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-rwxr-xr-xasm/water.s414
-rw-r--r--include/rom_8077ABC.h6
-rw-r--r--ld_script.txt2
-rwxr-xr-xsrc/battle/anim/love_bg.c7
-rwxr-xr-xsrc/battle/anim/scary_face.c7
-rw-r--r--src/battle/anim/water.c371
-rw-r--r--src/rom_8077ABC.c6
7 files changed, 378 insertions, 435 deletions
diff --git a/asm/water.s b/asm/water.s
index e982d4265..4bf95ab59 100755
--- a/asm/water.s
+++ b/asm/water.s
@@ -7,420 +7,6 @@
@ water
- thumb_func_start sub_80D37FC
-sub_80D37FC: @ 80D37FC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl sub_8078764
- ldr r0, _080D382C @ =gBattleAnimArgs
- ldrh r1, [r0, 0x8]
- strh r1, [r4, 0x2E]
- ldrh r0, [r0, 0x4]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- adds r1, r0
- strh r1, [r4, 0x36]
- ldr r0, _080D3830 @ =sub_8078B34
- str r0, [r4, 0x1C]
- ldr r1, _080D3834 @ =move_anim_8072740
- adds r0, r4, 0
- bl StoreSpriteCallbackInData
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D382C: .4byte gBattleAnimArgs
-_080D3830: .4byte sub_8078B34
-_080D3834: .4byte move_anim_8072740
- thumb_func_end sub_80D37FC
-
- thumb_func_start sub_80D3838
-sub_80D3838: @ 80D3838
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _080D3850 @ =gBattleAnimArgs
- movs r1, 0x6
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _080D3854
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_8078764
- b _080D385C
- .align 2, 0
-_080D3850: .4byte gBattleAnimArgs
-_080D3854:
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_80787B0
-_080D385C:
- ldr r0, _080D386C @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x3C]
- ldr r0, _080D3870 @ =sub_80D3874
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D386C: .4byte gBattleAnimArgs
-_080D3870: .4byte sub_80D3874
- thumb_func_end sub_80D3838
-
- thumb_func_start sub_80D3874
-sub_80D3874: @ 80D3874
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0xB
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x30]
- adds r0, 0x30
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3C]
- subs r0, 0x1
- strh r0, [r4, 0x3C]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080D38B4
- adds r0, r4, 0
- bl move_anim_8072740
-_080D38B4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D3874
-
- thumb_func_start sub_80D38BC
-sub_80D38BC: @ 80D38BC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r1, _080D398C @ =REG_BLDCNT
- ldr r2, _080D3990 @ =0x00003f42
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- movs r3, 0x80
- lsls r3, 5
- adds r0, r3, 0
- strh r0, [r1]
- ldr r2, _080D3994 @ =REG_BG1CNT
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldrb r1, [r2, 0x1]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2, 0x1]
- mov r0, sp
- bl sub_8078914
- ldr r2, [sp]
- movs r3, 0x80
- lsls r3, 6
- add r6, sp, 0x10
- add r0, sp, 0xC
- mov r12, r0
- movs r5, 0
- ldr r1, _080D3998 @ =0x040000d4
- movs r4, 0x80
- lsls r4, 5
- mov r8, r6
- ldr r7, _080D399C @ =0x85000400
- movs r0, 0x85
- lsls r0, 24
- mov r9, r0
-_080D3920:
- str r5, [sp, 0x10]
- mov r0, r8
- str r0, [r1]
- str r2, [r1, 0x4]
- str r7, [r1, 0x8]
- ldr r0, [r1, 0x8]
- adds r2, r4
- subs r3, r4
- cmp r3, r4
- bhi _080D3920
- str r5, [sp, 0x10]
- str r6, [r1]
- str r2, [r1, 0x4]
- lsrs r0, r3, 2
- mov r2, r9
- orrs r0, r2
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- movs r0, 0
- mov r3, r12
- strb r0, [r3]
- strb r0, [r3]
- ldr r1, [sp, 0x4]
- movs r0, 0
- str r0, [sp, 0x10]
- ldr r0, _080D3998 @ =0x040000d4
- str r6, [r0]
- str r1, [r0, 0x4]
- ldr r1, _080D399C @ =0x85000400
- str r1, [r0, 0x8]
- ldr r0, [r0, 0x8]
- bl NotInBattle
- lsls r0, 24
- cmp r0, 0
- bne _080D39B8
- ldr r2, _080D3994 @ =REG_BG1CNT
- ldrb r1, [r2]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _080D39A0 @ =gBattleAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080D39A8
- ldr r0, _080D39A4 @ =gUnknown_08E70968
- b _080D39AA
- .align 2, 0
-_080D398C: .4byte REG_BLDCNT
-_080D3990: .4byte 0x00003f42
-_080D3994: .4byte REG_BG1CNT
-_080D3998: .4byte 0x040000d4
-_080D399C: .4byte 0x85000400
-_080D39A0: .4byte gBattleAnimBankAttacker
-_080D39A4: .4byte gUnknown_08E70968
-_080D39A8:
- ldr r0, _080D39B4 @ =gUnknown_08E70C38
-_080D39AA:
- ldr r1, [sp, 0x4]
- bl LZDecompressVram
- b _080D39CE
- .align 2, 0
-_080D39B4: .4byte gUnknown_08E70C38
-_080D39B8:
- ldr r0, _080D39F0 @ =gUnknown_08E70F0C
- ldr r1, [sp, 0x4]
- bl LZDecompressVram
- mov r0, sp
- ldrb r0, [r0, 0x8]
- ldr r1, [sp, 0x4]
- movs r2, 0
- movs r3, 0x1
- bl sub_80763FC
-_080D39CE:
- ldr r0, _080D39F4 @ =gBattleAnimBackgroundImage_Surf
- ldr r1, [sp]
- bl LZDecompressVram
- ldr r0, _080D39F8 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080D3A00
- ldr r0, _080D39FC @ =gBattleAnimBackgroundPalette_Surf
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- b _080D3A0E
- .align 2, 0
-_080D39F0: .4byte gUnknown_08E70F0C
-_080D39F4: .4byte gBattleAnimBackgroundImage_Surf
-_080D39F8: .4byte gBattleAnimArgs
-_080D39FC: .4byte gBattleAnimBackgroundPalette_Surf
-_080D3A00:
- ldr r0, _080D3A78 @ =gBattleAnimBackgroundImageMuddyWater_Pal
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
-_080D3A0E:
- ldr r0, _080D3A7C @ =sub_80D3D68
- ldr r4, _080D3A80 @ =gTasks
- mov r2, r10
- lsls r5, r2, 2
- adds r1, r5, r2
- lsls r1, 3
- adds r6, r1, r4
- ldrb r1, [r6, 0x7]
- adds r1, 0x1
- lsls r1, 24
- lsrs r1, 24
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r3, 0
- mov r9, r3
- mov r0, r8
- strh r0, [r6, 0x26]
- mov r1, r8
- lsls r0, r1, 2
- add r0, r8
- lsls r0, 3
- adds r7, r0, r4
- mov r2, r9
- strh r2, [r7, 0x8]
- movs r0, 0x80
- lsls r0, 5
- strh r0, [r7, 0xA]
- strh r0, [r7, 0xC]
- bl NotInBattle
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _080D3A94
- ldr r3, _080D3A84 @ =0x0000ffb0
- adds r0, r3, 0
- ldr r1, _080D3A88 @ =gUnknown_030042C0
- strh r0, [r1]
- ldr r2, _080D3A8C @ =0x0000ffd0
- adds r0, r2, 0
- ldr r3, _080D3A90 @ =gUnknown_030041B4
- strh r0, [r3]
- movs r0, 0x2
- strh r0, [r6, 0x8]
- movs r0, 0x1
- strh r0, [r6, 0xA]
- mov r0, r9
- strh r0, [r7, 0xE]
- b _080D3AEE
- .align 2, 0
-_080D3A78: .4byte gBattleAnimBackgroundImageMuddyWater_Pal
-_080D3A7C: .4byte sub_80D3D68
-_080D3A80: .4byte gTasks
-_080D3A84: .4byte 0x0000ffb0
-_080D3A88: .4byte gUnknown_030042C0
-_080D3A8C: .4byte 0x0000ffd0
-_080D3A90: .4byte gUnknown_030041B4
-_080D3A94:
- ldr r0, _080D3AC4 @ =gBattleAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x1
- bne _080D3AD8
- ldr r2, _080D3AC8 @ =0x0000ff20
- adds r0, r2, 0
- ldr r3, _080D3ACC @ =gUnknown_030042C0
- strh r0, [r3]
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- ldr r3, _080D3AD0 @ =gUnknown_030041B4
- strh r0, [r3]
- movs r0, 0x2
- strh r0, [r6, 0x8]
- ldr r0, _080D3AD4 @ =0x0000ffff
- strh r0, [r6, 0xA]
- strh r1, [r7, 0xE]
- b _080D3AEE
- .align 2, 0
-_080D3AC4: .4byte gBattleAnimBankAttacker
-_080D3AC8: .4byte 0x0000ff20
-_080D3ACC: .4byte gUnknown_030042C0
-_080D3AD0: .4byte gUnknown_030041B4
-_080D3AD4: .4byte 0x0000ffff
-_080D3AD8:
- ldr r0, _080D3B1C @ =gUnknown_030042C0
- strh r4, [r0]
- ldr r1, _080D3B20 @ =0x0000ffd0
- adds r0, r1, 0
- ldr r2, _080D3B24 @ =gUnknown_030041B4
- strh r0, [r2]
- ldr r0, _080D3B28 @ =0x0000fffe
- strh r0, [r6, 0x8]
- movs r0, 0x1
- strh r0, [r6, 0xA]
- strh r4, [r7, 0xE]
-_080D3AEE:
- ldr r1, _080D3B2C @ =REG_BG1HOFS
- ldr r3, _080D3B1C @ =gUnknown_030042C0
- ldrh r0, [r3]
- strh r0, [r1]
- adds r1, 0x2
- ldr r2, _080D3B24 @ =gUnknown_030041B4
- ldrh r0, [r2]
- strh r0, [r1]
- ldr r1, _080D3B30 @ =gTasks
- mov r3, r8
- lsls r0, r3, 2
- add r0, r8
- lsls r0, 3
- adds r2, r0, r1
- movs r3, 0xE
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _080D3B34
- movs r0, 0x30
- strh r0, [r2, 0x10]
- movs r0, 0x70
- b _080D3B38
- .align 2, 0
-_080D3B1C: .4byte gUnknown_030042C0
-_080D3B20: .4byte 0x0000ffd0
-_080D3B24: .4byte gUnknown_030041B4
-_080D3B28: .4byte 0x0000fffe
-_080D3B2C: .4byte REG_BG1HOFS
-_080D3B30: .4byte gTasks
-_080D3B34:
- movs r0, 0
- strh r0, [r2, 0x10]
-_080D3B38:
- strh r0, [r2, 0x12]
- mov r2, r10
- adds r0, r5, r2
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x14]
- ldr r1, _080D3B5C @ =sub_80D3B60
- str r1, [r0]
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3B5C: .4byte sub_80D3B60
- thumb_func_end sub_80D38BC
-
thumb_func_start sub_80D3B60
sub_80D3B60: @ 80D3B60
push {r4-r7,lr}
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index 2a2947968..703ae18a2 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -12,6 +12,12 @@ enum
ANIM_BANK_DEF_PARTNER
};
+struct Struct_sub_8078914 {
+ u8 *field_0;
+ u8 *field_4;
+ u8 field_8;
+};
+
u8 sub_8077ABC(u8, u8);
u8 sub_8077E44(u8 slot, u16 species, u8 a3);
u8 GetAnimBankSpriteId(u8 side);
diff --git a/ld_script.txt b/ld_script.txt
index b6f1ae054..15f8518da 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -275,8 +275,8 @@ SECTIONS {
asm/rain.o(.text);
src/battle/anim/bubble.o(.text);
src/battle/anim/aurora.o(.text);
- asm/aurora.o(.text);
asm/liquid_ball.o(.text);
+ src/battle/anim/water.o(.text);
asm/water.o(.text);
asm/fire.o(.text);
asm/sunlight.o(.text);
diff --git a/src/battle/anim/love_bg.c b/src/battle/anim/love_bg.c
index c5659463e..1e49b536c 100755
--- a/src/battle/anim/love_bg.c
+++ b/src/battle/anim/love_bg.c
@@ -6,13 +6,6 @@
#include "decompress.h"
#include "palette.h"
-struct Struct_sub_8078914
-{
- u8 *field_0;
- u8 *field_4;
- u8 field_8;
-};
-
extern s16 gBattleAnimArgs[];
extern u8 gBattleAnimBankAttacker;
extern u8 gBattleAnimBankTarget;
diff --git a/src/battle/anim/scary_face.c b/src/battle/anim/scary_face.c
index 9f1dfd7d0..0c5056704 100755
--- a/src/battle/anim/scary_face.c
+++ b/src/battle/anim/scary_face.c
@@ -6,13 +6,6 @@
#include "decompress.h"
#include "palette.h"
-struct Struct_sub_8078914
-{
- u8 *field_0;
- u8 *field_4;
- u8 field_8;
-};
-
extern s16 gBattleAnimArgs[];
extern u8 gBattleAnimBankAttacker;
extern u8 gBattleAnimBankTarget;
diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c
new file mode 100644
index 000000000..396a4637d
--- /dev/null
+++ b/src/battle/anim/water.c
@@ -0,0 +1,371 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "util.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+static void sub_80D3874(struct Sprite *);
+
+void sub_80D37FC(struct Sprite *sprite)
+{
+ sub_8078764(sprite, 1);
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4];
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, move_anim_8072740);
+}
+
+void sub_80D3838(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[3] != 0)
+ {
+ sub_8078764(sprite, 1);
+ }
+ else
+ {
+ sub_80787B0(sprite, 1);
+ }
+
+ sprite->data[7] = gBattleAnimArgs[2];
+ sprite->callback = sub_80D3874;
+}
+
+static void sub_80D3874(struct Sprite *sprite)
+{
+ sprite->data[0] = (sprite->data[0] + 11) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[0], 4);
+
+ sprite->data[1] += 48;
+ sprite->pos2.y = -(sprite->data[1] >> 8);
+
+ if (--sprite->data[7] == -1)
+ {
+ move_anim_8072740(sprite);
+ }
+}
+
+__attribute__((naked))
+void sub_80D38BC(u8 taskId)
+{
+ asm(".syntax unified\n\
+ .equ REG_BLDCNT, 0x4000050\n\
+ .equ REG_BG1CNT, 0x400000A\n\
+ .equ REG_BG1HOFS, 0x4000014\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x14\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r1, _080D398C @ =REG_BLDCNT\n\
+ ldr r2, _080D3990 @ =0x00003f42\n\
+ adds r0, r2, 0\n\
+ strh r0, [r1]\n\
+ adds r1, 0x2\n\
+ movs r3, 0x80\n\
+ lsls r3, 5\n\
+ adds r0, r3, 0\n\
+ strh r0, [r1]\n\
+ ldr r2, _080D3994 @ =REG_BG1CNT\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x4\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ movs r1, 0x1\n\
+ orrs r0, r1\n\
+ strb r0, [r2]\n\
+ ldrb r1, [r2, 0x1]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ movs r1, 0x40\n\
+ orrs r0, r1\n\
+ strb r0, [r2, 0x1]\n\
+ mov r0, sp\n\
+ bl sub_8078914\n\
+ ldr r2, [sp]\n\
+ movs r3, 0x80\n\
+ lsls r3, 6\n\
+ add r6, sp, 0x10\n\
+ add r0, sp, 0xC\n\
+ mov r12, r0\n\
+ movs r5, 0\n\
+ ldr r1, _080D3998 @ =0x040000d4\n\
+ movs r4, 0x80\n\
+ lsls r4, 5\n\
+ mov r8, r6\n\
+ ldr r7, _080D399C @ =0x85000400\n\
+ movs r0, 0x85\n\
+ lsls r0, 24\n\
+ mov r9, r0\n\
+_080D3920:\n\
+ str r5, [sp, 0x10]\n\
+ mov r0, r8\n\
+ str r0, [r1]\n\
+ str r2, [r1, 0x4]\n\
+ str r7, [r1, 0x8]\n\
+ ldr r0, [r1, 0x8]\n\
+ adds r2, r4\n\
+ subs r3, r4\n\
+ cmp r3, r4\n\
+ bhi _080D3920\n\
+ str r5, [sp, 0x10]\n\
+ str r6, [r1]\n\
+ str r2, [r1, 0x4]\n\
+ lsrs r0, r3, 2\n\
+ mov r2, r9\n\
+ orrs r0, r2\n\
+ str r0, [r1, 0x8]\n\
+ ldr r0, [r1, 0x8]\n\
+ movs r0, 0\n\
+ mov r3, r12\n\
+ strb r0, [r3]\n\
+ strb r0, [r3]\n\
+ ldr r1, [sp, 0x4]\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x10]\n\
+ ldr r0, _080D3998 @ =0x040000d4\n\
+ str r6, [r0]\n\
+ str r1, [r0, 0x4]\n\
+ ldr r1, _080D399C @ =0x85000400\n\
+ str r1, [r0, 0x8]\n\
+ ldr r0, [r0, 0x8]\n\
+ bl NotInBattle\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080D39B8\n\
+ ldr r2, _080D3994 @ =REG_BG1CNT\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xD\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ movs r1, 0x4\n\
+ orrs r0, r1\n\
+ strb r0, [r2]\n\
+ ldr r0, _080D39A0 @ =gBattleAnimBankAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x1\n\
+ bne _080D39A8\n\
+ ldr r0, _080D39A4 @ =gUnknown_08E70968\n\
+ b _080D39AA\n\
+ .align 2, 0\n\
+_080D398C: .4byte REG_BLDCNT\n\
+_080D3990: .4byte 0x00003f42\n\
+_080D3994: .4byte REG_BG1CNT\n\
+_080D3998: .4byte 0x040000d4\n\
+_080D399C: .4byte 0x85000400\n\
+_080D39A0: .4byte gBattleAnimBankAttacker\n\
+_080D39A4: .4byte gUnknown_08E70968\n\
+_080D39A8:\n\
+ ldr r0, _080D39B4 @ =gUnknown_08E70C38\n\
+_080D39AA:\n\
+ ldr r1, [sp, 0x4]\n\
+ bl LZDecompressVram\n\
+ b _080D39CE\n\
+ .align 2, 0\n\
+_080D39B4: .4byte gUnknown_08E70C38\n\
+_080D39B8:\n\
+ ldr r0, _080D39F0 @ =gUnknown_08E70F0C\n\
+ ldr r1, [sp, 0x4]\n\
+ bl LZDecompressVram\n\
+ mov r0, sp\n\
+ ldrb r0, [r0, 0x8]\n\
+ ldr r1, [sp, 0x4]\n\
+ movs r2, 0\n\
+ movs r3, 0x1\n\
+ bl sub_80763FC\n\
+_080D39CE:\n\
+ ldr r0, _080D39F4 @ =gBattleAnimBackgroundImage_Surf\n\
+ ldr r1, [sp]\n\
+ bl LZDecompressVram\n\
+ ldr r0, _080D39F8 @ =gBattleAnimArgs\n\
+ movs r1, 0\n\
+ ldrsh r0, [r0, r1]\n\
+ cmp r0, 0\n\
+ bne _080D3A00\n\
+ ldr r0, _080D39FC @ =gBattleAnimBackgroundPalette_Surf\n\
+ mov r1, sp\n\
+ ldrb r1, [r1, 0x8]\n\
+ lsls r1, 4\n\
+ movs r2, 0x20\n\
+ bl LoadCompressedPalette\n\
+ b _080D3A0E\n\
+ .align 2, 0\n\
+_080D39F0: .4byte gUnknown_08E70F0C\n\
+_080D39F4: .4byte gBattleAnimBackgroundImage_Surf\n\
+_080D39F8: .4byte gBattleAnimArgs\n\
+_080D39FC: .4byte gBattleAnimBackgroundPalette_Surf\n\
+_080D3A00:\n\
+ ldr r0, _080D3A78 @ =gBattleAnimBackgroundImageMuddyWater_Pal\n\
+ mov r1, sp\n\
+ ldrb r1, [r1, 0x8]\n\
+ lsls r1, 4\n\
+ movs r2, 0x20\n\
+ bl LoadCompressedPalette\n\
+_080D3A0E:\n\
+ ldr r0, _080D3A7C @ =sub_80D3D68\n\
+ ldr r4, _080D3A80 @ =gTasks\n\
+ mov r2, r10\n\
+ lsls r5, r2, 2\n\
+ adds r1, r5, r2\n\
+ lsls r1, 3\n\
+ adds r6, r1, r4\n\
+ ldrb r1, [r6, 0x7]\n\
+ adds r1, 0x1\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ bl CreateTask\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ movs r3, 0\n\
+ mov r9, r3\n\
+ mov r0, r8\n\
+ strh r0, [r6, 0x26]\n\
+ mov r1, r8\n\
+ lsls r0, r1, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r7, r0, r4\n\
+ mov r2, r9\n\
+ strh r2, [r7, 0x8]\n\
+ movs r0, 0x80\n\
+ lsls r0, 5\n\
+ strh r0, [r7, 0xA]\n\
+ strh r0, [r7, 0xC]\n\
+ bl NotInBattle\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0\n\
+ beq _080D3A94\n\
+ ldr r3, _080D3A84 @ =0x0000ffb0\n\
+ adds r0, r3, 0\n\
+ ldr r1, _080D3A88 @ =gUnknown_030042C0\n\
+ strh r0, [r1]\n\
+ ldr r2, _080D3A8C @ =0x0000ffd0\n\
+ adds r0, r2, 0\n\
+ ldr r3, _080D3A90 @ =gUnknown_030041B4\n\
+ strh r0, [r3]\n\
+ movs r0, 0x2\n\
+ strh r0, [r6, 0x8]\n\
+ movs r0, 0x1\n\
+ strh r0, [r6, 0xA]\n\
+ mov r0, r9\n\
+ strh r0, [r7, 0xE]\n\
+ b _080D3AEE\n\
+ .align 2, 0\n\
+_080D3A78: .4byte gBattleAnimBackgroundImageMuddyWater_Pal\n\
+_080D3A7C: .4byte sub_80D3D68\n\
+_080D3A80: .4byte gTasks\n\
+_080D3A84: .4byte 0x0000ffb0\n\
+_080D3A88: .4byte gUnknown_030042C0\n\
+_080D3A8C: .4byte 0x0000ffd0\n\
+_080D3A90: .4byte gUnknown_030041B4\n\
+_080D3A94:\n\
+ ldr r0, _080D3AC4 @ =gBattleAnimBankAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ cmp r1, 0x1\n\
+ bne _080D3AD8\n\
+ ldr r2, _080D3AC8 @ =0x0000ff20\n\
+ adds r0, r2, 0\n\
+ ldr r3, _080D3ACC @ =gUnknown_030042C0\n\
+ strh r0, [r3]\n\
+ movs r2, 0x80\n\
+ lsls r2, 1\n\
+ adds r0, r2, 0\n\
+ ldr r3, _080D3AD0 @ =gUnknown_030041B4\n\
+ strh r0, [r3]\n\
+ movs r0, 0x2\n\
+ strh r0, [r6, 0x8]\n\
+ ldr r0, _080D3AD4 @ =0x0000ffff\n\
+ strh r0, [r6, 0xA]\n\
+ strh r1, [r7, 0xE]\n\
+ b _080D3AEE\n\
+ .align 2, 0\n\
+_080D3AC4: .4byte gBattleAnimBankAttacker\n\
+_080D3AC8: .4byte 0x0000ff20\n\
+_080D3ACC: .4byte gUnknown_030042C0\n\
+_080D3AD0: .4byte gUnknown_030041B4\n\
+_080D3AD4: .4byte 0x0000ffff\n\
+_080D3AD8:\n\
+ ldr r0, _080D3B1C @ =gUnknown_030042C0\n\
+ strh r4, [r0]\n\
+ ldr r1, _080D3B20 @ =0x0000ffd0\n\
+ adds r0, r1, 0\n\
+ ldr r2, _080D3B24 @ =gUnknown_030041B4\n\
+ strh r0, [r2]\n\
+ ldr r0, _080D3B28 @ =0x0000fffe\n\
+ strh r0, [r6, 0x8]\n\
+ movs r0, 0x1\n\
+ strh r0, [r6, 0xA]\n\
+ strh r4, [r7, 0xE]\n\
+_080D3AEE:\n\
+ ldr r1, _080D3B2C @ =REG_BG1HOFS\n\
+ ldr r3, _080D3B1C @ =gUnknown_030042C0\n\
+ ldrh r0, [r3]\n\
+ strh r0, [r1]\n\
+ adds r1, 0x2\n\
+ ldr r2, _080D3B24 @ =gUnknown_030041B4\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r1]\n\
+ ldr r1, _080D3B30 @ =gTasks\n\
+ mov r3, r8\n\
+ lsls r0, r3, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r2, r0, r1\n\
+ movs r3, 0xE\n\
+ ldrsh r0, [r2, r3]\n\
+ cmp r0, 0\n\
+ bne _080D3B34\n\
+ movs r0, 0x30\n\
+ strh r0, [r2, 0x10]\n\
+ movs r0, 0x70\n\
+ b _080D3B38\n\
+ .align 2, 0\n\
+_080D3B1C: .4byte gUnknown_030042C0\n\
+_080D3B20: .4byte 0x0000ffd0\n\
+_080D3B24: .4byte gUnknown_030041B4\n\
+_080D3B28: .4byte 0x0000fffe\n\
+_080D3B2C: .4byte REG_BG1HOFS\n\
+_080D3B30: .4byte gTasks\n\
+_080D3B34:\n\
+ movs r0, 0\n\
+ strh r0, [r2, 0x10]\n\
+_080D3B38:\n\
+ strh r0, [r2, 0x12]\n\
+ mov r2, r10\n\
+ adds r0, r5, r2\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ movs r1, 0x1\n\
+ strh r1, [r0, 0x14]\n\
+ ldr r1, _080D3B5C @ =sub_80D3B60\n\
+ str r1, [r0]\n\
+ add sp, 0x14\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080D3B5C: .4byte sub_80D3B60\n\
+ .syntax divided\n");
+}
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index 8fea7f710..ec7d5fdb8 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -70,12 +70,6 @@ struct Color {
u16 b:5;
};
-struct Struct_sub_8078914 {
- u8 *field_0;
- u8 *field_4;
- u8 field_8;
-};
-
struct BGCnt {
u16 priority:2;
u16 charBase:2;