diff options
-rwxr-xr-x | include/constants/event_object_movement_constants.h | 221 | ||||
-rw-r--r-- | include/event_object_movement.h | 221 | ||||
-rw-r--r-- | src/berry.c | 3 | ||||
-rw-r--r-- | src/event_object_movement.c | 1 | ||||
-rw-r--r-- | src/field_effect.c | 1 | ||||
-rw-r--r-- | src/field_fadetransition.c | 3 | ||||
-rw-r--r-- | src/field_player_avatar.c | 1 | ||||
-rw-r--r-- | src/field_specials.c | 9 | ||||
-rw-r--r-- | src/rom6.c | 1 | ||||
-rw-r--r-- | src/trainer_see.c | 1 |
10 files changed, 235 insertions, 227 deletions
diff --git a/include/constants/event_object_movement_constants.h b/include/constants/event_object_movement_constants.h new file mode 100755 index 000000000..81d2417a1 --- /dev/null +++ b/include/constants/event_object_movement_constants.h @@ -0,0 +1,221 @@ +#ifndef GUARD_CONSTANTS_EVENTOBJMV_H +#define GUARD_CONSTANTS_EVENTOBJMV_H + +#define MOVEMENT_TYPE_NONE 0x0 +#define MOVEMENT_TYPE_LOOK_AROUND 0x1 +#define MOVEMENT_TYPE_WANDER_AROUND 0x2 +#define MOVEMENT_TYPE_WANDER_UP_AND_DOWN 0x3 +#define MOVEMENT_TYPE_WANDER_DOWN_AND_UP 0x4 +#define MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT 0x5 +#define MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT 0x6 +#define MOVEMENT_TYPE_FACE_UP 0x7 +#define MOVEMENT_TYPE_FACE_DOWN 0x8 +#define MOVEMENT_TYPE_FACE_LEFT 0x9 +#define MOVEMENT_TYPE_FACE_RIGHT 0xA +#define MOVEMENT_TYPE_PLAYER 0xB +#define MOVEMENT_TYPE_BERRY_TREE_GROWTH 0xC +#define MOVEMENT_TYPE_FACE_DOWN_AND_UP 0xD +#define MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT 0xE +#define MOVEMENT_TYPE_FACE_UP_AND_LEFT 0xF +#define MOVEMENT_TYPE_FACE_UP_AND_RIGHT 0x10 +#define MOVEMENT_TYPE_FACE_DOWN_AND_LEFT 0x11 +#define MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT 0x12 +#define MOVEMENT_TYPE_FACE_DOWN_UP_AND_LEFT 0x13 +#define MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT 0x14 +#define MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT 0x15 +#define MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT 0x16 +#define MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE 0x17 +#define MOVEMENT_TYPE_ROTATE_CLOCKWISE 0x18 +#define MOVEMENT_TYPE_WALK_UP_AND_DOWN 0x19 +#define MOVEMENT_TYPE_WALK_DOWN_AND_UP 0x1A +#define MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT 0x1B +#define MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT 0x1C +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN 0x1D +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP 0x1E +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT 0x1F +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT 0x20 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN 0x21 +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP 0x22 +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT 0x23 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT 0x24 +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT 0x25 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT 0x26 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN 0x27 +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP 0x28 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT 0x29 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT 0x2A +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN 0x2B +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP 0x2C +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT 0x2D +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT 0x2E +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP 0x2F +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN 0x30 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT 0x31 +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT 0x32 +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN 0x33 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP 0x34 +#define MOVEMENT_TYPE_COPY_PLAYER 0x35 +#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE 0x36 +#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE 0x37 +#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE 0x38 +#define MOVEMENT_TYPE_TREE_DISGUISE 0x39 +#define MOVEMENT_TYPE_MOUNTAIN_DISGUISE 0x3A +#define MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS 0x3B +#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS 0x3C +#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS 0x3D +#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS 0x3E +#define MOVEMENT_TYPE_HIDDEN 0x3F +#define MOVEMENT_TYPE_WALK_IN_PLACE_DOWN 0x40 +#define MOVEMENT_TYPE_WALK_IN_PLACE_UP 0x41 +#define MOVEMENT_TYPE_WALK_IN_PLACE_LEFT 0x42 +#define MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT 0x43 +#define MOVEMENT_TYPE_JOG_IN_PLACE_DOWN 0x44 +#define MOVEMENT_TYPE_JOG_IN_PLACE_UP 0x45 +#define MOVEMENT_TYPE_JOG_IN_PLACE_LEFT 0x46 +#define MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT 0x47 +#define MOVEMENT_TYPE_RUN_IN_PLACE_DOWN 0x48 +#define MOVEMENT_TYPE_RUN_IN_PLACE_UP 0x49 +#define MOVEMENT_TYPE_RUN_IN_PLACE_LEFT 0x4A +#define MOVEMENT_TYPE_RUN_IN_PLACE_RIGHT 0x4B +#define MOVEMENT_TYPE_INVISIBLE 0x4C + +#define MOVEMENT_ACTION_FACE_DOWN 0x0 +#define MOVEMENT_ACTION_FACE_UP 0x1 +#define MOVEMENT_ACTION_FACE_LEFT 0x2 +#define MOVEMENT_ACTION_FACE_RIGHT 0x3 +#define MOVEMENT_ACTION_WALK_SLOW_DOWN 0x4 +#define MOVEMENT_ACTION_WALK_SLOW_UP 0x5 +#define MOVEMENT_ACTION_WALK_SLOW_LEFT 0x6 +#define MOVEMENT_ACTION_WALK_SLOW_RIGHT 0x7 +#define MOVEMENT_ACTION_WALK_NORMAL_DOWN 0x8 +#define MOVEMENT_ACTION_WALK_NORMAL_UP 0x9 +#define MOVEMENT_ACTION_WALK_NORMAL_LEFT 0xA +#define MOVEMENT_ACTION_WALK_NORMAL_RIGHT 0xB +#define MOVEMENT_ACTION_JUMP_2_DOWN 0xC +#define MOVEMENT_ACTION_JUMP_2_UP 0xD +#define MOVEMENT_ACTION_JUMP_2_LEFT 0xE +#define MOVEMENT_ACTION_JUMP_2_RIGHT 0xF +#define MOVEMENT_ACTION_DELAY_1 0x10 +#define MOVEMENT_ACTION_DELAY_2 0x11 +#define MOVEMENT_ACTION_DELAY_4 0x12 +#define MOVEMENT_ACTION_DELAY_8 0x13 +#define MOVEMENT_ACTION_DELAY_16 0x14 +#define MOVEMENT_ACTION_WALK_FAST_DOWN 0x15 +#define MOVEMENT_ACTION_WALK_FAST_UP 0x16 +#define MOVEMENT_ACTION_WALK_FAST_LEFT 0x17 +#define MOVEMENT_ACTION_WALK_FAST_RIGHT 0x18 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN 0x19 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP 0x1A +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT 0x1B +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT 0x1C +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN 0x1D +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP 0x1E +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT 0x1F +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT 0x20 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN 0x21 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP 0x22 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT 0x23 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT 0x24 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN 0x25 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x26 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x27 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x28 +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN 0x29 +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x2A +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x2B +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x2C +#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x2D +#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x2E +#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x2F +#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x30 +#define MOVEMENT_ACTION_SLIDE_DOWN 0x31 +#define MOVEMENT_ACTION_SLIDE_UP 0x32 +#define MOVEMENT_ACTION_SLIDE_LEFT 0x33 +#define MOVEMENT_ACTION_SLIDE_RIGHT 0x34 +#define MOVEMENT_ACTION_PLAYER_RUN_DOWN 0x35 +#define MOVEMENT_ACTION_PLAYER_RUN_UP 0x36 +#define MOVEMENT_ACTION_PLAYER_RUN_LEFT 0x37 +#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT 0x38 +#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x39 +#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x3A +#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x3B +#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x3C +#define MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT 0x3D +#define MOVEMENT_ACTION_FACE_PLAYER 0x3E +#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x3F +#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x40 +#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x41 +#define MOVEMENT_ACTION_JUMP_DOWN 0x42 +#define MOVEMENT_ACTION_JUMP_UP 0x43 +#define MOVEMENT_ACTION_JUMP_LEFT 0x44 +#define MOVEMENT_ACTION_JUMP_RIGHT 0x45 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x46 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x47 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x48 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x49 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x4A +#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x4B +#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x4C +#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x4D +#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x4E +#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x4F +#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x50 +#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x51 +#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x52 +#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x53 +#define MOVEMENT_ACTION_SET_INVISIBLE 0x54 +#define MOVEMENT_ACTION_SET_VISIBLE 0x55 +#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x56 +#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x57 +#define MOVEMENT_ACTION_EMOTE_HEART 0x58 +#define MOVEMENT_ACTION_REVEAL_TRAINER 0x59 +#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x5A +#define MOVEMENT_ACTION_CUT_TREE 0x5B +#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x5C +#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D +#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E +#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F +#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x60 +#define MOVEMENT_ACTION_WALK_DOWN_AFFINE_1 0x61 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x62 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x63 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x64 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x65 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x66 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x67 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x68 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x69 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x6A +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x6B +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x6C +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x6D +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x6E +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x6F +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x70 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x71 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x72 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x73 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x74 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x75 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x76 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x77 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x78 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x79 +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x7A +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x7B +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x7C +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x7D +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x7E +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x7F +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x80 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x81 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x82 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x83 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x84 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x85 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x86 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x87 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x88 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x89 + +#endif // GUARD_CONSTANTS_EVENTOBJMV_H diff --git a/include/event_object_movement.h b/include/event_object_movement.h index e1e7529ca..ece46fce0 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -3,227 +3,6 @@ #include "sprite.h" -enum { - MOVEMENT_TYPE_NONE, - MOVEMENT_TYPE_LOOK_AROUND, - MOVEMENT_TYPE_WANDER_AROUND, - MOVEMENT_TYPE_WANDER_UP_AND_DOWN, - MOVEMENT_TYPE_WANDER_DOWN_AND_UP, - MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, - MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT, - MOVEMENT_TYPE_FACE_UP, - MOVEMENT_TYPE_FACE_DOWN, - MOVEMENT_TYPE_FACE_LEFT, - MOVEMENT_TYPE_FACE_RIGHT, - MOVEMENT_TYPE_PLAYER, - MOVEMENT_TYPE_BERRY_TREE_GROWTH, - MOVEMENT_TYPE_FACE_DOWN_AND_UP, - MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, - MOVEMENT_TYPE_FACE_UP_AND_LEFT, - MOVEMENT_TYPE_FACE_UP_AND_RIGHT, - MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, - MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, - MOVEMENT_TYPE_FACE_DOWN_UP_AND_LEFT, - MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT, - MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, - MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, - MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, - MOVEMENT_TYPE_ROTATE_CLOCKWISE, - MOVEMENT_TYPE_WALK_UP_AND_DOWN, - MOVEMENT_TYPE_WALK_DOWN_AND_UP, - MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, - MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN, - MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP, - MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT, - MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN, - MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP, - MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT, - MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT, - MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN, - MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP, - MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT, - MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN, - MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP, - MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, - MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP, - MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN, - MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT, - MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, - MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, - MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP, - MOVEMENT_TYPE_COPY_PLAYER, - MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE, - MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE, - MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE, - MOVEMENT_TYPE_TREE_DISGUISE, - MOVEMENT_TYPE_MOUNTAIN_DISGUISE, - MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS, - MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS, - MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS, - MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS, - MOVEMENT_TYPE_HIDDEN, - MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, - MOVEMENT_TYPE_WALK_IN_PLACE_UP, - MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, - MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, - MOVEMENT_TYPE_JOG_IN_PLACE_DOWN, - MOVEMENT_TYPE_JOG_IN_PLACE_UP, - MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, - MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, - MOVEMENT_TYPE_RUN_IN_PLACE_DOWN, - MOVEMENT_TYPE_RUN_IN_PLACE_UP, - MOVEMENT_TYPE_RUN_IN_PLACE_LEFT, - MOVEMENT_TYPE_RUN_IN_PLACE_RIGHT, - MOVEMENT_TYPE_INVISIBLE, -}; - -enum { - MOVEMENT_ACTION_FACE_DOWN, - MOVEMENT_ACTION_FACE_UP, - MOVEMENT_ACTION_FACE_LEFT, - MOVEMENT_ACTION_FACE_RIGHT, - MOVEMENT_ACTION_WALK_SLOW_DOWN, - MOVEMENT_ACTION_WALK_SLOW_UP, - MOVEMENT_ACTION_WALK_SLOW_LEFT, - MOVEMENT_ACTION_WALK_SLOW_RIGHT, - MOVEMENT_ACTION_WALK_NORMAL_DOWN, - MOVEMENT_ACTION_WALK_NORMAL_UP, - MOVEMENT_ACTION_WALK_NORMAL_LEFT, - MOVEMENT_ACTION_WALK_NORMAL_RIGHT, - MOVEMENT_ACTION_JUMP_2_DOWN, - MOVEMENT_ACTION_JUMP_2_UP, - MOVEMENT_ACTION_JUMP_2_LEFT, - MOVEMENT_ACTION_JUMP_2_RIGHT, - MOVEMENT_ACTION_DELAY_1, - MOVEMENT_ACTION_DELAY_2, - MOVEMENT_ACTION_DELAY_4, - MOVEMENT_ACTION_DELAY_8, - MOVEMENT_ACTION_DELAY_16, - MOVEMENT_ACTION_WALK_FAST_DOWN, - MOVEMENT_ACTION_WALK_FAST_UP, - MOVEMENT_ACTION_WALK_FAST_LEFT, - MOVEMENT_ACTION_WALK_FAST_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT, - MOVEMENT_ACTION_WALK_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_FASTEST_UP, - MOVEMENT_ACTION_WALK_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_FASTEST_RIGHT, - MOVEMENT_ACTION_SLIDE_DOWN, - MOVEMENT_ACTION_SLIDE_UP, - MOVEMENT_ACTION_SLIDE_LEFT, - MOVEMENT_ACTION_SLIDE_RIGHT, - MOVEMENT_ACTION_PLAYER_RUN_DOWN, - MOVEMENT_ACTION_PLAYER_RUN_UP, - MOVEMENT_ACTION_PLAYER_RUN_LEFT, - MOVEMENT_ACTION_PLAYER_RUN_RIGHT, - MOVEMENT_ACTION_START_ANIM_IN_DIRECTION, - MOVEMENT_ACTION_JUMP_SPECIAL_DOWN, - MOVEMENT_ACTION_JUMP_SPECIAL_UP, - MOVEMENT_ACTION_JUMP_SPECIAL_LEFT , - MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT, - MOVEMENT_ACTION_FACE_PLAYER, - MOVEMENT_ACTION_FACE_AWAY_PLAYER, - MOVEMENT_ACTION_LOCK_FACING_DIRECTION, - MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION, - MOVEMENT_ACTION_JUMP_DOWN, - MOVEMENT_ACTION_JUMP_UP, - MOVEMENT_ACTION_JUMP_LEFT, - MOVEMENT_ACTION_JUMP_RIGHT, - MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN, - MOVEMENT_ACTION_JUMP_IN_PLACE_UP, - MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT, - MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT, - MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP, - MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN, - MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT, - MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT, - MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION, - MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN, - MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT, - MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT, - MOVEMENT_ACTION_DISABLE_ANIMATION, - MOVEMENT_ACTION_RESTORE_ANIMATION, - MOVEMENT_ACTION_SET_INVISIBLE, - MOVEMENT_ACTION_SET_VISIBLE, - MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK, - MOVEMENT_ACTION_EMOTE_QUESTION_MARK, - MOVEMENT_ACTION_EMOTE_HEART, - MOVEMENT_ACTION_REVEAL_TRAINER, - MOVEMENT_ACTION_ROCK_SMASH_BREAK, - MOVEMENT_ACTION_CUT_TREE, - MOVEMENT_ACTION_SET_FIXED_PRIORITY, - MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY, - MOVEMENT_ACTION_INIT_AFFINE_ANIM, - MOVEMENT_ACTION_CLEAR_AFFINE_ANIM, - MOVEMENT_ACTION_WALK_DOWN_START_AFFINE, - MOVEMENT_ACTION_WALK_DOWN_AFFINE_1, - MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN, - MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP, - MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT, - MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT, - MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN, - MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP, - MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT, - MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT, - MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT, - MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN, - MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP, - MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT, - MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT, - MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN, - MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP, - MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT, - MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT, - MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT, - MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN, - MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP, - MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT, - MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT, - MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN, - MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP, - MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT, - MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT, -}; - #define GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN (1 << 0) #define GROUND_EFFECT_FLAG_TALL_GRASS_ON_MOVE (1 << 1) #define GROUND_EFFECT_FLAG_LONG_GRASS_ON_SPAWN (1 << 2) diff --git a/src/berry.c b/src/berry.c index 323cb39cf..6e7d4592c 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1,5 +1,4 @@ #include "global.h" -#include "constants/items.h" #include "berry.h" #include "field_control_avatar.h" #include "event_object_movement.h" @@ -12,6 +11,8 @@ #include "random.h" #include "task.h" #include "text.h" +#include "constants/event_object_movement_constants.h" +#include "constants/items.h" #ifdef ENGLISH #define NAME_CHERI_BERRY _("CHERI") diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 5d498c1ff..c8685bb49 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -15,6 +15,7 @@ #include "trainer_see.h" #include "constants/field_effects.h" #include "constants/maps.h" +#include "constants/event_object_movement_constants.h" #include "constants/event_objects.h" // this file was known as evobjmv.c in Game Freak's original source diff --git a/src/field_effect.c b/src/field_effect.c index 90c11b8c3..cc5f9252a 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -24,6 +24,7 @@ #include "fieldmap.h" #include "util.h" #include "pokemon_storage_system.h" +#include "constants/event_object_movement_constants.h" #include "constants/field_effects.h" #include "constants/songs.h" diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index c52dc98c6..670d8c54b 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -16,10 +16,11 @@ #include "palette.h" #include "overworld.h" #include "script.h" -#include "constants/songs.h" #include "sound.h" #include "start_menu.h" #include "task.h" +#include "constants/event_object_movement_constants.h" +#include "constants/songs.h" void sub_8080B9C(u8); void task_map_chg_seq_0807E20C(u8); diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 9a4f5f6cd..47f43858b 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -22,6 +22,7 @@ #include "tv.h" #include "wild_encounter.h" #include "constants/field_effects.h" +#include "constants/event_object_movement_constants.h" #include "constants/event_objects.h" EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {0}; diff --git a/src/field_specials.c b/src/field_specials.c index e8c83b376..043945a2f 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -18,10 +18,6 @@ #include "string_util.h" #include "strings.h" #include "pokeblock.h" -#include "constants/species.h" -#include "constants/abilities.h" -#include "constants/moves.h" -#include "constants/weather.h" #include "text.h" #include "wallclock.h" #include "tv.h" @@ -36,6 +32,11 @@ #include "field_weather.h" #include "pokemon_summary_screen.h" #include "random.h" +#include "constants/abilities.h" +#include "constants/event_object_movement_constants.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/weather.h" #if ENGLISH #define CHAR_DECIMAL_SEPARATOR CHAR_PERIOD diff --git a/src/rom6.c b/src/rom6.c index be14f1731..556a81293 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -13,6 +13,7 @@ #include "sound.h" #include "sprite.h" #include "task.h" +#include "constants/event_object_movement_constants.h" #include "constants/field_effects.h" extern u16 gSpecialVar_LastTalked; diff --git a/src/trainer_see.c b/src/trainer_see.c index dfbab1e3a..ee4cb6e0f 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -8,6 +8,7 @@ #include "sprite.h" #include "task.h" #include "util.h" +#include "constants/event_object_movement_constants.h" #include "constants/field_effects.h" static bool8 CheckTrainer(u8); |