diff options
-rw-r--r-- | asm/field_effect_helpers.s | 50 | ||||
-rw-r--r-- | src/field_effect_helpers.c | 16 |
2 files changed, 16 insertions, 50 deletions
diff --git a/asm/field_effect_helpers.s b/asm/field_effect_helpers.s index fbc1d5a50..0ea1593e3 100644 --- a/asm/field_effect_helpers.s +++ b/asm/field_effect_helpers.s @@ -6,56 +6,6 @@ .text - thumb_func_start FldEff_Ripple -FldEff_Ripple: @ 8127978 - push {r4,lr} - ldr r0, _081279CC @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x14] - ldr r4, _081279D0 @ =gFieldEffectSpawnParams - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _081279C4 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _081279D4 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x5 - strh r0, [r2, 0x2E] -_081279C4: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_081279CC: .4byte gFieldEffectObjectTemplatePointers -_081279D0: .4byte gFieldEffectSpawnParams -_081279D4: .4byte gSprites - thumb_func_end FldEff_Ripple - thumb_func_start FldEff_HotSpringsWater FldEff_HotSpringsWater: @ 81279D8 push {r4-r6,lr} diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 9f12fd6a4..2df247600 100644 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -762,3 +762,19 @@ static void sub_81278D8(struct Sprite *sprite) } } } + +u8 FldEff_Ripple(void) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectSpawnParams[0], gFieldEffectSpawnParams[1], gFieldEffectSpawnParams[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectSpawnParams[3]; + sprite->data0 = FLDEFF_RIPPLE; + } + return 0; +} |