n" + "dass es ihn ausdehnen kann."); +#else static const u8 DexDescription_Marill_1[] = _( "MARILLs Schweif ist mit Öl gefüllt und\n" "dient ihm als eine Art Rettungsring.\n" @@ -1565,7 +2819,18 @@ static const u8 DexDescription_Marill_2[] = _( "Wasseroberfläche zu sehen ist, taucht\n" "dieses POKéMON gerade, um sich von\n" "Wasserpflanzen zu ernähren."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Azumarill_1[] = _( + "AZUMARILL kann aus Luft Ballons\n" + "machen. Diese Luft-Ballons erzeugt es,\n" + "wenn es ein ertrinkendes POKéMON"); +static const u8 DexDescription_Azumarill_2[] = _( + "erspäht. Durch die Ballons kann das\n" + "POKéMON, das in Schwierigkeiten \n" + "geraten ist, atmen."); +#else static const u8 DexDescription_Azumarill_1[] = _( "AZUMARILLs lange Ohren dienen ihm\n" "als unentbehrliche Sensoren. Wenn es\n" @@ -1574,6 +2839,7 @@ static const u8 DexDescription_Azumarill_2[] = _( "POKéMON auch in reißenden Flüssen\n" "identifizieren, welche Art von Beute\n" "sich in seiner Nähe befindet."); +#endif static const u8 DexDescription_Mogelbaum_1[] = _( "MOGELBAUM tarnt sich als Baum, um\n" @@ -1583,6 +2849,15 @@ static const u8 DexDescription_Mogelbaum_2[] = _( "das ganze Jahr über grün bleiben, fällt\n" "seine Tarnung im Winter leicht auf."); +#ifdef SAPPHIRE +static const u8 DexDescription_Quaxo_1[] = _( + "QUAXO hat lockiges Haar, das ihm den\n" + "Status eines Königs bescheinigt. Je\n" + "länger und lockiger sein Haar ist, desto"); +static const u8 DexDescription_Quaxo_2[] = _( + "mehr Respekt erntet dieses POKéMON\n" + "von seinen Artgenossen."); +#else static const u8 DexDescription_Quaxo_1[] = _( "QUAXO hat gelocktes Haar, das ihm den\n" "Status eines Königs bescheinigt. Je\n" @@ -1590,6 +2865,7 @@ static const u8 DexDescription_Quaxo_1[] = _( static const u8 DexDescription_Quaxo_2[] = _( "mehr Respekt erntet dieses POKéMON\n" "von seinen Artgenossen."); +#endif static const u8 DexDescription_Hoppspross_1[] = _( "HOPPSPROSS lässt sich vom Wind\n" @@ -1599,6 +2875,16 @@ static const u8 DexDescription_Hoppspross_2[] = _( "Blätter mit anderen HOPPSPROSS,\n" "damit es nicht davongeweht wird."); +#ifdef SAPPHIRE +static const u8 DexDescription_Hubelupf_1[] = _( + "HUBELUPFs Blume beginnt zu blühen, wenn\n" + "die Temperatur über 18 Grad steigt. Wie\n" + "weit sich die Blume öffnet, hängt von"); +static const u8 DexDescription_Hubelupf_2[] = _( + "der Temperatur ab. Daher wird dieses\n" + "POKéMON manchmal als Thermometer\n" + "eingesetzt."); +#else static const u8 DexDescription_Hubelupf_1[] = _( "HUBELUPFs Blume beginnt zu blühen, wenn\n" "die Temperatur über 18 Grad steigt. Wie\n" @@ -1607,6 +2893,7 @@ static const u8 DexDescription_Hubelupf_2[] = _( "der Höhe der Temperatur ab. Daher wird\n" "dieses POKéMON manchmal als\n" "Thermometer eingesetzt."); +#endif static const u8 DexDescription_Papungha_1[] = _( "PAPUNGHA nutzt den Südwind, um das\n" @@ -1642,6 +2929,16 @@ static const u8 DexDescription_Sonnflora_2[] = _( "Wenn aber die Sonne untergegangen ist,\n" "hört es auf sich zu bewegen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Yanma_1[] = _( + "YANMA hat einen Blickwinkel von 360\n" + "Grad, ohne die Augen bewegen zu müssen.\n" + "Es ist ein großartiger Flieger und geübt"); +static const u8 DexDescription_Yanma_2[] = _( + "darin, plötzlich anzuhalten oder\n" + "Wendemanöver hinzulegen. So kann es\n" + "sich blitzschnell auf Beute stürzen."); +#else static const u8 DexDescription_Yanma_1[] = _( "YANMA hat einen Blickwinkel von 360\n" "Grad, ohne die Augen bewegen zu müssen.\n" @@ -1650,6 +2947,7 @@ static const u8 DexDescription_Yanma_2[] = _( "darin, plötzlich anzuhalten oder\n" "Wendemanöver vorzunehmen. So kann es\n" "sich blitzschnell auf Beute stürzen."); +#endif static const u8 DexDescription_Felino_1[] = _( "FELINO lebt eigentlich im Wasser.\n" @@ -1711,6 +3009,16 @@ static const u8 DexDescription_Traunfugil_2[] = _( "Feinde aufzunehmen und sie in\n" "Nahrung umzuwandeln."); +#ifdef SAPPHIRE +static const u8 DexDescription_Icognito_1[] = _( + "ICOGNITO hat die Form antiker\n" + "Schriftzeichen. Bis heute ist unklar,\n" + "was zuerst da war - die antiken"); +static const u8 DexDescription_Icognito_2[] = _( + "Schriftzeichen oder die vielen unter-\n" + "schiedlichen ICOGNITO. Trotz umfang-\n" + "reicher Forschung bleiben Fragen offen."); +#else static const u8 DexDescription_Icognito_1[] = _( "ICOGNITO hat die Form antiker\n" "Schriftzeichen. Bis heute ist unklar,\n" @@ -1719,7 +3027,18 @@ static const u8 DexDescription_Icognito_2[] = _( "Schriftzeichen oder die vielen unter-\n" "schiedlichen ICOGNITO. Trotz umfang-\n" "reicher Forschung bleiben Fragen offen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Woingenau_1[] = _( + "WOINGENAU tut nichts anderes als\n" + "Angriffe auszuhalten. Von sich aus\n" + "würde es nie angreifen. Eine Attacke"); +static const u8 DexDescription_Woingenau_2[] = _( + "auf seinen Schweif würde es allerdings\n" + "niemals dulden. Wenn das passiert, \n" + "setzt es ABGANGSBUND ein."); +#else static const u8 DexDescription_Woingenau_1[] = _( "Wenn zwei oder mehr WOINGENAU \n" "aufeinander treffen, versuchen sie,\n" @@ -1728,7 +3047,18 @@ static const u8 DexDescription_Woingenau_2[] = _( "Sie möchten herausfinden, welches\n" "POKéMON es am längsten ohne Nahrung\n" "aushält. Darauf müssen Trainer achten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Girafarig_1[] = _( + "Der Kopf an GIRAFARIGs Hinterteil\n" + "verfügt nur über ein kleines Gehirn, mit\n" + "dem es nicht denken kann. Dieses Gehirn"); +static const u8 DexDescription_Girafarig_2[] = _( + "benötigt jedoch keinen Schlaf und ist\n" + "somit in der Lage, die Umgebung rund\n" + "um die Uhr im Auge zu behalten."); +#else static const u8 DexDescription_Girafarig_1[] = _( "Der Kopf an GIRAFARIGs Hinterteil hat\n" "ein eigenes Gehirn. Er reagiert mit\n" @@ -1737,7 +3067,17 @@ static const u8 DexDescription_Girafarig_2[] = _( "Wenn man sich diesem POKéMON von\n" "hinten nähert, könnte der hintere Kopf\n" "plötzlich vorschnellen und zubeißen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tannza_1[] = _( + "TANNZA hängt an Ästen und wartet auf\n" + "Beute. Wenn man dieses POKéMON bei\n" + "einer Mahlzeit stört, indem man seinen"); +static const u8 DexDescription_Tannza_2[] = _( + "Baum schüttelt, fällt es herunter und\n" + "explodiert ohne Vorwarnung."); +#else static const u8 DexDescription_Tannza_1[] = _( "TANNZA hängt an Ästen und wartet auf\n" "Beute. Wenn man dieses POKéMON bei\n" @@ -1746,6 +3086,7 @@ static const u8 DexDescription_Tannza_2[] = _( "Baum, auf dem es sich befindet,\n" "schüttelt, fällt es herunter und\n" "explodiert ohne Vorwarnung."); +#endif static const u8 DexDescription_Forstellka_1[] = _( "FORSTELLKA versteckt sich in seiner\n" @@ -1799,6 +3140,16 @@ static const u8 DexDescription_Granbull_2[] = _( "Es beißt nur zu, wenn es erschreckt\n" "wird."); +#ifdef SAPPHIRE +static const u8 DexDescription_Baldorfish_1[] = _( + "BALDORFISH saugt Wasser ein, um sich\n" + "aufzublasen. Dieses POKéMON nutzt den\n" + "Druck des Wassers dazu, giftige"); +static const u8 DexDescription_Baldorfish_2[] = _( + "Stacheln zu verschießen. Es betrachtet\n" + "Schwimmen als eine echte Heraus-\n" + "forderung."); +#else static const u8 DexDescription_Baldorfish_1[] = _( "BALDORFISH saugt Wasser ein, um sich\n" "aufzublasen. Dieses POKéMON nutzt den\n" @@ -1807,6 +3158,7 @@ static const u8 DexDescription_Baldorfish_2[] = _( "Stacheln aus seinem Körper zu\n" "verschießen. Es betrachtet Schwimmen\n" "als eine echte Herausforderung."); +#endif static const u8 DexDescription_Scherox_1[] = _( "SCHEROX’ Körper ist hart wie Stahl.\n" @@ -1816,6 +3168,16 @@ static const u8 DexDescription_Scherox_2[] = _( "mit den Flügeln, um seine\n" "Körpertemperatur zu regulieren."); +#ifdef SAPPHIRE +static const u8 DexDescription_Pottrott_1[] = _( + "POTTROTT versteckt sich leise unter\n" + "Steinen und verbirgt seinen Körper in\n" + "seiner harten Schale, wenn es Beeren"); +static const u8 DexDescription_Pottrott_2[] = _( + "zu sich nimmt.\n" + "Die Beeren vermischen sich mit seinen\n" + "Körperflüssigkeiten zu einem Saft."); +#else static const u8 DexDescription_Pottrott_1[] = _( "POTTROTT versteckt sich leise unter\n" "Steinen und verbirgt seinen Körper in\n" @@ -1824,7 +3186,18 @@ static const u8 DexDescription_Pottrott_2[] = _( "gesammelte Beeren zu sich nimmt. Die\n" "Beeren vermischen sich mit seinen\n" "Körperflüssigkeiten zu einem Saft."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Skaraborn_1[] = _( + "SKARABORN hat scharfe Krallen an den\n" + "Füßen. Diese bohren sich fest in den\n" + "Boden oder in die Rinde eines Baumes"); +static const u8 DexDescription_Skaraborn_2[] = _( + "und geben diesem POKéMON einen siche-\n" + "ren Halt. So kann es seine Gegner mit\n" + "seinem imposanten Horn wegschleudern."); +#else static const u8 DexDescription_Skaraborn_1[] = _( "SKARABORN geht direkt auf seinen\n" "Gegner los, rutscht auf ihn zu, um ihn\n" @@ -1833,7 +3206,17 @@ static const u8 DexDescription_Skaraborn_2[] = _( "Horn wegzuschleudern. Dieses POKéMON\n" "hat genug Kraft, um einen massigen\n" "Baum umzustoßen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sniebel_1[] = _( + "SNIEBEL klettert an Bäumen hoch, indem\n" + "es seine hakenförmigen Krallen in die\n" + "Rinde schlägt. Dieses POKéMON sucht"); +static const u8 DexDescription_Sniebel_2[] = _( + "nach unbewachten Nestern und stiehlt\n" + "die Eier. Davon ernährt es sich."); +#else static const u8 DexDescription_Sniebel_1[] = _( "SNIEBEL klettert an Bäumen hoch, indem\n" "es seine hakenförmigen Krallen in die\n" @@ -1842,7 +3225,17 @@ static const u8 DexDescription_Sniebel_2[] = _( "nach unbewachten Nestern und stiehlt\n" "die Eier, wenn die Eltern auf Nahrungs-\n" "suche sind. Davon ernährt es sich."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Teddiursa_1[] = _( + "TEDDIURSA leckt gern seine mit Honig\n" + "bedeckten Pfoten ab. Dieses POKéMON\n" + "bereitet seinen eigenen Honig zu, indem"); +static const u8 DexDescription_Teddiursa_2[] = _( + "es die von BIBOR gesammelten Früchte\n" + "und Pollen vermengt."); +#else static const u8 DexDescription_Teddiursa_1[] = _( "TEDDIURSA leckt gern seine mit Honig\n" "bedeckten Pranken ab. Dieses POKéMON\n" @@ -1850,6 +3243,7 @@ static const u8 DexDescription_Teddiursa_1[] = _( static const u8 DexDescription_Teddiursa_2[] = _( "es die von BIBOR gesammelten Früchte\n" "und Pollen miteinander vermengt."); +#endif static const u8 DexDescription_Ursaring_1[] = _( "In den von URSARING bewohnten Wäldern\n" @@ -1859,6 +3253,15 @@ static const u8 DexDescription_Ursaring_2[] = _( "POKéMON läuft täglich durch den Wald,\n" "um nach Essbarem zu suchen."); +#ifdef SAPPHIRE +static const u8 DexDescription_Schneckmag_1[] = _( + "SCHNECKMAG hat kein Blut in seinem\n" + "Körper. Stattdessen fließt glühend\n" + "heißes Magma in diesem POKéMON,"); +static const u8 DexDescription_Schneckmag_2[] = _( + "das seine Organe mit lebenswichtigen\n" + "Nährstoffen und Sauerstoff versorgt."); +#else static const u8 DexDescription_Schneckmag_1[] = _( "Durch SCHNECKMAGs Kreislaufsystem\n" "fließt Magma. Wenn dieses POKéMON\n" @@ -1867,7 +3270,18 @@ static const u8 DexDescription_Schneckmag_2[] = _( "aus und erhärtet. Sein Körper wird\n" "spröde und es brechen Stücke heraus,\n" "so dass es kleiner wird."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Magcargo_1[] = _( + "MAGCARGOs Körpertemperatur liegt bei\n" + "etwa 10.000 Grad. Dieses POKéMON\n" + "bringt Wasser sofort zum Verdampfen."); +static const u8 DexDescription_Magcargo_2[] = _( + "Wenn dieses POKéMON im Regen steht,\n" + "werden die Tropfen augenblicklich zu\n" + "Dampf und es entsteht dichter Nebel."); +#else static const u8 DexDescription_Magcargo_1[] = _( "MAGCARGOs Schale ist eigentlich seine\n" "Haut, die erhärtet ist, als es auskühlte.\n" @@ -1876,7 +3290,18 @@ static const u8 DexDescription_Magcargo_2[] = _( "zerbrechlich. Schon bei einer leichten\n" "Berührung bricht sie auseinander. Dann\n" "muss es ein Bad in Magma nehmen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Quiekel_1[] = _( + "Auf Nahrungssuche schnüffelt QUIEKEL\n" + "am Boden entlang. Seine \n" + "Lieblingsspeise ist ein Pilz, der unter"); +static const u8 DexDescription_Quiekel_2[] = _( + "abgestorbenem Gras wächst. \n" + "Manchmal spürt dieses POKéMON heiße\n" + "Quellen auf."); +#else static const u8 DexDescription_Quiekel_1[] = _( "Auf Nahrungssuche schnüffelt QUIEKEL\n" "am Boden entlang. Seine \n" @@ -1885,7 +3310,18 @@ static const u8 DexDescription_Quiekel_2[] = _( "verwesendem Gras wächst. \n" "Manchmal spürt dieses POKéMON heiße\n" "Quellen auf."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Keifel_1[] = _( + "KEIFEL hat ein dichtes Fell aus langen\n" + "Haaren. Dadurch ist es gegen eisige\n" + "Kälte gewappnet."); +static const u8 DexDescription_Keifel_2[] = _( + "Dieses POKéMON benutzt seine\n" + "Stoßzähne, um an Nahrung zu gelangen,\n" + "die unter dem Eis eingeschlossen ist."); +#else static const u8 DexDescription_Keifel_1[] = _( "KEIFEL hat ein dichtes Fell aus langen\n" "Haaren. Dadurch ist es gegen eisige\n" @@ -1894,7 +3330,18 @@ static const u8 DexDescription_Keifel_2[] = _( "Dieses POKéMON benutzt seine\n" "Hauer, um an Nahrung zu gelangen, die\n" "unter dem Eis eingeschlossen ist."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Corasonn_1[] = _( + "Scharen von CORASONN sammeln sich im\n" + "warmen Meer und dienen kleineren\n" + "POKéMON als ideale Plätze zum"); +static const u8 DexDescription_Corasonn_2[] = _( + "Verstecken. Wenn die Wassertemperatur\n" + "sinkt, wandert dieses POKéMON in die\n" + "südlichen Meere ab."); +#else static const u8 DexDescription_Corasonn_1[] = _( "Wenn CORASONNs Arme Sonnenlicht\n" "abbekommen, glitzern sie wunderschön\n" @@ -1902,6 +3349,7 @@ static const u8 DexDescription_Corasonn_1[] = _( static const u8 DexDescription_Corasonn_2[] = _( "abbricht, wächst über Nacht ein neuer\n" "nach."); +#endif static const u8 DexDescription_Remoraid_1[] = _( "REMORAID saugt Wasser ein und spritzt\n" @@ -1921,6 +3369,16 @@ static const u8 DexDescription_Octillery_2[] = _( "Wenn ein Feind zu stark ist, speit es\n" "Tinte aus und flüchtet."); +#ifdef SAPPHIRE +static const u8 DexDescription_Botogel_1[] = _( + "BOTOGEL sammelt seine Nahrung in\n" + "seinem Schweif. Es gab einmal einen\n" + "berühmten Entdecker, der es dank eines"); +static const u8 DexDescription_Botogel_2[] = _( + "BOTOGEL geschafft hat, einen der\n" + "höchsten Berge der Welt zu besteigen.\n" + "Es hat seine Nahrung mit ihm geteilt."); +#else static const u8 DexDescription_Botogel_1[] = _( "BOTOGEL sammelt seine Nahrung in\n" "seinem Schweif. Es gab einmal einen\n" @@ -1929,7 +3387,18 @@ static const u8 DexDescription_Botogel_2[] = _( "BOTOGELs geschafft hat, einen der\n" "höchsten Berge der Welt zu besteigen.\n" "Es hatte seine Nahrung mit ihm geteilt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Mantax_1[] = _( + "An schönen Tagen sieht man Scharen\n" + "von MANTAX elegant über die Wellen des\n" + "Ozeans springen."); +static const u8 DexDescription_Mantax_2[] = _( + "Durch REMORAID, die an ihm haften\n" + "und ihn begleiten, fühlt sich dieses\n" + "POKéMON nicht belästigt."); +#else static const u8 DexDescription_Mantax_1[] = _( "An schönen Tagen sieht man Schwärme\n" "von MANTAX elegant über die Wellen des\n" @@ -1938,7 +3407,17 @@ static const u8 DexDescription_Mantax_2[] = _( "Durch REMORAID, die an ihm haften\n" "und ihn begleiten, fühlt sich dieses\n" "POKéMON nicht belästigt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Panzaeron_1[] = _( + "PANZAERONs Stahlflügel bekommen in den\n" + "vielen Kämpfen, die es austrägt, Risse\n" + "und Beulen. Einmal im Jahr wachsen"); +static const u8 DexDescription_Panzaeron_2[] = _( + "seine Flügel komplett nach und werden\n" + "wiederhergestellt."); +#else static const u8 DexDescription_Panzaeron_1[] = _( "PANZAERON ist komplett in einen harten,\n" "schützenden Panzer eingehüllt. Dieses\n" @@ -1946,6 +3425,7 @@ static const u8 DexDescription_Panzaeron_1[] = _( static const u8 DexDescription_Panzaeron_2[] = _( "Es greift seine Feinde mit seinen\n" "messerscharfen Flügeln an."); +#endif static const u8 DexDescription_Hunduster_1[] = _( "HUNDUSTER jagen in Gruppen. Sie\n" @@ -1965,13 +3445,31 @@ static const u8 DexDescription_Hundemon_2[] = _( "durch das Ausfechten von Kämpfen\n" "untereinander."); +#ifdef SAPPHIRE +static const u8 DexDescription_Seedraking_1[] = _( + "SEEDRAKING schläft auf dem Meeres-\n" + "boden, wo ansonsten niemand lebt. Wenn\n" + "ein Sturm aufkommt, wacht es auf und"); +static const u8 DexDescription_Seedraking_2[] = _( + "macht sich auf die Suche nach Beute."); +#else static const u8 DexDescription_Seedraking_1[] = _( "SEEDRAKING lebt in den Tiefen des\n" "Ozeans, die ansonsten verwaist sind.\n" "Lange hat man geglaubt, dass das"); static const u8 DexDescription_Seedraking_2[] = _( "Gähnen dieses POKéMON Strudel auslöst."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Phanpy_1[] = _( + "PHANPY kann sich mit seiner langen Nase\n" + "selbst duschen. Wenn andere dabei sind,\n" + "begießen sie sich gegenseitig mit"); +static const u8 DexDescription_Phanpy_2[] = _( + "Wasser. Danach trocknet es seinen \n" + "durchnässten Körper am Ufer."); +#else static const u8 DexDescription_Phanpy_1[] = _( "Um sich ein Nest zu bauen, gräbt\n" "PHANPY am Flussufer ein Loch ins\n" @@ -1980,7 +3478,17 @@ static const u8 DexDescription_Phanpy_2[] = _( "seines Nests mit Hilfe seines Rüssels,\n" "damit seine Artgenossen wissen, dass\n" "dieses Gebiet vergeben ist."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Donphan_1[] = _( + "DONPHAN kann mit seinem harten Körper\n" + "sogar ein Haus zerstören. Mit seiner\n" + "imposanten Kraft hilft dieses POKéMON"); +static const u8 DexDescription_Donphan_2[] = _( + "dabei, Erdrutsche aus dem Weg zu\n" + "räumen, die Bergpfade versperren."); +#else static const u8 DexDescription_Donphan_1[] = _( "DONPHANs Lieblingsattacke ist es, als\n" "Ball zusammengerollt mit voller Wucht\n" @@ -1988,6 +3496,7 @@ static const u8 DexDescription_Donphan_1[] = _( static const u8 DexDescription_Donphan_2[] = _( "Wenn es erst einmal rollt, ist dieses\n" "POKéMON nur schwer aufzuhalten."); +#endif static const u8 DexDescription_Porygon2_1[] = _( "PORYGON2 wurde in einem\n" @@ -1998,6 +3507,14 @@ static const u8 DexDescription_Porygon2_2[] = _( "selbstständig neue Gesten und Gefühle\n" "erlernen kann."); +#ifdef SAPPHIRE +static const u8 DexDescription_Damhirplex_1[] = _( + "DAMHIRPLEX hat ein prächtiges Geweih,\n" + "für das hohe Preise gezahlt werden.\n" + "Daher wurde dieses POKéMON gejagt"); +static const u8 DexDescription_Damhirplex_2[] = _( + "und wäre beinahe ausgestorben."); +#else static const u8 DexDescription_Damhirplex_1[] = _( "DAMHIRPLEX hat ein prächtiges Geweih,\n" "für das hohe Preise gezahlt werden, da\n" @@ -2005,7 +3522,18 @@ static const u8 DexDescription_Damhirplex_1[] = _( static const u8 DexDescription_Damhirplex_2[] = _( "Daher wurde dieses POKéMON gejagt und\n" "wäre beinahe ausgestorben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Farbeagle_1[] = _( + "FARBEAGLE markiert sein Revier mit\n" + "einer Flüssigkeit, die aus seiner\n" + "Schweifspitze austritt."); +static const u8 DexDescription_Farbeagle_2[] = _( + "Es wurden über 5.000 unterschiedliche\n" + "Markierungen entdeckt, die dieses\n" + "POKéMON hinterlassen hat."); +#else static const u8 DexDescription_Farbeagle_1[] = _( "FARBEAGLE markiert sein Revier mit\n" "einer Flüssigkeit, die aus seiner\n" @@ -2014,7 +3542,18 @@ static const u8 DexDescription_Farbeagle_2[] = _( "Es wurden über 5000 unterschiedliche\n" "Markierungen entdeckt, die dieses\n" "POKéMON hinterlassen hat."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Rabauz_1[] = _( + "RABAUZ muss jeden Tag trainieren,\n" + "sonst ist es nicht ausgelastet und\n" + "reagiert gestresst. Wenn man dieses"); +static const u8 DexDescription_Rabauz_2[] = _( + "POKéMON trainiert, muss man\n" + "zahlreiche Trainingsmethoden\n" + "einsetzen und ausbauen."); +#else static const u8 DexDescription_Rabauz_1[] = _( "RABAUZ muss jeden Tag trainieren,\n" "sonst ist es nicht ausgelastet und\n" @@ -2023,7 +3562,18 @@ static const u8 DexDescription_Rabauz_2[] = _( "POKéMON trainiert, muss man\n" "zahlreiche Trainingsmethoden\n" "einsetzen und sie ständig ausbauen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kapoera_1[] = _( + "KAPOERA dreht sich auf dem Kopf\n" + "stehend um die eigene Achse und teilt\n" + "Tritte aus. Seine Technik ist eine"); +static const u8 DexDescription_Kapoera_2[] = _( + "bemerkenswerte Mischung aus Angriff \n" + "und Verteidigung. Es bewegt sich\n" + "drehend schneller voran als laufend."); +#else static const u8 DexDescription_Kapoera_1[] = _( "KAPOERA dreht sich auf dem Kopf\n" "stehend um die eigene Achse und teilt\n" @@ -2032,7 +3582,18 @@ static const u8 DexDescription_Kapoera_2[] = _( "bemerkenswerte Mischung aus Angriff \n" "und Verteidigung. Es bewegt sich \n" "drehend schneller voran als laufend."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kussilla_1[] = _( + "KUSSILLA läuft hektisch umher, fällt\n" + "aber auch ziemlich oft hin. Es lässt\n" + "keine Möglichkeit aus, sein Spiegelbild"); +static const u8 DexDescription_Kussilla_2[] = _( + "zu betrachten, um sicherzustellen,\n" + "dass sein Gesicht nicht schmutzig\n" + "geworden ist."); +#else static const u8 DexDescription_Kussilla_1[] = _( "KUSSILLA läuft hektisch umher, fällt\n" "aber auch ziemlich oft hin. Es lässt\n" @@ -2041,6 +3602,7 @@ static const u8 DexDescription_Kussilla_2[] = _( "zu betrachten, um sicherzustellen,\n" "dass sein Gesicht nicht schmutzig\n" "geworden ist."); +#endif static const u8 DexDescription_Elekid_1[] = _( "ELEKID speichert Elektrizität in seinem\n" @@ -2067,6 +3629,16 @@ static const u8 DexDescription_Miltank_2[] = _( "Menschen, die keine Milch trinken,\n" "essen sie stattdessen als Joghurt."); +#ifdef SAPPHIRE +static const u8 DexDescription_Heiteira_1[] = _( + "HEITEIRA nimmt mit seinem flauschigen\n" + "Fell Traurigkeit wahr. Es hastet zu\n" + "einer traurigen Person, egal, wie weit"); +static const u8 DexDescription_Heiteira_2[] = _( + "diese entfernt ist und teilt ein \n" + "GLÜCKS-EI mit ihr, um sie zum\n" + "Lächeln zu bringen."); +#else static const u8 DexDescription_Heiteira_1[] = _( "HEITEIRA nimmt mit seinem flauschigen\n" "Fell Traurigkeit wahr. Es hastet zu\n" @@ -2075,6 +3647,7 @@ static const u8 DexDescription_Heiteira_2[] = _( "diese entfernt ist und teilt ein \n" "GLÜCKS-EI mit ihr, um sie zum Lächeln\n" "zu bringen."); +#endif static const u8 DexDescription_Raikou_1[] = _( "RAIKOU ist so schnell wie der Blitz. Das\n" @@ -2093,12 +3666,21 @@ static const u8 DexDescription_Entei_2[] = _( "alles auslöschen, was mit ihnen in\n" "Kontakt kommt."); +#ifdef SAPPHIRE +static const u8 DexDescription_Suicune_1[] = _( + "SUICUNE wohnt die Reinheit einer\n" + "Quelle inne. Es läuft graziös herum und \n" + "hat die Macht, schmutziges Wasser zu"); +static const u8 DexDescription_Suicune_2[] = _( + "reinigen."); +#else static const u8 DexDescription_Suicune_1[] = _( "SUICUNE wohnt die Reinheit einer\n" "Quelle inne. Es bewegt sich graziös und \n" "hat die Macht, schmutziges Wasser zu"); static const u8 DexDescription_Suicune_2[] = _( "reinigen."); +#endif static const u8 DexDescription_Larvitar_1[] = _( "LARVITAR wurde tief unter der Erde\n" @@ -2108,6 +3690,16 @@ static const u8 DexDescription_Larvitar_2[] = _( "Erdreich fressen. Erst dann bekommt es\n" "seine Eltern zu Gesicht."); +#ifdef SAPPHIRE +static const u8 DexDescription_Pupitar_1[] = _( + "PUPITAR erzeugt in seinem Körper ein\n" + "Gas, das es komprimiert und kraftvoll\n" + "ausstößt, um sich wie ein"); +static const u8 DexDescription_Pupitar_2[] = _( + "Düsenflugzeug anzutreiben. Sein Körper\n" + "ist robust und hält auch Angriffen mit\n" + "massivem Stahl stand."); +#else static const u8 DexDescription_Pupitar_1[] = _( "PUPITAR erzeugt in seinem Körper ein\n" "Gas, das es komprimiert und kraftvoll\n" @@ -2116,6 +3708,7 @@ static const u8 DexDescription_Pupitar_2[] = _( "Düsenflugzeug anzutreiben. Sein\n" "Körper ist sehr robust und er hält\n" "auch massivem Stahl stand."); +#endif static const u8 DexDescription_Despotar_1[] = _( "DESPOTAR ist erstaunlich stark. Es\n" @@ -2125,6 +3718,16 @@ static const u8 DexDescription_Despotar_2[] = _( "wandert in den Bergen umher und sucht\n" "nach Gegnern für einen Kampf."); +#ifdef SAPPHIRE +static const u8 DexDescription_Lugia_1[] = _( + "LUGIAs Flügel haben eine\n" + "zerstörerische Kraft. Bereits ein\n" + "leichtes Flattern kann Häuser"); +static const u8 DexDescription_Lugia_2[] = _( + "hinfortwehen. Daher hat sich dieses\n" + "POKéMON dafür entschieden, tief unten\n" + "im Meer zu leben, wo es niemand sieht."); +#else static const u8 DexDescription_Lugia_1[] = _( "LUGIAs Flügel haben eine\n" "zerstörerische Kraft. Bereits ein\n" @@ -2133,6 +3736,7 @@ static const u8 DexDescription_Lugia_2[] = _( "hinfortwehen. Daher hat sich dieses\n" "POKéMON dafür entschieden, tief unter\n" "dem Meer zu leben, wo es niemand sieht."); +#endif static const u8 DexDescription_HoOh_1[] = _( "HO-OHs Federn leuchten in sieben\n" @@ -2143,6 +3747,15 @@ static const u8 DexDescription_HoOh_2[] = _( "bringen. Dieses POKéMON lebt am Fuße\n" "eines Regenbogens."); +#ifdef SAPPHIRE +static const u8 DexDescription_Celebi_1[] = _( + "Dieses POKéMON kommt aus der Zukunft\n" + "und ist durch die Zeit gereist. Solange\n" + "CELEBI auftaucht, ist der"); +static const u8 DexDescription_Celebi_2[] = _( + "Menschheit angeblich eine rosige\n" + "Zukunft beschieden."); +#else static const u8 DexDescription_Celebi_1[] = _( "Dieses POKéMON kommt aus der Zukunft\n" "und ist durch die Zeit gereist. Solange\n" @@ -2150,7 +3763,17 @@ static const u8 DexDescription_Celebi_1[] = _( static const u8 DexDescription_Celebi_2[] = _( "ist der Menschheit angeblich eine\n" "rosige Zukunft beschieden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Geckarbor_1[] = _( + "GECKARBOR ist ruhig und beherrscht, es\n" + "gerät niemals in Panik. Wenn es ein\n" + "stärkerer Feind zornig anstarrt,"); +static const u8 DexDescription_Geckarbor_2[] = _( + "erwidert es den bösen Blick, weicht aber\n" + "keinen Millimeter zurück."); +#else static const u8 DexDescription_Geckarbor_1[] = _( "Mit den kleinen Haken unter seinen\n" "Füßen kann GECKARBOR an Wänden\n" @@ -2158,7 +3781,17 @@ static const u8 DexDescription_Geckarbor_1[] = _( static const u8 DexDescription_Geckarbor_2[] = _( "Feinde an, indem es mit seinem\n" "mächtigen Schweif zuschlägt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Reptain_1[] = _( + "Dieses POKéMON fliegt geschickt von\n" + "Ast zu Ast. Keinem POKéMON wird es\n" + "jemals gelingen, ein REPTAIN zu"); +static const u8 DexDescription_Reptain_2[] = _( + "erwischen. Da kann es noch so schnell\n" + "sein."); +#else static const u8 DexDescription_Reptain_1[] = _( "REPTAIN kann sich mit den Blättern, die\n" "aus seinem Körper herauswachsen, im\n" @@ -2167,7 +3800,18 @@ static const u8 DexDescription_Reptain_2[] = _( "Dieses POKéMON ist ein wahrer Meister\n" "darin, auf die Bäume des Dschungels zu\n" "klettern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Gewaldro_1[] = _( + "Auf GEWALDROs Rücken wachsen Samen.\n" + "Darin sind Nährstoffe, die Bäume\n" + "beleben können. Dieses POKéMON"); +static const u8 DexDescription_Gewaldro_2[] = _( + "achtet mit viel Fürsorge darauf, dass\n" + "die Bäume seines Waldes prächtig\n" + "gedeihen."); +#else static const u8 DexDescription_Gewaldro_1[] = _( "Die Blätter, die auf GEWALDROs Körper\n" "wachsen, sind sehr scharfkantig. Dieses\n" @@ -2175,7 +3819,17 @@ static const u8 DexDescription_Gewaldro_1[] = _( static const u8 DexDescription_Gewaldro_2[] = _( "Ast zu Ast und springt seine Feinde\n" "von oben oder hinten an."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Flemmli_1[] = _( + "In FLEMMLIs Körper brennt eine\n" + "Flamme. Wenn man es umarmt, beginnt\n" + "es zu glühen."); +static const u8 DexDescription_Flemmli_2[] = _( + "Dieses POKéMON trägt ein flauschiges\n" + "Fell aus Daunen."); +#else static const u8 DexDescription_Flemmli_1[] = _( "FLEMMLI hängt an seinem Trainer wie\n" "eine Klette. Es schlurft immer hinter ihm\n" @@ -2183,7 +3837,17 @@ static const u8 DexDescription_Flemmli_1[] = _( static const u8 DexDescription_Flemmli_2[] = _( "heißes Feuer, das seinen Feinden\n" "ordentlich einheizt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Jungglut_1[] = _( + "JUNGGLUT stößt im Kampf glühend\n" + "heiße Flammen aus seinem Schnabel aus\n" + "und setzt extrem vernichtende Tritte"); +static const u8 DexDescription_Jungglut_2[] = _( + "ein. Das Geschrei dieses POKéMON ist\n" + "sehr laut und verwirrend."); +#else static const u8 DexDescription_Jungglut_1[] = _( "JUNGGLUT trainiert seine Beine und\n" "Oberschenkel, indem es über Felder und\n" @@ -2192,7 +3856,18 @@ static const u8 DexDescription_Jungglut_2[] = _( "sind sowohl schnell als auch kräftig,\n" "so dass es 10 Tritte pro Sekunde\n" "ausführen kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lohgock_1[] = _( + "LOHGOCK besitzt unglaublich starke\n" + "Beine, mit denen es ein 30 Stockwerke\n" + "hohes Gebäude mit einem Sprung"); +static const u8 DexDescription_Lohgock_2[] = _( + "überwinden kann. Die flammenden Schläge\n" + "dieses POKéMON lassen verkohlte Gegner\n" + "zurück."); +#else static const u8 DexDescription_Lohgock_1[] = _( "LOHGOCK stößt heftige Flammen aus\n" "seinen Handgelenken aus und greift\n" @@ -2200,7 +3875,18 @@ static const u8 DexDescription_Lohgock_1[] = _( static const u8 DexDescription_Lohgock_2[] = _( "Feind ist, desto stärker lodern die\n" "Handgelenke dieses POKéMON."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Hydropi_1[] = _( + "Im Wasser atmet HYDROPI durch die\n" + "Kiemen an seinen Wangen. Wenn es im\n" + "Kampf in eine brenzlige Situation gerät,"); +static const u8 DexDescription_Hydropi_2[] = _( + "setzt es seine verblüffende Kraft ein,\n" + "mit der es Felsbrocken zerquetschen\n" + "kann, die größer sind als es selbst."); +#else static const u8 DexDescription_Hydropi_1[] = _( "Die Flosse an HYDROPIs Kopf dient als\n" "hochempfindliches Radar. Damit kann es\n" @@ -2209,7 +3895,17 @@ static const u8 DexDescription_Hydropi_2[] = _( "wahrnehmen. So weiß es jederzeit, was\n" "in seiner Umgebung passiert, ohne\n" "dabei seine Augen zu benutzen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Moorabbel_1[] = _( + "MOORABBEL kommt im Schlamm besser\n" + "voran als im Wasser. Das Hinterteil\n" + "dieses POKéMON ist gut entwickelt,"); +static const u8 DexDescription_Moorabbel_2[] = _( + "so dass es auf seinen Hinterbeinen\n" + "laufen kann."); +#else static const u8 DexDescription_Moorabbel_1[] = _( "MOORABBELs Körper ist mit einem\n" "klebrigen Film überzogen, durch den es\n" @@ -2217,7 +3913,18 @@ static const u8 DexDescription_Moorabbel_1[] = _( static const u8 DexDescription_Moorabbel_2[] = _( "spielt bei Ebbe in den Schlammpfützen\n" "am Strand."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sumpex_1[] = _( + "SUMPEX kann Stürme voraussagen,\n" + "indem es feine Veränderungen der\n" + "Geräusche von Wellen und Wind mit"); +static const u8 DexDescription_Sumpex_2[] = _( + "seinen Finnen wahrnimmt. Wenn eine\n" + "Sturmfront aufzieht, häuft es\n" + "Felsbrocken an, um sich zu schützen."); +#else static const u8 DexDescription_Sumpex_1[] = _( "SUMPEX ist sehr stark. Es kann mit\n" "Leichtigkeit einen Felsblock bewegen,\n" @@ -2226,7 +3933,18 @@ static const u8 DexDescription_Sumpex_2[] = _( "Weiterhin ist es mit einem exzellenten\n" "Sehvermögen ausgestattet, wodurch es\n" "auch in trüben Gewässern sehen kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Fiffyen_1[] = _( + "FIFFYEN ist ein Allesfresser.\n" + "Auffällig an diesem POKéMON ist das\n" + "Verhältnis seiner Körpergröße zur"); +static const u8 DexDescription_Fiffyen_2[] = _( + "Länge seiner Zähne. Es versucht Feinde\n" + "einzuschüchtern, indem es die Haare an\n" + "seinem Schweif abstehen lässt."); +#else static const u8 DexDescription_Fiffyen_1[] = _( "Sobald FIFFYEN eine Bewegung wahr-\n" "nimmt, schnappt es zu. Es jagt seine\n" @@ -2235,7 +3953,16 @@ static const u8 DexDescription_Fiffyen_2[] = _( "erschöpft ist. Wenn sich die Beute\n" "allerdings wehrt, kann es passieren, \n" "dass FIFFYEN klein beigibt und flieht."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Magnayen_1[] = _( + "MAGNAYEN zieht in Gruppen durch die\n" + "Wildnis. Durch seine Erfahrungen in der\n" + "Wildnis hört es nur auf TRAINER, die"); +static const u8 DexDescription_Magnayen_2[] = _( + "außergewöhnliche Fähigkeiten haben."); +#else static const u8 DexDescription_Magnayen_1[] = _( "MAGNAYEN sendet deutliche Signale\n" "aus, wenn es sich auf einen Angriff\n" @@ -2243,14 +3970,36 @@ static const u8 DexDescription_Magnayen_1[] = _( static const u8 DexDescription_Magnayen_2[] = _( "sich flach. Dieses POKéMON kann mit\n" "seinen spitzen Zähnen brutal zubeißen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Zigzachs_1[] = _( + "Das Haar auf ZIGZACHS’ Rücken ist\n" + "struppig. Es reibt seine Rückenborsten\n" + "an Bäumen, um sein Revier zu markieren."); +static const u8 DexDescription_Zigzachs_2[] = _( + "Dieses POKéMON stellt sich im Kampf\n" + "schon einmal tot, um seine Feinde\n" + "reinzulegen."); +#else static const u8 DexDescription_Zigzachs_1[] = _( "ZIGZACHS ist ein rastloser Wanderer.\n" "Dieses POKéMON ist nämlich sehr\n" "neugierig und es inspiziert alles,"); static const u8 DexDescription_Zigzachs_2[] = _( "was ihm zufällig begegnet."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Geradaks_1[] = _( + "Auf der Jagd rennt GERADAKS so schnell\n" + "es kann schnurstracks hinter seiner\n" + "Beute her. Es erreicht zwar über"); +static const u8 DexDescription_Geradaks_2[] = _( + "100 km/h, muss aber erst aus vollem\n" + "Lauf zum Stehen kommen, bevor es die\n" + "Richtung wechseln kann."); +#else static const u8 DexDescription_Geradaks_1[] = _( "GERADAKS rennt immer mit vollem Tempo\n" "und nie im Zickzack, sondern nur gerade.\n" @@ -2259,7 +4008,18 @@ static const u8 DexDescription_Geradaks_2[] = _( "läuft es rechtwinklig daran vorbei. Für\n" "dieses POKéMON stellen leichte Kurven\n" "eine große Herausforderung dar."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Waumpel_1[] = _( + "WAUMPEL wird von SCHWALBOSS als Beute\n" + "angesehen. Dieses POKéMON wehrt sich\n" + "gegen angreifende Räuber, indem es die"); +static const u8 DexDescription_Waumpel_2[] = _( + "Stacheln an seinem Hinterteil auf sie\n" + "richtet. Es schwächt seine Gegner mit\n" + "dem Gift, das aus den Stacheln austritt."); +#else static const u8 DexDescription_Waumpel_1[] = _( "WAUMPEL kann mit den Stacheln an\n" "seinem Hinterteil die Rinde von Bäumen\n" @@ -2268,7 +4028,18 @@ static const u8 DexDescription_Waumpel_2[] = _( "austretenden Saft. An den Füßen dieses\n" "POKéMON befinden sich Saugnäpfe, mit\n" "denen es auch an Glas nicht abrutscht."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schaloko_1[] = _( + "Bisher nahm man an, dass SCHALOKO vor\n" + "seiner Entwicklung hungert und\n" + "überhaupt nichts zu sich nimmt. Nun"); +static const u8 DexDescription_Schaloko_2[] = _( + "aber wird behauptet, dass es seinen \n" + "Durst mit Regenwasser löscht, das sich\n" + "auf seinem seidigen Fell sammelt."); +#else static const u8 DexDescription_Schaloko_1[] = _( "SCHALOKO bindet sich mit einem\n" "Seidenfaden an einen Ast. Es baumelt\n" @@ -2276,7 +4047,17 @@ static const u8 DexDescription_Schaloko_1[] = _( static const u8 DexDescription_Schaloko_2[] = _( "Durch ein kleines Loch in seinem\n" "Seidenkokon lugt es heraus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Papinella_1[] = _( + "PAPINELLA hat einen langen Rüssel, der\n" + "hervorragend zum Sammeln von Blüten-\n" + "pollen geeignet ist. Dieses POKéMON"); +static const u8 DexDescription_Papinella_2[] = _( + "flattert im Frühlingswind herum\n" + "und sammelt Blütenstaub."); +#else static const u8 DexDescription_Papinella_1[] = _( "PAPINELLAs Lieblingsspeise ist\n" "Blütenstaub. Wenn du dieses POKéMON\n" @@ -2285,7 +4066,18 @@ static const u8 DexDescription_Papinella_2[] = _( "einen Blumentopf vor ein geöffnetes\n" "Fenster stellen. PAPINELLA wird sich\n" "diese Leckerei nicht entgehen lassen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Panekon_1[] = _( + "Wenn es angegriffen wird, bewegt sich\n" + "PANEKON in keiner Weise, egal, wie\n" + "schwer es dabei verletzt wird. Wenn es"); +static const u8 DexDescription_Panekon_2[] = _( + "sich bewegen würde, wäre sein Körper zu\n" + "schwach für seine Entwicklung. Die\n" + "Schmerzen allerdings vergisst es nie."); +#else static const u8 DexDescription_Panekon_1[] = _( "PANEKON baut seinen schützenden\n" "Kokon, indem es seinen Körper mit\n" @@ -2294,7 +4086,18 @@ static const u8 DexDescription_Panekon_2[] = _( "Mund austritt. Wenn sein Körper mit\n" "Seide bedeckt ist, wird diese hart. Im\n" "Kokon wartet es auf seine Entwicklung."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Pudox_1[] = _( + "Wenn PUDOX mit den Flügeln schlägt,\n" + "verteilt es einen feinen Puder. Es\n" + "handelt sich um ein starkes Gift, das"); +static const u8 DexDescription_Pudox_2[] = _( + "sogar einen Profiboxer umhauen würde.\n" + "Bei der Futtersuche benutzt dieses \n" + "POKéMON seine Antennen als Radar."); +#else static const u8 DexDescription_Pudox_1[] = _( "PUDOX wird instinktiv vom Licht\n" "angezogen. In hell erleuchteten \n" @@ -2303,7 +4106,18 @@ static const u8 DexDescription_Pudox_2[] = _( "POKéMON dabei beobachten, die\n" "großen Schaden anrichten, indem sie die\n" "Blätter von Bäumen abfressen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Loturzel_1[] = _( + "LOTURZEL soll einige Zeit an Land\n" + "verbracht haben, aber ins Wasser\n" + "zurückgekehrt sein, weil das Blatt"); +static const u8 DexDescription_Loturzel_2[] = _( + "auf seinem Kopf zu groß und zu schwer\n" + "geworden ist. Nun lässt es sich auf dem\n" + "Wasser treiben."); +#else static const u8 DexDescription_Loturzel_1[] = _( "LOTURZEL lebt auf der Wasseroberfläche\n" "von Teichen oder Seen. Es wird\n" @@ -2312,7 +4126,17 @@ static const u8 DexDescription_Loturzel_2[] = _( "abstirbt. Nur selten geht dieses\n" "POKéMON an Land, um nach sauberem\n" "Wasser Ausschau zu halten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lombrero_1[] = _( + "LOMBREROs Körper ist mit einem\n" + "glitschigen Film bedeckt. Es fühlt sich\n" + "widerlich an, wenn einen dieses POKéMON"); +static const u8 DexDescription_Lombrero_2[] = _( + "mit seinen Händen berührt. LOMBRERO\n" + "wird häufig für ein Kind gehalten."); +#else static const u8 DexDescription_Lombrero_1[] = _( "LOMBRERO liebt die Nacht und wird mit\n" "Einbruch der Dunkelheit aktiv. Es spielt\n" @@ -2321,7 +4145,17 @@ static const u8 DexDescription_Lombrero_2[] = _( "Wenn es Angler sieht, zieht es unter\n" "Wasser an ihren Angelschnüren und\n" "erfreut sich an ihrer Entrüstung."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kappalores_1[] = _( + "Wenn KAPPALORES einen fröhlichen\n" + "Rhythmus hört, werden die Zellen in\n" + "seinem Körper aktiviert. Auch im Kampf"); +static const u8 DexDescription_Kappalores_2[] = _( + "zeigt dieses POKéMON seine\n" + "verblüffende Stärke."); +#else static const u8 DexDescription_Kappalores_1[] = _( "KAPPALORES fängt sofort zu tanzen an,\n" "wenn es stimmungsvolle, feierliche Musik\n" @@ -2329,7 +4163,18 @@ static const u8 DexDescription_Kappalores_1[] = _( static const u8 DexDescription_Kappalores_2[] = _( "angeblich, wenn es Kinder auf \n" "Wanderausflügen singen hört."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Samurzel_1[] = _( + "SAMURZEL sieht aus wie eine Eichel, wenn\n" + "es an einem Ast hängt. Es erschreckt\n" + "andere POKéMON, indem es sich dann"); +static const u8 DexDescription_Samurzel_2[] = _( + "plötzlich bewegt. Dieses POKéMON\n" + "poliert seinen Körper einmal am Tag mit\n" + "Blättern."); +#else static const u8 DexDescription_Samurzel_1[] = _( "SAMURZEL hängt sich mit dem Kopf an\n" "einen Ast. Dabei entzieht es dem Baum\n" @@ -2337,7 +4182,17 @@ static const u8 DexDescription_Samurzel_1[] = _( static const u8 DexDescription_Samurzel_2[] = _( "desto glänzender wird der Körper dieses\n" "POKéMON."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Blanas_1[] = _( + "Dieses POKéMON reißt das Blatt auf\n" + "seinem Kopf heraus und benutzt es\n" + "als Flöte. Diese Geräusche jagen den"); +static const u8 DexDescription_Blanas_2[] = _( + "Menschen, die sich im Wald verirrt haben,\n" + "Angst ein."); +#else static const u8 DexDescription_Blanas_1[] = _( "BLANAS lebt in dichten Wäldern.\n" "Manchmal wagt es sich aus dem Wald\n" @@ -2345,7 +4200,18 @@ static const u8 DexDescription_Blanas_1[] = _( static const u8 DexDescription_Blanas_2[] = _( "Dieses POKéMON mag es überhaupt nicht,\n" "wenn man seine lange Nase zwickt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tengulist_1[] = _( + "TENGULISTs große Fächer erzeugen\n" + "Böen, die eine Geschwindigkeit von\n" + "30 m/sek erreichen können und alles"); +static const u8 DexDescription_Tengulist_2[] = _( + "und jeden hinwegfegen können. Dieses\n" + "POKéMON lebt still und zurückgezogen\n" + "in den Tiefen der Wälder."); +#else static const u8 DexDescription_Tengulist_1[] = _( "TENGULIST ist ein geheimnisvolles\n" "POKéMON, das angeblich auf hohen\n" @@ -2354,7 +4220,17 @@ static const u8 DexDescription_Tengulist_2[] = _( "alt sind. Mit den Blätterventilatoren an\n" "seinen Händen kann es heftige Stürme\n" "erzeugen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schwalbini_1[] = _( + "SCHWALBINI ist noch klein, es hat\n" + "gerade erst sein Nest verlassen. Daher\n" + "fühlt es sich manchmal einsam und weint"); +static const u8 DexDescription_Schwalbini_2[] = _( + "nachts. Dieses POKéMON ernährt sich\n" + "von WAUMPEL."); +#else static const u8 DexDescription_Schwalbini_1[] = _( "Mutig behauptet SCHWALBINI sein\n" "Territorium gegen Eindringlinge, so\n" @@ -2363,7 +4239,16 @@ static const u8 DexDescription_Schwalbini_2[] = _( "Dieses unerschrockene POKéMON bleibt\n" "trotz einer Niederlage angriffslustig,\n" "heult aber laut, wenn es Hunger hat."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schwalboss_1[] = _( + "SCHWALBOSS ist sehr gewissenhaft bei\n" + "der Pflege seiner glänzenden Flügel.\n" + "Wenn zwei SCHWALBOSS zusammen sind,"); +static const u8 DexDescription_Schwalboss_2[] = _( + "putzen sie sich ihre Flügel gegenseitig."); +#else static const u8 DexDescription_Schwalboss_1[] = _( "Dieses POKéMON taucht in einem steilen\n" "Winkel ab, sobald es Beute wahrgenommen\n" @@ -2371,7 +4256,17 @@ static const u8 DexDescription_Schwalboss_1[] = _( static const u8 DexDescription_Schwalboss_2[] = _( "seinen Krallen und lässt sie\n" "nicht mehr entkommen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Wingull_1[] = _( + "WINGULL breitet seine langen, schmalen\n" + "Flügel aus und segelt im Seewind. Der\n" + "lange Schnabel dieses POKéMON"); +static const u8 DexDescription_Wingull_2[] = _( + "ist ihm beim Jagen nach Beute sehr\n" + "hilfreich."); +#else static const u8 DexDescription_Wingull_1[] = _( "Man sieht WINGULL oft mit seiner\n" "Beute oder seinen Besitztümern im\n" @@ -2380,14 +4275,34 @@ static const u8 DexDescription_Wingull_2[] = _( "nach geeigneten Verstecken. Dieses\n" "POKéMON fliegt durch die Lüfte, als\n" "würde es gleiten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Pelipper_1[] = _( + "PELIPPER sucht nach Nahrung, während\n" + "es über die Wellen fliegt. Dieses \n" + "POKéMON taucht seinen großen Schnabel"); +static const u8 DexDescription_Pelipper_2[] = _( + "ins Meer, um seine Beute abzuschöpfen.\n" + "Dann schluckt es alles auf einmal\n" + "herunter."); +#else static const u8 DexDescription_Pelipper_1[] = _( "PELIPPER transportiert kleine POKéMON\n" "und Eier in seinem riesigen Schnabel\n" "durch die Lüfte. Dieses POKéMON baut"); static const u8 DexDescription_Pelipper_2[] = _( "sein Nest auf steilen Klippen am Meer."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Trasla_1[] = _( + "TRASLA hat die Fähigkeit, die Emotionen\n" + "von Menschen wahrzunehmen. Wenn sein\n" + "TRAINER gute Laune hat, ist dieses"); +static const u8 DexDescription_Trasla_2[] = _( + "POKéMON ebenfalls fröhlich."); +#else static const u8 DexDescription_Trasla_1[] = _( "TRASLA nimmt mit den Hörnern an seinem\n" "Kopf die Gefühle von Menschen wahr.\n" @@ -2396,7 +4311,18 @@ static const u8 DexDescription_Trasla_2[] = _( "nur selten zu Gesicht. Wenn es bemerkt,\n" "dass eine Person gut gelaunt ist, traut\n" "es sich näher an sie heran."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kirlia_1[] = _( + "KIRLIA benutzt die Hörner an seinem\n" + "Kopf dazu, seine psychokinetische\n" + "Energie zu verstärken. Wenn dieses"); +static const u8 DexDescription_Kirlia_2[] = _( + "POKéMON seine spezielle Kraft einsetzt,\n" + "wird die Luft verformt und ein Trugbild\n" + "einer Landschaft erzeugt."); +#else static const u8 DexDescription_Kirlia_1[] = _( "Man sagt, dass ein KIRLIA, das häufig\n" "positive Emotionen seines TRAINERs\n" @@ -2405,7 +4331,18 @@ static const u8 DexDescription_Kirlia_2[] = _( "Dieses POKéMON kontrolliert\n" "psychokinetische Energie mit seinem\n" "hochentwickelten Gehirn."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Guardevoir_1[] = _( + "GUARDEVOIR kann mit seiner psycho-\n" + "kinetischen Energie die Dimensionen\n" + "verzerren und ein kleines Schwarzes"); +static const u8 DexDescription_Guardevoir_2[] = _( + "Loch erzeugen. Es schützt seinen\n" + "TRAINER selbst unter Einsatz seines\n" + "eigenen Lebens."); +#else static const u8 DexDescription_Guardevoir_1[] = _( "GUARDEVOIR kann in die Zukunft\n" "schauen. Wenn es eine Gefahr für seinen\n" @@ -2413,7 +4350,17 @@ static const u8 DexDescription_Guardevoir_1[] = _( static const u8 DexDescription_Guardevoir_2[] = _( "psychokinetische Energie mit voller\n" "Kraft."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Gehweiher_1[] = _( + "Wenn GEHWEIHER Gefahr wittert,\n" + "scheidet es einen dickflüssigen Sirup\n" + "aus seinem Kopf aus. Es gibt einige"); +static const u8 DexDescription_Gehweiher_2[] = _( + "POKéMON, die ganz wild auf diesen\n" + "Sirup sind."); +#else static const u8 DexDescription_Gehweiher_1[] = _( "GEHWEIHER scheidet aus seinen Zehen\n" "ein Öl aus, das es ihm ermöglicht, über\n" @@ -2421,7 +4368,18 @@ static const u8 DexDescription_Gehweiher_1[] = _( static const u8 DexDescription_Gehweiher_2[] = _( "ernährt sich von Mikroorganismen aus\n" "Teichen und Seen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Maskeregen_1[] = _( + "MASKEREGENs Antennen haben ein\n" + "augenähnliches Muster, das ihm ein\n" + "Furcht erregendes Äußeres verleiht."); +static const u8 DexDescription_Maskeregen_2[] = _( + "Wenn seine “Augen” \n" + "traurig aussehen, ist ein heftiger \n" + "Regenguss im Anzug."); +#else static const u8 DexDescription_Maskeregen_1[] = _( "MASKEREGEN schüchtert seine Feinde\n" "mit den augenähnlichen Mustern auf\n" @@ -2430,7 +4388,17 @@ static const u8 DexDescription_Maskeregen_2[] = _( "kann mit seinen vier Flügeln wie ein\n" "Hubschrauber in jede Richtung fliegen,\n" "sogar seitwärts und rückwärts."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Knilz_1[] = _( + "Wenn KNILZ Gefahr wittert, \n" + "schüttelt es seinen Körper und verteilt\n" + "Sporen von seinem Kopf."); +static const u8 DexDescription_Knilz_2[] = _( + "Diese Sporen sind so giftig, dass Bäume\n" + "und Gräser davon eingehen."); +#else static const u8 DexDescription_Knilz_1[] = _( "KNILZ lebt im feuchten Erdboden\n" "finsterer Wälder. Es wird oft reglos\n" @@ -2438,7 +4406,17 @@ static const u8 DexDescription_Knilz_1[] = _( static const u8 DexDescription_Knilz_2[] = _( "gefunden. Dieses POKéMON ernährt sich\n" "von Kompost aus verrotteten Blättern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kapilz_1[] = _( + "Die Samen am Schweif von KAPILZ\n" + "bestehen aus gehärteten Giftsporen.\n" + "Man sollte sie lieber nicht essen."); +static const u8 DexDescription_Kapilz_2[] = _( + "Ein einziger Bissen davon kann eine\n" + "heftige Magenverstimmung hervorrufen."); +#else static const u8 DexDescription_Kapilz_1[] = _( "Mit leichtfüßiger Beinarbeit nähert \n" "sich KAPILZ seinen Feinden und\n" @@ -2447,7 +4425,17 @@ static const u8 DexDescription_Kapilz_2[] = _( "Armen um sich. Die Kampftechnik dieses\n" "POKéMON treibt Profiboxern die\n" "Schamesröte ins Gesicht."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Bummelz_1[] = _( + "BUMMELZ’ Herz schlägt nur ein Mal pro\n" + "Minute. Dieses POKéMON ist damit\n" + "zufrieden, bewegungslos"); +static const u8 DexDescription_Bummelz_2[] = _( + "herumzulungern. Nur ganz selten sieht\n" + "man dieses POKéMON sich bewegen."); +#else static const u8 DexDescription_Bummelz_1[] = _( "BUMMELZ geht zwanzig Stunden pro Tag\n" "müßig. Da es sich sehr wenig bewegt,\n" @@ -2455,7 +4443,18 @@ static const u8 DexDescription_Bummelz_1[] = _( static const u8 DexDescription_Bummelz_2[] = _( "Seine Tagesration besteht lediglich aus\n" "drei Blättern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Muntier_1[] = _( + "MUNTIER findet einfach keine Ruhe.\n" + "Wenn es versucht zu schlafen, beginnt\n" + "das Blut in seinen Adern zu pulsieren."); +static const u8 DexDescription_Muntier_2[] = _( + "Dann muss es wie wild durch den \n" + "Dschungel rennen, um überhaupt Ruhe zu\n" + "finden."); +#else static const u8 DexDescription_Muntier_1[] = _( "MUNTIER brennt darauf, sich\n" "auszutoben. Es kann nicht einmal für\n" @@ -2463,7 +4462,17 @@ static const u8 DexDescription_Muntier_1[] = _( static const u8 DexDescription_Muntier_2[] = _( "Stress, wenn es sich nicht andauernd\n" "bewegen kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Letarking_1[] = _( + "Wo dieses LETARKING lebt, hinterlässt\n" + "es Kreise von 1 m Radius auf den\n" + "Wiesen. Es frisst nämlich all das Gras,"); +static const u8 DexDescription_Letarking_2[] = _( + "das in seiner Reichweite wächst. Dabei\n" + "liegt es bäuchlings auf dem Boden."); +#else static const u8 DexDescription_Letarking_1[] = _( "LETARKING verbringt den Tag damit,\n" "herumzuliegen und nichts zu tun. Es \n" @@ -2472,7 +4481,18 @@ static const u8 DexDescription_Letarking_2[] = _( "Reichweite wächst. Hat es alles\n" "aufgefressen, so sucht es sich\n" "widerwillig ein anderes Plätzchen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Nincada_1[] = _( + "NINCADA lebt unter der Erde. Es benutzt\n" + "seine scharfen Krallen, um die Wurzeln\n" + "von Bäumen freizulegen und an"); +static const u8 DexDescription_Nincada_2[] = _( + "Flüssigkeit und Nährstoffe zu kommen. \n" + "Dieses POKéMON kann grelles Sonnen-\n" + "licht nicht aushalten und meidet es."); +#else static const u8 DexDescription_Nincada_1[] = _( "NINCADA lebt viele Jahre in absoluter\n" "Dunkelheit unter der Erde. Dieses\n" @@ -2480,7 +4500,18 @@ static const u8 DexDescription_Nincada_1[] = _( static const u8 DexDescription_Nincada_2[] = _( "Baumwurzeln auf. Es rührt sich nicht,\n" "da es auf seine Entwicklung wartet."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Ninjask_1[] = _( + "Wenn NINJASK nicht richtig trainiert\n" + "wird, hört es nicht mehr auf seinen\n" + "TRAINER und beginnt unaufhörlich und"); +static const u8 DexDescription_Ninjask_2[] = _( + "laut zu brüllen. Es stellt die Fähig-\n" + "keiten eines TRAINERs auf eine harte\n" + "Probe."); +#else static const u8 DexDescription_Ninjask_1[] = _( "NINJASK bewegt sich so schnell, dass\n" "man es nicht sehen kann. Seine Schreie\n" @@ -2488,7 +4519,18 @@ static const u8 DexDescription_Ninjask_1[] = _( static const u8 DexDescription_Ninjask_2[] = _( "Deshalb hielt man dieses POKéMON lange\n" "für unsichtbar."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Ninjatom_1[] = _( + "NINJATOM ist ein ganz besonderes\n" + "POKéMON. Es taucht plötzlich in\n" + "einem POKéBALL auf, nachdem sich"); +static const u8 DexDescription_Ninjatom_2[] = _( + "ein NINCADA entwickelt hat. Dieses\n" + "POKéMON ist absolut bewegungsunfähig\n" + "und atmet nicht einmal."); +#else static const u8 DexDescription_Ninjatom_1[] = _( "NINJATOMs harter Körper bewegt sich\n" "überhaupt nicht. Er scheint bloß eine\n" @@ -2497,7 +4539,17 @@ static const u8 DexDescription_Ninjatom_2[] = _( "soll angeblich die Seele eines jeden\n" "stehlen, der hinterrücks einen Blick in\n" "seinen hohlen Körper riskiert."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Flurmel_1[] = _( + "FLURMEL ist sehr scheu. Wenn es laut\n" + "brüllt, erschrickt es und brüllt dadurch\n" + "noch lauter. Wenn es schließlich damit"); +static const u8 DexDescription_Flurmel_2[] = _( + "aufhört, ist es völlig ausgepumpt und \n" + "legt sich schlafen."); +#else static const u8 DexDescription_Flurmel_1[] = _( "Normalerweise ist FLURMELs Stimme sehr\n" "leise, selbst mit größter Anstrengung\n" @@ -2505,7 +4557,17 @@ static const u8 DexDescription_Flurmel_1[] = _( static const u8 DexDescription_Flurmel_2[] = _( "POKéMON jedoch eine Gefahr wittert,\n" "stößt es ohrenbetäubende Schreie aus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Krakeelo_1[] = _( + "KRAKEELO schreit und stampft mit\n" + "seinen Füßen auf den Boden. Danach\n" + "kann es für eine Weile nichts hören."); +static const u8 DexDescription_Krakeelo_2[] = _( + "Dies scheint die Schwachstelle dieses\n" + "POKéMON zu sein."); +#else static const u8 DexDescription_Krakeelo_1[] = _( "KRAKEELOs Brüllen kann ein Holzhaus zum\n" "Einsturz bringen. Es setzt seine Stimme\n" @@ -2513,7 +4575,18 @@ static const u8 DexDescription_Krakeelo_1[] = _( static const u8 DexDescription_Krakeelo_2[] = _( "Die runden Ohren dieses POKéMON dienen\n" "als Lautsprecher."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Krawumms_1[] = _( + "KRAWUMMS vermittelt seinen Artge-\n" + "nossen seine Gefühle, indem es eine Art\n" + "Pfeifen durch die Röhren an seinem"); +static const u8 DexDescription_Krawumms_2[] = _( + "Körper von sich gibt. Dieses\n" + "POKéMON erhebt nur im Kampf\n" + "seine Stimme."); +#else static const u8 DexDescription_Krawumms_1[] = _( "KRAWUMMS kann durch sein Brüllen\n" "Erdbeben auslösen. Wenn dieses\n" @@ -2521,7 +4594,17 @@ static const u8 DexDescription_Krawumms_1[] = _( static const u8 DexDescription_Krawumms_2[] = _( "kräftig einatmet, ist es kurz davor,\n" "ein mächtiges Brüllen von sich zu geben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Makuhita_1[] = _( + "MAKUHITAs Geist ist unbezwingbar. Es\n" + "gibt die Hoffnung niemals auf. Es frisst\n" + "eine Menge, bekommt viel Schlaf und"); +static const u8 DexDescription_Makuhita_2[] = _( + "trainiert unermüdlich. Dadurch füllt es\n" + "seinen Körper mit Energie auf."); +#else static const u8 DexDescription_Makuhita_1[] = _( "MAKUHITA ist sehr zäh. Selbst wenn es im\n" "Kampf mehrfach niedergeschlagen\n" @@ -2530,14 +4613,35 @@ static const u8 DexDescription_Makuhita_2[] = _( "greift seinen Gegner an. Bei jedem Mal\n" "speichert es mehr Energie in seinem\n" "Körper für seine Entwicklung."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Hariyama_1[] = _( + "HARIYAMAs Körper mag vielleicht fett\n" + "aussehen, er besteht aber aus festen\n" + "Muskeln. Wenn dieses POKéMON all"); +static const u8 DexDescription_Hariyama_2[] = _( + "seine Muskeln anspannt, wird sein\n" + "Körper steinhart."); +#else static const u8 DexDescription_Hariyama_1[] = _( "HARIYAMA führt seinen berüchtigten\n" "Streckarm-Schlag überall aus. Ein Schlag\n" "von diesem POKéMON reicht aus,"); static const u8 DexDescription_Hariyama_2[] = _( "um einen Strommast zu zerlegen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Azurill_1[] = _( + "AZURILLs Schweif ist lang und federnd.\n" + "Er ist vollgepackt mit Nährstoffen, die\n" + "dieses POKéMON zum Wachsen braucht."); +static const u8 DexDescription_Azurill_2[] = _( + "Man kann es häufig dabei beobachten,\n" + "wie es auf seinem gummiartigen Schweif\n" + "umherhüpft und spielt."); +#else static const u8 DexDescription_Azurill_1[] = _( "AZURILL schleudert seinen Schweif wie\n" "ein Lasso weit aus und fliegt dann \n" @@ -2546,7 +4650,18 @@ static const u8 DexDescription_Azurill_2[] = _( "hat es auf diese Weise geschafft, die\n" "Rekordweite von 10 Metern\n" "zurückzulegen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Nasgnet_1[] = _( + "NASGNET wurde zunächst als völlig\n" + "unbeweglich beschrieben, da seine\n" + "magnetische Nase immer nach Norden"); +static const u8 DexDescription_Nasgnet_2[] = _( + "zeigt. Genauere Beobachtungen haben\n" + "jedoch ergeben, dass es sich pro Jahr\n" + "tatsächlich etwa um 1 cm bewegt."); +#else static const u8 DexDescription_Nasgnet_1[] = _( "NASGNET besitzt eine magnetische\n" "Nase, die immer nach Norden zeigt. Wenn\n" @@ -2555,7 +4670,17 @@ static const u8 DexDescription_Nasgnet_2[] = _( "sich einander nicht zuwenden, da ihre\n" "magnetischen Nasen sich gegenseitig\n" "abstoßen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Eneco_1[] = _( + "ENECO jagt spielerisch seinen eigenen\n" + "Schweif. In der Wildnis lebt dieses\n" + "POKéMON in den Löchern von Bäumen."); +static const u8 DexDescription_Eneco_2[] = _( + "Es ist als Haustier sehr beliebt, da es\n" + "bezaubernd aussieht."); +#else static const u8 DexDescription_Eneco_1[] = _( "ENECO ist davon fasziniert,\n" "Gegenstände zu bewegen und sie zu\n" @@ -2563,7 +4688,17 @@ static const u8 DexDescription_Eneco_1[] = _( static const u8 DexDescription_Eneco_2[] = _( "seinen eigenen Schweif, so dass ihm\n" "schwindlig wird."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Enekoro_1[] = _( + "ENEKORO schläft dort, wo es ihm gefällt\n" + "und hat kein dauerhaftes Nest. Nähern\n" + "sich ihm andere POKéMON, wenn"); +static const u8 DexDescription_Enekoro_2[] = _( + "es schläft, kämpft es nicht mit ihnen,\n" + "sondern zieht weiter."); +#else static const u8 DexDescription_Enekoro_1[] = _( "ENEKORO liebt seine Eigenständigkeit.\n" "So kann es das tun, was es möchte, und\n" @@ -2572,7 +4707,18 @@ static const u8 DexDescription_Enekoro_2[] = _( "Da dieses POKéMON schläft und isst,\n" "wenn es Lust dazu hat, ist sein\n" "Tagesablauf eher zufälliger Natur."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Zobiris_1[] = _( + "ZOBIRIS durchwühlt mit seinen scharfen\n" + "Krallen den Erdboden auf der Suche nach\n" + "Steinen, von denen es sich ernährt."); +static const u8 DexDescription_Zobiris_2[] = _( + "Die Substanzen in den Steinen nehmen\n" + "schließlich eine feste Form an und\n" + "gelangen auf seine Körperoberfläche."); +#else static const u8 DexDescription_Zobiris_1[] = _( "ZOBIRIS führt ein ruhiges, \n" "zurückgezogenes Leben tief im Innern\n" @@ -2581,7 +4727,18 @@ static const u8 DexDescription_Zobiris_2[] = _( "gefürchtet, da man sagt, es stehle die\n" "Seelen der Menschen, wenn seine Augen\n" "im Dunkeln Furcht erregend funkeln."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Flunkifer_1[] = _( + "Fall bloß nicht auf das hübsche Gesicht\n" + "dieses POKéMON herein - es ist sehr ge-\n" + "fährlich. FLUNKIFER lenkt seine Feinde"); +static const u8 DexDescription_Flunkifer_2[] = _( + "ab und schlägt dann mit seinem massiven\n" + "Kiefer zu. Seine kräftigen Stahlkiefer\n" + "sind eigentlich umgewandelte Hörner."); +#else static const u8 DexDescription_Flunkifer_1[] = _( "FLUNKIFERs sagenhafte Kiefer sind\n" "eigentlich umgewandelte Stahlhörner.\n" @@ -2590,7 +4747,18 @@ static const u8 DexDescription_Flunkifer_2[] = _( "dient dazu, seinen Gegner in Sicherheit\n" "zu wiegen, so dass er unaufmerksam\n" "wird. Dann schnappt es zu!"); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Stollunior_1[] = _( + "STOLLUNIORs Körper besteht aus Stahl.\n" + "Mit 1 Schlag kann dieses POKéMON einen\n" + "Schwerlasttransporter demolieren."); +static const u8 DexDescription_Stollunior_2[] = _( + "Der Lastwagen stellt danach eine\n" + "handliche Mahlzeit für dieses POKéMON\n" + "dar."); +#else static const u8 DexDescription_Stollunior_1[] = _( "Dieses POKéMON hat einen Körper aus\n" "Stahl. STOLLUNIOR ernährt sich von\n" @@ -2598,7 +4766,17 @@ static const u8 DexDescription_Stollunior_1[] = _( static const u8 DexDescription_Stollunior_2[] = _( "richtet es großen Schaden an, weil es\n" "Brücken und Bahngleise auffrisst."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Stollrak_1[] = _( + "STOLLRAK ernährt sich von Eisen, das in\n" + "Steinen und Wasser enthalten ist. Es \n" + "baut sein Nest in Bergen, in denen"); +static const u8 DexDescription_Stollrak_2[] = _( + "Eisenerz abgebaut wird. Es gerät dabei\n" + "häufig mit Bergarbeitern in Konflikt."); +#else static const u8 DexDescription_Stollrak_1[] = _( "STOLLRAK temperiert seinen Körper,\n" "indem es ausgesprochen nahrhaftes \n" @@ -2607,7 +4785,18 @@ static const u8 DexDescription_Stollrak_2[] = _( "aufgebläht ist. Dieses POKéMON baut\n" "sein Nest in der Nähe von Quellen, aus\n" "denen köstliches Wasser sprudelt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Stolloss_1[] = _( + "STOLLOSS geht erstaunlicherweise sehr\n" + "behutsam mit der Umwelt um. Wenn sein\n" + "Berg von einem Erdrutsch oder einem"); +static const u8 DexDescription_Stolloss_2[] = _( + "Feuer verwüstet wurde, schleppt es\n" + "Erde in das Gebiet, pflanzt Bäume an und\n" + "richtet sein Territorium wieder her."); +#else static const u8 DexDescription_Stolloss_1[] = _( "STOLLOSS nennt einen ganzen Berg sein\n" "Territorium. Gnadenlos schlägt es jeden\n" @@ -2615,7 +4804,17 @@ static const u8 DexDescription_Stolloss_1[] = _( static const u8 DexDescription_Stolloss_2[] = _( "Dieses POKéMON behält sein Territorium\n" "jederzeit im Auge."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Meditie_1[] = _( + "MEDITIE erhöht seine Energie durch\n" + "Meditation. Es lebt von nur einer Beere\n" + "am Tag. Diese absolut reduzierte"); +static const u8 DexDescription_Meditie_2[] = _( + "Ernährung ist Bestandteil seines \n" + "Trainings."); +#else static const u8 DexDescription_Meditie_1[] = _( "MEDITIE unterzieht sich einem\n" "strikten mentalen Training tief in den\n" @@ -2624,7 +4823,18 @@ static const u8 DexDescription_Meditie_2[] = _( "jedoch immer seine Konzentration.\n" "Deshalb wird sein Training niemals\n" "ein Ende haben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Meditalis_1[] = _( + "Mittels Meditation hat MEDITALIS\n" + "seinen sechsten Sinn entwickelt. So\n" + "kann es seine psychokinetischen"); +static const u8 DexDescription_Meditalis_2[] = _( + "Kräfte nutzen. Dieses POKéMON\n" + "meditiert einen ganzen Monat ohne\n" + "etwas zu essen."); +#else static const u8 DexDescription_Meditalis_1[] = _( "Mittels Meditation erhöht MEDITALIS\n" "seine Körperenergie und schärft seinen\n" @@ -2632,7 +4842,18 @@ static const u8 DexDescription_Meditalis_1[] = _( static const u8 DexDescription_Meditalis_2[] = _( "verbirgt sich, indem es eins mit den\n" "Feldern und Bergen wird."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Frizelbliz_1[] = _( + "FRIZELBLIZ rennt so schnell, dass\n" + "das menschliche Auge es nicht\n" + "wahrnehmen kann. Die Reibung,"); +static const u8 DexDescription_Frizelbliz_2[] = _( + "die dabei entsteht, wandelt es in\n" + "Elektrizität um, die es in seinem Fell\n" + "speichert."); +#else static const u8 DexDescription_Frizelbliz_1[] = _( "FRIZELBLIZ speichert Elektrizität in\n" "seiner langen Körperbehaarung. Dieses\n" @@ -2641,7 +4862,16 @@ static const u8 DexDescription_Frizelbliz_2[] = _( "Beinmuskulatur durch Stromstöße.\n" "Dadurch ist es in der Lage, explosiv\n" "zu beschleunigen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Voltenso_1[] = _( + "VOLTENSO sammelt Elektrizität aus\n" + "der Atmosphäre in seiner Mähne und\n" + "entlädt diese. Dieses POKéMON erzeugt"); +static const u8 DexDescription_Voltenso_2[] = _( + "Gewitterwolken über seinem Kopf."); +#else static const u8 DexDescription_Voltenso_1[] = _( "VOLTENSO entlädt ständig Elektrizität\n" "aus seiner Mähne. Es fliegen dabei\n" @@ -2649,7 +4879,16 @@ static const u8 DexDescription_Voltenso_1[] = _( static const u8 DexDescription_Voltenso_2[] = _( "führen. In einem Kampf erzeugt dieses\n" "POKéMON Gewitterwolken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Plusle_1[] = _( + "Wenn PLUSLE seinen Partner anfeuert,\n" + "sprüht es Funken aus seinem Körper.\n" + "Wenn sein Partner verliert, brüllt dieses"); +static const u8 DexDescription_Plusle_2[] = _( + "POKéMON laut."); +#else static const u8 DexDescription_Plusle_1[] = _( "PLUSLE dient seinen Artgenossen als\n" "Cheerleader. Wenn ein Teamkamerad\n" @@ -2657,7 +4896,17 @@ static const u8 DexDescription_Plusle_1[] = _( static const u8 DexDescription_Plusle_2[] = _( "das prasselnde Geräusch von Funken, um\n" "so seine Freude zu zeigen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Minun_1[] = _( + "MINUN liebt es, seinen Partner im Kampf\n" + "anzufeuern. Dabei sprüht es Funken aus\n" + "seinem Körper. Wenn sein Partner in"); +static const u8 DexDescription_Minun_2[] = _( + "Schwierigkeiten gerät, sprüht es immer\n" + "mehr Funken."); +#else static const u8 DexDescription_Minun_1[] = _( "MINUN kümmert sich mehr um das\n" "Anfeuern seiner Partner als um seine\n" @@ -2666,7 +4915,18 @@ static const u8 DexDescription_Minun_2[] = _( "Elektrizität in seinem Körper dazu,\n" "einen Funkenregen zu erzeugen und\n" "seine Teamkameraden anzufeuern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Volbeat_1[] = _( + "VOLBEATs Schweif leuchtet wie eine\n" + "Glühbirne. Zusammen mit anderen \n" + "VOLBEAT malt es mit seinem Schweif"); +static const u8 DexDescription_Volbeat_2[] = _( + "geometrische Figuren an den Nacht-\n" + "himmel. Dieses POKéMON liebt den von\n" + "ILLUMISE verströmten Duft."); +#else static const u8 DexDescription_Volbeat_1[] = _( "Wenn es Nacht wird, beginnt VOLBEATs\n" "Schweif zu leuchten. Es kommuniziert\n" @@ -2675,7 +4935,17 @@ static const u8 DexDescription_Volbeat_2[] = _( "und das Blinken dieses Lichts reguliert.\n" "Dieses POKéMON wird vom süßen Duft\n" "der ILLUMISE angezogen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Illumise_1[] = _( + "ILLUMISE leitet einen Schwarm VOLBEAT\n" + "an, wenn sie Zeichen an den Nachthimmel\n" + "malen. Je komplexer diese werden, desto"); +static const u8 DexDescription_Illumise_2[] = _( + "mehr Respekt bekommt es von seinen\n" + "Artgenossen."); +#else static const u8 DexDescription_Illumise_1[] = _( "ILLUMISE zieht ganze VOLBEAT-Scharen\n" "mit seinem süßlichen Duft an. Dann\n" @@ -2683,7 +4953,16 @@ static const u8 DexDescription_Illumise_1[] = _( static const u8 DexDescription_Illumise_2[] = _( "Schwarm an, indem es geometrische\n" "Figuren an den Nachthimmel malt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Roselia_1[] = _( + "Nur sehr selten bekommt man ROSELIA\n" + "mit seinen ungewöhnlich farbigen Blumen\n" + "zu Gesicht. Die Dornen am Kopf dieses"); +static const u8 DexDescription_Roselia_2[] = _( + "POKéMON enthalten ein grausames Gift."); +#else static const u8 DexDescription_Roselia_1[] = _( "ROSELIA verschießt scharfe Stacheln\n" "auf jeden Feind, der versucht, die\n" @@ -2691,7 +4970,18 @@ static const u8 DexDescription_Roselia_1[] = _( static const u8 DexDescription_Roselia_2[] = _( "Der Duft dieses POKéMON beruhigt\n" "Lebewesen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schluppuck_1[] = _( + "SCHLUPPUCKs Körper besteht zum\n" + "größten Teil aus seinem Magen. Sein Herz\n" + "und sein Gehirn sind im Vergleich dazu"); +static const u8 DexDescription_Schluppuck_2[] = _( + "sehr klein. Der Magen dieses POKéMON\n" + "enthält Enzyme, die alles zersetzen\n" + "können."); +#else static const u8 DexDescription_Schluppuck_1[] = _( "Eigentlich besteht SCHLUPPUCKs Körper\n" "nur aus einem Magen. Daher kann es\n" @@ -2700,7 +4990,17 @@ static const u8 DexDescription_Schluppuck_2[] = _( "Größe hat. Sein Magen enthält eine\n" "spezielle Flüssigkeit, die wirklich alles\n" "verdauen kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schlukwech_1[] = _( + "SCHLUKWECH hat keine Zähne. Alles was\n" + "es isst, schluckt es im Ganzen herunter.\n" + "Sein Maul ist so riesig, dass mit"); +static const u8 DexDescription_Schlukwech_2[] = _( + "Leichtigkeit ein Autoreifen hinein-\n" + "passen würde."); +#else static const u8 DexDescription_Schlukwech_1[] = _( "Wenn SCHLUKWECH Beute sichtet,\n" "verspritzt es eine höchst giftige\n" @@ -2709,7 +5009,17 @@ static const u8 DexDescription_Schlukwech_2[] = _( "besprüht damit sein Ziel. Wenn die Beute\n" "geschwächt ist, schluckt es sie mit\n" "seinem riesigen Maul im Ganzen herunter."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kanivanha_1[] = _( + "Wenn jemand KANIVANHAs Revier betritt,\n" + "schwärmt es aus und schnappt mit\n" + "seinen spitzen Zähnen nach dem"); +static const u8 DexDescription_Kanivanha_2[] = _( + "Eindringling. Wenn es allein ist, ist\n" + "dieses POKéMON sehr scheu."); +#else static const u8 DexDescription_Kanivanha_1[] = _( "KANIVANHAs starke Kiefer und seine\n" "spitzen Zähne verfügen über die \n" @@ -2717,7 +5027,17 @@ static const u8 DexDescription_Kanivanha_1[] = _( static const u8 DexDescription_Kanivanha_2[] = _( "verschlingen zu können. Dieses POKéMON\n" "hat schon viele Boote versenkt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tohaido_1[] = _( + "TOHAIDO kann bis zu 120 km/h schnell\n" + "schwimmen, indem es Meerwasser aus\n" + "seinem Hinterteil herausschießt."); +static const u8 DexDescription_Tohaido_2[] = _( + "Dieses POKéMON kann jedoch nicht sehr\n" + "weite Strecken zurücklegen."); +#else static const u8 DexDescription_Tohaido_1[] = _( "TOHAIDO trägt den Spitznamen\n" "“Tyrann des Meeres” und ist\n" @@ -2726,7 +5046,17 @@ static const u8 DexDescription_Tohaido_2[] = _( "wachsen sofort nach, wenn sie\n" "ausgebrochen sind. Es kann sogar einen\n" "Öltanker zerreißen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Wailmer_1[] = _( + "WAILMER kann Wasser in seinem Körper\n" + "speichern, um sich in einen Ball zu\n" + "verwandeln und herumzuhüpfen."); +static const u8 DexDescription_Wailmer_2[] = _( + "Wenn es die Wassermenge steigert, kann\n" + "dieses POKéMON noch höher hüpfen."); +#else static const u8 DexDescription_Wailmer_1[] = _( "WAILMERs Nasenlöcher liegen über\n" "seinen Augen. Dieses verspielte\n" @@ -2735,7 +5065,18 @@ static const u8 DexDescription_Wailmer_2[] = _( "indem es das Meerwasser, das es in\n" "seinem Körper speichert, mit aller Kraft\n" "herausprustet."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Wailord_1[] = _( + "WAILORD jagt seine Beute, indem es aus\n" + "dem Meer herausspringt und ein gewal-\n" + "tiges Platschen erzeugt. Es ist"); +static const u8 DexDescription_Wailord_2[] = _( + "atemberaubend, eine Gruppe dieses\n" + "POKéMON aus dem Wasser springen zu\n" + "sehen."); +#else static const u8 DexDescription_Wailord_1[] = _( "WAILORD ist bisher das größte aller\n" "identifizierten POKéMON. Es schwimmt\n" @@ -2743,7 +5084,17 @@ static const u8 DexDescription_Wailord_1[] = _( static const u8 DexDescription_Wailord_2[] = _( "mit seinem enormen Maul riesige Mengen\n" "an Nahrung auf."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Camaub_1[] = _( + "CAMAUB speichert fast 1200 Grad heißes\n" + "Magma in seinem Körper. Wenn es nass\n" + "wird, kühlt das Magma ab und wird hart."); +static const u8 DexDescription_Camaub_2[] = _( + "Dadurch wird der Körper dieses POKéMON\n" + "schwer und seine Bewegungen träge."); +#else static const u8 DexDescription_Camaub_1[] = _( "CAMAUB ist nicht besonders helle. Es\n" "nimmt nicht einmal wahr, wenn es\n" @@ -2752,7 +5103,17 @@ static const u8 DexDescription_Camaub_2[] = _( "allerdings kann es nicht einmal eine\n" "Sekunde lang aushalten. In seinem\n" "Körper brodelt glühend heißes Magma."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Camerupt_1[] = _( + "Die Höcker auf CAMERUPTs Rücken sind\n" + "durch eine Transformation seiner\n" + "Knochen entstanden. Hin und wieder"); +static const u8 DexDescription_Camerupt_2[] = _( + "stoßen sie Magma aus. Dieses POKéMON\n" + "bricht häufig aus, wenn es wütend ist."); +#else static const u8 DexDescription_Camerupt_1[] = _( "CAMERUPT trägt einen Vulkan in seinem\n" "Körper. 10.000 Grad heißes Magma fließt\n" @@ -2760,7 +5121,17 @@ static const u8 DexDescription_Camerupt_1[] = _( static const u8 DexDescription_Camerupt_2[] = _( "seinem Rücken aus und verspucken \n" "glühend heißes Magma."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Qurtel_1[] = _( + "QURTEL erzeugt Energie, indem es Kohle\n" + "verbrennt. Wenn das Feuer nachlässt,\n" + "wird es schwächer."); +static const u8 DexDescription_Qurtel_2[] = _( + "In der Vorbereitung auf einen Kampf\n" + "verbrennt dieses POKéMON mehr Kohle."); +#else static const u8 DexDescription_Qurtel_1[] = _( "QURTEL schaufelt sich auf der Suche\n" "nach Kohle durch die Berge. Wenn es\n" @@ -2769,7 +5140,17 @@ static const u8 DexDescription_Qurtel_2[] = _( "seines Panzers mit Kohle und verbrennt\n" "diese. Wenn es angegriffen wird, stößt\n" "es dicken schwarzen Rauch aus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Spoink_1[] = _( + "SPOINK trägt eine Perle auf seinem\n" + "Kopf, die seine psychokinetische\n" + "Energie verstärkt. Deshalb ist es"); +static const u8 DexDescription_Spoink_2[] = _( + "dauernd auf der Suche nach einer\n" + "größeren Perle."); +#else static const u8 DexDescription_Spoink_1[] = _( "SPOINK hüpft auf seinem Schweif durch\n" "die Gegend. Die Erschütterung des\n" @@ -2778,7 +5159,18 @@ static const u8 DexDescription_Spoink_2[] = _( "Deshalb kann dieses POKéMON das Hüpfen\n" "nicht sein lassen, ansonsten würde sein\n" "Herz aufhören zu schlagen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Groink_1[] = _( + "GROINK benutzt die schwarzen Perlen\n" + "an seinem Körper, um seine fantas-\n" + "tischen Kräfte nutzen zu können. Dabei"); +static const u8 DexDescription_Groink_2[] = _( + "tanzt es sonderbar. Die schwarzen\n" + "Perlen dieses POKéMON sind wahre\n" + "Kunstwerke und ebenso wertvoll."); +#else static const u8 DexDescription_Groink_1[] = _( "GROINK benutzt die schwarzen Perlen\n" "an seinem Körper dazu, die\n" @@ -2787,14 +5179,35 @@ static const u8 DexDescription_Groink_2[] = _( "Wenn es diese spezielle Fähigkeit nutzt,\n" "wird sein schnaubender Atem\n" "schwerfällig."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Pandir_1[] = _( + "Jedes PANDIR trägt ein einzigartiges \n" + "Fleckenmuster auf seiner Haut. Dieses\n" + "POKéMON bewegt sich höchst seltsam."); +static const u8 DexDescription_Pandir_2[] = _( + "Es schwankt und stolpert, als wäre ihm\n" + "schwindlig. Seine schlingernden Bewe-\n" + "gungen verwirren seine Gegner."); +#else static const u8 DexDescription_Pandir_1[] = _( "Jedes PANDIR auf der Welt soll ein\n" "einzigartiges Fleckenmuster haben. Der\n" "schwankende Gang dieses POKéMON"); static const u8 DexDescription_Pandir_2[] = _( "erweckt den Eindruck, es würde tanzen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Knacklion_1[] = _( + "KNACKLION ist ein geduldiger Jäger. Es\n" + "gräbt in einer Wüste eine tiefe Grube\n" + "und wartet auf Beute, die hineinfällt."); +static const u8 DexDescription_Knacklion_2[] = _( + "Dieses POKéMON kommt eine ganze Woche\n" + "ohne Wasser aus."); +#else static const u8 DexDescription_Knacklion_1[] = _( "KNACKLIONs Bau ist eine Art in den Sand\n" "gegrabener Kessel. Dieses POKéMON\n" @@ -2803,7 +5216,17 @@ static const u8 DexDescription_Knacklion_2[] = _( "seinen Bau zu werfen. Seine gigan-\n" "tischen Kiefer verfügen über genügend\n" "Kraft, um einen Felsen zu zerquetschen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Vibrava_1[] = _( + "VIBRAVAs Flügel sind noch nicht ganz\n" + "ausgewachsen. Für lange Strecken sind\n" + "seine Flügel weniger geeignet."); +static const u8 DexDescription_Vibrava_2[] = _( + "Aber es kann mit ihnen Ultraschallwellen\n" + "erzeugen, wenn es sie vibrieren lässt."); +#else static const u8 DexDescription_Vibrava_1[] = _( "Um seine Beute zu schwächen, erzeugt\n" "VIBRAVA Ultraschallwellen, indem es\n" @@ -2812,7 +5235,18 @@ static const u8 DexDescription_Vibrava_2[] = _( "Die Ultraschallwellen dieses POKéMON \n" "sind so stark, dass sie bei Menschen\n" "Kopfschmerzen verursachen können."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Libelldra_1[] = _( + "LIBELLDRA wirbelt einen Sandsturm auf,\n" + "wenn es mit den Flügeln schlägt. Seine\n" + "Flügel erzeugen dabei Töne, die wie"); +static const u8 DexDescription_Libelldra_2[] = _( + "Gesang klingen. Da dieser “Gesang” das\n" + "Einzige ist, was man in einem Sandsturm\n" + "hört, wird es auch Wüstengeist genannt."); +#else static const u8 DexDescription_Libelldra_1[] = _( "LIBELLDRA wird auch “Geist der\n" "Wüste” genannt. Da seine flatternden\n" @@ -2820,7 +5254,17 @@ static const u8 DexDescription_Libelldra_1[] = _( static const u8 DexDescription_Libelldra_2[] = _( "dieses POKéMON beim Fliegen immer\n" "von einem Sandsturm umgeben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tuska_1[] = _( + "Je trockener und trostloser seine\n" + "Umgebung ist, desto schöner und\n" + "duftender wird TUSKAs Blume."); +static const u8 DexDescription_Tuska_2[] = _( + "Dieses POKéMON schwingt im Kampf wild\n" + "mit seinen dornigen Armen."); +#else static const u8 DexDescription_Tuska_1[] = _( "TUSKA lebt an trockenen Orten, z. B. in\n" "Wüsten. Es versprüht einen starken\n" @@ -2829,7 +5273,18 @@ static const u8 DexDescription_Tuska_2[] = _( "anzuziehen. Wenn sich Beute nähert,\n" "verschießt es scharfe Stacheln, um\n" "seinen Gegner zu überwältigen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Noktuska_1[] = _( + "Wenn ein Reisender mitten in der Nacht\n" + "durch eine Wüste wandert, folgt \n" + "NOKTUSKA ihm und spielt ihm Streiche."); +static const u8 DexDescription_Noktuska_2[] = _( + "Dann wartet dieses POKéMON darauf,\n" + "dass der Reisende müde wird und sich\n" + "nicht mehr bewegen kann."); +#else static const u8 DexDescription_Noktuska_1[] = _( "Am Tage bleibt NOKTUSKA reglos, damit es\n" "in der brennenden Wüstenhitze keine\n" @@ -2837,7 +5292,18 @@ static const u8 DexDescription_Noktuska_1[] = _( static const u8 DexDescription_Noktuska_2[] = _( "Dieses POKéMON wird bei Nacht aktiv,\n" "wenn die Temperatur sinkt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Wablu_1[] = _( + "WABLU liebt es, Dinge zu putzen. Wenn\n" + "es etwas Schmutziges bemerkt, fängt\n" + "es an, dieses mit seinen weichen"); +static const u8 DexDescription_Wablu_2[] = _( + "Flügeln zu putzen. Wenn seine Flügel\n" + "dreckig werden, sucht sich dieses\n" + "POKéMON einen Fluss und duscht sich ab."); +#else static const u8 DexDescription_Wablu_1[] = _( "WABLU hat leichte, flauschige Flügel,\n" "die wie Schäfchenwolken aussehen.\n" @@ -2846,7 +5312,17 @@ static const u8 DexDescription_Wablu_2[] = _( "Menschen. Es landet auf ihren Köpfen \n" "und bleibt dort sitzen wie ein \n" "wattierter Hut."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Altaria_1[] = _( + "ALTARIA hat eine tolle Sopran-Stimme.\n" + "Seine Flügel sehen aus wie Schäfchen-\n" + "wolken. Dieses POKéMON stürzt sich"); +static const u8 DexDescription_Altaria_2[] = _( + "in einen Aufwind und steigt in den\n" + "Himmel empor."); +#else static const u8 DexDescription_Altaria_1[] = _( "ALTARIA tanzt und dreht sich in der\n" "Luft durch viele Schäfchenwolken.\n" @@ -2855,7 +5331,18 @@ static const u8 DexDescription_Altaria_2[] = _( "Stimme Melodien singt, versetzt es\n" "seine Zuhörer in verträumtes\n" "Erstaunen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sengo_1[] = _( + "SENGO bewegt sich normalerweise auf\n" + "allen Vieren. Wenn es aber wütend wird, \n" + "stellt es sich auf seine Hinterbeine und"); +static const u8 DexDescription_Sengo_2[] = _( + "fährt seine Klauen aus. Dieses POKéMON\n" + "ist seit Generationen ein erbitterter\n" + "Rivale von VIPITIS."); +#else static const u8 DexDescription_Sengo_1[] = _( "Die Erinnerungen an den Kampf mit\n" "seinem Erzrivalen VIPITIS haben sich in\n" @@ -2864,7 +5351,18 @@ static const u8 DexDescription_Sengo_2[] = _( "eingebrannt. Dieses POKéMON weicht\n" "feindlichen Angriffen unheimlich\n" "raffiniert und geschickt aus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Vipitis_1[] = _( + "VIPITIS kann mit seinem Schweif\n" + "Feinden einen Hieb versetzen und sie\n" + "mit einem abgesonderten Gift"); +static const u8 DexDescription_Vipitis_2[] = _( + "bespritzen. Dieses POKéMON wird in der\n" + "langwährenden Blutsfehde mit SENGO\n" + "nicht nachgeben."); +#else static const u8 DexDescription_Vipitis_1[] = _( "VIPITIS lebt seit Generationen in\n" "Fehde mit SENGO. Die Narben auf\n" @@ -2873,7 +5371,18 @@ static const u8 DexDescription_Vipitis_2[] = _( "Kämpfe. Dieses POKéMON greift seine\n" "Gegner mit seinem scharfkantigen\n" "Schweif an."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lunastein_1[] = _( + "LUNASTEIN wird bei Vollmond aktiv.\n" + "Es läuft nicht, sondern schwebt\n" + "durch die Luft."); +static const u8 DexDescription_Lunastein_2[] = _( + "Die bedrohlichen roten Augen dieses\n" + "POKéMON lassen alle, die es sehen,\n" + "vor Angst erstarren."); +#else static const u8 DexDescription_Lunastein_1[] = _( "LUNASTEIN wurde in der Nähe eines\n" "Meteoritenkraters entdeckt. Daher\n" @@ -2882,7 +5391,18 @@ static const u8 DexDescription_Lunastein_2[] = _( "dieses POKéMON aus dem Weltall stammt.\n" "Diese Theorie konnte allerdings bisher\n" "noch nicht belegt werden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Sonnfel_1[] = _( + "Aus Sonnenlicht zieht SONNFEL seine\n" + "Energie. Es kann angeblich die Emotio-\n" + "nen anderer sehen."); +static const u8 DexDescription_Sonnfel_2[] = _( + "Dieses POKéMON gibt eine starke Hitze\n" + "ab, wenn es sich um die eigene Achse\n" + "dreht."); +#else static const u8 DexDescription_Sonnfel_1[] = _( "SONNFEL ist eine neue POKéMON-Spezies,\n" "die angeblich aus dem Weltall\n" @@ -2891,7 +5411,18 @@ static const u8 DexDescription_Sonnfel_2[] = _( "Luft und bewegt sich leise. Im Kampf\n" "setzt dieses POKéMON sehr helles Licht\n" "ein."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schmerbe_1[] = _( + "SCHMERBEs Körper ist mit einem\n" + "schleimigen Film bedeckt. Wenn ein\n" + "Gegner es packen will, entgeht es"); +static const u8 DexDescription_Schmerbe_2[] = _( + "seinem Griff. Dieses POKéMON wird\n" + "geschwächt, wenn sein schleimiger\n" + "Überzug austrocknet."); +#else static const u8 DexDescription_Schmerbe_1[] = _( "SCHMERBEs empfindliche Barthaare\n" "dienen ihm als hervorragendes\n" @@ -2900,7 +5431,17 @@ static const u8 DexDescription_Schmerbe_2[] = _( "sich im Schlamm, so dass nur noch seine\n" "Barthaare herausgucken, und wartet\n" "auf Beute."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Welsar_1[] = _( + "Wenn WELSAR auf einen wilden Beute-\n" + "zug geht, erzeugt es ein Beben mit \n" + "einem Radius von 5 Kilometern."); +static const u8 DexDescription_Welsar_2[] = _( + "Dieses POKéMON kann wirkliche Erdbeben\n" + "voraussehen."); +#else static const u8 DexDescription_Welsar_1[] = _( "WELSAR legt viel Wert auf sein\n" "Territorium. Ein einzelnes POKéMON\n" @@ -2909,7 +5450,18 @@ static const u8 DexDescription_Welsar_2[] = _( "Wenn sich ein Feind nähert, schlägt es\n" "um sich und verursacht ein gewaltiges\n" "Erdbeben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Krebscorps_1[] = _( + "KREBSCORPS fängt seine Beute mit\n" + "seinen scharfen Krallen. Es hat keine\n" + "besonderen Ansprüche an seine"); +static const u8 DexDescription_Krebscorps_2[] = _( + "Nahrung, es frisst einfach alles.\n" + "Dieses POKéMON lebt gern in\n" + "schmutzigem Wasser."); +#else static const u8 DexDescription_Krebscorps_1[] = _( "KREBSCORPS ist kein heimisches\n" "POKéMON, sondern wurde als Haustier\n" @@ -2918,7 +5470,18 @@ static const u8 DexDescription_Krebscorps_2[] = _( "Dieses POKéMON ist mittlerweile sehr\n" "robust und hat seine Population\n" "vergrößert."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Krebutack_1[] = _( + "KREBUTACK legt seine Schale regelmäßig\n" + "ab. Direkt danach ist seine Schale weich\n" + "und empfindlich. Bis sie gehärtet"); +static const u8 DexDescription_Krebutack_2[] = _( + "ist, sucht es sich ein Versteck in einem\n" + "Flussbett, damit es nicht von Gegnern\n" + "angegriffen wird."); +#else static const u8 DexDescription_Krebutack_1[] = _( "KREBUTACK ist von Natur aus sehr\n" "gewalttätig, so dass es dauernd andere\n" @@ -2927,7 +5490,17 @@ static const u8 DexDescription_Krebutack_2[] = _( "muss. Andere Lebensformen lehnen es ab,\n" "mit diesem POKéMON in ein und demselben\n" "Teich zu leben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Puppance_1[] = _( + "Sobald es Artgenossen bemerkt, tut\n" + "sich PUPPANCE mit ihnen zusammen und\n" + "sie brüllen gemeinsam. Dieses POKéMON"); +static const u8 DexDescription_Puppance_2[] = _( + "schläft, während es geschickt auf \n" + "seinem Fuß balanciert."); +#else static const u8 DexDescription_Puppance_1[] = _( "PUPPANCE bewegt sich, indem es sich auf\n" "seinem Fuß im Kreis dreht. In sehr alten\n" @@ -2935,7 +5508,17 @@ static const u8 DexDescription_Puppance_1[] = _( static const u8 DexDescription_Puppance_2[] = _( "entdeckt, die dieses POKéMON in\n" "Begleitung von Menschen zeigen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Lepumentas_1[] = _( + "LEPUMENTAS ist ein Rätsel um eine Ton-\n" + "statue, die vor 20.000 Jahren von einer\n" + "antiken Zivilisation geschaffen wurde."); +static const u8 DexDescription_Lepumentas_2[] = _( + "Dieses POKéMON verschießt Strahlen aus\n" + "beiden Händen."); +#else static const u8 DexDescription_Lepumentas_1[] = _( "LEPUMENTAS sind aus Schlamm gefertigte\n" "Puppen, die von primitiven Menschen\n" @@ -2944,7 +5527,17 @@ static const u8 DexDescription_Lepumentas_2[] = _( "Strahlen zum Leben erweckt wurden.\n" "Diese POKéMON bewegen sich\n" "schwebend fort."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Liliep_1[] = _( + "LILIEP ist ein antikes POKéMON, das aus\n" + "einem Fossil erzeugt wurde. Es bleibt\n" + "ständig an einem Felsen verankert."); +static const u8 DexDescription_Liliep_2[] = _( + "Mit seinen beiden Augen hält es ständig\n" + "Ausschau nach Beute."); +#else static const u8 DexDescription_Liliep_1[] = _( "Von LILIEP nahm man an, es sei seit\n" "etwa hundert Millionen Jahren\n" @@ -2953,7 +5546,17 @@ static const u8 DexDescription_Liliep_2[] = _( "Blütenblätter geformten Tentakeln\n" "heftet es sich an einen Felsen auf dem\n" "Meeresboden und fängt Beute."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Wielie_1[] = _( + "WIELIEs Körper dient ihm als Anker und\n" + "schützt ihn davor, in die stürmische\n" + "See gespült zu werden. Dieses POKéMON"); +static const u8 DexDescription_Wielie_2[] = _( + "sondert eine starke Verdauungsflüssig-\n" + "keit aus seinen Tentakeln ab."); +#else static const u8 DexDescription_Wielie_1[] = _( "WIELIE durchforstet den Meeresboden\n" "nach Beute. Dieses POKéMON fährt\n" @@ -2961,7 +5564,17 @@ static const u8 DexDescription_Wielie_1[] = _( static const u8 DexDescription_Wielie_2[] = _( "und fängt mit seinen acht Tentakeln\n" "Beute."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Anorith_1[] = _( + "ANORITH soll ein POKéMON-Vorgänger\n" + "sein, es hat acht Flügel an seinem\n" + "Körper. Dieses POKéMON schwamm im"); +static const u8 DexDescription_Anorith_2[] = _( + "Urmeer, indem es seine acht Flügel\n" + "schwang."); +#else static const u8 DexDescription_Anorith_1[] = _( "ANORITH wurde aus einem\n" "prähistorischen Fossil erzeugt. Dieses\n" @@ -2970,7 +5583,17 @@ static const u8 DexDescription_Anorith_2[] = _( "Gewässern. Es klemmt seine Beute\n" "fest zwischen seine beiden riesigen\n" "Klauen ein."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Armaldo_1[] = _( + "ARMALDO ist eine POKéMON-Spezies, die\n" + "vor vielen Jahren ausgestorben ist.\n" + "Dieses POKéMON soll sich auf seinen"); +static const u8 DexDescription_Armaldo_2[] = _( + "Hinterbeinen fortbewegt haben, da dies\n" + "für das Leben an Land bequemer war."); +#else static const u8 DexDescription_Armaldo_1[] = _( "Von ARMALDOs hartem Panzer prallen\n" "alle Angriffe ab. Dieses POKéMON\n" @@ -2979,7 +5602,17 @@ static const u8 DexDescription_Armaldo_2[] = _( "ausfahren oder einziehen kann. Es hat\n" "so viel Kraft, dass es damit eine\n" "Stahlplatte pulverisieren kann."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Barschwa_1[] = _( + "Obwohl BARSCHWAs Körper zerfetzt ist,\n" + "besitzt es eine harte und zähe Lebens-\n" + "kraft, so dass es überall leben kann."); +static const u8 DexDescription_Barschwa_2[] = _( + "Aber dieses POKéMON ist langsam und\n" + "dusselig. Daher ist es leicht zu fangen."); +#else static const u8 DexDescription_Barschwa_1[] = _( "BARSCHWAs Flossen waren schon immer\n" "zerfetzt. Wegen seines merkwürdigen\n" @@ -2987,7 +5620,17 @@ static const u8 DexDescription_Barschwa_1[] = _( static const u8 DexDescription_Barschwa_2[] = _( "weitgehend ignoriert. Es kann sowohl im\n" "Meer als auch in Flüssen leben."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Milotic_1[] = _( + "MILOTIC lebt auf dem Grund großer Seen.\n" + "Wenn dieses POKéMON rosa leuchtet,\n" + "gibt es eine Energiewelle ab, die einem"); +static const u8 DexDescription_Milotic_2[] = _( + "rastlosen Geist wohltuende Ruhe\n" + "verschaffen kann."); +#else static const u8 DexDescription_Milotic_1[] = _( "MILOTIC soll das Schönste aller\n" "POKéMON sein. Es hat die Macht,\n" @@ -2995,7 +5638,17 @@ static const u8 DexDescription_Milotic_1[] = _( static const u8 DexDescription_Milotic_2[] = _( "besänftigen und somit erbitterten\n" "Streit zu vermeiden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Formeo_1[] = _( + "FORMEO bedient sich der Kraft der\n" + "Natur, um die Gestalt der Sonne, von\n" + "Regen- oder Schneewolken anzunehmen."); +static const u8 DexDescription_Formeo_2[] = _( + "Die Gefühlslage dieses POKéMON\n" + "verändert sich mit dem Wetter."); +#else static const u8 DexDescription_Formeo_1[] = _( "FORMEOs Erscheinung ändert sich\n" "mit dem Wetter. Dieses POKéMON hat\n" @@ -3003,7 +5656,18 @@ static const u8 DexDescription_Formeo_1[] = _( static const u8 DexDescription_Formeo_2[] = _( "Kraft der Natur zu nutzen, um seinen\n" "winzigen Körper zu schützen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kecleon_1[] = _( + "KECLEON verändert seine Körper-\n" + "färbung, um sich seiner Umgebung\n" + "anzupassen. Dadurch kann es sich"); +static const u8 DexDescription_Kecleon_2[] = _( + "prima an seine ahnungslose Beute an-\n" + "schleichen. Es schlägt mit seiner dehn-\n" + "baren, langen Zunge aus und fängt sie."); +#else static const u8 DexDescription_Kecleon_1[] = _( "KECLEON kann die Farbe seines Körpers\n" "bei Bedarf verändern, um sich seiner\n" @@ -3011,7 +5675,18 @@ static const u8 DexDescription_Kecleon_1[] = _( static const u8 DexDescription_Kecleon_2[] = _( "eine Ausnahme: Das Zickzackmuster auf\n" "seinem Bauch kann es nicht verändern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Shuppet_1[] = _( + "SHUPPET wächst, indem es sich von\n" + "düsteren Gefühlen wie Rachsucht und\n" + "Neid ernährt."); +static const u8 DexDescription_Shuppet_2[] = _( + "Es streift durch Städte und sucht nach\n" + "Empfindungen, die als Ursache für den\n" + "Verderb der Menschen gelten."); +#else static const u8 DexDescription_Shuppet_1[] = _( "SHUPPET wird durch Gefühle wie Neid und\n" "Rachsucht angezogen. Wenn jemand\n" @@ -3020,7 +5695,18 @@ static const u8 DexDescription_Shuppet_2[] = _( "erscheint dieses POKéMON in Scharen\n" "und reiht sich unter der Dachrinne der\n" "Person auf."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Banette_1[] = _( + "Die Energie eines Fluchs durchdrang\n" + "die Füllung einer weggeworfenen und\n" + "vergessenen Plüschpuppe und erweckte"); +static const u8 DexDescription_Banette_2[] = _( + "BANETTE zum Leben. Die Energie dieses\n" + "POKéMON würde entweichen, wenn es\n" + "seinen Mund öffnen sollte."); +#else static const u8 DexDescription_Banette_1[] = _( "BANETTE belegt andere mit Flüchen,\n" "indem es Nadeln in seinen eigenen\n" @@ -3028,7 +5714,18 @@ static const u8 DexDescription_Banette_1[] = _( static const u8 DexDescription_Banette_2[] = _( "ursprünglich eine Mitleid erregende\n" "Plüschpuppe, die weggeworfen wurde."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Zwirrlicht_1[] = _( + "ZWIRRLICHT wandert verloren durch die\n" + "tiefe Dunkelheit der Nacht. Kinder\n" + "werden oft ermahnt, dass dieses"); +static const u8 DexDescription_Zwirrlicht_2[] = _( + "POKéMON böse Kinder wegzaubert, die\n" + "von ihren Müttern ausgeschimpft \n" + "worden sind."); +#else static const u8 DexDescription_Zwirrlicht_1[] = _( "ZWIRRLICHT kann durch jede Wand gehen,\n" "egal, wie dick diese ist. Wenn dieses\n" @@ -3036,7 +5733,18 @@ static const u8 DexDescription_Zwirrlicht_1[] = _( static const u8 DexDescription_Zwirrlicht_2[] = _( "verfolgt es seinen Feind unnachgiebig\n" "bis zum Sonnenaufgang."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Zwirrklop_1[] = _( + "ZWIRRKLOP absorbiert alles, egal, wie\n" + "groß es auch sein mag. Dieses POKéMON\n" + "hypnotisiert seinen Gegner, indem es"); +static const u8 DexDescription_Zwirrklop_2[] = _( + "auf makabre Weise winkt und sein\n" + "einziges Auge zeigt. Der hypnotisierte\n" + "Gegner führt dann seine Befehle aus."); +#else static const u8 DexDescription_Zwirrklop_1[] = _( "ZWIRRKLOPs Körper ist komplett hohl. Es\n" "wird auch mit einem Schwarzen Loch\n" @@ -3044,7 +5752,18 @@ static const u8 DexDescription_Zwirrklop_1[] = _( static const u8 DexDescription_Zwirrklop_2[] = _( "in seinem Körper auf, es kommt jedoch\n" "nichts wieder heraus."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tropius_1[] = _( + "Kinder aus den südlichen Tropen essen\n" + "die Früchte, die am Nacken von TROPIUS\n" + "hängen, als Zwischenmahlzeit."); +static const u8 DexDescription_Tropius_2[] = _( + "Dieses POKéMON kann fliegen, indem es\n" + "mit den Blättern auf seinem Rücken\n" + "schlägt, als ob es Flügel wären."); +#else static const u8 DexDescription_Tropius_1[] = _( "Die Früchte am Nacken von TROPIUS\n" "sind bei Kindern sehr beliebt. Dieses\n" @@ -3053,7 +5772,18 @@ static const u8 DexDescription_Tropius_2[] = _( "ständig. Offensichtlich sind ihm wegen\n" "dieser Vorliebe selber Früchte\n" "gewachsen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Palimpalim_1[] = _( + "Bei starkem Wind hängt sich\n" + "PALIMPALIM an einen Ast oder an die\n" + "Dachrinne eines Gebäudes, wobei es eine"); +static const u8 DexDescription_Palimpalim_2[] = _( + "Saugkappe auf seinem Kopf benutzt.\n" + "Das POKéMON pflückt mit seinem langen\n" + "Schweif Beeren und verspeist sie."); +#else static const u8 DexDescription_Palimpalim_1[] = _( "PALIMPALIMs Schreie hallen durch\n" "seinen hohlen Körper. Wenn dieses\n" @@ -3062,7 +5792,17 @@ static const u8 DexDescription_Palimpalim_2[] = _( "seine Schreie Ultraschallwellen, die\n" "seine Feinde buchstäblich wegfegen\n" "können."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Absol_1[] = _( + "ABSOL kann bevorstehende Natur-\n" + "katastrophen voraussagen. Es lebt auf\n" + "einem kargen, zerklüfteten Berg."); +static const u8 DexDescription_Absol_2[] = _( + "Dieses POKéMON wagt sich nur sehr\n" + "selten ins Tal herunter."); +#else static const u8 DexDescription_Absol_1[] = _( "Jedes Mal, wenn ABSOL sich den Menschen\n" "zeigt, endet dies in einer Katastrophe\n" @@ -3070,7 +5810,17 @@ static const u8 DexDescription_Absol_1[] = _( static const u8 DexDescription_Absol_2[] = _( "Deswegen ist es auch als das\n" "Katastrophen-POKéMON bekannt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Isso_1[] = _( + "ISSO sammeln sich in Mondnächten,\n" + "um sich gegenseitig zu quetschen.\n" + "Dadurch gewinnt dieses POKéMON an"); +static const u8 DexDescription_Isso_2[] = _( + "Ausdauer und kann wirkungsvolle \n" + "Gegenangriffe trainieren."); +#else static const u8 DexDescription_Isso_1[] = _( "ISSO hat immer ein breites, fröhliches\n" "Lächeln auf seinem Gesicht. Um \n" @@ -3079,7 +5829,18 @@ static const u8 DexDescription_Isso_2[] = _( "man seinen Schweif betrachten. Wenn es\n" "wütend ist, schlägt es damit auf den\n" "Boden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Schneppke_1[] = _( + "SCHNEPPKE kann überleben, indem es nur\n" + "Schnee und Eis zu sich nimmt. Alte\n" + "Überlieferungen besagen, dass ein Haus,"); +static const u8 DexDescription_Schneppke_2[] = _( + "welches von diesem POKéMON besucht\n" + "wird, vielen kommenden Generationen\n" + "Glück und Erfolg beschert."); +#else static const u8 DexDescription_Schneppke_1[] = _( "SCHNEPPKE lebt in Gebieten mit heftigem\n" "Schneefall. In Jahreszeiten, in denen es\n" @@ -3088,7 +5849,18 @@ static const u8 DexDescription_Schneppke_2[] = _( "Sommer, nimmt das POKéMON Reißaus, um\n" "in einer Höhle ein ruhiges Leben unter\n" "Stalaktiten und Stalagmiten zu führen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Firnontor_1[] = _( + "FIRNONTOR hat die Fähigkeit, Eis zu\n" + "kontrollieren. Es kann beispielsweise\n" + "einen Gegner augenblicklich einfrieren."); +static const u8 DexDescription_Firnontor_2[] = _( + "Nachdem es einen Gegner im Eis\n" + "bewegungsunfähig gemacht hat,\n" + "verspeist es ihn genüsslich."); +#else static const u8 DexDescription_Firnontor_1[] = _( "FIRNONTOR hat einen Körper aus Stein,\n" "den es mit einem Panzer aus Eis noch\n" @@ -3097,7 +5869,18 @@ static const u8 DexDescription_Firnontor_2[] = _( "die Luftfeuchtigkeit der Atmosphäre\n" "einfrieren und in jegliche Form\n" "verwandeln."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Seemops_1[] = _( + "SEEMOPS bewegt sich fort, indem es\n" + "seinen ballartigen Körper herumrollt.\n" + "Wenn Eisschollen auftauchen, kann man"); +static const u8 DexDescription_Seemops_2[] = _( + "dieses POKéMON dabei beobachten, wie\n" + "es über das Eis rollt und das Meer\n" + "überquert."); +#else static const u8 DexDescription_Seemops_1[] = _( "SEEMOPS kann schneller rollen als laufen.\n" "Wenn Gruppen dieses POKéMON \n" @@ -3106,7 +5889,18 @@ static const u8 DexDescription_Seemops_2[] = _( "gleichzeitig, um ihre Freude zu zeigen.\n" "Deswegen sind ihre Mahlzeiten sehr\n" "laut."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Seejong_1[] = _( + "SEEJONG balanciert häufig Dinge auf\n" + "seiner Nasenspitze und rollt sie hin und\n" + "her. Während es das tut, überprüft es"); +static const u8 DexDescription_Seejong_2[] = _( + "den Duft und die Beschaffenheit des\n" + "Gegenstandes und stellt fest, ob es das\n" + "Objekt mag oder nicht."); +#else static const u8 DexDescription_Seejong_1[] = _( "SEEJONG hat die Angewohnheit, alles,\n" "was es zum ersten Mal sieht, auf seiner \n" @@ -3115,7 +5909,18 @@ static const u8 DexDescription_Seejong_2[] = _( "POKéMON hält sich bei Laune, indem es\n" "manchmal ein SEEMOPS auf seiner Nase\n" "balanciert und hin- und herrollt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Walraisa_1[] = _( + "WALRAISA schwimmt in eiskaltem Meer-\n" + "wasser und zertrümmert Eisberge mit\n" + "seinen beeindruckenden Stoßzähnen."); +static const u8 DexDescription_Walraisa_2[] = _( + "Eine dicke Schicht aus Walfischspeck\n" + "lässt gegnerische Attacken von ihm ab-\n" + "prallen."); +#else static const u8 DexDescription_Walraisa_1[] = _( "WALRAISA hat zwei massive Stoßzähne,\n" "die mit einem Hieb Eisblöcke\n" @@ -3124,7 +5929,18 @@ static const u8 DexDescription_Walraisa_2[] = _( "10 Tonnen wiegen. Es besitzt eine dicke\n" "Speckschicht, die es vor eisigen\n" "Temperaturen schützt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Perlu_1[] = _( + "PERLU wächst, während es von seiner\n" + "steinharten Schale geschützt wird. \n" + "Wenn sein Körper zu groß für seine"); +static const u8 DexDescription_Perlu_2[] = _( + "Schale wird, ist dies ein sicheres\n" + "Anzeichen dafür, dass dieses POKéMON\n" + "kurz vor seiner Entwicklung steht."); +#else static const u8 DexDescription_Perlu_1[] = _( "PERLUs kräftige Schale dient nicht\n" "nur dem Schutz, es nutzt sie auch zum\n" @@ -3132,7 +5948,18 @@ static const u8 DexDescription_Perlu_1[] = _( static const u8 DexDescription_Perlu_2[] = _( "Schale eines PERLU weist viele\n" "Kerben und Kratzer auf."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Aalabyss_1[] = _( + "AALABYSS’ Schweif ist wie ein Fisch\n" + "geformt. Es benutzt ihn, um Beute\n" + "anzuziehen und schluckt diese dann"); +static const u8 DexDescription_Aalabyss_2[] = _( + "im Ganzen herunter. Beim Schwimmen\n" + "bewegt es seinen schlanken Körper\n" + "wie eine Schlange."); +#else static const u8 DexDescription_Aalabyss_1[] = _( "AALABYSS entging lange der\n" "Aufmerksamkeit des Menschen, da es in\n" @@ -3141,7 +5968,18 @@ static const u8 DexDescription_Aalabyss_2[] = _( "Die Augen dieses POKéMON können\n" "selbst in den dunklen und trüben Tiefen\n" "des Meeres einwandfrei sehen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Saganabyss_1[] = _( + "Obwohl SAGANABYSS beim Schwimmen ein\n" + "Bild von Eleganz und Schönheit bietet,\n" + "kann es auch sehr grausam sein. Wenn es"); +static const u8 DexDescription_Saganabyss_2[] = _( + "Beute sichtet, sticht es sein dünnes\n" + "Maul in den Körper eines Gegners und\n" + "entzieht ihm die Flüssigkeit."); +#else static const u8 DexDescription_Saganabyss_1[] = _( "SAGANABYSS lebt in extremen Tiefen des\n" "Südmeeres. Sein Körper ist so angelegt,\n" @@ -3150,7 +5988,18 @@ static const u8 DexDescription_Saganabyss_2[] = _( "unglaublichen Tiefe standhalten kann.\n" "Daher übersteht dieses POKéMON\n" "gewöhnliche Attacken unbeschadet."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Relicanth_1[] = _( + "RELICANTH ist eine seltene Spezies, die\n" + "auf einer Tiefsee-Expedition entdeckt\n" + "wurde. Dieses POKéMON hält dem"); +static const u8 DexDescription_Relicanth_2[] = _( + "enormen Wasserdruck des Ozeans stand.\n" + "Sein Körper ist mit steinharten\n" + "Schuppen bedeckt."); +#else static const u8 DexDescription_Relicanth_1[] = _( "RELICANTH ist eine POKéMON-Spezies,\n" "die vor hundert Millionen Jahren\n" @@ -3159,7 +6008,17 @@ static const u8 DexDescription_Relicanth_2[] = _( "verändern. Dieses antike POKéMON\n" "hat ein zahnloses Maul und ernährt sich\n" "von Mikroorganismen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Liebiskus_1[] = _( + "LIEBISKUS’ herzförmiger Körper ist ein\n" + "Symbol der Liebe und der Romantik.\n" + "Man sagt, jedem Paar, dem es begegnet,"); +static const u8 DexDescription_Liebiskus_2[] = _( + "stünde eine unendliche Liebesbeziehung\n" + "bevor."); +#else static const u8 DexDescription_Liebiskus_1[] = _( "LIEBISKUS lebt in den seichten\n" "Gewässern der Tropen. Dieses herz-\n" @@ -3168,7 +6027,18 @@ static const u8 DexDescription_Liebiskus_2[] = _( "der Tatsache, dass es hinter Liebes-\n" "paaren herschwamm, die es in den Wellen\n" "des Ozeans beobachtet hatte."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kindwurm_1[] = _( + "KINDWURM hegt einen unerfüllten Traum.\n" + "Es möchte einmal hoch über den Wolken\n" + "fliegen. Um seinen Frust über seine"); +static const u8 DexDescription_Kindwurm_2[] = _( + "Flugunfähigkeit zu vertreiben, rammt\n" + "es seinen harten Kopf gegen riesige\n" + "Felsen und macht Kiesel aus ihnen."); +#else static const u8 DexDescription_Kindwurm_1[] = _( "KINDWURM hat den Traum, fliegen zu\n" "können. In zahlreichen vergeblichen\n" @@ -3176,7 +6046,18 @@ static const u8 DexDescription_Kindwurm_1[] = _( static const u8 DexDescription_Kindwurm_2[] = _( "herunter. Daher ist sein Kopf sehr\n" "robust und so hart wie Stahl geworden."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Draschel_1[] = _( + "Auf DRASCHELs Körper befinden sich\n" + "knochenähnliche Auswüchse. Sein Panzer\n" + "ist sehr hart und wehrt jeden Angriff"); +static const u8 DexDescription_Draschel_2[] = _( + "eines Gegners ab. Während es auf seine\n" + "Entwicklung wartet, versteckt es sich\n" + "in einer Höhle."); +#else static const u8 DexDescription_Draschel_1[] = _( "In DRASCHELs panzerartiger Schale\n" "vollziehen seine Zellen eine\n" @@ -3185,7 +6066,18 @@ static const u8 DexDescription_Draschel_2[] = _( "Körper zu bilden. Die Schale dieses\n" "POKéMON ist ausgesprochen schwer, so\n" "dass seine Bewegungen träge wirken."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Brutalanda_1[] = _( + "Indem es sich in BRUTALANDA verwandelt,\n" + "setzt dieses POKéMON seinen lang\n" + "gehegten Traum von Flügeln um."); +static const u8 DexDescription_Brutalanda_2[] = _( + "Um seine Freude zu zeigen, fliegt es\n" + "durch die Luft und dreht sich. Dabei\n" + "verspuckt es Flammen aus seinem Mund."); +#else static const u8 DexDescription_Brutalanda_1[] = _( "BRUTALANDA träumte sehr lange davon,\n" "dass ihm Flügel wachsen mögen. Dieser\n" @@ -3194,7 +6086,18 @@ static const u8 DexDescription_Brutalanda_2[] = _( "plötzliche Mutation in den Zellen dieses\n" "POKéMON hervorgerufen, so dass ihm\n" "plötzlich prächtige Flügel wuchsen."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Tanhel_1[] = _( + "TANHEL hält sich am Schweben, indem es\n" + "eine magnetische Kraft erzeugt, die die\n" + "natürliche Anziehungskraft der Erde"); +static const u8 DexDescription_Tanhel_2[] = _( + "abstößt. Wenn es schläft, verankert\n" + "sich dieses POKéMON mit den Haken an\n" + "seinem Hinterteil an einem Felsen."); +#else static const u8 DexDescription_Tanhel_1[] = _( "Anstelle von Blut fließt eine starke\n" "magnetische Energie durch TANHELs\n" @@ -3202,7 +6105,18 @@ static const u8 DexDescription_Tanhel_1[] = _( static const u8 DexDescription_Tanhel_2[] = _( "mit anderen, indem es kontrollierte\n" "magnetische Impulse aussendet."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Metang_1[] = _( + "Wenn zwei TANHEL miteinander\n" + "verschmelzen, entsteht daraus METANG.\n" + "Die Gehirne der TANHEL werden mit"); +static const u8 DexDescription_Metang_2[] = _( + "einem magnetischen Nervensystem ver-\n" + "bunden. Es schlägt seine Arme nach hin-\n" + "ten, um sich schnell bewegen zu können."); +#else static const u8 DexDescription_Metang_1[] = _( "Wenn zwei TANHEL miteinander\n" "verschmelzen, entsteht daraus METANG.\n" @@ -3211,7 +6125,17 @@ static const u8 DexDescription_Metang_2[] = _( "einem magnetischen Nervensystem\n" "verbunden. Dadurch erzeugt es starke\n" "psychokinetische Energie."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Metagross_1[] = _( + "METAGROSS ist aus der Verschmelzung\n" + "zweier METANG hervorgegangen. Auf der\n" + "Jagd drückt es seine Beute mit seinem"); +static const u8 DexDescription_Metagross_2[] = _( + "massigen Körper zu Boden. Dann frisst\n" + "es sein hilfloses Opfer auf."); +#else static const u8 DexDescription_Metagross_1[] = _( "METAGROSS hat insgesamt vier Gehirne.\n" "Diese können schwierige Berechnungen\n" @@ -3220,7 +6144,17 @@ static const u8 DexDescription_Metagross_2[] = _( "Dieses POKéMON kann durch die Lüfte\n" "schweben, indem es seine vier Beine\n" "einklappt."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Regirock_1[] = _( + "REGIROCKs Körper besteht komplett aus\n" + "Steinen. Erst kürzlich stellte man\n" + "erstaunt fest, dass die Steine alle an"); +static const u8 DexDescription_Regirock_2[] = _( + "unterschiedlichen Orten ausgegraben\n" + "wurden."); +#else static const u8 DexDescription_Regirock_1[] = _( "REGIROCK wurde vor langer Zeit von\n" "Menschen weggeschlossen. Wenn der\n" @@ -3229,7 +6163,18 @@ static const u8 DexDescription_Regirock_2[] = _( "Schaden nimmt, sucht es nach\n" "passenden Steinen, um sich selber zu\n" "reparieren."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Regice_1[] = _( + "REGICE umhüllt sich selbst mit kalter\n" + "Luft von 200 Grad minus. Alles\n" + "und jeder, der sich diesem POKéMON"); +static const u8 DexDescription_Regice_2[] = _( + "nähert, friert sofort ein. Sein eisiger\n" + "Körper ist so kalt, dass nicht einmal\n" + "Magma es schmelzen könnte."); +#else static const u8 DexDescription_Regice_1[] = _( "REGICEs tiefgefrorener Körper\n" "entstand während der Eiszeit. Es kann\n" @@ -3237,7 +6182,17 @@ static const u8 DexDescription_Regice_1[] = _( static const u8 DexDescription_Regice_2[] = _( "werden. Dieses POKéMON kontrolliert\n" "eisige Luft von minus 200 Grad."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Registeel_1[] = _( + "REGISTEEL wurde in der Antike von\n" + "den Menschen eingesperrt. Das Metall,\n" + "aus dem sein Körper besteht, ist eine"); +static const u8 DexDescription_Registeel_2[] = _( + "seltsame Substanz, die nicht von dieser\n" + "Welt sein soll."); +#else static const u8 DexDescription_Registeel_1[] = _( "REGISTEEL hat einen Körper, der härter\n" "ist als jede Art von Metall. Sein Körper\n" @@ -3245,7 +6200,18 @@ static const u8 DexDescription_Registeel_1[] = _( static const u8 DexDescription_Registeel_2[] = _( "Niemand hat eine Ahnung, was dieses\n" "POKéMON wohl frisst."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Latias_1[] = _( + "LATIAS ist sehr intelligent und kann die\n" + "menschliche Sprache verstehen. Es ist\n" + "mit gläsernen Daunen bedeckt."); +static const u8 DexDescription_Latias_2[] = _( + "Dieses POKéMON umhüllt seinen Körper\n" + "mit den Daunen und kann Licht brechen,\n" + "um seine Gestalt zu verändern."); +#else static const u8 DexDescription_Latias_1[] = _( "LATIAS ist in höchstem Maße empfindlich\n" "gegenüber den Emotionen der Menschen.\n" @@ -3254,7 +6220,18 @@ static const u8 DexDescription_Latias_2[] = _( "wahrnimmt, werden seine Federn\n" "zerzaust und es stößt schrille Schreie\n" "aus, um seinen Gegner einzuschüchtern."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Latios_1[] = _( + "LATIOS schüttet nur seinem TRAINER\n" + "gegenüber sein Herz aus. Dieses\n" + "POKéMON fliegt schneller als ein"); +static const u8 DexDescription_Latios_2[] = _( + "Flugzeug, indem es seine Vorderbeine\n" + "einklappt, um den Luftwiderstand zu\n" + "verringern."); +#else static const u8 DexDescription_Latios_1[] = _( "LATIOS kann seinem Feind ein Bild\n" "von etwas, das dieser einmal gesehen\n" @@ -3262,7 +6239,18 @@ static const u8 DexDescription_Latios_1[] = _( static const u8 DexDescription_Latios_2[] = _( "POKéMON ist intelligent und es versteht\n" "die menschliche Sprache."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Kyogre_1[] = _( + "In der Mythologie taucht KYOGRE als\n" + "dasjenige POKéMON auf, das das Meer\n" + "vergrößert hat, indem es sintflutartige"); +static const u8 DexDescription_Kyogre_2[] = _( + "Regenfälle und Sturmfluten erzeugt hat.\n" + "Nach einem katastrophalen Kampf mit\n" + "GROUDON legte es sich schlafen."); +#else static const u8 DexDescription_Kyogre_1[] = _( "KYOGRE kann riesige Regenwolken\n" "erzeugen, die den gesamten Himmel\n" @@ -3271,7 +6259,18 @@ static const u8 DexDescription_Kyogre_2[] = _( "Niederschläge hervorrufen. Dieses\n" "POKéMON hat vielen Menschen das Leben\n" "gerettet, die unter einer Dürre litten."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Groudon_1[] = _( + "GROUDON hat die Macht, mit Licht und\n" + "Hitze Regenwolken zu vertreiben und \n" + "Wasser verdunsten zu lassen."); +static const u8 DexDescription_Groudon_2[] = _( + "Es brachte den Menschen Erlösung, die\n" + "unter schrecklichen Überschwemmungen\n" + "gelitten hatten."); +#else static const u8 DexDescription_Groudon_1[] = _( "GROUDON wurde lange Zeit in der\n" "Mythologie als ein POKéMON\n" @@ -3280,7 +6279,16 @@ static const u8 DexDescription_Groudon_2[] = _( "Kontinente vergrößern kann. Dieses\n" "POKéMON fiel nach einem erbitterten\n" "Kampf mit KYOGRE in den Schlaf."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Rayquaza_1[] = _( + "RAYQUAZA soll für hunderte Millionen\n" + "Jahre in der Ozonschicht der Erde über\n" + "den Wolken gelebt haben. Daher wusste"); +static const u8 DexDescription_Rayquaza_2[] = _( + "man so lange nicht von seiner Existenz."); +#else static const u8 DexDescription_Rayquaza_1[] = _( "RAYQUAZA lebte für hunderte Millionen\n" "Jahre in der Ozonschicht und stieg nie\n" @@ -3288,7 +6296,17 @@ static const u8 DexDescription_Rayquaza_1[] = _( static const u8 DexDescription_Rayquaza_2[] = _( "lebt von Wasser und Partikeln aus der\n" "Atmosphäre."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Jirachi_1[] = _( + "JIRACHI wird aus seinem tausend-\n" + "jährigen Schlaf erwachen, wenn du ihm\n" + "mit klarer Stimme etwas vorsingst."); +static const u8 DexDescription_Jirachi_2[] = _( + "Es soll angeblich alle Wünsche der\n" + "Menschen erfüllen."); +#else static const u8 DexDescription_Jirachi_1[] = _( "Einer Legende nach erfüllt JIRACHI\n" "jeden Wunsch, der auf einen Notizzettel\n" @@ -3297,7 +6315,18 @@ static const u8 DexDescription_Jirachi_2[] = _( "dieses POKéMON Gefahr wittert, kämpft\n" "es bereits, bevor es überhaupt\n" "aufgewacht ist."); +#endif +#ifdef SAPPHIRE +static const u8 DexDescription_Deoxys_1[] = _( + "DEOXYS ging aus einem Virus aus dem\n" + "Weltraum hervor. Es ist sehr intelligent\n" + "und nutzt psychokinetische Energie."); +static const u8 DexDescription_Deoxys_2[] = _( + "Dieses POKéMON verschießt\n" + "Laserstrahlen aus einem kristallartigen\n" + "Organ auf seinem Brustkorb."); +#else static const u8 DexDescription_Deoxys_1[] = _( "Die DNS eines Weltraumvirus hat eine\n" "spontane Mutation erfahren, da sie\n" @@ -3306,6 +6335,7 @@ static const u8 DexDescription_Deoxys_2[] = _( "Daraus entstand DEOXYS. \n" "Das kristallartige Organ auf der Brust\n" "dieses POKéMON ist sein Gehirn."); +#endif static const struct PokedexEntry gPokedexEntries[] = { { diff --git a/src/data/region_map_layout.h b/src/data/region_map_layout.h new file mode 100644 index 000000000..ca33ef37a --- /dev/null +++ b/src/data/region_map_layout.h @@ -0,0 +1,42 @@ +// Abbreviated definitions to make the map layout more visual +#define R(routeNum) MAPSEC_ROUTE_##routeNum +#define LITT_T MAPSEC_LITTLEROOT_TOWN +#define OLDA_T MAPSEC_OLDALE_TOWN +#define DEWF_T MAPSEC_DEWFORD_TOWN +#define LAVA_T MAPSEC_LAVARIDGE_TOWN +#define FALL_T MAPSEC_FALLARBOR_TOWN +#define VERD_T MAPSEC_VERDANTURF_TOWN +#define PACI_T MAPSEC_PACIFIDLOG_TOWN +#define PETA_C MAPSEC_PETALBURG_CITY +#define SLAT_C MAPSEC_SLATEPORT_CITY +#define MAUV_C MAPSEC_MAUVILLE_CITY +#define RUST_C MAPSEC_RUSTBORO_CITY +#define FORT_C MAPSEC_FORTREE_CITY +#define LILY_C MAPSEC_LILYCOVE_CITY +#define MOSS_C MAPSEC_MOSSDEEP_CITY +#define SOOT_C MAPSEC_SOOTOPOLIS_CITY +#define EVER_C MAPSEC_EVER_GRANDE_CITY +#define MTCHIM MAPSEC_MT_CHIMNEY +#define SAFARI MAPSEC_SAFARI_ZONE +#define BTLTWR MAPSEC_BATTLE_TOWER +#define S_ISLD MAPSEC_SOUTHERN_ISLAND +#define ______ MAPSEC_NONE + +static const u8 sRegionMapLayout[] = +{ + ______, R(114), R(114), FALL_T, R(113), R(113), R(113), R(113), R(111), ______, ______, R(119), FORT_C, R(120), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + ______, R(114), ______, ______, ______, ______, MTCHIM, MTCHIM, R(111), ______, ______, R(119), ______, R(120), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + R(115), R(114), ______, ______, ______, ______, MTCHIM, MTCHIM, R(111), ______, ______, R(119), ______, R(120), ______, ______, SAFARI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + R(115), ______, ______, ______, ______, LAVA_T, R(112), R(112), R(111), ______, ______, R(119), ______, R(120), R(121), R(121), R(121), R(121), LILY_C, LILY_C, R(124), R(124), R(124), R(124), R(125), R(125), ______, ______, + R(115), ______, ______, ______, ______, ______, ______, ______, R(111), ______, ______, R(119), ______, ______, ______, ______, R(122), ______, ______, ______, R(124), R(124), R(124), R(124), R(125), R(125), ______, ______, + RUST_C, R(116), R(116), R(116), R(116), ______, ______, ______, R(111), ______, ______, R(119), ______, ______, ______, ______, R(122), ______, ______, ______, R(124), R(124), R(124), R(124), MOSS_C, MOSS_C, ______, ______, + RUST_C, ______, ______, ______, VERD_T, R(117), R(117), R(117), MAUV_C, MAUV_C, R(118), R(118), R(123), R(123), R(123), R(123), R(123), ______, ______, ______, R(126), R(126), R(126), R(127), R(127), R(127), ______, ______, + R(104), ______, ______, ______, ______, ______, ______, ______, R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(126), SOOT_C, R(126), R(127), R(127), R(127), ______, ______, + R(104), ______, ______, ______, R(103), R(103), R(103), R(103), R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(126), R(126), R(126), R(127), R(127), R(127), ______, EVER_C, + R(104), PETA_C, R(102), R(102), OLDA_T, ______, ______, ______, R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(128), R(128), R(128), R(128), EVER_C, + R(105), ______, ______, ______, R(101), ______, ______, ______, SLAT_C, R(134), R(134), R(134), R(133), R(133), R(133), R(132), R(132), PACI_T, R(131), R(131), R(131), R(130), R(130), R(130), R(129), R(129), ______, ______, + R(105), ______, ______, ______, LITT_T, ______, ______, ______, SLAT_C, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + R(105), ______, ______, ______, ______, ______, ______, ______, R(109), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, BTLTWR, ______, ______, ______, ______, ______, + R(106), R(106), R(106), ______, ______, ______, ______, ______, R(109), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + ______, ______, DEWF_T, R(107), R(107), R(107), R(108), R(108), R(109), ______, ______, ______, S_ISLD, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, +}; diff --git a/src/data/region_map_names_de.h b/src/data/region_map_names_de.h new file mode 100644 index 000000000..10f53c8ba --- /dev/null +++ b/src/data/region_map_names_de.h @@ -0,0 +1,79 @@ +const u8 gMapName_LittlerootTown[] = _("WURZELHEIM"); +const u8 gMapName_OldaleTown[] = _("ROSALTSTADT"); +const u8 gMapName_DewfordTown[] = _("FAUSTAUHAVEN"); +const u8 gMapName_LavaridgeTown[] = _("BAD LAVASTADT"); +const u8 gMapName_FallarborTown[] = _("LAUBWECHSEL{NAME_END}FELD"); +const u8 gMapName_VerdanturfTown[] = _("WIESENFLUR"); +const u8 gMapName_PacifidlogTown[] = _("FLOSSBRUNN"); +const u8 gMapName_PetalburgCity[] = _("BLÜTENBURG{NAME_END} CITY"); +const u8 gMapName_SlateportCity[] = _("GRAPHITPORT{NAME_END} CITY"); +const u8 gMapName_MauvilleCity[] = _("MALVENFROH{NAME_END} CITY"); +const u8 gMapName_RustboroCity[] = _("METAROST{NAME_END} CITY"); +const u8 gMapName_FortreeCity[] = _("BAUMHAUSEN{NAME_END} CITY"); +const u8 gMapName_LilycoveCity[] = _("SEEGRASULB{NAME_END} CITY"); +const u8 gMapName_MossdeepCity[] = _("MOOSBACH{NAME_END} CITY"); +const u8 gMapName_SootopolisCity[] = _("XENEROVILLE"); +const u8 gMapName_EverGrandeCity[] = _("PRACHTPOLIS{NAME_END} CITY"); +const u8 gMapName_Route101[] = _("ROUTE 101"); +const u8 gMapName_Route102[] = _("ROUTE 102"); +const u8 gMapName_Route103[] = _("ROUTE 103"); +const u8 gMapName_Route104[] = _("ROUTE 104"); +const u8 gMapName_Route105[] = _("ROUTE 105"); +const u8 gMapName_Route106[] = _("ROUTE 106"); +const u8 gMapName_Route107[] = _("ROUTE 107"); +const u8 gMapName_Route108[] = _("ROUTE 108"); +const u8 gMapName_Route109[] = _("ROUTE 109"); +const u8 gMapName_Route110[] = _("ROUTE 110"); +const u8 gMapName_Route111[] = _("ROUTE 111"); +const u8 gMapName_Route112[] = _("ROUTE 112"); +const u8 gMapName_Route113[] = _("ROUTE 113"); +const u8 gMapName_Route114[] = _("ROUTE 114"); +const u8 gMapName_Route115[] = _("ROUTE 115"); +const u8 gMapName_Route116[] = _("ROUTE 116"); +const u8 gMapName_Route117[] = _("ROUTE 117"); +const u8 gMapName_Route118[] = _("ROUTE 118"); +const u8 gMapName_Route119[] = _("ROUTE 119"); +const u8 gMapName_Route120[] = _("ROUTE 120"); +const u8 gMapName_Route121[] = _("ROUTE 121"); +const u8 gMapName_Route122[] = _("ROUTE 122"); +const u8 gMapName_Route123[] = _("ROUTE 123"); +const u8 gMapName_Route124[] = _("ROUTE 124"); +const u8 gMapName_Route125[] = _("ROUTE 125"); +const u8 gMapName_Route126[] = _("ROUTE 126"); +const u8 gMapName_Route127[] = _("ROUTE 127"); +const u8 gMapName_Route128[] = _("ROUTE 128"); +const u8 gMapName_Route129[] = _("ROUTE 129"); +const u8 gMapName_Route130[] = _("ROUTE 130"); +const u8 gMapName_Route131[] = _("ROUTE 131"); +const u8 gMapName_Route132[] = _("ROUTE 132"); +const u8 gMapName_Route133[] = _("ROUTE 133"); +const u8 gMapName_Route134[] = _("ROUTE 134"); +const u8 gMapName_Underwater[] = _("UNTERWASSER"); +const u8 gMapName_GraniteCave[] = _("GRANITHÖHLE"); +const u8 gMapName_MtChimney[] = _("SCHLOTBERG"); +const u8 gMapName_SafariZone[] = _("SAFARI-ZONE"); +const u8 gMapName_BattleTower[] = _("DUELLTURM"); +const u8 gMapName_PetalburgWoods[] = _("BLÜTENBURGWALD"); +const u8 gMapName_RusturfTunnel[] = _("METAFLURTUNNEL"); +const u8 gMapName_AbandonedShip[] = _("SCHIFFSWRACK"); +const u8 gMapName_NewMauville[] = _("NEU MALVENFROH"); +const u8 gMapName_MeteorFalls[] = _("METEORFÄLLE"); +const u8 gMapName_MtPyre[] = _("PYROBERG"); +const u8 gMapName_EvilTeamHideout[] = _("{EVIL_TEAM}s VERSTECK"); +const u8 gMapName_ShoalCave[] = _("KÜSTENHÖHLE"); +const u8 gMapName_SeafloorCavern[] = _("TIEFSEEHÖHLE"); +const u8 gMapName_VictoryRoad[] = _("SIEGESSTRASSE"); +const u8 gMapName_MirageIsland[] = _("WUNDEREILAND"); +const u8 gMapName_CaveOfOrigin[] = _("URZEITHÖHLE"); +const u8 gMapName_SouthernIsland[] = _("INSEL IM SÜDEN"); +const u8 gMapName_FieryPath[] = _("FEURIGER PFAD"); +const u8 gMapName_JaggedPass[] = _("STEILPASS"); +const u8 gMapName_SealedChamber[] = _("SIEGELKAMMER"); +const u8 gMapName_ScorchedSlab[] = _("SONNENGROTTE"); +const u8 gMapName_IslandCave[] = _("INSELHÖHLE"); +const u8 gMapName_DesertRuins[] = _("WÜSTENRUINE"); +const u8 gMapName_AncientTomb[] = _("GRABMAL"); +const u8 gMapName_InsideOfTruck[] = _("IM MÖBELWAGEN"); +const u8 gMapName_SkyPillar[] = _("HIMMELTURM"); +const u8 gMapName_SecretBase[] = _("GEHEIMBASIS"); +const u8 gMapName_None[] = _(""); diff --git a/src/data/region_map_names_en.h b/src/data/region_map_names_en.h new file mode 100644 index 000000000..9dde3d71a --- /dev/null +++ b/src/data/region_map_names_en.h @@ -0,0 +1,79 @@ +const u8 gMapName_LittlerootTown[] = _("LITTLEROOT{NAME_END} TOWN"); +const u8 gMapName_OldaleTown[] = _("OLDALE{NAME_END} TOWN"); +const u8 gMapName_DewfordTown[] = _("DEWFORD{NAME_END} TOWN"); +const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE{NAME_END} TOWN"); +const u8 gMapName_FallarborTown[] = _("FALLARBOR{NAME_END} TOWN"); +const u8 gMapName_VerdanturfTown[] = _("VERDANTURF{NAME_END} TOWN"); +const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG{NAME_END} TOWN"); +const u8 gMapName_PetalburgCity[] = _("PETALBURG{NAME_END} CITY"); +const u8 gMapName_SlateportCity[] = _("SLATEPORT{NAME_END} CITY"); +const u8 gMapName_MauvilleCity[] = _("MAUVILLE{NAME_END} CITY"); +const u8 gMapName_RustboroCity[] = _("RUSTBORO{NAME_END} CITY"); +const u8 gMapName_FortreeCity[] = _("FORTREE{NAME_END} CITY"); +const u8 gMapName_LilycoveCity[] = _("LILYCOVE{NAME_END} CITY"); +const u8 gMapName_MossdeepCity[] = _("MOSSDEEP{NAME_END} CITY"); +const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS{NAME_END} CITY"); +const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE{NAME_END} CITY"); +const u8 gMapName_Route101[] = _("ROUTE 101"); +const u8 gMapName_Route102[] = _("ROUTE 102"); +const u8 gMapName_Route103[] = _("ROUTE 103"); +const u8 gMapName_Route104[] = _("ROUTE 104"); +const u8 gMapName_Route105[] = _("ROUTE 105"); +const u8 gMapName_Route106[] = _("ROUTE 106"); +const u8 gMapName_Route107[] = _("ROUTE 107"); +const u8 gMapName_Route108[] = _("ROUTE 108"); +const u8 gMapName_Route109[] = _("ROUTE 109"); +const u8 gMapName_Route110[] = _("ROUTE 110"); +const u8 gMapName_Route111[] = _("ROUTE 111"); +const u8 gMapName_Route112[] = _("ROUTE 112"); +const u8 gMapName_Route113[] = _("ROUTE 113"); +const u8 gMapName_Route114[] = _("ROUTE 114"); +const u8 gMapName_Route115[] = _("ROUTE 115"); +const u8 gMapName_Route116[] = _("ROUTE 116"); +const u8 gMapName_Route117[] = _("ROUTE 117"); +const u8 gMapName_Route118[] = _("ROUTE 118"); +const u8 gMapName_Route119[] = _("ROUTE 119"); +const u8 gMapName_Route120[] = _("ROUTE 120"); +const u8 gMapName_Route121[] = _("ROUTE 121"); +const u8 gMapName_Route122[] = _("ROUTE 122"); +const u8 gMapName_Route123[] = _("ROUTE 123"); +const u8 gMapName_Route124[] = _("ROUTE 124"); +const u8 gMapName_Route125[] = _("ROUTE 125"); +const u8 gMapName_Route126[] = _("ROUTE 126"); +const u8 gMapName_Route127[] = _("ROUTE 127"); +const u8 gMapName_Route128[] = _("ROUTE 128"); +const u8 gMapName_Route129[] = _("ROUTE 129"); +const u8 gMapName_Route130[] = _("ROUTE 130"); +const u8 gMapName_Route131[] = _("ROUTE 131"); +const u8 gMapName_Route132[] = _("ROUTE 132"); +const u8 gMapName_Route133[] = _("ROUTE 133"); +const u8 gMapName_Route134[] = _("ROUTE 134"); +const u8 gMapName_Underwater[] = _("UNDERWATER"); +const u8 gMapName_GraniteCave[] = _("GRANITE CAVE"); +const u8 gMapName_MtChimney[] = _("MT. CHIMNEY"); +const u8 gMapName_SafariZone[] = _("SAFARI ZONE"); +const u8 gMapName_BattleTower[] = _("BATTLE TOWER"); +const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS"); +const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL"); +const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP"); +const u8 gMapName_NewMauville[] = _("NEW MAUVILLE"); +const u8 gMapName_MeteorFalls[] = _("METEOR FALLS"); +const u8 gMapName_MtPyre[] = _("MT. PYRE"); +const u8 gMapName_EvilTeamHideout[] = _("{EVIL_TEAM} HIDEOUT"); +const u8 gMapName_ShoalCave[] = _("SHOAL CAVE"); +const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN"); +const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD"); +const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND"); +const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN"); +const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND"); +const u8 gMapName_FieryPath[] = _("FIERY PATH"); +const u8 gMapName_JaggedPass[] = _("JAGGED PASS"); +const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER"); +const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB"); +const u8 gMapName_IslandCave[] = _("ISLAND CAVE"); +const u8 gMapName_DesertRuins[] = _("DESERT RUINS"); +const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB"); +const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK"); +const u8 gMapName_SkyPillar[] = _("SKY PILLAR"); +const u8 gMapName_SecretBase[] = _("SECRET BASE"); +const u8 gMapName_None[] = _(""); diff --git a/src/decoration.c b/src/decoration.c index e829cb072..da33b3ab7 100755..100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -19,6 +19,27 @@ #include "field_weather.h" #include "decoration.h" +EWRAM_DATA u8 *gUnknown_020388D0 = NULL; +EWRAM_DATA u8 gUnknown_020388D4 = 0; +EWRAM_DATA u8 gUnknown_020388D5 = 0; +EWRAM_DATA u8 gUnknown_020388D6[16] = {0}; +EWRAM_DATA u8 gUnknown_020388E6[12] = {0}; +EWRAM_DATA u8 gUnknown_020388F2 = 0; +EWRAM_DATA u8 gUnknown_020388F3 = 0; +EWRAM_DATA u8 gUnknown_020388F4 = 0; +EWRAM_DATA u8 gUnknown_020388F5 = 0; +EWRAM_DATA u8 gUnknown_020388F6 = 0; +EWRAM_DATA u8 gUnknown_020388F7[8] = {0}; +EWRAM_DATA struct UnkStruct_02038900 gUnknown_02038900 = {0}; +EWRAM_DATA u16 gUnknown_020391A4 = 0; +EWRAM_DATA u16 gUnknown_020391A6 = 0; +EWRAM_DATA u8 gUnknown_020391A8 = 0; +EWRAM_DATA u8 gUnknown_020391A9 = 0; +EWRAM_DATA u8 gUnknown_020391AA = 0; +EWRAM_DATA struct OamData gUnknown_020391AC = {0}; +EWRAM_DATA struct UnkStruct_020391B4 gUnknown_020391B4[16] = {0}; +EWRAM_DATA u8 gUnknown_02039234 = 0; + #if ENGLISH const u8 DecorDesc_SMALL_DESK[] = _( "A small desk built\n" diff --git a/src/easy_chat.c b/src/easy_chat.c index cc2cd7030..cca8c1355 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -19,19 +19,23 @@ extern const u8 gEasyChatGroupSizes[]; extern u16 gSpecialVar_0x8004; -#ifdef NONMATCHING -u8 *sub_80EB3FC(u8 *dst, u16 word) { - int group, wordIndex; + +u8 *sub_80EB3FC(u8 *dst, u16 word) +{ + u16 group; + u16 wordIndex; u8 *src; u16 i; - if (sub_80EB37C(word)) - { return StringCopy(dst, gOtherText_ThreeQuestions); - } - if (word != 0xFFFF) + if (word == 0xFFFF) + { + dst[0] = EOS; + return dst; + } + else { group = word >> 9; wordIndex = word & 0x1FF; @@ -41,34 +45,27 @@ u8 *sub_80EB3FC(u8 *dst, u16 word) { case EC_GROUP_POKEMON_2: // 21 dst = StringCopy(dst, gSpeciesNames[wordIndex]); break; - case EC_GROUP_MOVE_1: // 18 case EC_GROUP_MOVE_2: // 19 dst = StringCopy(dst, gMoveNames[wordIndex]); break; - default: src = gEasyChatGroupWords[group]; - - i = wordIndex - 1; - while (i != 0xFFFF) + for (i = wordIndex - 1; i != 0xFFFF; i--) { while (*src++ != EOS) - { - } - i--; + ; } dst = StringCopy(dst, src); break; } + dst[0] = EOS; + return dst; } - - dst[0] = EOS; - return dst; } -#endif -u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3) { +u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3) +{ u16 i; u16 n; @@ -95,7 +92,7 @@ u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3) { words++; dst = sub_80EB3FC(dst, word); - dst[0] = 0xFE; + dst[0] = CHAR_NEWLINE; dst++; } @@ -105,7 +102,8 @@ u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3) { return dst; } -u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) { +u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) +{ u16 i; u16 n; @@ -133,7 +131,7 @@ u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) { dst = sub_80EB3FC(dst, word); // Only difference with ConvertEasyChatWordsToString - dst[0] = (i == 0) ? 0xFE : 0xFA; + dst[0] = (i == 0) ? CHAR_NEWLINE : CHAR_PROMPT_SCROLL; dst++; } @@ -144,17 +142,16 @@ u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) { } -u16 unref_sub_80EB5E0(u16 arg0) { +u16 unref_sub_80EB5E0(u16 arg0) +{ u8 *chars; u16 i; - u16 strlen; + u16 length; int group, word; if (arg0 == 0xFFFF) - { return 0; - } group = arg0 >> 9; word = arg0 & 0x1FF; @@ -164,41 +161,37 @@ u16 unref_sub_80EB5E0(u16 arg0) { case EC_GROUP_POKEMON_2: // 21 chars = (u8 *) gSpeciesNames[word]; break; - case EC_GROUP_MOVE_1: // 18 case EC_GROUP_MOVE_2: // 19 chars = gMoveNames[word]; break; - default: chars = gEasyChatGroupWords[group]; - - i = word - 1; - while (i != 0xFFFF) + for (i = word - 1; i != 0xFFFF; i--) { while (*chars++ != EOS) - { - } - i--; + ; } break; } - strlen = 0; + length = 0; while (*chars != EOS) { chars++; - strlen += 1; + length++; } - return strlen; + return length; } -static bool8 sub_80EB680(u16 *arg0, u16 arg1, u16 arg2, u16 arg3) { +static bool8 sub_80EB680(u16 *arg0, u16 arg1, u16 arg2, u16 arg3) +{ return FALSE; } -void unref_sub_80EB684(u8 arg0, u16 arg1) { +void unref_sub_80EB684(u8 arg0, u16 arg1) +{ u16 *ptr; u16 c; @@ -217,7 +210,6 @@ void unref_sub_80EB684(u8 arg0, u16 arg1) { c = 1; ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x02); break; - default: return; } @@ -231,7 +223,8 @@ void unref_sub_80EB684(u8 arg0, u16 arg1) { } } -void sub_80EB6FC(u16 *arg0, u16 arg1) { +void sub_80EB6FC(u16 *arg0, u16 arg1) +{ u16 i; for (i = arg1 - 1; i != 0xFFFF; i--) @@ -242,35 +235,30 @@ void sub_80EB6FC(u16 *arg0, u16 arg1) { } -u16 sub_80EB72C(u16 group) { - u16 local1; - - local1 = Random() % gEasyChatGroupSizes[group]; +u16 sub_80EB72C(u16 group) +{ + u16 local1 = Random() % gEasyChatGroupSizes[group]; - if (group == EC_GROUP_POKEMON || - group == EC_GROUP_POKEMON_2 || - group == EC_GROUP_MOVE_1 || - group == EC_GROUP_MOVE_2) + if (group == EC_GROUP_POKEMON + || group == EC_GROUP_POKEMON_2 + || group == EC_GROUP_MOVE_1 + || group == EC_GROUP_MOVE_2) { local1 = ((u16 *) gEasyChatGroupWords[group])[local1]; } - return ((group & 0x7F) << 9) | (local1 & 0x1FF); } -u16 sub_80EB784(u16 group) { +u16 sub_80EB784(u16 group) +{ if (!sub_80EAD7C(group)) - { return -1; - } if (group != EC_GROUP_POKEMON) { if (group == EC_GROUP_TRENDY_SAYING) - { return sub_80EB960(); - } } else { @@ -280,11 +268,11 @@ u16 sub_80EB784(u16 group) { return sub_80EB72C(group); } -void sub_80EB7C4(void) { +void sub_80EB7C4(void) +{ u16 *words; u16 arg1, arg2; - switch (gSpecialVar_0x8004) { case 0: @@ -292,7 +280,6 @@ void sub_80EB7C4(void) { arg1 = 2; arg2 = 2; break; - case 1: words = gSaveBlock1.unk2B28; if (sub_80EB680(gSaveBlock1.unk2B28, 3, 2, 20)) @@ -306,19 +293,16 @@ void sub_80EB7C4(void) { arg2 = 2; } break; - case 2: words = gSaveBlock1.unk2B34; arg1 = 3; arg2 = 2; break; - case 3: words = gSaveBlock1.unk2B40; arg1 = 3; arg2 = 2; break; - default: return; } @@ -327,74 +311,65 @@ void sub_80EB7C4(void) { ShowFieldAutoScrollMessage(gStringVar4); } -void sub_80EB83C(void) { +void sub_80EB83C(void) +{ u16 group, local2; if (Random() & 1) - { group = EC_GROUP_HOBBIES; - } else - { group = EC_GROUP_LIFESTYLE; - } local2 = sub_80EB784(group); sub_80EB3FC(gStringVar2, local2); } -u8 sub_80EB868(u8 arg0) { +u8 sub_80EB868(u8 arg0) +{ int offset; int index; index = arg0 / 8; - offset = arg0 & 7; + offset = arg0 % 8; return (gSaveBlock1.unk2D8C[index] >> offset) & 1; } -void sub_80EB890(u8 arg0) { +void sub_80EB890(u8 arg0) +{ int offset; int index; - if (arg0 > 32) + if (arg0 < 33) { - return; + index = arg0 / 8; + offset = arg0 % 8; + gSaveBlock1.unk2D8C[index] |= 1 << offset; } - - index = arg0 / 8; - offset = arg0 & 7; - gSaveBlock1.unk2D8C[index] |= 1 << offset; } -u8 sub_80EB8C0(void) { - u8 i, retval; +u8 sub_80EB8C0(void) +{ + u8 i, count; - i = 0; - retval = 0; - for (; i < 33; i++) + for (i = 0, count = 0; i < 33; i++) { if (sub_80EB868(i)) - { - retval += 1; - } + count++; } - - return retval; + return count; } -u16 sub_80EB8EC(void) { +u16 sub_80EB8EC(void) +{ u16 i; u16 local1, local2; local1 = sub_80EB8C0(); if (local1 == 33) - { return -1; - } local2 = Random() % (33 - local1); - - for (i = 0; i <= 0x20; i++) + for (i = 0; i < 33; i++) { if (sub_80EB868(i) == 0) { @@ -403,35 +378,28 @@ u16 sub_80EB8EC(void) { sub_80EB890(i); return (i & 0x1FF) | 0x2800; } - local2--; } } - return -1; } -static u16 sub_80EB960(void) { +static u16 sub_80EB960(void) +{ u16 i; u16 local1; local1 = sub_80EB8C0(); if (local1 == 0) - { return -1; - } local1 = Random() % local1; - - for (i = 0; i <= 0x20; i++) + for (i = 0; i < 33; i++) { if (sub_80EB868(i)) { if (local1 == 0) - { return (i & 0x1FF) | 0x2800; - } - local1--; } } @@ -439,11 +407,13 @@ static u16 sub_80EB960(void) { return -1; } -u8 sub_80EB9C8(void) { +u8 sub_80EB9C8(void) +{ return IsNationalPokedexEnabled(); } -static u16 sub_80EB9D8(void) { +static u16 sub_80EB9D8(void) +{ u16 *speciesList; u16 local1; u16 i; @@ -451,32 +421,22 @@ static u16 sub_80EB9D8(void) { local1 = sub_80EAE88(0); if (local1 == 0) - { return -1; - } local1 = Random() % local1; speciesList = (u16 *) gEasyChatGroupWords[EC_GROUP_POKEMON]; - for (i = 0; i < gEasyChatGroupSizes[EC_GROUP_POKEMON]; i++) { const u16 dexNum = SpeciesToNationalPokedexNum(*speciesList); - const u8 local2 = GetNationalPokedexFlag(dexNum, 0); if (local2) { if (local1 == 0) - { return *speciesList & 0x1FF; - } - local1--; } - speciesList++; } - return -1; } - diff --git a/src/event_data.c b/src/event_data.c index c6aecf13c..0484bae02 100644 --- a/src/event_data.c +++ b/src/event_data.c @@ -6,7 +6,23 @@ #define TEMP_UPPER_FLAGS_SIZE 0x8 #define TEMP_VARS_SIZE 0x20 -extern u8 gUnknown_0202E8E2[16]; +EWRAM_DATA u16 gSpecialVar_0x8000 = 0; +EWRAM_DATA u16 gSpecialVar_0x8001 = 0; +EWRAM_DATA u16 gSpecialVar_0x8002 = 0; +EWRAM_DATA u16 gSpecialVar_0x8003 = 0; +EWRAM_DATA u16 gSpecialVar_0x8004 = 0; +EWRAM_DATA u16 gSpecialVar_0x8005 = 0; +EWRAM_DATA u16 gSpecialVar_0x8006 = 0; +EWRAM_DATA u16 gSpecialVar_0x8007 = 0; +EWRAM_DATA u16 gSpecialVar_0x8008 = 0; +EWRAM_DATA u16 gSpecialVar_0x8009 = 0; +EWRAM_DATA u16 gSpecialVar_0x800A = 0; +EWRAM_DATA u16 gSpecialVar_0x800B = 0; +EWRAM_DATA u16 gScriptResult = 0; +EWRAM_DATA u16 gScriptLastTalked = 0; +EWRAM_DATA u16 gScriptFacing = 0; +EWRAM_DATA u8 gUnknown_0202E8E2[16] = {0}; + extern u16 *gSpecialVars[]; void InitEventData(void) diff --git a/src/field_camera.c b/src/field_camera.c index 1aed1549b..db51cf054 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -7,8 +7,7 @@ #include "sprite.h" #include "text.h" -extern u8 gUnknown_0202E854; - +EWRAM_DATA u8 gUnknown_0202E854 = 0; struct UnknownStruct { @@ -19,15 +18,15 @@ struct UnknownStruct bool8 unk4; }; -extern struct UnknownStruct gUnknown_03000590; -extern u16 gUnknown_03000598; -extern s16 gUnknown_0300059A; -extern u8 gUnknown_0300059C; -extern void (*gUnknown_030005A0)(void); +static struct UnknownStruct gUnknown_03000590; +static u16 gUnknown_03000598; +static s16 gUnknown_0300059A; +static u8 gUnknown_0300059C; +static void (*gUnknown_030005A0)(void); -extern struct CameraSomething gUnknown_03004880; -extern u16 gUnknown_03004898; -extern u16 gUnknown_0300489C; +struct CameraSomething gUnknown_03004880; +u16 gUnknown_03004898; +u16 gUnknown_0300489C; static void RedrawMapSliceNorth(struct UnknownStruct *a, struct MapData *mapData); static void RedrawMapSliceSouth(struct UnknownStruct *a, struct MapData *mapData); diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index a4f52f4b9..a8f6b6b9b 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -35,8 +35,11 @@ extern u16 gScriptFacing; extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; -extern u8 gUnknown_0202E8C0; -extern u16 gUnknown_0202E8C2; + +static EWRAM_DATA u8 gUnknown_0202E8C0 = 0; +static EWRAM_DATA u16 gUnknown_0202E8C2 = 0; + +u8 gSelectedMapObject; //scripts extern u8 gUnknown_081A2C51[]; @@ -863,7 +866,7 @@ u8 *GetFieldObjectScriptPointerForComparison(void) return sub_8068364(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), r4); } -int sub_8068FEC(void) +int SetCableClubWarp(void) { struct MapPosition position; diff --git a/src/field_effect.c b/src/field_effect.c index 889664dfa..3632d7053 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -28,6 +28,8 @@ #define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} +EWRAM_DATA u32 gUnknown_0202FF84[8] = {0}; + const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); const u32 gSpriteImage_839E434[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp"); diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index 364d55e51..e614d899a 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -1,26 +1,41 @@ #include "global.h" -#include "gba/syscall.h" +#include "cable_club.h" +#include "fieldmap.h" +#include "field_door.h" +#include "field_effect.h" #include "field_fadetransition.h" +#include "field_map_obj.h" +#include "field_map_obj_helpers.h" #include "field_player_avatar.h" +#include "field_special_scene.h" #include "field_weather.h" #include "fldeff_flash.h" -#include "global.fieldmap.h" +#include "link.h" +#include "main.h" +#include "map_obj_lock.h" +#include "metatile_behavior.h" +#include "palette.h" #include "rom4.h" #include "script.h" +#include "songs.h" +#include "sound.h" +#include "start_menu.h" #include "task.h" -extern u16 gPlttBufferFaded[]; +void sub_8080B9C(u8); +void task_map_chg_seq_0807E20C(u8); +void task_map_chg_seq_0807E2CC(u8); +void task0A_fade_n_map_maybe(u8); +void sub_808115C(u8); void palette_bg_fill_white(void) { - u32 source_color = 0x7fff7fff; - CpuFastSet(&source_color, gPlttBufferFaded, 0x100 | (1 << 24)); + CpuFastFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE); } void palette_bg_fill_black(void) { - u32 source_color = 0; - CpuFastSet(&source_color, gPlttBufferFaded, 0x100 | (1 << 24)); + CpuFastFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE); } void pal_fill_for_map_transition(void) @@ -64,7 +79,7 @@ void sub_8080958(u8 arg) void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID) { - if (sub_8080E70() == 1) + if (sub_8080E70() == TRUE) { DestroyTask(taskID); EnableBothScriptContexts(); @@ -76,12 +91,536 @@ void sub_8080990(void) ScriptContext2_Enable(); sub_8053E90(); pal_fill_black(); - CreateTask(&task0A_asap_script_env_2_enable_and_set_ctx_running, 0x0a); + CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } void sub_80809B0(void) { ScriptContext2_Enable(); pal_fill_black(); - CreateTask(&task0A_asap_script_env_2_enable_and_set_ctx_running, 0x0a); + CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); +} + +void task_mpl_807DD60(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[1] = sub_8083664(); + task->data[0]++; + break; + case 1: + if (gTasks[task->data[1]].isActive != TRUE) + { + pal_fill_for_map_transition(); + task->data[0]++; + } + break; + case 2: + if (sub_8080E70() == TRUE) + { + ScriptContext2_Disable(); + DestroyTask(taskId); + } + } +} + +void sub_8080A3C(void) +{ + ScriptContext2_Enable(); + sub_8053E90(); + palette_bg_fill_black(); + CreateTask(task_mpl_807DD60, 10); +} + +void sub_8080A5C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sub_80084A4(); + task->data[0]++; + break; + case 1: + if (sub_8007ECC()) + { + pal_fill_for_map_transition(); + task->data[0]++; + } + break; + case 2: + if (sub_8080E70() == TRUE) + { + sub_8007B14(); + ScriptContext2_Disable(); + DestroyTask(taskId); + } + } +} + +void sub_8080AC4(void) +{ + ScriptContext2_Enable(); + sub_8053E90(); + palette_bg_fill_black(); + CreateTask(sub_8080A5C, 10); +} + +void sub_8080AE4(void) +{ + s16 x, y; + u8 behavior; + TaskFunc func; + PlayerGetDestCoords(&x, &y); + behavior = MapGridGetMetatileBehaviorAt(x, y); + if (MetatileBehavior_IsDoor(behavior) == TRUE) + func = sub_8080B9C; + else if (MetatileBehavior_IsNonAnimDoor(behavior) == TRUE) + func = task_map_chg_seq_0807E20C; + else + func = task_map_chg_seq_0807E2CC; + CreateTask(func, 10); +} + +void mapldr_default(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + sub_8080AE4(); + ScriptContext2_Enable(); +} + +void sub_8080B60(void) +{ + sub_8053E90(); + pal_fill_black(); + sub_8080AE4(); + ScriptContext2_Enable(); +} + +void sub_8080B78(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + PlaySE(SE_TK_WARPOUT); + CreateTask(task_map_chg_seq_0807E2CC, 10); + ScriptContext2_Enable(); +} + +void sub_8080B9C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s16 *x = &task->data[2]; + s16 *y = &task->data[3]; + + switch (task->data[0]) + { + case 0: + sub_8080958(0); + FreezeMapObjects(); + PlayerGetDestCoords(x, y); + FieldSetDoorOpened(*x, *y); + task->data[0] = 1; + break; + case 1: + if (sub_8080E70()) + { + u8 mapObjId; + sub_8080958(1); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 8); + task->data[0] = 2; + } + break; + case 2: + if (walkrun_is_standing_still()) + { + u8 mapObjId; + task->data[1] = FieldAnimateDoorClose(*x, *y); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]); + task->data[0] = 3; + } + break; + case 3: + if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) + { + UnfreezeMapObjects(); + task->data[0] = 4; + } + break; + case 4: + ScriptContext2_Disable(); + DestroyTask(taskId); + break; + } +} + +void task_map_chg_seq_0807E20C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s16 *x = &task->data[2]; + s16 *y = &task->data[3]; + + switch (task->data[0]) + { + case 0: + sub_8080958(0); + FreezeMapObjects(); + PlayerGetDestCoords(x, y); + task->data[0] = 1; + break; + case 1: + if (sub_8080E70()) + { + u8 mapObjId; + sub_8080958(1); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], GetGoSpeed0AnimId(player_get_direction_lower_nybble())); + task->data[0] = 2; + } + break; + case 2: + if (walkrun_is_standing_still()) + { + UnfreezeMapObjects(); + task->data[0] = 3; + } + break; + case 3: + ScriptContext2_Disable(); + DestroyTask(taskId); + break; + } +} + +void task_map_chg_seq_0807E2CC(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + FreezeMapObjects(); + ScriptContext2_Enable(); + gTasks[taskId].data[0]++; + break; + case 1: + if (sub_8080E70()) + { + UnfreezeMapObjects(); + ScriptContext2_Disable(); + DestroyTask(taskId); + } + break; + } +} + +void sub_8080DC4(u8 taskId) +{ + if (sub_8080E70() == TRUE) + { + DestroyTask(taskId); + CreateTask(sub_80712B4, 80); + } +} + +void atk17_seteffectuser(void) +{ + pal_fill_black(); + CreateStartMenuTask(sub_8080DC4); + ScriptContext2_Enable(); +} + +void task_mpl_807E3C8(u8 taskId) +{ + if (sub_8080E70() == 1) + { + ScriptContext2_Disable(); + DestroyTask(taskId); + sub_8064E2C(); + } +} + +void sub_8080E28(void) +{ + ScriptContext2_Enable(); + pal_fill_black(); + CreateTask(task_mpl_807E3C8, 10); +} + +void sub_8080E44(void) +{ + ScriptContext2_Enable(); + sub_8053E90(); + pal_fill_black(); + CreateTask(task_mpl_807E3C8, 10); +} + +bool32 sub_8080E64(void) +{ + return gPaletteFade.active; +} + +bool32 sub_8080E70(void) +{ + if (sub_807D770() == TRUE) + return TRUE; + else + return FALSE; +} + +void sub_8080E88(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + PlaySE(SE_KAIDAN); + gFieldCallback = mapldr_default; + CreateTask(task0A_fade_n_map_maybe, 10); +} + +void sp13E_warp_to_last_warp(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + gFieldCallback = mapldr_default; + CreateTask(task0A_fade_n_map_maybe, 10); +} + +void sub_8080EF0(void) +{ + ScriptContext2_Enable(); + gFieldCallback = mapldr_default; + CreateTask(sub_808115C, 10); +} + +void sp13F_fall_to_last_warp(void) +{ + sp13E_warp_to_last_warp(); + gFieldCallback = sub_8086748; +} + +void sub_8080F2C(u8 metatileBehavior) +{ + ScriptContext2_Enable(); + sub_8086A2C(metatileBehavior, 10); +} + +void sub_8080F48(void) +{ + ScriptContext2_Enable(); + sub_80871B8(10); +} + +void sub_8080F58(void) +{ + ScriptContext2_Enable(); + sub_8087654(10); +} + +void sub_8080F68(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlaySE(SE_TK_WARPIN); + CreateTask(task0A_fade_n_map_maybe, 10); + gFieldCallback = sub_8080B78; +} + +void sub_8080F9C(void) +{ + ScriptContext2_Enable(); + fade_8080918(); + CreateTask(task0A_fade_n_map_maybe, 10); + gFieldCallback = sub_80C791C; +} + +void sub_8080FC4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + ScriptContext2_Enable(); + task->data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + task->data[0]++; + } + break; + case 2: + warp_in(); + SetMainCallback2(sub_8054588); + DestroyTask(taskId); + break; + } +} + +void DoCableClubWarp(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlaySE(SE_KAIDAN); + CreateTask(sub_8080FC4, 10); +} + +void sub_8081050(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + ClearLinkCallback_2(); + fade_screen(1, 0); + sub_8053FF8(); + PlaySE(SE_KAIDAN); + data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + sub_800832C(); + data[0]++; + } + break; + case 2: + if (!gReceivedRemoteLinkPlayers) + { + warp_in(); + SetMainCallback2(CB2_LoadMap); + DestroyTask(taskId); + } + break; + } +} + +void sub_80810DC(void) +{ + CreateTask(sub_8081050, 10); +} + +void task0A_fade_n_map_maybe(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + FreezeMapObjects(); + ScriptContext2_Enable(); + task->data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + task->data[0]++; + } + break; + case 2: + warp_in(); + SetMainCallback2(CB2_LoadMap); + DestroyTask(taskId); + break; + } +} + +void sub_808115C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s16 *x = &task->data[2]; + s16 *y = &task->data[3]; + + switch (task->data[0]) + { + case 0: + FreezeMapObjects(); + PlayerGetDestCoords(x, y); + PlaySE(sub_8058790(*x, *y - 1)); + task->data[1] = FieldAnimateDoorOpen(*x, *y - 1); + task->data[0] = 1; + break; + case 1: + if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) + { + u8 mapObjId; + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimActive(&gMapObjects[mapObjId]); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 9); + task->data[0] = 2; + } + break; + case 2: + if (walkrun_is_standing_still()) + { + u8 mapObjId; + task->data[1] = FieldAnimateDoorClose(*x, *y - 1); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]); + sub_8080958(0); + task->data[0] = 3; + } + break; + case 3: + if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) + { + task->data[0] = 4; + } + break; + case 4: + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + task->data[0] = 0; + task->func = task0A_fade_n_map_maybe; + break; + } +} + +void sub_80812C8(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + FreezeMapObjects(); + ScriptContext2_Enable(); + task->data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + task->data[0]++; + } + break; + case 2: + warp_in(); + SetMainCallback2(sub_8054534); + DestroyTask(taskId); + break; + } +} + +void sub_8081334(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + PlaySE(SE_KAIDAN); + gFieldCallback = sub_8080B60; + CreateTask(sub_80812C8, 10); } diff --git a/src/field_map_obj.c b/src/field_map_obj.c index d94c97ff3..f60b1b233 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -1902,8 +1902,11 @@ extern void CameraObjectReset1(void); extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern u8 gReservedSpritePaletteCount; extern struct Camera gUnknown_0202E844; -extern u8 gUnknown_030005A4; -extern u16 gUnknown_030005A6; + +static u8 gUnknown_030005A4; +static u16 gUnknown_030005A6; + +struct MapObject gMapObjects[16]; void npc_clear_ids_and_state(struct MapObject *mapObj) { @@ -3881,8 +3884,6 @@ u8 sub_805D314(struct MapObject *mapObject, struct Sprite *sprite) return gUnknown_083752D0[sprite->data1](mapObject, sprite); } -extern u32 gUnknown_0202FF84[]; - u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sprite) { u8 berryTreeStage; diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index 46784cff3..87be8e011 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -7,8 +7,6 @@ typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir); -extern u32 gUnknown_0202FF84[]; - extern s16 gUnknown_08376194[]; extern SpriteStepFunc *gUnknown_08376180[]; extern s8 *gUnknown_083761D0[]; diff --git a/src/field_message_box.c b/src/field_message_box.c index 2cd2e66ab..35aac7ac9 100644 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -6,7 +6,7 @@ #include "text.h" #include "text_window.h" -extern struct Window gFieldMessageBoxWindow; +static EWRAM_DATA struct Window gFieldMessageBoxWindow = {0}; static u8 sMessageBoxMode; diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 3cdb45584..2a7b2f3e0 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -24,7 +24,7 @@ #include "tv.h" #include "wild_encounter.h" -extern u32 gUnknown_0202FF84[]; +EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {0}; //Functions static bool8 sub_8058854(struct MapObject *, u8); diff --git a/src/field_region_map.c b/src/field_region_map.c index 58b0e37bc..7cb22e5df 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -19,11 +19,13 @@ struct UnkStruct { MainCallback callback; u8 filler[4]; + // This should be RegionMap, but I can't do that because it overlaps unk888. struct RegionMapStruct unk8; u16 unk888; }; -extern struct UnkStruct unk_2000000; +extern u8 ewram[]; +#define unk_2000000 (*(struct UnkStruct *)(ewram)) void FieldInitRegionMap(MainCallback callback) { @@ -46,9 +48,10 @@ void CB2_FieldInitRegionMap(void) REG_BG3VOFS = 0; ResetSpriteData(); FreeAllSpritePalettes(); - sub_80FA8EC((u32)&unk_2000000.unk8, 0); - sub_80FBCF0(0, 0); - sub_80FBB3C(1, 1); + // TODO: remove this cast + InitRegionMap((void *)&unk_2000000.unk8, 0); + CreateRegionMapPlayerIcon(0, 0); + CreateRegionMapCursor(1, 1); SetUpWindowConfig(&gWindowConfig_81E709C); InitMenuWindow(&gWindowConfig_81E709C); MenuZeroFillScreen(); @@ -107,7 +110,7 @@ void sub_813EFDC(void) case 4: if (!gPaletteFade.active) { - sub_80FAB10(); + FreeRegionMapIconResources(); SetMainCallback2(unk_2000000.callback); } break; diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c new file mode 100644 index 000000000..79913e1c5 --- /dev/null +++ b/src/field_screen_effect.c @@ -0,0 +1,340 @@ +#include "global.h" +#include "event_data.h" +#include "field_camera.h" +#include "menu.h" +#include "palette.h" +#include "rom4.h" +#include "script.h" +#include "task.h" +#include "text.h" +#include "unknown_task.h" + +struct UnknownStruct1 +{ + u8 filler0[0x14]; + u8 unk14; + u8 filler15[0xB]; +}; +extern struct UnknownStruct1 gUnknown_03004DC0; + +extern u16 gUnknown_03004DE0[][0x3C0]; + +const static u16 gUnknown_0839ACDC[] = { 0xC8, 0x48, 0x38, 0x28, 0x18, 0x0 }; + +const s32 gUnknown_0839ACE8 = 4; + +const static u32 gUnknown_0839ACEC[3] = +{ + REG_ADDR_WIN0H, + ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, + 1 +}; + +static void sub_808136C(u16 *dest, u32 a2, s32 a3, s32 a4) +{ + if (a2 <= 0xA0) + { + if (a3 < 0) + a3 = 0; + if (a3 > 255) + a3 = 255; + if (a4 < 0) + a4 = 0; + if (a4 > 255) + a4 = 255; + dest[a2] = (a3 << 8) | a4; + } +} + +static void sub_8081398(u16 *dest, s32 a2, s32 a3, s32 a4) +{ + s32 v1 = a4; + s32 v2 = a4; + s32 v3 = 0; + while (v1 >= v3) + { + sub_808136C(dest, a3 - v3, a2 - v1, a2 + v1); + sub_808136C(dest, a3 + v3, a2 - v1, a2 + v1); + sub_808136C(dest, a3 - v1, a2 - v3, a2 + v3); + sub_808136C(dest, a3 + v1, a2 - v3, a2 + v3); + v2 -= (v3 * 2) - 1; + v3++; + if (v2 < 0) + { + v2 += 2 * (v1 - 1); + v1--; + } + } +} + +static void sub_8081424(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + sub_8081398(&gUnknown_03004DE0[gUnknown_03004DC0.unk14][0], data[1], data[2], data[3]); + data[0] = 1; + break; + case 1: + sub_8081398(&gUnknown_03004DE0[gUnknown_03004DC0.unk14][0], data[1], data[2], data[3]); + data[0] = 0; + data[3] += data[5]; + if (data[3] > data[4]) + { + if (data[6] == 1) + { + remove_some_task(); + data[0] = 2; + } + else + { + DestroyTask(taskId); + } + } + break; + case 2: + dp12_8087EA4(); + DestroyTask(taskId); + break; + } +} + +static void sub_80814E8(u8 taskId) +{ + if (!FuncIsActiveTask(sub_8081424)) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +static void sub_8081510(void) +{ + if (!FuncIsActiveTask(sub_80814E8)) + CreateTask(sub_80814E8, 80); +} + +static u8 sub_8081534(s32 a1, s32 a2, s32 a3, s32 a4, s32 a5, u8 a6) +{ + u8 taskId = CreateTask(sub_8081424, 80); + s16 *data = gTasks[taskId].data; + + data[3] = a3; + data[4] = a4; + data[1] = a1; + data[2] = a2; + data[6] = a5; + + if (a3 < a4) + data[5] = a6; + else + data[5] = -a6; + + return taskId; +} + +void sub_8081594(u8 a1) +{ + u8 index = sav1_get_flash_used_on_map(); + u8 value = 0; + if (!a1) + value = 1; + sub_8081534(120, 80, gUnknown_0839ACDC[index], gUnknown_0839ACDC[a1], value, 1); + sub_8081510(); + ScriptContext2_Enable(); +} + +void sub_80815E0(u8 a1) +{ + if (a1) + { + sub_8081398(&gUnknown_03004DE0[0][0], 120, 80, gUnknown_0839ACDC[a1]); + CpuFastSet(&gUnknown_03004DE0[0], &gUnknown_03004DE0[1], 480); + } +} + +static void sub_808161C(u8 a1) +{ + int i; + u16 color[1]; + + if (!a1) + color[0] = 0x1F; + else + color[0] = 0x7C00; + + for (i = 0; i < 16; i++) + { + LoadPalette(color, 0xF0 + i, 2); + } +} + +static bool8 sub_8081658(u16 a1) +{ + u8 lo = REG_BLDALPHA & 0xFF; + u8 hi = REG_BLDALPHA >> 8; + + if (a1) + { + if (lo) + { + lo--; + } + } + else + { + if (hi < 0x10) + { + hi++; + } + } + + REG_BLDALPHA = (hi << 8) | lo; + + if (lo == 0 && hi == 0x10) + { + return TRUE; + } + + return FALSE; +} + +static void sub_80816A8(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[6] = REG_DISPCNT; + data[7] = REG_BLDCNT; + data[8] = REG_BLDALPHA; + data[9] = REG_WININ; + data[10] = REG_WINOUT; + REG_DISPCNT &= 0xBFFF; + REG_BLDCNT |= gUnknown_081E29E8[0]; + REG_BLDALPHA = 1804; + REG_WININ = 63; + REG_WINOUT = 30; + sub_8081398(&gUnknown_03004DE0[0][0], data[2], data[3], 1); + CpuFastSet(&gUnknown_03004DE0[0], &gUnknown_03004DE0[1], 480); + sub_80895F8(gUnknown_0839ACEC[0], gUnknown_0839ACEC[1], gUnknown_0839ACEC[2]); + data[0] = 1; + break; + case 1: + MenuFillWindowRectWithBlankTile(0, 0, 29, 19); + sub_808161C(data[1]); + sub_8081534(data[2], data[3], 1, 160, 1, 2); + data[0] = 2; + break; + case 2: + if (!FuncIsActiveTask(sub_8081424)) + { + EnableBothScriptContexts(); + data[0] = 3; + } + break; + case 3: + InstallCameraPanAheadCallback(); + SetCameraPanningCallback(NULL); + data[5] = 0; + data[4] = 4; + data[0] = 4; + break; + case 4: + data[4]--; + if (!data[4]) + { + s32 panning; + data[4] = 4; + data[5] ^= 1; + if (data[5]) + panning = 4; + else + panning = -4; + SetCameraPanning(0, panning); + } + break; + case 6: + InstallCameraPanAheadCallback(); + data[4] = 8; + data[0] = 7; + break; + case 7: + data[4]--; + if (!data[4]) + { + data[4] = 8; + data[5] ^= 1; + if (sub_8081658(data[5]) == TRUE) + data[0] = 5; + } + break; + case 5: + MenuZeroFillWindowRect(0, 0, 29, 19); + LoadFontDefaultPalette(&gWindowConfig_81E6CE4); + REG_WIN0H = 255; + REG_DISPCNT = data[6]; + REG_BLDCNT = data[7]; + REG_BLDALPHA = data[8]; + REG_WININ = data[9]; + REG_WINOUT = data[10]; + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + } +} + +void sub_80818A4(void) +{ + u8 taskId = CreateTask(sub_80816A8, 80); + s16 *data = gTasks[taskId].data; + + if (gScriptResult == 0) + { + data[1] = 0; + data[2] = 104; + } + else if (gScriptResult == 1) + { + data[1] = 1; + data[2] = 104; + } + else if (gScriptResult == 2) + { + data[1] = 0; + data[2] = 120; + } + else + { + data[1] = 1; + data[2] = 120; + } + + data[3] = 80; +} + +void sub_80818FC(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80816A8); + gTasks[taskId].data[0] = 6; +} + +static void task50_0807F0C8(u8); + +void sub_8081924(void) +{ + sub_8054044(); + CreateTask(task50_0807F0C8, 80); +} + +static void task50_0807F0C8(u8 taskId) +{ + if (sub_8054034() == TRUE) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} diff --git a/src/field_specials.c b/src/field_specials.c index 2b505bbfe..454bd8d96 100755..100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -41,8 +41,26 @@ #elif GERMAN #define CHAR_DECIMAL_SEPARATOR CHAR_COMMA #endif + +extern struct WarpData gUnknown_020297F0; +extern u8 gBattleOutcome; +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u16 gScriptResult; + +EWRAM_DATA u8 gUnknown_02039250 = 0; +EWRAM_DATA u8 gUnknown_02039251 = 0; +EWRAM_DATA u32 gUnknown_02039254 = 0; +EWRAM_DATA u8 gUnknown_02039258 = 0; +EWRAM_DATA u8 gUnknown_02039259 = 0; +EWRAM_DATA u8 gUnknown_0203925A = 0; +EWRAM_DATA u8 gUnknown_0203925B = 0; +EWRAM_DATA u8 gUnknown_0203925C = 0; + static void RecordCyclingRoadResults(u32, u8); +static struct ElevatorMenu gUnknown_03000760[20]; + void sub_810D6A4(void) { SetMainCallback2(sub_8145D88); ScriptContext2_Enable(); @@ -1761,7 +1779,7 @@ u8 GetPokeblockNameByMonNature(void) void GetSecretBaseNearbyMapName(void) { - sub_80FBFB4(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0); + GetMapSectionName(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0); } u16 sub_810F404(void) diff --git a/src/field_tasks.c b/src/field_tasks.c index caf2ce6b9..caf2ce6b9 100755..100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c diff --git a/src/fieldmap.c b/src/fieldmap.c index e573ec13a..0e0ec246c 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -25,6 +25,8 @@ EWRAM_DATA struct MapHeader gMapHeader = {0}; EWRAM_DATA struct Camera gUnknown_0202E844 = {0}; EWRAM_DATA static struct ConnectionFlags gUnknown_0202E850 = {0}; +struct BackupMapData gUnknown_03004870; + static const struct ConnectionFlags sDummyConnectionFlags = {0}; struct MapHeader *mapconnection_get_mapheader(struct MapConnection *connection) diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index e837dbd45..b394d1e4c 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -27,7 +27,6 @@ extern struct SpriteTemplate gSpriteTemplate_CutGrass; extern struct MapPosition gUnknown_0203923C; extern u8 gLastFieldPokeMenuOpened; -extern u32 gUnknown_0202FF84[]; extern u8 UseCutScript; diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c new file mode 100644 index 000000000..6c2633567 --- /dev/null +++ b/src/fldeff_flash.c @@ -0,0 +1,306 @@ +#include "global.h" +#include "event_data.h" +#include "field_effect.h" +#include "main.h" +#include "palette.h" +#include "pokemon_menu.h" +#include "rom4.h" +#include "rom6.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" + +struct FlashStruct +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; + void (*func)(void); +}; + +extern struct FlashStruct gUnknown_083F7FC4[]; +extern u16 gCaveTransitionPalette_White[]; +extern u16 gCaveTransitionPalette_Black[]; +extern u16 gUnknown_083F808C[]; +extern u16 gUnknown_083F809C[]; +extern u16 gCaveTransitionTilemap[]; +extern u8 gCaveTransitionTiles[]; + +extern u8 gLastFieldPokeMenuOpened; +extern void (*gUnknown_03005CE4)(void); + +extern u8 gUnknown_081B694A[]; + +void sub_810CBFC(void); +void sub_810CC34(void); +bool8 sub_810CD5C(void); +void sub_810CE5C(u8); +void sub_810CE78(u8); +void sub_810CF18(u8); +void sub_810CF5C(u8); +void sub_810CFC4(u8); +void sub_810D00C(u8); +void sub_810D028(u8); +void sub_810D0C4(u8); +void sub_810D128(u8); + +bool8 SetUpFieldMove_Flash(void) +{ + if (gMapHeader.cave == TRUE && !FlagGet(SYS_USE_FLASH)) + { + gFieldCallback = sub_808AB90; + gUnknown_03005CE4 = sub_810CBFC; + return TRUE; + } + + return FALSE; +} + +void sub_810CBFC(void) +{ + u8 taskId = oei_task_add(); + gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + gTasks[taskId].data[8] = (uintptr_t)sub_810CC34 >> 16; + gTasks[taskId].data[9] = (uintptr_t)sub_810CC34; +} + +void sub_810CC34(void) +{ + PlaySE(SE_W115); + FlagSet(SYS_USE_FLASH); + ScriptContext1_SetupScript(gUnknown_081B694A); +} + +void sub_810CC54(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void VBlankCB(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_810CC80(void) +{ + u16 ime; + + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + REG_BG2CNT = 0; + REG_BG1CNT = 0; + REG_BG0CNT = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + ResetPaletteFade(); + ResetTasks(); + ResetSpriteData(); + ime = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = ime; + SetVBlankCallback(VBlankCB); + SetMainCallback2(sub_810CC54); + if (!sub_810CD5C()) + SetMainCallback2(gMain.savedCallback); +} + +bool8 sub_810CD5C(void) +{ + u8 i; + u8 v0 = get_map_light_from_warp0(); + u8 v1 = sav1_map_get_light_level(); + + for (i = 0; gUnknown_083F7FC4[i].unk0; i++) + { + if (gUnknown_083F7FC4[i].unk0 == v0 && gUnknown_083F7FC4[i].unk1 == v1) + { + gUnknown_083F7FC4[i].func(); + return TRUE; + } + } + + return FALSE; +} + +u8 sub_810CDB8(u8 a1, u8 a2) +{ + u8 i; + u8 v0 = a1; + u8 v1 = a2; + + for (i = 0; gUnknown_083F7FC4[i].unk0; i++) + { + if (gUnknown_083F7FC4[i].unk0 == v0 && gUnknown_083F7FC4[i].unk1 == v1) + { + return gUnknown_083F7FC4[i].unk2; + } + } + + return FALSE; +} + +u8 fade_type_for_given_maplight_pair(u8 a1, u8 a2) +{ + u8 i; + u8 v0 = a1; + u8 v1 = a2; + + for (i = 0; gUnknown_083F7FC4[i].unk0; i++) + { + if (gUnknown_083F7FC4[i].unk0 == v0 && gUnknown_083F7FC4[i].unk1 == v1) + { + return gUnknown_083F7FC4[i].unk3; + } + } + + return FALSE; +} + +void sub_810CE48(void) +{ + CreateTask(sub_810CE5C, 0); +} + +void sub_810CE5C(u8 taskId) +{ + gTasks[taskId].func = sub_810CE78; +} + +void sub_810CE78(u8 taskId) +{ + REG_DISPCNT = 0; + LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000); + LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800); + LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(gUnknown_083F809C, 0xE0, 0x10); + REG_BLDCNT = 15937; + REG_BLDALPHA = 0; + REG_BLDY = 0; + REG_BG0CNT = 7948; + REG_DISPCNT = 4416; + gTasks[taskId].func = sub_810CF18; + gTasks[taskId].data[0] = 16; + gTasks[taskId].data[1] = 0; +} + +void sub_810CF18(u8 taskId) +{ + u16 count = gTasks[taskId].data[1]; + u16 blend = count + 0x1000; + REG_BLDALPHA = blend; + if (count <= 0x10) + { + gTasks[taskId].data[1]++; + } + else + { + gTasks[taskId].data[2] = 0; + gTasks[taskId].func = sub_810CF5C; + } +} + +void sub_810CF5C(u8 taskId) +{ + u16 count; + + REG_BLDALPHA = 4112; + + count = gTasks[taskId].data[2]; + + if (count < 8) + { + gTasks[taskId].data[2]++; + LoadPalette(&gUnknown_083F809C[count], 0xE0, 16 - 2 * count); + } + else + { + LoadPalette(gCaveTransitionPalette_White, 0, 0x20); + gTasks[taskId].func = sub_810CFC4; + gTasks[taskId].data[2] = 8; + } +} + +void sub_810CFC4(u8 taskId) +{ + if (gTasks[taskId].data[2]) + gTasks[taskId].data[2]--; + else + SetMainCallback2(gMain.savedCallback); +} + +void sub_810CFF8(void) +{ + CreateTask(sub_810D00C, 0); +} + +void sub_810D00C(u8 taskId) +{ + gTasks[taskId].func = sub_810D028; +} + +void sub_810D028(u8 taskId) +{ + REG_DISPCNT = 0; + LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000); + LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800); + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + REG_BG0CNT = 7948; + REG_DISPCNT = 4416; + LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(gCaveTransitionPalette_Black, 0, 0x20); + gTasks[taskId].func = sub_810D0C4; + gTasks[taskId].data[0] = 16; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; +} + +void sub_810D0C4(u8 taskId) +{ + u16 count = gTasks[taskId].data[2]; + if (count < 16) + { + gTasks[taskId].data[2]++; + gTasks[taskId].data[2]++; + LoadPalette(&gUnknown_083F808C[15 - count], 0xE0, 2 * (count + 1)); + } + else + { + REG_BLDALPHA = 4112; + REG_BLDCNT = 15937; + gTasks[taskId].func = sub_810D128; + } +} + +void sub_810D128(u8 taskId) +{ + u16 count = 16 - gTasks[taskId].data[1]; + u16 blend = count + 0x1000; + REG_BLDALPHA = blend; + if (count) + { + gTasks[taskId].data[1]++; + } + else + { + LoadPalette(gCaveTransitionPalette_Black, 0, 0x20); + SetMainCallback2(gMain.savedCallback); + } +} diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index 1edae09d4..81f4f63c6 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -13,8 +13,6 @@ static void sub_811AA18(void); static void sub_811AA38(void); static void sub_811AA9C(void); -extern u32 gUnknown_0202FF84[]; - extern u8 gLastFieldPokeMenuOpened; extern u16 gScriptResult; extern void (*gFieldCallback)(void); diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 6e782f4ac..4c3e6bf4a 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -15,8 +15,6 @@ static void sub_812C01C(void); static void sub_812C084(u8); static void sub_812C118(u8); -extern u32 gUnknown_0202FF84[]; - extern u8 gLastFieldPokeMenuOpened; extern void (*gFieldCallback)(void); extern void (*gUnknown_03005CE4)(void); diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c index df12d3072..74e68df06 100644 --- a/src/fldeff_teleport.c +++ b/src/fldeff_teleport.c @@ -7,8 +7,6 @@ #include "rom6.h" #include "task.h" -extern u32 gUnknown_0202FF84[]; - extern void (*gFieldCallback)(void); extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); diff --git a/src/intro.c b/src/intro.c index 462a2134d..a43e0356c 100644 --- a/src/intro.c +++ b/src/intro.c @@ -22,12 +22,8 @@ #include "unknown_task.h" extern struct SpriteTemplate gUnknown_02024E8C; -extern u16 gUnknown_02039318; -extern u16 gUnknown_0203931A; extern u16 gUnknown_02039358; extern u16 gUnknown_0203935A; -extern u32 gIntroFrameCounter; -extern struct GcmbStruct gMultibootProgramStruct; extern u16 gSaveFileStatus; extern u8 gReservedSpritePaletteCount; extern const u8 gInterfaceGfx_PokeBall[]; @@ -37,6 +33,12 @@ extern const u16 gIntroCopyright_Pal[]; extern const u16 gIntroCopyright_Tilemap[]; extern void *const gUnknown_0840B5A0[]; +static EWRAM_DATA u16 gUnknown_02039318 = 0; +static EWRAM_DATA u16 gUnknown_0203931A = 0; + +u32 gIntroFrameCounter; +struct GcmbStruct gMultibootProgramStruct; + //-------------------------------------------------- // Graphics Data //-------------------------------------------------- diff --git a/src/item.c b/src/item.c index 22ac6e7cd..36871285a 100644 --- a/src/item.c +++ b/src/item.c @@ -1,12 +1,24 @@ #include "global.h" +#include "hold_effects.h" #include "item.h" #include "items.h" +#include "item_use.h" #include "berry.h" #include "string_util.h" #include "strings.h" extern u8 gUnknown_02038560; -extern struct Item gItems[]; + +// These constants are used in gItems +enum +{ + POCKET_NONE, + POCKET_ITEMS, + POCKET_POKE_BALLS, + POCKET_TM_HM, + POCKET_BERRIES, + POCKET_KEY_ITEMS, +}; enum { @@ -17,6 +29,14 @@ enum KEYITEMS_POCKET }; +#if ENGLISH +#include "data/item_descriptions_en.h" +#include "data/items_en.h" +#elif GERMAN +#include "data/item_descriptions_de.h" +#include "data/items_de.h" +#endif + static void CompactPCItems(void); void CopyItemName(u16 itemId, u8 *string) @@ -557,7 +577,7 @@ static u16 SanitizeItemId(u16 itemId) return itemId; } -struct Item *ItemId_GetItem(u16 itemId) +const struct Item *ItemId_GetItem(u16 itemId) { return &gItems[SanitizeItemId(itemId)]; } @@ -582,7 +602,7 @@ u8 ItemId_GetHoldEffectParam(u16 itemId) return gItems[SanitizeItemId(itemId)].holdEffectParam; } -u8 *ItemId_GetDescription(u16 itemId) +const u8 *ItemId_GetDescription(u16 itemId) { return gItems[SanitizeItemId(itemId)].description; } @@ -590,7 +610,7 @@ u8 *ItemId_GetDescription(u16 itemId) bool32 ItemId_CopyDescription(u8 *a, u32 itemId, u32 c) { u32 r5 = c + 1; - u8 *description = gItems[SanitizeItemId(itemId)].description; + const u8 *description = gItems[SanitizeItemId(itemId)].description; u8 *str = a; for (;;) diff --git a/src/load_save.c b/src/load_save.c index 0630f060c..730aea2b8 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -19,7 +19,10 @@ struct LoadedSaveData struct MailStruct mail[16]; }; -extern struct LoadedSaveData gLoadedSaveData[]; +EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {0}; +EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {0}; + +static EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0}; void CheckForFlashMemory(void) { @@ -112,27 +115,27 @@ void LoadPlayerBag(void) // load player items. for (i = 0; i < 20; i++) - gLoadedSaveData->items[i] = gSaveBlock1.bagPocket_Items[i]; + gLoadedSaveData.items[i] = gSaveBlock1.bagPocket_Items[i]; // load player key items. for (i = 0; i < 20; i++) - gLoadedSaveData->keyItems[i] = gSaveBlock1.bagPocket_KeyItems[i]; + gLoadedSaveData.keyItems[i] = gSaveBlock1.bagPocket_KeyItems[i]; // load player pokeballs. for (i = 0; i < 16; i++) - gLoadedSaveData->pokeBalls[i] = gSaveBlock1.bagPocket_PokeBalls[i]; + gLoadedSaveData.pokeBalls[i] = gSaveBlock1.bagPocket_PokeBalls[i]; // load player TMs and HMs. for (i = 0; i < 64; i++) - gLoadedSaveData->TMsHMs[i] = gSaveBlock1.bagPocket_TMHM[i]; + gLoadedSaveData.TMsHMs[i] = gSaveBlock1.bagPocket_TMHM[i]; // load player berries. for (i = 0; i < 46; i++) - gLoadedSaveData->berries[i] = gSaveBlock1.bagPocket_Berries[i]; + gLoadedSaveData.berries[i] = gSaveBlock1.bagPocket_Berries[i]; // load mail. for (i = 0; i < 16; i++) - gLoadedSaveData->mail[i] = gSaveBlock1.mail[i]; + gLoadedSaveData.mail[i] = gSaveBlock1.mail[i]; } void SavePlayerBag(void) @@ -141,25 +144,25 @@ void SavePlayerBag(void) // save player items. for (i = 0; i < 20; i++) - gSaveBlock1.bagPocket_Items[i] = gLoadedSaveData->items[i]; + gSaveBlock1.bagPocket_Items[i] = gLoadedSaveData.items[i]; // save player key items. for (i = 0; i < 20; i++) - gSaveBlock1.bagPocket_KeyItems[i] = gLoadedSaveData->keyItems[i]; + gSaveBlock1.bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i]; // save player pokeballs. for (i = 0; i < 16; i++) - gSaveBlock1.bagPocket_PokeBalls[i] = gLoadedSaveData->pokeBalls[i]; + gSaveBlock1.bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i]; // save player TMs and HMs. for (i = 0; i < 64; i++) - gSaveBlock1.bagPocket_TMHM[i] = gLoadedSaveData->TMsHMs[i]; + gSaveBlock1.bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i]; // save player berries. for (i = 0; i < 46; i++) - gSaveBlock1.bagPocket_Berries[i] = gLoadedSaveData->berries[i]; + gSaveBlock1.bagPocket_Berries[i] = gLoadedSaveData.berries[i]; // save mail. for (i = 0; i < 16; i++) - gSaveBlock1.mail[i] = gLoadedSaveData->mail[i]; + gSaveBlock1.mail[i] = gLoadedSaveData.mail[i]; } diff --git a/src/map_name_popup.c b/src/map_name_popup.c index 303cc3d07..01105d0db 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -101,7 +101,7 @@ void DrawMapNamePopup(void) u8 name[20]; MenuLoadTextWindowGraphics_OverrideFrameType(0); - sub_80FBFB4(name, gMapHeader.name, 0); + GetMapSectionName(name, gMapHeader.regionMapSectionId, 0); MenuDrawTextWindow(0, 0, 13, 3); sub_8072BD8(name, 1, 1, 0x60); } diff --git a/src/menu.c b/src/menu.c index d532fc602..ef458124b 100644 --- a/src/menu.c +++ b/src/menu.c @@ -180,7 +180,7 @@ void sub_8071F40(const u8 *str) MenuPrint(str, 3, 15); } -void sub_8071F60(u8 a1, u8 a2, u8 a3, u8 a4) +void sub_8071F60(u8 a1, u8 a2, u8 a3) { sub_8003490(gMenuWindowPtr, a1, gMenuTextTileOffset, a2, a3); } @@ -710,7 +710,7 @@ _08072B3E:\n\ } #endif -void MenuPrint_RightAligned(u8 *str, u8 left, u8 top) +void MenuPrint_RightAligned(const u8 *str, u8 left, u8 top) { sub_8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); } diff --git a/src/menu_cursor.c b/src/menu_cursor.c index 2dc36cf32..64ab36573 100644 --- a/src/menu_cursor.c +++ b/src/menu_cursor.c @@ -22,13 +22,12 @@ extern const struct Subsprite gUnknown_0842F790; extern u16 gUnknown_0203A360[]; -extern struct Subsprite gMenuCursorSubsprites[]; - -extern u8 gUnknown_0203A3D0; -extern u8 gUnknown_0203A3D1; -extern u8 gUnknown_0203A3D2; -extern u8 gUnknown_0203A3D3; -extern u8 gUnknown_0203A3D4; +EWRAM_DATA struct Subsprite gMenuCursorSubsprites[10] = {0}; +EWRAM_DATA u8 gUnknown_0203A3D0 = 0; +EWRAM_DATA u8 gUnknown_0203A3D1 = 0; +EWRAM_DATA u8 gUnknown_0203A3D2 = 0; +EWRAM_DATA u8 gUnknown_0203A3D3 = 0; +EWRAM_DATA u8 gUnknown_0203A3D4 = 0; void sub_814A590(void) { @@ -555,7 +554,7 @@ _0814AA24:\n\ cmp r1, 0x7\n\ bgt _0814A99E\n\ _0814AA3E:\n\ - ldr r5, _0814AAAC @ =0x0843d6d8\n\ + ldr r5, _0814AAAC @ =gUnknown_0842F798\n\ ldr r0, [r5]\n\ ldr r1, [r5, 0x4]\n\ str r0, [r4]\n\ @@ -611,7 +610,7 @@ _0814AA9C:\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ -_0814AAAC: .4byte 0x0843d6d8\n\ +_0814AAAC: .4byte gUnknown_0842F798\n\ _0814AAB0: .4byte gUnknown_0203A3D0\n\ _0814AAB4: .4byte gSprites\n\ _0814AAB8: .4byte gSubspriteTables_842F5C0\n\ diff --git a/src/menu_helpers.c b/src/menu_helpers.c new file mode 100644 index 000000000..9915d67ac --- /dev/null +++ b/src/menu_helpers.c @@ -0,0 +1,572 @@ +#include "global.h" +#include "item_menu.h" +#include "items.h" +#include "link.h" +#include "mail_data.h" +#include "main.h" +#include "map_constants.h" +#include "menu.h" +#include "menu_helpers.h" +#include "rom4.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "text.h" + +#define SCROLL_INDICATOR_PAL_TAG 6 + +static void sub_80F9834(struct Sprite *sprite); + +static EWRAM_DATA u8 gUnknown_020388C0[4] = {0}; +static EWRAM_DATA struct YesNoFuncTable gUnknown_020388C4 = {0}; + +static TaskFunc gUnknown_0300074C; + +static const u8 gSpriteImage_83E5808[] = INCBIN_U8("graphics/unknown_sprites/83E59A0/0.4bpp"); + +static const u8 gSpriteImage_83E5848[] = INCBIN_U8("graphics/unknown_sprites/83E59A0/1.4bpp"); + +static const u8 gSpriteImage_83E5888[] = INCBIN_U8("graphics/unknown_sprites/83E59B0/0.4bpp"); + +static const u8 gSpriteImage_83E58C8[] = INCBIN_U8("graphics/unknown_sprites/83E59B0/1.4bpp"); + +static const u8 gSpriteImage_83E5908[] = INCBIN_U8("graphics/unknown_sprites/83E59C0/0.4bpp"); + +static const u8 gSpriteImage_83E5928[] = INCBIN_U8("graphics/unknown_sprites/83E59C0/1.4bpp"); + +static const u16 Palette_3E5948[] = INCBIN_U16("graphics/interface/83E5948.gbapal"); + +static const struct SpritePalette gUnknown_083E5968 = { Palette_3E5948, SCROLL_INDICATOR_PAL_TAG }; + +static const struct OamData gOamData_83E5970 = +{ + .tileNum = 1 +}; + +static const struct OamData gOamData_83E5978 = +{ + .shape = ST_OAM_H_RECTANGLE, + .tileNum = 1 +}; + +static const struct OamData gOamData_83E5980 = +{ + .shape = ST_OAM_V_RECTANGLE, + .tileNum = 1 +}; + +static const union AnimCmd gSpriteAnim_83E5988[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_83E5990[] = +{ + ANIMCMD_FRAME(1, 0), + ANIMCMD_END, +}; + +static const union AnimCmd *const gSpriteAnimTable_83E5998[] = +{ + gSpriteAnim_83E5988, + gSpriteAnim_83E5990, +}; + +static const struct SpriteFrameImage gSpriteImageTable_83E59A0[] = +{ + { gSpriteImage_83E5808, 0x40 }, + { gSpriteImage_83E5848, 0x40 }, +}; + +static const struct SpriteFrameImage gSpriteImageTable_83E59B0[] = +{ + { gSpriteImage_83E5888, 0x40 }, + { gSpriteImage_83E58C8, 0x40 }, +}; + +static const struct SpriteFrameImage gSpriteImageTable_83E59C0[] = +{ + { gSpriteImage_83E5908, 0x20 }, + { gSpriteImage_83E5928, 0x20 }, +}; + +static const struct SpriteTemplate gSpriteTemplate_83E59D0 = +{ + .tileTag = 0xFFFF, + .paletteTag = SCROLL_INDICATOR_PAL_TAG, + .oam = &gOamData_83E5978, + .anims = gSpriteAnimTable_83E5998, + .images = gSpriteImageTable_83E59A0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F9834, +}; + +static const struct SpriteTemplate gSpriteTemplate_83E59E8 = +{ + .tileTag = 0xFFFF, + .paletteTag = SCROLL_INDICATOR_PAL_TAG, + .oam = &gOamData_83E5980, + .anims = gSpriteAnimTable_83E5998, + .images = gSpriteImageTable_83E59B0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F9834, +}; + +static const struct SpriteTemplate gSpriteTemplate_83E5A00 = +{ + .tileTag = 0xFFFF, + .paletteTag = SCROLL_INDICATOR_PAL_TAG, + .oam = &gOamData_83E5970, + .anims = gSpriteAnimTable_83E5998, + .images = gSpriteImageTable_83E59C0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +void sub_80F9020(void) +{ + memset(&gBGTilemapBuffers[1], 0, 0x800); + memset(&gBGTilemapBuffers[2], 0, 0x800); + memset(&gBGTilemapBuffers[3], 0, 0x800); +} + +// display message box, fill box with tile if tile is not zero, print string +static void PrintMessage(const u8 *str, u16 tile) +{ + MenuDisplayMessageBox(); + if (tile) + { + sub_80A3FA0(&gBGTilemapBuffers[1][0], 2, 15, 26, 4, tile); + } + sub_8072044(str); +} + +static void sub_80F9090(u8 taskId) +{ + if (MenuUpdateWindowText() == TRUE) + { + gUnknown_0300074C(taskId); + } +} + +void DisplayItemMessageOnField(u8 taskId, const u8 *str, TaskFunc callback, u16 tile) +{ + PrintMessage(str, tile); + gUnknown_0300074C = callback; + gTasks[taskId].func = sub_80F9090; +} + +static void Task_CallYesOrNoCallback(u8 taskId) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: + PlaySE(SE_SELECT); + gUnknown_020388C4.yesFunc(taskId); + break; + case 1: + case -1: + PlaySE(SE_SELECT); + gUnknown_020388C4.noFunc(taskId); + } +} + +void DoYesNoFuncWithChoice(u8 taskId, const struct YesNoFuncTable *funcTable) +{ + gUnknown_020388C4 = *funcTable; + gTasks[taskId].func = Task_CallYesOrNoCallback; +} + +static void PrintStringWithPalette(const u8 *str, u8 paletteNum, u8 left, u8 top) +{ + u8 paletteStr[] = _("{PALETTE 0}"); + + if (paletteNum != 0xFF) + { + paletteStr[2] = paletteNum; + StringCopy(gStringVar4, paletteStr); + StringAppend(gStringVar4, str); + paletteStr[2] = gMenuWindowPtr->paletteNum; + StringAppend(gStringVar4, paletteStr); + } + else + { + StringCopy(gStringVar4, str); + } + + MenuPrint(gStringVar4, left, top); +} + +// unused +void PrintNumberWithPalette(s32 value, u8 paletteNum, u8 n, u8 mode, u8 left, u8 top) +{ + ConvertIntToDecimalStringN(gStringVar1, value, mode, n); + if (paletteNum != 0xFF) + { + PrintStringWithPalette(gStringVar1, paletteNum, left, top); + } + else + { + MenuPrint(gStringVar1, left, top); + } +} + +// unused +void PrintTriangleCursorWithPalette(u8 left, u8 top, u8 paletteNum) +{ + u8 cursorStr[] = _("▶"); + PrintStringWithPalette(cursorStr, paletteNum, left, top); +} + +u8 sub_80F9284(void) +{ + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) + { + if (gMain.newKeys & L_BUTTON) + { + return 1; + } + if (gMain.newKeys & R_BUTTON) + { + return 2; + } + } + + return 0; +} + +u8 sub_80F92BC(void) +{ + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) + { + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + return 1; + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + return 2; + } + } + + return 0; +} + +bool8 sub_80F92F4(u16 itemId) +{ + if (itemId != ITEM_ENIGMA_BERRY) + { + return TRUE; + } + + if (!(gSaveBlock1.location.mapGroup == MAP_GROUP_TRADE_CENTER && gSaveBlock1.location.mapNum == MAP_ID_TRADE_CENTER)) + { + return TRUE; + } + + return FALSE; +} + +bool8 sub_80F931C(u16 itemId) +{ + if (is_c1_link_related_active() != TRUE) + { + return TRUE; + } + + if (ItemIsMail(itemId) != TRUE) + { + return TRUE; + } + + return FALSE; +} + +bool8 sub_80F9344(void) +{ + if (is_c1_link_related_active() == TRUE || gReceivedRemoteLinkPlayers == 1) + { + return TRUE; + } + + return FALSE; +} + +void sub_80F9368(void) +{ + u8 *addr; + u32 size; + + REG_DISPCNT = 0; + REG_BG3CNT = 0; + REG_BG2CNT = 0; + REG_BG1CNT = 0; + REG_BG0CNT = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + + addr = (u8 *)VRAM; + size = 0x18000; + while (1) + { + DmaFill16(3, 0, addr, 0x1000); + addr += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaFill16(3, 0, addr, size); + break; + } + } + + DmaClear32(3, OAM, OAM_SIZE); + DmaClear16(3, PLTT, PLTT_SIZE); +} + +void sub_80F9438(void) +{ + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); +} + +void sub_80F944C(void) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + gUnknown_020388C0[i] = 0xFF; + } + + FreeSpritePaletteByTag(SCROLL_INDICATOR_PAL_TAG); + LoadSpritePalette(&gUnknown_083E5968); +} + +void sub_80F9480(u8 *data, u8 n) +{ + u8 i; + + for (i = 0; i < n; i++) + { + data[i] = 0xFF; + } +} + +void sub_80F94A4(u8 animNum, u8 *spriteId, s16 x, s16 y) +{ + if (animNum <= 5) + { + if (*spriteId == 0xFF) + { + *spriteId = CreateSprite(&gSpriteTemplate_83E5A00, x, y, 0); + } + animNum -= 4; + StartSpriteAnim(&gSprites[*spriteId], animNum); + } +} + +void sub_80F94F8(u8 *spriteId) +{ + if (*spriteId != 0xFF) + { + DestroySprite(&gSprites[*spriteId]); + *spriteId = 0xFF; + } +} + +void sub_80F9520(u8 *data, u8 n) +{ + u8 i; + + for (i = 0; i < 8; i++) + { + sub_80F94F8(&data[i]); + } +} + +void CreateVerticalScrollIndicators(u8 id, u16 x, u16 y) +{ + if (id >= 4) + { + return; + } + + switch (id) + { + case 0: + if (gUnknown_020388C0[0] == 0xFF) + { + gUnknown_020388C0[0] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0); + gSprites[gUnknown_020388C0[0]].data2 = -1; + if (gUnknown_020388C0[1] != 0xFF) + { + gSprites[gUnknown_020388C0[0]].pos2.y = gSprites[gUnknown_020388C0[1]].pos2.y * -1; + gSprites[gUnknown_020388C0[0]].data3 = gSprites[gUnknown_020388C0[1]].data3; + } + else + { + gSprites[gUnknown_020388C0[0]].data3 = 0; + } + } + break; + + case 1: + if (gUnknown_020388C0[1] == 0xFF) + { + gUnknown_020388C0[1] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0); + gSprites[gUnknown_020388C0[1]].data2 = 1; + if (gUnknown_020388C0[0] != 0xFF) + { + gSprites[gUnknown_020388C0[1]].pos2.y = gSprites[gUnknown_020388C0[0]].pos2.y * -1; + gSprites[gUnknown_020388C0[1]].data3 = gSprites[gUnknown_020388C0[0]].data3; + } + else + { + gSprites[gUnknown_020388C0[1]].data3 = 0; + } + } + break; + + case 2: + if (gUnknown_020388C0[2] == 0xFF) + { + gUnknown_020388C0[2] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0); + gSprites[gUnknown_020388C0[2]].data0 = -1; + if (gUnknown_020388C0[3] != 0xFF) + { + gSprites[gUnknown_020388C0[2]].pos2.x = gSprites[gUnknown_020388C0[3]].pos2.x * -1; + gSprites[gUnknown_020388C0[2]].data1 = gSprites[gUnknown_020388C0[3]].data1; + } + else + { + gSprites[gUnknown_020388C0[2]].data1 = 0; + } + } + break; + + case 3: + if (gUnknown_020388C0[3] == 0xFF) + { + gUnknown_020388C0[3] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0); + gSprites[gUnknown_020388C0[3]].data0 = 1; + if (gUnknown_020388C0[2] != 0xFF) + { + gSprites[gUnknown_020388C0[3]].pos2.x = gSprites[gUnknown_020388C0[2]].pos2.x * -1; + gSprites[gUnknown_020388C0[3]].data1 = gSprites[gUnknown_020388C0[2]].data1; + } + else + { + gSprites[gUnknown_020388C0[3]].data1 = 0; + } + } + break; + } + + StartSpriteAnim(&gSprites[gUnknown_020388C0[id]], id & 1); +} + +void sub_80F979C(u8 id, bool8 invisible) +{ + if (id < 4 && gUnknown_020388C0[id] != 0xFF) + { + gSprites[gUnknown_020388C0[id]].invisible = invisible; + } +} + +void DestroyVerticalScrollIndicator(u8 id) +{ + if (id < 4 && gUnknown_020388C0[id] != 0xFF) + { + DestroySprite(&gSprites[gUnknown_020388C0[id]]); + gUnknown_020388C0[id] = 0xFF; + } +} + +void LoadScrollIndicatorPalette(void) +{ + LoadSpritePalette(&gUnknown_083E5968); +} + +void BuyMenuFreeMemory(void) +{ + FreeSpritePaletteByTag(SCROLL_INDICATOR_PAL_TAG); +} + +static void sub_80F9834(struct Sprite *sprite) +{ + if (sprite->data1 == 0) + { + sprite->pos2.x += sprite->data0; + } + if (sprite->data3 == 0) + { + sprite->pos2.y += sprite->data2; + } + sprite->data1++; + sprite->data3++; + if (sprite->data1 > 2) + { + sprite->data1 = 0; + } + if (sprite->data3 > 2) + { + sprite->data3 = 0; + } + if (sprite->pos2.x == 8 || sprite->pos2.x == -8) + { + sprite->pos2.x = 0; + } + if (sprite->pos2.y == 8 || sprite->pos2.y == -8) + { + sprite->pos2.y = 0; + } +} + +void sub_80F98A4(u8 id) +{ + if (gUnknown_020388C0[id] != 0xFF && id < 4) + { + gSprites[gUnknown_020388C0[id]].callback = SpriteCallbackDummy; + } +} + +void StartVerticalScrollIndicators(u8 id) +{ + if (gUnknown_020388C0[id] != 0xFF && id < 4) + { + gSprites[gUnknown_020388C0[id]].callback = sub_80F9834; + } +} + +static void sub_80F9914(u8 id) +{ + if (gUnknown_020388C0[id] != 0xFF && id < 4) + { + gSprites[gUnknown_020388C0[id]].pos2.x = 0; + gSprites[gUnknown_020388C0[id]].pos2.y = 0; + gSprites[gUnknown_020388C0[id]].data1 = 0; + gSprites[gUnknown_020388C0[id]].data3 = 0; + } +} + +void PauseVerticalScrollIndicator(u8 id) +{ + sub_80F98A4(id); + sub_80F9914(id); +} + +void sub_80F9988(u8 id, u8 priority) +{ + if (gUnknown_020388C0[id] != 0xFF && id < 4) + { + gSprites[gUnknown_020388C0[id]].oam.priority = priority; + } +} diff --git a/src/mon_markings.c b/src/mon_markings.c new file mode 100644 index 000000000..0cad8db59 --- /dev/null +++ b/src/mon_markings.c @@ -0,0 +1,383 @@ +#include "global.h" +#include "main.h" +#include "menu_cursor.h" +#include "text_window.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" + +#ifdef GERMAN +#define MENU_TEXT_SPRITE_X_OFFSET 24 +#else +#define MENU_TEXT_SPRITE_X_OFFSET 32 +#endif + +struct PokemonMarkMenu +{ + /*0x0000*/ u16 baseTileTag; + /*0x0002*/ u16 basePaletteTag; + /*0x0004*/ u8 markings; // bit flags + /*0x0005*/ s8 cursorPos; + /*0x0006*/ bool8 markingsArray[4]; + /*0x000A*/ u8 cursorBaseY; + /*0x000B*/ bool8 spriteSheetLoadRequired; + /*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window + /*0x0014*/ struct Sprite *menuMarkingSprites[4]; + /*0x0024*/ struct Sprite *menuTextSprite; + /*0x0028*/ u8 *frameTiles; + /*0x002C*/ u16 *framePalette; + /*0x0030*/ u8 menuWindowSpriteTiles[0x1000]; + /*0x1030*/ u8 filler1030[0x80]; + /*0x10B0*/ u8 tileLoadState; +}; + +extern u8 gPokenavConditionMenuMisc_Gfx[]; +extern u16 gUnknown_08E966B8[]; + +extern u16 gUnknown_083E49F4[]; +extern u8 gUnknown_083E4A14[]; +extern struct OamData gOamData_83E5214; +extern struct OamData gOamData_83E521C; +extern const union AnimCmd *const gSpriteAnimTable_83E5274[]; +extern const union AnimCmd *const gSpriteAnimTable_83E52AC[]; +extern struct OamData gOamData_83E52B4; +extern const union AnimCmd *const gSpriteAnimTable_83E533C[]; + +static EWRAM_DATA struct PokemonMarkMenu *sMenu = NULL; + +void sub_80F761C(s16, s16, u16, u16); +void nullsub_65(struct Sprite *); +void sub_80F78CC(struct Sprite *); +void sub_80F7908(struct Sprite *); +struct Sprite *sub_80F7960(u16, u16, u16 *, u16); + +void sub_80F727C(struct PokemonMarkMenu *ptr) +{ + sMenu = ptr; + sMenu->spriteSheetLoadRequired = FALSE; +} + +void sub_80F728C(void) +{ + const struct FrameGraphics *frame = GetTextWindowFrameGraphics(gSaveBlock2.optionsWindowFrameType); + sMenu->frameTiles = frame->tiles; + sMenu->framePalette = frame->palette; + sMenu->tileLoadState = 0; + CpuFill16(0, sMenu->menuWindowSpriteTiles, sizeof(sMenu->menuWindowSpriteTiles)); +} + +bool8 sub_80F72D4(void) +{ + u16 i; + u8 *dest = sMenu->menuWindowSpriteTiles + sMenu->tileLoadState * 0x100; + + switch (sMenu->tileLoadState) + { + case 0: + CpuFastCopy(sMenu->frameTiles, dest, TILE_SIZE_4BPP); + for (i = 0; i < 6; i++) + { + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP); + } + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 2, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP); + sMenu->tileLoadState++; + break; + default: + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 3, dest, TILE_SIZE_4BPP); + for (i = 0; i < 6; i++) + { + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 4, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP); + } + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 5, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP); + sMenu->tileLoadState++; + break; + case 13: + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 6, dest, TILE_SIZE_4BPP); + for (i = 0; i < 6; i++) + { + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 7, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP); + } + CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 8, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP); + sMenu->tileLoadState++; + return FALSE; + case 14: + return FALSE; + } + + return TRUE; +} + +void sub_80F7404(void) +{ + sub_80F728C(); + while (sub_80F72D4()) + ; +} + +void sub_80F7418(u8 markings, s16 x, s16 y) +{ + u16 i; + sMenu->cursorPos = 0; + sMenu->markings = markings; + for (i = 0; i < 4; i++) + sMenu->markingsArray[i] = (sMenu->markings >> i) & 1; + DestroyMenuCursor(); + sub_80F761C(x, y, sMenu->baseTileTag, sMenu->basePaletteTag); +} + +void sub_80F7470(void) +{ + u16 i; + + for (i = 0; i < 3; i++) + { + FreeSpriteTilesByTag(sMenu->baseTileTag + i); + } + + FreeSpritePaletteByTag(sMenu->basePaletteTag); + FreeSpritePaletteByTag(sMenu->basePaletteTag + 1); + + for (i = 0; i < 2; i++) + { + if (!sMenu->menuWindowSprites[i]) + return; + DestroySprite(sMenu->menuWindowSprites[i]); + } + + for (i = 0; i < 4; i++) + { + if (!sMenu->menuMarkingSprites[i]) + return; + DestroySprite(sMenu->menuMarkingSprites[i]); + } + + DestroyMenuCursor(); + + if (sMenu->menuTextSprite) + DestroySprite(sMenu->menuTextSprite); +} + +bool8 sub_80F7500(void) +{ + u16 i; + struct SpriteSheet sheets[3] = + { + { sMenu->menuWindowSpriteTiles, 0x1000, sMenu->baseTileTag }, + { gPokenavConditionMenuMisc_Gfx, 0x520, sMenu->baseTileTag + 1 }, + { NULL, 0, 0 } + }; + + if (sMenu->spriteSheetLoadRequired) + { + LoadTilesForSpriteSheets(sheets); + sMenu->spriteSheetLoadRequired = FALSE; + } + + if (gMain.newKeys & DPAD_UP) + { + s8 pos; + PlaySE(SE_SELECT); + pos = --sMenu->cursorPos; + if (pos < 0) + sMenu->cursorPos = 5; + return TRUE; + } + + if (gMain.newKeys & DPAD_DOWN) + { + s8 pos; + PlaySE(SE_SELECT); + pos = ++sMenu->cursorPos; + if (pos > 5) + sMenu->cursorPos = 0; + return TRUE; + } + + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + + switch (sMenu->cursorPos) + { + case 4: + sMenu->markings = 0; + for (i = 0; i < 4; i++) + sMenu->markings |= sMenu->markingsArray[i] << i; + return FALSE; + case 5: + return FALSE; + } + + sMenu->markingsArray[sMenu->cursorPos] = !sMenu->markingsArray[sMenu->cursorPos]; + return TRUE; + } + + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + return FALSE; + } + + return TRUE; +} + +void sub_80F761C(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) +{ + u16 i; + u8 spriteId; + + struct SpriteSheet sheets[] = + { + { sMenu->menuWindowSpriteTiles, 0x1000, baseTileTag }, + { gPokenavConditionMenuMisc_Gfx, 0x520, baseTileTag + 1 }, + { NULL, 0 } + }; + + struct SpritePalette palettes[] = + { + { sMenu->framePalette, basePaletteTag }, + { gUnknown_08E966B8, basePaletteTag + 1}, + { NULL, 0 } + }; + + struct SpriteTemplate sprTemplate = + { + baseTileTag, + basePaletteTag, + &gOamData_83E5214, + gSpriteAnimTable_83E52AC, + NULL, + gDummySpriteAffineAnimTable, + nullsub_65, + }; + + sMenu->spriteSheetLoadRequired = TRUE; + AllocTilesForSpriteSheets(sheets); + LoadSpritePalettes(palettes); + + for (i = 0; i < 2; i++) + { + spriteId = CreateSprite(&sprTemplate, x + 32, y + 32, 2); + if (spriteId != 64) + { + sMenu->menuWindowSprites[i] = &gSprites[spriteId]; + StartSpriteAnim(&gSprites[spriteId], i); + } + else + { + sMenu->menuWindowSprites[i] = NULL; + return; + } + } + + sMenu->menuWindowSprites[1]->pos1.y = y + 96; + + sprTemplate.tileTag++; + sprTemplate.paletteTag++; + sprTemplate.anims = gSpriteAnimTable_83E5274; + sprTemplate.callback = sub_80F78CC; + sprTemplate.oam = &gOamData_83E521C; + + for (i = 0; i < 4; i++) + { + spriteId = CreateSprite(&sprTemplate, x + 32, y + 16 + 16 * i, 1); + if (spriteId != 64) + { + sMenu->menuMarkingSprites[i] = &gSprites[spriteId]; + gSprites[spriteId].data0 = i; + } + else + { + sMenu->menuMarkingSprites[i] = NULL; + return; + } + } + + sprTemplate.callback = SpriteCallbackDummy; + + spriteId = CreateSprite(&sprTemplate, 0, 0, 1); + + if (spriteId != 64) + { + sMenu->menuTextSprite = &gSprites[spriteId]; + sMenu->menuTextSprite->oam.shape = ST_OAM_H_RECTANGLE; + sMenu->menuTextSprite->oam.size = 3; + StartSpriteAnim(sMenu->menuTextSprite, 9); + sMenu->menuTextSprite->pos1.x = x + MENU_TEXT_SPRITE_X_OFFSET; + sMenu->menuTextSprite->pos1.y = y + 80; + CalcCenterToCornerVec(sMenu->menuTextSprite, 1, 2, 0); + } + else + { + sMenu->menuTextSprite = NULL; + } + + sMenu->cursorBaseY = y + 8; + sub_814A5C0(0, basePaletteTag + 1, 15, 0, 0x30); + sub_814A880(x + 8, sMenu->cursorBaseY); + sub_814AABC(sub_80F7908); +} + +void nullsub_65(struct Sprite *sprite) +{ +} + +void sub_80F78CC(struct Sprite *sprite) +{ + if (sMenu->markingsArray[sprite->data0]) + StartSpriteAnim(sprite, 2 * sprite->data0 + 1); + else + StartSpriteAnim(sprite, 2 * sprite->data0); +} + +void sub_80F7908(struct Sprite *sprite) +{ + sprite->pos1.y = 16 * sMenu->cursorPos + sMenu->cursorBaseY; +} + +struct Sprite *sub_80F7920(u16 tileTag, u16 paletteTag, u16 *palette) +{ + if (!palette) + palette = gUnknown_083E49F4; + return sub_80F7960(tileTag, paletteTag, palette, 16); +} + +struct Sprite *sub_80F7940(u16 tileTag, u16 paletteTag, u16 *palette) +{ + if (!palette) + palette = gUnknown_083E49F4; + return sub_80F7960(tileTag, paletteTag, palette, 1); +} + +struct Sprite *sub_80F7960(u16 tileTag, u16 paletteTag, u16 *palette, u16 size) +{ + u8 spriteId; + struct SpriteTemplate sprTemplate; + struct SpriteSheet sheet = { gUnknown_083E4A14, 0x80, tileTag }; + struct SpritePalette sprPalette = { palette, paletteTag }; + + sprTemplate.tileTag = tileTag; + sprTemplate.paletteTag = paletteTag; + sprTemplate.oam = &gOamData_83E52B4; + sprTemplate.anims = gSpriteAnimTable_83E533C; + sprTemplate.images = NULL; + sprTemplate.affineAnims = gDummySpriteAffineAnimTable; + sprTemplate.callback = nullsub_65; + + sheet.size = size * 0x80; + + LoadSpriteSheet(&sheet); + LoadSpritePalette(&sprPalette); + + spriteId = CreateSprite(&sprTemplate, 0, 0, 0); + if (spriteId != 64) + return &gSprites[spriteId]; + else + return NULL; +} + +void sub_80F7A10(u8 markings, void *dest) +{ + void *src = gUnknown_083E4A14 + markings * 0x80; + DmaCopy16(3, src, dest, 0x80); +} diff --git a/src/money.c b/src/money.c index ab4508a39..5d9d0b689 100644 --- a/src/money.c +++ b/src/money.c @@ -8,7 +8,8 @@ #define SPRITE_TAG_MONEY (0x2722) extern u16 gSpecialVar_0x8005; -extern u8 gUnknown_02038734; + +static EWRAM_DATA u8 gUnknown_02038734 = 0; extern const struct CompressedSpriteSheet gUnknown_083CF584; extern const struct CompressedSpritePalette gUnknown_083CF58C; diff --git a/src/mori_debug_menu.c b/src/mori_debug_menu.c index 2d9e3fa6f..273191192 100644 --- a/src/mori_debug_menu.c +++ b/src/mori_debug_menu.c @@ -12,9 +12,10 @@ #define SIO_MULTI_CNT ((struct SioMultiCnt *)REG_ADDR_SIOCNT) -extern u8 gUnknown_03004DA0[]; extern u8 (*gCallback_03004AE8)(void); +u8 gUnknown_03004DA0[0x20]; + extern u8 gUnknown_0839B22C[][3]; extern u8 gUnknown_0839B24A[]; extern u8 gUnknown_0839B24D[]; diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 4be5dec1c..46b76fd88 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -15,7 +15,8 @@ #include "text.h" extern u8 unk_2000000[]; -extern u8 gUnknown_02039338; + +static EWRAM_DATA u8 gUnknown_02039338 = 0; static void VBlankCB(void); static bool8 CheckLanguageMatch(void); @@ -286,7 +287,7 @@ static void CB2_MysteryEventMenu(void) case 11: if (gReceivedRemoteLinkPlayers) break; - unkVal = sub_812613C(unk_2000000); + unkVal = RunMysteryEventScript(unk_2000000); CpuFill32(0, unk_2000000, 0x7D4); if (!GetEventLoadMessage(gStringVar4, unkVal)) TrySavingData(NORMAL_SAVE); diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c index 45ef719da..f507942a7 100644 --- a/src/mystery_event_script.c +++ b/src/mystery_event_script.c @@ -1,103 +1,462 @@ #include "global.h" +#include "berry.h" +#include "easy_chat.h" +#include "event_data.h" +#include "mail_data.h" #include "mystery_event_script.h" +#include "pokedex.h" +#include "pokemon.h" +#include "pokemon_size_record.h" #include "script.h" +#include "species.h" +#include "strings.h" #include "string_util.h" #include "text.h" +#include "util.h" #if ENGLISH -#define UNK_MASK_1 0x2 +#define LANGUAGE_MASK 0x2 #elif GERMAN -#define UNK_MASK_1 0x4 +#define LANGUAGE_MASK 0x4 #endif #ifdef SAPPHIRE -#define UNK_MASK_2 0x100 +#define VERSION_MASK 0x100 #else -#define UNK_MASK_2 0x80 +#define VERSION_MASK 0x80 #endif -extern struct ScriptContext gUnknown_02039288; +extern void party_compaction(void); +extern void sub_813601C(void); -extern ScrCmdFunc gScriptFuncs[]; -extern ScrCmdFunc gScriptFuncs_End[]; +extern ScrCmdFunc gMysteryEventScriptCmdTable[]; +extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[]; -extern u8 gOtherText_DataCannotUseVersion[]; +extern const u8 gOtherText_BerryObtainedDadHasIt[]; +extern const u8 gOtherText_BerryTransformed[]; +extern const u8 gOtherText_BerryAlreadyObtained[]; +extern const u8 gOtherText_SpecialRibbonReceived[]; +extern const u8 gOtherText_DexUpgraded[]; +extern const u8 gOtherText_RareWordAdded[]; +extern const u8 gOtherText_PokeWasSentOver[]; +extern const u8 gOtherText_PartyIsFull[]; +extern const u8 gOtherText_NewTrainerInHoenn[]; +extern const u8 gOtherText_DataCannotUseVersion[]; -bool32 sub_8126098(u16 a1, u32 a2, u16 a3, u32 a4) +static EWRAM_DATA struct ScriptContext sMysteryEventScriptContext = {0}; + +static bool32 CheckCompatibility(u16 a1, u32 a2, u16 a3, u32 a4) { - if (!(a1 & UNK_MASK_1)) + if (!(a1 & LANGUAGE_MASK)) return FALSE; - if (!(a2 & UNK_MASK_1)) + if (!(a2 & LANGUAGE_MASK)) return FALSE; if (!(a3 & 0x4)) return FALSE; - if (!(a4 & UNK_MASK_2)) + if (!(a4 & VERSION_MASK)) return FALSE; return TRUE; } -void sub_81260D0(void) +static void SetIncompatible(void) { StringExpandPlaceholders(gStringVar4, gOtherText_DataCannotUseVersion); - sub_8126160(3); + SetMysteryEventScriptStatus(3); } -void sub_81260EC(struct ScriptContext *ctx, u8 *ptr) +static void InitMysteryEventScript(struct ScriptContext *ctx, u8 *script) { - InitScriptContext(ctx, gScriptFuncs, gScriptFuncs_End); - SetupBytecodeScript(ctx, ptr); - ctx->data[0] = (u32)ptr; + InitScriptContext(ctx, gMysteryEventScriptCmdTable, gMysteryEventScriptCmdTableEnd); + SetupBytecodeScript(ctx, script); + ctx->data[0] = (u32)script; ctx->data[1] = 0; ctx->data[2] = 0; ctx->data[3] = 0; } -bool32 sub_812611C(struct ScriptContext *ctx) +static bool32 RunMysteryEventScriptCommand(struct ScriptContext *ctx) { - if (RunScript(ctx) && ctx->data[3]) + if (RunScriptCommand(ctx) && ctx->data[3]) return TRUE; else return FALSE; } -u32 sub_812613C(u8 *ptr) +u32 RunMysteryEventScript(u8 *script) { - struct ScriptContext *ctx = &gUnknown_02039288; - sub_81260EC(ctx, ptr); - while (sub_812611C(ctx)) + struct ScriptContext *ctx = &sMysteryEventScriptContext; + InitMysteryEventScript(ctx, script); + while (RunMysteryEventScriptCommand(ctx)) ; return ctx->data[2]; } -void sub_8126160(u32 val) +void SetMysteryEventScriptStatus(u32 val) { - gUnknown_02039288.data[2] = val; + sMysteryEventScriptContext.data[2] = val; } -int sub_812616C(u8 *a1, int a2) +static int CalcChecksum(u8 *data, int size) { unsigned int i; int sum = 0; - for (i = 0; i < a2; i++) - sum += a1[i]; + for (i = 0; i < size; i++) + sum += data[i]; return sum; } -u32 sub_812618C(u8 *ptr) +static u32 GetWord(u8 *ptr) { return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16) | (ptr[3] << 24); } -void sub_81261A4(u8 *ptr, u32 val) +static void SetWord(u8 *ptr, u32 val) { ptr[0] = val; ptr[1] = val >> 8; ptr[2] = val >> 16; ptr[3] = val >> 24; } + +bool8 unref_sub_81261B4(u8 *a1, int a2) +{ + if (a1[0x0] == 1 && a1[0x11] == 15 && !GetWord(a1 + 0x12)) + { + int v4 = GetWord(a1 + 0x16) - a2 + (int)a1; + int v5 = GetWord(a1 + 0x1A); + int v6 = CalcChecksum((u8*)v4, v5 - a2 + (int)a1 - v4); + SetWord(a1 + 0x12, v6); + return TRUE; + } + + return FALSE; +} + +bool8 unref_sub_812620C(u8 *a1, int a2) +{ + if (a1[0x0] == 1 && a1[0x11] == 16 && !GetWord(a1 + 0x12)) + { + int v4 = GetWord(a1 + 0x16) - a2 + (int)a1; + int v5 = GetWord(a1 + 0x1A); + int v6 = CalcCRC16((u8*)v4, v5 - a2 + (int)a1 - v4); + SetWord(a1 + 0x12, v6); + return TRUE; + } + + return FALSE; +} + +static u32 CalcRecordMixingGiftChecksum(void) +{ + u32 sum = 0; + int i; + char *data = (char *)&gSaveBlock1.recordMixingGift.data; + + for (i = 0; i < sizeof(gSaveBlock1.recordMixingGift.data); i++) + { + sum += data[i]; + } + + return sum; +} + +static bool32 IsRecordMixingGiftValid(void) +{ + struct RecordMixingGiftData *data = &gSaveBlock1.recordMixingGift.data; + + u32 checksum = CalcRecordMixingGiftChecksum(); + + if (!data->unk0) + return FALSE; + + if (!data->quantity) + return FALSE; + + if (!data->itemId) + return FALSE; + + if (checksum == 0) + return FALSE; + + if (checksum == gSaveBlock1.recordMixingGift.checksum) + return TRUE; + else + return FALSE; +} + +static void ClearRecordMixingGift(void) +{ + CpuFill16(0, &gSaveBlock1.recordMixingGift, sizeof(gSaveBlock1.recordMixingGift)); +} + +static void SetRecordMixingGift(u8 unk, u8 quantity, u16 itemId) +{ + if (!unk || !quantity || !itemId) + { + ClearRecordMixingGift(); + } + else + { + gSaveBlock1.recordMixingGift.data.unk0 = unk; + gSaveBlock1.recordMixingGift.data.quantity = quantity; + gSaveBlock1.recordMixingGift.data.itemId = itemId; + gSaveBlock1.recordMixingGift.checksum = CalcRecordMixingGiftChecksum(); + } +} + +u16 GetRecordMixingGift(void) +{ + struct RecordMixingGiftData *data = &gSaveBlock1.recordMixingGift.data; + + if (!IsRecordMixingGiftValid()) + { + ClearRecordMixingGift(); + return 0; + } + else + { + u16 itemId = data->itemId; + data->quantity--; + if (data->quantity == 0) + ClearRecordMixingGift(); + else + gSaveBlock1.recordMixingGift.checksum = CalcRecordMixingGiftChecksum(); + return itemId; + } +} + +bool8 MEScrCmd_end(struct ScriptContext *ctx) +{ + StopScript(ctx); + return TRUE; +} + +bool8 MEScrCmd_checkcompat(struct ScriptContext *ctx) +{ + u16 v1; + u32 v2; + u16 v3; + u32 v4; + + ctx->data[1] = ScriptReadWord(ctx); + v1 = ScriptReadHalfword(ctx); + v2 = ScriptReadWord(ctx); + v3 = ScriptReadHalfword(ctx); + v4 = ScriptReadWord(ctx); + + if (CheckCompatibility(v1, v2, v3, v4) == TRUE) + ctx->data[3] = 1; + else + SetIncompatible(); + + return TRUE; +} + +bool8 MEScrCmd_nop(struct ScriptContext *ctx) +{ + return FALSE; +} + +bool8 MEScrCmd_setstatus(struct ScriptContext *ctx) +{ + u8 value = ScriptReadByte(ctx); + ctx->data[2] = value; + return FALSE; +} + +bool8 MEScrCmd_setmsg(struct ScriptContext *ctx) +{ + u8 value = ScriptReadByte(ctx); + u8 *str = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + if (value == 255 || value == ctx->data[2]) + StringExpandPlaceholders(gStringVar4, str); + return FALSE; +} + +bool8 MEScrCmd_runscript(struct ScriptContext *ctx) +{ + u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + ScriptContext2_RunNewScript(script); + return FALSE; +} + +bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx) +{ + u8 *str; + const u8 *message; + bool32 haveBerry = IsEnigmaBerryValid(); + u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + StringCopyN(gStringVar1, gSaveBlock1.enigmaBerry.berry.name, 7); + SetEnigmaBerry(berry); + StringCopyN(gStringVar2, gSaveBlock1.enigmaBerry.berry.name, 7); + + if (!haveBerry) + { + str = gStringVar4; + message = gOtherText_BerryObtainedDadHasIt; + } + else if (StringCompare(gStringVar1, gStringVar2)) + { + str = gStringVar4; + message = gOtherText_BerryTransformed; + } + else + { + str = gStringVar4; + message = gOtherText_BerryAlreadyObtained; + } + + StringExpandPlaceholders(str, message); + + ctx->data[2] = 2; + + if (IsEnigmaBerryValid() == TRUE) + VarSet(0x402D, 1); + else + ctx->data[2] = 1; + + return FALSE; +} + +bool8 MEScrCmd_giveribbon(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + u8 ribbonId = ScriptReadByte(ctx); + GiveGiftRibbonToParty(index, ribbonId); + StringExpandPlaceholders(gStringVar4, gOtherText_SpecialRibbonReceived); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_initramscript(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 objectId = ScriptReadByte(ctx); + u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *scriptEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + InitRamScript(script, scriptEnd - script, mapGroup, mapNum, objectId); + return FALSE; +} + +bool8 MEScrCmd_givenationaldex(struct ScriptContext *ctx) +{ + EnableNationalPokedex(); + StringExpandPlaceholders(gStringVar4, gOtherText_DexUpgraded); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_addrareword(struct ScriptContext *ctx) +{ + sub_80EB890(ScriptReadByte(ctx)); + StringExpandPlaceholders(gStringVar4, gOtherText_RareWordAdded); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_setrecordmixinggift(struct ScriptContext *ctx) +{ + u8 unk = ScriptReadByte(ctx); + u8 quantity = ScriptReadByte(ctx); + u16 itemId = ScriptReadHalfword(ctx); + SetRecordMixingGift(unk, quantity, itemId); + return FALSE; +} + +bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx) +{ + struct MailStruct mail; + struct Pokemon pokemon; + u16 species; + u16 heldItem; + u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]; + void *pokemonPtr = (void *)data; + void *mailPtr = (void *)(data + sizeof(struct Pokemon)); + + pokemon = *(struct Pokemon *)pokemonPtr; + species = GetMonData(&pokemon, MON_DATA_SPECIES2); + + if (species == SPECIES_EGG) + StringCopyN(gStringVar1, gSystemText_Egg, 11); + else + StringCopyN(gStringVar1, gSystemText_Pokemon2, 11); + + if (gPlayerPartyCount == 6) + { + StringExpandPlaceholders(gStringVar4, gOtherText_PartyIsFull); + ctx->data[2] = 3; + } + else + { + memcpy(&gPlayerParty[5], pokemonPtr, sizeof(struct Pokemon)); + memcpy(&mail, mailPtr, sizeof(struct MailStruct)); + + if (species != SPECIES_EGG) + { + u16 pokedexNum = SpeciesToNationalPokedexNum(species); + GetNationalPokedexFlag(pokedexNum, 2); + GetNationalPokedexFlag(pokedexNum, 3); + } + + heldItem = GetMonData(&gPlayerParty[5], MON_DATA_HELD_ITEM); + if (ItemIsMail(heldItem)) + GiveMailToMon2(&gPlayerParty[5], &mail); + party_compaction(); + CalculatePlayerPartyCount(); + StringExpandPlaceholders(gStringVar4, gOtherText_PokeWasSentOver); + ctx->data[2] = 2; + } + + return FALSE; +} + +bool8 MEScrCmd_addtrainer(struct ScriptContext *ctx) +{ + u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]; + memcpy(gSaveBlock2.filler_A8.ereaderTrainer, (void *)data, sizeof(gSaveBlock2.filler_A8.ereaderTrainer)); + sub_813601C(); + StringExpandPlaceholders(gStringVar4, gOtherText_NewTrainerInHoenn); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_enableresetrtc(struct ScriptContext *ctx) +{ + EnableResetRTC(); + StringExpandPlaceholders(gStringVar4, gSystemText_ClockAdjustmentUsable); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_checksum(struct ScriptContext *ctx) +{ + int checksum = ScriptReadWord(ctx); + u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + if (checksum != CalcChecksum(data, dataEnd - data)) + { + ctx->data[3] = 0; + ctx->data[2] = 1; + } + return TRUE; +} + +bool8 MEScrCmd_crc(struct ScriptContext *ctx) +{ + int crc = ScriptReadWord(ctx); + u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + if (crc != CalcCRC16(data, dataEnd - data)) + { + ctx->data[3] = 0; + ctx->data[2] = 1; + } + return TRUE; +} diff --git a/src/new_game.c b/src/new_game.c index 4b6ea1dd2..226ac9bb7 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -26,7 +26,8 @@ #include "secret_base.h" #include "tv.h" -extern u8 gDifferentSaveFile; +EWRAM_DATA u8 gDifferentSaveFile = 0; +EWRAM_DATA u8 gUnknown_020297ED = 0; extern u8 gPlayerPartyCount; extern u8 gUnknown_03005CE8; diff --git a/src/option_menu.c b/src/option_menu.c index 2463b11c6..7f8d76528 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -32,8 +32,9 @@ enum { MENUITEM_CANCEL, }; -extern u8 gUnknown_0839F63C[]; -extern u8 gUnknown_0839F5FC[]; //palette +const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal"); +// note: this is only used in the Japanese release +const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp"); static void Task_OptionMenuFadeIn(u8 taskId); static void Task_OptionMenuProcessInput(u8 taskId); diff --git a/src/player_pc.c b/src/player_pc.c index b432f260e..6d52c560a 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -32,8 +32,9 @@ extern u8 sub_807D770(void); extern void sub_808B020(void); extern void sub_80F944C(void); -extern u8 *gPcItemMenuOptionOrder; -extern u8 gPcItemMenuOptionsNum; +static EWRAM_DATA u8 *gPcItemMenuOptionOrder = NULL; + +static u8 gPcItemMenuOptionsNum; extern u8 gUnknown_02038561; @@ -932,36 +933,36 @@ weirdCase: static void ItemStorage_PrintItemPcResponse(u16 itemId) { - u8 *string; + const u8 *string; switch(itemId) { case ITEMPC_GO_BACK_TO_PREV: - string = (u8 *)gMenuText_GoBackToPrev; + string = gMenuText_GoBackToPrev; break; case ITEMPC_HOW_MANY_TO_WITHDRAW: - string = (u8 *)gOtherText_HowManyToWithdraw; + string = gOtherText_HowManyToWithdraw; break; case ITEMPC_WITHDREW_THING: - string = (u8 *)gOtherText_WithdrewThing; + string = gOtherText_WithdrewThing; break; case ITEMPC_HOW_MANY_TO_TOSS: - string = (u8 *)gOtherText_HowManyToToss; + string = gOtherText_HowManyToToss; break; case ITEMPC_THREW_AWAY_ITEM: - string = (u8 *)gOtherText_ThrewAwayItem; + string = gOtherText_ThrewAwayItem; break; case ITEMPC_NO_MORE_ROOM: - string = (u8 *)gOtherText_NoMoreRoom; + string = gOtherText_NoMoreRoom; break; case ITEMPC_TOO_IMPORTANT: - string = (u8 *)gOtherText_TooImportant; + string = gOtherText_TooImportant; break; case ITEMPC_OKAY_TO_THROW_AWAY: - string = (u8 *)gOtherText_OkayToThrowAwayPrompt; + string = gOtherText_OkayToThrowAwayPrompt; break; case ITEMPC_SWITCH_WHICH_ITEM: - string = (u8 *)gOtherText_SwitchWhichItem; + string = gOtherText_SwitchWhichItem; break; default: string = ItemId_GetDescription(itemId); diff --git a/src/pokeblock.c b/src/pokeblock.c index b7fa5daa8..775280f6e 100755..100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -26,8 +26,24 @@ #include "songs.h" #include "safari_zone.h" #include "use_pokeblock.h" +#include "event_data.h" #include "pokeblock.h" +struct UnkPokeblockStruct +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; +}; + +extern u8 ewram[]; + + +static EWRAM_DATA u8 gUnknown_02039244 = 0; +static EWRAM_DATA struct UnkPokeblockStruct gUnknown_02039248 = {0}; +static EWRAM_DATA u8 gUnknown_0203924C = 0; + // function declarations // gUnknown_083F7EF4 @@ -76,6 +92,8 @@ static void sub_810C5EC(u8); // sub_810C610 static void sub_810C704(u8); +static const u8 *gUnknown_03000758; + // rodata #define GFX_TAG_POKEBLOCK_CASE 14800 @@ -313,7 +331,7 @@ static bool8 sub_810B6C0(void) case 15: sub_810BB0C(); sub_810BB30(); - sub_810BC84(gUnknown_02039248[1]); + sub_810BC84(gUnknown_02039248.unk1); gMain.state++; break; case 16: @@ -453,7 +471,7 @@ static void sub_810BB88(u8 a0) for (i=a0; i<=a0+8; i++) { y = (i - a0) << 1; - if (i == gUnknown_02039248[2]) + if (i == gUnknown_02039248.unk2) { buf = sub_8072C74(gStringVar1, gContestStatsText_StowCase, 0x78, 0); MenuPrint(gStringVar1, 15, y + 1); @@ -500,23 +518,23 @@ static void sub_810BC98(void) static void sub_810BD08(void) { u8 i; - gUnknown_02039248[2] = 0; + gUnknown_02039248.unk2 = 0; for (i=0; i<40; i++) { if (gSaveBlock1.pokeblocks[i].color != 0) - gUnknown_02039248[2]++; + gUnknown_02039248.unk2++; } - if (gUnknown_02039248[2] < 8) + if (gUnknown_02039248.unk2 < 8) { - gUnknown_02039248[3] = gUnknown_02039248[2]; + gUnknown_02039248.unk3 = gUnknown_02039248.unk2; } else { - gUnknown_02039248[3] = 8; + gUnknown_02039248.unk3 = 8; } - if (gUnknown_02039248[1] + 8 > gUnknown_02039248[2] && gUnknown_02039248[1] != 0) + if (gUnknown_02039248.unk1 + 8 > gUnknown_02039248.unk2 && gUnknown_02039248.unk1 != 0) { - gUnknown_02039248[1]--; + gUnknown_02039248.unk1--; } } @@ -526,8 +544,8 @@ static void sub_810BD64(u16 a0, u16 a1) int y; for (i=0; i<14; i++) { - gBGTilemapBuffers[2][(2 * gUnknown_02039248[0] + 1) * 32 + (y = i + 15)] = a0; - gBGTilemapBuffers[2][(2 * gUnknown_02039248[0] + 2) * 32 + y] = a0; + gBGTilemapBuffers[2][(2 * gUnknown_02039248.unk0 + 1) * 32 + (y = i + 15)] = a0; + gBGTilemapBuffers[2][(2 * gUnknown_02039248.unk0 + 2) * 32 + y] = a0; } } @@ -543,7 +561,7 @@ static void sub_810BDAC(bool8 flag) { sub_810BD64(0x2005, 0x2014); } - if (gUnknown_02039248[1]) + if (gUnknown_02039248.unk1) { sub_80F979C(0, 0); } @@ -551,7 +569,7 @@ static void sub_810BDAC(bool8 flag) { sub_80F979C(0, 1); } - if (gUnknown_02039248[2] > gUnknown_02039248[3] && gUnknown_02039248[1] + gUnknown_02039248[3] != gUnknown_02039248[2]) + if (gUnknown_02039248.unk2 > gUnknown_02039248.unk3 && gUnknown_02039248.unk1 + gUnknown_02039248.unk3 != gUnknown_02039248.unk2) { sub_80F979C(1, 0); } @@ -562,9 +580,9 @@ static void sub_810BDAC(bool8 flag) for (i=0; i<5; i++) { v0 = ((i % 3) << 6) + 0x1a1 + (i / 3) * 6; - if (gUnknown_02039248[0] + gUnknown_02039248[1] != gUnknown_02039248[2]) + if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2) { - if (sub_810CA9C(&gSaveBlock1.pokeblocks[gUnknown_02039248[0] + gUnknown_02039248[1]], i + 1) > 0) + if (sub_810CA9C(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0) { gBGTilemapBuffers[2][v0] = (i << 12) + 23; gBGTilemapBuffers[2][v0 + 32] = (i << 12) + 24; @@ -582,9 +600,9 @@ static void sub_810BDAC(bool8 flag) } } BasicInitMenuWindow(&gWindowConfig_81E6E34); - if (gUnknown_02039248[0] + gUnknown_02039248[1] != gUnknown_02039248[2]) + if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2) { - sub_8072C14(gStringVar1, sub_810C9E8(&gSaveBlock1.pokeblocks[gUnknown_02039248[0] + gUnknown_02039248[1]]), 16, 1); + sub_8072C14(gStringVar1, sub_810C9E8(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1]), 16, 1); MenuPrint(gStringVar1, 11, 17); } else @@ -606,48 +624,48 @@ static void sub_810BF7C(u8 taskId) { if (gMain.newAndRepeatedKeys & DPAD_UP) { - if (gUnknown_02039248[0] != 0) + if (gUnknown_02039248.unk0 != 0) { sub_810BD64(5, 20); - gUnknown_02039248[0]--; + gUnknown_02039248.unk0--; sub_810BF38(FALSE); } - else if (gUnknown_02039248[1] != 0) + else if (gUnknown_02039248.unk1 != 0) { - gUnknown_02039248[1]--; - sub_810BB88(gUnknown_02039248[1]); + gUnknown_02039248.unk1--; + sub_810BB88(gUnknown_02039248.unk1); sub_810BF38(FALSE); } } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { - if (gUnknown_02039248[0] != gUnknown_02039248[3]) + if (gUnknown_02039248.unk0 != gUnknown_02039248.unk3) { sub_810BD64(5, 20); - gUnknown_02039248[0]++; + gUnknown_02039248.unk0++; sub_810BF38(FALSE); } - else if (gUnknown_02039248[1] + gUnknown_02039248[0] != gUnknown_02039248[2]) + else if (gUnknown_02039248.unk1 + gUnknown_02039248.unk0 != gUnknown_02039248.unk2) { - gUnknown_02039248[1]++; - sub_810BB88(gUnknown_02039248[1]); + gUnknown_02039248.unk1++; + sub_810BB88(gUnknown_02039248.unk1); sub_810BF38(FALSE); } } else if (gMain.newKeys & SELECT_BUTTON) { - if (gUnknown_02039248[1] + gUnknown_02039248[0] != gUnknown_02039248[2]) + if (gUnknown_02039248.unk1 + gUnknown_02039248.unk0 != gUnknown_02039248.unk2) { PlaySE(SE_SELECT); sub_810BDAC(TRUE); - gTasks[taskId].data[0] = gUnknown_02039248[1] + gUnknown_02039248[0]; + gTasks[taskId].data[0] = gUnknown_02039248.unk1 + gUnknown_02039248.unk0; gTasks[taskId].func = sub_810C0C8; } } else if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); - if (gUnknown_02039248[1] + gUnknown_02039248[0] == gUnknown_02039248[2]) + if (gUnknown_02039248.unk1 + gUnknown_02039248.unk0 == gUnknown_02039248.unk2) { gScriptResult = 0xffff; sub_810C31C(taskId); @@ -670,36 +688,36 @@ static void sub_810C0C8(u8 taskId) { if (gMain.newAndRepeatedKeys & DPAD_UP) { - if (gUnknown_02039248[0] != 0) + if (gUnknown_02039248.unk0 != 0) { sub_810BD64(5, 20); - gUnknown_02039248[0]--; + gUnknown_02039248.unk0--; sub_810BF38(TRUE); sub_810C1C8(taskId, 1); } - else if (gUnknown_02039248[1] != 0) + else if (gUnknown_02039248.unk1 != 0) { sub_810C1C8(taskId, 0); - gUnknown_02039248[1]--; - sub_810BB88(gUnknown_02039248[1]); + gUnknown_02039248.unk1--; + sub_810BB88(gUnknown_02039248.unk1); sub_810BF38(TRUE); sub_810C1C8(taskId, 1); } } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { - if (gUnknown_02039248[0] != gUnknown_02039248[3]) + if (gUnknown_02039248.unk0 != gUnknown_02039248.unk3) { sub_810BD64(5, 20); - gUnknown_02039248[0]++; + gUnknown_02039248.unk0++; sub_810BF38(TRUE); sub_810C1C8(taskId, 1); } - else if (gUnknown_02039248[1] + gUnknown_02039248[0] != gUnknown_02039248[2]) + else if (gUnknown_02039248.unk1 + gUnknown_02039248.unk0 != gUnknown_02039248.unk2) { sub_810C1C8(taskId, 0); - gUnknown_02039248[1]++; - sub_810BB88(gUnknown_02039248[1]); + gUnknown_02039248.unk1++; + sub_810BB88(gUnknown_02039248.unk1); sub_810BF38(TRUE); sub_810C1C8(taskId, 1); } @@ -730,8 +748,8 @@ static void sub_810C1C8(u8 taskId, u8 flag) { v0 = 0x0005; } - y = gTasks[taskId].data[0] - gUnknown_02039248[1]; - if ((u16)y <= 8 && y != gUnknown_02039248[0]) + y = gTasks[taskId].data[0] - gUnknown_02039248.unk1; + if ((u16)y <= 8 && y != gUnknown_02039248.unk0) { for (i=0; i<14; i++) { @@ -744,8 +762,8 @@ static void sub_810C1C8(u8 taskId, u8 flag) static void sub_810C23C(u8 taskId) { struct Pokeblock buf; - u8 selidx = gUnknown_02039248[1] + gUnknown_02039248[0]; - if (selidx == gUnknown_02039248[2]) + u8 selidx = gUnknown_02039248.unk1 + gUnknown_02039248.unk0; + if (selidx == gUnknown_02039248.unk2) { sub_810BDAC(FALSE); } @@ -754,7 +772,7 @@ static void sub_810C23C(u8 taskId) buf = gSaveBlock1.pokeblocks[selidx]; gSaveBlock1.pokeblocks[selidx] = gSaveBlock1.pokeblocks[gTasks[taskId].data[0]]; gSaveBlock1.pokeblocks[gTasks[taskId].data[0]] = buf; - sub_810BB88(gUnknown_02039248[1]); + sub_810BB88(gUnknown_02039248.unk1); sub_810BDAC(FALSE); } } @@ -801,7 +819,7 @@ static void sub_810C368(u8 taskId) MenuDrawTextWindow(7, v0 + 4, 13, 11); PrintMenuItemsReordered(8, v0 + 5, gUnknown_0203924C, (const struct MenuAction *)gUnknown_083F7EF4, gUnknown_03000758); InitMenu(0, 8, v0 + 5, gUnknown_0203924C, 0, 5); - gScriptItemId = gUnknown_02039248[0] + gUnknown_02039248[1]; + gScriptItemId = gUnknown_02039248.unk0 + gUnknown_02039248.unk1; gTasks[taskId].func = sub_810C40C; } @@ -856,7 +874,7 @@ static void sub_810C540(u8 taskId) BasicInitMenuWindow(&gWindowConfig_81E6E50); HandleDestroyMenuCursors(); MenuZeroFillWindowRect(7, 4, 13, 11); - StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gUnknown_02039248[0] + gUnknown_02039248[1]].color]); + StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1].color]); StringExpandPlaceholders(gStringVar4, gContestStatsText_ThrowAwayPrompt); DisplayItemMessageOnField(taskId, gStringVar4, sub_810C5EC, 0); } @@ -876,7 +894,7 @@ static void sub_810C5EC(u8 taskId) static void sub_810C610(u8 taskId) { MenuZeroFillWindowRect(7, 6, 13, 11); - sub_810CA6C((gUnknown_02039248[0] + gUnknown_02039248[1])); + sub_810CA6C((gUnknown_02039248.unk0 + gUnknown_02039248.unk1)); StringExpandPlaceholders(gStringVar4, gContestStatsText_WasThrownAway); DisplayItemMessageOnField(taskId, gStringVar4, sub_810C704, 0); sub_810BC98(); @@ -887,7 +905,7 @@ static void sub_810C668(u8 taskId) { StartVerticalScrollIndicators(0); StartVerticalScrollIndicators(1); - if (gUnknown_02039248[2] > gUnknown_02039248[3] && gUnknown_02039248[1] + gUnknown_02039248[3] != gUnknown_02039248[2]) + if (gUnknown_02039248.unk2 > gUnknown_02039248.unk3 && gUnknown_02039248.unk1 + gUnknown_02039248.unk3 != gUnknown_02039248.unk2) { sub_80F979C(1, 0); } @@ -908,7 +926,7 @@ static void sub_810C6DC(u8 taskId) static void sub_810C704(u8 taskId) { BasicInitMenuWindow(&gWindowConfig_81E6E34); - sub_810BC84(gUnknown_02039248[1]); + sub_810BC84(gUnknown_02039248.unk1); sub_80F979C(1, 1); gTasks[taskId].func = sub_810C6DC; } diff --git a/src/pokedex.c b/src/pokedex.c index 2ef91e472..c132635cb 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -143,13 +143,7 @@ struct UnknownStruct4 extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gReservedSpritePaletteCount; -extern struct PokedexView *gPokedexView; extern struct SpriteTemplate gUnknown_02024E8C; -extern u16 gUnknown_0202FFB8; -extern u8 gUnknown_0202FFBA; -extern struct PokedexListItem *gUnknown_0202FFBC; -extern u8 gUnknown_03005CE8; -extern IntrCallback gUnknown_03005CEC; extern u8 gUnknown_03005E98; extern const u8 gPokedexMenu_Gfx[]; extern const u8 gUnknown_08E96738[]; @@ -171,6 +165,14 @@ extern const u16 gPokedexMenuSearch_Pal[]; extern const u8 gTypeNames[][7]; extern const u8 gPokedexMenu2_Gfx[]; +static EWRAM_DATA struct PokedexView *gPokedexView = NULL; +static EWRAM_DATA u16 gUnknown_0202FFB8 = 0; +static EWRAM_DATA u8 gUnknown_0202FFBA = 0; +static EWRAM_DATA struct PokedexListItem *gUnknown_0202FFBC = NULL; + +u8 gUnknown_03005CE8; +IntrCallback gUnknown_03005CEC; + static u8 sub_8091E3C(void); static const u16 sPokedexSearchPalette[] = INCBIN_U16("graphics/pokedex/search.gbapal"); diff --git a/src/pokemon_1.c b/src/pokemon_1.c index c55105ef3..c65bfa185 100644 --- a/src/pokemon_1.c +++ b/src/pokemon_1.c @@ -18,7 +18,13 @@ extern u8 unk_2000000[]; extern u16 word_2024E82; -extern u8 byte_2024E88; + +static EWRAM_DATA u8 byte_2024E88 = 0; + +u8 gPlayerPartyCount; +struct Pokemon gPlayerParty[6]; +u8 gEnemyPartyCount; +struct Pokemon gEnemyParty[6]; void ZeroBoxMonData(struct BoxPokemon *boxMon) { @@ -249,29 +255,30 @@ void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread) { s32 i; - register u32 temp asm("r4"); s32 statCount = 0; u16 evAmount; - register u32 mask1 asm("r1"); - u8 mask2; + u8 temp; CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0); + temp = evSpread; - mask1 = 1; - for (i = 5; i >= 0; i--) + + for (i = 0; i < 6; i++) { - if (temp & mask1) + if (temp & 1) statCount++; temp >>= 1; } evAmount = 510 / statCount; - mask2 = 1; + + temp = 1; + for (i = 0; i < 6; i++) { - if (evSpread & mask2) + if (evSpread & temp) SetMonData(mon, MON_DATA_HP_EV + i, (u8 *)&evAmount); - mask2 <<= 1; + temp <<= 1; } CalculateMonStats(mon); @@ -443,23 +450,21 @@ void CalculateMonStats(struct Pokemon *mon) if (species == SPECIES_SHEDINJA) { if (currentHP != 0 || oldMaxHP == 0) - { currentHP = 1; - goto set_hp; - } + else + return; } else { - if (currentHP != 0 || oldMaxHP == 0) - { - if (currentHP != 0) - currentHP += newMaxHP - oldMaxHP; - else if (oldMaxHP == 0) - currentHP = newMaxHP; - set_hp: - SetMonData(mon, MON_DATA_HP, (u8 *)¤tHP); - } + if (currentHP == 0 && oldMaxHP == 0) + currentHP = newMaxHP; + else if (currentHP != 0) + currentHP += newMaxHP - oldMaxHP; + else + return; } + + SetMonData(mon, MON_DATA_HP, (u8 *)¤tHP); } void sub_803B4B4(struct Pokemon *src, struct Pokemon *dest) diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 543b032e2..a77edbdb2 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -31,10 +31,11 @@ extern u8 gXXX_CritRelated; extern u16 gBattleWeather; extern struct BattleEnigmaBerry gEnigmaBerries[]; extern u16 gBattleMovePower; -extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gTrainerBattleOpponent; extern struct PokemonStorage gPokemonStorage; +EWRAM_DATA struct SpriteTemplate gUnknown_02024E8C = {0}; + extern u8 gBadEggNickname[]; extern const struct SpriteTemplate gSpriteTemplate_8208288[]; //array of pointers to arrays of pointers to union AnimCmd (We probably need to typedef this.) diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c new file mode 100644 index 000000000..8994ea49e --- /dev/null +++ b/src/pokemon_icon.c @@ -0,0 +1,1276 @@ +#include "global.h" +#include "graphics.h" +#include "mail_data.h" +#include "species.h" +#include "sprite.h" + +#define POKE_ICON_BASE_PAL_TAG 56000 + +struct MonIconSpriteTemplate +{ + const struct OamData *oam; + const u8 *image; + const union AnimCmd *const *anims; + const union AffineAnimCmd *const *affineAnims; + void (*callback)(struct Sprite *); + u16 paletteTag; +}; + +const u8 * const gMonIconTable[] = +{ + gMonIcon_Bulbasaur, + gMonIcon_Bulbasaur, + gMonIcon_Ivysaur, + gMonIcon_Venusaur, + gMonIcon_Charmander, + gMonIcon_Charmeleon, + gMonIcon_Charizard, + gMonIcon_Squirtle, + gMonIcon_Wartortle, + gMonIcon_Blastoise, + gMonIcon_Caterpie, + gMonIcon_Metapod, + gMonIcon_Butterfree, + gMonIcon_Weedle, + gMonIcon_Kakuna, + gMonIcon_Beedrill, + gMonIcon_Pidgey, + gMonIcon_Pidgeotto, + gMonIcon_Pidgeot, + gMonIcon_Rattata, + gMonIcon_Raticate, + gMonIcon_Spearow, + gMonIcon_Fearow, + gMonIcon_Ekans, + gMonIcon_Arbok, + gMonIcon_Pikachu, + gMonIcon_Raichu, + gMonIcon_Sandshrew, + gMonIcon_Sandslash, + gMonIcon_NidoranF, + gMonIcon_Nidorina, + gMonIcon_Nidoqueen, + gMonIcon_NidoranM, + gMonIcon_Nidorino, + gMonIcon_Nidoking, + gMonIcon_Clefairy, + gMonIcon_Clefable, + gMonIcon_Vulpix, + gMonIcon_Ninetales, + gMonIcon_Jigglypuff, + gMonIcon_Wigglytuff, + gMonIcon_Zubat, + gMonIcon_Golbat, + gMonIcon_Oddish, + gMonIcon_Gloom, + gMonIcon_Vileplume, + gMonIcon_Paras, + gMonIcon_Parasect, + gMonIcon_Venonat, + gMonIcon_Venomoth, + gMonIcon_Diglett, + gMonIcon_Dugtrio, + gMonIcon_Meowth, + gMonIcon_Persian, + gMonIcon_Psyduck, + gMonIcon_Golduck, + gMonIcon_Mankey, + gMonIcon_Primeape, + gMonIcon_Growlithe, + gMonIcon_Arcanine, + gMonIcon_Poliwag, + gMonIcon_Poliwhirl, + gMonIcon_Poliwrath, + gMonIcon_Abra, + gMonIcon_Kadabra, + gMonIcon_Alakazam, + gMonIcon_Machop, + gMonIcon_Machoke, + gMonIcon_Machamp, + gMonIcon_Bellsprout, + gMonIcon_Weepinbell, + gMonIcon_Victreebel, + gMonIcon_Tentacool, + gMonIcon_Tentacruel, + gMonIcon_Geodude, + gMonIcon_Graveler, + gMonIcon_Golem, + gMonIcon_Ponyta, + gMonIcon_Rapidash, + gMonIcon_Slowpoke, + gMonIcon_Slowbro, + gMonIcon_Magnemite, + gMonIcon_Magneton, + gMonIcon_Farfetchd, + gMonIcon_Doduo, + gMonIcon_Dodrio, + gMonIcon_Seel, + gMonIcon_Dewgong, + gMonIcon_Grimer, + gMonIcon_Muk, + gMonIcon_Shellder, + gMonIcon_Cloyster, + gMonIcon_Gastly, + gMonIcon_Haunter, + gMonIcon_Gengar, + gMonIcon_Onix, + gMonIcon_Drowzee, + gMonIcon_Hypno, + gMonIcon_Krabby, + gMonIcon_Kingler, + gMonIcon_Voltorb, + gMonIcon_Electrode, + gMonIcon_Exeggcute, + gMonIcon_Exeggutor, + gMonIcon_Cubone, + gMonIcon_Marowak, + gMonIcon_Hitmonlee, + gMonIcon_Hitmonchan, + gMonIcon_Lickitung, + gMonIcon_Koffing, + gMonIcon_Weezing, + gMonIcon_Rhyhorn, + gMonIcon_Rhydon, + gMonIcon_Chansey, + gMonIcon_Tangela, + gMonIcon_Kangaskhan, + gMonIcon_Horsea, + gMonIcon_Seadra, + gMonIcon_Goldeen, + gMonIcon_Seaking, + gMonIcon_Staryu, + gMonIcon_Starmie, + gMonIcon_Mrmime, + gMonIcon_Scyther, + gMonIcon_Jynx, + gMonIcon_Electabuzz, + gMonIcon_Magmar, + gMonIcon_Pinsir, + gMonIcon_Tauros, + gMonIcon_Magikarp, + gMonIcon_Gyarados, + gMonIcon_Lapras, + gMonIcon_Ditto, + gMonIcon_Eevee, + gMonIcon_Vaporeon, + gMonIcon_Jolteon, + gMonIcon_Flareon, + gMonIcon_Porygon, + gMonIcon_Omanyte, + gMonIcon_Omastar, + gMonIcon_Kabuto, + gMonIcon_Kabutops, + gMonIcon_Aerodactyl, + gMonIcon_Snorlax, + gMonIcon_Articuno, + gMonIcon_Zapdos, + gMonIcon_Moltres, + gMonIcon_Dratini, + gMonIcon_Dragonair, + gMonIcon_Dragonite, + gMonIcon_Mewtwo, + gMonIcon_Mew, + gMonIcon_Chikorita, + gMonIcon_Bayleef, + gMonIcon_Meganium, + gMonIcon_Cyndaquil, + gMonIcon_Quilava, + gMonIcon_Typhlosion, + gMonIcon_Totodile, + gMonIcon_Croconaw, + gMonIcon_Feraligatr, + gMonIcon_Sentret, + gMonIcon_Furret, + gMonIcon_Hoothoot, + gMonIcon_Noctowl, + gMonIcon_Ledyba, + gMonIcon_Ledian, + gMonIcon_Spinarak, + gMonIcon_Ariados, + gMonIcon_Crobat, + gMonIcon_Chinchou, + gMonIcon_Lanturn, + gMonIcon_Pichu, + gMonIcon_Cleffa, + gMonIcon_Igglybuff, + gMonIcon_Togepi, + gMonIcon_Togetic, + gMonIcon_Natu, + gMonIcon_Xatu, + gMonIcon_Mareep, + gMonIcon_Flaaffy, + gMonIcon_Ampharos, + gMonIcon_Bellossom, + gMonIcon_Marill, + gMonIcon_Azumarill, + gMonIcon_Sudowoodo, + gMonIcon_Politoed, + gMonIcon_Hoppip, + gMonIcon_Skiploom, + gMonIcon_Jumpluff, + gMonIcon_Aipom, + gMonIcon_Sunkern, + gMonIcon_Sunflora, + gMonIcon_Yanma, + gMonIcon_Wooper, + gMonIcon_Quagsire, + gMonIcon_Espeon, + gMonIcon_Umbreon, + gMonIcon_Murkrow, + gMonIcon_Slowking, + gMonIcon_Misdreavus, + gMonIcon_UnownA, + gMonIcon_Wobbuffet, + gMonIcon_Girafarig, + gMonIcon_Pineco, + gMonIcon_Forretress, + gMonIcon_Dunsparce, + gMonIcon_Gligar, + gMonIcon_Steelix, + gMonIcon_Snubbull, + gMonIcon_Granbull, + gMonIcon_Qwilfish, + gMonIcon_Scizor, + gMonIcon_Shuckle, + gMonIcon_Heracross, + gMonIcon_Sneasel, + gMonIcon_Teddiursa, + gMonIcon_Ursaring, + gMonIcon_Slugma, + gMonIcon_Magcargo, + gMonIcon_Swinub, + gMonIcon_Piloswine, + gMonIcon_Corsola, + gMonIcon_Remoraid, + gMonIcon_Octillery, + gMonIcon_Delibird, + gMonIcon_Mantine, + gMonIcon_Skarmory, + gMonIcon_Houndour, + gMonIcon_Houndoom, + gMonIcon_Kingdra, + gMonIcon_Phanpy, + gMonIcon_Donphan, + gMonIcon_Porygon2, + gMonIcon_Stantler, + gMonIcon_Smeargle, + gMonIcon_Tyrogue, + gMonIcon_Hitmontop, + gMonIcon_Smoochum, + gMonIcon_Elekid, + gMonIcon_Magby, + gMonIcon_Miltank, + gMonIcon_Blissey, + gMonIcon_Raikou, + gMonIcon_Entei, + gMonIcon_Suicune, + gMonIcon_Larvitar, + gMonIcon_Pupitar, + gMonIcon_Tyranitar, + gMonIcon_Lugia, + gMonIcon_HoOh, + gMonIcon_Celebi, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_QuestionMark, + gMonIcon_Treecko, + gMonIcon_Grovyle, + gMonIcon_Sceptile, + gMonIcon_Torchic, + gMonIcon_Combusken, + gMonIcon_Blaziken, + gMonIcon_Mudkip, + gMonIcon_Marshtomp, + gMonIcon_Swampert, + gMonIcon_Poochyena, + gMonIcon_Mightyena, + gMonIcon_Zigzagoon, + gMonIcon_Linoone, + gMonIcon_Wurmple, + gMonIcon_Silcoon, + gMonIcon_Beautifly, + gMonIcon_Cascoon, + gMonIcon_Dustox, + gMonIcon_Lotad, + gMonIcon_Lombre, + gMonIcon_Ludicolo, + gMonIcon_Seedot, + gMonIcon_Nuzleaf, + gMonIcon_Shiftry, + gMonIcon_Nincada, + gMonIcon_Ninjask, + gMonIcon_Shedinja, + gMonIcon_Taillow, + gMonIcon_Swellow, + gMonIcon_Shroomish, + gMonIcon_Breloom, + gMonIcon_Spinda, + gMonIcon_Wingull, + gMonIcon_Pelipper, + gMonIcon_Surskit, + gMonIcon_Masquerain, + gMonIcon_Wailmer, + gMonIcon_Wailord, + gMonIcon_Skitty, + gMonIcon_Delcatty, + gMonIcon_Kecleon, + gMonIcon_Baltoy, + gMonIcon_Claydol, + gMonIcon_Nosepass, + gMonIcon_Torkoal, + gMonIcon_Sableye, + gMonIcon_Barboach, + gMonIcon_Whiscash, + gMonIcon_Luvdisc, + gMonIcon_Corphish, + gMonIcon_Crawdaunt, + gMonIcon_Feebas, + gMonIcon_Milotic, + gMonIcon_Carvanha, + gMonIcon_Sharpedo, + gMonIcon_Trapinch, + gMonIcon_Vibrava, + gMonIcon_Flygon, + gMonIcon_Makuhita, + gMonIcon_Hariyama, + gMonIcon_Electrike, + gMonIcon_Manectric, + gMonIcon_Numel, + gMonIcon_Camerupt, + gMonIcon_Spheal, + gMonIcon_Sealeo, + gMonIcon_Walrein, + gMonIcon_Cacnea, + gMonIcon_Cacturne, + gMonIcon_Snorunt, + gMonIcon_Glalie, + gMonIcon_Lunatone, + gMonIcon_Solrock, + gMonIcon_Azurill, + gMonIcon_Spoink, + gMonIcon_Grumpig, + gMonIcon_Plusle, + gMonIcon_Minun, + gMonIcon_Mawile, + gMonIcon_Meditite, + gMonIcon_Medicham, + gMonIcon_Swablu, + gMonIcon_Altaria, + gMonIcon_Wynaut, + gMonIcon_Duskull, + gMonIcon_Dusclops, + gMonIcon_Roselia, + gMonIcon_Slakoth, + gMonIcon_Vigoroth, + gMonIcon_Slaking, + gMonIcon_Gulpin, + gMonIcon_Swalot, + gMonIcon_Tropius, + gMonIcon_Whismur, + gMonIcon_Loudred, + gMonIcon_Exploud, + gMonIcon_Clamperl, + gMonIcon_Huntail, + gMonIcon_Gorebyss, + gMonIcon_Absol, + gMonIcon_Shuppet, + gMonIcon_Banette, + gMonIcon_Seviper, + gMonIcon_Zangoose, + gMonIcon_Relicanth, + gMonIcon_Aron, + gMonIcon_Lairon, + gMonIcon_Aggron, + gMonIcon_Castform, + gMonIcon_Volbeat, + gMonIcon_Illumise, + gMonIcon_Lileep, + gMonIcon_Cradily, + gMonIcon_Anorith, + gMonIcon_Armaldo, + gMonIcon_Ralts, + gMonIcon_Kirlia, + gMonIcon_Gardevoir, + gMonIcon_Bagon, + gMonIcon_Shelgon, + gMonIcon_Salamence, + gMonIcon_Beldum, + gMonIcon_Metang, + gMonIcon_Metagross, + gMonIcon_Regirock, + gMonIcon_Regice, + gMonIcon_Registeel, + gMonIcon_Kyogre, + gMonIcon_Groudon, + gMonIcon_Rayquaza, + gMonIcon_Latias, + gMonIcon_Latios, + gMonIcon_Jirachi, + gMonIcon_Deoxys, + gMonIcon_Chimecho, + gMonIcon_Egg, + gMonIcon_UnownB, + gMonIcon_UnownC, + gMonIcon_UnownD, + gMonIcon_UnownE, + gMonIcon_UnownF, + gMonIcon_UnownG, + gMonIcon_UnownH, + gMonIcon_UnownI, + gMonIcon_UnownJ, + gMonIcon_UnownK, + gMonIcon_UnownL, + gMonIcon_UnownM, + gMonIcon_UnownN, + gMonIcon_UnownO, + gMonIcon_UnownP, + gMonIcon_UnownQ, + gMonIcon_UnownR, + gMonIcon_UnownS, + gMonIcon_UnownT, + gMonIcon_UnownU, + gMonIcon_UnownV, + gMonIcon_UnownW, + gMonIcon_UnownX, + gMonIcon_UnownY, + gMonIcon_UnownZ, + gMonIcon_UnownExclamationMark, + gMonIcon_UnownQuestionMark, +}; + +const u8 gMonIconPaletteIndices[] = +{ + 0, // ?????????? + 1, // Bulbasaur + 1, // Ivysaur + 1, // Venusaur + 0, // Charmander + 0, // Charmeleon + 0, // Charizard + 0, // Squirtle + 2, // Wartortle + 2, // Blastoise + 1, // Caterpie + 1, // Metapod + 0, // Butterfree + 1, // Weedle + 2, // Kakuna + 2, // Beedrill + 0, // Pidgey + 0, // Pidgeotto + 0, // Pidgeot + 2, // Rattata + 1, // Raticate + 0, // Spearow + 0, // Fearow + 2, // Ekans + 2, // Arbok + 2, // Pikachu + 0, // Raichu + 2, // Sandshrew + 2, // Sandslash + 2, // Nidoran♀ + 2, // Nidorina + 2, // Nidoqueen + 2, // Nidoran♂ + 2, // Nidorino + 2, // Nidoking + 0, // Clefairy + 0, // Clefable + 2, // Vulpix + 1, // Ninetales + 0, // Jigglypuff + 0, // Wigglytuff + 2, // Zubat + 2, // Golbat + 1, // Oddish + 0, // Gloom + 0, // Vileplume + 0, // Paras + 0, // Parasect + 0, // Venonat + 2, // Venomoth + 2, // Diglett + 2, // Dugtrio + 1, // Meowth + 1, // Persian + 1, // Psyduck + 2, // Golduck + 1, // Mankey + 2, // Primeape + 0, // Growlithe + 0, // Arcanine + 0, // Poliwag + 0, // Poliwhirl + 0, // Poliwrath + 2, // Abra + 2, // Kadabra + 2, // Alakazam + 0, // Machop + 2, // Machoke + 0, // Machamp + 1, // Bellsprout + 1, // Weepinbell + 1, // Victreebel + 2, // Tentacool + 2, // Tentacruel + 1, // Geodude + 1, // Graveler + 1, // Golem + 0, // Ponyta + 0, // Rapidash + 0, // Slowpoke + 0, // Slowbro + 0, // Magnemite + 0, // Magneton + 1, // Farfetch'd + 2, // Doduo + 2, // Dodrio + 2, // Seel + 2, // Dewgong + 2, // Grimer + 2, // Muk + 2, // Shellder + 2, // Cloyster + 2, // Gastly + 2, // Haunter + 2, // Gengar + 2, // Onix + 2, // Drowzee + 1, // Hypno + 2, // Krabby + 2, // Kingler + 0, // Voltorb + 0, // Electrode + 0, // Exeggcute + 1, // Exeggutor + 1, // Cubone + 1, // Marowak + 2, // Hitmonlee + 2, // Hitmonchan + 1, // Lickitung + 2, // Koffing + 2, // Weezing + 1, // Rhyhorn + 1, // Rhydon + 0, // Chansey + 0, // Tangela + 1, // Kangaskhan + 0, // Horsea + 0, // Seadra + 0, // Goldeen + 0, // Seaking + 2, // Staryu + 2, // Starmie + 0, // Mr. mime + 1, // Scyther + 2, // Jynx + 1, // Electabuzz + 0, // Magmar + 2, // Pinsir + 2, // Tauros + 0, // Magikarp + 0, // Gyarados + 2, // Lapras + 2, // Ditto + 2, // Eevee + 0, // Vaporeon + 0, // Jolteon + 0, // Flareon + 0, // Porygon + 0, // Omanyte + 0, // Omastar + 2, // Kabuto + 2, // Kabutops + 0, // Aerodactyl + 1, // Snorlax + 0, // Articuno + 0, // Zapdos + 0, // Moltres + 0, // Dratini + 0, // Dragonair + 2, // Dragonite + 2, // Mewtwo + 0, // Mew + 1, // Chikorita + 1, // Bayleef + 1, // Meganium + 1, // Cyndaquil + 1, // Quilava + 1, // Typhlosion + 2, // Totodile + 2, // Croconaw + 2, // Feraligatr + 2, // Sentret + 2, // Furret + 2, // Hoothoot + 2, // Noctowl + 0, // Ledyba + 0, // Ledian + 1, // Spinarak + 0, // Ariados + 2, // Crobat + 2, // Chinchou + 0, // Lanturn + 0, // Pichu + 0, // Cleffa + 1, // Igglybuff + 2, // Togepi + 2, // Togetic + 0, // Natu + 0, // Xatu + 2, // Mareep + 0, // Flaaffy + 0, // Ampharos + 1, // Bellossom + 2, // Marill + 2, // Azumarill + 1, // Sudowoodo + 1, // Politoed + 1, // Hoppip + 1, // Skiploom + 2, // Jumpluff + 2, // Aipom + 1, // Sunkern + 1, // Sunflora + 1, // Yanma + 0, // Wooper + 0, // Quagsire + 2, // Espeon + 2, // Umbreon + 2, // Murkrow + 0, // Slowking + 0, // Misdreavus + 0, // Unown A + 0, // Wobbuffet + 1, // Girafarig + 0, // Pineco + 2, // Forretress + 2, // Dunsparce + 2, // Gligar + 0, // Steelix + 0, // Snubbull + 2, // Granbull + 0, // Qwilfish + 0, // Scizor + 1, // Shuckle + 2, // Heracross + 0, // Sneasel + 0, // Teddiursa + 2, // Ursaring + 0, // Slugma + 0, // Magcargo + 2, // Swinub + 2, // Piloswine + 0, // Corsola + 0, // Remoraid + 0, // Octillery + 0, // Delibird + 2, // Mantine + 0, // Skarmory + 0, // Houndour + 0, // Houndoom + 0, // Kingdra + 0, // Phanpy + 0, // Donphan + 0, // Porygon2 + 2, // Stantler + 1, // Smeargle + 2, // Tyrogue + 2, // Hitmontop + 1, // Smoochum + 1, // Elekid + 1, // Magby + 1, // Miltank + 1, // Blissey + 0, // Raikou + 2, // Entei + 0, // Suicune + 1, // Larvitar + 0, // Pupitar + 1, // Tyranitar + 0, // Lugia + 1, // Ho-Oh + 1, // Celebi + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 0, // ? + 1, // Treecko + 0, // Grovyle + 1, // Sceptile + 0, // Torchic + 0, // Combusken + 0, // Blaziken + 0, // Mudkip + 0, // Marshtomp + 0, // Swampert + 2, // Poochyena + 2, // Mightyena + 2, // Zigzagoon + 2, // Linoone + 0, // Wurmple + 2, // Silcoon + 0, // Beautifly + 2, // Cascoon + 1, // Dustox + 1, // Lotad + 1, // Lombre + 1, // Ludicolo + 1, // Seedot + 1, // Nuzleaf + 0, // Shiftry + 1, // Nincada + 1, // Ninjask + 1, // Shedinja + 2, // Taillow + 2, // Swellow + 1, // Shroomish + 1, // Breloom + 1, // Spinda + 0, // Wingull + 0, // Pelipper + 2, // Surskit + 0, // Masquerain + 2, // Wailmer + 0, // Wailord + 0, // Skitty + 2, // Delcatty + 1, // Kecleon + 1, // Baltoy + 0, // Claydol + 0, // Nosepass + 1, // Torkoal + 2, // Sableye + 0, // Barboach + 0, // Whiscash + 0, // Luvdisc + 0, // Corphish + 0, // Crawdaunt + 2, // Feebas + 0, // Milotic + 0, // Carvanha + 0, // Sharpedo + 1, // Trapinch + 1, // Vibrava + 1, // Flygon + 2, // Makuhita + 1, // Hariyama + 1, // Electrike + 0, // Manectric + 1, // Numel + 0, // Camerupt + 2, // Spheal + 2, // Sealeo + 0, // Walrein + 1, // Cacnea + 1, // Cacturne + 2, // Snorunt + 0, // Glalie + 1, // Lunatone + 0, // Solrock + 2, // Azurill + 0, // Spoink + 2, // Grumpig + 0, // Plusle + 0, // Minun + 2, // Mawile + 0, // Meditite + 0, // Medicham + 0, // Swablu + 0, // Altaria + 0, // Wynaut + 0, // Duskull + 0, // Dusclops + 0, // Roselia + 2, // Slakoth + 2, // Vigoroth + 1, // Slaking + 1, // Gulpin + 2, // Swalot + 1, // Tropius + 0, // Whismur + 2, // Loudred + 2, // Exploud + 0, // Clamperl + 0, // Huntail + 0, // Gorebyss + 0, // Absol + 0, // Shuppet + 0, // Banette + 2, // Seviper + 0, // Zangoose + 1, // Relicanth + 2, // Aron + 2, // Lairon + 2, // Aggron + 0, // Castform + 0, // Volbeat + 2, // Illumise + 2, // Lileep + 0, // Cradily + 0, // Anorith + 0, // Armaldo + 1, // Ralts + 1, // Kirlia + 1, // Gardevoir + 2, // Bagon + 2, // Shelgon + 0, // Salamence + 0, // Beldum + 0, // Metang + 0, // Metagross + 2, // Regirock + 2, // Regice + 2, // Registeel + 2, // Kyogre + 0, // Groudon + 1, // Rayquaza + 0, // Latias + 2, // Latios + 0, // Jirachi + 0, // Deoxys + 0, // Chimecho + 1, // Egg + 0, // Unown B + 0, // Unown C + 0, // Unown D + 0, // Unown E + 0, // Unown F + 0, // Unown G + 0, // Unown H + 0, // Unown I + 0, // Unown J + 0, // Unown K + 0, // Unown L + 0, // Unown M + 0, // Unown N + 0, // Unown O + 0, // Unown P + 0, // Unown Q + 0, // Unown R + 0, // Unown S + 0, // Unown T + 0, // Unown U + 0, // Unown V + 0, // Unown W + 0, // Unown X + 0, // Unown Y + 0, // Unown Z + 0, // Unown Exclamation Mark + 0, // Unown Question Mark +}; + +const struct SpritePalette gMonIconPaletteTable[] = +{ + { gMonIconPalettes[0], POKE_ICON_BASE_PAL_TAG + 0 }, + { gMonIconPalettes[1], POKE_ICON_BASE_PAL_TAG + 1 }, + { gMonIconPalettes[2], POKE_ICON_BASE_PAL_TAG + 2 }, + +// There are only 3 actual palettes. The following are unused +// and don't point to valid data. + { gMonIconPalettes[3], POKE_ICON_BASE_PAL_TAG + 3 }, + { gMonIconPalettes[4], POKE_ICON_BASE_PAL_TAG + 4 }, + { gMonIconPalettes[5], POKE_ICON_BASE_PAL_TAG + 5 }, +}; + +static const struct OamData sMonIconOamData = +{ + .size = 2, + .priority = 1, +}; + +// fastest to slowest + +static const union AnimCmd sAnim_0[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sAnim_1[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sAnim_2[] = +{ + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(1, 14), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sAnim_3[] = +{ + ANIMCMD_FRAME(0, 22), + ANIMCMD_FRAME(1, 22), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sAnim_4[] = +{ + ANIMCMD_FRAME(0, 29), + ANIMCMD_FRAME(0, 29), // frame 0 is repeated + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const sMonIconAnims[] = +{ + sAnim_0, + sAnim_1, + sAnim_2, + sAnim_3, + sAnim_4, +}; + +static const union AffineAnimCmd sAffineAnim_0[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 0, 10), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd sAffineAnim_1[] = +{ + AFFINEANIMCMD_FRAME(-2, -2, 0, 122), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd *const sMonIconAffineAnims[] = +{ + sAffineAnim_0, + sAffineAnim_1, +}; + +const u16 sSpriteImageSizes[3][4] = +{ + // square + { + 0x20, // 1×1 + 0x80, // 2×2 + 0x200, // 4×4 + 0x800, // 8×8 + }, + + // horizontal rectangle + { + 0x40, // 2×1 + 0x80, // 4×1 + 0x100, // 4×2 + 0x400, // 8×4 + }, + + // vertical rectangle + { + 0x40, // 1×2 + 0x80, // 1×4 + 0x100, // 2×4 + 0x400, // 4×8 + }, +}; + +u16 GetUnownLetterByPersonality(u32); +const u8 *GetMonIconPtr(u16, u32 personality); +u8 UpdateMonIconFrame(struct Sprite *); +u8 CreateMonIconSprite(struct MonIconSpriteTemplate *, s16, s16, u8); +void sub_809D7E8(struct Sprite *); + +// duplicate of sub_809D3A4 +u8 unref_sub_809D26C(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority) +{ + u8 spriteId; + struct MonIconSpriteTemplate iconTemplate; + struct MonIconSpriteTemplate *iconTemplatePtr = &iconTemplate; // needed to match + + iconTemplatePtr->oam = &sMonIconOamData; + iconTemplatePtr->image = gMonIconTable[species]; + iconTemplatePtr->anims = sMonIconAnims; + iconTemplatePtr->affineAnims = sMonIconAffineAnims; + iconTemplatePtr->callback = callback; + iconTemplatePtr->paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species]; + + spriteId = CreateMonIconSprite(iconTemplatePtr, x, y, subpriority); + + UpdateMonIconFrame(&gSprites[spriteId]); + + return spriteId; +} + +u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality) +{ + u8 spriteId; + struct MonIconSpriteTemplate iconTemplate = + { + .oam = &sMonIconOamData, + .image = GetMonIconPtr(species, personality), + .anims = sMonIconAnims, + .affineAnims = sMonIconAffineAnims, + .callback = callback, + .paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species], + }; + + if (species > SPECIES_EGG) + iconTemplate.paletteTag = POKE_ICON_BASE_PAL_TAG; + + spriteId = CreateMonIconSprite(&iconTemplate, x, y, subpriority); + + UpdateMonIconFrame(&gSprites[spriteId]); + + return spriteId; +} + +u8 sub_809D3A4(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority) +{ + u8 spriteId; + struct MonIconSpriteTemplate iconTemplate; + struct MonIconSpriteTemplate *iconTemplatePtr = &iconTemplate; // needed to match + + iconTemplatePtr->oam = &sMonIconOamData; + iconTemplatePtr->image = gMonIconTable[species]; + iconTemplatePtr->anims = sMonIconAnims; + iconTemplatePtr->affineAnims = sMonIconAffineAnims; + iconTemplatePtr->callback = callback; + iconTemplatePtr->paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species]; + + spriteId = CreateMonIconSprite(iconTemplatePtr, x, y, subpriority); + + UpdateMonIconFrame(&gSprites[spriteId]); + + return spriteId; +} + +u16 mon_icon_convert_unown_species_id(u16 species, u32 personality) +{ + u16 result; + + if (species == SPECIES_UNOWN) + { + u16 letter = GetUnownLetterByPersonality(personality); + if (letter == 0) + letter = SPECIES_UNOWN; + else + letter += (SPECIES_UNOWN_B - 1); + result = letter; + } + else + { + if (species > SPECIES_EGG) + result = 260; + else + result = species; + } + + return result; +} + +u16 GetUnownLetterByPersonality(u32 personality) +{ + return (((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 0x1C; +} + +u16 sub_809D4A8(u16 species) +{ + u16 value; + + if (MailSpeciesToSpecies(species, &value) == SPECIES_UNOWN) + { + if (value == 0) + value += SPECIES_UNOWN; + else + value += (SPECIES_UNOWN_B - 1); + return value; + } + else + { + return mon_icon_convert_unown_species_id(species, 0); + } +} + +const u8 *GetMonIconPtr(u16 species, u32 personality) +{ + u16 convertedSpecies = mon_icon_convert_unown_species_id(species, personality); + return gMonIconTable[convertedSpecies]; +} + +void sub_809D510(struct Sprite *sprite) +{ + sub_809D7E8(sprite); +} + +void sub_809D51C(void) +{ + u8 i; + for (i = 0; i < 6; i++) + LoadSpritePalette(&gMonIconPaletteTable[i]); +} + +// unused +void SafeLoadMonIconPalette(u16 species) +{ + u8 palIndex; + if (species > SPECIES_EGG) + species = 260; + palIndex = gMonIconPaletteIndices[species]; + if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF) + LoadSpritePalette(&gMonIconPaletteTable[palIndex]); +} + +void sub_809D580(u16 species) +{ + u8 palIndex = gMonIconPaletteIndices[species]; + if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF) + LoadSpritePalette(&gMonIconPaletteTable[palIndex]); +} + +// unused +void FreeMonIconPalettes(void) +{ + u8 i; + for (i = 0; i < 6; i++) + FreeSpritePaletteByTag(gMonIconPaletteTable[i].tag); +} + +// unused +void SafeFreeMonIconPalette(u16 species) +{ + u8 palIndex; + if (species > SPECIES_EGG) + species = 260; + palIndex = gMonIconPaletteIndices[species]; + FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag); +} + +void sub_809D608(u16 species) +{ + u8 palIndex; + palIndex = gMonIconPaletteIndices[species]; + FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag); +} + +void sub_809D62C(struct Sprite *sprite) +{ + UpdateMonIconFrame(sprite); +} + +// TODO: try to find a way to avoid using goto and asm statement +u8 UpdateMonIconFrame(struct Sprite *sprite) +{ + u8 result = 0; + + if (sprite->animDelayCounter == 0) + { + s16 frame = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.imageValue; + + if (frame != -2) + { + if (frame != -1) + goto copy; + goto end; + } + + sprite->animCmdIndex = 0; + goto end; + + copy: + RequestSpriteCopy( + (u8 *)sprite->images + sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] * frame, + (u8 *)OBJ_VRAM0 + sprite->oam.tileNum * TILE_SIZE_4BPP, + sSpriteImageSizes[sprite->oam.shape][sprite->oam.size]); + { + register u8 duration asm("r0") = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.duration; + sprite->animDelayCounter = duration; + } + sprite->animCmdIndex++; + result = sprite->animCmdIndex; + } + else + { + sprite->animDelayCounter--; + } + +end: + return result; +} + +u8 CreateMonIconSprite(struct MonIconSpriteTemplate *iconTemplate, s16 x, s16 y, u8 subpriority) +{ + u8 spriteId; + + struct SpriteFrameImage image = { NULL, sSpriteImageSizes[iconTemplate->oam->shape][iconTemplate->oam->size] }; + + struct SpriteTemplate spriteTemplate = + { + .tileTag = 0xFFFF, + .paletteTag = iconTemplate->paletteTag, + .oam = iconTemplate->oam, + .anims = iconTemplate->anims, + .images = &image, + .affineAnims = iconTemplate->affineAnims, + .callback = iconTemplate->callback, + }; + + spriteId = CreateSprite(&spriteTemplate, x, y, subpriority); + gSprites[spriteId].animPaused = TRUE; + gSprites[spriteId].animBeginning = FALSE; + gSprites[spriteId].images = (const struct SpriteFrameImage *)iconTemplate->image; + return spriteId; +} + +void sub_809D7E8(struct Sprite *sprite) +{ + struct SpriteFrameImage image = { NULL, sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] }; + sprite->images = ℑ + DestroySprite(sprite); +} + +void sub_809D824(struct Sprite *sprite, u8 animNum) +{ + sprite->animNum = animNum; + sprite->animDelayCounter = 0; + sprite->animCmdIndex = 0; +} diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 0cab07fc1..5e97523e2 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -12,6 +12,8 @@ extern const struct StorageAction gUnknown_083B6DF4[]; extern const u8 unk_2000000[]; +EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; + #define gUnk2002694 (u8 *)(&unk_2000000[0x2694]) #define gUnk20026A6 (u8 *)(&unk_2000000[0x26a6]) #define gUnk20011fa (u8 *)(&unk_2000000[0x11fa]) diff --git a/src/record_mixing.c b/src/record_mixing.c index e1a72cf2e..d1083910c 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -6,11 +6,16 @@ #include "dewford_trend.h" #include "event_data.h" #include "fldeff_80C5CD4.h" +#include "item.h" +#include "items.h" +#include "load_save.h" #include "link.h" #include "mauville_old_man.h" #include "menu.h" #include "mystery_event_script.h" +#include "rng.h" #include "rom4.h" +#include "save.h" #include "script.h" #include "secret_base.h" #include "songs.h" @@ -20,24 +25,25 @@ #include "task.h" #include "tv.h" +extern u8 ewram[]; +#define unk_2018000 (*(struct PlayerRecords *)(ewram + 0x18000)) +#define unk_2008000 (*(struct PlayerRecords *)(ewram + 0x08000)) -extern void *recordMixingSecretBases; -extern void *recordMixingTvShows; -extern void *gUnknown_083D0274; -extern void *gUnknown_083D0278; -extern void *recordMixingEasyChatPairs; -extern void *gUnknown_083D0284; -extern u8 gUnknown_083D0288[2]; -extern u8 gUnknown_083D028A[2][3]; -extern u8 gUnknown_083D0290[9][4]; - -extern struct RecordMixing_UnknownStruct gUnknown_02038738; //Don't know what type this points to -extern struct RecordMixing_UnknownStruct *gUnknown_083D0280; +extern struct RecordMixing_UnknownStruct gUnknown_02038738; extern u16 gSpecialVar_0x8005; -extern u32 gUnknown_03005D2C; -extern u8 gUnknown_03000718; -extern u8 gUnknown_0300071C[]; -extern bool8 gReceivedRemoteLinkPlayers; + +u32 gUnknown_03005D2C; + +static u8 gUnknown_03000718; +static u8 gUnknown_0300071C[4]; + +void *recordMixingSecretBases = &gSaveBlock1.secretBases; +void *recordMixingTvShows = &gSaveBlock1.tvShows; +void *gUnknown_083D0274 = &gSaveBlock1.unknown_2ABC; +void *gUnknown_083D0278 = &gSaveBlock1.oldMan; +void *recordMixingEasyChatPairs = &gSaveBlock1.easyChatPairs; +struct RecordMixing_UnknownStruct *gUnknown_083D0280 = &gUnknown_02038738; +void *gUnknown_083D0284 = &gSaveBlock2.filler_A8; #define BUFFER_CHUNK_SIZE 200 @@ -46,7 +52,8 @@ void sub_80B929C(void) sub_8083A84(Task_RecordMixing_Main); } -struct PlayerRecords { +struct PlayerRecords +{ struct SecretBaseRecord secretBases[20]; TVShow tvShows[25]; u8 filler1004[0x40]; @@ -57,9 +64,6 @@ struct PlayerRecords { u16 filler11C8[0x34]; }; -extern struct PlayerRecords unk_2008000; -extern struct PlayerRecords unk_2018000; - void RecordMixing_PrepareExchangePacket(void) { sub_80BC300(); @@ -67,17 +71,17 @@ void RecordMixing_PrepareExchangePacket(void) memcpy(unk_2018000.secretBases, recordMixingSecretBases, sizeof(unk_2018000.secretBases)); memcpy(unk_2018000.tvShows, recordMixingTvShows, sizeof(unk_2018000.tvShows)); - memcpy(unk_2018000.filler1004, gUnknown_083D0274, 0x40); - memcpy(unk_2018000.filler1044, gUnknown_083D0278, 0x40); - memcpy(unk_2018000.easyChatPairs, recordMixingEasyChatPairs, 0x28); + memcpy(unk_2018000.filler1004, gUnknown_083D0274, sizeof(unk_2008000.filler1004)); + memcpy(unk_2018000.filler1044, gUnknown_083D0278, sizeof(unk_2008000.filler1044)); + memcpy(unk_2018000.easyChatPairs, recordMixingEasyChatPairs, sizeof(unk_2018000.easyChatPairs)); gUnknown_02038738.data[0] = gSaveBlock1.filler_303C.data[0]; gUnknown_02038738.data[1] = gSaveBlock1.filler_303C.data[1]; sub_8041324(gSaveBlock1.daycareData, &gUnknown_02038738); memcpy(&unk_2018000.filler10AC, gUnknown_083D0280, sizeof(struct RecordMixing_UnknownStruct)); - memcpy(unk_2018000.filler1124, gUnknown_083D0284, 0xA4); + memcpy(unk_2018000.filler1124, gUnknown_083D0284, sizeof(unk_2018000.filler1124)); if (GetMultiplayerId() == 0) - unk_2018000.filler11C8[0] = sub_8126338(); + unk_2018000.filler11C8[0] = GetRecordMixingGift(); } void RecordMixing_ReceiveExchangePacket(u32 a) @@ -86,71 +90,77 @@ void RecordMixing_ReceiveExchangePacket(u32 a) sub_80BFD44((u8 *)unk_2008000.tvShows, sizeof(struct PlayerRecords), a); sub_80C0514(unk_2008000.filler1004, sizeof(struct PlayerRecords), a); sub_80B9B1C(unk_2008000.filler1044, sizeof(struct PlayerRecords), a); - //UB: Too many arguments for function "sub_80FA4E4" sub_80FA4E4(unk_2008000.easyChatPairs, sizeof(struct PlayerRecords), a); - sub_80B9C6C(&unk_2008000.filler10AC, sizeof(struct PlayerRecords), a, unk_2008000.tvShows); + sub_80B9C6C((u8 *)&unk_2008000.filler10AC, sizeof(struct PlayerRecords), a, unk_2008000.tvShows); sub_80B9B70(unk_2008000.filler1124, sizeof(struct PlayerRecords), a); sub_80B9F3C(unk_2008000.filler11C8, a); } +#define tCounter data[0] + void Task_RecordMixing_SoundEffect(u8 taskId) { - gTasks[taskId].data[0]++; - if (gTasks[taskId].data[0] == 50) + gTasks[taskId].tCounter++; + if (gTasks[taskId].tCounter == 50) { PlaySE(SE_W213); - gTasks[taskId].data[0] = 0; + gTasks[taskId].tCounter = 0; } } -#define TD_STATE 0 +#undef tCounter + + +#define tState data[0] +#define tSndEffTaskId data[15] + void Task_RecordMixing_Main(u8 taskId) { - s16 *taskData = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; - switch (taskData[TD_STATE]) + switch (tState) { case 0: // init sub_8007270(gSpecialVar_0x8005); - VarSet(0x4000, 1); + VarSet(VAR_0x4000, 1); gUnknown_03000718 = 0; RecordMixing_PrepareExchangePacket(); CreateRecordMixingSprite(); - taskData[TD_STATE] = 1; - taskData[10] = CreateTask(sub_80B95F0, 0x50); - taskData[15] = CreateTask(Task_RecordMixing_SoundEffect, 0x51); + tState = 1; + data[10] = CreateTask(sub_80B95F0, 0x50); + tSndEffTaskId = CreateTask(Task_RecordMixing_SoundEffect, 0x51); break; case 1: // wait for sub_80B95F0 - if (!gTasks[taskData[10]].isActive) + if (!gTasks[data[10]].isActive) { - taskData[TD_STATE] = 2; + tState = 2; FlagSet(SYS_MIX_RECORD); DestroyRecordMixingSprite(); - DestroyTask(taskData[15]); + DestroyTask(tSndEffTaskId); } break; case 2: - taskData[10] = CreateTask(sub_80BA00C, 10); - taskData[TD_STATE] = 3; + data[10] = CreateTask(sub_80BA00C, 10); + tState = 3; PlaySE(SE_W226); break; case 3: // wait for sub_80BA00C - if (!gTasks[taskData[10]].isActive) + if (!gTasks[data[10]].isActive) { - taskData[TD_STATE] = 4; - taskData[10] = sub_8083664(); + tState = 4; + data[10] = sub_8083664(); sub_80720B0(); MenuPrint(gOtherText_MixingComplete, 2, 15); - taskData[8] = 0; + data[8] = 0; } break; case 4: // wait 60 frames - taskData[8]++; - if (taskData[8] > 60) - taskData[TD_STATE] = 5; + data[8]++; + if (data[8] > 60) + tState = 5; break; case 5: - if (!gTasks[taskData[10]].isActive) + if (!gTasks[data[10]].isActive) { sub_8055588(); MenuZeroFillScreen(); @@ -165,14 +175,14 @@ void sub_80B95F0(u8 taskId) { struct Task *task = &gTasks[taskId]; - switch (task->data[TD_STATE]) + switch (task->tState) { case 0: sub_80B9A78(); MenuDisplayMessageBox(); MenuPrint(gOtherText_MixingRecordsWithFriend, 2, 15); task->data[8] = 0x708; - task->data[TD_STATE] = 400; + task->tState = 400; ClearLinkCallback_2(); break; case 100: // wait 20 frames @@ -180,48 +190,48 @@ void sub_80B95F0(u8 taskId) if (task->data[12] > 20) { task->data[12] = 0; - task->data[TD_STATE] = 101; + task->tState = 101; } break; case 101: - { - u8 players = GetLinkPlayerCount_2(); - - if (IsLinkMaster() == 1) { - if (players == sub_800820C()) + u8 players = GetLinkPlayerCount_2(); + + if (IsLinkMaster() == 1) { - PlaySE(0x15); - task->data[TD_STATE] = 201; - task->data[12] = 0; + if (players == sub_800820C()) + { + PlaySE(SE_PIN); + task->tState = 201; + task->data[12] = 0; + } + } + else + { + PlaySE(SE_BOO); + task->tState = 301; } - } - else - { - PlaySE(0x16); - task->data[TD_STATE] = 301; } break; - } case 201: if (sub_800820C() == GetLinkPlayerCount_2()) { if (++task->data[12] > GetLinkPlayerCount_2() * 30) { sub_8007F4C(); - task->data[TD_STATE] = 1; + task->tState = 1; } } break; case 301: if (sub_800820C() == GetLinkPlayerCount_2()) - task->data[TD_STATE] = 1; + task->tState = 1; break; case 400: // wait 20 frames task->data[12]++; if (task->data[12] > 20) { - task->data[TD_STATE] = 1; + task->tState = 1; task->data[12] = 0; } break; @@ -229,31 +239,30 @@ void sub_80B95F0(u8 taskId) if (gReceivedRemoteLinkPlayers) { ConvertIntToDecimalStringN(gStringVar1, GetMultiplayerId_(), 2, 2); - task->data[TD_STATE] = 5; + task->tState = 5; } break; case 2: - { - u8 subTaskId; - - task->data[6] = GetLinkPlayerCount_2(); - task->data[TD_STATE] = 0; - task->data[5] = GetMultiplayerId_(); - task->func = Task_RecordMixing_SendPacket; - StorePtrInTaskData(&unk_2018000, &task->data[2]); - subTaskId = CreateTask(Task_RecordMixing_CopyReceiveBuffer, 0x50); - task->data[10] = subTaskId; - gTasks[subTaskId].data[0] = taskId; - //StorePtrInTaskData((void*)0x2008000, &gTasks[subTaskId].data[5]); - StorePtrInTaskData((u8 *)&unk_2018000 - 0x10000, &gTasks[subTaskId].data[5]); + { + u8 subTaskId; + + task->data[6] = GetLinkPlayerCount_2(); + task->tState = 0; + task->data[5] = GetMultiplayerId_(); + task->func = Task_RecordMixing_SendPacket; + StorePtrInTaskData(&unk_2018000, &task->data[2]); + subTaskId = CreateTask(Task_RecordMixing_CopyReceiveBuffer, 0x50); + task->data[10] = subTaskId; + gTasks[subTaskId].data[0] = taskId; + StorePtrInTaskData((u8 *)&unk_2008000, &gTasks[subTaskId].data[5]); + } break; - } case 5: // wait 60 frames task->data[10]++; if (task->data[10] > 60) { task->data[10] = 0; - task->data[TD_STATE] = 2; + task->tState = 2; } break; } @@ -264,29 +273,29 @@ void Task_RecordMixing_SendPacket(u8 taskId) struct Task *task = &gTasks[taskId]; // does this send the data 24 times? - switch (task->data[TD_STATE]) + switch (task->tState) { case 0: //Copy record data to send buffer - { - void *recordData = (u8 *)LoadPtrFromTaskData(&task->data[2]) + BUFFER_CHUNK_SIZE * task->data[4]; + { + void *recordData = (u8 *)LoadPtrFromTaskData(&task->data[2]) + BUFFER_CHUNK_SIZE * task->data[4]; - memcpy(gBlockSendBuffer, recordData, BUFFER_CHUNK_SIZE); - task->data[TD_STATE]++; + memcpy(gBlockSendBuffer, recordData, BUFFER_CHUNK_SIZE); + task->tState++; + } break; - } case 1: if (GetMultiplayerId() == 0) sub_8007E9C(1); - task->data[TD_STATE]++; + task->tState++; break; case 2: break; case 3: task->data[4]++; if ((u16)task->data[4] == 24) - task->data[TD_STATE]++; + task->tState++; else - task->data[TD_STATE] = 0; + task->tState = 0; break; case 4: if (!gTasks[task->data[10]].isActive) @@ -325,7 +334,6 @@ void Task_RecordMixing_CopyReceiveBuffer(u8 taskId) } gTasks[task->data[0]].data[0]++; } - //_080B998A if (handledPlayers == GetLinkPlayerCount()) DestroyTask(taskId); } @@ -353,15 +361,15 @@ void Task_RecordMixing_SendPacket_SwitchToReceive(u8 taskId) gUnknown_03000718 = 1; } -void *LoadPtrFromTaskData(u16 *ptr) +void *LoadPtrFromTaskData(u16 *taskData) { - return (void *)(*ptr | *(ptr + 1) << 16); + return (void *)(taskData[0] | (taskData[1] << 16)); } -void StorePtrInTaskData(void *ptr, u16 *data) +void StorePtrInTaskData(void *ptr, u16 *taskData) { - *data = (u32)ptr; - *(data + 1) = (u32)ptr >> 16; + taskData[0] = (u32)ptr; + taskData[1] = (u32)ptr >> 16; } u8 GetMultiplayerId_(void) @@ -379,6 +387,27 @@ void sub_80B9A78(void) gUnknown_03005D2C = sizeof(struct PlayerRecords); } +const u8 gUnknown_083D0288[2] = {1, 0}; + +const u8 gUnknown_083D028A[2][3] = +{ + {1, 2, 0}, + {2, 0, 1}, +}; + +const u8 gUnknown_083D0290[9][4] = +{ + {1, 0, 3, 2}, + {3, 0, 1, 2}, + {2, 0, 3, 1}, + {1, 3, 0, 2}, + {2, 3, 0, 1}, + {3, 2, 0, 1}, + {1, 2, 3, 0}, + {2, 3, 1, 0}, + {3, 2, 1, 0}, +}; + void sub_80B9A88(u8 *a) { u32 i; @@ -430,101 +459,627 @@ u8 sub_80B9BBC(u16 *a) return a[16]; } -#undef NONMATCHING -#ifdef NONMATCHING +void sub_80B9BC4(u8 *a, size_t b, u8 c[][2], u8 d, u8 e) +{ + struct RecordMixing_UnknownStructSub *r6 = (struct RecordMixing_UnknownStructSub *)(a + b * c[d][0]); + struct RecordMixing_UnknownStructSub *src = r6 + c[d][1]; + struct RecordMixing_UnknownStructSub sp0 = *src; + struct RecordMixing_UnknownStructSub *r8 = (struct RecordMixing_UnknownStructSub *)(a + b * c[e][0]); + + r6 += c[d][1]; + *r6 = *(r8 + c[e][1]); + + r8 += c[e][1]; + *r8 = sp0; +} -void sub_80B9BC4(struct RecordMixing_UnknownStruct *a, size_t b, u8 c[][2], u8 d, u8 e) +u8 sub_80B9C4C(u8 *a) { - struct RecordMixing_UnknownStructSub *offA; - struct RecordMixing_UnknownStructSub *offB; - struct RecordMixing_UnknownStructSub v0; - v0 = (offA = ((struct RecordMixing_UnknownStruct *)(b * c[d][0] + (u32)&a))->data)[c[d][1]]; - offA[c[d][1]] = (offB = ((struct RecordMixing_UnknownStruct *)(b * c[e][0] + (u32)&a))->data)[c[e][1]]; - offB[c[e][1]] = v0; - //ToDo: Figure out what this strange stack usage is + int i; + u8 r2 = 0; + + for (i = 0; i < 0x100; i++) + r2 += a[i]; + return r2; } +const u8 gUnknown_083D02B4[][2] = +{ + {0, 1}, + {1, 2}, + {2, 0}, +}; + +const u8 gUnknown_083D02BA[3][4] = +{ + {0, 1, 2, 3}, + {0, 2, 1, 3}, + {0, 3, 2, 1}, +}; + +#ifdef NONMATCHING +void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) +{ + u8 r8; + u8 sp4[4]; + u8 sp8[4]; + void *spC[4]; + u8 sp1C[4][2]; + u8 sp24[4][2]; + u8 sp3C; + u16 sp40 = Random(); + u16 i; // r3 + u16 r7; + u8 r1; + struct RecordMixing_UnknownStruct *r6; + + //asm("":::"r8"); + SeedRng(gLinkPlayers[0].trainerId); + r8 = GetLinkPlayerCount(); + for (i = 0; i < 4; i++) + { + sp4[i] = 0xFF; + sp8[i] = 0; + sp1C[i][0] = 0; + sp1C[i][1] = 0; + } + sp3C = 0; + for (i = 0; i < r8; i++) + { + r6 = (struct RecordMixing_UnknownStruct *)(a + b * i); + if (r6->unk70 != 0) + { + for (r7 = 0; r7 < r6->unk70; r7++) + { + if (r6->unk74[r7] == 0) + sp1C[i][r7] = 1; + } + } + //_080B9D3C + } + //_080B9D46 + for (r7 = 0, i = 0; i < r8; i++) + { + r6 = (struct RecordMixing_UnknownStruct *)(a + b * i); + if (sp1C[i][0] == 1 || sp1C[i][1] == 1) + sp3C++; + if (sp1C[i][0] == 1 && sp1C[i][1] == 0) + { + sp24[r7][0] = i; + sp24[r7][1] = 0; + r7++; + } + else if (sp1C[i][0] == 0 && sp1C[i][1] == 1) + { + sp24[r7][0] = i; + sp24[r7][1] = 0; + r7++; + } + //else if (sp1C[i][0] == 1 + 1 && sp1C[i][1] + 1 == 1 + 1) + else if (sp1C[i][0] == 1 && sp1C[i][1] == 1) + { + u8 r4, r1; + + sp24[r7][0] = i; + r4 = sub_80B9BBC((u16 *)&r6->data[0]); + r1 = sub_80B9BBC((u16 *)&r6->data[1]); + + asm(""); + if (r4 == 0 && r1 != 0) + sp24[r7][1] = 1; + else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) + sp24[r7][1] = Random() % 2; + else + sp24[r7][1] = 0; + /* + if (r4 == 0 && r1 != 0) + sp24[r7][1] = 1; + else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) + sp24[r7][1] = Random() % 2; + else + sp24[r7][1] = 0; + */ + + /* + if (r4 == 0 && r1 != 0) + sp24[r7][1] = 1; + else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) + //sp24[r7][1] = ((Random() << 16) >> 16) % 2; + sp24[r7][1] = Random() % 2; + else + sp24[r7][1] = 0; + */ + //_080B9E2C: + r7++; + } + } + //_080B9E3E + for (i = 0; i < 4; i++) + { + r6 = (struct RecordMixing_UnknownStruct *)a + b * c; + spC[i] = r6; + } + r1 = sub_80B9C4C(d) % 3; + switch (sp3C) + { + case 2: + sub_80B9BC4(a, b, (u8 *)sp24, 0, 1); + break; + case 3: + { + u8 var1 = gUnknown_083D02B4[r1][0]; + u8 var2 = gUnknown_083D02B4[r1][1]; + sub_80B9BC4(a, b, (u8 *)sp24, var1, var2); + } + break; + case 4: + { + u8 *r6 = (u8 *)sp24; + u8 var1 = gUnknown_083D02BA[r1][0]; + u8 var2 = gUnknown_083D02BA[r1][1]; + sub_80B9BC4(a, b, r6, var1, var2); + } + { + u8 *r6 = (u8 *)sp24; + u8 var1 = gUnknown_083D02BA[r1][2]; + u8 var2 = gUnknown_083D02BA[r1][3]; + sub_80B9BC4(a, b, r6, var1, var2); + } + break; + } + //_080B9EF0 + //memcpy(&gSaveBlock1.filler_303C.data[0], a + b * c, 0x38); + //memcpy(&gSaveBlock1.filler_303C.data[1], a + b * c + 0x38, 0x38); + r6 = (struct RecordMixing_UnknownStruct *)(a + b * c); + gSaveBlock1.filler_303C.data[0] = r6->data[0]; + gSaveBlock1.filler_303C.data[1] = r6->data[1]; + //memcpy(&gSaveBlock1.filler_303C.data[0], &r6->data[0], 0x38); + //memcpy(&gSaveBlock1.filler_303C.data[1], &r6->data[1], 0x38); + SeedRng(sp40); +} #else __attribute__((naked)) -void sub_80B9BC4(struct RecordMixing_UnknownStruct *a, size_t b, u8 c[][2], u8 d, u8 e) +void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - mov r6, r10\n\ - mov r5, r9\n\ - mov r4, r8\n\ - push {r4-r6}\n\ - sub sp, 0x38\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x58\n\ + str r0, [sp, 0x2C]\n\ + str r1, [sp, 0x30]\n\ + str r3, [sp, 0x38]\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + str r2, [sp, 0x34]\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x40]\n\ + ldr r0, _080B9DA8 @ =gLinkPlayers\n\ + ldrh r0, [r0, 0x4]\n\ + bl SeedRng\n\ + bl GetLinkPlayerCount\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ mov r8, r0\n\ + movs r3, 0\n\ + add r0, sp, 0x1C\n\ + mov r9, r0\n\ + movs r1, 0x1D\n\ + add r1, sp\n\ mov r10, r1\n\ - mov r9, r2\n\ - adds r4, r3, 0\n\ - ldr r5, [sp, 0x54]\n\ - lsls r4, 24\n\ - lsls r5, 24\n\ - lsrs r5, 24\n\ - lsrs r4, 23\n\ - add r4, r9\n\ - ldrb r0, [r4]\n\ - mov r6, r10\n\ - muls r6, r0\n\ - add r6, r8\n\ - ldrb r0, [r4, 0x1]\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 3\n\ - adds r1, r6, r1\n\ - mov r0, sp\n\ - movs r2, 0x38\n\ - bl memcpy\n\ - lsls r5, 1\n\ - add r5, r9\n\ - ldrb r0, [r5]\n\ - mov r1, r10\n\ - muls r1, r0\n\ + mov r2, sp\n\ + adds r2, 0xC\n\ + str r2, [sp, 0x4C]\n\ + movs r7, 0xFF\n\ + add r4, sp, 0x8\n\ + movs r2, 0\n\ + mov r6, r9\n\ + mov r5, r10\n\ +_080B9CBC:\n\ + mov r1, sp\n\ + adds r1, r3\n\ + adds r1, 0x4\n\ + ldrb r0, [r1]\n\ + orrs r0, r7\n\ + strb r0, [r1]\n\ + adds r0, r4, r3\n\ + strb r2, [r0]\n\ + lsls r1, r3, 1\n\ + adds r0, r6, r1\n\ + strb r2, [r0]\n\ + adds r1, r5, r1\n\ + strb r2, [r1]\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + cmp r3, 0x3\n\ + bls _080B9CBC\n\ + movs r4, 0\n\ + str r4, [sp, 0x3C]\n\ + movs r3, 0\n\ + mov r1, r8\n\ + lsls r0, r1, 16\n\ + lsrs r1, r0, 16\n\ + str r0, [sp, 0x50]\n\ + ldr r4, [sp, 0x30]\n\ + ldr r0, [sp, 0x34]\n\ + adds r2, r4, 0\n\ + muls r2, r0\n\ + str r2, [sp, 0x48]\n\ + ldr r2, [sp, 0x3C]\n\ + cmp r2, r1\n\ + bcs _080B9D46\n\ + mov r8, r1\n\ +_080B9D00:\n\ + ldr r4, [sp, 0x30]\n\ + adds r0, r4, 0\n\ + muls r0, r3\n\ + ldr r1, [sp, 0x2C]\n\ + adds r6, r1, r0\n\ + ldr r0, [r6, 0x70]\n\ + cmp r0, 0\n\ + beq _080B9D3C\n\ + movs r7, 0\n\ + cmp r7, r0\n\ + bcs _080B9D3C\n\ + adds r4, r6, 0\n\ + adds r4, 0x74\n\ + mov r2, r9\n\ + lsls r1, r3, 1\n\ + movs r5, 0x1\n\ +_080B9D20:\n\ + lsls r0, r7, 1\n\ + adds r0, r4, r0\n\ + ldrh r0, [r0]\n\ + cmp r0, 0\n\ + bne _080B9D30\n\ + adds r0, r7, r1\n\ + adds r0, r2, r0\n\ + strb r5, [r0]\n\ +_080B9D30:\n\ + adds r0, r7, 0x1\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + ldr r0, [r6, 0x70]\n\ + cmp r7, r0\n\ + bcc _080B9D20\n\ +_080B9D3C:\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + cmp r3, r8\n\ + bcc _080B9D00\n\ +_080B9D46:\n\ + movs r7, 0\n\ + movs r3, 0\n\ + ldr r2, [sp, 0x50]\n\ + cmp r2, 0\n\ + beq _080B9E3E\n\ + mov r4, sp\n\ + adds r4, 0x24\n\ + str r4, [sp, 0x44]\n\ + movs r0, 0x25\n\ + add r0, sp\n\ + mov r8, r0\n\ +_080B9D5C:\n\ + ldr r1, [sp, 0x30]\n\ adds r0, r1, 0\n\ - add r8, r0\n\ - ldrb r1, [r4, 0x1]\n\ - lsls r0, r1, 3\n\ - subs r0, r1\n\ - lsls r0, 3\n\ - adds r6, r0\n\ - ldrb r0, [r5, 0x1]\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 3\n\ + muls r0, r3\n\ + ldr r2, [sp, 0x2C]\n\ + adds r6, r2, r0\n\ + lsls r1, r3, 1\n\ + mov r4, r9\n\ + adds r0, r4, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1\n\ + beq _080B9D7C\n\ + mov r2, r10\n\ + adds r0, r2, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1\n\ + bne _080B9D86\n\ +_080B9D7C:\n\ + ldr r0, [sp, 0x3C]\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x3C]\n\ +_080B9D86:\n\ + mov r4, r9\n\ + adds r0, r4, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1\n\ + bne _080B9DAC\n\ + mov r2, r10\n\ + adds r0, r2, r1\n\ + ldrb r2, [r0]\n\ + cmp r2, 0\n\ + bne _080B9DAC\n\ +_080B9D9A:\n\ + lsls r1, r7, 1\n\ + ldr r4, [sp, 0x44]\n\ + adds r0, r4, r1\n\ + strb r3, [r0]\n\ add r1, r8\n\ + strb r2, [r1]\n\ + b _080B9E2C\n\ + .align 2, 0\n\ +_080B9DA8: .4byte gLinkPlayers\n\ +_080B9DAC:\n\ + mov r2, r9\n\ + adds r0, r2, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _080B9DC0\n\ + mov r4, r10\n\ + adds r0, r4, r1\n\ + ldrb r2, [r0]\n\ + cmp r2, 0x1\n\ + beq _080B9D9A\n\ +_080B9DC0:\n\ + mov r2, r9\n\ + adds r0, r2, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1\n\ + bne _080B9E32\n\ + mov r4, r10\n\ + adds r0, r4, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1\n\ + bne _080B9E32\n\ + lsls r5, r7, 1\n\ + ldr r1, [sp, 0x44]\n\ + adds r0, r1, r5\n\ + strb r3, [r0]\n\ adds r0, r6, 0\n\ - movs r2, 0x38\n\ - bl memcpy\n\ - ldrb r1, [r5, 0x1]\n\ - lsls r0, r1, 3\n\ + str r3, [sp, 0x54]\n\ + bl sub_80B9BBC\n\ + adds r4, r0, 0\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + adds r0, r6, 0\n\ + adds r0, 0x38\n\ + bl sub_80B9BBC\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + ldr r3, [sp, 0x54]\n\ + cmp r4, 0\n\ + bne _080B9E0A\n\ + cmp r1, 0\n\ + beq _080B9E0E\n\ + mov r2, r8\n\ + adds r1, r2, r5\n\ + movs r0, 0x1\n\ + strb r0, [r1]\n\ + b _080B9E2C\n\ +_080B9E0A:\n\ + cmp r1, 0\n\ + beq _080B9E26\n\ +_080B9E0E:\n\ + str r3, [sp, 0x54]\n\ + bl Random\n\ + mov r4, r8\n\ + adds r2, r4, r5\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x1\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + ldr r3, [sp, 0x54]\n\ + b _080B9E2C\n\ +_080B9E26:\n\ + mov r2, r8\n\ + adds r0, r2, r5\n\ + strb r1, [r0]\n\ +_080B9E2C:\n\ + adds r0, r7, 0x1\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ +_080B9E32:\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + ldr r4, [sp, 0x50]\n\ + cmp r0, r4\n\ + bcc _080B9D5C\n\ +_080B9E3E:\n\ + movs r3, 0\n\ + ldr r1, [sp, 0x48]\n\ + lsls r0, r1, 4\n\ subs r0, r1\n\ lsls r0, 3\n\ - add r8, r0\n\ - mov r0, r8\n\ - mov r1, sp\n\ + ldr r2, [sp, 0x2C]\n\ + adds r6, r2, r0\n\ + ldr r1, [sp, 0x4C]\n\ +_080B9E4E:\n\ + lsls r0, r3, 2\n\ + adds r0, r1, r0\n\ + str r6, [r0]\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + cmp r3, 0x3\n\ + bls _080B9E4E\n\ + ldr r0, [sp, 0x38]\n\ + bl sub_80B9C4C\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + ldr r4, [sp, 0x3C]\n\ + cmp r4, 0x3\n\ + beq _080B9E9C\n\ + cmp r4, 0x3\n\ + bgt _080B9E82\n\ + cmp r4, 0x2\n\ + beq _080B9E8A\n\ + b _080B9EF0\n\ +_080B9E82:\n\ + ldr r0, [sp, 0x3C]\n\ + cmp r0, 0x4\n\ + beq _080B9EBC\n\ + b _080B9EF0\n\ +_080B9E8A:\n\ + add r2, sp, 0x24\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + ldr r0, [sp, 0x2C]\n\ + ldr r1, [sp, 0x30]\n\ + movs r3, 0\n\ + bl sub_80B9BC4\n\ + b _080B9EF0\n\ +_080B9E9C:\n\ + ldr r0, _080B9EB8 @ =gUnknown_083D02B4\n\ + lsls r1, 1\n\ + adds r2, r1, r0\n\ + ldrb r3, [r2]\n\ + adds r0, 0x1\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + add r2, sp, 0x24\n\ + str r0, [sp]\n\ + ldr r0, [sp, 0x2C]\n\ + ldr r1, [sp, 0x30]\n\ + bl sub_80B9BC4\n\ + b _080B9EF0\n\ + .align 2, 0\n\ +_080B9EB8: .4byte gUnknown_083D02B4\n\ +_080B9EBC:\n\ + add r6, sp, 0x24\n\ + ldr r4, _080B9F2C @ =gUnknown_083D02BA\n\ + lsls r5, r1, 2\n\ + adds r0, r5, r4\n\ + ldrb r3, [r0]\n\ + adds r0, r4, 0x1\n\ + adds r0, r5, r0\n\ + ldrb r0, [r0]\n\ + str r0, [sp]\n\ + ldr r0, [sp, 0x2C]\n\ + ldr r1, [sp, 0x30]\n\ + adds r2, r6, 0\n\ + bl sub_80B9BC4\n\ + adds r0, r4, 0x2\n\ + adds r0, r5, r0\n\ + ldrb r3, [r0]\n\ + adds r4, 0x3\n\ + adds r5, r4\n\ + ldrb r0, [r5]\n\ + str r0, [sp]\n\ + ldr r0, [sp, 0x2C]\n\ + ldr r1, [sp, 0x30]\n\ + adds r2, r6, 0\n\ + bl sub_80B9BC4\n\ +_080B9EF0:\n\ + ldr r1, [sp, 0x2C]\n\ + ldr r2, [sp, 0x48]\n\ + adds r6, r1, r2\n\ + ldr r4, _080B9F30 @ =gSaveBlock1\n\ + ldr r1, _080B9F34 @ =0x0000303c\n\ + adds r0, r4, r1\n\ + adds r1, r6, 0\n\ movs r2, 0x38\n\ bl memcpy\n\ - add sp, 0x38\n\ + ldr r2, _080B9F38 @ =0x00003074\n\ + adds r4, r2\n\ + adds r1, r6, 0\n\ + adds r1, 0x38\n\ + adds r0, r4, 0\n\ + movs r2, 0x38\n\ + bl memcpy\n\ + ldr r0, [sp, 0x40]\n\ + bl SeedRng\n\ + add sp, 0x58\n\ pop {r3-r5}\n\ mov r8, r3\n\ mov r9, r4\n\ mov r10, r5\n\ - pop {r4-r6}\n\ + pop {r4-r7}\n\ pop {r0}\n\ bx r0\n\ + .align 2, 0\n\ +_080B9F2C: .4byte gUnknown_083D02BA\n\ +_080B9F30: .4byte gSaveBlock1\n\ +_080B9F34: .4byte 0x0000303c\n\ +_080B9F38: .4byte 0x00003074\n\ .syntax divided\n"); } #endif -u8 sub_80B9C4C(u8 *a) +void sub_80B9F3C(u16 *a, u8 b) { - int i; - u8 r2 = 0; - - for (i = 0; i < 0x100; i++) - r2 += a[i]; - return r2; + if (b != 0 && *a != 0) + { + if (GetPocketByItemId(*a) == 5) + { + if (!CheckBagHasItem(*a, 1) && !CheckPCHasItem(*a, 1) && AddBagItem(*a, 1)) + { + VarSet(VAR_0x4001, *a); + StringCopy(gStringVar1, gLinkPlayers[0].name); + if (*a == ITEM_EON_TICKET) + FlagSet(SYS_HAS_EON_TICKET); + } + else + { + VarSet(VAR_0x4001, ITEM_NONE); + } + } + else + { + if (AddBagItem(*a, 1) == TRUE) + { + VarSet(VAR_0x4001, *a); + StringCopy(gStringVar1, gLinkPlayers[0].name); + } + else + { + VarSet(VAR_0x4001, ITEM_NONE); + } + } + } } +void sub_80BA00C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[0]++; + break; + case 1: + task->data[0]++; + break; + case 2: + SetSecretBase2Field_9_AndHideBG(); + sub_8125E2C(); + task->data[0]++; + break; + case 3: + if (sub_8125E6C() != 0) + { + ClearSecretBase2Field_9_2(); + task->data[0]++; + task->data[1] = 0; + } + break; + case 4: + task->data[1]++; + if (task->data[1] > 10) + { + sub_800832C(); + task->data[0]++; + } + break; + case 5: + if (!gReceivedRemoteLinkPlayers) + DestroyTask(taskId); + break; + } +} diff --git a/src/region_map.c b/src/region_map.c new file mode 100644 index 000000000..076dfecec --- /dev/null +++ b/src/region_map.c @@ -0,0 +1,1847 @@ +#include "global.h" +#include "event_data.h" +#include "field_effect.h" +#include "field_specials.h" +#include "m4a.h" +#include "main.h" +#include "map_constants.h" +#include "menu.h" +#include "palette.h" +#include "pokemon_menu.h" +#include "region_map.h" +#include "rom4.h" +#include "secret_base.h" +#include "songs.h" +#include "sprite.h" +#include "strings.h" +#include "string_util.h" +#include "text.h" +#include "trig.h" + +// Map Section IDs +#define MAPSEC_LITTLEROOT_TOWN 0 +#define MAPSEC_OLDALE_TOWN 1 +#define MAPSEC_DEWFORD_TOWN 2 +#define MAPSEC_LAVARIDGE_TOWN 3 +#define MAPSEC_FALLARBOR_TOWN 4 +#define MAPSEC_VERDANTURF_TOWN 5 +#define MAPSEC_PACIFIDLOG_TOWN 6 +#define MAPSEC_PETALBURG_CITY 7 +#define MAPSEC_SLATEPORT_CITY 8 +#define MAPSEC_MAUVILLE_CITY 9 +#define MAPSEC_RUSTBORO_CITY 10 +#define MAPSEC_FORTREE_CITY 11 +#define MAPSEC_LILYCOVE_CITY 12 +#define MAPSEC_MOSSDEEP_CITY 13 +#define MAPSEC_SOOTOPOLIS_CITY 14 +#define MAPSEC_EVER_GRANDE_CITY 15 +#define MAPSEC_ROUTE_101 0x10 +#define MAPSEC_ROUTE_102 0x11 +#define MAPSEC_ROUTE_103 0x12 +#define MAPSEC_ROUTE_104 0x13 +#define MAPSEC_ROUTE_105 0x14 +#define MAPSEC_ROUTE_106 0x15 +#define MAPSEC_ROUTE_107 0x16 +#define MAPSEC_ROUTE_108 0x17 +#define MAPSEC_ROUTE_109 0x18 +#define MAPSEC_ROUTE_110 0x19 +#define MAPSEC_ROUTE_111 0x1A +#define MAPSEC_ROUTE_112 0x1B +#define MAPSEC_ROUTE_113 0x1C +#define MAPSEC_ROUTE_114 0x1D +#define MAPSEC_ROUTE_115 0x1E +#define MAPSEC_ROUTE_116 0x1F +#define MAPSEC_ROUTE_117 0x20 +#define MAPSEC_ROUTE_118 0x21 +#define MAPSEC_ROUTE_119 0x22 +#define MAPSEC_ROUTE_120 0x23 +#define MAPSEC_ROUTE_121 0x24 +#define MAPSEC_ROUTE_122 0x25 +#define MAPSEC_ROUTE_123 0x26 +#define MAPSEC_ROUTE_124 0x27 +#define MAPSEC_ROUTE_125 0x28 +#define MAPSEC_ROUTE_126 0x29 +#define MAPSEC_ROUTE_127 0x2A +#define MAPSEC_ROUTE_128 0x2B +#define MAPSEC_ROUTE_129 0x2C +#define MAPSEC_ROUTE_130 0x2D +#define MAPSEC_ROUTE_131 0x2E +#define MAPSEC_ROUTE_132 0x2F +#define MAPSEC_ROUTE_133 0x30 +#define MAPSEC_ROUTE_134 0x31 +#define MAPSEC_UNDERWATER1 0x32 +#define MAPSEC_UNDERWATER2 0x33 +#define MAPSEC_UNDERWATER3 0x34 +#define MAPSEC_UNDERWATER4 0x35 +#define MAPSEC_UNDERWATER5 0x36 +#define MAPSEC_GRANITE_CAVE 0x37 +#define MAPSEC_MT_CHIMNEY 0x38 +#define MAPSEC_SAFARI_ZONE 0x39 +#define MAPSEC_BATTLE_TOWER 0x3A +#define MAPSEC_PETALBURG_WOODS 0x3B +#define MAPSEC_RUSTURF_TUNNEL 0x3C +#define MAPSEC_ABANDONED_SHIP 0x3D +#define MAPSEC_NEW_MAUVILLE 0x3E +#define MAPSEC_METEOR_FALLS_1 0x3F +#define MAPSEC_METEOR_FALLS_2 0x40 +#define MAPSEC_MT_PYRE 0x41 +#define MAPSEC_EVIL_TEAM_HIDEOUT 0x42 +#define MAPSEC_SHOAL_CAVE 0x43 +#define MAPSEC_SEAFLOOR_CAVERN 0x44 +#define MAPSEC_UNDERWATER6 0x45 +#define MAPSEC_VICTORY_ROAD 0x46 +#define MAPSEC_MIRAGE_ISLAND 0x47 +#define MAPSEC_CAVE_OF_ORIGIN 0x48 +#define MAPSEC_SOUTHERN_ISLAND 0x49 +#define MAPSEC_FIERY_PATH_1 0x4A +#define MAPSEC_FIERY_PATH_2 0x4B +#define MAPSEC_JAGGED_PASS_1 0x4C +#define MAPSEC_JAGGED_PASS_2 0x4D +#define MAPSEC_SEALED_CHAMBER 0x4E +#define MAPSEC_UNDERWATER7 0x4F +#define MAPSEC_SCORCHED_SLAB 0x50 +#define MAPSEC_ISLAND_CAVE 0x51 +#define MAPSEC_DESERT_RUINS 0x52 +#define MAPSEC_ANCIENT_TOMB 0x53 +#define MAPSEC_INSIDE_OF_TRUCK 0x54 +#define MAPSEC_SKY_PILLAR 0x55 +#define MAPSEC_SECRET_BASE 0x56 +#define MAPSEC_UNK_0x57 0x57 +#define MAPSEC_NONE 0x58 + +#define MAP_WIDTH 28 +#define MAP_HEIGHT 15 +#define MAPCURSOR_X_MIN 1 +#define MAPCURSOR_Y_MIN 2 +#define MAPCURSOR_X_MAX (MAPCURSOR_X_MIN + MAP_WIDTH - 1) +#define MAPCURSOR_Y_MAX (MAPCURSOR_Y_MIN + MAP_HEIGHT - 1) + +// Input events +enum +{ + INPUT_EVENT_NONE, + INPUT_EVENT_DPAD, + INPUT_EVENT_2, + INPUT_EVENT_3, + INPUT_EVENT_A_BUTTON, + INPUT_EVENT_B_BUTTON, +}; + +static EWRAM_DATA struct RegionMap *gRegionMap = NULL; + +static const u16 sRegionMapCursor_Pal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); +static const u8 sRegionMapCursorSmall_ImageLZ[] = INCBIN_U8("graphics/pokenav/cursor_small.4bpp.lz"); +static const u8 sRegionMapCursorLarge_ImageLZ[] = INCBIN_U8("graphics/pokenav/cursor_large.4bpp.lz"); +static const u16 sRegionMapBrendanIcon_Pal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); +static const u8 sRegionMapBrendanIcon_Image[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); +static const u16 sRegionMapMayIcon_Pal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); +static const u8 sRegionMapMayIcon_Image[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp"); +static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); +static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); +static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); + +#include "data/region_map_layout.h" + +#if ENGLISH +#include "data/region_map_names_en.h" +#elif GERMAN +#include "data/region_map_names_de.h" +#endif + +struct RegionMapLocation +{ + u8 x, y; + u8 width, height; + const u8 *regionMapSectionId; +}; + +const struct RegionMapLocation gRegionMapLocations[] = +{ + { 4, 11, 1, 1, gMapName_LittlerootTown}, + { 4, 9, 1, 1, gMapName_OldaleTown}, + { 2, 14, 1, 1, gMapName_DewfordTown}, + { 5, 3, 1, 1, gMapName_LavaridgeTown}, + { 3, 0, 1, 1, gMapName_FallarborTown}, + { 4, 6, 1, 1, gMapName_VerdanturfTown}, + {17, 10, 1, 1, gMapName_PacifidlogTown}, + { 1, 9, 1, 1, gMapName_PetalburgCity}, + { 8, 10, 1, 2, gMapName_SlateportCity}, + { 8, 6, 2, 1, gMapName_MauvilleCity}, + { 0, 5, 1, 2, gMapName_RustboroCity}, + {12, 0, 1, 1, gMapName_FortreeCity}, + {18, 3, 2, 1, gMapName_LilycoveCity}, + {24, 5, 2, 1, gMapName_MossdeepCity}, + {21, 7, 1, 1, gMapName_SootopolisCity}, + {27, 8, 1, 2, gMapName_EverGrandeCity}, + { 4, 10, 1, 1, gMapName_Route101}, + { 2, 9, 2, 1, gMapName_Route102}, + { 4, 8, 4, 1, gMapName_Route103}, + { 0, 7, 1, 3, gMapName_Route104}, + { 0, 10, 1, 3, gMapName_Route105}, + { 0, 13, 2, 1, gMapName_Route106}, + { 3, 14, 3, 1, gMapName_Route107}, + { 6, 14, 2, 1, gMapName_Route108}, + { 8, 12, 1, 3, gMapName_Route109}, + { 8, 7, 1, 3, gMapName_Route110}, + { 8, 0, 1, 6, gMapName_Route111}, + { 6, 3, 2, 1, gMapName_Route112}, + { 4, 0, 4, 1, gMapName_Route113}, + { 1, 0, 2, 3, gMapName_Route114}, + { 0, 2, 1, 3, gMapName_Route115}, + { 1, 5, 4, 1, gMapName_Route116}, + { 5, 6, 3, 1, gMapName_Route117}, + {10, 6, 2, 1, gMapName_Route118}, + {11, 0, 1, 6, gMapName_Route119}, + {13, 0, 1, 4, gMapName_Route120}, + {14, 3, 4, 1, gMapName_Route121}, + {16, 4, 1, 2, gMapName_Route122}, + {12, 6, 5, 1, gMapName_Route123}, + {20, 3, 4, 3, gMapName_Route124}, + {24, 3, 2, 2, gMapName_Route125}, + {20, 6, 3, 3, gMapName_Route126}, + {23, 6, 3, 3, gMapName_Route127}, + {23, 9, 4, 1, gMapName_Route128}, + {24, 10, 2, 1, gMapName_Route129}, + {21, 10, 3, 1, gMapName_Route130}, + {18, 10, 3, 1, gMapName_Route131}, + {15, 10, 2, 1, gMapName_Route132}, + {12, 10, 3, 1, gMapName_Route133}, + { 9, 10, 3, 1, gMapName_Route134}, + {20, 3, 4, 3, gMapName_Underwater}, + {20, 6, 3, 3, gMapName_Underwater}, + {23, 6, 3, 3, gMapName_Underwater}, + {23, 9, 4, 1, gMapName_Underwater}, + {21, 7, 1, 1, gMapName_Underwater}, + { 1, 13, 1, 1, gMapName_GraniteCave}, + { 6, 2, 1, 1, gMapName_MtChimney}, + {16, 2, 1, 1, gMapName_SafariZone}, + {22, 12, 1, 1, gMapName_BattleTower}, + { 0, 8, 1, 1, gMapName_PetalburgWoods}, + { 2, 5, 1, 1, gMapName_RusturfTunnel}, + { 6, 14, 1, 1, gMapName_AbandonedShip}, + { 8, 7, 1, 1, gMapName_NewMauville}, + { 0, 3, 1, 1, gMapName_MeteorFalls}, + { 1, 2, 1, 1, gMapName_MeteorFalls}, + {16, 4, 1, 1, gMapName_MtPyre}, + {19, 3, 1, 1, gMapName_EvilTeamHideout}, + {24, 4, 1, 1, gMapName_ShoalCave}, + {24, 9, 1, 1, gMapName_SeafloorCavern}, + {24, 9, 1, 1, gMapName_Underwater}, + {27, 9, 1, 1, gMapName_VictoryRoad}, + {17, 10, 1, 1, gMapName_MirageIsland}, + {21, 7, 1, 1, gMapName_CaveOfOrigin}, + {12, 14, 1, 1, gMapName_SouthernIsland}, + { 6, 3, 1, 1, gMapName_FieryPath}, + { 7, 3, 1, 1, gMapName_FieryPath}, + { 6, 3, 1, 1, gMapName_JaggedPass}, + { 7, 2, 1, 1, gMapName_JaggedPass}, + {11, 10, 1, 1, gMapName_SealedChamber}, + {11, 10, 1, 1, gMapName_Underwater}, + {13, 0, 1, 1, gMapName_ScorchedSlab}, + {0, 10, 1, 1, gMapName_IslandCave}, + { 8, 3, 1, 1, gMapName_DesertRuins}, + {13, 2, 1, 1, gMapName_AncientTomb}, + { 0, 0, 1, 1, gMapName_InsideOfTruck}, + {19, 10, 1, 1, gMapName_SkyPillar}, + { 0, 0, 1, 1, gMapName_SecretBase}, + { 0, 0, 1, 1, gMapName_None}, +}; + +static const u16 gUnknown_083E7684[][2] = +{ + {MAPSEC_UNDERWATER1, MAPSEC_ROUTE_124}, + {MAPSEC_UNDERWATER2, MAPSEC_ROUTE_126}, + {MAPSEC_UNDERWATER3, MAPSEC_ROUTE_127}, + {MAPSEC_UNDERWATER4, MAPSEC_ROUTE_128}, + {MAPSEC_UNDERWATER5, MAPSEC_SOOTOPOLIS_CITY}, + {MAPSEC_UNDERWATER6, MAPSEC_ROUTE_128}, + {MAPSEC_EVIL_TEAM_HIDEOUT, MAPSEC_LILYCOVE_CITY}, + {MAPSEC_UNDERWATER7, MAPSEC_ROUTE_134}, + {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, + {MAPSEC_JAGGED_PASS_1, MAPSEC_ROUTE_112}, + {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, + {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, + {MAPSEC_NONE, MAPSEC_NONE}, +}; + +static u8 sub_80FAB78(void); +static u8 _swiopen(void); +static u8 sub_80FAD04(void); +static u8 sub_80FADE4(void); +static void CalcZoomScrollParams(s16, s16, s16, s16, u16, u16, u8); +static void sub_80FB238(s16, s16); +void UpdateRegionMapVideoRegs(void); +static u16 GetRegionMapSectionAt(u16, u16); +static void InitializeCursorPosition(void); +static void sub_80FB600(void); +static u16 sub_80FB758(u16); +static u16 sub_80FB9C0(u16); +static void sub_80FBA18(void); +static bool8 sub_80FBAA0(u16); +void CreateRegionMapCursor(u16, u16); +static void sub_80FBCA0(void); +static void sub_80FBDF8(void); +static void sub_80FBE24(void); +static void SpriteCB_PlayerIconZoomedOut(struct Sprite *); +static void UpdateIconBlink(struct Sprite *); +static void SpriteCB_PlayerIconZoomedIn(struct Sprite *); +const u8 *GetMapSectionName(u8 *, u16, u16); +static void VBlankCB_FlyRegionMap(void); +static void CB2_FlyRegionMap(void); +static void sub_80FC244(void (*func)(void)); +static void PrintFlyTargetName(void); +static void CreateFlyTargetGraphics(void); +static void CreateCityTownFlyTargetIcons(void); +static void CreateSpecialAreaFlyTargetIcons(void); +static void SpriteCB_FlyTargetIcons(struct Sprite *); +static void sub_80FC5B4(void); +static void sub_80FC600(void); +static void sub_80FC69C(void); + +void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) +{ + sub_80FA904(regionMap, zoomed); + while (sub_80FA940()) + ; +} + +void sub_80FA904(struct RegionMap *regionMap, bool8 zoomed) +{ + gRegionMap = regionMap; + gRegionMap->initStep = 0; + gRegionMap->zoomed = zoomed; + gRegionMap->inputCallback = (zoomed == 0) ? sub_80FAB78 : sub_80FAD04; +} + +bool8 sub_80FA940(void) +{ + switch (gRegionMap->initStep) + { + case 0: + LZ77UnCompVram(sRegionMapBkgnd_ImageLZ, (void *)(VRAM + 0x8000)); + break; + case 1: + LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (void *)(VRAM + 0xE000)); + break; + case 2: + LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60); // Why isn't this the right size? + break; + case 3: + LZ77UnCompWram(sRegionMapCursorSmall_ImageLZ, gRegionMap->cursorSmallImage); + break; + case 4: + LZ77UnCompWram(sRegionMapCursorLarge_ImageLZ, gRegionMap->cursorLargeImage); + break; + case 5: + InitializeCursorPosition(); + gRegionMap->unk74 = gRegionMap->cursorPosX; + gRegionMap->unk76 = gRegionMap->cursorPosY; + gRegionMap->unk16 = sub_80FB758(gRegionMap->mapSecId); + gRegionMap->mapSecId = sub_80FB9C0(gRegionMap->mapSecId); + GetMapSectionName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + break; + case 6: + if (gRegionMap->zoomed == FALSE) + { + CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0); + } + else + { + gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 52; + gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 68; + gRegionMap->unk64 = gRegionMap->cursorPosX; + gRegionMap->unk66 = gRegionMap->cursorPosY; + CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0); + } + break; + case 7: + sub_80FBA18(); + UpdateRegionMapVideoRegs(); + gRegionMap->cursorSprite = NULL; + gRegionMap->playerIconSprite = NULL; + gRegionMap->unk7A = 0; + gRegionMap->blinkPlayerIcon = FALSE; + REG_BG2CNT = 0xBC8A; + gRegionMap->initStep++; + default: + return FALSE; + } + gRegionMap->initStep++; + return TRUE; +} + +void FreeRegionMapIconResources(void) +{ + if (gRegionMap->cursorSprite != NULL) + { + DestroySprite(gRegionMap->cursorSprite); + FreeSpriteTilesByTag(gRegionMap->cursorTileTag); + FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); + } + if (gRegionMap->playerIconSprite != NULL) + { + DestroySprite(gRegionMap->playerIconSprite); + FreeSpriteTilesByTag(gRegionMap->playerIconTileTag); + FreeSpritePaletteByTag(gRegionMap->playerIconPaletteTag); + } +} + +u8 sub_80FAB60(void) +{ + return gRegionMap->inputCallback(); +} + +static u8 sub_80FAB78(void) +{ + u8 event = INPUT_EVENT_NONE; + + gRegionMap->cursorDeltaX = 0; + gRegionMap->cursorDeltaY = 0; + if ((gMain.heldKeys & DPAD_UP) && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) + { + gRegionMap->cursorDeltaY = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_DOWN) && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) + { + gRegionMap->cursorDeltaY = 1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_LEFT) && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) + { + gRegionMap->cursorDeltaX = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_RIGHT) && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) + { + gRegionMap->cursorDeltaX = 1; + event = INPUT_EVENT_DPAD; + } + + if (gMain.newKeys & A_BUTTON) + event = INPUT_EVENT_A_BUTTON; + else if (gMain.newKeys & B_BUTTON) + event = INPUT_EVENT_B_BUTTON; + + if (event == INPUT_EVENT_DPAD) + { + gRegionMap->unk7A = 4; + gRegionMap->inputCallback = _swiopen; + } + return event; +} + +static u8 _swiopen(void) +{ + u16 mapSecId; + + if (gRegionMap->unk7A != 0) + return INPUT_EVENT_2; + + if (gRegionMap->cursorDeltaX > 0) + gRegionMap->cursorPosX++; + + if (gRegionMap->cursorDeltaX < 0) + gRegionMap->cursorPosX--; + + if (gRegionMap->cursorDeltaY > 0) + gRegionMap->cursorPosY++; + + if (gRegionMap->cursorDeltaY < 0) + gRegionMap->cursorPosY--; + + mapSecId = GetRegionMapSectionAt(gRegionMap->cursorPosX, gRegionMap->cursorPosY); + gRegionMap->unk16 = sub_80FB758(mapSecId); + if (mapSecId != gRegionMap->mapSecId) + { + gRegionMap->mapSecId = mapSecId; + GetMapSectionName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + } + sub_80FBA18(); + gRegionMap->inputCallback = sub_80FAB78; + return INPUT_EVENT_3; +} + +static u8 sub_80FAD04(void) +{ + u8 event = INPUT_EVENT_NONE; + + gRegionMap->unk6A = 0; + gRegionMap->unk68 = 0; + if ((gMain.heldKeys & DPAD_UP) && gRegionMap->scrollY > -52) + { + gRegionMap->unk68 = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_DOWN) && gRegionMap->scrollY < 60) + { + gRegionMap->unk68 = 1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_LEFT) && gRegionMap->scrollX > -44) + { + gRegionMap->unk6A = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_RIGHT) && gRegionMap->scrollX < 172) + { + gRegionMap->unk6A = 1; + event = INPUT_EVENT_DPAD; + } + + if (gMain.newKeys & A_BUTTON) + event = INPUT_EVENT_A_BUTTON; + if (gMain.newKeys & B_BUTTON) + event = INPUT_EVENT_B_BUTTON; + + if (event == INPUT_EVENT_DPAD) + { + gRegionMap->inputCallback = sub_80FADE4; + gRegionMap->unk6C = 0; + } + return event; +} + +static u8 sub_80FADE4(void) +{ + gRegionMap->scrollY += gRegionMap->unk68; + gRegionMap->scrollX += gRegionMap->unk6A; + sub_80FB238(gRegionMap->scrollX, gRegionMap->scrollY); + gRegionMap->unk6C++; + if (gRegionMap->unk6C == 8) + { + u16 r3 = (gRegionMap->scrollX + 44) / 8 + 1; + u16 r1 = (gRegionMap->scrollY + 52) / 8 + 2; + + if (r3 != gRegionMap->unk64 || r1 != gRegionMap->unk66) + { + u16 mapSecId; + + gRegionMap->unk64 = r3; + gRegionMap->unk66 = r1; + mapSecId = GetRegionMapSectionAt(r3, r1); + gRegionMap->unk16 = sub_80FB758(mapSecId); + if (mapSecId != gRegionMap->mapSecId) + { + gRegionMap->mapSecId = mapSecId; + GetMapSectionName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + } + sub_80FBA18(); + } + gRegionMap->unk6C = 0; + gRegionMap->inputCallback = sub_80FAD04; + return INPUT_EVENT_3; + } + return INPUT_EVENT_2; +} + +void sub_80FAEC4(void) +{ + if (gRegionMap->zoomed == FALSE) + { + gRegionMap->scrollY = 0; + gRegionMap->scrollX = 0; + gRegionMap->unk40 = 0; + gRegionMap->unk3C = 0; + gRegionMap->unk60 = gRegionMap->cursorPosX * 8 - 52; + gRegionMap->unk62 = gRegionMap->cursorPosY * 8 - 68; + gRegionMap->unk44 = (gRegionMap->unk60 << 8) / 16; + gRegionMap->unk48 = (gRegionMap->unk62 << 8) / 16; + gRegionMap->unk64 = gRegionMap->cursorPosX; + gRegionMap->unk66 = gRegionMap->cursorPosY; + gRegionMap->unk4C = (256 << 8); + gRegionMap->unk50 = -0x800; + } + else + { + gRegionMap->unk3C = gRegionMap->scrollX * 256; + gRegionMap->unk40 = gRegionMap->scrollY * 256; + gRegionMap->unk60 = 0; + gRegionMap->unk62 = 0; + gRegionMap->unk44 = -(gRegionMap->unk3C / 16); + gRegionMap->unk48 = -(gRegionMap->unk40 / 16); + gRegionMap->cursorPosX = gRegionMap->unk64; + gRegionMap->cursorPosY = gRegionMap->unk66; + gRegionMap->unk4C = (128 << 8); + gRegionMap->unk50 = 0x800; + } + gRegionMap->unk6E = 0; + sub_80FBCA0(); + sub_80FBDF8(); +} + +u8 sub_80FAFC0(void) +{ + u8 r4; + + if (gRegionMap->unk6E >= 16) + return 0; + gRegionMap->unk6E++; + if (gRegionMap->unk6E == 16) + { + gRegionMap->unk44 = 0; + gRegionMap->unk48 = 0; + gRegionMap->scrollX = gRegionMap->unk60; + gRegionMap->scrollY = gRegionMap->unk62; + gRegionMap->unk4C = (gRegionMap->zoomed == FALSE) ? (128 << 8) : (256 << 8); + gRegionMap->zoomed = !gRegionMap->zoomed; + gRegionMap->inputCallback = (gRegionMap->zoomed == FALSE) ? sub_80FAB78 : sub_80FAD04; + CreateRegionMapCursor(gRegionMap->cursorTileTag, gRegionMap->cursorPaletteTag); + sub_80FBE24(); + r4 = 0; + } + else + { + gRegionMap->unk3C += gRegionMap->unk44; + gRegionMap->unk40 += gRegionMap->unk48; + gRegionMap->scrollX = gRegionMap->unk3C >> 8; + gRegionMap->scrollY = gRegionMap->unk40 >> 8; + gRegionMap->unk4C += gRegionMap->unk50; + if ((gRegionMap->unk44 < 0 && gRegionMap->scrollX < gRegionMap->unk60) + || (gRegionMap->unk44 > 0 && gRegionMap->scrollX > gRegionMap->unk60)) + { + gRegionMap->scrollX = gRegionMap->unk60; + gRegionMap->unk44 = 0; + } + if ((gRegionMap->unk48 < 0 && gRegionMap->scrollY < gRegionMap->unk62) + || (gRegionMap->unk48 > 0 && gRegionMap->scrollY > gRegionMap->unk62)) + { + gRegionMap->scrollY = gRegionMap->unk62; + gRegionMap->unk48 = 0; + } + if (gRegionMap->zoomed == FALSE) + { + if (gRegionMap->unk4C < (128 << 8)) + { + gRegionMap->unk4C = (128 << 8); + gRegionMap->unk50 = 0; + } + } + else + { + if (gRegionMap->unk4C > (256 << 8)) + { + gRegionMap->unk4C = (256 << 8); + gRegionMap->unk50 = 0; + } + } + r4 = 1; + } + CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, gRegionMap->unk4C >> 8, gRegionMap->unk4C >> 8, 0); + return r4; +} + +static void CalcZoomScrollParams(s16 a, s16 b, s16 c, s16 d, u16 e, u16 f, u8 rotation) +{ + s32 var1; + s32 var2; + s32 var3; + s32 var4; + + gRegionMap->unk2C = e * gSineTable[rotation + 64] >> 8; + gRegionMap->unk30 = e * -gSineTable[rotation] >> 8; + gRegionMap->unk34 = f * gSineTable[rotation] >> 8; + gRegionMap->unk38 = f * gSineTable[rotation + 64] >> 8; + + var1 = (a << 8) + (c << 8); + var2 = d * gRegionMap->unk34 + gRegionMap->unk2C * c; + gRegionMap->bg2x = var1 - var2; + + var3 = (b << 8) + (d << 8); + var4 = gRegionMap->unk38 * d + gRegionMap->unk30 * c; + gRegionMap->bg2y = var3 - var4; + + gRegionMap->needUpdateVideoRegs = TRUE; +} + +static void sub_80FB238(s16 x, s16 y) +{ + gRegionMap->bg2x = (0x1C << 8) + (x << 8); + gRegionMap->bg2y = (0x24 << 8) + (y << 8); + gRegionMap->needUpdateVideoRegs = TRUE; +} + +void UpdateRegionMapVideoRegs(void) +{ + if (gRegionMap->needUpdateVideoRegs) + { + REG_BG2PA = gRegionMap->unk2C; + REG_BG2PB = gRegionMap->unk34; + REG_BG2PC = gRegionMap->unk30; + REG_BG2PD = gRegionMap->unk38; + REG_BG2X = gRegionMap->bg2x; + REG_BG2Y = gRegionMap->bg2y; + gRegionMap->needUpdateVideoRegs = FALSE; + } +} + +void sub_80FB2A4(s16 a, s16 b) +{ + CalcZoomScrollParams(a, b, 0x38, 0x48, 0x100, 0x100, 0); + UpdateRegionMapVideoRegs(); + if (gRegionMap->playerIconSprite != NULL) + { + gRegionMap->playerIconSprite->pos2.x = -a; + gRegionMap->playerIconSprite->pos2.y = -b; + } +} + +static u16 GetRegionMapSectionAt(u16 x, u16 y) +{ + if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX) + return MAPSEC_NONE; + y -= MAPCURSOR_Y_MIN; + x -= MAPCURSOR_X_MIN; + return sRegionMapLayout[x + y * 28]; +} + +static void InitializeCursorPosition(void) +{ + struct MapHeader *mapHeader; + u16 mapWidth; + u16 mapHeight; + u16 x; + u16 y; + u16 r1; + u16 r9; + + if (gSaveBlock1.location.mapGroup == 25 + && (gSaveBlock1.location.mapNum == MAP_ID_SS_TIDAL_CORRIDOR + || gSaveBlock1.location.mapNum == MAP_ID_SS_TIDAL_LOWER_DECK + || gSaveBlock1.location.mapNum == MAP_ID_SS_TIDAL_ROOMS)) + { + sub_80FB600(); + return; + } + + switch (get_map_light_level_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum) - 1) + { + default: + case 0: + case 1: + case 2: + case 4: + case 5: + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + gRegionMap->playerIsInCave = FALSE; + mapWidth = gMapHeader.mapData->width; + mapHeight = gMapHeader.mapData->height; + x = gSaveBlock1.pos.x; + y = gSaveBlock1.pos.y; + if (gRegionMap->mapSecId == MAPSEC_UNDERWATER6) + gRegionMap->playerIsInCave = TRUE; + break; + case 3: + case 6: + mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1.warp4.mapGroup, gSaveBlock1.warp4.mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = gSaveBlock1.warp4.x; + y = gSaveBlock1.warp4.y; + break; + case 8: + mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = gSaveBlock1.warp2.x; + y = gSaveBlock1.warp2.y; + break; + case 7: + { + struct WarpData *r4; + + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + if (gRegionMap->mapSecId != MAPSEC_UNK_0x57) + { + r4 = &gSaveBlock1.warp4; + mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum); + } + else + { + r4 = &gSaveBlock1.warp2; + mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + } + gRegionMap->playerIsInCave = FALSE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = r4->x; + y = r4->y; + } + break; + } + + r9 = x; + + r1 = mapWidth / gRegionMapLocations[gRegionMap->mapSecId].width; + if (r1 == 0) + r1 = 1; + x /= r1; + if (x >= gRegionMapLocations[gRegionMap->mapSecId].width) + x = gRegionMapLocations[gRegionMap->mapSecId].width - 1; + + r1 = mapHeight / gRegionMapLocations[gRegionMap->mapSecId].height; + if (r1 == 0) + r1 = 1; + y /= r1; + if (y >= gRegionMapLocations[gRegionMap->mapSecId].height) + y = gRegionMapLocations[gRegionMap->mapSecId].height - 1; + + switch (gRegionMap->mapSecId) + { + case MAPSEC_ROUTE_114: + if (y != 0) + x = 0; + break; + case MAPSEC_ROUTE_126: + case MAPSEC_UNDERWATER2: + x = 0; + if (gSaveBlock1.pos.x > 32) + x = 1; + if (gSaveBlock1.pos.x > 0x33) + x++; + y = 0; + if (gSaveBlock1.pos.y > 0x25) + y = 1; + if (gSaveBlock1.pos.y > 0x38) + y++; + break; + case MAPSEC_ROUTE_121: + x = 0; + if (r9 > 14) + x = 1; + if (r9 > 0x1C) + x++; + if (r9 > 0x36) + x++; + break; + } + gRegionMap->cursorPosX = gRegionMapLocations[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapLocations[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; +} + +static void sub_80FB600(void) +{ + u16 y = 0; + u16 x = 0; + u8 mapGroup; + u8 mapNum; + s16 sp2; + s16 sp4; + + switch (GetSSTidalLocation(&mapGroup, &mapNum, &sp2, &sp4)) + { + case 1: + gRegionMap->mapSecId = MAPSEC_SLATEPORT_CITY; + break; + case 2: + gRegionMap->mapSecId = MAPSEC_LILYCOVE_CITY; + break; + case 3: + gRegionMap->mapSecId = MAPSEC_ROUTE_124; + break; + case 4: + gRegionMap->mapSecId = MAPSEC_ROUTE_131; + break; + default: + case 0: + { + struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + u16 r1; + + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + r1 = mapHeader->mapData->width / gRegionMapLocations[gRegionMap->mapSecId].width; + if (r1 == 0) + r1 = 1; + x = sp2 / r1; + if (x >= gRegionMapLocations[gRegionMap->mapSecId].width) + x = gRegionMapLocations[gRegionMap->mapSecId].width - 1; + + r1 = mapHeader->mapData->height / gRegionMapLocations[gRegionMap->mapSecId].height; + if (r1 == 0) + r1 = 1; + y = sp4 / r1; + if (y >= gRegionMapLocations[gRegionMap->mapSecId].height) + y = gRegionMapLocations[gRegionMap->mapSecId].height - 1; + } + break; + } + gRegionMap->playerIsInCave = FALSE; + gRegionMap->cursorPosX = gRegionMapLocations[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapLocations[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; +} + +static u16 sub_80FB758(u16 mapSecId) +{ + switch (mapSecId) + { + case MAPSEC_NONE: + return 0; + case MAPSEC_LITTLEROOT_TOWN: + return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? 2 : 3; + case MAPSEC_OLDALE_TOWN: + return FlagGet(FLAG_VISITED_OLDALE_TOWN) ? 2 : 3; + case MAPSEC_DEWFORD_TOWN: + return FlagGet(FLAG_VISITED_DEWFORD_TOWN) ? 2 : 3; + case MAPSEC_LAVARIDGE_TOWN: + return FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) ? 2 : 3; + case MAPSEC_FALLARBOR_TOWN: + return FlagGet(FLAG_VISITED_FALLARBOR_TOWN) ? 2 : 3; + case MAPSEC_VERDANTURF_TOWN: + return FlagGet(FLAG_VISITED_VERDANTURF_TOWN) ? 2 : 3; + case MAPSEC_PACIFIDLOG_TOWN: + return FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) ? 2 : 3; + case MAPSEC_PETALBURG_CITY: + return FlagGet(FLAG_VISITED_PETALBURG_CITY) ? 2 : 3; + case MAPSEC_SLATEPORT_CITY: + return FlagGet(FLAG_VISITED_SLATEPORT_CITY) ? 2 : 3; + case MAPSEC_MAUVILLE_CITY: + return FlagGet(FLAG_VISITED_MAUVILLE_CITY) ? 2 : 3; + case MAPSEC_RUSTBORO_CITY: + return FlagGet(FLAG_VISITED_RUSTBORO_CITY) ? 2 : 3; + case MAPSEC_FORTREE_CITY: + return FlagGet(FLAG_VISITED_FORTREE_CITY) ? 2 : 3; + case MAPSEC_LILYCOVE_CITY: + return FlagGet(FLAG_VISITED_LILYCOVE_CITY) ? 2 : 3; + case MAPSEC_MOSSDEEP_CITY: + return FlagGet(FLAG_VISITED_MOSSDEEP_CITY) ? 2 : 3; + case MAPSEC_SOOTOPOLIS_CITY: + return FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) ? 2 : 3; + case MAPSEC_EVER_GRANDE_CITY: + return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? 2 : 3; + + case MAPSEC_BATTLE_TOWER: + return FlagGet(FLAG_UNLOCK_BATTLE_TOWER) ? 4 : 0; + case MAPSEC_SOUTHERN_ISLAND: + return FlagGet(FLAG_UNLOCK_SOUTHERN_ISLAND) ? 1 : 0; + default: + return 1; + } +} + +u16 GetRegionMapSectionAt_(u16 x, u16 y) +{ + return GetRegionMapSectionAt(x, y); +} + +static u16 sub_80FB9C0(u16 mapSecId) +{ + u16 i; + + for (i = 0; gUnknown_083E7684[i][0] != MAPSEC_NONE; i++) + { + if (gUnknown_083E7684[i][0] == mapSecId) + return gUnknown_083E7684[i][1]; + } + return mapSecId; +} + +u16 sub_80FBA04(u16 mapSecId) +{ + return sub_80FB9C0(mapSecId); +} + +static void sub_80FBA18(void) +{ + u16 x; + u16 y; + u16 i; + + if (gRegionMap->mapSecId == MAPSEC_NONE) + { + gRegionMap->everGrandeCityArea = 0; + return; + } + + if (gRegionMap->zoomed == FALSE) + { + x = gRegionMap->cursorPosX; + y = gRegionMap->cursorPosY; + } + else + { + x = gRegionMap->unk64; + y = gRegionMap->unk66; + } + + i = 0; + while (1) + { + if (x <= 1) + { + if (sub_80FBAA0(y)) + { + y--; + x = 0x1D; + } + else + { + break; + } + } + else + { + x--; + if (GetRegionMapSectionAt(x, y) == gRegionMap->mapSecId) + i++; + } + } + + gRegionMap->everGrandeCityArea = i; +} + +static bool8 sub_80FBAA0(u16 a) +{ + u16 x; + u16 y; + + y = a - 1; + if (y == 0xFFFF) + return FALSE; + + for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x++) + { + if (GetRegionMapSectionAt(x, y) == gRegionMap->mapSecId) + return TRUE; + } + return FALSE; +} + +static const struct OamData sCursorOamData = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sCursorAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(4, 20), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sCursorAnimSeq1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(16, 10), + ANIMCMD_FRAME(32, 10), + ANIMCMD_FRAME(16, 10), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const sCursorAnimTable[] = +{ + sCursorAnimSeq0, + sCursorAnimSeq1, +}; + +static void SpriteCB_Cursor(struct Sprite *sprite) +{ + if (gRegionMap->unk7A != 0) + { + sprite->pos1.x += gRegionMap->cursorDeltaX * 2; + sprite->pos1.y += gRegionMap->cursorDeltaY * 2; + gRegionMap->unk7A--; + } +} + +static void nullsub_66(struct Sprite *sprite) +{ +} + +void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + struct SpriteSheet spriteSheet; + struct SpritePalette spritePalette = + { + .data = sRegionMapCursor_Pal, + }; + struct SpriteTemplate spriteTemplate = + { + .oam = &sCursorOamData, + .anims = sCursorAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_Cursor, + }; + + spriteSheet.tag = tileTag; + spriteTemplate.tileTag = tileTag; + gRegionMap->cursorTileTag = tileTag; + + spritePalette.tag = paletteTag; + spriteTemplate.paletteTag = paletteTag; + gRegionMap->cursorPaletteTag = paletteTag; + + if (gRegionMap->zoomed == FALSE) + { + spriteSheet.data = gRegionMap->cursorSmallImage; + spriteSheet.size = 0x100; + spriteTemplate.callback = SpriteCB_Cursor; + } + else + { + spriteSheet.data = gRegionMap->cursorLargeImage; + spriteSheet.size = 0x600; + spriteTemplate.callback = nullsub_66; + } + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&spriteTemplate, 0x38, 0x48, 0); + if (spriteId != 64) + { + gRegionMap->cursorSprite = &gSprites[spriteId]; + if (gRegionMap->zoomed == TRUE) + { + gRegionMap->cursorSprite->oam.size = 2; + gRegionMap->cursorSprite->pos1.x -= 8; + gRegionMap->cursorSprite->pos1.y -= 8; + StartSpriteAnim(gRegionMap->cursorSprite, 1); + } + else + { + gRegionMap->cursorSprite->oam.size = 1; + gRegionMap->cursorSprite->pos1.x = gRegionMap->cursorPosX * 8 + 4; + gRegionMap->cursorSprite->pos1.y = gRegionMap->cursorPosY * 8 + 4; + } + gRegionMap->cursorSprite->data1 = 2; + gRegionMap->cursorSprite->data2 = IndexOfSpritePaletteTag(paletteTag) * 16 + 0x0101; + gRegionMap->cursorSprite->data3 = 1; + } +} + +static void sub_80FBCA0(void) +{ + if (gRegionMap->cursorSprite != NULL) + { + DestroySprite(gRegionMap->cursorSprite); + FreeSpriteTilesByTag(gRegionMap->cursorTileTag); + FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); + } +} + +void unref_sub_80FBCD0(void) +{ + gRegionMap->cursorSprite->data3 = 1; +} + +void unref_sub_80FBCE0(void) +{ + gRegionMap->cursorSprite->data3 = 0; +} + +static const struct OamData sPlayerIconOamData = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sPlayerIconAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd *const sPlayerIconAnimTable[] = +{ + sPlayerIconAnimSeq0, +}; + +void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + struct SpriteSheet playerIconSpriteSheet = + { + .data = sRegionMapBrendanIcon_Image, + .size = 128, + .tag = tileTag, + }; + struct SpritePalette playerIconSpritePalette = + { + .data = sRegionMapBrendanIcon_Pal, + .tag = paletteTag, + }; + struct SpriteTemplate playerIconSpriteTemplate = + { + .tileTag = tileTag, + .paletteTag = paletteTag, + .oam = &sPlayerIconOamData, + .anims = sPlayerIconAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }; + + if (gSaveBlock2.playerGender == FEMALE) + { + playerIconSpriteSheet.data = sRegionMapMayIcon_Image; + playerIconSpritePalette.data = sRegionMapMayIcon_Pal; + } + LoadSpriteSheet(&playerIconSpriteSheet); + LoadSpritePalette(&playerIconSpritePalette); + spriteId = CreateSprite(&playerIconSpriteTemplate, 0, 0, 1); + gRegionMap->playerIconSprite = &gSprites[spriteId]; + if (gRegionMap->zoomed == FALSE) + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 8 + 4; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 8 + 4; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedOut; + } + else + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 16 - 48; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 16 - 66; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedIn; + } +} + +static void sub_80FBDF8(void) +{ + if (gRegionMap->playerIconSprite != NULL) + { + gRegionMap->playerIconSprite->invisible = TRUE; + gRegionMap->playerIconSprite->callback = SpriteCallbackDummy; + } +} + +static void sub_80FBE24(void) +{ + if (gRegionMap->playerIconSprite != NULL) + { + if (gRegionMap->zoomed == TRUE) + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 16 - 48; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 16 - 66; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedIn; + gRegionMap->playerIconSprite->invisible = FALSE; + } + else + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 8 + 4; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 8 + 4; + gRegionMap->playerIconSprite->pos2.x = 0; + gRegionMap->playerIconSprite->pos2.y = 0; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedOut; + gRegionMap->playerIconSprite->invisible = FALSE; + } + } +} + +static void SpriteCB_PlayerIconZoomedIn(struct Sprite *sprite) +{ + sprite->pos2.x = -(gRegionMap->scrollX * 2); + sprite->pos2.y = -(gRegionMap->scrollY * 2); + sprite->data0 = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + sprite->data1 = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; + + // Determine if sprite is on screen + if (sprite->data0 < -8 || sprite->data0 > 0xA8 || sprite->data1 < -8 || sprite->data1 > 0xF8) + sprite->data2 = FALSE; + else + sprite->data2 = TRUE; + + if (sprite->data2 == TRUE) + UpdateIconBlink(sprite); + else + sprite->invisible = TRUE; +} + +static void SpriteCB_PlayerIconZoomedOut(struct Sprite *sprite) +{ + UpdateIconBlink(sprite); +} + +static void UpdateIconBlink(struct Sprite *sprite) +{ + if (gRegionMap->blinkPlayerIcon) + { + // Toggle visibility every 16 frames + sprite->data7++; + if (sprite->data7 > 16) + { + sprite->data7 = 0; + sprite->invisible = !sprite->invisible; + } + } + else + { + sprite->invisible = FALSE; + } +} + +void sub_80FBF94(void) +{ + if (gRegionMap->playerIsInCave) + gRegionMap->blinkPlayerIcon = TRUE; +} + +const u8 *GetMapSectionName(u8 *dest, u16 mapSecId, u16 length) +{ + if (mapSecId == MAPSEC_SECRET_BASE) + return GetSecretBaseMapName(dest); + if (mapSecId < MAPSEC_NONE) + return StringCopy(dest, gRegionMapLocations[mapSecId].regionMapSectionId); + if (length == 0) + length = 18; + return StringFill(dest, CHAR_SPACE, length); +} + +const u8 *CopyMapName(u8 *dest, u16 mapSecId) +{ + switch (mapSecId) + { + case MAPSEC_UNK_0x57: + return StringCopy(dest, gOtherText_Ferry); + case MAPSEC_SECRET_BASE: + return StringCopy(dest, gOtherText_SecretBase); + default: + return GetMapSectionName(dest, mapSecId, 0); + } +} + +const u8 *CopyLocationName(u8 *dest, u16 mapSecId) +{ + if (mapSecId == MAPSEC_EVIL_TEAM_HIDEOUT) + return StringCopy(dest, gOtherText_Hideout); + else + return CopyMapName(dest, mapSecId); +} + +static void GetRegionMapLocationPosition(u16 mapSecId, u16 *x, u16 *y, u16 *width, u16 *height) +{ + *x = gRegionMapLocations[mapSecId].x; + *y = gRegionMapLocations[mapSecId].y; + *width = gRegionMapLocations[mapSecId].width; + *height = gRegionMapLocations[mapSecId].height; +} + +struct UnknownStruct3 +{ + void (*unk0)(void); + u16 unk4; + u16 unk6; + struct RegionMap regionMap; +}; + +extern u8 ewram[]; +#define ewram0 (*(struct UnknownStruct3 *)(ewram + 0)) +#define ewram888 (ewram + 0x888) +#define ewramA6E (ewram[0xA6E]) +#define ewramBlankMapName (ewram + 0xA48) + +static const u16 sFlyRegionMapFrame_Pal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); +static const u8 sFlyRegionMapFrame_ImageLZ[] = INCBIN_U8("graphics/pokenav/map_frame.4bpp.lz"); +static const u8 sFlyRegionMapFrame_TilemapLZ[] = INCBIN_U8("graphics/pokenav/map_frame.bin.lz"); +static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); +static const u8 sFlyTargetIcons_ImageLZ[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); + +static const u8 sUnknown_083E7920[][3] = +{ + {0, 9, 1}, + {0, 10, 14}, + {0, 11, 15}, + {0, 12, 16}, + {0, 13, 17}, + {0, 14, 18}, + {0, 15, 19}, + {0, 0, 3}, + {0, 1, 4}, + {0, 2, 5}, + {0, 3, 6}, + {0, 4, 7}, + {0, 5, 8}, + {0, 6, 9}, + {0, 7, 10}, + {0, 8, 11}, + {0, 16, 0}, + {0, 17, 0}, + {0, 18, 0}, + {0, 19, 0}, + {0, 20, 0}, + {0, 21, 0}, + {0, 22, 0}, + {0, 23, 0}, + {0, 24, 0}, + {0, 25, 0}, + {0, 26, 0}, + {0, 27, 0}, + {0, 28, 0}, + {0, 29, 0}, + {0, 30, 0}, + {0, 31, 0}, + {0, 32, 0}, + {0, 33, 0}, + {0, 34, 0}, + {0, 35, 0}, + {0, 36, 0}, + {0, 37, 0}, + {0, 38, 0}, + {0, 39, 0}, + {0, 40, 0}, + {0, 41, 0}, + {0, 42, 0}, + {0, 43, 0}, + {0, 44, 0}, + {0, 45, 0}, + {0, 46, 0}, + {0, 47, 0}, + {0, 48, 0}, + {0, 49, 0}, +}; + +struct UnknownStruct4 +{ + const u8 *const *unk0; + u16 mapSecId; + u16 flag; +}; + +static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter}; + +static const struct UnknownStruct4 sUnknown_083E79C0[1] = +{ + {sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, SYS_POKEMON_LEAGUE_FLY}, +}; + +// XXX: what is this? +static u8 *const ewram_ = ewram; + +static const struct SpritePalette sFlyTargetIconSpritePalette = {sFlyTargetIcons_Pal, 2}; + +// Fly targets that are not cities or towns +static const u16 sSpecialFlyAreas[][2] = +{ + // flag, mapSecId + {0x848, MAPSEC_BATTLE_TOWER}, + {0xFFFF, MAPSEC_NONE}, +}; + +static const struct OamData sFlyTargetOamData = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sFlyTargetAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq1[] = +{ + ANIMCMD_FRAME(1, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq2[] = +{ + ANIMCMD_FRAME(3, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq3[] = +{ + ANIMCMD_FRAME(5, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq4[] = +{ + ANIMCMD_FRAME(6, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq5[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq6[] = +{ + ANIMCMD_FRAME(10, 5), + ANIMCMD_END, +}; + +static const union AnimCmd *const sFlyTargetAnimTable[] = +{ + sFlyTargetAnimSeq0, + sFlyTargetAnimSeq1, + sFlyTargetAnimSeq2, + sFlyTargetAnimSeq3, + sFlyTargetAnimSeq4, + sFlyTargetAnimSeq5, + sFlyTargetAnimSeq6, +}; + +static const struct SpriteTemplate gFlyTargetSpriteTemplate = +{ + .tileTag = 2, + .paletteTag = 2, + .oam = &sFlyTargetOamData, + .anims = sFlyTargetAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +void CB2_InitFlyRegionMap(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + ResetPaletteFade(); + ResetSpriteData(); + FreeSpriteTileRanges(); + FreeAllSpritePalettes(); + break; + case 1: + SetUpWindowConfig(&gWindowConfig_81E7224); + break; + case 2: + InitMenuWindow(&gWindowConfig_81E7224); + MenuZeroFillScreen(); + break; + case 3: + InitRegionMap(&ewram0.regionMap, 0); + CreateRegionMapCursor(0, 0); + CreateRegionMapPlayerIcon(1, 1); + ewram0.unk6 = ewram0.regionMap.mapSecId; + StringFill(ewramBlankMapName, CHAR_SPACE, 12); + PrintFlyTargetName(); + break; + case 4: + LZ77UnCompVram(sFlyRegionMapFrame_ImageLZ, (void *)(VRAM + 0xC000)); + break; + case 5: + LZ77UnCompVram(sFlyRegionMapFrame_TilemapLZ, (void *)(VRAM + 0xF000)); + break; + case 6: + LoadPalette(sFlyRegionMapFrame_Pal, 16, 32); + MenuPrint_PixelCoords(gOtherText_FlyToWhere, 1, 0x90, 1); + break; + case 7: + CreateFlyTargetGraphics(); + break; + case 8: + BlendPalettes(0xFFFFFFFF, 16, 0); + SetVBlankCallback(VBlankCB_FlyRegionMap); + break; + case 9: + REG_BLDCNT = 0; + REG_BG1CNT = 0x1E0D; + REG_DISPCNT = 0x1741; + sub_80FC244(sub_80FC5B4); + SetMainCallback2(CB2_FlyRegionMap); + break; + default: + return; + } + gMain.state++; +} + +static void VBlankCB_FlyRegionMap(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CB2_FlyRegionMap(void) +{ + ewram0.unk0(); + AnimateSprites(); + BuildOamBuffer(); +} + +static void sub_80FC244(void (*func)(void)) +{ + ewram0.unk0 = func; + ewram0.unk4 = 0; +} + +static void PrintFlyTargetName(void) +{ + if (ewram0.regionMap.unk16 == 2 || ewram0.regionMap.unk16 == 4) + { + u16 i = 0; + int zero; + + for (i = 0; i < ARRAY_COUNT(sUnknown_083E79C0); i++) + { + const struct UnknownStruct4 *r4 = &sUnknown_083E79C0[i]; + + if (ewram0.regionMap.mapSecId == r4->mapSecId) + { + if (FlagGet(r4->flag)) + { + MenuDrawTextWindow(16, 14, 29, 19); + MenuPrint(ewram0.regionMap.mapSecName, 17, 15); + MenuPrint_RightAligned(r4->unk0[ewram0.regionMap.everGrandeCityArea], 29, 17); + return; + } + break; + } + } + // This check is always true, but somehow the compiler still performed it. + asm("mov %0, #0\n":"=r"(zero)); // zero = 0 + if (zero == 0) + { + MenuDrawTextWindow(16, 16, 29, 19); + MenuPrint(ewram0.regionMap.mapSecName, 17, 17); + MenuZeroFillWindowRect(16, 14, 29, 15); + } + } + else + { + MenuDrawTextWindow(16, 16, 29, 19); + MenuPrint(ewramBlankMapName, 17, 17); + MenuZeroFillWindowRect(16, 14, 29, 15); + } +} + +static void CreateFlyTargetGraphics(void) +{ + struct SpriteSheet spriteSheet; + + LZ77UnCompWram(sFlyTargetIcons_ImageLZ, ewram888); + spriteSheet.data = ewram888; + spriteSheet.size = 0x1C0; + spriteSheet.tag = 2; + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&sFlyTargetIconSpritePalette); + CreateCityTownFlyTargetIcons(); + CreateSpecialAreaFlyTargetIcons(); +} + +// Draws a light overlay on cities and towns that the player can fly to +static void CreateCityTownFlyTargetIcons(void) +{ + u16 canFlyFlag = 0x80F; + u16 i; + + for (i = 0; i < 16; i++) + { + u16 x; + u16 y; + u16 width; + u16 height; + u16 r7; + u8 spriteId; + + GetRegionMapLocationPosition(i, &x, &y, &width, &height); + x = (x + 1) * 8 + 4; + y = (y + 2) * 8 + 4; + if (width == 2) + r7 = 1; + else if (height == 2) + r7 = 2; + else + r7 = 0; + spriteId = CreateSprite(&gFlyTargetSpriteTemplate, x, y, 10); + if (spriteId != 64) + { + gSprites[spriteId].oam.shape = r7; + if (FlagGet(canFlyFlag)) + gSprites[spriteId].callback = SpriteCB_FlyTargetIcons; + else + r7 += 3; + StartSpriteAnim(&gSprites[spriteId], r7); + gSprites[spriteId].data0 = i; + } + canFlyFlag++; + } +} + +// Draws a red box on other fly targets +// The Battle Tower is the only one of these +static void CreateSpecialAreaFlyTargetIcons(void) +{ + u16 i; + + for (i = 0; sSpecialFlyAreas[i][1] != MAPSEC_NONE; i++) + { + u16 x; + u16 y; + u16 width; + u16 height; + + if (FlagGet(sSpecialFlyAreas[i][0])) + { + u16 mapSecId = sSpecialFlyAreas[i][1]; + u8 spriteId; + + GetRegionMapLocationPosition(mapSecId, &x, &y, &width, &height); + x = (x + 1) * 8; + y = (y + 2) * 8; + spriteId = CreateSprite(&gFlyTargetSpriteTemplate, x, y, 10); + if (spriteId != 64) + { + gSprites[spriteId].oam.size = 1; + gSprites[spriteId].callback = SpriteCB_FlyTargetIcons; + StartSpriteAnim(&gSprites[spriteId], 6); + gSprites[spriteId].data0 = mapSecId; + } + } + } +} + +static void SpriteCB_FlyTargetIcons(struct Sprite *sprite) +{ + // Blink if our mapSecId is the one selected on the map + if (ewram0.regionMap.mapSecId == sprite->data0) + { + // Toggle visibility every 16 frames + sprite->data1++; + if (sprite->data1 > 16) + { + sprite->data1 = 0; + sprite->invisible = !sprite->invisible; + } + } + else + { + sprite->data1 = 16; + sprite->invisible = FALSE; + } +} + +static void sub_80FC5B4(void) +{ + switch (ewram0.unk4) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + ewram0.unk4++; + break; + case 1: + if (UpdatePaletteFade() != 0) + break; + sub_80FC244(sub_80FC600); + break; + } +} + +static void sub_80FC600(void) +{ + if (ewram0.unk4 == 0) + { + switch (sub_80FAB60()) + { + case INPUT_EVENT_NONE: + case INPUT_EVENT_DPAD: + case INPUT_EVENT_2: + break; + case INPUT_EVENT_3: + PrintFlyTargetName(); + break; + case INPUT_EVENT_A_BUTTON: + if (ewram0.regionMap.unk16 == 2 || ewram0.regionMap.unk16 == 4) + { + m4aSongNumStart(SE_SELECT); + ewramA6E = 1; + sub_80FC244(sub_80FC69C); + } + break; + case INPUT_EVENT_B_BUTTON: + m4aSongNumStart(SE_SELECT); + ewramA6E = 0; + sub_80FC244(sub_80FC69C); + break; + } + } +} + +static void sub_80FC69C(void) +{ + switch (ewram0.unk4) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + ewram0.unk4++; + break; + case 1: + if (UpdatePaletteFade() != 0) + break; + FreeRegionMapIconResources(); + if (ewramA6E != 0) + { + switch (ewram0.regionMap.mapSecId) + { + case MAPSEC_SOUTHERN_ISLAND: + sub_8053538(22); + break; + case MAPSEC_BATTLE_TOWER: + sub_8053538(21); + break; + case MAPSEC_LITTLEROOT_TOWN: + sub_8053538((gSaveBlock2.playerGender == MALE) ? 12 : 13); + break; + case MAPSEC_EVER_GRANDE_CITY: + sub_8053538((FlagGet(0x854) && ewram0.regionMap.everGrandeCityArea == 0) ? 20 : 11); + break; + default: + if (sUnknown_083E7920[ewram0.regionMap.mapSecId][2] != 0) + sub_8053538(sUnknown_083E7920[ewram0.regionMap.mapSecId][2]); + else + warp1_set_2(sUnknown_083E7920[ewram0.regionMap.mapSecId][0], sUnknown_083E7920[ewram0.regionMap.mapSecId][1], -1); + break; + } + sub_80865BC(); + } + else + { + SetMainCallback2(sub_808AD58); + } + break; + } +} diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c new file mode 100644 index 000000000..d052992ad --- /dev/null +++ b/src/reset_rtc_screen.c @@ -0,0 +1,496 @@ +#include "global.h" +#include "event_data.h" +#include "main.h" +#include "menu.h" +#include "palette.h" +#include "rtc.h" +#include "save.h" +#include "sprite.h" +#include "songs.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "strings2.h" +#include "task.h" +#include "text.h" +#include "unknown_task.h" + +struct ResetRtcStruct +{ + /*0x0*/ u8 dataIndex; + /*0x2*/ u16 minVal; + /*0x4*/ u16 maxVal; + /*0x6*/ u8 left; + /*0x7*/ u8 right; + /*0x8*/ u8 unk8; +}; + +extern u16 gSaveFileStatus; + +extern struct ResetRtcStruct gUnknown_08376420[]; +extern struct SpritePalette gUnknown_083764BC; +extern struct SpriteTemplate gSpriteTemplate_83764E8; +extern u8 gUnknown_08376500[]; + +void CB2_ResetRtcScreen(void); +void VBlankCB_ResetRtcScreen(void); +void Task_ResetRtcScreen(u8); + +void SpriteCB_ResetRtcCusor0(struct Sprite *sprite) +{ + int state = gTasks[sprite->data0].data[2]; + if (state != sprite->data1) + { + sprite->data1 = state; + switch (state) + { + case 1: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 53; + sprite->pos1.y = 68; + break; + case 2: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 86; + sprite->pos1.y = 68; + break; + case 3: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 107; + sprite->pos1.y = 68; + break; + case 4: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 128; + sprite->pos1.y = 68; + break; + case 5: + sprite->invisible = FALSE; + sprite->animNum = 2; + sprite->animDelayCounter = 0; + sprite->pos1.x = 155; + sprite->pos1.y = 80; + break; + case 6: + DestroySprite(sprite); + break; + } + } +} + +void SpriteCB_ResetRtcCusor1(struct Sprite *sprite) +{ + int state = gTasks[sprite->data0].data[2]; + if (state != sprite->data1) + { + sprite->data1 = state; + switch (state) + { + case 1: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 53; + sprite->pos1.y = 92; + break; + case 2: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 86; + sprite->pos1.y = 92; + break; + case 3: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 107; + sprite->pos1.y = 92; + break; + case 4: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 128; + sprite->pos1.y = 92; + break; + case 5: + sprite->invisible = TRUE; + break; + case 6: + DestroySprite(sprite); + break; + } + } +} + +void ResetRtcScreen_CreateCursor(u8 taskId) +{ + int spriteId; + + LoadSpritePalette(&gUnknown_083764BC); + + spriteId = CreateSpriteAtEnd(&gSpriteTemplate_83764E8, 53, 68, 0); + gSprites[spriteId].callback = SpriteCB_ResetRtcCusor0; + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = -1; + + spriteId = CreateSpriteAtEnd(&gSpriteTemplate_83764E8, 53, 68, 0); + gSprites[spriteId].callback = SpriteCB_ResetRtcCusor1; + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = -1; +} + +void ResetRtcScreen_FreeCursorPalette(void) +{ + FreeSpritePaletteByTag(gUnknown_083764BC.tag); +} + +void ResetRtcScreen_HideChooseTimeWindow(void) +{ + MenuZeroFillWindowRect(3, 8, 25, 11); +} + +void ResetRtcScreen_PrintTime(u8 x, u8 y, u16 days, u8 hours, u8 minutes, u8 seconds) +{ + u8 *dest = gStringVar4; + days %= 10000; + hours %= 24; + minutes %= 60; + seconds %= 60; + sub_8072C44(gStringVar1, days, 24, 1); + dest = StringCopy(dest, gStringVar1); + dest = StringCopy(dest, gOtherText_Day); + sub_8072C44(gStringVar1, hours, 18, 1); + dest = StringCopy(dest, gStringVar1); + dest = StringCopy(dest, gUnknown_08376500); + dest = ConvertIntToDecimalStringN(dest, minutes, STR_CONV_MODE_LEADING_ZEROS, 2); + dest = StringCopy(dest, gUnknown_08376500); + ConvertIntToDecimalStringN(dest, seconds, STR_CONV_MODE_LEADING_ZEROS, 2); + MenuPrint(gStringVar4, x, y); +} + +void ResetRtcScreen_ShowChooseTimeWindow(u16 days, u8 hours, u8 minutes, u8 seconds) +{ + MenuDrawTextWindow(3, 8, 25, 11); + MenuPrint(gOtherText_OK, 20, 9); + ResetRtcScreen_PrintTime(4, 9, days, hours, minutes, seconds); +} + +bool32 ResetRtcScreen_MoveTimeUpDown(s16 *val, int minVal, int maxVal, u16 keys) +{ + if (keys & DPAD_DOWN) + { + (*val)--; + if (*val < minVal) + *val = maxVal; + } + else if (keys & DPAD_UP) + { + (*val)++; + if (*val > maxVal) + *val = minVal; + } + else if (keys & DPAD_LEFT) + { + *val -= 10; + if (*val < minVal) + *val = maxVal; + } + else if (keys & DPAD_RIGHT) + { + *val += 10; + if (*val > maxVal) + *val = minVal; + } + else + { + return FALSE; + } + + return TRUE; +} + +void Task_ResetRtc_3(u8 taskId) +{ + gTasks[taskId].data[0] = 1; +} + +void Task_ResetRtc_2(u8 taskId) +{ + ResetRtcScreen_HideChooseTimeWindow(); + ResetRtcScreen_FreeCursorPalette(); + gTasks[taskId].func = Task_ResetRtc_3; +} + +void Task_ResetRtc_1(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + u8 selection = data[2]; + struct ResetRtcStruct *selectionInfo = &gUnknown_08376420[selection - 1]; + + if (gMain.newKeys & B_BUTTON) + { + gTasks[taskId].func = Task_ResetRtc_2; + data[1] = 0; + data[2] = 6; + PlaySE(SE_SELECT); + return; + } + + if (gMain.newKeys & DPAD_RIGHT) + { + if (selectionInfo->right) + { + data[2] = selectionInfo->right; + PlaySE(SE_SELECT); + return; + } + } + + if (gMain.newKeys & DPAD_LEFT) + { + if (selectionInfo->left) + { + data[2] = selectionInfo->left; + PlaySE(SE_SELECT); + return; + } + } + + if (selection == 5) + { + if (gMain.newKeys & A_BUTTON) + { + gLocalTime.days = data[3]; + gLocalTime.hours = data[4]; + gLocalTime.minutes = data[5]; + gLocalTime.seconds = data[6]; + PlaySE(SE_SELECT); + gTasks[taskId].func = Task_ResetRtc_2; + data[1] = 1; + data[2] = 6; + } + } + else if (ResetRtcScreen_MoveTimeUpDown(&data[selectionInfo->dataIndex], selectionInfo->minVal, selectionInfo->maxVal, gMain.newAndRepeatedKeys & (DPAD_UP | DPAD_DOWN))) + { + PlaySE(SE_SELECT); + ResetRtcScreen_PrintTime(4, 9, data[3], data[4], data[5], data[6]); + } +} + +void Task_ResetRtc_0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[0] = 0; + data[3] = gLocalTime.days; + data[4] = gLocalTime.hours; + data[5] = gLocalTime.minutes; + data[6] = gLocalTime.seconds; + ResetRtcScreen_ShowChooseTimeWindow(data[3], data[4], data[5], data[6]); + ResetRtcScreen_CreateCursor(taskId); + data[2] = 2; + gTasks[taskId].func = Task_ResetRtc_1; +} + +void CB2_InitResetRtcScreen(void) +{ + u8 *addr; + u32 size; + + REG_DISPCNT = 0; + SetVBlankCallback(NULL); + + DmaClear16(3, PLTT, PLTT_SIZE); + + addr = (u8 *)VRAM; + size = 0x18000; + while (1) + { + DmaFill16(3, 0, addr, 0x1000); + addr += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaFill16(3, 0, addr, size); + break; + } + } + + ResetOamRange(0, 128); + LoadOam(); + remove_some_task(); + dp12_8087EA4(); + ResetSpriteData(); + ResetTasks(); + ResetPaletteFade(); + SetUpWindowConfig(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); + REG_DISPCNT = 4352; + SetVBlankCallback(VBlankCB_ResetRtcScreen); + SetMainCallback2(CB2_ResetRtcScreen); + CreateTask(Task_ResetRtcScreen, 80); +} + +void CB2_ResetRtcScreen(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void VBlankCB_ResetRtcScreen(void) +{ + ProcessSpriteCopyRequests(); + LoadOam(); + TransferPlttBuffer(); +} + +void ResetRtcScreen_ShowMessage(const u8 *str) +{ + MenuDisplayMessageBox(); + MenuPrint(str, 2, 15); +} + +void Task_ShowResetRtcPrompt(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + MenuZeroFillScreen(); + MenuDrawTextWindow(0, 0, 20, 10); + MenuPrint(gSystemText_PresentTime, 1, 1); + ResetRtcScreen_PrintTime( + 1, + 3, + gLocalTime.days, + gLocalTime.hours, + gLocalTime.minutes, + gLocalTime.seconds); + MenuPrint(gSystemText_PreviousTime, 1, 5); + ResetRtcScreen_PrintTime( + 1, + 7, + gSaveBlock2.lastBerryTreeUpdate.days, + gSaveBlock2.lastBerryTreeUpdate.hours, + gSaveBlock2.lastBerryTreeUpdate.minutes, + gSaveBlock2.lastBerryTreeUpdate.seconds); + ResetRtcScreen_ShowMessage(gSystemText_ResetRTCPrompt); + data[0]++; + case 1: + if (gMain.newKeys & B_BUTTON) + { + DestroyTask(taskId); + DoSoftReset(); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyTask(taskId); + } + break; + } +} + +void Task_ResetRtcScreen(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 1, 0x10, 0, 0xFFFF); + data[0] = 1; + break; + case 1: + if (!gPaletteFade.active) + { + if (gSaveFileStatus == 0 || gSaveFileStatus == 2) + { + ResetRtcScreen_ShowMessage(gSystemText_NoSaveFileNoTime); + data[0] = 5; + } + else + { + RtcCalcLocalTime(); + data[1] = CreateTask(Task_ShowResetRtcPrompt, 80); + data[0] = 2; + } + } + break; + case 2: + if (gTasks[data[1]].isActive != TRUE) + { + MenuZeroFillScreen(); + ResetRtcScreen_ShowMessage(gSystemText_PleaseResetTime); + gLocalTime = gSaveBlock2.lastBerryTreeUpdate; + data[1] = CreateTask(Task_ResetRtc_0, 80); + data[0] = 3; + } + break; + case 3: + if (gTasks[data[1]].data[0]) + { + if (!gTasks[data[1]].data[1]) + { + DestroyTask(data[1]); + data[0] = 2; + } + else + { + DestroyTask(data[1]); + RtcReset(); + RtcCalcLocalTimeOffset( + gLocalTime.days, + gLocalTime.hours, + gLocalTime.minutes, + gLocalTime.seconds); + gSaveBlock2.lastBerryTreeUpdate = gLocalTime; + VarSet(VAR_DAYS, gLocalTime.days); + DisableResetRTC(); + ResetRtcScreen_ShowMessage(gSystemText_ClockResetDataSave); + data[0] = 4; + } + } + break; + case 4: + if (TrySavingData(0) == TRUE) + { + ResetRtcScreen_ShowMessage(gSystemText_SaveCompleted); + PlaySE(SE_PINPON); + } + else + { + ResetRtcScreen_ShowMessage(gSystemText_SaveFailed); + PlaySE(SE_BOO); + } + data[0] = 5; + case 5: + if (gMain.newKeys & A_BUTTON) + { + BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, 0xFFFF); + data[0] = 6; + } + else + { + break; + } + case 6: + if (!gPaletteFade.active) + { + DestroyTask(taskId); + DoSoftReset(); + } + } +} diff --git a/src/rom3.c b/src/rom3.c index 9d8d39f91..803bbf943 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -1,5 +1,4 @@ #include "global.h" -#include "rom3.h" #include "battle.h" #include "battle_811DA74.h" #include "battle_ai.h" @@ -10,6 +9,7 @@ #include "items.h" #include "link.h" #include "pokemon.h" +#include "rom3.h" #include "rom_8094928.h" #include "species.h" #include "task.h" @@ -24,9 +24,10 @@ extern u16 gBattleTypeFlags; extern u16 gBattleWeather; extern struct BattlePokemon gBattleMons[]; -extern u8 gUnknown_020238C4; -extern u8 gUnknown_020238C5; -extern u8 gUnknown_020238C6; +static EWRAM_DATA u8 gUnknown_020238C4 = 0; +static EWRAM_DATA u8 gUnknown_020238C5 = 0; +static EWRAM_DATA u8 gUnknown_020238C6 = 0; + extern u32 gUnknown_020239FC; extern u8 gBattleBufferA[][0x200]; extern u8 gBattleBufferB[][0x200]; @@ -49,13 +50,14 @@ extern u8 gUnknown_02024C78; extern u8 gBattleOutcome; extern u8 gActionSelectionCursor[]; extern u8 gMoveSelectionCursor[]; -extern u8 gBattleBuffersTransferData[]; extern u8 gBattleTextBuff1[]; extern u8 gBattleTextBuff2[]; extern u8 gBattleTextBuff3[]; extern void (*gBattleMainFunc)(void); extern void (*gBattleBankFunc[])(void); +u8 gBattleBuffersTransferData[0x170]; + void sub_800B858(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -580,7 +582,7 @@ void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e) { int i; @@ -588,7 +590,7 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; for (i = 0; i < d; i++) - gBattleBuffersTransferData[3 + i] = *(e++); + gBattleBuffersTransferData[3 + i] = *(u8*)(e++); dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); } @@ -613,7 +615,7 @@ void dp01_build_cmdbuf_x04_4_4_4(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800C704(u8 a, u8 b, u8 c) +void EmitSwitchInAnim(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 5; gBattleBuffersTransferData[1] = b; @@ -622,7 +624,7 @@ void sub_800C704(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x06_a(u8 a, u8 b) +void EmitReturnPokeToBall(u8 a, u8 b) { gBattleBuffersTransferData[0] = 6; gBattleBuffersTransferData[1] = b; @@ -638,7 +640,7 @@ void dp01_build_cmdbuf_x07_7_7_7(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x08_8_8_8(u8 a) +void EmitTrainerSlide(u8 a) { gBattleBuffersTransferData[0] = 8; gBattleBuffersTransferData[1] = 8; @@ -683,7 +685,7 @@ void dp01_build_cmdbuf_x0C_C_C_C(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0D_a(u8 a, u8 b) +void EmitBallThrowAnim(u8 a, u8 b) { gBattleBuffersTransferData[0] = 13; gBattleBuffersTransferData[1] = b; @@ -701,7 +703,7 @@ void unref_sub_800C828(u8 a, u8 b, u8 *c) dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2); } -void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g) { gBattleBuffersTransferData[0] = 15; gBattleBuffersTransferData[1] = b; @@ -727,7 +729,7 @@ void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) } gBattleBuffersTransferData[14] = 0; gBattleBuffersTransferData[15] = 0; - memcpy(&gBattleBuffersTransferData[16], g, 0x1C); + memcpy(&gBattleBuffersTransferData[16], g, sizeof(*g)); dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C); } @@ -904,7 +906,7 @@ _0800CA64: .4byte gBattleTextBuff1\n\ #endif __attribute__((naked)) -void EmitPrintStringPlayerOnly() +void EmitPrintStringPlayerOnly(u8 a, u16 stringID) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -1058,7 +1060,7 @@ void sub_800CBE0(u8 a, u8 *b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; @@ -1080,21 +1082,25 @@ void dp01_build_cmdbuf_x17_17_17_17(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitHealthBarUpdate(u8 a, s16 b) +// FIXME: I think this function is supposed to take s16 as its second argument, +// but battle_4.c expects u16 +void EmitHealthBarUpdate(u8 a, u16 b) { gBattleBuffersTransferData[0] = 24; gBattleBuffersTransferData[1] = 0; - gBattleBuffersTransferData[2] = b; - gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[2] = (s16)b; + gBattleBuffersTransferData[3] = ((s16)b & 0xFF00) >> 8; dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitExpBarUpdate(u8 a, u8 b, s16 c) +// FIXME: I think this function is supposed to take s16 as its third argument, +// but battle_4.c expects u16 +void EmitExpBarUpdate(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 25; gBattleBuffersTransferData[1] = b; - gBattleBuffersTransferData[2] = c; - gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + gBattleBuffersTransferData[2] = (s16)c; + gBattleBuffersTransferData[3] = ((s16)c & 0xFF00) >> 8; dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } @@ -1282,7 +1288,7 @@ void EmitEffectivenessSound(u8 a, u16 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800D074(u8 a, u16 b) +void EmitPlaySound(u8 a, u16 b) { gBattleBuffersTransferData[0] = 44; gBattleBuffersTransferData[1] = b; diff --git a/src/rom4.c b/src/rom4.c index bfc8e0e44..f9006efba 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -60,23 +60,23 @@ struct UnkTVStruct u32 tv_field_4; }; -extern struct WarpData gUnknown_020297F0; -extern struct WarpData gUnknown_020297F8; -extern struct WarpData gUnknown_02029800; -extern struct WarpData gUnknown_02029808; -extern struct UnkPlayerStruct gUnknown_02029810; -extern u16 gUnknown_02029814; -extern bool8 gUnknown_02029816; -extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; - -extern u8 gUnknown_03000580[]; -extern u16 (*gUnknown_03000584)(u32); -extern u8 gUnknown_03000588; - -extern u16 word_3004858; -extern void (*gFieldCallback)(void); -extern u8 gUnknown_03004860; -extern u8 gFieldLinkPlayerCount; +EWRAM_DATA struct WarpData gUnknown_020297F0 = {0}; +EWRAM_DATA struct WarpData gUnknown_020297F8 = {0}; +EWRAM_DATA struct WarpData gUnknown_02029800 = {0}; +EWRAM_DATA struct WarpData gUnknown_02029808 = {0}; +EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0}; +EWRAM_DATA u16 gUnknown_02029814 = 0; +EWRAM_DATA bool8 gUnknown_02029816 = FALSE; +EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0}; + +static u8 gUnknown_03000580[4]; +static u16 (*gUnknown_03000584)(u32); +static u8 gUnknown_03000588; + +u16 word_3004858; +void (*gFieldCallback)(void); +u8 gUnknown_03004860; +u8 gFieldLinkPlayerCount; extern u16 gUnknown_03004898; extern u16 gUnknown_0300489C; @@ -993,12 +993,12 @@ bool8 is_light_level_8_or_9(u8 a1) u8 unref_sub_8054260(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->name; + return get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->regionMapSectionId; } u8 sav1_map_get_name(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->name; + return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->regionMapSectionId; } u8 sav1_map_get_battletype(void) diff --git a/src/rom6.c b/src/rom6.c index 759aed93f..ff032b6c2 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -14,13 +14,13 @@ #include "task.h" extern u16 gScriptLastTalked; -extern u32 gUnknown_0202FF84[]; -extern struct MapPosition gUnknown_0203923C; extern void (*gFieldCallback)(void); extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); extern u8 UseRockSmashScript[]; +EWRAM_DATA struct MapPosition gUnknown_0203923C = {0}; + static void task08_080C9820(u8); static void sub_810B3DC(u8); static void sub_810B428(u8); diff --git a/src/rotating_gate.c b/src/rotating_gate.c index d12a21240..bb3c31dfc 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -565,9 +565,9 @@ static const u8 sRotatingGate_ArmLayout[][GATE_ARM_WEST + 1][GATE_ARM_MAX_LENGTH }, }; -extern u8 gRotatingGate_GateSpriteIds[ROTATING_GATE_PUZZLE_MAX]; -extern const struct RotatingGatePuzzle *gRotatingGate_PuzzleConfig; -extern u8 gRotatingGate_PuzzleCount; +static EWRAM_DATA u8 gRotatingGate_GateSpriteIds[ROTATING_GATE_PUZZLE_MAX] = {0}; +static EWRAM_DATA const struct RotatingGatePuzzle *gRotatingGate_PuzzleConfig = NULL; +static EWRAM_DATA u8 gRotatingGate_PuzzleCount = 0; static int GetCurrentMapRotatingGatePuzzleType(void) { diff --git a/src/save.c b/src/save.c index 570210fb0..adf39268e 100644 --- a/src/save.c +++ b/src/save.c @@ -11,21 +11,23 @@ #define GETBLOCKOFFSET(n) (0xF80 * (n - 1)) #define TOTALNUMSECTORS ((ARRAY_COUNT(gSaveSectionLocations) * 2) + (ARRAY_COUNT(gHallOfFameSaveSectionLocations) * 2)) // there are 2 slots, so double each array count and get the sum. -extern u32 gLastSaveSectorStatus; // used but in an unferenced function, so unused -extern u16 gLastWrittenSector; -extern u32 gLastSaveCounter; -extern u16 gLastKnownGoodSector; -extern u32 gDamagedSaveSectors; -extern u32 gSaveCounter; extern struct SaveSection unk_2000000; // slow save RAM -extern struct SaveSection *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM. -extern u16 gUnknown_03005EB4; -extern u16 gSaveFileStatus; -extern u32 gGameContinueCallback; + +u16 gLastWrittenSector; +u32 gLastSaveCounter; +u16 gLastKnownGoodSector; +u32 gDamagedSaveSectors; +u32 gSaveCounter; +struct SaveSection *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM. +u16 gUnknown_03005EB4; +u16 gSaveFileStatus; +u32 gGameContinueCallback; extern struct PokemonStorage gPokemonStorage; extern struct HallOfFame gHallOfFame; +static EWRAM_DATA u32 gLastSaveSectorStatus = 0; // used but in an unferenced function, so unused + const struct SaveSectionLocation gSaveSectionLocations[] = { {((u8 *) &gSaveBlock2) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock2, 1)}, @@ -672,9 +674,9 @@ u8 sub_8125E2C(void) return 0; } -u8 sub_8125E6C(void) +bool8 sub_8125E6C(void) { - u8 retVal = 0; + u8 retVal = FALSE; u16 val = ++gUnknown_03005EB4; if (val <= 4) { @@ -684,7 +686,7 @@ u8 sub_8125E6C(void) else { sub_81257F0(val, gSaveSectionLocations); - retVal = 1; + retVal = TRUE; } if (gDamagedSaveSectors) DoSaveFailedScreen(1); diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index a64b3eb5f..b91e8b5bf 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -22,17 +22,11 @@ #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -struct SaveFailedClockStruct -{ - bool16 clockRunning; - u16 timer; // appears to be unused, the only case its "used" cannot be reached normally - u8 unused[0xE]; // appears to be unused space. alternatively, there could have been multiple clock structs. however, neither of these cases are fulfilled, so the purpose of this space is unknown. one theory is that there is room for 3 more clock structs (2 16-bit values), so its possible GF intended there to be support for link-based save failed screens in case the synchronization failed, or it in fact was present in an earlier build but taken out for reasons. -}; - extern u8 unk_2000000[]; -extern u16 gSaveFailedType; -extern struct SaveFailedClockStruct gSaveFailedClockInfo; +static EWRAM_DATA u16 gSaveFailedType = 0; +static EWRAM_DATA u16 gSaveFailedClockInfo[9] = {0}; + extern u32 gDamagedSaveSectors; extern u32 gGameContinueCallback; @@ -83,7 +77,7 @@ void DoSaveFailedScreen(u8 saveType) { SetMainCallback2(CB2_SaveFailedScreen); gSaveFailedType = saveType; - gSaveFailedClockInfo.clockRunning = FALSE; + gSaveFailedClockInfo[0] = FALSE; } static void VBlankCB(void) @@ -159,7 +153,7 @@ static void CB2_WipeSave(void) { u8 wipeTries = 0; - gSaveFailedClockInfo.clockRunning = TRUE; + gSaveFailedClockInfo[0] = TRUE; while (gDamagedSaveSectors != 0 && wipeTries < 3) // while there are still attempts left, keep trying to fix the save sectors. { @@ -208,7 +202,7 @@ static void CB2_WipeSave(void) static void CB2_GameplayCannotBeContinued(void) { - gSaveFailedClockInfo.clockRunning = FALSE; + gSaveFailedClockInfo[0] = FALSE; if (gMain.newKeys & A_BUTTON) { @@ -221,7 +215,7 @@ static void CB2_GameplayCannotBeContinued(void) static void CB2_FadeAndReturnToTitleScreen(void) { - gSaveFailedClockInfo.clockRunning = FALSE; + gSaveFailedClockInfo[0] = FALSE; if (gMain.newKeys & A_BUTTON) { @@ -255,7 +249,7 @@ static void VBlankCB_UpdateClockGraphics(void) gMain.oamBuffer[0].x = 112; gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8; - if (gSaveFailedClockInfo.clockRunning != FALSE) + if (gSaveFailedClockInfo[0] != FALSE) { gMain.oamBuffer[0].tileNum = sClockFrames[n][0]; gMain.oamBuffer[0].matrixNum = (sClockFrames[n][2] << 4) | (sClockFrames[n][1] << 3); @@ -267,8 +261,8 @@ static void VBlankCB_UpdateClockGraphics(void) CpuFastCopy(gMain.oamBuffer, (void *)OAM, 4); - if (gSaveFailedClockInfo.timer) // maybe was used for debugging? - gSaveFailedClockInfo.timer--; + if (gSaveFailedClockInfo[1]) // maybe was used for debugging? + gSaveFailedClockInfo[1]--; } static bool8 VerifySectorWipe(u16 sector) diff --git a/src/save_menu_util.c b/src/save_menu_util.c index b2dd662d6..a2d17bd36 100644 --- a/src/save_menu_util.c +++ b/src/save_menu_util.c @@ -70,7 +70,7 @@ void PrintSaveMapName(s16 x, s16 y) { char name[32]; - CopyMapName(name, gMapHeader.name); + CopyMapName(name, gMapHeader.regionMapSectionId); MenuPrint(name, x, y); } diff --git a/src/scrcmd.c b/src/scrcmd.c index 45552f2fa..66578f350 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -48,12 +48,14 @@ typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); extern u32 gUnknown_0202E8AC; -extern u32 gUnknown_0202E8B0; -extern u16 gUnknown_0202E8B4; -extern u16 gUnknown_0202E8B6; -extern u16 gUnknown_0202E8B8; -extern u16 gUnknown_0202E8BA; -extern u16 gUnknown_0202E8BC; + +static EWRAM_DATA u32 gUnknown_0202E8B0 = 0; +static EWRAM_DATA u16 gUnknown_0202E8B4 = 0; +static EWRAM_DATA u16 gUnknown_0202E8B6 = 0; +static EWRAM_DATA u16 gUnknown_0202E8B8 = 0; +static EWRAM_DATA u16 gUnknown_0202E8BA = 0; +static EWRAM_DATA u16 gUnknown_0202E8BC = 0; + extern u16 gSpecialVar_0x8000; extern u16 gSpecialVar_0x8001; extern u16 gSpecialVar_0x8002; @@ -61,8 +63,6 @@ extern u16 gSpecialVar_0x8004; extern u16 gScriptResult; -extern u32 gUnknown_0202FF84[]; - extern u16 gScriptContestCategory; extern SpecialFunc gSpecials[]; @@ -280,7 +280,7 @@ bool8 ScrCmd_die(struct ScriptContext *ctx) bool8 ScrCmd_setbyte(struct ScriptContext *ctx) { u8 value = ScriptReadByte(ctx); - sub_8126160(value); + SetMysteryEventScriptStatus(value); return FALSE; } diff --git a/src/script.c b/src/script.c index c27eb22fe..8f12da437 100644 --- a/src/script.c +++ b/src/script.c @@ -4,8 +4,7 @@ #define RAM_SCRIPT_MAGIC 51 -extern u8 *gUnknown_0202E8AC; -extern u32 gUnknown_0202E8B0; +EWRAM_DATA u8 *gUnknown_0202E8AC = NULL; static u8 sScriptContext1Status; static struct ScriptContext sScriptContext1; @@ -53,7 +52,7 @@ void StopScript(struct ScriptContext *ctx) ctx->scriptPtr = 0; } -u8 RunScript(struct ScriptContext *ctx) +u8 RunScriptCommand(struct ScriptContext *ctx) { if (ctx->mode == 0) return 0; @@ -192,7 +191,7 @@ bool8 ScriptContext2_RunScript(void) ScriptContext2_Enable(); - if (!RunScript(&sScriptContext1)) + if (!RunScriptCommand(&sScriptContext1)) { sScriptContext1Status = 2; ScriptContext2_Disable(); @@ -225,7 +224,7 @@ void ScriptContext2_RunNewScript(const u8 *ptr) { InitScriptContext(&sScriptContext2, &gScriptCmdTable, &gScriptCmdTableEnd); SetupBytecodeScript(&sScriptContext2, ptr); - while (RunScript(&sScriptContext2) == 1) + while (RunScriptCommand(&sScriptContext2) == 1) ; } diff --git a/src/script_movement.c b/src/script_movement.c index 31143ed6f..e25b60a3c 100644 --- a/src/script_movement.c +++ b/src/script_movement.c @@ -5,7 +5,7 @@ #include "task.h" #include "util.h" -extern u8 *gUnknown_020384F8[]; +static EWRAM_DATA u8 *gUnknown_020384F8[16] = {0}; static void sub_80A2198(u8); static u8 sub_80A21E0(void); diff --git a/src/secret_base.c b/src/secret_base.c index d88d2c66a..4e8331f5c 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -205,7 +205,7 @@ void sub_80BB8CC(void) memset(gSaveBlock1.secretBases[0].sbr_field_2, 0xFF, 7); StringCopyN(gSaveBlock1.secretBases[0].sbr_field_2, gSaveBlock2.playerName, nameLength); gSaveBlock1.secretBases[0].gender = gSaveBlock2.playerGender; - VarSet(VAR_SECRET_BASE_MAP, gMapHeader.name); + VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId); } void sub_80BB970(struct MapEvents *events) diff --git a/src/sound.c b/src/sound.c index c9c4916b0..8d23b7d7a 100644 --- a/src/sound.c +++ b/src/sound.c @@ -17,8 +17,9 @@ struct Fanfare u32 SpeciesToCryId(u32); extern u16 gBattleTypeFlags; -extern struct MusicPlayerInfo *gMPlay_PokemonCry; -extern u8 gPokemonCryBGMDuckingCounter; + +static EWRAM_DATA struct MusicPlayerInfo *gMPlay_PokemonCry = NULL; +static EWRAM_DATA u8 gPokemonCryBGMDuckingCounter = 0; static u16 sCurrentMapMusic; static u16 sNextMapMusic; @@ -26,7 +27,8 @@ static u8 sMapMusicState; static u8 sMapMusicFadeInSpeed; static u16 sFanfareCounter; -extern bool8 gDisableMusic; +bool8 gDisableMusic; + extern struct MusicPlayerInfo gMPlay_BGM; extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; diff --git a/src/sound_check_menu.c b/src/sound_check_menu.c index 13a6f6f3e..d97ae6d86 100755..100644 --- a/src/sound_check_menu.c +++ b/src/sound_check_menu.c @@ -57,18 +57,19 @@ extern struct ToneData voicegroup_8453190[]; extern struct ToneData voicegroup_84549C0[]; extern struct ToneData voicegroup_8453790[]; -extern int gUnknown_020387B4[9]; - -extern s8 gUnknown_020387B3; -extern u8 gUnknown_020387B1; -extern u8 gUnknown_020387B2; -extern u8 gUnknown_020387D8; -extern u8 gUnknown_020387D9; -extern u8 gUnknown_020387B0; +static EWRAM_DATA u8 gUnknown_020387B0 = 0; +static EWRAM_DATA u8 gUnknown_020387B1 = 0; +static EWRAM_DATA u8 gUnknown_020387B2 = 0; +static EWRAM_DATA s8 gUnknown_020387B3 = 0; +static EWRAM_DATA int gUnknown_020387B4[9] = {0}; +static EWRAM_DATA u8 gUnknown_020387D8 = 0; +static EWRAM_DATA u8 gUnknown_020387D9 = 0; + extern u16 gUnknown_03005D34; extern u8 gUnknown_03005E98; -extern struct MusicPlayerInfo *gUnknown_03005D30; +struct MusicPlayerInfo *gUnknown_03005D30; + extern struct MusicPlayerInfo gMPlay_BGM; void sub_80BA258(u8); diff --git a/src/start_menu.c b/src/start_menu.c index e05f3a999..411690aff 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -51,9 +51,11 @@ static bool8 savingComplete; extern bool8 gDifferentSaveFile; extern u16 gSaveFileStatus; extern u16 gScriptResult; -extern u8 (*gCallback_03004AE8)(void); + extern u8 gUnknown_03004860; +u8 (*gCallback_03004AE8)(void); + EWRAM_DATA static u8 sStartMenuCursorPos = 0; EWRAM_DATA static u8 sNumStartMenuActions = 0; EWRAM_DATA static u8 sCurrentStartMenuActions[10] = {0}; diff --git a/src/task.c b/src/task.c index 3c28a66d9..7bd2b5937 100644 --- a/src/task.c +++ b/src/task.c @@ -11,6 +11,9 @@ struct Task gTasks[ACTIVE_SENTINEL]; static void InsertTask(u8 newTaskId); static u8 FindFirstActiveTask(); +// Unused string +const u8 sTaskOverString[] = _("TASK OVER\nタスクがオーバーしました"); + void ResetTasks() { u8 taskId; diff --git a/src/title_screen.c b/src/title_screen.c index 664e07978..ab0f1d505 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -30,14 +30,17 @@ #define VERSION_BANNER_BYTES 0x2000 #define VERSION_BANNER_LEFT_X 108 #define VERSION_BANNER_RIGHT_X 172 -#define VERSION_BANNER_Y 44 +#ifdef SAPPHIRE +#define VERSION_BANNER_Y_GOAL 83 +#else #define VERSION_BANNER_Y_GOAL 84 +#endif +#define VERSION_BANNER_Y (VERSION_BANNER_Y_GOAL - 40) #define START_BANNER_X DISPLAY_WIDTH / 2 - 2 #endif extern u8 gReservedSpritePaletteCount; extern struct MusicPlayerInfo gMPlay_BGM; -extern u8 gUnknown_0202F7E4; extern u16 gUnknown_030041B4; extern u16 gUnknown_030042C0; extern const u8 gUnknown_08E9D8CC[]; @@ -47,6 +50,8 @@ extern const u8 gVersionTiles[]; extern const u8 gTitleScreenPressStart_Gfx[]; extern const u16 gTitleScreenLogoShinePalette[]; +static EWRAM_DATA u8 gUnknown_0202F7E4 = 0; + #ifdef SAPPHIRE static const u16 sLegendaryMonPalettes[][16] = { @@ -331,7 +336,9 @@ static const struct CompressedSpriteSheet sPokemonLogoShineSpriteSheet[] = #define LEGENDARY_MARKING_COLOR(c) RGB(0, 0, (c)) #endif -#ifdef SAPPHIRE +#if defined(GERMAN) && defined(SAPPHIRE) +#define PLTT_BUFFER_INDEX 9 +#elif defined(SAPPHIRE) #define PLTT_BUFFER_INDEX 26 #else #define PLTT_BUFFER_INDEX 21 diff --git a/src/trader.c b/src/trader.c new file mode 100644 index 000000000..ea06058e9 --- /dev/null +++ b/src/trader.c @@ -0,0 +1,261 @@ +#include "global.h" +#include "decoration.h" +#include "decoration_inventory.h" +#include "event_data.h" +#include "main.h" +#include "menu.h" +#include "menu_helpers.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" + +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u16 gSpecialVar_0x8006; + +static const u8 * const gUnknown_083F62D8[] = +{ + SecretBaseText_Tristan, + SecretBaseText_Philip, + SecretBaseText_Dennis, + SecretBaseText_Roberto, +}; + +static const u8 gTraderDecorations[] = +{ + DECOR_DUSKULL_DOLL, + DECOR_BALL_CUSHION, + DECOR_TIRE, + DECOR_PRETTY_FLOWERS, +}; + +void sub_810993C(void) +{ + u8 i, j; + u8 buffer[12]; + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + + for (i = 0; i < 3; i++) + { + for (j = i + 1; j < 4; j++) + { + if (trader->unk1[i] == 0) + { + u8 temp = trader->unk1[i]; + trader->unk1[i] = trader->unk1[j]; + trader->unk1[j] = temp; + StringCopy(buffer, trader->unk5[i]); + StringCopy(trader->unk5[i], trader->unk5[j]); + StringCopy(trader->unk5[j], buffer); + } + } + } +} + +void sub_81099CC(void) +{ + u8 i; + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + + trader->unk0 = 2; + trader->unk31 = 0; + + for (i = 0; i < 4; i++) + { + StringCopy(trader->unk5[i], gUnknown_083F62D8[i]); + trader->unk1[i] = gTraderDecorations[i]; + } + + sub_810993C(); +} + +void sub_8109A20(void) +{ + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + trader->unk31 = 0; +} + +void sub_8109A30(u8 value) +{ + VarSet(VAR_RECYCLE_GOODS, value); +} + +void sub_8109A48(u8 taskId) +{ + u8 i; + u8 numChoices = 1; + u8 numDecorations = 0; + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + + for (i = 0; i < 4; i++) + { + if (trader->unk1[i]) + { + numChoices++; + } + } + + MenuDrawTextWindow(0, 1, 12, numChoices * 2 + 2); + + for (i = 0; i < 4; i++) + { + if (trader->unk1[i]) + { + if (trader->unk1[i] > DECOR_REGISTEEL_DOLL) + { + MenuPrint(gOtherText_FiveQuestionsAndSlash, 1, numDecorations * 2 + 2); + } + else + { + MenuPrint(gDecorations[trader->unk1[i]].name, 1, numDecorations * 2 + 2); + } + + numDecorations++; + } + } + + MenuPrint(gOtherText_CancelNoTerminator, 1, numDecorations * 2 + 2); + InitMenu(0, 1, 2, numChoices, 0, 11); + gTasks[taskId].data[1] = numDecorations; +} + +void sub_8109B34(u8 taskId, u8 decorationId) +{ + if (decorationId > DECOR_REGISTEEL_DOLL) + { + gSpecialVar_0x8004 = 0xFFFF; + } + else + { + gSpecialVar_0x8004 = decorationId; + } + + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(0, 1, 12, 12); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +void sub_8109B7C(u8 taskId) +{ + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + MoveMenuCursor(-1); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + MoveMenuCursor(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + gSpecialVar_0x8005 = GetMenuCursorPos(); + if (gTasks[taskId].data[1] == gSpecialVar_0x8005) + { + sub_8109B34(taskId, 0); + } + else + { + StringCopy(gStringVar1, trader->unk5[gSpecialVar_0x8005]); + sub_8109B34(taskId, trader->unk1[gSpecialVar_0x8005]); + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_8109B34(taskId, 0); + } +} + +void sub_8109C44(void) +{ + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + gScriptResult = trader->unk31; +} + +void sub_8109C58(void) +{ + u8 i; + + for (i = 0; i < 8; i++) + { + if (sub_8134194(i)) + { + gScriptResult = FALSE; + return; + } + } + gScriptResult = TRUE; +} + +void sub_8109C90(void) +{ + gScriptResult = FALSE; + if (gDecorations[gSpecialVar_0x8004].category != gDecorations[gSpecialVar_0x8006].category + && sub_8133F9C(gDecorations[gSpecialVar_0x8004].category) == -1) + { + sub_80FE7D4(gStringVar2, gDecorations[gSpecialVar_0x8004].category); + gScriptResult = TRUE; + } +} + +void sub_8109CF0(void) +{ + CreateTask(sub_80FE7A8, 0); +} + +void sub_8109D04(u8 taskId) +{ + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(0, 0, 29, 19); + DestroyVerticalScrollIndicator(0); + DestroyVerticalScrollIndicator(1); + sub_80F9520(gUnknown_020388F7, 8); + BuyMenuFreeMemory(); + if (sub_80FEFA4() == TRUE) + { + gSpecialVar_0x8006 = gUnknown_020388D0[gUnknown_020388F5]; + StringCopy(gStringVar3, gDecorations[gSpecialVar_0x8004].name); + StringCopy(gStringVar2, gDecorations[gSpecialVar_0x8006].name); + } + else + { + gSpecialVar_0x8006 = 0xFFFF; + } + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +void sub_8109DAC(u8 taskId) +{ + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(0, 0, 29, 19); + gSpecialVar_0x8006 = 0; + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +void sub_8109DE0(void) +{ + struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + + sub_81340A8(gSpecialVar_0x8006); + IsThereStorageSpaceForDecoration(gSpecialVar_0x8004); + StringCopy(trader->unk5[gSpecialVar_0x8005], gSaveBlock2.playerName); + trader->unk1[gSpecialVar_0x8005] = gSpecialVar_0x8006; + sub_810993C(); + trader->unk31 = 1; +} + +void sub_8109E34(void) +{ + u8 taskId = CreateTask(sub_8109B7C, 0); + sub_8109A48(taskId); +} diff --git a/src/trainer_card.c b/src/trainer_card.c index 876a3b426..626c5a7bf 100644 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -3,6 +3,7 @@ #include "easy_chat.h" #include "event_data.h" #include "field_effect.h" +#include "graphics.h" #include "link.h" #include "main.h" #include "menu.h" @@ -50,26 +51,60 @@ extern u8 ewram[]; #define ewram0 (*(struct Struct2000000 *)(ewram)) extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; -extern struct TrainerCard gTrainerCards[4]; + +EWRAM_DATA struct TrainerCard gTrainerCards[4] = {0}; struct UnknownStruct1 { - u8 filler0[0x780]; + u16 filler0[0x3C0]; u16 unk780[160]; }; extern struct UnknownStruct1 gUnknown_03004DE0; -extern u8 gUnknown_083B5EF4[]; -extern u16 *gUnknown_083B5EF8[5]; -extern u16 gUnknown_083B5F0C[]; -extern u16 gBadgesPalette[]; -extern u16 gUnknown_083B5F4C[]; +extern const u8 gBadgesTiles[]; +extern const u16 gUnknown_083B5F0C[]; +extern const u16 gBadgesPalette[]; +extern const u16 gUnknown_083B5F4C[]; +extern const u16 gUnknown_083B5F6C[]; +extern const u16 gUnknown_083B5F8C[][4]; + +const u8 gBadgesTiles[] = INCBIN_U8("graphics/trainer_card/badges.4bpp"); +// XXX: what is this? +u8 *const ewram_ = ewram; + +bool8 sub_8093864(struct Task *); +bool8 sub_80938A8(struct Task *); +bool8 sub_80938CC(struct Task *); +bool8 sub_8093918(struct Task *); +bool8 sub_8093938(struct Task *); +bool8 sub_8093954(struct Task *); +bool8 sub_8093980(struct Task *); + +bool8 (*const gUnknown_083B5EBC[])(struct Task *) = +{ + sub_8093864, + sub_80938A8, + sub_80938CC, + sub_8093918, + sub_8093938, + sub_8093954, + sub_8093980, +}; -extern u16 gUnknown_08E8CFC0[]; -extern u16 gUnknown_08E8D9C0[]; +bool8 sub_8093AA0(struct Task *); +bool8 sub_8093AF0(struct Task *); +bool8 sub_8093C0C(struct Task *); +bool8 sub_8093C38(struct Task *); +bool8 sub_8093D50(struct Task *); -extern bool8 (*const gUnknown_083B5EBC[])(struct Task *); -extern bool8 (*const gUnknown_083B5ED8[])(struct Task *); +bool8 (*const gUnknown_083B5ED8[])(struct Task *) = +{ + sub_8093AA0, + sub_8093AF0, + sub_8093C0C, + sub_8093C38, + sub_8093D50, +}; // FIXME: Other signature than on save_menu_util.h void FormatPlayTime(u8 *playtime, u16 hours, u16 minutes, s16 colon); @@ -171,38 +206,35 @@ static void sub_8093174(void) case 0: sub_8093534(); sub_8093688(); - gMain.state += 1; + gMain.state++; break; case 1: sub_8093598(); - gMain.state += 1; + gMain.state++; break; case 2: sub_80935EC(); - gMain.state += 1; + gMain.state++; break; case 3: sub_8093610(); sub_80937A4(); - gMain.state += 1; + gMain.state++; break; case 4: sub_80937BC(); - gMain.state += 1; + gMain.state++; case 5: - if (MultistepInitMenuWindowContinue() == FALSE) - { - return; - } - gMain.state += 1; + if (MultistepInitMenuWindowContinue()) + gMain.state++; break; case 6: sub_80937F0(); - gMain.state += 1; + gMain.state++; break; case 7: sub_80937D8(); - gMain.state += 1; + gMain.state++; break; case 8: nullsub_15(); @@ -376,22 +408,22 @@ static u8 sub_80934F4(struct TrainerCard *trainerCard) if (trainerCard->firstHallOfFameA != 0 || trainerCard->firstHallOfFameB != 0 || trainerCard->firstHallOfFameC != 0) { - value += 1; + value++; } if (trainerCard->var_3) { - value += 1; + value++; } if (trainerCard->battleTowerLosses > 49) { - value += 1; + value++; } if (trainerCard->var_4) { - value += 1; + value++; } return value; @@ -470,21 +502,14 @@ static void sub_8093688(void) u8 i; sub_8093324(); - - ewram0.var_0 = FALSE; - ewram0.var_3 = FALSE; + ewram0.var_0 = 0; + ewram0.var_3 = 0; ewram0.var_4 = FALSE; - ewram0.var_2 = ewram0.var_64.stars; - - ewram0.var_5 = FALSE; - ewram0.var_6 = FALSE; - + ewram0.var_5 = 0; + ewram0.var_6 = 0; for (i = 0; i < 4; i++) - { sub_80EB3FC(ewram0.var_20[i], ewram0.var_64.var_28[i]); - } - sub_80936D4(); } @@ -497,61 +522,43 @@ void sub_80936D4(void) ewram0.var_b = 0; ewram0.var_c = 0; ewram0.var_d = 0; - memset(ewram0.var_e, 0, sizeof(ewram0.var_e)); if (ewram0.var_64.hasPokedex) - { - ewram0.var_7 += 1; - } + ewram0.var_7++; - if (ewram0.var_64.firstHallOfFameA != 0 || ewram0.var_64.firstHallOfFameB != 0 || - ewram0.var_64.firstHallOfFameC != 0) - { - ewram0.var_8 += 1; - } + if (ewram0.var_64.firstHallOfFameA != 0 + || ewram0.var_64.firstHallOfFameB != 0 + || ewram0.var_64.firstHallOfFameC != 0) + ewram0.var_8++; if (ewram0.var_64.linkBattleWins != 0 || ewram0.var_64.linkBattleLosses != 0) - { - ewram0.var_9 += 1; - } + ewram0.var_9++; if (ewram0.var_64.battleTowerWins != 0 || ewram0.var_64.battleTowerLosses != 0) - { - ewram0.var_a += 1; - } + ewram0.var_a++; if (ewram0.var_64.contestsWithFriends != 0) - { - ewram0.var_b += 1; - } + ewram0.var_b++; if (ewram0.var_64.pokeblocksWithFriends != 0) - { - ewram0.var_c += 1; - } + ewram0.var_c++; if (ewram0.var_64.pokemonTrades != 0) - { - ewram0.var_d += 1; - } + ewram0.var_d++; if (!ewram0.var_1) { u32 badgeFlag; - int i; + int i = 0; - i = 0; badgeFlag = BADGE01_GET; while (1) { if (FlagGet(badgeFlag)) - { - ewram0.var_e[i] += 1; - } - - badgeFlag += 1; - i += 1; + ewram0.var_e[i]++; + badgeFlag++; + i++; if (badgeFlag > BADGE08_GET) { break; @@ -616,14 +623,14 @@ bool8 sub_8093864(struct Task *task) ewram0.var_6 = gSaveBlock2.playTimeVBlanks; sub_80939A4(); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - ewram0.var_0 += 1; + ewram0.var_0++; return FALSE; } bool8 sub_80938A8(struct Task *task) { if (!gPaletteFade.active) - ewram0.var_0 += 1; + ewram0.var_0++; return FALSE; } @@ -639,16 +646,14 @@ bool8 sub_80938CC(struct Task *task) if (ewram0.var_3 != 0) { ewram0.var_0 = 5; - return TRUE; } else { ewram0.var_3 ^= 1; ewram0.var_0 = 3; - return TRUE; } + return TRUE; } - return FALSE; } @@ -656,19 +661,14 @@ bool8 sub_8093918(struct Task *task) { sub_8093A28(); PlaySE(SE_CARD); - - ewram0.var_0 += 1; - + ewram0.var_0++; return FALSE; } bool8 sub_8093938(struct Task *task) { if (sub_8093A48()) - { ewram0.var_0 = 2; - } - return FALSE; } @@ -676,17 +676,14 @@ bool8 sub_8093954(struct Task *task) { sub_80939C0(); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - ewram0.var_0 += 1; + ewram0.var_0++; return FALSE; } bool8 sub_8093980(struct Task *task) { if (!gPaletteFade.active) - { SetMainCallback2((MainCallback)ewram0.var_60); - } - return FALSE; } @@ -698,28 +695,22 @@ static void sub_80939A4(void) static void sub_80939C0(void) { - u8 taskId; - - taskId = FindTaskIdByFunc(sub_80939DC); + u8 taskId = FindTaskIdByFunc(sub_80939DC); if (taskId != 0xFF) - { DestroyTask(taskId); - } } static void sub_80939DC(u8 taskId) { u8 buffer[32]; - struct Task *task; - task = &gTasks[taskId]; + struct Task *task = &gTasks[taskId]; if (ewram0.var_5 != task->data[TD_1]) { task->data[TD_1] = ewram0.var_5; task->data[TD_0] ^= TRUE; } - TrainerCard_Front_PrintPlayTime(buffer, task->data[TD_0]); MenuPrint(buffer, 10, 12); } @@ -750,18 +741,66 @@ bool8 sub_8093AA0(struct Task *task) { s32 i; - ewram0.var_4 = 0; + ewram0.var_4 = FALSE; dp12_8087EA4(); for (i = 0; i < ARRAY_COUNT(gUnknown_03004DE0.unk780); i++) gUnknown_03004DE0.unk780[i] = -4; SetHBlankCallback(sub_8093D7C); - ewram0.var_4 = 1; + ewram0.var_4 = TRUE; task->data[0]++; return FALSE; } +/* +bool8 sub_8093AF0(struct Task *task) +{ + u32 r7; + u16 r9; + u32 r6; + u32 r5; + u32 r4; + u32 r10; + u32 sp0; + s16 i; + + ewram0.var_4 = 0; + task->data[1] += 3; + if (task->data[1] > 79) + task->data[1] = 79; + + r7 = task->data[1]; + r9 = 160 - r7; + r4 = r9 - r7; + r6 = -r7 << 16; + r5 = (160 << 16) / r4; + r5 -= 1 << 16; + r10 = r5 * r4 + r6; + sp0 = r5 / r4; + r5 *= 2; + + for (i = 0; i < r7; i++) + { + gUnknown_03004DE0.filler0[i] = -4 - (u32)i; + } + //_08093B74 + for (; i < r9; i++) + { + u16 var = r6 >> 16; + r6 += r5; + r5 -= sp0; + gUnknown_03004DE0.filler0[i] = -4 + var; + } + for (; i < 160; i++) + gUnknown_03004DE0.filler0[i] = -4 + (u16)(r10 >> 16); + ewram0.var_4 = 1; + if (task->data[1] > 0x4A) + task->data[0]++; + return FALSE; +} +*/ + __attribute__((naked)) -bool8 sub_8093AF0() +bool8 sub_8093AF0(struct Task *task) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -912,23 +951,18 @@ _08093C08: .4byte 0x0000fffc\n\ .syntax divided\n"); } -bool8 sub_8093C0C(struct TrainerCard *trainerCard) +bool8 sub_8093C0C(struct Task *task) { sub_80939C0(); sub_8093DAC(); - if (!ewram0.var_3) - { sub_80939A4(); - } - - trainerCard->firstHallOfFameB += 1; - + task->data[0]++; return TRUE; } __attribute__((naked)) -bool8 sub_8093C38() +bool8 sub_8093C38(struct Task *task) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -1077,59 +1111,33 @@ _08093D4C: .4byte 0x0000fffc\n\ .syntax divided\n"); } -bool8 sub_8093D50(void) +bool8 sub_8093D50(struct Task *task) { u8 taskId; ewram0.var_4 = FALSE; SetHBlankCallback(NULL); sub_8093E04(); - taskId = FindTaskIdByFunc(sub_8093A68); DestroyTask(taskId); - return FALSE; } -__attribute__((naked)) void sub_8093D7C(void) { - asm(".syntax unified\n\ - ldr r1, _08093DA0 @ =gUnknown_03004DE0\n\ - ldr r0, _08093DA4 @ =REG_VCOUNT\n\ - ldrh r2, [r0]\n\ - movs r0, 0xFF\n\ - ands r0, r2\n\ - lsls r0, 1\n\ - movs r2, 0xF0\n\ - lsls r2, 3\n\ - adds r1, r2\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - ldr r0, _08093DA8 @ =REG_BG0VOFS\n\ - strh r1, [r0]\n\ - adds r0, 0x4\n\ - strh r1, [r0]\n\ - adds r0, 0x4\n\ - strh r1, [r0]\n\ - bx lr\n\ - .align 2, 0\n\ -_08093DA0: .4byte gUnknown_03004DE0\n\ -_08093DA4: .4byte 0x4000006 @ REG_VCOUNT\n\ -_08093DA8: .4byte 0x4000012 @ REG_BG0VOFS\n\ - .syntax divided\n"); + u16 bgVOffset = gUnknown_03004DE0.unk780[REG_VCOUNT & 0xFF]; + + REG_BG0VOFS = bgVOffset; + REG_BG1VOFS = bgVOffset; + REG_BG2VOFS = bgVOffset; } static void sub_8093DAC(void) { if (ewram0.var_3) - { sub_8093DEC(); - } else - { sub_8093DC8(); - } } static void sub_8093DC8(void) @@ -1151,99 +1159,55 @@ static void sub_8093DEC(void) sub_8094188(); } -__attribute__((naked)) -static void sub_8093E04() +static void sub_8093E04(void) { - asm(".syntax unified\n\ - ldr r0, _08093E20 @ =REG_BG0VOFS\n\ - ldr r2, _08093E24 @ =0x0000fffc\n\ - adds r1, r2, 0\n\ - strh r1, [r0]\n\ - adds r0, 0x2\n\ - movs r2, 0\n\ - strh r2, [r0]\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - adds r0, 0x2\n\ - strh r2, [r0]\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - bx lr\n\ - .align 2, 0\n\ -_08093E20: .4byte 0x4000012 @ REG_BG0VOFS\n\ -_08093E24: .4byte 0x0000fffc\n\ - .syntax divided\n"); + REG_BG0VOFS = -4; + REG_BG1HOFS = 0; + REG_BG1VOFS = -4; + REG_BG2HOFS = 0; + REG_BG2VOFS = -4; } -__attribute__((naked)) static void sub_8093E28(void) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - bl sub_8093EA0\n\ - ldr r0, _08093E84 @ =gUnknown_083B5F6C\n\ - movs r1, 0xE0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - ldr r3, _08093E88 @ =gMenuTrainerCard_Gfx\n\ - movs r4, 0xC0\n\ - lsls r4, 19\n\ - movs r5, 0xA4\n\ - lsls r5, 5\n\ - ldr r1, _08093E8C @ =0x040000d4\n\ - ldr r6, _08093E90 @ =0x80000800\n\ - movs r2, 0x80\n\ - lsls r2, 5\n\ - movs r7, 0x80\n\ - lsls r7, 24\n\ -_08093E4E:\n\ - str r3, [r1]\n\ - str r4, [r1, 0x4]\n\ - str r6, [r1, 0x8]\n\ - ldr r0, [r1, 0x8]\n\ - adds r3, r2\n\ - adds r4, r2\n\ - subs r5, r2\n\ - cmp r5, r2\n\ - bhi _08093E4E\n\ - str r3, [r1]\n\ - str r4, [r1, 0x4]\n\ - lsrs r0, r5, 1\n\ - orrs r0, r7\n\ - str r0, [r1, 0x8]\n\ - ldr r0, [r1, 0x8]\n\ - ldr r1, _08093E94 @ =gBadgesTiles\n\ - ldr r2, _08093E98 @ =0x06001480\n\ - ldr r0, _08093E8C @ =0x040000d4\n\ - str r1, [r0]\n\ - str r2, [r0, 0x4]\n\ - ldr r1, _08093E9C @ =0x80000200\n\ - str r1, [r0, 0x8]\n\ - ldr r0, [r0, 0x8]\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08093E84: .4byte gUnknown_083B5F6C\n\ -_08093E88: .4byte gMenuTrainerCard_Gfx\n\ -_08093E8C: .4byte 0x040000d4\n\ -_08093E90: .4byte 0x80000800\n\ -_08093E94: .4byte gBadgesTiles\n\ -_08093E98: .4byte 0x06001480\n\ -_08093E9C: .4byte 0x80000200\n\ - .syntax divided\n"); + const u8 *src; + u8 *dst; + u32 size; + + sub_8093EA0(); + LoadPalette(gUnknown_083B5F6C, 0xE0, 32); + src = gMenuTrainerCard_Gfx; + dst = (void *)VRAM; + size = 0x1480; + while (1) + { + DmaCopy16(3, src, dst, 0x1000); + src += 0x1000; + dst += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaCopy16(3, src, dst, size); + break; + } + } + { + const void *src = gBadgesTiles; + void *dst = (void *)(VRAM + 0x1480); + + DmaCopy16(3, src, dst, 0x400); + } } +extern const u16 *const gUnknown_083B5EF8[]; + void sub_8093EA0(void) { LoadPalette(gUnknown_083B5EF8[ewram0.var_2], 0, 48 * 2); LoadPalette(gBadgesPalette, 48, 16 * 2); LoadPalette(gUnknown_083B5F4C, 64, 16 * 2); - if (ewram0.var_64.gender != MALE) - { LoadPalette(gUnknown_083B5F0C, 16, 16 * 2); - } } static void sub_8093EF8(void) @@ -1251,36 +1215,32 @@ static void sub_8093EF8(void) LoadTrainerGfx_TrainerCard(ewram0.var_64.gender, 80, (void *)(VRAM + 0x1880)); } -__attribute__((naked)) static void sub_8093F14(void) { - asm(".syntax unified\n\ - push {lr}\n\ - sub sp, 0x8\n\ - ldr r0, _08093F3C @ =gUnknown_083B5EEC\n\ - ldr r1, [r0, 0x4]\n\ - ldr r0, [r0]\n\ - str r0, [sp]\n\ - str r1, [sp, 0x4]\n\ - ldr r0, _08093F40 @ =0x02000000\n\ - ldrb r0, [r0, 0x1]\n\ - lsls r0, 2\n\ - add r0, sp\n\ - ldr r0, [r0]\n\ - ldr r1, _08093F44 @ =0x06004800\n\ - movs r2, 0xA0\n\ - lsls r2, 1\n\ - bl CpuFastSet\n\ - add sp, 0x8\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08093F3C: .4byte gUnknown_083B5EEC\n\ -_08093F40: .4byte 0x02000000\n\ -_08093F44: .4byte 0x06004800\n\ - .syntax divided\n"); + const void *arr[] = {gUnknown_08E8CAC0, gUnknown_08E8D4C0}; + + CpuFastSet(arr[ewram0.var_1], (void *)(VRAM + 0x4800), 0x140); } +// I don't really know where to put the data. It's in such a weird order. + +const u8 gUnknown_083B5EF4[] = _(" : "); + +const u16 *const gUnknown_083B5EF8[] = +{ + gMenuTrainerCard0Star_Pal, + gMenuTrainerCard1Star_Pal, + gMenuTrainerCard2Star_Pal, + gMenuTrainerCard3Star_Pal, + gMenuTrainerCard4Star_Pal, +}; + +const u16 gUnknown_083B5F0C[] = INCBIN_U16("graphics/trainer_card/83B5F0C.gbapal"); +const u16 gBadgesPalette[] = INCBIN_U16("graphics/trainer_card/badges.gbapal"); +const u16 gUnknown_083B5F4C[] = INCBIN_U16("graphics/trainer_card/83B5F4C.gbapal"); +const u16 gUnknown_083B5F6C[] = INCBIN_U16("graphics/trainer_card/83B5F6C.gbapal"); +const u16 gUnknown_083B5F8C[][4] = INCBIN_U16("graphics/trainer_card/83B5F8C_map.bin"); + static void sub_8093F48(void) { CpuFastSet(gUnknown_08E8CFC0, (void *)(VRAM + 0x4800), 320); @@ -1291,266 +1251,79 @@ static void sub_8093F64(void) CpuFastSet(gUnknown_08E8D9C0, (void *)(VRAM + 0x5000), 320); } -__attribute__((naked)) static void sub_8093F80(void) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - movs r5, 0xC4\n\ - ldr r7, _08093FCC @ =0x06004000\n\ - movs r1, 0x5\n\ - movs r0, 0xA0\n\ - lsls r0, 7\n\ - adds r6, r0, 0\n\ -_08093F8E:\n\ - movs r0, 0x13\n\ - lsls r3, r1, 16\n\ - asrs r4, r3, 11\n\ -_08093F94:\n\ - lsls r2, r0, 16\n\ - asrs r2, 16\n\ - adds r1, r4, r2\n\ - lsls r1, 1\n\ - adds r1, r7\n\ - adds r0, r5, 0\n\ - orrs r0, r6\n\ - strh r0, [r1]\n\ - adds r2, 0x1\n\ - lsls r2, 16\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - lsrs r0, r2, 16\n\ - asrs r2, 16\n\ - cmp r2, 0x1A\n\ - ble _08093F94\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r0, r3, r1\n\ - lsrs r1, r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0xC\n\ - ble _08093F8E\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08093FCC: .4byte 0x06004000\n\ - .syntax divided\n"); + u16 r5 = 0xC4; + u16 *ptr = (u16 *)(VRAM + 0x4000); + s16 i; + s16 j; + + for (i = 5; i < 13; i++) + { + for (j = 19; j < 27; j++, r5++) + ptr[i * 32 + j] = r5 | 0x5000; + } } -__attribute__((naked)) static void sub_8093FD0(void) { - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r4, _0809402C @ =0x06004000\n\ - movs r2, 0xF\n\ - ldr r0, _08094030 @ =0x02000000\n\ - ldrb r0, [r0, 0x2]\n\ - adds r0, 0xF\n\ - cmp r2, r0\n\ - bge _08094002\n\ - movs r6, 0xC0\n\ - lsls r6, 1\n\ - ldr r1, _08094034 @ =0x0000408f\n\ - adds r5, r1, 0\n\ - adds r3, r0, 0\n\ -_08093FEA:\n\ - lsls r1, r2, 16\n\ - asrs r1, 16\n\ - lsls r0, r1, 1\n\ - adds r0, r4\n\ - adds r0, r6\n\ - strh r5, [r0]\n\ - adds r1, 0x1\n\ - lsls r1, 16\n\ - lsrs r2, r1, 16\n\ - asrs r1, 16\n\ - cmp r1, r3\n\ - blt _08093FEA\n\ -_08094002:\n\ - lsls r1, r2, 16\n\ - asrs r0, r1, 16\n\ - cmp r0, 0x12\n\ - bgt _08094024\n\ - movs r3, 0xC0\n\ - lsls r3, 1\n\ - movs r2, 0\n\ -_08094010:\n\ - asrs r0, r1, 16\n\ - lsls r1, r0, 1\n\ - adds r1, r4\n\ - adds r1, r3\n\ - strh r2, [r1]\n\ - adds r0, 0x1\n\ - lsls r1, r0, 16\n\ - asrs r0, r1, 16\n\ - cmp r0, 0x12\n\ - ble _08094010\n\ -_08094024:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0809402C: .4byte 0x06004000\n\ -_08094030: .4byte 0x02000000\n\ -_08094034: .4byte 0x0000408f\n\ - .syntax divided\n"); + u16 *ptr = (u16 *)(VRAM + 0x4000); + s16 i = 15; + s16 var = 15 + ewram0.var_2; + + while (i < var) + { + ptr[6 * 32 + i] = 0x408F; + i++; + } + while (i < 0x13) + { + ptr[6 * 32 + i] = 0; + i++; + } } -__attribute__((naked)) static void sub_8094038(void) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - ldr r1, _080940D0 @ =0x02000000\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0\n\ - bne _080940C2\n\ - ldr r0, _080940D4 @ =0x06004000\n\ - mov r9, r0\n\ - movs r0, 0\n\ - movs r2, 0x4\n\ - adds r1, 0xE\n\ - mov r8, r1\n\ - ldr r7, _080940D8 @ =gUnknown_083B5F8C\n\ - movs r1, 0xC0\n\ - lsls r1, 6\n\ - adds r6, r1, 0\n\ - adds r1, r7, 0x6\n\ - mov r12, r1\n\ -_08094060:\n\ - lsls r0, 16\n\ - asrs r4, r0, 16\n\ - mov r1, r8\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - lsls r5, r2, 16\n\ - cmp r0, 0\n\ - beq _080940AE\n\ - asrs r1, r5, 15\n\ - add r1, r9\n\ - movs r2, 0xF0\n\ - lsls r2, 2\n\ - adds r3, r1, r2\n\ - lsls r2, r4, 3\n\ - adds r0, r2, r7\n\ - ldrh r0, [r0]\n\ - orrs r0, r6\n\ - strh r0, [r3]\n\ - ldr r0, _080940DC @ =0x000003c2\n\ - adds r3, r1, r0\n\ - adds r0, r7, 0x2\n\ - adds r0, r2, r0\n\ - ldrh r0, [r0]\n\ - orrs r0, r6\n\ - strh r0, [r3]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - adds r3, r1, r0\n\ - adds r0, r7, 0x4\n\ - adds r0, r2, r0\n\ - ldrh r0, [r0]\n\ - orrs r0, r6\n\ - strh r0, [r3]\n\ - ldr r0, _080940E0 @ =0x00000402\n\ - adds r1, r0\n\ - add r2, r12\n\ - ldrh r0, [r2]\n\ - orrs r0, r6\n\ - strh r0, [r1]\n\ -_080940AE:\n\ - adds r1, r4, 0x1\n\ - lsls r1, 16\n\ - movs r2, 0xC0\n\ - lsls r2, 10\n\ - adds r0, r5, r2\n\ - lsrs r2, r0, 16\n\ - lsrs r0, r1, 16\n\ - asrs r1, 16\n\ - cmp r1, 0x7\n\ - ble _08094060\n\ -_080940C2:\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080940D0: .4byte 0x02000000\n\ -_080940D4: .4byte 0x06004000\n\ -_080940D8: .4byte gUnknown_083B5F8C\n\ -_080940DC: .4byte 0x000003c2\n\ -_080940E0: .4byte 0x00000402\n\ - .syntax divided\n"); + if (ewram0.var_1 == 0) + { + u16 *ptr = (u16 *)(VRAM + 0x4000); + s16 i; + s16 r2; + + for (i = 0, r2 = 4; i < 8; i++, r2 += 3) + { + if (ewram0.var_e[i] != 0) + { + ptr[15 * 32 + r2 + 0] = gUnknown_083B5F8C[i][0] | 0x3000; + ptr[15 * 32 + r2 + 1] = gUnknown_083B5F8C[i][1] | 0x3000; + ptr[16 * 32 + r2 + 0] = gUnknown_083B5F8C[i][2] | 0x3000; + ptr[16 * 32 + r2 + 1] = gUnknown_083B5F8C[i][3] | 0x3000; + } + } + } } -__attribute__((naked)) -static void sub_80940E4() +static void sub_80940E4(void) { - asm(".syntax unified\n\ - push {r4,lr}\n\ - movs r2, 0\n\ - ldr r1, _08094108 @ =0x06004000\n\ - movs r4, 0\n\ - ldr r3, _0809410C @ =0x000003ff\n\ -_080940EE:\n\ - strh r4, [r1]\n\ - lsls r0, r2, 16\n\ - movs r2, 0x80\n\ - lsls r2, 9\n\ - adds r0, r2\n\ - adds r1, 0x2\n\ - lsrs r2, r0, 16\n\ - asrs r0, 16\n\ - cmp r0, r3\n\ - ble _080940EE\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08094108: .4byte 0x06004000\n\ -_0809410C: .4byte 0x000003ff\n\ - .syntax divided\n"); + s16 i; + u16 *ptr; + + for (i = 0, ptr = (u16 *)(VRAM + 0x4000); i < 0x400; i++, ptr++) + *ptr = 0; } -__attribute__((naked)) -static void sub_8094110() +static void sub_8094110(void) { - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r6, _0809413C @ =0x06004800\n\ - movs r2, 0x3\n\ - movs r5, 0xA0\n\ - lsls r5, 2\n\ - movs r3, 0x1\n\ - movs r4, 0xB0\n\ - lsls r4, 2\n\ -_08094120:\n\ - lsls r0, r2, 1\n\ - adds r0, r6\n\ - adds r1, r0, r5\n\ - strh r3, [r1]\n\ - adds r0, r4\n\ - strh r3, [r0]\n\ - adds r0, r2, 0x1\n\ - lsls r0, 16\n\ - lsrs r2, r0, 16\n\ - cmp r2, 0x10\n\ - bls _08094120\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0809413C: .4byte 0x06004800\n\ - .syntax divided\n"); -} + u16 *ptr = (u16 *)(VRAM + 0x4800); + u16 i; + for (i = 3; i < 17; i++) + { + ptr[10 * 32 + i] = 1; + ptr[11 * 32 + i] = 1; + } +} static void sub_8094140(void) { @@ -1609,11 +1382,12 @@ static void TrainerCard_Front_PrintPokedexCount(void) if (ewram0.var_7 == FALSE) { sub_8094110(); - return; } - - ConvertIntToDecimalStringN(buffer, ewram0.var_64.pokedexSeen, STR_CONV_MODE_LEFT_ALIGN, 3); - MenuPrint_RightAligned(buffer, 16, 10); + else + { + ConvertIntToDecimalStringN(buffer, ewram0.var_64.pokedexSeen, STR_CONV_MODE_LEFT_ALIGN, 3); + MenuPrint_RightAligned(buffer, 16, 10); + } } static void TrainerCard_Front_PrintPlayTime(u8 *arg1, s16 colon) @@ -1624,13 +1398,11 @@ static void TrainerCard_Front_PrintPlayTime(u8 *arg1, s16 colon) playTimeHours = gSaveBlock2.playTimeHours; playTimeMinutes = gSaveBlock2.playTimeMinutes; - if (ewram0.var_1 != 0) { playTimeHours = ewram0.var_64.playTimeHours; playTimeMinutes = ewram0.var_64.playTimeMinutes; } - FormatPlayTime(buffer, playTimeHours, playTimeMinutes, colon); sub_8072C74(arg1, buffer, 48, 1); } @@ -1639,24 +1411,22 @@ static void sub_809429C(void) { u8 *str; - if (ewram0.var_1 == FALSE) + if (ewram0.var_1 != 0) { - return; + str = gStringVar1; + str = StringCopy(str, ewram0.var_20[0]); + str[0] = 00; + str++; + str = StringCopy(str, ewram0.var_20[1]); + MenuPrint(gStringVar1, 2, 14); + + str = gStringVar1; + str = StringCopy(str, ewram0.var_20[2]); + str[0] = 00; + str++; + str = StringCopy(str, ewram0.var_20[3]); + MenuPrint(gStringVar1, 2, 16); } - - str = gStringVar1; - str = StringCopy(str, ewram0.var_20[0]); - str[0] = 00; - str++; - str = StringCopy(str, ewram0.var_20[1]); - MenuPrint(gStringVar1, 2, 14); - - str = gStringVar1; - str = StringCopy(str, ewram0.var_20[2]); - str[0] = 00; - str++; - str = StringCopy(str, ewram0.var_20[3]); - MenuPrint(gStringVar1, 2, 16); } static void TrainerCard_Back_PrintName(void) @@ -1678,152 +1448,115 @@ static void TrainerCard_Back_PrintName(void) static void TrainerCard_Back_PrintHallOfFameTime_Label(void) { - if (ewram0.var_8 == FALSE) - { - return; - } - - MenuPrint(gOtherText_FirstHOF, 3, 5); + if (ewram0.var_8 != 0) + MenuPrint(gOtherText_FirstHOF, 3, 5); } static void TrainerCard_Back_PrintHallOfFameTime(void) { u8 *str; - if (ewram0.var_8 == FALSE) + if (ewram0.var_8 != 0) { - return; + str = gStringVar1; + str = ConvertIntToDecimalStringN(str, ewram0.var_64.firstHallOfFameA, STR_CONV_MODE_RIGHT_ALIGN, 3); + str = StringCopy(str, gUnknown_083B5EF4); + str = ConvertIntToDecimalStringN(str, ewram0.var_64.firstHallOfFameB, STR_CONV_MODE_LEADING_ZEROS, 2); + str = StringCopy(str, gUnknown_083B5EF4); + str = ConvertIntToDecimalStringN(str, ewram0.var_64.firstHallOfFameC, STR_CONV_MODE_LEADING_ZEROS, 2); + MenuPrint_RightAligned(gStringVar1, 28, 5); } - - str = gStringVar1; - str = ConvertIntToDecimalStringN(str, ewram0.var_64.firstHallOfFameA, STR_CONV_MODE_RIGHT_ALIGN, 3); - str = StringCopy(str, gUnknown_083B5EF4); - str = ConvertIntToDecimalStringN(str, ewram0.var_64.firstHallOfFameB, STR_CONV_MODE_LEADING_ZEROS, 2); - str = StringCopy(str, gUnknown_083B5EF4); - str = ConvertIntToDecimalStringN(str, ewram0.var_64.firstHallOfFameC, STR_CONV_MODE_LEADING_ZEROS, 2); - - MenuPrint_RightAligned(gStringVar1, 28, 5); } static void TrainerCard_Back_PrintLinkBattlesLabel(void) { - if (ewram0.var_9 == FALSE) - { - return; - } - - MenuPrint(gOtherText_LinkCableBattles, 3, 7); + if (ewram0.var_9 != 0) + MenuPrint(gOtherText_LinkCableBattles, 3, 7); } static void TrainerCard_Back_PrintLinkBattles(void) { u8 buffer[16]; - if (ewram0.var_9 == FALSE) + if (ewram0.var_9 != 0) { - return; - } + ConvertIntToDecimalString(buffer, ewram0.var_64.linkBattleWins); + MenuPrint_RightAligned(buffer, 22, 7); - ConvertIntToDecimalString(buffer, ewram0.var_64.linkBattleWins); - MenuPrint_RightAligned(buffer, 22, 7); - - ConvertIntToDecimalString(buffer, ewram0.var_64.linkBattleLosses); - MenuPrint_RightAligned(buffer, 28, 7); + ConvertIntToDecimalString(buffer, ewram0.var_64.linkBattleLosses); + MenuPrint_RightAligned(buffer, 28, 7); + } } static void TrainerCard_Back_PrintBattleTower_Label(void) { - if (ewram0.var_a == FALSE) - { - return; - } - - MenuPrint(gOtherText_BattleTowerWinRecord, 3, 15); + if (ewram0.var_a != 0) + MenuPrint(gOtherText_BattleTowerWinRecord, 3, 15); } static void TrainerCard_Back_PrintBattleTower(void) { u8 buffer[16]; - if (ewram0.var_a == FALSE) + if (ewram0.var_a != 0) { - return; - } + sub_8072C44(buffer, ewram0.var_64.battleTowerWins, 24, 1); + MenuPrint_PixelCoords(buffer, 112, 120, 0); - sub_8072C44(buffer, ewram0.var_64.battleTowerWins, 24, 1); - MenuPrint_PixelCoords(buffer, 112, 120, 0); - - sub_8072C44(buffer, ewram0.var_64.battleTowerLosses, 24, 1); - MenuPrint_PixelCoords(buffer, 149, 120, 0); + sub_8072C44(buffer, ewram0.var_64.battleTowerLosses, 24, 1); + MenuPrint_PixelCoords(buffer, 149, 120, 0); + } } static void TrainerCard_Back_PrintLinkContests_Label(void) { - if (ewram0.var_b == FALSE) - { - return; - } - - MenuPrint(gOtherText_ContestRecord, 3, 13); + if (ewram0.var_b != 0) + MenuPrint(gOtherText_ContestRecord, 3, 13); } static void TrainerCard_Back_PrintLinkContests(void) { u8 buffer[8]; - if (ewram0.var_b == FALSE) + if (ewram0.var_b != 0) { - return; + ConvertIntToDecimalStringN(buffer, ewram0.var_64.contestsWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 3); + MenuPrint_RightAligned(buffer, 28, 13); } - - ConvertIntToDecimalStringN(buffer, ewram0.var_64.contestsWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 3); - MenuPrint_RightAligned(buffer, 28, 13); } static void TrainerCard_Back_PrintLinkPokeblocks_Label(void) { - if (ewram0.var_c == FALSE) - { - return; - } - - MenuPrint(gOtherText_MixingRecord, 3, 11); + if (ewram0.var_c != 0) + MenuPrint(gOtherText_MixingRecord, 3, 11); } static void TrainerCard_Back_PrintLinkPokeblocks(void) { u8 buffer[8]; - if (ewram0.var_c == FALSE) + if (ewram0.var_c != 0) { - return; + ConvertIntToDecimalStringN(buffer, ewram0.var_64.pokeblocksWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 5); + MenuPrint_RightAligned(buffer, 28, 11); } - - ConvertIntToDecimalStringN(buffer, ewram0.var_64.pokeblocksWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 5); - MenuPrint_RightAligned(buffer, 28, 11); } static void TrainerCard_Back_PrintPokemonTrades_Label(void) { - if (ewram0.var_d == FALSE) - { - return; - } - - MenuPrint(gOtherText_TradeRecord, 3, 9); + if (ewram0.var_d != 0) + MenuPrint(gOtherText_TradeRecord, 3, 9); } static void TrainerCard_Back_PrintPokemonTrades(void) { u8 buffer[8]; - if (ewram0.var_d == FALSE) + if (ewram0.var_d != 0) { - return; + ConvertIntToDecimalStringN(buffer, ewram0.var_64.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5); + MenuPrint_RightAligned(buffer, 28, 9); } - - ConvertIntToDecimalStringN(buffer, ewram0.var_64.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5); - MenuPrint_RightAligned(buffer, 28, 9); } void unref_sub_8094588(u16 left, u16 top) @@ -1831,9 +1564,6 @@ void unref_sub_8094588(u16 left, u16 top) const u8 *text = gOtherText_Boy; if (gSaveBlock2.playerGender == FEMALE) - { text = gOtherText_Girl; - } - - MenuPrint(text, (u8)left, (u8)top); + MenuPrint(text, left, top); } diff --git a/src/trainer_see.c b/src/trainer_see.c index 9b7a47f6b..feb35c67c 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -13,8 +13,6 @@ extern bool8 (*gIsTrainerInRange[])(struct MapObject *, u16, s16, s16); extern bool8 (*gTrainerSeeFuncList[])(u8, struct Task *, struct MapObject *); extern bool8 (*gTrainerSeeFuncList2[])(u8, struct Task *, struct MapObject *); -extern u32 gUnknown_0202FF84[]; - extern struct SpriteTemplate gSpriteTemplate_839B510; extern struct SpriteTemplate gSpriteTemplate_839B528; @@ -63,14 +63,7 @@ extern u8 gUnknown_02038694; extern struct TVSaleItem gUnknown_02038724[3]; -extern u16 gSpecialVar_0x8004; -extern u16 gSpecialVar_0x8005; -extern u16 gSpecialVar_0x8006; -extern u8 gSpecialVar_0x8007; -extern u16 gScriptResult; -extern u8 gUnknown_020387E8; - -extern struct UnkTvStruct gUnknown_03005D38; +struct UnkTvStruct gUnknown_03005D38; extern u8 *gTVBravoTrainerTextGroup[]; extern u8 *gTVBravoTrainerBattleTowerTextGroup[]; @@ -87,8 +80,7 @@ extern u8 *gTVFishingGuruAdviceTextGroup[]; extern u8 *gTVWorldOfMastersTextGroup[]; extern struct OutbreakPokemon gPokeOutbreakSpeciesList[5]; -extern u16 gUnknown_020387E0; -extern u16 gUnknown_020387E2; + extern const u8 *gTVNewsTextGroup1[]; extern const u8 *gTVNewsTextGroup2[]; @@ -96,7 +88,6 @@ extern const u8 *gTVNewsTextGroup3[]; extern u16 gScriptLastTalked; - extern u8 gScriptContestCategory; extern u8 gScriptContestRank; extern u8 gUnknown_03004316[11]; @@ -106,10 +97,15 @@ extern u16 gLastUsedItem; extern u8 ewram[]; #define gUnknown_02007000 (*(ewramStruct_02007000 *)(ewram + 0x7000)) -extern u8 gUnknown_020387E4; -extern u8 gUnknown_03000720; -extern s8 gUnknown_03000722; +static EWRAM_DATA u16 gUnknown_020387E0 = 0; +static EWRAM_DATA u16 gUnknown_020387E2 = 0; +static EWRAM_DATA u8 gUnknown_020387E4 = 0; +static EWRAM_DATA ALIGNED(4) u8 gUnknown_020387E8 = 0; // why is this aligned to a 4-byte boundary? + +static u8 gUnknown_03000720; +static u8 gUnknown_03000721; +static s8 gUnknown_03000722; void ClearTVShowData(void) { @@ -164,19 +160,19 @@ void nullsub_21(void); void sub_80BE188(void); void sub_80BE320(void); -#ifdef NONMATCHING u8 special_0x44(void) { u8 i; u8 j; - u8 var01; - TVShow *tvShow; - for (i=5; i<24; i++) + +#ifndef NONMATCHING + asm("":::"r5"); +#endif + + for (i = 5; i < 24; i++) { if (gSaveBlock1.tvShows[i].common.var00 == 0) - { break; - } } i = Random() % i; j = i; @@ -184,140 +180,35 @@ u8 special_0x44(void) { if (sub_80BFB54(gSaveBlock1.tvShows[i].common.var00) != 4) { - var01 = gSaveBlock1.tvShows[i].common.var01; - } else - { - tvShow = &gSaveBlock1.tvShows[i]; - if (tvShow->massOutbreak.var16 != 0) { - continue; - } else { - var01 = tvShow->common.var01; - } + if (gSaveBlock1.tvShows[i].common.var01 == 1) + return i; } - if (var01 == 1) + else { - return i; + struct TVShowMassOutbreak *massOutbreak = &gSaveBlock1.tvShows[i].massOutbreak; + + if (massOutbreak->var16 == 0 && massOutbreak->var01 == 1) + return i; } - } while (i == 0 ? i = 23 : i --, i != j); - return 0xff; -} -#else -__attribute__((naked)) -u8 special_0x44(void) -{ - asm(".syntax unified\n" - " push {r4-r7,lr}\n" - " mov r7, r9\n" - " mov r6, r8\n" - " push {r6,r7}\n" - " movs r4, 0x5\n" - " ldr r1, _080BD874 @ =gSaveBlock1\n" - " ldr r2, _080BD878 @ =0x000027ec\n" - " adds r0, r1, r2\n" - " ldrb r0, [r0]\n" - " cmp r0, 0\n" - " beq _080BD834\n" - " adds r2, r1, 0\n" - " ldr r1, _080BD87C @ =0x00002738\n" - "_080BD81A:\n" - " adds r0, r4, 0x1\n" - " lsls r0, 24\n" - " lsrs r4, r0, 24\n" - " cmp r4, 0x17\n" - " bhi _080BD834\n" - " lsls r0, r4, 3\n" - " adds r0, r4\n" - " lsls r0, 2\n" - " adds r0, r2\n" - " adds r0, r1\n" - " ldrb r0, [r0]\n" - " cmp r0, 0\n" - " bne _080BD81A\n" - "_080BD834:\n" - " bl Random\n" - " lsls r0, 16\n" - " lsrs r0, 16\n" - " adds r1, r4, 0\n" - " bl __modsi3\n" - " lsls r0, 24\n" - " lsrs r4, r0, 24\n" - " mov r8, r4\n" - " ldr r7, _080BD874 @ =gSaveBlock1\n" - " ldr r0, _080BD87C @ =0x00002738\n" - " adds r0, r7\n" - " mov r9, r0\n" - "_080BD850:\n" - " lsls r0, r4, 3\n" - " adds r0, r4\n" - " lsls r6, r0, 2\n" - " adds r5, r6, r7\n" - " ldr r1, _080BD87C @ =0x00002738\n" - " adds r0, r5, r1\n" - " ldrb r0, [r0]\n" - " bl sub_80BFB54\n" - " lsls r0, 24\n" - " lsrs r0, 24\n" - " cmp r0, 0x4\n" - " beq _080BD884\n" - " ldr r2, _080BD880 @ =0x00002739\n" - " adds r0, r5, r2\n" - " ldrb r0, [r0]\n" - " b _080BD890\n" - " .align 2, 0\n" - "_080BD874: .4byte gSaveBlock1\n" - "_080BD878: .4byte 0x000027ec\n" - "_080BD87C: .4byte 0x00002738\n" - "_080BD880: .4byte 0x00002739\n" - "_080BD884:\n" - " mov r0, r9\n" - " adds r1, r6, r0\n" - " ldrh r0, [r1, 0x16]\n" - " cmp r0, 0\n" - " bne _080BD898\n" - " ldrb r0, [r1, 0x1]\n" - "_080BD890:\n" - " cmp r0, 0x1\n" - " bne _080BD898\n" - " adds r0, r4, 0\n" - " b _080BD8AC\n" - "_080BD898:\n" - " cmp r4, 0\n" - " bne _080BD8A0\n" - " movs r4, 0x17\n" - " b _080BD8A6\n" - "_080BD8A0:\n" - " subs r0, r4, 0x1\n" - " lsls r0, 24\n" - " lsrs r4, r0, 24\n" - "_080BD8A6:\n" - " cmp r4, r8\n" - " bne _080BD850\n" - " movs r0, 0xFF\n" - "_080BD8AC:\n" - " pop {r3,r4}\n" - " mov r8, r3\n" - " mov r9, r4\n" - " pop {r4-r7}\n" - " pop {r1}\n" - " bx r1\n" - ".syntax divided\n"); + + if (i == 0) + i = 23; + else + i--; + } while (i != j); + return 0xFF; } -#endif u8 sub_80BDA30(void); u8 sub_80BD8B8(void) { - u8 retval; - retval = special_0x44(); + u8 retval = special_0x44(); + if (retval == 0xff) - { return 0xff; - } if (gSaveBlock1.outbreakPokemonSpecies != 0 && gSaveBlock1.tvShows[retval].common.var00 == TVSHOW_MASS_OUTBREAK) - { return sub_80BDA30(); - } return retval; } @@ -328,26 +219,26 @@ bool8 IsTVShowInSearchOfTrainersAiring(void); void UpdateTVScreensOnMap(int width, int height) { - u8 bigMovieOrEmergencyNewsOnTv; FlagSet(SYS_TV_WATCH); - bigMovieOrEmergencyNewsOnTv = CheckForBigMovieOrEmergencyNewsOnTV(); - switch (bigMovieOrEmergencyNewsOnTv) + switch (CheckForBigMovieOrEmergencyNewsOnTV()) { - case 1: + case 1: + SetTVMetatilesOnMap(width, height, 0x3); + break; + case 2: + break; + default: + if (gSaveBlock1.location.mapGroup == MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F + && gSaveBlock1.location.mapNum == MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F) + { SetTVMetatilesOnMap(width, height, 0x3); - break; - case 2: - break; - default: - if (gSaveBlock1.location.mapGroup == MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F && gSaveBlock1.location.mapNum == MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F) - { - SetTVMetatilesOnMap(width, height, 0x3); - } - else if (FlagGet(SYS_TV_START) && (sub_80BD8B8() != 0xff || sub_80BECA0() != 0xff || IsTVShowInSearchOfTrainersAiring())) - { - FlagReset(SYS_TV_WATCH); - SetTVMetatilesOnMap(width, height, 0x3); - } + } + else if (FlagGet(SYS_TV_START) && (sub_80BD8B8() != 0xff || sub_80BECA0() != 0xff || IsTVShowInSearchOfTrainersAiring())) + { + FlagReset(SYS_TV_WATCH); + SetTVMetatilesOnMap(width, height, 0x3); + } + break; } } @@ -355,14 +246,13 @@ void SetTVMetatilesOnMap(int width, int height, u16 tileId) { int x; int y; + for (y=0; y<height; y++) { for (x=0; x<width; x++) { if (MapGridGetMetatileBehaviorAt(x, y) == 0x86) - { MapGridSetMetatileIdAt(x, y, tileId | 0xc00); - } } } } @@ -384,9 +274,7 @@ u8 sub_80BDA30(void) for (showIdx=0; showIdx<24; showIdx++) { if (gSaveBlock1.tvShows[showIdx].common.var00 != 0 && gSaveBlock1.tvShows[showIdx].common.var00 != TVSHOW_MASS_OUTBREAK && gSaveBlock1.tvShows[showIdx].common.var01 == 1) - { return showIdx; - } } return 0xff; } @@ -396,9 +284,7 @@ u8 special_0x4a(void) TVShow *tvShow; tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; if (tvShow->common.var00 == TVSHOW_MASS_OUTBREAK && gSaveBlock1.outbreakPokemonSpecies) - { return sub_80BDA30(); - } return gSpecialVar_0x8004; } @@ -429,28 +315,24 @@ void TakeTVShowInSearchOfTrainersOffTheAir(void); void GabbyAndTyBeforeInterview(void) { u8 i; - gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.Poke1Species; - gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.OpponentSpecies; - gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.LastUsedMove; + + gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.poke1Species; + gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.opponentSpecies; + gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.lastUsedMove; if (gSaveBlock1.gabbyAndTyData.battleNum != 0xff) - { gSaveBlock1.gabbyAndTyData.battleNum ++; - } gSaveBlock1.gabbyAndTyData.valA_0 = gBattleResults.unk5_0; - if (gBattleResults.PlayerFaintCounter) - { + + if (gBattleResults.playerFaintCounter) gSaveBlock1.gabbyAndTyData.valA_1 = 1; - } else - { + else gSaveBlock1.gabbyAndTyData.valA_1 = 0; - } + if (gBattleResults.unk3) - { gSaveBlock1.gabbyAndTyData.valA_2 = 1; - } else - { + else gSaveBlock1.gabbyAndTyData.valA_2 = 0; - } + if (!gBattleResults.unk5_1) { for (i=0; i<11; i++) @@ -461,15 +343,15 @@ void GabbyAndTyBeforeInterview(void) break; } } - } else + } + else { gSaveBlock1.gabbyAndTyData.valA_3 = 1; } + TakeTVShowInSearchOfTrainersOffTheAir(); if (gSaveBlock1.gabbyAndTyData.lastMove == 0) - { FlagSet(1); - } } void sub_80BDC14(void) @@ -479,7 +361,7 @@ void sub_80BDC14(void) gSaveBlock1.gabbyAndTyData.valB_2 = gSaveBlock1.gabbyAndTyData.valA_2; gSaveBlock1.gabbyAndTyData.valB_3 = gSaveBlock1.gabbyAndTyData.valA_3; gSaveBlock1.gabbyAndTyData.valA_4 = 1; - gSaveBlock1.gabbyAndTyData.mapnum = gMapHeader.name; + gSaveBlock1.gabbyAndTyData.mapnum = gMapHeader.regionMapSectionId; IncrementGameStat(GAME_STAT_GOT_INTERVIEWED); } @@ -491,10 +373,9 @@ void TakeTVShowInSearchOfTrainersOffTheAir(void) u8 GabbyAndTyGetBattleNum(void) { if (gSaveBlock1.gabbyAndTyData.battleNum >= 6) - { return (gSaveBlock1.gabbyAndTyData.battleNum % 3) + 6; - } - return gSaveBlock1.gabbyAndTyData.battleNum; + else + return gSaveBlock1.gabbyAndTyData.battleNum; } bool8 IsTVShowInSearchOfTrainersAiring(void) @@ -505,9 +386,8 @@ bool8 IsTVShowInSearchOfTrainersAiring(void) bool8 GabbyAndTyGetLastQuote(void) { if (gSaveBlock1.gabbyAndTyData.quote == 0xffff) - { return FALSE; - } + sub_80EB3FC(gStringVar1, gSaveBlock1.gabbyAndTyData.quote); gSaveBlock1.gabbyAndTyData.quote |= 0xffff; return TRUE; @@ -516,26 +396,20 @@ bool8 GabbyAndTyGetLastQuote(void) u8 sub_80BDD18(void) { if (!gSaveBlock1.gabbyAndTyData.valB_0) - { return 1; - } if (gSaveBlock1.gabbyAndTyData.valB_3) - { return 2; - } if (gSaveBlock1.gabbyAndTyData.valB_2) - { return 3; - } if (gSaveBlock1.gabbyAndTyData.valB_1) - { return 4; - } return 0; } -void GabbyAndTySetScriptVarsToFieldObjectLocalIds(void) { - switch (GabbyAndTyGetBattleNum()) { +void GabbyAndTySetScriptVarsToFieldObjectLocalIds(void) +{ + switch (GabbyAndTyGetBattleNum()) + { case 1: gSpecialVar_0x8004 = 0xE; gSpecialVar_0x8005 = 0xD; @@ -571,8 +445,10 @@ void GabbyAndTySetScriptVarsToFieldObjectLocalIds(void) { } } -void sub_80BDE48(void) { - switch (gSpecialVar_0x8005) { +void sub_80BDE48(void) +{ + switch (gSpecialVar_0x8005) + { case TVSHOW_FAN_CLUB_LETTER: sub_80BE5FC(); break; @@ -594,217 +470,131 @@ void sub_80BDE48(void) { } } -u8 sub_80BDEAC(u8 *a0) { - u8 lang; - lang = GAME_LANGUAGE; - if (a0[0] == 0xFC && a0[1] == 0x15) { +u8 sub_80BDEAC(u8 *a0) +{ + u8 lang = GAME_LANGUAGE; + + if (a0[0] == EXT_CTRL_CODE_BEGIN && a0[1] == 0x15) lang = LANGUAGE_JAPANESE; - } return lang; } -void sub_80BDEC8(void) { - TVShow *show; +void sub_80BDEC8(void) +{ u8 i; u16 total; u16 item; + total = 0; sub_80BEB20(); sub_80BE778(); - if (gBattleResults.CaughtPoke == 0) { + + if (gBattleResults.caughtPoke == 0) + { sub_80BE074(); - } else { + } + else + { sub_80BE028(); - if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.CaughtPoke], gBattleResults.CaughtNick) != 0) { + if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.caughtPoke], gBattleResults.caughtNick) != 0) + { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) { - for (i=0; i<11; i++) { + if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) + { + for (i = 0; i < 11; i++) total += gBattleResults.unk36[i]; - } - if (total != 0 || gBattleResults.unk5_1 != 0) { - total = FALSE; - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - show->pokemonToday.var00 = TVSHOW_POKEMON_TODAY_CAUGHT; - show->pokemonToday.var01 = total; - if (gBattleResults.unk5_1 != 0) { + if (total != 0 || gBattleResults.unk5_1 != 0) + { + struct TVShowPokemonToday *pokemonToday; + + total = 0; + pokemonToday = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].pokemonToday; + pokemonToday->var00 = TVSHOW_POKEMON_TODAY_CAUGHT; + pokemonToday->var01 = total; + if (gBattleResults.unk5_1 != 0) + { total = 1; item = ITEM_MASTER_BALL; - } else { - for (i=0; i<11; i++) { + } + else + { + for (i = 0; i < 11; i++) total += gBattleResults.unk36[i]; - } - if (total > 0xff) { + if (total > 0xff) total = 0xff; - } item = gLastUsedItem; } - show->pokemonToday.var12 = total; - show->pokemonToday.ball = item; - StringCopy(show->pokemonToday.playerName, gSaveBlock2.playerName); - StringCopy(show->pokemonToday.nickname, gBattleResults.CaughtNick); - show->pokemonToday.species = gBattleResults.CaughtPoke; - sub_80BE138(show); - show->pokemonToday.language = GAME_LANGUAGE; - show->pokemonToday.language2 = sub_80BDEAC(show->pokemonToday.nickname); - StripExtCtrlCodes(show->pokemonToday.nickname); + pokemonToday->var12 = total; + pokemonToday->ball = item; + StringCopy(pokemonToday->playerName, gSaveBlock2.playerName); + StringCopy(pokemonToday->nickname, gBattleResults.caughtNick); + pokemonToday->species = gBattleResults.caughtPoke; + sub_80BE138((TVShow *)pokemonToday); + pokemonToday->language = GAME_LANGUAGE; + pokemonToday->language2 = sub_80BDEAC(pokemonToday->nickname); + StripExtCtrlCodes(pokemonToday->nickname); } } } } } -void sub_80BE028(void) { - TVShow *buffer; - buffer = &gSaveBlock1.tvShows[24]; - if (buffer->worldOfMasters.var00 != TVSHOW_WORLD_OF_MASTERS) { +void sub_80BE028(void) +{ + struct TVShowWorldOfMasters *worldOfMasters = &gSaveBlock1.tvShows[24].worldOfMasters; + + if (worldOfMasters->var00 != TVSHOW_WORLD_OF_MASTERS) + { sub_80BF55C(gSaveBlock1.tvShows, 24); - buffer->worldOfMasters.var06 = GetGameStat(GAME_STAT_STEPS); - buffer->worldOfMasters.var00 = TVSHOW_WORLD_OF_MASTERS; + worldOfMasters->var06 = GetGameStat(GAME_STAT_STEPS); + worldOfMasters->var00 = TVSHOW_WORLD_OF_MASTERS; } - buffer->worldOfMasters.var02++; - buffer->worldOfMasters.var04 = gBattleResults.CaughtPoke; - buffer->worldOfMasters.var08 = gBattleResults.Poke1Species; - buffer->worldOfMasters.var0a = gMapHeader.name; + worldOfMasters->var02++; + worldOfMasters->var04 = gBattleResults.caughtPoke; + worldOfMasters->var08 = gBattleResults.poke1Species; + worldOfMasters->var0a = gMapHeader.regionMapSectionId; } -#ifdef NONMATCHING -void sub_80BE074(void) { +void sub_80BE074(void) +{ u8 i; u16 total; - u8 flag; - TVShow *show; - if (sub_80BF77C(0xffff) == 0) { - for (i=0, total=0; i<ARRAY_COUNT(gUnknown_03004316); i++) { + u8 zero = 0; + + if (sub_80BF77C(0xffff) == 0) + { + for (i = 0, total = 0; i < ARRAY_COUNT(gUnknown_03004316); i++) total += gUnknown_03004316[i]; - } - if (total > 0xff) { + if (total > 0xff) total = 0xff; - } - if (total > 2 && gBattleOutcome == 1) { + if (total > 2 && gBattleOutcome == 1) + { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_FAILED) != 1) { - flag = FALSE; - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - asm_comment("Here the wrong registers are used to hold the show ID and flag."); - show->pokemonTodayFailed.var00 = TVSHOW_POKEMON_TODAY_FAILED; - show->pokemonTodayFailed.var01 = flag; - show->pokemonTodayFailed.species = gBattleResults.Poke1Species; - show->pokemonTodayFailed.species2 = gBattleResults.unk20; - show->pokemonTodayFailed.var10 = total; - show->pokemonTodayFailed.var11 = gBattleOutcome; - show->pokemonTodayFailed.var12 = gMapHeader.name; - StringCopy(show->pokemonTodayFailed.playerName, gSaveBlock2.playerName); - sub_80BE138(show); - show->pokemonTodayFailed.language = GAME_LANGUAGE; + if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_FAILED) != 1) + { + struct TVShowPokemonTodayFailed *pokemonTodayFailed = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].pokemonTodayFailed; + + zero = 0; + pokemonTodayFailed->var00 = TVSHOW_POKEMON_TODAY_FAILED; + pokemonTodayFailed->var01 = zero; + pokemonTodayFailed->species = gBattleResults.poke1Species; + pokemonTodayFailed->species2 = gBattleResults.lastOpponentSpecies; + pokemonTodayFailed->var10 = total; + pokemonTodayFailed->var11 = gBattleOutcome; + pokemonTodayFailed->var12 = gMapHeader.regionMapSectionId; + StringCopy(pokemonTodayFailed->playerName, gSaveBlock2.playerName); + sub_80BE138((TVShow *)pokemonTodayFailed); + pokemonTodayFailed->language = GAME_LANGUAGE; } } } } -#else -__attribute__((naked)) -void sub_80BE074(void) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - ldr r0, _080BE118 @ =0x0000ffff\n\ - bl sub_80BF77C\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _080BE112\n\ - movs r1, 0\n\ - movs r5, 0\n\ - ldr r2, _080BE11C @ =gUnknown_03004316\n\ -_080BE088:\n\ - adds r0, r1, r2\n\ - ldrb r0, [r0]\n\ - adds r0, r5, r0\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - cmp r1, 0xA\n\ - bls _080BE088\n\ - cmp r5, 0xFF\n\ - bls _080BE0A2\n\ - movs r5, 0xFF\n\ -_080BE0A2:\n\ - cmp r5, 0x2\n\ - bls _080BE112\n\ - ldr r7, _080BE120 @ =gBattleOutcome\n\ - ldrb r0, [r7]\n\ - cmp r0, 0x1\n\ - bne _080BE112\n\ - ldr r6, _080BE124 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r6, 0\n\ - bl sub_80BF74C\n\ - ldr r4, _080BE128 @ =gUnknown_03005D38\n\ - strb r0, [r4]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - movs r1, 0x1\n\ - negs r1, r1\n\ - cmp r0, r1\n\ - beq _080BE112\n\ - movs r0, 0x17\n\ - bl sub_80BF1B4\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _080BE112\n\ - movs r0, 0\n\ - ldrsb r0, [r4, r0]\n\ - lsls r4, r0, 3\n\ - adds r4, r0\n\ - lsls r4, 2\n\ - adds r4, r6\n\ - @ -- Here the compiler puts the status flag in the wrong register. --\n\ - movs r1, 0\n\ - movs r0, 0x17\n\ - strb r0, [r4]\n\ - strb r1, [r4, 0x1]\n\ - ldr r1, _080BE12C @ =gBattleResults\n\ - ldrh r0, [r1, 0x6]\n\ - strh r0, [r4, 0xC]\n\ - ldrh r0, [r1, 0x20]\n\ - strh r0, [r4, 0xE]\n\ - strb r5, [r4, 0x10]\n\ - ldrb r0, [r7]\n\ - strb r0, [r4, 0x11]\n\ - ldr r0, _080BE130 @ =gMapHeader\n\ - ldrb r0, [r0, 0x14]\n\ - strb r0, [r4, 0x12]\n\ - adds r0, r4, 0\n\ - adds r0, 0x13\n\ - ldr r1, _080BE134 @ =gSaveBlock2\n\ - bl StringCopy\n\ - adds r0, r4, 0\n\ - bl sub_80BE138\n"); -#if ENGLISH - asm("movs r0, 2 @ GAME_LANGUAGE\n"); -#elif GERMAN - asm("movs r0, 5 @ GAME_LANGUAGE\n"); -#endif - asm("strb r0, [r4, 0x2]\n\ -_080BE112:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080BE118: .4byte 0x0000ffff\n\ -_080BE11C: .4byte gUnknown_03004316\n\ -_080BE120: .4byte gBattleOutcome\n\ -_080BE124: .4byte gSaveBlock1 + 0x2738\n\ -_080BE128: .4byte gUnknown_03005D38\n\ -_080BE12C: .4byte gBattleResults\n\ -_080BE130: .4byte gMapHeader\n\ -_080BE134: .4byte gSaveBlock2\n\ -.syntax divided\n"); -} -#endif -void sub_80BE138(TVShow *show) { - u32 playerId; - playerId = GetPlayerTrainerId(); + +void sub_80BE138(TVShow *show) +{ + u32 playerId = GetPlayerTrainerId(); + show->common.srcTrainerId2Lo = playerId & 0xFF; show->common.srcTrainerId2Hi = playerId >> 8; show->common.srcTrainerIdLo = playerId & 0xFF; @@ -813,107 +603,119 @@ void sub_80BE138(TVShow *show) { show->common.trainerIdHi = playerId >> 8; } -void sub_80BE160(TVShow *show) { - u32 playerId; - playerId = GetPlayerTrainerId(); +void sub_80BE160(TVShow *show) +{ + u32 playerId = GetPlayerTrainerId(); + show->common.srcTrainerIdLo = playerId & 0xFF; show->common.srcTrainerIdHi = playerId >> 8; show->common.trainerIdLo = playerId & 0xFF; show->common.trainerIdHi = playerId >> 8; } -void sub_80BE188(void) { - TVShow *show; - TVShow *buffer; - buffer = &gSaveBlock1.tvShows[24]; - if (buffer->bravoTrainer.var00 == TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE) { - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - show->bravoTrainer.var00 = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE; - show->bravoTrainer.var01 = 1; - show->bravoTrainer.species = buffer->bravoTrainer.species; - StringCopy(show->bravoTrainer.playerName, gSaveBlock2.playerName); - StringCopy(show->bravoTrainer.pokemonNickname, buffer->bravoTrainer.pokemonNickname); - show->bravoTrainer.contestCategory = buffer->bravoTrainer.contestCategory; - show->bravoTrainer.contestRank = buffer->bravoTrainer.contestRank; - show->bravoTrainer.var14 = buffer->bravoTrainer.var14; - show->bravoTrainer.contestResult = buffer->bravoTrainer.contestResult; - show->bravoTrainer.contestCategory = buffer->bravoTrainer.contestCategory; - sub_80BE160(show); - show->bravoTrainer.language = GAME_LANGUAGE; - show->bravoTrainer.var1f = sub_80BDEAC(show->bravoTrainer.pokemonNickname); - StripExtCtrlCodes(show->bravoTrainer.pokemonNickname); - } -} - -void sub_80BE23C(u16 a0) { - TVShow *show; - show = &gSaveBlock1.tvShows[24]; +void sub_80BE188(void) +{ + struct TVShowBravoTrainerPokemonProfiles *bravoTrainerSrc = &gSaveBlock1.tvShows[24].bravoTrainer; + + if (bravoTrainerSrc->var00 == TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE) + { + struct TVShowBravoTrainerPokemonProfiles *bravoTrainerNew = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].bravoTrainer; + + bravoTrainerNew->var00 = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE; + bravoTrainerNew->var01 = 1; + bravoTrainerNew->species = bravoTrainerSrc->species; + StringCopy(bravoTrainerNew->playerName, gSaveBlock2.playerName); + StringCopy(bravoTrainerNew->pokemonNickname, bravoTrainerSrc->pokemonNickname); + bravoTrainerNew->contestCategory = bravoTrainerSrc->contestCategory; + bravoTrainerNew->contestRank = bravoTrainerSrc->contestRank; + bravoTrainerNew->var14 = bravoTrainerSrc->var14; + bravoTrainerNew->contestResult = bravoTrainerSrc->contestResult; + bravoTrainerNew->contestCategory = bravoTrainerSrc->contestCategory; + sub_80BE160((TVShow *)bravoTrainerNew); + bravoTrainerNew->language = GAME_LANGUAGE; + bravoTrainerNew->var1f = sub_80BDEAC(bravoTrainerNew->pokemonNickname); + StripExtCtrlCodes(bravoTrainerNew->pokemonNickname); + } +} + +void sub_80BE23C(u16 a0) +{ + struct TVShowBravoTrainerPokemonProfiles *bravoTrainer = &gSaveBlock1.tvShows[24].bravoTrainer; + sub_80BF484(); gUnknown_03005D38.var0 = sub_80BF720(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 != -1) { + if (gUnknown_03005D38.var0 != -1) + { sub_80BF55C(gSaveBlock1.tvShows, 24); - show->bravoTrainer.var14 = a0; - show->bravoTrainer.var00 = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE; + bravoTrainer->var14 = a0; + bravoTrainer->var00 = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE; } } -void sub_80BE284(u8 a0) { - TVShow *show; - show = &gSaveBlock1.tvShows[24]; +void sub_80BE284(u8 a0) +{ + struct TVShowBravoTrainerPokemonProfiles *bravoTrainer = &gSaveBlock1.tvShows[24].bravoTrainer; + gUnknown_03005D38.var0 = sub_80BF720(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 != -1) { - show->bravoTrainer.contestResult = a0; - show->bravoTrainer.contestCategory = gScriptContestCategory; - show->bravoTrainer.contestRank = gScriptContestRank; - show->bravoTrainer.species = GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_SPECIES, NULL); - GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_NICKNAME, show->bravoTrainer.pokemonNickname); - } -} - -void sub_80BE320(void) { - TVShow *show; - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - show->bravoTrainerTower.var00 = TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE; - show->bravoTrainerTower.var01 = 1; - StringCopy(show->bravoTrainerTower.trainerName, gSaveBlock2.playerName); - StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2.filler_A8.filler_3DC); - show->bravoTrainerTower.species = gSaveBlock2.filler_A8.var_480; - show->bravoTrainerTower.defeatedSpecies = gSaveBlock2.filler_A8.var_482; - show->bravoTrainerTower.var16 = sub_8135D3C(gSaveBlock2.filler_A8.var_4D0); - show->bravoTrainerTower.var1c = gSaveBlock2.filler_A8.var_4AD; - if (gSaveBlock2.filler_A8.var_4D0 == 0) { - show->bravoTrainerTower.btLevel = 50; - } else { - show->bravoTrainerTower.btLevel = 100; - } - show->bravoTrainerTower.var1b = gSpecialVar_0x8004; - sub_80BE160(show); - show->bravoTrainerTower.language = GAME_LANGUAGE; -} - -void sub_80BE3BC(void) { + if (gUnknown_03005D38.var0 != -1) + { + bravoTrainer->contestResult = a0; + bravoTrainer->contestCategory = gScriptContestCategory; + bravoTrainer->contestRank = gScriptContestRank; + bravoTrainer->species = GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_SPECIES, NULL); + GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_NICKNAME, bravoTrainer->pokemonNickname); + } +} + +void sub_80BE320(void) +{ + struct TVShowBravoTrainerBattleTowerSpotlight *bravoTrainerTower = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].bravoTrainerTower; + + bravoTrainerTower->var00 = TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE; + bravoTrainerTower->var01 = 1; + StringCopy(bravoTrainerTower->trainerName, gSaveBlock2.playerName); + StringCopy(bravoTrainerTower->pokemonName, gSaveBlock2.filler_A8.filler_3DC); + bravoTrainerTower->species = gSaveBlock2.filler_A8.var_480; + bravoTrainerTower->defeatedSpecies = gSaveBlock2.filler_A8.var_482; + bravoTrainerTower->var16 = sub_8135D3C(gSaveBlock2.filler_A8.var_4D0); + bravoTrainerTower->var1c = gSaveBlock2.filler_A8.var_4AD; + if (gSaveBlock2.filler_A8.var_4D0 == 0) + bravoTrainerTower->btLevel = 50; + else + bravoTrainerTower->btLevel = 100; + bravoTrainerTower->var1b = gSpecialVar_0x8004; + sub_80BE160((TVShow *)bravoTrainerTower); + bravoTrainerTower->language = GAME_LANGUAGE; +} + +void sub_80BE3BC(void) +{ u8 rval; - TVShow *tvShow; u8 i; rval = sub_80BF77C(0x5555); - if (rval == 0) { + if (rval == 0) + { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_SMART_SHOPPER) != 1) { + if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_SMART_SHOPPER) != 1) + { sub_80BF20C(); - if (gUnknown_02038724[0].item_amount >= 20) { - tvShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - tvShow->smartshopperShow.var00 = TVSHOW_SMART_SHOPPER; - tvShow->smartshopperShow.var01 = rval; - tvShow->smartshopperShow.shopLocation = gMapHeader.name; - for (i=0; i<3; i++) { - tvShow->smartshopperShow.itemIds[i] = gUnknown_02038724[i].item_id; - tvShow->smartshopperShow.itemAmounts[i] = gUnknown_02038724[i].item_amount; + if (gUnknown_02038724[0].item_amount >= 20) + { + struct TVShowSmartShopper *smartShopper = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].smartshopperShow; + + smartShopper->var00 = TVSHOW_SMART_SHOPPER; + smartShopper->var01 = rval; + smartShopper->shopLocation = gMapHeader.regionMapSectionId; + for (i=0; i<3; i++) + { + smartShopper->itemIds[i] = gUnknown_02038724[i].item_id; + smartShopper->itemAmounts[i] = gUnknown_02038724[i].item_amount; } - tvShow->smartshopperShow.priceReduced = GetPriceReduction(1); - StringCopy(tvShow->smartshopperShow.playerName, gSaveBlock2.playerName); - sub_80BE138(tvShow); - tvShow->smartshopperShow.language = GAME_LANGUAGE; + smartShopper->priceReduced = GetPriceReduction(1); + StringCopy(smartShopper->playerName, gSaveBlock2.playerName); + sub_80BE138((TVShow *)smartShopper); + smartShopper->language = GAME_LANGUAGE; } } } @@ -921,132 +723,90 @@ void sub_80BE3BC(void) { void sub_80BE478(void) { - u16 playerNameLength; - u16 pokemonNicknameLength; - TVShow *tvShow; - sub_80BF478(); - if (gScriptResult == 1) - { return; - } GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1); - - playerNameLength = StringLength(gSaveBlock2.playerName); - if (playerNameLength <= 1) + if (StringLength(gSaveBlock2.playerName) > 1 && StringLength(gStringVar1) > 1) { - return; - } + struct TVShowNameRaterShow *nameRaterShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].nameRaterShow; - pokemonNicknameLength = StringLength(gStringVar1); - if (pokemonNicknameLength <= 1) - { - return; + nameRaterShow->var00 = TVSHOW_NAME_RATER_SHOW; + nameRaterShow->var01 = 1; + nameRaterShow->species = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES, NULL); + nameRaterShow->random = Random() % 3; + nameRaterShow->random2 = Random() % 2; + nameRaterShow->var1C = sub_80BF674(nameRaterShow->species); + StringCopy(nameRaterShow->trainerName, gSaveBlock2.playerName); + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, nameRaterShow->pokemonName); + sub_80BE160((TVShow *)nameRaterShow); + nameRaterShow->language = GAME_LANGUAGE; + nameRaterShow->pokemonNameLanguage = sub_80BDEAC(nameRaterShow->pokemonName); + StripExtCtrlCodes(nameRaterShow->pokemonName); } - - tvShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - - tvShow->nameRaterShow.var00 = TVSHOW_NAME_RATER_SHOW; - tvShow->nameRaterShow.var01 = 1; - - tvShow->nameRaterShow.species = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES, NULL); - tvShow->nameRaterShow.random = Random() % 3; - tvShow->nameRaterShow.random2 = Random() % 2; - - tvShow->nameRaterShow.var1C = sub_80BF674(tvShow->nameRaterShow.species); - - StringCopy(tvShow->nameRaterShow.trainerName, gSaveBlock2.playerName); - - GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, tvShow->nameRaterShow.pokemonName); - - sub_80BE160(tvShow); - - tvShow->nameRaterShow.language = GAME_LANGUAGE; - tvShow->nameRaterShow.pokemonNameLanguage = sub_80BDEAC(tvShow->nameRaterShow.pokemonName); - - StripExtCtrlCodes(tvShow->nameRaterShow.pokemonName); } void StartMassOutbreak(void) { - TVShow *tvShow; - - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; - - gSaveBlock1.outbreakPokemonSpecies = tvShow->massOutbreak.species; - gSaveBlock1.outbreakLocationMapNum = tvShow->massOutbreak.locationMapNum; - gSaveBlock1.outbreakLocationMapGroup = tvShow->massOutbreak.locationMapGroup; - gSaveBlock1.outbreakPokemonLevel = tvShow->massOutbreak.level; - gSaveBlock1.outbreakUnk1 = tvShow->massOutbreak.var02; - gSaveBlock1.outbreakUnk2 = tvShow->massOutbreak.var0E; - gSaveBlock1.outbreakPokemonMoves[0] = tvShow->massOutbreak.moves[0]; - gSaveBlock1.outbreakPokemonMoves[1] = tvShow->massOutbreak.moves[1]; - gSaveBlock1.outbreakPokemonMoves[2] = tvShow->massOutbreak.moves[2]; - gSaveBlock1.outbreakPokemonMoves[3] = tvShow->massOutbreak.moves[3]; - gSaveBlock1.outbreakUnk4 = tvShow->massOutbreak.var03; - gSaveBlock1.outbreakPokemonProbability = tvShow->massOutbreak.probability; + struct TVShowMassOutbreak *massOutbreak = &gSaveBlock1.tvShows[gSpecialVar_0x8004].massOutbreak; + + gSaveBlock1.outbreakPokemonSpecies = massOutbreak->species; + gSaveBlock1.outbreakLocationMapNum = massOutbreak->locationMapNum; + gSaveBlock1.outbreakLocationMapGroup = massOutbreak->locationMapGroup; + gSaveBlock1.outbreakPokemonLevel = massOutbreak->level; + gSaveBlock1.outbreakUnk1 = massOutbreak->var02; + gSaveBlock1.outbreakUnk2 = massOutbreak->var0E; + gSaveBlock1.outbreakPokemonMoves[0] = massOutbreak->moves[0]; + gSaveBlock1.outbreakPokemonMoves[1] = massOutbreak->moves[1]; + gSaveBlock1.outbreakPokemonMoves[2] = massOutbreak->moves[2]; + gSaveBlock1.outbreakPokemonMoves[3] = massOutbreak->moves[3]; + gSaveBlock1.outbreakUnk4 = massOutbreak->var03; + gSaveBlock1.outbreakPokemonProbability = massOutbreak->probability; gSaveBlock1.outbreakUnk5 = 2; } void sub_80BE5FC(void) { - TVShow *tvShow; - u16 species; + struct TVShowFanClubLetter *fanclubLetter = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].fanclubLetter; - tvShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - - tvShow->fanclubLetter.var00 = TVSHOW_FAN_CLUB_LETTER; - tvShow->fanclubLetter.var01 = 1; - StringCopy(tvShow->fanclubLetter.playerName, gSaveBlock2.playerName); - - species = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL); - tvShow->fanclubLetter.species = species; - sub_80BE160(tvShow); - tvShow->fanclubLetter.language = GAME_LANGUAGE; + fanclubLetter->var00 = TVSHOW_FAN_CLUB_LETTER; + fanclubLetter->var01 = 1; + StringCopy(fanclubLetter->playerName, gSaveBlock2.playerName); + fanclubLetter->species = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL); + sub_80BE160((TVShow *)fanclubLetter); + fanclubLetter->language = GAME_LANGUAGE; } void sub_80BE65C(void) { - TVShow *tvShow; + struct TVShowRecentHappenings *recentHappenings = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].recentHappenings; - tvShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - - tvShow->recentHappenings.var00 = TVSHOW_RECENT_HAPPENINGS; - tvShow->recentHappenings.var01 = 1; - StringCopy(tvShow->recentHappenings.playerName, gSaveBlock2.playerName); - tvShow->recentHappenings.var02 = 0; - - sub_80BE160(tvShow); - tvShow->recentHappenings.language = GAME_LANGUAGE; + recentHappenings->var00 = TVSHOW_RECENT_HAPPENINGS; + recentHappenings->var01 = 1; + StringCopy(recentHappenings->playerName, gSaveBlock2.playerName); + recentHappenings->var02 = 0; + sub_80BE160((TVShow *)recentHappenings); + recentHappenings->language = GAME_LANGUAGE; } void sub_80BE6A0(void) { - TVShow *tvShow; u8 monIndex; + struct TVShowFanclubOpinions *fanclubOpinions = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].fanclubOpinions; - tvShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - - tvShow->fanclubOpinions.var00 = TVSHOW_PKMN_FAN_CLUB_OPINIONS; - tvShow->fanclubOpinions.var01 = 1; - + fanclubOpinions->var00 = TVSHOW_PKMN_FAN_CLUB_OPINIONS; + fanclubOpinions->var01 = 1; monIndex = GetLeadMonIndex(); - - tvShow->fanclubOpinions.var04A = GetMonData(&gPlayerParty[monIndex], MON_DATA_FRIENDSHIP, NULL) / 16; - tvShow->fanclubOpinions.var04B = gSpecialVar_0x8007; - - - StringCopy(tvShow->fanclubOpinions.playerName, gSaveBlock2.playerName); - - GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, tvShow->fanclubOpinions.var10); - - tvShow->fanclubOpinions.var02 = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL); - sub_80BE160(tvShow); - tvShow->fanclubOpinions.language = GAME_LANGUAGE; - tvShow->fanclubOpinions.var0E = sub_80BDEAC(tvShow->fanclubOpinions.var10); - StripExtCtrlCodes(tvShow->fanclubOpinions.var10); + fanclubOpinions->var04A = GetMonData(&gPlayerParty[monIndex], MON_DATA_FRIENDSHIP, NULL) / 16; + fanclubOpinions->var04B = gSpecialVar_0x8007; + StringCopy(fanclubOpinions->playerName, gSaveBlock2.playerName); + GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, fanclubOpinions->var10); + fanclubOpinions->var02 = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL); + sub_80BE160((TVShow *)fanclubOpinions); + fanclubOpinions->language = GAME_LANGUAGE; + fanclubOpinions->var0E = sub_80BDEAC(fanclubOpinions->var10); + StripExtCtrlCodes(fanclubOpinions->var10); } void nullsub_21(void) @@ -1055,66 +815,46 @@ void nullsub_21(void) void sub_80BE778(void) { - u8 i; - - if (!FlagGet(SYS_GAME_CLEAR)) + if (FlagGet(SYS_GAME_CLEAR)) { - return; - } + u8 i; - - for (i = 0; i < 24; i++) - { - if (gSaveBlock1.tvShows[i].massOutbreak.var00 == TVSHOW_MASS_OUTBREAK) + for (i = 0; i < 24; i++) { - return; + if (gSaveBlock1.tvShows[i].massOutbreak.var00 == TVSHOW_MASS_OUTBREAK) + return; } - } - - if (sub_80BF77C(0x147)) - { - return; - } - - gUnknown_03005D38.var0 = sub_80BF720(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 == -1) - { - return; - } - { - u16 rand; - u16 val; - s32 val2; - TVShow *tvShow; - - rand = Random(); - val = rand % 5; - - val2 = gUnknown_03005D38.var0; - - tvShow = &gSaveBlock1.tvShows[val2]; - - tvShow->massOutbreak.var00 = TVSHOW_MASS_OUTBREAK; - tvShow->massOutbreak.var01 = 1; - - tvShow->massOutbreak.level = gPokeOutbreakSpeciesList[val].level; - tvShow->massOutbreak.var02 = 0; - tvShow->massOutbreak.var03 = 0; - tvShow->massOutbreak.species = gPokeOutbreakSpeciesList[val].species; - tvShow->massOutbreak.var0E = 0; - tvShow->massOutbreak.moves[0] = gPokeOutbreakSpeciesList[val].moves[0]; - tvShow->massOutbreak.moves[1] = gPokeOutbreakSpeciesList[val].moves[1]; - tvShow->massOutbreak.moves[2] = gPokeOutbreakSpeciesList[val].moves[2]; - tvShow->massOutbreak.moves[3] = gPokeOutbreakSpeciesList[val].moves[3]; - tvShow->massOutbreak.locationMapNum = gPokeOutbreakSpeciesList[val].location; - tvShow->massOutbreak.locationMapGroup = 0; - tvShow->massOutbreak.var12 = 0; - tvShow->massOutbreak.probability = 0x32; - tvShow->massOutbreak.var15 = 0; - tvShow->massOutbreak.var16 = 0x01; - sub_80BE160(tvShow); + if (sub_80BF77C(0x147)) + return; - tvShow->massOutbreak.language = GAME_LANGUAGE; + gUnknown_03005D38.var0 = sub_80BF720(gSaveBlock1.tvShows); + if (gUnknown_03005D38.var0 != -1) + { + u16 rand = Random(); + u16 val = rand % 5; + s32 val2 = gUnknown_03005D38.var0; + struct TVShowMassOutbreak *massOutbreak = &gSaveBlock1.tvShows[val2].massOutbreak; + + massOutbreak->var00 = TVSHOW_MASS_OUTBREAK; + massOutbreak->var01 = 1; + massOutbreak->level = gPokeOutbreakSpeciesList[val].level; + massOutbreak->var02 = 0; + massOutbreak->var03 = 0; + massOutbreak->species = gPokeOutbreakSpeciesList[val].species; + massOutbreak->var0E = 0; + massOutbreak->moves[0] = gPokeOutbreakSpeciesList[val].moves[0]; + massOutbreak->moves[1] = gPokeOutbreakSpeciesList[val].moves[1]; + massOutbreak->moves[2] = gPokeOutbreakSpeciesList[val].moves[2]; + massOutbreak->moves[3] = gPokeOutbreakSpeciesList[val].moves[3]; + massOutbreak->locationMapNum = gPokeOutbreakSpeciesList[val].location; + massOutbreak->locationMapGroup = 0; + massOutbreak->var12 = 0; + massOutbreak->probability = 0x32; + massOutbreak->var15 = 0; + massOutbreak->var16 = 0x01; + sub_80BE160((TVShow *)massOutbreak); + massOutbreak->language = GAME_LANGUAGE; + } } } @@ -1146,15 +886,20 @@ void UpdateTVShowsPerDay(u16 arg0) void sub_80BE8EC(u16 arg0) { u8 showidx; - TVShow *tvShow; - if (gSaveBlock1.outbreakPokemonSpecies == 0) { - for (showidx=0; showidx<24; showidx++) { - if (gSaveBlock1.tvShows[showidx].massOutbreak.var00 == TVSHOW_MASS_OUTBREAK && gSaveBlock1.tvShows[showidx].massOutbreak.var01 == 0x01) { - tvShow = &(gSaveBlock1.tvShows[showidx]); - if (tvShow->massOutbreak.var16 < arg0) - tvShow->massOutbreak.var16 = 0; + + if (gSaveBlock1.outbreakPokemonSpecies == 0) + { + for (showidx=0; showidx<24; showidx++) + { + if (gSaveBlock1.tvShows[showidx].massOutbreak.var00 == TVSHOW_MASS_OUTBREAK + && gSaveBlock1.tvShows[showidx].massOutbreak.var01 == 0x01) + { + struct TVShowMassOutbreak *massOutbreak = &gSaveBlock1.tvShows[showidx].massOutbreak; + + if (massOutbreak->var16 < arg0) + massOutbreak->var16 = 0; else - tvShow->massOutbreak.var16 -= arg0; + massOutbreak->var16 -= arg0; break; } } @@ -1172,7 +917,9 @@ void UpdateMassOutbreakTimeLeft(u16 arg0) void sub_80BE97C(bool8 flag) { u8 var0, var1; - if (flag != 0) { + + if (flag) + { var0 = gUnknown_020387E2 >> 8; if (var0 > 4) sub_80BE9D4(); @@ -1180,7 +927,9 @@ void sub_80BE97C(bool8 flag) var1 = gUnknown_020387E2 & 0xFF; if (var1 != 0xFF) gUnknown_020387E2++; - } else { + } + else + { var0 = gUnknown_020387E2 & 0xFF; if (var0 > 4) sub_80BE9D4(); @@ -1191,29 +940,24 @@ void sub_80BE97C(bool8 flag) } } -void sub_80BE9D4() +void sub_80BE9D4(void) { - TVShow *show; + //TVShow *show; gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); - if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_FISHING_ADVICE) != 1) { - show = &(gSaveBlock1.tvShows[gUnknown_03005D38.var0]); -#ifdef NONMATCHING - show->pokemonAngler.var00 = TVSHOW_FISHING_ADVICE; - show->pokemonAngler.var01 = 0; -#else - asm(".syntax unified\n\ - movs r1, 0\n\ - movs r0, 24\n\ - strb r0, [r4]\n\ - strb r1, [r4, 1]\n\ - .syntax divided\n"); -#endif - show->pokemonAngler.var02 = gUnknown_020387E2 & 0xFF; - show->pokemonAngler.var03 = gUnknown_020387E2 >> 8; - show->pokemonAngler.var04 = gUnknown_020387E0; - StringCopy(show->pokemonAngler.playerName, gSaveBlock2.playerName); - sub_80BE138(show); - show->pokemonAngler.language = GAME_LANGUAGE; + if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_FISHING_ADVICE) != 1) + { + struct TVShowPokemonAngler *pokemonAngler = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].pokemonAngler; + register u8 zero asm("r1") = 0; + + asm(""::"r"(zero)); + pokemonAngler->var00 = TVSHOW_FISHING_ADVICE; + pokemonAngler->var01 = zero; + pokemonAngler->var02 = gUnknown_020387E2 & 0xFF; + pokemonAngler->var03 = gUnknown_020387E2 >> 8; + pokemonAngler->var04 = gUnknown_020387E0; + StringCopy(pokemonAngler->playerName, gSaveBlock2.playerName); + sub_80BE138((TVShow *)pokemonAngler); + pokemonAngler->language = GAME_LANGUAGE; } } @@ -1226,95 +970,100 @@ void sub_80BEA88(void); void sub_80BEA5C(u16 arg0) { - TVShow *unk_2a98; - unk_2a98 = &gSaveBlock1.tvShows[24]; - if (unk_2a98->common.var00 == TVSHOW_WORLD_OF_MASTERS) + struct TVShowWorldOfMasters *worldOfMasters = &gSaveBlock1.tvShows[24].worldOfMasters; + + if (worldOfMasters->var00 == TVSHOW_WORLD_OF_MASTERS) { - if (unk_2a98->worldOfMasters.var02 < 20) - { + if (worldOfMasters->var02 < 20) sub_80BF55C(gSaveBlock1.tvShows, 0x18); - } else - { sub_80BEA88(); - } } } void sub_80BEA88(void) { - TVShow *unk_2a98; - TVShow *tvShow; - u8 rval; - unk_2a98 = &gSaveBlock1.tvShows[24]; - rval = sub_80BF77C(0xFFFF); - if (rval == 0) + struct TVShowWorldOfMasters *worldOfMastersSrc = &gSaveBlock1.tvShows[24].worldOfMasters; + + if (sub_80BF77C(0xFFFF) == 0) { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_WORLD_OF_MASTERS) != 1) { - tvShow = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - tvShow->worldOfMasters.var00 = TVSHOW_WORLD_OF_MASTERS; - tvShow->worldOfMasters.var01 = rval; - tvShow->worldOfMasters.var02 = unk_2a98->worldOfMasters.var02; - tvShow->worldOfMasters.var06 = GetGameStat(GAME_STAT_STEPS) - unk_2a98->worldOfMasters.var06; - tvShow->worldOfMasters.var04 = unk_2a98->worldOfMasters.var04; - tvShow->worldOfMasters.var08 = unk_2a98->worldOfMasters.var08; - tvShow->worldOfMasters.var0a = unk_2a98->worldOfMasters.var0a; - StringCopy(tvShow->worldOfMasters.playerName, gSaveBlock2.playerName); - sub_80BE138(tvShow); - tvShow->worldOfMasters.language = GAME_LANGUAGE; + struct TVShowWorldOfMasters *worldOfMastersDst = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].worldOfMasters; + + worldOfMastersDst->var00 = TVSHOW_WORLD_OF_MASTERS; + worldOfMastersDst->var01 = 0; + worldOfMastersDst->var02 = worldOfMastersSrc->var02; + worldOfMastersDst->var06 = GetGameStat(GAME_STAT_STEPS) - worldOfMastersSrc->var06; + worldOfMastersDst->var04 = worldOfMastersSrc->var04; + worldOfMastersDst->var08 = worldOfMastersSrc->var08; + worldOfMastersDst->var0a = worldOfMastersSrc->var0a; + StringCopy(worldOfMastersDst->playerName, gSaveBlock2.playerName); + sub_80BE138((TVShow *)worldOfMastersDst); + worldOfMastersDst->language = GAME_LANGUAGE; } } } -void sub_80BEB20(void) { +void sub_80BEB20(void) +{ u16 rval; - struct SaveBlock1 *save; - struct UnknownSaveStruct2ABC *unk2abc; - if (FlagGet(SYS_GAME_CLEAR) != 0) { - unk2abc = gSaveBlock1.unknown_2ABC; - gUnknown_03005D38.var0 = sub_80BEBC8(unk2abc); - if (gUnknown_03005D38.var0 != -1 && sub_80BF77C(0x28f) != 1) { + + if (FlagGet(SYS_GAME_CLEAR) != 0) + { + gUnknown_03005D38.var0 = sub_80BEBC8(gSaveBlock1.unknown_2ABC); + if (gUnknown_03005D38.var0 != -1 && sub_80BF77C(0x28f) != 1) + { rval = (Random() % 3) + 1; - if (sub_80BEE48(rval) != 1) { - save = &gSaveBlock1; - save->unknown_2ABC[gUnknown_03005D38.var0].val0 = rval; - save->unknown_2ABC[gUnknown_03005D38.var0].val2 = 4; - save->unknown_2ABC[gUnknown_03005D38.var0].val1 = 1; + if (sub_80BEE48(rval) != 1) + { + gSaveBlock1.unknown_2ABC[gUnknown_03005D38.var0].val0 = rval; + gSaveBlock1.unknown_2ABC[gUnknown_03005D38.var0].val2 = 4; + gSaveBlock1.unknown_2ABC[gUnknown_03005D38.var0].val1 = 1; } } } } -int sub_80BEBC8(struct UnknownSaveStruct2ABC *arg0) { +int sub_80BEBC8(struct UnknownSaveStruct2ABC *arg0) +{ s8 i; - for (i=0; i<16; i++) { - if (arg0[i].val0 == 0) { + + for (i = 0; i < 16; i++) + { + if (arg0[i].val0 == 0) return i; - } } return -1; } -void sub_80BEBF4(void) { +void sub_80BEBF4(void) +{ u8 i; - for (i=0; i<16; i++) { + + for (i = 0; i < 16; i++) sub_80BEC10(i); - } } -void sub_80BEC10(u8 arg0) { +void sub_80BEC10(u8 arg0) +{ gSaveBlock1.unknown_2ABC[arg0].val0 = 0; gSaveBlock1.unknown_2ABC[arg0].val1 = 0; gSaveBlock1.unknown_2ABC[arg0].val2 = 0; } -void sub_80BEC40(void) { +void sub_80BEC40(void) +{ u8 i, j; - for (i = 0; i < 15; i++) { - if (gSaveBlock1.unknown_2ABC[i].val0 == 0) { - for (j = i + 1; j < 16; j++) { - if (gSaveBlock1.unknown_2ABC[j].val0 != 0) { + + for (i = 0; i < 15; i++) + { + if (gSaveBlock1.unknown_2ABC[i].val0 == 0) + { + for (j = i + 1; j < 16; j++) + { + if (gSaveBlock1.unknown_2ABC[j].val0 != 0) + { gSaveBlock1.unknown_2ABC[i] = gSaveBlock1.unknown_2ABC[j]; sub_80BEC10(j); break; @@ -1327,12 +1076,12 @@ void sub_80BEC40(void) { u8 sub_80BECA0(void) { u8 i; - for (i=0; i<16; i++) + for (i = 0; i < 16; i++) { - if (gSaveBlock1.unknown_2ABC[i].val0 != 0 && gSaveBlock1.unknown_2ABC[i].val1 == 1 && gSaveBlock1.unknown_2ABC[i].val2 < 3) - { + if (gSaveBlock1.unknown_2ABC[i].val0 != 0 + && gSaveBlock1.unknown_2ABC[i].val1 == 1 + && gSaveBlock1.unknown_2ABC[i].val2 < 3) return i; - } } return 0xFF; } @@ -1350,17 +1099,14 @@ void sub_80BECE8(void) { gSaveBlock1.unknown_2ABC[arg0].val1 = 2; if (gLocalTime.hours < 20) - { ShowFieldMessage(gTVNewsTextGroup2[gSaveBlock1.unknown_2ABC[arg0].val0]); - } else - { ShowFieldMessage(gTVNewsTextGroup3[gSaveBlock1.unknown_2ABC[arg0].val0]); - } } else { u16 value = gSaveBlock1.unknown_2ABC[arg0].val2; + ConvertIntToDecimalStringN(gStringVar1, value, 0, 1); gSaveBlock1.unknown_2ABC[arg0].val1 = 0; ShowFieldMessage(gTVNewsTextGroup1[gSaveBlock1.unknown_2ABC[arg0].val0]); @@ -1371,22 +1117,17 @@ void sub_80BECE8(void) bool8 GetPriceReduction(u8 arg0) { u8 i; + if (arg0 == 0) - { return FALSE; - } for (i=0; i<16; i++) { if (gSaveBlock1.unknown_2ABC[i].val0 == arg0) { if (gSaveBlock1.unknown_2ABC[i].val1 == 2 && IsPriceDiscounted(arg0) != 0) - { return TRUE; - } else - { return FALSE; - } } } return FALSE; @@ -1397,24 +1138,19 @@ bool8 IsPriceDiscounted(u8 arg0) switch (arg0) { case 1: - if (gSaveBlock1.location.mapGroup == MAP_GROUP_SLATEPORT_CITY && gSaveBlock1.location.mapNum == MAP_ID_SLATEPORT_CITY && gScriptLastTalked == 0x1a) - { + if (gSaveBlock1.location.mapGroup == MAP_GROUP_SLATEPORT_CITY + && gSaveBlock1.location.mapNum == MAP_ID_SLATEPORT_CITY + && gScriptLastTalked == 0x1a) return TRUE; - } else - { return FALSE; - } break; case 3: - if (gSaveBlock1.location.mapGroup == MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP && gSaveBlock1.location.mapNum == MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP) - { + if (gSaveBlock1.location.mapGroup == MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP + && gSaveBlock1.location.mapNum == MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP) return TRUE; - } else - { return FALSE; - } break; default: return TRUE; @@ -1424,19 +1160,13 @@ bool8 IsPriceDiscounted(u8 arg0) bool8 sub_80BEE48(u8 arg0) { u8 i; + if (arg0 == 0) - { return TRUE; - } - else + for (i=0; i<16; i++) { - for (i=0; i<16; i++) - { - if (gSaveBlock1.unknown_2ABC[i].val0 == arg0) - { - return TRUE; - } - } + if (gSaveBlock1.unknown_2ABC[i].val0 == arg0) + return TRUE; } return FALSE; } @@ -1444,6 +1174,7 @@ bool8 sub_80BEE48(u8 arg0) void sub_80BEE84(u16 var0) { u8 i; + for (i=0; i<16; i++) { if (gSaveBlock1.unknown_2ABC[i].val0) @@ -1455,9 +1186,7 @@ void sub_80BEE84(u16 var0) else { if (!gSaveBlock1.unknown_2ABC[i].val1 && FlagGet(SYS_GAME_CLEAR) == 1) - { gSaveBlock1.unknown_2ABC[i].val1 = 1; - } gSaveBlock1.unknown_2ABC[i].val2 -= var0; } } @@ -1508,15 +1237,15 @@ void CopyContestCategoryToStringVar(u8 strvaridx, u8 category) void SetContestCategoryStringVarForInterview(void) { - TVShow *tvShow; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; - CopyContestCategoryToStringVar(1, tvShow->bravoTrainer.contestCategory); + struct TVShowBravoTrainerPokemonProfiles *bravoTrainer = &gSaveBlock1.tvShows[gSpecialVar_0x8004].bravoTrainer; + + CopyContestCategoryToStringVar(1, bravoTrainer->contestCategory); } void sub_80BF088(u8 arg0, s32 price) { - size_t log10val; - log10val = sub_80BF0B8(price); + size_t log10val = sub_80BF0B8(price); + ConvertIntToDecimalStringN(gUnknown_083D1464[arg0], price, 0, log10val); } @@ -1547,38 +1276,31 @@ void sub_80BF154(u8 arg0, struct TVShowSmartShopper *arg1) u8 i; s32 price; price = 0; - for (i=0; i<3; i++) + + for (i = 0; i < 3; i++) { if (arg1->itemIds[i]) - { price += ItemId_GetPrice(arg1->itemIds[i]) * arg1->itemAmounts[i]; - } } if (arg1->priceReduced == 1) - { sub_80BF088(arg0, price >> 1); - } else - { sub_80BF088(arg0, price); - } } bool8 sub_80BF1B4(u8 showIdx) { - TVShow *tvShows; u8 i; - u32 trainerId; - tvShows = gSaveBlock1.tvShows; - trainerId = GetPlayerTrainerId(); - for (i=5; i<24; i++) + //TVShow *tvShows; + TVShow *tvShows = gSaveBlock1.tvShows; + u32 trainerId = GetPlayerTrainerId(); + + for (i = 5; i < 24; i++) { if (tvShows[i].common.var00 == showIdx) { if ((trainerId & 0xFF) == tvShows[i].common.trainerIdLo && ((trainerId >> 8) & 0xFF) == tvShows[i].common.trainerIdHi) - { return TRUE; - } } } return FALSE; @@ -1588,9 +1310,10 @@ void sub_80BF20C(void) { u8 i, j; u16 tmpId, tmpAmount; - for (i=0; i<2; i++) + + for (i = 0; i < 2; i++) { - for (j=i+1; j<3; j++) + for (j = i + 1; j < 3; j++) { if (gUnknown_02038724[i].item_amount < gUnknown_02038724[j].item_amount) { @@ -1608,9 +1331,11 @@ void sub_80BF20C(void) void sub_80BF25C(u8 showType) { u8 i; - for (i=0; i<5; i++) + + for (i = 0; i < 5; i++) { - if (gSaveBlock1.tvShows[i].common.var00 == showType) { + if (gSaveBlock1.tvShows[i].common.var00 == showType) + { if(gSaveBlock1.tvShows[i].common.var01 == 1) { gScriptResult = 1; @@ -1630,7 +1355,8 @@ void sub_80BF25C(u8 showType) void sub_80BF2C4(void) { gScriptResult = 0; - switch (gSpecialVar_0x8005) { + switch (gSpecialVar_0x8005) + { case TVSHOW_FAN_CLUB_LETTER: sub_80BF334(); break; @@ -1657,35 +1383,41 @@ void sub_80BF2C4(void) void sub_80BF334(void) { - TVShow *show; + struct TVShowFanClubLetter *fanclubLetter; + sub_80BF25C(TVSHOW_FAN_CLUB_LETTER); - if (gScriptResult == 0) { + if (gScriptResult == 0) + { StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, 0)]); - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - sub_80EB6FC(show->fanclubLetter.pad04, 6); + fanclubLetter = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].fanclubLetter; + sub_80EB6FC(fanclubLetter->pad04, 6); } } void sub_80BF3A4(void) { - TVShow *show; + struct TVShowRecentHappenings *recentHappenings; + sub_80BF25C(TVSHOW_RECENT_HAPPENINGS); - if (gScriptResult == 0) { - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - sub_80EB6FC(show->recentHappenings.var04, 6); + if (gScriptResult == 0) + { + recentHappenings = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].recentHappenings; + sub_80EB6FC(recentHappenings->var04, 6); } } void sub_80BF3DC(void) { - TVShow *show; + struct TVShowFanclubOpinions *fanclubOpinions; + sub_80BF25C(TVSHOW_PKMN_FAN_CLUB_OPINIONS); - if (gScriptResult == 0) { + if (gScriptResult == 0) + { StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, 0)]); GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, gStringVar2); StringGetEnd10(gStringVar2); - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - sub_80EB6FC(show->fanclubOpinions.var1C, 2); + fanclubOpinions = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].fanclubOpinions; + sub_80EB6FC(fanclubOpinions->var1C, 2); } } @@ -1701,21 +1433,25 @@ void sub_80BF478(void) void sub_80BF484(void) { - TVShow *show; + struct TVShowBravoTrainerPokemonProfiles *bravoTrainer; + sub_80BF25C(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE); - if (gScriptResult == 0) { - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - sub_80EB6FC(show->bravoTrainer.var04, 2); + if (gScriptResult == 0) + { + bravoTrainer = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].bravoTrainer; + sub_80EB6FC(bravoTrainer->var04, 2); } } void sub_80BF4BC(void) { - TVShow *show; + struct TVShowBravoTrainerBattleTowerSpotlight *bravoTrainerTower; + sub_80BF25C(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE); - if (gScriptResult == 0) { - show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; - sub_80EB6FC(show->bravoTrainerTower.var18, 1); // wrong struct ident, fix later + if (gScriptResult == 0) + { + bravoTrainerTower = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].bravoTrainerTower; + sub_80EB6FC(bravoTrainerTower->var18, 1); // wrong struct ident, fix later } } @@ -1725,13 +1461,9 @@ u8 sub_80BF4F4(u8 arg0) u32 species; GetMonData(&gPlayerParty[arg0], MON_DATA_NICKNAME, &gStringVar1); - species = GetMonData(&gPlayerParty[arg0], MON_DATA_SPECIES, NULL); - if (StringCompareWithoutExtCtrlCodes(gSpeciesNames[species], gStringVar1) == FALSE) - { return FALSE; - } return TRUE; } @@ -1740,22 +1472,18 @@ u8 sub_80BF4F4(u8 arg0) { u8 langData[4]; u32 species; - u8 *tmp; GetMonData(&gPlayerParty[arg0], MON_DATA_NICKNAME, &gStringVar1); tmp = langData; tmp[0] = GetMonData(&gPlayerParty[arg0], MON_DATA_LANGUAGE, &langData); - if (tmp[0] != GAME_LANGUAGE) { + if (tmp[0] != GAME_LANGUAGE) return TRUE; - } species = GetMonData(&gPlayerParty[arg0], MON_DATA_SPECIES, NULL); - - if (StringCompareWithoutExtCtrlCodes(gSpeciesNames[species], gStringVar1)) { + if (StringCompareWithoutExtCtrlCodes(gSpeciesNames[species], gStringVar1)) return TRUE; - } return FALSE; } @@ -1769,21 +1497,26 @@ u8 sub_80BF544(void) void sub_80BF55C(TVShow tvShow[], u8 showidx) { u8 idx; + tvShow[showidx].common.var00 = 0; tvShow[showidx].common.var01 = 0; - for (idx=0; idx<34; idx++) { + for (idx = 0; idx < 34; idx++) tvShow[showidx].common.pad02[idx] = 0; - } } void sub_80BF588(TVShow tvShow[]) { u8 showidx; u8 showidx2; - for (showidx=0; showidx<4; showidx++) { - if (tvShow[showidx].common.var00 == 0) { - for (showidx2=showidx+1; showidx2<5; showidx2++) { - if (tvShow[showidx2].common.var00 != 0) { + + for (showidx = 0; showidx < 4; showidx++) + { + if (tvShow[showidx].common.var00 == 0) + { + for (showidx2 = showidx + 1; showidx2 < 5; showidx2++) + { + if (tvShow[showidx2].common.var00 != 0) + { tvShow[showidx] = tvShow[showidx2]; sub_80BF55C(tvShow, showidx2); break; @@ -1791,10 +1524,14 @@ void sub_80BF588(TVShow tvShow[]) } } } - for (showidx=5; showidx<24; showidx++) { - if (tvShow[showidx].common.var00 == 0) { - for (showidx2=showidx+1; showidx2<24; showidx2++) { - if (tvShow[showidx2].common.var00 != 0) { + for (showidx = 5; showidx < 24; showidx++) + { + if (tvShow[showidx].common.var00 == 0) + { + for (showidx2 = showidx + 1; showidx2 < 24; showidx2++) + { + if (tvShow[showidx2].common.var00 != 0) + { tvShow[showidx] = tvShow[showidx2]; sub_80BF55C(gSaveBlock1.tvShows, showidx2); break; @@ -1807,6 +1544,7 @@ void sub_80BF588(TVShow tvShow[]) u16 sub_80BF638(u8 arg0, u16 arg1) { u16 retval = sub_80BF674(arg1); + StringCopy(gUnknown_083D1464[arg0], gSpeciesNames[retval]); return retval; } @@ -1815,14 +1553,17 @@ u16 sub_80BF674(u16 species) { u16 rspecies; u16 cspecies; + rspecies = (Random() % (NUM_SPECIES - 1)) + 1; cspecies = rspecies; - while ((s8)GetNationalPokedexFlag(SpeciesToNationalPokedexNum(cspecies), 0) != 1 || cspecies == species) { + while (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(cspecies), 0) != 1 || cspecies == species) + { if (cspecies == SPECIES_BULBASAUR) cspecies = NUM_SPECIES - 1; else cspecies --; - if (cspecies == rspecies) { + if (cspecies == rspecies) + { cspecies = species; return cspecies; } @@ -1843,7 +1584,9 @@ void sub_80BF6D8(void) s8 sub_80BF720(TVShow tvShow[]) { u8 idx; - for (idx=0; idx<5; idx++) { + + for (idx = 0; idx < 5; idx++) + { if (tvShow[idx].common.var00 == 0) return idx; } @@ -1853,7 +1596,9 @@ s8 sub_80BF720(TVShow tvShow[]) s8 sub_80BF74C(TVShow tvShow[]) { s8 idx; - for (idx=5; idx<24; idx++) { + + for (idx = 5; idx < 24; idx++) + { if (tvShow[idx].common.var00 == 0) return idx; } @@ -1870,12 +1615,14 @@ bool8 sub_80BF77C(u16 value) void sub_80BF79C(TVShow *arg0) { u8 i = Random() % 6; - while (1) { + + while (1) + { if (i == 6) i = 0; if (arg0->recentHappenings.var04[i] != 0xFFFF) break; - i ++; + i++; } sub_80EB3FC(gStringVar3, arg0->recentHappenings.var04[i]); } @@ -1884,8 +1631,11 @@ u8 sub_80BF7E8(struct TVShowNameRaterShow *arg0) { u16 flagsum = 0; u8 i = 0; - if (arg0->pokemonName[0] != 0xFF) { - while (i < 11 && arg0->pokemonName[i] != 0xFF) { + + if (arg0->pokemonName[0] != 0xFF) + { + while (i < 11 && arg0->pokemonName[i] != 0xFF) + { flagsum += arg0->pokemonName[i]; i++; } @@ -1893,49 +1643,77 @@ u8 sub_80BF7E8(struct TVShowNameRaterShow *arg0) return flagsum & 0x7; } + void sub_80BF820(u8 arg0, u8 arg1, u8 arg2, u16 arg3, u16 arg4, struct TVShowNameRaterShow *tvShow) { u8 flags[3]; u16 nameLength; u8 i; - for (i=0; i<3; i++) + + for (i = 0; i < 3; i++) flags[i] = EOS; - if (arg3 == 0) { + + if (arg3 == 0) + { nameLength = StringLength(tvShow->trainerName); - if (arg2 == 0) { + if (arg2 == 0) + { flags[0] = tvShow->trainerName[arg1]; - } else if (arg2 == 1) { + } + else if (arg2 == 1) + { flags[0] = tvShow->trainerName[nameLength - arg1]; - } else if (arg2 == 2) { + } + else if (arg2 == 2) { flags[0] = tvShow->trainerName[arg1]; flags[1] = tvShow->trainerName[arg1 + 1]; - } else { + } + else + { flags[0] = tvShow->trainerName[nameLength - (arg1 + 2)]; flags[1] = tvShow->trainerName[nameLength - (arg1 + 1)]; } - } else if (arg3 == 1) { + } + else if (arg3 == 1) + { nameLength = StringLength(tvShow->pokemonName); - if (arg2 == 0) { + if (arg2 == 0) + { flags[0] = tvShow->pokemonName[arg1]; - } else if (arg2 == 1) { + } + else if (arg2 == 1) + { flags[0] = tvShow->pokemonName[nameLength - arg1]; - } else if (arg2 == 2) { + } + else if (arg2 == 2) + { flags[0] = tvShow->pokemonName[arg1]; flags[1] = tvShow->pokemonName[arg1 + 1]; - } else { + } + else + { flags[0] = tvShow->pokemonName[nameLength - (arg1 + 2)]; flags[1] = tvShow->pokemonName[nameLength - (arg1 + 1)]; } - } else { + } + else + { nameLength = StringLength(gSpeciesNames[arg4]); - if (arg2 == 0) { + if (arg2 == 0) + { flags[0] = gSpeciesNames[arg4][arg1]; - } else if (arg2 == 1) { + } + else if (arg2 == 1) + { flags[0] = gSpeciesNames[arg4][nameLength - arg1]; - } else if (arg2 == 2) { + } + else if (arg2 == 2) + { flags[0] = gSpeciesNames[arg4][arg1]; flags[1] = gSpeciesNames[arg4][arg1 + 1]; - } else { + } + else + { flags[0] = gSpeciesNames[arg4][nameLength - (arg1 + 2)]; flags[1] = gSpeciesNames[arg4][nameLength - (arg1 + 1)]; } @@ -1946,7 +1724,8 @@ void sub_80BF820(u8 arg0, u8 arg1, u8 arg2, u16 arg3, u16 arg4, struct TVShowNam bool8 sub_80BF974(void) { u8 i; - for (i=0; i<5; i++) + + for (i = 0; i < 5; i++) { if (gSaveBlock1.tvShows[i].common.var00 == gSpecialVar_0x8004) return TRUE; @@ -1970,6 +1749,7 @@ void sub_80BF9F8(void) u16 spec; u16 gender; u32 pval; + GetMonData(&(gPlayerParty[gSpecialVar_0x8004]), MON_DATA_NICKNAME, &gStringVar3); GetMonData(&(gPlayerParty[gSpecialVar_0x8004]), MON_DATA_NICKNAME, &gStringVar2); spec = GetMonData(&(gPlayerParty[gSpecialVar_0x8004]), MON_DATA_SPECIES, 0); @@ -2021,10 +1801,13 @@ u8 CheckForBigMovieOrEmergencyNewsOnTV(void) { if (gSaveBlock1.location.mapGroup != MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) return 0; - if (gSaveBlock2.playerGender == MALE) { + if (gSaveBlock2.playerGender == MALE) + { if (gSaveBlock1.location.mapNum != MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) return 0; - } else { + } + else + { if (gSaveBlock1.location.mapNum != MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F) return 0; } @@ -2035,165 +1818,56 @@ u8 CheckForBigMovieOrEmergencyNewsOnTV(void) return 1; } -#ifdef NONMATCHING void GetMomOrDadStringForTVMessage(void) { - if (gSaveBlock1.location.mapGroup == MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) { - if (gSaveBlock2.playerGender == MALE) { - if (gSaveBlock1.location.mapNum == MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) { + if (gSaveBlock1.location.mapGroup == MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) + { + if (gSaveBlock2.playerGender == MALE) + { + if (gSaveBlock1.location.mapNum == MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) + { StringCopy(gStringVar1, gOtherText_Mom); VarSet(VAR_0x4003, 1); } - } else { - if (gSaveBlock1.location.mapNum == MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F) { + } + else + { + if (gSaveBlock1.location.mapNum == MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F) + { StringCopy(gStringVar1, gOtherText_Mom); VarSet(VAR_0x4003, 1); } } } - if (VarGet(VAR_0x4003) == 1) { + if (VarGet(VAR_0x4003) == 1) + { StringCopy(gStringVar1, gOtherText_Mom); - } else if (VarGet(VAR_0x4003) == 2) { + } + else if (VarGet(VAR_0x4003) == 2) + { StringCopy(gStringVar1, gOtherText_Dad); - } else if (VarGet(VAR_0x4003) > 2) { - if ((u16)(VarGet(VAR_0x4003) & 1) == 0) { + } + else if (VarGet(VAR_0x4003) > 2) + { + if (VarGet(VAR_0x4003) % 2 == 0) StringCopy(gStringVar1, gOtherText_Mom); - } else { + else StringCopy(gStringVar1, gOtherText_Dad); - } - } else { - if ((u16)(Random() & 1) != 0) { + } + else + { + if (Random() % 2 != 0) + { StringCopy(gStringVar1, gOtherText_Mom); VarSet(VAR_0x4003, 1); - } else { + } + else + { StringCopy(gStringVar1, gOtherText_Dad); VarSet(VAR_0x4003, 2); } } } -#else -__attribute__((naked)) -void GetMomOrDadStringForTVMessage(void) -{ - asm(".syntax unified\n\ - push {r4,lr}\n\ - ldr r1, _080BFC40 @ =gSaveBlock1\n\ - movs r0, 0x4\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0x1\n\ - bne _080BFC6C\n\ - ldr r0, _080BFC44 @ =gSaveBlock2\n\ - ldrb r0, [r0, 0x8]\n\ - cmp r0, 0\n\ - bne _080BFC54\n\ - movs r0, 0x5\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0\n\ - bne _080BFC6C\n\ - ldr r0, _080BFC48 @ =gStringVar1\n\ - ldr r1, _080BFC4C @ =gOtherText_Mom\n\ - bl StringCopy\n\ - ldr r0, _080BFC50 @ =0x00004003\n\ - movs r1, 0x1\n\ - bl VarSet\n\ - b _080BFC6C\n\ - .align 2, 0\n\ -_080BFC40: .4byte gSaveBlock1\n\ -_080BFC44: .4byte gSaveBlock2\n\ -_080BFC48: .4byte gStringVar1\n\ -_080BFC4C: .4byte gOtherText_Mom\n\ -_080BFC50: .4byte 0x00004003\n\ -_080BFC54:\n\ - movs r0, 0x5\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0x2\n\ - bne _080BFC6C\n\ - ldr r0, _080BFCB4 @ =gStringVar1\n\ - ldr r1, _080BFCB8 @ =gOtherText_Mom\n\ - bl StringCopy\n\ - ldr r0, _080BFCBC @ =0x00004003\n\ - movs r1, 0x1\n\ - bl VarSet\n\ -_080BFC6C:\n\ - ldr r4, _080BFCBC @ =0x00004003\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x1\n\ - beq _080BFCAA\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x2\n\ - beq _080BFCC0\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x2\n\ - bls _080BFCD4\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _080BFCC0\n\ -_080BFCAA:\n\ - ldr r0, _080BFCB4 @ =gStringVar1\n\ - ldr r1, _080BFCB8 @ =gOtherText_Mom\n\ - bl StringCopy\n\ - b _080BFD10\n\ - .align 2, 0\n\ -_080BFCB4: .4byte gStringVar1\n\ -_080BFCB8: .4byte gOtherText_Mom\n\ -_080BFCBC: .4byte 0x00004003\n\ -_080BFCC0:\n\ - ldr r0, _080BFCCC @ =gStringVar1\n\ - ldr r1, _080BFCD0 @ =gOtherText_Dad\n\ - bl StringCopy\n\ - b _080BFD10\n\ - .align 2, 0\n\ -_080BFCCC: .4byte gStringVar1\n\ -_080BFCD0: .4byte gOtherText_Dad\n\ -_080BFCD4:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BFD00\n\ - ldr r0, _080BFCF8 @ =gStringVar1\n\ - ldr r1, _080BFCFC @ =gOtherText_Mom\n\ - bl StringCopy\n\ - adds r0, r4, 0\n\ - movs r1, 0x1\n\ - bl VarSet\n\ - b _080BFD10\n\ - .align 2, 0\n\ -_080BFCF8: .4byte gStringVar1\n\ -_080BFCFC: .4byte gOtherText_Mom\n\ -_080BFD00:\n\ - ldr r0, _080BFD18 @ =gStringVar1\n\ - ldr r1, _080BFD1C @ =gOtherText_Dad\n\ - bl StringCopy\n\ - adds r0, r4, 0\n\ - movs r1, 0x2\n\ - bl VarSet\n\ -_080BFD10:\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080BFD18: .4byte gStringVar1\n\ -_080BFD1C: .4byte gOtherText_Dad\n\ -.syntax divided\n"); -} -#endif void sub_80BFD20(void) { @@ -2201,7 +1875,8 @@ void sub_80BFD20(void) RemoveFieldObjectByLocalIdAndMap(5, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); } -typedef union ewramStruct_02007000 { +typedef union ewramStruct_02007000 +{ TVShow tvshows[4][25]; struct UnknownSaveStruct2ABC unknown_2abc[4][16]; } ewramStruct_02007000; @@ -2216,11 +1891,12 @@ void sub_80BFD44(u8 *arg0, u32 arg1, u8 arg2) { u8 i; ewramStruct_02007000 *ewramTVShows; - for (i=0; i<4; i++) { + + for (i = 0; i < 4; i++) memcpy(&gUnknown_02007000.tvshows[i], &arg0[i * arg1], 25 * sizeof(TVShow)); - } ewramTVShows = &gUnknown_02007000; - switch (arg2) { + switch (arg2) + { case 0: sub_80BFE24(gSaveBlock1.tvShows, ewramTVShows->tvshows[1], ewramTVShows->tvshows[2], ewramTVShows->tvshows[3]); break; @@ -2241,9 +1917,6 @@ void sub_80BFD44(u8 *arg0, u32 arg1, u8 arg2) sub_80C0408(); } -extern u8 gUnknown_03000720; -extern u8 gUnknown_03000721; -extern s8 gUnknown_03000722; s8 sub_80C019C(TVShow tvShows[]); bool8 sub_80BFF68(TVShow * tv1[25], TVShow * tv2[25], u8 idx); u8 sub_80C004C(TVShow *tv1, TVShow *tv2, u8 idx); @@ -2253,47 +1926,55 @@ u8 sub_80C0134(TVShow *tv1, TVShow *tv2, u8 idx); void sub_80BFE24(TVShow arg0[25], TVShow arg1[25], TVShow arg2[25], TVShow arg3[25]) { u8 i, j; - TVShow ** argslist[4]; + TVShow **argslist[4]; + argslist[0] = &arg0; argslist[1] = &arg1; argslist[2] = &arg2; argslist[3] = &arg3; gUnknown_03000720 = GetLinkPlayerCount(); - while (1) { - for (i=0; i<gUnknown_03000720; i++) { + while (1) + { + for (i=0; i<gUnknown_03000720; i++) + { if (i == 0) gUnknown_020387E4 = i; gUnknown_03000722 = sub_80C019C(argslist[i][0]); - if (gUnknown_03000722 == -1) { + if (gUnknown_03000722 == -1) + { gUnknown_020387E4++; if (gUnknown_020387E4 == gUnknown_03000720) return; - } else { - for (j=0; j<gUnknown_03000720-1; j++) { + } + else + { + for (j=0; j<gUnknown_03000720-1; j++) + { gUnknown_03005D38.var0 = sub_80BF74C(argslist[(i + j + 1) % gUnknown_03000720][0]); - if (gUnknown_03005D38.var0 != -1 && sub_80BFF68(&argslist[(i + j + 1) % gUnknown_03000720][0], &argslist[i][0], (i + j + 1) % gUnknown_03000720) == 1) { + if (gUnknown_03005D38.var0 != -1 + && sub_80BFF68(&argslist[(i + j + 1) % gUnknown_03000720][0], &argslist[i][0], (i + j + 1) % gUnknown_03000720) == 1) break; - } } - if (j == gUnknown_03000720 - 1) { + if (j == gUnknown_03000720 - 1) sub_80BF55C(argslist[i][0], gUnknown_03000722); - } } } } } -#ifdef NONMATCHING -bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) { +bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) +{ u8 value; u8 switchval; - TVShow tv1[25]; - TVShow tv2[25]; + TVShow *tv1; + TVShow *tv2; + tv1 = *arg1; tv2 = *arg2; value = FALSE; switchval = sub_80BFB54(tv2[gUnknown_03000722].common.var00); - switch (switchval) { + switch (switchval) + { case 2: value = sub_80C004C(&tv1[gUnknown_03005D38.var0], &tv2[gUnknown_03000722], idx); break; @@ -2304,140 +1985,23 @@ bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) { value = sub_80C0134(&tv1[gUnknown_03005D38.var0], &tv2[gUnknown_03000722], idx); break; } - if (value == TRUE) { + if (value == TRUE) + { sub_80BF55C(tv2, gUnknown_03000722); return TRUE; - } else { + } + else + { return FALSE; } } -#else -__attribute__((naked)) -bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x4\n\ - lsls r2, 24\n\ - lsrs r7, r2, 24\n\ - ldr r4, [r0]\n\ - ldr r6, [r1]\n\ - movs r5, 0\n\ - ldr r2, _080BFFA4 @ =gUnknown_03000722\n\ - movs r1, 0\n\ - ldrsb r1, [r2, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r6 @ this is the only mimsmatch\n\ - ldrb r0, [r0]\n\ - str r2, [sp]\n\ - bl sub_80BFB54\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r1, r0, 0\n\ - ldr r2, [sp]\n\ - cmp r0, 0x3\n\ - beq _080BFFD8\n\ - cmp r0, 0x3\n\ - bgt _080BFFA8\n\ - cmp r0, 0x2\n\ - beq _080BFFAE\n\ - b _080C0026\n\ - .align 2, 0\n\ -_080BFFA4: .4byte gUnknown_03000722\n\ -_080BFFA8:\n\ - cmp r1, 0x4\n\ - beq _080C0000\n\ - b _080C0026\n\ -_080BFFAE:\n\ - ldr r0, _080BFFD4 @ =gUnknown_03005D38\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r4, r0\n\ - ldrb r2, [r2]\n\ - lsls r2, 24\n\ - asrs r2, 24\n\ - lsls r1, r2, 3\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r6, r1\n\ - adds r2, r7, 0\n\ - bl sub_80C004C\n\ - b _080C0022\n\ - .align 2, 0\n\ -_080BFFD4: .4byte gUnknown_03005D38\n\ -_080BFFD8:\n\ - ldr r0, _080BFFFC @ =gUnknown_03005D38\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r4, r0\n\ - ldrb r2, [r2]\n\ - lsls r2, 24\n\ - asrs r2, 24\n\ - lsls r1, r2, 3\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r6, r1\n\ - adds r2, r7, 0\n\ - bl sub_80C00B4\n\ - b _080C0022\n\ - .align 2, 0\n\ -_080BFFFC: .4byte gUnknown_03005D38\n\ -_080C0000:\n\ - ldr r0, _080C0030 @ =gUnknown_03005D38\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r4, r0\n\ - ldrb r2, [r2]\n\ - lsls r2, 24\n\ - asrs r2, 24\n\ - lsls r1, r2, 3\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r6, r1\n\ - adds r2, r7, 0\n\ - bl sub_80C0134\n\ -_080C0022:\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ -_080C0026:\n\ - cmp r5, 0x1\n\ - beq _080C0034\n\ - movs r0, 0\n\ - b _080C0040\n\ - .align 2, 0\n\ -_080C0030: .4byte gUnknown_03005D38\n\ -_080C0034:\n\ - ldr r0, _080C0048 @ =gUnknown_03000722\n\ - ldrb r1, [r0]\n\ - adds r0, r6, 0\n\ - bl sub_80BF55C\n\ - movs r0, 0x1\n\ -_080C0040:\n\ - add sp, 0x4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_080C0048: .4byte gUnknown_03000722\n\ -.syntax divided\n"); -} -#endif -u8 sub_80C004C(TVShow *tv1, TVShow *tv2, u8 idx) { +u8 sub_80C004C(TVShow *tv1, TVShow *tv2, u8 idx) +{ u32 linkTrainerId = GetLinkPlayerTrainerId(idx); - if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) { + + if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) return FALSE; - } tv2->common.trainerIdLo = tv2->common.srcTrainerIdLo; tv2->common.trainerIdHi = tv2->common.srcTrainerIdHi; tv2->common.srcTrainerIdLo = linkTrainerId & 0xFF; @@ -2447,14 +2011,13 @@ u8 sub_80C004C(TVShow *tv1, TVShow *tv2, u8 idx) { return TRUE; } -u8 sub_80C00B4(TVShow *tv1, TVShow *tv2, u8 idx) { +u8 sub_80C00B4(TVShow *tv1, TVShow *tv2, u8 idx) +{ u32 linkTrainerId = GetLinkPlayerTrainerId(idx); - if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi) { + if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi) return FALSE; - } - if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) { + if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) return FALSE; - } tv2->common.srcTrainerIdLo = tv2->common.srcTrainerId2Lo; tv2->common.srcTrainerIdHi = tv2->common.srcTrainerId2Hi; tv2->common.srcTrainerId2Lo = linkTrainerId & 0xFF; @@ -2464,11 +2027,11 @@ u8 sub_80C00B4(TVShow *tv1, TVShow *tv2, u8 idx) { return TRUE; } -u8 sub_80C0134(TVShow *tv1, TVShow *tv2, u8 idx) { +u8 sub_80C0134(TVShow *tv1, TVShow *tv2, u8 idx) +{ u32 linkTrainerId = GetLinkPlayerTrainerId(idx); - if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) { + if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) return FALSE; - } tv2->common.trainerIdLo = tv2->common.srcTrainerIdLo; tv2->common.trainerIdHi = tv2->common.srcTrainerIdHi; tv2->common.srcTrainerIdLo = linkTrainerId & 0xFF; @@ -2479,12 +2042,13 @@ u8 sub_80C0134(TVShow *tv1, TVShow *tv2, u8 idx) { return TRUE; } -s8 sub_80C019C(TVShow tvShows[]) { +s8 sub_80C019C(TVShow tvShows[]) +{ u8 i; - for (i=0; i<24; i++) { - if (tvShows[i].common.var01 == 0 && (u8)(tvShows[i].common.var00 - 1) < 60) { + for (i = 0; i < 24; i++) + { + if (tvShows[i].common.var01 == 0 && (u8)(tvShows[i].common.var00 - 1) < 60) return i; - } } return -1; } @@ -2749,82 +2313,40 @@ _080C03A0:\n\ } #endif -void sub_80C03A8(u8 showidx) { +void sub_80C03A8(u8 showidx) +{ gSaveBlock1.tvShows[showidx].common.var01 = 0; } -void sub_80C03C8(u16 species, u8 showidx) { - if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) { +void sub_80C03C8(u16 species, u8 showidx) +{ + if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) gSaveBlock1.tvShows[showidx].common.var01 = 0; - } } -#ifdef NONMATCHING -void sub_80C0408(void) { +void sub_80C0408(void) +{ u16 i; - if (FlagGet(SYS_GAME_CLEAR) != 1) { - for (i=0; i<24; i++) { - if (gSaveBlock1.tvShows[i].common.var00 == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE || gSaveBlock1.tvShows[i].common.var00 == TVSHOW_MASS_OUTBREAK) { - gSaveBlock1.tvShows[i].common.var01 = 0; - } - } + + if (FlagGet(SYS_GAME_CLEAR) == TRUE) + return; + for (i = 0; i < 24; i++) + { + if (gSaveBlock1.tvShows[i].common.var00 == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE) + gSaveBlock1.tvShows[i].common.var01 = 0; + else if (gSaveBlock1.tvShows[i].common.var00 == TVSHOW_MASS_OUTBREAK) + gSaveBlock1.tvShows[i].common.var01 = 0; } } -#else -__attribute__((naked)) -void sub_80C0408(void) { - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r0, _080C044C @ =0x00000804\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _080C0444\n\ - movs r2, 0\n\ - ldr r6, _080C0450 @ =gSaveBlock1\n\ - ldr r4, _080C0454 @ =0x00002739\n\ - movs r3, 0\n\ - ldr r5, _080C0458 @ =0x00002738\n\ -_080C0422:\n\ - lsls r0, r2, 3\n\ - adds r0, r2\n\ - lsls r0, 2\n\ - adds r1, r0, r6\n\ - adds r0, r1, r5\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x7\n\ - beq _080C0436\n\ - cmp r0, 0x29\n\ - bne _080C043A\n\ -_080C0436:\n\ - adds r0, r1, r4\n\ - strb r3, [r0]\n\ -_080C043A:\n\ - adds r0, r2, 0x1\n\ - lsls r0, 16\n\ - lsrs r2, r0, 16\n\ - cmp r2, 0x17\n\ - bls _080C0422\n\ -_080C0444:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080C044C: .4byte 0x00000804\n\ -_080C0450: .4byte gSaveBlock1\n\ -_080C0454: .4byte 0x00002739\n\ -_080C0458: .4byte 0x00002738\n\ -.syntax divided\n"); -} -#endif -void sub_80C045C(void) { +void sub_80C045C(void) +{ u8 i; - for (i=0; i<5; i++) { - if (sub_80BFB54(gSaveBlock1.tvShows[i].common.var00) == 2) { + + for (i = 0; i < 5; i++) + { + if (sub_80BFB54(gSaveBlock1.tvShows[i].common.var00) == 2) gSaveBlock1.tvShows[i].common.var01 = 0; - } } } @@ -2833,17 +2355,14 @@ void sub_80C04A0(void) s8 showIdx; s8 count; count = 0; - for (showIdx=5; showIdx<24; showIdx++) + + for (showIdx = 5; showIdx < 24; showIdx++) { if (gSaveBlock1.tvShows[showIdx].common.var00 == 0) - { - count ++; - } + count++; } - for (showIdx=0; showIdx<5-count; showIdx++) - { + for (showIdx = 0; showIdx < 5 - count; showIdx++) sub_80BF55C(gSaveBlock1.tvShows, showIdx+5); - } } void sub_80C05C4(struct UnknownSaveStruct2ABC[16], struct UnknownSaveStruct2ABC[16], struct UnknownSaveStruct2ABC[16], struct UnknownSaveStruct2ABC[16]); @@ -2856,25 +2375,24 @@ void sub_80C0514(void *a0, u32 a1, u8 a2) { ewramStruct_02007000 *struct02007000; u8 i; - for (i=0; i<4; i++) - { + + for (i = 0; i < 4; i++) memcpy(gUnknown_02007000.unknown_2abc[i], a0 + i * a1, 64); - } struct02007000 = &gUnknown_02007000; switch (a2) { - case 0: - sub_80C05C4(gSaveBlock1.unknown_2ABC, struct02007000->unknown_2abc[1], struct02007000->unknown_2abc[2], struct02007000->unknown_2abc[3]); - break; - case 1: - sub_80C05C4(struct02007000->unknown_2abc[0], gSaveBlock1.unknown_2ABC, struct02007000->unknown_2abc[2], struct02007000->unknown_2abc[3]); - break; - case 2: - sub_80C05C4(struct02007000->unknown_2abc[0], struct02007000->unknown_2abc[1], gSaveBlock1.unknown_2ABC, struct02007000->unknown_2abc[3]); - break; - case 3: - sub_80C05C4(struct02007000->unknown_2abc[0], struct02007000->unknown_2abc[1], struct02007000->unknown_2abc[2], gSaveBlock1.unknown_2ABC); - break; + case 0: + sub_80C05C4(gSaveBlock1.unknown_2ABC, struct02007000->unknown_2abc[1], struct02007000->unknown_2abc[2], struct02007000->unknown_2abc[3]); + break; + case 1: + sub_80C05C4(struct02007000->unknown_2abc[0], gSaveBlock1.unknown_2ABC, struct02007000->unknown_2abc[2], struct02007000->unknown_2abc[3]); + break; + case 2: + sub_80C05C4(struct02007000->unknown_2abc[0], struct02007000->unknown_2abc[1], gSaveBlock1.unknown_2ABC, struct02007000->unknown_2abc[3]); + break; + case 3: + sub_80C05C4(struct02007000->unknown_2abc[0], struct02007000->unknown_2abc[1], struct02007000->unknown_2abc[2], gSaveBlock1.unknown_2ABC); + break; } sub_80C0750(); sub_80C0788(); @@ -2886,49 +2404,51 @@ void sub_80C05C4(struct UnknownSaveStruct2ABC a0[16], struct UnknownSaveStruct2A u8 j; u8 k; struct UnknownSaveStruct2ABC ** arglist[4]; + arglist[0] = &a0; arglist[1] = &a1; arglist[2] = &a2; arglist[3] = &a3; gUnknown_03000721 = GetLinkPlayerCount(); - for (i=0; i<16; i++) + for (i = 0; i < 16; i++) { - for (j=0; j<gUnknown_03000721; j++) + for (j = 0; j < gUnknown_03000721; j++) { gUnknown_03000722 = sub_80C0730(*arglist[j], i); if (gUnknown_03000722 != -1) { - for (k=0; k<gUnknown_03000721-1; k++) + for (k = 0; k < gUnknown_03000721-1; k++) { gUnknown_03005D38.var0 = sub_80BEBC8(*arglist[(j + k + 1) % gUnknown_03000721]); if (gUnknown_03005D38.var0 != -1) - { sub_80C06BC(arglist[(j + k + 1) % gUnknown_03000721], arglist[j]); - } } } } } } -void sub_80C06BC(struct UnknownSaveStruct2ABC *arg0[16], struct UnknownSaveStruct2ABC *arg1[16]) { +void sub_80C06BC(struct UnknownSaveStruct2ABC *arg0[16], struct UnknownSaveStruct2ABC *arg1[16]) +{ struct UnknownSaveStruct2ABC *str0; struct UnknownSaveStruct2ABC *str1; + str0 = arg0[0]; str1 = arg1[0]; str1 += gUnknown_03000722; sub_80C06E8(str0, str1, gUnknown_03005D38.var0); } -bool8 sub_80C06E8(struct UnknownSaveStruct2ABC *arg0, struct UnknownSaveStruct2ABC *arg1, s8 arg2) { +bool8 sub_80C06E8(struct UnknownSaveStruct2ABC *arg0, struct UnknownSaveStruct2ABC *arg1, s8 arg2) +{ u8 i; - if (arg1->val0 == 0) { + + if (arg1->val0 == 0) return FALSE; - } - for (i=0; i<16; i++) { - if (arg0[i].val0 == arg1->val0) { + for (i = 0; i < 16; i++) + { + if (arg0[i].val0 == arg1->val0) return FALSE; - } } arg0[arg2].val0 = arg1->val0; arg0[arg2].val1 = 1; @@ -2936,35 +2456,42 @@ bool8 sub_80C06E8(struct UnknownSaveStruct2ABC *arg0, struct UnknownSaveStruct2A return TRUE; } -s8 sub_80C0730(struct UnknownSaveStruct2ABC *arg0, u8 arg1) { - if (arg0[arg1].val0 == 0) { +s8 sub_80C0730(struct UnknownSaveStruct2ABC *arg0, u8 arg1) +{ + if (arg0[arg1].val0 == 0) return -1; - } return arg1; } -void sub_80C0750(void) { +void sub_80C0750(void) +{ u8 i; - for (i=0; i<16; i++) { - if (gSaveBlock1.unknown_2ABC[i].val0 > 3) { + + for (i = 0; i < 16; i++) + { + if (gSaveBlock1.unknown_2ABC[i].val0 > 3) sub_80BEC10(i); - } } sub_80BEC40(); } -void sub_80C0788(void) { +void sub_80C0788(void) +{ u8 i; - if (FlagGet(SYS_GAME_CLEAR) != 1) { - for (i=0; i<16; i++) { + + if (FlagGet(SYS_GAME_CLEAR) != 1) + { + for (i = 0; i < 16; i++) gSaveBlock1.unknown_2ABC[i].val1 = 0; - } } } -void DoTVShow(void) { - if (gSaveBlock1.tvShows[gSpecialVar_0x8004].common.var01 != 0) { - switch (gSaveBlock1.tvShows[gSpecialVar_0x8004].common.var00) { +void DoTVShow(void) +{ + if (gSaveBlock1.tvShows[gSpecialVar_0x8004].common.var01 != 0) + { + switch (gSaveBlock1.tvShows[gSpecialVar_0x8004].common.var00) + { case TVSHOW_FAN_CLUB_LETTER: DoTVShowPokemonFanClubLetter(); break; @@ -3008,328 +2535,275 @@ void DoTVShow(void) { } } -void TVShowConvertInternationalString(u8 *dest, u8 *src, u8 language) { +void TVShowConvertInternationalString(u8 *dest, u8 *src, u8 language) +{ StringCopy(dest, src); - if (language < LANGUAGE_ENGLISH) { + if (language < LANGUAGE_ENGLISH) ConvertInternationalString(dest, LANGUAGE_JAPANESE); - } } void DoTVShowBravoTrainerPokemonProfile(void) { - TVShow *tvShow; - u8 switchval; + struct TVShowBravoTrainerPokemonProfiles *bravoTrainer = &gSaveBlock1.tvShows[gSpecialVar_0x8004].bravoTrainer; + u8 state; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; gScriptResult = 0; - switchval = gUnknown_020387E8; - switch(switchval) - { - case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainer.playerName, tvShow->bravoTrainer.language); - CopyContestCategoryToStringVar(1, tvShow->bravoTrainer.contestCategory); - sub_80BEF10(2, tvShow->bravoTrainer.contestRank); - if (!StringCompareWithoutExtCtrlCodes(gSpeciesNames[tvShow->bravoTrainer.species], tvShow->bravoTrainer.pokemonNickname)) - { - gUnknown_020387E8 = 8; - } else - { - gUnknown_020387E8 = 1; - } - break; - case 1: - StringCopy(gStringVar1, gSpeciesNames[tvShow->bravoTrainer.species]); - TVShowConvertInternationalString(gStringVar2, tvShow->bravoTrainer.pokemonNickname, tvShow->bravoTrainer.var1f); - CopyContestCategoryToStringVar(2, tvShow->bravoTrainer.contestCategory); - gUnknown_020387E8 = 2; - break; - case 2: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainer.playerName, tvShow->bravoTrainer.language); - if (tvShow->bravoTrainer.contestResult == 0) // placed first - { - gUnknown_020387E8 = 3; - } else - { - gUnknown_020387E8 = 4; - } - break; - case 3: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainer.playerName, tvShow->bravoTrainer.language); - sub_80EB3FC(gStringVar2, tvShow->bravoTrainer.var04[0]); - sub_80BF088(2, tvShow->bravoTrainer.contestResult + 1); - gUnknown_020387E8 = 5; - break; - case 4: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainer.playerName, tvShow->bravoTrainer.language); - sub_80EB3FC(gStringVar2, tvShow->bravoTrainer.var04[0]); - sub_80BF088(2, tvShow->bravoTrainer.contestResult + 1); - gUnknown_020387E8 = 5; - break; - case 5: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainer.playerName, tvShow->bravoTrainer.language); - CopyContestCategoryToStringVar(1, tvShow->bravoTrainer.contestCategory); - sub_80EB3FC(gStringVar3, tvShow->bravoTrainer.var04[1]); - if (tvShow->bravoTrainer.var14) - { - gUnknown_020387E8 = 6; - } else - { - gUnknown_020387E8 = 7; - } - break; - case 6: - StringCopy(gStringVar1, gSpeciesNames[tvShow->bravoTrainer.species]); - StringCopy(gStringVar2, gMoveNames[tvShow->bravoTrainer.var14]); - sub_80EB3FC(gStringVar3, tvShow->bravoTrainer.var04[1]); + state = gUnknown_020387E8; + switch(state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); + CopyContestCategoryToStringVar(1, bravoTrainer->contestCategory); + sub_80BEF10(2, bravoTrainer->contestRank); + if (!StringCompareWithoutExtCtrlCodes(gSpeciesNames[bravoTrainer->species], bravoTrainer->pokemonNickname)) + gUnknown_020387E8 = 8; + else + gUnknown_020387E8 = 1; + break; + case 1: + StringCopy(gStringVar1, gSpeciesNames[bravoTrainer->species]); + TVShowConvertInternationalString(gStringVar2, bravoTrainer->pokemonNickname, bravoTrainer->var1f); + CopyContestCategoryToStringVar(2, bravoTrainer->contestCategory); + gUnknown_020387E8 = 2; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); + if (bravoTrainer->contestResult == 0) // placed first + gUnknown_020387E8 = 3; + else + gUnknown_020387E8 = 4; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); + sub_80EB3FC(gStringVar2, bravoTrainer->var04[0]); + sub_80BF088(2, bravoTrainer->contestResult + 1); + gUnknown_020387E8 = 5; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); + sub_80EB3FC(gStringVar2, bravoTrainer->var04[0]); + sub_80BF088(2, bravoTrainer->contestResult + 1); + gUnknown_020387E8 = 5; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); + CopyContestCategoryToStringVar(1, bravoTrainer->contestCategory); + sub_80EB3FC(gStringVar3, bravoTrainer->var04[1]); + if (bravoTrainer->var14) + gUnknown_020387E8 = 6; + else gUnknown_020387E8 = 7; - break; - case 7: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainer.playerName, tvShow->bravoTrainer.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->bravoTrainer.species]); - TVShowDone(); - break; - case 8: - StringCopy(gStringVar1, gSpeciesNames[tvShow->bravoTrainer.species]); - gUnknown_020387E8 = 2; - break; + break; + case 6: + StringCopy(gStringVar1, gSpeciesNames[bravoTrainer->species]); + StringCopy(gStringVar2, gMoveNames[bravoTrainer->var14]); + sub_80EB3FC(gStringVar3, bravoTrainer->var04[1]); + gUnknown_020387E8 = 7; + break; + case 7: + TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); + StringCopy(gStringVar2, gSpeciesNames[bravoTrainer->species]); + TVShowDone(); + break; + case 8: + StringCopy(gStringVar1, gSpeciesNames[bravoTrainer->species]); + gUnknown_020387E8 = 2; + break; } - ShowFieldMessage(gTVBravoTrainerTextGroup[switchval]); + ShowFieldMessage(gTVBravoTrainerTextGroup[state]); } void DoTVShowBravoTrainerBattleTowerProfile(void) { - TVShow *tvShow; - u8 switchval; + struct TVShowBravoTrainerBattleTowerSpotlight *bravoTrainerTower = &gSaveBlock1.tvShows[gSpecialVar_0x8004].bravoTrainerTower; + u8 state; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; gScriptResult = 0; - switchval = gUnknown_020387E8; - switch(switchval) + state = gUnknown_020387E8; + switch(state) { - case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.trainerName, tvShow->bravoTrainerTower.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->bravoTrainerTower.species]); - if (tvShow->bravoTrainerTower.var16 >= 7) - { - gUnknown_020387E8 = 1; - } else - { - gUnknown_020387E8 = 2; - } - break; - case 1: - sub_80BF088(0, tvShow->bravoTrainerTower.btLevel); - sub_80BF088(1, tvShow->bravoTrainerTower.var16); - if (tvShow->bravoTrainerTower.var1c == 1) - { - gUnknown_020387E8 = 3; - } else - { - gUnknown_020387E8 = 4; - } - break; - case 2: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.pokemonName, tvShow->bravoTrainerTower.language); - sub_80BF088(1, tvShow->bravoTrainerTower.var16 + 1); - if (tvShow->bravoTrainerTower.var1b == 0) - { - gUnknown_020387E8 = 5; - } else - { - gUnknown_020387E8 = 6; - } - break; - case 3: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.pokemonName, tvShow->bravoTrainerTower.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->bravoTrainerTower.defeatedSpecies]); - if (tvShow->bravoTrainerTower.var1b == 0) - { - gUnknown_020387E8 = 5; - } else - { - gUnknown_020387E8 = 6; - } - break; - case 4: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.pokemonName, tvShow->bravoTrainerTower.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->bravoTrainerTower.defeatedSpecies]); - if (tvShow->bravoTrainerTower.var1b == 0) - { - gUnknown_020387E8 = 5; - } else - { - gUnknown_020387E8 = 6; - } - break; - case 5: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.pokemonName, tvShow->bravoTrainerTower.language); - gUnknown_020387E8 = 11; - break; - case 6: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.pokemonName, tvShow->bravoTrainerTower.language); - gUnknown_020387E8 = 11; - break; - case 7: - gUnknown_020387E8 = 11; - break; - case 8: - case 9: - case 10: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.trainerName, tvShow->bravoTrainerTower.language); - gUnknown_020387E8 = 11; - break; - case 11: - sub_80EB3FC(gStringVar1, tvShow->bravoTrainerTower.var18[0]); - if (tvShow->bravoTrainerTower.var1b == 0) - { - gUnknown_020387E8 = 12; - } else - { - gUnknown_020387E8 = 13; - } - break; - case 12: - case 13: - sub_80EB3FC(gStringVar1, tvShow->bravoTrainerTower.var18[0]); - TVShowConvertInternationalString(gStringVar2, tvShow->bravoTrainerTower.trainerName, tvShow->bravoTrainerTower.language); - TVShowConvertInternationalString(gStringVar3, tvShow->bravoTrainerTower.pokemonName, tvShow->bravoTrainerTower.language); - gUnknown_020387E8 = 14; - break; - case 14: - TVShowConvertInternationalString(gStringVar1, tvShow->bravoTrainerTower.trainerName, tvShow->bravoTrainerTower.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->bravoTrainerTower.species]); - TVShowDone(); - break; + case 0: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->trainerName, bravoTrainerTower->language); + StringCopy(gStringVar2, gSpeciesNames[bravoTrainerTower->species]); + if (bravoTrainerTower->var16 >= 7) + gUnknown_020387E8 = 1; + else + gUnknown_020387E8 = 2; + break; + case 1: + sub_80BF088(0, bravoTrainerTower->btLevel); + sub_80BF088(1, bravoTrainerTower->var16); + if (bravoTrainerTower->var1c == 1) + gUnknown_020387E8 = 3; + else + gUnknown_020387E8 = 4; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->pokemonName, bravoTrainerTower->language); + sub_80BF088(1, bravoTrainerTower->var16 + 1); + if (bravoTrainerTower->var1b == 0) + gUnknown_020387E8 = 5; + else + gUnknown_020387E8 = 6; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->pokemonName, bravoTrainerTower->language); + StringCopy(gStringVar2, gSpeciesNames[bravoTrainerTower->defeatedSpecies]); + if (bravoTrainerTower->var1b == 0) + gUnknown_020387E8 = 5; + else + gUnknown_020387E8 = 6; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->pokemonName, bravoTrainerTower->language); + StringCopy(gStringVar2, gSpeciesNames[bravoTrainerTower->defeatedSpecies]); + if (bravoTrainerTower->var1b == 0) + gUnknown_020387E8 = 5; + else + gUnknown_020387E8 = 6; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->pokemonName, bravoTrainerTower->language); + gUnknown_020387E8 = 11; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->pokemonName, bravoTrainerTower->language); + gUnknown_020387E8 = 11; + break; + case 7: + gUnknown_020387E8 = 11; + break; + case 8: + case 9: + case 10: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->trainerName, bravoTrainerTower->language); + gUnknown_020387E8 = 11; + break; + case 11: + sub_80EB3FC(gStringVar1, bravoTrainerTower->var18[0]); + if (bravoTrainerTower->var1b == 0) + gUnknown_020387E8 = 12; + else + gUnknown_020387E8 = 13; + break; + case 12: + case 13: + sub_80EB3FC(gStringVar1, bravoTrainerTower->var18[0]); + TVShowConvertInternationalString(gStringVar2, bravoTrainerTower->trainerName, bravoTrainerTower->language); + TVShowConvertInternationalString(gStringVar3, bravoTrainerTower->pokemonName, bravoTrainerTower->language); + gUnknown_020387E8 = 14; + break; + case 14: + TVShowConvertInternationalString(gStringVar1, bravoTrainerTower->trainerName, bravoTrainerTower->language); + StringCopy(gStringVar2, gSpeciesNames[bravoTrainerTower->species]); + TVShowDone(); + break; } - ShowFieldMessage(gTVBravoTrainerBattleTowerTextGroup[switchval]); + ShowFieldMessage(gTVBravoTrainerBattleTowerTextGroup[state]); } void DoTVShowTodaysSmartShopper(void) { - TVShow *tvShow; - u8 switchval; + struct TVShowSmartShopper *smartShopper = &gSaveBlock1.tvShows[gSpecialVar_0x8004].smartshopperShow; + u8 state; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; gScriptResult = 0; - switchval = gUnknown_020387E8; - switch(switchval) + state = gUnknown_020387E8; + switch(state) { - case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->smartshopperShow.playerName, tvShow->smartshopperShow.language); - sub_80FBFB4(gStringVar2, tvShow->smartshopperShow.shopLocation, 0); - if (tvShow->smartshopperShow.itemAmounts[0] >= 0xff) - { - gUnknown_020387E8 = 11; - } else - { - gUnknown_020387E8 = 1; - } - break; - case 1: - TVShowConvertInternationalString(gStringVar1, tvShow->smartshopperShow.playerName, tvShow->smartshopperShow.language); - StringCopy(gStringVar2, ItemId_GetItem(tvShow->smartshopperShow.itemIds[0])->name); - sub_80BF088(2, tvShow->smartshopperShow.itemAmounts[0]); - gUnknown_020387E8 += (Random() % 4) + 1; - break; - case 2: - case 4: - case 5: - if (tvShow->smartshopperShow.itemIds[1] != 0) - { - gUnknown_020387E8 = 6; - } else - { - gUnknown_020387E8 = 10; - } - break; - case 3: - sub_80BF088(2, tvShow->smartshopperShow.itemAmounts[0] + 1); - if (tvShow->smartshopperShow.itemIds[1] != 0) - { - gUnknown_020387E8 = 6; - } else - { - gUnknown_020387E8 = 10; - } - break; - case 6: - StringCopy(gStringVar2, ItemId_GetItem(tvShow->smartshopperShow.itemIds[1])->name); - sub_80BF088(2, tvShow->smartshopperShow.itemAmounts[1]); - if (tvShow->smartshopperShow.itemIds[2] != 0) - { - gUnknown_020387E8 = 7; - } else if (tvShow->smartshopperShow.priceReduced == 1) - { - gUnknown_020387E8 = 8; - } else - { - gUnknown_020387E8 = 9; - } - break; - case 7: - StringCopy(gStringVar2, ItemId_GetItem(tvShow->smartshopperShow.itemIds[2])->name); - sub_80BF088(2, tvShow->smartshopperShow.itemAmounts[2]); - if (tvShow->smartshopperShow.priceReduced == 1) - { - gUnknown_020387E8 = 8; - } else - { - gUnknown_020387E8 = 9; - } - break; - case 8: - if (tvShow->smartshopperShow.itemAmounts[0] < 0xff) - { - gUnknown_020387E8 = 9; - } else - { - gUnknown_020387E8 = 12; - } - break; - case 9: - sub_80BF154(1, &tvShow->smartshopperShow); - TVShowDone(); - break; - case 10: - if (tvShow->smartshopperShow.priceReduced == 1) - { - gUnknown_020387E8 = 8; - } else - { - gUnknown_020387E8 = 9; - } - break; - case 11: - TVShowConvertInternationalString(gStringVar1, tvShow->smartshopperShow.playerName, tvShow->smartshopperShow.language); - StringCopy(gStringVar2, ItemId_GetItem(tvShow->smartshopperShow.itemIds[0])->name); - if (tvShow->smartshopperShow.priceReduced == 1) - { - gUnknown_020387E8 = 8; - } else - { - gUnknown_020387E8 = 12; - } - break; - case 12: - TVShowConvertInternationalString(gStringVar1, tvShow->smartshopperShow.playerName, tvShow->smartshopperShow.language); - TVShowDone(); - break; + case 0: + TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); + GetMapSectionName(gStringVar2, smartShopper->shopLocation, 0); + if (smartShopper->itemAmounts[0] >= 0xff) + gUnknown_020387E8 = 11; + else + gUnknown_020387E8 = 1; + break; + case 1: + TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); + StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[0])->name); + sub_80BF088(2, smartShopper->itemAmounts[0]); + gUnknown_020387E8 += (Random() % 4) + 1; + break; + case 2: + case 4: + case 5: + if (smartShopper->itemIds[1] != 0) + gUnknown_020387E8 = 6; + else + gUnknown_020387E8 = 10; + break; + case 3: + sub_80BF088(2, smartShopper->itemAmounts[0] + 1); + if (smartShopper->itemIds[1] != 0) + gUnknown_020387E8 = 6; + else + gUnknown_020387E8 = 10; + break; + case 6: + StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[1])->name); + sub_80BF088(2, smartShopper->itemAmounts[1]); + if (smartShopper->itemIds[2] != 0) + gUnknown_020387E8 = 7; + else if (smartShopper->priceReduced == 1) + gUnknown_020387E8 = 8; + else + gUnknown_020387E8 = 9; + break; + case 7: + StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[2])->name); + sub_80BF088(2, smartShopper->itemAmounts[2]); + if (smartShopper->priceReduced == 1) + gUnknown_020387E8 = 8; + else + gUnknown_020387E8 = 9; + break; + case 8: + if (smartShopper->itemAmounts[0] < 0xff) + gUnknown_020387E8 = 9; + else + gUnknown_020387E8 = 12; + break; + case 9: + sub_80BF154(1, smartShopper); + TVShowDone(); + break; + case 10: + if (smartShopper->priceReduced == 1) + gUnknown_020387E8 = 8; + else + gUnknown_020387E8 = 9; + break; + case 11: + TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); + StringCopy(gStringVar2, ItemId_GetItem(smartShopper->itemIds[0])->name); + if (smartShopper->priceReduced == 1) + gUnknown_020387E8 = 8; + else + gUnknown_020387E8 = 12; + break; + case 12: + TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); + TVShowDone(); + break; } - ShowFieldMessage(gTVSmartShopperTextGroup[switchval]); + ShowFieldMessage(gTVSmartShopperTextGroup[state]); } -void DoTVShowTheNameRaterShow(void) { - TVShow *tvShow; - u8 switchval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowTheNameRaterShow(void) +{ + struct TVShowNameRaterShow *nameRaterShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004].nameRaterShow; + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->nameRaterShow.trainerName, tvShow->nameRaterShow.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->nameRaterShow.species]); - TVShowConvertInternationalString(gStringVar3, tvShow->nameRaterShow.pokemonName, tvShow->nameRaterShow.pokemonNameLanguage); - gUnknown_020387E8 = sub_80BF7E8(&tvShow->nameRaterShow) + 1; + TVShowConvertInternationalString(gStringVar1, nameRaterShow->trainerName, nameRaterShow->language); + StringCopy(gStringVar2, gSpeciesNames[nameRaterShow->species]); + TVShowConvertInternationalString(gStringVar3, nameRaterShow->pokemonName, nameRaterShow->pokemonNameLanguage); + gUnknown_020387E8 = sub_80BF7E8(nameRaterShow) + 1; break; case 1: case 3: @@ -3338,217 +2812,214 @@ void DoTVShowTheNameRaterShow(void) { case 6: case 7: case 8: - if (tvShow->nameRaterShow.random == 0) { + if (nameRaterShow->random == 0) gUnknown_020387E8 = 9; - } else if (tvShow->nameRaterShow.random == 1) { + else if (nameRaterShow->random == 1) gUnknown_020387E8 = 10; - } else if (tvShow->nameRaterShow.random == 2) { + else if (nameRaterShow->random == 2) gUnknown_020387E8 = 11; - } break; case 2: - TVShowConvertInternationalString(gStringVar1, tvShow->nameRaterShow.trainerName, tvShow->nameRaterShow.language); - if (tvShow->nameRaterShow.random == 0) { + TVShowConvertInternationalString(gStringVar1, nameRaterShow->trainerName, nameRaterShow->language); + if (nameRaterShow->random == 0) gUnknown_020387E8 = 9; - } else if (tvShow->nameRaterShow.random == 1) { + else if (nameRaterShow->random == 1) gUnknown_020387E8 = 10; - } else if (tvShow->nameRaterShow.random == 2) { + else if (nameRaterShow->random == 2) gUnknown_020387E8 = 11; - } break; case 9: case 10: case 11: - sub_80BF820(0, 1, 0, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar3, gStringVar1, tvShow->nameRaterShow.pokemonNameLanguage); - sub_80BF820(0, 0, 0, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar2, gStringVar1, tvShow->nameRaterShow.pokemonNameLanguage); - TVShowConvertInternationalString(gStringVar1, tvShow->nameRaterShow.pokemonName, tvShow->nameRaterShow.pokemonNameLanguage); + sub_80BF820(0, 1, 0, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar3, gStringVar1, nameRaterShow->pokemonNameLanguage); + sub_80BF820(0, 0, 0, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar2, gStringVar1, nameRaterShow->pokemonNameLanguage); + TVShowConvertInternationalString(gStringVar1, nameRaterShow->pokemonName, nameRaterShow->pokemonNameLanguage); gUnknown_020387E8 = 12; break; case 13: - sub_80BF820(0, 0, 3, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar3, gStringVar1, tvShow->nameRaterShow.pokemonNameLanguage); - sub_80BF820(0, 0, 2, 0, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar2, gStringVar1, tvShow->nameRaterShow.language); - TVShowConvertInternationalString(gStringVar1, tvShow->nameRaterShow.trainerName, tvShow->nameRaterShow.language); + sub_80BF820(0, 0, 3, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar3, gStringVar1, nameRaterShow->pokemonNameLanguage); + sub_80BF820(0, 0, 2, 0, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar2, gStringVar1, nameRaterShow->language); + TVShowConvertInternationalString(gStringVar1, nameRaterShow->trainerName, nameRaterShow->language); gUnknown_020387E8 = 14; break; case 14: - sub_80BF820(0, 0, 3, 0, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar3, gStringVar1, tvShow->nameRaterShow.language); - sub_80BF820(0, 0, 2, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar2, gStringVar1, tvShow->nameRaterShow.pokemonNameLanguage); - TVShowConvertInternationalString(gStringVar1, tvShow->nameRaterShow.trainerName, tvShow->nameRaterShow.language); + sub_80BF820(0, 0, 3, 0, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar3, gStringVar1, nameRaterShow->language); + sub_80BF820(0, 0, 2, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar2, gStringVar1, nameRaterShow->pokemonNameLanguage); + TVShowConvertInternationalString(gStringVar1, nameRaterShow->trainerName, nameRaterShow->language); gUnknown_020387E8 = 18; break; case 15: - sub_80BF820(1, 0, 2, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar1, gStringVar2, tvShow->nameRaterShow.pokemonNameLanguage); - StringCopy(gStringVar2, gSpeciesNames[tvShow->nameRaterShow.species]); - sub_80BF820(2, 0, 3, 2, tvShow->nameRaterShow.species, &tvShow->nameRaterShow); + sub_80BF820(1, 0, 2, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar1, gStringVar2, nameRaterShow->pokemonNameLanguage); + StringCopy(gStringVar2, gSpeciesNames[nameRaterShow->species]); + sub_80BF820(2, 0, 3, 2, nameRaterShow->species, nameRaterShow); gUnknown_020387E8 = 16; break; case 16: - sub_80BF820(0, 0, 3, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar3, gStringVar1, tvShow->nameRaterShow.pokemonNameLanguage); - sub_80BF820(0, 0, 2, 2, tvShow->nameRaterShow.species, &tvShow->nameRaterShow); + sub_80BF820(0, 0, 3, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar3, gStringVar1, nameRaterShow->pokemonNameLanguage); + sub_80BF820(0, 0, 2, 2, nameRaterShow->species, nameRaterShow); gUnknown_020387E8 = 17; break; case 17: - sub_80BF820(1, 0, 2, 1, 0, &tvShow->nameRaterShow); - TVShowConvertInternationalString(gStringVar1, gStringVar2, tvShow->nameRaterShow.pokemonNameLanguage); - sub_80BF820(2, 0, 3, 2, tvShow->nameRaterShow.var1C, &tvShow->nameRaterShow); - StringCopy(gStringVar2, gSpeciesNames[tvShow->nameRaterShow.var1C]); + sub_80BF820(1, 0, 2, 1, 0, nameRaterShow); + TVShowConvertInternationalString(gStringVar1, gStringVar2, nameRaterShow->pokemonNameLanguage); + sub_80BF820(2, 0, 3, 2, nameRaterShow->var1C, nameRaterShow); + StringCopy(gStringVar2, gSpeciesNames[nameRaterShow->var1C]); gUnknown_020387E8 = 18; break; case 12: - switchval = 18; + state = 18; gUnknown_020387E8 = 18; case 18: - TVShowConvertInternationalString(gStringVar1, tvShow->nameRaterShow.pokemonName, tvShow->nameRaterShow.pokemonNameLanguage); - TVShowConvertInternationalString(gStringVar2, tvShow->nameRaterShow.trainerName, tvShow->nameRaterShow.language); + TVShowConvertInternationalString(gStringVar1, nameRaterShow->pokemonName, nameRaterShow->pokemonNameLanguage); + TVShowConvertInternationalString(gStringVar2, nameRaterShow->trainerName, nameRaterShow->language); TVShowDone(); break; } - ShowFieldMessage(gTVNameRaterTextGroup[switchval]); + ShowFieldMessage(gTVNameRaterTextGroup[state]); } -void DoTVShowPokemonTodaySuccessfulCapture(void) { - TVShow *tvShow; - u8 switchval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowPokemonTodaySuccessfulCapture(void) +{ + struct TVShowPokemonToday *pokemonToday = &gSaveBlock1.tvShows[gSpecialVar_0x8004].pokemonToday; + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonToday.playerName, tvShow->pokemonToday.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonToday.species]); - TVShowConvertInternationalString(gStringVar3, tvShow->pokemonToday.nickname, tvShow->pokemonToday.language2); - if (tvShow->pokemonToday.ball == ITEM_MASTER_BALL) { + TVShowConvertInternationalString(gStringVar1, pokemonToday->playerName, pokemonToday->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonToday->species]); + TVShowConvertInternationalString(gStringVar3, pokemonToday->nickname, pokemonToday->language2); + if (pokemonToday->ball == ITEM_MASTER_BALL) gUnknown_020387E8 = 5; - } else { + else gUnknown_020387E8 = 1; - } break; case 1: gUnknown_020387E8 = 2; break; case 2: - StringCopy(gStringVar2, ItemId_GetItem(tvShow->pokemonToday.ball)->name); - sub_80BF088(2, tvShow->pokemonToday.var12); - if (tvShow->pokemonToday.var12 < 4) { + StringCopy(gStringVar2, ItemId_GetItem(pokemonToday->ball)->name); + sub_80BF088(2, pokemonToday->var12); + if (pokemonToday->var12 < 4) gUnknown_020387E8 = 3; - } else { + else gUnknown_020387E8 = 4; - } break; case 3: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonToday.playerName, tvShow->pokemonToday.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonToday.species]); - TVShowConvertInternationalString(gStringVar3, tvShow->pokemonToday.nickname, tvShow->pokemonToday.language2); + TVShowConvertInternationalString(gStringVar1, pokemonToday->playerName, pokemonToday->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonToday->species]); + TVShowConvertInternationalString(gStringVar3, pokemonToday->nickname, pokemonToday->language2); gUnknown_020387E8 = 6; break; case 4: gUnknown_020387E8 = 6; break; case 5: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonToday.playerName, tvShow->pokemonToday.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonToday.species]); + TVShowConvertInternationalString(gStringVar1, pokemonToday->playerName, pokemonToday->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonToday->species]); gUnknown_020387E8 = 6; break; case 6: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonToday.playerName, tvShow->pokemonToday.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonToday.species]); - TVShowConvertInternationalString(gStringVar3, tvShow->pokemonToday.nickname, tvShow->pokemonToday.language2); + TVShowConvertInternationalString(gStringVar1, pokemonToday->playerName, pokemonToday->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonToday->species]); + TVShowConvertInternationalString(gStringVar3, pokemonToday->nickname, pokemonToday->language2); gUnknown_020387E8 += (Random() % 4) + 1; break; case 7: case 8: - StringCopy(gStringVar1, gSpeciesNames[tvShow->pokemonToday.species]); - TVShowConvertInternationalString(gStringVar2, tvShow->pokemonToday.nickname, tvShow->pokemonToday.language2); - sub_80BF638(2, tvShow->pokemonToday.species); + StringCopy(gStringVar1, gSpeciesNames[pokemonToday->species]); + TVShowConvertInternationalString(gStringVar2, pokemonToday->nickname, pokemonToday->language2); + sub_80BF638(2, pokemonToday->species); gUnknown_020387E8 = 11; break; case 9: case 10: - StringCopy(gStringVar1, gSpeciesNames[tvShow->pokemonToday.species]); - TVShowConvertInternationalString(gStringVar2, tvShow->pokemonToday.nickname, tvShow->pokemonToday.language2); + StringCopy(gStringVar1, gSpeciesNames[pokemonToday->species]); + TVShowConvertInternationalString(gStringVar2, pokemonToday->nickname, pokemonToday->language2); gUnknown_020387E8 = 11; break; case 11: TVShowDone(); break; } - ShowFieldMessage(gTVPokemonTodayTextGroup[switchval]); + ShowFieldMessage(gTVPokemonTodayTextGroup[state]); } -void DoTVShowPokemonTodayFailedCapture(void) { - TVShow *tvShow; - u8 switchval; - u16 rval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowPokemonTodayFailedCapture(void) +{ + struct TVShowPokemonTodayFailed *pokemonTodayFailed = &gSaveBlock1.tvShows[gSpecialVar_0x8004].pokemonTodayFailed; + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonTodayFailed.playerName, tvShow->pokemonTodayFailed.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonTodayFailed.species]); + TVShowConvertInternationalString(gStringVar1, pokemonTodayFailed->playerName, pokemonTodayFailed->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonTodayFailed->species]); gUnknown_020387E8 = 1; break; case 1: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonTodayFailed.playerName, tvShow->pokemonTodayFailed.language); - sub_80FBFB4(gStringVar2, tvShow->pokemonTodayFailed.var12, 0); - StringCopy(gStringVar3, gSpeciesNames[tvShow->pokemonTodayFailed.species2]); - if (tvShow->pokemonTodayFailed.var11 == 1) { + TVShowConvertInternationalString(gStringVar1, pokemonTodayFailed->playerName, pokemonTodayFailed->language); + GetMapSectionName(gStringVar2, pokemonTodayFailed->var12, 0); + StringCopy(gStringVar3, gSpeciesNames[pokemonTodayFailed->species2]); + if (pokemonTodayFailed->var11 == 1) gUnknown_020387E8 = 3; - } else { + else gUnknown_020387E8 = 2; - } break; case 2: case 3: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonTodayFailed.playerName, tvShow->pokemonTodayFailed.language); - sub_80BF088(1, tvShow->pokemonTodayFailed.var10); - rval = (Random() % 3); - if (rval == 0) { + TVShowConvertInternationalString(gStringVar1, pokemonTodayFailed->playerName, pokemonTodayFailed->language); + sub_80BF088(1, pokemonTodayFailed->var10); + if ((Random() % 3) == 0) gUnknown_020387E8 = 5; - } else { + else gUnknown_020387E8 = 4; - } break; case 4: case 5: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonTodayFailed.playerName, tvShow->pokemonTodayFailed.language); + TVShowConvertInternationalString(gStringVar1, pokemonTodayFailed->playerName, pokemonTodayFailed->language); gUnknown_020387E8 = 6; break; case 6: TVShowDone(); break; } - ShowFieldMessage(gTVPokemonTodayFailedCaptureTextGroup[switchval]); + ShowFieldMessage(gTVPokemonTodayFailedCaptureTextGroup[state]); } -void DoTVShowPokemonFanClubLetter(void) { - TVShow *tvShow; - u8 switchval; +void DoTVShowPokemonFanClubLetter(void) +{ + struct TVShowFanClubLetter *fanclubLetter = &gSaveBlock1.tvShows[gSpecialVar_0x8004].fanclubLetter; + u8 state; u16 rval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->fanclubLetter.playerName, tvShow->fanclubLetter.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->fanclubLetter.species]); + TVShowConvertInternationalString(gStringVar1, fanclubLetter->playerName, fanclubLetter->language); + StringCopy(gStringVar2, gSpeciesNames[fanclubLetter->species]); gUnknown_020387E8 = 50; break; case 1: rval = (Random() % 4) + 1; - if (rval == 1) { + if (rval == 1) gUnknown_020387E8 = 2; - } else { + else gUnknown_020387E8 = rval + 2; - } break; case 2: gUnknown_020387E8 = 51; @@ -3559,7 +3030,7 @@ void DoTVShowPokemonFanClubLetter(void) { case 4: case 5: case 6: - sub_80BF79C(tvShow); + sub_80BF79C((TVShow *)fanclubLetter); gUnknown_020387E8 = 7; break; case 7: @@ -3568,29 +3039,31 @@ void DoTVShowPokemonFanClubLetter(void) { TVShowDone(); break; case 50: - ConvertEasyChatWordsToString(gStringVar4, tvShow->fanclubLetter.pad04, 2, 2); + ConvertEasyChatWordsToString(gStringVar4, fanclubLetter->pad04, 2, 2); ShowFieldMessage(gStringVar4); gUnknown_020387E8 = 1; return; case 51: - ConvertEasyChatWordsToString(gStringVar4, tvShow->fanclubLetter.pad04, 2, 2); + ConvertEasyChatWordsToString(gStringVar4, fanclubLetter->pad04, 2, 2); ShowFieldMessage(gStringVar4); gUnknown_020387E8 = 3; return; } - ShowFieldMessage(gTVFanClubTextGroup[switchval]); + ShowFieldMessage(gTVFanClubTextGroup[state]); } -void DoTVShowRecentHappenings(void) { - TVShow *tvShow; - u8 switchval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowRecentHappenings(void) +{ + struct TVShowRecentHappenings *recentHappenings = &gSaveBlock1.tvShows[gSpecialVar_0x8004].recentHappenings; + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->recentHappenings.playerName, tvShow->recentHappenings.language); - sub_80BF79C(tvShow); + TVShowConvertInternationalString(gStringVar1, recentHappenings->playerName, recentHappenings->language); + sub_80BF79C((TVShow *)recentHappenings); gUnknown_020387E8 = 50; break; case 1: @@ -3605,92 +3078,90 @@ void DoTVShowRecentHappenings(void) { TVShowDone(); break; case 50: - ConvertEasyChatWordsToString(gStringVar4, tvShow->recentHappenings.var04, 2, 2); + ConvertEasyChatWordsToString(gStringVar4, recentHappenings->var04, 2, 2); ShowFieldMessage(gStringVar4); gUnknown_020387E8 = 1; return; } - ShowFieldMessage(gTVRecentHappeningsTextGroup[switchval]); + ShowFieldMessage(gTVRecentHappeningsTextGroup[state]); } -void DoTVShowPokemonFanClubOpinions(void) { - TVShow *tvShow; - u8 switchval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowPokemonFanClubOpinions(void) +{ + struct TVShowFanclubOpinions *fanclubOpinions = &gSaveBlock1.tvShows[gSpecialVar_0x8004].fanclubOpinions; + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->fanclubOpinions.playerName, tvShow->fanclubOpinions.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->fanclubOpinions.var02]); - TVShowConvertInternationalString(gStringVar3, tvShow->fanclubOpinions.var10, tvShow->fanclubOpinions.var0E); - gUnknown_020387E8 = tvShow->fanclubOpinions.var04B + 1; + TVShowConvertInternationalString(gStringVar1, fanclubOpinions->playerName, fanclubOpinions->language); + StringCopy(gStringVar2, gSpeciesNames[fanclubOpinions->var02]); + TVShowConvertInternationalString(gStringVar3, fanclubOpinions->var10, fanclubOpinions->var0E); + gUnknown_020387E8 = fanclubOpinions->var04B + 1; break; case 1: case 2: case 3: - TVShowConvertInternationalString(gStringVar1, tvShow->fanclubOpinions.playerName, tvShow->fanclubOpinions.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->fanclubOpinions.var02]); - sub_80EB3FC(gStringVar3, tvShow->fanclubOpinions.var1C[0]); + TVShowConvertInternationalString(gStringVar1, fanclubOpinions->playerName, fanclubOpinions->language); + StringCopy(gStringVar2, gSpeciesNames[fanclubOpinions->var02]); + sub_80EB3FC(gStringVar3, fanclubOpinions->var1C[0]); gUnknown_020387E8 = 4; break; case 4: - TVShowConvertInternationalString(gStringVar1, tvShow->fanclubOpinions.playerName, tvShow->fanclubOpinions.language); - sub_80EB3FC(gStringVar3, tvShow->fanclubOpinions.var1C[1]); + TVShowConvertInternationalString(gStringVar1, fanclubOpinions->playerName, fanclubOpinions->language); + sub_80EB3FC(gStringVar3, fanclubOpinions->var1C[1]); TVShowDone(); break; } - ShowFieldMessage(gTVFanClubOpinionsTextGroup[switchval]); + ShowFieldMessage(gTVFanClubOpinionsTextGroup[state]); } -void nullsub_22(void) { - +void nullsub_22(void) +{ } void DoTVShowPokemonNewsMassOutbreak(void) { - TVShow *tvShow; - - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; - - sub_80FBFB4(gStringVar1, tvShow->massOutbreak.locationMapNum, 0); - - StringCopy(gStringVar2, gSpeciesNames[tvShow->massOutbreak.species]); + struct TVShowMassOutbreak *massOutbreak = &gSaveBlock1.tvShows[gSpecialVar_0x8004].massOutbreak; + GetMapSectionName(gStringVar1, massOutbreak->locationMapNum, 0); + StringCopy(gStringVar2, gSpeciesNames[massOutbreak->species]); TVShowDone(); StartMassOutbreak(); - ShowFieldMessage(gTVPokemonOutbreakTextGroup[gUnknown_020387E8]); } -void DoTVShowInSearchOfTrainers(void) { - u8 switchval; +void DoTVShowInSearchOfTrainers(void) +{ + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - sub_80FBFB4(gStringVar1, gSaveBlock1.gabbyAndTyData.mapnum, 0); - if (gSaveBlock1.gabbyAndTyData.battleNum > 1) { + GetMapSectionName(gStringVar1, gSaveBlock1.gabbyAndTyData.mapnum, 0); + if (gSaveBlock1.gabbyAndTyData.battleNum > 1) gUnknown_020387E8 = 1; - } else { + else gUnknown_020387E8 = 2; - } break; case 1: gUnknown_020387E8 = 2; break; case 2: - if (gSaveBlock1.gabbyAndTyData.valA_0 == 0) { + if (gSaveBlock1.gabbyAndTyData.valA_0 == 0) gUnknown_020387E8 = 4; - } else if (gSaveBlock1.gabbyAndTyData.valA_3 != 0) { + else if (gSaveBlock1.gabbyAndTyData.valA_3 != 0) gUnknown_020387E8 = 5; - } else if (gSaveBlock1.gabbyAndTyData.valA_2 != 0) { + else if (gSaveBlock1.gabbyAndTyData.valA_2 != 0) gUnknown_020387E8 = 6; - } else if (gSaveBlock1.gabbyAndTyData.valA_1 != 0) { + else if (gSaveBlock1.gabbyAndTyData.valA_1 != 0) gUnknown_020387E8 = 7; - } else { + else gUnknown_020387E8 = 3; - } break; case 3: StringCopy(gStringVar1, gSpeciesNames[gSaveBlock1.gabbyAndTyData.mon1]); @@ -3713,71 +3184,73 @@ void DoTVShowInSearchOfTrainers(void) { TakeTVShowInSearchOfTrainersOffTheAir(); break; } - ShowFieldMessage(gTVGabbyAndTyTextGroup[switchval]); + ShowFieldMessage(gTVGabbyAndTyTextGroup[state]); } -void DoTVShowPokemonAngler(void) { - TVShow *tvShow; - u8 switchval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowPokemonAngler(void) +{ + struct TVShowPokemonAngler *pokemonAngler = &gSaveBlock1.tvShows[gSpecialVar_0x8004].pokemonAngler; + u8 state; + gScriptResult = 0; - if (tvShow->pokemonAngler.var02 < tvShow->pokemonAngler.var03) { + if (pokemonAngler->var02 < pokemonAngler->var03) gUnknown_020387E8 = 0; - } else { + else gUnknown_020387E8 = 1; - } - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonAngler.playerName, tvShow->pokemonAngler.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonAngler.var04]); - sub_80BF088(2, tvShow->pokemonAngler.var03); + TVShowConvertInternationalString(gStringVar1, pokemonAngler->playerName, pokemonAngler->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonAngler->var04]); + sub_80BF088(2, pokemonAngler->var03); TVShowDone(); break; case 1: - TVShowConvertInternationalString(gStringVar1, tvShow->pokemonAngler.playerName, tvShow->pokemonAngler.language); - StringCopy(gStringVar2, gSpeciesNames[tvShow->pokemonAngler.var04]); - sub_80BF088(2, tvShow->pokemonAngler.var02); + TVShowConvertInternationalString(gStringVar1, pokemonAngler->playerName, pokemonAngler->language); + StringCopy(gStringVar2, gSpeciesNames[pokemonAngler->var04]); + sub_80BF088(2, pokemonAngler->var02); TVShowDone(); break; } - ShowFieldMessage(gTVFishingGuruAdviceTextGroup[switchval]); + ShowFieldMessage(gTVFishingGuruAdviceTextGroup[state]); } -void DoTVShowTheWorldOfMasters(void) { - TVShow *tvShow; - u8 switchval; - tvShow = &gSaveBlock1.tvShows[gSpecialVar_0x8004]; +void DoTVShowTheWorldOfMasters(void) +{ + struct TVShowWorldOfMasters *worldOfMasters = &gSaveBlock1.tvShows[gSpecialVar_0x8004].worldOfMasters; + u8 state; + gScriptResult = 0; - switchval = gUnknown_020387E8; - switch (switchval) { + state = gUnknown_020387E8; + switch (state) + { case 0: - TVShowConvertInternationalString(gStringVar1, tvShow->worldOfMasters.playerName, - tvShow->worldOfMasters.language); - sub_80BF088(1, tvShow->worldOfMasters.var06); - sub_80BF088(2, tvShow->worldOfMasters.var02); + TVShowConvertInternationalString(gStringVar1, worldOfMasters->playerName, + worldOfMasters->language); + sub_80BF088(1, worldOfMasters->var06); + sub_80BF088(2, worldOfMasters->var02); gUnknown_020387E8 = 1; break; case 1: - StringCopy(gStringVar1, gSpeciesNames[tvShow->worldOfMasters.var08]); + StringCopy(gStringVar1, gSpeciesNames[worldOfMasters->var08]); gUnknown_020387E8 = 2; break; case 2: - TVShowConvertInternationalString(gStringVar1, tvShow->worldOfMasters.playerName, - tvShow->worldOfMasters.language); - sub_80FBFB4(gStringVar2, tvShow->worldOfMasters.var0a, 0); - StringCopy(gStringVar3, gSpeciesNames[tvShow->worldOfMasters.var04]); + TVShowConvertInternationalString(gStringVar1, worldOfMasters->playerName, + worldOfMasters->language); + GetMapSectionName(gStringVar2, worldOfMasters->var0a, 0); + StringCopy(gStringVar3, gSpeciesNames[worldOfMasters->var04]); TVShowDone(); break; } - ShowFieldMessage(gTVWorldOfMastersTextGroup[switchval]); + ShowFieldMessage(gTVWorldOfMastersTextGroup[state]); } void TVShowDone(void) { gScriptResult = 1; gUnknown_020387E8 = 0; - gSaveBlock1.tvShows[gSpecialVar_0x8004].common.var01 = 0; } diff --git a/src/unknown_debug_menu.c b/src/unknown_debug_menu.c index 6a8bad0d4..a81625f2a 100644 --- a/src/unknown_debug_menu.c +++ b/src/unknown_debug_menu.c @@ -41,8 +41,8 @@ static u8 sub_814A464(void) u8 sub_814A4B8(void) { - gSaveBlock2.filler_A8.var_4AE = 3; - gSaveBlock2.filler_A8.var_4AF = 3; + gSaveBlock2.filler_A8.var_4AE[0] = 3; + gSaveBlock2.filler_A8.var_4AE[1] = 3; gSaveBlock2.filler_A8.var_4B4 = gBattleCommunication[0] + 1; gSaveBlock2.filler_A8.var_4B6 = gBattleCommunication[0] + 1; gSaveBlock2.filler_A8.var_4B0 = 1; diff --git a/src/unknown_task.c b/src/unknown_task.c new file mode 100644 index 000000000..81b89ef92 --- /dev/null +++ b/src/unknown_task.c @@ -0,0 +1,255 @@ +#include "global.h" +#include "data2.h" +#include "task.h" +#include "trig.h" + +struct UnknownStruct1 +{ + void *src[2]; + void *dest; + u32 unkC; + void (*unk10)(void); + u8 srcBank; + u8 unk15; + u8 unk16; + u8 unk17; + u8 taskId; + u8 filler19[0x7]; +}; + +struct UnknownStruct2 +{ + void *dest; + u32 control; + u8 unk8; + u8 unk9; +}; + +static void sub_80896F4(void); +static void sub_8089714(void); + +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; + +extern u8 gUnknown_0202FFA4; + +extern struct UnknownStruct1 gUnknown_03004DC0; + +extern u16 gUnknown_03004DE0[][0x3C0]; + +void remove_some_task(void) +{ + gUnknown_03004DC0.unk15 = 0; + DmaStop(0); + if (gUnknown_03004DC0.taskId != 0xFF) + { + DestroyTask(gUnknown_03004DC0.taskId); + gUnknown_03004DC0.taskId = 0xFF; + } +} + +void dp12_8087EA4(void) +{ + CpuFill16(0, gUnknown_03004DE0, 0x780 * 2); + gUnknown_03004DC0.src[0] = 0; + gUnknown_03004DC0.src[1] = 0; + gUnknown_03004DC0.dest = 0; + gUnknown_03004DC0.unkC = 0; + gUnknown_03004DC0.srcBank = 0; + gUnknown_03004DC0.unk15 = 0; + gUnknown_03004DC0.unk16 = 0; + gUnknown_03004DC0.unk17 = 0; + gUnknown_03004DC0.taskId = 0xFF; +} + +void sub_80895F8(struct UnknownStruct2 unk) +{ + if (unk.control == (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1)) + { + gUnknown_03004DC0.src[0] = &gUnknown_03004DE0[0][1]; + gUnknown_03004DC0.src[1] = &gUnknown_03004DE0[1][1]; + gUnknown_03004DC0.unk10 = sub_80896F4; + } + else + { + gUnknown_03004DC0.src[0] = &gUnknown_03004DE0[0][2]; + gUnknown_03004DC0.src[1] = &gUnknown_03004DE0[1][2]; + gUnknown_03004DC0.unk10 = sub_8089714; + } + + gUnknown_03004DC0.unkC = unk.control; + gUnknown_03004DC0.dest = unk.dest; + gUnknown_03004DC0.unk15 = unk.unk8; + gUnknown_03004DC0.unk16 = unk.unk9; + gUnknown_03004DC0.unk17 = unk.unk9; +} + +void sub_8089668(void) +{ + if (gUnknown_03004DC0.unk15) + { + if (gUnknown_03004DC0.unk15 == 3) + { + gUnknown_03004DC0.unk15 = 0; + DmaStop(0); + gUnknown_0202FFA4 = 1; + } + else + { + DmaStop(0); + DmaSet(0, gUnknown_03004DC0.src[gUnknown_03004DC0.srcBank], gUnknown_03004DC0.dest, gUnknown_03004DC0.unkC); + gUnknown_03004DC0.unk10(); + gUnknown_03004DC0.srcBank ^= 1; + } + } +} + +static void sub_80896F4(void) +{ + u16 *dest = (u16 *)gUnknown_03004DC0.dest; + u16 *src = (u16 *)&gUnknown_03004DE0[gUnknown_03004DC0.srcBank]; + *dest = *src; +} + +static void sub_8089714(void) +{ + u32 *dest = (u32 *)gUnknown_03004DC0.dest; + u32 *src = (u32 *)&gUnknown_03004DE0[gUnknown_03004DC0.srcBank]; + *dest = *src; +} + +static void task00_for_dp12(u8 taskId) +{ + int value = 0; + + if (gUnknown_0202FFA4) + { + DestroyTask(taskId); + gUnknown_03004DC0.taskId = 0xFF; + } + else + { + if (gTasks[taskId].data[7]) + { + switch (gTasks[taskId].data[6]) + { + case 0x0: + value = gUnknown_030042A4; + break; + case 0x2: + value = gUnknown_030042A0; + break; + case 0x4: + value = gUnknown_030042C0; + break; + case 0x6: + value = gUnknown_030041B4; + break; + case 0x8: + value = gUnknown_03004288; + break; + case 0xA: + value = gUnknown_03004280; + break; + case 0xC: + value = gUnknown_030041B0; + break; + case 0xE: + value = gUnknown_030041B8; + break; + } + } + if (gTasks[taskId].data[4]) + { + int i; + int offset; + gTasks[taskId].data[4]--; + offset = gTasks[taskId].data[3] + 320; + for (i = gTasks[taskId].data[0]; i < gTasks[taskId].data[1]; i++) + { + gUnknown_03004DE0[gUnknown_03004DC0.srcBank][i] = gUnknown_03004DE0[0][offset] + value; + offset++; + } + } + else + { + int i; + int offset; + gTasks[taskId].data[4] = gTasks[taskId].data[5]; + offset = gTasks[taskId].data[3] + 320; + for (i = gTasks[taskId].data[0]; i < gTasks[taskId].data[1]; i++) + { + gUnknown_03004DE0[gUnknown_03004DC0.srcBank][i] = gUnknown_03004DE0[0][offset] + value; + offset++; + } + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == gTasks[taskId].data[2]) + { + gTasks[taskId].data[3] = 0; + } + } + } +} + +static void sub_80898FC(u16 *a1, u8 a2, u8 a3, u8 a4) +{ + u16 i = 0; + u8 offset = 0; + + while (i < 0x100) + { + a1[i] = (gSineTable[offset] * a3) / 256; + offset += a2; + i++; + } +} + +u8 sub_8089944(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) +{ + int i; + int offset; + struct UnknownStruct2 unk; + u8 taskId; + + dp12_8087EA4(); + + unk.dest = (void *)(REG_ADDR_BG0HOFS + a6); + unk.control = ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1; + unk.unk8 = 1; + unk.unk9 = 0; + + sub_80895F8(unk); + + taskId = CreateTask(task00_for_dp12, 0); + + gTasks[taskId].data[0] = a1; + gTasks[taskId].data[1] = a2; + gTasks[taskId].data[2] = 256 / a3; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = a5; + gTasks[taskId].data[5] = a5; + gTasks[taskId].data[6] = a6; + gTasks[taskId].data[7] = a7; + + gUnknown_03004DC0.taskId = taskId; + gUnknown_0202FFA4 = 0; + + sub_80898FC(&gUnknown_03004DE0[0][320], a3, a4, a2 - a1); + + offset = 320; + + for (i = a1; i < a2; i++) + { + gUnknown_03004DE0[0][i] = gUnknown_03004DE0[0][offset]; + gUnknown_03004DE0[1][i] = gUnknown_03004DE0[0][offset]; + offset++; + } + + return taskId; +} diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index ce83bc1c2..3aa2f1fa5 100755..100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -102,10 +102,11 @@ const struct SpriteTemplate gSpriteTemplate_840618C = { asm(".text\n" ".include \"constants/gba_constants.inc\""); -extern struct UnkPokenavStruct_Sub1 *gUnknown_02039304; -extern MainCallback gUnknown_02039308; -extern struct Pokeblock *gUnknown_0203930C; -extern u8 gUnknown_02039310; +static EWRAM_DATA struct UnkPokenavStruct_Sub1 *gUnknown_02039304 = NULL; +static EWRAM_DATA MainCallback gUnknown_02039308 = NULL; +static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL; +EWRAM_DATA u8 gUnknown_02039310 = 0; +EWRAM_DATA s16 gUnknown_02039312 = 0; extern u16 gKeyRepeatStartDelay; extern u16 gScriptItemId; // FIXME: remove after merge of #349 Pokeblock diff --git a/src/util.c b/src/util.c index c83fe8c8a..582b9f806 100644 --- a/src/util.c +++ b/src/util.c @@ -1,27 +1,140 @@ #include "global.h" #include "util.h" -extern const struct SpriteTemplate gInvisibleSpriteTemplate; -extern const u8 gSpriteDimensions[3][4][2]; -extern const u16 gCrc16Table[]; +const u32 gBitTable[] = +{ + 1 << 0, + 1 << 1, + 1 << 2, + 1 << 3, + 1 << 4, + 1 << 5, + 1 << 6, + 1 << 7, + 1 << 8, + 1 << 9, + 1 << 10, + 1 << 11, + 1 << 12, + 1 << 13, + 1 << 14, + 1 << 15, + 1 << 16, + 1 << 17, + 1 << 18, + 1 << 19, + 1 << 20, + 1 << 21, + 1 << 22, + 1 << 23, + 1 << 24, + 1 << 25, + 1 << 26, + 1 << 27, + 1 << 28, + 1 << 29, + 1 << 30, + 1 << 31, +}; -u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *)) { +static const struct SpriteTemplate gInvisibleSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const u8 gSpriteDimensions[3][4][2] = +{ + // square + { + {1, 1}, + {2, 2}, + {4, 4}, + {8, 8}, + }, + + // horizontal rectangle + { + {2, 1}, + {4, 1}, + {4, 2}, + {8, 4}, + }, + + // vertical rectangle + { + {1, 2}, + {1, 4}, + {2, 4}, + {4, 8}, + }, +}; + +static const u16 gCrc16Table[] = +{ + 0x0000, 0x1189, 0x2312, 0x329B, 0x4624, 0x57AD, 0x6536, 0x74BF, + 0x8C48, 0x9DC1, 0xAF5A, 0xBED3, 0xCA6C, 0xDBE5, 0xE97E, 0xF8F7, + 0x1081, 0x0108, 0x3393, 0x221A, 0x56A5, 0x472C, 0x75B7, 0x643E, + 0x9CC9, 0x8D40, 0xBFDB, 0xAE52, 0xDAED, 0xCB64, 0xF9FF, 0xE876, + 0x2102, 0x308B, 0x0210, 0x1399, 0x6726, 0x76AF, 0x4434, 0x55BD, + 0xAD4A, 0xBCC3, 0x8E58, 0x9FD1, 0xEB6E, 0xFAE7, 0xC87C, 0xD9F5, + 0x3183, 0x200A, 0x1291, 0x0318, 0x77A7, 0x662E, 0x54B5, 0x453C, + 0xBDCB, 0xAC42, 0x9ED9, 0x8F50, 0xFBEF, 0xEA66, 0xD8FD, 0xC974, + 0x4204, 0x538D, 0x6116, 0x709F, 0x0420, 0x15A9, 0x2732, 0x36BB, + 0xCE4C, 0xDFC5, 0xED5E, 0xFCD7, 0x8868, 0x99E1, 0xAB7A, 0xBAF3, + 0x5285, 0x430C, 0x7197, 0x601E, 0x14A1, 0x0528, 0x37B3, 0x263A, + 0xDECD, 0xCF44, 0xFDDF, 0xEC56, 0x98E9, 0x8960, 0xBBFB, 0xAA72, + 0x6306, 0x728F, 0x4014, 0x519D, 0x2522, 0x34AB, 0x0630, 0x17B9, + 0xEF4E, 0xFEC7, 0xCC5C, 0xDDD5, 0xA96A, 0xB8E3, 0x8A78, 0x9BF1, + 0x7387, 0x620E, 0x5095, 0x411C, 0x35A3, 0x242A, 0x16B1, 0x0738, + 0xFFCF, 0xEE46, 0xDCDD, 0xCD54, 0xB9EB, 0xA862, 0x9AF9, 0x8B70, + 0x8408, 0x9581, 0xA71A, 0xB693, 0xC22C, 0xD3A5, 0xE13E, 0xF0B7, + 0x0840, 0x19C9, 0x2B52, 0x3ADB, 0x4E64, 0x5FED, 0x6D76, 0x7CFF, + 0x9489, 0x8500, 0xB79B, 0xA612, 0xD2AD, 0xC324, 0xF1BF, 0xE036, + 0x18C1, 0x0948, 0x3BD3, 0x2A5A, 0x5EE5, 0x4F6C, 0x7DF7, 0x6C7E, + 0xA50A, 0xB483, 0x8618, 0x9791, 0xE32E, 0xF2A7, 0xC03C, 0xD1B5, + 0x2942, 0x38CB, 0x0A50, 0x1BD9, 0x6F66, 0x7EEF, 0x4C74, 0x5DFD, + 0xB58B, 0xA402, 0x9699, 0x8710, 0xF3AF, 0xE226, 0xD0BD, 0xC134, + 0x39C3, 0x284A, 0x1AD1, 0x0B58, 0x7FE7, 0x6E6E, 0x5CF5, 0x4D7C, + 0xC60C, 0xD785, 0xE51E, 0xF497, 0x8028, 0x91A1, 0xA33A, 0xB2B3, + 0x4A44, 0x5BCD, 0x6956, 0x78DF, 0x0C60, 0x1DE9, 0x2F72, 0x3EFB, + 0xD68D, 0xC704, 0xF59F, 0xE416, 0x90A9, 0x8120, 0xB3BB, 0xA232, + 0x5AC5, 0x4B4C, 0x79D7, 0x685E, 0x1CE1, 0x0D68, 0x3FF3, 0x2E7A, + 0xE70E, 0xF687, 0xC41C, 0xD595, 0xA12A, 0xB0A3, 0x8238, 0x93B1, + 0x6B46, 0x7ACF, 0x4854, 0x59DD, 0x2D62, 0x3CEB, 0x0E70, 0x1FF9, + 0xF78F, 0xE606, 0xD49D, 0xC514, 0xB1AB, 0xA022, 0x92B9, 0x8330, + 0x7BC7, 0x6A4E, 0x58D5, 0x495C, 0x3DE3, 0x2C6A, 0x1EF1, 0x0F78, +}; + +const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp"); + + +u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *)) +{ u8 sprite = CreateSprite(&gInvisibleSpriteTemplate, 248, 168, 14); gSprites[sprite].invisible = TRUE; gSprites[sprite].callback = callback; return sprite; } -void StoreWordInTwoHalfwords(u16 *h, u32 w) { +void StoreWordInTwoHalfwords(u16 *h, u32 w) +{ h[0] = (u16)(w); h[1] = (u16)(w >> 16); } -void LoadWordFromTwoHalfwords(u16 *h, u32 *w) { +void LoadWordFromTwoHalfwords(u16 *h, u32 *w) +{ *w = h[0] | (s16)h[1] << 16; } -void SetBgAffineStruct(struct BgAffineSrcData *src, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha) { +void SetBgAffineStruct(struct BgAffineSrcData *src, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha) +{ src->texX = texX; src->texY = texY; src->scrX = scrX; @@ -31,15 +144,11 @@ void SetBgAffineStruct(struct BgAffineSrcData *src, u32 texX, u32 texY, s16 scrX src->alpha = alpha; } -void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha) { +void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha) +{ struct BgAffineSrcData src; - SetBgAffineStruct( - &src, - texX, texY, - scrX, scrY, - sx, sy, - alpha - ); + + SetBgAffineStruct(&src, texX, texY, scrX, scrY, sx, sy, alpha); BgAffineSet(&src, dest, 1); } @@ -47,24 +156,34 @@ void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s // Functionally equivalent. // Only the two yflip loops don't match. -void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { +void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) +{ u8 x, y; s8 i, j; u8 xflip[32]; u8 h = gSpriteDimensions[shape][size][1]; u8 w = gSpriteDimensions[shape][size][0]; - for (y = 0; y < h; y++) { + + for (y = 0; y < h; y++) + { int filler = 32 - w; - for (x = 0; x < w; x++) { + + for (x = 0; x < w; x++) + { int tile = (*tilemap & 0x3ff) * 32; int attr = *tilemap & 0xc00; - if (attr == 0) { + + if (attr == 0) + { void *src = tiles + tile; void *dest = output; int length = 32; DmaCopy32(3, src, dest, length); - } else if (attr == 0x800) { // yflip - for (i = 0; i < 8; i++) { + } + else if (attr == 0x800) // yflip + { + for (i = 0; i < 8; i++) + { void *src = tiles; void *dest = output; int length = 4; @@ -73,22 +192,30 @@ void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { dest += i * 4; DmaCopy32(3, src, dest, length); } - } else { // xflip - for (i = 0; i < 8; i++) { - for (j = 0; j < 4; j++) { + } + else // xflip + { + for (i = 0; i < 8; i++) + { + for (j = 0; j < 4; j++) + { u8 i2 = i * 4; xflip[i2 + (3-j)] = (tiles[tile + i2 + j] & 0xf) << 4; xflip[i2 + (3-j)] |= tiles[tile + i2 + j] >> 4; } } - if (*tilemap & 0x800) { // yflip - for (i = 0; i < 8; i++) { + if (*tilemap & 0x800) // yflip + { + for (i = 0; i < 8; i++) + { void *src = xflip + (7-i) * 4; void *dest = output + i*4; int length = 4; DmaCopy32(3, src, dest, length); } - } else { + } + else + { void *src = xflip; void *dest = output; int length = 32; @@ -104,7 +231,8 @@ void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { #else -__attribute__((naked)) void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { +__attribute__((naked)) void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) +{ asm("\n" " .syntax unified\n" " push {r4-r7,lr}\n" @@ -348,39 +476,47 @@ __attribute__((naked)) void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *t #endif -int CountTrailingZeroBits(u32 value) { +int CountTrailingZeroBits(u32 value) +{ u8 i; - for (i = 0; i < 32; i++) { - if ((value & 1) == 0) { + + for (i = 0; i < 32; i++) + { + if ((value & 1) == 0) value >>= 1; - } else { + else return i; - } } return 0; } -u16 CalcCRC16(u8 *data, int length) { +u16 CalcCRC16(u8 *data, int length) +{ u16 i, j; u16 crc = 0x1121; - for (i = 0; i < length; i++) { + + for (i = 0; i < length; i++) + { crc ^= data[i]; - for (j = 0; j < 8; j++) { - if (crc & 1) { + for (j = 0; j < 8; j++) + { + if (crc & 1) crc = (crc >> 1) ^ 0x8408; - } else { + else crc >>= 1; - } } } return ~crc; } -u16 CalcCRC16WithTable(u8 *data, int length) { +u16 CalcCRC16WithTable(u8 *data, int length) +{ u16 i; u16 crc = 0x1121; u8 byte; - for (i = 0; i < length; i++) { + + for (i = 0; i < length; i++) + { byte = crc >> 8; crc ^= data[i]; crc = byte ^ gCrc16Table[(u8)crc]; |