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authorPikalaxALT <pikalaxalt@gmail.com>2021-06-25 13:16:36 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-06-25 13:16:36 -0400
commitf029db52f59614e22a7a2d70eb3da46094bf47f1 (patch)
treea726761fbf6f6d22a2c8332e89bddae15833b5b4 /src
parenta6ae701c1d244d418975d9019b6a1af217674ae5 (diff)
Document pokedex_cry_screen.c
Diffstat (limited to 'src')
-rw-r--r--src/data/graphics.c6
-rw-r--r--src/debug/sound_check_menu.c8
-rw-r--r--src/pokedex.c8
-rw-r--r--src/pokedex_cry_screen.c394
4 files changed, 211 insertions, 205 deletions
diff --git a/src/data/graphics.c b/src/data/graphics.c
index 34bcef5ff..8c98739a2 100644
--- a/src/data/graphics.c
+++ b/src/data/graphics.c
@@ -1422,7 +1422,7 @@ const u16 gTilesetPalettes_Shop[][16] =
};
const u8 gTilesetTiles_Shop[] = INCBIN_U8("data/tilesets/secondary/shop/tiles.4bpp.lz");
-const u16 gUnknown_083FAF1C[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal");
-const u8 gUnknown_083FAF3C[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz");
-const u8 gUnknown_083FAE7C[] = INCBIN_U8("graphics/pokedex/cry_meter_map.bin");
+const u16 sCryMeter_Pal[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal");
+const u8 sCryMeter_Gfx[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz");
+const u8 sCryMeter_Tilemap[] = INCBIN_U8("graphics/pokedex/cry_meter_map.bin");
#endif // GERMAN
diff --git a/src/debug/sound_check_menu.c b/src/debug/sound_check_menu.c
index 4a67a0ebc..6f6ee58dd 100644
--- a/src/debug/sound_check_menu.c
+++ b/src/debug/sound_check_menu.c
@@ -1217,8 +1217,8 @@ void Task_InitCryTest(u8 taskId)
ResetSpriteData();
FreeAllSpritePalettes();
- cryStruct.unk0 = 0x2000;
- cryStruct.unk2 = 29;
+ cryStruct.charBase = 0x2000;
+ cryStruct.screenBase = 29;
cryStruct.paletteNo = 12;
cryStruct.yPos = 30;
cryStruct.xPos = 4;
@@ -1229,8 +1229,8 @@ void Task_InitCryTest(u8 taskId)
while (LoadCryWaveformWindow(&cryStruct, 3) == FALSE)
;
- cryStruct2.unk0 = 0;
- cryStruct2.unk2 = 15;
+ cryStruct2.charBase = 0;
+ cryStruct2.screenBase = 15;
cryStruct2.paletteNo = 13;
cryStruct2.xPos = 12;
cryStruct2.yPos = 12;
diff --git a/src/pokedex.c b/src/pokedex.c
index e542b6eb9..85d330d5c 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -3201,8 +3201,8 @@ static void Task_InitCryScreenMultistep(u8 taskId)
{
struct CryScreenWindow waveformWindow;
- waveformWindow.unk0 = 0x4020;
- waveformWindow.unk2 = 0x1F;
+ waveformWindow.charBase = 0x4020;
+ waveformWindow.screenBase = 0x1F;
waveformWindow.paletteNo = 8;
waveformWindow.yPos = 0x1E;
waveformWindow.xPos = 0xC;
@@ -3217,8 +3217,8 @@ static void Task_InitCryScreenMultistep(u8 taskId)
{
struct CryScreenWindow sp10;
- sp10.unk0 = 0x3000;
- sp10.unk2 = 0xE;
+ sp10.charBase = 0x3000;
+ sp10.screenBase = 0xE;
sp10.paletteNo = 9;
sp10.xPos = 0x12;
sp10.yPos = 3;
diff --git a/src/pokedex_cry_screen.c b/src/pokedex_cry_screen.c
index b9ae10881..914febd9c 100644
--- a/src/pokedex_cry_screen.c
+++ b/src/pokedex_cry_screen.c
@@ -11,35 +11,35 @@
extern struct SoundInfo gSoundInfo;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
-struct Unk201C800 {
- s8 unk_0;
- s8 unk_1;
- u8 unk_2;
- u16 unk_4;
+struct PokedexCryMeterNeedle {
+ s8 rotation;
+ s8 targetRotation;
+ u8 moveIncrement;
+ u16 spriteId;
};
-struct PokedexCryScreen_201C000
+struct PokedexCryScreen
{
- u8 unk0000[0x10];
- u8 unk0010;
- u8 unk0011;
- u8 unk0012;
- u16 unk0014;
- u8 unk0016;
+ u8 cryWaveformBuffer[0x10];
+ u8 cryState;
+ u8 playhead;
+ u8 waveformPreviousY;
+ u16 charBase;
+ u8 playStartPos;
u16 species;
- u8 unk001A;
- u8 unk001B;
+ u8 cryOverrideCountdown;
+ u8 cryRepeatDelay;
};
-void sub_811A0A0(u16 species);
-void sub_811A0C0(void);
-void sub_811A124(void);
-void sub_811A15C(u8);
-void sub_811A1C8(u8, u8);
-void sub_811A324(void);
-void sub_811A350(u8, s16, u8);
-void sub_811A534(struct Sprite *);
-void sub_811A6D8(s8);
+void PlayCryScreenCry(u16 species);
+void BufferCryWaveformSegment(void);
+void DrawWaveformFlatline(void);
+void AdvancePlayhead(u8 bgId);
+void DrawWaveformSegment(u8 position, u8 amplitude);
+void DrawWaveformWindow(void);
+void ShiftWaveformOver(u8 bgId, s16 pos, u8 axis);
+void SpriteCB_CryMeterNeedle(struct Sprite *);
+void SetCryMeterNeedleTarget(s8);
u8 gDexCryScreenState;
@@ -49,16 +49,16 @@ const u16 CryMeterNeedlePalette[] = INCBIN_U16("graphics/pokedex/cry_meter_needl
const u8 CryMeterNeedleTiles[] = INCBIN_U8("graphics/pokedex/cry_meter_needle.4bpp");
#if ENGLISH
-const u16 gUnknown_083FAE7C[] = INCBIN_U16("graphics/pokedex/cry_meter_map.bin");
-const u16 gUnknown_083FAF1C[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal");
-const u8 gUnknown_083FAF3C[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz");
+const u16 sCryMeter_Tilemap[] = INCBIN_U16("graphics/pokedex/cry_meter_map.bin");
+const u16 sCryMeter_Pal[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal");
+const u8 sCryMeter_Gfx[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz");
#else
-extern const u16 gUnknown_083FAE7C[];
-extern const u16 gUnknown_083FAF1C[];
-extern const u8 gUnknown_083FAF3C[];
+extern const u16 sCryMeter_Tilemap[];
+extern const u16 sCryMeter_Pal[];
+extern const u8 sCryMeter_Gfx[];
#endif // ENGLISH
-const u16 gUnknown_083FB274[][72] = {
+const u16 sWaveformOffsets[][72] = {
{
0x0000, 0x0004, 0x0008, 0x000C, 0x0010, 0x0014, 0x0018, 0x001C,
0x0400, 0x0404, 0x0408, 0x040C, 0x0410, 0x0414, 0x0418, 0x041C,
@@ -142,13 +142,16 @@ const u16 gUnknown_083FB274[][72] = {
}
};
-struct PokedexCryScreen_201C000 * const gPokedexCryScreenPtr = (struct PokedexCryScreen_201C000 *)(gSharedMem + 0x1c000);
+struct PokedexCryScreen * const gPokedexCryScreenPtr = &ePokedexCryScreen;
-const u16 gUnknown_083FB6F8[] = INCBIN_U16("graphics/pokedex/83FB6F8.gbapal");
-const u16 gUnknown_083FB718[] = INCBIN_U16("graphics/pokedex/83FB718.4bpp");
+const u16 sCryScreenBg_Pal[] = INCBIN_U16("graphics/pokedex/83FB6F8.gbapal");
+const u16 sCryScreenBg_Gfx[] = INCBIN_U16("graphics/pokedex/83FB718.4bpp");
-const u8 gUnknown_083FB738[] = {0xF0, 0x0F};
-const u8 gUnknown_083FB73A[][16] = {
+const u8 sWaveformTileDataNybbleMasks[] = {0xF0, 0x0F};
+
+// Waveform is blue in the middle (8) grading to white at peaks (15)
+// Split into two arrays for the two vertical slice halves
+const u8 sWaveformColor[][16] = {
{
0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08,
0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F
@@ -158,32 +161,30 @@ const u8 gUnknown_083FB73A[][16] = {
}
};
-struct Unk201C800 * const gPokedexCryScreenPtr2 = (struct Unk201C800 *)(gSharedMem + 0x1c800);
+struct PokedexCryMeterNeedle * const gPokedexCryScreenPtr2 = &ePokedexCryScreen2;
-union AnimCmd gSpriteAnim_83FB760[] = {
+union AnimCmd sAnim_CryMeterNeedle_0[] = {
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
-const union AnimCmd * gSpriteAnimTable_83FB768[] = {
- gSpriteAnim_83FB760
-};
+const union AnimCmd *sAnimTable_CryMeterNeedle[] = { sAnim_CryMeterNeedle_0 };
-struct OamData gOamData_83FB76C = {
+struct OamData sOamData_CryMeterNeedle = {
.y = 160,
.affineMode = ST_OAM_AFFINE_NORMAL,
.size = 3,
.priority = 1
};
-struct SpriteTemplate gSpriteTemplate_83FB774 = {
+struct SpriteTemplate sSpriteTemplate_CryMeterNeedle = {
0x2000,
0x2000,
- &gOamData_83FB76C,
- gSpriteAnimTable_83FB768,
+ &sOamData_CryMeterNeedle,
+ sAnimTable_CryMeterNeedle,
NULL,
gDummySpriteAffineAnimTable,
- sub_811A534
+ SpriteCB_CryMeterNeedle
};
struct SpriteSheet gCryMeterNeedleSpriteSheets[] = {
@@ -202,125 +203,127 @@ struct SpritePalette gCryMeterNeedleSpritePalettes[] = {
#define CRY_METER_MAP_WIDTH 32
#endif
-u8 LoadCryWaveformWindow(struct CryScreenWindow *cry, u8 arg1)
+bool8 LoadCryWaveformWindow(struct CryScreenWindow *cry, u8 bgId)
{
u8 i;
u8 j;
- u8 i2;
- u16 r6;
- u16 r7;
- u8 r9 = FALSE;
+ u8 position;
+ u16 tileNum;
+ u16 screenBase;
+ bool8 finished = FALSE;
switch (gDexCryScreenState)
{
case 0:
- gPokedexCryScreenPtr->unk0014 = cry->unk0;
- gPokedexCryScreenPtr->unk0016 = cry->yPos;
- gPokedexCryScreenPtr->unk001A = 0;
- gPokedexCryScreenPtr->unk001B = 0;
- gPokedexCryScreenPtr->unk0010 = 0;
- gPokedexCryScreenPtr->unk0012 = 28;
- gPokedexCryScreenPtr->unk0011 = 0;
- sub_811A350(arg1, -8 * cry->xPos, 1);
+ gPokedexCryScreenPtr->charBase = cry->charBase;
+ gPokedexCryScreenPtr->playStartPos = cry->yPos;
+ gPokedexCryScreenPtr->cryOverrideCountdown = 0;
+ gPokedexCryScreenPtr->cryRepeatDelay = 0;
+ gPokedexCryScreenPtr->cryState = 0;
+ gPokedexCryScreenPtr->waveformPreviousY = 28;
+ gPokedexCryScreenPtr->playhead = 0;
+ ShiftWaveformOver(bgId, -8 * cry->xPos, 1);
for (i = 0; i < 7; i++)
{
for (j = 0; j < 32; j++)
{
- DmaCopy16(3, gUnknown_083FB718, &gSharedMem[((32 * i) + j) * 32], 32);
+ DmaCopy16(3, sCryScreenBg_Gfx, &sCryWaveformWindowTiledata[((32 * i) + j) * 32], 32);
}
}
gDexCryScreenState++;
break;
case 1:
- r7 = cry->unk2 << 11;
- r6 = (cry->paletteNo << 12) + ((cry->unk0 >> 5) & 0x1FF);
+ screenBase = cry->screenBase * 0x800;
+ tileNum = (cry->paletteNo << 12) + ((cry->charBase >> 5) & 0x1FF);
for (i = 0; i < 7; i++)
{
for (j = 0; j < 32; j++)
{
- *((u16 *)(VRAM + (2 * j) + (64 * i) + r7)) = r6++;
+ *((u16 *)(VRAM + (2 * j) + (64 * i) + screenBase)) = tileNum++;
}
}
- for (i2 = 0; i2 < gPokedexCryScreenPtr->unk0016 * 8; i2++)
+ for (position = 0; position < gPokedexCryScreenPtr->playStartPos * 8; position++)
{
- sub_811A1C8(i2, 0);
+ DrawWaveformSegment(position, 0);
}
gDexCryScreenState++;
break;
case 2:
- sub_811A324();
- LoadPalette(gUnknown_083FB6F8, cry->paletteNo * 16, 32);
- r9 = TRUE;
+ DrawWaveformWindow();
+ LoadPalette(sCryScreenBg_Pal, cry->paletteNo * 16, 32);
+ finished = TRUE;
break;
}
- return r9;
+ return finished;
}
-void UpdateCryWaveformWindow(u8 a0)
+void UpdateCryWaveformWindow(u8 bgId)
{
u8 r4;
- sub_811A324();
- sub_811A15C(a0);
- if (gPokedexCryScreenPtr->unk001B)
- gPokedexCryScreenPtr->unk001B--;
- if (gPokedexCryScreenPtr->unk001A && !--gPokedexCryScreenPtr->unk001A)
+ DrawWaveformWindow();
+ AdvancePlayhead(bgId);
+ if (gPokedexCryScreenPtr->cryRepeatDelay)
+ gPokedexCryScreenPtr->cryRepeatDelay--;
+ if (gPokedexCryScreenPtr->cryOverrideCountdown && !--gPokedexCryScreenPtr->cryOverrideCountdown)
{
- sub_811A0A0(gPokedexCryScreenPtr->species);
- sub_811A124();
+ PlayCryScreenCry(gPokedexCryScreenPtr->species);
+ DrawWaveformFlatline();
return;
}
- if (gPokedexCryScreenPtr->unk0010 == 0)
+ if (gPokedexCryScreenPtr->cryState == 0)
{
- sub_811A124();
+ DrawWaveformFlatline();
return;
}
- if (gPokedexCryScreenPtr->unk0010 == 1)
+ if (gPokedexCryScreenPtr->cryState == 1)
{
- sub_811A0C0();
+ BufferCryWaveformSegment();
}
- else if (gPokedexCryScreenPtr->unk0010 > 8)
+ else if (gPokedexCryScreenPtr->cryState > 8)
{
if (!IsCryPlaying())
{
- sub_811A124();
- gPokedexCryScreenPtr->unk0010 = 0;
+ DrawWaveformFlatline();
+ gPokedexCryScreenPtr->cryState = 0;
return;
}
- sub_811A0C0();
- gPokedexCryScreenPtr->unk0010 = 1;
+ BufferCryWaveformSegment();
+ gPokedexCryScreenPtr->cryState = 1;
}
- r4 = 2 * (gPokedexCryScreenPtr->unk0010 - 1);
- sub_811A1C8(gPokedexCryScreenPtr->unk0016 * 8 + gPokedexCryScreenPtr->unk0011 - 2, gPokedexCryScreenPtr->unk0000[r4]);
- sub_811A1C8(gPokedexCryScreenPtr->unk0016 * 8 + gPokedexCryScreenPtr->unk0011 - 1, gPokedexCryScreenPtr->unk0000[r4 + 1]);
- gPokedexCryScreenPtr->unk0010++;
+ r4 = 2 * (gPokedexCryScreenPtr->cryState - 1);
+ DrawWaveformSegment(gPokedexCryScreenPtr->playStartPos * 8 + gPokedexCryScreenPtr->playhead - 2,
+ gPokedexCryScreenPtr->cryWaveformBuffer[r4]);
+ DrawWaveformSegment(gPokedexCryScreenPtr->playStartPos * 8 + gPokedexCryScreenPtr->playhead - 1,
+ gPokedexCryScreenPtr->cryWaveformBuffer[r4 + 1]);
+ gPokedexCryScreenPtr->cryState++;
}
void CryScreenPlayButton(u16 species)
{
- if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE && !gPokedexCryScreenPtr->unk001A)
+ if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE && !gPokedexCryScreenPtr->cryOverrideCountdown)
{
- if (!gPokedexCryScreenPtr->unk001B)
+ if (!gPokedexCryScreenPtr->cryRepeatDelay)
{
- gPokedexCryScreenPtr->unk001B = 4;
+ gPokedexCryScreenPtr->cryRepeatDelay = 4;
if (IsCryPlaying() == TRUE)
{
StopCry();
gPokedexCryScreenPtr->species = species;
- gPokedexCryScreenPtr->unk001A = 2;
+ gPokedexCryScreenPtr->cryOverrideCountdown = 2;
}
else
- sub_811A0A0(species);
+ PlayCryScreenCry(species);
}
}
}
-void sub_811A0A0(u16 species)
+void PlayCryScreenCry(u16 species)
{
- PlayCry2(species, 0, 0x7d, 10);
- gPokedexCryScreenPtr->unk0010 = 1;
+ PlayCry2(species, 0, 125, 10);
+ gPokedexCryScreenPtr->cryState = 1;
}
-#define MACRO_sub_811A0C0(counter) ({ \
+#define GetSrcBufferForCryWaveformSegment(counter) ({ \
const s8 * p; \
if ((counter) < 2) \
p = gSoundInfo.pcmBuffer; \
@@ -329,124 +332,125 @@ void sub_811A0A0(u16 species)
p + PCM_DMA_BUF_SIZE; \
})
-void sub_811A0C0(void)
+void BufferCryWaveformSegment(void)
{
const s8 * src;
u8 i;
- src = MACRO_sub_811A0C0(gPcmDmaCounter);
+ src = GetSrcBufferForCryWaveformSegment(gPcmDmaCounter);
for (i = 0; i < 16; i++)
- gPokedexCryScreenPtr->unk0000[i] = src[i * 2] * 2;
+ gPokedexCryScreenPtr->cryWaveformBuffer[i] = src[i * 2] * 2;
}
-void sub_811A124(void)
+void DrawWaveformFlatline(void)
{
- sub_811A1C8(gPokedexCryScreenPtr->unk0016 * 8 + gPokedexCryScreenPtr->unk0011 - 2, 0);
- sub_811A1C8(gPokedexCryScreenPtr->unk0016 * 8 + gPokedexCryScreenPtr->unk0011 - 1, 0);
+ DrawWaveformSegment(gPokedexCryScreenPtr->playStartPos * 8 + gPokedexCryScreenPtr->playhead - 2, 0);
+ DrawWaveformSegment(gPokedexCryScreenPtr->playStartPos * 8 + gPokedexCryScreenPtr->playhead - 1, 0);
}
-void sub_811A15C(u8 a0)
+void AdvancePlayhead(u8 bgId)
{
u8 i;
- u16 r3;
- sub_811A350(a0, gPokedexCryScreenPtr->unk0011, 0);
- gPokedexCryScreenPtr->unk0011 += 2;
- r3 = (gPokedexCryScreenPtr->unk0011 / 8 + gPokedexCryScreenPtr->unk0016 + 1) % 32;
+ u16 offset;
+
+ ShiftWaveformOver(bgId, gPokedexCryScreenPtr->playhead, 0);
+ gPokedexCryScreenPtr->playhead += 2;
+ offset = (gPokedexCryScreenPtr->playhead / 8 + gPokedexCryScreenPtr->playStartPos + 1) % 32;
for (i = 0; i < 7; i++)
{
- DmaCopy16(3, gUnknown_083FB718, &gSharedMem[32 * (32 * i + r3)], 32);
+ DmaCopy16(3, sCryScreenBg_Gfx, &sCryWaveformWindowTiledata[32 * (32 * i + offset)], 32);
}
}
-void sub_811A1C8(u8 a0, u8 a1)
+void DrawWaveformSegment(u8 position, u8 amplitude)
{
-#define PLAY_START_POS (a0 >> 3)
-#define PLAYHEAD_POS (a0 & ((1 << 3) - 1))
-#define VERT_SLICE (a0 & 1)
+#define PLAY_START_POS (position >> 3)
+#define PLAYHEAD_POS (position & ((1 << 3) - 1))
+#define VERT_SLICE (position & 1)
u8 currentPointY;
u8 nybble;
u16 offset;
u16 temp;
u8 y;
- temp = (a1 + 127) * 256;
+ temp = (amplitude + 127) * 256;
y = temp / 1152.0;
if (y > 71 - 16)
y = 71 - 16;
currentPointY = y;
nybble = VERT_SLICE;
- if (y > gPokedexCryScreenPtr->unk0012)
+ if (y > gPokedexCryScreenPtr->waveformPreviousY)
{
do
{
- offset = gUnknown_083FB274[PLAYHEAD_POS][y] + PLAY_START_POS * TILE_SIZE_4BPP;
- gSharedMem[offset] &= gUnknown_083FB738[nybble];
- gSharedMem[offset] |= gUnknown_083FB73A[nybble][((y / 3) - 1) & 0x0F];
+ offset = sWaveformOffsets[PLAYHEAD_POS][y] + PLAY_START_POS * TILE_SIZE_4BPP;
+ sCryWaveformWindowTiledata[offset] &= sWaveformTileDataNybbleMasks[nybble];
+ sCryWaveformWindowTiledata[offset] |= sWaveformColor[nybble][((y / 3) - 1) & 0x0F];
y--;
- } while (y > gPokedexCryScreenPtr->unk0012);
+ } while (y > gPokedexCryScreenPtr->waveformPreviousY);
}
else
{
do
{
- offset = gUnknown_083FB274[PLAYHEAD_POS][y] + PLAY_START_POS * TILE_SIZE_4BPP;
- gSharedMem[offset] &= gUnknown_083FB738[nybble];
- gSharedMem[offset] |= gUnknown_083FB73A[nybble][((y / 3) - 1) & 0x0F];
+ offset = sWaveformOffsets[PLAYHEAD_POS][y] + PLAY_START_POS * TILE_SIZE_4BPP;
+ sCryWaveformWindowTiledata[offset] &= sWaveformTileDataNybbleMasks[nybble];
+ sCryWaveformWindowTiledata[offset] |= sWaveformColor[nybble][((y / 3) - 1) & 0x0F];
y++;
- } while (y < gPokedexCryScreenPtr->unk0012);
+ } while (y < gPokedexCryScreenPtr->waveformPreviousY);
}
- gPokedexCryScreenPtr->unk0012 = currentPointY;
+ gPokedexCryScreenPtr->waveformPreviousY = currentPointY;
#undef PLAYHEAD_POS
#undef PLAY_START_POS
#undef VERT_SLICE
}
-void sub_811A324(void)
+void DrawWaveformWindow(void)
{
- DmaCopy16(3, gSharedMem, VRAM + gPokedexCryScreenPtr->unk0014, 0x1c00);
+ DmaCopy16(3, sCryWaveformWindowTiledata, VRAM + gPokedexCryScreenPtr->charBase, 0x1c00);
}
-void sub_811A350(u8 a0, s16 a1, u8 a2)
+void ShiftWaveformOver(u8 bgId, s16 pos, u8 axis)
{
- switch (a0)
+ switch (bgId)
{
case 0:
- if (a2)
- REG_BG0VOFS = a1;
+ if (axis)
+ REG_BG0VOFS = pos;
else
- REG_BG0HOFS = a1;
+ REG_BG0HOFS = pos;
break;
case 1:
- if (a2)
- REG_BG1VOFS = a1;
+ if (axis)
+ REG_BG1VOFS = pos;
else
- REG_BG1HOFS = a1;
+ REG_BG1HOFS = pos;
break;
case 2:
- if (a2)
- REG_BG2VOFS = a1;
+ if (axis)
+ REG_BG2VOFS = pos;
else
- REG_BG2HOFS = a1;
+ REG_BG2HOFS = pos;
break;
case 3:
- if (a2)
- REG_BG3VOFS = a1;
+ if (axis)
+ REG_BG3VOFS = pos;
else
- REG_BG3HOFS = a1;
+ REG_BG3HOFS = pos;
break;
}
}
-u8 ShowPokedexCryScreen(struct CryScreenWindow *cry, u8 arg1) {
+bool8 ShowPokedexCryScreen(struct CryScreenWindow *cry, UNUSED u8 arg1) {
int returnVal = FALSE;
switch (gDexCryScreenState)
{
case 0:
- LZ77UnCompVram(gUnknown_083FAF3C, (void *) (VRAM + cry->unk0));
- LoadPalette(&gUnknown_083FAF1C, cry->paletteNo * 16, 0x20);
- gDexCryScreenState += 1;
+ LZ77UnCompVram(sCryMeter_Gfx, (void *) (VRAM + cry->charBase));
+ LoadPalette(sCryMeter_Pal, cry->paletteNo * 16, 0x20);
+ gDexCryScreenState++;
break;
case 1:
@@ -456,9 +460,9 @@ u8 ShowPokedexCryScreen(struct CryScreenWindow *cry, u8 arg1) {
u32 r12;
int x, y;
- vram = BG_SCREEN_ADDR(cry->unk2);
+ vram = BG_SCREEN_ADDR(cry->screenBase);
- r12 = (u32) (cry->unk0 << 18) >> 23;
+ r12 = (cry->charBase >> 5) & 0x1FF;
for (row = 0; row < 8; row++)
{
@@ -466,7 +470,7 @@ u8 ShowPokedexCryScreen(struct CryScreenWindow *cry, u8 arg1) {
{
y = row + cry->yPos;
x = col + cry->xPos;
- *(u16 *) (vram + (y * 64 + x * 2)) = (gUnknown_083FAE7C[row * CRY_METER_MAP_WIDTH + col] | (cry->paletteNo << 12)) + r12;
+ *(u16 *) (vram + (y * 64 + x * 2)) = (sCryMeter_Tilemap[row * CRY_METER_MAP_WIDTH + col] | (cry->paletteNo << 12)) + r12;
}
}
@@ -478,10 +482,10 @@ u8 ShowPokedexCryScreen(struct CryScreenWindow *cry, u8 arg1) {
{
LoadSpriteSheets(gCryMeterNeedleSpriteSheets);
LoadSpritePalettes(gCryMeterNeedleSpritePalettes);
- gPokedexCryScreenPtr2->unk_4 = CreateSprite(&gSpriteTemplate_83FB774, 40 + cry->xPos * 8, 56 + cry->yPos * 8, 1);
- gPokedexCryScreenPtr2->unk_0 = 0x20;
- gPokedexCryScreenPtr2->unk_1 = 0x20;
- gPokedexCryScreenPtr2->unk_2 = 0;
+ gPokedexCryScreenPtr2->spriteId = CreateSprite(&sSpriteTemplate_CryMeterNeedle, 40 + cry->xPos * 8, 56 + cry->yPos * 8, 1);
+ gPokedexCryScreenPtr2->rotation = 0x20;
+ gPokedexCryScreenPtr2->targetRotation = 0x20;
+ gPokedexCryScreenPtr2->moveIncrement = 0;
returnVal = TRUE;
break;
@@ -493,82 +497,84 @@ u8 ShowPokedexCryScreen(struct CryScreenWindow *cry, u8 arg1) {
void DestroyCryMeterNeedleSprite(void)
{
- FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[gPokedexCryScreenPtr2->unk_4].oam.paletteNum));
- DestroySprite(gSprites + gPokedexCryScreenPtr2->unk_4);
+ FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[gPokedexCryScreenPtr2->spriteId].oam.paletteNum));
+ DestroySprite(gSprites + gPokedexCryScreenPtr2->spriteId);
}
-void sub_811A534(struct Sprite * sprite)
+void SpriteCB_CryMeterNeedle(struct Sprite * sprite)
{
u16 i;
- s8 r3;
+ s8 peakAmplitude;
s16 x;
s16 y;
- struct ObjAffineSrcData sp04;
- struct OamMatrix sp0c;
+ struct ObjAffineSrcData affine;
+ struct OamMatrix matrix;
u8 * r0;
- gSprites[gPokedexCryScreenPtr2->unk_4].oam.affineMode = ST_OAM_AFFINE_NORMAL;
- gSprites[gPokedexCryScreenPtr2->unk_4].oam.affineParam = 0;
- switch (gPokedexCryScreenPtr->unk0010)
+ gSprites[gPokedexCryScreenPtr2->spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[gPokedexCryScreenPtr2->spriteId].oam.affineParam = 0;
+ switch (gPokedexCryScreenPtr->cryState)
{
case 0:
- gPokedexCryScreenPtr2->unk_1 = 0x20;
- if (gPokedexCryScreenPtr2->unk_0 > 0)
+ gPokedexCryScreenPtr2->targetRotation = 0x20;
+ if (gPokedexCryScreenPtr2->rotation > 0)
{
- if (gPokedexCryScreenPtr2->unk_2 != 1)
- gPokedexCryScreenPtr2->unk_2--;
+ if (gPokedexCryScreenPtr2->moveIncrement != 1)
+ gPokedexCryScreenPtr2->moveIncrement--;
}
else
- gPokedexCryScreenPtr2->unk_2 = 5;
+ gPokedexCryScreenPtr2->moveIncrement = 5;
break;
case 2:
- r3 = 0;
+ peakAmplitude = 0;
for (i = 0; i < 16; i++)
{
- if (r3 < gPokedexCryScreenPtr->unk0000[i])
- r3 = gPokedexCryScreenPtr->unk0000[i];
+ if (peakAmplitude < gPokedexCryScreenPtr->cryWaveformBuffer[i])
+ peakAmplitude = gPokedexCryScreenPtr->cryWaveformBuffer[i];
}
- sub_811A6D8(r3 * 0xd0 / 0x100);
+ SetCryMeterNeedleTarget(peakAmplitude * 0xd0 / 0x100);
break;
case 6:
- r0 = &gPokedexCryScreenPtr->unk0000[10];
- sub_811A6D8(*r0 * 0xd0 / 0x100);
+ r0 = &gPokedexCryScreenPtr->cryWaveformBuffer[10];
+ SetCryMeterNeedleTarget(*r0 * 0xd0 / 0x100);
break;
}
- if (gPokedexCryScreenPtr2->unk_0 == gPokedexCryScreenPtr2->unk_1)
- ;
- else if (gPokedexCryScreenPtr2->unk_0 < gPokedexCryScreenPtr2->unk_1)
+ if (gPokedexCryScreenPtr2->rotation == gPokedexCryScreenPtr2->targetRotation)
+ ; // Empty, needle has reached target
+ else if (gPokedexCryScreenPtr2->rotation < gPokedexCryScreenPtr2->targetRotation)
{
- if ((gPokedexCryScreenPtr2->unk_0 += gPokedexCryScreenPtr2->unk_2) > gPokedexCryScreenPtr2->unk_1)
+ // Rotate needle left
+ if ((gPokedexCryScreenPtr2->rotation += gPokedexCryScreenPtr2->moveIncrement) > gPokedexCryScreenPtr2->targetRotation)
{
- gPokedexCryScreenPtr2->unk_0 = gPokedexCryScreenPtr2->unk_1;
- gPokedexCryScreenPtr2->unk_1 = 0;
+ gPokedexCryScreenPtr2->rotation = gPokedexCryScreenPtr2->targetRotation;
+ gPokedexCryScreenPtr2->targetRotation = 0;
}
}
else
{
- if ((gPokedexCryScreenPtr2->unk_0 -= gPokedexCryScreenPtr2->unk_2) < gPokedexCryScreenPtr2->unk_1)
+ // Rotate needle right
+ if ((gPokedexCryScreenPtr2->rotation -= gPokedexCryScreenPtr2->moveIncrement) < gPokedexCryScreenPtr2->targetRotation)
{
- gPokedexCryScreenPtr2->unk_0 = gPokedexCryScreenPtr2->unk_1;
- gPokedexCryScreenPtr2->unk_1 = 0;
+ gPokedexCryScreenPtr2->rotation = gPokedexCryScreenPtr2->targetRotation;
+ gPokedexCryScreenPtr2->targetRotation = 0;
}
}
- sp04.xScale = 0x100;
- sp04.yScale = 0x100;
- sp04.rotation = gPokedexCryScreenPtr2->unk_0 * 256;
- ObjAffineSet(&sp04, &sp0c, 1, 2);
- SetOamMatrix(0, sp0c.a, sp0c.b, sp0c.c, sp0c.d);
- x = gSineTable[((gPokedexCryScreenPtr2->unk_0 + 0x7F) & 0xFF)];
- y = gSineTable[((gPokedexCryScreenPtr2->unk_0 + 0x7F) & 0xFF) + 0x40];
+ affine.xScale = 0x100;
+ affine.yScale = 0x100;
+ affine.rotation = gPokedexCryScreenPtr2->rotation * 256;
+ ObjAffineSet(&affine, &matrix, 1, 2);
+ SetOamMatrix(0, matrix.a, matrix.b, matrix.c, matrix.d);
+ x = gSineTable[((gPokedexCryScreenPtr2->rotation + 0x7F) & 0xFF)];
+ y = gSineTable[((gPokedexCryScreenPtr2->rotation + 0x7F) & 0xFF) + 0x40];
sprite->pos2.x = x * 24 / 256;
sprite->pos2.y = y * 24 / 256;
}
-void sub_811A6D8(s8 a0)
+void SetCryMeterNeedleTarget(s8 offset)
{
- u16 r2 = (0x20 - a0) & 0xff;
- if (r2 > 0x20 && r2 < 0xe0)
- r2 = 0xe0;
- gPokedexCryScreenPtr2->unk_1 = r2;
- gPokedexCryScreenPtr2->unk_2 = 5;
+ u16 rotation = (0x20 - offset) & 0xff;
+ if (rotation > 0x20 && rotation < 0xe0)
+ rotation = 0xe0;
+ gPokedexCryScreenPtr2->targetRotation = rotation;
+ gPokedexCryScreenPtr2->moveIncrement = 5;
}