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-rwxr-xr-xinclude/constants/event_object_movement_constants.h221
-rw-r--r--include/event_object_movement.h221
-rw-r--r--src/berry.c3
-rw-r--r--src/event_object_movement.c1
-rw-r--r--src/field_effect.c1
-rw-r--r--src/field_fadetransition.c3
-rw-r--r--src/field_player_avatar.c1
-rw-r--r--src/field_specials.c9
-rw-r--r--src/rom6.c1
-rw-r--r--src/trainer_see.c1
10 files changed, 235 insertions, 227 deletions
diff --git a/include/constants/event_object_movement_constants.h b/include/constants/event_object_movement_constants.h
new file mode 100755
index 000000000..81d2417a1
--- /dev/null
+++ b/include/constants/event_object_movement_constants.h
@@ -0,0 +1,221 @@
+#ifndef GUARD_CONSTANTS_EVENTOBJMV_H
+#define GUARD_CONSTANTS_EVENTOBJMV_H
+
+#define MOVEMENT_TYPE_NONE 0x0
+#define MOVEMENT_TYPE_LOOK_AROUND 0x1
+#define MOVEMENT_TYPE_WANDER_AROUND 0x2
+#define MOVEMENT_TYPE_WANDER_UP_AND_DOWN 0x3
+#define MOVEMENT_TYPE_WANDER_DOWN_AND_UP 0x4
+#define MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT 0x5
+#define MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT 0x6
+#define MOVEMENT_TYPE_FACE_UP 0x7
+#define MOVEMENT_TYPE_FACE_DOWN 0x8
+#define MOVEMENT_TYPE_FACE_LEFT 0x9
+#define MOVEMENT_TYPE_FACE_RIGHT 0xA
+#define MOVEMENT_TYPE_PLAYER 0xB
+#define MOVEMENT_TYPE_BERRY_TREE_GROWTH 0xC
+#define MOVEMENT_TYPE_FACE_DOWN_AND_UP 0xD
+#define MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT 0xE
+#define MOVEMENT_TYPE_FACE_UP_AND_LEFT 0xF
+#define MOVEMENT_TYPE_FACE_UP_AND_RIGHT 0x10
+#define MOVEMENT_TYPE_FACE_DOWN_AND_LEFT 0x11
+#define MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT 0x12
+#define MOVEMENT_TYPE_FACE_DOWN_UP_AND_LEFT 0x13
+#define MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT 0x14
+#define MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT 0x15
+#define MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT 0x16
+#define MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE 0x17
+#define MOVEMENT_TYPE_ROTATE_CLOCKWISE 0x18
+#define MOVEMENT_TYPE_WALK_UP_AND_DOWN 0x19
+#define MOVEMENT_TYPE_WALK_DOWN_AND_UP 0x1A
+#define MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT 0x1B
+#define MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT 0x1C
+#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN 0x1D
+#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP 0x1E
+#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT 0x1F
+#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT 0x20
+#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN 0x21
+#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP 0x22
+#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT 0x23
+#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT 0x24
+#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT 0x25
+#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT 0x26
+#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN 0x27
+#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP 0x28
+#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT 0x29
+#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT 0x2A
+#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN 0x2B
+#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP 0x2C
+#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT 0x2D
+#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT 0x2E
+#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP 0x2F
+#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN 0x30
+#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT 0x31
+#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT 0x32
+#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN 0x33
+#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP 0x34
+#define MOVEMENT_TYPE_COPY_PLAYER 0x35
+#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE 0x36
+#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE 0x37
+#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE 0x38
+#define MOVEMENT_TYPE_TREE_DISGUISE 0x39
+#define MOVEMENT_TYPE_MOUNTAIN_DISGUISE 0x3A
+#define MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS 0x3B
+#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS 0x3C
+#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS 0x3D
+#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS 0x3E
+#define MOVEMENT_TYPE_HIDDEN 0x3F
+#define MOVEMENT_TYPE_WALK_IN_PLACE_DOWN 0x40
+#define MOVEMENT_TYPE_WALK_IN_PLACE_UP 0x41
+#define MOVEMENT_TYPE_WALK_IN_PLACE_LEFT 0x42
+#define MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT 0x43
+#define MOVEMENT_TYPE_JOG_IN_PLACE_DOWN 0x44
+#define MOVEMENT_TYPE_JOG_IN_PLACE_UP 0x45
+#define MOVEMENT_TYPE_JOG_IN_PLACE_LEFT 0x46
+#define MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT 0x47
+#define MOVEMENT_TYPE_RUN_IN_PLACE_DOWN 0x48
+#define MOVEMENT_TYPE_RUN_IN_PLACE_UP 0x49
+#define MOVEMENT_TYPE_RUN_IN_PLACE_LEFT 0x4A
+#define MOVEMENT_TYPE_RUN_IN_PLACE_RIGHT 0x4B
+#define MOVEMENT_TYPE_INVISIBLE 0x4C
+
+#define MOVEMENT_ACTION_FACE_DOWN 0x0
+#define MOVEMENT_ACTION_FACE_UP 0x1
+#define MOVEMENT_ACTION_FACE_LEFT 0x2
+#define MOVEMENT_ACTION_FACE_RIGHT 0x3
+#define MOVEMENT_ACTION_WALK_SLOW_DOWN 0x4
+#define MOVEMENT_ACTION_WALK_SLOW_UP 0x5
+#define MOVEMENT_ACTION_WALK_SLOW_LEFT 0x6
+#define MOVEMENT_ACTION_WALK_SLOW_RIGHT 0x7
+#define MOVEMENT_ACTION_WALK_NORMAL_DOWN 0x8
+#define MOVEMENT_ACTION_WALK_NORMAL_UP 0x9
+#define MOVEMENT_ACTION_WALK_NORMAL_LEFT 0xA
+#define MOVEMENT_ACTION_WALK_NORMAL_RIGHT 0xB
+#define MOVEMENT_ACTION_JUMP_2_DOWN 0xC
+#define MOVEMENT_ACTION_JUMP_2_UP 0xD
+#define MOVEMENT_ACTION_JUMP_2_LEFT 0xE
+#define MOVEMENT_ACTION_JUMP_2_RIGHT 0xF
+#define MOVEMENT_ACTION_DELAY_1 0x10
+#define MOVEMENT_ACTION_DELAY_2 0x11
+#define MOVEMENT_ACTION_DELAY_4 0x12
+#define MOVEMENT_ACTION_DELAY_8 0x13
+#define MOVEMENT_ACTION_DELAY_16 0x14
+#define MOVEMENT_ACTION_WALK_FAST_DOWN 0x15
+#define MOVEMENT_ACTION_WALK_FAST_UP 0x16
+#define MOVEMENT_ACTION_WALK_FAST_LEFT 0x17
+#define MOVEMENT_ACTION_WALK_FAST_RIGHT 0x18
+#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN 0x19
+#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP 0x1A
+#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT 0x1B
+#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT 0x1C
+#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN 0x1D
+#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP 0x1E
+#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT 0x1F
+#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT 0x20
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN 0x21
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP 0x22
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT 0x23
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT 0x24
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN 0x25
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x26
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x27
+#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x28
+#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN 0x29
+#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x2A
+#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x2B
+#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x2C
+#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x2D
+#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x2E
+#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x2F
+#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x30
+#define MOVEMENT_ACTION_SLIDE_DOWN 0x31
+#define MOVEMENT_ACTION_SLIDE_UP 0x32
+#define MOVEMENT_ACTION_SLIDE_LEFT 0x33
+#define MOVEMENT_ACTION_SLIDE_RIGHT 0x34
+#define MOVEMENT_ACTION_PLAYER_RUN_DOWN 0x35
+#define MOVEMENT_ACTION_PLAYER_RUN_UP 0x36
+#define MOVEMENT_ACTION_PLAYER_RUN_LEFT 0x37
+#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT 0x38
+#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x39
+#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x3A
+#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x3B
+#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x3C
+#define MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT 0x3D
+#define MOVEMENT_ACTION_FACE_PLAYER 0x3E
+#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x3F
+#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x40
+#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x41
+#define MOVEMENT_ACTION_JUMP_DOWN 0x42
+#define MOVEMENT_ACTION_JUMP_UP 0x43
+#define MOVEMENT_ACTION_JUMP_LEFT 0x44
+#define MOVEMENT_ACTION_JUMP_RIGHT 0x45
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x46
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x47
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x48
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x49
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x4A
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x4B
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x4C
+#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x4D
+#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x4E
+#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x4F
+#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x50
+#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x51
+#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x52
+#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x53
+#define MOVEMENT_ACTION_SET_INVISIBLE 0x54
+#define MOVEMENT_ACTION_SET_VISIBLE 0x55
+#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x56
+#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x57
+#define MOVEMENT_ACTION_EMOTE_HEART 0x58
+#define MOVEMENT_ACTION_REVEAL_TRAINER 0x59
+#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x5A
+#define MOVEMENT_ACTION_CUT_TREE 0x5B
+#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x5C
+#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D
+#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E
+#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F
+#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x60
+#define MOVEMENT_ACTION_WALK_DOWN_AFFINE_1 0x61
+#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x62
+#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x63
+#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x64
+#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x65
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x66
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x67
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x68
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x69
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x6A
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x6B
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x6C
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x6D
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x6E
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x6F
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x70
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x71
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x72
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x73
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x74
+#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x75
+#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x76
+#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x77
+#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x78
+#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x79
+#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x7A
+#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x7B
+#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x7C
+#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x7D
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x7E
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x7F
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x80
+#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x81
+#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x82
+#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x83
+#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x84
+#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x85
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x86
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x87
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x88
+#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x89
+
+#endif // GUARD_CONSTANTS_EVENTOBJMV_H
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index e1e7529ca..ece46fce0 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -3,227 +3,6 @@
#include "sprite.h"
-enum {
- MOVEMENT_TYPE_NONE,
- MOVEMENT_TYPE_LOOK_AROUND,
- MOVEMENT_TYPE_WANDER_AROUND,
- MOVEMENT_TYPE_WANDER_UP_AND_DOWN,
- MOVEMENT_TYPE_WANDER_DOWN_AND_UP,
- MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT,
- MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT,
- MOVEMENT_TYPE_FACE_UP,
- MOVEMENT_TYPE_FACE_DOWN,
- MOVEMENT_TYPE_FACE_LEFT,
- MOVEMENT_TYPE_FACE_RIGHT,
- MOVEMENT_TYPE_PLAYER,
- MOVEMENT_TYPE_BERRY_TREE_GROWTH,
- MOVEMENT_TYPE_FACE_DOWN_AND_UP,
- MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT,
- MOVEMENT_TYPE_FACE_UP_AND_LEFT,
- MOVEMENT_TYPE_FACE_UP_AND_RIGHT,
- MOVEMENT_TYPE_FACE_DOWN_AND_LEFT,
- MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT,
- MOVEMENT_TYPE_FACE_DOWN_UP_AND_LEFT,
- MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT,
- MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT,
- MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT,
- MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE,
- MOVEMENT_TYPE_ROTATE_CLOCKWISE,
- MOVEMENT_TYPE_WALK_UP_AND_DOWN,
- MOVEMENT_TYPE_WALK_DOWN_AND_UP,
- MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT,
- MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN,
- MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP,
- MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT,
- MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN,
- MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP,
- MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT,
- MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT,
- MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN,
- MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP,
- MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT,
- MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN,
- MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP,
- MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT,
- MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP,
- MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN,
- MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT,
- MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT,
- MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN,
- MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP,
- MOVEMENT_TYPE_COPY_PLAYER,
- MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE,
- MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE,
- MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE,
- MOVEMENT_TYPE_TREE_DISGUISE,
- MOVEMENT_TYPE_MOUNTAIN_DISGUISE,
- MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS,
- MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS,
- MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS,
- MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS,
- MOVEMENT_TYPE_HIDDEN,
- MOVEMENT_TYPE_WALK_IN_PLACE_DOWN,
- MOVEMENT_TYPE_WALK_IN_PLACE_UP,
- MOVEMENT_TYPE_WALK_IN_PLACE_LEFT,
- MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT,
- MOVEMENT_TYPE_JOG_IN_PLACE_DOWN,
- MOVEMENT_TYPE_JOG_IN_PLACE_UP,
- MOVEMENT_TYPE_JOG_IN_PLACE_LEFT,
- MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT,
- MOVEMENT_TYPE_RUN_IN_PLACE_DOWN,
- MOVEMENT_TYPE_RUN_IN_PLACE_UP,
- MOVEMENT_TYPE_RUN_IN_PLACE_LEFT,
- MOVEMENT_TYPE_RUN_IN_PLACE_RIGHT,
- MOVEMENT_TYPE_INVISIBLE,
-};
-
-enum {
- MOVEMENT_ACTION_FACE_DOWN,
- MOVEMENT_ACTION_FACE_UP,
- MOVEMENT_ACTION_FACE_LEFT,
- MOVEMENT_ACTION_FACE_RIGHT,
- MOVEMENT_ACTION_WALK_SLOW_DOWN,
- MOVEMENT_ACTION_WALK_SLOW_UP,
- MOVEMENT_ACTION_WALK_SLOW_LEFT,
- MOVEMENT_ACTION_WALK_SLOW_RIGHT,
- MOVEMENT_ACTION_WALK_NORMAL_DOWN,
- MOVEMENT_ACTION_WALK_NORMAL_UP,
- MOVEMENT_ACTION_WALK_NORMAL_LEFT,
- MOVEMENT_ACTION_WALK_NORMAL_RIGHT,
- MOVEMENT_ACTION_JUMP_2_DOWN,
- MOVEMENT_ACTION_JUMP_2_UP,
- MOVEMENT_ACTION_JUMP_2_LEFT,
- MOVEMENT_ACTION_JUMP_2_RIGHT,
- MOVEMENT_ACTION_DELAY_1,
- MOVEMENT_ACTION_DELAY_2,
- MOVEMENT_ACTION_DELAY_4,
- MOVEMENT_ACTION_DELAY_8,
- MOVEMENT_ACTION_DELAY_16,
- MOVEMENT_ACTION_WALK_FAST_DOWN,
- MOVEMENT_ACTION_WALK_FAST_UP,
- MOVEMENT_ACTION_WALK_FAST_LEFT,
- MOVEMENT_ACTION_WALK_FAST_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT,
- MOVEMENT_ACTION_WALK_FASTEST_DOWN,
- MOVEMENT_ACTION_WALK_FASTEST_UP,
- MOVEMENT_ACTION_WALK_FASTEST_LEFT,
- MOVEMENT_ACTION_WALK_FASTEST_RIGHT,
- MOVEMENT_ACTION_SLIDE_DOWN,
- MOVEMENT_ACTION_SLIDE_UP,
- MOVEMENT_ACTION_SLIDE_LEFT,
- MOVEMENT_ACTION_SLIDE_RIGHT,
- MOVEMENT_ACTION_PLAYER_RUN_DOWN,
- MOVEMENT_ACTION_PLAYER_RUN_UP,
- MOVEMENT_ACTION_PLAYER_RUN_LEFT,
- MOVEMENT_ACTION_PLAYER_RUN_RIGHT,
- MOVEMENT_ACTION_START_ANIM_IN_DIRECTION,
- MOVEMENT_ACTION_JUMP_SPECIAL_DOWN,
- MOVEMENT_ACTION_JUMP_SPECIAL_UP,
- MOVEMENT_ACTION_JUMP_SPECIAL_LEFT ,
- MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT,
- MOVEMENT_ACTION_FACE_PLAYER,
- MOVEMENT_ACTION_FACE_AWAY_PLAYER,
- MOVEMENT_ACTION_LOCK_FACING_DIRECTION,
- MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION,
- MOVEMENT_ACTION_JUMP_DOWN,
- MOVEMENT_ACTION_JUMP_UP,
- MOVEMENT_ACTION_JUMP_LEFT,
- MOVEMENT_ACTION_JUMP_RIGHT,
- MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN,
- MOVEMENT_ACTION_JUMP_IN_PLACE_UP,
- MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT,
- MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT,
- MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP,
- MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN,
- MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT,
- MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT,
- MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION,
- MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN,
- MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT,
- MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT,
- MOVEMENT_ACTION_DISABLE_ANIMATION,
- MOVEMENT_ACTION_RESTORE_ANIMATION,
- MOVEMENT_ACTION_SET_INVISIBLE,
- MOVEMENT_ACTION_SET_VISIBLE,
- MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK,
- MOVEMENT_ACTION_EMOTE_QUESTION_MARK,
- MOVEMENT_ACTION_EMOTE_HEART,
- MOVEMENT_ACTION_REVEAL_TRAINER,
- MOVEMENT_ACTION_ROCK_SMASH_BREAK,
- MOVEMENT_ACTION_CUT_TREE,
- MOVEMENT_ACTION_SET_FIXED_PRIORITY,
- MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY,
- MOVEMENT_ACTION_INIT_AFFINE_ANIM,
- MOVEMENT_ACTION_CLEAR_AFFINE_ANIM,
- MOVEMENT_ACTION_WALK_DOWN_START_AFFINE,
- MOVEMENT_ACTION_WALK_DOWN_AFFINE_1,
- MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN,
- MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP,
- MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT,
- MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT,
- MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT,
- MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN,
- MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP,
- MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT,
- MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT,
- MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN,
- MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP,
- MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT,
- MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT,
- MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT,
- MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN,
- MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP,
- MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT,
- MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT,
- MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT,
-};
-
#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN (1 << 0)
#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_MOVE (1 << 1)
#define GROUND_EFFECT_FLAG_LONG_GRASS_ON_SPAWN (1 << 2)
diff --git a/src/berry.c b/src/berry.c
index 323cb39cf..6e7d4592c 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -1,5 +1,4 @@
#include "global.h"
-#include "constants/items.h"
#include "berry.h"
#include "field_control_avatar.h"
#include "event_object_movement.h"
@@ -12,6 +11,8 @@
#include "random.h"
#include "task.h"
#include "text.h"
+#include "constants/event_object_movement_constants.h"
+#include "constants/items.h"
#ifdef ENGLISH
#define NAME_CHERI_BERRY _("CHERI")
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index 5d498c1ff..c8685bb49 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -15,6 +15,7 @@
#include "trainer_see.h"
#include "constants/field_effects.h"
#include "constants/maps.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
// this file was known as evobjmv.c in Game Freak's original source
diff --git a/src/field_effect.c b/src/field_effect.c
index 90c11b8c3..cc5f9252a 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -24,6 +24,7 @@
#include "fieldmap.h"
#include "util.h"
#include "pokemon_storage_system.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/field_effects.h"
#include "constants/songs.h"
diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c
index c52dc98c6..670d8c54b 100644
--- a/src/field_fadetransition.c
+++ b/src/field_fadetransition.c
@@ -16,10 +16,11 @@
#include "palette.h"
#include "overworld.h"
#include "script.h"
-#include "constants/songs.h"
#include "sound.h"
#include "start_menu.h"
#include "task.h"
+#include "constants/event_object_movement_constants.h"
+#include "constants/songs.h"
void sub_8080B9C(u8);
void task_map_chg_seq_0807E20C(u8);
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 9a4f5f6cd..47f43858b 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -22,6 +22,7 @@
#include "tv.h"
#include "wild_encounter.h"
#include "constants/field_effects.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {0};
diff --git a/src/field_specials.c b/src/field_specials.c
index e8c83b376..043945a2f 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -18,10 +18,6 @@
#include "string_util.h"
#include "strings.h"
#include "pokeblock.h"
-#include "constants/species.h"
-#include "constants/abilities.h"
-#include "constants/moves.h"
-#include "constants/weather.h"
#include "text.h"
#include "wallclock.h"
#include "tv.h"
@@ -36,6 +32,11 @@
#include "field_weather.h"
#include "pokemon_summary_screen.h"
#include "random.h"
+#include "constants/abilities.h"
+#include "constants/event_object_movement_constants.h"
+#include "constants/moves.h"
+#include "constants/species.h"
+#include "constants/weather.h"
#if ENGLISH
#define CHAR_DECIMAL_SEPARATOR CHAR_PERIOD
diff --git a/src/rom6.c b/src/rom6.c
index be14f1731..556a81293 100644
--- a/src/rom6.c
+++ b/src/rom6.c
@@ -13,6 +13,7 @@
#include "sound.h"
#include "sprite.h"
#include "task.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/field_effects.h"
extern u16 gSpecialVar_LastTalked;
diff --git a/src/trainer_see.c b/src/trainer_see.c
index dfbab1e3a..ee4cb6e0f 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -8,6 +8,7 @@
#include "sprite.h"
#include "task.h"
#include "util.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/field_effects.h"
static bool8 CheckTrainer(u8);