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-rw-r--r--src/pokemon_icon.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c
index 07b23bd18..9bb3386e1 100644
--- a/src/pokemon_icon.c
+++ b/src/pokemon_icon.c
@@ -1199,13 +1199,13 @@ void sub_809D62C(struct Sprite *sprite)
// TODO: try to find a way to avoid using asm statement
u8 UpdateMonIconFrame(struct Sprite *sprite)
-{
+{
u8 result = 0;
-
+
if (sprite->animDelayCounter == 0)
{
s16 frame = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.imageValue;
-
+
switch (frame)
{
case -1: