diff options
-rw-r--r-- | asm/rock.s | 415 | ||||
-rw-r--r-- | src/battle/anim/rock.c | 126 |
2 files changed, 126 insertions, 415 deletions
diff --git a/asm/rock.s b/asm/rock.s index 853338ce0..41a04a3f6 100644 --- a/asm/rock.s +++ b/asm/rock.s @@ -7,421 +7,6 @@ @ rock - thumb_func_start sub_80DD190 -sub_80DD190: @ 80DD190 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _080DD1C0 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r3, r1, 0 - cmp r0, 0 - bne _080DD1CC - ldr r1, _080DD1C4 @ =gBattle_BG1_X - ldr r5, _080DD1C8 @ =0x0000fffa - adds r0, r5, 0 - ldrh r2, [r1] - adds r0, r2 - b _080DD1D2 - .align 2, 0 -_080DD1C0: .4byte gTasks -_080DD1C4: .4byte gBattle_BG1_X -_080DD1C8: .4byte 0x0000fffa -_080DD1CC: - ldr r1, _080DD204 @ =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 -_080DD1D2: - strh r0, [r1] - adds r4, r1, 0 - ldr r1, _080DD208 @ =gBattle_BG1_Y - ldr r5, _080DD20C @ =0x0000ffff - adds r0, r5, 0 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - lsls r2, r7, 2 - adds r0, r2, r7 - lsls r0, 3 - adds r0, r3 - movs r5, 0x20 - ldrsh r0, [r0, r5] - mov r8, r2 - adds r2, r1, 0 - cmp r0, 0x4 - bls _080DD1F8 - b _080DD37C -_080DD1F8: - lsls r0, 2 - ldr r1, _080DD210 @ =_080DD214 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080DD204: .4byte gBattle_BG1_X -_080DD208: .4byte gBattle_BG1_Y -_080DD20C: .4byte 0x0000ffff -_080DD210: .4byte _080DD214 - .align 2, 0 -_080DD214: - .4byte _080DD228 - .4byte _080DD270 - .4byte _080DD292 - .4byte _080DD2D4 - .4byte _080DD358 -_080DD228: - mov r1, r8 - adds r0, r1, r7 - lsls r0, 3 - adds r3, r0, r3 - ldrh r0, [r3, 0x1C] - adds r0, 0x1 - movs r4, 0 - strh r0, [r3, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - beq _080DD242 - b _080DD37C -_080DD242: - strh r4, [r3, 0x1C] - ldrh r1, [r3, 0x1E] - adds r1, 0x1 - strh r1, [r3, 0x1E] - ldr r2, _080DD26C @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r2, 0x1E - ldrsh r0, [r3, r2] - cmp r0, 0x7 - beq _080DD260 - b _080DD37C -_080DD260: - ldrh r0, [r3, 0x20] - adds r0, 0x1 - strh r0, [r3, 0x20] - strh r4, [r3, 0x1E] - b _080DD37C - .align 2, 0 -_080DD26C: .4byte REG_BLDALPHA -_080DD270: - mov r5, r8 - adds r0, r5, r7 - lsls r0, 3 - adds r1, r0, r3 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x65 - bne _080DD37C - movs r0, 0x7 - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _080DD37C -_080DD292: - mov r1, r8 - adds r0, r1, r7 - lsls r0, 3 - adds r3, r0, r3 - ldrh r0, [r3, 0x1C] - adds r0, 0x1 - strh r0, [r3, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _080DD37C - movs r0, 0 - strh r0, [r3, 0x1C] - ldrh r1, [r3, 0x1E] - subs r1, 0x1 - strh r1, [r3, 0x1E] - ldr r2, _080DD2D0 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r2, 0x1E - ldrsh r1, [r3, r2] - cmp r1, 0 - bne _080DD37C - ldrh r0, [r3, 0x20] - adds r0, 0x1 - strh r0, [r3, 0x20] - strh r1, [r3, 0x1E] - b _080DD37C - .align 2, 0 -_080DD2D0: .4byte REG_BLDALPHA -_080DD2D4: - mov r0, sp - bl sub_8078914 - ldr r2, [sp] - movs r3, 0x80 - lsls r3, 6 - add r5, sp, 0xC - movs r6, 0 - ldr r1, _080DD38C @ =0x040000d4 - movs r4, 0x80 - lsls r4, 5 - mov r9, r5 - ldr r0, _080DD390 @ =0x85000400 - mov r12, r0 - movs r0, 0x85 - lsls r0, 24 - mov r10, r0 -_080DD2F6: - str r6, [sp, 0xC] - mov r0, r9 - str r0, [r1] - str r2, [r1, 0x4] - mov r0, r12 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r2, r4 - subs r3, r4 - cmp r3, r4 - bhi _080DD2F6 - str r6, [sp, 0xC] - str r5, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 2 - mov r2, r10 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0xC] - ldr r0, _080DD38C @ =0x040000d4 - str r5, [r0] - str r1, [r0, 0x4] - ldr r1, _080DD394 @ =0x85000200 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DD344 - ldr r2, _080DD398 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080DD344: - ldr r0, _080DD39C @ =gTasks - mov r5, r8 - adds r1, r5, r7 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - ldr r4, _080DD3A0 @ =gBattle_BG1_X - ldr r2, _080DD3A4 @ =gBattle_BG1_Y -_080DD358: - movs r1, 0 - strh r1, [r4] - strh r1, [r2] - ldr r0, _080DD3A8 @ =REG_BLDCNT - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - ldr r2, _080DD398 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_080DD37C: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DD38C: .4byte 0x040000d4 -_080DD390: .4byte 0x85000400 -_080DD394: .4byte 0x85000200 -_080DD398: .4byte REG_BG1CNT -_080DD39C: .4byte gTasks -_080DD3A0: .4byte gBattle_BG1_X -_080DD3A4: .4byte gBattle_BG1_Y -_080DD3A8: .4byte REG_BLDCNT - thumb_func_end sub_80DD190 - - thumb_func_start sub_80DD3AC -sub_80DD3AC: @ 80DD3AC - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080DD428 - ldr r4, _080DD3F0 @ =gBattleAnimArgs - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080DD3F8 - ldr r0, _080DD3F4 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DD3F8 - movs r0, 0x98 - lsls r0, 1 - strh r0, [r5, 0x20] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r5, 0x38] - ldrb r1, [r5, 0x3] - subs r0, 0x40 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - b _080DD3FC - .align 2, 0 -_080DD3F0: .4byte gBattleAnimArgs -_080DD3F4: .4byte gAnimBankAttacker -_080DD3F8: - ldr r0, _080DD41C @ =0x0000ffc0 - strh r0, [r5, 0x20] -_080DD3FC: - ldr r4, _080DD420 @ =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x22] - ldr r1, _080DD424 @ =gUnknown_083DAD10 - adds r0, r5, 0 - bl SetSubspriteTables - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080DD484 - .align 2, 0 -_080DD41C: .4byte 0x0000ffc0 -_080DD420: .4byte gBattleAnimArgs -_080DD424: .4byte gUnknown_083DAD10 -_080DD428: - ldrh r1, [r5, 0x30] - ldrh r3, [r5, 0x34] - adds r1, r3 - ldrh r2, [r5, 0x32] - ldrh r0, [r5, 0x36] - adds r2, r0 - lsls r0, r1, 16 - asrs r0, 24 - ldrh r3, [r5, 0x24] - adds r0, r3 - strh r0, [r5, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r3, [r5, 0x26] - adds r0, r3 - strh r0, [r5, 0x26] - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x34] - ands r2, r0 - strh r2, [r5, 0x36] - movs r1, 0x38 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080DD46E - movs r2, 0x20 - ldrsh r0, [r5, r2] - movs r3, 0x24 - ldrsh r1, [r5, r3] - adds r0, r1 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - ble _080DD484 - b _080DD480 -_080DD46E: - movs r1, 0x20 - ldrsh r0, [r5, r1] - movs r2, 0x24 - ldrsh r1, [r5, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _080DD484 -_080DD480: - ldr r0, _080DD48C @ =DestroyAnimSprite - str r0, [r5, 0x1C] -_080DD484: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DD48C: .4byte DestroyAnimSprite - thumb_func_end sub_80DD3AC - - thumb_func_start sub_80DD490 -sub_80DD490: @ 80DD490 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, _080DD4C8 @ =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl sub_80787B0 - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x4] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x36] - ldr r0, _080DD4CC @ =sub_8078B34 - str r0, [r4, 0x1C] - ldr r1, _080DD4D0 @ =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DD4C8: .4byte gBattleAnimArgs -_080DD4CC: .4byte sub_8078B34 -_080DD4D0: .4byte DestroyAnimSprite - thumb_func_end sub_80DD490 - thumb_func_start sub_80DD4D4 sub_80DD4D4: @ 80DD4D4 push {r4-r7,lr} diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c index d4307e7c1..26ac78053 100644 --- a/src/battle/anim/rock.c +++ b/src/battle/anim/rock.c @@ -17,6 +17,8 @@ extern const u8 gBattleAnimBackgroundTilemap_SandstormBrew[]; extern const u8 gBattleAnimBackgroundImage_SandstormBrew[]; extern const u16 gBattleAnimSpritePalette_261[]; +extern const struct SubspriteTable gUnknown_083DAD10; + static void sub_80DCF1C(struct Sprite *sprite); static void sub_80DD02C(struct Sprite *sprite); void sub_80DD190(u8 taskId); @@ -147,3 +149,127 @@ void do_boulder_dust(u8 taskId) gTasks[taskId].data[0] = var0; gTasks[taskId].func = sub_80DD190; } + +void sub_80DD190(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + + if (gTasks[taskId].data[0] == 0) + gBattle_BG1_X += 0xFFFA; + else + gBattle_BG1_X += 6; + + gBattle_BG1_Y += -1; + + switch (gTasks[taskId].data[12]) + { + case 0: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]++; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 7) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 1: + if (++gTasks[taskId].data[11] == 101) + { + gTasks[taskId].data[11] = 7; + gTasks[taskId].data[12]++; + } + break; + case 2: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]--; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 0) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 3: + sub_8078914(&subStruct); + DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000); + DmaClear32(3, subStruct.field_4, 0x800); + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + gTasks[taskId].data[12]++; + // fall through + case 4: + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BG1CNT_BITFIELD.priority = 1; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DD3AC(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (gBattleAnimArgs[3] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + sprite->pos1.x = 304; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + sprite->data[5] = 1; + sprite->oam.matrixNum = 8; + } + else + { + sprite->pos1.x = -64; + } + + sprite->pos1.y = gBattleAnimArgs[0]; + SetSubspriteTables(sprite, &gUnknown_083DAD10); + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[2]; + sprite->data[0]++; + } + else + { + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x += (sprite->data[3] >> 8); + sprite->pos2.y += (sprite->data[4] >> 8); + sprite->data[3] &= 0xFF; + sprite->data[4] &= 0xFF; + + if (sprite->data[5] == 0) + { + if (sprite->pos1.x + sprite->pos2.x > 272) + { + sprite->callback = DestroyAnimSprite; + } + } + else if (sprite->pos1.x + sprite->pos2.x < -32) + { + sprite->callback = DestroyAnimSprite; + } + } +} + +void sub_80DD490(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + sub_80787B0(sprite, 0); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[2] = sprite->pos1.x; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2]; + + sprite->callback = sub_8078B34; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} |