diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-03-31 11:58:36 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-03-31 11:58:36 -0400 |
commit | f12861136737dbfeda72f50bc771c3613a651952 (patch) | |
tree | 116e0fd3b02f9e4423b8b8e1fd735b262c57d1e0 /src | |
parent | 15651e3011ec6858ce3364f8e14a72545e2ade0b (diff) |
Even more field/var renaming
Diffstat (limited to 'src')
-rw-r--r-- | src/contest.c | 10 | ||||
-rw-r--r-- | src/contest_effect.c | 384 |
2 files changed, 197 insertions, 197 deletions
diff --git a/src/contest.c b/src/contest.c index 9d1107976..6f3deea3d 100644 --- a/src/contest.c +++ b/src/contest.c @@ -1368,7 +1368,7 @@ void sub_80AC2CC(u8 taskId) case 28: for (i = 0; gTasks[taskId].data[1] != gUnknown_02038696[i]; i++) ; - sub_80AFBA0(sContestantStatus[i].appeal2 + sContestantStatus[i].unkE, -sContestantStatus[i].unkE, i); + sub_80AFBA0(sContestantStatus[i].appeal2 + sContestantStatus[i].jam, -sContestantStatus[i].jam, i); gTasks[taskId].data[0] = 29; return; case 29: @@ -1407,10 +1407,10 @@ void sub_80AC2CC(u8 taskId) PlaySE(SE_C_PASI); else PlaySE(SE_C_SYU); - if (sContestantStatus[i].unk15_5) + if (sContestantStatus[i].judgesAttentionWasRemoved) { sub_80B03A8(i); - sContestantStatus[i].unk15_5 = 0; + sContestantStatus[i].judgesAttentionWasRemoved = 0; } gTasks[taskId].data[1]++; gTasks[taskId].data[0] = 26; @@ -2966,7 +2966,7 @@ void sub_80AF438(void) sContestantStatus[i].jamSafetyCount = 0; if (sContestantStatus[i].numTurnsSkipped > 0) sContestantStatus[i].numTurnsSkipped--; - sContestantStatus[i].unkE = 0; + sContestantStatus[i].jam = 0; sContestantStatus[i].resistant = 0; sContestantStatus[i].jamReduction = 0; sContestantStatus[i].immune = 0; @@ -4547,7 +4547,7 @@ void sub_80B114C(u8 contestant) shared192D0.contestant = contestant; for (i = 0; i < 4; i++) { - sContestantStatus[i].unkE = 0; + sContestantStatus[i].jam = 0; shared192D0.unnervedPokes[i] = 0; } if (sContestantStatus[contestant].hasJudgesAttention && AreMovesContestCombo(sContestantStatus[contestant].prevMove, sContestantStatus[contestant].currMove) == 0) diff --git a/src/contest_effect.c b/src/contest_effect.c index 1b81929c5..68d37701c 100644 --- a/src/contest_effect.c +++ b/src/contest_effect.c @@ -50,7 +50,7 @@ static void ContestEffect_47(void); static void JamByMoveCategory(u8); static bool8 CanUnnerveContestant(u8); static u8 WasAtLeastOneOpponentJammed(void); -static void sub_80B9200(u8, u8); +static void JamContestant(u8, u8); static s16 RoundTowardsZero(s16); static s16 RoundUp(s16); @@ -175,88 +175,88 @@ static void ContestEffect_09(void) static void ContestEffect_14(void) // Startles the POKéMON that appealed before the user. { - u8 r0 = Random() % 10; - int r1; + u8 rval = Random() % 10; + int jam; - if (r0 < 2) - r1 = 20; - else if (r0 < 8) - r1 = 40; + if (rval < 2) + jam = 20; + else if (rval < 8) + jam = 40; else - r1 = 60; - shared192D0.jam = r1; + jam = 60; + shared192D0.jam = jam; ContestEffect_08(); } static void ContestEffect_15(void) // Startles all POKéMON that appealed before the user. { - u8 r7 = 0; - u8 r6 = shared192D0.contestant; + u8 numStartled = 0; + u8 contestant = shared192D0.contestant; - if (shared192D0.turnOrder[r6] != 0) + if (shared192D0.turnOrder[contestant] != 0) { - int r5; + int i; - for (r5 = 0; r5 < 4; r5++) + for (i = 0; i < 4; i++) { - if (shared192D0.turnOrder[r6] > shared192D0.turnOrder[r5]) + if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i]) { - shared192D0.jamQueue[0] = r5; + shared192D0.jamQueue[0] = i; shared192D0.jamQueue[1] = 0xFF; { - u8 r0 = Random() % 10; - int r1; - - if (r0 == 0) - r1 = 0; - else if (r0 <= 2) - r1 = 10; - else if (r0 <= 4) - r1 = 20; - else if (r0 <= 6) - r1 = 30; - else if (r0 <= 8) - r1 = 40; + u8 rval = Random() % 10; + int jam; + + if (rval == 0) + jam = 0; + else if (rval <= 2) + jam = 10; + else if (rval <= 4) + jam = 20; + else if (rval <= 6) + jam = 30; + else if (rval <= 8) + jam = 40; else - r1 = 60; - shared192D0.jam = r1; + jam = 60; + shared192D0.jam = jam; } if (WasAtLeastOneOpponentJammed()) - r7++; + numStartled++; } } } SetContestantEffectStringID(shared192D0.contestant, 48); - if (r7 == 0) + if (numStartled == 0) SetContestantEffectStringID2(shared192D0.contestant, 0x36); } static void ContestEffect_16(void) // Shifts the JUDGE’s attention from others. { - bool32 r9 = FALSE; - u8 r7 = shared192D0.contestant; + bool32 hitAny = FALSE; + u8 contestant = shared192D0.contestant; if (shared192D0.turnOrder[shared192D0.contestant] != 0) { - int r6; + int i; - for (r6 = 0; r6 < 4; r6++) + for (i = 0; i < 4; i++) { - if (shared192D0.turnOrder[r7] > shared192D0.turnOrder[r6] && - sContestantStatus[r6].hasJudgesAttention && - CanUnnerveContestant(r6)) + if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i] && + sContestantStatus[i].hasJudgesAttention && + CanUnnerveContestant(i)) { - sContestantStatus[r6].hasJudgesAttention = FALSE; - sContestantStatus[r6].unk15_5 = TRUE; - SetContestantEffectStringID(r6, 8); - r9 = TRUE; + sContestantStatus[i].hasJudgesAttention = FALSE; + sContestantStatus[i].judgesAttentionWasRemoved = TRUE; + SetContestantEffectStringID(i, 8); + hitAny = TRUE; } } } SetContestantEffectStringID(shared192D0.contestant, 7); - if (!r9) + if (!hitAny) { SetContestantEffectStringID2(shared192D0.contestant, 0x36); } @@ -265,30 +265,30 @@ static void ContestEffect_16(void) static void ContestEffect_17(void) // Startles the POKéMON that has the JUDGE’s attention. { - u8 r9 = 0; - u8 r8 = shared192D0.contestant; + u8 numStartled = 0; + u8 contestant = shared192D0.contestant; if (shared192D0.turnOrder[shared192D0.contestant] != 0) { - int r5; + int i; - for (r5 = 0; r5 < 4; r5++) + for (i = 0; i < 4; i++) { - if (shared192D0.turnOrder[r8] > shared192D0.turnOrder[r5]) + if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i]) { - if (sContestantStatus[r5].hasJudgesAttention) + if (sContestantStatus[i].hasJudgesAttention) shared192D0.jam = 50; else shared192D0.jam = 10; - shared192D0.jamQueue[0] = r5; + shared192D0.jamQueue[0] = i; shared192D0.jamQueue[1] = 0xFF; if (WasAtLeastOneOpponentJammed()) - r9++; + numStartled++; } } } SetContestantEffectStringID(shared192D0.contestant, 48); - if (r9 == 0) + if (numStartled == 0) SetContestantEffectStringID2(shared192D0.contestant, 0x36); } @@ -346,157 +346,157 @@ static void ContestEffect_24(void) static void ContestEffect_25(void) // Makes one POKéMON after the user nervous. { - bool32 r4 = FALSE; + bool32 hitAny = FALSE; if (shared192D0.turnOrder[shared192D0.contestant] != 3) { - int r5; + int i; - for (r5 = 0; r5 < 4; r5++) + for (i = 0; i < 4; i++) { - if (shared192D0.turnOrder[shared192D0.contestant] + 1 == shared192D0.turnOrder[r5]) + if (shared192D0.turnOrder[shared192D0.contestant] + 1 == shared192D0.turnOrder[i]) { - if (CanUnnerveContestant(r5)) + if (CanUnnerveContestant(i)) { - MakeContestantNervous(r5); - SetContestantEffectStringID(r5, 10); - r4 = TRUE; + MakeContestantNervous(i); + SetContestantEffectStringID(i, 10); + hitAny = TRUE; } else { - SetContestantEffectStringID(r5, 60); - r4 = TRUE; + SetContestantEffectStringID(i, 60); + hitAny = TRUE; } } } } SetContestantEffectStringID(shared192D0.contestant, 9); - if (!r4) + if (!hitAny) SetContestantEffectStringID2(shared192D0.contestant, 0x36); } static void ContestEffect_26(void) // Makes all POKéMON after the user nervous. { - u8 r9 = 0; - bool32 sp18 = FALSE; - u8 sp00[5]; - int r6; - int r4; - s16 sp08[4]; - s16 sp10[4]; - - memset(sp00, 0xFF, ARRAY_COUNT(sp00)); - for (r6 = 0, r4 = 0; r6 < 4; r6++) + u8 numUnnerved = 0; + bool32 contestantUnnerved = FALSE; + u8 contestantIds[5]; + int i; + int numAfter; + s16 oddsMod[4]; + s16 odds[4]; + + memset(contestantIds, 0xFF, ARRAY_COUNT(contestantIds)); + for (i = 0, numAfter = 0; i < 4; i++) { - if (shared192D0.turnOrder[shared192D0.contestant] < shared192D0.turnOrder[r6] && - !sContestantStatus[r6].nervous && !Contest_IsMonsTurnDisabled(r6)) - sp00[r4++] = r6; + if (shared192D0.turnOrder[shared192D0.contestant] < shared192D0.turnOrder[i] && + !sContestantStatus[i].nervous && !Contest_IsMonsTurnDisabled(i)) + contestantIds[numAfter++] = i; } - if (r4 == 1) + if (numAfter == 1) { - sp10[0] = 60; + odds[0] = 60; } - else if (r4 == 2) + else if (numAfter == 2) { - sp10[0] = 30; - sp10[1] = 30; + odds[0] = 30; + odds[1] = 30; } - else if (r4 == 3) + else if (numAfter == 3) { - sp10[0] = 20; - sp10[1] = 20; - sp10[2] = 20; + odds[0] = 20; + odds[1] = 20; + odds[2] = 20; } else { - for (r6 = 0; r6 < 4; r6++) - sp10[r6] = 0; + for (i = 0; i < 4; i++) + odds[i] = 0; } - for (r6 = 0; r6 < 4; r6++) + for (i = 0; i < 4; i++) { - if (sContestantStatus[r6].hasJudgesAttention && sub_80B214C(r6)) - sp08[r6] = gComboStarterLookupTable[gContestMoves[sContestantStatus[r6].prevMove].comboStarterId] * 10; + if (sContestantStatus[i].hasJudgesAttention && sub_80B214C(i)) + oddsMod[i] = gComboStarterLookupTable[gContestMoves[sContestantStatus[i].prevMove].comboStarterId] * 10; else - sp08[r6] = 0; - sp08[r6] -= (sContestantStatus[r6].condition / 10) * 10; + oddsMod[i] = 0; + oddsMod[i] -= (sContestantStatus[i].condition / 10) * 10; } - if (sp10[0] != 0) + if (odds[0] != 0) { - for (r6 = 0; sp00[r6] != 0xFF; r6++) + for (i = 0; contestantIds[i] != 0xFF; i++) { - if (Random() % 100 < sp10[r6] + sp08[sp00[r6]]) + if (Random() % 100 < odds[i] + oddsMod[contestantIds[i]]) { - if (CanUnnerveContestant(sp00[r6])) + if (CanUnnerveContestant(contestantIds[i])) { - MakeContestantNervous(sp00[r6]); - SetContestantEffectStringID(sp00[r6], 10); - r9++; + MakeContestantNervous(contestantIds[i]); + SetContestantEffectStringID(contestantIds[i], 10); + numUnnerved++; } else - sp18 = TRUE; + contestantUnnerved = TRUE; } else - sp18 = TRUE; - if (sp18) + contestantUnnerved = TRUE; + if (contestantUnnerved) { - sp18 = FALSE; - SetContestantEffectStringID(sp00[r6], 60); - r9++; + contestantUnnerved = FALSE; + SetContestantEffectStringID(contestantIds[i], 60); + numUnnerved++; } - shared192D0.unnervedPokes[sp00[r6]] = 1; + shared192D0.unnervedPokes[contestantIds[i]] = 1; } } SetContestantEffectStringID(shared192D0.contestant, 11); - if (r9 == 0) + if (numUnnerved == 0) SetContestantEffectStringID2(shared192D0.contestant, 0x36); } static void ContestEffect_27(void) // Worsens the condition of those that made appeals. { - u8 r8 = 0; - int r6; + u8 numHit = 0; + int i; - for (r6 = 0; r6 < 4; r6++) + for (i = 0; i < 4; i++) { - if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[r6] && - sContestantStatus[r6].condition > 0 && - CanUnnerveContestant(r6)) + if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[i] && + sContestantStatus[i].condition > 0 && + CanUnnerveContestant(i)) { - sContestantStatus[r6].condition = 0; - sContestantStatus[r6].conditionMod = 2; - SetContestantEffectStringID(r6, 13); - r8++; + sContestantStatus[i].condition = 0; + sContestantStatus[i].conditionMod = 2; + SetContestantEffectStringID(i, 13); + numHit++; } } SetContestantEffectStringID(shared192D0.contestant, 12); - if (r8 == 0) + if (numHit == 0) SetContestantEffectStringID2(shared192D0.contestant, 0x39); } static void ContestEffect_28(void) // Badly startles POKéMON in good condition. { - u8 r7 = 0; - int r5; + u8 numHit = 0; + int i; - for (r5 = 0; r5 < 4; r5++) + for (i = 0; i < 4; i++) { - if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[r5]) + if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[i]) { - if (sContestantStatus[r5].condition > 0) + if (sContestantStatus[i].condition > 0) shared192D0.jam = 40; else shared192D0.jam = 10; - shared192D0.jamQueue[0] = r5; + shared192D0.jamQueue[0] = i; shared192D0.jamQueue[1] = 0xFF; if (WasAtLeastOneOpponentJammed()) - r7++; + numHit++; } } SetContestantEffectStringID(shared192D0.contestant, 14); - if (r7 == 0) + if (numHit == 0) SetContestantEffectStringID2(shared192D0.contestant, 0x39); } @@ -525,21 +525,21 @@ static void ContestEffect_30(void) static void ContestEffect_31(void) // Makes the appeal as good as those before it. { - int r1; - int r3; + int i; + int appealSum; - for (r1 = 0, r3 = 0; r1 < 4; r1++) + for (i = 0, appealSum = 0; i < 4; i++) { - if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[r1]) - r3 += sContestantStatus[r1].appeal2; + if (shared192D0.turnOrder[shared192D0.contestant] > shared192D0.turnOrder[i]) + appealSum += sContestantStatus[i].appeal2; } - if (r3 < 0) - r3 = 0; - if (shared192D0.turnOrder[shared192D0.contestant] == 0 || r3 == 0) + if (appealSum < 0) + appealSum = 0; + if (shared192D0.turnOrder[shared192D0.contestant] == 0 || appealSum == 0) SetContestantEffectStringID(shared192D0.contestant, 18); else { - sContestantStatus[shared192D0.contestant].appeal2 += r3 / 2; + sContestantStatus[shared192D0.contestant].appeal2 += appealSum / 2; SetContestantEffectStringID(shared192D0.contestant, 17); } sContestantStatus[shared192D0.contestant].appeal2 = RoundTowardsZero(sContestantStatus[shared192D0.contestant].appeal2); @@ -548,7 +548,7 @@ static void ContestEffect_31(void) static void ContestEffect_32(void) // Makes the appeal as good as the one before it. { - s16 r6 = 0; + s16 appeal = 0; if (shared192D0.turnOrder[shared192D0.contestant] != 0) { @@ -556,14 +556,14 @@ static void ContestEffect_32(void) for (i = 0; i < 4; i++) { if (shared192D0.turnOrder[shared192D0.contestant] - 1 == shared192D0.turnOrder[i]) - r6 = sContestantStatus[i].appeal2; + appeal = sContestantStatus[i].appeal2; } } - if (shared192D0.turnOrder[shared192D0.contestant] == 0 || r6 <= 0) + if (shared192D0.turnOrder[shared192D0.contestant] == 0 || appeal <= 0) SetContestantEffectStringID(shared192D0.contestant, 20); else { - sContestantStatus[shared192D0.contestant].appeal2 += r6; + sContestantStatus[shared192D0.contestant].appeal2 += appeal; SetContestantEffectStringID(shared192D0.contestant, 19); } } @@ -571,16 +571,16 @@ static void ContestEffect_32(void) static void ContestEffect_33(void) // The appeal works better the later it is performed. { - u8 r3 = shared192D0.turnOrder[shared192D0.contestant]; - if (r3 == 0) + u8 whichTurn = shared192D0.turnOrder[shared192D0.contestant]; + if (whichTurn == 0) sContestantStatus[shared192D0.contestant].appeal2 = 10; else - sContestantStatus[shared192D0.contestant].appeal2 = 20 * r3; - if (r3 == 0) + sContestantStatus[shared192D0.contestant].appeal2 = 20 * whichTurn; + if (whichTurn == 0) SetContestantEffectStringID(shared192D0.contestant, 21); - else if (r3 == 1) + else if (whichTurn == 1) SetContestantEffectStringID(shared192D0.contestant, 22); - else if (r3 == 2) + else if (whichTurn == 2) SetContestantEffectStringID(shared192D0.contestant, 23); else SetContestantEffectStringID(shared192D0.contestant, 24); @@ -589,32 +589,32 @@ static void ContestEffect_33(void) static void ContestEffect_34(void) // The appeal’s quality varies depending on its timing. { - u8 r0 = Random() % 10; - s16 r4; + u8 rval = Random() % 10; + s16 appeal; - if (r0 < 3) + if (rval < 3) { - r4 = 10; + appeal = 10; SetContestantEffectStringID(shared192D0.contestant, 26); - } else if (r0 < 6) + } else if (rval < 6) { - r4 = 20; + appeal = 20; SetContestantEffectStringID(shared192D0.contestant, 27); - } else if (r0 < 8) + } else if (rval < 8) { - r4 = 40; + appeal = 40; SetContestantEffectStringID(shared192D0.contestant, 28); - } else if (r0 < 9) + } else if (rval < 9) { - r4 = 60; + appeal = 60; SetContestantEffectStringID(shared192D0.contestant, 29); } else { - r4 = 80; + appeal = 80; SetContestantEffectStringID(shared192D0.contestant, 30); } - sContestantStatus[shared192D0.contestant].appeal2 = r4; + sContestantStatus[shared192D0.contestant].appeal2 = appeal; } #ifdef NONMATCHING @@ -837,24 +837,24 @@ static void ContestEffect_40(void) { s8 i; s8 j; - u8 sp00[4]; + u8 turnOrder[4]; if (sContest.turnNumber != 4) { for (i = 0; i < 4; i++) - sp00[i] = sContestantStatus[i].nextTurnOrder; + turnOrder[i] = sContestantStatus[i].nextTurnOrder; - sp00[shared192D0.contestant] = 0xFF; + turnOrder[shared192D0.contestant] = 0xFF; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { if (j != shared192D0.contestant && - i == sp00[j] && - sp00[j] == sContestantStatus[j].nextTurnOrder) + i == turnOrder[j] && + turnOrder[j] == sContestantStatus[j].nextTurnOrder) { - sp00[j]++; + turnOrder[j]++; break; } } @@ -862,12 +862,12 @@ static void ContestEffect_40(void) break; } - sp00[shared192D0.contestant] = 0; + turnOrder[shared192D0.contestant] = 0; sContestantStatus[shared192D0.contestant].turnOrderMod = 1; for (i = 0; i < 4; i++) { - sContestantStatus[i].nextTurnOrder = sp00[i]; + sContestantStatus[i].nextTurnOrder = turnOrder[i]; } sContestantStatus[shared192D0.contestant].turnOrderModAction = 1; SetContestantEffectStringID(shared192D0.contestant, 37); @@ -879,24 +879,24 @@ static void ContestEffect_41(void) { s8 i; s8 j; - u8 sp00[4]; + u8 turnOrder[4]; if (sContest.turnNumber != 4) { for (i = 0; i < 4; i++) - sp00[i] = sContestantStatus[i].nextTurnOrder; + turnOrder[i] = sContestantStatus[i].nextTurnOrder; - sp00[shared192D0.contestant] = 0xFF; + turnOrder[shared192D0.contestant] = 0xFF; for (i = 3; i > -1; i--) { for (j = 0; j < 4; j++) { if (j != shared192D0.contestant && - i == sp00[j] && - sp00[j] == sContestantStatus[j].nextTurnOrder) + i == turnOrder[j] && + turnOrder[j] == sContestantStatus[j].nextTurnOrder) { - sp00[j]--; + turnOrder[j]--; break; } } @@ -904,12 +904,12 @@ static void ContestEffect_41(void) break; } - sp00[shared192D0.contestant] = 3; + turnOrder[shared192D0.contestant] = 3; sContestantStatus[shared192D0.contestant].turnOrderMod = 1; for (i = 0; i < 4; i++) { - sContestantStatus[i].nextTurnOrder = sp00[i]; + sContestantStatus[i].nextTurnOrder = turnOrder[i]; } sContestantStatus[shared192D0.contestant].turnOrderModAction = 2; SetContestantEffectStringID(shared192D0.contestant, 38); @@ -927,15 +927,15 @@ static void ContestEffect_43(void) { s8 i; s8 j; - u8 sp00[4]; - u8 sp04[4]; + u8 turnOrder[4]; + u8 unselectedContestants[4]; if (sContest.turnNumber != 4) { for (i = 0; i < 4; i++) { - sp00[i] = sContestantStatus[i].nextTurnOrder; - sp04[i] = i; + turnOrder[i] = sContestantStatus[i].nextTurnOrder; + unselectedContestants[i] = i; } for (i = 0; i < 4; i++) @@ -944,12 +944,12 @@ static void ContestEffect_43(void) for (j = 0; j < 4; j++) { - if (sp04[j] != 0xFF) + if (unselectedContestants[j] != 0xFF) { if (r4 == 0) { - sp00[j] = i; - sp04[j] = 0xFF; + turnOrder[j] = i; + unselectedContestants[j] = 0xFF; break; } else @@ -960,7 +960,7 @@ static void ContestEffect_43(void) for (i = 0; i < 4; i++) { - sContestantStatus[i].nextTurnOrder = sp00[i]; + sContestantStatus[i].nextTurnOrder = turnOrder[i]; sContestantStatus[i].turnOrderMod = 2; } sContestantStatus[shared192D0.contestant].turnOrderModAction = 3; @@ -1052,7 +1052,7 @@ static void ContestEffect_47(void) static void JamByMoveCategory(u8 category) { int i; - int r7 = 0; + int numJammed = 0; for (i = 0; i < 4; i++) { @@ -1065,11 +1065,11 @@ static void JamByMoveCategory(u8 category) shared192D0.jamQueue[0] = i; shared192D0.jamQueue[1] = 0xFF; if (WasAtLeastOneOpponentJammed()) - r7++; + numJammed++; } } - if (r7 == 0) + if (numJammed == 0) SetContestantEffectStringID2(shared192D0.contestant, 0x36); } @@ -1151,7 +1151,7 @@ static __attribute__((naked)) bool8 CanUnnerveContestant(u8 i) static bool8 WasAtLeastOneOpponentJammed(void) { - s16 sp00[4] = {0}; + s16 jamBuffer[4] = {0}; int i; for (i = 0; shared192D0.jamQueue[i] != 0xFF; i++) @@ -1174,25 +1174,25 @@ static bool8 WasAtLeastOneOpponentJammed(void) } else { - sub_80B9200(r4, shared192D0.jam2); + JamContestant(r4, shared192D0.jam2); sub_80B141C(r4, shared192D0.jam2); - sp00[r4] = shared192D0.jam2; + jamBuffer[r4] = shared192D0.jam2; } } } for (i = 0; i < 4; i++) { - if (sp00[i] != 0) + if (jamBuffer[i] != 0) return TRUE; } return FALSE; } -static void sub_80B9200(u8 i, u8 jam) +static void JamContestant(u8 i, u8 jam) { sContestantStatus[i].appeal2 -= jam; - sContestantStatus[i].unkE += jam; + sContestantStatus[i].jam += jam; } static s16 RoundTowardsZero(s16 score) |