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-rw-r--r--asm/battle_10.s4675
-rw-r--r--include/battle.h1
-rw-r--r--include/data2.h10
-rwxr-xr-xld_script.txt2
-rw-r--r--src/battle_10.c1322
-rw-r--r--src/battle_811DA74.c9
6 files changed, 1339 insertions, 4680 deletions
diff --git a/asm/battle_10.s b/asm/battle_10.s
deleted file mode 100644
index 548c77bce..000000000
--- a/asm/battle_10.s
+++ /dev/null
@@ -1,4675 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start LinkOpponentHandleGetAttributes
-LinkOpponentHandleGetAttributes: @ 803807C
- push {r4-r6,lr}
- sub sp, 0x100
- movs r6, 0
- ldr r1, _080380A8 @ =gBattleBufferA
- ldr r0, _080380AC @ =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _080380B4
- ldr r0, _080380B0 @ =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- mov r1, sp
- bl dp01_getattr_by_ch1_for_player_pokemon__
- adds r6, r0, 0
- b _080380D6
- .align 2, 0
-_080380A8: .4byte gBattleBufferA
-_080380AC: .4byte gActiveBank
-_080380B0: .4byte gBattlePartyID
-_080380B4:
- ldrb r4, [r1]
- movs r5, 0
-_080380B8:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _080380CE
- lsls r0, r5, 24
- lsrs r0, 24
- mov r2, sp
- adds r1, r2, r6
- bl dp01_getattr_by_ch1_for_player_pokemon__
- adds r6, r0
-_080380CE:
- lsrs r4, 1
- adds r5, 0x1
- cmp r5, 0x5
- ble _080380B8
-_080380D6:
- lsls r1, r6, 16
- lsrs r1, 16
- movs r0, 0x1
- mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
- bl dp01_tbl4_exec_completed
- add sp, 0x100
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleGetAttributes
-
- thumb_func_start dp01_getattr_by_ch1_for_player_pokemon__
-dp01_getattr_by_ch1_for_player_pokemon__: @ 80380F0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x90
- adds r7, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- movs r6, 0
- ldr r2, _08038124 @ =gBattleBufferA
- ldr r3, _08038128 @ =gActiveBank
- ldrb r0, [r3]
- lsls r0, 9
- adds r1, r2, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x3B
- bls _0803811A
- bl _08038886
-_0803811A:
- lsls r0, 2
- ldr r1, _0803812C @ =_08038130
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08038124: .4byte gBattleBufferA
-_08038128: .4byte gActiveBank
-_0803812C: .4byte _08038130
- .align 2, 0
-_08038130:
- .4byte _08038220
- .4byte _08038444
- .4byte _08038454
- .4byte _08038464
- .4byte _080384CC
- .4byte _080384CC
- .4byte _080384CC
- .4byte _080384CC
- .4byte _080384E8
- .4byte _08038524
- .4byte _08038524
- .4byte _08038524
- .4byte _08038524
- .4byte _08038886
- .4byte _08038886
- .4byte _08038886
- .4byte _08038886
- .4byte _08038540
- .4byte _08038550
- .4byte _08038580
- .4byte _08038590
- .4byte _080385A0
- .4byte _080385B0
- .4byte _080385C0
- .4byte _080385D0
- .4byte _080385E0
- .4byte _080385F0
- .4byte _08038600
- .4byte _08038610
- .4byte _08038620
- .4byte _08038630
- .4byte _08038640
- .4byte _08038690
- .4byte _080386A0
- .4byte _080386B0
- .4byte _080386C0
- .4byte _080386D0
- .4byte _080386E0
- .4byte _080386F0
- .4byte _08038700
- .4byte _08038710
- .4byte _08038744
- .4byte _08038754
- .4byte _08038764
- .4byte _08038774
- .4byte _08038784
- .4byte _08038794
- .4byte _080387A4
- .4byte _080387B4
- .4byte _080387D4
- .4byte _080387E4
- .4byte _080387F4
- .4byte _08038804
- .4byte _08038814
- .4byte _08038824
- .4byte _08038834
- .4byte _08038844
- .4byte _08038854
- .4byte _08038864
- .4byte _08038874
-_08038220:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _08038434 @ =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- mov r1, sp
- strh r0, [r1]
- adds r0, r4, 0
- movs r1, 0xC
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2E]
- movs r6, 0
- add r0, sp, 0x24
- mov r9, r0
- movs r1, 0x3B
- add r1, sp
- mov r10, r1
- mov r2, sp
- adds r2, 0x2B
- str r2, [sp, 0x80]
- mov r0, sp
- adds r0, 0x2A
- str r0, [sp, 0x7C]
- mov r1, sp
- adds r1, 0x68
- str r1, [sp, 0x8C]
- adds r2, 0x5
- str r2, [sp, 0x84]
- adds r0, 0x12
- str r0, [sp, 0x88]
- mov r8, r4
- add r4, sp, 0xC
-_0803826C:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r8
- bl GetMonData
- strh r0, [r4]
- adds r1, r6, 0
- adds r1, 0x11
- mov r0, r8
- bl GetMonData
- mov r2, r9
- adds r1, r2, r6
- strb r0, [r1]
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0803826C
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _08038434 @ =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- mov r1, r10
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x20
- bl GetMonData
- ldr r2, [sp, 0x80]
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x44]
- adds r0, r4, 0
- movs r1, 0x27
- bl GetMonData
- mov r3, sp
- movs r5, 0x1F
- ands r0, r5
- ldrb r2, [r3, 0x14]
- movs r1, 0x20
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x14]
- adds r0, r4, 0
- movs r1, 0x28
- bl GetMonData
- mov r3, sp
- movs r6, 0x1F
- ands r0, r6
- lsls r0, 5
- ldrh r2, [r3, 0x14]
- ldr r1, _08038438 @ =0xfffffc1f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x14]
- adds r0, r4, 0
- movs r1, 0x29
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 2
- ldrb r2, [r3, 0x15]
- movs r1, 0x7D
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x15]
- adds r0, r4, 0
- movs r1, 0x2A
- bl GetMonData
- movs r1, 0x1F
- ands r1, r0
- lsls r1, 15
- ldr r0, [sp, 0x14]
- ldr r2, _0803843C @ =0xfff07fff
- ands r0, r2
- orrs r0, r1
- str r0, [sp, 0x14]
- adds r0, r4, 0
- movs r1, 0x2B
- bl GetMonData
- mov r3, sp
- ands r0, r6
- lsls r0, 4
- ldrh r2, [r3, 0x16]
- ldr r1, _08038440 @ =0xfffffe0f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x16]
- adds r0, r4, 0
- movs r1, 0x2C
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 1
- ldrb r2, [r3, 0x17]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x48]
- adds r0, r4, 0
- movs r1, 0x37
- bl GetMonData
- str r0, [sp, 0x4C]
- adds r0, r4, 0
- movs r1, 0x38
- bl GetMonData
- ldr r1, [sp, 0x7C]
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x28]
- adds r0, r4, 0
- movs r1, 0x3A
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2C]
- adds r0, r4, 0
- movs r1, 0x3B
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2]
- adds r0, r4, 0
- movs r1, 0x3C
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x4]
- adds r0, r4, 0
- movs r1, 0x3D
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x6]
- adds r0, r4, 0
- movs r1, 0x3E
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x8]
- adds r0, r4, 0
- movs r1, 0x3F
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0xA]
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- mov r3, sp
- movs r1, 0x1
- ands r0, r1
- lsls r0, 6
- ldrb r2, [r3, 0x17]
- movs r1, 0x41
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- mov r3, sp
- lsls r0, 7
- ldrb r2, [r3, 0x17]
- movs r1, 0x7F
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- str r0, [sp, 0x54]
- adds r0, r4, 0
- movs r1, 0x2
- ldr r2, [sp, 0x8C]
- bl GetMonData
- ldr r0, [sp, 0x84]
- ldr r1, [sp, 0x8C]
- bl StringCopy10
- adds r0, r4, 0
- movs r1, 0x7
- ldr r2, [sp, 0x88]
- bl GetMonData
- mov r2, sp
- movs r6, 0
-_08038424:
- adds r0, r7, r6
- adds r1, r2, r6
- ldrb r1, [r1]
- strb r1, [r0]
- adds r6, 0x1
- cmp r6, 0x57
- bls _08038424
- b _08038886
- .align 2, 0
-_08038434: .4byte gEnemyParty
-_08038438: .4byte 0xfffffc1f
-_0803843C: .4byte 0xfff07fff
-_08038440: .4byte 0xfffffe0f
-_08038444:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038450 @ =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- b _080387BE
- .align 2, 0
-_08038450: .4byte gEnemyParty
-_08038454:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038460 @ =gEnemyParty
- adds r0, r1
- movs r1, 0xC
- b _080387BE
- .align 2, 0
-_08038460: .4byte gEnemyParty
-_08038464:
- movs r6, 0
- add r2, sp, 0x58
- mov r9, r2
- add r0, sp, 0x60
- mov r10, r0
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _080384C8 @ =gEnemyParty
- adds r4, r1, r0
- mov r8, r9
-_0803847A:
- adds r1, r6, 0
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- mov r1, r8
- strh r0, [r1]
- adds r1, r6, 0
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- mov r2, r10
- adds r1, r2, r6
- strb r0, [r1]
- movs r0, 0x2
- add r8, r0
- adds r6, 0x1
- cmp r6, 0x3
- ble _0803847A
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080384C8 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- mov r1, r9
- strb r0, [r1, 0xC]
- mov r2, r9
- movs r6, 0
-_080384B8:
- adds r0, r7, r6
- adds r1, r2, r6
- ldrb r1, [r1]
- strb r1, [r0]
- adds r6, 0x1
- cmp r6, 0xF
- bls _080384B8
- b _08038886
- .align 2, 0
-_080384C8: .4byte gEnemyParty
-_080384CC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080384E4 @ =gEnemyParty
- adds r0, r1
- ldrb r1, [r3]
- lsls r1, 9
- adds r2, 0x1
- adds r1, r2
- ldrb r1, [r1]
- adds r1, 0x9
- b _080387BE
- .align 2, 0
-_080384E4: .4byte gEnemyParty
-_080384E8:
- movs r6, 0
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r2, _08038520 @ =gEnemyParty
- mov r8, r2
-_080384F4:
- adds r1, r6, 0
- adds r1, 0x11
- mov r2, r8
- adds r0, r4, r2
- bl GetMonData
- adds r1, r7, r6
- strb r0, [r1]
- adds r6, 0x1
- cmp r6, 0x3
- ble _080384F4
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038520 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- adds r1, r7, r6
- strb r0, [r1]
- adds r6, 0x1
- b _08038886
- .align 2, 0
-_08038520: .4byte gEnemyParty
-_08038524:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803853C @ =gEnemyParty
- adds r0, r1
- ldrb r1, [r3]
- lsls r1, 9
- adds r2, 0x1
- adds r1, r2
- ldrb r1, [r1]
- adds r1, 0x8
- b _0803887E
- .align 2, 0
-_0803853C: .4byte gEnemyParty
-_08038540:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803854C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1
- b _0803855A
- .align 2, 0
-_0803854C: .4byte gEnemyParty
-_08038550:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803857C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x19
-_0803855A:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- movs r6, 0x3
- b _08038886
- .align 2, 0
-_0803857C: .4byte gEnemyParty
-_08038580:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803858C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1A
- b _0803887E
- .align 2, 0
-_0803858C: .4byte gEnemyParty
-_08038590:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803859C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1B
- b _0803887E
- .align 2, 0
-_0803859C: .4byte gEnemyParty
-_080385A0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080385AC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1C
- b _0803887E
- .align 2, 0
-_080385AC: .4byte gEnemyParty
-_080385B0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080385BC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1D
- b _0803887E
- .align 2, 0
-_080385BC: .4byte gEnemyParty
-_080385C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080385CC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1E
- b _0803887E
- .align 2, 0
-_080385CC: .4byte gEnemyParty
-_080385D0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080385DC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x1F
- b _0803887E
- .align 2, 0
-_080385DC: .4byte gEnemyParty
-_080385E0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080385EC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x20
- b _0803887E
- .align 2, 0
-_080385EC: .4byte gEnemyParty
-_080385F0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080385FC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x22
- b _0803887E
- .align 2, 0
-_080385FC: .4byte gEnemyParty
-_08038600:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803860C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x23
- b _0803887E
- .align 2, 0
-_0803860C: .4byte gEnemyParty
-_08038610:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803861C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x24
- b _0803887E
- .align 2, 0
-_0803861C: .4byte gEnemyParty
-_08038620:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803862C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x25
- b _0803887E
- .align 2, 0
-_0803862C: .4byte gEnemyParty
-_08038630:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803863C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x26
- b _0803887E
- .align 2, 0
-_0803863C: .4byte gEnemyParty
-_08038640:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0803868C @ =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x27
- bl GetMonData
- strb r0, [r7]
- adds r0, r4, 0
- movs r1, 0x28
- bl GetMonData
- strb r0, [r7, 0x1]
- adds r0, r4, 0
- movs r1, 0x29
- bl GetMonData
- strb r0, [r7, 0x2]
- adds r0, r4, 0
- movs r1, 0x2A
- bl GetMonData
- strb r0, [r7, 0x3]
- adds r0, r4, 0
- movs r1, 0x2B
- bl GetMonData
- strb r0, [r7, 0x4]
- adds r0, r4, 0
- movs r1, 0x2C
- bl GetMonData
- strb r0, [r7, 0x5]
- movs r6, 0x6
- b _08038886
- .align 2, 0
-_0803868C: .4byte gEnemyParty
-_08038690:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803869C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x27
- b _0803887E
- .align 2, 0
-_0803869C: .4byte gEnemyParty
-_080386A0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080386AC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x28
- b _0803887E
- .align 2, 0
-_080386AC: .4byte gEnemyParty
-_080386B0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080386BC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x29
- b _0803887E
- .align 2, 0
-_080386BC: .4byte gEnemyParty
-_080386C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080386CC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2A
- b _0803887E
- .align 2, 0
-_080386CC: .4byte gEnemyParty
-_080386D0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080386DC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2B
- b _0803887E
- .align 2, 0
-_080386DC: .4byte gEnemyParty
-_080386E0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080386EC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2C
- b _0803887E
- .align 2, 0
-_080386EC: .4byte gEnemyParty
-_080386F0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080386FC @ =gEnemyParty
- adds r0, r1
- movs r1, 0
- b _0803871A
- .align 2, 0
-_080386FC: .4byte gEnemyParty
-_08038700:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803870C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x9
- b _080387BE
- .align 2, 0
-_0803870C: .4byte gEnemyParty
-_08038710:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038740 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x37
-_0803871A:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- lsrs r0, r1, 24
- strb r0, [r7, 0x3]
- movs r6, 0x4
- b _08038886
- .align 2, 0
-_08038740: .4byte gEnemyParty
-_08038744:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038750 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x38
- b _0803887E
- .align 2, 0
-_08038750: .4byte gEnemyParty
-_08038754:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038760 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x39
- b _080387BE
- .align 2, 0
-_08038760: .4byte gEnemyParty
-_08038764:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038770 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3A
- b _080387BE
- .align 2, 0
-_08038770: .4byte gEnemyParty
-_08038774:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038780 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3B
- b _080387BE
- .align 2, 0
-_08038780: .4byte gEnemyParty
-_08038784:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038790 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3C
- b _080387BE
- .align 2, 0
-_08038790: .4byte gEnemyParty
-_08038794:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080387A0 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3D
- b _080387BE
- .align 2, 0
-_080387A0: .4byte gEnemyParty
-_080387A4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080387B0 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3E
- b _080387BE
- .align 2, 0
-_080387B0: .4byte gEnemyParty
-_080387B4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080387D0 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3F
-_080387BE:
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- strb r0, [r7]
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r6, 0x2
- b _08038886
- .align 2, 0
-_080387D0: .4byte gEnemyParty
-_080387D4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080387E0 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x16
- b _0803887E
- .align 2, 0
-_080387E0: .4byte gEnemyParty
-_080387E4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080387F0 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x17
- b _0803887E
- .align 2, 0
-_080387F0: .4byte gEnemyParty
-_080387F4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038800 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x18
- b _0803887E
- .align 2, 0
-_08038800: .4byte gEnemyParty
-_08038804:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038810 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x21
- b _0803887E
- .align 2, 0
-_08038810: .4byte gEnemyParty
-_08038814:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038820 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2F
- b _0803887E
- .align 2, 0
-_08038820: .4byte gEnemyParty
-_08038824:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038830 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x30
- b _0803887E
- .align 2, 0
-_08038830: .4byte gEnemyParty
-_08038834:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038840 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x32
- b _0803887E
- .align 2, 0
-_08038840: .4byte gEnemyParty
-_08038844:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038850 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x33
- b _0803887E
- .align 2, 0
-_08038850: .4byte gEnemyParty
-_08038854:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038860 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x34
- b _0803887E
- .align 2, 0
-_08038860: .4byte gEnemyParty
-_08038864:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038870 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x35
- b _0803887E
- .align 2, 0
-_08038870: .4byte gEnemyParty
-_08038874:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038898 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x36
-_0803887E:
- bl GetMonData
- strb r0, [r7]
- movs r6, 0x1
-_08038886:
- adds r0, r6, 0
- add sp, 0x90
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08038898: .4byte gEnemyParty
- thumb_func_end dp01_getattr_by_ch1_for_player_pokemon__
-
- thumb_func_start sub_803889C
-sub_803889C: @ 803889C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_803889C
-
- thumb_func_start sub_80388A8
-sub_80388A8: @ 80388A8
- push {r4,r5,lr}
- ldr r1, _080388CC @ =gBattleBufferA
- ldr r0, _080388D0 @ =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _080388D8
- ldr r0, _080388D4 @ =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- bl sub_8038900
- b _080388F6
- .align 2, 0
-_080388CC: .4byte gBattleBufferA
-_080388D0: .4byte gActiveBank
-_080388D4: .4byte gBattlePartyID
-_080388D8:
- ldrb r4, [r1]
- movs r5, 0
-_080388DC:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _080388EA
- adds r0, r5, 0
- bl sub_8038900
-_080388EA:
- lsrs r4, 1
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x5
- bls _080388DC
-_080388F6:
- bl dp01_tbl4_exec_completed
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80388A8
-
- thumb_func_start sub_8038900
-sub_8038900: @ 8038900
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x38
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r3, _08038938 @ =gActiveBank
- ldrb r0, [r3]
- lsls r0, 9
- ldr r2, _0803893C @ =gUnknown_02023A63
- adds r4, r0, r2
- adds r7, r4, 0
- subs r1, r2, 0x2
- adds r0, r1
- ldrb r0, [r0]
- adds r6, r3, 0
- adds r3, r2, 0
- cmp r0, 0x3B
- bls _0803892E
- bl _0803920C
-_0803892E:
- lsls r0, 2
- ldr r1, _08038940 @ =_08038944
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08038938: .4byte gActiveBank
-_0803893C: .4byte gUnknown_02023A63
-_08038940: .4byte _08038944
- .align 2, 0
-_08038944:
- .4byte _08038A34
- .4byte _08038BCC
- .4byte _08038BE8
- .4byte _08038C04
- .4byte _08038C58
- .4byte _08038C58
- .4byte _08038C58
- .4byte _08038C58
- .4byte _08038C78
- .4byte _08038CE0
- .4byte _08038CE0
- .4byte _08038CE0
- .4byte _08038CE0
- .4byte _0803920C
- .4byte _0803920C
- .4byte _0803920C
- .4byte _0803920C
- .4byte _08038D08
- .4byte _08038D24
- .4byte _08038D40
- .4byte _08038D5C
- .4byte _08038D78
- .4byte _08038D94
- .4byte _08038DB0
- .4byte _08038DCC
- .4byte _08038DE8
- .4byte _08038E04
- .4byte _08038E20
- .4byte _08038E3C
- .4byte _08038E58
- .4byte _08038E74
- .4byte _08038E90
- .4byte _08038F04
- .4byte _08038F20
- .4byte _08038F3C
- .4byte _08038F58
- .4byte _08038F74
- .4byte _08038F90
- .4byte _08038FAC
- .4byte _08038FC8
- .4byte _08038FE4
- .4byte _08039000
- .4byte _0803901C
- .4byte _08039038
- .4byte _08039054
- .4byte _08039070
- .4byte _0803908C
- .4byte _080390A8
- .4byte _080390C4
- .4byte _080390E0
- .4byte _080390FC
- .4byte _08039118
- .4byte _08039134
- .4byte _08039150
- .4byte _0803916C
- .4byte _08039188
- .4byte _080391A4
- .4byte _080391C0
- .4byte _080391DC
- .4byte _080391F8
-_08038A34:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _08038BC8 @ =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- adds r2, r7, 0
- bl SetMonData
- adds r2, r7, 0
- adds r2, 0x2E
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- movs r0, 0
- mov r8, r0
- movs r0, 0x3B
- adds r0, r7
- mov r10, r0
- adds r0, r7, 0
- adds r0, 0x2B
- str r0, [sp, 0x20]
- adds r0, 0x19
- str r0, [sp, 0x28]
- adds r0, 0x4
- str r0, [sp, 0x2C]
- adds r0, 0x4
- str r0, [sp, 0x30]
- subs r0, 0x22
- str r0, [sp, 0x1C]
- subs r0, 0x2
- str r0, [sp, 0x18]
- adds r0, 0x4
- str r0, [sp, 0x24]
- adds r0, r7, 0x2
- str r0, [sp, 0x4]
- adds r0, r7, 0x4
- str r0, [sp, 0x8]
- adds r0, r7, 0x6
- str r0, [sp, 0xC]
- adds r0, 0x2
- str r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x14]
- mov r9, r4
- adds r6, r7, 0
- adds r6, 0x24
- adds r4, r7, 0
- adds r4, 0xC
-_08038A9A:
- mov r1, r8
- adds r1, 0xD
- mov r0, r9
- adds r2, r4, 0
- bl SetMonData
- mov r1, r8
- adds r1, 0x11
- mov r0, r9
- adds r2, r6, 0
- bl SetMonData
- adds r6, 0x1
- adds r4, 0x2
- movs r0, 0x1
- add r8, r0
- mov r0, r8
- cmp r0, 0x3
- ble _08038A9A
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _08038BC8 @ =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x15
- mov r2, r10
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x20
- ldr r2, [sp, 0x20]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x19
- ldr r2, [sp, 0x28]
- bl SetMonData
- ldrb r0, [r7, 0x14]
- lsls r0, 27
- lsrs r0, 27
- mov r1, sp
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x27
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrh r0, [r7, 0x14]
- lsls r0, 22
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x28
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrb r0, [r7, 0x15]
- lsls r0, 25
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x29
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldr r0, [r7, 0x14]
- lsls r0, 12
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2A
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrh r0, [r7, 0x16]
- lsls r0, 23
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2B
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrb r0, [r7, 0x17]
- lsls r0, 26
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2C
- mov r2, sp
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0
- ldr r2, [sp, 0x2C]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x37
- ldr r2, [sp, 0x30]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x38
- ldr r2, [sp, 0x1C]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x39
- ldr r2, [sp, 0x18]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3A
- ldr r2, [sp, 0x24]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3B
- ldr r2, [sp, 0x4]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3C
- ldr r2, [sp, 0x8]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3D
- ldr r2, [sp, 0xC]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3E
- ldr r2, [sp, 0x10]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3F
- ldr r2, [sp, 0x14]
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038BC8: .4byte gEnemyParty
-_08038BCC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038BE4 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0xB
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038BE4: .4byte gEnemyParty
-_08038BE8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038C00 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0xC
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038C00: .4byte gEnemyParty
-_08038C04:
- movs r0, 0
- mov r8, r0
- movs r0, 0xC
- adds r0, r4
- mov r9, r0
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _08038C54 @ =gEnemyParty
- adds r7, r1, r0
- adds r6, r4, 0
- adds r6, 0x8
-_08038C1C:
- mov r1, r8
- adds r1, 0xD
- adds r0, r7, 0
- adds r2, r4, 0
- bl SetMonData
- mov r1, r8
- adds r1, 0x11
- adds r0, r7, 0
- adds r2, r6, 0
- bl SetMonData
- adds r6, 0x1
- adds r4, 0x2
- movs r0, 0x1
- add r8, r0
- mov r0, r8
- cmp r0, 0x3
- ble _08038C1C
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038C54 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x15
- mov r2, r9
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038C54: .4byte gEnemyParty
-_08038C58:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038C70 @ =gEnemyParty
- adds r0, r1
- ldr r3, _08038C74 @ =gBattleBufferA
- ldrb r2, [r6]
- lsls r2, 9
- adds r1, r3, 0x1
- adds r1, r2, r1
- ldrb r1, [r1]
- adds r1, 0x9
- b _08038CF6
- .align 2, 0
-_08038C70: .4byte gEnemyParty
-_08038C74: .4byte gBattleBufferA
-_08038C78:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _08038CDC @ =gEnemyParty
- adds r4, r0
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- adds r0, r4, 0
- movs r1, 0x11
- str r3, [sp, 0x34]
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x1
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x12
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x2
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x13
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x3
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x14
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x4
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x15
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038CDC: .4byte gEnemyParty
-_08038CE0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038D00 @ =gEnemyParty
- adds r0, r1
- ldr r3, _08038D04 @ =gBattleBufferA
- ldrb r2, [r6]
- lsls r2, 9
- adds r1, r3, 0x1
- adds r1, r2, r1
- ldrb r1, [r1]
- adds r1, 0x8
-_08038CF6:
- adds r3, 0x3
- adds r2, r3
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038D00: .4byte gEnemyParty
-_08038D04: .4byte gBattleBufferA
-_08038D08:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038D20 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038D20: .4byte gEnemyParty
-_08038D24:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038D3C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x19
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038D3C: .4byte gEnemyParty
-_08038D40:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038D58 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1A
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038D58: .4byte gEnemyParty
-_08038D5C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038D74 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1B
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038D74: .4byte gEnemyParty
-_08038D78:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038D90 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1C
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038D90: .4byte gEnemyParty
-_08038D94:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038DAC @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1D
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038DAC: .4byte gEnemyParty
-_08038DB0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038DC8 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1E
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038DC8: .4byte gEnemyParty
-_08038DCC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038DE4 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1F
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038DE4: .4byte gEnemyParty
-_08038DE8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038E00 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x20
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038E00: .4byte gEnemyParty
-_08038E04:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038E1C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x22
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038E1C: .4byte gEnemyParty
-_08038E20:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038E38 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x23
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038E38: .4byte gEnemyParty
-_08038E3C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038E54 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x24
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038E54: .4byte gEnemyParty
-_08038E58:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038E70 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x25
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038E70: .4byte gEnemyParty
-_08038E74:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038E8C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x26
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038E8C: .4byte gEnemyParty
-_08038E90:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _08038F00 @ =gEnemyParty
- adds r4, r0
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- adds r0, r4, 0
- movs r1, 0x27
- str r3, [sp, 0x34]
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x1
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x28
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x2
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x29
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x3
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2A
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x4
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2B
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x5
- adds r2, r0
- adds r0, r4, 0
- b _08038F9E
- .align 2, 0
-_08038F00: .4byte gEnemyParty
-_08038F04:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038F1C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x27
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038F1C: .4byte gEnemyParty
-_08038F20:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038F38 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x28
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038F38: .4byte gEnemyParty
-_08038F3C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038F54 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x29
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038F54: .4byte gEnemyParty
-_08038F58:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038F70 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x2A
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038F70: .4byte gEnemyParty
-_08038F74:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038F8C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x2B
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038F8C: .4byte gEnemyParty
-_08038F90:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038FA8 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
-_08038F9E:
- movs r1, 0x2C
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038FA8: .4byte gEnemyParty
-_08038FAC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038FC4 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038FC4: .4byte gEnemyParty
-_08038FC8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038FE0 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x9
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038FE0: .4byte gEnemyParty
-_08038FE4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08038FFC @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x37
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08038FFC: .4byte gEnemyParty
-_08039000:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039018 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x38
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039018: .4byte gEnemyParty
-_0803901C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039034 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x39
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039034: .4byte gEnemyParty
-_08039038:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039050 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3A
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039050: .4byte gEnemyParty
-_08039054:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803906C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3B
- bl SetMonData
- b _0803920C
- .align 2, 0
-_0803906C: .4byte gEnemyParty
-_08039070:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039088 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3C
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039088: .4byte gEnemyParty
-_0803908C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080390A4 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3D
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080390A4: .4byte gEnemyParty
-_080390A8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080390C0 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3E
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080390C0: .4byte gEnemyParty
-_080390C4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080390DC @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3F
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080390DC: .4byte gEnemyParty
-_080390E0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080390F8 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x16
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080390F8: .4byte gEnemyParty
-_080390FC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039114 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x17
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039114: .4byte gEnemyParty
-_08039118:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039130 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x18
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039130: .4byte gEnemyParty
-_08039134:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803914C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x21
- bl SetMonData
- b _0803920C
- .align 2, 0
-_0803914C: .4byte gEnemyParty
-_08039150:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039168 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x2F
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039168: .4byte gEnemyParty
-_0803916C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _08039184 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x30
- bl SetMonData
- b _0803920C
- .align 2, 0
-_08039184: .4byte gEnemyParty
-_08039188:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080391A0 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x32
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080391A0: .4byte gEnemyParty
-_080391A4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080391BC @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x33
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080391BC: .4byte gEnemyParty
-_080391C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080391D8 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x34
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080391D8: .4byte gEnemyParty
-_080391DC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _080391F4 @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x35
- bl SetMonData
- b _0803920C
- .align 2, 0
-_080391F4: .4byte gEnemyParty
-_080391F8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0803921C @ =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x36
- bl SetMonData
-_0803920C:
- add sp, 0x38
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0803921C: .4byte gEnemyParty
- thumb_func_end sub_8038900
-
- thumb_func_start sub_8039220
-sub_8039220: @ 8039220
- push {r4-r7,lr}
- ldr r1, _08039284 @ =gBattlePartyID
- ldr r7, _08039288 @ =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- adds r3, r1, 0
- muls r3, r0
- ldr r4, _0803928C @ =gBattleBufferA
- lsls r2, 9
- adds r0, r4, 0x1
- adds r0, r2, r0
- ldrb r0, [r0]
- ldr r1, _08039290 @ =gEnemyParty
- adds r0, r1
- adds r5, r3, r0
- movs r3, 0
- adds r0, r4, 0x2
- adds r2, r0
- ldrb r2, [r2]
- cmp r3, r2
- bcs _08039278
- adds r6, r4, 0
- adds r2, r7, 0
- adds r4, r0, 0
-_08039256:
- adds r1, r5, r3
- ldrb r0, [r2]
- lsls r0, 9
- adds r0, 0x3
- adds r0, r3, r0
- adds r0, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- ldrb r0, [r2]
- lsls r0, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r3, r0
- bcc _08039256
-_08039278:
- bl dp01_tbl4_exec_completed
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08039284: .4byte gBattlePartyID
-_08039288: .4byte gActiveBank
-_0803928C: .4byte gBattleBufferA
-_08039290: .4byte gEnemyParty
- thumb_func_end sub_8039220
-
- thumb_func_start sub_8039294
-sub_8039294: @ 8039294
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r7, _080393BC @ =gBattlePartyID
- ldr r6, _080393C0 @ =gActiveBank
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r1, 0x64
- mov r10, r1
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- ldr r1, _080393C4 @ =gEnemyParty
- mov r9, r1
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r1, [r6]
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- add r0, r9
- bl sub_8031794
- ldrb r0, [r6]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _080393C8 @ =gUnknown_02024E8C
- mov r8, r0
- ldrb r0, [r6]
- movs r1, 0x2
- bl sub_8077ABC
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldrb r0, [r6]
- bl sub_8077F68
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r6]
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- mov r0, r8
- adds r1, r5, 0
- adds r2, r4, 0
- bl CreateSprite
- ldr r4, _080393CC @ =gObjectBankIDs
- ldrb r1, [r6]
- adds r1, r4
- strb r0, [r1]
- ldr r5, _080393D0 @ =gSprites
- ldrb r0, [r6]
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _080393D4 @ =0x0000ff10
- strh r1, [r0, 0x24]
- ldrb r2, [r6]
- adds r0, r2, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r2, [r0, 0x2E]
- ldrb r3, [r6]
- adds r0, r3, r4
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r2, [r6]
- adds r4, r2, r4
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _080393D8 @ =gBattleMonForms
- adds r2, r1
- ldrb r1, [r2]
- bl StartSpriteAnim
- ldrb r4, [r6]
- lsls r0, r4, 1
- adds r0, r7
- ldrh r0, [r0]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
- ldr r1, _080393DC @ =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080393E0 @ =sub_8037A74
- str r1, [r0]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080393BC: .4byte gBattlePartyID
-_080393C0: .4byte gActiveBank
-_080393C4: .4byte gEnemyParty
-_080393C8: .4byte gUnknown_02024E8C
-_080393CC: .4byte gObjectBankIDs
-_080393D0: .4byte gSprites
-_080393D4: .4byte 0x0000ff10
-_080393D8: .4byte gBattleMonForms
-_080393DC: .4byte gBattleBankFunc
-_080393E0: .4byte sub_8037A74
- thumb_func_end sub_8039294
-
- thumb_func_start sub_80393E4
-sub_80393E4: @ 80393E4
- push {r4,lr}
- ldr r1, _0803941C @ =gBattlePartyID
- ldr r4, _08039420 @ =gActiveBank
- ldrb r0, [r4]
- lsls r2, r0, 1
- adds r2, r1
- ldr r3, _08039424 @ =gBattleBufferA
- lsls r0, 9
- adds r1, r3, 0x1
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r2]
- ldrb r0, [r4]
- lsls r1, r0, 9
- adds r3, 0x2
- adds r1, r3
- ldrb r1, [r1]
- bl sub_8039430
- ldr r1, _08039428 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803942C @ =sub_8037E30
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0803941C: .4byte gBattlePartyID
-_08039420: .4byte gActiveBank
-_08039424: .4byte gBattleBufferA
-_08039428: .4byte gBattleBankFunc
-_0803942C: .4byte sub_8037E30
- thumb_func_end sub_80393E4
-
- thumb_func_start sub_8039430
-sub_8039430: @ 8039430
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- lsls r1, 24
- lsrs r1, 24
- adds r0, r6, 0
- bl sub_8032AA8
- ldr r0, _0803958C @ =gBattlePartyID
- lsls r4, r6, 1
- adds r4, r0
- ldr r0, _08039590 @ =gBattleBufferA
- lsls r1, r6, 9
- adds r0, 0x1
- adds r1, r0
- ldrb r0, [r1]
- strh r0, [r4]
- ldrh r0, [r4]
- movs r1, 0x64
- mov r9, r1
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- ldr r5, _08039594 @ =gEnemyParty
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- mov r8, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- ldr r0, _08039598 @ =sub_80312F0
- bl CreateInvisibleSpriteWithCallback
- ldr r1, _0803959C @ =gUnknown_0300434C
- mov r10, r1
- add r10, r6
- mov r1, r10
- strb r0, [r1]
- ldrh r0, [r4]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- adds r0, r5
- adds r1, r6, 0
- bl sub_8031794
- adds r0, r6, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r8
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _080395A0 @ =gUnknown_02024E8C
- mov r9, r0
- adds r0, r6, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- adds r0, r6, 0
- bl sub_8077F68
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- mov r0, r9
- adds r1, r5, 0
- adds r2, r4, 0
- bl CreateSprite
- ldr r4, _080395A4 @ =gObjectBankIDs
- adds r4, r6, r4
- strb r0, [r4]
- ldr r5, _080395A8 @ =gSprites
- mov r0, r10
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r4]
- strh r1, [r0, 0x30]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r6, [r0, 0x2E]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- mov r1, r8
- strh r1, [r0, 0x32]
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r6, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _080395AC @ =gBattleMonForms
- adds r6, r1
- ldrb r1, [r6]
- bl StartSpriteAnim
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _080395B0 @ =SpriteCallbackDummy
- str r1, [r0]
- movs r0, 0
- movs r1, 0xFE
- bl sub_8046400
- mov r1, r10
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0x2E]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803958C: .4byte gBattlePartyID
-_08039590: .4byte gBattleBufferA
-_08039594: .4byte gEnemyParty
-_08039598: .4byte sub_80312F0
-_0803959C: .4byte gUnknown_0300434C
-_080395A0: .4byte gUnknown_02024E8C
-_080395A4: .4byte gObjectBankIDs
-_080395A8: .4byte gSprites
-_080395AC: .4byte gBattleMonForms
-_080395B0: .4byte SpriteCallbackDummy
- thumb_func_end sub_8039430
-
- thumb_func_start sub_80395B4
-sub_80395B4: @ 80395B4
- push {r4-r6,lr}
- ldr r1, _080395E4 @ =gBattleBufferA
- ldr r6, _080395E8 @ =gActiveBank
- ldrb r2, [r6]
- lsls r0, r2, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r3, [r0]
- cmp r3, 0
- bne _080395F8
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r1, _080395EC @ =0x02017810
- adds r0, r1
- strb r3, [r0, 0x4]
- ldr r1, _080395F0 @ =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080395F4 @ =sub_8039648
- str r1, [r0]
- b _08039634
- .align 2, 0
-_080395E4: .4byte gBattleBufferA
-_080395E8: .4byte gActiveBank
-_080395EC: .4byte 0x02017810
-_080395F0: .4byte gBattleBankFunc
-_080395F4: .4byte sub_8039648
-_080395F8:
- ldr r5, _0803963C @ =gObjectBankIDs
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _08039640 @ =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldrb r0, [r6]
- bl sub_8032A08
- ldr r1, _08039644 @ =gHealthboxIDs
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8043DB0
- bl dp01_tbl4_exec_completed
-_08039634:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803963C: .4byte gObjectBankIDs
-_08039640: .4byte gSprites
-_08039644: .4byte gHealthboxIDs
- thumb_func_end sub_80395B4
-
- thumb_func_start sub_8039648
-sub_8039648: @ 8039648
- push {r4,r5,lr}
- ldr r5, _08039664 @ =gActiveBank
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r4, _08039668 @ =0x02017810
- adds r3, r0, r4
- ldrb r0, [r3, 0x4]
- cmp r0, 0
- beq _0803966C
- cmp r0, 0x1
- beq _08039698
- b _080396C0
- .align 2, 0
-_08039664: .4byte gActiveBank
-_08039668: .4byte 0x02017810
-_0803966C:
- lsls r0, r2, 2
- adds r1, r4, 0
- subs r1, 0x10
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08039688
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl move_anim_start_t4
-_08039688:
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- movs r0, 0x1
- strb r0, [r1, 0x4]
- b _080396C0
-_08039698:
- ldrb r1, [r3]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080396C0
- strb r0, [r3, 0x4]
- ldrb r2, [r5]
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x2
- bl move_anim_start_t4
- ldr r1, _080396C8 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080396CC @ =sub_8037BBC
- str r1, [r0]
-_080396C0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080396C8: .4byte gBattleBankFunc
-_080396CC: .4byte sub_8037BBC
- thumb_func_end sub_8039648
-
- thumb_func_start sub_80396D0
-sub_80396D0: @ 80396D0
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- ldr r0, _08039704 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08039714
- ldr r6, _08039708 @ =gActiveBank
- ldrb r0, [r6]
- bl GetBankIdentity
- movs r1, 0x2
- ands r1, r0
- movs r5, 0x10
- cmp r1, 0
- beq _080396F8
- ldr r5, _0803970C @ =0x0000fff0
-_080396F8:
- ldr r4, _08039710 @ =gLinkPlayers
- ldrb r0, [r6]
- bl sub_803FC34
- b _08039724
- .align 2, 0
-_08039704: .4byte gBattleTypeFlags
-_08039708: .4byte gActiveBank
-_0803970C: .4byte 0x0000fff0
-_08039710: .4byte gLinkPlayers
-_08039714:
- movs r5, 0
- ldr r4, _0803986C @ =gLinkPlayers
- bl GetMultiplayerId
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
-_08039724:
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1, 0x13]
- mov r9, r0
- ldr r0, _08039870 @ =gActiveBank
- mov r8, r0
- ldrb r1, [r0]
- mov r0, r9
- bl sub_8031A6C
- mov r1, r8
- ldrb r0, [r1]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r9
- bl GetMonSpriteTemplate_803C5A0
- ldr r6, _08039874 @ =gUnknown_02024E8C
- lsls r5, 16
- movs r2, 0xB0
- lsls r2, 16
- adds r5, r2
- asrs r5, 16
- ldr r1, _08039878 @ =gTrainerFrontPicCoords
- mov r2, r9
- lsls r0, r2, 2
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r0, 0xA0
- lsls r0, 14
- adds r4, r0
- asrs r4, 16
- mov r1, r8
- ldrb r0, [r1]
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- bl CreateSprite
- ldr r5, _0803987C @ =gObjectBankIDs
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- strb r0, [r1]
- ldr r4, _08039880 @ =gSprites
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, _08039884 @ =0x0000ff10
- strh r1, [r0, 0x24]
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x2
- strh r1, [r0, 0x2E]
- ldr r0, _08039888 @ =gTrainerFrontPicPaletteTable
- mov r1, r9
- lsls r6, r1, 3
- adds r0, r6, r0
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- ldrb r1, [r1]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r4
- lsls r0, 4
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- orrs r1, r0
- strb r1, [r2, 0x5]
- mov r1, r8
- ldrb r0, [r1]
- adds r0, r5
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrh r0, [r1, 0x4]
- lsls r0, 22
- lsrs r0, 22
- strh r0, [r1, 0x38]
- ldr r0, _0803988C @ =gTrainerFrontPicTable
- adds r6, r0
- ldrh r0, [r6, 0x6]
- bl GetSpriteTileStartByTag
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldr r2, _08039890 @ =0x000003ff
- ands r2, r0
- ldrh r3, [r1, 0x4]
- ldr r0, _08039894 @ =0xfffffc00
- ands r0, r3
- orrs r0, r2
- strh r0, [r1, 0x4]
- mov r1, r8
- ldrb r0, [r1]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r2, r9
- strh r2, [r0, 0x6]
- mov r1, r8
- ldrb r0, [r1]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, 0x1C
- adds r0, r4
- ldr r1, _08039898 @ =sub_80313A0
- str r1, [r0]
- ldr r1, _0803989C @ =gBattleBankFunc
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080398A0 @ =sub_803757C
- str r1, [r0]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803986C: .4byte gLinkPlayers
-_08039870: .4byte gActiveBank
-_08039874: .4byte gUnknown_02024E8C
-_08039878: .4byte gTrainerFrontPicCoords
-_0803987C: .4byte gObjectBankIDs
-_08039880: .4byte gSprites
-_08039884: .4byte 0x0000ff10
-_08039888: .4byte gTrainerFrontPicPaletteTable
-_0803988C: .4byte gTrainerFrontPicTable
-_08039890: .4byte 0x000003ff
-_08039894: .4byte 0xfffffc00
-_08039898: .4byte sub_80313A0
-_0803989C: .4byte gBattleBankFunc
-_080398A0: .4byte sub_803757C
- thumb_func_end sub_80396D0
-
- thumb_func_start sub_80398A4
-sub_80398A4: @ 80398A4
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_80398A4
-
- thumb_func_start sub_80398B0
-sub_80398B0: @ 80398B0
- push {r4-r6,lr}
- ldr r6, _08039940 @ =gObjectBankIDs
- ldr r4, _08039944 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r5, _08039948 @ =gSprites
- adds r0, r5
- bl oamt_add_pos2_onto_pos1
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x23
- strh r1, [r0, 0x2E]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x8C
- lsls r1, 1
- strh r1, [r0, 0x32]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrh r1, [r0, 0x22]
- strh r1, [r0, 0x36]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0803994C @ =sub_8078B34
- str r1, [r0]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _08039950 @ =SpriteCallbackDummy
- bl oamt_set_x3A_32
- ldr r1, _08039954 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08039958 @ =sub_80375B4
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08039940: .4byte gObjectBankIDs
-_08039944: .4byte gActiveBank
-_08039948: .4byte gSprites
-_0803994C: .4byte sub_8078B34
-_08039950: .4byte SpriteCallbackDummy
-_08039954: .4byte gBattleBankFunc
-_08039958: .4byte sub_80375B4
- thumb_func_end sub_80398B0
-
- thumb_func_start sub_803995C
-sub_803995C: @ 803995C
- push {r4,r5,lr}
- ldr r5, _080399A0 @ =gActiveBank
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r4, _080399A4 @ =0x02017810
- adds r3, r0, r4
- ldrb r0, [r3, 0x4]
- cmp r0, 0
- bne _080399A8
- lsls r0, r2, 2
- adds r1, r4, 0
- subs r1, 0x10
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0803998E
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl move_anim_start_t4
-_0803998E:
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1, 0x4]
- adds r0, 0x1
- strb r0, [r1, 0x4]
- b _080399E4
- .align 2, 0
-_080399A0: .4byte gActiveBank
-_080399A4: .4byte 0x02017810
-_080399A8:
- ldrb r1, [r3]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080399E4
- strb r0, [r3, 0x4]
- movs r0, 0x10
- movs r1, 0x3F
- bl PlaySE12WithPanning
- ldr r2, _080399EC @ =gSprites
- ldr r1, _080399F0 @ =gObjectBankIDs
- ldrb r0, [r5]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _080399F4 @ =sub_8010384
- str r1, [r0]
- ldr r1, _080399F8 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080399FC @ =sub_8037B78
- str r1, [r0]
-_080399E4:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080399EC: .4byte gSprites
-_080399F0: .4byte gObjectBankIDs
-_080399F4: .4byte sub_8010384
-_080399F8: .4byte gBattleBankFunc
-_080399FC: .4byte sub_8037B78
- thumb_func_end sub_803995C
-
- thumb_func_start sub_8039A00
-sub_8039A00: @ 8039A00
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039A00
-
- thumb_func_start sub_8039A0C
-sub_8039A0C: @ 8039A0C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039A0C
-
- thumb_func_start sub_8039A18
-sub_8039A18: @ 8039A18
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039A18
-
- thumb_func_start sub_8039A24
-sub_8039A24: @ 8039A24
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039A24
-
- thumb_func_start sub_8039A30
-sub_8039A30: @ 8039A30
- push {r4-r6,lr}
- ldr r6, _08039B14 @ =gActiveBank
- ldrb r0, [r6]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- beq _08039A42
- b _08039B52
-_08039A42:
- ldr r0, _08039B18 @ =gBattleBufferA
- mov r12, r0
- ldrb r2, [r6]
- lsls r2, 9
- adds r0, 0x1
- adds r0, r2, r0
- ldrb r0, [r0]
- mov r1, r12
- adds r1, 0x2
- adds r1, r2, r1
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- ldr r5, _08039B1C @ =gUnknown_0202F7C4
- mov r1, r12
- adds r1, 0x3
- adds r2, r1
- ldrb r1, [r2]
- strb r1, [r5]
- ldr r4, _08039B20 @ =gMovePowerMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0x4
- adds r1, r2, r1
- ldrb r3, [r1]
- mov r1, r12
- adds r1, 0x5
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 8
- orrs r3, r1
- strh r3, [r4]
- ldr r4, _08039B24 @ =gMoveDmgMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0x6
- adds r1, r2, r1
- ldrb r3, [r1]
- mov r1, r12
- adds r1, 0x7
- adds r1, r2, r1
- ldrb r1, [r1]
- lsls r1, 8
- orrs r3, r1
- mov r1, r12
- adds r1, 0x8
- adds r1, r2, r1
- ldrb r1, [r1]
- lsls r1, 16
- orrs r3, r1
- mov r1, r12
- adds r1, 0x9
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 24
- orrs r3, r1
- str r3, [r4]
- ldr r3, _08039B28 @ =gHappinessMoveAnim
- ldrb r1, [r6]
- lsls r1, 9
- mov r2, r12
- adds r2, 0xA
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r3]
- ldr r4, _08039B2C @ =gWeatherMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0xC
- adds r1, r2, r1
- ldrb r3, [r1]
- mov r1, r12
- adds r1, 0xD
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 8
- orrs r3, r1
- strh r3, [r4]
- ldr r3, _08039B30 @ =gDisableStructMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0x10
- adds r2, r1
- str r2, [r3]
- ldr r3, _08039B34 @ =gPID_perBank
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r3
- ldr r2, [r2]
- str r2, [r1]
- ldrb r1, [r5]
- bl sub_8031720
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- beq _08039B38
- bl dp01_tbl4_exec_completed
- b _08039B52
- .align 2, 0
-_08039B14: .4byte gActiveBank
-_08039B18: .4byte gBattleBufferA
-_08039B1C: .4byte gUnknown_0202F7C4
-_08039B20: .4byte gMovePowerMoveAnim
-_08039B24: .4byte gMoveDmgMoveAnim
-_08039B28: .4byte gHappinessMoveAnim
-_08039B2C: .4byte gWeatherMoveAnim
-_08039B30: .4byte gDisableStructMoveAnim
-_08039B34: .4byte gPID_perBank
-_08039B38:
- ldrb r1, [r6]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08039B58 @ =0x02017810
- adds r0, r1
- strb r2, [r0, 0x4]
- ldr r1, _08039B5C @ =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08039B60 @ =sub_8039B64
- str r1, [r0]
-_08039B52:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08039B58: .4byte 0x02017810
-_08039B5C: .4byte gBattleBankFunc
-_08039B60: .4byte sub_8039B64
- thumb_func_end sub_8039A30
-
- thumb_func_start sub_8039B64
-sub_8039B64: @ 8039B64
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r2, _08039BA8 @ =gBattleBufferA
- ldr r5, _08039BAC @ =gActiveBank
- ldrb r3, [r5]
- lsls r1, r3, 9
- adds r0, r2, 0x1
- mov r9, r0
- adds r0, r1, r0
- ldrb r4, [r0]
- adds r6, r2, 0x2
- mov r8, r6
- adds r0, r1, r6
- ldrb r0, [r0]
- lsls r0, 8
- orrs r4, r0
- adds r2, 0xB
- adds r1, r2
- ldrb r7, [r1]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- ldr r6, _08039BB0 @ =0x02017810
- adds r0, r6
- ldrb r2, [r0, 0x4]
- cmp r2, 0x1
- beq _08039BF2
- cmp r2, 0x1
- bgt _08039BB4
- cmp r2, 0
- beq _08039BBE
- b _08039CBC
- .align 2, 0
-_08039BA8: .4byte gBattleBufferA
-_08039BAC: .4byte gActiveBank
-_08039BB0: .4byte 0x02017810
-_08039BB4:
- cmp r2, 0x2
- beq _08039C18
- cmp r2, 0x3
- beq _08039C84
- b _08039CBC
-_08039BBE:
- lsls r1, r3, 2
- adds r0, r6, 0
- subs r0, 0x10
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0xC
- ands r0, r2
- cmp r0, 0x4
- bne _08039BE2
- movs r0, 0x8
- orrs r0, r2
- strb r0, [r1]
- ldrb r2, [r5]
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl move_anim_start_t4
-_08039BE2:
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- movs r0, 0x1
- strb r0, [r1, 0x4]
- b _08039CBC
-_08039BF2:
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08039CBC
- movs r0, 0
- bl sub_80326EC
- adds r0, r4, 0
- bl ExecuteMoveAnim
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- movs r0, 0x2
- strb r0, [r1, 0x4]
- b _08039CBC
-_08039C18:
- ldr r0, _08039C74 @ =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, _08039C78 @ =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _08039CBC
- movs r0, 0x1
- bl sub_80326EC
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r4, r6, 0
- subs r4, 0x10
- adds r0, r4
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08039C60
- cmp r7, 0x1
- bhi _08039C60
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x6
- bl move_anim_start_t4
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r4
- ldrb r2, [r0]
- movs r1, 0x9
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_08039C60:
- ldr r0, _08039C7C @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08039C80 @ =0x02017810
- adds r0, r1
- movs r1, 0x3
- strb r1, [r0, 0x4]
- b _08039CBC
- .align 2, 0
-_08039C74: .4byte gAnimScriptCallback
-_08039C78: .4byte gAnimScriptActive
-_08039C7C: .4byte gActiveBank
-_08039C80: .4byte 0x02017810
-_08039C84:
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _08039CBC
- bl sub_8031F24
- ldrb r0, [r5]
- lsls r2, r0, 9
- mov r3, r9
- adds r1, r2, r3
- ldrb r1, [r1]
- add r2, r8
- ldrb r2, [r2]
- lsls r2, 8
- orrs r1, r2
- bl sub_80324BC
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strb r4, [r0, 0x4]
- bl dp01_tbl4_exec_completed
-_08039CBC:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8039B64
-
- thumb_func_start sub_8039CC8
-sub_8039CC8: @ 8039CC8
- push {r4,lr}
- sub sp, 0x4
- ldr r0, _08039D0C @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _08039D10 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r4, _08039D14 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 9
- ldr r1, _08039D18 @ =gUnknown_02023A62
- adds r0, r1
- ldrh r0, [r0]
- bl BufferStringBattle
- ldr r0, _08039D1C @ =gUnknown_03004210
- ldr r1, _08039D20 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08039D24 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08039D28 @ =sub_8037C2C
- str r1, [r0]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08039D0C: .4byte gUnknown_030042A4
-_08039D10: .4byte gUnknown_030042A0
-_08039D14: .4byte gActiveBank
-_08039D18: .4byte gUnknown_02023A62
-_08039D1C: .4byte gUnknown_03004210
-_08039D20: .4byte gDisplayedStringBattle
-_08039D24: .4byte gBattleBankFunc
-_08039D28: .4byte sub_8037C2C
- thumb_func_end sub_8039CC8
-
- thumb_func_start sub_8039D2C
-sub_8039D2C: @ 8039D2C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D2C
-
- thumb_func_start sub_8039D38
-sub_8039D38: @ 8039D38
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D38
-
- thumb_func_start sub_8039D44
-sub_8039D44: @ 8039D44
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D44
-
- thumb_func_start sub_8039D50
-sub_8039D50: @ 8039D50
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D50
-
- thumb_func_start sub_8039D5C
-sub_8039D5C: @ 8039D5C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D5C
-
- thumb_func_start sub_8039D68
-sub_8039D68: @ 8039D68
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D68
-
- thumb_func_start sub_8039D74
-sub_8039D74: @ 8039D74
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039D74
-
- thumb_func_start sub_8039D80
-sub_8039D80: @ 8039D80
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- movs r0, 0
- bl load_gfxc_health_bar
- ldr r3, _08039DF8 @ =gBattleBufferA
- ldr r0, _08039DFC @ =gActiveBank
- mov r9, r0
- ldrb r4, [r0]
- lsls r2, r4, 9
- adds r0, r3, 0x2
- adds r0, r2, r0
- ldrb r1, [r0]
- adds r3, 0x3
- adds r2, r3
- ldrb r0, [r2]
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- asrs r7, r1, 16
- ldr r0, _08039E00 @ =0x00007fff
- cmp r7, r0
- beq _08039E10
- ldr r6, _08039E04 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r4, _08039E08 @ =gEnemyParty
- adds r0, r4
- movs r1, 0x3A
- bl GetMonData
- mov r8, r0
- mov r1, r9
- ldrb r0, [r1]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r4
- movs r1, 0x39
- bl GetMonData
- adds r3, r0, 0
- mov r1, r9
- ldrb r0, [r1]
- ldr r1, _08039E0C @ =gHealthboxIDs
- adds r1, r0, r1
- ldrb r1, [r1]
- str r7, [sp]
- mov r2, r8
- bl sub_8043D84
- b _08039E3A
- .align 2, 0
-_08039DF8: .4byte gBattleBufferA
-_08039DFC: .4byte gActiveBank
-_08039E00: .4byte 0x00007fff
-_08039E04: .4byte gBattlePartyID
-_08039E08: .4byte gEnemyParty
-_08039E0C: .4byte gHealthboxIDs
-_08039E10:
- ldr r1, _08039E58 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08039E5C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x3A
- bl GetMonData
- adds r2, r0, 0
- mov r1, r9
- ldrb r0, [r1]
- ldr r1, _08039E60 @ =gHealthboxIDs
- adds r1, r0, r1
- ldrb r1, [r1]
- str r7, [sp]
- movs r3, 0
- bl sub_8043D84
-_08039E3A:
- ldr r1, _08039E64 @ =gBattleBankFunc
- ldr r0, _08039E68 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08039E6C @ =sub_8037B24
- str r1, [r0]
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08039E58: .4byte gBattlePartyID
-_08039E5C: .4byte gEnemyParty
-_08039E60: .4byte gHealthboxIDs
-_08039E64: .4byte gBattleBankFunc
-_08039E68: .4byte gActiveBank
-_08039E6C: .4byte sub_8037B24
- thumb_func_end sub_8039D80
-
- thumb_func_start sub_8039E70
-sub_8039E70: @ 8039E70
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039E70
-
- thumb_func_start sub_8039E7C
-sub_8039E7C: @ 8039E7C
- push {r4,lr}
- ldr r4, _08039ED4 @ =gActiveBank
- ldrb r0, [r4]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _08039ECC
- ldr r0, _08039ED8 @ =gHealthboxIDs
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- ldr r2, _08039EDC @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _08039EE0 @ =gEnemyParty
- adds r1, r2
- movs r2, 0x9
- bl sub_8045A5C
- ldrb r0, [r4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- ldr r0, _08039EE4 @ =0x02017810
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r1, _08039EE8 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08039EEC @ =sub_8037FAC
- str r1, [r0]
-_08039ECC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08039ED4: .4byte gActiveBank
-_08039ED8: .4byte gHealthboxIDs
-_08039EDC: .4byte gBattlePartyID
-_08039EE0: .4byte gEnemyParty
-_08039EE4: .4byte 0x02017810
-_08039EE8: .4byte gBattleBankFunc
-_08039EEC: .4byte sub_8037FAC
- thumb_func_end sub_8039E7C
-
- thumb_func_start sub_8039EF0
-sub_8039EF0: @ 8039EF0
- push {r4,r5,lr}
- ldr r5, _08039F48 @ =gActiveBank
- ldrb r0, [r5]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _08039F40
- ldr r4, _08039F4C @ =gBattleBufferA
- ldrb r3, [r5]
- lsls r3, 9
- adds r0, r4, 0x1
- adds r0, r3, r0
- ldrb r0, [r0]
- adds r1, r4, 0x2
- adds r1, r3, r1
- ldrb r1, [r1]
- adds r2, r4, 0x3
- adds r2, r3, r2
- ldrb r2, [r2]
- lsls r2, 8
- orrs r1, r2
- adds r2, r4, 0x4
- adds r2, r3, r2
- ldrb r2, [r2]
- lsls r2, 16
- orrs r1, r2
- adds r4, 0x5
- adds r3, r4
- ldrb r2, [r3]
- lsls r2, 24
- orrs r1, r2
- bl move_anim_start_t2_for_situation
- ldr r1, _08039F50 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08039F54 @ =sub_8037FAC
- str r1, [r0]
-_08039F40:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08039F48: .4byte gActiveBank
-_08039F4C: .4byte gBattleBufferA
-_08039F50: .4byte gBattleBankFunc
-_08039F54: .4byte sub_8037FAC
- thumb_func_end sub_8039EF0
-
- thumb_func_start sub_8039F58
-sub_8039F58: @ 8039F58
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039F58
-
- thumb_func_start sub_8039F64
-sub_8039F64: @ 8039F64
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039F64
-
- thumb_func_start sub_8039F70
-sub_8039F70: @ 8039F70
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039F70
-
- thumb_func_start sub_8039F7C
-sub_8039F7C: @ 8039F7C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039F7C
-
- thumb_func_start sub_8039F88
-sub_8039F88: @ 8039F88
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039F88
-
- thumb_func_start sub_8039F94
-sub_8039F94: @ 8039F94
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039F94
-
- thumb_func_start sub_8039FA0
-sub_8039FA0: @ 8039FA0
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039FA0
-
- thumb_func_start sub_8039FAC
-sub_8039FAC: @ 8039FAC
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039FAC
-
- thumb_func_start sub_8039FB8
-sub_8039FB8: @ 8039FB8
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_8039FB8
-
- thumb_func_start sub_8039FC4
-sub_8039FC4: @ 8039FC4
- push {lr}
- ldr r2, _08039FDC @ =gUnknown_020238C8
- ldrb r1, [r2]
- movs r0, 0x80
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_08039FDC: .4byte gUnknown_020238C8
- thumb_func_end sub_8039FC4
-
- thumb_func_start sub_8039FE0
-sub_8039FE0: @ 8039FE0
- push {lr}
- ldr r3, _0803A00C @ =gUnknown_020238C8
- ldr r1, _0803A010 @ =gBattleBufferA
- ldr r0, _0803A014 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- movs r1, 0x7F
- ands r1, r0
- ldrb r2, [r3]
- movs r0, 0x80
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A00C: .4byte gUnknown_020238C8
-_0803A010: .4byte gBattleBufferA
-_0803A014: .4byte gActiveBank
- thumb_func_end sub_8039FE0
-
- thumb_func_start sub_803A018
-sub_803A018: @ 803A018
- push {lr}
- ldr r2, _0803A02C @ =gUnknown_020238C8
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A02C: .4byte gUnknown_020238C8
- thumb_func_end sub_803A018
-
- thumb_func_start sub_803A030
-sub_803A030: @ 803A030
- push {lr}
- ldr r3, _0803A054 @ =gUnknown_020238C8
- ldr r1, [r3]
- lsls r1, 24
- lsrs r1, 31
- movs r0, 0x1
- eors r1, r0
- lsls r1, 7
- ldrb r2, [r3]
- movs r0, 0x7F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A054: .4byte gUnknown_020238C8
- thumb_func_end sub_803A030
-
- thumb_func_start dp01t_29_4_blink
-dp01t_29_4_blink: @ 803A058
- push {r4,lr}
- ldr r3, _0803A080 @ =gSprites
- ldr r2, _0803A084 @ =gObjectBankIDs
- ldr r4, _0803A088 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- bge _0803A08C
- bl dp01_tbl4_exec_completed
- b _0803A0B6
- .align 2, 0
-_0803A080: .4byte gSprites
-_0803A084: .4byte gObjectBankIDs
-_0803A088: .4byte gActiveBank
-_0803A08C:
- ldr r1, _0803A0BC @ =gDoingBattleAnim
- movs r0, 0x1
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x30]
- ldrb r0, [r4]
- bl sub_8047858
- ldr r1, _0803A0C0 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803A0C4 @ =dp01t_0F_4_move_anim
- str r1, [r0]
-_0803A0B6:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A0BC: .4byte gDoingBattleAnim
-_0803A0C0: .4byte gBattleBankFunc
-_0803A0C4: .4byte dp01t_0F_4_move_anim
- thumb_func_end dp01t_29_4_blink
-
- thumb_func_start sub_803A0C8
-sub_803A0C8: @ 803A0C8
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_803A0C8
-
- thumb_func_start sub_803A0D4
-sub_803A0D4: @ 803A0D4
- push {r4,lr}
- ldr r4, _0803A110 @ =gActiveBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- movs r3, 0x3F
- cmp r0, 0
- bne _0803A0E8
- movs r3, 0xC0
-_0803A0E8:
- ldr r2, _0803A114 @ =gBattleBufferA
- ldrb r1, [r4]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- lsls r1, r3, 24
- asrs r1, 24
- bl PlaySE12WithPanning
- bl dp01_tbl4_exec_completed
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A110: .4byte gActiveBank
-_0803A114: .4byte gBattleBufferA
- thumb_func_end sub_803A0D4
-
- thumb_func_start sub_803A118
-sub_803A118: @ 803A118
- push {lr}
- ldr r2, _0803A140 @ =gBattleBufferA
- ldr r0, _0803A144 @ =gActiveBank
- ldrb r1, [r0]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- bl PlayFanfare
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A140: .4byte gBattleBufferA
-_0803A144: .4byte gActiveBank
- thumb_func_end sub_803A118
-
- thumb_func_start sub_803A148
-sub_803A148: @ 803A148
- push {lr}
- ldr r1, _0803A178 @ =gBattlePartyID
- ldr r0, _0803A17C @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0803A180 @ =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x19
- movs r2, 0x5
- bl PlayCry3
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A178: .4byte gBattlePartyID
-_0803A17C: .4byte gActiveBank
-_0803A180: .4byte gEnemyParty
- thumb_func_end sub_803A148
-
- thumb_func_start dp01t_2E_4_battle_intro
-dp01t_2E_4_battle_intro: @ 803A184
- push {lr}
- ldr r1, _0803A1AC @ =gBattleBufferA
- ldr r0, _0803A1B0 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- bl sub_80E43C0
- ldr r2, _0803A1B4 @ =gUnknown_02024DE8
- ldrh r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r2]
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A1AC: .4byte gBattleBufferA
-_0803A1B0: .4byte gActiveBank
-_0803A1B4: .4byte gUnknown_02024DE8
- thumb_func_end dp01t_2E_4_battle_intro
-
- thumb_func_start sub_803A1B8
-sub_803A1B8: @ 803A1B8
- push {r4-r6,lr}
- ldr r5, _0803A294 @ =gObjectBankIDs
- ldr r6, _0803A298 @ =gActiveBank
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _0803A29C @ =gSprites
- adds r0, r4
- bl oamt_add_pos2_onto_pos1
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x23
- strh r1, [r0, 0x2E]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x8C
- lsls r1, 1
- strh r1, [r0, 0x32]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x22]
- strh r1, [r0, 0x36]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0803A2A0 @ =sub_8078B34
- str r1, [r0]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, _0803A2A4 @ =sub_803A3A8
- bl oamt_set_x3A_32
- ldr r0, _0803A2A8 @ =sub_803A2C4
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r4, _0803A2AC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r4
- ldrb r0, [r6]
- strh r0, [r1, 0x8]
- ldrb r3, [r6]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- ldr r2, _0803A2B0 @ =0x02017810
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0803A276
- ldr r0, _0803A2B4 @ =gUnknown_02024E68
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r4
- ldr r1, _0803A2B8 @ =sub_8044CA0
- str r1, [r0]
-_0803A276:
- adds r2, 0x30
- ldrb r0, [r2, 0x9]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x9]
- ldr r1, _0803A2BC @ =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803A2C0 @ =nullsub_47
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A294: .4byte gObjectBankIDs
-_0803A298: .4byte gActiveBank
-_0803A29C: .4byte gSprites
-_0803A2A0: .4byte sub_8078B34
-_0803A2A4: .4byte sub_803A3A8
-_0803A2A8: .4byte sub_803A2C4
-_0803A2AC: .4byte gTasks
-_0803A2B0: .4byte 0x02017810
-_0803A2B4: .4byte gUnknown_02024E68
-_0803A2B8: .4byte sub_8044CA0
-_0803A2BC: .4byte gBattleBankFunc
-_0803A2C0: .4byte nullsub_47
- thumb_func_end sub_803A1B8
-
- thumb_func_start sub_803A2C4
-sub_803A2C4: @ 803A2C4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r7, _0803A31C @ =gActiveBank
- ldrb r0, [r7]
- mov r9, r0
- ldr r1, _0803A320 @ =gTasks
- mov r2, r8
- lsls r0, r2, 2
- add r0, r8
- lsls r0, 3
- adds r0, r1
- ldrh r0, [r0, 0x8]
- strb r0, [r7]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0803A2FE
- ldr r0, _0803A324 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0803A330
-_0803A2FE:
- ldr r0, _0803A328 @ =gBattleBufferA
- ldrb r1, [r7]
- lsls r2, r1, 9
- adds r0, 0x1
- adds r2, r0
- ldr r0, _0803A32C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r0
- ldrh r0, [r1]
- strb r0, [r2]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_8039430
- b _0803A370
- .align 2, 0
-_0803A31C: .4byte gActiveBank
-_0803A320: .4byte gTasks
-_0803A324: .4byte gBattleTypeFlags
-_0803A328: .4byte gBattleBufferA
-_0803A32C: .4byte gBattlePartyID
-_0803A330:
- ldr r4, _0803A394 @ =gBattleBufferA
- ldrb r0, [r7]
- lsls r1, r0, 9
- adds r4, 0x1
- adds r1, r4
- ldr r6, _0803A398 @ =gBattlePartyID
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_8039430
- ldrb r0, [r7]
- movs r5, 0x2
- eors r0, r5
- strb r0, [r7]
- ldrb r0, [r7]
- lsls r1, r0, 9
- adds r1, r4
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_8039430
- ldrb r0, [r7]
- eors r0, r5
- strb r0, [r7]
-_0803A370:
- ldr r1, _0803A39C @ =gBattleBankFunc
- ldr r2, _0803A3A0 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803A3A4 @ =sub_8037840
- str r1, [r0]
- mov r0, r9
- strb r0, [r2]
- mov r0, r8
- bl DestroyTask
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A394: .4byte gBattleBufferA
-_0803A398: .4byte gBattlePartyID
-_0803A39C: .4byte gBattleBankFunc
-_0803A3A0: .4byte gActiveBank
-_0803A3A4: .4byte sub_8037840
- thumb_func_end sub_803A2C4
-
- thumb_func_start sub_803A3A8
-sub_803A3A8: @ 803A3A8
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x6]
- bl sub_8031B74
- ldrh r0, [r4, 0x38]
- ldr r1, _0803A3D4 @ =0x000003ff
- ands r1, r0
- ldrh r2, [r4, 0x4]
- ldr r0, _0803A3D8 @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A3D4: .4byte 0x000003ff
-_0803A3D8: .4byte 0xfffffc00
- thumb_func_end sub_803A3A8
-
- thumb_func_start sub_803A3DC
-sub_803A3DC: @ 803A3DC
- push {r4-r6,lr}
- ldr r1, _0803A404 @ =gBattleBufferA
- ldr r0, _0803A408 @ =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _0803A40C
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0803A40C
- bl dp01_tbl4_exec_completed
- b _0803A4C6
- .align 2, 0
-_0803A404: .4byte gBattleBufferA
-_0803A408: .4byte gActiveBank
-_0803A40C:
- ldr r3, _0803A45C @ =gActiveBank
- ldrb r1, [r3]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r4, _0803A460 @ =0x02017810
- adds r0, r4
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- ldr r1, _0803A464 @ =gBattleBufferA
- ldrb r2, [r3]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- adds r6, r3, 0
- cmp r0, 0
- beq _0803A470
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r4
- ldrb r2, [r3, 0x1]
- lsls r1, r2, 26
- lsrs r0, r1, 27
- cmp r0, 0x1
- bhi _0803A468
- adds r0, 0x1
- movs r1, 0x1F
- ands r0, r1
- lsls r0, 1
- movs r1, 0x3F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x1]
- b _0803A4C6
- .align 2, 0
-_0803A45C: .4byte gActiveBank
-_0803A460: .4byte 0x02017810
-_0803A464: .4byte gBattleBufferA
-_0803A468:
- movs r0, 0x3F
- negs r0, r0
- ands r0, r2
- strb r0, [r3, 0x1]
-_0803A470:
- adds r5, r6, 0
- ldrb r0, [r5]
- lsls r3, r0, 9
- ldr r4, _0803A4CC @ =gUnknown_02023A64
- adds r1, r3, r4
- subs r2, r4, 0x3
- adds r2, r3, r2
- ldrb r2, [r2]
- subs r4, 0x2
- adds r3, r4
- ldrb r3, [r3]
- bl sub_8044804
- ldr r2, _0803A4D0 @ =gUnknown_02024E68
- ldrb r1, [r5]
- adds r1, r2
- movs r2, 0
- strb r0, [r1]
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r3, _0803A4D4 @ =0x02017810
- adds r0, r3
- strb r2, [r0, 0x5]
- ldrb r1, [r5]
- lsls r0, r1, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- beq _0803A4BA
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0x5D
- strb r1, [r0, 0x5]
-_0803A4BA:
- ldr r0, _0803A4D8 @ =gBattleBankFunc
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, _0803A4DC @ =sub_803A4E0
- str r0, [r1]
-_0803A4C6:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A4CC: .4byte gUnknown_02023A64
-_0803A4D0: .4byte gUnknown_02024E68
-_0803A4D4: .4byte 0x02017810
-_0803A4D8: .4byte gBattleBankFunc
-_0803A4DC: .4byte sub_803A4E0
- thumb_func_end sub_803A3DC
-
- thumb_func_start sub_803A4E0
-sub_803A4E0: @ 803A4E0
- push {r4,lr}
- ldr r4, _0803A518 @ =gActiveBank
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r3, _0803A51C @ =0x02017810
- adds r0, r3
- ldrb r1, [r0, 0x5]
- adds r2, r1, 0x1
- strb r2, [r0, 0x5]
- lsls r1, 24
- lsrs r1, 24
- cmp r1, 0x5C
- bls _0803A510
- ldrb r0, [r4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- movs r0, 0
- strb r0, [r1, 0x5]
- bl dp01_tbl4_exec_completed
-_0803A510:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A518: .4byte gActiveBank
-_0803A51C: .4byte 0x02017810
- thumb_func_end sub_803A4E0
-
- thumb_func_start sub_803A520
-sub_803A520: @ 803A520
- push {lr}
- ldr r0, _0803A558 @ =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- ldr r1, _0803A55C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0803A54E
- ldr r2, _0803A560 @ =gTasks
- ldr r0, _0803A564 @ =gUnknown_02024E68
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldr r1, _0803A568 @ =sub_8044CA0
- str r1, [r0]
-_0803A54E:
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- .align 2, 0
-_0803A558: .4byte gActiveBank
-_0803A55C: .4byte 0x02017810
-_0803A560: .4byte gTasks
-_0803A564: .4byte gUnknown_02024E68
-_0803A568: .4byte sub_8044CA0
- thumb_func_end sub_803A520
-
- thumb_func_start sub_803A56C
-sub_803A56C: @ 803A56C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_803A56C
-
- thumb_func_start sub_803A578
-sub_803A578: @ 803A578
- push {r4,lr}
- ldr r4, _0803A5C8 @ =gActiveBank
- ldrb r0, [r4]
- bl sub_8078874
- lsls r0, 24
- cmp r0, 0
- beq _0803A5BE
- ldr r3, _0803A5CC @ =gSprites
- ldr r0, _0803A5D0 @ =gObjectBankIDs
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- ldr r0, _0803A5D4 @ =gBattleBufferA
- lsls r1, 9
- adds r0, 0x1
- adds r1, r0
- adds r2, 0x3E
- movs r0, 0x1
- ldrb r1, [r1]
- ands r1, r0
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- bl sub_8031F88
-_0803A5BE:
- bl dp01_tbl4_exec_completed
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A5C8: .4byte gActiveBank
-_0803A5CC: .4byte gSprites
-_0803A5D0: .4byte gObjectBankIDs
-_0803A5D4: .4byte gBattleBufferA
- thumb_func_end sub_803A578
-
- thumb_func_start bx_exec_buffer_A_ch0_tbl4
-bx_exec_buffer_A_ch0_tbl4: @ 803A5D8
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r6, _0803A61C @ =gActiveBank
- ldrb r0, [r6]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _0803A630
- ldr r5, _0803A620 @ =gBattleBufferA
- ldrb r2, [r6]
- lsls r1, r2, 9
- adds r0, r5, 0x1
- adds r0, r1, r0
- ldrb r3, [r0]
- adds r0, r5, 0x2
- adds r0, r1, r0
- ldrb r4, [r0]
- adds r5, 0x3
- adds r1, r5
- ldrb r0, [r1]
- lsls r0, 8
- orrs r4, r0
- str r4, [sp]
- adds r0, r2, 0
- adds r1, r2, 0
- bl move_anim_start_t3
- lsls r0, 24
- cmp r0, 0
- beq _0803A624
- bl dp01_tbl4_exec_completed
- b _0803A630
- .align 2, 0
-_0803A61C: .4byte gActiveBank
-_0803A620: .4byte gBattleBufferA
-_0803A624:
- ldr r0, _0803A638 @ =gBattleBankFunc
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, _0803A63C @ =sub_8037FD8
- str r0, [r1]
-_0803A630:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803A638: .4byte gBattleBankFunc
-_0803A63C: .4byte sub_8037FD8
- thumb_func_end bx_exec_buffer_A_ch0_tbl4
-
- thumb_func_start sub_803A640
-sub_803A640: @ 803A640
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_803A640
-
- thumb_func_start sub_803A64C
-sub_803A64C: @ 803A64C
- push {lr}
- bl dp01_tbl4_exec_completed
- pop {r0}
- bx r0
- thumb_func_end sub_803A64C
-
- thumb_func_start sub_803A658
-sub_803A658: @ 803A658
- push {lr}
- ldr r1, _0803A674 @ =gBattleBufferA
- ldr r0, _0803A678 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r2, [r0]
- cmp r2, 0x3
- bne _0803A680
- ldr r0, _0803A67C @ =gBattleOutcome
- strb r2, [r0]
- b _0803A688
- .align 2, 0
-_0803A674: .4byte gBattleBufferA
-_0803A678: .4byte gActiveBank
-_0803A67C: .4byte gBattleOutcome
-_0803A680:
- ldr r0, _0803A6AC @ =gBattleOutcome
- movs r1, 0x3
- eors r1, r2
- strb r1, [r0]
-_0803A688:
- movs r0, 0x5
- bl FadeOutMapMusic
- movs r0, 0x3
- bl BeginFastPaletteFade
- bl dp01_tbl4_exec_completed
- ldr r1, _0803A6B0 @ =gBattleBankFunc
- ldr r0, _0803A6B4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803A6B8 @ =sub_8037F34
- str r1, [r0]
- pop {r0}
- bx r0
- .align 2, 0
-_0803A6AC: .4byte gBattleOutcome
-_0803A6B0: .4byte gBattleBankFunc
-_0803A6B4: .4byte gActiveBank
-_0803A6B8: .4byte sub_8037F34
- thumb_func_end sub_803A658
-
- thumb_func_start nullsub_48
-nullsub_48: @ 803A6BC
- bx lr
- thumb_func_end nullsub_48
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/battle.h b/include/battle.h
index d93860094..208515be8 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -183,6 +183,7 @@ struct Struct2017810
u8 unk0_6:1;
u8 unk0_7:1;
u8 unk1_0:1;
+ u8 unk1_1:5;
u8 unk2;
u8 unk3;
u8 unk4;
diff --git a/include/data2.h b/include/data2.h
index 2289969b8..9dd26fd5f 100644
--- a/include/data2.h
+++ b/include/data2.h
@@ -53,4 +53,14 @@ extern const struct SpriteTemplate gSpriteTemplate_81FAF0C;
extern void *const gUnknown_081FAF4C[];
extern struct BattleMove gBattleMoves[];
+// data/graphics/trainers/front_pic_coords.inc
+extern const struct MonCoords gTrainerFrontPicCoords[];
+
+// data/graphics/trainers/front_pic_table.inc
+extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
+
+// data/graphics/trainers/front_pic_palette_table.inc
+extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
+
+
#endif // GUARD_DATA2_H
diff --git a/ld_script.txt b/ld_script.txt
index a7166258b..78613c3a3 100755
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -60,7 +60,7 @@ SECTIONS {
src/battle_7.o(.text);
asm/battle_8.o(.text);
asm/battle_9.o(.text);
- asm/battle_10.o(.text);
+ src/battle_10.o(.text);
src/pokemon_1.o(.text);
src/calculate_base_damage.o(.text);
src/pokemon_2.o(.text);
diff --git a/src/battle_10.c b/src/battle_10.c
new file mode 100644
index 000000000..34e4f75b1
--- /dev/null
+++ b/src/battle_10.c
@@ -0,0 +1,1322 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "data2.h"
+#include "link.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
+
+extern u8 gActiveBank;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u16 gBattlePartyID[];
+extern u8 gHealthboxIDs[];
+extern u16 gBattleTypeFlags;
+extern u8 gBattleMonForms[];
+extern void (*gBattleBankFunc[])(void);
+extern u32 *gDisableStructMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u16 gMovePowerMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
+extern u32 gPID_perBank[];
+extern u8 gAnimScriptActive;
+extern void (*gAnimScriptCallback)(void);
+extern u8 gDisplayedStringBattle[];
+extern bool8 gDoingBattleAnim;
+extern u8 gBattleOutcome;
+extern u16 gUnknown_02024DE8;
+extern u8 gUnknown_02024E68[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnknown_0202F7C4;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern u8 gUnknown_0300434C[];
+
+extern u8 sub_8077F68();
+extern u8 sub_8079E90();
+extern u8 GetBankIdentity(u8);
+extern void sub_8031794(struct Pokemon *, u8);
+extern void sub_8037A74(void);
+extern void sub_8032984(u8, u16);
+extern void sub_8037E30(void);
+extern void sub_80312F0(struct Sprite *);
+extern u8 sub_8046400();
+extern void sub_8032A08();
+extern void sub_8043DB0();
+extern void sub_8037BBC(void);
+extern s32 sub_803FC34(u16);
+extern void sub_8031A6C(u16, u8);
+extern void sub_80313A0(struct Sprite *);
+extern void sub_803757C(void);
+extern void oamt_add_pos2_onto_pos1();
+extern void oamt_set_x3A_32();
+extern void sub_8078B34(struct Sprite *);
+extern void sub_80375B4(void);
+extern void sub_8010384(struct Sprite *);
+extern void sub_8037B78(void);
+extern u8 sub_8031720();
+extern u8 mplay_80342A4();
+extern void ExecuteMoveAnim();
+extern void sub_80326EC();
+extern void sub_8031F24(void);
+extern void sub_80324BC();
+extern void BufferStringBattle();
+extern void sub_8037C2C(void);
+extern void sub_8043D84();
+extern void sub_8037B24(void);
+extern void sub_8045A5C();
+extern void sub_8037FAC(void);
+extern void move_anim_start_t2_for_situation();
+extern void dp01t_0F_4_move_anim(void);
+extern void sub_8047858();
+extern u8 GetBankSide(u8);
+extern void sub_80E43C0();
+extern void sub_803A3A8(struct Sprite *);
+extern void sub_8044CA0(u8);
+extern void nullsub_47(void);
+extern bool8 IsDoubleBattle(void);
+extern void sub_8037840(void);
+extern void sub_8031B74();
+extern u8 sub_8078874();
+extern u8 move_anim_start_t3();
+extern void sub_8037FD8(void);
+extern void sub_8037F34(void);
+extern void dp01_tbl4_exec_completed(void);
+
+u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *);
+void sub_8038900(u8);
+void sub_8039430(u8, u8);
+void sub_8039648(void);
+void sub_8039B64(void);
+void sub_803A2C4(u8);
+void sub_803A4E0(void);
+
+void LinkOpponentHandleGetAttributes(void)
+{
+ u8 buffer[0x100];
+ u32 r6 = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlePartyID[gActiveBank], buffer);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6);
+ r4 >>= 1;
+ }
+ }
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer);
+ dp01_tbl4_exec_completed();
+}
+
+u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID);
+ GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void sub_803889C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_80388A8(void)
+{
+ u8 i;
+ u8 r4;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ sub_8038900(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ sub_8038900(i);
+ r4 >>= 1;
+ }
+ }
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8038900(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+}
+
+void sub_8039220(void)
+{
+ u8 *dst;
+ u8 i;
+
+ dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039294(void)
+{
+ u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(gActiveBank, 2),
+ sub_8077F68(gActiveBank),
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]);
+ sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ gBattleBankFunc[gActiveBank] = sub_8037A74;
+}
+
+void sub_80393E4(void)
+{
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_8037E30;
+}
+
+void sub_8039430(u8 a, u8 b)
+{
+ u16 species;
+
+ sub_8032AA8(a, b);
+ gBattlePartyID[a] = gBattleBufferA[a][1];
+ species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
+ gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
+ sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
+ gObjectBankIDs[a] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(a, 2),
+ sub_8077F68(a),
+ sub_8079E90(a));
+ gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a];
+ gSprites[gObjectBankIDs[a]].data0 = a;
+ gSprites[gObjectBankIDs[a]].data2 = species;
+ gSprites[gObjectBankIDs[a]].oam.paletteNum = a;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[a]].invisible = TRUE;
+ gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE);
+}
+
+void sub_80395B4(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8039648;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8032A08(gActiveBank);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ dp01_tbl4_exec_completed();
+ }
+}
+
+void sub_8039648(void)
+{
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2);
+ gBattleBankFunc[gActiveBank] = sub_8037BBC;
+ }
+ break;
+ }
+}
+
+void sub_80396D0(void)
+{
+ s16 xOffset;
+ u32 gender;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) & 2)
+ xOffset = -16;
+ else
+ xOffset = 16;
+ gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender;
+ }
+ else
+ {
+ xOffset = 0;
+ gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
+ }
+ sub_8031A6C(gender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords),
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag);
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_803757C;
+}
+
+void sub_80398A4(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_80398B0(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ gBattleBankFunc[gActiveBank] = sub_80375B4;
+}
+
+void sub_803995C(void)
+{
+ if (ewram17810[gActiveBank].unk4 == 0)
+ {
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4++;
+ }
+ else if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ PlaySE12WithPanning(SE_POKE_DEAD, 63);
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384;
+ gBattleBankFunc[gActiveBank] = sub_8037B78;
+ }
+}
+
+void sub_8039A00(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A0C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A18(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A24(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A30(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u32 r0 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4]
+ | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6]
+ | (gBattleBufferA[gActiveBank][7] << 8)
+ | (gBattleBufferA[gActiveBank][8] << 16)
+ | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12]
+ | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
+
+ if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
+ {
+ dp01_tbl4_exec_completed();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8039B64;
+ }
+ }
+}
+
+void sub_8039B64(void)
+{
+ u16 r4 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 r7 = gBattleBufferA[gActiveBank][11];
+
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ {
+ ewram17800[gActiveBank].unk0_3 = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ }
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ sub_80326EC(0);
+ ExecuteMoveAnim(r4);
+ ewram17810[gActiveBank].unk4 = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80326EC(1);
+ if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ {
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17800[gActiveBank].unk0_3 = 0;
+ }
+ ewram17810[gActiveBank].unk4 = 3;
+ }
+ break;
+ case 3:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ sub_8031F24();
+ sub_80324BC(
+ gActiveBank,
+ gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ dp01_tbl4_exec_completed();
+ }
+ break;
+ }
+}
+
+void sub_8039CC8(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_8037C2C;
+}
+
+void sub_8039D2C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D38(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D44(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D50(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D5C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D68(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D74(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D80(void)
+{
+ s16 r7;
+
+ load_gfxc_health_bar(0);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ if (r7 != 0x7FFF)
+ {
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
+ }
+ gBattleBankFunc[gActiveBank] = sub_8037B24;
+}
+
+void sub_8039E70(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039E7C(void)
+{
+ if (mplay_80342A4(gActiveBank) == 0)
+ {
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9);
+ ewram17810[gActiveBank].unk0_4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8037FAC;
+ }
+}
+
+void sub_8039EF0(void)
+{
+ if (mplay_80342A4(gActiveBank) == 0)
+ {
+ move_anim_start_t2_for_situation(
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2]
+ | (gBattleBufferA[gActiveBank][3] << 8)
+ | (gBattleBufferA[gActiveBank][4] << 16)
+ | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = sub_8037FAC;
+ }
+}
+
+void sub_8039F58(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F64(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F70(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F7C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F88(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F94(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FA0(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FAC(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FB8(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FC4(void)
+{
+ gUnknown_020238C8.unk0_0 = 0;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FE0(void)
+{
+ gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A018(void)
+{
+ gUnknown_020238C8.unk0_7 = 0;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A030(void)
+{
+ gUnknown_020238C8.unk0_7 ^= 1;
+ dp01_tbl4_exec_completed();
+}
+
+void dp01t_29_4_blink(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
+ dp01_tbl4_exec_completed();
+ }
+ else
+ {
+ gDoingBattleAnim = TRUE;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = dp01t_0F_4_move_anim;
+ }
+}
+
+void sub_803A0C8(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A0D4(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == 0)
+ pan = -64;
+ else
+ pan = 63;
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A118(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A148(void)
+{
+ PlayCry3(
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
+ 25, 5);
+ dp01_tbl4_exec_completed();
+}
+
+void dp01t_2E_4_battle_intro(void)
+{
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ gUnknown_02024DE8 |= 1;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A1B8(void)
+{
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8);
+ taskId = CreateTask(sub_803A2C4, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ ewram17840.unk9_0 = 1;
+ gBattleBankFunc[gActiveBank] = nullsub_47;
+}
+
+void sub_803A2C4(u8 taskId)
+{
+ u8 r9;
+
+ r9 = gActiveBank;
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8039430(gActiveBank, 0);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8039430(gActiveBank, 0);
+ gActiveBank ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8039430(gActiveBank, 0);
+ gActiveBank ^= 2;
+ }
+ gBattleBankFunc[gActiveBank] = sub_8037840;
+ gActiveBank = r9;
+ DestroyTask(taskId);
+}
+
+void sub_803A3A8(struct Sprite *sprite)
+{
+ sub_8031B74(sprite->oam.affineParam);
+ sprite->oam.tileNum = sprite->data5;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+}
+
+void sub_803A3DC(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
+ {
+ dp01_tbl4_exec_completed();
+ return;
+ }
+
+ ewram17810[gActiveBank].unk0_0 = 1;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ {
+ if (ewram17810[gActiveBank].unk1_1 < 2)
+ {
+ ewram17810[gActiveBank].unk1_1++;
+ return;
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk1_1 = 0;
+ }
+ }
+ gUnknown_02024E68[gActiveBank] = sub_8044804(
+ gActiveBank,
+ (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4],
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2]);
+ ewram17810[gActiveBank].unk5 = 0;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ ewram17810[gActiveBank].unk5 = 0x5D;
+ gBattleBankFunc[gActiveBank] = sub_803A4E0;
+}
+
+void sub_803A4E0(void)
+{
+ if (ewram17810[gActiveBank].unk5++ >= 93)
+ {
+ ewram17810[gActiveBank].unk5 = 0;
+ dp01_tbl4_exec_completed();
+ }
+}
+
+void sub_803A520(void)
+{
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A56C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A578(void)
+{
+ if (sub_8078874(gActiveBank) != 0)
+ {
+ gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ sub_8031F88(gActiveBank);
+ }
+ dp01_tbl4_exec_completed();
+}
+
+void bx_exec_buffer_A_ch0_tbl4(void)
+{
+ if (mplay_80342A4(gActiveBank) == 0)
+ {
+ u8 r3 = gBattleBufferA[gActiveBank][1];
+ u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0)
+ dp01_tbl4_exec_completed();
+ else
+ gBattleBankFunc[gActiveBank] = sub_8037FD8;
+ }
+}
+
+void sub_803A640(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A64C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A658(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 3)
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ else
+ gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3;
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ dp01_tbl4_exec_completed();
+ gBattleBankFunc[gActiveBank] = sub_8037F34;
+}
+
+void nullsub_48(void)
+{
+}
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index 42c700844..36a287efc 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -1163,7 +1163,7 @@ void sub_811FDF0(void)
void sub_811FDFC(void)
{
- if (mplay_80342A4(gActiveBank) == 0)
+ if (!mplay_80342A4(gActiveBank))
{
u32 r0 = gBattleBufferA[gActiveBank][1]
| (gBattleBufferA[gActiveBank][2] << 8);
@@ -1409,10 +1409,12 @@ void sub_81203FC(void)
void LinkPartnerHandleHitAnimation(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
LinkPartnerBufferExecCompleted();
+ }
else
{
- gDoingBattleAnim = 1;
+ gDoingBattleAnim = TRUE;
gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
sub_8047858(gActiveBank);
gBattleBankFunc[gActiveBank] = bx_blink_t3;
@@ -1572,9 +1574,8 @@ void sub_81209D8(void)
{
u8 r3 = gBattleBufferA[gActiveBank][1];
u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- u8 var = gActiveBank;
- if (move_anim_start_t3(var, var, var, r3, r4) != 0)
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0)
LinkPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = sub_811E3B8;