diff options
-rw-r--r-- | asm/battle_10.s | 2949 | ||||
-rw-r--r-- | include/data2.h | 10 | ||||
-rwxr-xr-x | ld_script.txt | 1 | ||||
-rw-r--r-- | src/battle_10.c | 777 |
4 files changed, 788 insertions, 2949 deletions
diff --git a/asm/battle_10.s b/asm/battle_10.s index 548c77bce..9eed13601 100644 --- a/asm/battle_10.s +++ b/asm/battle_10.s @@ -5,2955 +5,6 @@ .syntax unified .text - - thumb_func_start LinkOpponentHandleGetAttributes -LinkOpponentHandleGetAttributes: @ 803807C - push {r4-r6,lr} - sub sp, 0x100 - movs r6, 0 - ldr r1, _080380A8 @ =gBattleBufferA - ldr r0, _080380AC @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _080380B4 - ldr r0, _080380B0 @ =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - mov r1, sp - bl dp01_getattr_by_ch1_for_player_pokemon__ - adds r6, r0, 0 - b _080380D6 - .align 2, 0 -_080380A8: .4byte gBattleBufferA -_080380AC: .4byte gActiveBank -_080380B0: .4byte gBattlePartyID -_080380B4: - ldrb r4, [r1] - movs r5, 0 -_080380B8: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _080380CE - lsls r0, r5, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r6 - bl dp01_getattr_by_ch1_for_player_pokemon__ - adds r6, r0 -_080380CE: - lsrs r4, 1 - adds r5, 0x1 - cmp r5, 0x5 - ble _080380B8 -_080380D6: - lsls r1, r6, 16 - lsrs r1, 16 - movs r0, 0x1 - mov r2, sp - bl dp01_build_cmdbuf_x1D_1D_numargs_varargs - bl dp01_tbl4_exec_completed - add sp, 0x100 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleGetAttributes - - thumb_func_start dp01_getattr_by_ch1_for_player_pokemon__ -dp01_getattr_by_ch1_for_player_pokemon__: @ 80380F0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x90 - adds r7, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0 - ldr r2, _08038124 @ =gBattleBufferA - ldr r3, _08038128 @ =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - adds r1, r2, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x3B - bls _0803811A - bl _08038886 -_0803811A: - lsls r0, 2 - ldr r1, _0803812C @ =_08038130 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08038124: .4byte gBattleBufferA -_08038128: .4byte gActiveBank -_0803812C: .4byte _08038130 - .align 2, 0 -_08038130: - .4byte _08038220 - .4byte _08038444 - .4byte _08038454 - .4byte _08038464 - .4byte _080384CC - .4byte _080384CC - .4byte _080384CC - .4byte _080384CC - .4byte _080384E8 - .4byte _08038524 - .4byte _08038524 - .4byte _08038524 - .4byte _08038524 - .4byte _08038886 - .4byte _08038886 - .4byte _08038886 - .4byte _08038886 - .4byte _08038540 - .4byte _08038550 - .4byte _08038580 - .4byte _08038590 - .4byte _080385A0 - .4byte _080385B0 - .4byte _080385C0 - .4byte _080385D0 - .4byte _080385E0 - .4byte _080385F0 - .4byte _08038600 - .4byte _08038610 - .4byte _08038620 - .4byte _08038630 - .4byte _08038640 - .4byte _08038690 - .4byte _080386A0 - .4byte _080386B0 - .4byte _080386C0 - .4byte _080386D0 - .4byte _080386E0 - .4byte _080386F0 - .4byte _08038700 - .4byte _08038710 - .4byte _08038744 - .4byte _08038754 - .4byte _08038764 - .4byte _08038774 - .4byte _08038784 - .4byte _08038794 - .4byte _080387A4 - .4byte _080387B4 - .4byte _080387D4 - .4byte _080387E4 - .4byte _080387F4 - .4byte _08038804 - .4byte _08038814 - .4byte _08038824 - .4byte _08038834 - .4byte _08038844 - .4byte _08038854 - .4byte _08038864 - .4byte _08038874 -_08038220: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08038434 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2E] - movs r6, 0 - add r0, sp, 0x24 - mov r9, r0 - movs r1, 0x3B - add r1, sp - mov r10, r1 - mov r2, sp - adds r2, 0x2B - str r2, [sp, 0x80] - mov r0, sp - adds r0, 0x2A - str r0, [sp, 0x7C] - mov r1, sp - adds r1, 0x68 - str r1, [sp, 0x8C] - adds r2, 0x5 - str r2, [sp, 0x84] - adds r0, 0x12 - str r0, [sp, 0x88] - mov r8, r4 - add r4, sp, 0xC -_0803826C: - adds r1, r6, 0 - adds r1, 0xD - mov r0, r8 - bl GetMonData - strh r0, [r4] - adds r1, r6, 0 - adds r1, 0x11 - mov r0, r8 - bl GetMonData - mov r2, r9 - adds r1, r2, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0803826C - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08038434 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - mov r1, r10 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x20 - bl GetMonData - ldr r2, [sp, 0x80] - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - mov r3, sp - movs r5, 0x1F - ands r0, r5 - ldrb r2, [r3, 0x14] - movs r1, 0x20 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - mov r3, sp - movs r6, 0x1F - ands r0, r6 - lsls r0, 5 - ldrh r2, [r3, 0x14] - ldr r1, _08038438 @ =0xfffffc1f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 2 - ldrb r2, [r3, 0x15] - movs r1, 0x7D - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x15] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - movs r1, 0x1F - ands r1, r0 - lsls r1, 15 - ldr r0, [sp, 0x14] - ldr r2, _0803843C @ =0xfff07fff - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x14] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - mov r3, sp - ands r0, r6 - lsls r0, 4 - ldrh r2, [r3, 0x16] - ldr r1, _08038440 @ =0xfffffe0f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x16] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 1 - ldrb r2, [r3, 0x17] - movs r1, 0x3F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x48] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - str r0, [sp, 0x4C] - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - ldr r1, [sp, 0x7C] - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - mov r1, sp - strh r0, [r1, 0x28] - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2C] - adds r0, r4, 0 - movs r1, 0x3B - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2] - adds r0, r4, 0 - movs r1, 0x3C - bl GetMonData - mov r1, sp - strh r0, [r1, 0x4] - adds r0, r4, 0 - movs r1, 0x3D - bl GetMonData - mov r1, sp - strh r0, [r1, 0x6] - adds r0, r4, 0 - movs r1, 0x3E - bl GetMonData - mov r1, sp - strh r0, [r1, 0x8] - adds r0, r4, 0 - movs r1, 0x3F - bl GetMonData - mov r1, sp - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - mov r3, sp - movs r1, 0x1 - ands r0, r1 - lsls r0, 6 - ldrb r2, [r3, 0x17] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - mov r3, sp - lsls r0, 7 - ldrb r2, [r3, 0x17] - movs r1, 0x7F - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x54] - adds r0, r4, 0 - movs r1, 0x2 - ldr r2, [sp, 0x8C] - bl GetMonData - ldr r0, [sp, 0x84] - ldr r1, [sp, 0x8C] - bl StringCopy10 - adds r0, r4, 0 - movs r1, 0x7 - ldr r2, [sp, 0x88] - bl GetMonData - mov r2, sp - movs r6, 0 -_08038424: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0x57 - bls _08038424 - b _08038886 - .align 2, 0 -_08038434: .4byte gEnemyParty -_08038438: .4byte 0xfffffc1f -_0803843C: .4byte 0xfff07fff -_08038440: .4byte 0xfffffe0f -_08038444: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038450 @ =gEnemyParty - adds r0, r1 - movs r1, 0xB - b _080387BE - .align 2, 0 -_08038450: .4byte gEnemyParty -_08038454: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038460 @ =gEnemyParty - adds r0, r1 - movs r1, 0xC - b _080387BE - .align 2, 0 -_08038460: .4byte gEnemyParty -_08038464: - movs r6, 0 - add r2, sp, 0x58 - mov r9, r2 - add r0, sp, 0x60 - mov r10, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _080384C8 @ =gEnemyParty - adds r4, r1, r0 - mov r8, r9 -_0803847A: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - mov r1, r8 - strh r0, [r1] - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r4, 0 - bl GetMonData - mov r2, r10 - adds r1, r2, r6 - strb r0, [r1] - movs r0, 0x2 - add r8, r0 - adds r6, 0x1 - cmp r6, 0x3 - ble _0803847A - movs r0, 0x64 - muls r0, r5 - ldr r1, _080384C8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - mov r1, r9 - strb r0, [r1, 0xC] - mov r2, r9 - movs r6, 0 -_080384B8: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0xF - bls _080384B8 - b _08038886 - .align 2, 0 -_080384C8: .4byte gEnemyParty -_080384CC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080384E4 @ =gEnemyParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x9 - b _080387BE - .align 2, 0 -_080384E4: .4byte gEnemyParty -_080384E8: - movs r6, 0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r2, _08038520 @ =gEnemyParty - mov r8, r2 -_080384F4: - adds r1, r6, 0 - adds r1, 0x11 - mov r2, r8 - adds r0, r4, r2 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - cmp r6, 0x3 - ble _080384F4 - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038520 @ =gEnemyParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - b _08038886 - .align 2, 0 -_08038520: .4byte gEnemyParty -_08038524: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803853C @ =gEnemyParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x8 - b _0803887E - .align 2, 0 -_0803853C: .4byte gEnemyParty -_08038540: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803854C @ =gEnemyParty - adds r0, r1 - movs r1, 0x1 - b _0803855A - .align 2, 0 -_0803854C: .4byte gEnemyParty -_08038550: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803857C @ =gEnemyParty - adds r0, r1 - movs r1, 0x19 -_0803855A: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - movs r6, 0x3 - b _08038886 - .align 2, 0 -_0803857C: .4byte gEnemyParty -_08038580: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803858C @ =gEnemyParty - adds r0, r1 - movs r1, 0x1A - b _0803887E - .align 2, 0 -_0803858C: .4byte gEnemyParty -_08038590: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803859C @ =gEnemyParty - adds r0, r1 - movs r1, 0x1B - b _0803887E - .align 2, 0 -_0803859C: .4byte gEnemyParty -_080385A0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080385AC @ =gEnemyParty - adds r0, r1 - movs r1, 0x1C - b _0803887E - .align 2, 0 -_080385AC: .4byte gEnemyParty -_080385B0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080385BC @ =gEnemyParty - adds r0, r1 - movs r1, 0x1D - b _0803887E - .align 2, 0 -_080385BC: .4byte gEnemyParty -_080385C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080385CC @ =gEnemyParty - adds r0, r1 - movs r1, 0x1E - b _0803887E - .align 2, 0 -_080385CC: .4byte gEnemyParty -_080385D0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080385DC @ =gEnemyParty - adds r0, r1 - movs r1, 0x1F - b _0803887E - .align 2, 0 -_080385DC: .4byte gEnemyParty -_080385E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080385EC @ =gEnemyParty - adds r0, r1 - movs r1, 0x20 - b _0803887E - .align 2, 0 -_080385EC: .4byte gEnemyParty -_080385F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080385FC @ =gEnemyParty - adds r0, r1 - movs r1, 0x22 - b _0803887E - .align 2, 0 -_080385FC: .4byte gEnemyParty -_08038600: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803860C @ =gEnemyParty - adds r0, r1 - movs r1, 0x23 - b _0803887E - .align 2, 0 -_0803860C: .4byte gEnemyParty -_08038610: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803861C @ =gEnemyParty - adds r0, r1 - movs r1, 0x24 - b _0803887E - .align 2, 0 -_0803861C: .4byte gEnemyParty -_08038620: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803862C @ =gEnemyParty - adds r0, r1 - movs r1, 0x25 - b _0803887E - .align 2, 0 -_0803862C: .4byte gEnemyParty -_08038630: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803863C @ =gEnemyParty - adds r0, r1 - movs r1, 0x26 - b _0803887E - .align 2, 0 -_0803863C: .4byte gEnemyParty -_08038640: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0803868C @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - strb r0, [r7] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - strb r0, [r7, 0x1] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - strb r0, [r7, 0x2] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - strb r0, [r7, 0x3] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - strb r0, [r7, 0x4] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - strb r0, [r7, 0x5] - movs r6, 0x6 - b _08038886 - .align 2, 0 -_0803868C: .4byte gEnemyParty -_08038690: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803869C @ =gEnemyParty - adds r0, r1 - movs r1, 0x27 - b _0803887E - .align 2, 0 -_0803869C: .4byte gEnemyParty -_080386A0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080386AC @ =gEnemyParty - adds r0, r1 - movs r1, 0x28 - b _0803887E - .align 2, 0 -_080386AC: .4byte gEnemyParty -_080386B0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080386BC @ =gEnemyParty - adds r0, r1 - movs r1, 0x29 - b _0803887E - .align 2, 0 -_080386BC: .4byte gEnemyParty -_080386C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080386CC @ =gEnemyParty - adds r0, r1 - movs r1, 0x2A - b _0803887E - .align 2, 0 -_080386CC: .4byte gEnemyParty -_080386D0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080386DC @ =gEnemyParty - adds r0, r1 - movs r1, 0x2B - b _0803887E - .align 2, 0 -_080386DC: .4byte gEnemyParty -_080386E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080386EC @ =gEnemyParty - adds r0, r1 - movs r1, 0x2C - b _0803887E - .align 2, 0 -_080386EC: .4byte gEnemyParty -_080386F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080386FC @ =gEnemyParty - adds r0, r1 - movs r1, 0 - b _0803871A - .align 2, 0 -_080386FC: .4byte gEnemyParty -_08038700: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803870C @ =gEnemyParty - adds r0, r1 - movs r1, 0x9 - b _080387BE - .align 2, 0 -_0803870C: .4byte gEnemyParty -_08038710: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038740 @ =gEnemyParty - adds r0, r1 - movs r1, 0x37 -_0803871A: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - lsrs r0, r1, 24 - strb r0, [r7, 0x3] - movs r6, 0x4 - b _08038886 - .align 2, 0 -_08038740: .4byte gEnemyParty -_08038744: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038750 @ =gEnemyParty - adds r0, r1 - movs r1, 0x38 - b _0803887E - .align 2, 0 -_08038750: .4byte gEnemyParty -_08038754: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038760 @ =gEnemyParty - adds r0, r1 - movs r1, 0x39 - b _080387BE - .align 2, 0 -_08038760: .4byte gEnemyParty -_08038764: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038770 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3A - b _080387BE - .align 2, 0 -_08038770: .4byte gEnemyParty -_08038774: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038780 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3B - b _080387BE - .align 2, 0 -_08038780: .4byte gEnemyParty -_08038784: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038790 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3C - b _080387BE - .align 2, 0 -_08038790: .4byte gEnemyParty -_08038794: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080387A0 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3D - b _080387BE - .align 2, 0 -_080387A0: .4byte gEnemyParty -_080387A4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080387B0 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3E - b _080387BE - .align 2, 0 -_080387B0: .4byte gEnemyParty -_080387B4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080387D0 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3F -_080387BE: - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - strb r0, [r7] - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r6, 0x2 - b _08038886 - .align 2, 0 -_080387D0: .4byte gEnemyParty -_080387D4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080387E0 @ =gEnemyParty - adds r0, r1 - movs r1, 0x16 - b _0803887E - .align 2, 0 -_080387E0: .4byte gEnemyParty -_080387E4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080387F0 @ =gEnemyParty - adds r0, r1 - movs r1, 0x17 - b _0803887E - .align 2, 0 -_080387F0: .4byte gEnemyParty -_080387F4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038800 @ =gEnemyParty - adds r0, r1 - movs r1, 0x18 - b _0803887E - .align 2, 0 -_08038800: .4byte gEnemyParty -_08038804: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038810 @ =gEnemyParty - adds r0, r1 - movs r1, 0x21 - b _0803887E - .align 2, 0 -_08038810: .4byte gEnemyParty -_08038814: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038820 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2F - b _0803887E - .align 2, 0 -_08038820: .4byte gEnemyParty -_08038824: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038830 @ =gEnemyParty - adds r0, r1 - movs r1, 0x30 - b _0803887E - .align 2, 0 -_08038830: .4byte gEnemyParty -_08038834: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038840 @ =gEnemyParty - adds r0, r1 - movs r1, 0x32 - b _0803887E - .align 2, 0 -_08038840: .4byte gEnemyParty -_08038844: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038850 @ =gEnemyParty - adds r0, r1 - movs r1, 0x33 - b _0803887E - .align 2, 0 -_08038850: .4byte gEnemyParty -_08038854: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038860 @ =gEnemyParty - adds r0, r1 - movs r1, 0x34 - b _0803887E - .align 2, 0 -_08038860: .4byte gEnemyParty -_08038864: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038870 @ =gEnemyParty - adds r0, r1 - movs r1, 0x35 - b _0803887E - .align 2, 0 -_08038870: .4byte gEnemyParty -_08038874: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038898 @ =gEnemyParty - adds r0, r1 - movs r1, 0x36 -_0803887E: - bl GetMonData - strb r0, [r7] - movs r6, 0x1 -_08038886: - adds r0, r6, 0 - add sp, 0x90 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08038898: .4byte gEnemyParty - thumb_func_end dp01_getattr_by_ch1_for_player_pokemon__ - - thumb_func_start sub_803889C -sub_803889C: @ 803889C - push {lr} - bl dp01_tbl4_exec_completed - pop {r0} - bx r0 - thumb_func_end sub_803889C - - thumb_func_start sub_80388A8 -sub_80388A8: @ 80388A8 - push {r4,r5,lr} - ldr r1, _080388CC @ =gBattleBufferA - ldr r0, _080388D0 @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _080388D8 - ldr r0, _080388D4 @ =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - bl sub_8038900 - b _080388F6 - .align 2, 0 -_080388CC: .4byte gBattleBufferA -_080388D0: .4byte gActiveBank -_080388D4: .4byte gBattlePartyID -_080388D8: - ldrb r4, [r1] - movs r5, 0 -_080388DC: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _080388EA - adds r0, r5, 0 - bl sub_8038900 -_080388EA: - lsrs r4, 1 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _080388DC -_080388F6: - bl dp01_tbl4_exec_completed - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80388A8 - - thumb_func_start sub_8038900 -sub_8038900: @ 8038900 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x38 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r3, _08038938 @ =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - ldr r2, _0803893C @ =gUnknown_02023A63 - adds r4, r0, r2 - adds r7, r4, 0 - subs r1, r2, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r6, r3, 0 - adds r3, r2, 0 - cmp r0, 0x3B - bls _0803892E - bl _0803920C -_0803892E: - lsls r0, 2 - ldr r1, _08038940 @ =_08038944 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08038938: .4byte gActiveBank -_0803893C: .4byte gUnknown_02023A63 -_08038940: .4byte _08038944 - .align 2, 0 -_08038944: - .4byte _08038A34 - .4byte _08038BCC - .4byte _08038BE8 - .4byte _08038C04 - .4byte _08038C58 - .4byte _08038C58 - .4byte _08038C58 - .4byte _08038C58 - .4byte _08038C78 - .4byte _08038CE0 - .4byte _08038CE0 - .4byte _08038CE0 - .4byte _08038CE0 - .4byte _0803920C - .4byte _0803920C - .4byte _0803920C - .4byte _0803920C - .4byte _08038D08 - .4byte _08038D24 - .4byte _08038D40 - .4byte _08038D5C - .4byte _08038D78 - .4byte _08038D94 - .4byte _08038DB0 - .4byte _08038DCC - .4byte _08038DE8 - .4byte _08038E04 - .4byte _08038E20 - .4byte _08038E3C - .4byte _08038E58 - .4byte _08038E74 - .4byte _08038E90 - .4byte _08038F04 - .4byte _08038F20 - .4byte _08038F3C - .4byte _08038F58 - .4byte _08038F74 - .4byte _08038F90 - .4byte _08038FAC - .4byte _08038FC8 - .4byte _08038FE4 - .4byte _08039000 - .4byte _0803901C - .4byte _08039038 - .4byte _08039054 - .4byte _08039070 - .4byte _0803908C - .4byte _080390A8 - .4byte _080390C4 - .4byte _080390E0 - .4byte _080390FC - .4byte _08039118 - .4byte _08039134 - .4byte _08039150 - .4byte _0803916C - .4byte _08039188 - .4byte _080391A4 - .4byte _080391C0 - .4byte _080391DC - .4byte _080391F8 -_08038A34: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08038BC8 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - adds r2, r7, 0 - bl SetMonData - adds r2, r7, 0 - adds r2, 0x2E - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - movs r0, 0 - mov r8, r0 - movs r0, 0x3B - adds r0, r7 - mov r10, r0 - adds r0, r7, 0 - adds r0, 0x2B - str r0, [sp, 0x20] - adds r0, 0x19 - str r0, [sp, 0x28] - adds r0, 0x4 - str r0, [sp, 0x2C] - adds r0, 0x4 - str r0, [sp, 0x30] - subs r0, 0x22 - str r0, [sp, 0x1C] - subs r0, 0x2 - str r0, [sp, 0x18] - adds r0, 0x4 - str r0, [sp, 0x24] - adds r0, r7, 0x2 - str r0, [sp, 0x4] - adds r0, r7, 0x4 - str r0, [sp, 0x8] - adds r0, r7, 0x6 - str r0, [sp, 0xC] - adds r0, 0x2 - str r0, [sp, 0x10] - adds r0, 0x2 - str r0, [sp, 0x14] - mov r9, r4 - adds r6, r7, 0 - adds r6, 0x24 - adds r4, r7, 0 - adds r4, 0xC -_08038A9A: - mov r1, r8 - adds r1, 0xD - mov r0, r9 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - mov r0, r9 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _08038A9A - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08038BC8 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - mov r2, r10 - bl SetMonData - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x20] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x19 - ldr r2, [sp, 0x28] - bl SetMonData - ldrb r0, [r7, 0x14] - lsls r0, 27 - lsrs r0, 27 - mov r1, sp - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x27 - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r7, 0x14] - lsls r0, 22 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x28 - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r7, 0x15] - lsls r0, 25 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x29 - mov r2, sp - bl SetMonData - mov r1, sp - ldr r0, [r7, 0x14] - lsls r0, 12 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2A - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r7, 0x16] - lsls r0, 23 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2B - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r7, 0x17] - lsls r0, 26 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2C - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0 - ldr r2, [sp, 0x2C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x37 - ldr r2, [sp, 0x30] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x38 - ldr r2, [sp, 0x1C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x39 - ldr r2, [sp, 0x18] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3A - ldr r2, [sp, 0x24] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3B - ldr r2, [sp, 0x4] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3C - ldr r2, [sp, 0x8] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3D - ldr r2, [sp, 0xC] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3E - ldr r2, [sp, 0x10] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3F - ldr r2, [sp, 0x14] - bl SetMonData - b _0803920C - .align 2, 0 -_08038BC8: .4byte gEnemyParty -_08038BCC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038BE4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0xB - bl SetMonData - b _0803920C - .align 2, 0 -_08038BE4: .4byte gEnemyParty -_08038BE8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038C00 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0xC - bl SetMonData - b _0803920C - .align 2, 0 -_08038C00: .4byte gEnemyParty -_08038C04: - movs r0, 0 - mov r8, r0 - movs r0, 0xC - adds r0, r4 - mov r9, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08038C54 @ =gEnemyParty - adds r7, r1, r0 - adds r6, r4, 0 - adds r6, 0x8 -_08038C1C: - mov r1, r8 - adds r1, 0xD - adds r0, r7, 0 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - adds r0, r7, 0 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _08038C1C - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038C54 @ =gEnemyParty - adds r0, r1 - movs r1, 0x15 - mov r2, r9 - bl SetMonData - b _0803920C - .align 2, 0 -_08038C54: .4byte gEnemyParty -_08038C58: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038C70 @ =gEnemyParty - adds r0, r1 - ldr r3, _08038C74 @ =gBattleBufferA - ldrb r2, [r6] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x9 - b _08038CF6 - .align 2, 0 -_08038C70: .4byte gEnemyParty -_08038C74: .4byte gBattleBufferA -_08038C78: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08038CDC @ =gEnemyParty - adds r4, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - adds r0, r4, 0 - movs r1, 0x11 - str r3, [sp, 0x34] - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x12 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x13 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x14 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl SetMonData - b _0803920C - .align 2, 0 -_08038CDC: .4byte gEnemyParty -_08038CE0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038D00 @ =gEnemyParty - adds r0, r1 - ldr r3, _08038D04 @ =gBattleBufferA - ldrb r2, [r6] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x8 -_08038CF6: - adds r3, 0x3 - adds r2, r3 - bl SetMonData - b _0803920C - .align 2, 0 -_08038D00: .4byte gEnemyParty -_08038D04: .4byte gBattleBufferA -_08038D08: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038D20 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1 - bl SetMonData - b _0803920C - .align 2, 0 -_08038D20: .4byte gEnemyParty -_08038D24: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038D3C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x19 - bl SetMonData - b _0803920C - .align 2, 0 -_08038D3C: .4byte gEnemyParty -_08038D40: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038D58 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1A - bl SetMonData - b _0803920C - .align 2, 0 -_08038D58: .4byte gEnemyParty -_08038D5C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038D74 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1B - bl SetMonData - b _0803920C - .align 2, 0 -_08038D74: .4byte gEnemyParty -_08038D78: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038D90 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1C - bl SetMonData - b _0803920C - .align 2, 0 -_08038D90: .4byte gEnemyParty -_08038D94: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038DAC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1D - bl SetMonData - b _0803920C - .align 2, 0 -_08038DAC: .4byte gEnemyParty -_08038DB0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038DC8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1E - bl SetMonData - b _0803920C - .align 2, 0 -_08038DC8: .4byte gEnemyParty -_08038DCC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038DE4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1F - bl SetMonData - b _0803920C - .align 2, 0 -_08038DE4: .4byte gEnemyParty -_08038DE8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038E00 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x20 - bl SetMonData - b _0803920C - .align 2, 0 -_08038E00: .4byte gEnemyParty -_08038E04: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038E1C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x22 - bl SetMonData - b _0803920C - .align 2, 0 -_08038E1C: .4byte gEnemyParty -_08038E20: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038E38 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x23 - bl SetMonData - b _0803920C - .align 2, 0 -_08038E38: .4byte gEnemyParty -_08038E3C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038E54 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x24 - bl SetMonData - b _0803920C - .align 2, 0 -_08038E54: .4byte gEnemyParty -_08038E58: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038E70 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x25 - bl SetMonData - b _0803920C - .align 2, 0 -_08038E70: .4byte gEnemyParty -_08038E74: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038E8C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x26 - bl SetMonData - b _0803920C - .align 2, 0 -_08038E8C: .4byte gEnemyParty -_08038E90: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08038F00 @ =gEnemyParty - adds r4, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - adds r0, r4, 0 - movs r1, 0x27 - str r3, [sp, 0x34] - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x28 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x29 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2A - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2B - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x5 - adds r2, r0 - adds r0, r4, 0 - b _08038F9E - .align 2, 0 -_08038F00: .4byte gEnemyParty -_08038F04: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038F1C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x27 - bl SetMonData - b _0803920C - .align 2, 0 -_08038F1C: .4byte gEnemyParty -_08038F20: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038F38 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x28 - bl SetMonData - b _0803920C - .align 2, 0 -_08038F38: .4byte gEnemyParty -_08038F3C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038F54 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x29 - bl SetMonData - b _0803920C - .align 2, 0 -_08038F54: .4byte gEnemyParty -_08038F58: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038F70 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2A - bl SetMonData - b _0803920C - .align 2, 0 -_08038F70: .4byte gEnemyParty -_08038F74: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038F8C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2B - bl SetMonData - b _0803920C - .align 2, 0 -_08038F8C: .4byte gEnemyParty -_08038F90: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038FA8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 -_08038F9E: - movs r1, 0x2C - bl SetMonData - b _0803920C - .align 2, 0 -_08038FA8: .4byte gEnemyParty -_08038FAC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038FC4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0 - bl SetMonData - b _0803920C - .align 2, 0 -_08038FC4: .4byte gEnemyParty -_08038FC8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038FE0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x9 - bl SetMonData - b _0803920C - .align 2, 0 -_08038FE0: .4byte gEnemyParty -_08038FE4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08038FFC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x37 - bl SetMonData - b _0803920C - .align 2, 0 -_08038FFC: .4byte gEnemyParty -_08039000: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039018 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x38 - bl SetMonData - b _0803920C - .align 2, 0 -_08039018: .4byte gEnemyParty -_0803901C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039034 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x39 - bl SetMonData - b _0803920C - .align 2, 0 -_08039034: .4byte gEnemyParty -_08039038: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039050 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3A - bl SetMonData - b _0803920C - .align 2, 0 -_08039050: .4byte gEnemyParty -_08039054: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803906C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3B - bl SetMonData - b _0803920C - .align 2, 0 -_0803906C: .4byte gEnemyParty -_08039070: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039088 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3C - bl SetMonData - b _0803920C - .align 2, 0 -_08039088: .4byte gEnemyParty -_0803908C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080390A4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3D - bl SetMonData - b _0803920C - .align 2, 0 -_080390A4: .4byte gEnemyParty -_080390A8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080390C0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3E - bl SetMonData - b _0803920C - .align 2, 0 -_080390C0: .4byte gEnemyParty -_080390C4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080390DC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3F - bl SetMonData - b _0803920C - .align 2, 0 -_080390DC: .4byte gEnemyParty -_080390E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080390F8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x16 - bl SetMonData - b _0803920C - .align 2, 0 -_080390F8: .4byte gEnemyParty -_080390FC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039114 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x17 - bl SetMonData - b _0803920C - .align 2, 0 -_08039114: .4byte gEnemyParty -_08039118: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039130 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x18 - bl SetMonData - b _0803920C - .align 2, 0 -_08039130: .4byte gEnemyParty -_08039134: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803914C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x21 - bl SetMonData - b _0803920C - .align 2, 0 -_0803914C: .4byte gEnemyParty -_08039150: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039168 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2F - bl SetMonData - b _0803920C - .align 2, 0 -_08039168: .4byte gEnemyParty -_0803916C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08039184 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x30 - bl SetMonData - b _0803920C - .align 2, 0 -_08039184: .4byte gEnemyParty -_08039188: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080391A0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x32 - bl SetMonData - b _0803920C - .align 2, 0 -_080391A0: .4byte gEnemyParty -_080391A4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080391BC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x33 - bl SetMonData - b _0803920C - .align 2, 0 -_080391BC: .4byte gEnemyParty -_080391C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080391D8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x34 - bl SetMonData - b _0803920C - .align 2, 0 -_080391D8: .4byte gEnemyParty -_080391DC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080391F4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x35 - bl SetMonData - b _0803920C - .align 2, 0 -_080391F4: .4byte gEnemyParty -_080391F8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803921C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x36 - bl SetMonData -_0803920C: - add sp, 0x38 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0803921C: .4byte gEnemyParty - thumb_func_end sub_8038900 - - thumb_func_start sub_8039220 -sub_8039220: @ 8039220 - push {r4-r7,lr} - ldr r1, _08039284 @ =gBattlePartyID - ldr r7, _08039288 @ =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - adds r3, r1, 0 - muls r3, r0 - ldr r4, _0803928C @ =gBattleBufferA - lsls r2, 9 - adds r0, r4, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - ldr r1, _08039290 @ =gEnemyParty - adds r0, r1 - adds r5, r3, r0 - movs r3, 0 - adds r0, r4, 0x2 - adds r2, r0 - ldrb r2, [r2] - cmp r3, r2 - bcs _08039278 - adds r6, r4, 0 - adds r2, r7, 0 - adds r4, r0, 0 -_08039256: - adds r1, r5, r3 - ldrb r0, [r2] - lsls r0, 9 - adds r0, 0x3 - adds r0, r3, r0 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r2] - lsls r0, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r3, r0 - bcc _08039256 -_08039278: - bl dp01_tbl4_exec_completed - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08039284: .4byte gBattlePartyID -_08039288: .4byte gActiveBank -_0803928C: .4byte gBattleBufferA -_08039290: .4byte gEnemyParty - thumb_func_end sub_8039220 - - thumb_func_start sub_8039294 -sub_8039294: @ 8039294 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r7, _080393BC @ =gBattlePartyID - ldr r6, _080393C0 @ =gActiveBank - ldrb r0, [r6] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - movs r1, 0x64 - mov r10, r1 - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - ldr r1, _080393C4 @ =gEnemyParty - mov r9, r1 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r1, [r6] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - bl sub_8031794 - ldrb r0, [r6] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C56C - ldr r0, _080393C8 @ =gUnknown_02024E8C - mov r8, r0 - ldrb r0, [r6] - movs r1, 0x2 - bl sub_8077ABC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldrb r0, [r6] - bl sub_8077F68 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r6] - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r8 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, _080393CC @ =gObjectBankIDs - ldrb r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r5, _080393D0 @ =gSprites - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _080393D4 @ =0x0000ff10 - strh r1, [r0, 0x24] - ldrb r2, [r6] - adds r0, r2, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x2E] - ldrb r3, [r6] - adds r0, r3, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r2, [r6] - adds r4, r2, r4 - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _080393D8 @ =gBattleMonForms - adds r2, r1 - ldrb r1, [r2] - bl StartSpriteAnim - ldrb r4, [r6] - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 - ldr r1, _080393DC @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _080393E0 @ =sub_8037A74 - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080393BC: .4byte gBattlePartyID -_080393C0: .4byte gActiveBank -_080393C4: .4byte gEnemyParty -_080393C8: .4byte gUnknown_02024E8C -_080393CC: .4byte gObjectBankIDs -_080393D0: .4byte gSprites -_080393D4: .4byte 0x0000ff10 -_080393D8: .4byte gBattleMonForms -_080393DC: .4byte gBattleBankFunc -_080393E0: .4byte sub_8037A74 - thumb_func_end sub_8039294 - - thumb_func_start sub_80393E4 -sub_80393E4: @ 80393E4 - push {r4,lr} - ldr r1, _0803941C @ =gBattlePartyID - ldr r4, _08039420 @ =gActiveBank - ldrb r0, [r4] - lsls r2, r0, 1 - adds r2, r1 - ldr r3, _08039424 @ =gBattleBufferA - lsls r0, 9 - adds r1, r3, 0x1 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - ldrb r0, [r4] - lsls r1, r0, 9 - adds r3, 0x2 - adds r1, r3 - ldrb r1, [r1] - bl sub_8039430 - ldr r1, _08039428 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803942C @ =sub_8037E30 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0803941C: .4byte gBattlePartyID -_08039420: .4byte gActiveBank -_08039424: .4byte gBattleBufferA -_08039428: .4byte gBattleBankFunc -_0803942C: .4byte sub_8037E30 - thumb_func_end sub_80393E4 - - thumb_func_start sub_8039430 -sub_8039430: @ 8039430 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl sub_8032AA8 - ldr r0, _0803958C @ =gBattlePartyID - lsls r4, r6, 1 - adds r4, r0 - ldr r0, _08039590 @ =gBattleBufferA - lsls r1, r6, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - strh r0, [r4] - ldrh r0, [r4] - movs r1, 0x64 - mov r9, r1 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - ldr r5, _08039594 @ =gEnemyParty - adds r0, r5 - movs r1, 0xB - bl GetMonData - mov r8, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, _08039598 @ =sub_80312F0 - bl CreateInvisibleSpriteWithCallback - ldr r1, _0803959C @ =gUnknown_0300434C - mov r10, r1 - add r10, r6 - mov r1, r10 - strb r0, [r1] - ldrh r0, [r4] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r5 - adds r1, r6, 0 - bl sub_8031794 - adds r0, r6, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl GetMonSpriteTemplate_803C56C - ldr r0, _080395A0 @ =gUnknown_02024E8C - mov r9, r0 - adds r0, r6, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - bl sub_8077F68 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r9 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, _080395A4 @ =gObjectBankIDs - adds r4, r6, r4 - strb r0, [r4] - ldr r5, _080395A8 @ =gSprites - mov r0, r10 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r4] - strh r1, [r0, 0x30] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x2E] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x32] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r6, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _080395AC @ =gBattleMonForms - adds r6, r1 - ldrb r1, [r6] - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _080395B0 @ =SpriteCallbackDummy - str r1, [r0] - movs r0, 0 - movs r1, 0xFE - bl sub_8046400 - mov r1, r10 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x2E] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803958C: .4byte gBattlePartyID -_08039590: .4byte gBattleBufferA -_08039594: .4byte gEnemyParty -_08039598: .4byte sub_80312F0 -_0803959C: .4byte gUnknown_0300434C -_080395A0: .4byte gUnknown_02024E8C -_080395A4: .4byte gObjectBankIDs -_080395A8: .4byte gSprites -_080395AC: .4byte gBattleMonForms -_080395B0: .4byte SpriteCallbackDummy - thumb_func_end sub_8039430 - - thumb_func_start sub_80395B4 -sub_80395B4: @ 80395B4 - push {r4-r6,lr} - ldr r1, _080395E4 @ =gBattleBufferA - ldr r6, _080395E8 @ =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r3, [r0] - cmp r3, 0 - bne _080395F8 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r1, _080395EC @ =0x02017810 - adds r0, r1 - strb r3, [r0, 0x4] - ldr r1, _080395F0 @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _080395F4 @ =sub_8039648 - str r1, [r0] - b _08039634 - .align 2, 0 -_080395E4: .4byte gBattleBufferA -_080395E8: .4byte gActiveBank -_080395EC: .4byte 0x02017810 -_080395F0: .4byte gBattleBankFunc -_080395F4: .4byte sub_8039648 -_080395F8: - ldr r5, _0803963C @ =gObjectBankIDs - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _08039640 @ =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldrb r0, [r6] - bl sub_8032A08 - ldr r1, _08039644 @ =gHealthboxIDs - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl sub_8043DB0 - bl dp01_tbl4_exec_completed -_08039634: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803963C: .4byte gObjectBankIDs -_08039640: .4byte gSprites -_08039644: .4byte gHealthboxIDs - thumb_func_end sub_80395B4 - - thumb_func_start sub_8039648 -sub_8039648: @ 8039648 - push {r4,r5,lr} - ldr r5, _08039664 @ =gActiveBank - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r4, _08039668 @ =0x02017810 - adds r3, r0, r4 - ldrb r0, [r3, 0x4] - cmp r0, 0 - beq _0803966C - cmp r0, 0x1 - beq _08039698 - b _080396C0 - .align 2, 0 -_08039664: .4byte gActiveBank -_08039668: .4byte 0x02017810 -_0803966C: - lsls r0, r2, 2 - adds r1, r4, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08039688 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_08039688: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r0, 0x1 - strb r0, [r1, 0x4] - b _080396C0 -_08039698: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _080396C0 - strb r0, [r3, 0x4] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x2 - bl move_anim_start_t4 - ldr r1, _080396C8 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _080396CC @ =sub_8037BBC - str r1, [r0] -_080396C0: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080396C8: .4byte gBattleBankFunc -_080396CC: .4byte sub_8037BBC - thumb_func_end sub_8039648 - - thumb_func_start sub_80396D0 -sub_80396D0: @ 80396D0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - ldr r0, _08039704 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08039714 - ldr r6, _08039708 @ =gActiveBank - ldrb r0, [r6] - bl GetBankIdentity - movs r1, 0x2 - ands r1, r0 - movs r5, 0x10 - cmp r1, 0 - beq _080396F8 - ldr r5, _0803970C @ =0x0000fff0 -_080396F8: - ldr r4, _08039710 @ =gLinkPlayers - ldrb r0, [r6] - bl sub_803FC34 - b _08039724 - .align 2, 0 -_08039704: .4byte gBattleTypeFlags -_08039708: .4byte gActiveBank -_0803970C: .4byte 0x0000fff0 -_08039710: .4byte gLinkPlayers -_08039714: - movs r5, 0 - ldr r4, _0803986C @ =gLinkPlayers - bl GetMultiplayerId - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 -_08039724: - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1, 0x13] - mov r9, r0 - ldr r0, _08039870 @ =gActiveBank - mov r8, r0 - ldrb r1, [r0] - mov r0, r9 - bl sub_8031A6C - mov r1, r8 - ldrb r0, [r1] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r9 - bl GetMonSpriteTemplate_803C5A0 - ldr r6, _08039874 @ =gUnknown_02024E8C - lsls r5, 16 - movs r2, 0xB0 - lsls r2, 16 - adds r5, r2 - asrs r5, 16 - ldr r1, _08039878 @ =gTrainerFrontPicCoords - mov r2, r9 - lsls r0, r2, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 14 - adds r4, r0 - asrs r4, 16 - mov r1, r8 - ldrb r0, [r1] - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r5, _0803987C @ =gObjectBankIDs - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - strb r0, [r1] - ldr r4, _08039880 @ =gSprites - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _08039884 @ =0x0000ff10 - strh r1, [r0, 0x24] - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x2E] - ldr r0, _08039888 @ =gTrainerFrontPicPaletteTable - mov r1, r9 - lsls r6, r1, 3 - adds r0, r6, r0 - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - ldrb r1, [r1] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r4 - lsls r0, 4 - ldrb r3, [r2, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r0 - strb r1, [r2, 0x5] - mov r1, r8 - ldrb r0, [r1] - adds r0, r5 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x4] - lsls r0, 22 - lsrs r0, 22 - strh r0, [r1, 0x38] - ldr r0, _0803988C @ =gTrainerFrontPicTable - adds r6, r0 - ldrh r0, [r6, 0x6] - bl GetSpriteTileStartByTag - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldr r2, _08039890 @ =0x000003ff - ands r2, r0 - ldrh r3, [r1, 0x4] - ldr r0, _08039894 @ =0xfffffc00 - ands r0, r3 - orrs r0, r2 - strh r0, [r1, 0x4] - mov r1, r8 - ldrb r0, [r1] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - mov r2, r9 - strh r2, [r0, 0x6] - mov r1, r8 - ldrb r0, [r1] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _08039898 @ =sub_80313A0 - str r1, [r0] - ldr r1, _0803989C @ =gBattleBankFunc - mov r2, r8 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _080398A0 @ =sub_803757C - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803986C: .4byte gLinkPlayers -_08039870: .4byte gActiveBank -_08039874: .4byte gUnknown_02024E8C -_08039878: .4byte gTrainerFrontPicCoords -_0803987C: .4byte gObjectBankIDs -_08039880: .4byte gSprites -_08039884: .4byte 0x0000ff10 -_08039888: .4byte gTrainerFrontPicPaletteTable -_0803988C: .4byte gTrainerFrontPicTable -_08039890: .4byte 0x000003ff -_08039894: .4byte 0xfffffc00 -_08039898: .4byte sub_80313A0 -_0803989C: .4byte gBattleBankFunc -_080398A0: .4byte sub_803757C - thumb_func_end sub_80396D0 - - thumb_func_start sub_80398A4 -sub_80398A4: @ 80398A4 - push {lr} - bl dp01_tbl4_exec_completed - pop {r0} - bx r0 - thumb_func_end sub_80398A4 - - thumb_func_start sub_80398B0 -sub_80398B0: @ 80398B0 - push {r4-r6,lr} - ldr r6, _08039940 @ =gObjectBankIDs - ldr r4, _08039944 @ =gActiveBank - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _08039948 @ =gSprites - adds r0, r5 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x23 - strh r1, [r0, 0x2E] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x8C - lsls r1, 1 - strh r1, [r0, 0x32] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0803994C @ =sub_8078B34 - str r1, [r0] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08039950 @ =SpriteCallbackDummy - bl oamt_set_x3A_32 - ldr r1, _08039954 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _08039958 @ =sub_80375B4 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08039940: .4byte gObjectBankIDs -_08039944: .4byte gActiveBank -_08039948: .4byte gSprites -_0803994C: .4byte sub_8078B34 -_08039950: .4byte SpriteCallbackDummy -_08039954: .4byte gBattleBankFunc -_08039958: .4byte sub_80375B4 - thumb_func_end sub_80398B0 thumb_func_start sub_803995C sub_803995C: @ 803995C diff --git a/include/data2.h b/include/data2.h index f292472ef..8ddd8c361 100644 --- a/include/data2.h +++ b/include/data2.h @@ -44,4 +44,14 @@ extern const struct SpriteTemplate gSpriteTemplate_81FAF0C; extern void *const gUnknown_081FAF4C[]; extern struct BattleMove gBattleMoves[]; +// data/graphics/trainers/front_pic_coords.inc +extern const struct MonCoords gTrainerFrontPicCoords[]; + +// data/graphics/trainers/front_pic_table.inc +extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; + +// data/graphics/trainers/front_pic_palette_table.inc +extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; + + #endif // GUARD_DATA2_H diff --git a/ld_script.txt b/ld_script.txt index 281f1781d..6b9a618f0 100755 --- a/ld_script.txt +++ b/ld_script.txt @@ -62,6 +62,7 @@ SECTIONS { src/battle_7.o(.text); asm/battle_8.o(.text); asm/battle_9.o(.text); + src/battle_10.o(.text); asm/battle_10.o(.text); src/pokemon_1.o(.text); src/calculate_base_damage.o(.text); diff --git a/src/battle_10.c b/src/battle_10.c new file mode 100644 index 000000000..7c90aa062 --- /dev/null +++ b/src/battle_10.c @@ -0,0 +1,777 @@ +#include "global.h" +#include "battle.h" +#include "data2.h" +#include "link.h" +#include "rom3.h" +#include "sprite.h" +#include "string_util.h" +#include "util.h" + +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +extern u8 gActiveBank; +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern u16 gBattlePartyID[]; +extern u8 gHealthboxIDs[]; +extern u16 gBattleTypeFlags; +extern u8 gBattleMonForms[]; +extern void (*gBattleBankFunc[])(void); +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnknown_0300434C[]; +extern const struct MonCoords gTrainerFrontPicCoords[]; + +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8079E90(); +extern u8 GetBankIdentity(u8); +extern void sub_8031794(struct Pokemon *, u8); +extern void sub_8037A74(void); +extern void sub_8032984(u8, u16); +extern void sub_8037E30(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8046400(); +extern void sub_8032A08(); +extern void sub_8043DB0(); +extern void sub_8037BBC(void); +extern s32 sub_803FC34(u16); +extern void sub_8031A6C(u16, u8); +extern void sub_80313A0(struct Sprite *); +extern void sub_803757C(void); +extern void oamt_add_pos2_onto_pos1(); +extern void oamt_set_x3A_32(); +extern void sub_8078B34(struct Sprite *); +extern void sub_80375B4(void); + +u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *); +void sub_8038900(u8); +void sub_8039430(u8, u8); +void sub_8039648(void); +void dp01_tbl4_exec_completed(void); + +void LinkOpponentHandleGetAttributes(void) +{ + u8 buffer[0x100]; + u32 r6 = 0; + u8 r4; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlePartyID[gActiveBank], buffer); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6); + r4 >>= 1; + } + } + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); + dp01_tbl4_exec_completed(); +} + +u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void sub_803889C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_80388A8(void) +{ + u8 i; + u8 r4; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + sub_8038900(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + sub_8038900(i); + r4 >>= 1; + } + } + dp01_tbl4_exec_completed(); +} + +void sub_8038900(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } +} + +void sub_8039220(void) +{ + u8 *dst; + u8 i; + + dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + dp01_tbl4_exec_completed(); +} + +void sub_8039294(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8037A74; +} + +void sub_80393E4(void) +{ + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_8037E30; +} + +void sub_8039430(u8 a, u8 b) +{ + u16 species; + + sub_8032AA8(a, b); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); + gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(a, 2), + sub_8077F68(a), + sub_8079E90(a)); + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); +} + +void sub_80395B4(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8039648; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + dp01_tbl4_exec_completed(); + } +} + +void sub_8039648(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); + gBattleBankFunc[gActiveBank] = sub_8037BBC; + } + break; + } +} + +void sub_80396D0(void) +{ + s16 xOffset; + u32 gender; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) & 2) + xOffset = -16; + else + xOffset = 16; + gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender; + } + else + { + xOffset = 0; + gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; + } + sub_8031A6C(gender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); + gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); + gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_803757C; +} + +void sub_80398A4(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_80398B0(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_80375B4; +} |