diff options
-rw-r--r-- | asm/field_effect_helpers.s | 57 | ||||
-rw-r--r-- | src/field_effect_helpers.c | 18 |
2 files changed, 18 insertions, 57 deletions
diff --git a/asm/field_effect_helpers.s b/asm/field_effect_helpers.s index f6834e04a..65cac1551 100644 --- a/asm/field_effect_helpers.s +++ b/asm/field_effect_helpers.s @@ -6,63 +6,6 @@ .text - thumb_func_start FldEff_Dust -FldEff_Dust: @ 81281B4 - push {r4,lr} - ldr r4, _08128218 @ =gFieldEffectSpawnParams - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0xC - bl sub_8060470 - ldr r0, _0812821C @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x24] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08128210 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08128220 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r2, 0x2E] - movs r0, 0xA - strh r0, [r2, 0x30] -_08128210: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08128218: .4byte gFieldEffectSpawnParams -_0812821C: .4byte gFieldEffectObjectTemplatePointers -_08128220: .4byte gSprites - thumb_func_end FldEff_Dust - thumb_func_start FldEff_SandPile FldEff_SandPile: @ 8128224 push {r4-r7,lr} diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 95d7ff0b1..3f372b4ee 100644 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -1207,3 +1207,21 @@ static void sub_8128174(struct Sprite *sprite) sprite->data1 = -sprite->data1; } } + +u8 FldEff_Dust(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectSpawnParams[0], (s16 *)&gFieldEffectSpawnParams[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectSpawnParams[0], gFieldEffectSpawnParams[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectSpawnParams[3]; + sprite->data0 = gFieldEffectSpawnParams[2]; + sprite->data1 = 10; + } + return 0; +} |