summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorPikalaxALT <pikalaxalt@gmail.com>2018-03-31 11:58:36 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2018-03-31 11:58:36 -0400
commitf12861136737dbfeda72f50bc771c3613a651952 (patch)
tree116e0fd3b02f9e4423b8b8e1fd735b262c57d1e0 /src
parent15651e3011ec6858ce3364f8e14a72545e2ade0b (diff)
Even more field/var renaming
Diffstat (limited to 'src')
-rw-r--r--src/contest.c10
-rw-r--r--src/contest_effect.c384
2 files changed, 197 insertions, 197 deletions
diff --git a/src/contest.c b/src/contest.c
index 9d1107976..6f3deea3d 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -1368,7 +1368,7 @@ void sub_80AC2CC(u8 taskId)
case 28:
for (i = 0; gTasks[taskId].data[1] != gUnknown_02038696[i]; i++)
;
- sub_80AFBA0(sContestantStatus[i].appeal2 + sContestantStatus[i].unkE, -sContestantStatus[i].unkE, i);
+ sub_80AFBA0(sContestantStatus[i].appeal2 + sContestantStatus[i].jam, -sContestantStatus[i].jam, i);
gTasks[taskId].data[0] = 29;
return;
case 29:
@@ -1407,10 +1407,10 @@ void sub_80AC2CC(u8 taskId)
PlaySE(SE_C_PASI);
else
PlaySE(SE_C_SYU);
- if (sContestantStatus[i].unk15_5)
+ if (sContestantStatus[i].judgesAttentionWasRemoved)
{
sub_80B03A8(i);
- sContestantStatus[i].unk15_5 = 0;
+ sContestantStatus[i].judgesAttentionWasRemoved = 0;
}
gTasks[taskId].data[1]++;
gTasks[taskId].data[0] = 26;
@@ -2966,7 +2966,7 @@ void sub_80AF438(void)
sContestantStatus[i].jamSafetyCount = 0;
if (sContestantStatus[i].numTurnsSkipped > 0)
sContestantStatus[i].numTurnsSkipped--;
- sContestantStatus[i].unkE = 0;
+ sContestantStatus[i].jam = 0;
sContestantStatus[i].resistant = 0;
sContestantStatus[i].jamReduction = 0;
sContestantStatus[i].immune = 0;
@@ -4547,7 +4547,7 @@ void sub_80B114C(u8 contestant)
shared192D0.contestant = contestant;
for (i = 0; i < 4; i++)
{
- sContestantStatus[i].unkE = 0;
+ sContestantStatus[i].jam = 0;
shared192D0.unnervedPokes[i] = 0;
}
if (sContestantStatus[contestant].hasJudgesAttention && AreMovesContestCombo(sContestantStatus[contestant].prevMove, sContestantStatus[contestant].currMove) == 0)
diff --git a/src/contest_effect.c b/src/contest_effect.c
index 1b81929c5..68d37701c 100644
--- a/src/contest_effect.c
+++ b/src/contest_effect.c
@@ -50,7 +50,7 @@ static void ContestEffect_47(void);
static void JamByMoveCategory(u8);
static bool8 CanUnnerveContestant(u8);
static u8 WasAtLeastOneOpponentJammed(void);
-static void sub_80B9200(u8, u8);
+static void JamContestant(u8, u8);
static s16 RoundTowardsZero(s16);
static s16 RoundUp(s16);
@@ -175,88 +175,88 @@ static void ContestEffect_09(void)
static void ContestEffect_14(void)
// Startles the POKéMON that appealed before the user.
{
- u8 r0 = Random() % 10;
- int r1;
+ u8 rval = Random() % 10;
+ int jam;
- if (r0 < 2)
- r1 = 20;
- else if (r0 < 8)
- r1 = 40;
+ if (rval < 2)
+ jam = 20;
+ else if (rval < 8)
+ jam = 40;
else
- r1 = 60;
- shared192D0.jam = r1;
+ jam = 60;
+ shared192D0.jam = jam;
ContestEffect_08();
}
static void ContestEffect_15(void)
// Startles all POKéMON that appealed before the user.
{
- u8 r7 = 0;
- u8 r6 = shared192D0.contestant;
+ u8 numStartled = 0;
+ u8 contestant = shared192D0.contestant;
- if (shared192D0.turnOrder[r6] != 0)
+ if (shared192D0.turnOrder[contestant] != 0)
{
- int r5;
+ int i;
- for (r5 = 0; r5 < 4; r5++)
+ for (i = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[r6] > shared192D0.turnOrder[r5])
+ if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i])
{
- shared192D0.jamQueue[0] = r5;
+ shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = 0xFF;
{
- u8 r0 = Random() % 10;
- int r1;
-
- if (r0 == 0)
- r1 = 0;
- else if (r0 <= 2)
- r1 = 10;
- else if (r0 <= 4)
- r1 = 20;
- else if (r0 <= 6)
- r1 = 30;
- else if (r0 <= 8)
- r1 = 40;
+ u8 rval = Random() % 10;
+ int jam;
+
+ if (rval == 0)
+ jam = 0;
+ else if (rval <= 2)
+ jam = 10;
+ else if (rval <= 4)
+ jam = 20;
+ else if (rval <= 6)
+ jam = 30;
+ else if (rval <= 8)
+ jam = 40;
else
- r1 = 60;
- shared192D0.jam = r1;
+ jam = 60;
+ shared192D0.jam = jam;
}
if (WasAtLeastOneOpponentJammed())
- r7++;
+ numStartled++;
}
}
}
SetContestantEffectStringID(shared192D0.contestant, 48);
- if (r7 == 0)
+ if (numStartled == 0)
SetContestantEffectStringID2(shared192D0.contestant, 0x36);
}
static void ContestEffect_16(void)
// Shifts the JUDGE’s attention from others.
{
- bool32 r9 = FALSE;
- u8 r7 = shared192D0.contestant;
+ bool32 hitAny = FALSE;
+ u8 contestant = shared192D0.contestant;
if (shared192D0.turnOrder[shared192D0.contestant] != 0)
{
- int r6;
+ int i;
- for (r6 = 0; r6 < 4; r6++)
+ for (i = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[r7] > shared192D0.turnOrder[r6] &&
- sContestantStatus[r6].hasJudgesAttention &&
- CanUnnerveContestant(r6))
+ if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i] &&
+ sContestantStatus[i].hasJudgesAttention &&
+ CanUnnerveContestant(i))
{
- sContestantStatus[r6].hasJudgesAttention = FALSE;
- sContestantStatus[r6].unk15_5 = TRUE;
- SetContestantEffectStringID(r6, 8);
- r9 = TRUE;
+ sContestantStatus[i].hasJudgesAttention = FALSE;
+ sContestantStatus[i].judgesAttentionWasRemoved = TRUE;
+ SetContestantEffectStringID(i, 8);
+ hitAny = TRUE;
}
}
}
SetContestantEffectStringID(shared192D0.contestant, 7);
- if (!r9)
+ if (!hitAny)
{
SetContestantEffectStringID2(shared192D0.contestant, 0x36);
}
@@ -265,30 +265,30 @@ static void ContestEffect_16(void)
static void ContestEffect_17(void)
// Startles the POKéMON that has the JUDGE’s attention.
{
- u8 r9 = 0;
- u8 r8 = shared192D0.contestant;
+ u8 numStartled = 0;
+ u8 contestant = shared192D0.contestant;
if (shared192D0.turnOrder[shared192D0.contestant] != 0)
{
- int r5;
+ int i;
- for (r5 = 0; r5 < 4; r5++)
+ for (i = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[r8] > shared192D0.turnOrder[r5])
+ if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i])
{
- if (sContestantStatus[r5].hasJudgesAttention)
+ if (sContestantStatus[i].hasJudgesAttention)
shared192D0.jam = 50;
else
shared192D0.jam = 10;
- shared192D0.jamQueue[0] = r5;
+ shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
- r9++;
+ numStartled++;
}
}
}
SetContestantEffectStringID(shared192D0.contestant, 48);
- if (r9 == 0)
+ if (numStartled == 0)
SetContestantEffectStringID2(shared192D0.contestant, 0x36);
}
@@ -346,157 +346,157 @@ static void ContestEffect_24(void)
static void ContestEffect_25(void)
// Makes one POKéMON after the user nervous.
{
- bool32 r4 = FALSE;
+ bool32 hitAny = FALSE;
if (shared192D0.turnOrder[shared192D0.contestant] != 3)
{
- int r5;
+ int i;
- for (r5 = 0; r5 < 4; r5++)
+ for (i = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[shared192D0.contestant] + 1 == shared192D0.turnOrder[r5])
+ if (shared192D0.turnOrder[shared192D0.contestant] + 1 == shared192D0.turnOrder[i])
{
- if (CanUnnerveContestant(r5))
+ if (CanUnnerveContestant(i))
{
- MakeContestantNervous(r5);
- SetContestantEffectStringID(r5, 10);
- r4 = TRUE;
+ MakeContestantNervous(i);
+ SetContestantEffectStringID(i, 10);
+ hitAny = TRUE;
}
else
{
- SetContestantEffectStringID(r5, 60);
- r4 = TRUE;
+ SetContestantEffectStringID(i, 60);
+ hitAny = TRUE;
}
}
}
}
SetContestantEffectStringID(shared192D0.contestant, 9);
- if (!r4)
+ if (!hitAny)
SetContestantEffectStringID2(shared192D0.contestant, 0x36);
}
static void ContestEffect_26(void)
// Makes all POKéMON after the user nervous.
{
- u8 r9 = 0;
- bool32 sp18 = FALSE;
- u8 sp00[5];
- int r6;
- int r4;
- s16 sp08[4];
- s16 sp10[4];
-
- memset(sp00, 0xFF, ARRAY_COUNT(sp00));
- for (r6 = 0, r4 = 0; r6 < 4; r6++)
+ u8 numUnnerved = 0;
+ bool32 contestantUnnerved = FALSE;
+ u8 contestantIds[5];
+ int i;
+ int numAfter;
+ s16 oddsMod[4];
+ s16 odds[4];
+
+ memset(contestantIds, 0xFF, ARRAY_COUNT(contestantIds));
+ for (i = 0, numAfter = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[shared192D0.contestant] < shared192D0.turnOrder[r6] &&
- !sContestantStatus[r6].nervous && !Contest_IsMonsTurnDisabled(r6))
- sp00[r4++] = r6;
+ if (shared192D0.turnOrder[shared192D0.contestant] < shared192D0.turnOrder[i] &&
+ !sContestantStatus[i].nervous && !Contest_IsMonsTurnDisabled(i))
+ contestantIds[numAfter++] = i;
}
- if (r4 == 1)
+ if (numAfter == 1)
{
- sp10[0] = 60;
+ odds[0] = 60;
}
- else if (r4 == 2)
+ else if (numAfter == 2)
{
- sp10[0] = 30;
- sp10[1] = 30;
+ odds[0] = 30;
+ odds[1] = 30;
}
- else if (r4 == 3)
+ else if (numAfter == 3)
{
- sp10[0] = 20;
- sp10[1] = 20;
- sp10[2] = 20;
+ odds[0] = 20;
+ odds[1] = 20;
+ odds[2] = 20;
}
else
{
- for (r6 = 0; r6 < 4; r6++)
- sp10[r6] = 0;
+ for (i = 0; i < 4; i++)
+ odds[i] = 0;
}
- for (r6 = 0; r6 < 4; r6++)
+ for (i = 0; i < 4; i++)
{
- if (sContestantStatus[r6].hasJudgesAttention && sub_80B214C(r6))
- sp08[r6] = gComboStarterLookupTable[gContestMoves[sContestantStatus[r6].prevMove].comboStarterId] * 10;
+ if (sContestantStatus[i].hasJudgesAttention && sub_80B214C(i))
+ oddsMod[i] = gComboStarterLookupTable[gContestMoves[sContestantStatus[i].prevMove].comboStarterId] * 10;
else
- sp08[r6] = 0;
- sp08[r6] -= (sContestantStatus[r6].condition / 10) * 10;
+ oddsMod[i] = 0;
+ oddsMod[i] -= (sContestantStatus[i].condition / 10) * 10;
}
- if (sp10[0] != 0)
+ if (odds[0] != 0)
{
- for (r6 = 0; sp00[r6] != 0xFF; r6++)
+ for (i = 0; contestantIds[i] != 0xFF; i++)
{
- if (Random() % 100 < sp10[r6] + sp08[sp00[r6]])
+ if (Random() % 100 < odds[i] + oddsMod[contestantIds[i]])
{
- if (CanUnnerveContestant(sp00[r6]))
+ if (CanUnnerveContestant(contestantIds[i]))
{
- MakeContestantNervous(sp00[r6]);
- SetContestantEffectStringID(sp00[r6], 10);
- r9++;
+ MakeContestantNervous(contestantIds[i]);
+ SetContestantEffectStringID(contestantIds[i], 10);
+ numUnnerved++;
} else
- sp18 = TRUE;
+ contestantUnnerved = TRUE;
} else
- sp18 = TRUE;
- if (sp18)
+ contestantUnnerved = TRUE;
+ if (contestantUnnerved)
{
- sp18 = FALSE;
- SetContestantEffectStringID(sp00[r6], 60);
- r9++;
+ contestantUnnerved = FALSE;
+ SetContestantEffectStringID(contestantIds[i], 60);
+ numUnnerved++;
}
- shared192D0.unnervedPokes[sp00[r6]] = 1;
+ shared192D0.unnervedPokes[contestantIds[i]] = 1;
}
}
SetContestantEffectStringID(shared192D0.contestant, 11);
- if (r9 == 0)
+ if (numUnnerved == 0)
SetContestantEffectStringID2(shared192D0.contestant, 0x36);
}
static void ContestEffect_27(void)
// Worsens the condition of those that made appeals.
{
- u8 r8 = 0;
- int r6;
+ u8 numHit = 0;
+ int i;
- for (r6 = 0; r6 < 4; r6++)
+ for (i = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[r6] &&
- sContestantStatus[r6].condition > 0 &&
- CanUnnerveContestant(r6))
+ if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[i] &&
+ sContestantStatus[i].condition > 0 &&
+ CanUnnerveContestant(i))
{
- sContestantStatus[r6].condition = 0;
- sContestantStatus[r6].conditionMod = 2;
- SetContestantEffectStringID(r6, 13);
- r8++;
+ sContestantStatus[i].condition = 0;
+ sContestantStatus[i].conditionMod = 2;
+ SetContestantEffectStringID(i, 13);
+ numHit++;
}
}
SetContestantEffectStringID(shared192D0.contestant, 12);
- if (r8 == 0)
+ if (numHit == 0)
SetContestantEffectStringID2(shared192D0.contestant, 0x39);
}
static void ContestEffect_28(void)
// Badly startles POKéMON in good condition.
{
- u8 r7 = 0;
- int r5;
+ u8 numHit = 0;
+ int i;
- for (r5 = 0; r5 < 4; r5++)
+ for (i = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[r5])
+ if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[i])
{
- if (sContestantStatus[r5].condition > 0)
+ if (sContestantStatus[i].condition > 0)
shared192D0.jam = 40;
else
shared192D0.jam = 10;
- shared192D0.jamQueue[0] = r5;
+ shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
- r7++;
+ numHit++;
}
}
SetContestantEffectStringID(shared192D0.contestant, 14);
- if (r7 == 0)
+ if (numHit == 0)
SetContestantEffectStringID2(shared192D0.contestant, 0x39);
}
@@ -525,21 +525,21 @@ static void ContestEffect_30(void)
static void ContestEffect_31(void)
// Makes the appeal as good as those before it.
{
- int r1;
- int r3;
+ int i;
+ int appealSum;
- for (r1 = 0, r3 = 0; r1 < 4; r1++)
+ for (i = 0, appealSum = 0; i < 4; i++)
{
- if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[r1])
- r3 += sContestantStatus[r1].appeal2;
+ if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[i])
+ appealSum += sContestantStatus[i].appeal2;
}
- if (r3 < 0)
- r3 = 0;
- if (shared192D0.turnOrder[shared192D0.contestant] == 0 || r3 == 0)
+ if (appealSum < 0)
+ appealSum = 0;
+ if (shared192D0.turnOrder[shared192D0.contestant] == 0 || appealSum == 0)
SetContestantEffectStringID(shared192D0.contestant, 18);
else
{
- sContestantStatus[shared192D0.contestant].appeal2 += r3 / 2;
+ sContestantStatus[shared192D0.contestant].appeal2 += appealSum / 2;
SetContestantEffectStringID(shared192D0.contestant, 17);
}
sContestantStatus[shared192D0.contestant].appeal2 = RoundTowardsZero(sContestantStatus[shared192D0.contestant].appeal2);
@@ -548,7 +548,7 @@ static void ContestEffect_31(void)
static void ContestEffect_32(void)
// Makes the appeal as good as the one before it.
{
- s16 r6 = 0;
+ s16 appeal = 0;
if (shared192D0.turnOrder[shared192D0.contestant] != 0)
{
@@ -556,14 +556,14 @@ static void ContestEffect_32(void)
for (i = 0; i < 4; i++)
{
if (shared192D0.turnOrder[shared192D0.contestant] - 1 == shared192D0.turnOrder[i])
- r6 = sContestantStatus[i].appeal2;
+ appeal = sContestantStatus[i].appeal2;
}
}
- if (shared192D0.turnOrder[shared192D0.contestant] == 0 || r6 <= 0)
+ if (shared192D0.turnOrder[shared192D0.contestant] == 0 || appeal <= 0)
SetContestantEffectStringID(shared192D0.contestant, 20);
else
{
- sContestantStatus[shared192D0.contestant].appeal2 += r6;
+ sContestantStatus[shared192D0.contestant].appeal2 += appeal;
SetContestantEffectStringID(shared192D0.contestant, 19);
}
}
@@ -571,16 +571,16 @@ static void ContestEffect_32(void)
static void ContestEffect_33(void)
// The appeal works better the later it is performed.
{
- u8 r3 = shared192D0.turnOrder[shared192D0.contestant];
- if (r3 == 0)
+ u8 whichTurn = shared192D0.turnOrder[shared192D0.contestant];
+ if (whichTurn == 0)
sContestantStatus[shared192D0.contestant].appeal2 = 10;
else
- sContestantStatus[shared192D0.contestant].appeal2 = 20 * r3;
- if (r3 == 0)
+ sContestantStatus[shared192D0.contestant].appeal2 = 20 * whichTurn;
+ if (whichTurn == 0)
SetContestantEffectStringID(shared192D0.contestant, 21);
- else if (r3 == 1)
+ else if (whichTurn == 1)
SetContestantEffectStringID(shared192D0.contestant, 22);
- else if (r3 == 2)
+ else if (whichTurn == 2)
SetContestantEffectStringID(shared192D0.contestant, 23);
else
SetContestantEffectStringID(shared192D0.contestant, 24);
@@ -589,32 +589,32 @@ static void ContestEffect_33(void)
static void ContestEffect_34(void)
// The appeal’s quality varies depending on its timing.
{
- u8 r0 = Random() % 10;
- s16 r4;
+ u8 rval = Random() % 10;
+ s16 appeal;
- if (r0 < 3)
+ if (rval < 3)
{
- r4 = 10;
+ appeal = 10;
SetContestantEffectStringID(shared192D0.contestant, 26);
- } else if (r0 < 6)
+ } else if (rval < 6)
{
- r4 = 20;
+ appeal = 20;
SetContestantEffectStringID(shared192D0.contestant, 27);
- } else if (r0 < 8)
+ } else if (rval < 8)
{
- r4 = 40;
+ appeal = 40;
SetContestantEffectStringID(shared192D0.contestant, 28);
- } else if (r0 < 9)
+ } else if (rval < 9)
{
- r4 = 60;
+ appeal = 60;
SetContestantEffectStringID(shared192D0.contestant, 29);
}
else
{
- r4 = 80;
+ appeal = 80;
SetContestantEffectStringID(shared192D0.contestant, 30);
}
- sContestantStatus[shared192D0.contestant].appeal2 = r4;
+ sContestantStatus[shared192D0.contestant].appeal2 = appeal;
}
#ifdef NONMATCHING
@@ -837,24 +837,24 @@ static void ContestEffect_40(void)
{
s8 i;
s8 j;
- u8 sp00[4];
+ u8 turnOrder[4];
if (sContest.turnNumber != 4)
{
for (i = 0; i < 4; i++)
- sp00[i] = sContestantStatus[i].nextTurnOrder;
+ turnOrder[i] = sContestantStatus[i].nextTurnOrder;
- sp00[shared192D0.contestant] = 0xFF;
+ turnOrder[shared192D0.contestant] = 0xFF;
for (i = 0; i < 4; i++)
{
for (j = 0; j < 4; j++)
{
if (j != shared192D0.contestant &&
- i == sp00[j] &&
- sp00[j] == sContestantStatus[j].nextTurnOrder)
+ i == turnOrder[j] &&
+ turnOrder[j] == sContestantStatus[j].nextTurnOrder)
{
- sp00[j]++;
+ turnOrder[j]++;
break;
}
}
@@ -862,12 +862,12 @@ static void ContestEffect_40(void)
break;
}
- sp00[shared192D0.contestant] = 0;
+ turnOrder[shared192D0.contestant] = 0;
sContestantStatus[shared192D0.contestant].turnOrderMod = 1;
for (i = 0; i < 4; i++)
{
- sContestantStatus[i].nextTurnOrder = sp00[i];
+ sContestantStatus[i].nextTurnOrder = turnOrder[i];
}
sContestantStatus[shared192D0.contestant].turnOrderModAction = 1;
SetContestantEffectStringID(shared192D0.contestant, 37);
@@ -879,24 +879,24 @@ static void ContestEffect_41(void)
{
s8 i;
s8 j;
- u8 sp00[4];
+ u8 turnOrder[4];
if (sContest.turnNumber != 4)
{
for (i = 0; i < 4; i++)
- sp00[i] = sContestantStatus[i].nextTurnOrder;
+ turnOrder[i] = sContestantStatus[i].nextTurnOrder;
- sp00[shared192D0.contestant] = 0xFF;
+ turnOrder[shared192D0.contestant] = 0xFF;
for (i = 3; i > -1; i--)
{
for (j = 0; j < 4; j++)
{
if (j != shared192D0.contestant &&
- i == sp00[j] &&
- sp00[j] == sContestantStatus[j].nextTurnOrder)
+ i == turnOrder[j] &&
+ turnOrder[j] == sContestantStatus[j].nextTurnOrder)
{
- sp00[j]--;
+ turnOrder[j]--;
break;
}
}
@@ -904,12 +904,12 @@ static void ContestEffect_41(void)
break;
}
- sp00[shared192D0.contestant] = 3;
+ turnOrder[shared192D0.contestant] = 3;
sContestantStatus[shared192D0.contestant].turnOrderMod = 1;
for (i = 0; i < 4; i++)
{
- sContestantStatus[i].nextTurnOrder = sp00[i];
+ sContestantStatus[i].nextTurnOrder = turnOrder[i];
}
sContestantStatus[shared192D0.contestant].turnOrderModAction = 2;
SetContestantEffectStringID(shared192D0.contestant, 38);
@@ -927,15 +927,15 @@ static void ContestEffect_43(void)
{
s8 i;
s8 j;
- u8 sp00[4];
- u8 sp04[4];
+ u8 turnOrder[4];
+ u8 unselectedContestants[4];
if (sContest.turnNumber != 4)
{
for (i = 0; i < 4; i++)
{
- sp00[i] = sContestantStatus[i].nextTurnOrder;
- sp04[i] = i;
+ turnOrder[i] = sContestantStatus[i].nextTurnOrder;
+ unselectedContestants[i] = i;
}
for (i = 0; i < 4; i++)
@@ -944,12 +944,12 @@ static void ContestEffect_43(void)
for (j = 0; j < 4; j++)
{
- if (sp04[j] != 0xFF)
+ if (unselectedContestants[j] != 0xFF)
{
if (r4 == 0)
{
- sp00[j] = i;
- sp04[j] = 0xFF;
+ turnOrder[j] = i;
+ unselectedContestants[j] = 0xFF;
break;
}
else
@@ -960,7 +960,7 @@ static void ContestEffect_43(void)
for (i = 0; i < 4; i++)
{
- sContestantStatus[i].nextTurnOrder = sp00[i];
+ sContestantStatus[i].nextTurnOrder = turnOrder[i];
sContestantStatus[i].turnOrderMod = 2;
}
sContestantStatus[shared192D0.contestant].turnOrderModAction = 3;
@@ -1052,7 +1052,7 @@ static void ContestEffect_47(void)
static void JamByMoveCategory(u8 category)
{
int i;
- int r7 = 0;
+ int numJammed = 0;
for (i = 0; i < 4; i++)
{
@@ -1065,11 +1065,11 @@ static void JamByMoveCategory(u8 category)
shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
- r7++;
+ numJammed++;
}
}
- if (r7 == 0)
+ if (numJammed == 0)
SetContestantEffectStringID2(shared192D0.contestant, 0x36);
}
@@ -1151,7 +1151,7 @@ static __attribute__((naked)) bool8 CanUnnerveContestant(u8 i)
static bool8 WasAtLeastOneOpponentJammed(void)
{
- s16 sp00[4] = {0};
+ s16 jamBuffer[4] = {0};
int i;
for (i = 0; shared192D0.jamQueue[i] != 0xFF; i++)
@@ -1174,25 +1174,25 @@ static bool8 WasAtLeastOneOpponentJammed(void)
}
else
{
- sub_80B9200(r4, shared192D0.jam2);
+ JamContestant(r4, shared192D0.jam2);
sub_80B141C(r4, shared192D0.jam2);
- sp00[r4] = shared192D0.jam2;
+ jamBuffer[r4] = shared192D0.jam2;
}
}
}
for (i = 0; i < 4; i++)
{
- if (sp00[i] != 0)
+ if (jamBuffer[i] != 0)
return TRUE;
}
return FALSE;
}
-static void sub_80B9200(u8 i, u8 jam)
+static void JamContestant(u8 i, u8 jam)
{
sContestantStatus[i].appeal2 -= jam;
- sContestantStatus[i].unkE += jam;
+ sContestantStatus[i].jam += jam;
}
static s16 RoundTowardsZero(s16 score)