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-rw-r--r--asm/battle_anim_812C144.s867
-rw-r--r--src/battle/anim/rock.c8
-rw-r--r--src/battle/battle_anim.c2
-rwxr-xr-xsrc/battle/battle_anim_812C144.c304
-rw-r--r--src/battle/battle_controller_linkopponent.c2
-rw-r--r--src/battle/battle_controller_linkpartner.c2
-rw-r--r--src/battle/battle_controller_opponent.c2
-rw-r--r--src/battle/battle_controller_player.c2
-rw-r--r--src/battle/battle_controller_wally.c2
9 files changed, 313 insertions, 878 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s
index 46eeab67c..6264b1ead 100644
--- a/asm/battle_anim_812C144.s
+++ b/asm/battle_anim_812C144.s
@@ -5,873 +5,6 @@
.text
- thumb_func_start sub_812C380
-sub_812C380: @ 812C380
- push {r4,lr}
- adds r4, r0, 0
- ldr r2, _0812C3A0 @ =REG_BLDALPHA
- ldrh r1, [r4, 0x2E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r0, r1
- strh r0, [r2]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0812C3A4
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- b _0812C3A8
- .align 2, 0
-_0812C3A0: .4byte REG_BLDALPHA
-_0812C3A4:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
-_0812C3A8:
- strh r0, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- beq _0812C3B6
- cmp r0, 0x4
- bne _0812C3BE
-_0812C3B6:
- ldrh r0, [r4, 0x30]
- movs r1, 0x1
- eors r0, r1
- strh r0, [r4, 0x30]
-_0812C3BE:
- ldrh r0, [r4, 0x32]
- adds r1, r0, 0x1
- strh r1, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x46
- ble _0812C3FC
- ldr r0, _0812C404 @ =REG_BLDCNT
- movs r1, 0
- strh r1, [r0]
- adds r0, 0x2
- strh r1, [r0]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- movs r0, 0
- strh r0, [r4, 0x32]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- subs r2, 0x12
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812C408 @ =sub_812C40C
- str r0, [r4, 0x1C]
-_0812C3FC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C404: .4byte REG_BLDCNT
-_0812C408: .4byte sub_812C40C
- thumb_func_end sub_812C380
-
- thumb_func_start sub_812C40C
-sub_812C40C: @ 812C40C
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x32]
- adds r1, r0, 0x1
- strh r1, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- ble _0812C448
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- subs r2, 0x12
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- adds r0, r3, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0812C448
- ldr r0, _0812C44C @ =sub_812C450
- str r0, [r3, 0x1C]
-_0812C448:
- pop {r0}
- bx r0
- .align 2, 0
-_0812C44C: .4byte sub_812C450
- thumb_func_end sub_812C40C
-
- thumb_func_start sub_812C450
-sub_812C450: @ 812C450
- push {lr}
- adds r2, r0, 0
- movs r1, 0x34
- ldrsh r0, [r2, r1]
- cmp r0, 0x6
- bhi _0812C4A8
- lsls r0, 2
- ldr r1, _0812C468 @ =_0812C46C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0812C468: .4byte _0812C46C
- .align 2, 0
-_0812C46C:
- .4byte _0812C488
- .4byte _0812C488
- .4byte _0812C492
- .4byte _0812C492
- .4byte _0812C4A0
- .4byte _0812C4A0
- .4byte _0812C4A8
-_0812C488:
- movs r1, 0
- movs r0, 0x1
- strh r0, [r2, 0x24]
- strh r1, [r2, 0x26]
- b _0812C4B0
-_0812C492:
- ldr r0, _0812C49C @ =0x0000ffff
- strh r0, [r2, 0x24]
- movs r0, 0
- b _0812C4AE
- .align 2, 0
-_0812C49C: .4byte 0x0000ffff
-_0812C4A0:
- movs r0, 0
- strh r0, [r2, 0x24]
- movs r0, 0x1
- b _0812C4AE
-_0812C4A8:
- movs r0, 0
- strh r0, [r2, 0x24]
- ldr r0, _0812C4F0 @ =0x0000ffff
-_0812C4AE:
- strh r0, [r2, 0x26]
-_0812C4B0:
- ldrh r0, [r2, 0x34]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r2, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _0812C4C2
- strh r3, [r2, 0x34]
-_0812C4C2:
- ldrh r0, [r2, 0x36]
- adds r1, r0, 0x1
- strh r1, [r2, 0x36]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- ble _0812C4EA
- movs r0, 0x10
- strh r0, [r2, 0x2E]
- strh r3, [r2, 0x30]
- ldr r1, _0812C4F4 @ =REG_BLDCNT
- movs r3, 0xFD
- lsls r3, 6
- adds r0, r3, 0
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x2E]
- strh r0, [r1]
- ldr r0, _0812C4F8 @ =sub_812C4FC
- str r0, [r2, 0x1C]
-_0812C4EA:
- pop {r0}
- bx r0
- .align 2, 0
-_0812C4F0: .4byte 0x0000ffff
-_0812C4F4: .4byte REG_BLDCNT
-_0812C4F8: .4byte sub_812C4FC
- thumb_func_end sub_812C450
-
- thumb_func_start sub_812C4FC
-sub_812C4FC: @ 812C4FC
- push {r4,lr}
- adds r2, r0, 0
- ldr r4, _0812C558 @ =REG_BLDALPHA
- ldrh r1, [r2, 0x2E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r0, r1
- strh r0, [r4]
- ldrh r0, [r2, 0x30]
- adds r1, r0, 0x1
- strh r1, [r2, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0812C526
- ldrh r0, [r2, 0x2E]
- subs r0, 0x1
- movs r1, 0
- strh r0, [r2, 0x2E]
- strh r1, [r2, 0x30]
-_0812C526:
- movs r1, 0x2E
- ldrsh r0, [r2, r1]
- cmp r0, 0
- bne _0812C53A
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r3]
-_0812C53A:
- movs r1, 0x2E
- ldrsh r0, [r2, r1]
- cmp r0, 0
- bge _0812C550
- ldr r1, _0812C55C @ =REG_BLDCNT
- movs r0, 0
- strh r0, [r1]
- strh r0, [r4]
- adds r0, r2, 0
- bl DestroyAnimSprite
-_0812C550:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C558: .4byte REG_BLDALPHA
-_0812C55C: .4byte REG_BLDCNT
- thumb_func_end sub_812C4FC
-
- thumb_func_start sub_812C560
-sub_812C560: @ 812C560
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0812C57C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, _0812C580 @ =sub_812C588
- str r0, [r1]
- ldr r1, _0812C584 @ =gAnimVisualTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0812C57C: .4byte gTasks
-_0812C580: .4byte sub_812C588
-_0812C584: .4byte gAnimVisualTaskCount
- thumb_func_end sub_812C560
-
- thumb_func_start sub_812C588
-sub_812C588: @ 812C588
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r4, r0, 24
- bl sub_80789BC
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r7, _0812C614 @ =gTasks
- lsls r5, r4, 2
- adds r1, r5, r4
- lsls r1, 3
- adds r1, r7
- ldrh r0, [r1, 0x12]
- adds r0, 0x1
- strh r0, [r1, 0x12]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _0812C5F8
- ldr r0, _0812C618 @ =gPlttBufferFaded
- lsls r2, r6, 4
- adds r1, r2, 0
- adds r1, 0xB
- lsls r1, 1
- adds r1, r0
- ldrh r3, [r1]
- mov r8, r3
- movs r3, 0xA
- mov r9, r7
- adds r7, r5, 0
- mov r12, r0
- adds r5, r2, 0
- lsls r0, r6, 5
- add r0, r12
- adds r2, r0, 0
- adds r2, 0x14
-_0812C5D6:
- ldrh r0, [r2]
- strh r0, [r1]
- subs r2, 0x2
- subs r1, 0x2
- subs r3, 0x1
- cmp r3, 0
- bgt _0812C5D6
- adds r0, r5, 0x1
- lsls r0, 1
- add r0, r12
- movs r1, 0
- mov r2, r8
- strh r2, [r0]
- adds r0, r7, r4
- lsls r0, 3
- add r0, r9
- strh r1, [r0, 0x12]
-_0812C5F8:
- ldr r0, _0812C61C @ =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, _0812C620 @ =0x0000ffff
- cmp r1, r0
- bne _0812C608
- adds r0, r4, 0
- bl DestroyTask
-_0812C608:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C614: .4byte gTasks
-_0812C618: .4byte gPlttBufferFaded
-_0812C61C: .4byte gBattleAnimArgs
-_0812C620: .4byte 0x0000ffff
- thumb_func_end sub_812C588
-
- thumb_func_start sub_812C624
-sub_812C624: @ 812C624
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0812C640 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, _0812C644 @ =sub_812C64C
- str r0, [r1]
- ldr r1, _0812C648 @ =gAnimVisualTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0812C640: .4byte gTasks
-_0812C644: .4byte sub_812C64C
-_0812C648: .4byte gAnimVisualTaskCount
- thumb_func_end sub_812C624
-
- thumb_func_start sub_812C64C
-sub_812C64C: @ 812C64C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- bl sub_80789BC
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r5, _0812C70C @ =gTasks
- mov r0, r8
- lsls r3, r0, 2
- adds r1, r3, r0
- lsls r1, 3
- adds r1, r5
- ldrh r0, [r1, 0x12]
- adds r0, 0x1
- strh r0, [r1, 0x12]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _0812C6EE
- ldr r0, _0812C710 @ =gPlttBufferFaded
- lsls r2, r7, 4
- adds r1, r2, 0
- adds r1, 0xB
- lsls r1, 1
- adds r1, r0
- ldrh r6, [r1]
- movs r4, 0xA
- mov r10, r3
- mov r9, r0
- adds r5, r2, 0
- ldr r2, _0812C714 @ =gPlttBufferUnfaded
- mov r12, r2
- lsls r0, r7, 5
- add r0, r9
- adds r3, r0, 0
- adds r3, 0x14
-_0812C6A0:
- ldrh r0, [r3]
- strh r0, [r1]
- subs r3, 0x2
- subs r1, 0x2
- subs r4, 0x1
- cmp r4, 0
- bgt _0812C6A0
- adds r0, r5, 0x1
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- adds r1, r5, 0
- adds r1, 0xB
- lsls r1, 1
- add r1, r12
- ldrh r6, [r1]
- movs r4, 0xA
- lsls r0, r7, 5
- add r0, r12
- adds r2, r0, 0
- adds r2, 0x14
-_0812C6CA:
- ldrh r0, [r2]
- strh r0, [r1]
- subs r2, 0x2
- subs r1, 0x2
- subs r4, 0x1
- cmp r4, 0
- bgt _0812C6CA
- adds r0, r5, 0x1
- lsls r0, 1
- add r0, r12
- movs r1, 0
- strh r6, [r0]
- mov r0, r10
- add r0, r8
- lsls r0, 3
- ldr r2, _0812C70C @ =gTasks
- adds r0, r2
- strh r1, [r0, 0x12]
-_0812C6EE:
- ldr r0, _0812C718 @ =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, _0812C71C @ =0x0000ffff
- cmp r1, r0
- bne _0812C6FE
- mov r0, r8
- bl DestroyTask
-_0812C6FE:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C70C: .4byte gTasks
-_0812C710: .4byte gPlttBufferFaded
-_0812C714: .4byte gPlttBufferUnfaded
-_0812C718: .4byte gBattleAnimArgs
-_0812C71C: .4byte 0x0000ffff
- thumb_func_end sub_812C64C
-
- thumb_func_start sub_812C720
-sub_812C720: @ 812C720
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r0, _0812C784 @ =gAnimBankTarget
- ldrb r0, [r0]
- mov r5, sp
- adds r5, 0x2
- movs r1, 0
- mov r2, sp
- adds r3, r5, 0
- bl SetAverageBattlerPositions
- ldr r0, _0812C788 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0812C754
- ldr r1, _0812C78C @ =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_0812C754:
- ldr r1, _0812C78C @ =gBattleAnimArgs
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x2E]
- mov r2, sp
- ldrh r0, [r1, 0x4]
- ldrh r2, [r2]
- adds r0, r2
- strh r0, [r4, 0x32]
- ldrh r0, [r1, 0x6]
- ldrh r5, [r5]
- adds r0, r5
- strh r0, [r4, 0x36]
- ldr r0, _0812C790 @ =0x0000ffce
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimSpriteTranslationOverDuration
- ldr r0, _0812C794 @ =sub_812C798
- str r0, [r4, 0x1C]
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C784: .4byte gAnimBankTarget
-_0812C788: .4byte gAnimBankAttacker
-_0812C78C: .4byte gBattleAnimArgs
-_0812C790: .4byte 0x0000ffce
-_0812C794: .4byte sub_812C798
- thumb_func_end sub_812C720
-
- thumb_func_start sub_812C798
-sub_812C798: @ 812C798
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimSpriteLinearAndSine
- lsls r0, 24
- cmp r0, 0
- beq _0812C7BA
- movs r1, 0
- movs r0, 0x1E
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- ldr r0, _0812C7C0 @ =WaitAnimForDuration
- str r0, [r4, 0x1C]
- ldr r1, _0812C7C4 @ =sub_812C7C8
- adds r0, r4, 0
- bl StoreSpriteCallbackInData
-_0812C7BA:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C7C0: .4byte WaitAnimForDuration
-_0812C7C4: .4byte sub_812C7C8
- thumb_func_end sub_812C798
-
- thumb_func_start sub_812C7C8
-sub_812C7C8: @ 812C7C8
- push {lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x30]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0812C7F4
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r2, [r0]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
-_0812C7F4:
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- bne _0812C808
- adds r0, r3, 0
- bl DestroyAnimSprite
-_0812C808:
- pop {r0}
- bx r0
- thumb_func_end sub_812C7C8
-
- thumb_func_start sub_812C80C
-sub_812C80C: @ 812C80C
- push {r4,r5,lr}
- adds r4, r0, 0
- bl sub_8078650
- ldr r5, _0812C83C @ =gBattleAnimArgs
- movs r0, 0
- ldrsh r1, [r5, r0]
- adds r0, r4, 0
- bl sub_807867C
- ldrh r0, [r5, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldr r0, _0812C840 @ =sub_8078600
- str r0, [r4, 0x1C]
- ldr r1, _0812C844 @ =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C83C: .4byte gBattleAnimArgs
-_0812C840: .4byte sub_8078600
-_0812C844: .4byte DestroyAnimSprite
- thumb_func_end sub_812C80C
-
- thumb_func_start sub_812C848
-sub_812C848: @ 812C848
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0812C8A8
- adds r0, r4, 0
- bl sub_8078650
- ldr r5, _0812C884 @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r5, r2]
- adds r0, r4, 0
- bl sub_807867C
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812C89C
- ldr r0, _0812C888 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812C88C
- ldrh r0, [r5, 0x4]
- b _0812C8A2
- .align 2, 0
-_0812C884: .4byte gBattleAnimArgs
-_0812C888: .4byte gAnimBankAttacker
-_0812C88C:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- negs r0, r0
- strh r0, [r4, 0x30]
- movs r2, 0x6
- ldrsh r0, [r5, r2]
- negs r0, r0
- b _0812C8A6
-_0812C89C:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- negs r0, r0
-_0812C8A2:
- strh r0, [r4, 0x30]
- ldrh r0, [r5, 0x6]
-_0812C8A6:
- strh r0, [r4, 0x32]
-_0812C8A8:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- movs r3, 0xFF
- ldrh r1, [r4, 0x30]
- ldrh r2, [r4, 0x34]
- adds r1, r2
- strh r1, [r4, 0x34]
- ldrh r1, [r4, 0x32]
- ldrh r2, [r4, 0x36]
- adds r1, r2
- strh r1, [r4, 0x36]
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- lsrs r2, r1, 31
- adds r1, r2
- asrs r1, 1
- strh r1, [r4, 0x24]
- ands r0, r3
- movs r1, 0x5
- bl Sin
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- lsrs r2, r1, 31
- adds r1, r2
- asrs r1, 1
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xF0
- bls _0812C900
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812C900:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_812C848
-
- thumb_func_start sub_812C908
-sub_812C908: @ 812C908
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0812C91E
- adds r0, r2, 0
- bl DestroyAnimSprite
-_0812C91E:
- pop {r0}
- bx r0
- thumb_func_end sub_812C908
-
- thumb_func_start sub_812C924
-sub_812C924: @ 812C924
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _0812C940 @ =gAnimBankTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812C948
- ldr r1, _0812C944 @ =gBattleAnimArgs
- movs r0, 0
- b _0812C94C
- .align 2, 0
-_0812C940: .4byte gAnimBankTarget
-_0812C944: .4byte gBattleAnimArgs
-_0812C948:
- ldr r1, _0812C95C @ =gBattleAnimArgs
- movs r0, 0x1
-_0812C94C:
- strh r0, [r1, 0xE]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C95C: .4byte gBattleAnimArgs
- thumb_func_end sub_812C924
-
- thumb_func_start sub_812C960
-sub_812C960: @ 812C960
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, _0812C974 @ =gAnimMoveDmg
- ldr r0, [r0]
- cmp r0, 0
- ble _0812C97C
- ldr r1, _0812C978 @ =gBattleAnimArgs
- movs r0, 0
- b _0812C980
- .align 2, 0
-_0812C974: .4byte gAnimMoveDmg
-_0812C978: .4byte gBattleAnimArgs
-_0812C97C:
- ldr r1, _0812C98C @ =gBattleAnimArgs
- movs r0, 0x1
-_0812C980:
- strh r0, [r1, 0xE]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .align 2, 0
-_0812C98C: .4byte gBattleAnimArgs
- thumb_func_end sub_812C960
-
- thumb_func_start sub_812C990
-sub_812C990: @ 812C990
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0812C9EC @ =REG_WINOUT
- ldr r2, _0812C9F0 @ =0x00001f3f
- adds r0, r2, 0
- strh r0, [r1]
- movs r2, 0x80
- lsls r2, 19
- ldrh r0, [r2]
- movs r3, 0x80
- lsls r3, 8
- adds r1, r3, 0
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0812C9F4 @ =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0812C9F8 @ =gBattle_WIN0V
- strh r1, [r0]
- ldr r0, _0812C9FC @ =REG_WIN0H
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, r4, 0
- movs r1, 0
- bl sub_8078764
- ldrb r1, [r4, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812CA00 @ =sub_812CA04
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812C9EC: .4byte REG_WINOUT
-_0812C9F0: .4byte 0x00001f3f
-_0812C9F4: .4byte gBattle_WIN0H
-_0812C9F8: .4byte gBattle_WIN0V
-_0812C9FC: .4byte REG_WIN0H
-_0812CA00: .4byte sub_812CA04
- thumb_func_end sub_812C990
-
thumb_func_start sub_812CA04
sub_812CA04: @ 812CA04
push {r4,lr}
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
index 595df3168..4e839d3e8 100644
--- a/src/battle/anim/rock.c
+++ b/src/battle/anim/rock.c
@@ -12,7 +12,7 @@
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG3_Y;
@@ -833,11 +833,11 @@ static void sub_80DD9FC(struct Sprite *sprite)
void sub_80DDA4C(u8 taskId)
{
- if ((s32)gAnimMoveDmg < 33)
+ if (gAnimMoveDmg < 33)
gBattleAnimArgs[7] = 0;
- if (gAnimMoveDmg - 33 < 33)
+ if ((u32)gAnimMoveDmg - 33 < 33)
gBattleAnimArgs[7] = 1;
- if ((s32)gAnimMoveDmg > 65)
+ if (gAnimMoveDmg > 65)
gBattleAnimArgs[7] = 2;
DestroyAnimVisualTask(taskId);
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index 2f57bcd97..f3b0056ac 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -1299,7 +1299,7 @@ EWRAM_DATA u8 gAnimScriptActive = FALSE;
EWRAM_DATA u8 gAnimVisualTaskCount = 0;
EWRAM_DATA u8 gAnimSoundTaskCount = 0;
EWRAM_DATA struct DisableStruct *gAnimDisableStructPtr = NULL;
-EWRAM_DATA u32 gAnimMoveDmg = 0;
+EWRAM_DATA s32 gAnimMoveDmg = 0;
EWRAM_DATA u16 gAnimMovePower = 0;
EWRAM_DATA u8 gAnimFriendship = 0;
EWRAM_DATA u16 gWeatherMoveAnim = 0;
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c
index 4714f5b09..9fccb8918 100755
--- a/src/battle/battle_anim_812C144.c
+++ b/src/battle/battle_anim_812C144.c
@@ -1,17 +1,32 @@
#include "global.h"
+#include "battle.h"
#include "battle_anim.h"
+#include "palette.h"
#include "rom_8077ABC.h"
+#include "trig.h"
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+extern u8 gAnimVisualTaskCount;
+extern s32 gAnimMoveDmg;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
extern u8 sub_8046234(s16 x, s16 y, u8 a3);
static void sub_812C184(struct Sprite *sprite);
static void sub_812C268(struct Sprite *sprite);
static void sub_812C2A4(struct Sprite *sprite);
-extern void sub_812C380(struct Sprite *sprite);
+static void sub_812C380(struct Sprite *sprite);
+static void sub_812C40C(struct Sprite *sprite);
+static void sub_812C450(struct Sprite *sprite);
+static void sub_812C4FC(struct Sprite *sprite);
+static void sub_812C588(u8 taskId);
+static void sub_812C64C(u8 taskId);
+static void sub_812C798(struct Sprite *sprite);
+static void sub_812C7C8(struct Sprite *sprite);
+extern void sub_812CA04(struct Sprite *sprite);
void sub_812C144(struct Sprite *sprite)
{
@@ -108,3 +123,290 @@ void sub_812C358(struct Sprite *sprite)
sprite->data[0] = 4;
sprite->callback = sub_812C380;
}
+
+static void sub_812C380(struct Sprite *sprite)
+{
+ REG_BLDALPHA = ((16 - sprite->data[0]) << 8) | sprite->data[0];
+
+ if (sprite->data[1])
+ sprite->data[0]--;
+ else
+ sprite->data[0]++;
+
+ if (sprite->data[0] == 15 || sprite->data[0] == 4)
+ sprite->data[1] ^= 1;
+
+ if (sprite->data[2]++ > 70)
+ {
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[2] = 0;
+ sprite->invisible = 1;
+ sprite->affineAnimPaused = 1;
+ sprite->callback = sub_812C40C;
+ }
+}
+
+static void sub_812C40C(struct Sprite *sprite)
+{
+ if (sprite->data[2]++ > 9)
+ {
+ sprite->invisible = 0;
+ sprite->affineAnimPaused = 0;
+ if (sprite->affineAnimEnded)
+ sprite->callback = sub_812C450;
+ }
+}
+
+static void sub_812C450(struct Sprite *sprite)
+{
+ switch (sprite->data[3])
+ {
+ case 0:
+ case 1:
+ sprite->pos2.x = 1;
+ sprite->pos2.y = 0;
+ break;
+ case 2:
+ case 3:
+ sprite->pos2.x = -1;
+ sprite->pos2.y = 0;
+ break;
+ case 4:
+ case 5:
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 1;
+ break;
+ case 6:
+ default:
+ sprite->pos2.x = 0;
+ sprite->pos2.y = -1;
+ break;
+ }
+
+ if (++sprite->data[3] > 7)
+ sprite->data[3] = 0;
+
+ if (sprite->data[4]++ > 15)
+ {
+ sprite->data[0] = 16;
+ sprite->data[1] = 0;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = sprite->data[0];
+ sprite->callback = sub_812C4FC;
+ }
+}
+
+static void sub_812C4FC(struct Sprite *sprite)
+{
+ REG_BLDALPHA = ((16 - sprite->data[0]) << 8) | sprite->data[0];
+
+ if (sprite->data[1]++ > 1)
+ {
+ sprite->data[0]--;
+ sprite->data[1] = 0;
+ }
+
+ if (sprite->data[0] == 0)
+ sprite->invisible = 1;
+
+ if (sprite->data[0] < 0)
+ {
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_812C560(u8 taskId)
+{
+ gTasks[taskId].func = sub_812C588;
+ gAnimVisualTaskCount--;
+}
+
+static void sub_812C588(u8 taskId)
+{
+ int i;
+ u16 lastColor;
+ u8 paletteIndex = sub_80789BC();
+
+ if (++gTasks[taskId].data[5] == 4)
+ {
+ lastColor = gPlttBufferFaded[paletteIndex * 16 + 11];
+ for (i = 10; i > 0; i--)
+ gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i];
+
+ gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor;
+ gTasks[taskId].data[5] = 0;
+ }
+
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ DestroyTask(taskId);
+}
+
+void sub_812C624(u8 taskId)
+{
+ gTasks[taskId].func = sub_812C64C;
+ gAnimVisualTaskCount--;
+}
+
+static void sub_812C64C(u8 taskId)
+{
+ int i;
+ u16 lastColor;
+ u8 paletteIndex = sub_80789BC();
+
+ if (++gTasks[taskId].data[5] == 4)
+ {
+ lastColor = gPlttBufferFaded[paletteIndex * 16 + 11];
+ for (i = 10; i > 0; i--)
+ gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i];
+ gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor;
+
+ lastColor = gPlttBufferUnfaded[paletteIndex * 16 + 11];
+ for (i = 10; i > 0; i--)
+ gPlttBufferUnfaded[paletteIndex * 16 + i + 1] = gPlttBufferUnfaded[paletteIndex * 16 + i];
+ gPlttBufferUnfaded[paletteIndex * 16 + 1] = lastColor;
+
+ gTasks[taskId].data[5] = 0;
+ }
+
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ DestroyTask(taskId);
+}
+
+void sub_812C720(struct Sprite *sprite)
+{
+ u16 x;
+ u16 y;
+
+ InitAnimSpritePos(sprite, 1);
+ SetAverageBattlerPositions(gAnimBankTarget, 0, &x, &y);
+
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = x + gBattleAnimArgs[2];
+ sprite->data[4] = y + gBattleAnimArgs[3];
+ sprite->data[5] = -50;
+
+ InitAnimSpriteTranslationOverDuration(sprite);
+ sprite->callback = sub_812C798;
+}
+
+static void sub_812C798(struct Sprite *sprite)
+{
+ if (TranslateAnimSpriteLinearAndSine(sprite))
+ {
+ sprite->data[0] = 30;
+ sprite->data[1] = 0;
+ sprite->callback = WaitAnimForDuration;
+ StoreSpriteCallbackInData(sprite, sub_812C7C8);
+ }
+}
+
+static void sub_812C7C8(struct Sprite *sprite)
+{
+ if (sprite->data[1] & 1)
+ sprite->invisible ^= 1;
+
+ if (++sprite->data[1] == 16)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_812C80C(struct Sprite *sprite)
+{
+ sub_8078650(sprite);
+ sub_807867C(sprite, gBattleAnimArgs[0]);
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->callback = sub_8078600;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+// This is likely fakematching due to some strange type casting behavior.
+void sub_812C848(struct Sprite *sprite)
+{
+ int var0;
+ int var1;
+ if (sprite->data[0] == 0)
+ {
+ sub_8078650(sprite);
+ sub_807867C(sprite, gBattleAnimArgs[0]);
+
+ if (!IsContest())
+ {
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[3];
+ }
+ else
+ {
+ var1 = -gBattleAnimArgs[2];
+ sprite->data[1] = var1;
+ var1 = -gBattleAnimArgs[3];
+ sprite->data[2] = var1;
+ }
+ }
+ else
+ {
+ var1 = -gBattleAnimArgs[2];
+ sprite->data[1] = var1;
+ sprite->data[2] = gBattleAnimArgs[3];
+ }
+ }
+
+ sprite->data[0]++;
+ var0 = (sprite->data[0] * 20) & 0xFF;
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ sprite->pos2.x = (sprite->data[3] + (s32)((u32)sprite->data[3] >> 31)) >> 1;
+ sprite->pos2.y = Sin(var0 & 0xFF, 5) + ((s32)(sprite->data[4] + ((u32)sprite->data[4] >> 31)) >> 1);
+
+ if ((u16)(sprite->pos1.x + sprite->pos2.x) > 240)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_812C908(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_812C924(u8 taskId)
+{
+ if (GetBattlerSide(gAnimBankTarget) == B_SIDE_OPPONENT)
+ gBattleAnimArgs[7] = 0;
+ else
+ gBattleAnimArgs[7] = 1;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_812C960(u8 taskId)
+{
+ if (gAnimMoveDmg > 0)
+ gBattleAnimArgs[7] = 0;
+ else
+ gBattleAnimArgs[7] = 1;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_812C990(struct Sprite *sprite)
+{
+ REG_WINOUT = 0x1F3F;
+ REG_DISPCNT |= DISPCNT_OBJWIN_ON;
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+
+ sub_8078764(sprite, 0);
+
+ sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
+ sprite->invisible = 1;
+ sprite->callback = sub_812CA04;
+}
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index f720d6a78..62df190a5 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -33,7 +33,7 @@ extern u8 gHealthboxIDs[];
extern u16 gBattleTypeFlags;
extern u8 gBattleMonForms[];
extern void (*gBattleBankFunc[])(void);
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u16 gAnimMovePower;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index 0baeca43e..e3810d856 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -42,7 +42,7 @@ extern u8 gUnknown_02024E68[];
extern u8 gDoingBattleAnim;
extern u32 gTransformedPersonalities[];
extern struct SpriteTemplate gUnknown_02024E8C;
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u16 gAnimMovePower;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index d6e7ed4a7..f6e7f92a7 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -43,7 +43,7 @@ extern u8 gUnknown_0300434C[];
extern u8 gHealthboxIDs[];
extern u16 gBattleTypeFlags;
extern u16 gTrainerBattleOpponent;
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u16 gAnimMovePower;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index 881ec72fc..004963b70 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -61,7 +61,7 @@ extern u8 gBattleOutcome;
extern void (*gAnimScriptCallback)(void);
extern bool8 gAnimScriptActive;
extern u16 gAnimMovePower;
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
extern u32 gTransformedPersonalities[];
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index 26348b434..451e02b40 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -38,7 +38,7 @@ extern u16 gBattlerPartyIndexes[];
extern u8 gHealthboxIDs[];
extern u16 gBattleTypeFlags;
extern u16 gAnimMovePower;
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
extern u32 gTransformedPersonalities[];