diff options
-rw-r--r-- | asm/battle_anim_812C144.s | 867 | ||||
-rw-r--r-- | src/battle/anim/rock.c | 8 | ||||
-rw-r--r-- | src/battle/battle_anim.c | 2 | ||||
-rwxr-xr-x | src/battle/battle_anim_812C144.c | 304 | ||||
-rw-r--r-- | src/battle/battle_controller_linkopponent.c | 2 | ||||
-rw-r--r-- | src/battle/battle_controller_linkpartner.c | 2 | ||||
-rw-r--r-- | src/battle/battle_controller_opponent.c | 2 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 2 | ||||
-rw-r--r-- | src/battle/battle_controller_wally.c | 2 |
9 files changed, 313 insertions, 878 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s index 46eeab67c..6264b1ead 100644 --- a/asm/battle_anim_812C144.s +++ b/asm/battle_anim_812C144.s @@ -5,873 +5,6 @@ .text - thumb_func_start sub_812C380 -sub_812C380: @ 812C380 - push {r4,lr} - adds r4, r0, 0 - ldr r2, _0812C3A0 @ =REG_BLDALPHA - ldrh r1, [r4, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0812C3A4 - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - b _0812C3A8 - .align 2, 0 -_0812C3A0: .4byte REG_BLDALPHA -_0812C3A4: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 -_0812C3A8: - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0xF - beq _0812C3B6 - cmp r0, 0x4 - bne _0812C3BE -_0812C3B6: - ldrh r0, [r4, 0x30] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x30] -_0812C3BE: - ldrh r0, [r4, 0x32] - adds r1, r0, 0x1 - strh r1, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x46 - ble _0812C3FC - ldr r0, _0812C404 @ =REG_BLDCNT - movs r1, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r0, 0 - strh r0, [r4, 0x32] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - subs r2, 0x12 - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0812C408 @ =sub_812C40C - str r0, [r4, 0x1C] -_0812C3FC: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812C404: .4byte REG_BLDCNT -_0812C408: .4byte sub_812C40C - thumb_func_end sub_812C380 - - thumb_func_start sub_812C40C -sub_812C40C: @ 812C40C - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x32] - adds r1, r0, 0x1 - strh r1, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - ble _0812C448 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - subs r2, 0x12 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - adds r0, r3, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0812C448 - ldr r0, _0812C44C @ =sub_812C450 - str r0, [r3, 0x1C] -_0812C448: - pop {r0} - bx r0 - .align 2, 0 -_0812C44C: .4byte sub_812C450 - thumb_func_end sub_812C40C - - thumb_func_start sub_812C450 -sub_812C450: @ 812C450 - push {lr} - adds r2, r0, 0 - movs r1, 0x34 - ldrsh r0, [r2, r1] - cmp r0, 0x6 - bhi _0812C4A8 - lsls r0, 2 - ldr r1, _0812C468 @ =_0812C46C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0812C468: .4byte _0812C46C - .align 2, 0 -_0812C46C: - .4byte _0812C488 - .4byte _0812C488 - .4byte _0812C492 - .4byte _0812C492 - .4byte _0812C4A0 - .4byte _0812C4A0 - .4byte _0812C4A8 -_0812C488: - movs r1, 0 - movs r0, 0x1 - strh r0, [r2, 0x24] - strh r1, [r2, 0x26] - b _0812C4B0 -_0812C492: - ldr r0, _0812C49C @ =0x0000ffff - strh r0, [r2, 0x24] - movs r0, 0 - b _0812C4AE - .align 2, 0 -_0812C49C: .4byte 0x0000ffff -_0812C4A0: - movs r0, 0 - strh r0, [r2, 0x24] - movs r0, 0x1 - b _0812C4AE -_0812C4A8: - movs r0, 0 - strh r0, [r2, 0x24] - ldr r0, _0812C4F0 @ =0x0000ffff -_0812C4AE: - strh r0, [r2, 0x26] -_0812C4B0: - ldrh r0, [r2, 0x34] - adds r0, 0x1 - movs r3, 0 - strh r0, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _0812C4C2 - strh r3, [r2, 0x34] -_0812C4C2: - ldrh r0, [r2, 0x36] - adds r1, r0, 0x1 - strh r1, [r2, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _0812C4EA - movs r0, 0x10 - strh r0, [r2, 0x2E] - strh r3, [r2, 0x30] - ldr r1, _0812C4F4 @ =REG_BLDCNT - movs r3, 0xFD - lsls r3, 6 - adds r0, r3, 0 - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x2E] - strh r0, [r1] - ldr r0, _0812C4F8 @ =sub_812C4FC - str r0, [r2, 0x1C] -_0812C4EA: - pop {r0} - bx r0 - .align 2, 0 -_0812C4F0: .4byte 0x0000ffff -_0812C4F4: .4byte REG_BLDCNT -_0812C4F8: .4byte sub_812C4FC - thumb_func_end sub_812C450 - - thumb_func_start sub_812C4FC -sub_812C4FC: @ 812C4FC - push {r4,lr} - adds r2, r0, 0 - ldr r4, _0812C558 @ =REG_BLDALPHA - ldrh r1, [r2, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r4] - ldrh r0, [r2, 0x30] - adds r1, r0, 0x1 - strh r1, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0812C526 - ldrh r0, [r2, 0x2E] - subs r0, 0x1 - movs r1, 0 - strh r0, [r2, 0x2E] - strh r1, [r2, 0x30] -_0812C526: - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _0812C53A - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] -_0812C53A: - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - bge _0812C550 - ldr r1, _0812C55C @ =REG_BLDCNT - movs r0, 0 - strh r0, [r1] - strh r0, [r4] - adds r0, r2, 0 - bl DestroyAnimSprite -_0812C550: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812C558: .4byte REG_BLDALPHA -_0812C55C: .4byte REG_BLDCNT - thumb_func_end sub_812C4FC - - thumb_func_start sub_812C560 -sub_812C560: @ 812C560 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0812C57C @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, _0812C580 @ =sub_812C588 - str r0, [r1] - ldr r1, _0812C584 @ =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - bx lr - .align 2, 0 -_0812C57C: .4byte gTasks -_0812C580: .4byte sub_812C588 -_0812C584: .4byte gAnimVisualTaskCount - thumb_func_end sub_812C560 - - thumb_func_start sub_812C588 -sub_812C588: @ 812C588 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80789BC - lsls r0, 24 - lsrs r6, r0, 24 - ldr r7, _0812C614 @ =gTasks - lsls r5, r4, 2 - adds r1, r5, r4 - lsls r1, 3 - adds r1, r7 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0812C5F8 - ldr r0, _0812C618 @ =gPlttBufferFaded - lsls r2, r6, 4 - adds r1, r2, 0 - adds r1, 0xB - lsls r1, 1 - adds r1, r0 - ldrh r3, [r1] - mov r8, r3 - movs r3, 0xA - mov r9, r7 - adds r7, r5, 0 - mov r12, r0 - adds r5, r2, 0 - lsls r0, r6, 5 - add r0, r12 - adds r2, r0, 0 - adds r2, 0x14 -_0812C5D6: - ldrh r0, [r2] - strh r0, [r1] - subs r2, 0x2 - subs r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bgt _0812C5D6 - adds r0, r5, 0x1 - lsls r0, 1 - add r0, r12 - movs r1, 0 - mov r2, r8 - strh r2, [r0] - adds r0, r7, r4 - lsls r0, 3 - add r0, r9 - strh r1, [r0, 0x12] -_0812C5F8: - ldr r0, _0812C61C @ =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, _0812C620 @ =0x0000ffff - cmp r1, r0 - bne _0812C608 - adds r0, r4, 0 - bl DestroyTask -_0812C608: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812C614: .4byte gTasks -_0812C618: .4byte gPlttBufferFaded -_0812C61C: .4byte gBattleAnimArgs -_0812C620: .4byte 0x0000ffff - thumb_func_end sub_812C588 - - thumb_func_start sub_812C624 -sub_812C624: @ 812C624 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0812C640 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, _0812C644 @ =sub_812C64C - str r0, [r1] - ldr r1, _0812C648 @ =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - bx lr - .align 2, 0 -_0812C640: .4byte gTasks -_0812C644: .4byte sub_812C64C -_0812C648: .4byte gAnimVisualTaskCount - thumb_func_end sub_812C624 - - thumb_func_start sub_812C64C -sub_812C64C: @ 812C64C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl sub_80789BC - lsls r0, 24 - lsrs r7, r0, 24 - ldr r5, _0812C70C @ =gTasks - mov r0, r8 - lsls r3, r0, 2 - adds r1, r3, r0 - lsls r1, 3 - adds r1, r5 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0812C6EE - ldr r0, _0812C710 @ =gPlttBufferFaded - lsls r2, r7, 4 - adds r1, r2, 0 - adds r1, 0xB - lsls r1, 1 - adds r1, r0 - ldrh r6, [r1] - movs r4, 0xA - mov r10, r3 - mov r9, r0 - adds r5, r2, 0 - ldr r2, _0812C714 @ =gPlttBufferUnfaded - mov r12, r2 - lsls r0, r7, 5 - add r0, r9 - adds r3, r0, 0 - adds r3, 0x14 -_0812C6A0: - ldrh r0, [r3] - strh r0, [r1] - subs r3, 0x2 - subs r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bgt _0812C6A0 - adds r0, r5, 0x1 - lsls r0, 1 - add r0, r9 - strh r6, [r0] - adds r1, r5, 0 - adds r1, 0xB - lsls r1, 1 - add r1, r12 - ldrh r6, [r1] - movs r4, 0xA - lsls r0, r7, 5 - add r0, r12 - adds r2, r0, 0 - adds r2, 0x14 -_0812C6CA: - ldrh r0, [r2] - strh r0, [r1] - subs r2, 0x2 - subs r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bgt _0812C6CA - adds r0, r5, 0x1 - lsls r0, 1 - add r0, r12 - movs r1, 0 - strh r6, [r0] - mov r0, r10 - add r0, r8 - lsls r0, 3 - ldr r2, _0812C70C @ =gTasks - adds r0, r2 - strh r1, [r0, 0x12] -_0812C6EE: - ldr r0, _0812C718 @ =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, _0812C71C @ =0x0000ffff - cmp r1, r0 - bne _0812C6FE - mov r0, r8 - bl DestroyTask -_0812C6FE: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812C70C: .4byte gTasks -_0812C710: .4byte gPlttBufferFaded -_0812C714: .4byte gPlttBufferUnfaded -_0812C718: .4byte gBattleAnimArgs -_0812C71C: .4byte 0x0000ffff - thumb_func_end sub_812C64C - - thumb_func_start sub_812C720 -sub_812C720: @ 812C720 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, _0812C784 @ =gAnimBankTarget - ldrb r0, [r0] - mov r5, sp - adds r5, 0x2 - movs r1, 0 - mov r2, sp - adds r3, r5, 0 - bl SetAverageBattlerPositions - ldr r0, _0812C788 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0812C754 - ldr r1, _0812C78C @ =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_0812C754: - ldr r1, _0812C78C @ =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x2E] - mov r2, sp - ldrh r0, [r1, 0x4] - ldrh r2, [r2] - adds r0, r2 - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x6] - ldrh r5, [r5] - adds r0, r5 - strh r0, [r4, 0x36] - ldr r0, _0812C790 @ =0x0000ffce - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimSpriteTranslationOverDuration - ldr r0, _0812C794 @ =sub_812C798 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812C784: .4byte gAnimBankTarget -_0812C788: .4byte gAnimBankAttacker -_0812C78C: .4byte gBattleAnimArgs -_0812C790: .4byte 0x0000ffce -_0812C794: .4byte sub_812C798 - thumb_func_end sub_812C720 - - thumb_func_start sub_812C798 -sub_812C798: @ 812C798 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimSpriteLinearAndSine - lsls r0, 24 - cmp r0, 0 - beq _0812C7BA - movs r1, 0 - movs r0, 0x1E - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - ldr r0, _0812C7C0 @ =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, _0812C7C4 @ =sub_812C7C8 - adds r0, r4, 0 - bl StoreSpriteCallbackInData -_0812C7BA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812C7C0: .4byte WaitAnimForDuration -_0812C7C4: .4byte sub_812C7C8 - thumb_func_end sub_812C798 - - thumb_func_start sub_812C7C8 -sub_812C7C8: @ 812C7C8 - push {lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0812C7F4 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_0812C7F4: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _0812C808 - adds r0, r3, 0 - bl DestroyAnimSprite -_0812C808: - pop {r0} - bx r0 - thumb_func_end sub_812C7C8 - - thumb_func_start sub_812C80C -sub_812C80C: @ 812C80C - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_8078650 - ldr r5, _0812C83C @ =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_807867C - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, _0812C840 @ =sub_8078600 - str r0, [r4, 0x1C] - ldr r1, _0812C844 @ =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812C83C: .4byte gBattleAnimArgs -_0812C840: .4byte sub_8078600 -_0812C844: .4byte DestroyAnimSprite - thumb_func_end sub_812C80C - - thumb_func_start sub_812C848 -sub_812C848: @ 812C848 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0812C8A8 - adds r0, r4, 0 - bl sub_8078650 - ldr r5, _0812C884 @ =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r5, r2] - adds r0, r4, 0 - bl sub_807867C - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0812C89C - ldr r0, _0812C888 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0812C88C - ldrh r0, [r5, 0x4] - b _0812C8A2 - .align 2, 0 -_0812C884: .4byte gBattleAnimArgs -_0812C888: .4byte gAnimBankAttacker -_0812C88C: - movs r1, 0x4 - ldrsh r0, [r5, r1] - negs r0, r0 - strh r0, [r4, 0x30] - movs r2, 0x6 - ldrsh r0, [r5, r2] - negs r0, r0 - b _0812C8A6 -_0812C89C: - movs r1, 0x4 - ldrsh r0, [r5, r1] - negs r0, r0 -_0812C8A2: - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x6] -_0812C8A6: - strh r0, [r4, 0x32] -_0812C8A8: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r2, 0x2E - ldrsh r1, [r4, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - movs r3, 0xFF - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x34] - adds r1, r2 - strh r1, [r4, 0x34] - ldrh r1, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r1, r2 - strh r1, [r4, 0x36] - movs r2, 0x34 - ldrsh r1, [r4, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - strh r1, [r4, 0x24] - ands r0, r3 - movs r1, 0x5 - bl Sin - movs r2, 0x36 - ldrsh r1, [r4, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xF0 - bls _0812C900 - adds r0, r4, 0 - bl DestroyAnimSprite -_0812C900: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_812C848 - - thumb_func_start sub_812C908 -sub_812C908: @ 812C908 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0812C91E - adds r0, r2, 0 - bl DestroyAnimSprite -_0812C91E: - pop {r0} - bx r0 - thumb_func_end sub_812C908 - - thumb_func_start sub_812C924 -sub_812C924: @ 812C924 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0812C940 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812C948 - ldr r1, _0812C944 @ =gBattleAnimArgs - movs r0, 0 - b _0812C94C - .align 2, 0 -_0812C940: .4byte gAnimBankTarget -_0812C944: .4byte gBattleAnimArgs -_0812C948: - ldr r1, _0812C95C @ =gBattleAnimArgs - movs r0, 0x1 -_0812C94C: - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812C95C: .4byte gBattleAnimArgs - thumb_func_end sub_812C924 - - thumb_func_start sub_812C960 -sub_812C960: @ 812C960 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _0812C974 @ =gAnimMoveDmg - ldr r0, [r0] - cmp r0, 0 - ble _0812C97C - ldr r1, _0812C978 @ =gBattleAnimArgs - movs r0, 0 - b _0812C980 - .align 2, 0 -_0812C974: .4byte gAnimMoveDmg -_0812C978: .4byte gBattleAnimArgs -_0812C97C: - ldr r1, _0812C98C @ =gBattleAnimArgs - movs r0, 0x1 -_0812C980: - strh r0, [r1, 0xE] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_0812C98C: .4byte gBattleAnimArgs - thumb_func_end sub_812C960 - - thumb_func_start sub_812C990 -sub_812C990: @ 812C990 - push {r4,lr} - adds r4, r0, 0 - ldr r1, _0812C9EC @ =REG_WINOUT - ldr r2, _0812C9F0 @ =0x00001f3f - adds r0, r2, 0 - strh r0, [r1] - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - orrs r0, r1 - strh r0, [r2] - ldr r0, _0812C9F4 @ =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, _0812C9F8 @ =gBattle_WIN0V - strh r1, [r0] - ldr r0, _0812C9FC @ =REG_WIN0H - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, r4, 0 - movs r1, 0 - bl sub_8078764 - ldrb r1, [r4, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r4, 0x1] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0812CA00 @ =sub_812CA04 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812C9EC: .4byte REG_WINOUT -_0812C9F0: .4byte 0x00001f3f -_0812C9F4: .4byte gBattle_WIN0H -_0812C9F8: .4byte gBattle_WIN0V -_0812C9FC: .4byte REG_WIN0H -_0812CA00: .4byte sub_812CA04 - thumb_func_end sub_812C990 - thumb_func_start sub_812CA04 sub_812CA04: @ 812CA04 push {r4,lr} diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c index 595df3168..4e839d3e8 100644 --- a/src/battle/anim/rock.c +++ b/src/battle/anim/rock.c @@ -12,7 +12,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u32 gAnimMoveDmg; +extern s32 gAnimMoveDmg; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG3_Y; @@ -833,11 +833,11 @@ static void sub_80DD9FC(struct Sprite *sprite) void sub_80DDA4C(u8 taskId) { - if ((s32)gAnimMoveDmg < 33) + if (gAnimMoveDmg < 33) gBattleAnimArgs[7] = 0; - if (gAnimMoveDmg - 33 < 33) + if ((u32)gAnimMoveDmg - 33 < 33) gBattleAnimArgs[7] = 1; - if ((s32)gAnimMoveDmg > 65) + if (gAnimMoveDmg > 65) gBattleAnimArgs[7] = 2; DestroyAnimVisualTask(taskId); diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index 2f57bcd97..f3b0056ac 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -1299,7 +1299,7 @@ EWRAM_DATA u8 gAnimScriptActive = FALSE; EWRAM_DATA u8 gAnimVisualTaskCount = 0; EWRAM_DATA u8 gAnimSoundTaskCount = 0; EWRAM_DATA struct DisableStruct *gAnimDisableStructPtr = NULL; -EWRAM_DATA u32 gAnimMoveDmg = 0; +EWRAM_DATA s32 gAnimMoveDmg = 0; EWRAM_DATA u16 gAnimMovePower = 0; EWRAM_DATA u8 gAnimFriendship = 0; EWRAM_DATA u16 gWeatherMoveAnim = 0; diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c index 4714f5b09..9fccb8918 100755 --- a/src/battle/battle_anim_812C144.c +++ b/src/battle/battle_anim_812C144.c @@ -1,17 +1,32 @@ #include "global.h" +#include "battle.h" #include "battle_anim.h" +#include "palette.h" #include "rom_8077ABC.h" +#include "trig.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +extern u8 gAnimVisualTaskCount; +extern s32 gAnimMoveDmg; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; extern u8 sub_8046234(s16 x, s16 y, u8 a3); static void sub_812C184(struct Sprite *sprite); static void sub_812C268(struct Sprite *sprite); static void sub_812C2A4(struct Sprite *sprite); -extern void sub_812C380(struct Sprite *sprite); +static void sub_812C380(struct Sprite *sprite); +static void sub_812C40C(struct Sprite *sprite); +static void sub_812C450(struct Sprite *sprite); +static void sub_812C4FC(struct Sprite *sprite); +static void sub_812C588(u8 taskId); +static void sub_812C64C(u8 taskId); +static void sub_812C798(struct Sprite *sprite); +static void sub_812C7C8(struct Sprite *sprite); +extern void sub_812CA04(struct Sprite *sprite); void sub_812C144(struct Sprite *sprite) { @@ -108,3 +123,290 @@ void sub_812C358(struct Sprite *sprite) sprite->data[0] = 4; sprite->callback = sub_812C380; } + +static void sub_812C380(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[0]) << 8) | sprite->data[0]; + + if (sprite->data[1]) + sprite->data[0]--; + else + sprite->data[0]++; + + if (sprite->data[0] == 15 || sprite->data[0] == 4) + sprite->data[1] ^= 1; + + if (sprite->data[2]++ > 70) + { + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->data[2] = 0; + sprite->invisible = 1; + sprite->affineAnimPaused = 1; + sprite->callback = sub_812C40C; + } +} + +static void sub_812C40C(struct Sprite *sprite) +{ + if (sprite->data[2]++ > 9) + { + sprite->invisible = 0; + sprite->affineAnimPaused = 0; + if (sprite->affineAnimEnded) + sprite->callback = sub_812C450; + } +} + +static void sub_812C450(struct Sprite *sprite) +{ + switch (sprite->data[3]) + { + case 0: + case 1: + sprite->pos2.x = 1; + sprite->pos2.y = 0; + break; + case 2: + case 3: + sprite->pos2.x = -1; + sprite->pos2.y = 0; + break; + case 4: + case 5: + sprite->pos2.x = 0; + sprite->pos2.y = 1; + break; + case 6: + default: + sprite->pos2.x = 0; + sprite->pos2.y = -1; + break; + } + + if (++sprite->data[3] > 7) + sprite->data[3] = 0; + + if (sprite->data[4]++ > 15) + { + sprite->data[0] = 16; + sprite->data[1] = 0; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = sprite->data[0]; + sprite->callback = sub_812C4FC; + } +} + +static void sub_812C4FC(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[0]) << 8) | sprite->data[0]; + + if (sprite->data[1]++ > 1) + { + sprite->data[0]--; + sprite->data[1] = 0; + } + + if (sprite->data[0] == 0) + sprite->invisible = 1; + + if (sprite->data[0] < 0) + { + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimSprite(sprite); + } +} + +void sub_812C560(u8 taskId) +{ + gTasks[taskId].func = sub_812C588; + gAnimVisualTaskCount--; +} + +static void sub_812C588(u8 taskId) +{ + int i; + u16 lastColor; + u8 paletteIndex = sub_80789BC(); + + if (++gTasks[taskId].data[5] == 4) + { + lastColor = gPlttBufferFaded[paletteIndex * 16 + 11]; + for (i = 10; i > 0; i--) + gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i]; + + gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor; + gTasks[taskId].data[5] = 0; + } + + if ((u16)gBattleAnimArgs[7] == 0xFFFF) + DestroyTask(taskId); +} + +void sub_812C624(u8 taskId) +{ + gTasks[taskId].func = sub_812C64C; + gAnimVisualTaskCount--; +} + +static void sub_812C64C(u8 taskId) +{ + int i; + u16 lastColor; + u8 paletteIndex = sub_80789BC(); + + if (++gTasks[taskId].data[5] == 4) + { + lastColor = gPlttBufferFaded[paletteIndex * 16 + 11]; + for (i = 10; i > 0; i--) + gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i]; + gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor; + + lastColor = gPlttBufferUnfaded[paletteIndex * 16 + 11]; + for (i = 10; i > 0; i--) + gPlttBufferUnfaded[paletteIndex * 16 + i + 1] = gPlttBufferUnfaded[paletteIndex * 16 + i]; + gPlttBufferUnfaded[paletteIndex * 16 + 1] = lastColor; + + gTasks[taskId].data[5] = 0; + } + + if ((u16)gBattleAnimArgs[7] == 0xFFFF) + DestroyTask(taskId); +} + +void sub_812C720(struct Sprite *sprite) +{ + u16 x; + u16 y; + + InitAnimSpritePos(sprite, 1); + SetAverageBattlerPositions(gAnimBankTarget, 0, &x, &y); + + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = x + gBattleAnimArgs[2]; + sprite->data[4] = y + gBattleAnimArgs[3]; + sprite->data[5] = -50; + + InitAnimSpriteTranslationOverDuration(sprite); + sprite->callback = sub_812C798; +} + +static void sub_812C798(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + { + sprite->data[0] = 30; + sprite->data[1] = 0; + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData(sprite, sub_812C7C8); + } +} + +static void sub_812C7C8(struct Sprite *sprite) +{ + if (sprite->data[1] & 1) + sprite->invisible ^= 1; + + if (++sprite->data[1] == 16) + DestroyAnimSprite(sprite); +} + +void sub_812C80C(struct Sprite *sprite) +{ + sub_8078650(sprite); + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->callback = sub_8078600; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +// This is likely fakematching due to some strange type casting behavior. +void sub_812C848(struct Sprite *sprite) +{ + int var0; + int var1; + if (sprite->data[0] == 0) + { + sub_8078650(sprite); + sub_807867C(sprite, gBattleAnimArgs[0]); + + if (!IsContest()) + { + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + { + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[3]; + } + else + { + var1 = -gBattleAnimArgs[2]; + sprite->data[1] = var1; + var1 = -gBattleAnimArgs[3]; + sprite->data[2] = var1; + } + } + else + { + var1 = -gBattleAnimArgs[2]; + sprite->data[1] = var1; + sprite->data[2] = gBattleAnimArgs[3]; + } + } + + sprite->data[0]++; + var0 = (sprite->data[0] * 20) & 0xFF; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x = (sprite->data[3] + (s32)((u32)sprite->data[3] >> 31)) >> 1; + sprite->pos2.y = Sin(var0 & 0xFF, 5) + ((s32)(sprite->data[4] + ((u32)sprite->data[4] >> 31)) >> 1); + + if ((u16)(sprite->pos1.x + sprite->pos2.x) > 240) + DestroyAnimSprite(sprite); +} + +void sub_812C908(struct Sprite *sprite) +{ + if (sprite->animEnded) + DestroyAnimSprite(sprite); +} + +void sub_812C924(u8 taskId) +{ + if (GetBattlerSide(gAnimBankTarget) == B_SIDE_OPPONENT) + gBattleAnimArgs[7] = 0; + else + gBattleAnimArgs[7] = 1; + + DestroyAnimVisualTask(taskId); +} + +void sub_812C960(u8 taskId) +{ + if (gAnimMoveDmg > 0) + gBattleAnimArgs[7] = 0; + else + gBattleAnimArgs[7] = 1; + + DestroyAnimVisualTask(taskId); +} + +void sub_812C990(struct Sprite *sprite) +{ + REG_WINOUT = 0x1F3F; + REG_DISPCNT |= DISPCNT_OBJWIN_ON; + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + + sub_8078764(sprite, 0); + + sprite->oam.objMode = ST_OAM_OBJ_WINDOW; + sprite->invisible = 1; + sprite->callback = sub_812CA04; +} diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c index f720d6a78..62df190a5 100644 --- a/src/battle/battle_controller_linkopponent.c +++ b/src/battle/battle_controller_linkopponent.c @@ -33,7 +33,7 @@ extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; extern u8 gBattleMonForms[]; extern void (*gBattleBankFunc[])(void); -extern u32 gAnimMoveDmg; +extern s32 gAnimMoveDmg; extern u16 gAnimMovePower; extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c index 0baeca43e..e3810d856 100644 --- a/src/battle/battle_controller_linkpartner.c +++ b/src/battle/battle_controller_linkpartner.c @@ -42,7 +42,7 @@ extern u8 gUnknown_02024E68[]; extern u8 gDoingBattleAnim; extern u32 gTransformedPersonalities[]; extern struct SpriteTemplate gUnknown_02024E8C; -extern u32 gAnimMoveDmg; +extern s32 gAnimMoveDmg; extern u16 gAnimMovePower; extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index d6e7ed4a7..f6e7f92a7 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -43,7 +43,7 @@ extern u8 gUnknown_0300434C[]; extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; extern u16 gTrainerBattleOpponent; -extern u32 gAnimMoveDmg; +extern s32 gAnimMoveDmg; extern u16 gAnimMovePower; extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index 881ec72fc..004963b70 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -61,7 +61,7 @@ extern u8 gBattleOutcome; extern void (*gAnimScriptCallback)(void); extern bool8 gAnimScriptActive; extern u16 gAnimMovePower; -extern u32 gAnimMoveDmg; +extern s32 gAnimMoveDmg; extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; extern u32 gTransformedPersonalities[]; diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 26348b434..451e02b40 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -38,7 +38,7 @@ extern u16 gBattlerPartyIndexes[]; extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; extern u16 gAnimMovePower; -extern u32 gAnimMoveDmg; +extern s32 gAnimMoveDmg; extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; extern u32 gTransformedPersonalities[]; |