summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--data/battle_anim.s729
-rw-r--r--include/graphics.h290
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle/battle_anim.c1845
-rw-r--r--src/data/battle_anim.h326
5 files changed, 2115 insertions, 1076 deletions
diff --git a/data/battle_anim.s b/data/battle_anim.s
deleted file mode 100644
index 2010e0dbb..000000000
--- a/data/battle_anim.s
+++ /dev/null
@@ -1,729 +0,0 @@
- .include "include/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gOamData_837DF24:: @ 837DF24
- .2byte 0x0000
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF2C:: @ 837DF2C
- .2byte 0x0000
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF34:: @ 837DF34
- .2byte 0x0000
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF3C:: @ 837DF3C
- .2byte 0x0000
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF44:: @ 837DF44
- .2byte 0x4000
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF4C:: @ 837DF4C
- .2byte 0x4000
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF54:: @ 837DF54
- .2byte 0x4000
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF5C:: @ 837DF5C
- .2byte 0x4000
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF64:: @ 837DF64
- .2byte 0x8000
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF6C:: @ 837DF6C
- .2byte 0x8000
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF74:: @ 837DF74
- .2byte 0x8000
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF7C:: @ 837DF7C
- .2byte 0x8000
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF84:: @ 837DF84
- .2byte 0x0100
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF8C:: @ 837DF8C
- .2byte 0x0100
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF94:: @ 837DF94
- .2byte 0x0100
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DF9C:: @ 837DF9C
- .2byte 0x0100
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFA4:: @ 837DFA4
- .2byte 0x4100
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFAC:: @ 837DFAC
- .2byte 0x4100
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFB4:: @ 837DFB4
- .2byte 0x4100
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFBC:: @ 837DFBC
- .2byte 0x4100
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFC4:: @ 837DFC4
- .2byte 0x8100
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFCC:: @ 837DFCC
- .2byte 0x8100
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFD4:: @ 837DFD4
- .2byte 0x8100
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFDC:: @ 837DFDC
- .2byte 0x8100
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFE4:: @ 837DFE4
- .2byte 0x0300
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFEC:: @ 837DFEC
- .2byte 0x0300
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFF4:: @ 837DFF4
- .2byte 0x0300
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837DFFC:: @ 837DFFC
- .2byte 0x0300
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837D004:: @ 837D004
- .2byte 0x4300
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837D00C:: @ 837D00C
- .2byte 0x4300
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E014:: @ 837E014
- .2byte 0x4300
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E01C:: @ 837E01C
- .2byte 0x4300
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E024:: @ 837E024
- .2byte 0x8300
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E02C:: @ 837E02C
- .2byte 0x8300
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E034:: @ 837E034
- .2byte 0x8300
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E03C:: @ 837E03C
- .2byte 0x8300
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E044:: @ 837E044
- .2byte 0x0400
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E04C:: @ 837E04C
- .2byte 0x0400
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E054:: @ 837E054
- .2byte 0x0400
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E05C:: @ 837E05C
- .2byte 0x0400
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E064:: @ 837E064
- .2byte 0x4400
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E06C:: @ 837E06C
- .2byte 0x4400
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E074:: @ 837E074
- .2byte 0x4400
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E07C:: @ 837E07C
- .2byte 0x4400
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E084:: @ 837E084
- .2byte 0x8400
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E08C:: @ 837E08C
- .2byte 0x8400
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E094:: @ 837E094
- .2byte 0x8400
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E09C:: @ 837E09C
- .2byte 0x8400
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0A4:: @ 837E0A4
- .2byte 0x0500
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0AC:: @ 837E0AC
- .2byte 0x0500
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0B4:: @ 837E0B4
- .2byte 0x0500
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0BC:: @ 837E0BC
- .2byte 0x0500
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0C4:: @ 837E0C4
- .2byte 0x4500
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0CC:: @ 837E0CC
- .2byte 0x4500
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0D4:: @ 837E0D4
- .2byte 0x4500
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0DC:: @ 837E0DC
- .2byte 0x4500
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0E4:: @ 837E0E4
- .2byte 0x8500
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0EC:: @ 837E0EC
- .2byte 0x8500
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0F4:: @ 837E0F4
- .2byte 0x8500
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E0FC:: @ 837E0FC
- .2byte 0x8500
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E104:: @ 837E104
- .2byte 0x0700
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E10C:: @ 837E10C
- .2byte 0x0700
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E114:: @ 837E114
- .2byte 0x0700
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E11C:: @ 837E11C
- .2byte 0x0700
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E124:: @ 837E124
- .2byte 0x4700
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E12C:: @ 837E12C
- .2byte 0x4700
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E134:: @ 837E134
- .2byte 0x4700
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E13C:: @ 837E13C
- .2byte 0x4700
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gOamData_837E144:: @ 837E144
- .2byte 0x8700
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gOamData_837E14C:: @ 837E14C
- .2byte 0x8700
- .2byte 0x4000
- .2byte 0x0800
-
- .align 2
-gOamData_837E154:: @ 837E154
- .2byte 0x8700
- .2byte 0x8000
- .2byte 0x0800
-
- .align 2
-gOamData_837E15C:: @ 837E15C
- .2byte 0x8700
- .2byte 0xC000
- .2byte 0x0800
-
- .align 2
-gBattleAnimPicTable:: @ 837E164
- obj_tiles gBattleAnimSpriteSheet_000, 0x200, 10000
- obj_tiles gBattleAnimSpriteSheet_001, 0x300, 10001
- obj_tiles gBattleAnimSpriteSheet_002, 0x200, 10002
- obj_tiles gBattleAnimSpriteSheet_003, 0x100, 10003
- obj_tiles gBattleAnimSpriteSheet_004, 0x200, 10004
- obj_tiles gBattleAnimSpriteSheet_005, 0x400, 10005
- obj_tiles gBattleAnimSpriteSheet_006, 0x180, 10006
- obj_tiles gBattleAnimSpriteSheet_007, 0x800, 10007
- obj_tiles gBattleAnimSpriteSheet_008, 0x20, 10008
- obj_tiles gBattleAnimSpriteSheet_009, 0x400, 10009
- obj_tiles gBattleAnimSpriteSheet_010, 0x1200, 10010
- obj_tiles gBattleAnimSpriteSheet_011, 0x180, 10011
- obj_tiles gBattleAnimSpriteSheet_012, 0x80, 10012
- obj_tiles gBattleAnimSpriteSheet_013, 0x80, 10013
- obj_tiles gBattleAnimSpriteSheet_014, 0x280, 10014
- obj_tiles gBattleAnimSpriteSheet_015, 0x80, 10015
- obj_tiles gBattleAnimSpriteSheet_016, 0x100, 10016
- obj_tiles gBattleAnimSpriteSheet_017, 0x20, 10017
- obj_tiles gBattleAnimSpriteSheet_018, 0x80, 10018
- obj_tiles gBattleAnimSpriteSheet_019, 0x400, 10019
- obj_tiles gBattleAnimSpriteSheet_020, 0x200, 10020
- obj_tiles gBattleAnimSpriteSheet_021, 0xA00, 10021
- obj_tiles gBattleAnimSpriteSheet_021, 0xA00, 10022
- obj_tiles gBattleAnimSpriteSheet_023, 0x380, 10023
- obj_tiles gBattleAnimSpriteSheet_024, 0x300, 10024
- obj_tiles gBattleAnimSpriteSheet_025, 0xA00, 10025
- obj_tiles gBattleAnimSpriteSheet_026, 0xA00, 10026
- obj_tiles gBattleAnimSpriteSheet_027, 0xA00, 10027
- obj_tiles gBattleAnimSpriteSheet_028, 0xA00, 10028
- obj_tiles gBattleAnimSpriteSheet_029, 0xA00, 10029
- obj_tiles gBattleAnimSpriteSheet_030, 0xA00, 10030
- obj_tiles gBattleAnimSpriteSheet_031, 0xE00, 10031
- obj_tiles gBattleAnimSpriteSheet_032, 0x380, 10032
- obj_tiles gBattleAnimSpriteSheet_033, 0x1000, 10033
- obj_tiles gBattleAnimSpriteSheet_034, 0x800, 10034
- obj_tiles gBattleAnimSpriteSheet_035, 0xA00, 10035
- obj_tiles gBattleAnimSpriteSheet_036, 0x800, 10036
- obj_tiles gBattleAnimSpriteSheet_037, 0xA00, 10037
- obj_tiles gBattleAnimSpriteSheet_038, 0xA00, 10038
- obj_tiles gBattleAnimSpriteSheet_039, 0xA00, 10039
- obj_tiles gBattleAnimSpriteSheet_040, 0xA00, 10040
- obj_tiles gBattleAnimSpriteSheet_041, 0xA00, 10041
- obj_tiles gBattleAnimSpriteSheet_042, 0xA00, 10042
- obj_tiles gBattleAnimSpriteSheet_043, 0xA00, 10043
- obj_tiles gBattleAnimSpriteSheet_044, 0xA00, 10044
- obj_tiles gBattleAnimSpriteSheet_045, 0xA00, 10045
- obj_tiles gBattleAnimSpriteSheet_046, 0x1000, 10046
- obj_tiles gBattleAnimSpriteSheet_046, 0x1000, 10047
- obj_tiles gBattleAnimSpriteSheet_048, 0x1000, 10048
- obj_tiles gBattleAnimSpriteSheet_048, 0x1000, 10049
- obj_tiles gBattleAnimSpriteSheet_050, 0x200, 10050
- obj_tiles gBattleAnimSpriteSheet_051, 0x200, 10051
- obj_tiles gBattleAnimSpriteSheet_052, 0x200, 10052
- obj_tiles gBattleAnimSpriteSheet_053, 0x800, 10053
- obj_tiles gBattleAnimSpriteSheet_054, 0x80, 10054
- obj_tiles gBattleAnimSpriteSheet_055, 0x200, 10055
- obj_tiles gBattleAnimSpriteSheet_056, 0x1000, 10056
- obj_tiles gBattleAnimSpriteSheet_057, 0x180, 10057
- obj_tiles gBattleAnimSpriteSheet_058, 0xC00, 10058
- obj_tiles gBattleAnimSpriteSheet_059, 0x100, 10059
- obj_tiles gBattleAnimSpriteSheet_060, 0x40, 10060
- obj_tiles gBattleAnimSpriteSheet_061, 0x180, 10061
- obj_tiles gBattleAnimSpriteSheet_062, 0x800, 10062
- obj_tiles gBattleAnimSpriteSheet_063, 0x480, 10063
- obj_tiles gBattleAnimSpriteSheet_064, 0x200, 10064
- obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10065
- obj_tiles gBattleAnimSpriteSheet_066, 0x100, 10066
- obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10067
- obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10068
- obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10069
- obj_tiles gBattleAnimSpriteSheet_070, 0x200, 10070
- obj_tiles gBattleAnimSpriteSheet_071, 0xA00, 10071
- obj_tiles gBattleAnimSpriteSheet_072, 0x300, 10072
- obj_tiles gBattleAnimSpriteSheet_073, 0x180, 10073
- obj_tiles gBattleAnimSpriteSheet_074, 0xA0, 10074
- obj_tiles gBattleAnimSpriteSheet_075, 0x700, 10075
- obj_tiles gBattleAnimSpriteSheet_076, 0x400, 10076
- obj_tiles gBattleAnimSpriteSheet_077, 0x200, 10077
- obj_tiles gBattleAnimSpriteSheet_078, 0x300, 10078
- obj_tiles gBattleAnimSpriteSheet_079, 0xC00, 10079
- obj_tiles gBattleAnimSpriteSheet_080, 0xA00, 10080
- obj_tiles gBattleAnimSpriteSheet_081, 0x80, 10081
- obj_tiles gBattleAnimSpriteSheet_082, 0x40, 10082
- obj_tiles gBattleAnimSpriteSheet_083, 0xE00, 10083
- obj_tiles gBattleAnimSpriteSheet_084, 0xE00, 10084
- obj_tiles gBattleAnimSpriteSheet_085, 0x280, 10085
- obj_tiles gBattleAnimSpriteSheet_086, 0x200, 10086
- obj_tiles gBattleAnimSpriteSheet_087, 0x80, 10087
- obj_tiles gBattleAnimSpriteSheet_088, 0xC0, 10088
- obj_tiles gBattleAnimSpriteSheet_089, 0xA00, 10089
- obj_tiles gBattleAnimSpriteSheet_090, 0x200, 10090
- obj_tiles gBattleAnimSpriteSheet_091, 0x180, 10091
- obj_tiles gBattleAnimSpriteSheet_092, 0x80, 10092
- obj_tiles gBattleAnimSpriteSheet_093, 0x1000, 10093
- obj_tiles gBattleAnimSpriteSheet_094, 0xA00, 10094
- obj_tiles gBattleAnimSpriteSheet_095, 0x180, 10095
- obj_tiles gBattleAnimSpriteSheet_096, 0x380, 10096
- obj_tiles gBattleAnimSpriteSheet_097, 0xC00, 10097
- obj_tiles gBattleAnimSpriteSheet_098, 0x200, 10098
- obj_tiles gBattleAnimSpriteSheet_099, 0x200, 10099
- obj_tiles gBattleAnimSpriteSheet_100, 0x200, 10100
- obj_tiles gBattleAnimSpriteSheet_101, 0x200, 10101
- obj_tiles gBattleAnimSpriteSheet_102, 0x400, 10102
- obj_tiles gBattleAnimSpriteSheet_103, 0x80, 10103
- obj_tiles gBattleAnimSpriteSheet_104, 0x400, 10104
- obj_tiles gBattleAnimSpriteSheet_105, 0xC00, 10105
- obj_tiles gBattleAnimSpriteSheet_106, 0x200, 10106
- obj_tiles gBattleAnimSpriteSheet_107, 0x1000, 10107
- obj_tiles gBattleAnimSpriteSheet_108, 0xA00, 10108
- obj_tiles gBattleAnimSpriteSheet_109, 0x20, 10109
- obj_tiles gBattleAnimSpriteSheet_110, 0xE00, 10110
- obj_tiles gBattleAnimSpriteSheet_111, 0x80, 10111
- obj_tiles gBattleAnimSpriteSheet_112, 0xA00, 10112
- obj_tiles gBattleAnimSpriteSheet_113, 0x400, 10113
- obj_tiles gBattleAnimSpriteSheet_114, 0x200, 10114
- obj_tiles gBattleAnimSpriteSheet_115, 0x700, 10115
- obj_tiles gBattleAnimSpriteSheet_116, 0x800, 10116
- obj_tiles gBattleAnimSpriteSheet_117, 0xA00, 10117
- obj_tiles gBattleAnimSpriteSheet_118, 0x600, 10118
- obj_tiles gBattleAnimSpriteSheet_119, 0x800, 10119
- obj_tiles gBattleAnimSpriteSheet_120, 0x200, 10120
- obj_tiles gBattleAnimSpriteSheet_121, 0x40, 10121
- obj_tiles gBattleAnimSpriteSheet_122, 0x180, 10122
- obj_tiles gBattleAnimSpriteSheet_123, 0x600, 10123
- obj_tiles gBattleAnimSpriteSheet_124, 0x600, 10124
- obj_tiles gBattleAnimSpriteSheet_125, 0x200, 10125
- obj_tiles gBattleAnimSpriteSheet_126, 0x80, 10126
- obj_tiles gBattleAnimSpriteSheet_127, 0x200, 10127
- obj_tiles gBattleAnimSpriteSheet_128, 0x800, 10128
- obj_tiles gBattleAnimSpriteSheet_129, 0x80, 10129
- obj_tiles gBattleAnimSpriteSheet_130, 0xA00, 10130
- obj_tiles gBattleAnimSpriteSheet_131, 0x280, 10131
- obj_tiles gBattleAnimSpriteSheet_132, 0x280, 10132
- obj_tiles gBattleAnimSpriteSheet_133, 0x100, 10133
- obj_tiles gBattleAnimSpriteSheet_134, 0x200, 10134
- obj_tiles gBattleAnimSpriteSheet_135, 0x200, 10135
- obj_tiles gBattleAnimSpriteSheet_136, 0x20, 10136
- obj_tiles gBattleAnimSpriteSheet_137, 0xA00, 10137
- obj_tiles gBattleAnimSpriteSheet_138, 0x800, 10138
- obj_tiles gBattleAnimSpriteSheet_139, 0x800, 10139
- obj_tiles gBattleAnimSpriteSheet_140, 0xC0, 10140
- obj_tiles gBattleAnimSpriteSheet_141, 0x1C0, 10141
- obj_tiles gBattleAnimSpriteSheet_142, 0x100, 10142
- obj_tiles gBattleAnimSpriteSheet_143, 0x800, 10143
- obj_tiles gBattleAnimSpriteSheet_144, 0x200, 10144
- obj_tiles gBattleAnimSpriteSheet_145, 0x800, 10145
- obj_tiles gBattleAnimSpriteSheet_146, 0x180, 10146
- obj_tiles gBattleAnimSpriteSheet_147, 0x180, 10147
- obj_tiles gBattleAnimSpriteSheet_148, 0x200, 10148
- obj_tiles gBattleAnimSpriteSheet_149, 0x200, 10149
- obj_tiles gBattleAnimSpriteSheet_150, 0x180, 10150
- obj_tiles gBattleAnimSpriteSheet_151, 0x400, 10151
- obj_tiles gBattleAnimSpriteSheet_152, 0x80, 10152
- obj_tiles gBattleAnimSpriteSheet_153, 0x100, 10153
- obj_tiles gBattleAnimSpriteSheet_154, 0x100, 10154
- obj_tiles gBattleAnimSpriteSheet_155, 0x140, 10155
- obj_tiles gBattleAnimSpriteSheet_156, 0x800, 10156
- obj_tiles gBattleAnimSpriteSheet_157, 0x200, 10157
- obj_tiles gBattleAnimSpriteSheet_158, 0x100, 10158
- obj_tiles gBattleAnimSpriteSheet_159, 0xA0, 10159
- obj_tiles gBattleAnimSpriteSheet_160, 0x100, 10160
- obj_tiles gBattleAnimSpriteSheet_161, 0x80, 10161
- obj_tiles gBattleAnimSpriteSheet_162, 0x300, 10162
- obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10163
- obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10164
- obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10165
- obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10166
- obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10167
- obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10168
- obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10169
- obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10170
- obj_tiles gBattleAnimSpriteSheet_171, 0x80, 10171
- obj_tiles gBattleAnimSpriteSheet_144, 0x200, 10172
- obj_tiles gBattleAnimSpriteSheet_173, 0x200, 10173
- obj_tiles gBattleAnimSpriteSheet_174, 0x200, 10174
- obj_tiles gBattleAnimSpriteSheet_175, 0x80, 10175
- obj_tiles gBattleAnimSpriteSheet_176, 0x200, 10176
- obj_tiles gBattleAnimSpriteSheet_177, 0x500, 10177
- obj_tiles gBattleAnimSpriteSheet_178, 0x800, 10178
- obj_tiles gBattleAnimSpriteSheet_179, 0x400, 10179
- obj_tiles gBattleAnimSpriteSheet_180, 0x20, 10180
- obj_tiles gBattleAnimSpriteSheet_181, 0x800, 10181
- obj_tiles gBattleAnimSpriteSheet_182, 0x100, 10182
- obj_tiles gBattleAnimSpriteSheet_183, 0x800, 10183
- obj_tiles gBattleAnimSpriteSheet_184, 0x400, 10184
- obj_tiles gBattleAnimSpriteSheet_185, 0xA00, 10185
- obj_tiles gBattleAnimSpriteSheet_186, 0x1000, 10186
- obj_tiles gBattleAnimSpriteSheet_187, 0x800, 10187
- obj_tiles gBattleAnimSpriteSheet_188, 0x400, 10188
- obj_tiles gBattleAnimSpriteSheet_189, 0x200, 10189
- obj_tiles gBattleAnimSpriteSheet_190, 0x800, 10190
- obj_tiles gBattleAnimSpriteSheet_191, 0x800, 10191
- obj_tiles gBattleAnimSpriteSheet_192, 0x800, 10192
- obj_tiles gBattleAnimSpriteSheet_193, 0x200, 10193
- obj_tiles gBattleAnimSpriteSheet_194, 0x800, 10194
- obj_tiles gBattleAnimSpriteSheet_195, 0x200, 10195
- obj_tiles gBattleAnimSpriteSheet_196, 0x800, 10196
- obj_tiles gBattleAnimSpriteSheet_197, 0x200, 10197
- obj_tiles gBattleAnimSpriteSheet_198, 0x800, 10198
- obj_tiles gBattleAnimSpriteSheet_199, 0x400, 10199
- obj_tiles gBattleAnimSpriteSheet_200, 0x200, 10200
- obj_tiles gBattleAnimSpriteSheet_201, 0xA80, 10201
- obj_tiles gBattleAnimSpriteSheet_202, 0x600, 10202
- obj_tiles gBattleAnimSpriteSheet_203, 0x800, 10203
- obj_tiles gBattleAnimSpriteSheet_204, 0x200, 10204
- obj_tiles gBattleAnimSpriteSheet_205, 0x600, 10205
- obj_tiles gBattleAnimSpriteSheet_206, 0x800, 10206
- obj_tiles gBattleAnimSpriteSheet_207, 0x180, 10207
- obj_tiles gBattleAnimSpriteSheet_208, 0x800, 10208
- obj_tiles gBattleAnimSpriteSheet_209, 0x800, 10209
- obj_tiles gBattleAnimSpriteSheet_210, 0x80, 10210
- obj_tiles gBattleAnimSpriteSheet_211, 0x80, 10211
- obj_tiles gBattleAnimSpriteSheet_212, 0x800, 10212
- obj_tiles gBattleAnimSpriteSheet_213, 0x800, 10213
- obj_tiles gBattleAnimSpriteSheet_214, 0x600, 10214
- obj_tiles gBattleAnimSpriteSheet_215, 0x600, 10215
- obj_tiles gBattleAnimSpriteSheet_210, 0x80, 10216
- obj_tiles gBattleAnimSpriteSheet_217, 0x80, 10217
- obj_tiles gBattleAnimSpriteSheet_218, 0x180, 10218
- obj_tiles gBattleAnimSpriteSheet_210, 0x80, 10219
- obj_tiles gBattleAnimSpriteSheet_220, 0x200, 10220
- obj_tiles gBattleAnimSpriteSheet_221, 0x400, 10221
- obj_tiles gBattleAnimSpriteSheet_222, 0xA00, 10222
- obj_tiles gBattleAnimSpriteSheet_223, 0x800, 10223
- obj_tiles gBattleAnimSpriteSheet_224, 0x200, 10224
- obj_tiles gBattleAnimSpriteSheet_225, 0x400, 10225
- obj_tiles gBattleAnimSpriteSheet_226, 0x80, 10226
- obj_tiles gBattleAnimSpriteSheet_227, 0x800, 10227
- obj_tiles gBattleAnimSpriteSheet_228, 0x200, 10228
- obj_tiles gBattleAnimSpriteSheet_229, 0x300, 10229
- obj_tiles gBattleAnimSpriteSheet_230, 0x800, 10230
- obj_tiles gBattleAnimSpriteSheet_231, 0x380, 10231
- obj_tiles gBattleAnimSpriteSheet_232, 0x800, 10232
- obj_tiles gBattleAnimSpriteSheet_233, 0xC0, 10233
- obj_tiles gBattleAnimSpriteSheet_234, 0x800, 10234
- obj_tiles gBattleAnimSpriteSheet_235, 0x60, 10235
- obj_tiles gBattleAnimSpriteSheet_235, 0x60, 10236
- obj_tiles gBattleAnimSpriteSheet_235, 0x60, 10237
- obj_tiles gBattleAnimSpriteSheet_238, 0x80, 10238
- obj_tiles gBattleAnimSpriteSheet_239, 0x180, 10239
- obj_tiles gBattleAnimSpriteSheet_240, 0x180, 10240
- obj_tiles gBattleAnimSpriteSheet_241, 0x200, 10241
- obj_tiles gBattleAnimSpriteSheet_242, 0x200, 10242
- obj_tiles gBattleAnimSpriteSheet_243, 0x20, 10243
- obj_tiles gBattleAnimSpriteSheet_244, 0x400, 10244
- obj_tiles gBattleAnimSpriteSheet_245, 0x600, 10245
- obj_tiles gBattleAnimSpriteSheet_246, 0x1000, 10246
- obj_tiles gBattleAnimSpriteSheet_247, 0x400, 10247
- obj_tiles gBattleAnimSpriteSheet_248, 0x20, 10248
- obj_tiles gBattleAnimSpriteSheet_249, 0x80, 10249
- obj_tiles gBattleAnimSpriteSheet_250, 0x800, 10250
- obj_tiles gBattleAnimSpriteSheet_251, 0x80, 10251
- obj_tiles gBattleAnimSpriteSheet_252, 0x200, 10252
- obj_tiles gBattleAnimSpriteSheet_253, 0x400, 10253
- obj_tiles gBattleAnimSpriteSheet_254, 0x200, 10254
- obj_tiles gBattleAnimSpriteSheet_255, 0x200, 10255
- obj_tiles gBattleAnimSpriteSheet_256, 0x800, 10256
- obj_tiles gBattleAnimSpriteSheet_257, 0x280, 10257
- obj_tiles gBattleAnimSpriteSheet_258, 0x200, 10258
- obj_tiles gBattleAnimSpriteSheet_149, 0x200, 10259
- obj_tiles gBattleAnimSpriteSheet_260, 0x400, 10260
- obj_tiles gBattleAnimSpriteSheet_261, 0x200, 10261
- obj_tiles gBattleAnimSpriteSheet_262, 0x200, 10262
- obj_tiles gBattleAnimSpriteSheet_263, 0x80, 10263
- obj_tiles gBattleAnimSpriteSheet_264, 0x20, 10264
- obj_tiles gBattleAnimSpriteSheet_264, 0x20, 10265
- obj_tiles gBattleAnimSpriteSheet_266, 0x80, 10266
- obj_tiles gBattleAnimSpriteSheet_212, 0x800, 10267
- obj_tiles gBattleAnimSpriteSheet_264, 0x20, 10268
- obj_tiles gBattleAnimSpriteSheet_269, 0x80, 10269
- obj_tiles gBattleAnimSpriteSheet_270, 0x400, 10270
- obj_tiles gBattleAnimSpriteSheet_271, 0x80, 10271
- obj_tiles gBattleAnimSpriteSheet_272, 0x800, 10272
- obj_tiles gBattleAnimSpriteSheet_273, 0x20, 10273
- obj_tiles gBattleAnimSpriteSheet_274, 0x800, 10274
- obj_tiles gBattleAnimSpriteSheet_275, 0x800, 10275
- obj_tiles gBattleAnimSpriteSheet_276, 0x800, 10276
- obj_tiles gBattleAnimSpriteSheet_277, 0x1000, 10277
- obj_tiles gBattleAnimSpriteSheet_278, 0x800, 10278
- obj_tiles gBattleAnimSpriteSheet_279, 0xA0, 10279
- obj_tiles gBattleAnimSpriteSheet_280, 0x800, 10280
- obj_tiles gBattleAnimSpriteSheet_281, 0x200, 10281
- obj_tiles gBattleAnimSpriteSheet_282, 0x600, 10282
- obj_tiles gBattleAnimSpriteSheet_283, 0x200, 10283
- obj_tiles gBattleAnimSpriteSheet_284, 0x800, 10284
- obj_tiles gBattleAnimSpriteSheet_285, 0x200, 10285
- obj_tiles gBattleAnimSpriteSheet_183, 0x800, 10286
- obj_tiles gBattleAnimSpriteSheet_056, 0x1000, 10287
- obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10288
-
diff --git a/include/graphics.h b/include/graphics.h
index cbe8fff5f..76a45f6f6 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -51,7 +51,7 @@ extern const u8 gMonFootprint_QuestionMark[];
extern const u8 gContestNextTurnGfx[];
extern const u8 gContestNextTurnNumbersGfx[];
extern const u8 gContestNextTurnRandomGfx[];
-extern const u8 gBattleAnimSpriteSheet_264[];
+// extern const u8 gBattleAnimSpriteSheet_264[];
extern const u8 gContestApplauseGfx[];
extern const u8 gContestApplauseMeterGfx[];
extern const u16 gContestPal[];
@@ -2740,7 +2740,278 @@ extern const u16 gCableCarBG_Pal[];
extern const u8 gCableCarBG_Gfx[];
// data/graphics.s
-
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_000;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_001;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_002;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_003;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_004;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_005;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_006;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_007;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_008;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_009;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_010;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_011;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_012;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_013;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_014;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_015;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_016;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_017;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_018;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_019;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_020;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_021;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_021;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_023;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_024;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_025;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_026;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_027;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_028;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_029;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_030;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_031;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_032;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_033;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_034;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_035;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_036;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_037;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_038;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_039;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_040;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_041;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_042;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_043;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_044;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_045;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_046;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_046;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_048;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_048;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_050;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_051;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_052;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_053;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_054;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_055;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_056;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_057;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_058;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_059;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_060;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_061;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_062;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_063;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_064;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_065;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_066;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_070;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_071;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_072;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_073;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_074;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_075;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_076;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_077;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_078;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_079;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_080;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_081;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_082;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_083;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_084;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_085;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_086;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_087;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_088;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_089;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_090;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_091;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_092;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_093;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_094;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_095;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_096;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_097;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_098;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_099;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_100;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_101;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_102;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_103;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_104;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_105;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_106;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_107;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_108;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_109;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_110;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_111;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_112;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_113;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_114;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_115;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_116;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_117;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_118;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_119;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_120;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_121;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_122;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_123;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_124;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_125;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_126;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_127;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_128;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_129;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_130;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_131;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_132;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_133;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_134;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_135;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_136;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_137;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_138;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_139;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_140;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_141;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_142;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_143;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_144;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_145;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_146;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_147;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_148;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_149;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_150;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_151;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_152;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_153;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_154;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_155;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_156;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_157;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_158;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_159;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_160;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_161;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_162;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_163;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_166;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_171;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_173;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_174;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_175;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_176;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_177;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_178;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_179;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_180;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_181;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_182;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_183;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_184;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_185;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_186;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_187;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_188;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_189;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_190;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_191;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_192;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_193;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_194;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_195;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_196;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_197;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_198;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_199;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_200;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_201;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_202;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_203;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_204;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_205;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_206;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_207;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_208;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_209;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_210;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_211;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_212;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_213;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_214;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_215;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_210;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_217;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_218;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_210;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_220;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_221;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_222;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_223;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_224;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_225;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_226;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_227;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_228;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_229;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_230;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_231;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_232;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_233;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_234;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_235;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_235;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_235;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_238;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_239;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_240;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_241;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_242;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_243;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_244;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_245;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_246;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_247;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_248;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_249;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_250;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_251;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_252;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_253;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_254;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_255;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_256;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_257;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_258;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_260;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_261;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_262;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_263;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_264;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_266;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_269;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_270;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_271;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_272;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_273;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_274;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_275;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_276;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_277;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_278;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_279;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_280;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_281;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_282;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_283;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_284;
+extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_285;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_000;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_001;
@@ -2915,15 +3186,12 @@ extern struct CompressedSpritePalette gBattleAnimSpritePalette_169;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_170;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_171;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_172;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_001;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_174;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_175;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_176;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_177;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_178;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_179;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_179;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_179;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_182;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_183;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_184;
@@ -2950,13 +3218,9 @@ extern struct CompressedSpritePalette gBattleAnimSpritePalette_204;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_205;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_206;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_207;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_167;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_209;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_210;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_211;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_211;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_211;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_064;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_215;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_216;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_217;
@@ -2969,12 +3233,10 @@ extern struct CompressedSpritePalette gBattleAnimSpritePalette_223;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_224;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_225;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_226;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_226;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_228;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_229;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_230;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_231;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_231;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_233;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_234;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_235;
@@ -2988,11 +3250,8 @@ extern struct CompressedSpritePalette gBattleAnimSpritePalette_242;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_243;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_244;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_245;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_245;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_064;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_248;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_249;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_249;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_251;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_252;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_253;
@@ -3015,9 +3274,6 @@ extern struct CompressedSpritePalette gBattleAnimSpritePalette_269;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_270;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_271;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_272;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_272;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_274;
-extern struct CompressedSpritePalette gBattleAnimSpritePalette_274;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_274;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_277;
extern struct CompressedSpritePalette gBattleAnimSpritePalette_278;
diff --git a/ld_script.txt b/ld_script.txt
index 6d4e0832f..e9a6e5236 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -521,7 +521,6 @@ SECTIONS {
src/engine/tileset_anim.o(.rodata);
src/engine/palette.o(.rodata);
src/engine/sound.o(.rodata);
- data/battle_anim.o(.rodata);
src/battle/battle_anim.o(.rodata);
src/rom_8077ABC.o(.rodata);
data/map_events.o(.rodata);
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index 05a2e5752..5239e239d 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -13,7 +13,7 @@
#include "sprite.h"
#include "task.h"
#include "ewram.h"
-#include "../data/battle_anim.h"
+#include "graphics.h"
// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
@@ -21,6 +21,1847 @@
#define ANIM_SPRITE_INDEX_COUNT 8
#define ANIM_ARGS_COUNT 8
+const struct OamData gOamData_837DF24 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF2C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF34 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF3C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF44 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF4C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF54 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF5C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF64 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF6C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF74 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF7C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF84 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF8C =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF94 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DF9C =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFA4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFAC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFB4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFBC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFC4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFCC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFD4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFDC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFE4 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFEC =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFF4 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837DFFC =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837D004 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837D00C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E014 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E01C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E024 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E02C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E034 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E03C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E044 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E04C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E054 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E05C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E064 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E06C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E074 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E07C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E084 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E08C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E094 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E09C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0A4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0AC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0B4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0BC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0C4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0CC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0D4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0DC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0E4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0EC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0F4 =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E0FC =
+{
+ .y = 0,
+ .affineMode = 1,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E104 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E10C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E114 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E11C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E124 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E12C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E134 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E13C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E144 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E14C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E154 =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_837E15C =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct CompressedSpriteSheet gBattleAnimPicTable[] =
+{
+ { (u8 *) &gBattleAnimSpriteSheet_000, 0x200, 10000 },
+ { (u8 *) &gBattleAnimSpriteSheet_001, 0x300, 10001 },
+ { (u8 *) &gBattleAnimSpriteSheet_002, 0x200, 10002 },
+ { (u8 *) &gBattleAnimSpriteSheet_003, 0x100, 10003 },
+ { (u8 *) &gBattleAnimSpriteSheet_004, 0x200, 10004 },
+ { (u8 *) &gBattleAnimSpriteSheet_005, 0x400, 10005 },
+ { (u8 *) &gBattleAnimSpriteSheet_006, 0x180, 10006 },
+ { (u8 *) &gBattleAnimSpriteSheet_007, 0x800, 10007 },
+ { (u8 *) &gBattleAnimSpriteSheet_008, 0x20, 10008 },
+ { (u8 *) &gBattleAnimSpriteSheet_009, 0x400, 10009 },
+ { (u8 *) &gBattleAnimSpriteSheet_010, 0x1200, 10010 },
+ { (u8 *) &gBattleAnimSpriteSheet_011, 0x180, 10011 },
+ { (u8 *) &gBattleAnimSpriteSheet_012, 0x80, 10012 },
+ { (u8 *) &gBattleAnimSpriteSheet_013, 0x80, 10013 },
+ { (u8 *) &gBattleAnimSpriteSheet_014, 0x280, 10014 },
+ { (u8 *) &gBattleAnimSpriteSheet_015, 0x80, 10015 },
+ { (u8 *) &gBattleAnimSpriteSheet_016, 0x100, 10016 },
+ { (u8 *) &gBattleAnimSpriteSheet_017, 0x20, 10017 },
+ { (u8 *) &gBattleAnimSpriteSheet_018, 0x80, 10018 },
+ { (u8 *) &gBattleAnimSpriteSheet_019, 0x400, 10019 },
+ { (u8 *) &gBattleAnimSpriteSheet_020, 0x200, 10020 },
+ { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10021 },
+ { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10022 },
+ { (u8 *) &gBattleAnimSpriteSheet_023, 0x380, 10023 },
+ { (u8 *) &gBattleAnimSpriteSheet_024, 0x300, 10024 },
+ { (u8 *) &gBattleAnimSpriteSheet_025, 0xA00, 10025 },
+ { (u8 *) &gBattleAnimSpriteSheet_026, 0xA00, 10026 },
+ { (u8 *) &gBattleAnimSpriteSheet_027, 0xA00, 10027 },
+ { (u8 *) &gBattleAnimSpriteSheet_028, 0xA00, 10028 },
+ { (u8 *) &gBattleAnimSpriteSheet_029, 0xA00, 10029 },
+ { (u8 *) &gBattleAnimSpriteSheet_030, 0xA00, 10030 },
+ { (u8 *) &gBattleAnimSpriteSheet_031, 0xE00, 10031 },
+ { (u8 *) &gBattleAnimSpriteSheet_032, 0x380, 10032 },
+ { (u8 *) &gBattleAnimSpriteSheet_033, 0x1000, 10033 },
+ { (u8 *) &gBattleAnimSpriteSheet_034, 0x800, 10034 },
+ { (u8 *) &gBattleAnimSpriteSheet_035, 0xA00, 10035 },
+ { (u8 *) &gBattleAnimSpriteSheet_036, 0x800, 10036 },
+ { (u8 *) &gBattleAnimSpriteSheet_037, 0xA00, 10037 },
+ { (u8 *) &gBattleAnimSpriteSheet_038, 0xA00, 10038 },
+ { (u8 *) &gBattleAnimSpriteSheet_039, 0xA00, 10039 },
+ { (u8 *) &gBattleAnimSpriteSheet_040, 0xA00, 10040 },
+ { (u8 *) &gBattleAnimSpriteSheet_041, 0xA00, 10041 },
+ { (u8 *) &gBattleAnimSpriteSheet_042, 0xA00, 10042 },
+ { (u8 *) &gBattleAnimSpriteSheet_043, 0xA00, 10043 },
+ { (u8 *) &gBattleAnimSpriteSheet_044, 0xA00, 10044 },
+ { (u8 *) &gBattleAnimSpriteSheet_045, 0xA00, 10045 },
+ { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10046 },
+ { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10047 },
+ { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10048 },
+ { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10049 },
+ { (u8 *) &gBattleAnimSpriteSheet_050, 0x200, 10050 },
+ { (u8 *) &gBattleAnimSpriteSheet_051, 0x200, 10051 },
+ { (u8 *) &gBattleAnimSpriteSheet_052, 0x200, 10052 },
+ { (u8 *) &gBattleAnimSpriteSheet_053, 0x800, 10053 },
+ { (u8 *) &gBattleAnimSpriteSheet_054, 0x80, 10054 },
+ { (u8 *) &gBattleAnimSpriteSheet_055, 0x200, 10055 },
+ { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10056 },
+ { (u8 *) &gBattleAnimSpriteSheet_057, 0x180, 10057 },
+ { (u8 *) &gBattleAnimSpriteSheet_058, 0xC00, 10058 },
+ { (u8 *) &gBattleAnimSpriteSheet_059, 0x100, 10059 },
+ { (u8 *) &gBattleAnimSpriteSheet_060, 0x40, 10060 },
+ { (u8 *) &gBattleAnimSpriteSheet_061, 0x180, 10061 },
+ { (u8 *) &gBattleAnimSpriteSheet_062, 0x800, 10062 },
+ { (u8 *) &gBattleAnimSpriteSheet_063, 0x480, 10063 },
+ { (u8 *) &gBattleAnimSpriteSheet_064, 0x200, 10064 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10065 },
+ { (u8 *) &gBattleAnimSpriteSheet_066, 0x100, 10066 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10067 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10068 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10069 },
+ { (u8 *) &gBattleAnimSpriteSheet_070, 0x200, 10070 },
+ { (u8 *) &gBattleAnimSpriteSheet_071, 0xA00, 10071 },
+ { (u8 *) &gBattleAnimSpriteSheet_072, 0x300, 10072 },
+ { (u8 *) &gBattleAnimSpriteSheet_073, 0x180, 10073 },
+ { (u8 *) &gBattleAnimSpriteSheet_074, 0xA0, 10074 },
+ { (u8 *) &gBattleAnimSpriteSheet_075, 0x700, 10075 },
+ { (u8 *) &gBattleAnimSpriteSheet_076, 0x400, 10076 },
+ { (u8 *) &gBattleAnimSpriteSheet_077, 0x200, 10077 },
+ { (u8 *) &gBattleAnimSpriteSheet_078, 0x300, 10078 },
+ { (u8 *) &gBattleAnimSpriteSheet_079, 0xC00, 10079 },
+ { (u8 *) &gBattleAnimSpriteSheet_080, 0xA00, 10080 },
+ { (u8 *) &gBattleAnimSpriteSheet_081, 0x80, 10081 },
+ { (u8 *) &gBattleAnimSpriteSheet_082, 0x40, 10082 },
+ { (u8 *) &gBattleAnimSpriteSheet_083, 0xE00, 10083 },
+ { (u8 *) &gBattleAnimSpriteSheet_084, 0xE00, 10084 },
+ { (u8 *) &gBattleAnimSpriteSheet_085, 0x280, 10085 },
+ { (u8 *) &gBattleAnimSpriteSheet_086, 0x200, 10086 },
+ { (u8 *) &gBattleAnimSpriteSheet_087, 0x80, 10087 },
+ { (u8 *) &gBattleAnimSpriteSheet_088, 0xC0, 10088 },
+ { (u8 *) &gBattleAnimSpriteSheet_089, 0xA00, 10089 },
+ { (u8 *) &gBattleAnimSpriteSheet_090, 0x200, 10090 },
+ { (u8 *) &gBattleAnimSpriteSheet_091, 0x180, 10091 },
+ { (u8 *) &gBattleAnimSpriteSheet_092, 0x80, 10092 },
+ { (u8 *) &gBattleAnimSpriteSheet_093, 0x1000, 10093 },
+ { (u8 *) &gBattleAnimSpriteSheet_094, 0xA00, 10094 },
+ { (u8 *) &gBattleAnimSpriteSheet_095, 0x180, 10095 },
+ { (u8 *) &gBattleAnimSpriteSheet_096, 0x380, 10096 },
+ { (u8 *) &gBattleAnimSpriteSheet_097, 0xC00, 10097 },
+ { (u8 *) &gBattleAnimSpriteSheet_098, 0x200, 10098 },
+ { (u8 *) &gBattleAnimSpriteSheet_099, 0x200, 10099 },
+ { (u8 *) &gBattleAnimSpriteSheet_100, 0x200, 10100 },
+ { (u8 *) &gBattleAnimSpriteSheet_101, 0x200, 10101 },
+ { (u8 *) &gBattleAnimSpriteSheet_102, 0x400, 10102 },
+ { (u8 *) &gBattleAnimSpriteSheet_103, 0x80, 10103 },
+ { (u8 *) &gBattleAnimSpriteSheet_104, 0x400, 10104 },
+ { (u8 *) &gBattleAnimSpriteSheet_105, 0xC00, 10105 },
+ { (u8 *) &gBattleAnimSpriteSheet_106, 0x200, 10106 },
+ { (u8 *) &gBattleAnimSpriteSheet_107, 0x1000, 10107 },
+ { (u8 *) &gBattleAnimSpriteSheet_108, 0xA00, 10108 },
+ { (u8 *) &gBattleAnimSpriteSheet_109, 0x20, 10109 },
+ { (u8 *) &gBattleAnimSpriteSheet_110, 0xE00, 10110 },
+ { (u8 *) &gBattleAnimSpriteSheet_111, 0x80, 10111 },
+ { (u8 *) &gBattleAnimSpriteSheet_112, 0xA00, 10112 },
+ { (u8 *) &gBattleAnimSpriteSheet_113, 0x400, 10113 },
+ { (u8 *) &gBattleAnimSpriteSheet_114, 0x200, 10114 },
+ { (u8 *) &gBattleAnimSpriteSheet_115, 0x700, 10115 },
+ { (u8 *) &gBattleAnimSpriteSheet_116, 0x800, 10116 },
+ { (u8 *) &gBattleAnimSpriteSheet_117, 0xA00, 10117 },
+ { (u8 *) &gBattleAnimSpriteSheet_118, 0x600, 10118 },
+ { (u8 *) &gBattleAnimSpriteSheet_119, 0x800, 10119 },
+ { (u8 *) &gBattleAnimSpriteSheet_120, 0x200, 10120 },
+ { (u8 *) &gBattleAnimSpriteSheet_121, 0x40, 10121 },
+ { (u8 *) &gBattleAnimSpriteSheet_122, 0x180, 10122 },
+ { (u8 *) &gBattleAnimSpriteSheet_123, 0x600, 10123 },
+ { (u8 *) &gBattleAnimSpriteSheet_124, 0x600, 10124 },
+ { (u8 *) &gBattleAnimSpriteSheet_125, 0x200, 10125 },
+ { (u8 *) &gBattleAnimSpriteSheet_126, 0x80, 10126 },
+ { (u8 *) &gBattleAnimSpriteSheet_127, 0x200, 10127 },
+ { (u8 *) &gBattleAnimSpriteSheet_128, 0x800, 10128 },
+ { (u8 *) &gBattleAnimSpriteSheet_129, 0x80, 10129 },
+ { (u8 *) &gBattleAnimSpriteSheet_130, 0xA00, 10130 },
+ { (u8 *) &gBattleAnimSpriteSheet_131, 0x280, 10131 },
+ { (u8 *) &gBattleAnimSpriteSheet_132, 0x280, 10132 },
+ { (u8 *) &gBattleAnimSpriteSheet_133, 0x100, 10133 },
+ { (u8 *) &gBattleAnimSpriteSheet_134, 0x200, 10134 },
+ { (u8 *) &gBattleAnimSpriteSheet_135, 0x200, 10135 },
+ { (u8 *) &gBattleAnimSpriteSheet_136, 0x20, 10136 },
+ { (u8 *) &gBattleAnimSpriteSheet_137, 0xA00, 10137 },
+ { (u8 *) &gBattleAnimSpriteSheet_138, 0x800, 10138 },
+ { (u8 *) &gBattleAnimSpriteSheet_139, 0x800, 10139 },
+ { (u8 *) &gBattleAnimSpriteSheet_140, 0xC0, 10140 },
+ { (u8 *) &gBattleAnimSpriteSheet_141, 0x1C0, 10141 },
+ { (u8 *) &gBattleAnimSpriteSheet_142, 0x100, 10142 },
+ { (u8 *) &gBattleAnimSpriteSheet_143, 0x800, 10143 },
+ { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10144 },
+ { (u8 *) &gBattleAnimSpriteSheet_145, 0x800, 10145 },
+ { (u8 *) &gBattleAnimSpriteSheet_146, 0x180, 10146 },
+ { (u8 *) &gBattleAnimSpriteSheet_147, 0x180, 10147 },
+ { (u8 *) &gBattleAnimSpriteSheet_148, 0x200, 10148 },
+ { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10149 },
+ { (u8 *) &gBattleAnimSpriteSheet_150, 0x180, 10150 },
+ { (u8 *) &gBattleAnimSpriteSheet_151, 0x400, 10151 },
+ { (u8 *) &gBattleAnimSpriteSheet_152, 0x80, 10152 },
+ { (u8 *) &gBattleAnimSpriteSheet_153, 0x100, 10153 },
+ { (u8 *) &gBattleAnimSpriteSheet_154, 0x100, 10154 },
+ { (u8 *) &gBattleAnimSpriteSheet_155, 0x140, 10155 },
+ { (u8 *) &gBattleAnimSpriteSheet_156, 0x800, 10156 },
+ { (u8 *) &gBattleAnimSpriteSheet_157, 0x200, 10157 },
+ { (u8 *) &gBattleAnimSpriteSheet_158, 0x100, 10158 },
+ { (u8 *) &gBattleAnimSpriteSheet_159, 0xA0, 10159 },
+ { (u8 *) &gBattleAnimSpriteSheet_160, 0x100, 10160 },
+ { (u8 *) &gBattleAnimSpriteSheet_161, 0x80, 10161 },
+ { (u8 *) &gBattleAnimSpriteSheet_162, 0x300, 10162 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10163 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10164 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10165 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10166 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10167 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10168 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10169 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10170 },
+ { (u8 *) &gBattleAnimSpriteSheet_171, 0x80, 10171 },
+ { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10172 },
+ { (u8 *) &gBattleAnimSpriteSheet_173, 0x200, 10173 },
+ { (u8 *) &gBattleAnimSpriteSheet_174, 0x200, 10174 },
+ { (u8 *) &gBattleAnimSpriteSheet_175, 0x80, 10175 },
+ { (u8 *) &gBattleAnimSpriteSheet_176, 0x200, 10176 },
+ { (u8 *) &gBattleAnimSpriteSheet_177, 0x500, 10177 },
+ { (u8 *) &gBattleAnimSpriteSheet_178, 0x800, 10178 },
+ { (u8 *) &gBattleAnimSpriteSheet_179, 0x400, 10179 },
+ { (u8 *) &gBattleAnimSpriteSheet_180, 0x20, 10180 },
+ { (u8 *) &gBattleAnimSpriteSheet_181, 0x800, 10181 },
+ { (u8 *) &gBattleAnimSpriteSheet_182, 0x100, 10182 },
+ { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10183 },
+ { (u8 *) &gBattleAnimSpriteSheet_184, 0x400, 10184 },
+ { (u8 *) &gBattleAnimSpriteSheet_185, 0xA00, 10185 },
+ { (u8 *) &gBattleAnimSpriteSheet_186, 0x1000, 10186 },
+ { (u8 *) &gBattleAnimSpriteSheet_187, 0x800, 10187 },
+ { (u8 *) &gBattleAnimSpriteSheet_188, 0x400, 10188 },
+ { (u8 *) &gBattleAnimSpriteSheet_189, 0x200, 10189 },
+ { (u8 *) &gBattleAnimSpriteSheet_190, 0x800, 10190 },
+ { (u8 *) &gBattleAnimSpriteSheet_191, 0x800, 10191 },
+ { (u8 *) &gBattleAnimSpriteSheet_192, 0x800, 10192 },
+ { (u8 *) &gBattleAnimSpriteSheet_193, 0x200, 10193 },
+ { (u8 *) &gBattleAnimSpriteSheet_194, 0x800, 10194 },
+ { (u8 *) &gBattleAnimSpriteSheet_195, 0x200, 10195 },
+ { (u8 *) &gBattleAnimSpriteSheet_196, 0x800, 10196 },
+ { (u8 *) &gBattleAnimSpriteSheet_197, 0x200, 10197 },
+ { (u8 *) &gBattleAnimSpriteSheet_198, 0x800, 10198 },
+ { (u8 *) &gBattleAnimSpriteSheet_199, 0x400, 10199 },
+ { (u8 *) &gBattleAnimSpriteSheet_200, 0x200, 10200 },
+ { (u8 *) &gBattleAnimSpriteSheet_201, 0xA80, 10201 },
+ { (u8 *) &gBattleAnimSpriteSheet_202, 0x600, 10202 },
+ { (u8 *) &gBattleAnimSpriteSheet_203, 0x800, 10203 },
+ { (u8 *) &gBattleAnimSpriteSheet_204, 0x200, 10204 },
+ { (u8 *) &gBattleAnimSpriteSheet_205, 0x600, 10205 },
+ { (u8 *) &gBattleAnimSpriteSheet_206, 0x800, 10206 },
+ { (u8 *) &gBattleAnimSpriteSheet_207, 0x180, 10207 },
+ { (u8 *) &gBattleAnimSpriteSheet_208, 0x800, 10208 },
+ { (u8 *) &gBattleAnimSpriteSheet_209, 0x800, 10209 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10210 },
+ { (u8 *) &gBattleAnimSpriteSheet_211, 0x80, 10211 },
+ { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10212 },
+ { (u8 *) &gBattleAnimSpriteSheet_213, 0x800, 10213 },
+ { (u8 *) &gBattleAnimSpriteSheet_214, 0x600, 10214 },
+ { (u8 *) &gBattleAnimSpriteSheet_215, 0x600, 10215 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10216 },
+ { (u8 *) &gBattleAnimSpriteSheet_217, 0x80, 10217 },
+ { (u8 *) &gBattleAnimSpriteSheet_218, 0x180, 10218 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10219 },
+ { (u8 *) &gBattleAnimSpriteSheet_220, 0x200, 10220 },
+ { (u8 *) &gBattleAnimSpriteSheet_221, 0x400, 10221 },
+ { (u8 *) &gBattleAnimSpriteSheet_222, 0xA00, 10222 },
+ { (u8 *) &gBattleAnimSpriteSheet_223, 0x800, 10223 },
+ { (u8 *) &gBattleAnimSpriteSheet_224, 0x200, 10224 },
+ { (u8 *) &gBattleAnimSpriteSheet_225, 0x400, 10225 },
+ { (u8 *) &gBattleAnimSpriteSheet_226, 0x80, 10226 },
+ { (u8 *) &gBattleAnimSpriteSheet_227, 0x800, 10227 },
+ { (u8 *) &gBattleAnimSpriteSheet_228, 0x200, 10228 },
+ { (u8 *) &gBattleAnimSpriteSheet_229, 0x300, 10229 },
+ { (u8 *) &gBattleAnimSpriteSheet_230, 0x800, 10230 },
+ { (u8 *) &gBattleAnimSpriteSheet_231, 0x380, 10231 },
+ { (u8 *) &gBattleAnimSpriteSheet_232, 0x800, 10232 },
+ { (u8 *) &gBattleAnimSpriteSheet_233, 0xC0, 10233 },
+ { (u8 *) &gBattleAnimSpriteSheet_234, 0x800, 10234 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10235 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10236 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10237 },
+ { (u8 *) &gBattleAnimSpriteSheet_238, 0x80, 10238 },
+ { (u8 *) &gBattleAnimSpriteSheet_239, 0x180, 10239 },
+ { (u8 *) &gBattleAnimSpriteSheet_240, 0x180, 10240 },
+ { (u8 *) &gBattleAnimSpriteSheet_241, 0x200, 10241 },
+ { (u8 *) &gBattleAnimSpriteSheet_242, 0x200, 10242 },
+ { (u8 *) &gBattleAnimSpriteSheet_243, 0x20, 10243 },
+ { (u8 *) &gBattleAnimSpriteSheet_244, 0x400, 10244 },
+ { (u8 *) &gBattleAnimSpriteSheet_245, 0x600, 10245 },
+ { (u8 *) &gBattleAnimSpriteSheet_246, 0x1000, 10246 },
+ { (u8 *) &gBattleAnimSpriteSheet_247, 0x400, 10247 },
+ { (u8 *) &gBattleAnimSpriteSheet_248, 0x20, 10248 },
+ { (u8 *) &gBattleAnimSpriteSheet_249, 0x80, 10249 },
+ { (u8 *) &gBattleAnimSpriteSheet_250, 0x800, 10250 },
+ { (u8 *) &gBattleAnimSpriteSheet_251, 0x80, 10251 },
+ { (u8 *) &gBattleAnimSpriteSheet_252, 0x200, 10252 },
+ { (u8 *) &gBattleAnimSpriteSheet_253, 0x400, 10253 },
+ { (u8 *) &gBattleAnimSpriteSheet_254, 0x200, 10254 },
+ { (u8 *) &gBattleAnimSpriteSheet_255, 0x200, 10255 },
+ { (u8 *) &gBattleAnimSpriteSheet_256, 0x800, 10256 },
+ { (u8 *) &gBattleAnimSpriteSheet_257, 0x280, 10257 },
+ { (u8 *) &gBattleAnimSpriteSheet_258, 0x200, 10258 },
+ { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10259 },
+ { (u8 *) &gBattleAnimSpriteSheet_260, 0x400, 10260 },
+ { (u8 *) &gBattleAnimSpriteSheet_261, 0x200, 10261 },
+ { (u8 *) &gBattleAnimSpriteSheet_262, 0x200, 10262 },
+ { (u8 *) &gBattleAnimSpriteSheet_263, 0x80, 10263 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10264 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10265 },
+ { (u8 *) &gBattleAnimSpriteSheet_266, 0x80, 10266 },
+ { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10267 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10268 },
+ { (u8 *) &gBattleAnimSpriteSheet_269, 0x80, 10269 },
+ { (u8 *) &gBattleAnimSpriteSheet_270, 0x400, 10270 },
+ { (u8 *) &gBattleAnimSpriteSheet_271, 0x80, 10271 },
+ { (u8 *) &gBattleAnimSpriteSheet_272, 0x800, 10272 },
+ { (u8 *) &gBattleAnimSpriteSheet_273, 0x20, 10273 },
+ { (u8 *) &gBattleAnimSpriteSheet_274, 0x800, 10274 },
+ { (u8 *) &gBattleAnimSpriteSheet_275, 0x800, 10275 },
+ { (u8 *) &gBattleAnimSpriteSheet_276, 0x800, 10276 },
+ { (u8 *) &gBattleAnimSpriteSheet_277, 0x1000, 10277 },
+ { (u8 *) &gBattleAnimSpriteSheet_278, 0x800, 10278 },
+ { (u8 *) &gBattleAnimSpriteSheet_279, 0xA0, 10279 },
+ { (u8 *) &gBattleAnimSpriteSheet_280, 0x800, 10280 },
+ { (u8 *) &gBattleAnimSpriteSheet_281, 0x200, 10281 },
+ { (u8 *) &gBattleAnimSpriteSheet_282, 0x600, 10282 },
+ { (u8 *) &gBattleAnimSpriteSheet_283, 0x200, 10283 },
+ { (u8 *) &gBattleAnimSpriteSheet_284, 0x800, 10284 },
+ { (u8 *) &gBattleAnimSpriteSheet_285, 0x200, 10285 },
+ { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10286 },
+ { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10287 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10288 },
+};
+
+const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
+{
+ { (u8 *) &gBattleAnimSpritePalette_000, 10000 },
+ { (u8 *) &gBattleAnimSpritePalette_001, 10001 },
+ { (u8 *) &gBattleAnimSpritePalette_002, 10002 },
+ { (u8 *) &gBattleAnimSpritePalette_003, 10003 },
+ { (u8 *) &gBattleAnimSpritePalette_004, 10004 },
+ { (u8 *) &gBattleAnimSpritePalette_005, 10005 },
+ { (u8 *) &gBattleAnimSpritePalette_006, 10006 },
+ { (u8 *) &gBattleAnimSpritePalette_007, 10007 },
+ { (u8 *) &gBattleAnimSpritePalette_008, 10008 },
+ { (u8 *) &gBattleAnimSpritePalette_009, 10009 },
+ { (u8 *) &gBattleAnimSpritePalette_010, 10010 },
+ { (u8 *) &gBattleAnimSpritePalette_011, 10011 },
+ { (u8 *) &gBattleAnimSpritePalette_012, 10012 },
+ { (u8 *) &gBattleAnimSpritePalette_013, 10013 },
+ { (u8 *) &gBattleAnimSpritePalette_014, 10014 },
+ { (u8 *) &gBattleAnimSpritePalette_015, 10015 },
+ { (u8 *) &gBattleAnimSpritePalette_016, 10016 },
+ { (u8 *) &gBattleAnimSpritePalette_016, 10017 },
+ { (u8 *) &gBattleAnimSpritePalette_018, 10018 },
+ { (u8 *) &gBattleAnimSpritePalette_019, 10019 },
+ { (u8 *) &gBattleAnimSpritePalette_020, 10020 },
+ { (u8 *) &gBattleAnimSpritePalette_021, 10021 },
+ { (u8 *) &gBattleAnimSpritePalette_022, 10022 },
+ { (u8 *) &gBattleAnimSpritePalette_023, 10023 },
+ { (u8 *) &gBattleAnimSpritePalette_024, 10024 },
+ { (u8 *) &gBattleAnimSpritePalette_025, 10025 },
+ { (u8 *) &gBattleAnimSpritePalette_026, 10026 },
+ { (u8 *) &gBattleAnimSpritePalette_027, 10027 },
+ { (u8 *) &gBattleAnimSpritePalette_028, 10028 },
+ { (u8 *) &gBattleAnimSpritePalette_029, 10029 },
+ { (u8 *) &gBattleAnimSpritePalette_030, 10030 },
+ { (u8 *) &gBattleAnimSpritePalette_031, 10031 },
+ { (u8 *) &gBattleAnimSpritePalette_032, 10032 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10033 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10034 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10035 },
+ { (u8 *) &gBattleAnimSpritePalette_036, 10036 },
+ { (u8 *) &gBattleAnimSpritePalette_036, 10037 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10038 },
+ { (u8 *) &gBattleAnimSpritePalette_039, 10039 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10040 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10041 },
+ { (u8 *) &gBattleAnimSpritePalette_042, 10042 },
+ { (u8 *) &gBattleAnimSpritePalette_043, 10043 },
+ { (u8 *) &gBattleAnimSpritePalette_044, 10044 },
+ { (u8 *) &gBattleAnimSpritePalette_045, 10045 },
+ { (u8 *) &gBattleAnimSpritePalette_046, 10046 },
+ { (u8 *) &gBattleAnimSpritePalette_047, 10046 },
+ { (u8 *) &gBattleAnimSpritePalette_048, 10048 },
+ { (u8 *) &gBattleAnimSpritePalette_049, 10049 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10050 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10051 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10052 },
+ { (u8 *) &gBattleAnimSpritePalette_026, 10053 },
+ { (u8 *) &gBattleAnimSpritePalette_054, 10054 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10055 },
+ { (u8 *) &gBattleAnimSpritePalette_056, 10056 },
+ { (u8 *) &gBattleAnimSpritePalette_057, 10057 },
+ { (u8 *) &gBattleAnimSpritePalette_058, 10058 },
+ { (u8 *) &gBattleAnimSpritePalette_059, 10059 },
+ { (u8 *) &gBattleAnimSpritePalette_060, 10060 },
+ { (u8 *) &gBattleAnimSpritePalette_061, 10061 },
+ { (u8 *) &gBattleAnimSpritePalette_062, 10062 },
+ { (u8 *) &gBattleAnimSpritePalette_063, 10063 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10064 },
+ { (u8 *) &gBattleAnimSpritePalette_065, 10065 },
+ { (u8 *) &gBattleAnimSpritePalette_066, 10066 },
+ { (u8 *) &gBattleAnimSpritePalette_067, 10067 },
+ { (u8 *) &gBattleAnimSpritePalette_068, 10068 },
+ { (u8 *) &gBattleAnimSpritePalette_065, 10069 },
+ { (u8 *) &gBattleAnimSpritePalette_070, 10070 },
+ { (u8 *) &gBattleAnimSpritePalette_070, 10071 },
+ { (u8 *) &gBattleAnimSpritePalette_072, 10072 },
+ { (u8 *) &gBattleAnimSpritePalette_073, 10073 },
+ { (u8 *) &gBattleAnimSpritePalette_074, 10074 },
+ { (u8 *) &gBattleAnimSpritePalette_075, 10075 },
+ { (u8 *) &gBattleAnimSpritePalette_076, 10076 },
+ { (u8 *) &gBattleAnimSpritePalette_076, 10077 },
+ { (u8 *) &gBattleAnimSpritePalette_078, 10078 },
+ { (u8 *) &gBattleAnimSpritePalette_078, 10079 },
+ { (u8 *) &gBattleAnimSpritePalette_080, 10080 },
+ { (u8 *) &gBattleAnimSpritePalette_081, 10081 },
+ { (u8 *) &gBattleAnimSpritePalette_082, 10082 },
+ { (u8 *) &gBattleAnimSpritePalette_083, 10083 },
+ { (u8 *) &gBattleAnimSpritePalette_084, 10084 },
+ { (u8 *) &gBattleAnimSpritePalette_085, 10085 },
+ { (u8 *) &gBattleAnimSpritePalette_086, 10086 },
+ { (u8 *) &gBattleAnimSpritePalette_087, 10087 },
+ { (u8 *) &gBattleAnimSpritePalette_088, 10088 },
+ { (u8 *) &gBattleAnimSpritePalette_089, 10089 },
+ { (u8 *) &gBattleAnimSpritePalette_090, 10090 },
+ { (u8 *) &gBattleAnimSpritePalette_091, 10091 },
+ { (u8 *) &gBattleAnimSpritePalette_092, 10092 },
+ { (u8 *) &gBattleAnimSpritePalette_093, 10093 },
+ { (u8 *) &gBattleAnimSpritePalette_094, 10094 },
+ { (u8 *) &gBattleAnimSpritePalette_095, 10095 },
+ { (u8 *) &gBattleAnimSpritePalette_096, 10096 },
+ { (u8 *) &gBattleAnimSpritePalette_097, 10097 },
+ { (u8 *) &gBattleAnimSpritePalette_094, 10098 },
+ { (u8 *) &gBattleAnimSpritePalette_099, 10099 },
+ { (u8 *) &gBattleAnimSpritePalette_100, 10100 },
+ { (u8 *) &gBattleAnimSpritePalette_101, 10101 },
+ { (u8 *) &gBattleAnimSpritePalette_101, 10102 },
+ { (u8 *) &gBattleAnimSpritePalette_103, 10103 },
+ { (u8 *) &gBattleAnimSpritePalette_104, 10104 },
+ { (u8 *) &gBattleAnimSpritePalette_105, 10105 },
+ { (u8 *) &gBattleAnimSpritePalette_105, 10106 },
+ { (u8 *) &gBattleAnimSpritePalette_107, 10107 },
+ { (u8 *) &gBattleAnimSpritePalette_107, 10108 },
+ { (u8 *) &gBattleAnimSpritePalette_109, 10109 },
+ { (u8 *) &gBattleAnimSpritePalette_109, 10110 },
+ { (u8 *) &gBattleAnimSpritePalette_111, 10111 },
+ { (u8 *) &gBattleAnimSpritePalette_112, 10112 },
+ { (u8 *) &gBattleAnimSpritePalette_113, 10113 },
+ { (u8 *) &gBattleAnimSpritePalette_114, 10114 },
+ { (u8 *) &gBattleAnimSpritePalette_115, 10115 },
+ { (u8 *) &gBattleAnimSpritePalette_116, 10116 },
+ { (u8 *) &gBattleAnimSpritePalette_117, 10117 },
+ { (u8 *) &gBattleAnimSpritePalette_118, 10118 },
+ { (u8 *) &gBattleAnimSpritePalette_119, 10119 },
+ { (u8 *) &gBattleAnimSpritePalette_120, 10120 },
+ { (u8 *) &gBattleAnimSpritePalette_121, 10121 },
+ { (u8 *) &gBattleAnimSpritePalette_122, 10122 },
+ { (u8 *) &gBattleAnimSpritePalette_122, 10123 },
+ { (u8 *) &gBattleAnimSpritePalette_124, 10124 },
+ { (u8 *) &gBattleAnimSpritePalette_125, 10125 },
+ { (u8 *) &gBattleAnimSpritePalette_126, 10126 },
+ { (u8 *) &gBattleAnimSpritePalette_127, 10127 },
+ { (u8 *) &gBattleAnimSpritePalette_128, 10128 },
+ { (u8 *) &gBattleAnimSpritePalette_128, 10129 },
+ { (u8 *) &gBattleAnimSpritePalette_130, 10130 },
+ { (u8 *) &gBattleAnimSpritePalette_130, 10131 },
+ { (u8 *) &gBattleAnimSpritePalette_132, 10132 },
+ { (u8 *) &gBattleAnimSpritePalette_133, 10133 },
+ { (u8 *) &gBattleAnimSpritePalette_133, 10134 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10135 },
+ { (u8 *) &gBattleAnimSpritePalette_136, 10136 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10137 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10138 },
+ { (u8 *) &gBattleAnimSpritePalette_139, 10139 },
+ { (u8 *) &gBattleAnimSpritePalette_140, 10140 },
+ { (u8 *) &gBattleAnimSpritePalette_141, 10141 },
+ { (u8 *) &gBattleAnimSpritePalette_141, 10142 },
+ { (u8 *) &gBattleAnimSpritePalette_143, 10143 },
+ { (u8 *) &gBattleAnimSpritePalette_144, 10144 },
+ { (u8 *) &gBattleAnimSpritePalette_139, 10145 },
+ { (u8 *) &gBattleAnimSpritePalette_115, 10146 },
+ { (u8 *) &gBattleAnimSpritePalette_147, 10147 },
+ { (u8 *) &gBattleAnimSpritePalette_148, 10148 },
+ { (u8 *) &gBattleAnimSpritePalette_148, 10149 },
+ { (u8 *) &gBattleAnimSpritePalette_150, 10150 },
+ { (u8 *) &gBattleAnimSpritePalette_150, 10151 },
+ { (u8 *) &gBattleAnimSpritePalette_152, 10152 },
+ { (u8 *) &gBattleAnimSpritePalette_153, 10153 },
+ { (u8 *) &gBattleAnimSpritePalette_154, 10154 },
+ { (u8 *) &gBattleAnimSpritePalette_155, 10155 },
+ { (u8 *) &gBattleAnimSpritePalette_156, 10156 },
+ { (u8 *) &gBattleAnimSpritePalette_157, 10157 },
+ { (u8 *) &gBattleAnimSpritePalette_158, 10158 },
+ { (u8 *) &gBattleAnimSpritePalette_159, 10159 },
+ { (u8 *) &gBattleAnimSpritePalette_160, 10160 },
+ { (u8 *) &gBattleAnimSpritePalette_161, 10161 },
+ { (u8 *) &gBattleAnimSpritePalette_162, 10162 },
+ { (u8 *) &gBattleAnimSpritePalette_163, 10163 },
+ { (u8 *) &gBattleAnimSpritePalette_164, 10164 },
+ { (u8 *) &gBattleAnimSpritePalette_165, 10165 },
+ { (u8 *) &gBattleAnimSpritePalette_166, 10166 },
+ { (u8 *) &gBattleAnimSpritePalette_167, 10167 },
+ { (u8 *) &gBattleAnimSpritePalette_168, 10168 },
+ { (u8 *) &gBattleAnimSpritePalette_169, 10169 },
+ { (u8 *) &gBattleAnimSpritePalette_170, 10170 },
+ { (u8 *) &gBattleAnimSpritePalette_171, 10171 },
+ { (u8 *) &gBattleAnimSpritePalette_172, 10172 },
+ { (u8 *) &gBattleAnimSpritePalette_001, 10173 },
+ { (u8 *) &gBattleAnimSpritePalette_174, 10174 },
+ { (u8 *) &gBattleAnimSpritePalette_175, 10175 },
+ { (u8 *) &gBattleAnimSpritePalette_176, 10176 },
+ { (u8 *) &gBattleAnimSpritePalette_177, 10177 },
+ { (u8 *) &gBattleAnimSpritePalette_178, 10178 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10179 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10180 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10181 },
+ { (u8 *) &gBattleAnimSpritePalette_182, 10182 },
+ { (u8 *) &gBattleAnimSpritePalette_183, 10183 },
+ { (u8 *) &gBattleAnimSpritePalette_184, 10184 },
+ { (u8 *) &gBattleAnimSpritePalette_185, 10185 },
+ { (u8 *) &gBattleAnimSpritePalette_186, 10186 },
+ { (u8 *) &gBattleAnimSpritePalette_187, 10187 },
+ { (u8 *) &gBattleAnimSpritePalette_188, 10188 },
+ { (u8 *) &gBattleAnimSpritePalette_189, 10189 },
+ { (u8 *) &gBattleAnimSpritePalette_190, 10190 },
+ { (u8 *) &gBattleAnimSpritePalette_191, 10191 },
+ { (u8 *) &gBattleAnimSpritePalette_192, 10192 },
+ { (u8 *) &gBattleAnimSpritePalette_193, 10193 },
+ { (u8 *) &gBattleAnimSpritePalette_194, 10194 },
+ { (u8 *) &gBattleAnimSpritePalette_195, 10195 },
+ { (u8 *) &gBattleAnimSpritePalette_196, 10196 },
+ { (u8 *) &gBattleAnimSpritePalette_197, 10197 },
+ { (u8 *) &gBattleAnimSpritePalette_198, 10198 },
+ { (u8 *) &gBattleAnimSpritePalette_199, 10199 },
+ { (u8 *) &gBattleAnimSpritePalette_200, 10200 },
+ { (u8 *) &gBattleAnimSpritePalette_201, 10201 },
+ { (u8 *) &gBattleAnimSpritePalette_202, 10202 },
+ { (u8 *) &gBattleAnimSpritePalette_203, 10203 },
+ { (u8 *) &gBattleAnimSpritePalette_204, 10204 },
+ { (u8 *) &gBattleAnimSpritePalette_205, 10205 },
+ { (u8 *) &gBattleAnimSpritePalette_206, 10206 },
+ { (u8 *) &gBattleAnimSpritePalette_207, 10207 },
+ { (u8 *) &gBattleAnimSpritePalette_167, 10208 },
+ { (u8 *) &gBattleAnimSpritePalette_209, 10209 },
+ { (u8 *) &gBattleAnimSpritePalette_210, 10210 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10211 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10212 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10213 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10214 },
+ { (u8 *) &gBattleAnimSpritePalette_215, 10215 },
+ { (u8 *) &gBattleAnimSpritePalette_216, 10216 },
+ { (u8 *) &gBattleAnimSpritePalette_217, 10217 },
+ { (u8 *) &gBattleAnimSpritePalette_218, 10218 },
+ { (u8 *) &gBattleAnimSpritePalette_219, 10219 },
+ { (u8 *) &gBattleAnimSpritePalette_220, 10220 },
+ { (u8 *) &gBattleAnimSpritePalette_221, 10221 },
+ { (u8 *) &gBattleAnimSpritePalette_222, 10222 },
+ { (u8 *) &gBattleAnimSpritePalette_223, 10223 },
+ { (u8 *) &gBattleAnimSpritePalette_224, 10224 },
+ { (u8 *) &gBattleAnimSpritePalette_225, 10225 },
+ { (u8 *) &gBattleAnimSpritePalette_226, 10226 },
+ { (u8 *) &gBattleAnimSpritePalette_226, 10227 },
+ { (u8 *) &gBattleAnimSpritePalette_228, 10228 },
+ { (u8 *) &gBattleAnimSpritePalette_229, 10229 },
+ { (u8 *) &gBattleAnimSpritePalette_230, 10230 },
+ { (u8 *) &gBattleAnimSpritePalette_231, 10231 },
+ { (u8 *) &gBattleAnimSpritePalette_231, 10232 },
+ { (u8 *) &gBattleAnimSpritePalette_233, 10233 },
+ { (u8 *) &gBattleAnimSpritePalette_234, 10234 },
+ { (u8 *) &gBattleAnimSpritePalette_235, 10235 },
+ { (u8 *) &gBattleAnimSpritePalette_236, 10236 },
+ { (u8 *) &gBattleAnimSpritePalette_237, 10237 },
+ { (u8 *) &gBattleAnimSpritePalette_238, 10238 },
+ { (u8 *) &gBattleAnimSpritePalette_239, 10239 },
+ { (u8 *) &gBattleAnimSpritePalette_240, 10240 },
+ { (u8 *) &gBattleAnimSpritePalette_241, 10241 },
+ { (u8 *) &gBattleAnimSpritePalette_242, 10242 },
+ { (u8 *) &gBattleAnimSpritePalette_243, 10243 },
+ { (u8 *) &gBattleAnimSpritePalette_244, 10244 },
+ { (u8 *) &gBattleAnimSpritePalette_245, 10245 },
+ { (u8 *) &gBattleAnimSpritePalette_245, 10246 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10247 },
+ { (u8 *) &gBattleAnimSpritePalette_248, 10248 },
+ { (u8 *) &gBattleAnimSpritePalette_249, 10249 },
+ { (u8 *) &gBattleAnimSpritePalette_249, 10250 },
+ { (u8 *) &gBattleAnimSpritePalette_251, 10251 },
+ { (u8 *) &gBattleAnimSpritePalette_252, 10252 },
+ { (u8 *) &gBattleAnimSpritePalette_253, 10253 },
+ { (u8 *) &gBattleAnimSpritePalette_254, 10254 },
+ { (u8 *) &gBattleAnimSpritePalette_255, 10255 },
+ { (u8 *) &gBattleAnimSpritePalette_256, 10256 },
+ { (u8 *) &gBattleAnimSpritePalette_257, 10257 },
+ { (u8 *) &gBattleAnimSpritePalette_258, 10258 },
+ { (u8 *) &gBattleAnimSpritePalette_259, 10259 },
+ { (u8 *) &gBattleAnimSpritePalette_260, 10260 },
+ { (u8 *) &gBattleAnimSpritePalette_261, 10261 },
+ { (u8 *) &gBattleAnimSpritePalette_262, 10262 },
+ { (u8 *) &gBattleAnimSpritePalette_263, 10263 },
+ { (u8 *) &gBattleAnimSpritePalette_264, 10264 },
+ { (u8 *) &gBattleAnimSpritePalette_265, 10265 },
+ { (u8 *) &gBattleAnimSpritePalette_266, 10266 },
+ { (u8 *) &gBattleAnimSpritePalette_267, 10267 },
+ { (u8 *) &gBattleAnimSpritePalette_268, 10268 },
+ { (u8 *) &gBattleAnimSpritePalette_269, 10269 },
+ { (u8 *) &gBattleAnimSpritePalette_270, 10270 },
+ { (u8 *) &gBattleAnimSpritePalette_271, 10271 },
+ { (u8 *) &gBattleAnimSpritePalette_272, 10272 },
+ { (u8 *) &gBattleAnimSpritePalette_272, 10273 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10274 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10275 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10276 },
+ { (u8 *) &gBattleAnimSpritePalette_277, 10277 },
+ { (u8 *) &gBattleAnimSpritePalette_278, 10278 },
+ { (u8 *) &gBattleAnimSpritePalette_279, 10279 },
+ { (u8 *) &gBattleAnimSpritePalette_280, 10280 },
+ { (u8 *) &gBattleAnimSpritePalette_281, 10281 },
+ { (u8 *) &gBattleAnimSpritePalette_282, 10282 },
+ { (u8 *) &gBattleAnimSpritePalette_283, 10283 },
+ { (u8 *) &gBattleAnimSpritePalette_284, 10284 },
+ { (u8 *) &gBattleAnimSpritePalette_285, 10285 },
+ { (u8 *) &gBattleAnimSpritePalette_286, 10286 },
+ { (u8 *) &gBattleAnimSpritePalette_287, 10287 },
+ { (u8 *) &gBattleAnimSpritePalette_288, 10288 },
+};
+
+const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
+{
+ &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
+ &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
+ &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02,
+ &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10,
+ &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14,
+ &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15,
+ &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16,
+ &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08,
+ &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20,
+ &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06,
+};
+
extern u16 gBattlePartyID[4];
extern u8 gObjectBankIDs[];
extern u8 gBankAttacker;
@@ -64,8 +1905,6 @@ extern struct MusicPlayerInfo gMPlay_SE2;
extern const u16 gUnknown_081C7160[];
extern const u8 *const gBattleAnims_Moves[];
-extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
-// extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
static void RunAnimScriptCommand(void);
static void ScriptCmd_loadspritegfx(void);
diff --git a/src/data/battle_anim.h b/src/data/battle_anim.h
deleted file mode 100644
index 1e12e2011..000000000
--- a/src/data/battle_anim.h
+++ /dev/null
@@ -1,326 +0,0 @@
-#include "global.h"
-#include "graphics.h"
-
-const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
-{
- { (u8 *) &gBattleAnimSpritePalette_000, 10000},
- { (u8 *) &gBattleAnimSpritePalette_001, 10001},
- { (u8 *) &gBattleAnimSpritePalette_002, 10002},
- { (u8 *) &gBattleAnimSpritePalette_003, 10003},
- { (u8 *) &gBattleAnimSpritePalette_004, 10004},
- { (u8 *) &gBattleAnimSpritePalette_005, 10005},
- { (u8 *) &gBattleAnimSpritePalette_006, 10006},
- { (u8 *) &gBattleAnimSpritePalette_007, 10007},
- { (u8 *) &gBattleAnimSpritePalette_008, 10008},
- { (u8 *) &gBattleAnimSpritePalette_009, 10009},
- { (u8 *) &gBattleAnimSpritePalette_010, 10010},
- { (u8 *) &gBattleAnimSpritePalette_011, 10011},
- { (u8 *) &gBattleAnimSpritePalette_012, 10012},
- { (u8 *) &gBattleAnimSpritePalette_013, 10013},
- { (u8 *) &gBattleAnimSpritePalette_014, 10014},
- { (u8 *) &gBattleAnimSpritePalette_015, 10015},
- { (u8 *) &gBattleAnimSpritePalette_016, 10016},
- { (u8 *) &gBattleAnimSpritePalette_016, 10017},
- { (u8 *) &gBattleAnimSpritePalette_018, 10018},
- { (u8 *) &gBattleAnimSpritePalette_019, 10019},
- { (u8 *) &gBattleAnimSpritePalette_020, 10020},
- { (u8 *) &gBattleAnimSpritePalette_021, 10021},
- { (u8 *) &gBattleAnimSpritePalette_022, 10022},
- { (u8 *) &gBattleAnimSpritePalette_023, 10023},
- { (u8 *) &gBattleAnimSpritePalette_024, 10024},
- { (u8 *) &gBattleAnimSpritePalette_025, 10025},
- { (u8 *) &gBattleAnimSpritePalette_026, 10026},
- { (u8 *) &gBattleAnimSpritePalette_027, 10027},
- { (u8 *) &gBattleAnimSpritePalette_028, 10028},
- { (u8 *) &gBattleAnimSpritePalette_029, 10029},
- { (u8 *) &gBattleAnimSpritePalette_030, 10030},
- { (u8 *) &gBattleAnimSpritePalette_031, 10031},
- { (u8 *) &gBattleAnimSpritePalette_032, 10032},
- { (u8 *) &gBattleAnimSpritePalette_033, 10033},
- { (u8 *) &gBattleAnimSpritePalette_033, 10034},
- { (u8 *) &gBattleAnimSpritePalette_033, 10035},
- { (u8 *) &gBattleAnimSpritePalette_036, 10036},
- { (u8 *) &gBattleAnimSpritePalette_036, 10037},
- { (u8 *) &gBattleAnimSpritePalette_038, 10038},
- { (u8 *) &gBattleAnimSpritePalette_039, 10039},
- { (u8 *) &gBattleAnimSpritePalette_038, 10040},
- { (u8 *) &gBattleAnimSpritePalette_038, 10041},
- { (u8 *) &gBattleAnimSpritePalette_042, 10042},
- { (u8 *) &gBattleAnimSpritePalette_043, 10043},
- { (u8 *) &gBattleAnimSpritePalette_044, 10044},
- { (u8 *) &gBattleAnimSpritePalette_045, 10045},
- { (u8 *) &gBattleAnimSpritePalette_046, 10046},
- { (u8 *) &gBattleAnimSpritePalette_047, 10046},
- { (u8 *) &gBattleAnimSpritePalette_048, 10048},
- { (u8 *) &gBattleAnimSpritePalette_049, 10049},
- { (u8 *) &gBattleAnimSpritePalette_050, 10050},
- { (u8 *) &gBattleAnimSpritePalette_050, 10051},
- { (u8 *) &gBattleAnimSpritePalette_050, 10052},
- { (u8 *) &gBattleAnimSpritePalette_026, 10053},
- { (u8 *) &gBattleAnimSpritePalette_054, 10054},
- { (u8 *) &gBattleAnimSpritePalette_050, 10055},
- { (u8 *) &gBattleAnimSpritePalette_056, 10056},
- { (u8 *) &gBattleAnimSpritePalette_057, 10057},
- { (u8 *) &gBattleAnimSpritePalette_058, 10058},
- { (u8 *) &gBattleAnimSpritePalette_059, 10059},
- { (u8 *) &gBattleAnimSpritePalette_060, 10060},
- { (u8 *) &gBattleAnimSpritePalette_061, 10061},
- { (u8 *) &gBattleAnimSpritePalette_062, 10062},
- { (u8 *) &gBattleAnimSpritePalette_063, 10063},
- { (u8 *) &gBattleAnimSpritePalette_064, 10064},
- { (u8 *) &gBattleAnimSpritePalette_065, 10065},
- { (u8 *) &gBattleAnimSpritePalette_066, 10066},
- { (u8 *) &gBattleAnimSpritePalette_067, 10067},
- { (u8 *) &gBattleAnimSpritePalette_068, 10068},
- { (u8 *) &gBattleAnimSpritePalette_065, 10069},
- { (u8 *) &gBattleAnimSpritePalette_070, 10070},
- { (u8 *) &gBattleAnimSpritePalette_070, 10071},
- { (u8 *) &gBattleAnimSpritePalette_072, 10072},
- { (u8 *) &gBattleAnimSpritePalette_073, 10073},
- { (u8 *) &gBattleAnimSpritePalette_074, 10074},
- { (u8 *) &gBattleAnimSpritePalette_075, 10075},
- { (u8 *) &gBattleAnimSpritePalette_076, 10076},
- { (u8 *) &gBattleAnimSpritePalette_076, 10077},
- { (u8 *) &gBattleAnimSpritePalette_078, 10078},
- { (u8 *) &gBattleAnimSpritePalette_078, 10079},
- { (u8 *) &gBattleAnimSpritePalette_080, 10080},
- { (u8 *) &gBattleAnimSpritePalette_081, 10081},
- { (u8 *) &gBattleAnimSpritePalette_082, 10082},
- { (u8 *) &gBattleAnimSpritePalette_083, 10083},
- { (u8 *) &gBattleAnimSpritePalette_084, 10084},
- { (u8 *) &gBattleAnimSpritePalette_085, 10085},
- { (u8 *) &gBattleAnimSpritePalette_086, 10086},
- { (u8 *) &gBattleAnimSpritePalette_087, 10087},
- { (u8 *) &gBattleAnimSpritePalette_088, 10088},
- { (u8 *) &gBattleAnimSpritePalette_089, 10089},
- { (u8 *) &gBattleAnimSpritePalette_090, 10090},
- { (u8 *) &gBattleAnimSpritePalette_091, 10091},
- { (u8 *) &gBattleAnimSpritePalette_092, 10092},
- { (u8 *) &gBattleAnimSpritePalette_093, 10093},
- { (u8 *) &gBattleAnimSpritePalette_094, 10094},
- { (u8 *) &gBattleAnimSpritePalette_095, 10095},
- { (u8 *) &gBattleAnimSpritePalette_096, 10096},
- { (u8 *) &gBattleAnimSpritePalette_097, 10097},
- { (u8 *) &gBattleAnimSpritePalette_094, 10098},
- { (u8 *) &gBattleAnimSpritePalette_099, 10099},
- { (u8 *) &gBattleAnimSpritePalette_100, 10100},
- { (u8 *) &gBattleAnimSpritePalette_101, 10101},
- { (u8 *) &gBattleAnimSpritePalette_101, 10102},
- { (u8 *) &gBattleAnimSpritePalette_103, 10103},
- { (u8 *) &gBattleAnimSpritePalette_104, 10104},
- { (u8 *) &gBattleAnimSpritePalette_105, 10105},
- { (u8 *) &gBattleAnimSpritePalette_105, 10106},
- { (u8 *) &gBattleAnimSpritePalette_107, 10107},
- { (u8 *) &gBattleAnimSpritePalette_107, 10108},
- { (u8 *) &gBattleAnimSpritePalette_109, 10109},
- { (u8 *) &gBattleAnimSpritePalette_109, 10110},
- { (u8 *) &gBattleAnimSpritePalette_111, 10111},
- { (u8 *) &gBattleAnimSpritePalette_112, 10112},
- { (u8 *) &gBattleAnimSpritePalette_113, 10113},
- { (u8 *) &gBattleAnimSpritePalette_114, 10114},
- { (u8 *) &gBattleAnimSpritePalette_115, 10115},
- { (u8 *) &gBattleAnimSpritePalette_116, 10116},
- { (u8 *) &gBattleAnimSpritePalette_117, 10117},
- { (u8 *) &gBattleAnimSpritePalette_118, 10118},
- { (u8 *) &gBattleAnimSpritePalette_119, 10119},
- { (u8 *) &gBattleAnimSpritePalette_120, 10120},
- { (u8 *) &gBattleAnimSpritePalette_121, 10121},
- { (u8 *) &gBattleAnimSpritePalette_122, 10122},
- { (u8 *) &gBattleAnimSpritePalette_122, 10123},
- { (u8 *) &gBattleAnimSpritePalette_124, 10124},
- { (u8 *) &gBattleAnimSpritePalette_125, 10125},
- { (u8 *) &gBattleAnimSpritePalette_126, 10126},
- { (u8 *) &gBattleAnimSpritePalette_127, 10127},
- { (u8 *) &gBattleAnimSpritePalette_128, 10128},
- { (u8 *) &gBattleAnimSpritePalette_128, 10129},
- { (u8 *) &gBattleAnimSpritePalette_130, 10130},
- { (u8 *) &gBattleAnimSpritePalette_130, 10131},
- { (u8 *) &gBattleAnimSpritePalette_132, 10132},
- { (u8 *) &gBattleAnimSpritePalette_133, 10133},
- { (u8 *) &gBattleAnimSpritePalette_133, 10134},
- { (u8 *) &gBattleAnimSpritePalette_135, 10135},
- { (u8 *) &gBattleAnimSpritePalette_136, 10136},
- { (u8 *) &gBattleAnimSpritePalette_135, 10137},
- { (u8 *) &gBattleAnimSpritePalette_135, 10138},
- { (u8 *) &gBattleAnimSpritePalette_139, 10139},
- { (u8 *) &gBattleAnimSpritePalette_140, 10140},
- { (u8 *) &gBattleAnimSpritePalette_141, 10141},
- { (u8 *) &gBattleAnimSpritePalette_141, 10142},
- { (u8 *) &gBattleAnimSpritePalette_143, 10143},
- { (u8 *) &gBattleAnimSpritePalette_144, 10144},
- { (u8 *) &gBattleAnimSpritePalette_139, 10145},
- { (u8 *) &gBattleAnimSpritePalette_115, 10146},
- { (u8 *) &gBattleAnimSpritePalette_147, 10147},
- { (u8 *) &gBattleAnimSpritePalette_148, 10148},
- { (u8 *) &gBattleAnimSpritePalette_148, 10149},
- { (u8 *) &gBattleAnimSpritePalette_150, 10150},
- { (u8 *) &gBattleAnimSpritePalette_150, 10151},
- { (u8 *) &gBattleAnimSpritePalette_152, 10152},
- { (u8 *) &gBattleAnimSpritePalette_153, 10153},
- { (u8 *) &gBattleAnimSpritePalette_154, 10154},
- { (u8 *) &gBattleAnimSpritePalette_155, 10155},
- { (u8 *) &gBattleAnimSpritePalette_156, 10156},
- { (u8 *) &gBattleAnimSpritePalette_157, 10157},
- { (u8 *) &gBattleAnimSpritePalette_158, 10158},
- { (u8 *) &gBattleAnimSpritePalette_159, 10159},
- { (u8 *) &gBattleAnimSpritePalette_160, 10160},
- { (u8 *) &gBattleAnimSpritePalette_161, 10161},
- { (u8 *) &gBattleAnimSpritePalette_162, 10162},
- { (u8 *) &gBattleAnimSpritePalette_163, 10163},
- { (u8 *) &gBattleAnimSpritePalette_164, 10164},
- { (u8 *) &gBattleAnimSpritePalette_165, 10165},
- { (u8 *) &gBattleAnimSpritePalette_166, 10166},
- { (u8 *) &gBattleAnimSpritePalette_167, 10167},
- { (u8 *) &gBattleAnimSpritePalette_168, 10168},
- { (u8 *) &gBattleAnimSpritePalette_169, 10169},
- { (u8 *) &gBattleAnimSpritePalette_170, 10170},
- { (u8 *) &gBattleAnimSpritePalette_171, 10171},
- { (u8 *) &gBattleAnimSpritePalette_172, 10172},
- { (u8 *) &gBattleAnimSpritePalette_001, 10173},
- { (u8 *) &gBattleAnimSpritePalette_174, 10174},
- { (u8 *) &gBattleAnimSpritePalette_175, 10175},
- { (u8 *) &gBattleAnimSpritePalette_176, 10176},
- { (u8 *) &gBattleAnimSpritePalette_177, 10177},
- { (u8 *) &gBattleAnimSpritePalette_178, 10178},
- { (u8 *) &gBattleAnimSpritePalette_179, 10179},
- { (u8 *) &gBattleAnimSpritePalette_179, 10180},
- { (u8 *) &gBattleAnimSpritePalette_179, 10181},
- { (u8 *) &gBattleAnimSpritePalette_182, 10182},
- { (u8 *) &gBattleAnimSpritePalette_183, 10183},
- { (u8 *) &gBattleAnimSpritePalette_184, 10184},
- { (u8 *) &gBattleAnimSpritePalette_185, 10185},
- { (u8 *) &gBattleAnimSpritePalette_186, 10186},
- { (u8 *) &gBattleAnimSpritePalette_187, 10187},
- { (u8 *) &gBattleAnimSpritePalette_188, 10188},
- { (u8 *) &gBattleAnimSpritePalette_189, 10189},
- { (u8 *) &gBattleAnimSpritePalette_190, 10190},
- { (u8 *) &gBattleAnimSpritePalette_191, 10191},
- { (u8 *) &gBattleAnimSpritePalette_192, 10192},
- { (u8 *) &gBattleAnimSpritePalette_193, 10193},
- { (u8 *) &gBattleAnimSpritePalette_194, 10194},
- { (u8 *) &gBattleAnimSpritePalette_195, 10195},
- { (u8 *) &gBattleAnimSpritePalette_196, 10196},
- { (u8 *) &gBattleAnimSpritePalette_197, 10197},
- { (u8 *) &gBattleAnimSpritePalette_198, 10198},
- { (u8 *) &gBattleAnimSpritePalette_199, 10199},
- { (u8 *) &gBattleAnimSpritePalette_200, 10200},
- { (u8 *) &gBattleAnimSpritePalette_201, 10201},
- { (u8 *) &gBattleAnimSpritePalette_202, 10202},
- { (u8 *) &gBattleAnimSpritePalette_203, 10203},
- { (u8 *) &gBattleAnimSpritePalette_204, 10204},
- { (u8 *) &gBattleAnimSpritePalette_205, 10205},
- { (u8 *) &gBattleAnimSpritePalette_206, 10206},
- { (u8 *) &gBattleAnimSpritePalette_207, 10207},
- { (u8 *) &gBattleAnimSpritePalette_167, 10208},
- { (u8 *) &gBattleAnimSpritePalette_209, 10209},
- { (u8 *) &gBattleAnimSpritePalette_210, 10210},
- { (u8 *) &gBattleAnimSpritePalette_211, 10211},
- { (u8 *) &gBattleAnimSpritePalette_211, 10212},
- { (u8 *) &gBattleAnimSpritePalette_211, 10213},
- { (u8 *) &gBattleAnimSpritePalette_064, 10214},
- { (u8 *) &gBattleAnimSpritePalette_215, 10215},
- { (u8 *) &gBattleAnimSpritePalette_216, 10216},
- { (u8 *) &gBattleAnimSpritePalette_217, 10217},
- { (u8 *) &gBattleAnimSpritePalette_218, 10218},
- { (u8 *) &gBattleAnimSpritePalette_219, 10219},
- { (u8 *) &gBattleAnimSpritePalette_220, 10220},
- { (u8 *) &gBattleAnimSpritePalette_221, 10221},
- { (u8 *) &gBattleAnimSpritePalette_222, 10222},
- { (u8 *) &gBattleAnimSpritePalette_223, 10223},
- { (u8 *) &gBattleAnimSpritePalette_224, 10224},
- { (u8 *) &gBattleAnimSpritePalette_225, 10225},
- { (u8 *) &gBattleAnimSpritePalette_226, 10226},
- { (u8 *) &gBattleAnimSpritePalette_226, 10227},
- { (u8 *) &gBattleAnimSpritePalette_228, 10228},
- { (u8 *) &gBattleAnimSpritePalette_229, 10229},
- { (u8 *) &gBattleAnimSpritePalette_230, 10230},
- { (u8 *) &gBattleAnimSpritePalette_231, 10231},
- { (u8 *) &gBattleAnimSpritePalette_231, 10232},
- { (u8 *) &gBattleAnimSpritePalette_233, 10233},
- { (u8 *) &gBattleAnimSpritePalette_234, 10234},
- { (u8 *) &gBattleAnimSpritePalette_235, 10235},
- { (u8 *) &gBattleAnimSpritePalette_236, 10236},
- { (u8 *) &gBattleAnimSpritePalette_237, 10237},
- { (u8 *) &gBattleAnimSpritePalette_238, 10238},
- { (u8 *) &gBattleAnimSpritePalette_239, 10239},
- { (u8 *) &gBattleAnimSpritePalette_240, 10240},
- { (u8 *) &gBattleAnimSpritePalette_241, 10241},
- { (u8 *) &gBattleAnimSpritePalette_242, 10242},
- { (u8 *) &gBattleAnimSpritePalette_243, 10243},
- { (u8 *) &gBattleAnimSpritePalette_244, 10244},
- { (u8 *) &gBattleAnimSpritePalette_245, 10245},
- { (u8 *) &gBattleAnimSpritePalette_245, 10246},
- { (u8 *) &gBattleAnimSpritePalette_064, 10247},
- { (u8 *) &gBattleAnimSpritePalette_248, 10248},
- { (u8 *) &gBattleAnimSpritePalette_249, 10249},
- { (u8 *) &gBattleAnimSpritePalette_249, 10250},
- { (u8 *) &gBattleAnimSpritePalette_251, 10251},
- { (u8 *) &gBattleAnimSpritePalette_252, 10252},
- { (u8 *) &gBattleAnimSpritePalette_253, 10253},
- { (u8 *) &gBattleAnimSpritePalette_254, 10254},
- { (u8 *) &gBattleAnimSpritePalette_255, 10255},
- { (u8 *) &gBattleAnimSpritePalette_256, 10256},
- { (u8 *) &gBattleAnimSpritePalette_257, 10257},
- { (u8 *) &gBattleAnimSpritePalette_258, 10258},
- { (u8 *) &gBattleAnimSpritePalette_259, 10259},
- { (u8 *) &gBattleAnimSpritePalette_260, 10260},
- { (u8 *) &gBattleAnimSpritePalette_261, 10261},
- { (u8 *) &gBattleAnimSpritePalette_262, 10262},
- { (u8 *) &gBattleAnimSpritePalette_263, 10263},
- { (u8 *) &gBattleAnimSpritePalette_264, 10264},
- { (u8 *) &gBattleAnimSpritePalette_265, 10265},
- { (u8 *) &gBattleAnimSpritePalette_266, 10266},
- { (u8 *) &gBattleAnimSpritePalette_267, 10267},
- { (u8 *) &gBattleAnimSpritePalette_268, 10268},
- { (u8 *) &gBattleAnimSpritePalette_269, 10269},
- { (u8 *) &gBattleAnimSpritePalette_270, 10270},
- { (u8 *) &gBattleAnimSpritePalette_271, 10271},
- { (u8 *) &gBattleAnimSpritePalette_272, 10272},
- { (u8 *) &gBattleAnimSpritePalette_272, 10273},
- { (u8 *) &gBattleAnimSpritePalette_274, 10274},
- { (u8 *) &gBattleAnimSpritePalette_274, 10275},
- { (u8 *) &gBattleAnimSpritePalette_274, 10276},
- { (u8 *) &gBattleAnimSpritePalette_277, 10277},
- { (u8 *) &gBattleAnimSpritePalette_278, 10278},
- { (u8 *) &gBattleAnimSpritePalette_279, 10279},
- { (u8 *) &gBattleAnimSpritePalette_280, 10280},
- { (u8 *) &gBattleAnimSpritePalette_281, 10281},
- { (u8 *) &gBattleAnimSpritePalette_282, 10282},
- { (u8 *) &gBattleAnimSpritePalette_283, 10283},
- { (u8 *) &gBattleAnimSpritePalette_284, 10284},
- { (u8 *) &gBattleAnimSpritePalette_285, 10285},
- { (u8 *) &gBattleAnimSpritePalette_286, 10286},
- { (u8 *) &gBattleAnimSpritePalette_287, 10287},
- { (u8 *) &gBattleAnimSpritePalette_288, 10288},
-};
-
-const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
-{
- &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
- &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
- &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02,
- &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03,
- &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04,
- &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05,
- &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06,
- &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07,
- &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08,
- &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09,
- &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10,
- &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11,
- &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12,
- &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13,
- &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14,
- &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15,
- &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16,
- &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17,
- &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07,
- &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08,
- &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20,
- &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21,
- &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09,
- &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10,
- &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04,
- &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05,
- &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06,
-};