diff options
-rw-r--r-- | asm/battle_3.s | 4783 | ||||
-rw-r--r-- | include/battle.h | 18 | ||||
-rw-r--r-- | include/pokemon.h | 1 | ||||
-rw-r--r-- | src/battle_3.c | 900 | ||||
-rw-r--r-- | src/battle_4.c | 5 |
5 files changed, 913 insertions, 4794 deletions
diff --git a/asm/battle_3.s b/asm/battle_3.s index 13660f368..57ed0b8f4 100644 --- a/asm/battle_3.s +++ b/asm/battle_3.s @@ -6,4789 +6,6 @@ .text - thumb_func_start AtkCanceller_UnableToUseMove -AtkCanceller_UnableToUseMove: @ 8017718 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - movs r0, 0 - mov r9, r0 - ldr r1, _08017734 @ =0x02016090 - mov r10, r1 - ldr r2, _08017738 @ =0xfffe9f70 - add r2, r10 - mov r8, r2 - b _08017746 - .align 2, 0 -_08017734: .4byte 0x02016090 -_08017738: .4byte 0xfffe9f70 -_0801773C: - mov r4, r9 - cmp r4, 0 - beq _08017746 - bl _08017FAC -_08017746: - ldr r0, _08017760 @ =0x000160e7 - add r0, r8 - ldrb r0, [r0] - cmp r0, 0xE - bls _08017754 - bl _08017F9E -_08017754: - lsls r0, 2 - ldr r1, _08017764 @ =_08017768 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08017760: .4byte 0x000160e7 -_08017764: .4byte _08017768 - .align 2, 0 -_08017768: - .4byte _080177A4 - .4byte _080177E4 - .4byte _08017920 - .4byte _080179D8 - .4byte _08017A50 - .4byte _08017AC8 - .4byte _08017B1C - .4byte _08017B98 - .4byte _08017C1C - .4byte _08017C60 - .4byte _08017D3C - .4byte _08017DC0 - .4byte _08017E5C - .4byte _08017F48 - .4byte _08017F9E -_080177A4: - ldr r1, _080177D0 @ =gBattleMons - ldr r3, _080177D4 @ =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - ldr r1, _080177D8 @ =0xfdffffff - ands r0, r1 - str r0, [r2] - ldr r0, _080177DC @ =gStatuses3 - ldrb r2, [r3] - lsls r2, 2 - adds r2, r0 - ldr r0, [r2] - ldr r1, _080177E0 @ =0xffffbfff - ands r0, r1 - str r0, [r2] - bl _08017F94 - .align 2, 0 -_080177D0: .4byte gBattleMons -_080177D4: .4byte gBankAttacker -_080177D8: .4byte 0xfdffffff -_080177DC: .4byte gStatuses3 -_080177E0: .4byte 0xffffbfff -_080177E4: - ldr r7, _0801784C @ =gBattleMons - ldr r4, _08017850 @ =gBankAttacker - ldrb r1, [r4] - movs r5, 0x58 - adds r0, r1, 0 - muls r0, r5 - adds r6, r7, 0 - adds r6, 0x4C - adds r0, r6 - ldr r0, [r0] - movs r2, 0x7 - mov r8, r2 - ands r0, r2 - cmp r0, 0 - bne _08017804 - b _08017D90 -_08017804: - adds r0, r1, 0 - bl sub_8025A44 - lsls r0, 24 - cmp r0, 0 - beq _08017864 - ldrb r0, [r4] - adds r2, r0, 0 - muls r2, r5 - adds r2, r6 - ldr r0, [r2] - movs r1, 0x8 - negs r1, r1 - ands r0, r1 - str r0, [r2] - ldrb r0, [r4] - adds r2, r0, 0 - muls r2, r5 - adds r0, r7, 0 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, _08017854 @ =0xf7ffffff - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, _08017858 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - ldr r1, _0801785C @ =gBattlescriptCurrInstr - ldr r0, _08017860 @ =gUnknown_081D94FB - str r0, [r1] - movs r4, 0x2 - mov r9, r4 - b _08017D90 - .align 2, 0 -_0801784C: .4byte gBattleMons -_08017850: .4byte gBankAttacker -_08017854: .4byte 0xf7ffffff -_08017858: .4byte gBattleCommunication -_0801785C: .4byte gBattlescriptCurrInstr -_08017860: .4byte gUnknown_081D94FB -_08017864: - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r5 - adds r0, r1, r7 - adds r0, 0x20 - ldrb r0, [r0] - movs r3, 0x1 - cmp r0, 0x30 - bne _08017878 - movs r3, 0x2 -_08017878: - adds r2, r1, r6 - ldr r1, [r2] - adds r0, r1, 0 - mov r7, r8 - ands r0, r7 - cmp r0, r3 - bcs _08017890 - movs r0, 0x8 - negs r0, r0 - ands r1, r0 - str r1, [r2] - b _08017894 -_08017890: - subs r0, r1, r3 - str r0, [r2] -_08017894: - ldr r2, _080178D8 @ =gBattleMons - ldr r0, _080178DC @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r1, r0 - ldr r4, [r0] - movs r0, 0x7 - ands r4, r0 - cmp r4, 0 - beq _080178F0 - ldr r0, _080178E0 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xAD - bne _080178B8 - b _08017D90 -_080178B8: - cmp r0, 0xD6 - bne _080178BE - b _08017D90 -_080178BE: - ldr r1, _080178E4 @ =gBattlescriptCurrInstr - ldr r0, _080178E8 @ =gUnknown_081D94EE - str r0, [r1] - ldr r2, _080178EC @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r0, 0x2 - mov r9, r0 - b _08017D90 - .align 2, 0 -_080178D8: .4byte gBattleMons -_080178DC: .4byte gBankAttacker -_080178E0: .4byte gCurrentMove -_080178E4: .4byte gBattlescriptCurrInstr -_080178E8: .4byte gUnknown_081D94EE -_080178EC: .4byte gHitMarker -_080178F0: - adds r2, 0x50 - adds r2, r1, r2 - ldr r0, [r2] - ldr r1, _08017910 @ =0xf7ffffff - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r0, _08017914 @ =gBattleCommunication - strb r4, [r0, 0x5] - ldr r1, _08017918 @ =gBattlescriptCurrInstr - ldr r0, _0801791C @ =gUnknown_081D94FB - str r0, [r1] - movs r1, 0x2 - b _08017D8E - .align 2, 0 -_08017910: .4byte 0xf7ffffff -_08017914: .4byte gBattleCommunication -_08017918: .4byte gBattlescriptCurrInstr -_0801791C: .4byte gUnknown_081D94FB -_08017920: - ldr r1, _0801797C @ =gBattleMons - ldr r7, _08017980 @ =gBankAttacker - ldrb r0, [r7] - movs r6, 0x58 - muls r0, r6 - adds r5, r1, 0 - adds r5, 0x4C - adds r0, r5 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0801793C - b _08017F94 -_0801793C: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _080179A8 - ldr r2, _08017984 @ =gBattleMoves - ldr r0, _08017988 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x7D - beq _08017998 - ldr r1, _0801798C @ =gBattlescriptCurrInstr - ldr r0, _08017990 @ =gUnknown_081D9545 - str r0, [r1] - ldr r2, _08017994 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 2 - orrs r0, r1 - str r0, [r2] - b _080179C8 - .align 2, 0 -_0801797C: .4byte gBattleMons -_08017980: .4byte gBankAttacker -_08017984: .4byte gBattleMoves -_08017988: .4byte gCurrentMove -_0801798C: .4byte gBattlescriptCurrInstr -_08017990: .4byte gUnknown_081D9545 -_08017994: .4byte gHitMarker -_08017998: - ldr r2, _080179A0 @ =0x02000000 - ldr r7, _080179A4 @ =0x000160e7 - adds r1, r2, r7 - b _08017D96 - .align 2, 0 -_080179A0: .4byte 0x02000000 -_080179A4: .4byte 0x000160e7 -_080179A8: - ldrb r0, [r7] - adds r2, r0, 0 - muls r2, r6 - adds r2, r5 - ldr r0, [r2] - movs r1, 0x21 - negs r1, r1 - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, _080179CC @ =gBattlescriptCurrInstr - ldr r0, _080179D0 @ =gUnknown_081D9552 - str r0, [r1] - ldr r0, _080179D4 @ =gBattleCommunication - strb r4, [r0, 0x5] -_080179C8: - movs r0, 0x2 - b _08017E3C - .align 2, 0 -_080179CC: .4byte gBattlescriptCurrInstr -_080179D0: .4byte gUnknown_081D9552 -_080179D4: .4byte gBattleCommunication -_080179D8: - ldr r1, _08017A30 @ =gBattleMons - ldr r0, _08017A34 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x36 - beq _080179EE - b _08017D90 -_080179EE: - ldr r0, _08017A38 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x18] - lsls r0, 31 - cmp r0, 0 - bne _08017A02 - b _08017D90 -_08017A02: - adds r0, r2, 0 - bl CancelMultiTurnMoves - ldr r2, _08017A3C @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - ldr r1, _08017A40 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - ldr r1, _08017A44 @ =gBattlescriptCurrInstr - ldr r0, _08017A48 @ =gUnknown_081D9977 - str r0, [r1] - ldr r2, _08017A4C @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - movs r2, 0x1 - mov r9, r2 - b _08017D90 - .align 2, 0 -_08017A30: .4byte gBattleMons -_08017A34: .4byte gBankAttacker -_08017A38: .4byte gDisableStructs -_08017A3C: .4byte gHitMarker -_08017A40: .4byte gBattleCommunication -_08017A44: .4byte gBattlescriptCurrInstr -_08017A48: .4byte gUnknown_081D9977 -_08017A4C: .4byte gBattleMoveFlags -_08017A50: - ldr r1, _08017AA4 @ =gBattleMons - ldr r3, _08017AA8 @ =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 15 - ands r0, r1 - cmp r0, 0 - beq _08017A9C - ldr r0, _08017AAC @ =0xffbfffff - ands r1, r0 - str r1, [r2] - ldr r2, _08017AB0 @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x19] - ldrb r0, [r3] - bl CancelMultiTurnMoves - ldr r1, _08017AB4 @ =gBattlescriptCurrInstr - ldr r0, _08017AB8 @ =gUnknown_081D7956 - str r0, [r1] - ldr r2, _08017ABC @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r7, 0x1 - mov r9, r7 -_08017A9C: - ldr r2, _08017AC0 @ =0x02000000 - ldr r0, _08017AC4 @ =0x000160e7 - adds r1, r2, r0 - b _08017D96 - .align 2, 0 -_08017AA4: .4byte gBattleMons -_08017AA8: .4byte gBankAttacker -_08017AAC: .4byte 0xffbfffff -_08017AB0: .4byte gDisableStructs -_08017AB4: .4byte gBattlescriptCurrInstr -_08017AB8: .4byte gUnknown_081D7956 -_08017ABC: .4byte gHitMarker -_08017AC0: .4byte 0x02000000 -_08017AC4: .4byte 0x000160e7 -_08017AC8: - ldr r1, _08017B08 @ =gBattleMons - ldr r3, _08017B0C @ =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08017AE2 - b _08017D90 -_08017AE2: - movs r0, 0x9 - negs r0, r0 - ands r1, r0 - str r1, [r2] - ldr r0, _08017B10 @ =gProtectStructs - ldrb r2, [r3] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2, 0x2] - ldrb r0, [r3] - bl CancelMultiTurnMoves - ldr r1, _08017B14 @ =gBattlescriptCurrInstr - ldr r0, _08017B18 @ =gUnknown_081D9573 - b _08017D7E - .align 2, 0 -_08017B08: .4byte gBattleMons -_08017B0C: .4byte gBankAttacker -_08017B10: .4byte gProtectStructs -_08017B14: .4byte gBattlescriptCurrInstr -_08017B18: .4byte gUnknown_081D9573 -_08017B1C: - ldr r0, _08017B74 @ =gDisableStructs - ldr r3, _08017B78 @ =gBankAttacker - ldrb r2, [r3] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldr r0, _08017B7C @ =gCurrentMove - ldrh r1, [r1, 0x4] - ldrh r0, [r0] - cmp r1, r0 - beq _08017B36 - b _08017D90 -_08017B36: - cmp r1, 0 - bne _08017B3C - b _08017D90 -_08017B3C: - ldr r0, _08017B80 @ =gProtectStructs - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x1] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x1] - ldr r0, _08017B84 @ =0x02000000 - ldrb r1, [r3] - ldr r7, _08017B88 @ =0x00016003 - adds r0, r7 - strb r1, [r0] - ldrb r0, [r3] - bl CancelMultiTurnMoves - ldr r1, _08017B8C @ =gBattlescriptCurrInstr - ldr r0, _08017B90 @ =gUnknown_081D9139 - str r0, [r1] - ldr r2, _08017B94 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r0, 0x1 - mov r9, r0 - b _08017D90 - .align 2, 0 -_08017B74: .4byte gDisableStructs -_08017B78: .4byte gBankAttacker -_08017B7C: .4byte gCurrentMove -_08017B80: .4byte gProtectStructs -_08017B84: .4byte 0x02000000 -_08017B88: .4byte 0x00016003 -_08017B8C: .4byte gBattlescriptCurrInstr -_08017B90: .4byte gUnknown_081D9139 -_08017B94: .4byte gHitMarker -_08017B98: - ldr r0, _08017BF4 @ =gDisableStructs - ldr r4, _08017BF8 @ =gBankAttacker - ldrb r3, [r4] - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x13] - lsls r0, 28 - cmp r0, 0 - beq _08017BEC - ldr r2, _08017BFC @ =gBattleMoves - ldr r0, _08017C00 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _08017BEC - ldr r0, _08017C04 @ =gProtectStructs - lsls r2, r3, 4 - adds r2, r0 - ldrb r0, [r2, 0x2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x2] - ldrb r0, [r4] - bl CancelMultiTurnMoves - ldr r1, _08017C08 @ =gBattlescriptCurrInstr - ldr r0, _08017C0C @ =gUnknown_081D938F - str r0, [r1] - ldr r2, _08017C10 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r7, 0x1 - mov r9, r7 -_08017BEC: - ldr r2, _08017C14 @ =0x02000000 - ldr r0, _08017C18 @ =0x000160e7 - adds r1, r2, r0 - b _08017D96 - .align 2, 0 -_08017BF4: .4byte gDisableStructs -_08017BF8: .4byte gBankAttacker -_08017BFC: .4byte gBattleMoves -_08017C00: .4byte gCurrentMove -_08017C04: .4byte gProtectStructs -_08017C08: .4byte gBattlescriptCurrInstr -_08017C0C: .4byte gUnknown_081D938F -_08017C10: .4byte gHitMarker -_08017C14: .4byte 0x02000000 -_08017C18: .4byte 0x000160e7 -_08017C1C: - ldr r4, _08017C4C @ =gBankAttacker - ldrb r0, [r4] - ldr r1, _08017C50 @ =gCurrentMove - ldrh r1, [r1] - bl IsImprisoned - lsls r0, 24 - cmp r0, 0 - bne _08017C30 - b _08017D90 -_08017C30: - ldr r0, _08017C54 @ =gProtectStructs - ldrb r2, [r4] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r4] - bl CancelMultiTurnMoves - ldr r1, _08017C58 @ =gBattlescriptCurrInstr - ldr r0, _08017C5C @ =gUnknown_081D9459 - b _08017D7E - .align 2, 0 -_08017C4C: .4byte gBankAttacker -_08017C50: .4byte gCurrentMove -_08017C54: .4byte gProtectStructs -_08017C58: .4byte gBattlescriptCurrInstr -_08017C5C: .4byte gUnknown_081D9459 -_08017C60: - ldr r7, _08017CAC @ =gBattleMons - ldr r5, _08017CB0 @ =gBankAttacker - ldrb r0, [r5] - movs r6, 0x58 - muls r0, r6 - adds r4, r7, 0 - adds r4, 0x50 - adds r2, r0, r4 - ldr r1, [r2] - movs r3, 0x7 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - bne _08017C7E - b _08017F94 -_08017C7E: - subs r0, r1, 0x1 - str r0, [r2] - ldrb r0, [r5] - muls r0, r6 - adds r0, r4 - ldr r0, [r0] - ands r0, r3 - cmp r0, 0 - beq _08017D24 - bl Random - movs r1, 0x1 - movs r2, 0x1 - ands r2, r0 - cmp r2, 0 - beq _08017CB8 - ldr r1, _08017CB4 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - bl b_movescr_stack_push_cursor - b _08017D02 - .align 2, 0 -_08017CAC: .4byte gBattleMons -_08017CB0: .4byte gBankAttacker -_08017CB4: .4byte gBattleCommunication -_08017CB8: - ldr r0, _08017D08 @ =gBattleCommunication - movs r4, 0x1 - strb r1, [r0, 0x5] - ldr r1, _08017D0C @ =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - ldrb r0, [r5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r7 - movs r0, 0x28 - str r0, [sp] - str r2, [sp, 0x4] - ldrb r0, [r5] - str r0, [sp, 0x8] - ldrb r0, [r5] - str r0, [sp, 0xC] - adds r0, r1, 0 - movs r2, 0x1 - movs r3, 0 - bl CalculateBaseDamage - ldr r1, _08017D10 @ =gBattleMoveDamage - str r0, [r1] - ldr r0, _08017D14 @ =gProtectStructs - ldrb r1, [r5] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - orrs r0, r4 - strb r0, [r1, 0x1] - ldr r2, _08017D18 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] -_08017D02: - ldr r1, _08017D1C @ =gBattlescriptCurrInstr - ldr r0, _08017D20 @ =gUnknown_081D9595 - b _08017D2C - .align 2, 0 -_08017D08: .4byte gBattleCommunication -_08017D0C: .4byte gBankTarget -_08017D10: .4byte gBattleMoveDamage -_08017D14: .4byte gProtectStructs -_08017D18: .4byte gHitMarker -_08017D1C: .4byte gBattlescriptCurrInstr -_08017D20: .4byte gUnknown_081D9595 -_08017D24: - bl b_movescr_stack_push_cursor - ldr r1, _08017D34 @ =gBattlescriptCurrInstr - ldr r0, _08017D38 @ =gUnknown_081D95D4 -_08017D2C: - str r0, [r1] - movs r7, 0x1 - b _08017F8E - .align 2, 0 -_08017D34: .4byte gBattlescriptCurrInstr -_08017D38: .4byte gUnknown_081D95D4 -_08017D3C: - ldr r1, _08017DA0 @ =gBattleMons - ldr r4, _08017DA4 @ =gBankAttacker - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08017D90 - bl Random - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - cmp r1, 0 - bne _08017D90 - ldr r0, _08017DA8 @ =gProtectStructs - ldrb r2, [r4] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - bl CancelMultiTurnMoves - ldr r1, _08017DAC @ =gBattlescriptCurrInstr - ldr r0, _08017DB0 @ =gUnknown_081D9566 -_08017D7E: - str r0, [r1] - ldr r2, _08017DB4 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - movs r1, 0x1 -_08017D8E: - mov r9, r1 -_08017D90: - ldr r2, _08017DB8 @ =0x02000000 - ldr r4, _08017DBC @ =0x000160e7 - adds r1, r2, r4 -_08017D96: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r8, r2 - b _08017F9E - .align 2, 0 -_08017DA0: .4byte gBattleMons -_08017DA4: .4byte gBankAttacker -_08017DA8: .4byte gProtectStructs -_08017DAC: .4byte gBattlescriptCurrInstr -_08017DB0: .4byte gUnknown_081D9566 -_08017DB4: .4byte gHitMarker -_08017DB8: .4byte 0x02000000 -_08017DBC: .4byte 0x000160e7 -_08017DC0: - ldr r1, _08017DFC @ =gBattleMons - ldr r4, _08017E00 @ =gBankAttacker - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0xF0 - lsls r0, 12 - ands r1, r0 - cmp r1, 0 - bne _08017DDC - b _08017F94 -_08017DDC: - lsrs r0, r1, 16 - bl CountTrailingZeroBits - ldr r1, _08017E04 @ =0x02000000 - ldr r7, _08017E08 @ =0x00016003 - adds r1, r7 - strb r0, [r1] - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08017E0C - bl b_movescr_stack_push_cursor - b _08017E34 - .align 2, 0 -_08017DFC: .4byte gBattleMons -_08017E00: .4byte gBankAttacker -_08017E04: .4byte 0x02000000 -_08017E08: .4byte 0x00016003 -_08017E0C: - ldr r0, _08017E44 @ =gUnknown_081D9608 - bl b_movescr_stack_push - ldr r2, _08017E48 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 - orrs r0, r1 - str r0, [r2] - ldr r0, _08017E4C @ =gProtectStructs - ldrb r2, [r4] - lsls r2, 4 - adds r2, r0 - ldrb r0, [r2, 0x1] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r4] - bl CancelMultiTurnMoves -_08017E34: - ldr r1, _08017E50 @ =gBattlescriptCurrInstr - ldr r0, _08017E54 @ =gUnknown_081D95FB - str r0, [r1] - movs r0, 0x1 -_08017E3C: - mov r9, r0 - ldr r1, _08017E58 @ =0x02000000 - mov r8, r1 - b _08017F94 - .align 2, 0 -_08017E44: .4byte gUnknown_081D9608 -_08017E48: .4byte gHitMarker -_08017E4C: .4byte gProtectStructs -_08017E50: .4byte gBattlescriptCurrInstr -_08017E54: .4byte gUnknown_081D95FB -_08017E58: .4byte 0x02000000 -_08017E5C: - ldr r1, _08017E98 @ =gBattleMons - ldr r6, _08017E9C @ =gBankAttacker - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r1, 0x50 - adds r3, r0, r1 - ldr r2, [r3] - movs r4, 0xC0 - lsls r4, 2 - adds r0, r2, 0 - ands r0, r4 - cmp r0, 0 - bne _08017E7A - b _08017F94 -_08017E7A: - ldr r7, _08017EA0 @ =0xffffff00 - adds r0, r2, r7 - str r0, [r3] - ldrb r0, [r6] - muls r0, r5 - adds r1, r0, r1 - ldr r2, [r1] - adds r0, r2, 0 - ands r0, r4 - cmp r0, 0 - beq _08017EAC - ldr r1, _08017EA4 @ =gBattlescriptCurrInstr - ldr r0, _08017EA8 @ =gUnknown_081D90A7 - b _08017F38 - .align 2, 0 -_08017E98: .4byte gBattleMons -_08017E9C: .4byte gBankAttacker -_08017EA0: .4byte 0xffffff00 -_08017EA4: .4byte gBattlescriptCurrInstr -_08017EA8: .4byte gUnknown_081D90A7 -_08017EAC: - ldr r0, _08017F0C @ =0xffffefff - ands r2, r0 - str r2, [r1] - ldr r2, _08017F10 @ =gTakenDmg - ldrb r0, [r6] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, 0 - beq _08017F34 - ldr r1, _08017F14 @ =gCurrentMove - movs r0, 0x75 - strh r0, [r1] - ldrb r0, [r6] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - lsls r0, 1 - mov r1, r10 - str r0, [r1] - ldr r4, _08017F18 @ =gBankTarget - ldr r1, _08017F1C @ =gTakenDmgBanks - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - strb r0, [r4] - ldr r0, _08017F20 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _08017F24 @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08017EFE - movs r0, 0x75 - movs r1, 0x1 - bl sub_801B5C0 - strb r0, [r4] -_08017EFE: - ldr r1, _08017F28 @ =gBattlescriptCurrInstr - ldr r0, _08017F2C @ =gUnknown_081D90B2 - str r0, [r1] - ldr r2, _08017F30 @ =0x02000000 - mov r8, r2 - b _08017F3A - .align 2, 0 -_08017F0C: .4byte 0xffffefff -_08017F10: .4byte gTakenDmg -_08017F14: .4byte gCurrentMove -_08017F18: .4byte gBankTarget -_08017F1C: .4byte gTakenDmgBanks -_08017F20: .4byte gAbsentBankFlags -_08017F24: .4byte gBitTable -_08017F28: .4byte gBattlescriptCurrInstr -_08017F2C: .4byte gUnknown_081D90B2 -_08017F30: .4byte 0x02000000 -_08017F34: - ldr r1, _08017F40 @ =gBattlescriptCurrInstr - ldr r0, _08017F44 @ =gUnknown_081D90F1 -_08017F38: - str r0, [r1] -_08017F3A: - movs r4, 0x1 - mov r9, r4 - b _08017F94 - .align 2, 0 -_08017F40: .4byte gBattlescriptCurrInstr -_08017F44: .4byte gUnknown_081D90F1 -_08017F48: - ldr r1, _08017FEC @ =gBattleMons - ldr r0, _08017FF0 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r4, r0, r1 - ldr r3, [r4] - movs r0, 0x20 - ands r0, r3 - cmp r0, 0 - beq _08017F94 - ldr r2, _08017FF4 @ =gBattleMoves - ldr r0, _08017FF8 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x7D - bne _08017F8C - movs r0, 0x21 - negs r0, r0 - ands r3, r0 - str r3, [r4] - bl b_movescr_stack_push_cursor - ldr r1, _08017FFC @ =gBattlescriptCurrInstr - ldr r0, _08018000 @ =gUnknown_081D9552 - str r0, [r1] - ldr r1, _08018004 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] -_08017F8C: - movs r7, 0x2 -_08017F8E: - mov r9, r7 - ldr r0, _08018008 @ =0x02000000 - mov r8, r0 -_08017F94: - ldr r1, _0801800C @ =0x000160e7 - add r1, r8 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_08017F9E: - ldr r0, _0801800C @ =0x000160e7 - add r0, r8 - ldrb r0, [r0] - cmp r0, 0xE - beq _08017FAC - bl _0801773C -_08017FAC: - mov r1, r9 - cmp r1, 0x2 - bne _08017FD8 - ldr r4, _08018010 @ =gActiveBank - ldr r0, _08017FF0 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - ldr r1, _08018014 @ =gUnknown_02024ACC - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08017FD8: - mov r0, r9 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08017FEC: .4byte gBattleMons -_08017FF0: .4byte gBankAttacker -_08017FF4: .4byte gBattleMoves -_08017FF8: .4byte gCurrentMove -_08017FFC: .4byte gBattlescriptCurrInstr -_08018000: .4byte gUnknown_081D9552 -_08018004: .4byte gBattleCommunication -_08018008: .4byte 0x02000000 -_0801800C: .4byte 0x000160e7 -_08018010: .4byte gActiveBank -_08018014: .4byte gUnknown_02024ACC - thumb_func_end AtkCanceller_UnableToUseMove - - thumb_func_start sub_8018018 -sub_8018018: @ 8018018 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r4, r0, 24 - adds r3, r4, 0 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - ldr r0, _08018044 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08018048 - movs r0, 0 - b _08018198 - .align 2, 0 -_08018044: .4byte gBattleTypeFlags -_08018048: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080180D4 - adds r0, r4, 0 - bl sub_803FC34 - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - ldr r1, _080180CC @ =gEnemyParty - mov r8, r1 - cmp r0, 0 - bne _0801806E - ldr r2, _080180D0 @ =gPlayerParty - mov r8, r2 -_0801806E: - adds r0, r7, 0 - bl sub_803FBFC - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 1 - adds r5, r0, r6 - adds r0, r5, 0x3 - cmp r5, r0 - bge _080180BA - adds r7, r0, 0 -_08018084: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _080180B4 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _080180B4 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - bne _080180BA -_080180B4: - adds r5, 0x1 - cmp r5, r7 - blt _08018084 -_080180BA: - movs r1, 0 - lsls r0, r6, 1 - adds r0, r6 - adds r0, 0x3 - cmp r5, r0 - bne _080180C8 - movs r1, 0x1 -_080180C8: - adds r0, r1, 0 - b _08018198 - .align 2, 0 -_080180CC: .4byte gEnemyParty -_080180D0: .4byte gPlayerParty -_080180D4: - adds r0, r3, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08018100 - movs r0, 0x1 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0x3 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, _080180FC @ =gEnemyParty - mov r8, r2 - b _08018118 - .align 2, 0 -_080180FC: .4byte gEnemyParty -_08018100: - movs r0, 0 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0x2 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _080181A8 @ =gPlayerParty - mov r8, r0 -_08018118: - mov r1, r10 - cmp r1, 0x6 - bne _08018128 - ldr r1, _080181AC @ =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrb r0, [r0] - mov r10, r0 -_08018128: - mov r2, r9 - cmp r2, 0x6 - bne _08018138 - ldr r1, _080181AC @ =gBattlePartyID - lsls r0, r6, 1 - adds r0, r1 - ldrb r0, [r0] - mov r9, r0 -_08018138: - movs r5, 0 -_0801813A: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0801818A - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _0801818A - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _0801818A - cmp r5, r10 - beq _0801818A - cmp r5, r9 - beq _0801818A - ldr r1, _080181B0 @ =0x02000000 - ldr r2, _080181B4 @ =0x00016068 - adds r0, r7, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r5, r0 - beq _0801818A - adds r0, r6, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r5, r0 - bne _08018190 -_0801818A: - adds r5, 0x1 - cmp r5, 0x5 - ble _0801813A -_08018190: - movs r0, 0 - cmp r5, 0x6 - bne _08018198 - movs r0, 0x1 -_08018198: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080181A8: .4byte gPlayerParty -_080181AC: .4byte gBattlePartyID -_080181B0: .4byte 0x02000000 -_080181B4: .4byte 0x00016068 - thumb_func_end sub_8018018 - - thumb_func_start castform_switch -castform_switch: @ 80181B8 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r1, _08018228 @ =gBattleMons - movs r0, 0x58 - muls r0, r6 - adds r4, r0, r1 - ldrh r1, [r4] - ldr r0, _0801822C @ =SPECIES_CASTFORM - cmp r1, r0 - bne _0801825C - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x3B - bne _0801825C - ldrh r0, [r4, 0x28] - cmp r0, 0 - beq _0801825C - str r5, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801820A - str r5, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08018230 -_0801820A: - adds r2, r4, 0 - adds r2, 0x21 - ldrb r0, [r2] - cmp r0, 0 - beq _08018230 - adds r1, r4, 0 - adds r1, 0x22 - ldrb r0, [r1] - cmp r0, 0 - beq _08018230 - strb r5, [r2] - strb r5, [r1] - movs r0, 0x1 - b _08018314 - .align 2, 0 -_08018228: .4byte gBattleMons -_0801822C: .4byte SPECIES_CASTFORM -_08018230: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0801825C - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08018260 -_0801825C: - movs r0, 0 - b _08018314 -_08018260: - ldr r1, _0801831C @ =gBattleWeather - ldrh r0, [r1] - movs r2, 0xE7 - ands r2, r0 - adds r4, r1, 0 - cmp r2, 0 - bne _0801828E - ldr r1, _08018320 @ =gBattleMons - movs r0, 0x58 - muls r0, r6 - adds r1, r0, r1 - adds r3, r1, 0 - adds r3, 0x21 - ldrb r0, [r3] - cmp r0, 0 - beq _0801828E - adds r1, 0x22 - ldrb r0, [r1] - cmp r0, 0 - beq _0801828E - strb r2, [r3] - strb r2, [r1] - movs r5, 0x1 -_0801828E: - ldrh r1, [r4] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _080182BA - ldr r1, _08018320 @ =gBattleMons - movs r0, 0x58 - muls r0, r6 - adds r1, r0, r1 - adds r2, r1, 0 - adds r2, 0x21 - ldrb r0, [r2] - cmp r0, 0xA - beq _080182BA - adds r1, 0x22 - ldrb r0, [r1] - cmp r0, 0xA - beq _080182BA - movs r0, 0xA - strb r0, [r2] - strb r0, [r1] - movs r5, 0x2 -_080182BA: - ldrh r1, [r4] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - beq _080182E6 - ldr r1, _08018320 @ =gBattleMons - movs r0, 0x58 - muls r0, r6 - adds r1, r0, r1 - adds r2, r1, 0 - adds r2, 0x21 - ldrb r0, [r2] - cmp r0, 0xB - beq _080182E6 - adds r1, 0x22 - ldrb r0, [r1] - cmp r0, 0xB - beq _080182E6 - movs r0, 0xB - strb r0, [r2] - strb r0, [r1] - movs r5, 0x3 -_080182E6: - ldrh r1, [r4] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08018312 - ldr r1, _08018320 @ =gBattleMons - movs r0, 0x58 - muls r0, r6 - adds r1, r0, r1 - adds r2, r1, 0 - adds r2, 0x21 - ldrb r0, [r2] - cmp r0, 0xF - beq _08018312 - adds r1, 0x22 - ldrb r0, [r1] - cmp r0, 0xF - beq _08018312 - movs r0, 0xF - strb r0, [r2] - strb r0, [r1] - movs r5, 0x4 -_08018312: - adds r0, r5, 0 -_08018314: - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0801831C: .4byte gBattleWeather -_08018320: .4byte gBattleMons - thumb_func_end castform_switch - - thumb_func_start AbilityBattleEffects -AbilityBattleEffects: @ 8018324 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r4, [sp, 0x48] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r6, r2, 24 - lsls r3, 24 - lsrs r3, 24 - mov r8, r3 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0 - mov r9, r0 - ldr r5, _08018380 @ =gBankAttacker - ldr r1, _08018384 @ =gNoOfAllBanks - ldrb r0, [r5] - ldrb r1, [r1] - cmp r0, r1 - bcc _08018360 - mov r1, r10 - strb r1, [r5] -_08018360: - ldrb r0, [r5] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08018390 - ldr r1, _08018388 @ =gBattlePartyID - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0801838C @ =gPlayerParty - b _080183A0 - .align 2, 0 -_08018380: .4byte gBankAttacker -_08018384: .4byte gNoOfAllBanks -_08018388: .4byte gBattlePartyID -_0801838C: .4byte gPlayerParty -_08018390: - ldr r1, _080183D0 @ =gBattlePartyID - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _080183D4 @ =gEnemyParty -_080183A0: - adds r7, r1, r0 - ldr r5, _080183D8 @ =gBankTarget - ldr r1, _080183DC @ =gNoOfAllBanks - ldrb r0, [r5] - ldrb r1, [r1] - cmp r0, r1 - bcc _080183B2 - mov r2, r10 - strb r2, [r5] -_080183B2: - ldrb r0, [r5] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080183E4 - ldr r1, _080183D0 @ =gBattlePartyID - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _080183E0 @ =gPlayerParty - b _080183F4 - .align 2, 0 -_080183D0: .4byte gBattlePartyID -_080183D4: .4byte gEnemyParty -_080183D8: .4byte gBankTarget -_080183DC: .4byte gNoOfAllBanks -_080183E0: .4byte gPlayerParty -_080183E4: - ldr r1, _08018444 @ =gBattlePartyID - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08018448 @ =gEnemyParty -_080183F4: - adds r5, r1, r0 - adds r0, r7, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x8] - adds r0, r7, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x10] - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - adds r0, r5, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x14] - ldr r0, _0801844C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08018436 - bl _08019F92 -_08018436: - mov r3, r8 - cmp r3, 0 - beq _08018454 - ldr r0, _08018450 @ =gLastUsedAbility - strb r3, [r0] - mov r8, r0 - b _0801846A - .align 2, 0 -_08018444: .4byte gBattlePartyID -_08018448: .4byte gEnemyParty -_0801844C: .4byte gBattleTypeFlags -_08018450: .4byte gLastUsedAbility -_08018454: - ldr r2, _08018474 @ =gLastUsedAbility - ldr r1, _08018478 @ =gBattleMons - movs r0, 0x58 - mov r5, r10 - muls r5, r0 - adds r0, r5, 0 - adds r0, r1 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r2] - mov r8, r2 -_0801846A: - cmp r4, 0 - beq _0801847C - adds r3, r4, 0 - b _08018480 - .align 2, 0 -_08018474: .4byte gLastUsedAbility -_08018478: .4byte gBattleMons -_0801847C: - ldr r0, _08018494 @ =gCurrentMove - ldrh r3, [r0] -_08018480: - ldr r1, _08018498 @ =0x02000000 - ldr r2, _0801849C @ =0x0001601c - adds r0, r1, r2 - ldrb r0, [r0] - adds r7, r1, 0 - cmp r0, 0 - beq _080184A0 - movs r4, 0x3F - ands r4, r0 - b _080184AC - .align 2, 0 -_08018494: .4byte gCurrentMove -_08018498: .4byte 0x02000000 -_0801849C: .4byte 0x0001601c -_080184A0: - ldr r1, _080184C0 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x2] -_080184AC: - ldr r5, [sp, 0x4] - cmp r5, 0x13 - bls _080184B6 - bl _08019F76 -_080184B6: - lsls r0, r5, 2 - ldr r1, _080184C4 @ =_080184C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080184C0: .4byte gBattleMoves -_080184C4: .4byte _080184C8 - .align 2, 0 -_080184C8: - .4byte _08018518 - .4byte _08018814 - .4byte _08018A40 - .4byte _08018AD8 - .4byte _08018CF0 - .4byte _08019448 - .4byte _080197B4 - .4byte _08019804 - .4byte _08019880 - .4byte _080198FC - .4byte _08019B1C - .4byte _08019940 - .4byte _08019B60 - .4byte _08019BBC - .4byte _08019C18 - .4byte _08019D18 - .4byte _08019D5C - .4byte _08019DB8 - .4byte _08019F44 - .4byte _08019CD4 -_08018518: - ldr r2, _0801854C @ =gBankAttacker - ldr r0, _08018550 @ =gNoOfAllBanks - ldrb r1, [r2] - adds r5, r0, 0 - ldrb r0, [r5] - cmp r1, r0 - bcc _0801852A - mov r1, r10 - strb r1, [r2] -_0801852A: - mov r2, r8 - ldrb r0, [r2] - cmp r0, 0x2D - bne _08018534 - b _080186B8 -_08018534: - cmp r0, 0x2D - bgt _08018564 - cmp r0, 0xD - bne _0801853E - b _080187DC -_0801853E: - cmp r0, 0xD - bgt _08018554 - cmp r0, 0x2 - bne _08018548 - b _08018680 -_08018548: - bl _08019F76 - .align 2, 0 -_0801854C: .4byte gBankAttacker -_08018550: .4byte gNoOfAllBanks -_08018554: - cmp r0, 0x16 - bne _0801855A - b _08018728 -_0801855A: - cmp r0, 0x24 - bne _08018560 - b _080187A0 -_08018560: - bl _08019F76 -_08018564: - cmp r0, 0x46 - bne _0801856A - b _080186F0 -_0801856A: - cmp r0, 0x46 - bgt _08018578 - cmp r0, 0x3B - bne _08018574 - b _0801875C -_08018574: - bl _08019F76 -_08018578: - cmp r0, 0x4D - bne _0801857E - b _080187DC -_0801857E: - cmp r0, 0xFF - beq _08018586 - bl _08019F76 -_08018586: - bl weather_get_current - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x3 - cmp r0, 0xA - bhi _0801864C - lsls r0, 2 - ldr r1, _080185A0 @ =_080185A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080185A0: .4byte _080185A4 - .align 2, 0 -_080185A4: - .4byte _080185D0 - .4byte _0801864C - .4byte _080185D0 - .4byte _0801864C - .4byte _0801864C - .4byte _080185F8 - .4byte _0801864C - .4byte _0801864C - .4byte _0801864C - .4byte _08018620 - .4byte _080185D0 -_080185D0: - ldr r2, _080185EC @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0801864C - movs r0, 0x5 - strh r0, [r2] - ldr r0, _080185F0 @ =0x02000000 - ldr r3, _080185F4 @ =0x000160a4 - adds r2, r0, r3 - movs r1, 0xA - b _08018638 - .align 2, 0 -_080185EC: .4byte gBattleWeather -_080185F0: .4byte 0x02000000 -_080185F4: .4byte 0x000160a4 -_080185F8: - ldr r3, _08018614 @ =gBattleWeather - ldrh r1, [r3] - movs r2, 0x18 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0801864C - strh r2, [r3] - ldr r0, _08018618 @ =0x02000000 - ldr r3, _0801861C @ =0x000160a4 - adds r2, r0, r3 - movs r1, 0xC - b _08018638 - .align 2, 0 -_08018614: .4byte gBattleWeather -_08018618: .4byte 0x02000000 -_0801861C: .4byte 0x000160a4 -_08018620: - ldr r3, _08018668 @ =gBattleWeather - ldrh r1, [r3] - movs r2, 0x60 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0801864C - strh r2, [r3] - ldr r0, _0801866C @ =0x02000000 - ldr r3, _08018670 @ =0x000160a4 - adds r2, r0, r3 - movs r1, 0xB -_08018638: - strb r1, [r2] - ldr r5, _08018674 @ =0x00016003 - adds r0, r5 - mov r1, r10 - strb r1, [r0] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801864C: - mov r2, r9 - cmp r2, 0 - bne _08018656 - bl _08019F92 -_08018656: - bl weather_get_current - ldr r1, _08018678 @ =gBattleCommunication - strb r0, [r1, 0x5] - ldr r0, _0801867C @ =gUnknown_081D901D - bl b_push_move_exec - bl _08019F76 - .align 2, 0 -_08018668: .4byte gBattleWeather -_0801866C: .4byte 0x02000000 -_08018670: .4byte 0x000160a4 -_08018674: .4byte 0x00016003 -_08018678: .4byte gBattleCommunication -_0801867C: .4byte gUnknown_081D901D -_08018680: - ldr r2, _080186A8 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08018690 - bl _08019F76 -_08018690: - movs r0, 0x5 - strh r0, [r2] - ldr r0, _080186AC @ =gUnknown_081D9704 - bl b_push_move_exec - ldr r0, _080186B0 @ =0x02000000 - ldr r3, _080186B4 @ =0x00016003 - adds r0, r3 - mov r5, r10 - strb r5, [r0] - bl _08019F22 - .align 2, 0 -_080186A8: .4byte gBattleWeather -_080186AC: .4byte gUnknown_081D9704 -_080186B0: .4byte 0x02000000 -_080186B4: .4byte 0x00016003 -_080186B8: - ldr r2, _080186E0 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080186C8 - bl _08019F76 -_080186C8: - movs r0, 0x18 - strh r0, [r2] - ldr r0, _080186E4 @ =gUnknown_081D9744 - bl b_push_move_exec - ldr r0, _080186E8 @ =0x02000000 - ldr r1, _080186EC @ =0x00016003 - adds r0, r1 - mov r2, r10 - strb r2, [r0] - bl _08019F22 - .align 2, 0 -_080186E0: .4byte gBattleWeather -_080186E4: .4byte gUnknown_081D9744 -_080186E8: .4byte 0x02000000 -_080186EC: .4byte 0x00016003 -_080186F0: - ldr r2, _08018718 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08018700 - bl _08019F76 -_08018700: - movs r0, 0x60 - strh r0, [r2] - ldr r0, _0801871C @ =gUnknown_081D97FE - bl b_push_move_exec - ldr r0, _08018720 @ =0x02000000 - ldr r3, _08018724 @ =0x00016003 - adds r0, r3 - mov r5, r10 - strb r5, [r0] - bl _08019F22 - .align 2, 0 -_08018718: .4byte gBattleWeather -_0801871C: .4byte gUnknown_081D97FE -_08018720: .4byte 0x02000000 -_08018724: .4byte 0x00016003 -_08018728: - ldr r0, _08018754 @ =gSpecialStatuses - mov r1, r10 - lsls r2, r1, 2 - adds r1, r2, r1 - lsls r1, 2 - adds r3, r1, r0 - ldrb r0, [r3] - lsls r0, 28 - cmp r0, 0 - bge _08018740 - bl _08019F76 -_08018740: - ldr r1, _08018758 @ =gStatuses3 - adds r1, r2, r1 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 12 - orrs r0, r2 - str r0, [r1] - ldrb r0, [r3] - movs r1, 0x8 - b _080187CA - .align 2, 0 -_08018754: .4byte gSpecialStatuses -_08018758: .4byte gStatuses3 -_0801875C: - mov r0, r10 - bl castform_switch - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - cmp r0, 0 - bne _08018770 - bl _08019F92 -_08018770: - ldr r0, _08018790 @ =gUnknown_081D977D - bl b_push_move_exec - ldr r0, _08018794 @ =0x02000000 - ldr r2, _08018798 @ =0x00016003 - adds r1, r0, r2 - mov r3, r10 - strb r3, [r1] - mov r1, r9 - subs r1, 0x1 - ldr r5, _0801879C @ =0x0001609b - adds r0, r5 - strb r1, [r0] - bl _08019F76 - .align 2, 0 -_08018790: .4byte gUnknown_081D977D -_08018794: .4byte 0x02000000 -_08018798: .4byte 0x00016003 -_0801879C: .4byte 0x0001609b -_080187A0: - ldr r0, _080187D4 @ =gSpecialStatuses - mov r1, r10 - lsls r2, r1, 2 - adds r1, r2, r1 - lsls r1, 2 - adds r3, r1, r0 - ldrb r0, [r3] - lsls r0, 27 - cmp r0, 0 - bge _080187B8 - bl _08019F76 -_080187B8: - ldr r1, _080187D8 @ =gStatuses3 - adds r1, r2, r1 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 13 - orrs r0, r2 - str r0, [r1] - ldrb r0, [r3] - movs r1, 0x10 -_080187CA: - orrs r0, r1 - strb r0, [r3] - bl _08019F76 - .align 2, 0 -_080187D4: .4byte gSpecialStatuses -_080187D8: .4byte gStatuses3 -_080187DC: - movs r6, 0 - ldrb r5, [r5] - cmp r6, r5 - bcc _080187E8 - bl _08019F76 -_080187E8: - adds r0, r6, 0 - bl castform_switch - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - cmp r0, 0 - beq _080187FC - bl _08019E14 -_080187FC: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _08018810 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - bcc _080187E8 - bl _08019F76 - .align 2, 0 -_08018810: .4byte gNoOfAllBanks -_08018814: - ldr r2, _08018844 @ =gBattleMons - movs r0, 0x58 - mov r1, r10 - muls r1, r0 - adds r4, r1, r2 - ldrh r0, [r4, 0x28] - cmp r0, 0 - bne _08018828 - bl _08019F76 -_08018828: - ldr r0, _08018848 @ =gBankAttacker - mov r3, r10 - strb r3, [r0] - mov r3, r8 - ldrb r5, [r3] - cmp r5, 0x2C - beq _0801885A - cmp r5, 0x2C - bgt _0801884C - cmp r5, 0x3 - bne _08018840 - b _080189B8 -_08018840: - bl _08019F76 - .align 2, 0 -_08018844: .4byte gBattleMons -_08018848: .4byte gBankAttacker -_0801884C: - cmp r5, 0x36 - bne _08018852 - b _08018A18 -_08018852: - cmp r5, 0x3D - beq _080188DC - bl _08019F76 -_0801885A: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08018876 - bl _08019F76 -_08018876: - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0801888E - bl _08019F76 -_0801888E: - ldr r0, _080188D0 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0801889E - bl _08019F76 -_0801889E: - ldrh r0, [r4, 0x2C] - ldrh r1, [r4, 0x28] - cmp r0, r1 - bhi _080188AA - bl _08019F76 -_080188AA: - mov r2, r8 - strb r5, [r2] - ldr r0, _080188D4 @ =gUnknown_081D9730 - bl b_push_move_exec - ldr r1, _080188D8 @ =gBattleMoveDamage - ldrh r0, [r4, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _080188C4 - movs r0, 0x1 - str r0, [r1] -_080188C4: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - bl _08019F22 - .align 2, 0 -_080188D0: .4byte gBattleWeather -_080188D4: .4byte gUnknown_081D9730 -_080188D8: .4byte gBattleMoveDamage -_080188DC: - adds r0, r2, 0 - adds r0, 0x4C - adds r5, r1, r0 - ldrb r0, [r5] - cmp r0, 0 - bne _080188EC - bl _08019F76 -_080188EC: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _08018906 - bl _08019F76 -_08018906: - ldr r0, [r5] - movs r1, 0x88 - ands r0, r1 - cmp r0, 0 - beq _08018918 - ldr r0, _08018990 @ =gBattleTextBuff1 - ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn - bl StringCopy -_08018918: - ldr r0, [r5] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0801892A - ldr r0, _08018990 @ =gBattleTextBuff1 - ldr r1, _08018998 @ =gStatusConditionString_SleepJpn - bl StringCopy -_0801892A: - ldr r0, [r5] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0801893C - ldr r0, _08018990 @ =gBattleTextBuff1 - ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn - bl StringCopy -_0801893C: - ldr r0, [r5] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0801894E - ldr r0, _08018990 @ =gBattleTextBuff1 - ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn - bl StringCopy -_0801894E: - ldr r0, [r5] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08018960 - ldr r0, _08018990 @ =gBattleTextBuff1 - ldr r1, _080189A4 @ =gStatusConditionString_IceJpn - bl StringCopy -_08018960: - str r4, [r5] - ldr r0, _080189A8 @ =0x02000000 - ldr r4, _080189AC @ =gActiveBank - mov r3, r10 - strb r3, [r4] - ldr r1, _080189B0 @ =0x00016003 - adds r0, r1 - strb r3, [r0] - ldr r0, _080189B4 @ =gUnknown_081D9758 - bl b_push_move_exec - str r5, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - bl _08019F22 - .align 2, 0 -_08018990: .4byte gBattleTextBuff1 -_08018994: .4byte gStatusConditionString_PoisonJpn -_08018998: .4byte gStatusConditionString_SleepJpn -_0801899C: .4byte gStatusConditionString_ParalysisJpn -_080189A0: .4byte gStatusConditionString_BurnJpn -_080189A4: .4byte gStatusConditionString_IceJpn -_080189A8: .4byte 0x02000000 -_080189AC: .4byte gActiveBank -_080189B0: .4byte 0x00016003 -_080189B4: .4byte gUnknown_081D9758 -_080189B8: - ldrb r2, [r4, 0x1B] - movs r0, 0x1B - ldrsb r0, [r4, r0] - cmp r0, 0xB - ble _080189C6 - bl _08019F76 -_080189C6: - ldr r0, _08018A04 @ =gDisableStructs - mov r3, r10 - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x16] - cmp r0, 0x2 - bne _080189DC - bl _08019F76 -_080189DC: - adds r0, r2, 0x1 - movs r2, 0 - strb r0, [r4, 0x1B] - ldr r5, _08018A08 @ =0x000160a4 - adds r1, r7, r5 - movs r0, 0x11 - strb r0, [r1] - ldr r1, _08018A0C @ =0x000160a5 - adds r0, r7, r1 - strb r2, [r0] - ldr r0, _08018A10 @ =gUnknown_081D9718 - bl b_push_move_exec - ldr r2, _08018A14 @ =0x00016003 - adds r0, r7, r2 - mov r3, r10 - strb r3, [r0] - bl _08019F22 - .align 2, 0 -_08018A04: .4byte gDisableStructs -_08018A08: .4byte 0x000160a4 -_08018A0C: .4byte 0x000160a5 -_08018A10: .4byte gUnknown_081D9718 -_08018A14: .4byte 0x00016003 -_08018A18: - ldr r2, _08018A3C @ =gDisableStructs - ldrb r0, [r0] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r3, [r1, 0x18] - lsls r0, r3, 31 - lsrs r0, 31 - movs r2, 0x1 - eors r2, r0 - movs r0, 0x2 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x18] - bl _08019F76 - .align 2, 0 -_08018A3C: .4byte gDisableStructs -_08018A40: - mov r5, r8 - ldrb r0, [r5] - cmp r0, 0x2B - beq _08018A4C - bl _08019F76 -_08018A4C: - movs r4, 0 - ldr r0, _08018ABC @ =gUnknown_081FA724 - ldrh r2, [r0] - ldr r5, _08018AC0 @ =0x0000ffff - adds r1, r0, 0 - cmp r2, r5 - bne _08018A5E - bl _08019F76 -_08018A5E: - cmp r2, r3 - beq _08018A76 - adds r2, r1, 0 -_08018A64: - adds r2, 0x2 - adds r4, 0x1 - ldrh r0, [r2] - cmp r0, r5 - bne _08018A72 - bl _08019F76 -_08018A72: - cmp r0, r3 - bne _08018A64 -_08018A76: - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _08018AC0 @ =0x0000ffff - cmp r1, r0 - bne _08018A86 - bl _08019F76 -_08018A86: - ldr r1, _08018AC4 @ =gBattleMons - ldr r0, _08018AC8 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - beq _08018AAC - ldr r0, _08018ACC @ =gHitMarker - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 4 - orrs r1, r2 - str r1, [r0] -_08018AAC: - ldr r1, _08018AD0 @ =gBattlescriptCurrInstr - ldr r0, _08018AD4 @ =gUnknown_081D98F3 - str r0, [r1] - movs r0, 0x1 - mov r9, r0 - bl _08019F7C - .align 2, 0 -_08018ABC: .4byte gUnknown_081FA724 -_08018AC0: .4byte 0x0000ffff -_08018AC4: .4byte gBattleMons -_08018AC8: .4byte gBankAttacker -_08018ACC: .4byte gHitMarker -_08018AD0: .4byte gBattlescriptCurrInstr -_08018AD4: .4byte gUnknown_081D98F3 -_08018AD8: - cmp r3, 0 - bne _08018AE0 - bl _08019F76 -_08018AE0: - mov r1, r8 - ldrb r0, [r1] - cmp r0, 0xB - beq _08018B50 - cmp r0, 0xB - bgt _08018AF2 - cmp r0, 0xA - beq _08018AF8 - b _08018C6A -_08018AF2: - cmp r0, 0x12 - beq _08018BA8 - b _08018C6A -_08018AF8: - cmp r4, 0xD - beq _08018AFE - b _08018C6A -_08018AFE: - ldr r0, _08018B28 @ =gBattleMoves - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _08018B10 - b _08018C6A -_08018B10: - ldr r1, _08018B2C @ =gProtectStructs - ldr r0, _08018B30 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] - lsls r0, 28 - cmp r0, 0 - bge _08018B3C - ldr r1, _08018B34 @ =gBattlescriptCurrInstr - ldr r0, _08018B38 @ =gUnknown_081D9843 - b _08018B40 - .align 2, 0 -_08018B28: .4byte gBattleMoves -_08018B2C: .4byte gProtectStructs -_08018B30: .4byte gBankAttacker -_08018B34: .4byte gBattlescriptCurrInstr -_08018B38: .4byte gUnknown_081D9843 -_08018B3C: - ldr r1, _08018B48 @ =gBattlescriptCurrInstr - ldr r0, _08018B4C @ =gUnknown_081D9842 -_08018B40: - str r0, [r1] - movs r2, 0x1 - b _08018C68 - .align 2, 0 -_08018B48: .4byte gBattlescriptCurrInstr -_08018B4C: .4byte gUnknown_081D9842 -_08018B50: - cmp r4, 0xB - beq _08018B56 - b _08018C6A -_08018B56: - ldr r0, _08018B80 @ =gBattleMoves - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _08018B68 - b _08018C6A -_08018B68: - ldr r1, _08018B84 @ =gProtectStructs - ldr r0, _08018B88 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] - lsls r0, 28 - cmp r0, 0 - bge _08018B94 - ldr r1, _08018B8C @ =gBattlescriptCurrInstr - ldr r0, _08018B90 @ =gUnknown_081D9843 - b _08018B98 - .align 2, 0 -_08018B80: .4byte gBattleMoves -_08018B84: .4byte gProtectStructs -_08018B88: .4byte gBankAttacker -_08018B8C: .4byte gBattlescriptCurrInstr -_08018B90: .4byte gUnknown_081D9843 -_08018B94: - ldr r1, _08018BA0 @ =gBattlescriptCurrInstr - ldr r0, _08018BA4 @ =gUnknown_081D9842 -_08018B98: - str r0, [r1] - movs r3, 0x1 - mov r9, r3 - b _08018C6A - .align 2, 0 -_08018BA0: .4byte gBattlescriptCurrInstr -_08018BA4: .4byte gUnknown_081D9842 -_08018BA8: - cmp r4, 0xA - bne _08018C6A - ldr r1, _08018BF4 @ =gBattleMons - movs r0, 0x58 - mov r5, r10 - muls r5, r0 - adds r0, r5, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - bne _08018C6A - ldr r2, _08018BF8 @ =0x02017100 - mov r0, r10 - lsls r1, r0, 2 - adds r0, r1, r2 - ldr r3, [r0] - movs r4, 0x1 - ands r3, r4 - adds r5, r1, 0 - cmp r3, 0 - bne _08018C30 - ldr r0, _08018BFC @ =gBattleCommunication - strb r3, [r0, 0x5] - ldr r1, _08018C00 @ =gProtectStructs - ldr r0, _08018C04 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] - lsls r0, 28 - cmp r0, 0 - bge _08018C10 - ldr r1, _08018C08 @ =gBattlescriptCurrInstr - ldr r0, _08018C0C @ =gUnknown_081D987C - b _08018C14 - .align 2, 0 -_08018BF4: .4byte gBattleMons -_08018BF8: .4byte 0x02017100 -_08018BFC: .4byte gBattleCommunication -_08018C00: .4byte gProtectStructs -_08018C04: .4byte gBankAttacker -_08018C08: .4byte gBattlescriptCurrInstr -_08018C0C: .4byte gUnknown_081D987C -_08018C10: - ldr r1, _08018C28 @ =gBattlescriptCurrInstr - ldr r0, _08018C2C @ =gUnknown_081D987B -_08018C14: - str r0, [r1] - adds r0, r5, r2 - ldr r1, [r0] - movs r2, 0x1 - orrs r1, r2 - str r1, [r0] - movs r1, 0x2 - mov r9, r1 - b _08018C6A - .align 2, 0 -_08018C28: .4byte gBattlescriptCurrInstr -_08018C2C: .4byte gUnknown_081D987B -_08018C30: - ldr r0, _08018C4C @ =gBattleCommunication - strb r4, [r0, 0x5] - ldr r1, _08018C50 @ =gProtectStructs - ldr r0, _08018C54 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] - lsls r0, 28 - cmp r0, 0 - bge _08018C60 - ldr r1, _08018C58 @ =gBattlescriptCurrInstr - ldr r0, _08018C5C @ =gUnknown_081D987C - b _08018C64 - .align 2, 0 -_08018C4C: .4byte gBattleCommunication -_08018C50: .4byte gProtectStructs -_08018C54: .4byte gBankAttacker -_08018C58: .4byte gBattlescriptCurrInstr -_08018C5C: .4byte gUnknown_081D987C -_08018C60: - ldr r1, _08018CA4 @ =gBattlescriptCurrInstr - ldr r0, _08018CA8 @ =gUnknown_081D987B -_08018C64: - str r0, [r1] - movs r2, 0x2 -_08018C68: - mov r9, r2 -_08018C6A: - mov r3, r9 - cmp r3, 0x1 - beq _08018C74 - bl _08019F76 -_08018C74: - ldr r1, _08018CAC @ =gBattleMons - movs r0, 0x58 - mov r5, r10 - muls r5, r0 - adds r0, r5, 0 - adds r1, r0, r1 - ldrh r0, [r1, 0x2C] - ldrh r2, [r1, 0x28] - cmp r0, r2 - bne _08018CD0 - ldr r1, _08018CB0 @ =gProtectStructs - ldr r0, _08018CB4 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] - lsls r0, 28 - cmp r0, 0 - bge _08018CBC - ldr r1, _08018CA4 @ =gBattlescriptCurrInstr - ldr r0, _08018CB8 @ =gUnknown_081D9866 - str r0, [r1] - bl _08019F76 - .align 2, 0 -_08018CA4: .4byte gBattlescriptCurrInstr -_08018CA8: .4byte gUnknown_081D987B -_08018CAC: .4byte gBattleMons -_08018CB0: .4byte gProtectStructs -_08018CB4: .4byte gBankAttacker -_08018CB8: .4byte gUnknown_081D9866 -_08018CBC: - ldr r1, _08018CC8 @ =gBattlescriptCurrInstr - ldr r0, _08018CCC @ =gUnknown_081D9865 - str r0, [r1] - bl _08019F76 - .align 2, 0 -_08018CC8: .4byte gBattlescriptCurrInstr -_08018CCC: .4byte gUnknown_081D9865 -_08018CD0: - ldr r2, _08018CEC @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 2 - str r0, [r2] - cmp r0, 0 - bne _08018CE0 - mov r3, r9 - str r3, [r2] -_08018CE0: - ldr r0, [r2] - negs r0, r0 - str r0, [r2] - bl _08019F76 - .align 2, 0 -_08018CEC: .4byte gBattleMoveDamage -_08018CF0: - mov r5, r8 - ldrb r0, [r5] - subs r0, 0x9 - cmp r0, 0x2F - bls _08018CFE - bl _08019F76 -_08018CFE: - lsls r0, 2 - ldr r1, _08018D08 @ =_08018D0C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08018D08: .4byte _08018D0C - .align 2, 0 -_08018D0C: - .4byte _08019128 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08018DCC - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08018E94 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08018F54 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _0801904C - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019204 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _08019F76 - .4byte _080192E0 -_08018DCC: - ldr r0, _08018E74 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08018DDC - bl _08019F76 -_08018DDC: - cmp r3, 0xA5 - bne _08018DE4 - bl _08019F76 -_08018DE4: - ldr r0, _08018E78 @ =gBattleMoves - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _08018DF8 - bl _08019F76 -_08018DF8: - ldr r2, _08018E7C @ =gSpecialStatuses - ldr r0, _08018E80 @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08018E20 - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08018E20 - bl _08019F76 -_08018E20: - ldr r1, _08018E84 @ =gBattleMons - movs r0, 0x58 - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - adds r1, r0, r1 - adds r3, r1, 0 - adds r3, 0x21 - ldrb r0, [r3] - cmp r0, r4 - bne _08018E3A - bl _08019F76 -_08018E3A: - adds r2, r1, 0 - adds r2, 0x22 - ldrb r0, [r2] - cmp r0, r4 - bne _08018E48 - bl _08019F76 -_08018E48: - ldrh r0, [r1, 0x28] - cmp r0, 0 - bne _08018E52 - bl _08019F76 -_08018E52: - strb r4, [r3] - strb r4, [r2] - ldr r1, _08018E88 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r4, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - bl b_movescr_stack_push_cursor - ldr r1, _08018E8C @ =gBattlescriptCurrInstr - ldr r0, _08018E90 @ =gUnknown_081D9921 - str r0, [r1] - bl _08019F22 - .align 2, 0 -_08018E74: .4byte gBattleMoveFlags -_08018E78: .4byte gBattleMoves -_08018E7C: .4byte gSpecialStatuses -_08018E80: .4byte gBankTarget -_08018E84: .4byte gBattleMons -_08018E88: .4byte gBattleTextBuff1 -_08018E8C: .4byte gBattlescriptCurrInstr -_08018E90: .4byte gUnknown_081D9921 -_08018E94: - ldr r0, _08018F2C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08018EA4 - bl _08019F76 -_08018EA4: - ldr r1, _08018F30 @ =gBattleMons - ldr r0, _08018F34 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r4, r0, r1 - ldrh r0, [r4, 0x28] - cmp r0, 0 - bne _08018EBA - bl _08019F76 -_08018EBA: - ldr r0, _08018F38 @ =gProtectStructs - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - lsls r0, 31 - cmp r0, 0 - beq _08018ECC - bl _08019F76 -_08018ECC: - ldr r2, _08018F3C @ =gSpecialStatuses - ldr r0, _08018F40 @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08018EF4 - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08018EF4 - bl _08019F76 -_08018EF4: - ldr r1, _08018F44 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _08018F0E - bl _08019F76 -_08018F0E: - ldr r1, _08018F48 @ =gBattleMoveDamage - ldrh r0, [r4, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08018F1C - str r2, [r1] -_08018F1C: - bl b_movescr_stack_push_cursor - ldr r1, _08018F4C @ =gBattlescriptCurrInstr - ldr r0, _08018F50 @ =gUnknown_081D9928 - str r0, [r1] - bl _08019F22 - .align 2, 0 -_08018F2C: .4byte gBattleMoveFlags -_08018F30: .4byte gBattleMons -_08018F34: .4byte gBankAttacker -_08018F38: .4byte gProtectStructs -_08018F3C: .4byte gSpecialStatuses -_08018F40: .4byte gBankTarget -_08018F44: .4byte gBattleMoves -_08018F48: .4byte gBattleMoveDamage -_08018F4C: .4byte gBattlescriptCurrInstr -_08018F50: .4byte gUnknown_081D9928 -_08018F54: - ldr r0, _08019020 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08018F64 - bl _08019F76 -_08018F64: - ldr r1, _08019024 @ =gBattleMons - ldr r0, _08019028 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08018F7A - bl _08019F76 -_08018F7A: - ldr r0, _0801902C @ =gProtectStructs - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - lsls r0, 31 - cmp r0, 0 - beq _08018F8C - bl _08019F76 -_08018F8C: - ldr r2, _08019030 @ =gSpecialStatuses - ldr r0, _08019034 @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08018FB4 - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08018FB4 - bl _08019F76 -_08018FB4: - ldr r1, _08019038 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08018FCC - bl _08019F76 -_08018FCC: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - beq _08018FE4 - bl _08019F76 -_08018FE4: - ldr r5, _0801903C @ =gBattleCommunication - movs r4, 0x3 -_08018FE8: - bl Random - ands r0, r4 - strb r0, [r5, 0x3] - cmp r0, 0 - beq _08018FE8 - ldr r1, _0801903C @ =gBattleCommunication - ldrb r0, [r1, 0x3] - cmp r0, 0x3 - bne _08019000 - adds r0, 0x2 - strb r0, [r1, 0x3] -_08019000: - ldrb r0, [r1, 0x3] - adds r0, 0x40 - strb r0, [r1, 0x3] - bl b_movescr_stack_push_cursor - ldr r1, _08019040 @ =gBattlescriptCurrInstr - ldr r0, _08019044 @ =gUnknown_081D9950 - str r0, [r1] - ldr r2, _08019048 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 6 - orrs r0, r1 - str r0, [r2] - bl _08019F22 - .align 2, 0 -_08019020: .4byte gBattleMoveFlags -_08019024: .4byte gBattleMons -_08019028: .4byte gBankAttacker -_0801902C: .4byte gProtectStructs -_08019030: .4byte gSpecialStatuses -_08019034: .4byte gBankTarget -_08019038: .4byte gBattleMoves -_0801903C: .4byte gBattleCommunication -_08019040: .4byte gBattlescriptCurrInstr -_08019044: .4byte gUnknown_081D9950 -_08019048: .4byte gHitMarker -_0801904C: - ldr r0, _080190FC @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0801905C - bl _08019F76 -_0801905C: - ldr r1, _08019100 @ =gBattleMons - ldr r0, _08019104 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08019072 - bl _08019F76 -_08019072: - ldr r0, _08019108 @ =gProtectStructs - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - lsls r0, 31 - cmp r0, 0 - beq _08019084 - bl _08019F76 -_08019084: - ldr r2, _0801910C @ =gSpecialStatuses - ldr r0, _08019110 @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _080190AC - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _080190AC - bl _08019F76 -_080190AC: - ldr r1, _08019114 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080190C4 - bl _08019F76 -_080190C4: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - beq _080190DC - bl _08019F76 -_080190DC: - ldr r1, _08019118 @ =gBattleCommunication - movs r0, 0x42 - strb r0, [r1, 0x3] - bl b_movescr_stack_push_cursor - ldr r1, _0801911C @ =gBattlescriptCurrInstr - ldr r0, _08019120 @ =gUnknown_081D9950 - str r0, [r1] - ldr r2, _08019124 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 6 - orrs r0, r1 - str r0, [r2] - bl _08019F22 - .align 2, 0 -_080190FC: .4byte gBattleMoveFlags -_08019100: .4byte gBattleMons -_08019104: .4byte gBankAttacker -_08019108: .4byte gProtectStructs -_0801910C: .4byte gSpecialStatuses -_08019110: .4byte gBankTarget -_08019114: .4byte gBattleMoves -_08019118: .4byte gBattleCommunication -_0801911C: .4byte gBattlescriptCurrInstr -_08019120: .4byte gUnknown_081D9950 -_08019124: .4byte gHitMarker -_08019128: - ldr r0, _080191D8 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08019138 - bl _08019F76 -_08019138: - ldr r1, _080191DC @ =gBattleMons - ldr r0, _080191E0 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0801914E - bl _08019F76 -_0801914E: - ldr r0, _080191E4 @ =gProtectStructs - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - lsls r0, 31 - cmp r0, 0 - beq _08019160 - bl _08019F76 -_08019160: - ldr r2, _080191E8 @ =gSpecialStatuses - ldr r0, _080191EC @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08019188 - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08019188 - bl _08019F76 -_08019188: - ldr r1, _080191F0 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080191A0 - bl _08019F76 -_080191A0: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - beq _080191B8 - bl _08019F76 -_080191B8: - ldr r1, _080191F4 @ =gBattleCommunication - movs r0, 0x45 - strb r0, [r1, 0x3] - bl b_movescr_stack_push_cursor - ldr r1, _080191F8 @ =gBattlescriptCurrInstr - ldr r0, _080191FC @ =gUnknown_081D9950 - str r0, [r1] - ldr r2, _08019200 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 6 - orrs r0, r1 - str r0, [r2] - bl _08019F22 - .align 2, 0 -_080191D8: .4byte gBattleMoveFlags -_080191DC: .4byte gBattleMons -_080191E0: .4byte gBankAttacker -_080191E4: .4byte gProtectStructs -_080191E8: .4byte gSpecialStatuses -_080191EC: .4byte gBankTarget -_080191F0: .4byte gBattleMoves -_080191F4: .4byte gBattleCommunication -_080191F8: .4byte gBattlescriptCurrInstr -_080191FC: .4byte gUnknown_081D9950 -_08019200: .4byte gHitMarker -_08019204: - ldr r0, _080192B4 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08019214 - bl _08019F76 -_08019214: - ldr r1, _080192B8 @ =gBattleMons - ldr r0, _080192BC @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0801922A - bl _08019F76 -_0801922A: - ldr r0, _080192C0 @ =gProtectStructs - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - lsls r0, 31 - cmp r0, 0 - beq _0801923C - bl _08019F76 -_0801923C: - ldr r1, _080192C4 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08019254 - bl _08019F76 -_08019254: - ldr r2, _080192C8 @ =gSpecialStatuses - ldr r0, _080192CC @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _0801927C - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _0801927C - bl _08019F76 -_0801927C: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - beq _08019294 - bl _08019F76 -_08019294: - ldr r1, _080192D0 @ =gBattleCommunication - movs r0, 0x43 - strb r0, [r1, 0x3] - bl b_movescr_stack_push_cursor - ldr r1, _080192D4 @ =gBattlescriptCurrInstr - ldr r0, _080192D8 @ =gUnknown_081D9950 - str r0, [r1] - ldr r2, _080192DC @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 6 - orrs r0, r1 - str r0, [r2] - bl _08019F22 - .align 2, 0 -_080192B4: .4byte gBattleMoveFlags -_080192B8: .4byte gBattleMons -_080192BC: .4byte gBankAttacker -_080192C0: .4byte gProtectStructs -_080192C4: .4byte gBattleMoves -_080192C8: .4byte gSpecialStatuses -_080192CC: .4byte gBankTarget -_080192D0: .4byte gBattleCommunication -_080192D4: .4byte gBattlescriptCurrInstr -_080192D8: .4byte gUnknown_081D9950 -_080192DC: .4byte gHitMarker -_080192E0: - ldr r0, _08019420 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _080192F0 - bl _08019F76 -_080192F0: - ldr r5, _08019424 @ =gBattleMons - ldr r7, _08019428 @ =gBankAttacker - ldrb r1, [r7] - movs r6, 0x58 - adds r0, r1, 0 - muls r0, r6 - adds r0, r5 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08019308 - bl _08019F76 -_08019308: - ldr r0, _0801942C @ =gProtectStructs - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - lsls r0, 31 - cmp r0, 0 - beq _0801931A - bl _08019F76 -_0801931A: - ldr r1, _08019430 @ =gBattleMoves - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08019332 - bl _08019F76 -_08019332: - ldr r3, _08019434 @ =gSpecialStatuses - ldr r0, _08019438 @ =gBankTarget - mov r8, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r2, r0, 2 - adds r0, r3, 0 - adds r0, 0x8 - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - bne _0801935C - adds r0, r3, 0 - adds r0, 0xC - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - bne _0801935C - bl _08019F76 -_0801935C: - adds r0, r1, 0 - muls r0, r6 - adds r0, r5 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0801936C - bl _08019F76 -_0801936C: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - beq _08019384 - bl _08019F76 -_08019384: - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0xC - bne _08019396 - bl _08019F76 -_08019396: - ldr r0, [sp, 0x8] - ldr r1, [sp, 0x10] - bl GetGenderFromSpeciesAndPersonality - adds r4, r0, 0 - ldr r0, [sp, 0xC] - ldr r1, [sp, 0x14] - bl GetGenderFromSpeciesAndPersonality - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _080193B4 - bl _08019F76 -_080193B4: - ldrb r0, [r7] - muls r0, r6 - adds r4, r5, 0 - adds r4, 0x50 - adds r0, r4 - ldr r0, [r0] - movs r1, 0xF0 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - beq _080193CE - bl _08019F76 -_080193CE: - ldr r0, [sp, 0x8] - ldr r1, [sp, 0x10] - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _080193E2 - bl _08019F76 -_080193E2: - ldr r0, [sp, 0xC] - ldr r1, [sp, 0x14] - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _080193F6 - bl _08019F76 -_080193F6: - ldrb r0, [r7] - adds r2, r0, 0 - muls r2, r6 - adds r2, r4 - ldr r1, _0801943C @ =gBitTable - mov r3, r8 - ldrb r0, [r3] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 16 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, _08019440 @ =gBattlescriptCurrInstr - ldr r0, _08019444 @ =gUnknown_081D9943 - str r0, [r1] - bl _08019F22 - .align 2, 0 -_08019420: .4byte gBattleMoveFlags -_08019424: .4byte gBattleMons -_08019428: .4byte gBankAttacker -_0801942C: .4byte gProtectStructs -_08019430: .4byte gBattleMoves -_08019434: .4byte gSpecialStatuses -_08019438: .4byte gBankTarget -_0801943C: .4byte gBitTable -_08019440: .4byte gBattlescriptCurrInstr -_08019444: .4byte gUnknown_081D9943 -_08019448: - movs r5, 0 - mov r10, r5 - ldr r0, _0801947C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r10, r0 - bcc _08019458 - bl _08019F76 -_08019458: - ldr r1, _08019480 @ =gBattleMons - movs r0, 0x58 - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - adds r0, r1 - adds r0, 0x20 - ldrb r0, [r0] - subs r0, 0x7 - adds r2, r1, 0 - cmp r0, 0x41 - bls _08019472 - b _080196D6 -_08019472: - lsls r0, 2 - ldr r1, _08019484 @ =_08019488 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0801947C: .4byte gNoOfAllBanks -_08019480: .4byte gBattleMons -_08019484: .4byte _08019488 - .align 2, 0 -_08019488: - .4byte _080195EC - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196B0 - .4byte _080196D6 - .4byte _080196D6 - .4byte _08019614 - .4byte _080196D6 - .4byte _08019590 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080195BC - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _08019680 - .4byte _08019650 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _080196D6 - .4byte _08019614 -_08019590: - movs r0, 0x58 - mov r3, r10 - muls r3, r0 - adds r0, r3, 0 - adds r1, r2, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - ldr r1, _080195B0 @ =0x00000f88 - ands r0, r1 - cmp r0, 0 - bne _080195AA - b _080196D6 -_080195AA: - ldr r0, _080195B4 @ =gBattleTextBuff1 - ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn - b _0801969C - .align 2, 0 -_080195B0: .4byte 0x00000f88 -_080195B4: .4byte gBattleTextBuff1 -_080195B8: .4byte gStatusConditionString_PoisonJpn -_080195BC: - movs r0, 0x58 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _080195D6 - b _080196D6 -_080195D6: - ldr r0, _080195E4 @ =gBattleTextBuff1 - ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn - bl StringCopy - movs r2, 0x2 - mov r9, r2 - b _080196DC - .align 2, 0 -_080195E4: .4byte gBattleTextBuff1 -_080195E8: .4byte gStatusConditionString_ConfusionJpn -_080195EC: - movs r0, 0x58 - mov r3, r10 - muls r3, r0 - adds r0, r3, 0 - adds r1, r2, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080196D6 - ldr r0, _0801960C @ =gBattleTextBuff1 - ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn - b _0801969C - .align 2, 0 -_0801960C: .4byte gBattleTextBuff1 -_08019610: .4byte gStatusConditionString_ParalysisJpn -_08019614: - movs r0, 0x58 - mov r3, r10 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _080196D6 - adds r2, 0x50 - adds r2, r3, r2 - ldr r0, [r2] - ldr r1, _08019644 @ =0xf7ffffff - ands r0, r1 - str r0, [r2] - ldr r0, _08019648 @ =gBattleTextBuff1 - ldr r1, _0801964C @ =gStatusConditionString_SleepJpn - bl StringCopy - movs r0, 0x1 - mov r9, r0 - b _080196DC - .align 2, 0 -_08019644: .4byte 0xf7ffffff -_08019648: .4byte gBattleTextBuff1 -_0801964C: .4byte gStatusConditionString_SleepJpn -_08019650: - movs r0, 0x58 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - adds r1, r2, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080196D6 - ldr r0, _08019678 @ =gBattleTextBuff1 - ldr r1, _0801967C @ =gStatusConditionString_BurnJpn - bl StringCopy - movs r2, 0x1 - mov r9, r2 - b _080196DC - .align 2, 0 -_08019678: .4byte gBattleTextBuff1 -_0801967C: .4byte gStatusConditionString_BurnJpn -_08019680: - movs r0, 0x58 - mov r3, r10 - muls r3, r0 - adds r0, r3, 0 - adds r1, r2, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080196D6 - ldr r0, _080196A8 @ =gBattleTextBuff1 - ldr r1, _080196AC @ =gStatusConditionString_IceJpn -_0801969C: - bl StringCopy - movs r5, 0x1 - mov r9, r5 - b _080196DC - .align 2, 0 -_080196A8: .4byte gBattleTextBuff1 -_080196AC: .4byte gStatusConditionString_IceJpn -_080196B0: - movs r0, 0x58 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0xF0 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - beq _080196D6 - ldr r0, _080196EC @ =gBattleTextBuff1 - ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn - bl StringCopy - movs r2, 0x3 - mov r9, r2 -_080196D6: - mov r3, r9 - cmp r3, 0 - beq _08019798 -_080196DC: - mov r5, r9 - cmp r5, 0x2 - beq _08019710 - cmp r5, 0x2 - bgt _080196F4 - cmp r5, 0x1 - beq _080196FC - b _0801973C - .align 2, 0 -_080196EC: .4byte gBattleTextBuff1 -_080196F0: .4byte gStatusConditionString_LoveJpn -_080196F4: - mov r0, r9 - cmp r0, 0x3 - beq _08019728 - b _0801973C -_080196FC: - ldr r1, _0801970C @ =gBattleMons - movs r0, 0x58 - mov r2, r10 - muls r2, r0 - adds r1, 0x4C - adds r2, r1 - movs r0, 0 - b _0801973A - .align 2, 0 -_0801970C: .4byte gBattleMons -_08019710: - ldr r1, _08019724 @ =gBattleMons - movs r0, 0x58 - mov r2, r10 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x8 - negs r1, r1 - b _08019738 - .align 2, 0 -_08019724: .4byte gBattleMons -_08019728: - ldr r1, _08019778 @ =gBattleMons - movs r0, 0x58 - mov r2, r10 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - ldr r1, _0801977C @ =0xfff0ffff -_08019738: - ands r0, r1 -_0801973A: - str r0, [r2] -_0801973C: - bl b_movescr_stack_push_cursor - ldr r1, _08019780 @ =gBattlescriptCurrInstr - ldr r0, _08019784 @ =gUnknown_081D9956 - str r0, [r1] - ldr r0, _08019788 @ =0x02000000 - ldr r1, _0801978C @ =0x00016003 - adds r0, r1 - mov r2, r10 - strb r2, [r0] - ldr r4, _08019790 @ =gActiveBank - strb r2, [r4] - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - ldr r1, _08019794 @ =gUnknown_02024ACC - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - bl _08019F92 - .align 2, 0 -_08019778: .4byte gBattleMons -_0801977C: .4byte 0xfff0ffff -_08019780: .4byte gBattlescriptCurrInstr -_08019784: .4byte gUnknown_081D9956 -_08019788: .4byte 0x02000000 -_0801978C: .4byte 0x00016003 -_08019790: .4byte gActiveBank -_08019794: .4byte gUnknown_02024ACC -_08019798: - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, _080197B0 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r10, r0 - bcs _080197AC - b _08019458 -_080197AC: - bl _08019F76 - .align 2, 0 -_080197B0: .4byte gNoOfAllBanks -_080197B4: - movs r3, 0 - mov r10, r3 - ldr r0, _080197FC @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r10, r0 - bcc _080197C2 - b _08019F76 -_080197C2: - ldr r4, _08019800 @ =gBattleMons -_080197C4: - movs r0, 0x58 - mov r5, r10 - muls r5, r0 - adds r0, r5, 0 - adds r0, r4 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x3B - bne _080197E8 - mov r0, r10 - bl castform_switch - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - cmp r0, 0 - beq _080197E8 - b _08019E40 -_080197E8: - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, _080197FC @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r10, r0 - bcc _080197C4 - b _08019F76 - .align 2, 0 -_080197FC: .4byte gNoOfAllBanks -_08019800: .4byte gBattleMons -_08019804: - mov r1, r8 - ldrb r0, [r1] - cmp r0, 0x1C - beq _0801980E - b _08019F76 -_0801980E: - ldr r4, _08019860 @ =gHitMarker - ldr r1, [r4] - movs r0, 0x80 - lsls r0, 7 - ands r0, r1 - cmp r0, 0 - bne _0801981E - b _08019F76 -_0801981E: - ldr r0, _08019864 @ =0xffffbfff - ands r1, r0 - str r1, [r4] - ldr r3, _08019868 @ =0x000160ca - adds r2, r7, r3 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - cmp r0, 0x6 - bne _08019838 - movs r0, 0x2 - strb r0, [r2] -_08019838: - ldr r1, _0801986C @ =gBattleCommunication - ldrb r0, [r2] - adds r0, 0x40 - strb r0, [r1, 0x3] - ldr r0, _08019870 @ =gBankTarget - ldrb r1, [r0] - ldr r5, _08019874 @ =0x00016003 - adds r0, r7, r5 - strb r1, [r0] - bl b_movescr_stack_push_cursor - ldr r1, _08019878 @ =gBattlescriptCurrInstr - ldr r0, _0801987C @ =gUnknown_081D9953 - str r0, [r1] - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 6 - orrs r0, r1 - str r0, [r4] - b _08019F22 - .align 2, 0 -_08019860: .4byte gHitMarker -_08019864: .4byte 0xffffbfff -_08019868: .4byte 0x000160ca -_0801986C: .4byte gBattleCommunication -_08019870: .4byte gBankTarget -_08019874: .4byte 0x00016003 -_08019878: .4byte gBattlescriptCurrInstr -_0801987C: .4byte gUnknown_081D9953 -_08019880: - mov r1, r8 - ldrb r0, [r1] - cmp r0, 0x1C - beq _0801988A - b _08019F76 -_0801988A: - ldr r4, _080198DC @ =gHitMarker - ldr r1, [r4] - movs r0, 0x80 - lsls r0, 7 - ands r0, r1 - cmp r0, 0 - bne _0801989A - b _08019F76 -_0801989A: - ldr r0, _080198E0 @ =0xffffbfff - ands r1, r0 - str r1, [r4] - ldr r3, _080198E4 @ =0x000160ca - adds r2, r7, r3 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - cmp r0, 0x6 - bne _080198B4 - movs r0, 0x2 - strb r0, [r2] -_080198B4: - ldr r1, _080198E8 @ =gBattleCommunication - ldrb r0, [r2] - strb r0, [r1, 0x3] - ldr r0, _080198EC @ =gBankAttacker - ldrb r1, [r0] - ldr r5, _080198F0 @ =0x00016003 - adds r0, r7, r5 - strb r1, [r0] - bl b_movescr_stack_push_cursor - ldr r1, _080198F4 @ =gBattlescriptCurrInstr - ldr r0, _080198F8 @ =gUnknown_081D9953 - str r0, [r1] - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 6 - orrs r0, r1 - str r0, [r4] - b _08019F22 - .align 2, 0 -_080198DC: .4byte gHitMarker -_080198E0: .4byte 0xffffbfff -_080198E4: .4byte 0x000160ca -_080198E8: .4byte gBattleCommunication -_080198EC: .4byte gBankAttacker -_080198F0: .4byte 0x00016003 -_080198F4: .4byte gBattlescriptCurrInstr -_080198F8: .4byte gUnknown_081D9953 -_080198FC: - movs r4, 0 - ldr r0, _08019934 @ =gNoOfAllBanks - ldrb r1, [r0] - cmp r4, r1 - blt _08019908 - b _08019F76 -_08019908: - ldr r0, _08019938 @ =gBattleMons - adds r5, r1, 0 - ldr r2, _0801993C @ =gStatuses3 - adds r3, r0, 0 - adds r3, 0x20 - movs r6, 0x80 - lsls r6, 12 -_08019916: - ldrb r1, [r3] - cmp r1, 0x16 - bne _08019926 - ldr r0, [r2] - ands r0, r6 - cmp r0, 0 - beq _08019926 - b _08019E6C -_08019926: - adds r2, 0x4 - adds r3, 0x58 - adds r4, 0x1 - cmp r4, r5 - blt _08019916 - b _08019F76 - .align 2, 0 -_08019934: .4byte gNoOfAllBanks -_08019938: .4byte gBattleMons -_0801993C: .4byte gStatuses3 -_08019940: - movs r4, 0 - ldr r0, _08019A1C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _0801994C - b _08019F76 -_0801994C: - ldr r0, _08019A20 @ =gActiveBank - mov r8, r0 - ldr r1, _08019A24 @ =gBattleMons - adds r1, 0x20 - str r1, [sp, 0x1C] - movs r2, 0 - str r2, [sp, 0x20] -_0801995A: - ldr r3, [sp, 0x1C] - ldrb r0, [r3] - cmp r0, 0x24 - beq _08019964 - b _08019AF6 -_08019964: - ldr r0, _08019A28 @ =gStatuses3 - ldr r5, [sp, 0x20] - adds r0, r5, r0 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 13 - ands r1, r0 - str r5, [sp, 0x18] - cmp r1, 0 - bne _0801997A - b _08019AF6 -_0801997A: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankIdentity - movs r1, 0x1 - adds r5, r0, 0 - eors r5, r1 - ands r5, r1 - adds r0, r5, 0 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r5, 0x2 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, _08019A2C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _080199AE - b _08019ABC -_080199AE: - movs r1, 0x58 - adds r0, r6, 0 - muls r0, r1 - ldr r3, _08019A24 @ =gBattleMons - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0 - beq _08019A78 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08019A34 - movs r1, 0x58 - adds r0, r7, 0 - muls r0, r1 - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0 - beq _08019A34 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08019A34 - str r2, [sp, 0x24] - bl Random - ldr r2, [sp, 0x24] - adds r1, r2, 0 - ands r1, r0 - lsls r1, 1 - orrs r5, r1 - adds r0, r5, 0 - bl GetBankByPlayerAI - mov r2, r8 - strb r0, [r2] - ldrb r0, [r2] - movs r3, 0x58 - muls r0, r3 - ldr r5, _08019A24 @ =gBattleMons - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - ldr r1, [sp, 0x1C] - strb r0, [r1] - ldrb r0, [r2] - muls r0, r3 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - ldr r2, _08019A30 @ =gLastUsedAbility - strb r0, [r2] - b _08019AE4 - .align 2, 0 -_08019A1C: .4byte gNoOfAllBanks -_08019A20: .4byte gActiveBank -_08019A24: .4byte gBattleMons -_08019A28: .4byte gStatuses3 -_08019A2C: .4byte gBattleTypeFlags -_08019A30: .4byte gLastUsedAbility -_08019A34: - ldr r3, _08019A74 @ =gBattleMons - movs r2, 0x58 - adds r0, r6, 0 - muls r0, r2 - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0 - beq _08019A78 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08019A78 - mov r5, r8 - strb r6, [r5] - adds r1, r4, 0 - muls r1, r2 - adds r1, r3 - ldrb r0, [r5] - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - ldrb r0, [r0] - adds r1, 0x20 - strb r0, [r1] - ldrb r0, [r5] - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - ldrb r0, [r0] - b _08019AE0 - .align 2, 0 -_08019A74: .4byte gBattleMons -_08019A78: - ldr r3, _08019AB8 @ =gBattleMons - movs r2, 0x58 - adds r0, r7, 0 - muls r0, r2 - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0 - beq _08019AEE - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08019AEE - mov r5, r8 - strb r7, [r5] - adds r1, r4, 0 - muls r1, r2 - adds r1, r3 - ldrb r0, [r5] - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - ldrb r0, [r0] - adds r1, 0x20 - strb r0, [r1] - ldrb r0, [r5] - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - ldrb r0, [r0] - b _08019AE0 - .align 2, 0 -_08019AB8: .4byte gBattleMons -_08019ABC: - mov r2, r8 - strb r6, [r2] - movs r3, 0x58 - adds r0, r6, 0 - muls r0, r3 - ldr r5, _08019B10 @ =gBattleMons - adds r0, r5 - adds r2, r0, 0 - adds r2, 0x20 - ldrb r1, [r2] - cmp r1, 0 - beq _08019AEE - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08019AEE - ldr r0, [sp, 0x1C] - strb r1, [r0] - ldrb r0, [r2] -_08019AE0: - ldr r1, _08019B14 @ =gLastUsedAbility - strb r0, [r1] -_08019AE4: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08019AEE: - mov r2, r9 - cmp r2, 0 - beq _08019AF6 - b _08019E88 -_08019AF6: - ldr r3, [sp, 0x1C] - adds r3, 0x58 - str r3, [sp, 0x1C] - ldr r5, [sp, 0x20] - adds r5, 0x4 - str r5, [sp, 0x20] - adds r4, 0x1 - ldr r0, _08019B18 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - bge _08019B0E - b _0801995A -_08019B0E: - b _08019F76 - .align 2, 0 -_08019B10: .4byte gBattleMons -_08019B14: .4byte gLastUsedAbility -_08019B18: .4byte gNoOfAllBanks -_08019B1C: - movs r4, 0 - ldr r0, _08019B54 @ =gNoOfAllBanks - ldrb r1, [r0] - cmp r4, r1 - blt _08019B28 - b _08019F76 -_08019B28: - ldr r0, _08019B58 @ =gBattleMons - adds r5, r1, 0 - ldr r2, _08019B5C @ =gStatuses3 - adds r3, r0, 0 - adds r3, 0x20 - movs r6, 0x80 - lsls r6, 12 -_08019B36: - ldrb r1, [r3] - cmp r1, 0x16 - bne _08019B46 - ldr r0, [r2] - ands r0, r6 - cmp r0, 0 - beq _08019B46 - b _08019F04 -_08019B46: - adds r2, 0x4 - adds r3, 0x58 - adds r4, 0x1 - cmp r4, r5 - blt _08019B36 - b _08019F76 - .align 2, 0 -_08019B54: .4byte gNoOfAllBanks -_08019B58: .4byte gBattleMons -_08019B5C: .4byte gStatuses3 -_08019B60: - mov r0, r10 - bl GetBankSide - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _08019BB0 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019B76 - b _08019F76 -_08019B76: - ldr r7, _08019BB4 @ =gBattleMons -_08019B78: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - adds r3, r4, 0x1 - cmp r0, r5 - beq _08019BA2 - movs r0, 0x58 - muls r0, r4 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, r6 - bne _08019BA2 - ldr r0, _08019BB8 @ =gLastUsedAbility - strb r6, [r0] - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019BA2: - adds r4, r3, 0 - ldr r0, _08019BB0 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019B78 - b _08019F76 - .align 2, 0 -_08019BB0: .4byte gNoOfAllBanks -_08019BB4: .4byte gBattleMons -_08019BB8: .4byte gLastUsedAbility -_08019BBC: - mov r0, r10 - bl GetBankSide - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _08019C0C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019BD2 - b _08019F76 -_08019BD2: - ldr r7, _08019C10 @ =gBattleMons -_08019BD4: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - adds r3, r4, 0x1 - cmp r0, r5 - bne _08019BFE - movs r0, 0x58 - muls r0, r4 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, r6 - bne _08019BFE - ldr r0, _08019C14 @ =gLastUsedAbility - strb r6, [r0] - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019BFE: - adds r4, r3, 0 - ldr r0, _08019C0C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019BD4 - b _08019F76 - .align 2, 0 -_08019C0C: .4byte gNoOfAllBanks -_08019C10: .4byte gBattleMons -_08019C14: .4byte gLastUsedAbility -_08019C18: - mov r1, r8 - ldrb r0, [r1] - cmp r0, 0xFD - beq _08019C40 - cmp r0, 0xFE - beq _08019C78 - movs r4, 0 - ldr r0, _08019C38 @ =gNoOfAllBanks - adds r5, r0, 0 - ldrb r2, [r5] - cmp r4, r2 - blt _08019C32 - b _08019F76 -_08019C32: - ldr r2, _08019C3C @ =gBattleMons - b _08019CB0 - .align 2, 0 -_08019C38: .4byte gNoOfAllBanks -_08019C3C: .4byte gBattleMons -_08019C40: - movs r4, 0 - ldr r0, _08019C70 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019C4C - b _08019F76 -_08019C4C: - ldr r5, _08019C74 @ =gStatuses3 - movs r2, 0x80 - lsls r2, 9 - adds r1, r0, 0 -_08019C54: - lsls r0, r4, 2 - adds r0, r5 - ldr r0, [r0] - ands r0, r2 - adds r3, r4, 0x1 - cmp r0, 0 - beq _08019C68 - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019C68: - adds r4, r3, 0 - cmp r4, r1 - blt _08019C54 - b _08019F76 - .align 2, 0 -_08019C70: .4byte gNoOfAllBanks -_08019C74: .4byte gStatuses3 -_08019C78: - movs r4, 0 - ldr r0, _08019CA8 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019C84 - b _08019F76 -_08019C84: - ldr r5, _08019CAC @ =gStatuses3 - movs r2, 0x80 - lsls r2, 10 - adds r1, r0, 0 -_08019C8C: - lsls r0, r4, 2 - adds r0, r5 - ldr r0, [r0] - ands r0, r2 - adds r3, r4, 0x1 - cmp r0, 0 - beq _08019CA0 - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019CA0: - adds r4, r3, 0 - cmp r4, r1 - blt _08019C8C - b _08019F76 - .align 2, 0 -_08019CA8: .4byte gNoOfAllBanks -_08019CAC: .4byte gStatuses3 -_08019CB0: - movs r0, 0x58 - muls r0, r4 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - adds r3, r4, 0x1 - cmp r0, r6 - bne _08019CCA - mov r0, r8 - strb r6, [r0] - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019CCA: - adds r4, r3, 0 - ldrb r1, [r5] - cmp r4, r1 - blt _08019CB0 - b _08019F76 -_08019CD4: - movs r4, 0 - ldr r0, _08019D10 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019CE0 - b _08019F76 -_08019CE0: - ldr r7, _08019D14 @ =gBattleMons - adds r2, r0, 0 - movs r5, 0x58 -_08019CE6: - adds r0, r4, 0 - muls r0, r5 - adds r1, r0, r7 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - adds r3, r4, 0x1 - cmp r0, r6 - bne _08019D08 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08019D08 - mov r0, r8 - strb r6, [r0] - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019D08: - adds r4, r3, 0 - cmp r4, r2 - blt _08019CE6 - b _08019F76 - .align 2, 0 -_08019D10: .4byte gNoOfAllBanks -_08019D14: .4byte gBattleMons -_08019D18: - movs r4, 0 - ldr r0, _08019D50 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019D24 - b _08019F76 -_08019D24: - ldr r7, _08019D54 @ =gBattleMons - adds r1, r0, 0 - movs r5, 0x58 - ldr r2, _08019D58 @ =gLastUsedAbility -_08019D2C: - adds r0, r4, 0 - muls r0, r5 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - adds r3, r4, 0x1 - cmp r0, r6 - bne _08019D48 - cmp r4, r10 - beq _08019D48 - strb r6, [r2] - lsls r0, r3, 24 - lsrs r0, 24 - mov r9, r0 -_08019D48: - adds r4, r3, 0 - cmp r4, r1 - blt _08019D2C - b _08019F76 - .align 2, 0 -_08019D50: .4byte gNoOfAllBanks -_08019D54: .4byte gBattleMons -_08019D58: .4byte gLastUsedAbility -_08019D5C: - mov r0, r10 - bl GetBankSide - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _08019DAC @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019D72 - b _08019F76 -_08019D72: - ldr r7, _08019DB0 @ =gBattleMons -_08019D74: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, r5 - beq _08019DA0 - movs r0, 0x58 - muls r0, r4 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, r6 - bne _08019DA0 - ldr r0, _08019DB4 @ =gLastUsedAbility - strb r6, [r0] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08019DA0: - adds r4, 0x1 - ldr r0, _08019DAC @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019D74 - b _08019F76 - .align 2, 0 -_08019DAC: .4byte gNoOfAllBanks -_08019DB0: .4byte gBattleMons -_08019DB4: .4byte gLastUsedAbility -_08019DB8: - mov r0, r10 - bl GetBankSide - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _08019E08 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019DCE - b _08019F76 -_08019DCE: - ldr r7, _08019E0C @ =gBattleMons -_08019DD0: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, r5 - bne _08019DFC - movs r0, 0x58 - muls r0, r4 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, r6 - bne _08019DFC - ldr r0, _08019E10 @ =gLastUsedAbility - strb r6, [r0] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08019DFC: - adds r4, 0x1 - ldr r0, _08019E08 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08019DD0 - b _08019F76 - .align 2, 0 -_08019E08: .4byte gNoOfAllBanks -_08019E0C: .4byte gBattleMons -_08019E10: .4byte gLastUsedAbility -_08019E14: - ldr r0, _08019E30 @ =gUnknown_081D977D - bl b_push_move_exec - ldr r0, _08019E34 @ =0x02000000 - ldr r2, _08019E38 @ =0x00016003 - adds r1, r0, r2 - strb r6, [r1] - mov r1, r9 - subs r1, 0x1 - ldr r3, _08019E3C @ =0x0001609b - adds r0, r3 - strb r1, [r0] - b _08019F76 - .align 2, 0 -_08019E30: .4byte gUnknown_081D977D -_08019E34: .4byte 0x02000000 -_08019E38: .4byte 0x00016003 -_08019E3C: .4byte 0x0001609b -_08019E40: - ldr r0, _08019E5C @ =gUnknown_081D977D - bl b_push_move_exec - ldr r0, _08019E60 @ =0x02000000 - ldr r5, _08019E64 @ =0x00016003 - adds r1, r0, r5 - mov r2, r10 - strb r2, [r1] - mov r1, r9 - subs r1, 0x1 - ldr r3, _08019E68 @ =0x0001609b - adds r0, r3 - strb r1, [r0] - b _08019F92 - .align 2, 0 -_08019E5C: .4byte gUnknown_081D977D -_08019E60: .4byte 0x02000000 -_08019E64: .4byte 0x00016003 -_08019E68: .4byte 0x0001609b -_08019E6C: - mov r5, r8 - strb r1, [r5] - ldr r0, [r2] - ldr r1, _08019E80 @ =0xfff7ffff - ands r0, r1 - str r0, [r2] - ldr r0, _08019E84 @ =gUnknown_081D978C - bl b_push_move_exec - b _08019F1A - .align 2, 0 -_08019E80: .4byte 0xfff7ffff -_08019E84: .4byte gUnknown_081D978C -_08019E88: - ldr r0, _08019EDC @ =gUnknown_081D9726 - bl b_push_move_exec - ldr r1, _08019EE0 @ =gStatuses3 - ldr r2, [sp, 0x18] - adds r1, r2, r1 - ldr r0, [r1] - ldr r2, _08019EE4 @ =0xffefffff - ands r0, r2 - str r0, [r1] - ldr r0, _08019EE8 @ =0x02000000 - ldr r3, _08019EEC @ =0x00016003 - adds r0, r3 - strb r4, [r0] - ldr r1, _08019EF0 @ =gBattleTextBuff1 - movs r4, 0xFD - strb r4, [r1] - movs r0, 0x4 - strb r0, [r1, 0x1] - ldr r2, _08019EF4 @ =gActiveBank - ldrb r0, [r2] - strb r0, [r1, 0x2] - ldr r3, _08019EF8 @ =gBattlePartyID - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08019EFC @ =gBattleTextBuff2 - strb r4, [r1] - movs r0, 0x9 - strb r0, [r1, 0x1] - ldr r0, _08019F00 @ =gLastUsedAbility - ldrb r0, [r0] - strb r0, [r1, 0x2] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x3] - b _08019F76 - .align 2, 0 -_08019EDC: .4byte gUnknown_081D9726 -_08019EE0: .4byte gStatuses3 -_08019EE4: .4byte 0xffefffff -_08019EE8: .4byte 0x02000000 -_08019EEC: .4byte 0x00016003 -_08019EF0: .4byte gBattleTextBuff1 -_08019EF4: .4byte gActiveBank -_08019EF8: .4byte gBattlePartyID -_08019EFC: .4byte gBattleTextBuff2 -_08019F00: .4byte gLastUsedAbility -_08019F04: - mov r5, r8 - strb r1, [r5] - ldr r0, [r2] - ldr r1, _08019F30 @ =0xfff7ffff - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, _08019F34 @ =gBattlescriptCurrInstr - ldr r0, _08019F38 @ =gUnknown_081D9795 - str r0, [r1] -_08019F1A: - ldr r0, _08019F3C @ =0x02000000 - ldr r1, _08019F40 @ =0x000160dd - adds r0, r1 - strb r4, [r0] -_08019F22: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - b _08019F76 - .align 2, 0 -_08019F30: .4byte 0xfff7ffff -_08019F34: .4byte gBattlescriptCurrInstr -_08019F38: .4byte gUnknown_081D9795 -_08019F3C: .4byte 0x02000000 -_08019F40: .4byte 0x000160dd -_08019F44: - movs r4, 0 - ldr r0, _08019FA4 @ =gNoOfAllBanks - ldrb r1, [r0] - cmp r4, r1 - bge _08019F76 - ldr r0, _08019FA8 @ =gBattleMons - adds r2, r1, 0 - adds r1, r0, 0 - adds r1, 0x20 - ldr r3, _08019FAC @ =gLastUsedAbility -_08019F58: - ldrb r0, [r1] - cmp r0, r6 - bne _08019F6E - cmp r4, r10 - beq _08019F6E - strb r6, [r3] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08019F6E: - adds r1, 0x58 - adds r4, 0x1 - cmp r4, r2 - blt _08019F58 -_08019F76: - mov r2, r9 - cmp r2, 0 - beq _08019F92 -_08019F7C: - ldr r3, [sp, 0x4] - cmp r3, 0xB - bhi _08019F92 - ldr r1, _08019FAC @ =gLastUsedAbility - ldrb r0, [r1] - cmp r0, 0xFF - beq _08019F92 - adds r1, r0, 0 - mov r0, r10 - bl RecordAbilityBattle -_08019F92: - mov r0, r9 - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08019FA4: .4byte gNoOfAllBanks -_08019FA8: .4byte gBattleMons -_08019FAC: .4byte gLastUsedAbility - thumb_func_end AbilityBattleEffects thumb_func_start b_call_bc_move_exec b_call_bc_move_exec: @ 8019FB0 diff --git a/include/battle.h b/include/battle.h index a7ea7c6da..44b7c048a 100644 --- a/include/battle.h +++ b/include/battle.h @@ -74,6 +74,8 @@ #define STATUS3_MUDSPORT 0x10000 #define STATUS3_WATERSPORT 0x20000 #define STATUS3_UNDERWATER 0x40000 +#define STATUS3_INTIMIDATE_POKES 0x80000 +#define STATUS3_TRACE 0x100000 #define STATUS3_SEMI_INVULNERABLE ((STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER)) @@ -108,18 +110,29 @@ #define SIDE_STATUS_MIST (1 << 8) #define SIDE_STATUS_SPIKES_DAMAGED (1 << 9) +#define ABILITYEFFECT_ON_SWITCHIN 0x0 #define ABILITYEFFECT_ENDTURN 0x1 +#define ABILITYEFFECT_MOVES_BLOCK 0x2 +#define ABILITYEFFECT_ABSORBING 0x3 #define ABILITYEFFECT_CONTACT 0x4 #define ABILITYEFFECT_IMMUNITY 0x5 +#define ABILITYEFFECT_FORECAST 0x6 #define ABILITYEFFECT_SYNCHRONIZE 0x7 #define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 +#define ABILITYEFFECT_INTIMIDATE1 0x9 +#define ABILITYEFFECT_INTIMIDATE2 0xA +#define ABILITYEFFECT_TRACE 0xB #define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC #define ABILITYEFFECT_CHECK_BANK_SIDE 0xD +#define ABILITYEFFECT_FIELD_SPORT 0xE +#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF #define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10 #define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 #define ABILITYEFFECT_COUNT_ON_FIELD 0x12 #define ABILITYEFFECT_CHECK_ON_FIELD 0x13 +#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) + #define MOVESTATUS_MISSED (1 << 0) #define MOVESTATUS_SUPEREFFECTIVE (1 << 1) #define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2) @@ -361,7 +374,7 @@ struct BattleStruct /* 0x2000000 */ /*0x160DA*/ u8 unk160DA; /*0x160DB*/ u8 unk160DB; /*0x160DC*/ u8 unk160DC; - /*0x160DD*/ u8 unk160DD; + /*0x160DD*/ u8 intimidateBank; /*0x160DE*/ u8 unk160DE; /*0x160DF*/ u8 unk160DF; /*0x160E0*/ u8 unk160E0; @@ -644,6 +657,7 @@ extern u8 ewram[]; #define ewram17800 ((struct Struct2017800 *) (ewram + 0x17800)) #define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810)) #define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840)) +#define ewram17000 ((u32 *) (ewram + 0x17100)) struct funcStack { @@ -767,7 +781,7 @@ void sub_80157C4(u8 index); // asm/battle_3.o u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check); u8 UpdateTurnCounters(void); -u8 TurnBasedEffects(); +u8 TurnBasedEffects(void); u8 sub_80170DC(); u8 sub_80173A4(); u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 move); diff --git a/include/pokemon.h b/include/pokemon.h index be6ccfe74..242d62029 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -408,6 +408,7 @@ struct BattleMove u8 pad[3]; }; +#define FLAG_MAKES_CONTACT 0x1 #define FLAG_PROTECT_AFFECTED 0x2 #define FLAG_MAGICCOAT_AFFECTED 0x4 #define FLAG_SNATCH_AFFECTED 0x8 diff --git a/src/battle_3.c b/src/battle_3.c index cb0812034..d08e760a6 100644 --- a/src/battle_3.c +++ b/src/battle_3.c @@ -11,6 +11,7 @@ #include "rng.h" #include "text.h" #include "battle_move_effects.h" +#include "string_util.h" extern u8* gBattlescriptCurrInstr; extern u8 gActiveBank; @@ -43,6 +44,8 @@ extern u16 gChosenMovesByBanks[4]; extern s32 gTakenDmg[4]; extern u8 gTakenDmgBanks[4]; extern u8 gBattleMoveFlags; +extern u8 gLastUsedAbility; +extern u8 gBattleTextBuff2[]; u8 IsImprisoned(u8 bank, u16 move); u8 GetBankByPlayerAI(u8 ID); @@ -57,6 +60,11 @@ void sub_8015740(u8 bank); s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def); u8 CountTrailingZeroBits(u32 a); u8 sub_801B5C0(u16 move, u8 targetbyte); //get target of move +u8 sub_803FC34(u8 bank); +u16 sub_803FBFC(u8 a); +u8 weather_get_current(void); +void b_push_move_exec(u8* BS_ptr); +void RecordAbilityBattle(u8 bank, u8 ability); extern u8 BattleScript_MoveSelectionDisabledMove[]; extern u8 BattleScript_MoveSelectionTormented[]; @@ -113,6 +121,8 @@ extern u8 gUnknown_081D90A7[]; //bide storing energy extern u8 gUnknown_081D90B2[]; //bide attack extern u8 gUnknown_081D90F1[]; //bide no energy to attack + + #define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8]))) //array entries for battle communication @@ -982,7 +992,7 @@ void b_clear_atk_up_if_hit_flag_unless_enraged(void) } #define ATKCANCELLER_MAX_CASE 14 -/* + u8 AtkCanceller_UnableToUseMove(void) { u8 effect = 0; @@ -1049,7 +1059,11 @@ u8 AtkCanceller_UnableToUseMove(void) { gBattlescriptCurrInstr = gUnknown_081D9545; gHitMarker |= HITMARKER_NO_ATTACKSTRING; - effect = 2; + } + else + { + BATTLE_STRUCT->atkCancellerTracker++; + break; } } else // unfreeze @@ -1058,8 +1072,8 @@ u8 AtkCanceller_UnableToUseMove(void) b_movescr_stack_push_cursor(); gBattlescriptCurrInstr = gUnknown_081D9552; gBattleCommunication[MULTISTRING_CHOOSER] = 0; - effect = 2; } + effect = 2; } BATTLE_STRUCT->atkCancellerTracker++; break; @@ -1177,7 +1191,7 @@ u8 AtkCanceller_UnableToUseMove(void) case 11: // infatuation if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) { - BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits(gBattleMons[gBankAttacker].status2 >> 0x10); + BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10); if (Random() & 1) b_movescr_stack_push_cursor(); else @@ -1200,7 +1214,7 @@ u8 AtkCanceller_UnableToUseMove(void) gBattlescriptCurrInstr = gUnknown_081D90A7; else { - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_BIDE); + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); if (gTakenDmg[gBankAttacker]) { gCurrentMove = MOVE_BIDE; @@ -1246,4 +1260,878 @@ u8 AtkCanceller_UnableToUseMove(void) return effect; } -*/ +bool8 sub_8018018(u8 bank, u8 r1, u8 r2) +{ + struct Pokemon* party; + u8 r7; + u8 r6; + s32 i; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + r7 = sub_803FC34(bank); + if (GetBankSide(bank) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + r6 = sub_803FBFC(r7); + for (i = r6 * 3; i < r6 * 3 + 3; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) + break; + } + return (i == r6 * 3 + 3); + } + else + { + if (GetBankSide(bank) == 1) + { + r7 = GetBankByPlayerAI(1); + r6 = GetBankByPlayerAI(3); + party = gEnemyParty; + } + else + { + r7 = GetBankByPlayerAI(0); + r6 = GetBankByPlayerAI(2); + party = gPlayerParty; + } + if (r1 == 6) + r1 = gBattlePartyID[r7]; + if (r2 == 6) + r2 = gBattlePartyID[r6]; + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && i != r1 && i != r2 && i != ewram[r7 + 0x16068] && i != ewram[r6 + 0x16068]) + break; + } + return (i == 6); + } +} + +enum +{ + CASTFORM_NO_CHANGE, //0 + CASTFORM_TO_NORMAL, //1 + CASTFORM_TO_FIRE, //2 + CASTFORM_TO_WATER, //3 + CASTFORM_TO_ICE, //4 +}; + +u8 CastformDataTypeChange(u8 bank) +{ + u8 formChange = 0; + if (gBattleMons[bank].species != SPECIES_CASTFORM || gBattleMons[bank].ability != ABILITY_FORECAST || gBattleMons[bank].hp == 0) + return CASTFORM_NO_CHANGE; + if (!WEATHER_HAS_EFFECT && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL) + { + gBattleMons[bank].type1 = TYPE_NORMAL; + gBattleMons[bank].type2 = TYPE_NORMAL; + return CASTFORM_TO_NORMAL; + } + if (!WEATHER_HAS_EFFECT) + return CASTFORM_NO_CHANGE; + if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL) + { + gBattleMons[bank].type1 = TYPE_NORMAL; + gBattleMons[bank].type2 = TYPE_NORMAL; + formChange = CASTFORM_TO_NORMAL; + } + if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[bank].type1 != TYPE_FIRE && gBattleMons[bank].type2 != TYPE_FIRE) + { + gBattleMons[bank].type1 = TYPE_FIRE; + gBattleMons[bank].type2 = TYPE_FIRE; + formChange = CASTFORM_TO_FIRE; + } + if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].type1 != TYPE_WATER && gBattleMons[bank].type2 != TYPE_WATER) + { + gBattleMons[bank].type1 = TYPE_WATER; + gBattleMons[bank].type2 = TYPE_WATER; + formChange = CASTFORM_TO_WATER; + } + if (gBattleWeather & WEATHER_HAIL && gBattleMons[bank].type1 != TYPE_ICE && gBattleMons[bank].type2 != TYPE_ICE) + { + gBattleMons[bank].type1 = TYPE_ICE; + gBattleMons[bank].type2 = TYPE_ICE; + formChange = CASTFORM_TO_ICE; + } + return formChange; +} + +extern const u8 gStatusConditionString_PoisonJpn[]; +extern const u8 gStatusConditionString_SleepJpn[]; +extern const u8 gStatusConditionString_ParalysisJpn[]; +extern const u8 gStatusConditionString_BurnJpn[]; +extern const u8 gStatusConditionString_IceJpn[]; +extern const u8 gStatusConditionString_ConfusionJpn[]; +extern const u8 gStatusConditionString_LoveJpn[]; + +extern const u16 gUnknown_081FA724[]; //sound moves table + +extern u8 gUnknown_081D901D[]; //load weather from overworld +extern u8 gUnknown_081D9704[]; //Drizzle activates +extern u8 gUnknown_081D9744[]; //Sandstream activates +extern u8 gUnknown_081D97FE[]; //Drought activates +extern u8 gUnknown_081D977D[]; //castform change +extern u8 gUnknown_081D9730[]; //rain dish hp heal +extern u8 gUnknown_081D9758[]; //shed skin status heal +extern u8 gUnknown_081D9718[]; //speed boost bs +extern u8 gUnknown_081D98F3[]; //soundproof protection +extern u8 gUnknown_081D9843[]; //volt/water absorb no pp loss +extern u8 gUnknown_081D9842[]; //volt/water absorb pp loss +extern u8 gUnknown_081D987C[]; //flash fire boost no pp loss +extern u8 gUnknown_081D987B[]; //flash fire boost pp loss +extern u8 gUnknown_081D9866[]; //volt/water absorb no pp loss full hp +extern u8 gUnknown_081D9865[]; //volt/water absorb pp loss full hp +extern u8 gUnknown_081D9921[]; //color change type change +extern u8 gUnknown_081D9928[]; //rough skin damage +extern u8 gUnknown_081D9950[]; //secondary effect applier +extern u8 gUnknown_081D9943[]; //cute charm activates +extern u8 gUnknown_081D9956[]; //ability status clear +extern u8 gUnknown_081D9953[]; //synchronize effect +extern u8 gUnknown_081D978C[]; //intimidate1 +extern u8 gUnknown_081D9795[]; //intimidate2 +extern u8 gUnknown_081D9726[]; //trace effect + +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) +{ + u8 effect = 0; + struct Pokemon* pokeAtk; + struct Pokemon* pokeDef; + u16 speciesAtk; + u16 speciesDef; + u32 pidAtk; + u32 pidDef; + + if (gBankAttacker >= gNoOfAllBanks) + gBankAttacker = bank; + if (GetBankSide(gBankAttacker) == 0) + pokeAtk = &gPlayerParty[gBattlePartyID[gBankAttacker]]; + else + pokeAtk = &gEnemyParty[gBattlePartyID[gBankAttacker]]; + + if (gBankTarget >= gNoOfAllBanks) + gBankTarget = bank; + if (GetBankSide(gBankTarget) == 0) + pokeDef = &gPlayerParty[gBattlePartyID[gBankTarget]]; + else + pokeDef = &gEnemyParty[gBattlePartyID[gBankTarget]]; + + speciesAtk = GetMonData(pokeAtk, MON_DATA_SPECIES); + pidAtk = GetMonData(pokeAtk, MON_DATA_PERSONALITY); + + speciesDef = GetMonData(pokeDef, MON_DATA_SPECIES); + pidDef = GetMonData(pokeDef, MON_DATA_PERSONALITY); + + if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning? + { + u16 move; + u8 moveType; + int i; + u8 side; + + if (special) + gLastUsedAbility = special; + else + gLastUsedAbility = gBattleMons[bank].ability; + + move = moveArg ? moveArg : gCurrentMove; + + if (BATTLE_STRUCT->dynamicMoveType) + moveType = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + moveType = gBattleMoves[move].type; + + switch (caseID) + { + case ABILITYEFFECT_ON_SWITCHIN: // 0 + if (gBankAttacker >= gNoOfAllBanks) + gBankAttacker = bank; + switch (gLastUsedAbility) + { + case 0xFF: //weather from overworld + switch (weather_get_current()) + { + case 3: + case 5: + case 13: + if (!(gBattleWeather & WEATHER_RAIN_ANY)) + { + gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); + BATTLE_STRUCT->animArg1 = 0xA; + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case 8: + if (!(gBattleWeather & WEATHER_SANDSTORM_ANY)) + { + gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); + BATTLE_STRUCT->animArg1 = 0xC; + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case 12: + if (!(gBattleWeather & WEATHER_SUN_ANY)) + { + gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); + BATTLE_STRUCT->animArg1 = 0xB; + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + } + if (effect) + { + gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current(); + b_push_move_exec(gUnknown_081D901D); + } + break; + case ABILITY_DRIZZLE: + if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) + { + gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY); + b_push_move_exec(gUnknown_081D9704); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_SAND_STREAM: + if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT)) + { + gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); + b_push_move_exec(gUnknown_081D9744); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_DROUGHT: + if (!(gBattleWeather & WEATHER_SUN_PERMANENT)) + { + gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); + b_push_move_exec(gUnknown_081D97FE); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_INTIMIDATE: + if (!(gSpecialStatuses[bank].intimidatedPoke)) + { + gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES; + gSpecialStatuses[bank].intimidatedPoke = 1; + } + break; + case ABILITY_FORECAST: + if ((effect = CastformDataTypeChange(bank))) + { + b_push_move_exec(gUnknown_081D977D); + BATTLE_STRUCT->scriptingActive = bank; + BATTLE_STRUCT->castformToChangeInto = effect - 1; + } + break; + case ABILITY_TRACE: + if (!(gSpecialStatuses[bank].traced)) + { + gStatuses3[bank] |= STATUS3_TRACE; + gSpecialStatuses[bank].traced = 1; + } + break; + case ABILITY_CLOUD_NINE: + case ABILITY_AIR_LOCK: + { + u8 i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if ((effect = CastformDataTypeChange(i))) + { + b_push_move_exec(gUnknown_081D977D); + BATTLE_STRUCT->scriptingActive = i; + BATTLE_STRUCT->castformToChangeInto = effect - 1; + break; + } + } + } + break; + } + break; + case ABILITYEFFECT_ENDTURN: // 1 + if (gBattleMons[bank].hp) + { + gBankAttacker = bank; + switch (gLastUsedAbility) + { + case ABILITY_RAIN_DISH: + if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].maxHP > gBattleMons[bank].hp) + { + gLastUsedAbility = ABILITY_RAIN_DISH; //why + b_push_move_exec(gUnknown_081D9730); + gBattleMoveDamage = gBattleMons[bank].hp / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + effect++; + } + break; + case ABILITY_SHED_SKIN: + if (gBattleMons[bank].status1 & STATUS_ANY && (Random() % 3) == 0) + { + if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON)) + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + if (gBattleMons[bank].status1 & STATUS_SLEEP) + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + if (gBattleMons[bank].status1 & STATUS_BURN) + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + if (gBattleMons[bank].status1 & STATUS_FREEZE) + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + gBattleMons[bank].status1 = 0; + //gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); fixed in Emerald + BATTLE_STRUCT->scriptingActive = gActiveBank = bank; + b_push_move_exec(gUnknown_081D9758); + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); + MarkBufferBankForExecution(gActiveBank); + effect++; + } + break; + case ABILITY_SPEED_BOOST: + if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2) + { + gBattleMons[bank].statStages[STAT_STAGE_SPEED]++; + BATTLE_STRUCT->animArg1 = 0x11; + BATTLE_STRUCT->animArg2 = 0; + b_push_move_exec(gUnknown_081D9718); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_TRUANT: + gDisableStructs[gBankAttacker].truantCounter ^= 1; + break; + } + } + break; + case ABILITYEFFECT_MOVES_BLOCK: // 2 + switch (gLastUsedAbility) + { + case ABILITY_SOUNDPROOF: + for (i = 0; gUnknown_081FA724[i] != 0xFFFF; i++) + { + if (gUnknown_081FA724[i] == move) + break; + } + if (gUnknown_081FA724[i] != 0xFFFF) + { + if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS) + gHitMarker |= HITMARKER_NO_PPDEDUCT; + gBattlescriptCurrInstr = gUnknown_081D98F3; + effect = 1; + } + break; + } + break; + case ABILITYEFFECT_ABSORBING: // 3 + if (move) + { + switch (gLastUsedAbility) + { + case ABILITY_VOLT_ABSORB: + if (moveType == TYPE_ELECTRIC && gBattleMoves[move].power != 0) + { + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = gUnknown_081D9843; + else + gBattlescriptCurrInstr = gUnknown_081D9842; + effect = 1; + } + break; + case ABILITY_WATER_ABSORB: + if (moveType == TYPE_WATER && gBattleMoves[move].power != 0) + { + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = gUnknown_081D9843; + else + gBattlescriptCurrInstr = gUnknown_081D9842; + effect = 1; + } + break; + case ABILITY_FLASH_FIRE: + if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE)) + { + if (!(ewram17000[bank] & 1)) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = gUnknown_081D987C; + else + gBattlescriptCurrInstr = gUnknown_081D987B; + ewram17000[bank] |= 1; + effect = 2; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + if (!(gProtectStructs[gBankAttacker].notFirstStrike)) + gBattlescriptCurrInstr = gUnknown_081D987C; + else + gBattlescriptCurrInstr = gUnknown_081D987B; + effect = 2; + } + } + break; + } + if (effect == 1) + { + if (gBattleMons[bank].maxHP == gBattleMons[bank].hp) + { + if (!(gProtectStructs[gBankAttacker].notFirstStrike)) + gBattlescriptCurrInstr = gUnknown_081D9843; + else + gBattlescriptCurrInstr = gUnknown_081D9842; + } + else + { + gBattleMoveDamage = gBattleMons[bank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + } + } + } + break; + case ABILITYEFFECT_CONTACT: // 4 + switch (gLastUsedAbility) + { + case ABILITY_COLOR_CHANGE: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0 + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[bank].type1 != moveType && gBattleMons[bank].type2 != moveType && gBattleMons[bank].hp) + { + gBattleMons[bank].type1 = moveType; + gBattleMons[bank].type2 = moveType; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = moveType; + gBattleTextBuff1[3] = 0xFF; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9921; + effect++; + } + break; + case ABILITY_ROUGH_SKIN: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9928; + effect++; + } + break; + case ABILITY_EFFECT_SPORE: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMoves[move].flags & FLAG_MAKES_CONTACT && (Random() % 10) == 0) + { + do + { + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; + } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9950; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_POISON_POINT: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMoves[move].flags & FLAG_MAKES_CONTACT && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x42; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9950; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_STATIC: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMoves[move].flags & FLAG_MAKES_CONTACT && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x45; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9950; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_FLAME_BODY: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg && gBattleMoves[move].flags & FLAG_MAKES_CONTACT + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x43; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9950; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_CUTE_CHARM: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp && !gProtectStructs[gBankAttacker].confusionSelfDmg && gBattleMoves[move].flags & FLAG_MAKES_CONTACT + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[gBankTarget].hp && (Random() % 3) == 0 && gBattleMons[gBankTarget].ability != ABILITY_OBLIVIOUS + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) + && !(gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION) && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + { + gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9943; + effect++; + } + break; + } + break; + case ABILITYEFFECT_IMMUNITY: // 5 + { + u8 i; + for (i = 0; i < gNoOfAllBanks; i++) + { + switch (gBattleMons[i].ability) + { + case ABILITY_IMMUNITY: + if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON)) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + effect = 1; + } + break; + case ABILITY_OWN_TEMPO: + if (gBattleMons[i].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + effect = 2; + } + break; + case ABILITY_LIMBER: + if (gBattleMons[i].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + effect = 1; + } + break; + case ABILITY_INSOMNIA: + case ABILITY_VITAL_SPIRIT: + if (gBattleMons[i].status1 & STATUS_SLEEP) + { + gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + effect = 1; + } + break; + case ABILITY_WATER_VEIL: + if (gBattleMons[i].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + effect = 1; + } + break; + case ABILITY_MAGMA_ARMOR: + if (gBattleMons[i].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + effect = 1; + } + break; + case ABILITY_OBLIVIOUS: + if (gBattleMons[i].status2 & STATUS2_INFATUATION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + effect = 3; + } + break; + } + if (effect) + { + switch (effect) + { + case 1: // status cleared + gBattleMons[i].status1 = 0; + break; + case 2: // get rid of confusion + gBattleMons[i].status2 &= ~(STATUS2_CONFUSION); + break; + case 3: // get rid of infatuation + gBattleMons[i].status2 &= ~(STATUS2_INFATUATION); + break; + } + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9956; + BATTLE_STRUCT->scriptingActive = i; + gActiveBank = i; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[i].status1); + MarkBufferBankForExecution(gActiveBank); + return effect; + } + } + } + break; + case ABILITYEFFECT_FORECAST: // 6 + { + u8 i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_FORECAST && (effect = CastformDataTypeChange(i))) + { + b_push_move_exec(gUnknown_081D977D); + BATTLE_STRUCT->scriptingActive = i; + BATTLE_STRUCT->castformToChangeInto = effect - 1; + return effect; + } + } + } + break; + case ABILITYEFFECT_SYNCHRONIZE: // 7 + if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) + { + gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + BATTLE_STRUCT->synchroniseEffect &= 0x3F; + if (BATTLE_STRUCT->synchroniseEffect == 6) + BATTLE_STRUCT->synchroniseEffect = 2; + gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect + 0x40; + BATTLE_STRUCT->scriptingActive = gBankTarget; + b_movescr_stack_pop_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9953; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8 + if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) + { + gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + BATTLE_STRUCT->synchroniseEffect &= 0x3F; + if (BATTLE_STRUCT->synchroniseEffect == 6) + BATTLE_STRUCT->synchroniseEffect = 2; + gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect; + BATTLE_STRUCT->scriptingActive = gBankAttacker; + b_movescr_stack_pop_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9953; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITYEFFECT_INTIMIDATE1: // 9 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES) + { + gLastUsedAbility = ABILITY_INTIMIDATE; + gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); + b_push_move_exec(gUnknown_081D978C); + BATTLE_STRUCT->intimidateBank = i; + effect++; + break; + } + } + break; + case ABILITYEFFECT_TRACE: // 11 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_TRACE && gStatuses3[i] & STATUS3_TRACE) + { + u8 opposite = (GetBankIdentity(i) ^ 1) & 1; + u8 target1 = GetBankByPlayerAI(opposite); + u8 target2 = GetBankByPlayerAI(opposite + 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (gBattleMons[target1].ability && gBattleMons[target1].hp && gBattleMons[target2].ability && gBattleMons[target2].hp) + { + //random target + gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | opposite); + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + else if (gBattleMons[target1].ability && gBattleMons[target1].hp) + { + gActiveBank = target1; + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + else if (gBattleMons[target2].ability && gBattleMons[target2].hp) + { + gActiveBank = target2; + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + } + else + { + gActiveBank = target1; + if (gBattleMons[target1].ability && gBattleMons[target1].hp) + { + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + } + if (effect) + { + b_push_move_exec(gUnknown_081D9726); + gStatuses3[i] &= ~(STATUS3_TRACE); + BATTLE_STRUCT->scriptingActive = i; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gActiveBank; + gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; + gBattleTextBuff1[4] = EOS; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 9; + gBattleTextBuff2[2] = gLastUsedAbility; + gBattleTextBuff2[3] = EOS; + break; + } + } + } + break; + case ABILITYEFFECT_INTIMIDATE2: // 10 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES) + { + gLastUsedAbility = ABILITY_INTIMIDATE; + gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9795; + BATTLE_STRUCT->intimidateBank = i; + effect++; + break; + } + } + break; + case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12 + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) != side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_CHECK_BANK_SIDE: // 13 + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) == side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_FIELD_SPORT: // 14 + if (gLastUsedAbility == 0xFD) + { + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gStatuses3[i] & STATUS3_MUDSPORT) + effect = i + 1; + } + } + else if (gLastUsedAbility == 0xFE) + { + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gStatuses3[i] & STATUS3_WATERSPORT) + effect = i + 1; + } + } + else + { + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + } + break; + case ABILITYEFFECT_CHECK_ON_FIELD: // 19 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability && gBattleMons[i].hp) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability && i != bank) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16 + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) != side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect++; + } + } + break; + case ABILITYEFFECT_COUNT_BANK_SIDE: // 17 + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) == side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect++; + } + } + break; + case ABILITYEFFECT_COUNT_ON_FIELD: // 18 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability && i != bank) + { + gLastUsedAbility = ability; + effect++; + } + } + break; + } + if (effect && caseID < 0xC && gLastUsedAbility != 0xFF) + RecordAbilityBattle(bank, gLastUsedAbility); + } + + return effect; +} diff --git a/src/battle_4.c b/src/battle_4.c index eb21d5e0f..bbc3bfa33 100644 --- a/src/battle_4.c +++ b/src/battle_4.c @@ -152,7 +152,7 @@ void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp); u8 CanRunFromBattle(void); u8 sub_801B5C0(u16 move, u8 targetbyte); //get target of move void sub_80153D0(u8 atk); //pressure perish song pp decrement -u8 castform_switch(u8 bank); +u8 CastformDataTypeChange(u8 bank); void b_push_move_exec(u8* bs_ptr); u8 sav1_map_get_light_level(void); u8 CalculatePlayerPartyCount(void); @@ -276,7 +276,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give #define RecordAbilitySetField6(ability, fieldValue) \ (gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability)) -#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) #define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special))) #define HP_ON_SWITCHOUT (((u16*)(0x020160bc))) @@ -17655,7 +17654,7 @@ static void atkE7_castform_data_change(void) { u8 form; gBattlescriptCurrInstr++; - form = castform_switch(BATTLE_STRUCT->scriptingActive); + form = CastformDataTypeChange(BATTLE_STRUCT->scriptingActive); if (form) { b_push_move_exec(gUnknown_081D977D); |