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-rw-r--r--asm/battle_3.s4783
-rw-r--r--include/battle.h18
-rw-r--r--include/pokemon.h1
-rw-r--r--src/battle_3.c900
-rw-r--r--src/battle_4.c5
5 files changed, 913 insertions, 4794 deletions
diff --git a/asm/battle_3.s b/asm/battle_3.s
index 13660f368..57ed0b8f4 100644
--- a/asm/battle_3.s
+++ b/asm/battle_3.s
@@ -6,4789 +6,6 @@
.text
- thumb_func_start AtkCanceller_UnableToUseMove
-AtkCanceller_UnableToUseMove: @ 8017718
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- movs r0, 0
- mov r9, r0
- ldr r1, _08017734 @ =0x02016090
- mov r10, r1
- ldr r2, _08017738 @ =0xfffe9f70
- add r2, r10
- mov r8, r2
- b _08017746
- .align 2, 0
-_08017734: .4byte 0x02016090
-_08017738: .4byte 0xfffe9f70
-_0801773C:
- mov r4, r9
- cmp r4, 0
- beq _08017746
- bl _08017FAC
-_08017746:
- ldr r0, _08017760 @ =0x000160e7
- add r0, r8
- ldrb r0, [r0]
- cmp r0, 0xE
- bls _08017754
- bl _08017F9E
-_08017754:
- lsls r0, 2
- ldr r1, _08017764 @ =_08017768
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08017760: .4byte 0x000160e7
-_08017764: .4byte _08017768
- .align 2, 0
-_08017768:
- .4byte _080177A4
- .4byte _080177E4
- .4byte _08017920
- .4byte _080179D8
- .4byte _08017A50
- .4byte _08017AC8
- .4byte _08017B1C
- .4byte _08017B98
- .4byte _08017C1C
- .4byte _08017C60
- .4byte _08017D3C
- .4byte _08017DC0
- .4byte _08017E5C
- .4byte _08017F48
- .4byte _08017F9E
-_080177A4:
- ldr r1, _080177D0 @ =gBattleMons
- ldr r3, _080177D4 @ =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, _080177D8 @ =0xfdffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _080177DC @ =gStatuses3
- ldrb r2, [r3]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _080177E0 @ =0xffffbfff
- ands r0, r1
- str r0, [r2]
- bl _08017F94
- .align 2, 0
-_080177D0: .4byte gBattleMons
-_080177D4: .4byte gBankAttacker
-_080177D8: .4byte 0xfdffffff
-_080177DC: .4byte gStatuses3
-_080177E0: .4byte 0xffffbfff
-_080177E4:
- ldr r7, _0801784C @ =gBattleMons
- ldr r4, _08017850 @ =gBankAttacker
- ldrb r1, [r4]
- movs r5, 0x58
- adds r0, r1, 0
- muls r0, r5
- adds r6, r7, 0
- adds r6, 0x4C
- adds r0, r6
- ldr r0, [r0]
- movs r2, 0x7
- mov r8, r2
- ands r0, r2
- cmp r0, 0
- bne _08017804
- b _08017D90
-_08017804:
- adds r0, r1, 0
- bl sub_8025A44
- lsls r0, 24
- cmp r0, 0
- beq _08017864
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r2, r6
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r0, r7, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _08017854 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _08017858 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r1, _0801785C @ =gBattlescriptCurrInstr
- ldr r0, _08017860 @ =gUnknown_081D94FB
- str r0, [r1]
- movs r4, 0x2
- mov r9, r4
- b _08017D90
- .align 2, 0
-_0801784C: .4byte gBattleMons
-_08017850: .4byte gBankAttacker
-_08017854: .4byte 0xf7ffffff
-_08017858: .4byte gBattleCommunication
-_0801785C: .4byte gBattlescriptCurrInstr
-_08017860: .4byte gUnknown_081D94FB
-_08017864:
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- movs r3, 0x1
- cmp r0, 0x30
- bne _08017878
- movs r3, 0x2
-_08017878:
- adds r2, r1, r6
- ldr r1, [r2]
- adds r0, r1, 0
- mov r7, r8
- ands r0, r7
- cmp r0, r3
- bcs _08017890
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- b _08017894
-_08017890:
- subs r0, r1, r3
- str r0, [r2]
-_08017894:
- ldr r2, _080178D8 @ =gBattleMons
- ldr r0, _080178DC @ =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r4, [r0]
- movs r0, 0x7
- ands r4, r0
- cmp r4, 0
- beq _080178F0
- ldr r0, _080178E0 @ =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAD
- bne _080178B8
- b _08017D90
-_080178B8:
- cmp r0, 0xD6
- bne _080178BE
- b _08017D90
-_080178BE:
- ldr r1, _080178E4 @ =gBattlescriptCurrInstr
- ldr r0, _080178E8 @ =gUnknown_081D94EE
- str r0, [r1]
- ldr r2, _080178EC @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
- mov r9, r0
- b _08017D90
- .align 2, 0
-_080178D8: .4byte gBattleMons
-_080178DC: .4byte gBankAttacker
-_080178E0: .4byte gCurrentMove
-_080178E4: .4byte gBattlescriptCurrInstr
-_080178E8: .4byte gUnknown_081D94EE
-_080178EC: .4byte gHitMarker
-_080178F0:
- adds r2, 0x50
- adds r2, r1, r2
- ldr r0, [r2]
- ldr r1, _08017910 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r0, _08017914 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, _08017918 @ =gBattlescriptCurrInstr
- ldr r0, _0801791C @ =gUnknown_081D94FB
- str r0, [r1]
- movs r1, 0x2
- b _08017D8E
- .align 2, 0
-_08017910: .4byte 0xf7ffffff
-_08017914: .4byte gBattleCommunication
-_08017918: .4byte gBattlescriptCurrInstr
-_0801791C: .4byte gUnknown_081D94FB
-_08017920:
- ldr r1, _0801797C @ =gBattleMons
- ldr r7, _08017980 @ =gBankAttacker
- ldrb r0, [r7]
- movs r6, 0x58
- muls r0, r6
- adds r5, r1, 0
- adds r5, 0x4C
- adds r0, r5
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0801793C
- b _08017F94
-_0801793C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _080179A8
- ldr r2, _08017984 @ =gBattleMoves
- ldr r0, _08017988 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- beq _08017998
- ldr r1, _0801798C @ =gBattlescriptCurrInstr
- ldr r0, _08017990 @ =gUnknown_081D9545
- str r0, [r1]
- ldr r2, _08017994 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 2
- orrs r0, r1
- str r0, [r2]
- b _080179C8
- .align 2, 0
-_0801797C: .4byte gBattleMons
-_08017980: .4byte gBankAttacker
-_08017984: .4byte gBattleMoves
-_08017988: .4byte gCurrentMove
-_0801798C: .4byte gBattlescriptCurrInstr
-_08017990: .4byte gUnknown_081D9545
-_08017994: .4byte gHitMarker
-_08017998:
- ldr r2, _080179A0 @ =0x02000000
- ldr r7, _080179A4 @ =0x000160e7
- adds r1, r2, r7
- b _08017D96
- .align 2, 0
-_080179A0: .4byte 0x02000000
-_080179A4: .4byte 0x000160e7
-_080179A8:
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r5
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _080179CC @ =gBattlescriptCurrInstr
- ldr r0, _080179D0 @ =gUnknown_081D9552
- str r0, [r1]
- ldr r0, _080179D4 @ =gBattleCommunication
- strb r4, [r0, 0x5]
-_080179C8:
- movs r0, 0x2
- b _08017E3C
- .align 2, 0
-_080179CC: .4byte gBattlescriptCurrInstr
-_080179D0: .4byte gUnknown_081D9552
-_080179D4: .4byte gBattleCommunication
-_080179D8:
- ldr r1, _08017A30 @ =gBattleMons
- ldr r0, _08017A34 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x36
- beq _080179EE
- b _08017D90
-_080179EE:
- ldr r0, _08017A38 @ =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x18]
- lsls r0, 31
- cmp r0, 0
- bne _08017A02
- b _08017D90
-_08017A02:
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r2, _08017A3C @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r1, _08017A40 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, _08017A44 @ =gBattlescriptCurrInstr
- ldr r0, _08017A48 @ =gUnknown_081D9977
- str r0, [r1]
- ldr r2, _08017A4C @ =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- movs r2, 0x1
- mov r9, r2
- b _08017D90
- .align 2, 0
-_08017A30: .4byte gBattleMons
-_08017A34: .4byte gBankAttacker
-_08017A38: .4byte gDisableStructs
-_08017A3C: .4byte gHitMarker
-_08017A40: .4byte gBattleCommunication
-_08017A44: .4byte gBattlescriptCurrInstr
-_08017A48: .4byte gUnknown_081D9977
-_08017A4C: .4byte gBattleMoveFlags
-_08017A50:
- ldr r1, _08017AA4 @ =gBattleMons
- ldr r3, _08017AA8 @ =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 15
- ands r0, r1
- cmp r0, 0
- beq _08017A9C
- ldr r0, _08017AAC @ =0xffbfffff
- ands r1, r0
- str r1, [r2]
- ldr r2, _08017AB0 @ =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x19]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, _08017AB4 @ =gBattlescriptCurrInstr
- ldr r0, _08017AB8 @ =gUnknown_081D7956
- str r0, [r1]
- ldr r2, _08017ABC @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r7, 0x1
- mov r9, r7
-_08017A9C:
- ldr r2, _08017AC0 @ =0x02000000
- ldr r0, _08017AC4 @ =0x000160e7
- adds r1, r2, r0
- b _08017D96
- .align 2, 0
-_08017AA4: .4byte gBattleMons
-_08017AA8: .4byte gBankAttacker
-_08017AAC: .4byte 0xffbfffff
-_08017AB0: .4byte gDisableStructs
-_08017AB4: .4byte gBattlescriptCurrInstr
-_08017AB8: .4byte gUnknown_081D7956
-_08017ABC: .4byte gHitMarker
-_08017AC0: .4byte 0x02000000
-_08017AC4: .4byte 0x000160e7
-_08017AC8:
- ldr r1, _08017B08 @ =gBattleMons
- ldr r3, _08017B0C @ =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08017AE2
- b _08017D90
-_08017AE2:
- movs r0, 0x9
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- ldr r0, _08017B10 @ =gProtectStructs
- ldrb r2, [r3]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, _08017B14 @ =gBattlescriptCurrInstr
- ldr r0, _08017B18 @ =gUnknown_081D9573
- b _08017D7E
- .align 2, 0
-_08017B08: .4byte gBattleMons
-_08017B0C: .4byte gBankAttacker
-_08017B10: .4byte gProtectStructs
-_08017B14: .4byte gBattlescriptCurrInstr
-_08017B18: .4byte gUnknown_081D9573
-_08017B1C:
- ldr r0, _08017B74 @ =gDisableStructs
- ldr r3, _08017B78 @ =gBankAttacker
- ldrb r2, [r3]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldr r0, _08017B7C @ =gCurrentMove
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- beq _08017B36
- b _08017D90
-_08017B36:
- cmp r1, 0
- bne _08017B3C
- b _08017D90
-_08017B3C:
- ldr r0, _08017B80 @ =gProtectStructs
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldr r0, _08017B84 @ =0x02000000
- ldrb r1, [r3]
- ldr r7, _08017B88 @ =0x00016003
- adds r0, r7
- strb r1, [r0]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, _08017B8C @ =gBattlescriptCurrInstr
- ldr r0, _08017B90 @ =gUnknown_081D9139
- str r0, [r1]
- ldr r2, _08017B94 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x1
- mov r9, r0
- b _08017D90
- .align 2, 0
-_08017B74: .4byte gDisableStructs
-_08017B78: .4byte gBankAttacker
-_08017B7C: .4byte gCurrentMove
-_08017B80: .4byte gProtectStructs
-_08017B84: .4byte 0x02000000
-_08017B88: .4byte 0x00016003
-_08017B8C: .4byte gBattlescriptCurrInstr
-_08017B90: .4byte gUnknown_081D9139
-_08017B94: .4byte gHitMarker
-_08017B98:
- ldr r0, _08017BF4 @ =gDisableStructs
- ldr r4, _08017BF8 @ =gBankAttacker
- ldrb r3, [r4]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08017BEC
- ldr r2, _08017BFC @ =gBattleMoves
- ldr r0, _08017C00 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08017BEC
- ldr r0, _08017C04 @ =gProtectStructs
- lsls r2, r3, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, _08017C08 @ =gBattlescriptCurrInstr
- ldr r0, _08017C0C @ =gUnknown_081D938F
- str r0, [r1]
- ldr r2, _08017C10 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r7, 0x1
- mov r9, r7
-_08017BEC:
- ldr r2, _08017C14 @ =0x02000000
- ldr r0, _08017C18 @ =0x000160e7
- adds r1, r2, r0
- b _08017D96
- .align 2, 0
-_08017BF4: .4byte gDisableStructs
-_08017BF8: .4byte gBankAttacker
-_08017BFC: .4byte gBattleMoves
-_08017C00: .4byte gCurrentMove
-_08017C04: .4byte gProtectStructs
-_08017C08: .4byte gBattlescriptCurrInstr
-_08017C0C: .4byte gUnknown_081D938F
-_08017C10: .4byte gHitMarker
-_08017C14: .4byte 0x02000000
-_08017C18: .4byte 0x000160e7
-_08017C1C:
- ldr r4, _08017C4C @ =gBankAttacker
- ldrb r0, [r4]
- ldr r1, _08017C50 @ =gCurrentMove
- ldrh r1, [r1]
- bl IsImprisoned
- lsls r0, 24
- cmp r0, 0
- bne _08017C30
- b _08017D90
-_08017C30:
- ldr r0, _08017C54 @ =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, _08017C58 @ =gBattlescriptCurrInstr
- ldr r0, _08017C5C @ =gUnknown_081D9459
- b _08017D7E
- .align 2, 0
-_08017C4C: .4byte gBankAttacker
-_08017C50: .4byte gCurrentMove
-_08017C54: .4byte gProtectStructs
-_08017C58: .4byte gBattlescriptCurrInstr
-_08017C5C: .4byte gUnknown_081D9459
-_08017C60:
- ldr r7, _08017CAC @ =gBattleMons
- ldr r5, _08017CB0 @ =gBankAttacker
- ldrb r0, [r5]
- movs r6, 0x58
- muls r0, r6
- adds r4, r7, 0
- adds r4, 0x50
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0x7
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- bne _08017C7E
- b _08017F94
-_08017C7E:
- subs r0, r1, 0x1
- str r0, [r2]
- ldrb r0, [r5]
- muls r0, r6
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- beq _08017D24
- bl Random
- movs r1, 0x1
- movs r2, 0x1
- ands r2, r0
- cmp r2, 0
- beq _08017CB8
- ldr r1, _08017CB4 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- bl b_movescr_stack_push_cursor
- b _08017D02
- .align 2, 0
-_08017CAC: .4byte gBattleMons
-_08017CB0: .4byte gBankAttacker
-_08017CB4: .4byte gBattleCommunication
-_08017CB8:
- ldr r0, _08017D08 @ =gBattleCommunication
- movs r4, 0x1
- strb r1, [r0, 0x5]
- ldr r1, _08017D0C @ =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r7
- movs r0, 0x28
- str r0, [sp]
- str r2, [sp, 0x4]
- ldrb r0, [r5]
- str r0, [sp, 0x8]
- ldrb r0, [r5]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, _08017D10 @ =gBattleMoveDamage
- str r0, [r1]
- ldr r0, _08017D14 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- orrs r0, r4
- strb r0, [r1, 0x1]
- ldr r2, _08017D18 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
-_08017D02:
- ldr r1, _08017D1C @ =gBattlescriptCurrInstr
- ldr r0, _08017D20 @ =gUnknown_081D9595
- b _08017D2C
- .align 2, 0
-_08017D08: .4byte gBattleCommunication
-_08017D0C: .4byte gBankTarget
-_08017D10: .4byte gBattleMoveDamage
-_08017D14: .4byte gProtectStructs
-_08017D18: .4byte gHitMarker
-_08017D1C: .4byte gBattlescriptCurrInstr
-_08017D20: .4byte gUnknown_081D9595
-_08017D24:
- bl b_movescr_stack_push_cursor
- ldr r1, _08017D34 @ =gBattlescriptCurrInstr
- ldr r0, _08017D38 @ =gUnknown_081D95D4
-_08017D2C:
- str r0, [r1]
- movs r7, 0x1
- b _08017F8E
- .align 2, 0
-_08017D34: .4byte gBattlescriptCurrInstr
-_08017D38: .4byte gUnknown_081D95D4
-_08017D3C:
- ldr r1, _08017DA0 @ =gBattleMons
- ldr r4, _08017DA4 @ =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08017D90
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- cmp r1, 0
- bne _08017D90
- ldr r0, _08017DA8 @ =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, _08017DAC @ =gBattlescriptCurrInstr
- ldr r0, _08017DB0 @ =gUnknown_081D9566
-_08017D7E:
- str r0, [r1]
- ldr r2, _08017DB4 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r1, 0x1
-_08017D8E:
- mov r9, r1
-_08017D90:
- ldr r2, _08017DB8 @ =0x02000000
- ldr r4, _08017DBC @ =0x000160e7
- adds r1, r2, r4
-_08017D96:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r8, r2
- b _08017F9E
- .align 2, 0
-_08017DA0: .4byte gBattleMons
-_08017DA4: .4byte gBankAttacker
-_08017DA8: .4byte gProtectStructs
-_08017DAC: .4byte gBattlescriptCurrInstr
-_08017DB0: .4byte gUnknown_081D9566
-_08017DB4: .4byte gHitMarker
-_08017DB8: .4byte 0x02000000
-_08017DBC: .4byte 0x000160e7
-_08017DC0:
- ldr r1, _08017DFC @ =gBattleMons
- ldr r4, _08017E00 @ =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0xF0
- lsls r0, 12
- ands r1, r0
- cmp r1, 0
- bne _08017DDC
- b _08017F94
-_08017DDC:
- lsrs r0, r1, 16
- bl CountTrailingZeroBits
- ldr r1, _08017E04 @ =0x02000000
- ldr r7, _08017E08 @ =0x00016003
- adds r1, r7
- strb r0, [r1]
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08017E0C
- bl b_movescr_stack_push_cursor
- b _08017E34
- .align 2, 0
-_08017DFC: .4byte gBattleMons
-_08017E00: .4byte gBankAttacker
-_08017E04: .4byte 0x02000000
-_08017E08: .4byte 0x00016003
-_08017E0C:
- ldr r0, _08017E44 @ =gUnknown_081D9608
- bl b_movescr_stack_push
- ldr r2, _08017E48 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r0, _08017E4C @ =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
-_08017E34:
- ldr r1, _08017E50 @ =gBattlescriptCurrInstr
- ldr r0, _08017E54 @ =gUnknown_081D95FB
- str r0, [r1]
- movs r0, 0x1
-_08017E3C:
- mov r9, r0
- ldr r1, _08017E58 @ =0x02000000
- mov r8, r1
- b _08017F94
- .align 2, 0
-_08017E44: .4byte gUnknown_081D9608
-_08017E48: .4byte gHitMarker
-_08017E4C: .4byte gProtectStructs
-_08017E50: .4byte gBattlescriptCurrInstr
-_08017E54: .4byte gUnknown_081D95FB
-_08017E58: .4byte 0x02000000
-_08017E5C:
- ldr r1, _08017E98 @ =gBattleMons
- ldr r6, _08017E9C @ =gBankAttacker
- ldrb r0, [r6]
- movs r5, 0x58
- muls r0, r5
- adds r1, 0x50
- adds r3, r0, r1
- ldr r2, [r3]
- movs r4, 0xC0
- lsls r4, 2
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- bne _08017E7A
- b _08017F94
-_08017E7A:
- ldr r7, _08017EA0 @ =0xffffff00
- adds r0, r2, r7
- str r0, [r3]
- ldrb r0, [r6]
- muls r0, r5
- adds r1, r0, r1
- ldr r2, [r1]
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- beq _08017EAC
- ldr r1, _08017EA4 @ =gBattlescriptCurrInstr
- ldr r0, _08017EA8 @ =gUnknown_081D90A7
- b _08017F38
- .align 2, 0
-_08017E98: .4byte gBattleMons
-_08017E9C: .4byte gBankAttacker
-_08017EA0: .4byte 0xffffff00
-_08017EA4: .4byte gBattlescriptCurrInstr
-_08017EA8: .4byte gUnknown_081D90A7
-_08017EAC:
- ldr r0, _08017F0C @ =0xffffefff
- ands r2, r0
- str r2, [r1]
- ldr r2, _08017F10 @ =gTakenDmg
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- cmp r0, 0
- beq _08017F34
- ldr r1, _08017F14 @ =gCurrentMove
- movs r0, 0x75
- strh r0, [r1]
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- lsls r0, 1
- mov r1, r10
- str r0, [r1]
- ldr r4, _08017F18 @ =gBankTarget
- ldr r1, _08017F1C @ =gTakenDmgBanks
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, _08017F20 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _08017F24 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08017EFE
- movs r0, 0x75
- movs r1, 0x1
- bl sub_801B5C0
- strb r0, [r4]
-_08017EFE:
- ldr r1, _08017F28 @ =gBattlescriptCurrInstr
- ldr r0, _08017F2C @ =gUnknown_081D90B2
- str r0, [r1]
- ldr r2, _08017F30 @ =0x02000000
- mov r8, r2
- b _08017F3A
- .align 2, 0
-_08017F0C: .4byte 0xffffefff
-_08017F10: .4byte gTakenDmg
-_08017F14: .4byte gCurrentMove
-_08017F18: .4byte gBankTarget
-_08017F1C: .4byte gTakenDmgBanks
-_08017F20: .4byte gAbsentBankFlags
-_08017F24: .4byte gBitTable
-_08017F28: .4byte gBattlescriptCurrInstr
-_08017F2C: .4byte gUnknown_081D90B2
-_08017F30: .4byte 0x02000000
-_08017F34:
- ldr r1, _08017F40 @ =gBattlescriptCurrInstr
- ldr r0, _08017F44 @ =gUnknown_081D90F1
-_08017F38:
- str r0, [r1]
-_08017F3A:
- movs r4, 0x1
- mov r9, r4
- b _08017F94
- .align 2, 0
-_08017F40: .4byte gBattlescriptCurrInstr
-_08017F44: .4byte gUnknown_081D90F1
-_08017F48:
- ldr r1, _08017FEC @ =gBattleMons
- ldr r0, _08017FF0 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r4, r0, r1
- ldr r3, [r4]
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _08017F94
- ldr r2, _08017FF4 @ =gBattleMoves
- ldr r0, _08017FF8 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- bne _08017F8C
- movs r0, 0x21
- negs r0, r0
- ands r3, r0
- str r3, [r4]
- bl b_movescr_stack_push_cursor
- ldr r1, _08017FFC @ =gBattlescriptCurrInstr
- ldr r0, _08018000 @ =gUnknown_081D9552
- str r0, [r1]
- ldr r1, _08018004 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08017F8C:
- movs r7, 0x2
-_08017F8E:
- mov r9, r7
- ldr r0, _08018008 @ =0x02000000
- mov r8, r0
-_08017F94:
- ldr r1, _0801800C @ =0x000160e7
- add r1, r8
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08017F9E:
- ldr r0, _0801800C @ =0x000160e7
- add r0, r8
- ldrb r0, [r0]
- cmp r0, 0xE
- beq _08017FAC
- bl _0801773C
-_08017FAC:
- mov r1, r9
- cmp r1, 0x2
- bne _08017FD8
- ldr r4, _08018010 @ =gActiveBank
- ldr r0, _08017FF0 @ =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, _08018014 @ =gUnknown_02024ACC
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_08017FD8:
- mov r0, r9
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08017FEC: .4byte gBattleMons
-_08017FF0: .4byte gBankAttacker
-_08017FF4: .4byte gBattleMoves
-_08017FF8: .4byte gCurrentMove
-_08017FFC: .4byte gBattlescriptCurrInstr
-_08018000: .4byte gUnknown_081D9552
-_08018004: .4byte gBattleCommunication
-_08018008: .4byte 0x02000000
-_0801800C: .4byte 0x000160e7
-_08018010: .4byte gActiveBank
-_08018014: .4byte gUnknown_02024ACC
- thumb_func_end AtkCanceller_UnableToUseMove
-
- thumb_func_start sub_8018018
-sub_8018018: @ 8018018
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r3, r4, 0
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- ldr r0, _08018044 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08018048
- movs r0, 0
- b _08018198
- .align 2, 0
-_08018044: .4byte gBattleTypeFlags
-_08018048:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080180D4
- adds r0, r4, 0
- bl sub_803FC34
- lsls r0, 24
- lsrs r7, r0, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- ldr r1, _080180CC @ =gEnemyParty
- mov r8, r1
- cmp r0, 0
- bne _0801806E
- ldr r2, _080180D0 @ =gPlayerParty
- mov r8, r2
-_0801806E:
- adds r0, r7, 0
- bl sub_803FBFC
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 1
- adds r5, r0, r6
- adds r0, r5, 0x3
- cmp r5, r0
- bge _080180BA
- adds r7, r0, 0
-_08018084:
- movs r0, 0x64
- muls r0, r5
- mov r1, r8
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080180B4
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _080180B4
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- bne _080180BA
-_080180B4:
- adds r5, 0x1
- cmp r5, r7
- blt _08018084
-_080180BA:
- movs r1, 0
- lsls r0, r6, 1
- adds r0, r6
- adds r0, 0x3
- cmp r5, r0
- bne _080180C8
- movs r1, 0x1
-_080180C8:
- adds r0, r1, 0
- b _08018198
- .align 2, 0
-_080180CC: .4byte gEnemyParty
-_080180D0: .4byte gPlayerParty
-_080180D4:
- adds r0, r3, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08018100
- movs r0, 0x1
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x3
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r2, _080180FC @ =gEnemyParty
- mov r8, r2
- b _08018118
- .align 2, 0
-_080180FC: .4byte gEnemyParty
-_08018100:
- movs r0, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _080181A8 @ =gPlayerParty
- mov r8, r0
-_08018118:
- mov r1, r10
- cmp r1, 0x6
- bne _08018128
- ldr r1, _080181AC @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrb r0, [r0]
- mov r10, r0
-_08018128:
- mov r2, r9
- cmp r2, 0x6
- bne _08018138
- ldr r1, _080181AC @ =gBattlePartyID
- lsls r0, r6, 1
- adds r0, r1
- ldrb r0, [r0]
- mov r9, r0
-_08018138:
- movs r5, 0
-_0801813A:
- movs r0, 0x64
- muls r0, r5
- mov r1, r8
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0801818A
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _0801818A
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _0801818A
- cmp r5, r10
- beq _0801818A
- cmp r5, r9
- beq _0801818A
- ldr r1, _080181B0 @ =0x02000000
- ldr r2, _080181B4 @ =0x00016068
- adds r0, r7, r2
- adds r0, r1
- ldrb r0, [r0]
- cmp r5, r0
- beq _0801818A
- adds r0, r6, r2
- adds r0, r1
- ldrb r0, [r0]
- cmp r5, r0
- bne _08018190
-_0801818A:
- adds r5, 0x1
- cmp r5, 0x5
- ble _0801813A
-_08018190:
- movs r0, 0
- cmp r5, 0x6
- bne _08018198
- movs r0, 0x1
-_08018198:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080181A8: .4byte gPlayerParty
-_080181AC: .4byte gBattlePartyID
-_080181B0: .4byte 0x02000000
-_080181B4: .4byte 0x00016068
- thumb_func_end sub_8018018
-
- thumb_func_start castform_switch
-castform_switch: @ 80181B8
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- movs r5, 0
- ldr r1, _08018228 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r4, r0, r1
- ldrh r1, [r4]
- ldr r0, _0801822C @ =SPECIES_CASTFORM
- cmp r1, r0
- bne _0801825C
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3B
- bne _0801825C
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- beq _0801825C
- str r5, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0801820A
- str r5, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08018230
-_0801820A:
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0
- beq _08018230
- adds r1, r4, 0
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0
- beq _08018230
- strb r5, [r2]
- strb r5, [r1]
- movs r0, 0x1
- b _08018314
- .align 2, 0
-_08018228: .4byte gBattleMons
-_0801822C: .4byte SPECIES_CASTFORM
-_08018230:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _0801825C
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08018260
-_0801825C:
- movs r0, 0
- b _08018314
-_08018260:
- ldr r1, _0801831C @ =gBattleWeather
- ldrh r0, [r1]
- movs r2, 0xE7
- ands r2, r0
- adds r4, r1, 0
- cmp r2, 0
- bne _0801828E
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r3, r1, 0
- adds r3, 0x21
- ldrb r0, [r3]
- cmp r0, 0
- beq _0801828E
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0
- beq _0801828E
- strb r2, [r3]
- strb r2, [r1]
- movs r5, 0x1
-_0801828E:
- ldrh r1, [r4]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _080182BA
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xA
- beq _080182BA
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xA
- beq _080182BA
- movs r0, 0xA
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x2
-_080182BA:
- ldrh r1, [r4]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- beq _080182E6
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xB
- beq _080182E6
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xB
- beq _080182E6
- movs r0, 0xB
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x3
-_080182E6:
- ldrh r1, [r4]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08018312
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xF
- beq _08018312
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xF
- beq _08018312
- movs r0, 0xF
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x4
-_08018312:
- adds r0, r5, 0
-_08018314:
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0801831C: .4byte gBattleWeather
-_08018320: .4byte gBattleMons
- thumb_func_end castform_switch
-
- thumb_func_start AbilityBattleEffects
-AbilityBattleEffects: @ 8018324
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- ldr r4, [sp, 0x48]
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r6, r2, 24
- lsls r3, 24
- lsrs r3, 24
- mov r8, r3
- lsls r4, 16
- lsrs r4, 16
- movs r0, 0
- mov r9, r0
- ldr r5, _08018380 @ =gBankAttacker
- ldr r1, _08018384 @ =gNoOfAllBanks
- ldrb r0, [r5]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08018360
- mov r1, r10
- strb r1, [r5]
-_08018360:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08018390
- ldr r1, _08018388 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0801838C @ =gPlayerParty
- b _080183A0
- .align 2, 0
-_08018380: .4byte gBankAttacker
-_08018384: .4byte gNoOfAllBanks
-_08018388: .4byte gBattlePartyID
-_0801838C: .4byte gPlayerParty
-_08018390:
- ldr r1, _080183D0 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _080183D4 @ =gEnemyParty
-_080183A0:
- adds r7, r1, r0
- ldr r5, _080183D8 @ =gBankTarget
- ldr r1, _080183DC @ =gNoOfAllBanks
- ldrb r0, [r5]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _080183B2
- mov r2, r10
- strb r2, [r5]
-_080183B2:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080183E4
- ldr r1, _080183D0 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _080183E0 @ =gPlayerParty
- b _080183F4
- .align 2, 0
-_080183D0: .4byte gBattlePartyID
-_080183D4: .4byte gEnemyParty
-_080183D8: .4byte gBankTarget
-_080183DC: .4byte gNoOfAllBanks
-_080183E0: .4byte gPlayerParty
-_080183E4:
- ldr r1, _08018444 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08018448 @ =gEnemyParty
-_080183F4:
- adds r5, r1, r0
- adds r0, r7, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0x8]
- adds r0, r7, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x10]
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0xC]
- adds r0, r5, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x14]
- ldr r0, _0801844C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08018436
- bl _08019F92
-_08018436:
- mov r3, r8
- cmp r3, 0
- beq _08018454
- ldr r0, _08018450 @ =gLastUsedAbility
- strb r3, [r0]
- mov r8, r0
- b _0801846A
- .align 2, 0
-_08018444: .4byte gBattlePartyID
-_08018448: .4byte gEnemyParty
-_0801844C: .4byte gBattleTypeFlags
-_08018450: .4byte gLastUsedAbility
-_08018454:
- ldr r2, _08018474 @ =gLastUsedAbility
- ldr r1, _08018478 @ =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r2]
- mov r8, r2
-_0801846A:
- cmp r4, 0
- beq _0801847C
- adds r3, r4, 0
- b _08018480
- .align 2, 0
-_08018474: .4byte gLastUsedAbility
-_08018478: .4byte gBattleMons
-_0801847C:
- ldr r0, _08018494 @ =gCurrentMove
- ldrh r3, [r0]
-_08018480:
- ldr r1, _08018498 @ =0x02000000
- ldr r2, _0801849C @ =0x0001601c
- adds r0, r1, r2
- ldrb r0, [r0]
- adds r7, r1, 0
- cmp r0, 0
- beq _080184A0
- movs r4, 0x3F
- ands r4, r0
- b _080184AC
- .align 2, 0
-_08018494: .4byte gCurrentMove
-_08018498: .4byte 0x02000000
-_0801849C: .4byte 0x0001601c
-_080184A0:
- ldr r1, _080184C0 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x2]
-_080184AC:
- ldr r5, [sp, 0x4]
- cmp r5, 0x13
- bls _080184B6
- bl _08019F76
-_080184B6:
- lsls r0, r5, 2
- ldr r1, _080184C4 @ =_080184C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080184C0: .4byte gBattleMoves
-_080184C4: .4byte _080184C8
- .align 2, 0
-_080184C8:
- .4byte _08018518
- .4byte _08018814
- .4byte _08018A40
- .4byte _08018AD8
- .4byte _08018CF0
- .4byte _08019448
- .4byte _080197B4
- .4byte _08019804
- .4byte _08019880
- .4byte _080198FC
- .4byte _08019B1C
- .4byte _08019940
- .4byte _08019B60
- .4byte _08019BBC
- .4byte _08019C18
- .4byte _08019D18
- .4byte _08019D5C
- .4byte _08019DB8
- .4byte _08019F44
- .4byte _08019CD4
-_08018518:
- ldr r2, _0801854C @ =gBankAttacker
- ldr r0, _08018550 @ =gNoOfAllBanks
- ldrb r1, [r2]
- adds r5, r0, 0
- ldrb r0, [r5]
- cmp r1, r0
- bcc _0801852A
- mov r1, r10
- strb r1, [r2]
-_0801852A:
- mov r2, r8
- ldrb r0, [r2]
- cmp r0, 0x2D
- bne _08018534
- b _080186B8
-_08018534:
- cmp r0, 0x2D
- bgt _08018564
- cmp r0, 0xD
- bne _0801853E
- b _080187DC
-_0801853E:
- cmp r0, 0xD
- bgt _08018554
- cmp r0, 0x2
- bne _08018548
- b _08018680
-_08018548:
- bl _08019F76
- .align 2, 0
-_0801854C: .4byte gBankAttacker
-_08018550: .4byte gNoOfAllBanks
-_08018554:
- cmp r0, 0x16
- bne _0801855A
- b _08018728
-_0801855A:
- cmp r0, 0x24
- bne _08018560
- b _080187A0
-_08018560:
- bl _08019F76
-_08018564:
- cmp r0, 0x46
- bne _0801856A
- b _080186F0
-_0801856A:
- cmp r0, 0x46
- bgt _08018578
- cmp r0, 0x3B
- bne _08018574
- b _0801875C
-_08018574:
- bl _08019F76
-_08018578:
- cmp r0, 0x4D
- bne _0801857E
- b _080187DC
-_0801857E:
- cmp r0, 0xFF
- beq _08018586
- bl _08019F76
-_08018586:
- bl weather_get_current
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x3
- cmp r0, 0xA
- bhi _0801864C
- lsls r0, 2
- ldr r1, _080185A0 @ =_080185A4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080185A0: .4byte _080185A4
- .align 2, 0
-_080185A4:
- .4byte _080185D0
- .4byte _0801864C
- .4byte _080185D0
- .4byte _0801864C
- .4byte _0801864C
- .4byte _080185F8
- .4byte _0801864C
- .4byte _0801864C
- .4byte _0801864C
- .4byte _08018620
- .4byte _080185D0
-_080185D0:
- ldr r2, _080185EC @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801864C
- movs r0, 0x5
- strh r0, [r2]
- ldr r0, _080185F0 @ =0x02000000
- ldr r3, _080185F4 @ =0x000160a4
- adds r2, r0, r3
- movs r1, 0xA
- b _08018638
- .align 2, 0
-_080185EC: .4byte gBattleWeather
-_080185F0: .4byte 0x02000000
-_080185F4: .4byte 0x000160a4
-_080185F8:
- ldr r3, _08018614 @ =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x18
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0801864C
- strh r2, [r3]
- ldr r0, _08018618 @ =0x02000000
- ldr r3, _0801861C @ =0x000160a4
- adds r2, r0, r3
- movs r1, 0xC
- b _08018638
- .align 2, 0
-_08018614: .4byte gBattleWeather
-_08018618: .4byte 0x02000000
-_0801861C: .4byte 0x000160a4
-_08018620:
- ldr r3, _08018668 @ =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x60
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0801864C
- strh r2, [r3]
- ldr r0, _0801866C @ =0x02000000
- ldr r3, _08018670 @ =0x000160a4
- adds r2, r0, r3
- movs r1, 0xB
-_08018638:
- strb r1, [r2]
- ldr r5, _08018674 @ =0x00016003
- adds r0, r5
- mov r1, r10
- strb r1, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801864C:
- mov r2, r9
- cmp r2, 0
- bne _08018656
- bl _08019F92
-_08018656:
- bl weather_get_current
- ldr r1, _08018678 @ =gBattleCommunication
- strb r0, [r1, 0x5]
- ldr r0, _0801867C @ =gUnknown_081D901D
- bl b_push_move_exec
- bl _08019F76
- .align 2, 0
-_08018668: .4byte gBattleWeather
-_0801866C: .4byte 0x02000000
-_08018670: .4byte 0x000160a4
-_08018674: .4byte 0x00016003
-_08018678: .4byte gBattleCommunication
-_0801867C: .4byte gUnknown_081D901D
-_08018680:
- ldr r2, _080186A8 @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08018690
- bl _08019F76
-_08018690:
- movs r0, 0x5
- strh r0, [r2]
- ldr r0, _080186AC @ =gUnknown_081D9704
- bl b_push_move_exec
- ldr r0, _080186B0 @ =0x02000000
- ldr r3, _080186B4 @ =0x00016003
- adds r0, r3
- mov r5, r10
- strb r5, [r0]
- bl _08019F22
- .align 2, 0
-_080186A8: .4byte gBattleWeather
-_080186AC: .4byte gUnknown_081D9704
-_080186B0: .4byte 0x02000000
-_080186B4: .4byte 0x00016003
-_080186B8:
- ldr r2, _080186E0 @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080186C8
- bl _08019F76
-_080186C8:
- movs r0, 0x18
- strh r0, [r2]
- ldr r0, _080186E4 @ =gUnknown_081D9744
- bl b_push_move_exec
- ldr r0, _080186E8 @ =0x02000000
- ldr r1, _080186EC @ =0x00016003
- adds r0, r1
- mov r2, r10
- strb r2, [r0]
- bl _08019F22
- .align 2, 0
-_080186E0: .4byte gBattleWeather
-_080186E4: .4byte gUnknown_081D9744
-_080186E8: .4byte 0x02000000
-_080186EC: .4byte 0x00016003
-_080186F0:
- ldr r2, _08018718 @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08018700
- bl _08019F76
-_08018700:
- movs r0, 0x60
- strh r0, [r2]
- ldr r0, _0801871C @ =gUnknown_081D97FE
- bl b_push_move_exec
- ldr r0, _08018720 @ =0x02000000
- ldr r3, _08018724 @ =0x00016003
- adds r0, r3
- mov r5, r10
- strb r5, [r0]
- bl _08019F22
- .align 2, 0
-_08018718: .4byte gBattleWeather
-_0801871C: .4byte gUnknown_081D97FE
-_08018720: .4byte 0x02000000
-_08018724: .4byte 0x00016003
-_08018728:
- ldr r0, _08018754 @ =gSpecialStatuses
- mov r1, r10
- lsls r2, r1, 2
- adds r1, r2, r1
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3]
- lsls r0, 28
- cmp r0, 0
- bge _08018740
- bl _08019F76
-_08018740:
- ldr r1, _08018758 @ =gStatuses3
- adds r1, r2, r1
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 12
- orrs r0, r2
- str r0, [r1]
- ldrb r0, [r3]
- movs r1, 0x8
- b _080187CA
- .align 2, 0
-_08018754: .4byte gSpecialStatuses
-_08018758: .4byte gStatuses3
-_0801875C:
- mov r0, r10
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- bne _08018770
- bl _08019F92
-_08018770:
- ldr r0, _08018790 @ =gUnknown_081D977D
- bl b_push_move_exec
- ldr r0, _08018794 @ =0x02000000
- ldr r2, _08018798 @ =0x00016003
- adds r1, r0, r2
- mov r3, r10
- strb r3, [r1]
- mov r1, r9
- subs r1, 0x1
- ldr r5, _0801879C @ =0x0001609b
- adds r0, r5
- strb r1, [r0]
- bl _08019F76
- .align 2, 0
-_08018790: .4byte gUnknown_081D977D
-_08018794: .4byte 0x02000000
-_08018798: .4byte 0x00016003
-_0801879C: .4byte 0x0001609b
-_080187A0:
- ldr r0, _080187D4 @ =gSpecialStatuses
- mov r1, r10
- lsls r2, r1, 2
- adds r1, r2, r1
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3]
- lsls r0, 27
- cmp r0, 0
- bge _080187B8
- bl _08019F76
-_080187B8:
- ldr r1, _080187D8 @ =gStatuses3
- adds r1, r2, r1
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 13
- orrs r0, r2
- str r0, [r1]
- ldrb r0, [r3]
- movs r1, 0x10
-_080187CA:
- orrs r0, r1
- strb r0, [r3]
- bl _08019F76
- .align 2, 0
-_080187D4: .4byte gSpecialStatuses
-_080187D8: .4byte gStatuses3
-_080187DC:
- movs r6, 0
- ldrb r5, [r5]
- cmp r6, r5
- bcc _080187E8
- bl _08019F76
-_080187E8:
- adds r0, r6, 0
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- beq _080187FC
- bl _08019E14
-_080187FC:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _08018810 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bcc _080187E8
- bl _08019F76
- .align 2, 0
-_08018810: .4byte gNoOfAllBanks
-_08018814:
- ldr r2, _08018844 @ =gBattleMons
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r4, r1, r2
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- bne _08018828
- bl _08019F76
-_08018828:
- ldr r0, _08018848 @ =gBankAttacker
- mov r3, r10
- strb r3, [r0]
- mov r3, r8
- ldrb r5, [r3]
- cmp r5, 0x2C
- beq _0801885A
- cmp r5, 0x2C
- bgt _0801884C
- cmp r5, 0x3
- bne _08018840
- b _080189B8
-_08018840:
- bl _08019F76
- .align 2, 0
-_08018844: .4byte gBattleMons
-_08018848: .4byte gBankAttacker
-_0801884C:
- cmp r5, 0x36
- bne _08018852
- b _08018A18
-_08018852:
- cmp r5, 0x3D
- beq _080188DC
- bl _08019F76
-_0801885A:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08018876
- bl _08019F76
-_08018876:
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0801888E
- bl _08019F76
-_0801888E:
- ldr r0, _080188D0 @ =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801889E
- bl _08019F76
-_0801889E:
- ldrh r0, [r4, 0x2C]
- ldrh r1, [r4, 0x28]
- cmp r0, r1
- bhi _080188AA
- bl _08019F76
-_080188AA:
- mov r2, r8
- strb r5, [r2]
- ldr r0, _080188D4 @ =gUnknown_081D9730
- bl b_push_move_exec
- ldr r1, _080188D8 @ =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _080188C4
- movs r0, 0x1
- str r0, [r1]
-_080188C4:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_080188D0: .4byte gBattleWeather
-_080188D4: .4byte gUnknown_081D9730
-_080188D8: .4byte gBattleMoveDamage
-_080188DC:
- adds r0, r2, 0
- adds r0, 0x4C
- adds r5, r1, r0
- ldrb r0, [r5]
- cmp r0, 0
- bne _080188EC
- bl _08019F76
-_080188EC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _08018906
- bl _08019F76
-_08018906:
- ldr r0, [r5]
- movs r1, 0x88
- ands r0, r1
- cmp r0, 0
- beq _08018918
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn
- bl StringCopy
-_08018918:
- ldr r0, [r5]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0801892A
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _08018998 @ =gStatusConditionString_SleepJpn
- bl StringCopy
-_0801892A:
- ldr r0, [r5]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0801893C
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn
- bl StringCopy
-_0801893C:
- ldr r0, [r5]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0801894E
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn
- bl StringCopy
-_0801894E:
- ldr r0, [r5]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08018960
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _080189A4 @ =gStatusConditionString_IceJpn
- bl StringCopy
-_08018960:
- str r4, [r5]
- ldr r0, _080189A8 @ =0x02000000
- ldr r4, _080189AC @ =gActiveBank
- mov r3, r10
- strb r3, [r4]
- ldr r1, _080189B0 @ =0x00016003
- adds r0, r1
- strb r3, [r0]
- ldr r0, _080189B4 @ =gUnknown_081D9758
- bl b_push_move_exec
- str r5, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- bl _08019F22
- .align 2, 0
-_08018990: .4byte gBattleTextBuff1
-_08018994: .4byte gStatusConditionString_PoisonJpn
-_08018998: .4byte gStatusConditionString_SleepJpn
-_0801899C: .4byte gStatusConditionString_ParalysisJpn
-_080189A0: .4byte gStatusConditionString_BurnJpn
-_080189A4: .4byte gStatusConditionString_IceJpn
-_080189A8: .4byte 0x02000000
-_080189AC: .4byte gActiveBank
-_080189B0: .4byte 0x00016003
-_080189B4: .4byte gUnknown_081D9758
-_080189B8:
- ldrb r2, [r4, 0x1B]
- movs r0, 0x1B
- ldrsb r0, [r4, r0]
- cmp r0, 0xB
- ble _080189C6
- bl _08019F76
-_080189C6:
- ldr r0, _08018A04 @ =gDisableStructs
- mov r3, r10
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x16]
- cmp r0, 0x2
- bne _080189DC
- bl _08019F76
-_080189DC:
- adds r0, r2, 0x1
- movs r2, 0
- strb r0, [r4, 0x1B]
- ldr r5, _08018A08 @ =0x000160a4
- adds r1, r7, r5
- movs r0, 0x11
- strb r0, [r1]
- ldr r1, _08018A0C @ =0x000160a5
- adds r0, r7, r1
- strb r2, [r0]
- ldr r0, _08018A10 @ =gUnknown_081D9718
- bl b_push_move_exec
- ldr r2, _08018A14 @ =0x00016003
- adds r0, r7, r2
- mov r3, r10
- strb r3, [r0]
- bl _08019F22
- .align 2, 0
-_08018A04: .4byte gDisableStructs
-_08018A08: .4byte 0x000160a4
-_08018A0C: .4byte 0x000160a5
-_08018A10: .4byte gUnknown_081D9718
-_08018A14: .4byte 0x00016003
-_08018A18:
- ldr r2, _08018A3C @ =gDisableStructs
- ldrb r0, [r0]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r3, [r1, 0x18]
- lsls r0, r3, 31
- lsrs r0, 31
- movs r2, 0x1
- eors r2, r0
- movs r0, 0x2
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0x18]
- bl _08019F76
- .align 2, 0
-_08018A3C: .4byte gDisableStructs
-_08018A40:
- mov r5, r8
- ldrb r0, [r5]
- cmp r0, 0x2B
- beq _08018A4C
- bl _08019F76
-_08018A4C:
- movs r4, 0
- ldr r0, _08018ABC @ =gUnknown_081FA724
- ldrh r2, [r0]
- ldr r5, _08018AC0 @ =0x0000ffff
- adds r1, r0, 0
- cmp r2, r5
- bne _08018A5E
- bl _08019F76
-_08018A5E:
- cmp r2, r3
- beq _08018A76
- adds r2, r1, 0
-_08018A64:
- adds r2, 0x2
- adds r4, 0x1
- ldrh r0, [r2]
- cmp r0, r5
- bne _08018A72
- bl _08019F76
-_08018A72:
- cmp r0, r3
- bne _08018A64
-_08018A76:
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _08018AC0 @ =0x0000ffff
- cmp r1, r0
- bne _08018A86
- bl _08019F76
-_08018A86:
- ldr r1, _08018AC4 @ =gBattleMons
- ldr r0, _08018AC8 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- beq _08018AAC
- ldr r0, _08018ACC @ =gHitMarker
- ldr r1, [r0]
- movs r2, 0x80
- lsls r2, 4
- orrs r1, r2
- str r1, [r0]
-_08018AAC:
- ldr r1, _08018AD0 @ =gBattlescriptCurrInstr
- ldr r0, _08018AD4 @ =gUnknown_081D98F3
- str r0, [r1]
- movs r0, 0x1
- mov r9, r0
- bl _08019F7C
- .align 2, 0
-_08018ABC: .4byte gUnknown_081FA724
-_08018AC0: .4byte 0x0000ffff
-_08018AC4: .4byte gBattleMons
-_08018AC8: .4byte gBankAttacker
-_08018ACC: .4byte gHitMarker
-_08018AD0: .4byte gBattlescriptCurrInstr
-_08018AD4: .4byte gUnknown_081D98F3
-_08018AD8:
- cmp r3, 0
- bne _08018AE0
- bl _08019F76
-_08018AE0:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0xB
- beq _08018B50
- cmp r0, 0xB
- bgt _08018AF2
- cmp r0, 0xA
- beq _08018AF8
- b _08018C6A
-_08018AF2:
- cmp r0, 0x12
- beq _08018BA8
- b _08018C6A
-_08018AF8:
- cmp r4, 0xD
- beq _08018AFE
- b _08018C6A
-_08018AFE:
- ldr r0, _08018B28 @ =gBattleMoves
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08018B10
- b _08018C6A
-_08018B10:
- ldr r1, _08018B2C @ =gProtectStructs
- ldr r0, _08018B30 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018B3C
- ldr r1, _08018B34 @ =gBattlescriptCurrInstr
- ldr r0, _08018B38 @ =gUnknown_081D9843
- b _08018B40
- .align 2, 0
-_08018B28: .4byte gBattleMoves
-_08018B2C: .4byte gProtectStructs
-_08018B30: .4byte gBankAttacker
-_08018B34: .4byte gBattlescriptCurrInstr
-_08018B38: .4byte gUnknown_081D9843
-_08018B3C:
- ldr r1, _08018B48 @ =gBattlescriptCurrInstr
- ldr r0, _08018B4C @ =gUnknown_081D9842
-_08018B40:
- str r0, [r1]
- movs r2, 0x1
- b _08018C68
- .align 2, 0
-_08018B48: .4byte gBattlescriptCurrInstr
-_08018B4C: .4byte gUnknown_081D9842
-_08018B50:
- cmp r4, 0xB
- beq _08018B56
- b _08018C6A
-_08018B56:
- ldr r0, _08018B80 @ =gBattleMoves
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08018B68
- b _08018C6A
-_08018B68:
- ldr r1, _08018B84 @ =gProtectStructs
- ldr r0, _08018B88 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018B94
- ldr r1, _08018B8C @ =gBattlescriptCurrInstr
- ldr r0, _08018B90 @ =gUnknown_081D9843
- b _08018B98
- .align 2, 0
-_08018B80: .4byte gBattleMoves
-_08018B84: .4byte gProtectStructs
-_08018B88: .4byte gBankAttacker
-_08018B8C: .4byte gBattlescriptCurrInstr
-_08018B90: .4byte gUnknown_081D9843
-_08018B94:
- ldr r1, _08018BA0 @ =gBattlescriptCurrInstr
- ldr r0, _08018BA4 @ =gUnknown_081D9842
-_08018B98:
- str r0, [r1]
- movs r3, 0x1
- mov r9, r3
- b _08018C6A
- .align 2, 0
-_08018BA0: .4byte gBattlescriptCurrInstr
-_08018BA4: .4byte gUnknown_081D9842
-_08018BA8:
- cmp r4, 0xA
- bne _08018C6A
- ldr r1, _08018BF4 @ =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- bne _08018C6A
- ldr r2, _08018BF8 @ =0x02017100
- mov r0, r10
- lsls r1, r0, 2
- adds r0, r1, r2
- ldr r3, [r0]
- movs r4, 0x1
- ands r3, r4
- adds r5, r1, 0
- cmp r3, 0
- bne _08018C30
- ldr r0, _08018BFC @ =gBattleCommunication
- strb r3, [r0, 0x5]
- ldr r1, _08018C00 @ =gProtectStructs
- ldr r0, _08018C04 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018C10
- ldr r1, _08018C08 @ =gBattlescriptCurrInstr
- ldr r0, _08018C0C @ =gUnknown_081D987C
- b _08018C14
- .align 2, 0
-_08018BF4: .4byte gBattleMons
-_08018BF8: .4byte 0x02017100
-_08018BFC: .4byte gBattleCommunication
-_08018C00: .4byte gProtectStructs
-_08018C04: .4byte gBankAttacker
-_08018C08: .4byte gBattlescriptCurrInstr
-_08018C0C: .4byte gUnknown_081D987C
-_08018C10:
- ldr r1, _08018C28 @ =gBattlescriptCurrInstr
- ldr r0, _08018C2C @ =gUnknown_081D987B
-_08018C14:
- str r0, [r1]
- adds r0, r5, r2
- ldr r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- str r1, [r0]
- movs r1, 0x2
- mov r9, r1
- b _08018C6A
- .align 2, 0
-_08018C28: .4byte gBattlescriptCurrInstr
-_08018C2C: .4byte gUnknown_081D987B
-_08018C30:
- ldr r0, _08018C4C @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, _08018C50 @ =gProtectStructs
- ldr r0, _08018C54 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018C60
- ldr r1, _08018C58 @ =gBattlescriptCurrInstr
- ldr r0, _08018C5C @ =gUnknown_081D987C
- b _08018C64
- .align 2, 0
-_08018C4C: .4byte gBattleCommunication
-_08018C50: .4byte gProtectStructs
-_08018C54: .4byte gBankAttacker
-_08018C58: .4byte gBattlescriptCurrInstr
-_08018C5C: .4byte gUnknown_081D987C
-_08018C60:
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr
- ldr r0, _08018CA8 @ =gUnknown_081D987B
-_08018C64:
- str r0, [r1]
- movs r2, 0x2
-_08018C68:
- mov r9, r2
-_08018C6A:
- mov r3, r9
- cmp r3, 0x1
- beq _08018C74
- bl _08019F76
-_08018C74:
- ldr r1, _08018CAC @ =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r1, r0, r1
- ldrh r0, [r1, 0x2C]
- ldrh r2, [r1, 0x28]
- cmp r0, r2
- bne _08018CD0
- ldr r1, _08018CB0 @ =gProtectStructs
- ldr r0, _08018CB4 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018CBC
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr
- ldr r0, _08018CB8 @ =gUnknown_081D9866
- str r0, [r1]
- bl _08019F76
- .align 2, 0
-_08018CA4: .4byte gBattlescriptCurrInstr
-_08018CA8: .4byte gUnknown_081D987B
-_08018CAC: .4byte gBattleMons
-_08018CB0: .4byte gProtectStructs
-_08018CB4: .4byte gBankAttacker
-_08018CB8: .4byte gUnknown_081D9866
-_08018CBC:
- ldr r1, _08018CC8 @ =gBattlescriptCurrInstr
- ldr r0, _08018CCC @ =gUnknown_081D9865
- str r0, [r1]
- bl _08019F76
- .align 2, 0
-_08018CC8: .4byte gBattlescriptCurrInstr
-_08018CCC: .4byte gUnknown_081D9865
-_08018CD0:
- ldr r2, _08018CEC @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _08018CE0
- mov r3, r9
- str r3, [r2]
-_08018CE0:
- ldr r0, [r2]
- negs r0, r0
- str r0, [r2]
- bl _08019F76
- .align 2, 0
-_08018CEC: .4byte gBattleMoveDamage
-_08018CF0:
- mov r5, r8
- ldrb r0, [r5]
- subs r0, 0x9
- cmp r0, 0x2F
- bls _08018CFE
- bl _08019F76
-_08018CFE:
- lsls r0, 2
- ldr r1, _08018D08 @ =_08018D0C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08018D08: .4byte _08018D0C
- .align 2, 0
-_08018D0C:
- .4byte _08019128
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08018DCC
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08018E94
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08018F54
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _0801904C
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019204
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _080192E0
-_08018DCC:
- ldr r0, _08018E74 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08018DDC
- bl _08019F76
-_08018DDC:
- cmp r3, 0xA5
- bne _08018DE4
- bl _08019F76
-_08018DE4:
- ldr r0, _08018E78 @ =gBattleMoves
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08018DF8
- bl _08019F76
-_08018DF8:
- ldr r2, _08018E7C @ =gSpecialStatuses
- ldr r0, _08018E80 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018E20
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018E20
- bl _08019F76
-_08018E20:
- ldr r1, _08018E84 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- adds r1, r0, r1
- adds r3, r1, 0
- adds r3, 0x21
- ldrb r0, [r3]
- cmp r0, r4
- bne _08018E3A
- bl _08019F76
-_08018E3A:
- adds r2, r1, 0
- adds r2, 0x22
- ldrb r0, [r2]
- cmp r0, r4
- bne _08018E48
- bl _08019F76
-_08018E48:
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08018E52
- bl _08019F76
-_08018E52:
- strb r4, [r3]
- strb r4, [r2]
- ldr r1, _08018E88 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _08018E8C @ =gBattlescriptCurrInstr
- ldr r0, _08018E90 @ =gUnknown_081D9921
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_08018E74: .4byte gBattleMoveFlags
-_08018E78: .4byte gBattleMoves
-_08018E7C: .4byte gSpecialStatuses
-_08018E80: .4byte gBankTarget
-_08018E84: .4byte gBattleMons
-_08018E88: .4byte gBattleTextBuff1
-_08018E8C: .4byte gBattlescriptCurrInstr
-_08018E90: .4byte gUnknown_081D9921
-_08018E94:
- ldr r0, _08018F2C @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08018EA4
- bl _08019F76
-_08018EA4:
- ldr r1, _08018F30 @ =gBattleMons
- ldr r0, _08018F34 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r4, r0, r1
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- bne _08018EBA
- bl _08019F76
-_08018EBA:
- ldr r0, _08018F38 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08018ECC
- bl _08019F76
-_08018ECC:
- ldr r2, _08018F3C @ =gSpecialStatuses
- ldr r0, _08018F40 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018EF4
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018EF4
- bl _08019F76
-_08018EF4:
- ldr r1, _08018F44 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _08018F0E
- bl _08019F76
-_08018F0E:
- ldr r1, _08018F48 @ =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08018F1C
- str r2, [r1]
-_08018F1C:
- bl b_movescr_stack_push_cursor
- ldr r1, _08018F4C @ =gBattlescriptCurrInstr
- ldr r0, _08018F50 @ =gUnknown_081D9928
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_08018F2C: .4byte gBattleMoveFlags
-_08018F30: .4byte gBattleMons
-_08018F34: .4byte gBankAttacker
-_08018F38: .4byte gProtectStructs
-_08018F3C: .4byte gSpecialStatuses
-_08018F40: .4byte gBankTarget
-_08018F44: .4byte gBattleMoves
-_08018F48: .4byte gBattleMoveDamage
-_08018F4C: .4byte gBattlescriptCurrInstr
-_08018F50: .4byte gUnknown_081D9928
-_08018F54:
- ldr r0, _08019020 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08018F64
- bl _08019F76
-_08018F64:
- ldr r1, _08019024 @ =gBattleMons
- ldr r0, _08019028 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08018F7A
- bl _08019F76
-_08018F7A:
- ldr r0, _0801902C @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08018F8C
- bl _08019F76
-_08018F8C:
- ldr r2, _08019030 @ =gSpecialStatuses
- ldr r0, _08019034 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018FB4
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018FB4
- bl _08019F76
-_08018FB4:
- ldr r1, _08019038 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08018FCC
- bl _08019F76
-_08018FCC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08018FE4
- bl _08019F76
-_08018FE4:
- ldr r5, _0801903C @ =gBattleCommunication
- movs r4, 0x3
-_08018FE8:
- bl Random
- ands r0, r4
- strb r0, [r5, 0x3]
- cmp r0, 0
- beq _08018FE8
- ldr r1, _0801903C @ =gBattleCommunication
- ldrb r0, [r1, 0x3]
- cmp r0, 0x3
- bne _08019000
- adds r0, 0x2
- strb r0, [r1, 0x3]
-_08019000:
- ldrb r0, [r1, 0x3]
- adds r0, 0x40
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019040 @ =gBattlescriptCurrInstr
- ldr r0, _08019044 @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _08019048 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_08019020: .4byte gBattleMoveFlags
-_08019024: .4byte gBattleMons
-_08019028: .4byte gBankAttacker
-_0801902C: .4byte gProtectStructs
-_08019030: .4byte gSpecialStatuses
-_08019034: .4byte gBankTarget
-_08019038: .4byte gBattleMoves
-_0801903C: .4byte gBattleCommunication
-_08019040: .4byte gBattlescriptCurrInstr
-_08019044: .4byte gUnknown_081D9950
-_08019048: .4byte gHitMarker
-_0801904C:
- ldr r0, _080190FC @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0801905C
- bl _08019F76
-_0801905C:
- ldr r1, _08019100 @ =gBattleMons
- ldr r0, _08019104 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08019072
- bl _08019F76
-_08019072:
- ldr r0, _08019108 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08019084
- bl _08019F76
-_08019084:
- ldr r2, _0801910C @ =gSpecialStatuses
- ldr r0, _08019110 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080190AC
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080190AC
- bl _08019F76
-_080190AC:
- ldr r1, _08019114 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080190C4
- bl _08019F76
-_080190C4:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _080190DC
- bl _08019F76
-_080190DC:
- ldr r1, _08019118 @ =gBattleCommunication
- movs r0, 0x42
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801911C @ =gBattlescriptCurrInstr
- ldr r0, _08019120 @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _08019124 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_080190FC: .4byte gBattleMoveFlags
-_08019100: .4byte gBattleMons
-_08019104: .4byte gBankAttacker
-_08019108: .4byte gProtectStructs
-_0801910C: .4byte gSpecialStatuses
-_08019110: .4byte gBankTarget
-_08019114: .4byte gBattleMoves
-_08019118: .4byte gBattleCommunication
-_0801911C: .4byte gBattlescriptCurrInstr
-_08019120: .4byte gUnknown_081D9950
-_08019124: .4byte gHitMarker
-_08019128:
- ldr r0, _080191D8 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08019138
- bl _08019F76
-_08019138:
- ldr r1, _080191DC @ =gBattleMons
- ldr r0, _080191E0 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0801914E
- bl _08019F76
-_0801914E:
- ldr r0, _080191E4 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08019160
- bl _08019F76
-_08019160:
- ldr r2, _080191E8 @ =gSpecialStatuses
- ldr r0, _080191EC @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08019188
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08019188
- bl _08019F76
-_08019188:
- ldr r1, _080191F0 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080191A0
- bl _08019F76
-_080191A0:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _080191B8
- bl _08019F76
-_080191B8:
- ldr r1, _080191F4 @ =gBattleCommunication
- movs r0, 0x45
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _080191F8 @ =gBattlescriptCurrInstr
- ldr r0, _080191FC @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _08019200 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_080191D8: .4byte gBattleMoveFlags
-_080191DC: .4byte gBattleMons
-_080191E0: .4byte gBankAttacker
-_080191E4: .4byte gProtectStructs
-_080191E8: .4byte gSpecialStatuses
-_080191EC: .4byte gBankTarget
-_080191F0: .4byte gBattleMoves
-_080191F4: .4byte gBattleCommunication
-_080191F8: .4byte gBattlescriptCurrInstr
-_080191FC: .4byte gUnknown_081D9950
-_08019200: .4byte gHitMarker
-_08019204:
- ldr r0, _080192B4 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08019214
- bl _08019F76
-_08019214:
- ldr r1, _080192B8 @ =gBattleMons
- ldr r0, _080192BC @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0801922A
- bl _08019F76
-_0801922A:
- ldr r0, _080192C0 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _0801923C
- bl _08019F76
-_0801923C:
- ldr r1, _080192C4 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08019254
- bl _08019F76
-_08019254:
- ldr r2, _080192C8 @ =gSpecialStatuses
- ldr r0, _080192CC @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801927C
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801927C
- bl _08019F76
-_0801927C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08019294
- bl _08019F76
-_08019294:
- ldr r1, _080192D0 @ =gBattleCommunication
- movs r0, 0x43
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _080192D4 @ =gBattlescriptCurrInstr
- ldr r0, _080192D8 @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _080192DC @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_080192B4: .4byte gBattleMoveFlags
-_080192B8: .4byte gBattleMons
-_080192BC: .4byte gBankAttacker
-_080192C0: .4byte gProtectStructs
-_080192C4: .4byte gBattleMoves
-_080192C8: .4byte gSpecialStatuses
-_080192CC: .4byte gBankTarget
-_080192D0: .4byte gBattleCommunication
-_080192D4: .4byte gBattlescriptCurrInstr
-_080192D8: .4byte gUnknown_081D9950
-_080192DC: .4byte gHitMarker
-_080192E0:
- ldr r0, _08019420 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080192F0
- bl _08019F76
-_080192F0:
- ldr r5, _08019424 @ =gBattleMons
- ldr r7, _08019428 @ =gBankAttacker
- ldrb r1, [r7]
- movs r6, 0x58
- adds r0, r1, 0
- muls r0, r6
- adds r0, r5
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08019308
- bl _08019F76
-_08019308:
- ldr r0, _0801942C @ =gProtectStructs
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _0801931A
- bl _08019F76
-_0801931A:
- ldr r1, _08019430 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08019332
- bl _08019F76
-_08019332:
- ldr r3, _08019434 @ =gSpecialStatuses
- ldr r0, _08019438 @ =gBankTarget
- mov r8, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r2, r0, 2
- adds r0, r3, 0
- adds r0, 0x8
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801935C
- adds r0, r3, 0
- adds r0, 0xC
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801935C
- bl _08019F76
-_0801935C:
- adds r0, r1, 0
- muls r0, r6
- adds r0, r5
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0801936C
- bl _08019F76
-_0801936C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08019384
- bl _08019F76
-_08019384:
- ldrb r0, [r7]
- muls r0, r6
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0xC
- bne _08019396
- bl _08019F76
-_08019396:
- ldr r0, [sp, 0x8]
- ldr r1, [sp, 0x10]
- bl GetGenderFromSpeciesAndPersonality
- adds r4, r0, 0
- ldr r0, [sp, 0xC]
- ldr r1, [sp, 0x14]
- bl GetGenderFromSpeciesAndPersonality
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _080193B4
- bl _08019F76
-_080193B4:
- ldrb r0, [r7]
- muls r0, r6
- adds r4, r5, 0
- adds r4, 0x50
- adds r0, r4
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _080193CE
- bl _08019F76
-_080193CE:
- ldr r0, [sp, 0x8]
- ldr r1, [sp, 0x10]
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _080193E2
- bl _08019F76
-_080193E2:
- ldr r0, [sp, 0xC]
- ldr r1, [sp, 0x14]
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _080193F6
- bl _08019F76
-_080193F6:
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r4
- ldr r1, _0801943C @ =gBitTable
- mov r3, r8
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 16
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019440 @ =gBattlescriptCurrInstr
- ldr r0, _08019444 @ =gUnknown_081D9943
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_08019420: .4byte gBattleMoveFlags
-_08019424: .4byte gBattleMons
-_08019428: .4byte gBankAttacker
-_0801942C: .4byte gProtectStructs
-_08019430: .4byte gBattleMoves
-_08019434: .4byte gSpecialStatuses
-_08019438: .4byte gBankTarget
-_0801943C: .4byte gBitTable
-_08019440: .4byte gBattlescriptCurrInstr
-_08019444: .4byte gUnknown_081D9943
-_08019448:
- movs r5, 0
- mov r10, r5
- ldr r0, _0801947C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _08019458
- bl _08019F76
-_08019458:
- ldr r1, _08019480 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- subs r0, 0x7
- adds r2, r1, 0
- cmp r0, 0x41
- bls _08019472
- b _080196D6
-_08019472:
- lsls r0, 2
- ldr r1, _08019484 @ =_08019488
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801947C: .4byte gNoOfAllBanks
-_08019480: .4byte gBattleMons
-_08019484: .4byte _08019488
- .align 2, 0
-_08019488:
- .4byte _080195EC
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196B0
- .4byte _080196D6
- .4byte _080196D6
- .4byte _08019614
- .4byte _080196D6
- .4byte _08019590
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080195BC
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _08019680
- .4byte _08019650
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _08019614
-_08019590:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- ldr r1, _080195B0 @ =0x00000f88
- ands r0, r1
- cmp r0, 0
- bne _080195AA
- b _080196D6
-_080195AA:
- ldr r0, _080195B4 @ =gBattleTextBuff1
- ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn
- b _0801969C
- .align 2, 0
-_080195B0: .4byte 0x00000f88
-_080195B4: .4byte gBattleTextBuff1
-_080195B8: .4byte gStatusConditionString_PoisonJpn
-_080195BC:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _080195D6
- b _080196D6
-_080195D6:
- ldr r0, _080195E4 @ =gBattleTextBuff1
- ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn
- bl StringCopy
- movs r2, 0x2
- mov r9, r2
- b _080196DC
- .align 2, 0
-_080195E4: .4byte gBattleTextBuff1
-_080195E8: .4byte gStatusConditionString_ConfusionJpn
-_080195EC:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _0801960C @ =gBattleTextBuff1
- ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn
- b _0801969C
- .align 2, 0
-_0801960C: .4byte gBattleTextBuff1
-_08019610: .4byte gStatusConditionString_ParalysisJpn
-_08019614:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- adds r2, 0x50
- adds r2, r3, r2
- ldr r0, [r2]
- ldr r1, _08019644 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _08019648 @ =gBattleTextBuff1
- ldr r1, _0801964C @ =gStatusConditionString_SleepJpn
- bl StringCopy
- movs r0, 0x1
- mov r9, r0
- b _080196DC
- .align 2, 0
-_08019644: .4byte 0xf7ffffff
-_08019648: .4byte gBattleTextBuff1
-_0801964C: .4byte gStatusConditionString_SleepJpn
-_08019650:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _08019678 @ =gBattleTextBuff1
- ldr r1, _0801967C @ =gStatusConditionString_BurnJpn
- bl StringCopy
- movs r2, 0x1
- mov r9, r2
- b _080196DC
- .align 2, 0
-_08019678: .4byte gBattleTextBuff1
-_0801967C: .4byte gStatusConditionString_BurnJpn
-_08019680:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _080196A8 @ =gBattleTextBuff1
- ldr r1, _080196AC @ =gStatusConditionString_IceJpn
-_0801969C:
- bl StringCopy
- movs r5, 0x1
- mov r9, r5
- b _080196DC
- .align 2, 0
-_080196A8: .4byte gBattleTextBuff1
-_080196AC: .4byte gStatusConditionString_IceJpn
-_080196B0:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _080196EC @ =gBattleTextBuff1
- ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn
- bl StringCopy
- movs r2, 0x3
- mov r9, r2
-_080196D6:
- mov r3, r9
- cmp r3, 0
- beq _08019798
-_080196DC:
- mov r5, r9
- cmp r5, 0x2
- beq _08019710
- cmp r5, 0x2
- bgt _080196F4
- cmp r5, 0x1
- beq _080196FC
- b _0801973C
- .align 2, 0
-_080196EC: .4byte gBattleTextBuff1
-_080196F0: .4byte gStatusConditionString_LoveJpn
-_080196F4:
- mov r0, r9
- cmp r0, 0x3
- beq _08019728
- b _0801973C
-_080196FC:
- ldr r1, _0801970C @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x4C
- adds r2, r1
- movs r0, 0
- b _0801973A
- .align 2, 0
-_0801970C: .4byte gBattleMons
-_08019710:
- ldr r1, _08019724 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- b _08019738
- .align 2, 0
-_08019724: .4byte gBattleMons
-_08019728:
- ldr r1, _08019778 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, _0801977C @ =0xfff0ffff
-_08019738:
- ands r0, r1
-_0801973A:
- str r0, [r2]
-_0801973C:
- bl b_movescr_stack_push_cursor
- ldr r1, _08019780 @ =gBattlescriptCurrInstr
- ldr r0, _08019784 @ =gUnknown_081D9956
- str r0, [r1]
- ldr r0, _08019788 @ =0x02000000
- ldr r1, _0801978C @ =0x00016003
- adds r0, r1
- mov r2, r10
- strb r2, [r0]
- ldr r4, _08019790 @ =gActiveBank
- strb r2, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, _08019794 @ =gUnknown_02024ACC
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- bl _08019F92
- .align 2, 0
-_08019778: .4byte gBattleMons
-_0801977C: .4byte 0xfff0ffff
-_08019780: .4byte gBattlescriptCurrInstr
-_08019784: .4byte gUnknown_081D9956
-_08019788: .4byte 0x02000000
-_0801978C: .4byte 0x00016003
-_08019790: .4byte gActiveBank
-_08019794: .4byte gUnknown_02024ACC
-_08019798:
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, _080197B0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcs _080197AC
- b _08019458
-_080197AC:
- bl _08019F76
- .align 2, 0
-_080197B0: .4byte gNoOfAllBanks
-_080197B4:
- movs r3, 0
- mov r10, r3
- ldr r0, _080197FC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _080197C2
- b _08019F76
-_080197C2:
- ldr r4, _08019800 @ =gBattleMons
-_080197C4:
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r0, r4
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3B
- bne _080197E8
- mov r0, r10
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- beq _080197E8
- b _08019E40
-_080197E8:
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, _080197FC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _080197C4
- b _08019F76
- .align 2, 0
-_080197FC: .4byte gNoOfAllBanks
-_08019800: .4byte gBattleMons
-_08019804:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0x1C
- beq _0801980E
- b _08019F76
-_0801980E:
- ldr r4, _08019860 @ =gHitMarker
- ldr r1, [r4]
- movs r0, 0x80
- lsls r0, 7
- ands r0, r1
- cmp r0, 0
- bne _0801981E
- b _08019F76
-_0801981E:
- ldr r0, _08019864 @ =0xffffbfff
- ands r1, r0
- str r1, [r4]
- ldr r3, _08019868 @ =0x000160ca
- adds r2, r7, r3
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2]
- cmp r0, 0x6
- bne _08019838
- movs r0, 0x2
- strb r0, [r2]
-_08019838:
- ldr r1, _0801986C @ =gBattleCommunication
- ldrb r0, [r2]
- adds r0, 0x40
- strb r0, [r1, 0x3]
- ldr r0, _08019870 @ =gBankTarget
- ldrb r1, [r0]
- ldr r5, _08019874 @ =0x00016003
- adds r0, r7, r5
- strb r1, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019878 @ =gBattlescriptCurrInstr
- ldr r0, _0801987C @ =gUnknown_081D9953
- str r0, [r1]
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r4]
- b _08019F22
- .align 2, 0
-_08019860: .4byte gHitMarker
-_08019864: .4byte 0xffffbfff
-_08019868: .4byte 0x000160ca
-_0801986C: .4byte gBattleCommunication
-_08019870: .4byte gBankTarget
-_08019874: .4byte 0x00016003
-_08019878: .4byte gBattlescriptCurrInstr
-_0801987C: .4byte gUnknown_081D9953
-_08019880:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0x1C
- beq _0801988A
- b _08019F76
-_0801988A:
- ldr r4, _080198DC @ =gHitMarker
- ldr r1, [r4]
- movs r0, 0x80
- lsls r0, 7
- ands r0, r1
- cmp r0, 0
- bne _0801989A
- b _08019F76
-_0801989A:
- ldr r0, _080198E0 @ =0xffffbfff
- ands r1, r0
- str r1, [r4]
- ldr r3, _080198E4 @ =0x000160ca
- adds r2, r7, r3
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2]
- cmp r0, 0x6
- bne _080198B4
- movs r0, 0x2
- strb r0, [r2]
-_080198B4:
- ldr r1, _080198E8 @ =gBattleCommunication
- ldrb r0, [r2]
- strb r0, [r1, 0x3]
- ldr r0, _080198EC @ =gBankAttacker
- ldrb r1, [r0]
- ldr r5, _080198F0 @ =0x00016003
- adds r0, r7, r5
- strb r1, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, _080198F4 @ =gBattlescriptCurrInstr
- ldr r0, _080198F8 @ =gUnknown_081D9953
- str r0, [r1]
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r4]
- b _08019F22
- .align 2, 0
-_080198DC: .4byte gHitMarker
-_080198E0: .4byte 0xffffbfff
-_080198E4: .4byte 0x000160ca
-_080198E8: .4byte gBattleCommunication
-_080198EC: .4byte gBankAttacker
-_080198F0: .4byte 0x00016003
-_080198F4: .4byte gBattlescriptCurrInstr
-_080198F8: .4byte gUnknown_081D9953
-_080198FC:
- movs r4, 0
- ldr r0, _08019934 @ =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- blt _08019908
- b _08019F76
-_08019908:
- ldr r0, _08019938 @ =gBattleMons
- adds r5, r1, 0
- ldr r2, _0801993C @ =gStatuses3
- adds r3, r0, 0
- adds r3, 0x20
- movs r6, 0x80
- lsls r6, 12
-_08019916:
- ldrb r1, [r3]
- cmp r1, 0x16
- bne _08019926
- ldr r0, [r2]
- ands r0, r6
- cmp r0, 0
- beq _08019926
- b _08019E6C
-_08019926:
- adds r2, 0x4
- adds r3, 0x58
- adds r4, 0x1
- cmp r4, r5
- blt _08019916
- b _08019F76
- .align 2, 0
-_08019934: .4byte gNoOfAllBanks
-_08019938: .4byte gBattleMons
-_0801993C: .4byte gStatuses3
-_08019940:
- movs r4, 0
- ldr r0, _08019A1C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0801994C
- b _08019F76
-_0801994C:
- ldr r0, _08019A20 @ =gActiveBank
- mov r8, r0
- ldr r1, _08019A24 @ =gBattleMons
- adds r1, 0x20
- str r1, [sp, 0x1C]
- movs r2, 0
- str r2, [sp, 0x20]
-_0801995A:
- ldr r3, [sp, 0x1C]
- ldrb r0, [r3]
- cmp r0, 0x24
- beq _08019964
- b _08019AF6
-_08019964:
- ldr r0, _08019A28 @ =gStatuses3
- ldr r5, [sp, 0x20]
- adds r0, r5, r0
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 13
- ands r1, r0
- str r5, [sp, 0x18]
- cmp r1, 0
- bne _0801997A
- b _08019AF6
-_0801997A:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankIdentity
- movs r1, 0x1
- adds r5, r0, 0
- eors r5, r1
- ands r5, r1
- adds r0, r5, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _08019A2C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _080199AE
- b _08019ABC
-_080199AE:
- movs r1, 0x58
- adds r0, r6, 0
- muls r0, r1
- ldr r3, _08019A24 @ =gBattleMons
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019A78
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019A34
- movs r1, 0x58
- adds r0, r7, 0
- muls r0, r1
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019A34
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019A34
- str r2, [sp, 0x24]
- bl Random
- ldr r2, [sp, 0x24]
- adds r1, r2, 0
- ands r1, r0
- lsls r1, 1
- orrs r5, r1
- adds r0, r5, 0
- bl GetBankByPlayerAI
- mov r2, r8
- strb r0, [r2]
- ldrb r0, [r2]
- movs r3, 0x58
- muls r0, r3
- ldr r5, _08019A24 @ =gBattleMons
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r1, [sp, 0x1C]
- strb r0, [r1]
- ldrb r0, [r2]
- muls r0, r3
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r2, _08019A30 @ =gLastUsedAbility
- strb r0, [r2]
- b _08019AE4
- .align 2, 0
-_08019A1C: .4byte gNoOfAllBanks
-_08019A20: .4byte gActiveBank
-_08019A24: .4byte gBattleMons
-_08019A28: .4byte gStatuses3
-_08019A2C: .4byte gBattleTypeFlags
-_08019A30: .4byte gLastUsedAbility
-_08019A34:
- ldr r3, _08019A74 @ =gBattleMons
- movs r2, 0x58
- adds r0, r6, 0
- muls r0, r2
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019A78
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019A78
- mov r5, r8
- strb r6, [r5]
- adds r1, r4, 0
- muls r1, r2
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- b _08019AE0
- .align 2, 0
-_08019A74: .4byte gBattleMons
-_08019A78:
- ldr r3, _08019AB8 @ =gBattleMons
- movs r2, 0x58
- adds r0, r7, 0
- muls r0, r2
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019AEE
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019AEE
- mov r5, r8
- strb r7, [r5]
- adds r1, r4, 0
- muls r1, r2
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- b _08019AE0
- .align 2, 0
-_08019AB8: .4byte gBattleMons
-_08019ABC:
- mov r2, r8
- strb r6, [r2]
- movs r3, 0x58
- adds r0, r6, 0
- muls r0, r3
- ldr r5, _08019B10 @ =gBattleMons
- adds r0, r5
- adds r2, r0, 0
- adds r2, 0x20
- ldrb r1, [r2]
- cmp r1, 0
- beq _08019AEE
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08019AEE
- ldr r0, [sp, 0x1C]
- strb r1, [r0]
- ldrb r0, [r2]
-_08019AE0:
- ldr r1, _08019B14 @ =gLastUsedAbility
- strb r0, [r1]
-_08019AE4:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019AEE:
- mov r2, r9
- cmp r2, 0
- beq _08019AF6
- b _08019E88
-_08019AF6:
- ldr r3, [sp, 0x1C]
- adds r3, 0x58
- str r3, [sp, 0x1C]
- ldr r5, [sp, 0x20]
- adds r5, 0x4
- str r5, [sp, 0x20]
- adds r4, 0x1
- ldr r0, _08019B18 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bge _08019B0E
- b _0801995A
-_08019B0E:
- b _08019F76
- .align 2, 0
-_08019B10: .4byte gBattleMons
-_08019B14: .4byte gLastUsedAbility
-_08019B18: .4byte gNoOfAllBanks
-_08019B1C:
- movs r4, 0
- ldr r0, _08019B54 @ =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- blt _08019B28
- b _08019F76
-_08019B28:
- ldr r0, _08019B58 @ =gBattleMons
- adds r5, r1, 0
- ldr r2, _08019B5C @ =gStatuses3
- adds r3, r0, 0
- adds r3, 0x20
- movs r6, 0x80
- lsls r6, 12
-_08019B36:
- ldrb r1, [r3]
- cmp r1, 0x16
- bne _08019B46
- ldr r0, [r2]
- ands r0, r6
- cmp r0, 0
- beq _08019B46
- b _08019F04
-_08019B46:
- adds r2, 0x4
- adds r3, 0x58
- adds r4, 0x1
- cmp r4, r5
- blt _08019B36
- b _08019F76
- .align 2, 0
-_08019B54: .4byte gNoOfAllBanks
-_08019B58: .4byte gBattleMons
-_08019B5C: .4byte gStatuses3
-_08019B60:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019BB0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019B76
- b _08019F76
-_08019B76:
- ldr r7, _08019BB4 @ =gBattleMons
-_08019B78:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r0, r5
- beq _08019BA2
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019BA2
- ldr r0, _08019BB8 @ =gLastUsedAbility
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019BA2:
- adds r4, r3, 0
- ldr r0, _08019BB0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019B78
- b _08019F76
- .align 2, 0
-_08019BB0: .4byte gNoOfAllBanks
-_08019BB4: .4byte gBattleMons
-_08019BB8: .4byte gLastUsedAbility
-_08019BBC:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019C0C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019BD2
- b _08019F76
-_08019BD2:
- ldr r7, _08019C10 @ =gBattleMons
-_08019BD4:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r0, r5
- bne _08019BFE
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019BFE
- ldr r0, _08019C14 @ =gLastUsedAbility
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019BFE:
- adds r4, r3, 0
- ldr r0, _08019C0C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019BD4
- b _08019F76
- .align 2, 0
-_08019C0C: .4byte gNoOfAllBanks
-_08019C10: .4byte gBattleMons
-_08019C14: .4byte gLastUsedAbility
-_08019C18:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0xFD
- beq _08019C40
- cmp r0, 0xFE
- beq _08019C78
- movs r4, 0
- ldr r0, _08019C38 @ =gNoOfAllBanks
- adds r5, r0, 0
- ldrb r2, [r5]
- cmp r4, r2
- blt _08019C32
- b _08019F76
-_08019C32:
- ldr r2, _08019C3C @ =gBattleMons
- b _08019CB0
- .align 2, 0
-_08019C38: .4byte gNoOfAllBanks
-_08019C3C: .4byte gBattleMons
-_08019C40:
- movs r4, 0
- ldr r0, _08019C70 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019C4C
- b _08019F76
-_08019C4C:
- ldr r5, _08019C74 @ =gStatuses3
- movs r2, 0x80
- lsls r2, 9
- adds r1, r0, 0
-_08019C54:
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- ands r0, r2
- adds r3, r4, 0x1
- cmp r0, 0
- beq _08019C68
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019C68:
- adds r4, r3, 0
- cmp r4, r1
- blt _08019C54
- b _08019F76
- .align 2, 0
-_08019C70: .4byte gNoOfAllBanks
-_08019C74: .4byte gStatuses3
-_08019C78:
- movs r4, 0
- ldr r0, _08019CA8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019C84
- b _08019F76
-_08019C84:
- ldr r5, _08019CAC @ =gStatuses3
- movs r2, 0x80
- lsls r2, 10
- adds r1, r0, 0
-_08019C8C:
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- ands r0, r2
- adds r3, r4, 0x1
- cmp r0, 0
- beq _08019CA0
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019CA0:
- adds r4, r3, 0
- cmp r4, r1
- blt _08019C8C
- b _08019F76
- .align 2, 0
-_08019CA8: .4byte gNoOfAllBanks
-_08019CAC: .4byte gStatuses3
-_08019CB0:
- movs r0, 0x58
- muls r0, r4
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _08019CCA
- mov r0, r8
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019CCA:
- adds r4, r3, 0
- ldrb r1, [r5]
- cmp r4, r1
- blt _08019CB0
- b _08019F76
-_08019CD4:
- movs r4, 0
- ldr r0, _08019D10 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019CE0
- b _08019F76
-_08019CE0:
- ldr r7, _08019D14 @ =gBattleMons
- adds r2, r0, 0
- movs r5, 0x58
-_08019CE6:
- adds r0, r4, 0
- muls r0, r5
- adds r1, r0, r7
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _08019D08
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019D08
- mov r0, r8
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019D08:
- adds r4, r3, 0
- cmp r4, r2
- blt _08019CE6
- b _08019F76
- .align 2, 0
-_08019D10: .4byte gNoOfAllBanks
-_08019D14: .4byte gBattleMons
-_08019D18:
- movs r4, 0
- ldr r0, _08019D50 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019D24
- b _08019F76
-_08019D24:
- ldr r7, _08019D54 @ =gBattleMons
- adds r1, r0, 0
- movs r5, 0x58
- ldr r2, _08019D58 @ =gLastUsedAbility
-_08019D2C:
- adds r0, r4, 0
- muls r0, r5
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _08019D48
- cmp r4, r10
- beq _08019D48
- strb r6, [r2]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019D48:
- adds r4, r3, 0
- cmp r4, r1
- blt _08019D2C
- b _08019F76
- .align 2, 0
-_08019D50: .4byte gNoOfAllBanks
-_08019D54: .4byte gBattleMons
-_08019D58: .4byte gLastUsedAbility
-_08019D5C:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019DAC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019D72
- b _08019F76
-_08019D72:
- ldr r7, _08019DB0 @ =gBattleMons
-_08019D74:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- beq _08019DA0
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019DA0
- ldr r0, _08019DB4 @ =gLastUsedAbility
- strb r6, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019DA0:
- adds r4, 0x1
- ldr r0, _08019DAC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019D74
- b _08019F76
- .align 2, 0
-_08019DAC: .4byte gNoOfAllBanks
-_08019DB0: .4byte gBattleMons
-_08019DB4: .4byte gLastUsedAbility
-_08019DB8:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019E08 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019DCE
- b _08019F76
-_08019DCE:
- ldr r7, _08019E0C @ =gBattleMons
-_08019DD0:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- bne _08019DFC
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019DFC
- ldr r0, _08019E10 @ =gLastUsedAbility
- strb r6, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019DFC:
- adds r4, 0x1
- ldr r0, _08019E08 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019DD0
- b _08019F76
- .align 2, 0
-_08019E08: .4byte gNoOfAllBanks
-_08019E0C: .4byte gBattleMons
-_08019E10: .4byte gLastUsedAbility
-_08019E14:
- ldr r0, _08019E30 @ =gUnknown_081D977D
- bl b_push_move_exec
- ldr r0, _08019E34 @ =0x02000000
- ldr r2, _08019E38 @ =0x00016003
- adds r1, r0, r2
- strb r6, [r1]
- mov r1, r9
- subs r1, 0x1
- ldr r3, _08019E3C @ =0x0001609b
- adds r0, r3
- strb r1, [r0]
- b _08019F76
- .align 2, 0
-_08019E30: .4byte gUnknown_081D977D
-_08019E34: .4byte 0x02000000
-_08019E38: .4byte 0x00016003
-_08019E3C: .4byte 0x0001609b
-_08019E40:
- ldr r0, _08019E5C @ =gUnknown_081D977D
- bl b_push_move_exec
- ldr r0, _08019E60 @ =0x02000000
- ldr r5, _08019E64 @ =0x00016003
- adds r1, r0, r5
- mov r2, r10
- strb r2, [r1]
- mov r1, r9
- subs r1, 0x1
- ldr r3, _08019E68 @ =0x0001609b
- adds r0, r3
- strb r1, [r0]
- b _08019F92
- .align 2, 0
-_08019E5C: .4byte gUnknown_081D977D
-_08019E60: .4byte 0x02000000
-_08019E64: .4byte 0x00016003
-_08019E68: .4byte 0x0001609b
-_08019E6C:
- mov r5, r8
- strb r1, [r5]
- ldr r0, [r2]
- ldr r1, _08019E80 @ =0xfff7ffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _08019E84 @ =gUnknown_081D978C
- bl b_push_move_exec
- b _08019F1A
- .align 2, 0
-_08019E80: .4byte 0xfff7ffff
-_08019E84: .4byte gUnknown_081D978C
-_08019E88:
- ldr r0, _08019EDC @ =gUnknown_081D9726
- bl b_push_move_exec
- ldr r1, _08019EE0 @ =gStatuses3
- ldr r2, [sp, 0x18]
- adds r1, r2, r1
- ldr r0, [r1]
- ldr r2, _08019EE4 @ =0xffefffff
- ands r0, r2
- str r0, [r1]
- ldr r0, _08019EE8 @ =0x02000000
- ldr r3, _08019EEC @ =0x00016003
- adds r0, r3
- strb r4, [r0]
- ldr r1, _08019EF0 @ =gBattleTextBuff1
- movs r4, 0xFD
- strb r4, [r1]
- movs r0, 0x4
- strb r0, [r1, 0x1]
- ldr r2, _08019EF4 @ =gActiveBank
- ldrb r0, [r2]
- strb r0, [r1, 0x2]
- ldr r3, _08019EF8 @ =gBattlePartyID
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _08019EFC @ =gBattleTextBuff2
- strb r4, [r1]
- movs r0, 0x9
- strb r0, [r1, 0x1]
- ldr r0, _08019F00 @ =gLastUsedAbility
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x3]
- b _08019F76
- .align 2, 0
-_08019EDC: .4byte gUnknown_081D9726
-_08019EE0: .4byte gStatuses3
-_08019EE4: .4byte 0xffefffff
-_08019EE8: .4byte 0x02000000
-_08019EEC: .4byte 0x00016003
-_08019EF0: .4byte gBattleTextBuff1
-_08019EF4: .4byte gActiveBank
-_08019EF8: .4byte gBattlePartyID
-_08019EFC: .4byte gBattleTextBuff2
-_08019F00: .4byte gLastUsedAbility
-_08019F04:
- mov r5, r8
- strb r1, [r5]
- ldr r0, [r2]
- ldr r1, _08019F30 @ =0xfff7ffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019F34 @ =gBattlescriptCurrInstr
- ldr r0, _08019F38 @ =gUnknown_081D9795
- str r0, [r1]
-_08019F1A:
- ldr r0, _08019F3C @ =0x02000000
- ldr r1, _08019F40 @ =0x000160dd
- adds r0, r1
- strb r4, [r0]
-_08019F22:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- b _08019F76
- .align 2, 0
-_08019F30: .4byte 0xfff7ffff
-_08019F34: .4byte gBattlescriptCurrInstr
-_08019F38: .4byte gUnknown_081D9795
-_08019F3C: .4byte 0x02000000
-_08019F40: .4byte 0x000160dd
-_08019F44:
- movs r4, 0
- ldr r0, _08019FA4 @ =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- bge _08019F76
- ldr r0, _08019FA8 @ =gBattleMons
- adds r2, r1, 0
- adds r1, r0, 0
- adds r1, 0x20
- ldr r3, _08019FAC @ =gLastUsedAbility
-_08019F58:
- ldrb r0, [r1]
- cmp r0, r6
- bne _08019F6E
- cmp r4, r10
- beq _08019F6E
- strb r6, [r3]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019F6E:
- adds r1, 0x58
- adds r4, 0x1
- cmp r4, r2
- blt _08019F58
-_08019F76:
- mov r2, r9
- cmp r2, 0
- beq _08019F92
-_08019F7C:
- ldr r3, [sp, 0x4]
- cmp r3, 0xB
- bhi _08019F92
- ldr r1, _08019FAC @ =gLastUsedAbility
- ldrb r0, [r1]
- cmp r0, 0xFF
- beq _08019F92
- adds r1, r0, 0
- mov r0, r10
- bl RecordAbilityBattle
-_08019F92:
- mov r0, r9
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08019FA4: .4byte gNoOfAllBanks
-_08019FA8: .4byte gBattleMons
-_08019FAC: .4byte gLastUsedAbility
- thumb_func_end AbilityBattleEffects
thumb_func_start b_call_bc_move_exec
b_call_bc_move_exec: @ 8019FB0
diff --git a/include/battle.h b/include/battle.h
index a7ea7c6da..44b7c048a 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -74,6 +74,8 @@
#define STATUS3_MUDSPORT 0x10000
#define STATUS3_WATERSPORT 0x20000
#define STATUS3_UNDERWATER 0x40000
+#define STATUS3_INTIMIDATE_POKES 0x80000
+#define STATUS3_TRACE 0x100000
#define STATUS3_SEMI_INVULNERABLE ((STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER))
@@ -108,18 +110,29 @@
#define SIDE_STATUS_MIST (1 << 8)
#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9)
+#define ABILITYEFFECT_ON_SWITCHIN 0x0
#define ABILITYEFFECT_ENDTURN 0x1
+#define ABILITYEFFECT_MOVES_BLOCK 0x2
+#define ABILITYEFFECT_ABSORBING 0x3
#define ABILITYEFFECT_CONTACT 0x4
#define ABILITYEFFECT_IMMUNITY 0x5
+#define ABILITYEFFECT_FORECAST 0x6
#define ABILITYEFFECT_SYNCHRONIZE 0x7
#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8
+#define ABILITYEFFECT_INTIMIDATE1 0x9
+#define ABILITYEFFECT_INTIMIDATE2 0xA
+#define ABILITYEFFECT_TRACE 0xB
#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC
#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD
+#define ABILITYEFFECT_FIELD_SPORT 0xE
+#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF
#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10
#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
+#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
+
#define MOVESTATUS_MISSED (1 << 0)
#define MOVESTATUS_SUPEREFFECTIVE (1 << 1)
#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2)
@@ -361,7 +374,7 @@ struct BattleStruct /* 0x2000000 */
/*0x160DA*/ u8 unk160DA;
/*0x160DB*/ u8 unk160DB;
/*0x160DC*/ u8 unk160DC;
- /*0x160DD*/ u8 unk160DD;
+ /*0x160DD*/ u8 intimidateBank;
/*0x160DE*/ u8 unk160DE;
/*0x160DF*/ u8 unk160DF;
/*0x160E0*/ u8 unk160E0;
@@ -644,6 +657,7 @@ extern u8 ewram[];
#define ewram17800 ((struct Struct2017800 *) (ewram + 0x17800))
#define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810))
#define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840))
+#define ewram17000 ((u32 *) (ewram + 0x17100))
struct funcStack
{
@@ -767,7 +781,7 @@ void sub_80157C4(u8 index);
// asm/battle_3.o
u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check);
u8 UpdateTurnCounters(void);
-u8 TurnBasedEffects();
+u8 TurnBasedEffects(void);
u8 sub_80170DC();
u8 sub_80173A4();
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 move);
diff --git a/include/pokemon.h b/include/pokemon.h
index be6ccfe74..242d62029 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -408,6 +408,7 @@ struct BattleMove
u8 pad[3];
};
+#define FLAG_MAKES_CONTACT 0x1
#define FLAG_PROTECT_AFFECTED 0x2
#define FLAG_MAGICCOAT_AFFECTED 0x4
#define FLAG_SNATCH_AFFECTED 0x8
diff --git a/src/battle_3.c b/src/battle_3.c
index cb0812034..d08e760a6 100644
--- a/src/battle_3.c
+++ b/src/battle_3.c
@@ -11,6 +11,7 @@
#include "rng.h"
#include "text.h"
#include "battle_move_effects.h"
+#include "string_util.h"
extern u8* gBattlescriptCurrInstr;
extern u8 gActiveBank;
@@ -43,6 +44,8 @@ extern u16 gChosenMovesByBanks[4];
extern s32 gTakenDmg[4];
extern u8 gTakenDmgBanks[4];
extern u8 gBattleMoveFlags;
+extern u8 gLastUsedAbility;
+extern u8 gBattleTextBuff2[];
u8 IsImprisoned(u8 bank, u16 move);
u8 GetBankByPlayerAI(u8 ID);
@@ -57,6 +60,11 @@ void sub_8015740(u8 bank);
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def);
u8 CountTrailingZeroBits(u32 a);
u8 sub_801B5C0(u16 move, u8 targetbyte); //get target of move
+u8 sub_803FC34(u8 bank);
+u16 sub_803FBFC(u8 a);
+u8 weather_get_current(void);
+void b_push_move_exec(u8* BS_ptr);
+void RecordAbilityBattle(u8 bank, u8 ability);
extern u8 BattleScript_MoveSelectionDisabledMove[];
extern u8 BattleScript_MoveSelectionTormented[];
@@ -113,6 +121,8 @@ extern u8 gUnknown_081D90A7[]; //bide storing energy
extern u8 gUnknown_081D90B2[]; //bide attack
extern u8 gUnknown_081D90F1[]; //bide no energy to attack
+
+
#define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8])))
//array entries for battle communication
@@ -982,7 +992,7 @@ void b_clear_atk_up_if_hit_flag_unless_enraged(void)
}
#define ATKCANCELLER_MAX_CASE 14
-/*
+
u8 AtkCanceller_UnableToUseMove(void)
{
u8 effect = 0;
@@ -1049,7 +1059,11 @@ u8 AtkCanceller_UnableToUseMove(void)
{
gBattlescriptCurrInstr = gUnknown_081D9545;
gHitMarker |= HITMARKER_NO_ATTACKSTRING;
- effect = 2;
+ }
+ else
+ {
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
}
}
else // unfreeze
@@ -1058,8 +1072,8 @@ u8 AtkCanceller_UnableToUseMove(void)
b_movescr_stack_push_cursor();
gBattlescriptCurrInstr = gUnknown_081D9552;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- effect = 2;
}
+ effect = 2;
}
BATTLE_STRUCT->atkCancellerTracker++;
break;
@@ -1177,7 +1191,7 @@ u8 AtkCanceller_UnableToUseMove(void)
case 11: // infatuation
if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
{
- BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits(gBattleMons[gBankAttacker].status2 >> 0x10);
+ BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
if (Random() & 1)
b_movescr_stack_push_cursor();
else
@@ -1200,7 +1214,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattlescriptCurrInstr = gUnknown_081D90A7;
else
{
- gBattleMons[gBankAttacker].status2 &= ~(STATUS2_BIDE);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
if (gTakenDmg[gBankAttacker])
{
gCurrentMove = MOVE_BIDE;
@@ -1246,4 +1260,878 @@ u8 AtkCanceller_UnableToUseMove(void)
return effect;
}
-*/
+bool8 sub_8018018(u8 bank, u8 r1, u8 r2)
+{
+ struct Pokemon* party;
+ u8 r7;
+ u8 r6;
+ s32 i;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ r7 = sub_803FC34(bank);
+ if (GetBankSide(bank) == 0)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+ r6 = sub_803FBFC(r7);
+ for (i = r6 * 3; i < r6 * 3 + 3; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ break;
+ }
+ return (i == r6 * 3 + 3);
+ }
+ else
+ {
+ if (GetBankSide(bank) == 1)
+ {
+ r7 = GetBankByPlayerAI(1);
+ r6 = GetBankByPlayerAI(3);
+ party = gEnemyParty;
+ }
+ else
+ {
+ r7 = GetBankByPlayerAI(0);
+ r6 = GetBankByPlayerAI(2);
+ party = gPlayerParty;
+ }
+ if (r1 == 6)
+ r1 = gBattlePartyID[r7];
+ if (r2 == 6)
+ r2 = gBattlePartyID[r6];
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && i != r1 && i != r2 && i != ewram[r7 + 0x16068] && i != ewram[r6 + 0x16068])
+ break;
+ }
+ return (i == 6);
+ }
+}
+
+enum
+{
+ CASTFORM_NO_CHANGE, //0
+ CASTFORM_TO_NORMAL, //1
+ CASTFORM_TO_FIRE, //2
+ CASTFORM_TO_WATER, //3
+ CASTFORM_TO_ICE, //4
+};
+
+u8 CastformDataTypeChange(u8 bank)
+{
+ u8 formChange = 0;
+ if (gBattleMons[bank].species != SPECIES_CASTFORM || gBattleMons[bank].ability != ABILITY_FORECAST || gBattleMons[bank].hp == 0)
+ return CASTFORM_NO_CHANGE;
+ if (!WEATHER_HAS_EFFECT && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL)
+ {
+ gBattleMons[bank].type1 = TYPE_NORMAL;
+ gBattleMons[bank].type2 = TYPE_NORMAL;
+ return CASTFORM_TO_NORMAL;
+ }
+ if (!WEATHER_HAS_EFFECT)
+ return CASTFORM_NO_CHANGE;
+ if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL)
+ {
+ gBattleMons[bank].type1 = TYPE_NORMAL;
+ gBattleMons[bank].type2 = TYPE_NORMAL;
+ formChange = CASTFORM_TO_NORMAL;
+ }
+ if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[bank].type1 != TYPE_FIRE && gBattleMons[bank].type2 != TYPE_FIRE)
+ {
+ gBattleMons[bank].type1 = TYPE_FIRE;
+ gBattleMons[bank].type2 = TYPE_FIRE;
+ formChange = CASTFORM_TO_FIRE;
+ }
+ if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].type1 != TYPE_WATER && gBattleMons[bank].type2 != TYPE_WATER)
+ {
+ gBattleMons[bank].type1 = TYPE_WATER;
+ gBattleMons[bank].type2 = TYPE_WATER;
+ formChange = CASTFORM_TO_WATER;
+ }
+ if (gBattleWeather & WEATHER_HAIL && gBattleMons[bank].type1 != TYPE_ICE && gBattleMons[bank].type2 != TYPE_ICE)
+ {
+ gBattleMons[bank].type1 = TYPE_ICE;
+ gBattleMons[bank].type2 = TYPE_ICE;
+ formChange = CASTFORM_TO_ICE;
+ }
+ return formChange;
+}
+
+extern const u8 gStatusConditionString_PoisonJpn[];
+extern const u8 gStatusConditionString_SleepJpn[];
+extern const u8 gStatusConditionString_ParalysisJpn[];
+extern const u8 gStatusConditionString_BurnJpn[];
+extern const u8 gStatusConditionString_IceJpn[];
+extern const u8 gStatusConditionString_ConfusionJpn[];
+extern const u8 gStatusConditionString_LoveJpn[];
+
+extern const u16 gUnknown_081FA724[]; //sound moves table
+
+extern u8 gUnknown_081D901D[]; //load weather from overworld
+extern u8 gUnknown_081D9704[]; //Drizzle activates
+extern u8 gUnknown_081D9744[]; //Sandstream activates
+extern u8 gUnknown_081D97FE[]; //Drought activates
+extern u8 gUnknown_081D977D[]; //castform change
+extern u8 gUnknown_081D9730[]; //rain dish hp heal
+extern u8 gUnknown_081D9758[]; //shed skin status heal
+extern u8 gUnknown_081D9718[]; //speed boost bs
+extern u8 gUnknown_081D98F3[]; //soundproof protection
+extern u8 gUnknown_081D9843[]; //volt/water absorb no pp loss
+extern u8 gUnknown_081D9842[]; //volt/water absorb pp loss
+extern u8 gUnknown_081D987C[]; //flash fire boost no pp loss
+extern u8 gUnknown_081D987B[]; //flash fire boost pp loss
+extern u8 gUnknown_081D9866[]; //volt/water absorb no pp loss full hp
+extern u8 gUnknown_081D9865[]; //volt/water absorb pp loss full hp
+extern u8 gUnknown_081D9921[]; //color change type change
+extern u8 gUnknown_081D9928[]; //rough skin damage
+extern u8 gUnknown_081D9950[]; //secondary effect applier
+extern u8 gUnknown_081D9943[]; //cute charm activates
+extern u8 gUnknown_081D9956[]; //ability status clear
+extern u8 gUnknown_081D9953[]; //synchronize effect
+extern u8 gUnknown_081D978C[]; //intimidate1
+extern u8 gUnknown_081D9795[]; //intimidate2
+extern u8 gUnknown_081D9726[]; //trace effect
+
+u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
+{
+ u8 effect = 0;
+ struct Pokemon* pokeAtk;
+ struct Pokemon* pokeDef;
+ u16 speciesAtk;
+ u16 speciesDef;
+ u32 pidAtk;
+ u32 pidDef;
+
+ if (gBankAttacker >= gNoOfAllBanks)
+ gBankAttacker = bank;
+ if (GetBankSide(gBankAttacker) == 0)
+ pokeAtk = &gPlayerParty[gBattlePartyID[gBankAttacker]];
+ else
+ pokeAtk = &gEnemyParty[gBattlePartyID[gBankAttacker]];
+
+ if (gBankTarget >= gNoOfAllBanks)
+ gBankTarget = bank;
+ if (GetBankSide(gBankTarget) == 0)
+ pokeDef = &gPlayerParty[gBattlePartyID[gBankTarget]];
+ else
+ pokeDef = &gEnemyParty[gBattlePartyID[gBankTarget]];
+
+ speciesAtk = GetMonData(pokeAtk, MON_DATA_SPECIES);
+ pidAtk = GetMonData(pokeAtk, MON_DATA_PERSONALITY);
+
+ speciesDef = GetMonData(pokeDef, MON_DATA_SPECIES);
+ pidDef = GetMonData(pokeDef, MON_DATA_PERSONALITY);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning?
+ {
+ u16 move;
+ u8 moveType;
+ int i;
+ u8 side;
+
+ if (special)
+ gLastUsedAbility = special;
+ else
+ gLastUsedAbility = gBattleMons[bank].ability;
+
+ move = moveArg ? moveArg : gCurrentMove;
+
+ if (BATTLE_STRUCT->dynamicMoveType)
+ moveType = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ else
+ moveType = gBattleMoves[move].type;
+
+ switch (caseID)
+ {
+ case ABILITYEFFECT_ON_SWITCHIN: // 0
+ if (gBankAttacker >= gNoOfAllBanks)
+ gBankAttacker = bank;
+ switch (gLastUsedAbility)
+ {
+ case 0xFF: //weather from overworld
+ switch (weather_get_current())
+ {
+ case 3:
+ case 5:
+ case 13:
+ if (!(gBattleWeather & WEATHER_RAIN_ANY))
+ {
+ gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
+ BATTLE_STRUCT->animArg1 = 0xA;
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case 8:
+ if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ BATTLE_STRUCT->animArg1 = 0xC;
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case 12:
+ if (!(gBattleWeather & WEATHER_SUN_ANY))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ BATTLE_STRUCT->animArg1 = 0xB;
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
+ b_push_move_exec(gUnknown_081D901D);
+ }
+ break;
+ case ABILITY_DRIZZLE:
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
+ b_push_move_exec(gUnknown_081D9704);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_SAND_STREAM:
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ b_push_move_exec(gUnknown_081D9744);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_DROUGHT:
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ b_push_move_exec(gUnknown_081D97FE);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_INTIMIDATE:
+ if (!(gSpecialStatuses[bank].intimidatedPoke))
+ {
+ gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
+ gSpecialStatuses[bank].intimidatedPoke = 1;
+ }
+ break;
+ case ABILITY_FORECAST:
+ if ((effect = CastformDataTypeChange(bank)))
+ {
+ b_push_move_exec(gUnknown_081D977D);
+ BATTLE_STRUCT->scriptingActive = bank;
+ BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ }
+ break;
+ case ABILITY_TRACE:
+ if (!(gSpecialStatuses[bank].traced))
+ {
+ gStatuses3[bank] |= STATUS3_TRACE;
+ gSpecialStatuses[bank].traced = 1;
+ }
+ break;
+ case ABILITY_CLOUD_NINE:
+ case ABILITY_AIR_LOCK:
+ {
+ u8 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((effect = CastformDataTypeChange(i)))
+ {
+ b_push_move_exec(gUnknown_081D977D);
+ BATTLE_STRUCT->scriptingActive = i;
+ BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ break;
+ }
+ }
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_ENDTURN: // 1
+ if (gBattleMons[bank].hp)
+ {
+ gBankAttacker = bank;
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_RAIN_DISH:
+ if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].maxHP > gBattleMons[bank].hp)
+ {
+ gLastUsedAbility = ABILITY_RAIN_DISH; //why
+ b_push_move_exec(gUnknown_081D9730);
+ gBattleMoveDamage = gBattleMons[bank].hp / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ effect++;
+ }
+ break;
+ case ABILITY_SHED_SKIN:
+ if (gBattleMons[bank].status1 & STATUS_ANY && (Random() % 3) == 0)
+ {
+ if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON))
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ gBattleMons[bank].status1 = 0;
+ //gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); fixed in Emerald
+ BATTLE_STRUCT->scriptingActive = gActiveBank = bank;
+ b_push_move_exec(gUnknown_081D9758);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ effect++;
+ }
+ break;
+ case ABILITY_SPEED_BOOST:
+ if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2)
+ {
+ gBattleMons[bank].statStages[STAT_STAGE_SPEED]++;
+ BATTLE_STRUCT->animArg1 = 0x11;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_push_move_exec(gUnknown_081D9718);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_TRUANT:
+ gDisableStructs[gBankAttacker].truantCounter ^= 1;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_MOVES_BLOCK: // 2
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_SOUNDPROOF:
+ for (i = 0; gUnknown_081FA724[i] != 0xFFFF; i++)
+ {
+ if (gUnknown_081FA724[i] == move)
+ break;
+ }
+ if (gUnknown_081FA724[i] != 0xFFFF)
+ {
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)
+ gHitMarker |= HITMARKER_NO_PPDEDUCT;
+ gBattlescriptCurrInstr = gUnknown_081D98F3;
+ effect = 1;
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_ABSORBING: // 3
+ if (move)
+ {
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_VOLT_ABSORB:
+ if (moveType == TYPE_ELECTRIC && gBattleMoves[move].power != 0)
+ {
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = gUnknown_081D9843;
+ else
+ gBattlescriptCurrInstr = gUnknown_081D9842;
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_ABSORB:
+ if (moveType == TYPE_WATER && gBattleMoves[move].power != 0)
+ {
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = gUnknown_081D9843;
+ else
+ gBattlescriptCurrInstr = gUnknown_081D9842;
+ effect = 1;
+ }
+ break;
+ case ABILITY_FLASH_FIRE:
+ if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE))
+ {
+ if (!(ewram17000[bank] & 1))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = gUnknown_081D987C;
+ else
+ gBattlescriptCurrInstr = gUnknown_081D987B;
+ ewram17000[bank] |= 1;
+ effect = 2;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ if (!(gProtectStructs[gBankAttacker].notFirstStrike))
+ gBattlescriptCurrInstr = gUnknown_081D987C;
+ else
+ gBattlescriptCurrInstr = gUnknown_081D987B;
+ effect = 2;
+ }
+ }
+ break;
+ }
+ if (effect == 1)
+ {
+ if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
+ {
+ if (!(gProtectStructs[gBankAttacker].notFirstStrike))
+ gBattlescriptCurrInstr = gUnknown_081D9843;
+ else
+ gBattlescriptCurrInstr = gUnknown_081D9842;
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_CONTACT: // 4
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_COLOR_CHANGE:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[bank].type1 != moveType && gBattleMons[bank].type2 != moveType && gBattleMons[bank].hp)
+ {
+ gBattleMons[bank].type1 = moveType;
+ gBattleMons[bank].type2 = moveType;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 3;
+ gBattleTextBuff1[2] = moveType;
+ gBattleTextBuff1[3] = 0xFF;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9921;
+ effect++;
+ }
+ break;
+ case ABILITY_ROUGH_SKIN:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9928;
+ effect++;
+ }
+ break;
+ case ABILITY_EFFECT_SPORE:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMoves[move].flags & FLAG_MAKES_CONTACT && (Random() % 10) == 0)
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9950;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_POISON_POINT:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMoves[move].flags & FLAG_MAKES_CONTACT && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x42;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9950;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_STATIC:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMoves[move].flags & FLAG_MAKES_CONTACT && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x45;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9950;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_FLAME_BODY:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg && gBattleMoves[move].flags & FLAG_MAKES_CONTACT
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x43;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9950;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_CUTE_CHARM:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg && gBattleMoves[move].flags & FLAG_MAKES_CONTACT
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp && (Random() % 3) == 0 && gBattleMons[gBankTarget].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION) && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9943;
+ effect++;
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_IMMUNITY: // 5
+ {
+ u8 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ switch (gBattleMons[i].ability)
+ {
+ case ABILITY_IMMUNITY:
+ if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON))
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OWN_TEMPO:
+ if (gBattleMons[i].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ effect = 2;
+ }
+ break;
+ case ABILITY_LIMBER:
+ if (gBattleMons[i].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_INSOMNIA:
+ case ABILITY_VITAL_SPIRIT:
+ if (gBattleMons[i].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_VEIL:
+ if (gBattleMons[i].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_MAGMA_ARMOR:
+ if (gBattleMons[i].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OBLIVIOUS:
+ if (gBattleMons[i].status2 & STATUS2_INFATUATION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ effect = 3;
+ }
+ break;
+ }
+ if (effect)
+ {
+ switch (effect)
+ {
+ case 1: // status cleared
+ gBattleMons[i].status1 = 0;
+ break;
+ case 2: // get rid of confusion
+ gBattleMons[i].status2 &= ~(STATUS2_CONFUSION);
+ break;
+ case 3: // get rid of infatuation
+ gBattleMons[i].status2 &= ~(STATUS2_INFATUATION);
+ break;
+ }
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9956;
+ BATTLE_STRUCT->scriptingActive = i;
+ gActiveBank = i;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[i].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ return effect;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_FORECAST: // 6
+ {
+ u8 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_FORECAST && (effect = CastformDataTypeChange(i)))
+ {
+ b_push_move_exec(gUnknown_081D977D);
+ BATTLE_STRUCT->scriptingActive = i;
+ BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ return effect;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_SYNCHRONIZE: // 7
+ if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
+ {
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+ BATTLE_STRUCT->synchroniseEffect &= 0x3F;
+ if (BATTLE_STRUCT->synchroniseEffect == 6)
+ BATTLE_STRUCT->synchroniseEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect + 0x40;
+ BATTLE_STRUCT->scriptingActive = gBankTarget;
+ b_movescr_stack_pop_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9953;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8
+ if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
+ {
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+ BATTLE_STRUCT->synchroniseEffect &= 0x3F;
+ if (BATTLE_STRUCT->synchroniseEffect == 6)
+ BATTLE_STRUCT->synchroniseEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect;
+ BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ b_movescr_stack_pop_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9953;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITYEFFECT_INTIMIDATE1: // 9
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES)
+ {
+ gLastUsedAbility = ABILITY_INTIMIDATE;
+ gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
+ b_push_move_exec(gUnknown_081D978C);
+ BATTLE_STRUCT->intimidateBank = i;
+ effect++;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_TRACE: // 11
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_TRACE && gStatuses3[i] & STATUS3_TRACE)
+ {
+ u8 opposite = (GetBankIdentity(i) ^ 1) & 1;
+ u8 target1 = GetBankByPlayerAI(opposite);
+ u8 target2 = GetBankByPlayerAI(opposite + 2);
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleMons[target1].ability && gBattleMons[target1].hp && gBattleMons[target2].ability && gBattleMons[target2].hp)
+ {
+ //random target
+ gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | opposite);
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ else if (gBattleMons[target1].ability && gBattleMons[target1].hp)
+ {
+ gActiveBank = target1;
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ else if (gBattleMons[target2].ability && gBattleMons[target2].hp)
+ {
+ gActiveBank = target2;
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ }
+ else
+ {
+ gActiveBank = target1;
+ if (gBattleMons[target1].ability && gBattleMons[target1].hp)
+ {
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ }
+ if (effect)
+ {
+ b_push_move_exec(gUnknown_081D9726);
+ gStatuses3[i] &= ~(STATUS3_TRACE);
+ BATTLE_STRUCT->scriptingActive = i;
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 4;
+ gBattleTextBuff1[2] = gActiveBank;
+ gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
+ gBattleTextBuff1[4] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 9;
+ gBattleTextBuff2[2] = gLastUsedAbility;
+ gBattleTextBuff2[3] = EOS;
+ break;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_INTIMIDATE2: // 10
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES)
+ {
+ gLastUsedAbility = ABILITY_INTIMIDATE;
+ gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9795;
+ BATTLE_STRUCT->intimidateBank = i;
+ effect++;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) != side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_BANK_SIDE: // 13
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) == side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_FIELD_SPORT: // 14
+ if (gLastUsedAbility == 0xFD)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_MUDSPORT)
+ effect = i + 1;
+ }
+ }
+ else if (gLastUsedAbility == 0xFE)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_WATERSPORT)
+ effect = i + 1;
+ }
+ }
+ else
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_ON_FIELD: // 19
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && gBattleMons[i].hp)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && i != bank)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) != side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_BANK_SIDE: // 17
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) == side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_ON_FIELD: // 18
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && i != bank)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ }
+ if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
+ RecordAbilityBattle(bank, gLastUsedAbility);
+ }
+
+ return effect;
+}
diff --git a/src/battle_4.c b/src/battle_4.c
index eb21d5e0f..bbc3bfa33 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -152,7 +152,7 @@ void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp);
u8 CanRunFromBattle(void);
u8 sub_801B5C0(u16 move, u8 targetbyte); //get target of move
void sub_80153D0(u8 atk); //pressure perish song pp decrement
-u8 castform_switch(u8 bank);
+u8 CastformDataTypeChange(u8 bank);
void b_push_move_exec(u8* bs_ptr);
u8 sav1_map_get_light_level(void);
u8 CalculatePlayerPartyCount(void);
@@ -276,7 +276,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define RecordAbilitySetField6(ability, fieldValue) \
(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability))
-#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special)))
#define HP_ON_SWITCHOUT (((u16*)(0x020160bc)))
@@ -17655,7 +17654,7 @@ static void atkE7_castform_data_change(void)
{
u8 form;
gBattlescriptCurrInstr++;
- form = castform_switch(BATTLE_STRUCT->scriptingActive);
+ form = CastformDataTypeChange(BATTLE_STRUCT->scriptingActive);
if (form)
{
b_push_move_exec(gUnknown_081D977D);