diff options
-rw-r--r-- | asm/battle_2.s | 14 | ||||
-rw-r--r-- | asm/battle_9.s | 1424 | ||||
-rw-r--r-- | asm/battle_anim_81258BC.s | 1396 | ||||
-rw-r--r-- | asm/battle_controller_linkopponent1.s | 1421 | ||||
-rw-r--r-- | asm/battle_controller_safari.s | 1402 | ||||
-rw-r--r-- | data/battle_811DA74.s | 64 | ||||
-rw-r--r-- | data/battle_anim_81258BC.s | 64 | ||||
-rw-r--r-- | data/battle_anim_8137220.s | 64 | ||||
-rw-r--r-- | data/data2b.s | 126 | ||||
-rw-r--r-- | data/data2c.s | 10 | ||||
-rw-r--r-- | include/battle.h | 20 | ||||
-rw-r--r-- | include/rom3.h | 62 | ||||
-rw-r--r-- | ld_script.txt | 28 | ||||
-rw-r--r-- | src/battle_2.c | 30 | ||||
-rw-r--r-- | src/battle_4.c | 36 | ||||
-rw-r--r-- | src/battle_5.c | 1579 | ||||
-rw-r--r-- | src/battle_7.c | 414 | ||||
-rw-r--r-- | src/battle_anim_81258BC.c | 50 | ||||
-rw-r--r-- | src/battle_controller_linkopponent2.c (renamed from src/battle_10.c) | 352 | ||||
-rw-r--r-- | src/battle_controller_linkpartner.c (renamed from src/battle_6.c) | 1287 | ||||
-rw-r--r-- | src/battle_controller_opponent.c | 2055 | ||||
-rw-r--r-- | src/battle_controller_player.c | 3066 | ||||
-rw-r--r-- | src/battle_controller_safari.c | 173 | ||||
-rw-r--r-- | src/battle_controller_wally.c (renamed from src/battle_anim_8137220.c) | 277 | ||||
-rw-r--r-- | src/rom3.c | 74 |
25 files changed, 9531 insertions, 5957 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s index 804cefa76..731759851 100644 --- a/asm/battle_2.s +++ b/asm/battle_2.s @@ -189,7 +189,7 @@ _080124A8: lsls r0, 8 orrs r2, r0 movs r0, 0 - bl dp01_build_cmdbuf_x12_a_bb + bl Emitcmd18 bl _08012E32 .align 2, 0 _080124C0: .4byte gActionForBanks @@ -408,7 +408,7 @@ _0801264E: movs r0, 0 movs r2, 0 add r3, sp, 0x4 - bl sub_800CBA4 + bl Emitcmd20 b _0801289E .align 2, 0 _080126AC: .4byte gBattleMons @@ -573,7 +573,7 @@ _080127E0: str r0, [sp] movs r0, 0 movs r2, 0x6 - bl EmitChoosePokemon + bl Emitcmd22 b _0801289E .align 2, 0 _08012808: .4byte gActiveBank @@ -624,7 +624,7 @@ _08012854: movs r1, 0 _0801286C: movs r3, 0 - bl EmitChoosePokemon + bl Emitcmd22 b _0801289E .align 2, 0 _08012874: .4byte gActionForBanks @@ -643,7 +643,7 @@ _08012884: movs r1, 0 movs r2, 0x6 movs r3, 0 - bl EmitChoosePokemon + bl Emitcmd22 _0801289E: ldr r0, _080128A8 @ =gActiveBank ldrb r0, [r0] @@ -698,7 +698,7 @@ _08012908: ldr r0, _08012928 @ =0x0201606c adds r1, r0 movs r0, 0 - bl sub_800CBE0 + bl EmitOpenBag ldrb r0, [r4] bl MarkBufferBankForExecution b _08012968 @@ -725,7 +725,7 @@ _0801292C: adds r0, r4 strb r5, [r0] movs r0, 0 - bl dp01_build_cmdbuf_x32_32_32_32 + bl Emitcmd50 mov r4, r8 ldrb r0, [r4] bl MarkBufferBankForExecution diff --git a/asm/battle_9.s b/asm/battle_9.s index 1c5431afc..9f4beef55 100644 --- a/asm/battle_9.s +++ b/asm/battle_9.s @@ -41,7 +41,7 @@ ai_switch_perish_song: @ 8035FEC movs r0, 0x1 movs r1, 0x2 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 movs r0, 0x1 b _0803604E .align 2, 0 @@ -86,7 +86,7 @@ _08036070: movs r0, 0x1 movs r1, 0x2 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 movs r0, 0x1 b _080361CA .align 2, 0 @@ -410,7 +410,7 @@ _0803630C: movs r0, 0x1 movs r1, 0x2 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 movs r0, 0x1 b _08036402 .align 2, 0 @@ -634,7 +634,7 @@ _080364E0: movs r0, 0x1 movs r1, 0x2 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 _080364FE: movs r0, 0x1 _08036500: @@ -958,7 +958,7 @@ _08036768: movs r0, 0x1 movs r1, 0x2 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 movs r0, 0x1 b _080368DA .align 2, 0 @@ -1533,7 +1533,7 @@ _08036C2E: lsls r2, 8 movs r0, 0x1 movs r1, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 _08036C40: pop {r4-r6} pop {r0} @@ -2623,7 +2623,7 @@ _080374AE: movs r0, 0x1 movs r1, 0x1 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl Emitcmd33 ldr r1, _080374DC @ =0x02000000 ldr r0, _080374E0 @ =gActiveBank ldrb r0, [r0] @@ -2667,1414 +2667,4 @@ _080374FA: bx r1 thumb_func_end sub_803708C - thumb_func_start nullsub_47 -nullsub_47: @ 803750C - bx lr - thumb_func_end nullsub_47 - - thumb_func_start SetBankFuncToLinkOpponentBufferRunCommand -SetBankFuncToLinkOpponentBufferRunCommand: @ 8037510 - ldr r1, _08037520 @ =gBattleBankFunc - ldr r0, _08037524 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _08037528 @ =sub_803752C - str r1, [r0] - bx lr - .align 2, 0 -_08037520: .4byte gBattleBankFunc -_08037524: .4byte gActiveBank -_08037528: .4byte sub_803752C - thumb_func_end SetBankFuncToLinkOpponentBufferRunCommand - - thumb_func_start sub_803752C -sub_803752C: @ 803752C - push {lr} - ldr r2, _08037560 @ =gBattleExecBuffer - ldr r1, _08037564 @ =gBitTable - ldr r0, _08037568 @ =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08037578 - ldr r0, _0803756C @ =gBattleBufferA - lsls r1, r3, 9 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x38 - bhi _08037574 - ldr r0, _08037570 @ =gLinkOpponentBufferCommands - ldrb r1, [r1] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 - b _08037578 - .align 2, 0 -_08037560: .4byte gBattleExecBuffer -_08037564: .4byte gBitTable -_08037568: .4byte gActiveBank -_0803756C: .4byte gBattleBufferA -_08037570: .4byte gLinkOpponentBufferCommands -_08037574: - bl dp01_tbl4_exec_completed -_08037578: - pop {r0} - bx r0 - thumb_func_end sub_803752C - - thumb_func_start sub_803757C -sub_803757C: @ 803757C - push {lr} - ldr r2, _080375A4 @ =gSprites - ldr r1, _080375A8 @ =gObjectBankIDs - ldr r0, _080375AC @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _080375B0 @ =SpriteCallbackDummy - cmp r1, r0 - bne _080375A0 - bl dp01_tbl4_exec_completed -_080375A0: - pop {r0} - bx r0 - .align 2, 0 -_080375A4: .4byte gSprites -_080375A8: .4byte gObjectBankIDs -_080375AC: .4byte gActiveBank -_080375B0: .4byte SpriteCallbackDummy - thumb_func_end sub_803757C - - thumb_func_start sub_80375B4 -sub_80375B4: @ 80375B4 - push {r4-r6,lr} - ldr r4, _0803762C @ =gSprites - ldr r6, _08037630 @ =gObjectBankIDs - ldr r5, _08037634 @ =gActiveBank - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r2, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, _08037638 @ =SpriteCallbackDummy - cmp r1, r0 - bne _08037624 - adds r0, r2, r4 - ldrh r0, [r0, 0x6] - bl sub_8031B74 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x38] - ldr r2, _0803763C @ =0x000003ff - ands r2, r0 - ldrh r3, [r1, 0x4] - ldr r0, _08037640 @ =0xfffffc00 - ands r0, r3 - orrs r0, r2 - strh r0, [r1, 0x4] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - bl dp01_tbl4_exec_completed -_08037624: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803762C: .4byte gSprites -_08037630: .4byte gObjectBankIDs -_08037634: .4byte gActiveBank -_08037638: .4byte SpriteCallbackDummy -_0803763C: .4byte 0x000003ff -_08037640: .4byte 0xfffffc00 - thumb_func_end sub_80375B4 - - thumb_func_start sub_8037644 -sub_8037644: @ 8037644 - push {lr} - ldr r3, _08037678 @ =gActiveBank - ldrb r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r2, _0803767C @ =0x02017810 - adds r1, r2 - ldrb r0, [r1, 0x9] - subs r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _08037674 - ldrb r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0 - strb r0, [r1, 0x9] - bl dp01_tbl4_exec_completed -_08037674: - pop {r0} - bx r0 - .align 2, 0 -_08037678: .4byte gActiveBank -_0803767C: .4byte 0x02017810 - thumb_func_end sub_8037644 - - thumb_func_start sub_8037680 -sub_8037680: @ 8037680 - push {r4-r7,lr} - movs r6, 0 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080376A4 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080376D8 - ldr r0, _080376C4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080376D8 -_080376A4: - ldr r2, _080376C8 @ =gSprites - ldr r1, _080376CC @ =gHealthboxIDs - ldr r0, _080376D0 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _080376D4 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0803770E - b _0803770C - .align 2, 0 -_080376C4: .4byte gBattleTypeFlags -_080376C8: .4byte gSprites -_080376CC: .4byte gHealthboxIDs -_080376D0: .4byte gActiveBank -_080376D4: .4byte SpriteCallbackDummy -_080376D8: - ldr r2, _080377D8 @ =gSprites - ldr r5, _080377DC @ =gHealthboxIDs - ldr r0, _080377E0 @ =gActiveBank - ldrb r3, [r0] - adds r0, r3, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r4, [r0] - ldr r0, _080377E4 @ =SpriteCallbackDummy - cmp r4, r0 - bne _0803770E - movs r0, 0x2 - eors r3, r0 - adds r0, r3, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r4 - bne _0803770E -_0803770C: - movs r6, 0x1 -_0803770E: - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - beq _0803771A - movs r6, 0 -_0803771A: - cmp r6, 0 - bne _08037720 - b _08037822 -_08037720: - ldr r7, _080377E0 @ =gActiveBank - ldrb r0, [r7] - bl GetBankIdentity - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x1 - bne _080377B4 - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r5, _080377E8 @ =0x02017810 - adds r4, r0, r5 - ldrb r1, [r4, 0x1] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _08037822 - movs r6, 0x2 - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x1] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _08037822 - ldrb r1, [r4] - movs r3, 0x7F - adds r0, r3, 0 - ands r0, r1 - strb r0, [r4] - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x1] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0x1] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - ands r3, r1 - strb r3, [r0] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x1] - ands r4, r1 - strb r4, [r0, 0x1] - ldr r4, _080377EC @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag -_080377B4: - ldr r0, _080377F0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080377F8 - ldrb r0, [r7] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08037804 - ldr r0, _080377F4 @ =gMPlay_BGM - bl m4aMPlayContinue - b _08037804 - .align 2, 0 -_080377D8: .4byte gSprites -_080377DC: .4byte gHealthboxIDs -_080377E0: .4byte gActiveBank -_080377E4: .4byte SpriteCallbackDummy -_080377E8: .4byte 0x02017810 -_080377EC: .4byte 0x000027f9 -_080377F0: .4byte gBattleTypeFlags -_080377F4: .4byte gMPlay_BGM -_080377F8: - ldr r0, _08037828 @ =gMPlay_BGM - ldr r1, _0803782C @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl -_08037804: - ldr r2, _08037830 @ =gActiveBank - ldrb r1, [r2] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08037834 @ =0x02017810 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0, 0x9] - ldr r1, _08037838 @ =gBattleBankFunc - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803783C @ =sub_8037644 - str r1, [r0] -_08037822: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08037828: .4byte gMPlay_BGM -_0803782C: .4byte 0x0000ffff -_08037830: .4byte gActiveBank -_08037834: .4byte 0x02017810 -_08037838: .4byte gBattleBankFunc -_0803783C: .4byte sub_8037644 - thumb_func_end sub_8037680 - - thumb_func_start sub_8037840 -sub_8037840: @ 8037840 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r6, _08037A48 @ =gActiveBank - ldrb r2, [r6] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - ldr r5, _08037A4C @ =0x02017810 - adds r0, r5 - ldrb r1, [r0] - movs r4, 0x88 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - bne _08037878 - ldr r0, _08037A50 @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08037A54 @ =gEnemyParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_08037878: - ldrb r0, [r6] - movs r7, 0x2 - adds r2, r7, 0 - eors r2, r0 - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - bne _080378A6 - ldr r0, _08037A50 @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08037A54 @ =gEnemyParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_080378A6: - ldrb r2, [r6] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - movs r3, 0x8 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _080378BE - b _08037A3A -_080378BE: - adds r1, r2, 0 - eors r1, r7 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - adds r0, r3, 0 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _080378DA - b _08037A3A -_080378DA: - ldr r0, _08037A58 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0803791A - adds r0, r2, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _0803791A - ldrb r0, [r6] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x9] - adds r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0803790E - b _08037A3A -_0803790E: - ldrb r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strb r4, [r0, 0x9] -_0803791A: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080379B2 - ldr r0, _08037A58 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _080379B2 - ldr r1, _08037A5C @ =gUnknown_0300434C - ldr r5, _08037A48 @ =gActiveBank - ldrb r0, [r5] - movs r4, 0x2 - eors r0, r4 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08037A60 @ =gSprites - adds r0, r1 - bl DestroySprite - ldr r0, _08037A64 @ =gHealthboxIDs - mov r8, r0 - ldrb r0, [r5] - adds r1, r4, 0 - eors r1, r0 - mov r2, r8 - adds r0, r1, r2 - ldrb r0, [r0] - ldr r2, _08037A50 @ =gBattlePartyID - mov r10, r2 - lsls r1, 1 - add r1, r10 - ldrh r1, [r1] - movs r2, 0x64 - mov r9, r2 - mov r2, r9 - muls r2, r1 - adds r1, r2, 0 - ldr r6, _08037A54 @ =gEnemyParty - adds r1, r6 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r5] - eors r0, r4 - bl sub_804777C - ldrb r0, [r5] - eors r0, r4 - add r0, r8 - ldrb r0, [r0] - bl sub_8043DFC - ldrb r0, [r5] - eors r4, r0 - lsls r0, r4, 1 - add r0, r10 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 -_080379B2: - ldr r1, _08037A5C @ =gUnknown_0300434C - ldr r4, _08037A48 @ =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08037A60 @ =gSprites - adds r0, r1 - bl DestroySprite - ldr r5, _08037A64 @ =gHealthboxIDs - ldrb r1, [r4] - adds r0, r1, r5 - ldrb r0, [r0] - ldr r2, _08037A50 @ =gBattlePartyID - mov r9, r2 - lsls r1, 1 - add r1, r9 - ldrh r1, [r1] - movs r2, 0x64 - mov r8, r2 - mov r2, r8 - muls r2, r1 - adds r1, r2, 0 - ldr r6, _08037A54 @ =gEnemyParty - adds r1, r6 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r4] - bl sub_804777C - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl sub_8043DFC - ldrb r5, [r4] - lsls r0, r5, 1 - add r0, r9 - ldrh r0, [r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r5, 0 - bl sub_8032984 - ldr r2, _08037A68 @ =0x02017840 - ldrb r1, [r2, 0x9] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x9] - ldr r1, _08037A6C @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _08037A70 @ =sub_8037680 - str r1, [r0] -_08037A3A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08037A48: .4byte gActiveBank -_08037A4C: .4byte 0x02017810 -_08037A50: .4byte gBattlePartyID -_08037A54: .4byte gEnemyParty -_08037A58: .4byte gBattleTypeFlags -_08037A5C: .4byte gUnknown_0300434C -_08037A60: .4byte gSprites -_08037A64: .4byte gHealthboxIDs -_08037A68: .4byte 0x02017840 -_08037A6C: .4byte gBattleBankFunc -_08037A70: .4byte sub_8037680 - thumb_func_end sub_8037840 - - thumb_func_start sub_8037A74 -sub_8037A74: @ 8037A74 - push {r4-r7,lr} - ldr r2, _08037ACC @ =gSprites - ldr r0, _08037AD0 @ =gObjectBankIDs - ldr r7, _08037AD4 @ =gActiveBank - ldrb r3, [r7] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - lsrs r2, r0, 31 - cmp r2, 0x1 - bne _08037B18 - movs r4, 0x24 - ldrsh r0, [r1, r4] - cmp r0, 0 - bne _08037B18 - lsls r4, r3, 1 - adds r0, r4, r3 - lsls r0, 2 - ldr r6, _08037AD8 @ =0x02017810 - adds r1, r0, r6 - ldrb r5, [r1] - movs r0, 0x80 - ands r0, r5 - cmp r0, 0 - bne _08037AE4 - ldr r0, _08037ADC @ =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08037AE0 @ =gEnemyParty - adds r1, r0 - adds r0, r3, 0 - bl sub_8141828 - b _08037B18 - .align 2, 0 -_08037ACC: .4byte gSprites -_08037AD0: .4byte gObjectBankIDs -_08037AD4: .4byte gActiveBank -_08037AD8: .4byte 0x02017810 -_08037ADC: .4byte gBattlePartyID -_08037AE0: .4byte gEnemyParty -_08037AE4: - ldrb r0, [r1, 0x1] - ands r2, r0 - cmp r2, 0 - beq _08037B18 - movs r0, 0x7F - ands r0, r5 - strb r0, [r1] - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, _08037B20 @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - bl dp01_tbl4_exec_completed -_08037B18: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08037B20: .4byte 0x000027f9 - thumb_func_end sub_8037A74 - - thumb_func_start sub_8037B24 -sub_8037B24: @ 8037B24 - push {r4-r6,lr} - ldr r6, _08037B64 @ =gActiveBank - ldrb r0, [r6] - ldr r5, _08037B68 @ =gHealthboxIDs - adds r1, r0, r5 - ldrb r1, [r1] - movs r2, 0 - movs r3, 0 - bl sub_8045C78 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r6] - adds r0, r5 - ldrb r0, [r0] - bl sub_8043DFC - lsls r4, 16 - asrs r1, r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _08037B6C - ldrb r0, [r6] - adds r0, r5 - ldrb r0, [r0] - movs r2, 0 - bl sub_80440EC - b _08037B70 - .align 2, 0 -_08037B64: .4byte gActiveBank -_08037B68: .4byte gHealthboxIDs -_08037B6C: - bl dp01_tbl4_exec_completed -_08037B70: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8037B24 - - thumb_func_start sub_8037B78 -sub_8037B78: @ 8037B78 - push {lr} - ldr r2, _08037BAC @ =gSprites - ldr r0, _08037BB0 @ =gObjectBankIDs - ldr r1, _08037BB4 @ =gActiveBank - ldrb r3, [r1] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - bne _08037BA6 - ldr r0, _08037BB8 @ =gHealthboxIDs - adds r0, r3, r0 - ldrb r0, [r0] - bl sub_8043DB0 - bl dp01_tbl4_exec_completed -_08037BA6: - pop {r0} - bx r0 - .align 2, 0 -_08037BAC: .4byte gSprites -_08037BB0: .4byte gObjectBankIDs -_08037BB4: .4byte gActiveBank -_08037BB8: .4byte gHealthboxIDs - thumb_func_end sub_8037B78 - - thumb_func_start sub_8037BBC -sub_8037BBC: @ 8037BBC - push {r4-r6,lr} - ldr r6, _08037C18 @ =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r1, _08037C1C @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08037C12 - ldr r5, _08037C20 @ =gObjectBankIDs - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _08037C24 @ =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldrb r0, [r6] - bl sub_8032A08 - ldr r1, _08037C28 @ =gHealthboxIDs - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl sub_8043DB0 - bl dp01_tbl4_exec_completed -_08037C12: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08037C18: .4byte gActiveBank -_08037C1C: .4byte 0x02017810 -_08037C20: .4byte gObjectBankIDs -_08037C24: .4byte gSprites -_08037C28: .4byte gHealthboxIDs - thumb_func_end sub_8037BBC - - thumb_func_start sub_8037C2C -sub_8037C2C: @ 8037C2C - push {lr} - ldr r0, _08037C40 @ =gUnknown_03004210 - ldrh r0, [r0, 0x16] - cmp r0, 0 - bne _08037C3A - bl dp01_tbl4_exec_completed -_08037C3A: - pop {r0} - bx r0 - .align 2, 0 -_08037C40: .4byte gUnknown_03004210 - thumb_func_end sub_8037C2C - - thumb_func_start dp01t_0F_4_move_anim -dp01t_0F_4_move_anim: @ 8037C44 - push {r4,lr} - ldr r1, _08037C80 @ =gObjectBankIDs - ldr r0, _08037C84 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - ldr r2, _08037C88 @ =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r0, r2 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x20 - bne _08037C90 - movs r3, 0 - movs r0, 0 - strh r0, [r4, 0x30] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - subs r0, 0x5 - ands r0, r1 - strb r0, [r2] - ldr r0, _08037C8C @ =gDoingBattleAnim - strb r3, [r0] - bl dp01_tbl4_exec_completed - b _08037CBA - .align 2, 0 -_08037C80: .4byte gObjectBankIDs -_08037C84: .4byte gActiveBank -_08037C88: .4byte gSprites -_08037C8C: .4byte gDoingBattleAnim -_08037C90: - ldrh r0, [r4, 0x30] - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _08037CB4 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08037CB4: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_08037CBA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end dp01t_0F_4_move_anim - - thumb_func_start sub_8037CC0 -sub_8037CC0: @ 8037CC0 - push {r4,lr} - ldr r2, _08037D10 @ =gSprites - ldr r0, _08037D14 @ =gHealthboxIDs - ldr r4, _08037D18 @ =gActiveBank - ldrb r3, [r4] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _08037D1C @ =SpriteCallbackDummy - cmp r1, r0 - bne _08037D08 - lsls r0, r3, 2 - ldr r1, _08037D20 @ =0x02017800 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08037CFC - adds r0, r3, 0 - adds r1, r3, 0 - adds r2, r3, 0 - movs r3, 0x6 - bl move_anim_start_t4 -_08037CFC: - ldr r0, _08037D24 @ =gBattleBankFunc - ldrb r1, [r4] - lsls r1, 2 - adds r1, r0 - ldr r0, _08037D28 @ =sub_8037D2C - str r0, [r1] -_08037D08: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08037D10: .4byte gSprites -_08037D14: .4byte gHealthboxIDs -_08037D18: .4byte gActiveBank -_08037D1C: .4byte SpriteCallbackDummy -_08037D20: .4byte 0x02017800 -_08037D24: .4byte gBattleBankFunc -_08037D28: .4byte sub_8037D2C - thumb_func_end sub_8037CC0 - - thumb_func_start sub_8037D2C -sub_8037D2C: @ 8037D2C - push {lr} - ldr r0, _08037D58 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08037D5C @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08037D52 - ldr r0, _08037D60 @ =c3_0802FDF4 - movs r1, 0xA - bl CreateTask - bl dp01_tbl4_exec_completed -_08037D52: - pop {r0} - bx r0 - .align 2, 0 -_08037D58: .4byte gActiveBank -_08037D5C: .4byte 0x02017810 -_08037D60: .4byte c3_0802FDF4 - thumb_func_end sub_8037D2C - - thumb_func_start sub_8037D64 -sub_8037D64: @ 8037D64 - push {r4,r5,lr} - ldr r5, _08037E08 @ =gActiveBank - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r3, _08037E0C @ =0x02017810 - adds r2, r0, r3 - ldrb r1, [r2, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08037E00 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, _08037E10 @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldr r1, _08037E14 @ =gObjectBankIDs - ldrb r0, [r5] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08037E18 @ =gSprites - adds r0, r1 - movs r1, 0 - bl StartSpriteAnim - ldr r4, _08037E1C @ =gHealthboxIDs - ldrb r1, [r5] - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, _08037E20 @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _08037E24 @ =gEnemyParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r5] - bl sub_804777C - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - bl sub_8043DFC - ldrb r0, [r5] - bl sub_8031F88 - ldr r1, _08037E28 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _08037E2C @ =sub_8037CC0 - str r1, [r0] -_08037E00: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08037E08: .4byte gActiveBank -_08037E0C: .4byte 0x02017810 -_08037E10: .4byte 0x000027f9 -_08037E14: .4byte gObjectBankIDs -_08037E18: .4byte gSprites -_08037E1C: .4byte gHealthboxIDs -_08037E20: .4byte gBattlePartyID -_08037E24: .4byte gEnemyParty -_08037E28: .4byte gBattleBankFunc -_08037E2C: .4byte sub_8037CC0 - thumb_func_end sub_8037D64 - - thumb_func_start sub_8037E30 -sub_8037E30: @ 8037E30 - push {r4-r6,lr} - ldr r5, _08037ECC @ =gActiveBank - ldrb r2, [r5] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - ldr r6, _08037ED0 @ =0x02017810 - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - bne _08037E5E - ldr r0, _08037ED4 @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08037ED8 @ =gEnemyParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_08037E5E: - ldr r4, _08037EDC @ =gSprites - ldr r0, _08037EE0 @ =gUnknown_0300434C - ldrb r2, [r5] - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r3, r0 - ldr r1, [r0] - ldr r0, _08037EE4 @ =SpriteCallbackDummy - cmp r1, r0 - bne _08037EC4 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08037EC4 - adds r0, r3, r4 - bl DestroySprite - ldrb r4, [r5] - ldr r1, _08037ED4 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08037ED8 @ =gEnemyParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 - ldr r1, _08037EE8 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _08037EEC @ =sub_8037D64 - str r1, [r0] -_08037EC4: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08037ECC: .4byte gActiveBank -_08037ED0: .4byte 0x02017810 -_08037ED4: .4byte gBattlePartyID -_08037ED8: .4byte gEnemyParty -_08037EDC: .4byte gSprites -_08037EE0: .4byte gUnknown_0300434C -_08037EE4: .4byte SpriteCallbackDummy -_08037EE8: .4byte gBattleBankFunc -_08037EEC: .4byte sub_8037D64 - thumb_func_end sub_8037E30 - - thumb_func_start sub_8037EF0 -sub_8037EF0: @ 8037EF0 - push {lr} - ldr r0, _08037F20 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08037F1C - movs r0, 0x5A - bl m4aSongNumStop - ldr r3, _08037F24 @ =gMain - ldr r0, _08037F28 @ =0x0000043d - adds r2, r3, r0 - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, _08037F2C @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r3] - ldr r0, _08037F30 @ =c2_8011A1C - bl SetMainCallback2 -_08037F1C: - pop {r0} - bx r0 - .align 2, 0 -_08037F20: .4byte gReceivedRemoteLinkPlayers -_08037F24: .4byte gMain -_08037F28: .4byte 0x0000043d -_08037F2C: .4byte gPreBattleCallback1 -_08037F30: .4byte c2_8011A1C - thumb_func_end sub_8037EF0 - - thumb_func_start sub_8037F34 -sub_8037F34: @ 8037F34 - push {lr} - ldr r0, _08037F64 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08037F9A - ldr r0, _08037F68 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08037F78 - bl sub_800832C - ldr r1, _08037F6C @ =gBattleBankFunc - ldr r0, _08037F70 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _08037F74 @ =sub_8037EF0 - str r1, [r0] - b _08037F9A - .align 2, 0 -_08037F64: .4byte gPaletteFade -_08037F68: .4byte gBattleTypeFlags -_08037F6C: .4byte gBattleBankFunc -_08037F70: .4byte gActiveBank -_08037F74: .4byte sub_8037EF0 -_08037F78: - movs r0, 0x5A - bl m4aSongNumStop - ldr r2, _08037FA0 @ =gMain - ldr r0, _08037FA4 @ =0x0000043d - adds r3, r2, r0 - ldrb r1, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldr r0, _08037FA8 @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r2] - ldr r0, [r2, 0x8] - bl SetMainCallback2 -_08037F9A: - pop {r0} - bx r0 - .align 2, 0 -_08037FA0: .4byte gMain -_08037FA4: .4byte 0x0000043d -_08037FA8: .4byte gPreBattleCallback1 - thumb_func_end sub_8037F34 - - thumb_func_start sub_8037FAC -sub_8037FAC: @ 8037FAC - push {lr} - ldr r0, _08037FD0 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08037FD4 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _08037FCA - bl dp01_tbl4_exec_completed -_08037FCA: - pop {r0} - bx r0 - .align 2, 0 -_08037FD0: .4byte gActiveBank -_08037FD4: .4byte 0x02017810 - thumb_func_end sub_8037FAC - - thumb_func_start sub_8037FD8 -sub_8037FD8: @ 8037FD8 - push {lr} - ldr r0, _08037FFC @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08038000 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _08037FF6 - bl dp01_tbl4_exec_completed -_08037FF6: - pop {r0} - bx r0 - .align 2, 0 -_08037FFC: .4byte gActiveBank -_08038000: .4byte 0x02017810 - thumb_func_end sub_8037FD8 - - thumb_func_start dp01_tbl4_exec_completed -dp01_tbl4_exec_completed: @ 8038004 - push {r4,lr} - sub sp, 0x4 - ldr r1, _08038044 @ =gBattleBankFunc - ldr r4, _08038048 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803804C @ =sub_803752C - str r1, [r0] - ldr r0, _08038050 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08038058 - bl GetMultiplayerId - mov r1, sp - strb r0, [r1] - movs r0, 0x2 - movs r1, 0x4 - mov r2, sp - bl dp01_prepare_buffer_wireless_probably - ldr r1, _08038054 @ =gBattleBufferA - ldrb r0, [r4] - lsls r0, 9 - adds r0, r1 - movs r1, 0x38 - strb r1, [r0] - b _0803806A - .align 2, 0 -_08038044: .4byte gBattleBankFunc -_08038048: .4byte gActiveBank -_0803804C: .4byte sub_803752C -_08038050: .4byte gBattleTypeFlags -_08038054: .4byte gBattleBufferA -_08038058: - ldr r2, _08038074 @ =gBattleExecBuffer - ldr r1, _08038078 @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] -_0803806A: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08038074: .4byte gBattleExecBuffer -_08038078: .4byte gBitTable - thumb_func_end dp01_tbl4_exec_completed - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s index 8dbb9b1c2..951c0e2fc 100644 --- a/asm/battle_anim_81258BC.s +++ b/asm/battle_anim_81258BC.s @@ -729,1397 +729,5 @@ _0812B45C: .4byte gTasks _0812B460: .4byte gUnknown_0202F7D2 thumb_func_end sub_812B404 - thumb_func_start unref_sub_812B464 -unref_sub_812B464: @ 812B464 - bx lr - thumb_func_end unref_sub_812B464 - - thumb_func_start SetBankFuncToSafariBufferRunCommand -SetBankFuncToSafariBufferRunCommand: @ 812B468 - ldr r1, _0812B478 @ =gBattleBankFunc - ldr r0, _0812B47C @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812B480 @ =SafariBufferRunCommand - str r1, [r0] - bx lr - .align 2, 0 -_0812B478: .4byte gBattleBankFunc -_0812B47C: .4byte gActiveBank -_0812B480: .4byte SafariBufferRunCommand - thumb_func_end SetBankFuncToSafariBufferRunCommand - - thumb_func_start SafariBufferRunCommand -SafariBufferRunCommand: @ 812B484 - push {lr} - ldr r2, _0812B4B8 @ =gBattleExecBuffer - ldr r1, _0812B4BC @ =gBitTable - ldr r0, _0812B4C0 @ =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0812B4D0 - ldr r0, _0812B4C4 @ =gBattleBufferA - lsls r1, r3, 9 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x38 - bhi _0812B4CC - ldr r0, _0812B4C8 @ =gSafariBufferCommands - ldrb r1, [r1] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 - b _0812B4D0 - .align 2, 0 -_0812B4B8: .4byte gBattleExecBuffer -_0812B4BC: .4byte gBitTable -_0812B4C0: .4byte gActiveBank -_0812B4C4: .4byte gBattleBufferA -_0812B4C8: .4byte gSafariBufferCommands -_0812B4CC: - bl SafariBufferExecCompleted -_0812B4D0: - pop {r0} - bx r0 - thumb_func_end SafariBufferRunCommand - - thumb_func_start bx_battle_menu_t6_2 -bx_battle_menu_t6_2: @ 812B4D4 - push {r4,r5,lr} - ldr r0, _0812B508 @ =gMain - ldrh r1, [r0, 0x2E] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0812B546 - movs r0, 0x5 - bl PlaySE - bl DestroyMenuCursor - ldr r1, _0812B50C @ =gActionSelectionCursor - ldr r0, _0812B510 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0812B524 - cmp r0, 0x1 - bgt _0812B514 - cmp r0, 0 - beq _0812B51E - b _0812B540 - .align 2, 0 -_0812B508: .4byte gMain -_0812B50C: .4byte gActionSelectionCursor -_0812B510: .4byte gActiveBank -_0812B514: - cmp r0, 0x2 - beq _0812B52A - cmp r0, 0x3 - beq _0812B536 - b _0812B540 -_0812B51E: - movs r0, 0x1 - movs r1, 0x5 - b _0812B52E -_0812B524: - movs r0, 0x1 - movs r1, 0x6 - b _0812B52E -_0812B52A: - movs r0, 0x1 - movs r1, 0x7 -_0812B52E: - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb - b _0812B540 -_0812B536: - movs r0, 0x1 - movs r1, 0x8 - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb -_0812B540: - bl SafariBufferExecCompleted - b _0812B64E -_0812B546: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0812B584 - ldr r5, _0812B57C @ =gActionSelectionCursor - ldr r4, _0812B580 @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0812B64E - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - b _0812B5F2 - .align 2, 0 -_0812B57C: .4byte gActionSelectionCursor -_0812B580: .4byte gActiveBank -_0812B584: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0812B5C0 - ldr r5, _0812B5B8 @ =gActionSelectionCursor - ldr r4, _0812B5BC @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0812B64E - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - b _0812B5F2 - .align 2, 0 -_0812B5B8: .4byte gActionSelectionCursor -_0812B5BC: .4byte gActiveBank -_0812B5C0: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0812B60C - ldr r5, _0812B604 @ =gActionSelectionCursor - ldr r4, _0812B608 @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0812B64E - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x2 -_0812B5F2: - eors r0, r2 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3E4 - b _0812B64E - .align 2, 0 -_0812B604: .4byte gActionSelectionCursor -_0812B608: .4byte gActiveBank -_0812B60C: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0812B64E - ldr r5, _0812B654 @ =gActionSelectionCursor - ldr r4, _0812B658 @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0812B64E - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x2 - eors r0, r2 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3E4 -_0812B64E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812B654: .4byte gActionSelectionCursor -_0812B658: .4byte gActiveBank - thumb_func_end bx_battle_menu_t6_2 - - thumb_func_start sub_812B65C -sub_812B65C: @ 812B65C - push {lr} - ldr r2, _0812B684 @ =gSprites - ldr r1, _0812B688 @ =gObjectBankIDs - ldr r0, _0812B68C @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0812B690 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0812B680 - bl SafariBufferExecCompleted -_0812B680: - pop {r0} - bx r0 - .align 2, 0 -_0812B684: .4byte gSprites -_0812B688: .4byte gObjectBankIDs -_0812B68C: .4byte gActiveBank -_0812B690: .4byte SpriteCallbackDummy - thumb_func_end sub_812B65C - - thumb_func_start sub_812B694 -sub_812B694: @ 812B694 - push {lr} - ldr r0, _0812B6A8 @ =gUnknown_03004210 - ldrh r0, [r0, 0x16] - cmp r0, 0 - bne _0812B6A2 - bl SafariBufferExecCompleted -_0812B6A2: - pop {r0} - bx r0 - .align 2, 0 -_0812B6A8: .4byte gUnknown_03004210 - thumb_func_end sub_812B694 - - thumb_func_start sub_812B6AC -sub_812B6AC: @ 812B6AC - push {lr} - ldr r0, _0812B6DC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0812B6D6 - ldr r2, _0812B6E0 @ =gMain - ldr r0, _0812B6E4 @ =0x0000043d - adds r3, r2, r0 - ldrb r1, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldr r0, _0812B6E8 @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r2] - ldr r0, [r2, 0x8] - bl SetMainCallback2 -_0812B6D6: - pop {r0} - bx r0 - .align 2, 0 -_0812B6DC: .4byte gPaletteFade -_0812B6E0: .4byte gMain -_0812B6E4: .4byte 0x0000043d -_0812B6E8: .4byte gPreBattleCallback1 - thumb_func_end sub_812B6AC - - thumb_func_start bx_wait_t6 -bx_wait_t6: @ 812B6EC - push {lr} - ldr r0, _0812B718 @ =gDoingBattleAnim - ldrb r0, [r0] - cmp r0, 0 - beq _0812B70E - ldr r0, _0812B71C @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0812B720 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0812B712 -_0812B70E: - bl SafariBufferExecCompleted -_0812B712: - pop {r0} - bx r0 - .align 2, 0 -_0812B718: .4byte gDoingBattleAnim -_0812B71C: .4byte gActiveBank -_0812B720: .4byte 0x02017810 - thumb_func_end bx_wait_t6 - - thumb_func_start sub_812B724 -sub_812B724: @ 812B724 - push {lr} - ldr r0, _0812B748 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0812B744 - ldr r1, _0812B74C @ =gBattleBankFunc - ldr r0, _0812B750 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812B754 @ =sub_812B758 - str r1, [r0] - bl sub_810BADC -_0812B744: - pop {r0} - bx r0 - .align 2, 0 -_0812B748: .4byte gPaletteFade -_0812B74C: .4byte gBattleBankFunc -_0812B750: .4byte gActiveBank -_0812B754: .4byte sub_812B758 - thumb_func_end sub_812B724 - - thumb_func_start sub_812B758 -sub_812B758: @ 812B758 - push {lr} - ldr r0, _0812B784 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0812B788 @ =sub_800F808 - cmp r1, r0 - bne _0812B77E - ldr r0, _0812B78C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0812B77E - ldr r0, _0812B790 @ =gScriptItemId - ldrh r1, [r0] - movs r0, 0x1 - bl dp01_build_cmdbuf_x23_aa_0 - bl SafariBufferExecCompleted -_0812B77E: - pop {r0} - bx r0 - .align 2, 0 -_0812B784: .4byte gMain -_0812B788: .4byte sub_800F808 -_0812B78C: .4byte gPaletteFade -_0812B790: .4byte gScriptItemId - thumb_func_end sub_812B758 - - thumb_func_start sub_812B794 -sub_812B794: @ 812B794 - push {lr} - ldr r0, _0812B7B8 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0812B7BC @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0812B7B2 - bl SafariBufferExecCompleted -_0812B7B2: - pop {r0} - bx r0 - .align 2, 0 -_0812B7B8: .4byte gActiveBank -_0812B7BC: .4byte 0x02017810 - thumb_func_end sub_812B794 - - thumb_func_start SafariBufferExecCompleted -SafariBufferExecCompleted: @ 812B7C0 - push {r4,lr} - sub sp, 0x4 - ldr r1, _0812B800 @ =gBattleBankFunc - ldr r4, _0812B804 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812B808 @ =SafariBufferRunCommand - str r1, [r0] - ldr r0, _0812B80C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0812B814 - bl GetMultiplayerId - mov r1, sp - strb r0, [r1] - movs r0, 0x2 - movs r1, 0x4 - mov r2, sp - bl dp01_prepare_buffer_wireless_probably - ldr r1, _0812B810 @ =gBattleBufferA - ldrb r0, [r4] - lsls r0, 9 - adds r0, r1 - movs r1, 0x38 - strb r1, [r0] - b _0812B826 - .align 2, 0 -_0812B800: .4byte gBattleBankFunc -_0812B804: .4byte gActiveBank -_0812B808: .4byte SafariBufferRunCommand -_0812B80C: .4byte gBattleTypeFlags -_0812B810: .4byte gBattleBufferA -_0812B814: - ldr r2, _0812B830 @ =gBattleExecBuffer - ldr r1, _0812B834 @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] -_0812B826: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812B830: .4byte gBattleExecBuffer -_0812B834: .4byte gBitTable - thumb_func_end SafariBufferExecCompleted - - thumb_func_start unref_sub_812B838 -unref_sub_812B838: @ 812B838 - push {lr} - ldr r0, _0812B85C @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0812B860 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0812B856 - bl SafariBufferExecCompleted -_0812B856: - pop {r0} - bx r0 - .align 2, 0 -_0812B85C: .4byte gActiveBank -_0812B860: .4byte 0x02017810 - thumb_func_end unref_sub_812B838 - - thumb_func_start SafariHandleGetAttributes -SafariHandleGetAttributes: @ 812B864 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end SafariHandleGetAttributes - - thumb_func_start sub_812B870 -sub_812B870: @ 812B870 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B870 - - thumb_func_start sub_812B87C -sub_812B87C: @ 812B87C - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B87C - - thumb_func_start sub_812B888 -sub_812B888: @ 812B888 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B888 - - thumb_func_start sub_812B894 -sub_812B894: @ 812B894 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B894 - - thumb_func_start sub_812B8A0 -sub_812B8A0: @ 812B8A0 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B8A0 - - thumb_func_start sub_812B8AC -sub_812B8AC: @ 812B8AC - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B8AC - - thumb_func_start sub_812B8B8 -sub_812B8B8: @ 812B8B8 - push {r4-r6,lr} - ldr r4, _0812B96C @ =gSaveBlock2 - ldrb r0, [r4, 0x8] - ldr r5, _0812B970 @ =gActiveBank - ldrb r1, [r5] - bl LoadPlayerTrainerBankSprite - ldrb r6, [r4, 0x8] - ldrb r0, [r5] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl GetMonSpriteTemplate_803C5A0 - ldr r0, _0812B974 @ =gUnknown_02024E8C - ldr r2, _0812B978 @ =gTrainerBackPicCoords - ldrb r1, [r4, 0x8] - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1] - movs r2, 0x8 - subs r2, r1 - lsls r2, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r2, r1 - asrs r2, 16 - movs r1, 0x50 - movs r3, 0x1E - bl CreateSprite - ldr r6, _0812B97C @ =gObjectBankIDs - ldrb r1, [r5] - adds r1, r6 - strb r0, [r1] - ldr r4, _0812B980 @ =gSprites - ldrb r3, [r5] - adds r0, r3, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xF0 - strh r1, [r0, 0x24] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0812B984 @ =0x0000fffe - strh r1, [r0, 0x2E] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _0812B988 @ =sub_80313A0 - str r1, [r0] - ldr r1, _0812B98C @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812B990 @ =sub_812B65C - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0812B96C: .4byte gSaveBlock2 -_0812B970: .4byte gActiveBank -_0812B974: .4byte gUnknown_02024E8C -_0812B978: .4byte gTrainerBackPicCoords -_0812B97C: .4byte gObjectBankIDs -_0812B980: .4byte gSprites -_0812B984: .4byte 0x0000fffe -_0812B988: .4byte sub_80313A0 -_0812B98C: .4byte gBattleBankFunc -_0812B990: .4byte sub_812B65C - thumb_func_end sub_812B8B8 - - thumb_func_start sub_812B994 -sub_812B994: @ 812B994 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B994 - - thumb_func_start sub_812B9A0 -sub_812B9A0: @ 812B9A0 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B9A0 - - thumb_func_start sub_812B9AC -sub_812B9AC: @ 812B9AC - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B9AC - - thumb_func_start sub_812B9B8 -sub_812B9B8: @ 812B9B8 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812B9B8 - - thumb_func_start sub_812B9C4 -sub_812B9C4: @ 812B9C4 - push {r4,r5,lr} - ldr r1, _0812BA00 @ =0x02017840 - movs r0, 0x4 - strb r0, [r1, 0x8] - ldr r1, _0812BA04 @ =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldr r5, _0812BA08 @ =gActiveBank - ldrb r4, [r5] - movs r0, 0x1 - bl GetBankByPlayerAI - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r4, 0 - movs r3, 0x4 - bl move_anim_start_t4 - ldr r1, _0812BA0C @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812BA10 @ =bx_wait_t6 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812BA00: .4byte 0x02017840 -_0812BA04: .4byte gDoingBattleAnim -_0812BA08: .4byte gActiveBank -_0812BA0C: .4byte gBattleBankFunc -_0812BA10: .4byte bx_wait_t6 - thumb_func_end sub_812B9C4 - - thumb_func_start sub_812BA14 -sub_812BA14: @ 812BA14 - push {r4,r5,lr} - ldr r1, _0812BA58 @ =gBattleBufferA - ldr r5, _0812BA5C @ =gActiveBank - ldrb r0, [r5] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r1, [r0] - ldr r0, _0812BA60 @ =0x02017840 - strb r1, [r0, 0x8] - ldr r1, _0812BA64 @ =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r4, [r5] - movs r0, 0x1 - bl GetBankByPlayerAI - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r4, 0 - movs r3, 0x4 - bl move_anim_start_t4 - ldr r1, _0812BA68 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812BA6C @ =bx_wait_t6 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812BA58: .4byte gBattleBufferA -_0812BA5C: .4byte gActiveBank -_0812BA60: .4byte 0x02017840 -_0812BA64: .4byte gDoingBattleAnim -_0812BA68: .4byte gBattleBankFunc -_0812BA6C: .4byte bx_wait_t6 - thumb_func_end sub_812BA14 - - thumb_func_start sub_812BA70 -sub_812BA70: @ 812BA70 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BA70 - - thumb_func_start sub_812BA7C -sub_812BA7C: @ 812BA7C - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BA7C - - thumb_func_start SafariHandlePrintString -SafariHandlePrintString: @ 812BA88 - push {r4,lr} - sub sp, 0x4 - ldr r0, _0812BACC @ =gUnknown_030042A4 - movs r1, 0 - strh r1, [r0] - ldr r0, _0812BAD0 @ =gUnknown_030042A0 - strh r1, [r0] - ldr r4, _0812BAD4 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 9 - ldr r1, _0812BAD8 @ =gUnknown_02023A62 - adds r0, r1 - ldrh r0, [r0] - bl BufferStringBattle - ldr r0, _0812BADC @ =gUnknown_03004210 - ldr r1, _0812BAE0 @ =gDisplayedStringBattle - movs r2, 0xF - str r2, [sp] - movs r2, 0x90 - movs r3, 0x2 - bl sub_8002EB0 - ldr r1, _0812BAE4 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812BAE8 @ =sub_812B694 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812BACC: .4byte gUnknown_030042A4 -_0812BAD0: .4byte gUnknown_030042A0 -_0812BAD4: .4byte gActiveBank -_0812BAD8: .4byte gUnknown_02023A62 -_0812BADC: .4byte gUnknown_03004210 -_0812BAE0: .4byte gDisplayedStringBattle -_0812BAE4: .4byte gBattleBankFunc -_0812BAE8: .4byte sub_812B694 - thumb_func_end SafariHandlePrintString - - thumb_func_start SafariHandlePrintStringPlayerOnly -SafariHandlePrintStringPlayerOnly: @ 812BAEC - push {lr} - ldr r0, _0812BB04 @ =gActiveBank - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0812BB08 - bl SafariHandlePrintString - b _0812BB0C - .align 2, 0 -_0812BB04: .4byte gActiveBank -_0812BB08: - bl SafariBufferExecCompleted -_0812BB0C: - pop {r0} - bx r0 - thumb_func_end SafariHandlePrintStringPlayerOnly - -.section .text_812BBFC - - thumb_func_start sub_812BBFC -sub_812BBFC: @ 812BBFC - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BBFC - - thumb_func_start sub_812BC08 -sub_812BC08: @ 812BC08 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BC08 - - thumb_func_start sub_812BC14 -sub_812BC14: @ 812BC14 - push {lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _0812BC44 @ =gBattleBankFunc - ldr r2, _0812BC48 @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _0812BC4C @ =sub_812B724 - str r1, [r0] - ldr r1, _0812BC50 @ =gBankInMenu - ldrb r0, [r2] - strb r0, [r1] - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_0812BC44: .4byte gBattleBankFunc -_0812BC48: .4byte gActiveBank -_0812BC4C: .4byte sub_812B724 -_0812BC50: .4byte gBankInMenu - thumb_func_end sub_812BC14 - - thumb_func_start sub_812BC54 -sub_812BC54: @ 812BC54 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BC54 - - thumb_func_start sub_812BC60 -sub_812BC60: @ 812BC60 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BC60 - - thumb_func_start sub_812BC6C -sub_812BC6C: @ 812BC6C - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BC6C - - thumb_func_start sub_812BC78 -sub_812BC78: @ 812BC78 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BC78 - - thumb_func_start sub_812BC84 -sub_812BC84: @ 812BC84 - push {lr} - ldr r0, _0812BCB0 @ =gHealthboxIDs - ldr r1, _0812BCB4 @ =gActiveBank - ldrb r1, [r1] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, _0812BCB8 @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0812BCBC @ =gPlayerParty - adds r1, r2 - movs r2, 0xB - bl sub_8045A5C - bl SafariBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_0812BCB0: .4byte gHealthboxIDs -_0812BCB4: .4byte gActiveBank -_0812BCB8: .4byte gBattlePartyID -_0812BCBC: .4byte gPlayerParty - thumb_func_end sub_812BC84 - - thumb_func_start sub_812BCC0 -sub_812BCC0: @ 812BCC0 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BCC0 - - thumb_func_start sub_812BCCC -sub_812BCCC: @ 812BCCC - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BCCC - - thumb_func_start sub_812BCD8 -sub_812BCD8: @ 812BCD8 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BCD8 - - thumb_func_start sub_812BCE4 -sub_812BCE4: @ 812BCE4 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BCE4 - - thumb_func_start sub_812BCF0 -sub_812BCF0: @ 812BCF0 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BCF0 - - thumb_func_start sub_812BCFC -sub_812BCFC: @ 812BCFC - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BCFC - - thumb_func_start sub_812BD08 -sub_812BD08: @ 812BD08 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD08 - - thumb_func_start sub_812BD14 -sub_812BD14: @ 812BD14 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD14 - - thumb_func_start sub_812BD20 -sub_812BD20: @ 812BD20 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD20 - - thumb_func_start sub_812BD2C -sub_812BD2C: @ 812BD2C - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD2C - - thumb_func_start sub_812BD38 -sub_812BD38: @ 812BD38 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD38 - - thumb_func_start sub_812BD44 -sub_812BD44: @ 812BD44 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD44 - - thumb_func_start sub_812BD50 -sub_812BD50: @ 812BD50 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD50 - - thumb_func_start sub_812BD5C -sub_812BD5C: @ 812BD5C - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD5C - - thumb_func_start sub_812BD68 -sub_812BD68: @ 812BD68 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD68 - - thumb_func_start sub_812BD74 -sub_812BD74: @ 812BD74 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BD74 - - thumb_func_start sub_812BD80 -sub_812BD80: @ 812BD80 - push {r4,lr} - ldr r4, _0812BDBC @ =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - movs r3, 0x3F - cmp r0, 0 - bne _0812BD94 - movs r3, 0xC0 -_0812BD94: - ldr r2, _0812BDC0 @ =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - lsls r1, r3, 24 - asrs r1, 24 - bl PlaySE12WithPanning - bl SafariBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812BDBC: .4byte gActiveBank -_0812BDC0: .4byte gBattleBufferA - thumb_func_end sub_812BD80 - - thumb_func_start sub_812BDC4 -sub_812BDC4: @ 812BDC4 - push {lr} - ldr r2, _0812BDEC @ =gBattleBufferA - ldr r0, _0812BDF0 @ =gActiveBank - ldrb r1, [r0] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayFanfare - bl SafariBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_0812BDEC: .4byte gBattleBufferA -_0812BDF0: .4byte gActiveBank - thumb_func_end sub_812BDC4 - - thumb_func_start sub_812BDF4 -sub_812BDF4: @ 812BDF4 - push {lr} - ldr r1, _0812BE24 @ =gBattlePartyID - ldr r0, _0812BE28 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0812BE2C @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - bl PlayCry1 - bl SafariBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_0812BE24: .4byte gBattlePartyID -_0812BE28: .4byte gActiveBank -_0812BE2C: .4byte gPlayerParty - thumb_func_end sub_812BDF4 - - thumb_func_start dp01t_2E_6_battle_intro -dp01t_2E_6_battle_intro: @ 812BE30 - push {lr} - ldr r1, _0812BE58 @ =gBattleBufferA - ldr r0, _0812BE5C @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - bl sub_80E43C0 - ldr r2, _0812BE60 @ =gUnknown_02024DE8 - ldrh r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r2] - bl SafariBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_0812BE58: .4byte gBattleBufferA -_0812BE5C: .4byte gActiveBank -_0812BE60: .4byte gUnknown_02024DE8 - thumb_func_end dp01t_2E_6_battle_intro - - thumb_func_start sub_812BE64 -sub_812BE64: @ 812BE64 - push {r4,r5,lr} - ldr r5, _0812BEA0 @ =gHealthboxIDs - ldr r4, _0812BEA4 @ =gActiveBank - ldrb r1, [r4] - adds r0, r1, r5 - ldrb r0, [r0] - ldr r2, _0812BEA8 @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0812BEAC @ =gPlayerParty - adds r1, r2 - movs r2, 0xA - bl sub_8045A5C - ldrb r0, [r4] - bl sub_804777C - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl sub_8043DFC - bl SafariBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812BEA0: .4byte gHealthboxIDs -_0812BEA4: .4byte gActiveBank -_0812BEA8: .4byte gBattlePartyID -_0812BEAC: .4byte gPlayerParty - thumb_func_end sub_812BE64 - - thumb_func_start sub_812BEB0 -sub_812BEB0: @ 812BEB0 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BEB0 - - thumb_func_start sub_812BEBC -sub_812BEBC: @ 812BEBC - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BEBC - - thumb_func_start sub_812BEC8 -sub_812BEC8: @ 812BEC8 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BEC8 - - thumb_func_start sub_812BED4 -sub_812BED4: @ 812BED4 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BED4 - - thumb_func_start sub_812BEE0 -sub_812BEE0: @ 812BEE0 - push {r4-r6,lr} - sub sp, 0x4 - ldr r5, _0812BF18 @ =gBattleBufferA - ldr r6, _0812BF1C @ =gActiveBank - ldrb r2, [r6] - lsls r1, r2, 9 - adds r0, r5, 0x1 - adds r0, r1, r0 - ldrb r3, [r0] - adds r0, r5, 0x2 - adds r0, r1, r0 - ldrb r4, [r0] - adds r5, 0x3 - adds r1, r5 - ldrb r0, [r1] - lsls r0, 8 - orrs r4, r0 - str r4, [sp] - adds r0, r2, 0 - adds r1, r2, 0 - bl move_anim_start_t3 - lsls r0, 24 - cmp r0, 0 - beq _0812BF20 - bl SafariBufferExecCompleted - b _0812BF2C - .align 2, 0 -_0812BF18: .4byte gBattleBufferA -_0812BF1C: .4byte gActiveBank -_0812BF20: - ldr r0, _0812BF34 @ =gBattleBankFunc - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r0, _0812BF38 @ =sub_812B794 - str r0, [r1] -_0812BF2C: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0812BF34: .4byte gBattleBankFunc -_0812BF38: .4byte sub_812B794 - thumb_func_end sub_812BEE0 - - thumb_func_start sub_812BF3C -sub_812BF3C: @ 812BF3C - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BF3C - - thumb_func_start sub_812BF48 -sub_812BF48: @ 812BF48 - push {lr} - bl SafariBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_812BF48 - - thumb_func_start sub_812BF54 -sub_812BF54: @ 812BF54 - push {r4,lr} - ldr r2, _0812BF98 @ =gBattleOutcome - ldr r1, _0812BF9C @ =gBattleBufferA - ldr r4, _0812BFA0 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - movs r0, 0x5 - bl FadeOutMapMusic - movs r0, 0x3 - bl BeginFastPaletteFade - bl SafariBufferExecCompleted - ldr r0, _0812BFA4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x6 - ands r0, r1 - cmp r0, 0x2 - bne _0812BF90 - ldr r0, _0812BFA8 @ =gBattleBankFunc - ldrb r1, [r4] - lsls r1, 2 - adds r1, r0 - ldr r0, _0812BFAC @ =sub_812B6AC - str r0, [r1] -_0812BF90: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812BF98: .4byte gBattleOutcome -_0812BF9C: .4byte gBattleBufferA -_0812BFA0: .4byte gActiveBank -_0812BFA4: .4byte gBattleTypeFlags -_0812BFA8: .4byte gBattleBankFunc -_0812BFAC: .4byte sub_812B6AC - thumb_func_end sub_812BF54 - - thumb_func_start nullsub_78 -nullsub_78: @ 812BFB0 - bx lr - thumb_func_end nullsub_78 - - .align 2, 0 @ Don't pad with nop. + .align 2, 0 @ Don't pad with nop. +
\ No newline at end of file diff --git a/asm/battle_controller_linkopponent1.s b/asm/battle_controller_linkopponent1.s new file mode 100644 index 000000000..e53531703 --- /dev/null +++ b/asm/battle_controller_linkopponent1.s @@ -0,0 +1,1421 @@ + .include "constants/gba_constants.inc" + .include "constants/species_constants.inc" + .include "asm/macros.inc" + + .syntax unified + + .text + + + + thumb_func_start nullsub_47 +nullsub_47: @ 803750C + bx lr + thumb_func_end nullsub_47 + + thumb_func_start SetBankFuncToLinkOpponentBufferRunCommand +SetBankFuncToLinkOpponentBufferRunCommand: @ 8037510 + ldr r1, _08037520 @ =gBattleBankFunc + ldr r0, _08037524 @ =gActiveBank + ldrb r0, [r0] + lsls r0, 2 + adds r0, r1 + ldr r1, _08037528 @ =sub_803752C + str r1, [r0] + bx lr + .align 2, 0 +_08037520: .4byte gBattleBankFunc +_08037524: .4byte gActiveBank +_08037528: .4byte sub_803752C + thumb_func_end SetBankFuncToLinkOpponentBufferRunCommand + + thumb_func_start sub_803752C +sub_803752C: @ 803752C + push {lr} + ldr r2, _08037560 @ =gBattleExecBuffer + ldr r1, _08037564 @ =gBitTable + ldr r0, _08037568 @ =gActiveBank + ldrb r3, [r0] + lsls r0, r3, 2 + adds r0, r1 + ldr r1, [r2] + ldr r0, [r0] + ands r1, r0 + cmp r1, 0 + beq _08037578 + ldr r0, _0803756C @ =gBattleBufferA + lsls r1, r3, 9 + adds r1, r0 + ldrb r0, [r1] + cmp r0, 0x38 + bhi _08037574 + ldr r0, _08037570 @ =gLinkOpponentBufferCommands + ldrb r1, [r1] + lsls r1, 2 + adds r1, r0 + ldr r0, [r1] + bl _call_via_r0 + b _08037578 + .align 2, 0 +_08037560: .4byte gBattleExecBuffer +_08037564: .4byte gBitTable +_08037568: .4byte gActiveBank +_0803756C: .4byte gBattleBufferA +_08037570: .4byte gLinkOpponentBufferCommands +_08037574: + bl LinkOpponentBufferExecCompleted +_08037578: + pop {r0} + bx r0 + thumb_func_end sub_803752C + + thumb_func_start sub_803757C +sub_803757C: @ 803757C + push {lr} + ldr r2, _080375A4 @ =gSprites + ldr r1, _080375A8 @ =gObjectBankIDs + ldr r0, _080375AC @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x1C + adds r0, r2 + ldr r1, [r0] + ldr r0, _080375B0 @ =SpriteCallbackDummy + cmp r1, r0 + bne _080375A0 + bl LinkOpponentBufferExecCompleted +_080375A0: + pop {r0} + bx r0 + .align 2, 0 +_080375A4: .4byte gSprites +_080375A8: .4byte gObjectBankIDs +_080375AC: .4byte gActiveBank +_080375B0: .4byte SpriteCallbackDummy + thumb_func_end sub_803757C + + thumb_func_start sub_80375B4 +sub_80375B4: @ 80375B4 + push {r4-r6,lr} + ldr r4, _0803762C @ =gSprites + ldr r6, _08037630 @ =gObjectBankIDs + ldr r5, _08037634 @ =gActiveBank + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r2, r0, 2 + adds r0, r4, 0 + adds r0, 0x1C + adds r0, r2, r0 + ldr r1, [r0] + ldr r0, _08037638 @ =SpriteCallbackDummy + cmp r1, r0 + bne _08037624 + adds r0, r2, r4 + ldrh r0, [r0, 0x6] + bl sub_8031B74 + ldrb r0, [r5] + adds r0, r6 + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrh r0, [r1, 0x38] + ldr r2, _0803763C @ =0x000003ff + ands r2, r0 + ldrh r3, [r1, 0x4] + ldr r0, _08037640 @ =0xfffffc00 + ands r0, r3 + orrs r0, r2 + strh r0, [r1, 0x4] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl FreeSpriteOamMatrix + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite + bl LinkOpponentBufferExecCompleted +_08037624: + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0803762C: .4byte gSprites +_08037630: .4byte gObjectBankIDs +_08037634: .4byte gActiveBank +_08037638: .4byte SpriteCallbackDummy +_0803763C: .4byte 0x000003ff +_08037640: .4byte 0xfffffc00 + thumb_func_end sub_80375B4 + + thumb_func_start sub_8037644 +sub_8037644: @ 8037644 + push {lr} + ldr r3, _08037678 @ =gActiveBank + ldrb r0, [r3] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 2 + ldr r2, _0803767C @ =0x02017810 + adds r1, r2 + ldrb r0, [r1, 0x9] + subs r0, 0x1 + strb r0, [r1, 0x9] + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0xFF + bne _08037674 + ldrb r0, [r3] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + movs r0, 0 + strb r0, [r1, 0x9] + bl LinkOpponentBufferExecCompleted +_08037674: + pop {r0} + bx r0 + .align 2, 0 +_08037678: .4byte gActiveBank +_0803767C: .4byte 0x02017810 + thumb_func_end sub_8037644 + + thumb_func_start sub_8037680 +sub_8037680: @ 8037680 + push {r4-r7,lr} + movs r6, 0 + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _080376A4 + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _080376D8 + ldr r0, _080376C4 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + beq _080376D8 +_080376A4: + ldr r2, _080376C8 @ =gSprites + ldr r1, _080376CC @ =gHealthboxIDs + ldr r0, _080376D0 @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x1C + adds r0, r2 + ldr r1, [r0] + ldr r0, _080376D4 @ =SpriteCallbackDummy + cmp r1, r0 + bne _0803770E + b _0803770C + .align 2, 0 +_080376C4: .4byte gBattleTypeFlags +_080376C8: .4byte gSprites +_080376CC: .4byte gHealthboxIDs +_080376D0: .4byte gActiveBank +_080376D4: .4byte SpriteCallbackDummy +_080376D8: + ldr r2, _080377D8 @ =gSprites + ldr r5, _080377DC @ =gHealthboxIDs + ldr r0, _080377E0 @ =gActiveBank + ldrb r3, [r0] + adds r0, r3, r5 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x1C + adds r0, r2 + ldr r4, [r0] + ldr r0, _080377E4 @ =SpriteCallbackDummy + cmp r4, r0 + bne _0803770E + movs r0, 0x2 + eors r3, r0 + adds r0, r3, r5 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldr r0, [r0] + cmp r0, r4 + bne _0803770E +_0803770C: + movs r6, 0x1 +_0803770E: + bl IsCryPlayingOrClearCrySongs + lsls r0, 24 + cmp r0, 0 + beq _0803771A + movs r6, 0 +_0803771A: + cmp r6, 0 + bne _08037720 + b _08037822 +_08037720: + ldr r7, _080377E0 @ =gActiveBank + ldrb r0, [r7] + bl GetBankIdentity + lsls r0, 24 + lsrs r3, r0, 24 + cmp r3, 0x1 + bne _080377B4 + ldrb r2, [r7] + lsls r0, r2, 1 + adds r0, r2 + lsls r0, 2 + ldr r5, _080377E8 @ =0x02017810 + adds r4, r0, r5 + ldrb r1, [r4, 0x1] + adds r0, r3, 0 + ands r0, r1 + cmp r0, 0 + beq _08037822 + movs r6, 0x2 + adds r1, r6, 0 + eors r1, r2 + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + ldrb r1, [r0, 0x1] + adds r0, r3, 0 + ands r0, r1 + cmp r0, 0 + beq _08037822 + ldrb r1, [r4] + movs r3, 0x7F + adds r0, r3, 0 + ands r0, r1 + strb r0, [r4] + ldrb r0, [r7] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 2 + adds r1, r5 + ldrb r2, [r1, 0x1] + movs r4, 0x2 + negs r4, r4 + adds r0, r4, 0 + ands r0, r2 + strb r0, [r1, 0x1] + ldrb r0, [r7] + adds r1, r6, 0 + eors r1, r0 + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + ldrb r1, [r0] + ands r3, r1 + strb r3, [r0] + ldrb r0, [r7] + adds r1, r6, 0 + eors r1, r0 + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + ldrb r1, [r0, 0x1] + ands r4, r1 + strb r4, [r0, 0x1] + ldr r4, _080377EC @ =0x000027f9 + adds r0, r4, 0 + bl FreeSpriteTilesByTag + adds r0, r4, 0 + bl FreeSpritePaletteByTag +_080377B4: + ldr r0, _080377F0 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + beq _080377F8 + ldrb r0, [r7] + bl GetBankIdentity + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08037804 + ldr r0, _080377F4 @ =gMPlay_BGM + bl m4aMPlayContinue + b _08037804 + .align 2, 0 +_080377D8: .4byte gSprites +_080377DC: .4byte gHealthboxIDs +_080377E0: .4byte gActiveBank +_080377E4: .4byte SpriteCallbackDummy +_080377E8: .4byte 0x02017810 +_080377EC: .4byte 0x000027f9 +_080377F0: .4byte gBattleTypeFlags +_080377F4: .4byte gMPlay_BGM +_080377F8: + ldr r0, _08037828 @ =gMPlay_BGM + ldr r1, _0803782C @ =0x0000ffff + movs r2, 0x80 + lsls r2, 1 + bl m4aMPlayVolumeControl +_08037804: + ldr r2, _08037830 @ =gActiveBank + ldrb r1, [r2] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _08037834 @ =0x02017810 + adds r0, r1 + movs r1, 0x3 + strb r1, [r0, 0x9] + ldr r1, _08037838 @ =gBattleBankFunc + ldrb r0, [r2] + lsls r0, 2 + adds r0, r1 + ldr r1, _0803783C @ =sub_8037644 + str r1, [r0] +_08037822: + pop {r4-r7} + pop {r0} + bx r0 + .align 2, 0 +_08037828: .4byte gMPlay_BGM +_0803782C: .4byte 0x0000ffff +_08037830: .4byte gActiveBank +_08037834: .4byte 0x02017810 +_08037838: .4byte gBattleBankFunc +_0803783C: .4byte sub_8037644 + thumb_func_end sub_8037680 + + thumb_func_start sub_8037840 +sub_8037840: @ 8037840 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + ldr r6, _08037A48 @ =gActiveBank + ldrb r2, [r6] + lsls r3, r2, 1 + adds r0, r3, r2 + lsls r0, 2 + ldr r5, _08037A4C @ =0x02017810 + adds r0, r5 + ldrb r1, [r0] + movs r4, 0x88 + adds r0, r4, 0 + ands r0, r1 + cmp r0, 0 + bne _08037878 + ldr r0, _08037A50 @ =gBattlePartyID + adds r0, r3, r0 + ldrh r1, [r0] + movs r0, 0x64 + muls r1, r0 + ldr r0, _08037A54 @ =gEnemyParty + adds r1, r0 + adds r0, r2, 0 + bl sub_8141828 +_08037878: + ldrb r0, [r6] + movs r7, 0x2 + adds r2, r7, 0 + eors r2, r0 + lsls r3, r2, 1 + adds r0, r3, r2 + lsls r0, 2 + adds r0, r5 + ldrb r1, [r0] + adds r0, r4, 0 + ands r0, r1 + cmp r0, 0 + bne _080378A6 + ldr r0, _08037A50 @ =gBattlePartyID + adds r0, r3, r0 + ldrh r1, [r0] + movs r0, 0x64 + muls r1, r0 + ldr r0, _08037A54 @ =gEnemyParty + adds r1, r0 + adds r0, r2, 0 + bl sub_8141828 +_080378A6: + ldrb r2, [r6] + lsls r0, r2, 1 + adds r0, r2 + lsls r0, 2 + adds r0, r5 + ldrb r1, [r0] + movs r3, 0x8 + adds r0, r3, 0 + ands r0, r1 + cmp r0, 0 + beq _080378BE + b _08037A3A +_080378BE: + adds r1, r2, 0 + eors r1, r7 + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + ldrb r1, [r0] + adds r0, r3, 0 + ands r0, r1 + lsls r0, 24 + lsrs r4, r0, 24 + cmp r4, 0 + beq _080378DA + b _08037A3A +_080378DA: + ldr r0, _08037A58 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + beq _0803791A + adds r0, r2, 0 + bl GetBankIdentity + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x3 + bne _0803791A + ldrb r0, [r6] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 2 + adds r1, r5 + ldrb r0, [r1, 0x9] + adds r0, 0x1 + strb r0, [r1, 0x9] + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0803790E + b _08037A3A +_0803790E: + ldrb r1, [r6] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + strb r4, [r0, 0x9] +_0803791A: + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _080379B2 + ldr r0, _08037A58 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + bne _080379B2 + ldr r1, _08037A5C @ =gUnknown_0300434C + ldr r5, _08037A48 @ =gActiveBank + ldrb r0, [r5] + movs r4, 0x2 + eors r0, r4 + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, _08037A60 @ =gSprites + adds r0, r1 + bl DestroySprite + ldr r0, _08037A64 @ =gHealthboxIDs + mov r8, r0 + ldrb r0, [r5] + adds r1, r4, 0 + eors r1, r0 + mov r2, r8 + adds r0, r1, r2 + ldrb r0, [r0] + ldr r2, _08037A50 @ =gBattlePartyID + mov r10, r2 + lsls r1, 1 + add r1, r10 + ldrh r1, [r1] + movs r2, 0x64 + mov r9, r2 + mov r2, r9 + muls r2, r1 + adds r1, r2, 0 + ldr r6, _08037A54 @ =gEnemyParty + adds r1, r6 + movs r2, 0 + bl sub_8045A5C + ldrb r0, [r5] + eors r0, r4 + bl sub_804777C + ldrb r0, [r5] + eors r0, r4 + add r0, r8 + ldrb r0, [r0] + bl sub_8043DFC + ldrb r0, [r5] + eors r4, r0 + lsls r0, r4, 1 + add r0, r10 + ldrh r0, [r0] + mov r1, r9 + muls r1, r0 + adds r0, r1, 0 + adds r0, r6 + movs r1, 0xB + bl GetMonData + adds r1, r0, 0 + lsls r1, 16 + lsrs r1, 16 + adds r0, r4, 0 + bl sub_8032984 +_080379B2: + ldr r1, _08037A5C @ =gUnknown_0300434C + ldr r4, _08037A48 @ =gActiveBank + ldrb r0, [r4] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, _08037A60 @ =gSprites + adds r0, r1 + bl DestroySprite + ldr r5, _08037A64 @ =gHealthboxIDs + ldrb r1, [r4] + adds r0, r1, r5 + ldrb r0, [r0] + ldr r2, _08037A50 @ =gBattlePartyID + mov r9, r2 + lsls r1, 1 + add r1, r9 + ldrh r1, [r1] + movs r2, 0x64 + mov r8, r2 + mov r2, r8 + muls r2, r1 + adds r1, r2, 0 + ldr r6, _08037A54 @ =gEnemyParty + adds r1, r6 + movs r2, 0 + bl sub_8045A5C + ldrb r0, [r4] + bl sub_804777C + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl sub_8043DFC + ldrb r5, [r4] + lsls r0, r5, 1 + add r0, r9 + ldrh r0, [r0] + mov r1, r8 + muls r1, r0 + adds r0, r1, 0 + adds r0, r6 + movs r1, 0xB + bl GetMonData + adds r1, r0, 0 + lsls r1, 16 + lsrs r1, 16 + adds r0, r5, 0 + bl sub_8032984 + ldr r2, _08037A68 @ =0x02017840 + ldrb r1, [r2, 0x9] + movs r0, 0x2 + negs r0, r0 + ands r0, r1 + strb r0, [r2, 0x9] + ldr r1, _08037A6C @ =gBattleBankFunc + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, _08037A70 @ =sub_8037680 + str r1, [r0] +_08037A3A: + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .align 2, 0 +_08037A48: .4byte gActiveBank +_08037A4C: .4byte 0x02017810 +_08037A50: .4byte gBattlePartyID +_08037A54: .4byte gEnemyParty +_08037A58: .4byte gBattleTypeFlags +_08037A5C: .4byte gUnknown_0300434C +_08037A60: .4byte gSprites +_08037A64: .4byte gHealthboxIDs +_08037A68: .4byte 0x02017840 +_08037A6C: .4byte gBattleBankFunc +_08037A70: .4byte sub_8037680 + thumb_func_end sub_8037840 + + thumb_func_start sub_8037A74 +sub_8037A74: @ 8037A74 + push {r4-r7,lr} + ldr r2, _08037ACC @ =gSprites + ldr r0, _08037AD0 @ =gObjectBankIDs + ldr r7, _08037AD4 @ =gActiveBank + ldrb r3, [r7] + adds r0, r3, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r1, r0, r2 + adds r0, r1, 0 + adds r0, 0x3F + ldrb r0, [r0] + lsls r0, 27 + lsrs r2, r0, 31 + cmp r2, 0x1 + bne _08037B18 + movs r4, 0x24 + ldrsh r0, [r1, r4] + cmp r0, 0 + bne _08037B18 + lsls r4, r3, 1 + adds r0, r4, r3 + lsls r0, 2 + ldr r6, _08037AD8 @ =0x02017810 + adds r1, r0, r6 + ldrb r5, [r1] + movs r0, 0x80 + ands r0, r5 + cmp r0, 0 + bne _08037AE4 + ldr r0, _08037ADC @ =gBattlePartyID + adds r0, r4, r0 + ldrh r1, [r0] + movs r0, 0x64 + muls r1, r0 + ldr r0, _08037AE0 @ =gEnemyParty + adds r1, r0 + adds r0, r3, 0 + bl sub_8141828 + b _08037B18 + .align 2, 0 +_08037ACC: .4byte gSprites +_08037AD0: .4byte gObjectBankIDs +_08037AD4: .4byte gActiveBank +_08037AD8: .4byte 0x02017810 +_08037ADC: .4byte gBattlePartyID +_08037AE0: .4byte gEnemyParty +_08037AE4: + ldrb r0, [r1, 0x1] + ands r2, r0 + cmp r2, 0 + beq _08037B18 + movs r0, 0x7F + ands r0, r5 + strb r0, [r1] + ldrb r0, [r7] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 2 + adds r1, r6 + ldrb r2, [r1, 0x1] + movs r0, 0x2 + negs r0, r0 + ands r0, r2 + strb r0, [r1, 0x1] + ldr r4, _08037B20 @ =0x000027f9 + adds r0, r4, 0 + bl FreeSpriteTilesByTag + adds r0, r4, 0 + bl FreeSpritePaletteByTag + bl LinkOpponentBufferExecCompleted +_08037B18: + pop {r4-r7} + pop {r0} + bx r0 + .align 2, 0 +_08037B20: .4byte 0x000027f9 + thumb_func_end sub_8037A74 + + thumb_func_start sub_8037B24 +sub_8037B24: @ 8037B24 + push {r4-r6,lr} + ldr r6, _08037B64 @ =gActiveBank + ldrb r0, [r6] + ldr r5, _08037B68 @ =gHealthboxIDs + adds r1, r0, r5 + ldrb r1, [r1] + movs r2, 0 + movs r3, 0 + bl sub_8045C78 + adds r4, r0, 0 + lsls r4, 16 + lsrs r4, 16 + ldrb r0, [r6] + adds r0, r5 + ldrb r0, [r0] + bl sub_8043DFC + lsls r4, 16 + asrs r1, r4, 16 + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + beq _08037B6C + ldrb r0, [r6] + adds r0, r5 + ldrb r0, [r0] + movs r2, 0 + bl sub_80440EC + b _08037B70 + .align 2, 0 +_08037B64: .4byte gActiveBank +_08037B68: .4byte gHealthboxIDs +_08037B6C: + bl LinkOpponentBufferExecCompleted +_08037B70: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8037B24 + + thumb_func_start sub_8037B78 +sub_8037B78: @ 8037B78 + push {lr} + ldr r2, _08037BAC @ =gSprites + ldr r0, _08037BB0 @ =gObjectBankIDs + ldr r1, _08037BB4 @ =gActiveBank + ldrb r3, [r1] + adds r0, r3, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r0, [r0] + lsls r0, 31 + cmp r0, 0 + bne _08037BA6 + ldr r0, _08037BB8 @ =gHealthboxIDs + adds r0, r3, r0 + ldrb r0, [r0] + bl sub_8043DB0 + bl LinkOpponentBufferExecCompleted +_08037BA6: + pop {r0} + bx r0 + .align 2, 0 +_08037BAC: .4byte gSprites +_08037BB0: .4byte gObjectBankIDs +_08037BB4: .4byte gActiveBank +_08037BB8: .4byte gHealthboxIDs + thumb_func_end sub_8037B78 + + thumb_func_start sub_8037BBC +sub_8037BBC: @ 8037BBC + push {r4-r6,lr} + ldr r6, _08037C18 @ =gActiveBank + ldrb r2, [r6] + lsls r0, r2, 1 + adds r0, r2 + lsls r0, 2 + ldr r1, _08037C1C @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + bne _08037C12 + ldr r5, _08037C20 @ =gObjectBankIDs + adds r0, r2, r5 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, _08037C24 @ =gSprites + adds r0, r4 + bl FreeSpriteOamMatrix + ldrb r0, [r6] + adds r0, r5 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite + ldrb r0, [r6] + bl sub_8032A08 + ldr r1, _08037C28 @ =gHealthboxIDs + ldrb r0, [r6] + adds r0, r1 + ldrb r0, [r0] + bl sub_8043DB0 + bl LinkOpponentBufferExecCompleted +_08037C12: + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_08037C18: .4byte gActiveBank +_08037C1C: .4byte 0x02017810 +_08037C20: .4byte gObjectBankIDs +_08037C24: .4byte gSprites +_08037C28: .4byte gHealthboxIDs + thumb_func_end sub_8037BBC + + thumb_func_start sub_8037C2C +sub_8037C2C: @ 8037C2C + push {lr} + ldr r0, _08037C40 @ =gUnknown_03004210 + ldrh r0, [r0, 0x16] + cmp r0, 0 + bne _08037C3A + bl LinkOpponentBufferExecCompleted +_08037C3A: + pop {r0} + bx r0 + .align 2, 0 +_08037C40: .4byte gUnknown_03004210 + thumb_func_end sub_8037C2C + + thumb_func_start dp01t_0F_4_move_anim +dp01t_0F_4_move_anim: @ 8037C44 + push {r4,lr} + ldr r1, _08037C80 @ =gObjectBankIDs + ldr r0, _08037C84 @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + ldr r2, _08037C88 @ =gSprites + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r4, r0, r2 + movs r1, 0x30 + ldrsh r0, [r4, r1] + cmp r0, 0x20 + bne _08037C90 + movs r3, 0 + movs r0, 0 + strh r0, [r4, 0x30] + adds r2, r4, 0 + adds r2, 0x3E + ldrb r1, [r2] + subs r0, 0x5 + ands r0, r1 + strb r0, [r2] + ldr r0, _08037C8C @ =gDoingBattleAnim + strb r3, [r0] + bl LinkOpponentBufferExecCompleted + b _08037CBA + .align 2, 0 +_08037C80: .4byte gObjectBankIDs +_08037C84: .4byte gActiveBank +_08037C88: .4byte gSprites +_08037C8C: .4byte gDoingBattleAnim +_08037C90: + ldrh r0, [r4, 0x30] + movs r1, 0x3 + ands r0, r1 + cmp r0, 0 + bne _08037CB4 + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_08037CB4: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] +_08037CBA: + pop {r4} + pop {r0} + bx r0 + thumb_func_end dp01t_0F_4_move_anim + + thumb_func_start sub_8037CC0 +sub_8037CC0: @ 8037CC0 + push {r4,lr} + ldr r2, _08037D10 @ =gSprites + ldr r0, _08037D14 @ =gHealthboxIDs + ldr r4, _08037D18 @ =gActiveBank + ldrb r3, [r4] + adds r0, r3, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x1C + adds r0, r2 + ldr r1, [r0] + ldr r0, _08037D1C @ =SpriteCallbackDummy + cmp r1, r0 + bne _08037D08 + lsls r0, r3, 2 + ldr r1, _08037D20 @ =0x02017800 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _08037CFC + adds r0, r3, 0 + adds r1, r3, 0 + adds r2, r3, 0 + movs r3, 0x6 + bl move_anim_start_t4 +_08037CFC: + ldr r0, _08037D24 @ =gBattleBankFunc + ldrb r1, [r4] + lsls r1, 2 + adds r1, r0 + ldr r0, _08037D28 @ =sub_8037D2C + str r0, [r1] +_08037D08: + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_08037D10: .4byte gSprites +_08037D14: .4byte gHealthboxIDs +_08037D18: .4byte gActiveBank +_08037D1C: .4byte SpriteCallbackDummy +_08037D20: .4byte 0x02017800 +_08037D24: .4byte gBattleBankFunc +_08037D28: .4byte sub_8037D2C + thumb_func_end sub_8037CC0 + + thumb_func_start sub_8037D2C +sub_8037D2C: @ 8037D2C + push {lr} + ldr r0, _08037D58 @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _08037D5C @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + bne _08037D52 + ldr r0, _08037D60 @ =c3_0802FDF4 + movs r1, 0xA + bl CreateTask + bl LinkOpponentBufferExecCompleted +_08037D52: + pop {r0} + bx r0 + .align 2, 0 +_08037D58: .4byte gActiveBank +_08037D5C: .4byte 0x02017810 +_08037D60: .4byte c3_0802FDF4 + thumb_func_end sub_8037D2C + + thumb_func_start sub_8037D64 +sub_8037D64: @ 8037D64 + push {r4,r5,lr} + ldr r5, _08037E08 @ =gActiveBank + ldrb r1, [r5] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r3, _08037E0C @ =0x02017810 + adds r2, r0, r3 + ldrb r1, [r2, 0x1] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08037E00 + ldrb r1, [r2] + movs r0, 0x7F + ands r0, r1 + strb r0, [r2] + ldrb r0, [r5] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 2 + adds r1, r3 + ldrb r2, [r1, 0x1] + movs r0, 0x2 + negs r0, r0 + ands r0, r2 + strb r0, [r1, 0x1] + ldr r4, _08037E10 @ =0x000027f9 + adds r0, r4, 0 + bl FreeSpriteTilesByTag + adds r0, r4, 0 + bl FreeSpritePaletteByTag + ldr r1, _08037E14 @ =gObjectBankIDs + ldrb r0, [r5] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, _08037E18 @ =gSprites + adds r0, r1 + movs r1, 0 + bl StartSpriteAnim + ldr r4, _08037E1C @ =gHealthboxIDs + ldrb r1, [r5] + adds r0, r1, r4 + ldrb r0, [r0] + ldr r2, _08037E20 @ =gBattlePartyID + lsls r1, 1 + adds r1, r2 + ldrh r2, [r1] + movs r1, 0x64 + muls r1, r2 + ldr r2, _08037E24 @ =gEnemyParty + adds r1, r2 + movs r2, 0 + bl sub_8045A5C + ldrb r0, [r5] + bl sub_804777C + ldrb r0, [r5] + adds r0, r4 + ldrb r0, [r0] + bl sub_8043DFC + ldrb r0, [r5] + bl sub_8031F88 + ldr r1, _08037E28 @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _08037E2C @ =sub_8037CC0 + str r1, [r0] +_08037E00: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_08037E08: .4byte gActiveBank +_08037E0C: .4byte 0x02017810 +_08037E10: .4byte 0x000027f9 +_08037E14: .4byte gObjectBankIDs +_08037E18: .4byte gSprites +_08037E1C: .4byte gHealthboxIDs +_08037E20: .4byte gBattlePartyID +_08037E24: .4byte gEnemyParty +_08037E28: .4byte gBattleBankFunc +_08037E2C: .4byte sub_8037CC0 + thumb_func_end sub_8037D64 + + thumb_func_start sub_8037E30 +sub_8037E30: @ 8037E30 + push {r4-r6,lr} + ldr r5, _08037ECC @ =gActiveBank + ldrb r2, [r5] + lsls r3, r2, 1 + adds r0, r3, r2 + lsls r0, 2 + ldr r6, _08037ED0 @ =0x02017810 + adds r0, r6 + ldrb r1, [r0] + movs r0, 0x88 + ands r0, r1 + cmp r0, 0 + bne _08037E5E + ldr r0, _08037ED4 @ =gBattlePartyID + adds r0, r3, r0 + ldrh r1, [r0] + movs r0, 0x64 + muls r1, r0 + ldr r0, _08037ED8 @ =gEnemyParty + adds r1, r0 + adds r0, r2, 0 + bl sub_8141828 +_08037E5E: + ldr r4, _08037EDC @ =gSprites + ldr r0, _08037EE0 @ =gUnknown_0300434C + ldrb r2, [r5] + adds r0, r2, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r3, r0, 2 + adds r0, r4, 0 + adds r0, 0x1C + adds r0, r3, r0 + ldr r1, [r0] + ldr r0, _08037EE4 @ =SpriteCallbackDummy + cmp r1, r0 + bne _08037EC4 + lsls r0, r2, 1 + adds r0, r2 + lsls r0, 2 + adds r0, r6 + ldrb r1, [r0] + movs r0, 0x8 + ands r0, r1 + cmp r0, 0 + bne _08037EC4 + adds r0, r3, r4 + bl DestroySprite + ldrb r4, [r5] + ldr r1, _08037ED4 @ =gBattlePartyID + lsls r0, r4, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, _08037ED8 @ =gEnemyParty + adds r0, r1 + movs r1, 0xB + bl GetMonData + adds r1, r0, 0 + lsls r1, 16 + lsrs r1, 16 + adds r0, r4, 0 + bl sub_8032984 + ldr r1, _08037EE8 @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _08037EEC @ =sub_8037D64 + str r1, [r0] +_08037EC4: + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_08037ECC: .4byte gActiveBank +_08037ED0: .4byte 0x02017810 +_08037ED4: .4byte gBattlePartyID +_08037ED8: .4byte gEnemyParty +_08037EDC: .4byte gSprites +_08037EE0: .4byte gUnknown_0300434C +_08037EE4: .4byte SpriteCallbackDummy +_08037EE8: .4byte gBattleBankFunc +_08037EEC: .4byte sub_8037D64 + thumb_func_end sub_8037E30 + + thumb_func_start sub_8037EF0 +sub_8037EF0: @ 8037EF0 + push {lr} + ldr r0, _08037F20 @ =gReceivedRemoteLinkPlayers + ldrb r0, [r0] + cmp r0, 0 + bne _08037F1C + movs r0, 0x5A + bl m4aSongNumStop + ldr r3, _08037F24 @ =gMain + ldr r0, _08037F28 @ =0x0000043d + adds r2, r3, r0 + ldrb r1, [r2] + movs r0, 0x3 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + ldr r0, _08037F2C @ =gPreBattleCallback1 + ldr r0, [r0] + str r0, [r3] + ldr r0, _08037F30 @ =c2_8011A1C + bl SetMainCallback2 +_08037F1C: + pop {r0} + bx r0 + .align 2, 0 +_08037F20: .4byte gReceivedRemoteLinkPlayers +_08037F24: .4byte gMain +_08037F28: .4byte 0x0000043d +_08037F2C: .4byte gPreBattleCallback1 +_08037F30: .4byte c2_8011A1C + thumb_func_end sub_8037EF0 + + thumb_func_start sub_8037F34 +sub_8037F34: @ 8037F34 + push {lr} + ldr r0, _08037F64 @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08037F9A + ldr r0, _08037F68 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _08037F78 + bl sub_800832C + ldr r1, _08037F6C @ =gBattleBankFunc + ldr r0, _08037F70 @ =gActiveBank + ldrb r0, [r0] + lsls r0, 2 + adds r0, r1 + ldr r1, _08037F74 @ =sub_8037EF0 + str r1, [r0] + b _08037F9A + .align 2, 0 +_08037F64: .4byte gPaletteFade +_08037F68: .4byte gBattleTypeFlags +_08037F6C: .4byte gBattleBankFunc +_08037F70: .4byte gActiveBank +_08037F74: .4byte sub_8037EF0 +_08037F78: + movs r0, 0x5A + bl m4aSongNumStop + ldr r2, _08037FA0 @ =gMain + ldr r0, _08037FA4 @ =0x0000043d + adds r3, r2, r0 + ldrb r1, [r3] + movs r0, 0x3 + negs r0, r0 + ands r0, r1 + strb r0, [r3] + ldr r0, _08037FA8 @ =gPreBattleCallback1 + ldr r0, [r0] + str r0, [r2] + ldr r0, [r2, 0x8] + bl SetMainCallback2 +_08037F9A: + pop {r0} + bx r0 + .align 2, 0 +_08037FA0: .4byte gMain +_08037FA4: .4byte 0x0000043d +_08037FA8: .4byte gPreBattleCallback1 + thumb_func_end sub_8037F34 + + thumb_func_start sub_8037FAC +sub_8037FAC: @ 8037FAC + push {lr} + ldr r0, _08037FD0 @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _08037FD4 @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _08037FCA + bl LinkOpponentBufferExecCompleted +_08037FCA: + pop {r0} + bx r0 + .align 2, 0 +_08037FD0: .4byte gActiveBank +_08037FD4: .4byte 0x02017810 + thumb_func_end sub_8037FAC + + thumb_func_start sub_8037FD8 +sub_8037FD8: @ 8037FD8 + push {lr} + ldr r0, _08037FFC @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _08038000 @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + bne _08037FF6 + bl LinkOpponentBufferExecCompleted +_08037FF6: + pop {r0} + bx r0 + .align 2, 0 +_08037FFC: .4byte gActiveBank +_08038000: .4byte 0x02017810 + thumb_func_end sub_8037FD8 + + thumb_func_start LinkOpponentBufferExecCompleted +LinkOpponentBufferExecCompleted: @ 8038004 + push {r4,lr} + sub sp, 0x4 + ldr r1, _08038044 @ =gBattleBankFunc + ldr r4, _08038048 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, _0803804C @ =sub_803752C + str r1, [r0] + ldr r0, _08038050 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _08038058 + bl GetMultiplayerId + mov r1, sp + strb r0, [r1] + movs r0, 0x2 + movs r1, 0x4 + mov r2, sp + bl dp01_prepare_buffer_wireless_probably + ldr r1, _08038054 @ =gBattleBufferA + ldrb r0, [r4] + lsls r0, 9 + adds r0, r1 + movs r1, 0x38 + strb r1, [r0] + b _0803806A + .align 2, 0 +_08038044: .4byte gBattleBankFunc +_08038048: .4byte gActiveBank +_0803804C: .4byte sub_803752C +_08038050: .4byte gBattleTypeFlags +_08038054: .4byte gBattleBufferA +_08038058: + ldr r2, _08038074 @ =gBattleExecBuffer + ldr r1, _08038078 @ =gBitTable + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, [r0] + ldr r0, [r2] + bics r0, r1 + str r0, [r2] +_0803806A: + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_08038074: .4byte gBattleExecBuffer +_08038078: .4byte gBitTable + thumb_func_end LinkOpponentBufferExecCompleted + + .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s new file mode 100644 index 000000000..a92f74550 --- /dev/null +++ b/asm/battle_controller_safari.s @@ -0,0 +1,1402 @@ + .include "constants/gba_constants.inc" + .include "constants/species_constants.inc" + .include "asm/macros.inc" + + .syntax unified + + .text + + thumb_func_start unref_sub_812B464 +unref_sub_812B464: @ 812B464 + bx lr + thumb_func_end unref_sub_812B464 + + thumb_func_start SetBankFuncToSafariBufferRunCommand +SetBankFuncToSafariBufferRunCommand: @ 812B468 + ldr r1, _0812B478 @ =gBattleBankFunc + ldr r0, _0812B47C @ =gActiveBank + ldrb r0, [r0] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B480 @ =SafariBufferRunCommand + str r1, [r0] + bx lr + .align 2, 0 +_0812B478: .4byte gBattleBankFunc +_0812B47C: .4byte gActiveBank +_0812B480: .4byte SafariBufferRunCommand + thumb_func_end SetBankFuncToSafariBufferRunCommand + + thumb_func_start SafariBufferRunCommand +SafariBufferRunCommand: @ 812B484 + push {lr} + ldr r2, _0812B4B8 @ =gBattleExecBuffer + ldr r1, _0812B4BC @ =gBitTable + ldr r0, _0812B4C0 @ =gActiveBank + ldrb r3, [r0] + lsls r0, r3, 2 + adds r0, r1 + ldr r1, [r2] + ldr r0, [r0] + ands r1, r0 + cmp r1, 0 + beq _0812B4D0 + ldr r0, _0812B4C4 @ =gBattleBufferA + lsls r1, r3, 9 + adds r1, r0 + ldrb r0, [r1] + cmp r0, 0x38 + bhi _0812B4CC + ldr r0, _0812B4C8 @ =gSafariBufferCommands + ldrb r1, [r1] + lsls r1, 2 + adds r1, r0 + ldr r0, [r1] + bl _call_via_r0 + b _0812B4D0 + .align 2, 0 +_0812B4B8: .4byte gBattleExecBuffer +_0812B4BC: .4byte gBitTable +_0812B4C0: .4byte gActiveBank +_0812B4C4: .4byte gBattleBufferA +_0812B4C8: .4byte gSafariBufferCommands +_0812B4CC: + bl SafariBufferExecCompleted +_0812B4D0: + pop {r0} + bx r0 + thumb_func_end SafariBufferRunCommand + + thumb_func_start bx_battle_menu_t6_2 +bx_battle_menu_t6_2: @ 812B4D4 + push {r4,r5,lr} + ldr r0, _0812B508 @ =gMain + ldrh r1, [r0, 0x2E] + movs r2, 0x1 + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + beq _0812B546 + movs r0, 0x5 + bl PlaySE + bl DestroyMenuCursor + ldr r1, _0812B50C @ =gActionSelectionCursor + ldr r0, _0812B510 @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0x1 + beq _0812B524 + cmp r0, 0x1 + bgt _0812B514 + cmp r0, 0 + beq _0812B51E + b _0812B540 + .align 2, 0 +_0812B508: .4byte gMain +_0812B50C: .4byte gActionSelectionCursor +_0812B510: .4byte gActiveBank +_0812B514: + cmp r0, 0x2 + beq _0812B52A + cmp r0, 0x3 + beq _0812B536 + b _0812B540 +_0812B51E: + movs r0, 0x1 + movs r1, 0x5 + b _0812B52E +_0812B524: + movs r0, 0x1 + movs r1, 0x6 + b _0812B52E +_0812B52A: + movs r0, 0x1 + movs r1, 0x7 +_0812B52E: + movs r2, 0 + bl Emitcmd33 + b _0812B540 +_0812B536: + movs r0, 0x1 + movs r1, 0x8 + movs r2, 0 + bl Emitcmd33 +_0812B540: + bl SafariBufferExecCompleted + b _0812B64E +_0812B546: + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0812B584 + ldr r5, _0812B57C @ =gActionSelectionCursor + ldr r4, _0812B580 @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + beq _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x1 + b _0812B5F2 + .align 2, 0 +_0812B57C: .4byte gActionSelectionCursor +_0812B580: .4byte gActiveBank +_0812B584: + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0812B5C0 + ldr r5, _0812B5B8 @ =gActionSelectionCursor + ldr r4, _0812B5BC @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + bne _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x1 + b _0812B5F2 + .align 2, 0 +_0812B5B8: .4byte gActionSelectionCursor +_0812B5BC: .4byte gActiveBank +_0812B5C0: + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + beq _0812B60C + ldr r5, _0812B604 @ =gActionSelectionCursor + ldr r4, _0812B608 @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x2 +_0812B5F2: + eors r0, r2 + strb r0, [r1] + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + movs r1, 0 + bl sub_802E3E4 + b _0812B64E + .align 2, 0 +_0812B604: .4byte gActionSelectionCursor +_0812B608: .4byte gActiveBank +_0812B60C: + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + beq _0812B64E + ldr r5, _0812B654 @ =gActionSelectionCursor + ldr r4, _0812B658 @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + bne _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x2 + eors r0, r2 + strb r0, [r1] + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + movs r1, 0 + bl sub_802E3E4 +_0812B64E: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B654: .4byte gActionSelectionCursor +_0812B658: .4byte gActiveBank + thumb_func_end bx_battle_menu_t6_2 + + thumb_func_start sub_812B65C +sub_812B65C: @ 812B65C + push {lr} + ldr r2, _0812B684 @ =gSprites + ldr r1, _0812B688 @ =gObjectBankIDs + ldr r0, _0812B68C @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x1C + adds r0, r2 + ldr r1, [r0] + ldr r0, _0812B690 @ =SpriteCallbackDummy + cmp r1, r0 + bne _0812B680 + bl SafariBufferExecCompleted +_0812B680: + pop {r0} + bx r0 + .align 2, 0 +_0812B684: .4byte gSprites +_0812B688: .4byte gObjectBankIDs +_0812B68C: .4byte gActiveBank +_0812B690: .4byte SpriteCallbackDummy + thumb_func_end sub_812B65C + + thumb_func_start sub_812B694 +sub_812B694: @ 812B694 + push {lr} + ldr r0, _0812B6A8 @ =gUnknown_03004210 + ldrh r0, [r0, 0x16] + cmp r0, 0 + bne _0812B6A2 + bl SafariBufferExecCompleted +_0812B6A2: + pop {r0} + bx r0 + .align 2, 0 +_0812B6A8: .4byte gUnknown_03004210 + thumb_func_end sub_812B694 + + thumb_func_start sub_812B6AC +sub_812B6AC: @ 812B6AC + push {lr} + ldr r0, _0812B6DC @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0812B6D6 + ldr r2, _0812B6E0 @ =gMain + ldr r0, _0812B6E4 @ =0x0000043d + adds r3, r2, r0 + ldrb r1, [r3] + movs r0, 0x3 + negs r0, r0 + ands r0, r1 + strb r0, [r3] + ldr r0, _0812B6E8 @ =gPreBattleCallback1 + ldr r0, [r0] + str r0, [r2] + ldr r0, [r2, 0x8] + bl SetMainCallback2 +_0812B6D6: + pop {r0} + bx r0 + .align 2, 0 +_0812B6DC: .4byte gPaletteFade +_0812B6E0: .4byte gMain +_0812B6E4: .4byte 0x0000043d +_0812B6E8: .4byte gPreBattleCallback1 + thumb_func_end sub_812B6AC + + thumb_func_start bx_wait_t6 +bx_wait_t6: @ 812B6EC + push {lr} + ldr r0, _0812B718 @ =gDoingBattleAnim + ldrb r0, [r0] + cmp r0, 0 + beq _0812B70E + ldr r0, _0812B71C @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _0812B720 @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + bne _0812B712 +_0812B70E: + bl SafariBufferExecCompleted +_0812B712: + pop {r0} + bx r0 + .align 2, 0 +_0812B718: .4byte gDoingBattleAnim +_0812B71C: .4byte gActiveBank +_0812B720: .4byte 0x02017810 + thumb_func_end bx_wait_t6 + + thumb_func_start sub_812B724 +sub_812B724: @ 812B724 + push {lr} + ldr r0, _0812B748 @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0812B744 + ldr r1, _0812B74C @ =gBattleBankFunc + ldr r0, _0812B750 @ =gActiveBank + ldrb r0, [r0] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B754 @ =sub_812B758 + str r1, [r0] + bl sub_810BADC +_0812B744: + pop {r0} + bx r0 + .align 2, 0 +_0812B748: .4byte gPaletteFade +_0812B74C: .4byte gBattleBankFunc +_0812B750: .4byte gActiveBank +_0812B754: .4byte sub_812B758 + thumb_func_end sub_812B724 + + thumb_func_start sub_812B758 +sub_812B758: @ 812B758 + push {lr} + ldr r0, _0812B784 @ =gMain + ldr r1, [r0, 0x4] + ldr r0, _0812B788 @ =sub_800F808 + cmp r1, r0 + bne _0812B77E + ldr r0, _0812B78C @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0812B77E + ldr r0, _0812B790 @ =gScriptItemId + ldrh r1, [r0] + movs r0, 0x1 + bl Emitcmd35 + bl SafariBufferExecCompleted +_0812B77E: + pop {r0} + bx r0 + .align 2, 0 +_0812B784: .4byte gMain +_0812B788: .4byte sub_800F808 +_0812B78C: .4byte gPaletteFade +_0812B790: .4byte gScriptItemId + thumb_func_end sub_812B758 + + thumb_func_start sub_812B794 +sub_812B794: @ 812B794 + push {lr} + ldr r0, _0812B7B8 @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _0812B7BC @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + bne _0812B7B2 + bl SafariBufferExecCompleted +_0812B7B2: + pop {r0} + bx r0 + .align 2, 0 +_0812B7B8: .4byte gActiveBank +_0812B7BC: .4byte 0x02017810 + thumb_func_end sub_812B794 + + thumb_func_start SafariBufferExecCompleted +SafariBufferExecCompleted: @ 812B7C0 + push {r4,lr} + sub sp, 0x4 + ldr r1, _0812B800 @ =gBattleBankFunc + ldr r4, _0812B804 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B808 @ =SafariBufferRunCommand + str r1, [r0] + ldr r0, _0812B80C @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _0812B814 + bl GetMultiplayerId + mov r1, sp + strb r0, [r1] + movs r0, 0x2 + movs r1, 0x4 + mov r2, sp + bl dp01_prepare_buffer_wireless_probably + ldr r1, _0812B810 @ =gBattleBufferA + ldrb r0, [r4] + lsls r0, 9 + adds r0, r1 + movs r1, 0x38 + strb r1, [r0] + b _0812B826 + .align 2, 0 +_0812B800: .4byte gBattleBankFunc +_0812B804: .4byte gActiveBank +_0812B808: .4byte SafariBufferRunCommand +_0812B80C: .4byte gBattleTypeFlags +_0812B810: .4byte gBattleBufferA +_0812B814: + ldr r2, _0812B830 @ =gBattleExecBuffer + ldr r1, _0812B834 @ =gBitTable + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, [r0] + ldr r0, [r2] + bics r0, r1 + str r0, [r2] +_0812B826: + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812B830: .4byte gBattleExecBuffer +_0812B834: .4byte gBitTable + thumb_func_end SafariBufferExecCompleted + + thumb_func_start unref_sub_812B838 +unref_sub_812B838: @ 812B838 + push {lr} + ldr r0, _0812B85C @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _0812B860 @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _0812B856 + bl SafariBufferExecCompleted +_0812B856: + pop {r0} + bx r0 + .align 2, 0 +_0812B85C: .4byte gActiveBank +_0812B860: .4byte 0x02017810 + thumb_func_end unref_sub_812B838 + + thumb_func_start SafariHandleGetAttributes +SafariHandleGetAttributes: @ 812B864 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleGetAttributes + + thumb_func_start SafariHandlecmd1 +SafariHandlecmd1: @ 812B870 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd1 + + thumb_func_start SafariHandleSetAttributes +SafariHandleSetAttributes: @ 812B87C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleSetAttributes + + thumb_func_start SafariHandlecmd3 +SafariHandlecmd3: @ 812B888 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd3 + + thumb_func_start SafariHandleLoadPokeSprite +SafariHandleLoadPokeSprite: @ 812B894 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleLoadPokeSprite + + thumb_func_start SafariHandleSendOutPoke +SafariHandleSendOutPoke: @ 812B8A0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleSendOutPoke + + thumb_func_start SafariHandleReturnPokeToBall +SafariHandleReturnPokeToBall: @ 812B8AC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleReturnPokeToBall + + thumb_func_start SafariHandleTrainerThrow +SafariHandleTrainerThrow: @ 812B8B8 + push {r4-r6,lr} + ldr r4, _0812B96C @ =gSaveBlock2 + ldrb r0, [r4, 0x8] + ldr r5, _0812B970 @ =gActiveBank + ldrb r1, [r5] + bl sub_8031AF4 + ldrb r6, [r4, 0x8] + ldrb r0, [r5] + bl GetBankIdentity + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + adds r0, r6, 0 + bl GetMonSpriteTemplate_803C5A0 + ldr r0, _0812B974 @ =gUnknown_02024E8C + ldr r2, _0812B978 @ =gTrainerBackPicCoords + ldrb r1, [r4, 0x8] + lsls r1, 2 + adds r1, r2 + ldrb r1, [r1] + movs r2, 0x8 + subs r2, r1 + lsls r2, 18 + movs r1, 0xA0 + lsls r1, 15 + adds r2, r1 + asrs r2, 16 + movs r1, 0x50 + movs r3, 0x1E + bl CreateSprite + ldr r6, _0812B97C @ =gObjectBankIDs + ldrb r1, [r5] + adds r1, r6 + strb r0, [r1] + ldr r4, _0812B980 @ =gSprites + ldrb r3, [r5] + adds r0, r3, r6 + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + lsls r3, 4 + ldrb r2, [r1, 0x5] + movs r0, 0xF + ands r0, r2 + orrs r0, r3 + strb r0, [r1, 0x5] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r1, 0xF0 + strh r1, [r0, 0x24] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldr r1, _0812B984 @ =0x0000fffe + strh r1, [r0, 0x2E] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r4, 0x1C + adds r0, r4 + ldr r1, _0812B988 @ =sub_80313A0 + str r1, [r0] + ldr r1, _0812B98C @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B990 @ =sub_812B65C + str r1, [r0] + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0812B96C: .4byte gSaveBlock2 +_0812B970: .4byte gActiveBank +_0812B974: .4byte gUnknown_02024E8C +_0812B978: .4byte gTrainerBackPicCoords +_0812B97C: .4byte gObjectBankIDs +_0812B980: .4byte gSprites +_0812B984: .4byte 0x0000fffe +_0812B988: .4byte sub_80313A0 +_0812B98C: .4byte gBattleBankFunc +_0812B990: .4byte sub_812B65C + thumb_func_end SafariHandleTrainerThrow + + thumb_func_start SafariHandleTrainerSlide +SafariHandleTrainerSlide: @ 812B994 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleTrainerSlide + + thumb_func_start SafariHandleTrainerSlideBack +SafariHandleTrainerSlideBack: @ 812B9A0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleTrainerSlideBack + + thumb_func_start SafariHandlecmd10 +SafariHandlecmd10: @ 812B9AC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd10 + + thumb_func_start SafariHandlecmd11 +SafariHandlecmd11: @ 812B9B8 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd11 + + thumb_func_start SafariHandlecmd12 +SafariHandlecmd12: @ 812B9C4 + push {r4,r5,lr} + ldr r1, _0812BA00 @ =0x02017840 + movs r0, 0x4 + strb r0, [r1, 0x8] + ldr r1, _0812BA04 @ =gDoingBattleAnim + movs r0, 0x1 + strb r0, [r1] + ldr r5, _0812BA08 @ =gActiveBank + ldrb r4, [r5] + movs r0, 0x1 + bl GetBankByPlayerAI + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + adds r0, r4, 0 + adds r1, r4, 0 + movs r3, 0x4 + bl move_anim_start_t4 + ldr r1, _0812BA0C @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BA10 @ =bx_wait_t6 + str r1, [r0] + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812BA00: .4byte 0x02017840 +_0812BA04: .4byte gDoingBattleAnim +_0812BA08: .4byte gActiveBank +_0812BA0C: .4byte gBattleBankFunc +_0812BA10: .4byte bx_wait_t6 + thumb_func_end SafariHandlecmd12 + + thumb_func_start SafariHandleBallThrow +SafariHandleBallThrow: @ 812BA14 + push {r4,r5,lr} + ldr r1, _0812BA58 @ =gBattleBufferA + ldr r5, _0812BA5C @ =gActiveBank + ldrb r0, [r5] + lsls r0, 9 + adds r1, 0x1 + adds r0, r1 + ldrb r1, [r0] + ldr r0, _0812BA60 @ =0x02017840 + strb r1, [r0, 0x8] + ldr r1, _0812BA64 @ =gDoingBattleAnim + movs r0, 0x1 + strb r0, [r1] + ldrb r4, [r5] + movs r0, 0x1 + bl GetBankByPlayerAI + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + adds r0, r4, 0 + adds r1, r4, 0 + movs r3, 0x4 + bl move_anim_start_t4 + ldr r1, _0812BA68 @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BA6C @ =bx_wait_t6 + str r1, [r0] + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812BA58: .4byte gBattleBufferA +_0812BA5C: .4byte gActiveBank +_0812BA60: .4byte 0x02017840 +_0812BA64: .4byte gDoingBattleAnim +_0812BA68: .4byte gBattleBankFunc +_0812BA6C: .4byte bx_wait_t6 + thumb_func_end SafariHandleBallThrow + + thumb_func_start SafariHandlePuase +SafariHandlePuase: @ 812BA70 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlePuase + + thumb_func_start SafariHandleMoveAnimation +SafariHandleMoveAnimation: @ 812BA7C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleMoveAnimation + + thumb_func_start SafariHandlePrintString +SafariHandlePrintString: @ 812BA88 + push {r4,lr} + sub sp, 0x4 + ldr r0, _0812BACC @ =gUnknown_030042A4 + movs r1, 0 + strh r1, [r0] + ldr r0, _0812BAD0 @ =gUnknown_030042A0 + strh r1, [r0] + ldr r4, _0812BAD4 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 9 + ldr r1, _0812BAD8 @ =gUnknown_02023A62 + adds r0, r1 + ldrh r0, [r0] + bl BufferStringBattle + ldr r0, _0812BADC @ =gUnknown_03004210 + ldr r1, _0812BAE0 @ =gDisplayedStringBattle + movs r2, 0xF + str r2, [sp] + movs r2, 0x90 + movs r3, 0x2 + bl sub_8002EB0 + ldr r1, _0812BAE4 @ =gBattleBankFunc + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BAE8 @ =sub_812B694 + str r1, [r0] + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812BACC: .4byte gUnknown_030042A4 +_0812BAD0: .4byte gUnknown_030042A0 +_0812BAD4: .4byte gActiveBank +_0812BAD8: .4byte gUnknown_02023A62 +_0812BADC: .4byte gUnknown_03004210 +_0812BAE0: .4byte gDisplayedStringBattle +_0812BAE4: .4byte gBattleBankFunc +_0812BAE8: .4byte sub_812B694 + thumb_func_end SafariHandlePrintString + + thumb_func_start SafariHandlePrintStringPlayerOnly +SafariHandlePrintStringPlayerOnly: @ 812BAEC + push {lr} + ldr r0, _0812BB04 @ =gActiveBank + ldrb r0, [r0] + bl GetBankSide + lsls r0, 24 + cmp r0, 0 + bne _0812BB08 + bl SafariHandlePrintString + b _0812BB0C + .align 2, 0 +_0812BB04: .4byte gActiveBank +_0812BB08: + bl SafariBufferExecCompleted +_0812BB0C: + pop {r0} + bx r0 + thumb_func_end SafariHandlePrintStringPlayerOnly + +.section .text_812BBFC + + thumb_func_start SafariHandlecmd19 +SafariHandlecmd19: @ 812BBFC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd19 + + thumb_func_start SafariHandlecmd20 +SafariHandlecmd20: @ 812BC08 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd20 + + thumb_func_start SafariHandleOpenBag +SafariHandleOpenBag: @ 812BC14 + push {lr} + sub sp, 0x4 + movs r0, 0x1 + negs r0, r0 + movs r1, 0 + str r1, [sp] + movs r2, 0 + movs r3, 0x10 + bl BeginNormalPaletteFade + ldr r1, _0812BC44 @ =gBattleBankFunc + ldr r2, _0812BC48 @ =gActiveBank + ldrb r0, [r2] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BC4C @ =sub_812B724 + str r1, [r0] + ldr r1, _0812BC50 @ =gBankInMenu + ldrb r0, [r2] + strb r0, [r1] + add sp, 0x4 + pop {r0} + bx r0 + .align 2, 0 +_0812BC44: .4byte gBattleBankFunc +_0812BC48: .4byte gActiveBank +_0812BC4C: .4byte sub_812B724 +_0812BC50: .4byte gBankInMenu + thumb_func_end SafariHandleOpenBag + + thumb_func_start SafariHandlecmd22 +SafariHandlecmd22: @ 812BC54 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd22 + + thumb_func_start SafariHandlecmd23 +SafariHandlecmd23: @ 812BC60 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd23 + + thumb_func_start SafariHandleHealthBarUpdate +SafariHandleHealthBarUpdate: @ 812BC6C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleHealthBarUpdate + + thumb_func_start SafariHandleExpBarUpdate +SafariHandleExpBarUpdate: @ 812BC78 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleExpBarUpdate + + thumb_func_start SafariHandleStatusIconUpdate +SafariHandleStatusIconUpdate: @ 812BC84 + push {lr} + ldr r0, _0812BCB0 @ =gHealthboxIDs + ldr r1, _0812BCB4 @ =gActiveBank + ldrb r1, [r1] + adds r0, r1, r0 + ldrb r0, [r0] + ldr r2, _0812BCB8 @ =gBattlePartyID + lsls r1, 1 + adds r1, r2 + ldrh r2, [r1] + movs r1, 0x64 + muls r1, r2 + ldr r2, _0812BCBC @ =gPlayerParty + adds r1, r2 + movs r2, 0xB + bl sub_8045A5C + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BCB0: .4byte gHealthboxIDs +_0812BCB4: .4byte gActiveBank +_0812BCB8: .4byte gBattlePartyID +_0812BCBC: .4byte gPlayerParty + thumb_func_end SafariHandleStatusIconUpdate + + thumb_func_start SafariHandleStatusAnimation +SafariHandleStatusAnimation: @ 812BCC0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleStatusAnimation + + thumb_func_start SafariHandleStatusXor +SafariHandleStatusXor: @ 812BCCC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleStatusXor + + thumb_func_start SafariHandlecmd29 +SafariHandlecmd29: @ 812BCD8 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd29 + + thumb_func_start SafariHandleDMATransfer +SafariHandleDMATransfer: @ 812BCE4 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleDMATransfer + + thumb_func_start SafariHandlecmd31 +SafariHandlecmd31: @ 812BCF0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd31 + + thumb_func_start SafariHandlecmd32 +SafariHandlecmd32: @ 812BCFC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd32 + + thumb_func_start SafariHandlecmd33 +SafariHandlecmd33: @ 812BD08 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd33 + + thumb_func_start SafariHandlecmd34 +SafariHandlecmd34: @ 812BD14 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd34 + + thumb_func_start SafariHandlecmd35 +SafariHandlecmd35: @ 812BD20 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd35 + + thumb_func_start SafariHandlecmd36 +SafariHandlecmd36: @ 812BD2C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd36 + + thumb_func_start SafariHandlecmd37 +SafariHandlecmd37: @ 812BD38 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd37 + + thumb_func_start SafariHandlecmd38 +SafariHandlecmd38: @ 812BD44 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd38 + + thumb_func_start SafariHandlecmd39 +SafariHandlecmd39: @ 812BD50 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd39 + + thumb_func_start SafariHandlecmd40 +SafariHandlecmd40: @ 812BD5C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd40 + + thumb_func_start SafariHandleHitAnimation +SafariHandleHitAnimation: @ 812BD68 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleHitAnimation + + thumb_func_start SafariHandlecmd42 +SafariHandlecmd42: @ 812BD74 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd42 + + thumb_func_start SafariHandleEffectivenessSound +SafariHandleEffectivenessSound: @ 812BD80 + push {r4,lr} + ldr r4, _0812BDBC @ =gActiveBank + ldrb r0, [r4] + bl GetBankSide + lsls r0, 24 + movs r3, 0x3F + cmp r0, 0 + bne _0812BD94 + movs r3, 0xC0 +_0812BD94: + ldr r2, _0812BDC0 @ =gBattleBufferA + ldrb r1, [r4] + lsls r1, 9 + adds r0, r2, 0x1 + adds r0, r1, r0 + ldrb r0, [r0] + adds r2, 0x2 + adds r1, r2 + ldrb r1, [r1] + lsls r1, 8 + orrs r0, r1 + lsls r1, r3, 24 + asrs r1, 24 + bl PlaySE12WithPanning + bl SafariBufferExecCompleted + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812BDBC: .4byte gActiveBank +_0812BDC0: .4byte gBattleBufferA + thumb_func_end SafariHandleEffectivenessSound + + thumb_func_start SafariHandlecmd44 +SafariHandlecmd44: @ 812BDC4 + push {lr} + ldr r2, _0812BDEC @ =gBattleBufferA + ldr r0, _0812BDF0 @ =gActiveBank + ldrb r1, [r0] + lsls r1, 9 + adds r0, r2, 0x1 + adds r0, r1, r0 + ldrb r0, [r0] + adds r2, 0x2 + adds r1, r2 + ldrb r1, [r1] + lsls r1, 8 + orrs r0, r1 + bl PlayFanfare + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BDEC: .4byte gBattleBufferA +_0812BDF0: .4byte gActiveBank + thumb_func_end SafariHandlecmd44 + + thumb_func_start SafariHandleFaintingCry +SafariHandleFaintingCry: @ 812BDF4 + push {lr} + ldr r1, _0812BE24 @ =gBattlePartyID + ldr r0, _0812BE28 @ =gActiveBank + ldrb r0, [r0] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, _0812BE2C @ =gPlayerParty + adds r0, r1 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x19 + bl PlayCry1 + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BE24: .4byte gBattlePartyID +_0812BE28: .4byte gActiveBank +_0812BE2C: .4byte gPlayerParty + thumb_func_end SafariHandleFaintingCry + + thumb_func_start SafariHandleIntroSlide +SafariHandleIntroSlide: @ 812BE30 + push {lr} + ldr r1, _0812BE58 @ =gBattleBufferA + ldr r0, _0812BE5C @ =gActiveBank + ldrb r0, [r0] + lsls r0, 9 + adds r1, 0x1 + adds r0, r1 + ldrb r0, [r0] + bl sub_80E43C0 + ldr r2, _0812BE60 @ =gUnknown_02024DE8 + ldrh r0, [r2] + movs r1, 0x1 + orrs r0, r1 + strh r0, [r2] + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BE58: .4byte gBattleBufferA +_0812BE5C: .4byte gActiveBank +_0812BE60: .4byte gUnknown_02024DE8 + thumb_func_end SafariHandleIntroSlide + + thumb_func_start SafariHandleTrainerBallThrow +SafariHandleTrainerBallThrow: @ 812BE64 + push {r4,r5,lr} + ldr r5, _0812BEA0 @ =gHealthboxIDs + ldr r4, _0812BEA4 @ =gActiveBank + ldrb r1, [r4] + adds r0, r1, r5 + ldrb r0, [r0] + ldr r2, _0812BEA8 @ =gBattlePartyID + lsls r1, 1 + adds r1, r2 + ldrh r2, [r1] + movs r1, 0x64 + muls r1, r2 + ldr r2, _0812BEAC @ =gPlayerParty + adds r1, r2 + movs r2, 0xA + bl sub_8045A5C + ldrb r0, [r4] + bl sub_804777C + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl sub_8043DFC + bl SafariBufferExecCompleted + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812BEA0: .4byte gHealthboxIDs +_0812BEA4: .4byte gActiveBank +_0812BEA8: .4byte gBattlePartyID +_0812BEAC: .4byte gPlayerParty + thumb_func_end SafariHandleTrainerBallThrow + + thumb_func_start SafariHandlecmd48 +SafariHandlecmd48: @ 812BEB0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd48 + + thumb_func_start SafariHandlecmd49 +SafariHandlecmd49: @ 812BEBC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd49 + + thumb_func_start SafariHandlecmd50 +SafariHandlecmd50: @ 812BEC8 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandlecmd50 + + thumb_func_start SafariHandleSpriteInvisibility +SafariHandleSpriteInvisibility: @ 812BED4 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleSpriteInvisibility + + thumb_func_start SafariHandleBattleAnimation +SafariHandleBattleAnimation: @ 812BEE0 + push {r4-r6,lr} + sub sp, 0x4 + ldr r5, _0812BF18 @ =gBattleBufferA + ldr r6, _0812BF1C @ =gActiveBank + ldrb r2, [r6] + lsls r1, r2, 9 + adds r0, r5, 0x1 + adds r0, r1, r0 + ldrb r3, [r0] + adds r0, r5, 0x2 + adds r0, r1, r0 + ldrb r4, [r0] + adds r5, 0x3 + adds r1, r5 + ldrb r0, [r1] + lsls r0, 8 + orrs r4, r0 + str r4, [sp] + adds r0, r2, 0 + adds r1, r2, 0 + bl move_anim_start_t3 + lsls r0, 24 + cmp r0, 0 + beq _0812BF20 + bl SafariBufferExecCompleted + b _0812BF2C + .align 2, 0 +_0812BF18: .4byte gBattleBufferA +_0812BF1C: .4byte gActiveBank +_0812BF20: + ldr r0, _0812BF34 @ =gBattleBankFunc + ldrb r1, [r6] + lsls r1, 2 + adds r1, r0 + ldr r0, _0812BF38 @ =sub_812B794 + str r0, [r1] +_0812BF2C: + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0812BF34: .4byte gBattleBankFunc +_0812BF38: .4byte sub_812B794 + thumb_func_end SafariHandleBattleAnimation + + thumb_func_start SafariHandleLinkStandbyMsg +SafariHandleLinkStandbyMsg: @ 812BF3C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleLinkStandbyMsg + + thumb_func_start SafariHandleResetActionMoveSelection +SafariHandleResetActionMoveSelection: @ 812BF48 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleResetActionMoveSelection + + thumb_func_start SafariHandlecmd55 +SafariHandlecmd55: @ 812BF54 + push {r4,lr} + ldr r2, _0812BF98 @ =gBattleOutcome + ldr r1, _0812BF9C @ =gBattleBufferA + ldr r4, _0812BFA0 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 9 + adds r1, 0x1 + adds r0, r1 + ldrb r0, [r0] + strb r0, [r2] + movs r0, 0x5 + bl FadeOutMapMusic + movs r0, 0x3 + bl BeginFastPaletteFade + bl SafariBufferExecCompleted + ldr r0, _0812BFA4 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x6 + ands r0, r1 + cmp r0, 0x2 + bne _0812BF90 + ldr r0, _0812BFA8 @ =gBattleBankFunc + ldrb r1, [r4] + lsls r1, 2 + adds r1, r0 + ldr r0, _0812BFAC @ =sub_812B6AC + str r0, [r1] +_0812BF90: + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812BF98: .4byte gBattleOutcome +_0812BF9C: .4byte gBattleBufferA +_0812BFA0: .4byte gActiveBank +_0812BFA4: .4byte gBattleTypeFlags +_0812BFA8: .4byte gBattleBankFunc +_0812BFAC: .4byte sub_812B6AC + thumb_func_end SafariHandlecmd55 + + thumb_func_start SafariHandlecmd56 +SafariHandlecmd56: @ 812BFB0 + bx lr + thumb_func_end SafariHandlecmd56 + + .align 2, 0 @ Don't pad with nop. diff --git a/data/battle_811DA74.s b/data/battle_811DA74.s deleted file mode 100644 index 873c76eb9..000000000 --- a/data/battle_811DA74.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gLinkPartnerBufferCommands:: @ 83FE4F4 - .4byte LinkPartnerHandleGetAttributes - .4byte sub_811EC04 - .4byte LinkPartnerHandleSetAttributes - .4byte sub_811F664 - .4byte sub_811F6D8 - .4byte sub_811F7F4 - .4byte sub_811F9D0 - .4byte sub_811FAE4 - .4byte sub_811FC30 - .4byte sub_811FC3C - .4byte sub_811FCE8 - .4byte sub_811FDCC - .4byte sub_811FDD8 - .4byte sub_811FDE4 - .4byte sub_811FDF0 - .4byte sub_811FDFC - .4byte sub_8120094 - .4byte sub_81200F8 - .4byte sub_8120104 - .4byte sub_8120110 - .4byte sub_812011C - .4byte sub_8120128 - .4byte sub_8120134 - .4byte sub_8120140 - .4byte LinkPartnerHandleHealthBarUpdate - .4byte LinkPartnerHandleExpBarUpdate - .4byte LinkPartnerHandleStatusIconUpdate - .4byte LinkPartnerHandleStatusAnimation - .4byte sub_8120324 - .4byte sub_8120330 - .4byte sub_812033C - .4byte sub_8120348 - .4byte sub_8120354 - .4byte sub_8120360 - .4byte sub_812036C - .4byte sub_8120378 - .4byte sub_8120384 - .4byte sub_8120390 - .4byte sub_81203AC - .4byte sub_81203E4 - .4byte sub_81203FC - .4byte LinkPartnerHandleHitAnimation - .4byte sub_8120494 - .4byte LinkPartnerHandleEffectivenessSound - .4byte sub_81204E4 - .4byte LinkPartnerHandleFaintingCry - .4byte dp01t_2E_3_battle_intro - .4byte sub_8120588 - .4byte dp01t_30_3_80EB11C - .4byte sub_8120920 - .4byte sub_812096C - .4byte sub_8120978 - .4byte sub_81209D8 - .4byte sub_8120A40 - .4byte sub_8120A4C - .4byte sub_8120A58 - .4byte nullsub_75 diff --git a/data/battle_anim_81258BC.s b/data/battle_anim_81258BC.s deleted file mode 100644 index 993adbc2e..000000000 --- a/data/battle_anim_81258BC.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gSafariBufferCommands:: @ 8402080 - .4byte SafariHandleGetAttributes - .4byte sub_812B870 - .4byte sub_812B87C - .4byte sub_812B888 - .4byte sub_812B894 - .4byte sub_812B8A0 - .4byte sub_812B8AC - .4byte sub_812B8B8 - .4byte sub_812B994 - .4byte sub_812B9A0 - .4byte sub_812B9AC - .4byte sub_812B9B8 - .4byte sub_812B9C4 - .4byte sub_812BA14 - .4byte sub_812BA70 - .4byte sub_812BA7C - .4byte SafariHandlePrintString - .4byte SafariHandlePrintStringPlayerOnly - .4byte sub_812BB10 - .4byte sub_812BBFC - .4byte sub_812BC08 - .4byte sub_812BC14 - .4byte sub_812BC54 - .4byte sub_812BC60 - .4byte sub_812BC6C - .4byte sub_812BC78 - .4byte sub_812BC84 - .4byte sub_812BCC0 - .4byte sub_812BCCC - .4byte sub_812BCD8 - .4byte sub_812BCE4 - .4byte sub_812BCF0 - .4byte sub_812BCFC - .4byte sub_812BD08 - .4byte sub_812BD14 - .4byte sub_812BD20 - .4byte sub_812BD2C - .4byte sub_812BD38 - .4byte sub_812BD44 - .4byte sub_812BD50 - .4byte sub_812BD5C - .4byte sub_812BD68 - .4byte sub_812BD74 - .4byte sub_812BD80 - .4byte sub_812BDC4 - .4byte sub_812BDF4 - .4byte dp01t_2E_6_battle_intro - .4byte sub_812BE64 - .4byte sub_812BEB0 - .4byte sub_812BEBC - .4byte sub_812BEC8 - .4byte sub_812BED4 - .4byte sub_812BEE0 - .4byte sub_812BF3C - .4byte sub_812BF48 - .4byte sub_812BF54 - .4byte nullsub_78 diff --git a/data/battle_anim_8137220.s b/data/battle_anim_8137220.s deleted file mode 100644 index c1673af9a..000000000 --- a/data/battle_anim_8137220.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gWallyBufferCommands:: @ 84061A4 - .4byte dp01t_00_5_getattr - .4byte sub_8138230 - .4byte sub_813823C - .4byte sub_8138C90 - .4byte sub_8138C9C - .4byte sub_8138CA8 - .4byte sub_8138CB4 - .4byte sub_8138D38 - .4byte sub_8138E04 - .4byte sub_8138ED0 - .4byte sub_8138EDC - .4byte sub_8138EE8 - .4byte sub_8138EF4 - .4byte sub_8138F44 - .4byte sub_8138FA0 - .4byte sub_8138FAC - .4byte sub_8139208 - .4byte dp01t_11_5_message_for_player_only - .4byte sub_8139298 - .4byte sub_8139378 - .4byte sub_8139384 - .4byte sub_81393EC - .4byte sub_813942C - .4byte sub_8139438 - .4byte sub_8139444 - .4byte sub_8139544 - .4byte sub_8139550 - .4byte sub_813955C - .4byte sub_8139568 - .4byte sub_8139574 - .4byte sub_8139580 - .4byte sub_813958C - .4byte sub_8139598 - .4byte sub_81395A4 - .4byte sub_81395B0 - .4byte sub_81395BC - .4byte sub_81395C8 - .4byte sub_81395D4 - .4byte sub_81395E0 - .4byte sub_81395EC - .4byte sub_81395F8 - .4byte sub_8139604 - .4byte sub_8139674 - .4byte sub_8139680 - .4byte sub_81396B0 - .4byte sub_81396E0 - .4byte dp01t_2E_5_battle_intro - .4byte sub_8139750 - .4byte sub_8139AA0 - .4byte sub_8139B20 - .4byte sub_8139B2C - .4byte sub_8139B38 - .4byte sub_8139B44 - .4byte sub_8139BA0 - .4byte sub_8139BAC - .4byte sub_8139BB8 - .4byte nullsub_80 diff --git a/data/data2b.s b/data/data2b.s index 0387b6699..329384396 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -76,129 +76,3 @@ gUnknown_081FAF4C:: @ 81FAF4C .4byte 0x0200a000 .4byte 0x0200c000 .4byte 0x0200e000 - - .align 2 -gOpponentBufferCommands:: @ 81FAF5C - .4byte OpponentHandleGetAttributes - .4byte dp01t_01_2_read_pokmon_data_slice - .4byte OpponentHandleSetAttributes - .4byte sub_8034744 - .4byte OpponentHandleLoadPokeSprite - .4byte OpponentHandleSendOutPoke - .4byte OpponentHandleReturnPokeToBall - .4byte OpponentHandleTrainerThrow - .4byte OpponentHandleTrainerSlide - .4byte OpponentHandleTrainerSlideBack - .4byte sub_8035030 - .4byte sub_80350D4 - .4byte sub_80350E0 - .4byte OpponentHandleBallThrow - .4byte OpponentHandlePause - .4byte OpponentHandleMoveAnimation - .4byte OpponentHandlePrintString - .4byte OpponentHandlePrintStringPlayerOnly - .4byte sub_803540C - .4byte sub_803541C - .4byte sub_8035428 - .4byte sub_8035590 - .4byte sub_80355C0 - .4byte sub_80356C0 - .4byte OpponentHandleHealthBarUpdate - .4byte OpponentHandleExpBarUpdate - .4byte OpponentHandleStatusIconUpdate - .4byte OpponentHandleStatusAnimation - .4byte OpponentHandleStatusXor - .4byte sub_80358B0 - .4byte OpponentHandleDMATransfer - .4byte sub_80358C8 - .4byte sub_80358D4 - .4byte sub_80358E0 - .4byte sub_80358EC - .4byte sub_80358F8 - .4byte sub_8035904 - .4byte sub_8035910 - .4byte sub_803592C - .4byte sub_8035964 - .4byte sub_803597C - .4byte OpponentHandleHitAnimation - .4byte sub_8035A14 - .4byte OpponentHandleEffectivenessSound - .4byte sub_8035A64 - .4byte OpponentHandleFaintingCry - .4byte dp01t_2E_7_battle_intro - .4byte sub_8035B04 - .4byte dp01t_30_7_0803D67C - .4byte sub_8035E6C - .4byte sub_8035EB8 - .4byte OpponentHandleSpriteInvisibility - .4byte OpponentHandleBattleAnimation - .4byte OpponentHandleLinkStandbyMsg - .4byte OpponentHandleResetActionMoveSelection - .4byte sub_8035FA4 - .4byte nullsub_46 - -@ unreferenced unknown values - .byte 0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20 - - .align 2 -gLinkOpponentBufferCommands:: @ 81FB048 - .4byte LinkOpponentHandleGetAttributes - .4byte sub_803889C - .4byte sub_80388A8 - .4byte sub_8039220 - .4byte sub_8039294 - .4byte sub_80393E4 - .4byte sub_80395B4 - .4byte sub_80396D0 - .4byte sub_80398A4 - .4byte sub_80398B0 - .4byte sub_803995C - .4byte sub_8039A00 - .4byte sub_8039A0C - .4byte sub_8039A18 - .4byte sub_8039A24 - .4byte sub_8039A30 - .4byte sub_8039CC8 - .4byte sub_8039D2C - .4byte sub_8039D38 - .4byte sub_8039D44 - .4byte sub_8039D50 - .4byte sub_8039D5C - .4byte sub_8039D68 - .4byte sub_8039D74 - .4byte sub_8039D80 - .4byte sub_8039E70 - .4byte sub_8039E7C - .4byte sub_8039EF0 - .4byte sub_8039F58 - .4byte sub_8039F64 - .4byte sub_8039F70 - .4byte sub_8039F7C - .4byte sub_8039F88 - .4byte sub_8039F94 - .4byte sub_8039FA0 - .4byte sub_8039FAC - .4byte sub_8039FB8 - .4byte sub_8039FC4 - .4byte sub_8039FE0 - .4byte sub_803A018 - .4byte sub_803A030 - .4byte dp01t_29_4_blink - .4byte sub_803A0C8 - .4byte sub_803A0D4 - .4byte sub_803A118 - .4byte sub_803A148 - .4byte dp01t_2E_4_battle_intro - .4byte sub_803A1B8 - .4byte sub_803A3DC - .4byte sub_803A520 - .4byte sub_803A56C - .4byte sub_803A578 - .4byte bx_exec_buffer_A_ch0_tbl4 - .4byte sub_803A640 - .4byte sub_803A64C - .4byte sub_803A658 - .4byte nullsub_48 - -@ 81FB12C - .include "data/battle_moves.inc" diff --git a/data/data2c.s b/data/data2c.s new file mode 100644 index 000000000..260b451cf --- /dev/null +++ b/data/data2c.s @@ -0,0 +1,10 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + + + +@ 81FB12C + .include "data/battle_moves.inc" + diff --git a/include/battle.h b/include/battle.h index 08ed5cf58..255e6d0e5 100644 --- a/include/battle.h +++ b/include/battle.h @@ -689,17 +689,17 @@ extern u8 gBattleTextBuff1[]; //function declarations of buffer emits void EmitGetAttributes(u8 buffID, u8 request, u8 c); //0x0 -void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c); //0x1 +void Emitcmd1(u8 a, u8 b, u8 c); //0x1 void EmitSetAttributes(u8 a, u8 request, u8 c, u8 bytes, void *data); //0x2 -void EmitSwitchInAnim(u8 a, u8 b, u8 c); //0x5 +void EmitSendOutPoke(u8 a, u8 b, u8 c); //0x5 void EmitReturnPokeToBall(u8 a, u8 b); //0x6 void EmitTrainerSlide(u8 a); //0x8 -void EmitFaintAnimation(u8 a); //0xA -void EmitBallThrowAnim(u8 a, u8 shakes); //0xD +void Emitcmd10(u8 a); //0xA +void EmitBallThrow(u8 a, u8 shakes); //0xD //void EmitMoveAnimation(u8 a, u16 move, u8 turn, u16 power, s32 dmg, u8 happiness, void *disable_struct); //0xF void EmitPrintString(u8 a, u16 stringID); //0x10 //void EmitPrintStringPlayerOnly(u8 a, u16 stringID); //0x11 -void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e); //0x16 +void Emitcmd22(u8 a, u8 b, u8 c, u8 d, u8 *e); //0x16 //void EmitHealthBarUpdate(u8 a, u16 b); //0x18; Had to declare the second arg as u16 because s16 wont match in atk0b //void EmitExpBarUpdate(u8 a, u8 b, u16 c); //0x19 void EmitStatusIconUpdate(u8 a, u32 b, u32 c); //0x1A @@ -707,15 +707,15 @@ void EmitStatusAnimation(u8 a, u8 b, u32 c); //0x1B void EmitStatusXor(u8 a, u8 b); //0x1C void EmitHitAnimation(u8 a); //0x29 void EmitEffectivenessSound(u8 a, u16 sound); //0x2B -void EmitPlaySound(u8 a, u16 sound); //0x2C +void Emitcmd44(u8 a, u16 sound); //0x2C void EmitFaintingCry(u8 a); //0x2D -void EmitBattleIntroSlide(u8 a, u8 b); //0x2E -void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); //0x30 -void dp01_build_cmdbuf_x31_31_31_31(u8 a); //0x31 +void EmitIntroSlide(u8 a, u8 b); //0x2E +void Emitcmd48(u8 a, u8 *b, u8 c); //0x30 +void Emitcmd49(u8 a); //0x31 void EmitSpriteInvisibility(u8 a, u8 b); //0x33 void EmitBattleAnimation(u8 a, u8 b, u16 c); //0x34 void EmitResetActionMoveSelection(u8 a, u8 b); //0x36 -void dp01_build_cmdbuf_x37_a(u8 a, u8 b); //0x37 +void Emitcmd55(u8 a, u8 b); //0x37 #define REQUEST_ALL_BATTLE 0x0 #define REQUEST_SPECIES_BATTLE 0x1 diff --git a/include/rom3.h b/include/rom3.h index 1fa55d11a..fb07f045f 100644 --- a/include/rom3.h +++ b/include/rom3.h @@ -15,53 +15,53 @@ void sub_800C1A8(u8); void sub_800C35C(void); void sub_800C47C(u8); void EmitGetAttributes(u8 a, u8 b, u8 c); -void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c); -void dp01_build_cmdbuf_x04_4_4_4(u8 a); -void EmitSwitchInAnim(u8, u8, u8); +void Emitcmd1(u8 a, u8 b, u8 c); +void EmitLoadPokeSprite(u8 a); +void EmitSendOutPoke(u8, u8, u8); void EmitReturnPokeToBall(u8 a, u8 b); -void dp01_build_cmdbuf_x07_7_7_7(u8 a); +void EmitTrainerThrow(u8 a); void EmitTrainerSlide(u8 a); -void dp01_build_cmdbuf_x09_9_9_9(u8 a); -void EmitFaintAnimation(u8 a); -void dp01_build_cmdbuf_x0B_B_B_B(u8 a); -void dp01_build_cmdbuf_x0C_C_C_C(u8 a); -void EmitBallThrowAnim(u8 a, u8 b); +void EmitTrainerSlideBack(u8 a); +void Emitcmd10(u8 a); +void Emitcmd11(u8 a); +void Emitcmd12(u8 a); +void EmitBallThrow(u8 a, u8 b); void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g); void EmitPrintString(u8 a, u16 b); void EmitPrintStringPlayerOnly(u8 a, u16 stringID); -void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c); -void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d); -void sub_800CBE0(u8 a, u8 *b); -void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e); -void dp01_build_cmdbuf_x17_17_17_17(u8 a); +void Emitcmd18(u8 a, u8 b, u16 c); +void Emitcmd20(u8 a, u8 b, u8 c, u8 *d); +void EmitOpenBag(u8 a, u8 *b); +void Emitcmd22(u8 a, u8 b, u8 c, u8 d, u8 *e); +void Emitcmd23(u8 a); void EmitHealthBarUpdate(u8 a, u16 b); void EmitExpBarUpdate(u8 a, u8 b, u16 c); void EmitStatusIconUpdate(u8 a, u32 b, u32 c); void EmitStatusAnimation(u8 a, u8 b, u32 c); void EmitStatusXor(u8 a, u8 b); -void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8, u16, u8 *); -void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c); -void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c); -void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b); -void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b); -void dp01_build_cmdbuf_x25_25_25_25(u8 a); -void dp01_build_cmdbuf_x26_a(u8 a, u8 b); -void dp01_build_cmdbuf_x27_27_27_27(u8 a); -void dp01_build_cmdbuf_x28_28_28_28(u8 a); +void Emitcmd29(u8, u16, u8 *); +void Emitcmd33(u8 a, u8 b, u16 c); +void Emitcmd34(u8 a, u8 b, u8 *c); +void Emitcmd35(u8 a, u16 b); +void Emitcmd36(u8 a, u16 b); +void Emitcmd37(u8 a); +void Emitcmd38(u8 a, u8 b); +void Emitcmd39(u8 a); +void Emitcmd40(u8 a); void EmitHitAnimation(u8 a); -void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a); +void Emitcmd42(u8 a); void EmitEffectivenessSound(u8 a, u16 b); -void EmitPlaySound(u8 a, u16 b); +void Emitcmd44(u8 a, u16 b); void EmitFaintingCry(u8 a); -void EmitBattleIntroSlide(u8 a, u8 b); -void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a); -void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); -void dp01_build_cmdbuf_x31_31_31_31(u8 a); -void dp01_build_cmdbuf_x32_32_32_32(u8 a); +void EmitIntroSlide(u8 a, u8 b); +void EmitTrainerBallThrow(u8 a); +void Emitcmd48(u8 a, u8 *b, u8 c); +void Emitcmd49(u8 a); +void Emitcmd50(u8 a); void EmitSpriteInvisibility(u8 a, u8 b); void EmitBattleAnimation(u8 a, u8 b, u16 c); void EmitLinkStandbyMsg(u8 a, u8 b); void EmitResetActionMoveSelection(u8 a, u8 b); -void dp01_build_cmdbuf_x37_a(u8 a, u8 b); +void Emitcmd55(u8 a, u8 b); #endif // GUARD_ROM3_H diff --git a/ld_script.txt b/ld_script.txt index 7ad3c3ddb..4a9775673 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -55,12 +55,12 @@ SECTIONS { asm/battle_2.o(.text); src/battle_3.o(.text); src/battle_4.o(.text); - src/battle_5.o(.text); - src/battle_6.o(.text); + src/battle_controller_player.o(.text); src/battle_7.o(.text); - src/battle_8.o(.text); + src/battle_controller_opponent.o(.text); asm/battle_9.o(.text); - src/battle_10.o(.text); + asm/battle_controller_linkopponent1.o(.text); + src/battle_controller_linkopponent2.o(.text); src/pokemon_1.o(.text); src/calculate_base_damage.o(.text); src/pokemon_2.o(.text); @@ -227,7 +227,7 @@ SECTIONS { src/landmark.o(.text); src/fldeff_strength.o(.text); src/battle_transition.o(.text); - src/battle_811DA74.o(.text); + src/battle_controller_linkpartner.o(.text); src/battle_message.o(.text); src/choose_party.o(.text); asm/cable_car.o(.text); @@ -239,8 +239,9 @@ SECTIONS { asm/field_effect_helpers.o(.text); asm/contest_ai.o(.text); asm/battle_anim_81258BC.o(.text); - src/battle_anim_81258BC.o(.text); - asm/battle_anim_81258BC.o(.text_812BBFC); + asm/battle_controller_safari.o(.text); + src/battle_controller_safari.o(.text); + asm/battle_controller_safari.o(.text_812BBFC); src/fldeff_sweetscent.o(.text); asm/battle_anim_812C144.o(.text); src/learn_move.o(.text); @@ -249,7 +250,7 @@ SECTIONS { src/roamer.o(.text); asm/battle_tower.o(.text); src/use_pokeblock.o(.text); - src/battle_anim_8137220.o(.text); + src/battle_controller_wally.o(.text); src/player_pc.o(.text); src/intro.o(.text); src/field_region_map.o(.text); @@ -330,8 +331,11 @@ SECTIONS { data/main_menu.o(.rodata); data/data2a.o(.rodata); src/battle_4.o(.rodata); - src/battle_5.o(.rodata); + src/battle_controller_player.o(.rodata); data/data2b.o(.rodata); + src/battle_controller_opponent.o(.rodata); + src/battle_controller_linkopponent2.o(.rodata); + data/data2c.o(.rodata); src/battle_3.o(.rodata); src/pokemon_data.o(.rodata); . = ALIGN(4); @@ -445,21 +449,21 @@ SECTIONS { data/pokedex_cry_screen.o(.rodata); data/landmark.o(.rodata); src/battle_transition.o(.rodata); - data/battle_811DA74.o(.rodata); + src/battle_controller_linkpartner.o(.rodata); data/battle_message.o(.rodata); src/choose_party.o(.rodata); data/cable_car.o(.rodata); src/save.o(.rodata); data/field_effect_helpers.o(.rodata); data/contest_ai.o(.rodata); - data/battle_anim_81258BC.o(.rodata); + src/battle_controller_safari.o(.rodata); data/battle_anim_812C144.o(.rodata); src/learn_move.o(.rodata); src/decoration_inventory.o(.rodata); src/roamer.o(.rodata); data/battle_tower.o(.rodata); src/use_pokeblock.o(.rodata); - data/battle_anim_8137220.o(.rodata); + src/battle_controller_wally.o(.rodata); src/player_pc.o(.rodata); src/intro.o(.rodata); data/battle_anim_813F0F4.o(.rodata); diff --git a/src/battle_2.c b/src/battle_2.c index bdd908ea5..06e20bb06 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite) u16 species; u8 yOffset; - if (ewram17800[r6].transformedSpecies != 0) - species = ewram17800[r6].transformedSpecies; + if (ewram17800[r6].unk2 != 0) + species = ewram17800[r6].unk2; else species = sprite->data2; @@ -1866,7 +1866,7 @@ static void BattlePrepIntroSlide(void) if (gBattleExecBuffer == 0) { gActiveBank = GetBankByPlayerAI(0); - EmitBattleIntroSlide(0, gBattleTerrain); + EmitIntroSlide(0, gBattleTerrain); MarkBufferBankForExecution(gActiveBank); gBattleMainFunc = sub_8011384; gBattleCommunication[0] = 0; @@ -1910,7 +1910,7 @@ void sub_8011384(void) if (GetBankIdentity(gActiveBank) == 0) { - dp01_build_cmdbuf_x07_7_7_7(0); + EmitTrainerThrow(0); MarkBufferBankForExecution(gActiveBank); } @@ -1918,7 +1918,7 @@ void sub_8011384(void) { if (GetBankIdentity(gActiveBank) == 1) { - dp01_build_cmdbuf_x07_7_7_7(0); + EmitTrainerThrow(0); MarkBufferBankForExecution(gActiveBank); } if (GetBankSide(gActiveBank) == 1 @@ -1931,7 +1931,7 @@ void sub_8011384(void) && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); - dp01_build_cmdbuf_x04_4_4_4(0); + EmitLoadPokeSprite(0); MarkBufferBankForExecution(gActiveBank); } } @@ -1941,7 +1941,7 @@ void sub_8011384(void) if (GetBankIdentity(gActiveBank) == 2 || GetBankIdentity(gActiveBank) == 3) { - dp01_build_cmdbuf_x07_7_7_7(0); + EmitTrainerThrow(0); MarkBufferBankForExecution(gActiveBank); } } @@ -1979,7 +1979,7 @@ void bc_801333C(void) } } gActiveBank = GetBankByPlayerAI(1); - dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); + Emitcmd48(0, (u8 *)sp0, 0x80); MarkBufferBankForExecution(gActiveBank); for (i = 0; i < 6; i++) @@ -1997,7 +1997,7 @@ void bc_801333C(void) } } gActiveBank = GetBankByPlayerAI(0); - dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); + Emitcmd48(0, (u8 *)sp0, 0x80); MarkBufferBankForExecution(gActiveBank); gBattleMainFunc = bc_battle_begin_message; @@ -2063,13 +2063,13 @@ void sub_8011834(void) { if (GetBankIdentity(gActiveBank) == 1) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBankIdentity(gActiveBank) == 3) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } } @@ -2115,13 +2115,13 @@ void sub_80119B4(void) { if (GetBankIdentity(gActiveBank) == 0) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBankIdentity(gActiveBank) == 2) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } } @@ -2140,7 +2140,7 @@ void unref_sub_8011A68(void) { if (GetBankSide(gActiveBank) == 0) { - EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], 0); + EmitSendOutPoke(0, gBattlePartyID[gActiveBank], 0); MarkBufferBankForExecution(gActiveBank); } } @@ -2429,7 +2429,7 @@ void sub_8012324(void) } else { - dp01_build_cmdbuf_x12_a_bb(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); + Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); MarkBufferBankForExecution(gActiveBank); gBattleCommunication[gActiveBank]++; } diff --git a/src/battle_4.c b/src/battle_4.c index 6dd5d7df6..a3cfbc2de 100644 --- a/src/battle_4.c +++ b/src/battle_4.c @@ -5634,7 +5634,7 @@ static void atk1A_faint_animation(void) if (gBattleExecBuffer == 0) { gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); - EmitFaintAnimation(0); + Emitcmd10(0); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 2; } @@ -10125,7 +10125,7 @@ static void atk4E_switchin_anim(void) GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); } gAbsentBankFlags &= ~(gBitTable[gActiveBank]); - EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2)); + EmitSendOutPoke(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2)); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 3; } @@ -10205,7 +10205,7 @@ void sub_8022A3C(u8 unkown) { //BATTLE_STRUCT->unk16064[gActiveBank] = gBattlePartyID[gActiveBank]; ewram[gActiveBank + 0x16064] = gBattlePartyID[gActiveBank]; - EmitChoosePokemon(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]); + Emitcmd22(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]); MarkBufferBankForExecution(gActiveBank); } @@ -10446,7 +10446,7 @@ _08022BC4:\n\ bics r0, r1\n\ str r0, [r2]\n\ movs r0, 0\n\ - bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + bl Emitcmd42\n\ ldrb r0, [r4]\n\ bl MarkBufferBankForExecution\n\ b _08022C7E\n\ @@ -10531,7 +10531,7 @@ _08022C7E:\n\ bics r0, r1\n\ str r0, [r2]\n\ movs r0, 0\n\ - bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + bl Emitcmd42\n\ ldrb r0, [r4]\n\ bl MarkBufferBankForExecution\n\ b _08022D40\n\ @@ -10615,7 +10615,7 @@ _08022D40:\n\ bics r0, r1\n\ str r0, [r2]\n\ movs r0, 0\n\ - bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + bl Emitcmd42\n\ ldrb r0, [r4]\n\ bl MarkBufferBankForExecution\n\ b _08022DF6\n\ @@ -10702,7 +10702,7 @@ _08022DF6:\n\ bics r0, r1\n\ str r0, [r2]\n\ movs r0, 0\n\ - bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + bl Emitcmd42\n\ ldrb r0, [r4]\n\ bl MarkBufferBankForExecution\n\ b _08022EB8\n\ @@ -10900,7 +10900,7 @@ _08022F92:\n\ bics r0, r1\n\ str r0, [r7]\n\ movs r0, 0\n\ - bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + bl Emitcmd42\n\ ldrb r0, [r6]\n\ bl MarkBufferBankForExecution\n\ b _0802303A\n\ @@ -10977,7 +10977,7 @@ _0802303A:\n\ bics r0, r1\n\ str r0, [r2]\n\ movs r0, 0\n\ - bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\ + bl Emitcmd42\n\ ldrb r0, [r5]\n\ bl MarkBufferBankForExecution\n\ b _080230EE\n\ @@ -11173,7 +11173,7 @@ _080231F8:\n\ movs r0, 0\n\ adds r1, r5, 0\n\ movs r3, 0\n\ - bl EmitChoosePokemon\n\ + bl Emitcmd22\n\ ldrb r0, [r4]\n\ bl MarkBufferBankForExecution\n\ ldr r0, [r6]\n\ @@ -11426,7 +11426,7 @@ static void atk54_effectiveness_sound(void) static void atk55_play_sound(void) { gActiveBank = gBankAttacker; - EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + Emitcmd44(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 3; } @@ -11442,7 +11442,7 @@ static void atk56_fainting_cry(void) static void atk57(void) { gActiveBank = GetBankByPlayerAI(0); - dp01_build_cmdbuf_x37_a(0, gBattleOutcome); + Emitcmd55(0, gBattleOutcome); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 1; } @@ -12011,7 +12011,7 @@ static void atk61_8025BA4(void) hpStatus[i].status = GetMonData(&party[i], MON_DATA_STATUS); } } - dp01_build_cmdbuf_x30_TODO(0, (u8*)(hpStatus), 1); + Emitcmd48(0, (u8*)(hpStatus), 1); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 2; } @@ -12019,7 +12019,7 @@ static void atk61_8025BA4(void) static void atk62_08025C6C(void) { gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); - dp01_build_cmdbuf_x31_31_31_31(0); + Emitcmd49(0); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 2; } @@ -17789,13 +17789,13 @@ void atkEF_pokeball_catch_calculation(void) gBankTarget = gBankAttacker ^ 1; if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - EmitBallThrowAnim(0, 5); + EmitBallThrow(0, 5); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr = BattleScript_TrainerBallBlock; } else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) { - EmitBallThrowAnim(0, 4); + EmitBallThrow(0, 4); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr = BattleScript_WallyBallThrow; } @@ -17873,7 +17873,7 @@ void atkEF_pokeball_catch_calculation(void) } if (odds > 254) //poke caught { - EmitBallThrowAnim(0, 4); + EmitBallThrow(0, 4); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem); @@ -17890,7 +17890,7 @@ void atkEF_pokeball_catch_calculation(void) for (shakes = 0; shakes < 4 && Random() < odds; shakes++) {} if (gLastUsedItem == ITEM_MASTER_BALL) shakes = 4; //why calculate the shakes before that check? - EmitBallThrowAnim(0, shakes); + EmitBallThrow(0, shakes); MarkBufferBankForExecution(gActiveBank); if (shakes == 4) //poke caught, copy of the code above { diff --git a/src/battle_5.c b/src/battle_5.c deleted file mode 100644 index 5972c0cb1..000000000 --- a/src/battle_5.c +++ /dev/null @@ -1,1579 +0,0 @@ -#include "global.h" -#include "data2.h" -#include "battle.h" -#include "battle_interface.h" -#include "item.h" -#include "items.h" -#include "link.h" -#include "m4a.h" -#include "main.h" -#include "menu_cursor.h" -#include "moves.h" -#include "palette.h" -#include "pokemon.h" -#include "rom3.h" -#include "songs.h" -#include "sound.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "util.h" - -extern u8 gActiveBank; -extern void (*gBattleBankFunc[])(void); -extern bool8 gDoingBattleAnim; -extern u16 gBattleTypeFlags; -extern u32 gBattleExecBuffer; -extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; -extern u8 gActionSelectionCursor[]; -extern u8 gMoveSelectionCursor[]; -extern u8 gAbsentBankFlags; -extern u8 gUnknown_03004344; -extern u8 gNoOfAllBanks; -extern u16 gBattlePartyID[]; -//extern const struct BattleMove gBattleMoves[]; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; -extern struct Window gUnknown_03004210; -extern const u8 gUnknown_08400D89[]; -extern u8 gUnknown_03004348; -extern struct BattlePokemon gBattleMons[]; -extern MainCallback gPreBattleCallback1; -extern u8 gHealthboxIDs[]; -extern struct MusicPlayerInfo gMPlay_BGM; -extern u8 gUnknown_0300434C[]; -extern u8 gUnknown_0202E8F4; -extern u8 gUnknown_0202E8F5; -extern u8 gUnknown_02038470[]; -extern u16 gScriptItemId; -extern u8 gDisplayedStringBattle[]; -extern const u8 gUnknown_08400CE0[]; - -extern void dp11b_obj_instanciate(u8, u8, s8, s8); -extern u8 GetBankIdentity(u8); -extern u8 GetBankByPlayerAI(u8); -extern void dp11b_obj_free(u8, u8); -extern void sub_8010520(struct Sprite *); -extern void sub_8010574(struct Sprite *); -extern bool8 IsDoubleBattle(); -extern void sub_804777C(); -extern void sub_8141828(); -extern void sub_8094E20(u8); -extern void nullsub_14(void); -extern void sub_80A6DCC(void); -extern void ReshowBattleScreenAfterMenu(void); - -void PlayerHandleGetAttributes(void); -void sub_802ECF0(void); -void PlayerHandleSetAttributes(void); -void sub_802F7CC(void); -void PlayerHandleLoadPokeSprite(void); -void PlayerHandleSendOutPoke(void); -void PlayerHandleReturnPokeToBall(void); -void PlayerHandleTrainerThrow(void); -void PlayerHandleTrainerSlide(void); -void PlayerHandleTrainerSlideBack(void); -void sub_802FE7C(void); -void sub_802FF60(void); -void sub_802FF80(void); -void PlayerHandleBallThrow(void); -void PlayerHandlePuase(void); -void PlayerHandleMoveAnimation(void); -void PlayerHandlePrintString(void); -void PlayerHandlePrintStringPlayerOnly(void); -void sub_803037C(void); -void nullsub_42(void); -void sub_8030468(void); -void PlayerHandleOpenBag(void); -void sub_8030594(void); -void sub_8030674(void); -void PlayerHandleHealthBarUpdate(void); -void PlayerHandleExpBarUpdate(void); -void PlayerHandleStatusIconUpdate(void); -void PlayerHandleStatusAnimation(void); -void PlayerHandleStatusXor(void); -void sub_803097C(void); -void PlayerHandleDMATransfer(void); -void sub_8030A3C(void); -void sub_8030A6C(void); -void sub_8030A78(void); -void sub_8030A8C(void); -void sub_8030AA0(void); -void sub_8030AB4(void); -void sub_8030AC8(void); -void sub_8030AE4(void); -void sub_8030B1C(void); -void sub_8030B34(void); -void PlayerHandleHitAnimation(void); -void sub_8030BCC(void); -void PlayerHandleEffectivenessSound(void); -void sub_8030C1C(void); -void PlayerHandleFaintingCry(void); -void PlayerHandleIntroSlide(void); -void PlayerHandleTrainerBallThrow(void); -void sub_8030FAC(void); -void sub_80310A4(void); -void sub_80310F0(void); -void PlayerHandleSpriteInvisibility(void); -void PlayerHandleBattleAnimation(void); -void PlayerHandleLinkStandbyMsg(void); -void PlayerHandleResetActionMoveSelection(void); -void sub_80312A0(void); -void nullsub_43(void); - -const u8 gString_TurnJP[] = _("ターン"); - -void (*const gPlayerBufferCommands[])(void) = -{ - PlayerHandleGetAttributes, - sub_802ECF0, - PlayerHandleSetAttributes, - sub_802F7CC, - PlayerHandleLoadPokeSprite, - PlayerHandleSendOutPoke, - PlayerHandleReturnPokeToBall, - PlayerHandleTrainerThrow, - PlayerHandleTrainerSlide, - PlayerHandleTrainerSlideBack, - sub_802FE7C, - sub_802FF60, - sub_802FF80, - PlayerHandleBallThrow, - PlayerHandlePuase, - PlayerHandleMoveAnimation, - PlayerHandlePrintString, - PlayerHandlePrintStringPlayerOnly, - sub_803037C, - nullsub_42, - sub_8030468, - PlayerHandleOpenBag, - sub_8030594, - sub_8030674, - PlayerHandleHealthBarUpdate, - PlayerHandleExpBarUpdate, - PlayerHandleStatusIconUpdate, - PlayerHandleStatusAnimation, - PlayerHandleStatusXor, - sub_803097C, - PlayerHandleDMATransfer, - sub_8030A3C, - sub_8030A6C, - sub_8030A78, - sub_8030A8C, - sub_8030AA0, - sub_8030AB4, - sub_8030AC8, - sub_8030AE4, - sub_8030B1C, - sub_8030B34, - PlayerHandleHitAnimation, - sub_8030BCC, - PlayerHandleEffectivenessSound, - sub_8030C1C, - PlayerHandleFaintingCry, - PlayerHandleIntroSlide, - PlayerHandleTrainerBallThrow, - sub_8030FAC, - sub_80310A4, - sub_80310F0, - PlayerHandleSpriteInvisibility, - PlayerHandleBattleAnimation, - PlayerHandleLinkStandbyMsg, - PlayerHandleResetActionMoveSelection, - sub_80312A0, - nullsub_43, -}; - -void PlayerBufferRunCommand(void); -void sub_802C2EC(void); -void sub_802C68C(void); -void sub_802CA60(void); -void sub_802D730(void); -void sub_802DA9C(u8); -void sub_802DB6C(u8); -void sub_802DCB0(u8); -void sub_802DD10(u8); -void sub_802DDC4(u8); -void sub_802DF88(void); -void sub_802E03C(void); -void sub_802E12C(s32, const u8 *); -void sub_802E1B0(void); -void sub_802E220(void); -void sub_802E2D4(void); -void sub_802E3B4(u8, int); -void nullsub_7(u8); -void b_link_standby_message(void); - -void nullsub_91(void) -{ -} - -void SetBankFuncToPlayerBufferRunCommand(void) -{ - gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; - gDoingBattleAnim = FALSE; -} - -void PlayerBufferExecCompleted(void) -{ - gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - u8 playerId = GetMultiplayerId(); - - dp01_prepare_buffer_wireless_probably(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = 0x38; - } - else - { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; - } -} - -void PlayerBufferRunCommand(void) -{ - if (gBattleExecBuffer & gBitTable[gActiveBank]) - { - if (gBattleBufferA[gActiveBank][0] < 0x39) - gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); - else - PlayerBufferExecCompleted(); - } -} - -void bx_0802E404(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) - PlayerBufferExecCompleted(); -} - -void sub_802C098(void) -{ - u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - - dp11b_obj_instanciate(gActiveBank, 1, 7, 1); - dp11b_obj_instanciate(gActiveBank, 0, 7, 1); - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - DestroyMenuCursor(); - - // Useless switch statement. - switch (gActionSelectionCursor[gActiveBank]) - { - case 0: - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); - break; - case 1: - dp01_build_cmdbuf_x21_a_bb(1, 1, 0); - break; - case 2: - dp01_build_cmdbuf_x21_a_bb(1, 2, 0); - break; - case 3: - dp01_build_cmdbuf_x21_a_bb(1, 3, 0); - break; - } - PlayerBufferExecCompleted(); - } - else if (gMain.newKeys & DPAD_LEFT) - { - if (gActionSelectionCursor[gActiveBank] & 1) - { - PlaySE(SE_SELECT); - nullsub_8(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - } - } - else if (gMain.newKeys & DPAD_RIGHT) - { - if (!(gActionSelectionCursor[gActiveBank] & 1)) - { - PlaySE(SE_SELECT); - nullsub_8(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - } - } - else if (gMain.newKeys & DPAD_UP) - { - if (gActionSelectionCursor[gActiveBank] & 2) - { - PlaySE(SE_SELECT); - nullsub_8(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - } - } - else if (gMain.newKeys & DPAD_DOWN) - { - if (!(gActionSelectionCursor[gActiveBank] & 2)) - { - PlaySE(SE_SELECT); - nullsub_8(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - } - } - else if (gMain.newKeys & B_BUTTON) - { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - && GetBankIdentity(gActiveBank) == 2 - && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)]) - && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - if (gBattleBufferA[gActiveBank][1] == 1) - { - // Add item to bag if it is a ball - if (itemId <= ITEM_PREMIER_BALL) - AddBagItem(itemId, 1); - else - return; - } - PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 12, 0); - PlayerBufferExecCompleted(); - DestroyMenuCursor(); - } - } - else if (gMain.newKeys & START_BUTTON) - { - sub_804454C(); - } -} - -void unref_sub_802C2B8(void) -{ - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); - gBattleBankFunc[gActiveBank] = sub_802C2EC; -} - -// TODO: fix this function -void sub_802C2EC(void) -{ - u8 arr[4] = {0, 2, 3, 1}; - s32 i; - - dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1); - i = 0; - if (gNoOfAllBanks != 0) - { - do - { - if (i != gUnknown_03004344) - dp11b_obj_free(i, 1); - i++; - } while (i < gNoOfAllBanks); - } - if (gMain.newKeys & A_BUTTON) - { - DestroyMenuCursor(); - PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; - dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); - dp11b_obj_free(gUnknown_03004344, 1); - PlayerBufferExecCompleted(); - } - //_0802C3A8 - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; - gBattleBankFunc[gActiveBank] = sub_802C68C; - dp11b_obj_instanciate(gActiveBank, 1, 7, 1); - dp11b_obj_instanciate(gActiveBank, 0, 7, 1); - dp11b_obj_free(gUnknown_03004344, 1); - } - else if (gMain.newKeys & 0x60) - { - PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; - do - { - u8 var = GetBankIdentity(gUnknown_03004344); - - for (i = 0; i < 4; i++) - { - if (var == arr[i]) - break; - } - do - { - i--; - if (i < 0) - i = 3; - gUnknown_03004344 = GetBankByPlayerAI(arr[i]); - } while(gUnknown_03004344 == gNoOfAllBanks); - i = 0; - switch (GetBankIdentity(gUnknown_03004344)) - { - case 0: - case 2: - if (gActiveBank == gUnknown_03004344) - { - u32 moveId; - - asm("":::"memory"); - moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); - if (!(gBattleMoves[moveId].target & 2)) - break; - } - i++; - break; - case 1: - case 3: - i++; - } - //_0802C500 - if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) - i = 0; - } while (i == 0); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; - } - //_0802C540 - else if (gMain.newKeys & 0x90) - { - PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; - do - { - u8 var = GetBankIdentity(gUnknown_03004344); - - for (i = 0; i < 4; i++) - { - if (var == arr[i]) - break; - } - do - { - i++; - if (i > 3) - i = 0; - gUnknown_03004344 = GetBankByPlayerAI(arr[i]); - } while (gUnknown_03004344 == gNoOfAllBanks); - i = 0; - switch (GetBankIdentity(gUnknown_03004344)) - { - case 0: - case 2: - if (gActiveBank == gUnknown_03004344) - { - u32 moveId; - - asm("":::"memory"); - moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); - if (!(gBattleMoves[moveId].target & 2)) - break; - } - i++; - break; - case 1: - case 3: - i++; - } - if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) - i = 0; - } while (i == 0); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; - } -} - -struct UnknownStruct1 -{ - u16 moves[4]; - u8 pp[4]; - u8 unkC[0x12-0xC]; - u8 unk12; - u8 unk13; - u8 filler14[0x20-0x14]; -}; - -const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); - -void sub_802C68C(void) -{ - u32 r8 = 0; - struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4); - - if (gMain.newKeys & A_BUTTON) - { - u32 r4; - - PlaySE(SE_SELECT); - - if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE) - r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0; - else - r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target; - - if (r4 & 0x10) - gUnknown_03004344 = gActiveBank; - else - gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1); - - if (gBattleBufferA[gActiveBank][1] == 0) - { - if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0) - r8++; - } - else - { - if (!(r4 & 0x7D)) - r8++; - if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0) - { - r8 = 0; - } - else if (!(r4 & 0x12) && CountAliveMons(0) <= 1) - { - gUnknown_03004344 = sub_803C434(gActiveBank); - r8 = 0; - } - } - if (r8 == 0) - { - DestroyMenuCursor(); - dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); - PlayerBufferExecCompleted(); - } - else - { - gBattleBankFunc[gActiveBank] = sub_802C2EC; - if (r4 & 0x12) - gUnknown_03004344 = gActiveBank; - else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)]) - gUnknown_03004344 = GetBankByPlayerAI(3); - else - gUnknown_03004344 = GetBankByPlayerAI(1); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; - } - } - else if (gMain.newKeys & B_BUTTON) - { - DestroyMenuCursor(); - PlaySE(SE_SELECT); - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 320; - dp01_build_cmdbuf_x21_a_bb(1, 10, 0xFFFF); - PlayerBufferExecCompleted(); - } - else if (gMain.newKeys & DPAD_LEFT) - { - if (gMoveSelectionCursor[gActiveBank] & 1) - { - nullsub_7(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 1; - PlaySE(SE_SELECT); - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - sub_802E220(); - sub_802E2D4(); - } - } - else if (gMain.newKeys & DPAD_RIGHT) - { - if (!(gMoveSelectionCursor[gActiveBank] & 1) - && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348) - { - nullsub_7(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 1; - PlaySE(SE_SELECT); - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - sub_802E220(); - sub_802E2D4(); - } - } - else if (gMain.newKeys & DPAD_UP) - { - if (gMoveSelectionCursor[gActiveBank] & 2) - { - nullsub_7(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 2; - PlaySE(SE_SELECT); - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - sub_802E220(); - sub_802E2D4(); - } - } - else if (gMain.newKeys & DPAD_DOWN) - { - if (!(gMoveSelectionCursor[gActiveBank] & 2) - && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348) - { - nullsub_7(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 2; - PlaySE(SE_SELECT); - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - sub_802E220(); - sub_802E2D4(); - } - } - else if (gMain.newKeys & SELECT_BUTTON) - { - if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) - { - sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80); - if (gMoveSelectionCursor[gActiveBank] != 0) - gUnknown_03004344 = 0; - else - gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1; - sub_802E3B4(gUnknown_03004344, 27); - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37); - sub_8002F44(&gUnknown_03004210); - gBattleBankFunc[gActiveBank] = sub_802CA60; - } - } -} - -extern const u8 gUnknown_08400D49[]; -extern const u8 gUnknown_08400D38[]; - -void sub_802CA60(void) -{ - u8 perMovePPBonuses[4]; - struct - { - u16 moves[4]; - u8 pp[4]; - u8 filler18[8]; // what is this? - } sp0; - //struct UnknownStruct1 sp0; - u8 totalPPBonuses; - - if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON)) - { - PlaySE(SE_SELECT); - if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344) - { - struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; - s32 i; - - i = r9->moves[gMoveSelectionCursor[gActiveBank]]; - r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344]; - r9->moves[gUnknown_03004344] = i; - - i = r9->pp[gMoveSelectionCursor[gActiveBank]]; - r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344]; - r9->pp[gUnknown_03004344] = i; - - i = r9->unkC[gMoveSelectionCursor[gActiveBank]]; - r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344]; - r9->unkC[gUnknown_03004344] = i; - - if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]]) - { - gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]]; - gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344]; - } - - sub_802E1B0(); - - for (i = 0; i < 4; i++) - perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2); - totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; - perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; - perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; - - totalPPBonuses = 0; - for (i = 0; i < 4; i++) - totalPPBonuses |= perMovePPBonuses[i] << (i * 2); - gBattleMons[gActiveBank].ppBonuses = totalPPBonuses; - - for (i = 0; i < 4; i++) - { - gBattleMons[gActiveBank].moves[i] = r9->moves[i]; - gBattleMons[gActiveBank].pp[i] = r9->pp[i]; - } - if (!(gBattleMons[gActiveBank].status2 & 0x200000)) - { - for (i = 0; i < 4; i++) - { - sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); - sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i); - } - - totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES); - for (i = 0; i < 4; i++) - perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2); - - i = sp0.moves[gMoveSelectionCursor[gActiveBank]]; - sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344]; - sp0.moves[gUnknown_03004344] = i; - - i = sp0.pp[gMoveSelectionCursor[gActiveBank]]; - sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344]; - sp0.pp[gUnknown_03004344] = i; - - totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; - perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; - perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; - - totalPPBonuses = 0; - for (i = 0; i < 4; i++) - totalPPBonuses |= perMovePPBonuses[i] << (i * 2); - - for (i = 0; i < 4; i++) - { - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]); - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]); - } - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses); - } - } - else - { - sub_802E12C(gUnknown_03004344, gUnknown_08400D49); - } - gBattleBankFunc[gActiveBank] = sub_802C68C; - gMoveSelectionCursor[gActiveBank] = gUnknown_03004344; - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); - sub_8002F44(&gUnknown_03004210); - sub_802E220(); - sub_802E2D4(); - } - if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) - { - PlaySE(SE_SELECT); - nullsub_7(gUnknown_03004344); - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49); - gBattleBankFunc[gActiveBank] = sub_802C68C; - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); - sub_8002F44(&gUnknown_03004210); - sub_802E220(); - sub_802E2D4(); - } - if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1)) - { - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); - else - nullsub_7(gUnknown_03004344); - gUnknown_03004344 ^= 1; - PlaySE(SE_SELECT); - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gUnknown_03004344, 0); - else - sub_802E3B4(gUnknown_03004344, 0x1B); - } - if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348) - { - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); - else - nullsub_7(gUnknown_03004344); - gUnknown_03004344 ^= 1; - PlaySE(SE_SELECT); - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gUnknown_03004344, 0); - else - sub_802E3B4(gUnknown_03004344, 0x1B); - } - if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2)) - { - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); - else - nullsub_7(gUnknown_03004344); - gUnknown_03004344 ^= 2; - PlaySE(SE_SELECT); - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gUnknown_03004344, 0); - else - sub_802E3B4(gUnknown_03004344, 0x1B); - } - if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348) - { - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); - else - nullsub_7(gUnknown_03004344); - gUnknown_03004344 ^= 2; - PlaySE(SE_SELECT); - if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) - sub_802E3B4(gUnknown_03004344, 0); - else - sub_802E3B4(gUnknown_03004344, 0x1B); - } -} - -void sub_802D148(void) -{ - if (gReceivedRemoteLinkPlayers == 0) - { - m4aSongNumStop(SE_HINSI); - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(c2_8011A1C); - } -} - -void sub_802D18C(void) -{ - if (!gPaletteFade.active) - { - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - sub_800832C(); - gBattleBankFunc[gActiveBank] = sub_802D148; - } - else - { - m4aSongNumStop(SE_HINSI); - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(gMain.savedCallback); - } - } -} - -void sub_802D204(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - PlayerBufferExecCompleted(); -} - -// duplicate of sub_802D204 -void sub_802D23C(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - PlayerBufferExecCompleted(); -} - -void sub_802D274(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - nullsub_10(gSaveBlock2.playerGender); - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - PlayerBufferExecCompleted(); - } -} - -void sub_802D2E0(void) -{ - if (--ewram17810[gActiveBank].unk9 == 0xFF) - { - ewram17810[gActiveBank].unk9 = 0; - PlayerBufferExecCompleted(); - } -} - -void sub_802D31C(void) -{ - bool8 r6 = FALSE; - - if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - else - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - if (IsCryPlayingOrClearCrySongs()) - r6 = FALSE; - - if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - ewram17810[gActiveBank ^ 2].unk0_7 = 0; - ewram17810[gActiveBank ^ 2].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - m4aMPlayContinue(&gMPlay_BGM); - else - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - if (IsDoubleBattle()) - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2); - ewram17810[gActiveBank].unk9 = 3; - gBattleBankFunc[gActiveBank] = sub_802D2E0; - } -} - -void sub_802D500(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) - sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]); - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) - { - if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); - sub_8045A5C( - gHealthboxIDs[gActiveBank ^ 2], - &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], - 0); - sub_804777C(gActiveBank ^ 2); - sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); - } - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8045A5C( - gHealthboxIDs[gActiveBank], - &gPlayerParty[gBattlePartyID[gActiveBank]], - 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - ewram17840.unk9_0 = 0; - gBattleBankFunc[gActiveBank] = sub_802D31C; - } -} - -void sub_802D680(void) -{ - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy - && ewram17810[gActiveBank].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - gBattleBankFunc[gActiveBank] = sub_802D730; - } -} - -void sub_802D730(void) -{ - if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs()) - { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlayerBufferExecCompleted(); - } -} - -void sub_802D798(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy - && !ewram17810[gActiveBank].unk0_3) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - sub_8031F88(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_802D680; - } -} - -void c3_0802FDF4(u8 taskId) -{ - if (!IsCryPlayingOrClearCrySongs()) - { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); - DestroyTask(taskId); - } -} - -void bx_t1_healthbar_update(void) -{ - s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); - - sub_8043DFC(gHealthboxIDs[gActiveBank]); - if (r4 != -1) - { - sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); - } - else - { - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlayerBufferExecCompleted(); - } -} - -void sub_802D90C(void) -{ - if (gUnknown_03004210.state == 0) - PlayerBufferExecCompleted(); -} - -// Rare Candy usage, maybe? -void sub_802D924(u8 taskId) -{ - u32 pkmnIndex = (u8)gTasks[taskId].data[0]; - u8 bank = gTasks[taskId].data[2]; - s16 gainedExp = gTasks[taskId].data[1]; - - if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank]) - { - struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; - u16 species = GetMonData(pkmn, MON_DATA_SPECIES); - u8 level = GetMonData(pkmn, MON_DATA_LEVEL); - u32 currExp = GetMonData(pkmn, MON_DATA_EXP); - u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1]; - - if (currExp + gainedExp >= nextLvlExp) - { - u8 savedActiveBank; - - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp); - CalculateMonStats(pkmn); - gainedExp -= nextLvlExp - currExp; - savedActiveBank = gActiveBank; - gActiveBank = bank; - dp01_build_cmdbuf_x21_a_bb(1, 11, gainedExp); - gActiveBank = savedActiveBank; - - if (IsDoubleBattle() == TRUE - && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2])) - gTasks[taskId].func = sub_802DCB0; - else - gTasks[taskId].func = sub_802DDC4; - } - else - { - currExp += gainedExp; - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp); - gBattleBankFunc[bank] = sub_802D90C; - DestroyTask(taskId); - } - } - else - { - gTasks[taskId].func = sub_802DA9C; - } -} - -void sub_802DA9C(u8 taskId) -{ - u8 pkmnIndex = gTasks[taskId].data[0]; - s32 r9 = gTasks[taskId].data[1]; - u8 bank = gTasks[taskId].data[2]; - struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; - u8 level = GetMonData(pkmn, MON_DATA_LEVEL); - u16 species = GetMonData(pkmn, MON_DATA_SPECIES); - u32 exp = GetMonData(pkmn, MON_DATA_EXP); - u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level]; - u32 expToNextLvl; - - exp -= currLvlExp; - expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; - sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9); - PlaySE(SE_EXP); - gTasks[taskId].func = sub_802DB6C; -} - -#ifdef NONMATCHING -void sub_802DB6C(u8 taskId) -{ - if (gTasks[taskId].data[10] < 13) - { - gTasks[taskId].data[10]++; - } - else - { - u8 r9 = gTasks[taskId].data[0]; - s32 r10 = gTasks[taskId].data[1]; //s16? - u8 r7 = gTasks[taskId].data[2]; - s16 r4; - - r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0); - sub_8043DFC(gHealthboxIDs[r7]); - if (r4 == -1) - { - struct Pokemon *pkmn; - u8 r4; - u32 sp4; - u16 r0; - u32 sp0; - - m4aSongNumStop(SE_EXP); - pkmn = &gPlayerParty[r9]; - r4 = GetMonData(pkmn, MON_DATA_LEVEL); - sp4 = GetMonData(pkmn, MON_DATA_EXP); - r0 = GetMonData(pkmn, MON_DATA_SPECIES); - sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1]; - if (sp4 + r10 >= sp0) - { - u8 r5; - u32 asdf; - - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0); - CalculateMonStats(pkmn); - //r10 -= sp0 - sp4; - asdf = sp0 - sp4; - //asdf = r10 - (sp0 - sp4); - r10 -= asdf; - r5 = gActiveBank; - gActiveBank = r7; - dp01_build_cmdbuf_x21_a_bb(1, 11, r10); - gActiveBank = r5; - gTasks[taskId].func = sub_802DCB0; - } - else - { - //u32 asdf = sp4 + r10; - sp4 += r10; - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4); - gBattleBankFunc[r7] = sub_802D90C; - DestroyTask(taskId); - } - } - } -} -#else -__attribute__((naked)) -void sub_802DB6C(u8 taskId) -{ - asm_unified("push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x8\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - ldr r1, _0802DB98 @ =gTasks\n\ - lsls r0, 2\n\ - add r0, r8\n\ - lsls r0, 3\n\ - adds r6, r0, r1\n\ - ldrh r1, [r6, 0x1C]\n\ - movs r2, 0x1C\n\ - ldrsh r0, [r6, r2]\n\ - cmp r0, 0xC\n\ - bgt _0802DB9C\n\ - adds r0, r1, 0x1\n\ - strh r0, [r6, 0x1C]\n\ - b _0802DC98\n\ - .align 2, 0\n\ -_0802DB98: .4byte gTasks\n\ -_0802DB9C:\n\ - ldrb r0, [r6, 0x8]\n\ - mov r9, r0\n\ - ldrh r2, [r6, 0xA]\n\ - mov r10, r2\n\ - ldrb r7, [r6, 0xC]\n\ - ldr r5, _0802DC64 @ =gHealthboxIDs\n\ - adds r5, r7, r5\n\ - ldrb r1, [r5]\n\ - adds r0, r7, 0\n\ - movs r2, 0x1\n\ - movs r3, 0\n\ - bl sub_8045C78\n\ - adds r4, r0, 0\n\ - lsls r4, 16\n\ - lsrs r4, 16\n\ - ldrb r0, [r5]\n\ - bl sub_8043DFC\n\ - lsls r4, 16\n\ - asrs r4, 16\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - cmp r4, r0\n\ - bne _0802DC98\n\ - movs r0, 0x21\n\ - bl m4aSongNumStop\n\ - movs r0, 0x64\n\ - mov r1, r9\n\ - muls r1, r0\n\ - ldr r0, _0802DC68 @ =gPlayerParty\n\ - adds r5, r1, r0\n\ - adds r0, r5, 0\n\ - movs r1, 0x38\n\ - bl GetMonData\n\ - adds r4, r0, 0\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - adds r0, r5, 0\n\ - movs r1, 0x19\n\ - bl GetMonData\n\ - str r0, [sp, 0x4]\n\ - adds r0, r5, 0\n\ - movs r1, 0xB\n\ - bl GetMonData\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - ldr r3, _0802DC6C @ =gExperienceTables\n\ - adds r4, 0x1\n\ - lsls r4, 2\n\ - ldr r2, _0802DC70 @ =gBaseStats\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r2\n\ - ldrb r1, [r1, 0x13]\n\ - movs r0, 0xCA\n\ - lsls r0, 1\n\ - muls r0, r1\n\ - adds r4, r0\n\ - adds r4, r3\n\ - ldr r1, [r4]\n\ - str r1, [sp]\n\ - mov r2, r10\n\ - lsls r0, r2, 16\n\ - asrs r4, r0, 16\n\ - ldr r0, [sp, 0x4]\n\ - adds r0, r4\n\ - cmp r0, r1\n\ - blt _0802DC7C\n\ - adds r0, r5, 0\n\ - movs r1, 0x19\n\ - mov r2, sp\n\ - bl SetMonData\n\ - adds r0, r5, 0\n\ - bl CalculateMonStats\n\ - ldr r2, [sp]\n\ - add r0, sp, 0x4\n\ - ldrh r0, [r0]\n\ - subs r2, r0\n\ - subs r2, r4, r2\n\ - ldr r4, _0802DC74 @ =gActiveBank\n\ - ldrb r5, [r4]\n\ - strb r7, [r4]\n\ - lsls r2, 16\n\ - lsrs r2, 16\n\ - movs r0, 0x1\n\ - movs r1, 0xB\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ - strb r5, [r4]\n\ - ldr r0, _0802DC78 @ =sub_802DCB0\n\ - str r0, [r6]\n\ - b _0802DC98\n\ - .align 2, 0\n\ -_0802DC64: .4byte gHealthboxIDs\n\ -_0802DC68: .4byte gPlayerParty\n\ -_0802DC6C: .4byte gExperienceTables\n\ -_0802DC70: .4byte gBaseStats\n\ -_0802DC74: .4byte gActiveBank\n\ -_0802DC78: .4byte sub_802DCB0\n\ -_0802DC7C:\n\ - str r0, [sp, 0x4]\n\ - add r2, sp, 0x4\n\ - adds r0, r5, 0\n\ - movs r1, 0x19\n\ - bl SetMonData\n\ - ldr r1, _0802DCA8 @ =gBattleBankFunc\n\ - lsls r0, r7, 2\n\ - adds r0, r1\n\ - ldr r1, _0802DCAC @ =sub_802D90C\n\ - str r1, [r0]\n\ - mov r0, r8\n\ - bl DestroyTask\n\ -_0802DC98:\n\ - add sp, 0x8\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0802DCA8: .4byte gBattleBankFunc\n\ -_0802DCAC: .4byte sub_802D90C\n"); -} -#endif - -void sub_802DCB0(u8 taskId) -{ - u8 bank = gTasks[taskId].data[2]; - u8 pkmnIndex = gTasks[taskId].data[0]; - - if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) - bank ^= 2; - move_anim_start_t4(bank, bank, bank, 0); - gTasks[taskId].func = sub_802DD10; -} - -void sub_802DD10(u8 taskId) -{ - u8 bank = gTasks[taskId].data[2]; - - if (!ewram17810[bank].unk0_6) - { - u8 pkmnIndex = gTasks[taskId].data[0]; - - GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value - if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) - sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0); - else - sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0); - gTasks[taskId].func = sub_802DDC4; - } -} - -void sub_802DDC4(u8 taskId) -{ - u8 pkmnIndex; - u8 bank; - - pkmnIndex = gTasks[taskId].data[0]; - GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value - bank = gTasks[taskId].data[2]; - gBattleBankFunc[bank] = sub_802D90C; - DestroyTask(taskId); -} - -void sub_802DE10(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) - { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - - nullsub_9(species); - FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - PlayerBufferExecCompleted(); - } -} - -void sub_802DEAC(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - PlayerBufferExecCompleted(); - } -} - -// Duplicate of sub_802D90C -void sub_802DF18(void) -{ - if (gUnknown_03004210.state == 0) - PlayerBufferExecCompleted(); -} - -void sub_802DF30(void) -{ - if (!gPaletteFade.active) - { - u8 r4; - - gBattleBankFunc[gActiveBank] = sub_802DF88; - r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0]; - DestroyTask(gUnknown_0300434C[gActiveBank]); - sub_8094E20(r4); - } -} - -void sub_802DF88(void) -{ - if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) - { - if (gUnknown_0202E8F4 == 1) - dp01_build_cmdbuf_x22_a_three_bytes(1, gUnknown_0202E8F5, gUnknown_02038470); - else - dp01_build_cmdbuf_x22_a_three_bytes(1, 6, NULL); - if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1) - b_link_standby_message(); - PlayerBufferExecCompleted(); - } -} - -void sub_802E004(void) -{ - if (!gPaletteFade.active) - { - gBattleBankFunc[gActiveBank] = sub_802E03C; - nullsub_14(); - sub_80A6DCC(); - } -} - -void sub_802E03C(void) -{ - if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) - { - dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId); - PlayerBufferExecCompleted(); - } -} - -void bx_wait_t1(void) -{ - if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6) - PlayerBufferExecCompleted(); -} - -void bx_blink_t1(void) -{ - u8 spriteId = gObjectBankIDs[gActiveBank]; - - if (gSprites[spriteId].data1 == 32) - { - gSprites[spriteId].data1 = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = 0; - PlayerBufferExecCompleted(); - } - else - { - if (((u16)gSprites[spriteId].data1 % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; - } -} - -void sub_802E12C(s32 a, const u8 *b) -{ - struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; - - StringCopy(gDisplayedStringBattle, b); - StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]); - InitWindow( - &gUnknown_03004210, - gDisplayedStringBattle, - 0x300 + a * 20, - (a & 1) ? 11 : 1, - (a < 2) ? 0x37 : 0x39); - sub_8002F44(&gUnknown_03004210); -} - -void sub_802E1B0(void) -{ - struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; - s32 i; - - gUnknown_03004348 = 0; - FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); - for (i = 0; i < 4; i++) - { - nullsub_7(i); - sub_802E12C(i, gUnknown_08400D49); - if (r4->moves[i] != 0) - gUnknown_03004348++; - } -} - -void sub_802E220(void) -{ - if (gBattleBufferA[gActiveBank][2] != 1) - { - struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; - u8 *str = gDisplayedStringBattle; - - str = StringCopy(str, gUnknown_08400D49); - str[0] = EXT_CTRL_CODE_BEGIN; - str[1] = 0x11; - str[2] = 2; - str += 3; - str[0] = EXT_CTRL_CODE_BEGIN; - str[1] = 0x14; - str[2] = 6; - str += 3; - str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2); - *str++ = CHAR_SLASH; - ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); - sub_8002F44(&gUnknown_03004210); - } -} - -extern const u8 gUnknown_08400D52[]; -extern const u8 gTypeNames[][7]; - -void sub_802E2D4(void) -{ - if (gBattleBufferA[gActiveBank][2] == 1) - { - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37); - } - else - { - struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; - u8 *str = gDisplayedStringBattle; - - str = StringCopy(str, gUnknown_08400D49); - StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]); - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); - } - sub_8002F44(&gUnknown_03004210); -} - -const u8 gUnknown_081FAE89[][2] = -{ - { 8, 120}, - {88, 120}, - { 8, 136}, - {88, 136}, -}; - -const u8 gUnknown_081FAE91[][2] = -{ - {144, 120}, - {190, 120}, - {144, 136}, - {190, 136}, - { 72, 72}, - { 32, 90}, - { 80, 80}, - { 80, 88}, -}; - -void sub_802E3B4(u8 a, int unused) -{ - sub_814A958(0x48); - sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); -} - -void nullsub_7(u8 a) -{ -} - -void sub_802E3E4(u8 a, int unused) -{ - sub_814A958(0x2A); - sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); -} - -void nullsub_8(u8 a) -{ -} - -void sub_802E414(void) -{ - SetMainCallback2(ReshowBattleScreenAfterMenu); -} - -void sub_802E424(void) -{ - SetMainCallback2(ReshowBattleScreenAfterMenu); -} - -void sub_802E434(void) -{ - if (!ewram17810[gActiveBank].unk0_4) - PlayerBufferExecCompleted(); -} - -void sub_802E460(void) -{ - if (!ewram17810[gActiveBank].unk0_5) - PlayerBufferExecCompleted(); -} - -void b_link_standby_message(void) -{ - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; - sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15); - } -} diff --git a/src/battle_7.c b/src/battle_7.c index 0c4b118b4..4ae220f6c 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -31,7 +31,6 @@ struct Struct2019348 extern u8 gBattleBufferA[][0x200]; extern u8 gActiveBank; -extern u32 gBattleExecBuffer; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; extern u8 gBanksBySide[]; @@ -63,7 +62,6 @@ extern const u8 gSubstituteDollGfx[]; extern const u8 gSubstituteDollPal[]; extern const struct CompressedSpriteSheet gUnknown_081FAF24; extern const struct SpriteTemplate gSpriteTemplate_81FAF34; -extern void (*const gOpponentBufferCommands[])(void); extern const struct CompressedSpriteSheet gUnknown_0820A47C; extern const struct CompressedSpriteSheet gUnknown_0820A484; extern const struct CompressedSpriteSheet gUnknown_0820A48C[]; @@ -96,9 +94,6 @@ void sub_80324E0(u8 a); void sub_80327CC(void); void sub_8032978(struct Sprite *); void sub_80328A4(struct Sprite *); -void OpponentBufferRunCommand(void); -void sub_80332D0(void); -void OpponentBufferExecCompleted(void); void sub_80312F0(struct Sprite *sprite) { @@ -182,9 +177,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) gBattleMonForms[a] = e & 0x7F; return TRUE; } - if (ewram17800[a].substituteSprite && sub_803163C(d) == 0) + if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible) + if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible) { refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); sub_80324E0(a); @@ -273,29 +268,29 @@ bool8 mplay_80342A4(u8 a) return TRUE; } -void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 bank) +void sub_8031794(struct Pokemon *pkmn, u8 b) { u32 personalityValue; u16 species; - u32 transformPersonality; + u32 r7; u32 otId; u8 var; u16 paletteOffset; const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[bank].transformedSpecies == 0) + if (ewram17800[b].unk2 == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); - transformPersonality = personalityValue; + r7 = personalityValue; } else { - species = ewram17800[bank].transformedSpecies; - transformPersonality = gPID_perBank[bank]; + species = ewram17800[b].unk2; + r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); - var = GetBankIdentity(bank); + var = GetBankIdentity(b); HandleLoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -303,29 +298,29 @@ void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 bank) 0x02000000, gUnknown_081FAF4C[var], species, - transformPersonality); - paletteOffset = 0x100 + bank * 16; - if (ewram17800[bank].transformedSpecies == 0) + r7); + paletteOffset = 0x100 + b * 16; + if (ewram17800[b].unk2 == 0) lzPaletteData = pokemon_get_pal(pkmn); else lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); - LoadPalette(ewram, 0x80 + bank * 16, 0x20); + LoadPalette(ewram, 0x80 + b * 16, 0x20); if (species == SPECIES_CASTFORM) { - paletteOffset = 0x100 + bank * 16; + paletteOffset = 0x100 + b * 16; sub_800D238(lzPaletteData, ewram + 0x16400); - LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20); + LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } - if (ewram17800[bank].transformedSpecies != 0) + if (ewram17800[b].unk2 != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } -void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank) +void sub_80318FC(struct Pokemon *pkmn, u8 b) { u32 personalityValue; u16 species; @@ -336,18 +331,18 @@ void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank) const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[bank].transformedSpecies == 0) + if (ewram17800[b].unk2 == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); r7 = personalityValue; } else { - species = ewram17800[bank].transformedSpecies; - r7 = gPID_perBank[bank]; + species = ewram17800[b].unk2; + r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); - var = GetBankIdentity(bank); + var = GetBankIdentity(b); HandleLoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -356,21 +351,21 @@ void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank) gUnknown_081FAF4C[var], species, r7); - paletteOffset = 0x100 + bank * 16; - if (ewram17800[bank].transformedSpecies == 0) + paletteOffset = 0x100 + b * 16; + if (ewram17800[b].unk2 == 0) lzPaletteData = pokemon_get_pal(pkmn); else lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); - LoadPalette(ewram, 0x80 + bank * 16, 0x20); + LoadPalette(ewram, 0x80 + b * 16, 0x20); if (species == SPECIES_CASTFORM) { - paletteOffset = 0x100 + bank * 16; + paletteOffset = 0x100 + b * 16; sub_800D238(lzPaletteData, ewram + 0x16400); - LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20); + LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } - if (ewram17800[bank].transformedSpecies != 0) + if (ewram17800[b].unk2 != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); @@ -405,11 +400,11 @@ void sub_8031A6C(u16 a, u8 b) LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]); } -void LoadPlayerTrainerBankSprite(u16 a, u8 bank) +void sub_8031AF4(u16 a, u8 b) { u8 status; - status = GetBankIdentity(bank); + status = GetBankIdentity(b); DecompressPicFromTable_2( &gTrainerBackPicTable[a], gTrainerBackPicCoords[a].coords, @@ -417,7 +412,7 @@ void LoadPlayerTrainerBankSprite(u16 a, u8 bank) (void *)0x02000000, gUnknown_081FAF4C[status], 0); - LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + bank * 16, 32); + LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32); } void nullsub_10(int unused) @@ -607,15 +602,15 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible; } -void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) +void sub_8031FC4(u8 a, u8 b, bool8 c) { u16 paletteOffset; u16 species; @@ -626,16 +621,16 @@ void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) if (c) { - StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], ewram17840.unk0); - paletteOffset = 0x100 + bank1 * 16; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0); + paletteOffset = 0x100 + a * 16; LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32); - gBattleMonForms[bank1] = ewram17840.unk0; - if (ewram17800[bank1].transformedSpecies != 0) + gBattleMonForms[a] = ewram17840.unk0; + if (ewram17800[a].unk2 != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } - gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1); + gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); } else { @@ -659,15 +654,15 @@ void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) } else { - r10 = GetBankIdentity(bank1); - if (GetBankSide(bank2) == 1) - species = GetMonData(&gEnemyParty[gBattlePartyID[bank2]], MON_DATA_SPECIES); + r10 = GetBankIdentity(a); + if (GetBankSide(b) == 1) + species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES); else - species = GetMonData(&gPlayerParty[gBattlePartyID[bank2]], MON_DATA_SPECIES); - if (GetBankSide(bank1) == 0) + species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES); + if (GetBankSide(a) == 0) { - personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY); - otId = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY); + otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID); HandleLoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -675,12 +670,12 @@ void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) 0x02000000, gUnknown_081FAF4C[r10], species, - gPID_perBank[bank1]); + gPID_perBank[a]); } else { - personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY); - otId = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY); + otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID); HandleLoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -688,13 +683,13 @@ void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) 0x02000000, gUnknown_081FAF4C[r10], species, - gPID_perBank[bank1]); + gPID_perBank[a]); } } src = gUnknown_081FAF4C[r10]; - dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[bank1]].oam.tileNum * 32); + dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32); DmaCopy32(3, src, dst, 0x800); - paletteOffset = 0x100 + bank1 * 16; + paletteOffset = 0x100 + a * 16; lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 32); @@ -703,21 +698,21 @@ void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) u16 *paletteSrc = (u16 *)(ewram + 0x16400); sub_800D238(lzPaletteData, paletteSrc); - LoadPalette(paletteSrc + gBattleMonForms[bank2] * 16, paletteOffset, 32); + LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32); } BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); if (!IsContest()) { - ewram17800[bank1].transformedSpecies = species; - gBattleMonForms[bank1] = gBattleMonForms[bank2]; + ewram17800[a].unk2 = species; + gBattleMonForms[a] = gBattleMonForms[b]; } - gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1); - StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], gBattleMonForms[bank1]); + gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); } } -void BattleLoadSubstituteSprite(u8 a, u8 b) +void sub_8032350(u8 a, u8 b) { u8 r4; u16 foo; @@ -750,16 +745,16 @@ void BattleLoadSubstituteSprite(u8 a, u8 b) if (!IsContest()) { if (GetBankSide(a) != 0) - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); else - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a); + sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a); } } } void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) { - BattleLoadSubstituteSprite(a, b); + sub_8032350(a, b); StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]); if (b == 0) gSprites[spriteId].pos1.y = sub_8077F7C(a); @@ -770,12 +765,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) void sub_80324BC(u8 a, u16 b) { if (b == 0xA4) - ewram17800[a].substituteSprite = 1; + ewram17800[a].unk0_2 = 1; } void sub_80324E0(u8 a) { - ewram17800[a].substituteSprite = 0; + ewram17800[a].unk0_2 = 0; } void sub_80324F8(struct Pokemon *pkmn, u8 b) @@ -896,9 +891,9 @@ void sub_80328A4(struct Sprite *sprite) } if (gAnimScriptActive || r7->invisible) invisible = TRUE; - else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0) + else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0) invisible = TRUE; - if (ewram17800[r4].substituteSprite) + if (ewram17800[r4].unk0_2) invisible = TRUE; sprite->pos1.x = r7->pos1.x; sprite->pos2.x = r7->pos2.x; @@ -914,8 +909,8 @@ void sub_8032984(u8 a, u16 b) { if (GetBankSide(a) != 0) { - if (ewram17800[a].transformedSpecies != 0) - b = ewram17800[a].transformedSpecies; + if (ewram17800[a].unk2 != 0) + b = ewram17800[a].unk2; if (gEnemyMonElevation[b] != 0) gSprites[ewram17810[a].unk7].callback = sub_80328A4; else @@ -953,283 +948,8 @@ void sub_8032A38(void) void sub_8032AA8(u8 a, u8 b) { - ewram17800[a].transformedSpecies = 0; + ewram17800[a].unk2 = 0; gBattleMonForms[a] = 0; if (b == 0) sub_80324E0(a); } - -void nullsub_45(void) -{ -} - -void SetBankFuncToOpponentBufferRunCommand(void) -{ - gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; -} - -void OpponentBufferRunCommand(void) -{ - if (gBattleExecBuffer & gBitTable[gActiveBank]) - { - if (gBattleBufferA[gActiveBank][0] <= 0x38) - gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); - else - OpponentBufferExecCompleted(); - } -} - -void sub_8032B4C(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - OpponentBufferExecCompleted(); -} - -// Duplicate of sub_8032B4C -void sub_8032B84(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - OpponentBufferExecCompleted(); -} - -void sub_8032BBC(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5; - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - OpponentBufferExecCompleted(); - } -} - -void sub_8032C4C(void) -{ - if ((--ewram17810[gActiveBank].unk9) == 0xFF) - { - ewram17810[gActiveBank].unk9 = 0; - OpponentBufferExecCompleted(); - } -} - -void sub_8032C88(void) -{ - bool8 r6 = FALSE; - - if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - else - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - if (IsCryPlayingOrClearCrySongs()) - r6 = FALSE; - - if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - ewram17810[gActiveBank ^ 2].unk0_7 = 0; - ewram17810[gActiveBank ^ 2].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - m4aMPlayContinue(&gMPlay_BGM); - else - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); - ewram17810[gActiveBank].unk9 = 3; - gBattleBankFunc[gActiveBank] = sub_8032C4C; - } -} - -void sub_8032E2C(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) - sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]); - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) - { - if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); - sub_8045A5C( - gHealthboxIDs[gActiveBank ^ 2], - &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], - 0); - sub_804777C(gActiveBank ^ 2); - sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); - sub_8032984( - gActiveBank ^ 2, - GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES)); - } - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8045A5C( - gHealthboxIDs[gActiveBank], - &gEnemyParty[gBattlePartyID[gActiveBank]], - 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - sub_8032984( - gActiveBank, - GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - - ewram17840.unk9_0 = 0; - gBattleBankFunc[gActiveBank] = sub_8032C88; - } -} - -void sub_8033018(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) - { - if (!ewram17810[gActiveBank].unk0_7) - { - sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - return; - } - if (ewram17810[gActiveBank].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - OpponentBufferExecCompleted(); - return; - } - } -} - -void sub_80330C8(void) -{ - s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); - - sub_8043DFC(gHealthboxIDs[gActiveBank]); - if (r4 != -1) - sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); - else - OpponentBufferExecCompleted(); -} - -void sub_803311C(void) -{ - if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) - { - sub_8043DB0(gHealthboxIDs[gActiveBank]); - OpponentBufferExecCompleted(); - } -} - -void sub_8033160(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8032A08(gActiveBank); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - OpponentBufferExecCompleted(); - } -} - -void sub_80331D0(void) -{ - if (gUnknown_03004210.state == 0) - OpponentBufferExecCompleted(); -} - -void bx_blink_t7(void) -{ - u8 spriteId = gObjectBankIDs[gActiveBank]; - - if (gSprites[spriteId].data1 == 32) - { - gSprites[spriteId].data1 = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = 0; - OpponentBufferExecCompleted(); - } - else - { - if (((u16)gSprites[spriteId].data1 % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; - } -} - -void sub_8033264(void) -{ - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - gBattleBankFunc[gActiveBank] = sub_80332D0; - } -} - -void sub_80332D0(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - { - CreateTask(c3_0802FDF4, 10); - OpponentBufferExecCompleted(); - } -} - -void sub_8033308(void) -{ - if (ewram17810[gActiveBank].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); - sub_8045A5C( - gHealthboxIDs[gActiveBank], - &gEnemyParty[gBattlePartyID[gActiveBank]], - 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - sub_8031F88(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_8033264; - } -} - -void sub_80333D4(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy - && !ewram17810[gActiveBank].unk0_3) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8033308; - } -} - -void sub_8033494(void) -{ - if (!ewram17810[gActiveBank].unk0_4) - OpponentBufferExecCompleted(); -} - -void sub_80334C0(void) -{ - if (!ewram17810[gActiveBank].unk0_5) - OpponentBufferExecCompleted(); -} - -void OpponentBufferExecCompleted(void) -{ - gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; - gBattleExecBuffer &= ~gBitTable[gActiveBank]; -} diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c deleted file mode 100644 index 5bdbb4946..000000000 --- a/src/battle_anim_81258BC.c +++ /dev/null @@ -1,50 +0,0 @@ -#include "global.h" -#include "battle_anim_81258BC.h" -#include "battle.h" -#include "battle_message.h" -#include "menu_cursor.h" -#include "text.h" - -extern struct Window gUnknown_03004210; -extern u8 gDisplayedStringBattle[]; -extern u8 gActionSelectionCursor[]; - -extern const u8 gUnknown_08400CBB[]; -extern u8 gActiveBank; -extern const u8 gUnknown_08400D15[]; - -extern void *gBattleBankFunc[]; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; - -#if ENGLISH -#define SUB_812BB10_TILE_DATA_OFFSET 440 -#elif GERMAN -#define SUB_812BB10_TILE_DATA_OFFSET 444 -#endif - -void sub_812BB10(void) { - int i; - - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 160; - gUnknown_03004210.paletteNum = 0; - FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18); - FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36); - gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2; - - InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35); - sub_8002F44(&gUnknown_03004210); - sub_814A5C0(0, 0xFFFF, 12, 11679, 0); - - for (i = 0; i < 4; i++) - { - nullsub_8(i); - } - - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB); - - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35); - sub_8002F44(&gUnknown_03004210); -}
\ No newline at end of file diff --git a/src/battle_10.c b/src/battle_controller_linkopponent2.c index 1a01e5383..57932131b 100644 --- a/src/battle_10.c +++ b/src/battle_controller_linkopponent2.c @@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[]; extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern u8 GetBankIdentity(u8); -extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8); +extern void sub_8031794(struct Pokemon *, u8); extern void sub_8037A74(void); extern void sub_8032984(u8, u16); extern void sub_8037E30(void); @@ -98,7 +98,9 @@ extern u8 sub_8078874(); extern u8 move_anim_start_t3(); extern void sub_8037FD8(void); extern void sub_8037F34(void); -extern void dp01_tbl4_exec_completed(void); +extern void LinkOpponentBufferExecCompleted(void); + +// this file's functions u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *); void sub_8038900(u8); @@ -108,6 +110,130 @@ void sub_8039B64(void); void sub_803A2C4(u8); void sub_803A4E0(void); +void LinkOpponentHandleGetAttributes(void); +void LinkOpponentHandlecmd1(void); +void LinkOpponentHandleSetAttributes(void); +void LinkOpponentHandlecmd3(void); +void LinkOpponentHandleLoadPokeSprite(void); +void LinkOpponentHandleSendOutPoke(void); +void LinkOpponentHandleReturnPokeToBall(void); +void LinkOpponentHandleTrainerThrow(void); +void LinkOpponentHandleTrainerSlide(void); +void LinkOpponentHandleTrainerSlideBack(void); +void LinkOpponentHandlecmd10(void); +void LinkOpponentHandlecmd11(void); +void LinkOpponentHandlecmd12(void); +void LinkOpponentHandleBallThrow(void); +void LinkOpponentHandlePuase(void); +void LinkOpponentHandleMoveAnimation(void); +void LinkOpponentHandlePrintString(void); +void LinkOpponentHandlePrintStringPlayerOnly(void); +void LinkOpponentHandlecmd18(void); +void LinkOpponentHandlecmd19(void); +void LinkOpponentHandlecmd20(void); +void LinkOpponentHandleOpenBag(void); +void LinkOpponentHandlecmd22(void); +void LinkOpponentHandlecmd23(void); +void LinkOpponentHandleHealthBarUpdate(void); +void LinkOpponentHandleExpBarUpdate(void); +void LinkOpponentHandleStatusIconUpdate(void); +void LinkOpponentHandleStatusAnimation(void); +void LinkOpponentHandleStatusXor(void); +void LinkOpponentHandlecmd29(void); +void LinkOpponentHandleDMATransfer(void); +void LinkOpponentHandlecmd31(void); +void LinkOpponentHandlecmd32(void); +void LinkOpponentHandlecmd33(void); +void LinkOpponentHandlecmd34(void); +void LinkOpponentHandlecmd35(void); +void LinkOpponentHandlecmd36(void); +void LinkOpponentHandlecmd37(void); +void LinkOpponentHandlecmd38(void); +void LinkOpponentHandlecmd39(void); +void LinkOpponentHandlecmd40(void); +void LinkOpponentHandleHitAnimation(void); +void LinkOpponentHandlecmd42(void); +void LinkOpponentHandleEffectivenessSound(void); +void LinkOpponentHandlecmd44(void); +void LinkOpponentHandleFaintingCry(void); +void LinkOpponentHandleIntroSlide(void); +void LinkOpponentHandleTrainerBallThrow(void); +void LinkOpponentHandlecmd48(void); +void LinkOpponentHandlecmd49(void); +void LinkOpponentHandlecmd50(void); +void LinkOpponentHandleSpriteInvisibility(void); +void LinkOpponentHandleBattleAnimation(void); +void LinkOpponentHandleLinkStandbyMsg(void); +void LinkOpponentHandleResetActionMoveSelection(void); +void LinkOpponentHandlecmd55(void); +void LinkOpponentHandlecmd56(void); + +// const data + +typedef void (*BattleBufferCmd) (void); +const BattleBufferCmd gLinkOpponentBufferCommands[] = +{ + LinkOpponentHandleGetAttributes, + LinkOpponentHandlecmd1, + LinkOpponentHandleSetAttributes, + LinkOpponentHandlecmd3, + LinkOpponentHandleLoadPokeSprite, + LinkOpponentHandleSendOutPoke, + LinkOpponentHandleReturnPokeToBall, + LinkOpponentHandleTrainerThrow, + LinkOpponentHandleTrainerSlide, + LinkOpponentHandleTrainerSlideBack, + LinkOpponentHandlecmd10, + LinkOpponentHandlecmd11, + LinkOpponentHandlecmd12, + LinkOpponentHandleBallThrow, + LinkOpponentHandlePuase, + LinkOpponentHandleMoveAnimation, + LinkOpponentHandlePrintString, + LinkOpponentHandlePrintStringPlayerOnly, + LinkOpponentHandlecmd18, + LinkOpponentHandlecmd19, + LinkOpponentHandlecmd20, + LinkOpponentHandleOpenBag, + LinkOpponentHandlecmd22, + LinkOpponentHandlecmd23, + LinkOpponentHandleHealthBarUpdate, + LinkOpponentHandleExpBarUpdate, + LinkOpponentHandleStatusIconUpdate, + LinkOpponentHandleStatusAnimation, + LinkOpponentHandleStatusXor, + LinkOpponentHandlecmd29, + LinkOpponentHandleDMATransfer, + LinkOpponentHandlecmd31, + LinkOpponentHandlecmd32, + LinkOpponentHandlecmd33, + LinkOpponentHandlecmd34, + LinkOpponentHandlecmd35, + LinkOpponentHandlecmd36, + LinkOpponentHandlecmd37, + LinkOpponentHandlecmd38, + LinkOpponentHandlecmd39, + LinkOpponentHandlecmd40, + LinkOpponentHandleHitAnimation, + LinkOpponentHandlecmd42, + LinkOpponentHandleEffectivenessSound, + LinkOpponentHandlecmd44, + LinkOpponentHandleFaintingCry, + LinkOpponentHandleIntroSlide, + LinkOpponentHandleTrainerBallThrow, + LinkOpponentHandlecmd48, + LinkOpponentHandlecmd49, + LinkOpponentHandlecmd50, + LinkOpponentHandleSpriteInvisibility, + LinkOpponentHandleBattleAnimation, + LinkOpponentHandleLinkStandbyMsg, + LinkOpponentHandleResetActionMoveSelection, + LinkOpponentHandlecmd55, + LinkOpponentHandlecmd56 +}; + +// code + void LinkOpponentHandleGetAttributes(void) { u8 buffer[0x100]; @@ -129,8 +255,8 @@ void LinkOpponentHandleGetAttributes(void) r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); - dp01_tbl4_exec_completed(); + Emitcmd29(1, r6, buffer); + LinkOpponentBufferExecCompleted(); } u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) @@ -438,12 +564,12 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) return size; } -void sub_803889C(void) +void LinkOpponentHandlecmd1(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_80388A8(void) +void LinkOpponentHandleSetAttributes(void) { u8 i; u8 r4; @@ -462,7 +588,7 @@ void sub_80388A8(void) r4 >>= 1; } } - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } void sub_8038900(u8 a) @@ -681,7 +807,7 @@ void sub_8038900(u8 a) } } -void sub_8039220(void) +void LinkOpponentHandlecmd3(void) { u8 *dst; u8 i; @@ -689,14 +815,14 @@ void sub_8039220(void) dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) dst[i] = gBattleBufferA[gActiveBank][3 + i]; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039294(void) +void LinkOpponentHandleLoadPokeSprite(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -711,7 +837,7 @@ void sub_8039294(void) gBattleBankFunc[gActiveBank] = sub_8037A74; } -void sub_80393E4(void) +void LinkOpponentHandleSendOutPoke(void) { gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]); @@ -726,7 +852,7 @@ void sub_8039430(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -743,7 +869,7 @@ void sub_8039430(u8 a, u8 b) gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); } -void sub_80395B4(void) +void LinkOpponentHandleReturnPokeToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { @@ -756,7 +882,7 @@ void sub_80395B4(void) DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } } @@ -765,7 +891,7 @@ void sub_8039648(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].substituteSprite) + if (ewram17800[gActiveBank].unk0_2) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -780,7 +906,7 @@ void sub_8039648(void) } } -void sub_80396D0(void) +void LinkOpponentHandleTrainerThrow(void) { s16 xOffset; u32 gender; @@ -814,12 +940,12 @@ void sub_80396D0(void) gBattleBankFunc[gActiveBank] = sub_803757C; } -void sub_80398A4(void) +void LinkOpponentHandleTrainerSlide(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_80398B0(void) +void LinkOpponentHandleTrainerSlideBack(void) { oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; @@ -830,11 +956,11 @@ void sub_80398B0(void) gBattleBankFunc[gActiveBank] = sub_80375B4; } -void sub_803995C(void) +void LinkOpponentHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].substituteSprite) + if (ewram17800[gActiveBank].unk0_2) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -847,27 +973,27 @@ void sub_803995C(void) } } -void sub_8039A00(void) +void LinkOpponentHandlecmd11(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A0C(void) +void LinkOpponentHandlecmd12(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A18(void) +void LinkOpponentHandleBallThrow(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A24(void) +void LinkOpponentHandlePuase(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A30(void) +void LinkOpponentHandleMoveAnimation(void) { if (!mplay_80342A4(gActiveBank)) { @@ -890,7 +1016,7 @@ void sub_8039A30(void) // Dead code. sub_8031720 always returns 0. if (sub_8031720(r0, gUnknown_0202F7C4) != 0) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } else { @@ -909,7 +1035,7 @@ void sub_8039B64(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -929,7 +1055,7 @@ void sub_8039B64(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) + if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -945,13 +1071,13 @@ void sub_8039B64(void) gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); ewram17810[gActiveBank].unk4 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } break; } } -void sub_8039CC8(void) +void LinkOpponentHandlePrintString(void) { gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; @@ -960,42 +1086,42 @@ void sub_8039CC8(void) gBattleBankFunc[gActiveBank] = sub_8037C2C; } -void sub_8039D2C(void) +void LinkOpponentHandlePrintStringPlayerOnly(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D38(void) +void LinkOpponentHandlecmd18(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D44(void) +void LinkOpponentHandlecmd19(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D50(void) +void LinkOpponentHandlecmd20(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D5C(void) +void LinkOpponentHandleOpenBag(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D68(void) +void LinkOpponentHandlecmd22(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D74(void) +void LinkOpponentHandlecmd23(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D80(void) +void LinkOpponentHandleHealthBarUpdate(void) { s16 r7; @@ -1017,12 +1143,12 @@ void sub_8039D80(void) gBattleBankFunc[gActiveBank] = sub_8037B24; } -void sub_8039E70(void) +void LinkOpponentHandleExpBarUpdate(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039E7C(void) +void LinkOpponentHandleStatusIconUpdate(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1032,7 +1158,7 @@ void sub_8039E7C(void) } } -void sub_8039EF0(void) +void LinkOpponentHandleStatusAnimation(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1046,80 +1172,80 @@ void sub_8039EF0(void) } } -void sub_8039F58(void) +void LinkOpponentHandleStatusXor(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F64(void) +void LinkOpponentHandlecmd29(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F70(void) +void LinkOpponentHandleDMATransfer(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F7C(void) +void LinkOpponentHandlecmd31(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F88(void) +void LinkOpponentHandlecmd32(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F94(void) +void LinkOpponentHandlecmd33(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FA0(void) +void LinkOpponentHandlecmd34(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FAC(void) +void LinkOpponentHandlecmd35(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FB8(void) +void LinkOpponentHandlecmd36(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FC4(void) +void LinkOpponentHandlecmd37(void) { gUnknown_020238C8.unk0_0 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FE0(void) +void LinkOpponentHandlecmd38(void) { gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A018(void) +void LinkOpponentHandlecmd39(void) { gUnknown_020238C8.unk0_7 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A030(void) +void LinkOpponentHandlecmd40(void) { gUnknown_020238C8.unk0_7 ^= 1; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void dp01t_29_4_blink(void) +void LinkOpponentHandleHitAnimation(void) { if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } else { @@ -1130,12 +1256,12 @@ void dp01t_29_4_blink(void) } } -void sub_803A0C8(void) +void LinkOpponentHandlecmd42(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A0D4(void) +void LinkOpponentHandleEffectivenessSound(void) { s8 pan; @@ -1144,31 +1270,31 @@ void sub_803A0D4(void) else pan = 63; PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A118(void) +void LinkOpponentHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A148(void) +void LinkOpponentHandleFaintingCry(void) { PlayCry3( GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25, 5); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void dp01t_2E_4_battle_intro(void) +void LinkOpponentHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A1B8(void) +void LinkOpponentHandleTrainerBallThrow(void) { u8 taskId; @@ -1219,11 +1345,11 @@ void sub_803A3A8(struct Sprite *sprite) DestroySprite(sprite); } -void sub_803A3DC(void) +void LinkOpponentHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); return; } @@ -1256,33 +1382,33 @@ void sub_803A4E0(void) if (ewram17810[gActiveBank].unk5++ >= 93) { ewram17810[gActiveBank].unk5 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } } -void sub_803A520(void) +void LinkOpponentHandlecmd49(void) { if (ewram17810[gActiveBank].unk0_0) gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A56C(void) +void LinkOpponentHandlecmd50(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A578(void) +void LinkOpponentHandleSpriteInvisibility(void) { if (sub_8078874(gActiveBank) != 0) { gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void bx_exec_buffer_A_ch0_tbl4(void) +void LinkOpponentHandleBattleAnimation(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1290,23 +1416,23 @@ void bx_exec_buffer_A_ch0_tbl4(void) u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = sub_8037FD8; } } -void sub_803A640(void) +void LinkOpponentHandleLinkStandbyMsg(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A64C(void) +void LinkOpponentHandleResetActionMoveSelection(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A658(void) +void LinkOpponentHandlecmd55(void) { if (gBattleBufferA[gActiveBank][1] == 3) gBattleOutcome = gBattleBufferA[gActiveBank][1]; @@ -1314,10 +1440,10 @@ void sub_803A658(void) gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3; FadeOutMapMusic(5); BeginFastPaletteFade(3); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); gBattleBankFunc[gActiveBank] = sub_8037F34; } -void nullsub_48(void) +void LinkOpponentHandlecmd56(void) { } diff --git a/src/battle_6.c b/src/battle_controller_linkpartner.c index e7f152a4b..f516c9bce 100644 --- a/src/battle_6.c +++ b/src/battle_controller_linkpartner.c @@ -1,20 +1,32 @@ #include "global.h" #include "battle.h" #include "battle_interface.h" -#include "battle_message.h" #include "data2.h" -#include "menu_cursor.h" +#include "battle_811DA74.h" +#include "battle_anim_813F0F4.h" +#include "link.h" +#include "m4a.h" +#include "main.h" #include "palette.h" +#include "pokeball.h" #include "pokemon.h" #include "rom3.h" -#include "songs.h" +#include "rom_8077ABC.h" #include "sound.h" +#include "songs.h" #include "sprite.h" #include "string_util.h" #include "task.h" #include "text.h" #include "util.h" +struct UnknownStruct1 +{ + u8 unk0; + u8 unk1; + u8 unk2[0x1FE]; +}; + //Possibly PokemonSubstruct1 struct UnknownStruct3 { @@ -23,153 +35,520 @@ struct UnknownStruct3 u8 ppBonuses; }; -extern u16 gUnknown_030042A4; -extern u16 gUnknown_030042A0; - -extern struct Window gUnknown_03004210; - -extern void (*gBattleBankFunc[])(void); - -extern u8 gActiveBank; -extern u8 gActionSelectionCursor[]; +extern u16 gBattleTypeFlags; extern u8 gDisplayedStringBattle[]; -extern u8 gMoveSelectionCursor[]; extern u8 gBattleBufferA[][0x200]; -extern u8 gBankInMenu; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; extern u16 gBattlePartyID[]; -extern u8 gHealthboxIDs[]; -extern u8 gDoingBattleAnim; extern u8 gObjectBankIDs[]; -extern u16 gBattleTypeFlags; extern u8 gBattleOutcome; -extern void (*gAnimScriptCallback)(void); -extern bool8 gAnimScriptActive; -extern u16 gMovePowerMoveAnim; -extern u32 gMoveDmgMoveAnim; -extern u8 gHappinessMoveAnim; -extern u16 gWeatherMoveAnim; -extern u32 *gDisableStructMoveAnim; -extern u32 gPID_perBank[]; -extern u8 gBattleMonForms[]; extern u16 gUnknown_02024DE8; extern u8 gUnknown_02024E68[]; +extern u8 gDoingBattleAnim; +extern u32 gPID_perBank[]; extern struct SpriteTemplate gUnknown_02024E8C; +extern u32 *gDisableStructMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; extern u8 gUnknown_0202F7C4; -extern u8 gUnknown_02038470[]; -extern u16 gUnknown_030041B0; -extern u16 gUnknown_030041B4; -extern u16 gUnknown_030041B8; -extern u16 gUnknown_03004280; -extern u16 gUnknown_03004288; +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; -extern u16 gUnknown_030042C0; -extern u8 gUnknown_03004344; +extern MainCallback gPreBattleCallback1; +extern void (*gBattleBankFunc[])(void); +extern u8 gHealthboxIDs[]; extern u8 gUnknown_0300434C[]; +extern u8 gBattleMonForms[]; +extern u8 gAnimScriptActive; +extern void (*gAnimScriptCallback)(void); -extern const u8 gUnknown_08400CA8[]; -extern const u8 gUnknown_08400CF3[]; -extern const u8 gUnknown_08400D38[]; - -#if ENGLISH -#define SUB_803037C_TILE_DATA_OFFSET 440 -#elif GERMAN -#define SUB_803037C_TILE_DATA_OFFSET 444 -#endif - -extern void sub_802C68C(void); -extern void sub_802E1B0(void); -extern void sub_802E3B4(); -extern void sub_802E220(); -extern void sub_802E2D4(); -extern void sub_802E004(void); -extern void sub_802DF30(void); -extern void BattleMusicStop(void); -extern void PlayerBufferExecCompleted(void); -extern void bx_t1_healthbar_update(void); -extern void nullsub_91(void); -extern void sub_802D924(u8); -extern void sub_802E434(void); -extern bool8 mplay_80342A4(u8); -extern void move_anim_start_t2_for_situation(); -extern void bx_blink_t1(void); -extern void sub_8047858(); -extern u8 GetBankSide(u8); +extern u8 move_anim_start_t3(); +extern u8 sub_8078874(); +extern void sub_8044CA0(u8); +extern void sub_8030E38(struct Sprite *); extern void sub_80E43C0(); -extern void oamt_add_pos2_onto_pos1(); -extern void sub_8078B34(struct Sprite *); -extern void oamt_set_x3A_32(); -extern void BattleLoadPlayerMonSprite(); -extern bool8 IsDoubleBattle(void); -extern void sub_802D500(void); -extern void dp11b_obj_free(); -extern bool8 sub_8078874(u8); -extern bool8 move_anim_start_t3(); -extern void sub_802E460(void); -extern void b_link_standby_message(void); -extern void sub_802D18C(void); -extern void sub_802DF18(void); +extern void sub_8047858(); +extern void move_anim_start_t2_for_situation(); +extern void load_gfxc_health_bar(); +extern void sub_8043D84(); extern void BufferStringBattle(); +extern void sub_8031F24(void); extern void sub_80326EC(); extern void ExecuteMoveAnim(); -extern void sub_8031F24(void); extern void sub_80324BC(); extern u8 sub_8031720(); -extern void bx_wait_t1(void); -extern u8 GetBankByPlayerAI(u8); -extern void sub_802DE10(void); +extern u8 mplay_80342A4(); +extern void oamt_add_pos2_onto_pos1(); +extern void oamt_set_x3A_32(); +extern void sub_8078B34(struct Sprite *); extern void sub_80105EC(struct Sprite *); -extern void sub_802D274(void); -extern void sub_802D23C(void); -extern u8 GetBankIdentity(u8); -extern void LoadPlayerTrainerBankSprite(); +extern s32 sub_803FC34(u16); +extern void sub_8031AF4(); extern void sub_80313A0(struct Sprite *); -extern void sub_802D204(void); -extern u8 sub_8079E90(); -extern void sub_802DEAC(void); +extern u8 sub_8046400(); extern void sub_80312F0(struct Sprite *); +extern u8 CreateInvisibleSpriteWithCallback(); +extern void sub_80318FC(); extern u8 sub_8077ABC(); extern u8 sub_8077F68(); -extern u8 sub_8046400(); -extern void sub_802D798(void); -extern void bx_0802E404(void); - -u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *); -void dp01_setattr_by_ch1_for_player_pokemon(u8); -void sub_802F934(u8, u8); -void sub_802FB2C(void); -void sub_8030190(void); -void sub_80304A8(void); -void sub_8030E38(struct Sprite *); -void task05_08033660(u8); -void sub_8031064(void); - -void PlayerHandleGetAttributes(void) -{ - u8 unkData[0x100]; - u32 offset = 0; - u8 r4; +extern u8 sub_8079E90(); +extern void nullsub_10(); +extern void sub_8045A5C(); +extern void sub_804777C(); +extern void sub_8043DFC(); +//extern s16 sub_8045C78(); +extern void sub_80440EC(); +extern void sub_80324F8(); +extern void nullsub_9(u16); +extern void sub_8043DB0(); +extern void move_anim_start_t4(); +extern void c3_0802FDF4(u8); +extern void sub_8031F88(); +extern void sub_8141828(); +extern void c2_8011A1C(void); + +// this file's functions + +void LinkPartnerBufferRunCommand(void); +void sub_811E0A0(void); +void LinkPartnerBufferExecCompleted(void); +u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *b); +void sub_811EC68(u8); +void sub_811F864(u8, u8); +void sub_811FA5C(void); +void sub_811FF30(void); +void sub_812071C(u8); +void sub_81208E0(void); + +void LinkPartnerHandleGetAttributes(void); +void LinkPartnerHandlecmd1(void); +void LinkPartnerHandleSetAttributes(void); +void LinkPartnerHandlecmd3(void); +void LinkPartnerHandleLoadPokeSprite(void); +void LinkPartnerHandleSendOutPoke(void); +void LinkPartnerHandleReturnPokeToBall(void); +void LinkPartnerHandleTrainerThrow(void); +void LinkPartnerHandleTrainerSlide(void); +void LinkPartnerHandleTrainerSlideBack(void); +void LinkPartnerHandlecmd10(void); +void LinkPartnerHandlecmd11(void); +void LinkPartnerHandlecmd12(void); +void LinkPartnerHandleBallThrow(void); +void LinkPartnerHandlePuase(void); +void LinkPartnerHandleMoveAnimation(void); +void LinkPartnerHandlePrintString(void); +void LinkPartnerHandlePrintStringPlayerOnly(void); +void LinkPartnerHandlecmd18(void); +void LinkPartnerHandlecmd19(void); +void LinkPartnerHandlecmd20(void); +void LinkPartnerHandleOpenBag(void); +void LinkPartnerHandlecmd22(void); +void LinkPartnerHandlecmd23(void); +void LinkPartnerHandleHealthBarUpdate(void); +void LinkPartnerHandleExpBarUpdate(void); +void LinkPartnerHandleStatusIconUpdate(void); +void LinkPartnerHandleStatusAnimation(void); +void LinkPartnerHandleStatusXor(void); +void LinkPartnerHandlecmd29(void); +void LinkPartnerHandleDMATransfer(void); +void LinkPartnerHandlecmd31(void); +void LinkPartnerHandlecmd32(void); +void LinkPartnerHandlecmd33(void); +void LinkPartnerHandlecmd34(void); +void LinkPartnerHandlecmd35(void); +void LinkPartnerHandlecmd36(void); +void LinkPartnerHandlecmd37(void); +void LinkPartnerHandlecmd38(void); +void LinkPartnerHandlecmd39(void); +void LinkPartnerHandlecmd40(void); +void LinkPartnerHandleHitAnimation(void); +void LinkPartnerHandlecmd42(void); +void LinkPartnerHandleEffectivenessSound(void); +void LinkPartnerHandlecmd44(void); +void LinkPartnerHandleFaintingCry(void); +void LinkPartnerHandleIntroSlide(void); +void LinkPartnerHandleTrainerBallThrow(void); +void LinkPartnerHandlecmd48(void); +void LinkPartnerHandlecmd49(void); +void LinkPartnerHandlecmd50(void); +void LinkPartnerHandleSpriteInvisibility(void); +void LinkPartnerHandleBattleAnimation(void); +void LinkPartnerHandleLinkStandbyMsg(void); +void LinkPartnerHandleResetActionMoveSelection(void); +void LinkPartnerHandlecmd55(void); +void LinkPartnerHandlecmd56(void); + +// const data +typedef void (*BattleBufferCmd) (void); +static const BattleBufferCmd gLinkPartnerBufferCommands[] = +{ + LinkPartnerHandleGetAttributes, + LinkPartnerHandlecmd1, + LinkPartnerHandleSetAttributes, + LinkPartnerHandlecmd3, + LinkPartnerHandleLoadPokeSprite, + LinkPartnerHandleSendOutPoke, + LinkPartnerHandleReturnPokeToBall, + LinkPartnerHandleTrainerThrow, + LinkPartnerHandleTrainerSlide, + LinkPartnerHandleTrainerSlideBack, + LinkPartnerHandlecmd10, + LinkPartnerHandlecmd11, + LinkPartnerHandlecmd12, + LinkPartnerHandleBallThrow, + LinkPartnerHandlePuase, + LinkPartnerHandleMoveAnimation, + LinkPartnerHandlePrintString, + LinkPartnerHandlePrintStringPlayerOnly, + LinkPartnerHandlecmd18, + LinkPartnerHandlecmd19, + LinkPartnerHandlecmd20, + LinkPartnerHandleOpenBag, + LinkPartnerHandlecmd22, + LinkPartnerHandlecmd23, + LinkPartnerHandleHealthBarUpdate, + LinkPartnerHandleExpBarUpdate, + LinkPartnerHandleStatusIconUpdate, + LinkPartnerHandleStatusAnimation, + LinkPartnerHandleStatusXor, + LinkPartnerHandlecmd29, + LinkPartnerHandleDMATransfer, + LinkPartnerHandlecmd31, + LinkPartnerHandlecmd32, + LinkPartnerHandlecmd33, + LinkPartnerHandlecmd34, + LinkPartnerHandlecmd35, + LinkPartnerHandlecmd36, + LinkPartnerHandlecmd37, + LinkPartnerHandlecmd38, + LinkPartnerHandlecmd39, + LinkPartnerHandlecmd40, + LinkPartnerHandleHitAnimation, + LinkPartnerHandlecmd42, + LinkPartnerHandleEffectivenessSound, + LinkPartnerHandlecmd44, + LinkPartnerHandleFaintingCry, + LinkPartnerHandleIntroSlide, + LinkPartnerHandleTrainerBallThrow, + LinkPartnerHandlecmd48, + LinkPartnerHandlecmd49, + LinkPartnerHandlecmd50, + LinkPartnerHandleSpriteInvisibility, + LinkPartnerHandleBattleAnimation, + LinkPartnerHandleLinkStandbyMsg, + LinkPartnerHandleResetActionMoveSelection, + LinkPartnerHandlecmd55, + LinkPartnerHandlecmd56, +}; +// code starts here + +void nullsub_74(void) +{ +} + +void SetBankFuncToLinkPartnerBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; +} + +void LinkPartnerBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] <= 0x38) + gLinkPartnerBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + LinkPartnerBufferExecCompleted(); + } +} + +void sub_811DAE4(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + LinkPartnerBufferExecCompleted(); +} + +void sub_811DB1C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + nullsub_10(0); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + LinkPartnerBufferExecCompleted(); + } +} + +void sub_811DB84(void) +{ + if ((--ewram17810[gActiveBank].unk9) == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + LinkPartnerBufferExecCompleted(); + } +} + +void sub_811DBC0(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & 0x40))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + if (r6) + { + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_811DB84; + } +} + +void sub_811DCA0(void) +{ + u8 r2; + + if (!ewram17810[gActiveBank].unk0_3) + { + // I couldn't get it to work as a bitfield here + r2 = *((u8 *)&ewram17810[gActiveBank ^ 2]) & 8; + if (!r2 && (++ewram17810[gActiveBank].unk9) != 1) + { + ewram17810[gActiveBank].unk9 = r2; + if (IsDoubleBattle() && !(gBattleTypeFlags & 0x40)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C(gHealthboxIDs[gActiveBank ^ 2], &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + (s8)ewram17810[4].unk9 &= ~1; + gBattleBankFunc[gActiveBank] = sub_811DBC0; + } + } +} + +void sub_811DDE8(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].animEnded + && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + LinkPartnerBufferExecCompleted(); +} + +void bx_t3_healthbar_update(void) +{ + s16 r4; + + r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + { + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + } + else + { + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + LinkPartnerBufferExecCompleted(); + } +} + +void sub_811DE98(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > 160) + { + nullsub_9(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkPartnerBufferExecCompleted(); + } +} + +void sub_811DF34(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkPartnerBufferExecCompleted(); + } +} + +void sub_811DFA0(void) +{ + if (gUnknown_03004210.state == 0) + LinkPartnerBufferExecCompleted(); +} + +void bx_blink_t3(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + LinkPartnerBufferExecCompleted(); + } + else + { + if ((gSprites[spriteId].data1 % 4) == 0) + { + gSprites[spriteId].invisible ^= 1; + } + gSprites[spriteId].data1++; + } +} + +void sub_811E034(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_811E0A0; + } +} + +void sub_811E0A0(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + LinkPartnerBufferExecCompleted(); +} + +void sub_811E0CC(void) +{ + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + CreateTask(c3_0802FDF4, 10); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_811E034; + } +} + +void sub_811E1BC(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + gBattleBankFunc[gActiveBank] = sub_811E0CC; + } +} + +void sub_811E258(void) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + m4aSongNumStop(0x5A); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(c2_8011A1C); + } +} + +void sub_811E29C(void) +{ + if (!gPaletteFade.active) + { + if (gBattleTypeFlags & 2) + { + sub_800832C(); + gBattleBankFunc[gActiveBank] = sub_811E258; + } + else + { + m4aSongNumStop(0x5A); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + } +} + +void LinkPartnerBufferExecCompleted(void) +{ + u8 multiplayerId; + + gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; + if (gBattleTypeFlags & 2) + { + multiplayerId = GetMultiplayerId(); + dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void sub_811E38C(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + LinkPartnerBufferExecCompleted(); +} + +void sub_811E3B8(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + LinkPartnerBufferExecCompleted(); +} + +void LinkPartnerHandleGetAttributes(void) +{ + u8 unk[256]; + int r6 = 0; s32 i; if (gBattleBufferA[gActiveBank][2] == 0) { - offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData); + r6 = dp01_getattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank], unk); } else { - r4 = gBattleBufferA[gActiveBank][2]; + u8 r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) { if (r4 & 1) - offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset); + r6 += dp01_getattr_by_ch1_for_player_pokemon(i, unk + r6); r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData); - PlayerBufferExecCompleted(); + Emitcmd29(1, r6, unk); + LinkPartnerBufferExecCompleted(); } -// Duplicate of dp01_getattr_by_ch1_for_player_pokemon -u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) +// Duplicate of dp01_getattr_by_ch1_for_player_pokemon_ +u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) { struct BattlePokemon battlePokemon; struct UnknownStruct3 moveData; @@ -474,27 +853,19 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) return size; } -void sub_802ECF0(void) +void LinkPartnerHandlecmd1(void) { - struct BattlePokemon battleMon; // I think this is a BattlePokemon - u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; - u8 i; - - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = src[i]; - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleSetAttributes(void) +void LinkPartnerHandleSetAttributes(void) { - u8 r4; u8 i; + u8 r4; if (gBattleBufferA[gActiveBank][2] == 0) { - dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]); + sub_811EC68(gBattlePartyID[gActiveBank]); } else { @@ -502,15 +873,15 @@ void PlayerHandleSetAttributes(void) for (i = 0; i < 6; i++) { if (r4 & 1) - dp01_setattr_by_ch1_for_player_pokemon(i); + sub_811EC68(i); r4 >>= 1; } } - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -// Duplicate of sub_811EC68 -void dp01_setattr_by_ch1_for_player_pokemon(u8 a) +// Duplicate of dp01_setattr_by_ch1_for_player_pokemon +void sub_811EC68(u8 a) { struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; @@ -727,80 +1098,90 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a) sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } -void sub_802F7CC(void) +void LinkPartnerHandlecmd3(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst; u8 i; + dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) dst[i] = gBattleBufferA[gActiveBank][3 + i]; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleLoadPokeSprite(void) +void LinkPartnerHandleLoadPokeSprite(void) { - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + GetMonSpriteTemplate_803C56C( + GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gBattleBankFunc[gActiveBank] = bx_0802E404; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gBattleBankFunc[gActiveBank] = sub_811DDE8; } -void PlayerHandleSendOutPoke(void) +void LinkPartnerHandleSendOutPoke(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; - sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_802D798; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_811E1BC; } -void sub_802F934(u8 bank, u8 b) +void sub_811F864(u8 a, u8 b) { u16 species; - sub_8032AA8(bank, b); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite( + sub_8032AA8(a, b); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_SPECIES); + gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, - sub_8077ABC(bank, 2), - sub_8077F68(bank), - sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data0 = bank; - gSprites[gObjectBankIDs[bank]].data2 = species; - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); - gSprites[gObjectBankIDs[bank]].invisible = TRUE; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); + sub_8077ABC(a, 2), + sub_8077F68(a), + sub_8079E90(a)); + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF); } -void PlayerHandleReturnPokeToBall(void) +void LinkPartnerHandleReturnPokeToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_802FB2C; + gBattleBankFunc[gActiveBank] = sub_811FA5C; } else { FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } } -void sub_802FB2C(void) +void sub_811FA5C(void) { switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].substituteSprite) + if (ewram17800[gActiveBank].unk0_2) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -809,161 +1190,139 @@ void sub_802FB2C(void) { ewram17810[gActiveBank].unk4 = 0; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); - gBattleBankFunc[gActiveBank] = sub_802DEAC; + gBattleBankFunc[gActiveBank] = sub_811DF34; } + break; } } -void PlayerHandleTrainerThrow(void) +void LinkPartnerHandleTrainerThrow(void) { - s16 r7; + s16 xOffset; + u32 gender; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { if (GetBankIdentity(gActiveBank) & 2) - r7 = 16; + xOffset = 16; else - r7 = -16; + xOffset = -16; + gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender; } else { - r7 = 0; + xOffset = 0; + gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; } - LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); - GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + sub_8031AF4(gender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, - r7 + 80, - (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + 80 + xOffset, 80 + 4 * (8 - gTrainerBackPicCoords[gender].coords), sub_8079E90(gActiveBank)); gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_802D204; + gBattleBankFunc[gActiveBank] = sub_811DAE4; } -void PlayerHandleTrainerSlide(void) +void LinkPartnerHandleTrainerSlide(void) { - LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); - GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - 80, - (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, - 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_802D23C; + LinkPartnerBufferExecCompleted(); } -void PlayerHandleTrainerSlideBack(void) +void LinkPartnerHandleTrainerSlideBack(void) { oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); - gBattleBankFunc[gActiveBank] = sub_802D274; + gBattleBankFunc[gActiveBank] = sub_811DB1C; } -void sub_802FE7C(void) +void LinkPartnerHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].substituteSprite) + if (ewram17800[gActiveBank].unk0_2) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } - else + else if (!ewram17810[gActiveBank].unk0_6) { - if (ewram17810[gActiveBank].unk0_6 == 0) - { - ewram17810[gActiveBank].unk4 = 0; - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; - gBattleBankFunc[gActiveBank] = sub_802DE10; - } + ewram17810[gActiveBank].unk4 = 0; + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlaySE12WithPanning(SE_POKE_DEAD, -64); + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gBattleBankFunc[gActiveBank] = sub_811DE98; } } -void sub_802FF60(void) +void LinkPartnerHandlecmd11(void) { - BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_802FF80(void) +void LinkPartnerHandlecmd12(void) { - ewram17840.unk8 = 4; - gDoingBattleAnim = 1; - move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); - gBattleBankFunc[gActiveBank] = bx_wait_t1; + LinkPartnerBufferExecCompleted(); } -void PlayerHandleBallThrow(void) +void LinkPartnerHandleBallThrow(void) { - u8 var = gBattleBufferA[gActiveBank][1]; - - ewram17840.unk8 = var; - gDoingBattleAnim = 1; - move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); - gBattleBankFunc[gActiveBank] = bx_wait_t1; + LinkPartnerBufferExecCompleted(); } -void PlayerHandlePuase(void) +void LinkPartnerHandlePuase(void) { - u8 var = gBattleBufferA[gActiveBank][1]; - - // WTF is this?? - while (var != 0) - var--; - - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleMoveAnimation(void) +void LinkPartnerHandleMoveAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u32 r0 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; - gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] + | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] + | (gBattleBufferA[gActiveBank][7] << 8) + | (gBattleBufferA[gActiveBank][8] << 16) + | (gBattleBufferA[gActiveBank][9] << 24); gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] + | (gBattleBufferA[gActiveBank][13] << 8); gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) - { - // Dead code. sub_8031720 always returns 0. - PlayerBufferExecCompleted(); - } + LinkPartnerBufferExecCompleted(); else { ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_8030190; + gBattleBankFunc[gActiveBank] = sub_811FF30; } } } -void sub_8030190(void) +void sub_811FF30(void) { - u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u16 r4 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); u8 r7 = gBattleBufferA[gActiveBank][11]; switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0) + if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -971,7 +1330,7 @@ void sub_8030190(void) ewram17810[gActiveBank].unk4 = 1; break; case 1: - if (ewram17810[gActiveBank].unk0_6 == 0) + if (!ewram17810[gActiveBank].unk0_6) { sub_80326EC(0); ExecuteMoveAnim(r4); @@ -983,7 +1342,7 @@ void sub_8030190(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2) + if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -992,121 +1351,64 @@ void sub_8030190(void) } break; case 3: - if (ewram17810[gActiveBank].unk0_6 == 0) + if (!ewram17810[gActiveBank].unk0_6) { sub_8031F24(); - sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + sub_80324BC( + gActiveBank, + gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); ewram17810[gActiveBank].unk4 = 0; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } break; } } -void PlayerHandlePrintString(void) +void LinkPartnerHandlePrintString(void) { gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); - sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); - gBattleBankFunc[gActiveBank] = sub_802DF18; + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gBattleBankFunc[gActiveBank] = sub_811DFA0; } -void PlayerHandlePrintStringPlayerOnly(void) +void LinkPartnerHandlePrintStringPlayerOnly(void) { - if (GetBankSide(gActiveBank) == 0) - PlayerHandlePrintString(); - else - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_803037C(void) +void LinkPartnerHandlecmd18(void) { - int r4; - - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 160; - FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); - FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); - - gBattleBankFunc[gActiveBank] = sub_802C098; - - InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35); - sub_8002F44(&gUnknown_03004210); - sub_814A5C0(0, 0xFFFF, 12, 11679, 0); - - for (r4 = 0; r4 < 4; r4++) - nullsub_8(r4); - - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - - StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); - sub_8002F44(&gUnknown_03004210); + LinkPartnerBufferExecCompleted(); } -void nullsub_42() +void LinkPartnerHandlecmd19(void) { + LinkPartnerBufferExecCompleted(); } -void sub_8030468(void) +void LinkPartnerHandlecmd20(void) { - sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); - sub_80304A8(); - gBattleBankFunc[gActiveBank] = sub_802C68C; + LinkPartnerBufferExecCompleted(); } -void sub_80304A8(void) +void LinkPartnerHandleOpenBag(void) { - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 320; - sub_802E1B0(); - gUnknown_03004344 = 0xFF; - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - if (gBattleBufferA[gActiveBank][2] != 1) - { - InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55); - sub_8002F44(&gUnknown_03004210); - } - sub_802E220(); - sub_802E2D4(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleOpenBag(void) +void LinkPartnerHandlecmd22(void) { - s32 i; - - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - gBattleBankFunc[gActiveBank] = sub_802E004; - gBankInMenu = gActiveBank; - for (i = 0; i < 3; i++) - gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i]; + LinkPartnerBufferExecCompleted(); } -void sub_8030594(void) +void LinkPartnerHandlecmd23(void) { - s32 i; - - gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF); - gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF; - ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4; - ewram[0x1609D] = gBattleBufferA[gActiveBank][2]; - ewram[0x160C0] = gBattleBufferA[gActiveBank][3]; - for (i = 0; i < 3; i++) - gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i]; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - gBattleBankFunc[gActiveBank] = sub_802DF30; - gBankInMenu = gActiveBank; + LinkPartnerBufferExecCompleted(); } -void sub_8030674(void) -{ - BattleMusicStop(); - BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); - PlayerBufferExecCompleted(); -} - -void PlayerHandleHealthBarUpdate(void) +void LinkPartnerHandleHealthBarUpdate(void) { s16 r7; @@ -1115,185 +1417,138 @@ void PlayerHandleHealthBarUpdate(void) if (r7 != 0x7FFF) { u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 hp = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7); + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); } else { u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); - sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0); } - gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update; + gBattleBankFunc[gActiveBank] = bx_t3_healthbar_update; } -void PlayerHandleExpBarUpdate(void) +void LinkPartnerHandleExpBarUpdate(void) { - u8 r7 = gBattleBufferA[gActiveBank][1]; - - if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100) - { - PlayerBufferExecCompleted(); - } - else - { - u16 r4; - u8 taskId; - - load_gfxc_health_bar(1); - GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value - r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - taskId = CreateTask(sub_802D924, 10); - gTasks[taskId].data[0] = r7; - gTasks[taskId].data[1] = r4; - gTasks[taskId].data[2] = gActiveBank; - gBattleBankFunc[gActiveBank] = nullsub_91; - } + LinkPartnerBufferExecCompleted(); } -void PlayerHandleStatusIconUpdate(void) +void LinkPartnerHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (mplay_80342A4(gActiveBank) == 0) { sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); ewram17810[gActiveBank].unk0_4 = 0; - gBattleBankFunc[gActiveBank] = sub_802E434; + gBattleBankFunc[gActiveBank] = sub_811E38C; } } -void PlayerHandleStatusAnimation(void) +void LinkPartnerHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (mplay_80342A4(gActiveBank) == 0) { move_anim_start_t2_for_situation( gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = sub_802E434; + gBattleBufferA[gActiveBank][2] + | (gBattleBufferA[gActiveBank][3] << 8) + | (gBattleBufferA[gActiveBank][4] << 16) + | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_811E38C; } } -void PlayerHandleStatusXor(void) +void LinkPartnerHandleStatusXor(void) { - u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1]; - - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_803097C(void) +void LinkPartnerHandlecmd29(void) { - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleDMATransfer(void) +void LinkPartnerHandleDMATransfer(void) { - u32 val1 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8) - | (gBattleBufferA[gActiveBank][3] << 16) - | (gBattleBufferA[gActiveBank][4] << 24); - u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8); - - const u8 *src = &gBattleBufferA[gActiveBank][7]; - u8 *dst = (u8 *)val1; - u32 size = val2; - - while (1) - { - if (size <= 0x1000) - { - DmaCopy16(3, src, dst, size); - break; - } - DmaCopy16(3, src, dst, 0x1000); - src += 0x1000; - dst += 0x1000; - size -= 0x1000; - } - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030A3C(void) +void LinkPartnerHandlecmd31(void) { - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030A6C(void) +void LinkPartnerHandlecmd32(void) { - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030A78(void) +void LinkPartnerHandlecmd33(void) { - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030A8C(void) +void LinkPartnerHandlecmd34(void) { - dp01_build_cmdbuf_x22_a_three_bytes(1, 0, 0); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030AA0(void) +void LinkPartnerHandlecmd35(void) { - dp01_build_cmdbuf_x23_aa_0(1, 0); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030AB4(void) +void LinkPartnerHandlecmd36(void) { - dp01_build_cmdbuf_x24_aa_0(1, 0); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030AC8(void) +void LinkPartnerHandlecmd37(void) { gUnknown_020238C8.unk0_0 = 0; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030AE4(void) +void LinkPartnerHandlecmd38(void) { gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030B1C(void) +void LinkPartnerHandlecmd39(void) { gUnknown_020238C8.unk0_7 = 0; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030B34(void) +void LinkPartnerHandlecmd40(void) { gUnknown_020238C8.unk0_7 ^= 1; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleHitAnimation(void) +void LinkPartnerHandleHitAnimation(void) { if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) { - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } else { - gDoingBattleAnim = 1; + gDoingBattleAnim = TRUE; gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; sub_8047858(gActiveBank); - gBattleBankFunc[gActiveBank] = bx_blink_t1; + gBattleBankFunc[gActiveBank] = bx_blink_t3; } } -void sub_8030BCC(void) +void LinkPartnerHandlecmd42(void) { - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleEffectivenessSound(void) +void LinkPartnerHandleEffectivenessSound(void) { s8 pan; @@ -1302,33 +1557,33 @@ void PlayerHandleEffectivenessSound(void) else pan = 63; PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_8030C1C(void) +void LinkPartnerHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleFaintingCry(void) +void LinkPartnerHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - - PlayCry3(species, -25, 5); - PlayerBufferExecCompleted(); + PlayCry3( + GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + -25, 5); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleIntroSlide(void) +void LinkPartnerHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleTrainerBallThrow(void) +void LinkPartnerHandleTrainerBallThrow(void) { - u8 paletteNum; + u8 r4; u8 taskId; oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); @@ -1339,169 +1594,135 @@ void PlayerHandleTrainerBallThrow(void) gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); - paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; - taskId = CreateTask(task05_08033660, 5); + r4 = AllocSpritePalette(0xD6F9); + LoadCompressedPalette( + gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gActiveBank)].gender].data, + 0x100 + r4 * 16, 0x20); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = r4; + taskId = CreateTask(sub_812071C, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - ewram17810[4].unk9 |= 1; - gBattleBankFunc[gActiveBank] = nullsub_91; + ewram17840.unk9_0 = 1; + gBattleBankFunc[gActiveBank] = nullsub_74; } -void sub_8030E38(struct Sprite *sprite) +void sub_812071C(u8 taskId) { - u8 r4 = sprite->data5; + u8 r9; - FreeSpriteOamMatrix(sprite); - FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); - DestroySprite(sprite); - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); - StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); -} - -void task05_08033660(u8 taskId) -{ - if (gTasks[taskId].data[1] < 31) + if (gTasks[taskId].data[1] < 24) { gTasks[taskId].data[1]++; + return; + } + + r9 = gActiveBank; + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_811F864(gActiveBank, 0); } else { - u8 savedActiveBank = gActiveBank; - - gActiveBank = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40)) - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_802F934(gActiveBank, 0); - } - else - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_802F934(gActiveBank, 0); - gActiveBank ^= 2; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_802F934(gActiveBank, 0); - gActiveBank ^= 2; - } - gBattleBankFunc[gActiveBank] = sub_802D500; - gActiveBank = savedActiveBank; - DestroyTask(taskId); + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_811F864(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_811F864(gActiveBank, 0); + gActiveBank ^= 2; } + gBattleBankFunc[gActiveBank] = sub_811DCA0; + gActiveBank = r9; + DestroyTask(taskId); } -void sub_8030FAC(void) +void LinkPartnerHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { - PlayerBufferExecCompleted(); - } - else - { - ewram17810[gActiveBank].unk0_0 = 1; - gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - ewram17810[gActiveBank].unk5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - ewram17810[gActiveBank].unk5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_8031064; + LinkPartnerBufferExecCompleted(); + return; } + + ewram17810[gActiveBank].unk0_0 = 1; + gUnknown_02024E68[gActiveBank] = sub_8044804( + gActiveBank, + (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_81208E0; } -void sub_8031064(void) +void sub_81208E0(void) { - if (ewram17810[gActiveBank].unk5++ > 0x5C) + if (ewram17810[gActiveBank].unk5++ >= 93) { ewram17810[gActiveBank].unk5 = 0; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } } -void sub_80310A4(void) +void LinkPartnerHandlecmd49(void) { if (ewram17810[gActiveBank].unk0_0) gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_80310F0(void) +void LinkPartnerHandlecmd50(void) { - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleSpriteInvisibility(void) +void LinkPartnerHandleSpriteInvisibility(void) { - if (sub_8078874(gActiveBank)) + if (sub_8078874(gActiveBank) != 0) { gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleBattleAnimation(void) +void LinkPartnerHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (mplay_80342A4(gActiveBank) == 0) { - u8 val2 = gBattleBufferA[gActiveBank][1]; - u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val)) - PlayerBufferExecCompleted(); + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) + LinkPartnerBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = sub_802E460; + gBattleBankFunc[gActiveBank] = sub_811E3B8; } } -void PlayerHandleLinkStandbyMsg(void) +void LinkPartnerHandleLinkStandbyMsg(void) { - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - b_link_standby_message(); - // fall through - case 1: - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); - break; - case 2: - b_link_standby_message(); - break; - } - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void PlayerHandleResetActionMoveSelection(void) +void LinkPartnerHandleResetActionMoveSelection(void) { - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; - break; - case 1: - gActionSelectionCursor[gActiveBank] = 0; - break; - case 2: - gMoveSelectionCursor[gActiveBank] = 0; - break; - } - PlayerBufferExecCompleted(); + LinkPartnerBufferExecCompleted(); } -void sub_80312A0(void) +void LinkPartnerHandlecmd55(void) { gBattleOutcome = gBattleBufferA[gActiveBank][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - PlayerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_802D18C; + LinkPartnerBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_811E29C; } -void nullsub_43(void) +void LinkPartnerHandlecmd56(void) { } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c new file mode 100644 index 000000000..b24130bb8 --- /dev/null +++ b/src/battle_controller_opponent.c @@ -0,0 +1,2055 @@ +#include "global.h" +#include "battle.h" +#include "battle_interface.h" +#include "data2.h" +#include "battle_811DA74.h" +#include "battle_anim_813F0F4.h" +#include "link.h" +#include "m4a.h" +#include "main.h" +#include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "rom3.h" +#include "rom_8077ABC.h" +#include "sound.h" +#include "songs.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +extern u8 gActiveBank; +extern u8 gBattleBufferA[][0x200]; +extern u16 gBattlePartyID[]; +extern u8 gObjectBankIDs[]; +extern u8 gBattleMonForms[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern void (*gBattleBankFunc[])(void); +extern u8 gUnknown_0300434C[]; +extern u8 gHealthboxIDs[]; +extern u16 gBattleTypeFlags; +extern u16 gTrainerBattleOpponent; +extern u32 *gDisableStructMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 gPID_perBank[]; +extern u8 gUnknown_0202F7C4; +extern u8 gAnimScriptActive; +extern void (*gAnimScriptCallback)(void); +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u8 gDisplayedStringBattle[]; +extern u8 gBankTarget; +extern u8 gAbsentBankFlags; +extern bool8 gDoingBattleAnim; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern MainCallback gPreBattleCallback1; +extern void (*const gOpponentBufferCommands[])(void); +extern struct MusicPlayerInfo gMPlay_SE1; +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u32 gBattleExecBuffer; + +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8079E90(); +extern void sub_8033018(void); +extern void sub_8031794(); +extern u8 GetBankIdentity(u8); +extern void sub_8032984(u8, u16); +extern void sub_80333D4(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8046400(); +extern void sub_8032A08(); +extern void sub_8043DB0(); +extern void sub_8033160(void); +extern u8 sub_8135FBC(void); +extern u8 get_trainer_class_pic_index(void); +extern void sub_80313A0(struct Sprite *); +extern void sub_8032B4C(void); +extern void sub_8031A6C(u16, u8); +extern void sub_8032B84(void); +extern void sub_8078B34(struct Sprite *); +extern void sub_8032BBC(void); +extern void oamt_add_pos2_onto_pos1(); +extern void oamt_set_x3A_32(); +extern void sub_803311C(void); +extern void sub_8010384(struct Sprite *); +extern bool8 mplay_80342A4(u8); +extern u8 sub_8031720(); +extern void ExecuteMoveAnim(); +extern void sub_80326EC(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern void BufferStringBattle(); +extern void sub_80331D0(void); +extern void sub_8036B0C(void); +extern u8 GetBankByPlayerAI(u8); +extern u8 sub_8036CD4(void); +extern void sub_80330C8(void); +extern void sub_8043D84(); +extern void sub_8045A5C(); +void sub_8033494(void); +extern void move_anim_start_t2_for_situation(); +extern void bx_blink_t7(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void sub_8044CA0(u8); +extern void nullsub_45(void); +extern void sub_8031B74(); +extern bool8 IsDoubleBattle(void); +extern void sub_8032E2C(void); +extern u8 sub_8078874(); +extern u8 move_anim_start_t3(); +extern void sub_80334C0(void); + +// this file's functions + +void OpponentBufferExecCompleted(void); +void OpponentBufferRunCommand(void); +u32 sub_8033598(u8, u8 *); +void sub_8033E24(u8); +void sub_803495C(u8, u8); +void sub_8034B74(void); +void sub_8035238(void); +void sub_8035C10(struct Sprite *); +void sub_8035C44(u8); +void sub_8035E2C(void); +void sub_80332D0(void); + +void OpponentHandleGetAttributes(void); +void OpponentHandlecmd1(void); +void OpponentHandleSetAttributes(void); +void OpponentHandlecmd3(void); +void OpponentHandleLoadPokeSprite(void); +void OpponentHandleSendOutPoke(void); +void OpponentHandleReturnPokeToBall(void); +void OpponentHandleTrainerThrow(void); +void OpponentHandleTrainerSlide(void); +void OpponentHandleTrainerSlideBack(void); +void OpponentHandlecmd10(void); +void OpponentHandlecmd11(void); +void OpponentHandlecmd12(void); +void OpponentHandleBallThrow(void); +void OpponentHandlePuase(void); +void OpponentHandleMoveAnimation(void); +void OpponentHandlePrintString(void); +void OpponentHandlePrintStringPlayerOnly(void); +void OpponentHandlecmd18(void); +void OpponentHandlecmd19(void); +void OpponentHandlecmd20(void); +void OpponentHandleOpenBag(void); +void OpponentHandlecmd22(void); +void OpponentHandlecmd23(void); +void OpponentHandleHealthBarUpdate(void); +void OpponentHandleExpBarUpdate(void); +void OpponentHandleStatusIconUpdate(void); +void OpponentHandleStatusAnimation(void); +void OpponentHandleStatusXor(void); +void OpponentHandlecmd29(void); +void OpponentHandleDMATransfer(void); +void OpponentHandlecmd31(void); +void OpponentHandlecmd32(void); +void OpponentHandlecmd33(void); +void OpponentHandlecmd34(void); +void OpponentHandlecmd35(void); +void OpponentHandlecmd36(void); +void OpponentHandlecmd37(void); +void OpponentHandlecmd38(void); +void OpponentHandlecmd39(void); +void OpponentHandlecmd40(void); +void OpponentHandleHitAnimation(void); +void OpponentHandlecmd42(void); +void OpponentHandleEffectivenessSound(void); +void OpponentHandlecmd44(void); +void OpponentHandleFaintingCry(void); +void OpponentHandleIntroSlide(void); +void OpponentHandleTrainerBallThrow(void); +void OpponentHandlecmd48(void); +void OpponentHandlecmd49(void); +void OpponentHandlecmd50(void); +void OpponentHandleSpriteInvisibility(void); +void OpponentHandleBattleAnimation(void); +void OpponentHandleLinkStandbyMsg(void); +void OpponentHandleResetActionMoveSelection(void); +void OpponentHandlecmd55(void); +void OpponentHandlecmd56(void); + +// const data +typedef void (*BattleBufferCmd) (void); +static const BattleBufferCmd gOpponentBufferCommands[] = +{ + OpponentHandleGetAttributes, + OpponentHandlecmd1, + OpponentHandleSetAttributes, + OpponentHandlecmd3, + OpponentHandleLoadPokeSprite, + OpponentHandleSendOutPoke, + OpponentHandleReturnPokeToBall, + OpponentHandleTrainerThrow, + OpponentHandleTrainerSlide, + OpponentHandleTrainerSlideBack, + OpponentHandlecmd10, + OpponentHandlecmd11, + OpponentHandlecmd12, + OpponentHandleBallThrow, + OpponentHandlePuase, + OpponentHandleMoveAnimation, + OpponentHandlePrintString, + OpponentHandlePrintStringPlayerOnly, + OpponentHandlecmd18, + OpponentHandlecmd19, + OpponentHandlecmd20, + OpponentHandleOpenBag, + OpponentHandlecmd22, + OpponentHandlecmd23, + OpponentHandleHealthBarUpdate, + OpponentHandleExpBarUpdate, + OpponentHandleStatusIconUpdate, + OpponentHandleStatusAnimation, + OpponentHandleStatusXor, + OpponentHandlecmd29, + OpponentHandleDMATransfer, + OpponentHandlecmd31, + OpponentHandlecmd32, + OpponentHandlecmd33, + OpponentHandlecmd34, + OpponentHandlecmd35, + OpponentHandlecmd36, + OpponentHandlecmd37, + OpponentHandlecmd38, + OpponentHandlecmd39, + OpponentHandlecmd40, + OpponentHandleHitAnimation, + OpponentHandlecmd42, + OpponentHandleEffectivenessSound, + OpponentHandlecmd44, + OpponentHandleFaintingCry, + OpponentHandleIntroSlide, + OpponentHandleTrainerBallThrow, + OpponentHandlecmd48, + OpponentHandlecmd49, + OpponentHandlecmd50, + OpponentHandleSpriteInvisibility, + OpponentHandleBattleAnimation, + OpponentHandleLinkStandbyMsg, + OpponentHandleResetActionMoveSelection, + OpponentHandlecmd55, + OpponentHandlecmd56, +}; + +static const u8 sUnknownBytes[] = {0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20}; + +// code + +void nullsub_45(void) +{ +} + +void SetBankFuncToOpponentBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; +} + +void OpponentBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] <= 0x38) + gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + OpponentBufferExecCompleted(); + } +} + +void sub_8032B4C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + OpponentBufferExecCompleted(); +} + +// Duplicate of sub_8032B4C +void sub_8032B84(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + OpponentBufferExecCompleted(); +} + +void sub_8032BBC(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5; + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + OpponentBufferExecCompleted(); + } +} + +void sub_8032C4C(void) +{ + if ((--ewram17810[gActiveBank].unk9) == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + OpponentBufferExecCompleted(); + } +} + +void sub_8032C88(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + m4aMPlayContinue(&gMPlay_BGM); + else + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_8032C4C; + } +} + +void sub_8032E2C(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank ^ 2], + &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], + 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + sub_8032984( + gActiveBank ^ 2, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES)); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8032984( + gActiveBank, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_8032C88; + } +} + +void sub_8033018(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE + && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + { + if (!ewram17810[gActiveBank].unk0_7) + { + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + return; + } + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + OpponentBufferExecCompleted(); + return; + } + } +} + +void sub_80330C8(void) +{ + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + else + OpponentBufferExecCompleted(); +} + +void sub_803311C(void) +{ + if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + { + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_8033160(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_80331D0(void) +{ + if (gUnknown_03004210.state == 0) + OpponentBufferExecCompleted(); +} + +void bx_blink_t7(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + OpponentBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_8033264(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_80332D0; + } +} + +void sub_80332D0(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + CreateTask(c3_0802FDF4, 10); + OpponentBufferExecCompleted(); + } +} + +void sub_8033308(void) +{ + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_8033264; + } +} + +void sub_80333D4(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8033308; + } +} + +void sub_8033494(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + OpponentBufferExecCompleted(); +} + +void sub_80334C0(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + OpponentBufferExecCompleted(); +} + +void OpponentBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; + gBattleExecBuffer &= ~gBitTable[gActiveBank]; +} + +void OpponentHandleGetAttributes(void) +{ + u8 buffer[256]; + int r6 = 0; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + r6 = sub_8033598(gBattlePartyID[gActiveBank], buffer); + } + else + { + u8 r4 = gBattleBufferA[gActiveBank][2]; + + for (i = 0; i < 6; i++) + { + if (r4 & 1) + r6 += sub_8033598(i, buffer + r6); + r4 >>= 1; + } + } + Emitcmd29(1, r6, buffer); + OpponentBufferExecCompleted(); +} + +u32 sub_8033598(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void OpponentHandlecmd1(void) +{ + struct BattlePokemon buffer; + u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&buffer + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = src[i]; + Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst); + OpponentBufferExecCompleted(); +} + +void OpponentHandleSetAttributes(void) +{ + u8 i; + u8 r4; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + sub_8033E24(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + sub_8033E24(i); + r4 >>= 1; + } + } + OpponentBufferExecCompleted(); +} + +void sub_8033E24(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } +} + +void OpponentHandlecmd3(void) +{ + u8 *dst; + u8 i; + + dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + OpponentBufferExecCompleted(); +} + +void OpponentHandleLoadPokeSprite(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].data2 = species; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8033018; +} + +void OpponentHandleSendOutPoke(void) +{ + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + + sub_803495C(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_80333D4; +} + +void sub_803495C(u8 a, u8 b) +{ + u16 species; + + sub_8032AA8(a, b); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); + gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(a, 2), + sub_8077F68(a), + sub_8079E90(a)); + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); +} + +void OpponentHandleReturnPokeToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8034B74; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_8034B74(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); + gBattleBankFunc[gActiveBank] = sub_8033160; + } + break; + } +} + +void OpponentHandleTrainerThrow(void) +{ + u32 trainerPicIndex; + + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = sub_8135FBC(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + + sub_8031A6C(trainerPicIndex, gActiveBank); + GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 0xB0, + 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_8032B4C; +} + +void OpponentHandleTrainerSlide(void) +{ + u32 trainerPicIndex; + + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = sub_8135FBC(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + + sub_8031A6C(trainerPicIndex, gActiveBank); + GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 0xB0, + 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), + 0x1E); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 96; + gSprites[gObjectBankIDs[gActiveBank]].pos1.x += 32; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_8032B84; +} + +void OpponentHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_8032BBC; +} + +void OpponentHandlecmd10(void) +{ + if (ewram17810[gActiveBank].unk4 == 0) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; + } + else if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + PlaySE12WithPanning(SE_POKE_DEAD, 63); + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gBattleBankFunc[gActiveBank] = sub_803311C; + } +} + +void OpponentHandlecmd11(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd12(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleBallThrow(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlePuase(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u32 r0 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] + | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] + | (gBattleBufferA[gActiveBank][7] << 8) + | (gBattleBufferA[gActiveBank][8] << 16) + | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] + | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + + // Dead code. sub_8031720 always returns 0. + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + OpponentBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8035238; + } + } +} + +void sub_8035238(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + { + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + } + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; + } + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (!ewram17810[gActiveBank].unk0_6) + { + sub_8031F24(); + sub_80324BC( + gActiveBank, + gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + OpponentBufferExecCompleted(); + } + break; + } +} + +void OpponentHandlePrintString(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gBattleBankFunc[gActiveBank] = sub_80331D0; +} + +void OpponentHandlePrintStringPlayerOnly(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd18(void) +{ + sub_8036B0C(); + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd19(void) +{ + OpponentBufferExecCompleted(); +} + +#ifdef NONMATCHING +void OpponentHandlecmd20(void) +{ + u16 r4; + // Needed to match closer + struct {u16 moves[4];} *r5 = (void *)&gBattleBufferA[gActiveBank][4]; + + if (gBattleTypeFlags & 0x498) + { + BattleAI_SetupAIData(); + r4 = BattleAI_GetAIActionToUse(); + switch (r4) + { + case 5: + Emitcmd33(1, 4, 0); + break; + case 4: + Emitcmd33(1, 3, 0); + break; + default: + if (gBattleMoves[r5->moves[r4]].target & 0x12) + gBankTarget = gActiveBank; + if (gBattleMoves[r5->moves[r4]].target & 8) + { + gBankTarget = GetBankByPlayerAI(0); + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget = GetBankByPlayerAI(2); + } + r4 |= gBankTarget << 8; + Emitcmd33(1, 10, r4); + break; + } + OpponentBufferExecCompleted(); + } + else + { + u16 r2; + + do + { + // Can't for the life of me get this to match. + r4 = Random() % 4; + r2 = r5->moves[r4]; + } while (r2 == 0); + + if (gBattleMoves[r2].target & 0x12) + { + r4 |= gActiveBank << 8; + Emitcmd33(1, 10, r4); + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + u16 r2 = GetBankByPlayerAI(Random() & 2) << 8; + + Emitcmd33(1, 10, r4 | r2); + } + else + { + u16 r2 = GetBankByPlayerAI(0) << 8; + + Emitcmd33(1, 10, r4 | r2); + } + OpponentBufferExecCompleted(); + } +} +#else +__attribute__((naked)) +void OpponentHandlecmd20(void) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + ldr r6, _0803545C @ =gActiveBank\n\ + ldrb r0, [r6]\n\ + lsls r0, 9\n\ + ldr r1, _08035460 @ =gUnknown_02023A64\n\ + adds r5, r0, r1\n\ + ldr r0, _08035464 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x93\n\ + lsls r0, 3\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080354F8\n\ + bl BattleAI_SetupAIData\n\ + bl BattleAI_GetAIActionToUse\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0x4\n\ + beq _08035468\n\ + cmp r4, 0x5\n\ + bne _08035474\n\ + movs r0, 0x1\n\ + movs r1, 0x4\n\ + b _0803546C\n\ + .align 2, 0\n\ +_0803545C: .4byte gActiveBank\n\ +_08035460: .4byte gUnknown_02023A64\n\ +_08035464: .4byte gBattleTypeFlags\n\ +_08035468:\n\ + movs r0, 0x1\n\ + movs r1, 0x3\n\ +_0803546C:\n\ + movs r2, 0\n\ + bl Emitcmd33\n\ + b _080354E0\n\ +_08035474:\n\ + ldr r3, _080354E8 @ =gBattleMoves\n\ + lsls r0, r4, 1\n\ + adds r2, r5, r0\n\ + ldrh r1, [r2]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r1, [r0, 0x6]\n\ + movs r0, 0x12\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08035494\n\ + ldr r1, _080354EC @ =gBankTarget\n\ + ldrb r0, [r6]\n\ + strb r0, [r1]\n\ +_08035494:\n\ + ldrh r1, [r2]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r1, [r0, 0x6]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080354CE\n\ + movs r0, 0\n\ + bl GetBankByPlayerAI\n\ + ldr r5, _080354EC @ =gBankTarget\n\ + strb r0, [r5]\n\ + ldr r0, _080354F0 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, _080354F4 @ =gBitTable\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080354CE\n\ + movs r0, 0x2\n\ + bl GetBankByPlayerAI\n\ + strb r0, [r5]\n\ +_080354CE:\n\ + ldr r0, _080354EC @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + lsls r0, 8\n\ + orrs r4, r0\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + adds r2, r4, 0\n\ + bl Emitcmd33\n\ +_080354E0:\n\ + bl OpponentBufferExecCompleted\n\ + b _0803558A\n\ + .align 2, 0\n\ +_080354E8: .4byte gBattleMoves\n\ +_080354EC: .4byte gBankTarget\n\ +_080354F0: .4byte gAbsentBankFlags\n\ +_080354F4: .4byte gBitTable\n\ +_080354F8:\n\ + movs r6, 0x3\n\ +_080354FA:\n\ + bl Random\n\ + adds r4, r0, 0\n\ + ands r4, r6\n\ + lsls r0, r4, 1\n\ + adds r0, r5, r0\n\ + ldrh r2, [r0]\n\ + cmp r2, 0\n\ + beq _080354FA\n\ + ldr r1, _08035534 @ =gBattleMoves\n\ + lsls r0, r2, 1\n\ + adds r0, r2\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x6]\n\ + movs r0, 0x12\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0803553C\n\ + ldr r0, _08035538 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + lsls r0, 8\n\ + orrs r4, r0\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + adds r2, r4, 0\n\ + bl Emitcmd33\n\ + b _08035586\n\ + .align 2, 0\n\ +_08035534: .4byte gBattleMoves\n\ +_08035538: .4byte gActiveBank\n\ +_0803553C:\n\ + ldr r0, _0803556C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08035570\n\ + bl Random\n\ + movs r1, 0x2\n\ + ands r1, r0\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r0, r1, 0\n\ + bl GetBankByPlayerAI\n\ + adds r2, r0, 0\n\ + lsls r2, 24\n\ + lsrs r2, 16\n\ + orrs r2, r4\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + bl Emitcmd33\n\ + b _08035586\n\ + .align 2, 0\n\ +_0803556C: .4byte gBattleTypeFlags\n\ +_08035570:\n\ + movs r0, 0\n\ + bl GetBankByPlayerAI\n\ + adds r2, r0, 0\n\ + lsls r2, 24\n\ + lsrs r2, 16\n\ + orrs r2, r4\n\ + movs r0, 0x1\n\ + movs r1, 0xA\n\ + bl Emitcmd33\n\ +_08035586:\n\ + bl OpponentBufferExecCompleted\n\ +_0803558A:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided\n"); +} +#endif + +void OpponentHandleOpenBag(void) +{ + // What is this? + Emitcmd35(1, ewram[0x160D4 + gActiveBank / 2 * 2]); + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd22(void) +{ + s32 r4; + + if (ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] == 6) + { + u8 r6; + u8 r5; + + r4 = sub_8036CD4(); + if (r4 == 6) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + r5 = GetBankByPlayerAI(1); + r6 = r5; + } + else + { + r6 = GetBankByPlayerAI(1); + r5 = GetBankByPlayerAI(3); + } + for (r4 = 0; r4 < 6; r4++) + { + if (GetMonData(&gEnemyParty[r4], MON_DATA_HP) != 0 + && r4 != gBattlePartyID[r6] + && r4 != gBattlePartyID[r5]) + break; + } + } + } + else + { + r4 = ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2]; + ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6; + } + ewram[0x16068 + gActiveBank] = r4; + Emitcmd34(1, r4, 0); + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd23(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleHealthBarUpdate(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = (gBattleBufferA[gActiveBank][3] << 8) | gBattleBufferA[gActiveBank][2]; + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); + } + else + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + } + gBattleBankFunc[gActiveBank] = sub_80330C8; +} + +void OpponentHandleExpBarUpdate(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleStatusIconUpdate(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_8033494; + } +} + +void OpponentHandleStatusAnimation(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] + | (gBattleBufferA[gActiveBank][3] << 8) + | (gBattleBufferA[gActiveBank][4] << 16) + | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_8033494; + } +} + +void OpponentHandleStatusXor(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd29(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleDMATransfer(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd31(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd32(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd33(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd34(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd35(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd36(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd37(void) +{ + gUnknown_020238C8.unk0_0 = 0; + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd38(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd39(void) +{ + gUnknown_020238C8.unk0_7 = 0; + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd40(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + OpponentBufferExecCompleted(); +} + +void OpponentHandleHitAnimation(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + OpponentBufferExecCompleted(); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t7; + } +} + +void OpponentHandlecmd42(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd44(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + OpponentBufferExecCompleted(); +} + +void OpponentHandleFaintingCry(void) +{ + PlayCry3( + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + 25, 5); + OpponentBufferExecCompleted(); +} + +void OpponentHandleIntroSlide(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + OpponentBufferExecCompleted(); +} + +void OpponentHandleTrainerBallThrow(void) +{ + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); + taskId = CreateTask(sub_8035C44, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17840.unk9_0 = 1; + gBattleBankFunc[gActiveBank] = nullsub_45; +} + +void sub_8035C10(struct Sprite *sprite) +{ + sub_8031B74(sprite->oam.affineParam); + sprite->oam.tileNum = sprite->data5; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); +} + +void sub_8035C44(u8 taskId) +{ + u8 r9; + + r9 = gActiveBank; + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_8032E2C; + gActiveBank = r9; + DestroyTask(taskId); +} + +void OpponentHandlecmd48(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + OpponentBufferExecCompleted(); + return; + } + + ewram17810[gActiveBank].unk0_0 = 1; + if (gBattleBufferA[gActiveBank][2] != 0) + { + if (ewram17810[gActiveBank].unk1_1 < 2) + { + ewram17810[gActiveBank].unk1_1++; + return; + } + else + { + ewram17810[gActiveBank].unk1_1 = 0; + } + } + gUnknown_02024E68[gActiveBank] = sub_8044804( + gActiveBank, + (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_8035E2C; +} + +void sub_8035E2C(void) +{ + if (ewram17810[gActiveBank].unk5++ >= 93) + { + ewram17810[gActiveBank].unk5 = 0; + OpponentBufferExecCompleted(); + } +} + +void OpponentHandlecmd49(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd50(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleSpriteInvisibility(void) +{ + if (sub_8078874(gActiveBank) != 0) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + OpponentBufferExecCompleted(); +} + +void OpponentHandleBattleAnimation(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) + OpponentBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_80334C0; + } +} + +void OpponentHandleLinkStandbyMsg(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleResetActionMoveSelection(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd55(void) +{ + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + { + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + OpponentBufferExecCompleted(); +} + +void OpponentHandlecmd56(void) +{ +} diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c new file mode 100644 index 000000000..a537d9adb --- /dev/null +++ b/src/battle_controller_player.c @@ -0,0 +1,3066 @@ +#include "global.h" +#include "data2.h" +#include "battle.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "item.h" +#include "items.h" +#include "link.h" +#include "m4a.h" +#include "main.h" +#include "menu_cursor.h" +#include "moves.h" +#include "palette.h" +#include "pokemon.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +//Possibly PokemonSubstruct1 +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +#if ENGLISH +#define SUB_803037C_TILE_DATA_OFFSET 440 +#elif GERMAN +#define SUB_803037C_TILE_DATA_OFFSET 444 +#endif + +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042A0; + +extern struct Window gUnknown_03004210; + +extern void (*gBattleBankFunc[])(void); + +extern u8 gActiveBank; +extern u8 gActionSelectionCursor[]; +extern u8 gDisplayedStringBattle[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gBattleBufferA[][0x200]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[]; +extern u8 gHealthboxIDs[]; +extern u8 gDoingBattleAnim; +extern u8 gObjectBankIDs[]; +extern u16 gBattleTypeFlags; +extern u8 gBattleOutcome; +extern void (*gAnimScriptCallback)(void); +extern bool8 gAnimScriptActive; +extern u16 gMovePowerMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 *gDisableStructMoveAnim; +extern u32 gPID_perBank[]; +extern u8 gBattleMonForms[]; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnknown_0202F7C4; +extern u8 gUnknown_02038470[]; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; +extern u8 gUnknown_03004344; +extern u8 gUnknown_0300434C[]; + +extern const u8 gUnknown_08400CA8[]; +extern const u8 gUnknown_08400CF3[]; +extern const u8 gUnknown_08400D38[]; + +extern void sub_802C68C(void); +extern void sub_802E1B0(void); +extern void sub_802E220(); +extern void sub_802E2D4(); +extern void sub_802E004(void); +extern void sub_802DF30(void); +extern void BattleMusicStop(void); +extern void PlayerBufferExecCompleted(void); +extern void bx_t1_healthbar_update(void); +extern void nullsub_91(void); +extern void sub_802D924(u8); +extern void sub_802E434(void); +extern bool8 mplay_80342A4(u8); +extern void move_anim_start_t2_for_situation(); +extern void bx_blink_t1(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void oamt_add_pos2_onto_pos1(); +extern void sub_8078B34(struct Sprite *); +extern void oamt_set_x3A_32(); +extern void sub_80318FC(); +extern bool8 IsDoubleBattle(void); +extern void sub_802D500(void); +extern bool8 sub_8078874(u8); +extern bool8 move_anim_start_t3(); +extern void sub_802E460(void); +extern void b_link_standby_message(void); +extern void sub_802D18C(void); +extern void sub_802DF18(void); +extern void BufferStringBattle(); +extern void sub_80326EC(); +extern void ExecuteMoveAnim(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern u8 sub_8031720(); +extern void bx_wait_t1(void); +extern u8 GetBankByPlayerAI(u8); +extern void sub_802DE10(void); +extern void sub_80105EC(struct Sprite *); +extern void sub_802D274(void); +extern void sub_802D23C(void); +extern u8 GetBankIdentity(u8); +extern void sub_8031AF4(); +extern void sub_80313A0(struct Sprite *); +extern void sub_802D204(void); +extern u8 sub_8079E90(); +extern void sub_802DEAC(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8046400(); +extern void sub_802D798(void); +extern void bx_0802E404(void); +extern u8 gActiveBank; +extern void (*gBattleBankFunc[])(void); +extern bool8 gDoingBattleAnim; +extern u16 gBattleTypeFlags; +extern u32 gBattleExecBuffer; +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gAbsentBankFlags; +extern u8 gUnknown_03004344; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern struct Window gUnknown_03004210; +extern const u8 gUnknown_08400D89[]; +extern u8 gUnknown_03004348; +extern struct BattlePokemon gBattleMons[]; +extern MainCallback gPreBattleCallback1; +extern u8 gHealthboxIDs[]; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u8 gUnknown_0300434C[]; +extern u8 gUnknown_0202E8F4; +extern u8 gUnknown_0202E8F5; +extern u8 gUnknown_02038470[]; +extern u16 gScriptItemId; +extern u8 gDisplayedStringBattle[]; +extern const u8 gUnknown_08400CE0[]; + +extern void dp11b_obj_instanciate(u8, u8, s8, s8); +extern u8 GetBankIdentity(u8); +extern u8 GetBankByPlayerAI(u8); +extern void dp11b_obj_free(u8, u8); +extern void sub_8010520(struct Sprite *); +extern void sub_8010574(struct Sprite *); +extern bool8 IsDoubleBattle(); +extern void sub_804777C(); +extern void sub_8141828(); +extern void sub_8094E20(u8); +extern void nullsub_14(void); +extern void sub_80A6DCC(void); +extern void ReshowBattleScreenAfterMenu(void); + +void PlayerHandleGetAttributes(void); +void PlayerHandlecmd1(void); +void PlayerHandleSetAttributes(void); +void PlayerHandlecmd3(void); +void PlayerHandleLoadPokeSprite(void); +void PlayerHandleSendOutPoke(void); +void PlayerHandleReturnPokeToBall(void); +void PlayerHandleTrainerThrow(void); +void PlayerHandleTrainerSlide(void); +void PlayerHandleTrainerSlideBack(void); +void PlayerHandlecmd10(void); +void PlayerHandlecmd11(void); +void PlayerHandlecmd12(void); +void PlayerHandleBallThrow(void); +void PlayerHandlePuase(void); +void PlayerHandleMoveAnimation(void); +void PlayerHandlePrintString(void); +void PlayerHandlePrintStringPlayerOnly(void); +void PlayerHandlecmd18(void); +void PlayerHandlecmd19(void); +void PlayerHandlecmd20(void); +void PlayerHandleOpenBag(void); +void PlayerHandlecmd22(void); +void PlayerHandlecmd23(void); +void PlayerHandleHealthBarUpdate(void); +void PlayerHandleExpBarUpdate(void); +void PlayerHandleStatusIconUpdate(void); +void PlayerHandleStatusAnimation(void); +void PlayerHandleStatusXor(void); +void PlayerHandlecmd29(void); +void PlayerHandleDMATransfer(void); +void PlayerHandlecmd31(void); +void PlayerHandlecmd32(void); +void PlayerHandlecmd33(void); +void PlayerHandlecmd34(void); +void PlayerHandlecmd35(void); +void PlayerHandlecmd36(void); +void PlayerHandlecmd37(void); +void PlayerHandlecmd38(void); +void PlayerHandlecmd39(void); +void PlayerHandlecmd40(void); +void PlayerHandleHitAnimation(void); +void PlayerHandlecmd42(void); +void PlayerHandleEffectivenessSound(void); +void PlayerHandlecmd44(void); +void PlayerHandleFaintingCry(void); +void PlayerHandleIntroSlide(void); +void PlayerHandleTrainerBallThrow(void); +void PlayerHandlecmd48(void); +void PlayerHandlecmd49(void); +void PlayerHandlecmd50(void); +void PlayerHandleSpriteInvisibility(void); +void PlayerHandleBattleAnimation(void); +void PlayerHandleLinkStandbyMsg(void); +void PlayerHandleResetActionMoveSelection(void); +void PlayerHandlecmd55(void); +void PlayerHandlecmd56(void); + +const u8 gString_TurnJP[] = _("ターン"); + +void (*const gPlayerBufferCommands[])(void) = +{ + PlayerHandleGetAttributes, + PlayerHandlecmd1, + PlayerHandleSetAttributes, + PlayerHandlecmd3, + PlayerHandleLoadPokeSprite, + PlayerHandleSendOutPoke, + PlayerHandleReturnPokeToBall, + PlayerHandleTrainerThrow, + PlayerHandleTrainerSlide, + PlayerHandleTrainerSlideBack, + PlayerHandlecmd10, + PlayerHandlecmd11, + PlayerHandlecmd12, + PlayerHandleBallThrow, + PlayerHandlePuase, + PlayerHandleMoveAnimation, + PlayerHandlePrintString, + PlayerHandlePrintStringPlayerOnly, + PlayerHandlecmd18, + PlayerHandlecmd19, + PlayerHandlecmd20, + PlayerHandleOpenBag, + PlayerHandlecmd22, + PlayerHandlecmd23, + PlayerHandleHealthBarUpdate, + PlayerHandleExpBarUpdate, + PlayerHandleStatusIconUpdate, + PlayerHandleStatusAnimation, + PlayerHandleStatusXor, + PlayerHandlecmd29, + PlayerHandleDMATransfer, + PlayerHandlecmd31, + PlayerHandlecmd32, + PlayerHandlecmd33, + PlayerHandlecmd34, + PlayerHandlecmd35, + PlayerHandlecmd36, + PlayerHandlecmd37, + PlayerHandlecmd38, + PlayerHandlecmd39, + PlayerHandlecmd40, + PlayerHandleHitAnimation, + PlayerHandlecmd42, + PlayerHandleEffectivenessSound, + PlayerHandlecmd44, + PlayerHandleFaintingCry, + PlayerHandleIntroSlide, + PlayerHandleTrainerBallThrow, + PlayerHandlecmd48, + PlayerHandlecmd49, + PlayerHandlecmd50, + PlayerHandleSpriteInvisibility, + PlayerHandleBattleAnimation, + PlayerHandleLinkStandbyMsg, + PlayerHandleResetActionMoveSelection, + PlayerHandlecmd55, + PlayerHandlecmd56, +}; + +void PlayerBufferRunCommand(void); +void sub_802C2EC(void); +void sub_802C68C(void); +void sub_802CA60(void); +void sub_802D730(void); +void sub_802DA9C(u8); +void sub_802DB6C(u8); +void sub_802DCB0(u8); +void sub_802DD10(u8); +void sub_802DDC4(u8); +void sub_802DF88(void); +void sub_802E03C(void); +void sub_802E12C(s32, const u8 *); +void sub_802E1B0(void); +void sub_802E220(void); +void sub_802E2D4(void); +void sub_802E3B4(u8, int); +void nullsub_7(u8); +void b_link_standby_message(void); +u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *); +void dp01_setattr_by_ch1_for_player_pokemon(u8); +void sub_802F934(u8, u8); +void sub_802FB2C(void); +void sub_8030190(void); +void sub_80304A8(void); +void sub_8030E38(struct Sprite *); +void task05_08033660(u8); +void sub_8031064(void); + +void nullsub_91(void) +{ +} + +void SetBankFuncToPlayerBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + gDoingBattleAnim = FALSE; +} + +void PlayerBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + dp01_prepare_buffer_wireless_probably(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void PlayerBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < 0x39) + gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + PlayerBufferExecCompleted(); + } +} + +void bx_0802E404(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + PlayerBufferExecCompleted(); +} + +void sub_802C098(void) +{ + u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyMenuCursor(); + + // Useless switch statement. + switch (gActionSelectionCursor[gActiveBank]) + { + case 0: + Emitcmd33(1, 0, 0); + break; + case 1: + Emitcmd33(1, 1, 0); + break; + case 2: + Emitcmd33(1, 2, 0); + break; + case 3: + Emitcmd33(1, 3, 0); + break; + } + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gActionSelectionCursor[gActiveBank] & 1) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gActionSelectionCursor[gActiveBank] & 1)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gActionSelectionCursor[gActiveBank] & 2) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gActionSelectionCursor[gActiveBank] & 2)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & B_BUTTON) + { + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + && GetBankIdentity(gActiveBank) == 2 + && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)]) + && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + if (gBattleBufferA[gActiveBank][1] == 1) + { + // Add item to bag if it is a ball + if (itemId <= ITEM_PREMIER_BALL) + AddBagItem(itemId, 1); + else + return; + } + PlaySE(SE_SELECT); + Emitcmd33(1, 12, 0); + PlayerBufferExecCompleted(); + DestroyMenuCursor(); + } + } + else if (gMain.newKeys & START_BUTTON) + { + sub_804454C(); + } +} + +void unref_sub_802C2B8(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBattleBankFunc[gActiveBank] = sub_802C2EC; +} + +// TODO: fix this function +void sub_802C2EC(void) +{ + u8 arr[4] = {0, 2, 3, 1}; + s32 i; + + dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1); + i = 0; + if (gNoOfAllBanks != 0) + { + do + { + if (i != gUnknown_03004344) + dp11b_obj_free(i, 1); + i++; + } while (i < gNoOfAllBanks); + } + if (gMain.newKeys & A_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + dp11b_obj_free(gUnknown_03004344, 1); + PlayerBufferExecCompleted(); + } + //_0802C3A8 + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gBattleBankFunc[gActiveBank] = sub_802C68C; + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + dp11b_obj_free(gUnknown_03004344, 1); + } + else if (gMain.newKeys & 0x60) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i--; + if (i < 0) + i = 3; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while(gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + //_0802C500 + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + //_0802C540 + else if (gMain.newKeys & 0x90) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i++; + if (i > 3) + i = 0; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while (gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } +} + +struct UnknownStruct1 +{ + u16 moves[4]; + u8 pp[4]; + u8 unkC[0x12-0xC]; + u8 unk12; + u8 unk13; + u8 filler14[0x20-0x14]; +}; + +const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); + +void sub_802C68C(void) +{ + u32 r8 = 0; + struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4); + + if (gMain.newKeys & A_BUTTON) + { + u32 r4; + + PlaySE(SE_SELECT); + + if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE) + r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0; + else + r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target; + + if (r4 & 0x10) + gUnknown_03004344 = gActiveBank; + else + gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1); + + if (gBattleBufferA[gActiveBank][1] == 0) + { + if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0) + r8++; + } + else + { + if (!(r4 & 0x7D)) + r8++; + if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0) + { + r8 = 0; + } + else if (!(r4 & 0x12) && CountAliveMons(0) <= 1) + { + gUnknown_03004344 = sub_803C434(gActiveBank); + r8 = 0; + } + } + if (r8 == 0) + { + DestroyMenuCursor(); + Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + PlayerBufferExecCompleted(); + } + else + { + gBattleBankFunc[gActiveBank] = sub_802C2EC; + if (r4 & 0x12) + gUnknown_03004344 = gActiveBank; + else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)]) + gUnknown_03004344 = GetBankByPlayerAI(3); + else + gUnknown_03004344 = GetBankByPlayerAI(1); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + } + else if (gMain.newKeys & B_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 320; + Emitcmd33(1, 10, 0xFFFF); + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gMoveSelectionCursor[gActiveBank] & 1) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 1; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gMoveSelectionCursor[gActiveBank] & 1) + && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 1; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gMoveSelectionCursor[gActiveBank] & 2) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 2; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gMoveSelectionCursor[gActiveBank] & 2) + && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 2; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & SELECT_BUTTON) + { + if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80); + if (gMoveSelectionCursor[gActiveBank] != 0) + gUnknown_03004344 = 0; + else + gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1; + sub_802E3B4(gUnknown_03004344, 27); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + gBattleBankFunc[gActiveBank] = sub_802CA60; + } + } +} + +extern const u8 gUnknown_08400D49[]; +extern const u8 gUnknown_08400D38[]; + +void sub_802CA60(void) +{ + u8 perMovePPBonuses[4]; + struct + { + u16 moves[4]; + u8 pp[4]; + u8 filler18[8]; // what is this? + } sp0; + //struct UnknownStruct1 sp0; + u8 totalPPBonuses; + + if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON)) + { + PlaySE(SE_SELECT); + if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344) + { + struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + s32 i; + + i = r9->moves[gMoveSelectionCursor[gActiveBank]]; + r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344]; + r9->moves[gUnknown_03004344] = i; + + i = r9->pp[gMoveSelectionCursor[gActiveBank]]; + r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344]; + r9->pp[gUnknown_03004344] = i; + + i = r9->unkC[gMoveSelectionCursor[gActiveBank]]; + r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344]; + r9->unkC[gUnknown_03004344] = i; + + if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]]) + { + gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]]; + gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344]; + } + + sub_802E1B0(); + + for (i = 0; i < 4; i++) + perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2); + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; + perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; + + totalPPBonuses = 0; + for (i = 0; i < 4; i++) + totalPPBonuses |= perMovePPBonuses[i] << (i * 2); + gBattleMons[gActiveBank].ppBonuses = totalPPBonuses; + + for (i = 0; i < 4; i++) + { + gBattleMons[gActiveBank].moves[i] = r9->moves[i]; + gBattleMons[gActiveBank].pp[i] = r9->pp[i]; + } + if (!(gBattleMons[gActiveBank].status2 & 0x200000)) + { + for (i = 0; i < 4; i++) + { + sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); + sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i); + } + + totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES); + for (i = 0; i < 4; i++) + perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2); + + i = sp0.moves[gMoveSelectionCursor[gActiveBank]]; + sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344]; + sp0.moves[gUnknown_03004344] = i; + + i = sp0.pp[gMoveSelectionCursor[gActiveBank]]; + sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344]; + sp0.pp[gUnknown_03004344] = i; + + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; + perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; + + totalPPBonuses = 0; + for (i = 0; i < 4; i++) + totalPPBonuses |= perMovePPBonuses[i] << (i * 2); + + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]); + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]); + } + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses); + } + } + else + { + sub_802E12C(gUnknown_03004344, gUnknown_08400D49); + } + gBattleBankFunc[gActiveBank] = sub_802C68C; + gMoveSelectionCursor[gActiveBank] = gUnknown_03004344; + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + sub_802E220(); + sub_802E2D4(); + } + if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) + { + PlaySE(SE_SELECT); + nullsub_7(gUnknown_03004344); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49); + gBattleBankFunc[gActiveBank] = sub_802C68C; + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + sub_802E220(); + sub_802E2D4(); + } + if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1)) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 1; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 1; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2)) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 2; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 2; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } +} + +void sub_802D148(void) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(c2_8011A1C); + } +} + +void sub_802D18C(void) +{ + if (!gPaletteFade.active) + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + sub_800832C(); + gBattleBankFunc[gActiveBank] = sub_802D148; + } + else + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + } +} + +void sub_802D204(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + PlayerBufferExecCompleted(); +} + +// duplicate of sub_802D204 +void sub_802D23C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + PlayerBufferExecCompleted(); +} + +void sub_802D274(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + nullsub_10(gSaveBlock2.playerGender); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + PlayerBufferExecCompleted(); + } +} + +void sub_802D2E0(void) +{ + if (--ewram17810[gActiveBank].unk9 == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + PlayerBufferExecCompleted(); + } +} + +void sub_802D31C(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + m4aMPlayContinue(&gMPlay_BGM); + else + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + if (IsDoubleBattle()) + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2); + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_802D2E0; + } +} + +void sub_802D500(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank ^ 2], + &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], + 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gPlayerParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_802D31C; + } +} + +void sub_802D680(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_802D730; + } +} + +void sub_802D730(void) +{ + if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs()) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlayerBufferExecCompleted(); + } +} + +void sub_802D798(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_802D680; + } +} + +void c3_0802FDF4(u8 taskId) +{ + if (!IsCryPlayingOrClearCrySongs()) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + DestroyTask(taskId); + } +} + +void bx_t1_healthbar_update(void) +{ + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + { + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + } + else + { + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlayerBufferExecCompleted(); + } +} + +void sub_802D90C(void) +{ + if (gUnknown_03004210.state == 0) + PlayerBufferExecCompleted(); +} + +// Rare Candy usage, maybe? +void sub_802D924(u8 taskId) +{ + u32 pkmnIndex = (u8)gTasks[taskId].data[0]; + u8 bank = gTasks[taskId].data[2]; + s16 gainedExp = gTasks[taskId].data[1]; + + if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank]) + { + struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; + u16 species = GetMonData(pkmn, MON_DATA_SPECIES); + u8 level = GetMonData(pkmn, MON_DATA_LEVEL); + u32 currExp = GetMonData(pkmn, MON_DATA_EXP); + u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1]; + + if (currExp + gainedExp >= nextLvlExp) + { + u8 savedActiveBank; + + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp); + CalculateMonStats(pkmn); + gainedExp -= nextLvlExp - currExp; + savedActiveBank = gActiveBank; + gActiveBank = bank; + Emitcmd33(1, 11, gainedExp); + gActiveBank = savedActiveBank; + + if (IsDoubleBattle() == TRUE + && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2])) + gTasks[taskId].func = sub_802DCB0; + else + gTasks[taskId].func = sub_802DDC4; + } + else + { + currExp += gainedExp; + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp); + gBattleBankFunc[bank] = sub_802D90C; + DestroyTask(taskId); + } + } + else + { + gTasks[taskId].func = sub_802DA9C; + } +} + +void sub_802DA9C(u8 taskId) +{ + u8 pkmnIndex = gTasks[taskId].data[0]; + s32 r9 = gTasks[taskId].data[1]; + u8 bank = gTasks[taskId].data[2]; + struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; + u8 level = GetMonData(pkmn, MON_DATA_LEVEL); + u16 species = GetMonData(pkmn, MON_DATA_SPECIES); + u32 exp = GetMonData(pkmn, MON_DATA_EXP); + u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level]; + u32 expToNextLvl; + + exp -= currLvlExp; + expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; + sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9); + PlaySE(SE_EXP); + gTasks[taskId].func = sub_802DB6C; +} + +#ifdef NONMATCHING +void sub_802DB6C(u8 taskId) +{ + if (gTasks[taskId].data[10] < 13) + { + gTasks[taskId].data[10]++; + } + else + { + u8 r9 = gTasks[taskId].data[0]; + s32 r10 = gTasks[taskId].data[1]; //s16? + u8 r7 = gTasks[taskId].data[2]; + s16 r4; + + r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0); + sub_8043DFC(gHealthboxIDs[r7]); + if (r4 == -1) + { + struct Pokemon *pkmn; + u8 r4; + u32 sp4; + u16 r0; + u32 sp0; + + m4aSongNumStop(SE_EXP); + pkmn = &gPlayerParty[r9]; + r4 = GetMonData(pkmn, MON_DATA_LEVEL); + sp4 = GetMonData(pkmn, MON_DATA_EXP); + r0 = GetMonData(pkmn, MON_DATA_SPECIES); + sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1]; + if (sp4 + r10 >= sp0) + { + u8 r5; + u32 asdf; + + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0); + CalculateMonStats(pkmn); + //r10 -= sp0 - sp4; + asdf = sp0 - sp4; + //asdf = r10 - (sp0 - sp4); + r10 -= asdf; + r5 = gActiveBank; + gActiveBank = r7; + Emitcmd33(1, 11, r10); + gActiveBank = r5; + gTasks[taskId].func = sub_802DCB0; + } + else + { + //u32 asdf = sp4 + r10; + sp4 += r10; + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4); + gBattleBankFunc[r7] = sub_802D90C; + DestroyTask(taskId); + } + } + } +} +#else +__attribute__((naked)) +void sub_802DB6C(u8 taskId) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + ldr r1, _0802DB98 @ =gTasks\n\ + lsls r0, 2\n\ + add r0, r8\n\ + lsls r0, 3\n\ + adds r6, r0, r1\n\ + ldrh r1, [r6, 0x1C]\n\ + movs r2, 0x1C\n\ + ldrsh r0, [r6, r2]\n\ + cmp r0, 0xC\n\ + bgt _0802DB9C\n\ + adds r0, r1, 0x1\n\ + strh r0, [r6, 0x1C]\n\ + b _0802DC98\n\ + .align 2, 0\n\ +_0802DB98: .4byte gTasks\n\ +_0802DB9C:\n\ + ldrb r0, [r6, 0x8]\n\ + mov r9, r0\n\ + ldrh r2, [r6, 0xA]\n\ + mov r10, r2\n\ + ldrb r7, [r6, 0xC]\n\ + ldr r5, _0802DC64 @ =gHealthboxIDs\n\ + adds r5, r7, r5\n\ + ldrb r1, [r5]\n\ + adds r0, r7, 0\n\ + movs r2, 0x1\n\ + movs r3, 0\n\ + bl sub_8045C78\n\ + adds r4, r0, 0\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + ldrb r0, [r5]\n\ + bl sub_8043DFC\n\ + lsls r4, 16\n\ + asrs r4, 16\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + cmp r4, r0\n\ + bne _0802DC98\n\ + movs r0, 0x21\n\ + bl m4aSongNumStop\n\ + movs r0, 0x64\n\ + mov r1, r9\n\ + muls r1, r0\n\ + ldr r0, _0802DC68 @ =gPlayerParty\n\ + adds r5, r1, r0\n\ + adds r0, r5, 0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r4, r0, 0\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + bl GetMonData\n\ + str r0, [sp, 0x4]\n\ + adds r0, r5, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r3, _0802DC6C @ =gExperienceTables\n\ + adds r4, 0x1\n\ + lsls r4, 2\n\ + ldr r2, _0802DC70 @ =gBaseStats\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r2\n\ + ldrb r1, [r1, 0x13]\n\ + movs r0, 0xCA\n\ + lsls r0, 1\n\ + muls r0, r1\n\ + adds r4, r0\n\ + adds r4, r3\n\ + ldr r1, [r4]\n\ + str r1, [sp]\n\ + mov r2, r10\n\ + lsls r0, r2, 16\n\ + asrs r4, r0, 16\n\ + ldr r0, [sp, 0x4]\n\ + adds r0, r4\n\ + cmp r0, r1\n\ + blt _0802DC7C\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + mov r2, sp\n\ + bl SetMonData\n\ + adds r0, r5, 0\n\ + bl CalculateMonStats\n\ + ldr r2, [sp]\n\ + add r0, sp, 0x4\n\ + ldrh r0, [r0]\n\ + subs r2, r0\n\ + subs r2, r4, r2\n\ + ldr r4, _0802DC74 @ =gActiveBank\n\ + ldrb r5, [r4]\n\ + strb r7, [r4]\n\ + lsls r2, 16\n\ + lsrs r2, 16\n\ + movs r0, 0x1\n\ + movs r1, 0xB\n\ + bl Emitcmd33\n\ + strb r5, [r4]\n\ + ldr r0, _0802DC78 @ =sub_802DCB0\n\ + str r0, [r6]\n\ + b _0802DC98\n\ + .align 2, 0\n\ +_0802DC64: .4byte gHealthboxIDs\n\ +_0802DC68: .4byte gPlayerParty\n\ +_0802DC6C: .4byte gExperienceTables\n\ +_0802DC70: .4byte gBaseStats\n\ +_0802DC74: .4byte gActiveBank\n\ +_0802DC78: .4byte sub_802DCB0\n\ +_0802DC7C:\n\ + str r0, [sp, 0x4]\n\ + add r2, sp, 0x4\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + bl SetMonData\n\ + ldr r1, _0802DCA8 @ =gBattleBankFunc\n\ + lsls r0, r7, 2\n\ + adds r0, r1\n\ + ldr r1, _0802DCAC @ =sub_802D90C\n\ + str r1, [r0]\n\ + mov r0, r8\n\ + bl DestroyTask\n\ +_0802DC98:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802DCA8: .4byte gBattleBankFunc\n\ +_0802DCAC: .4byte sub_802D90C\n"); +} +#endif + +void sub_802DCB0(u8 taskId) +{ + u8 bank = gTasks[taskId].data[2]; + u8 pkmnIndex = gTasks[taskId].data[0]; + + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) + bank ^= 2; + move_anim_start_t4(bank, bank, bank, 0); + gTasks[taskId].func = sub_802DD10; +} + +void sub_802DD10(u8 taskId) +{ + u8 bank = gTasks[taskId].data[2]; + + if (!ewram17810[bank].unk0_6) + { + u8 pkmnIndex = gTasks[taskId].data[0]; + + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) + sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0); + gTasks[taskId].func = sub_802DDC4; + } +} + +void sub_802DDC4(u8 taskId) +{ + u8 pkmnIndex; + u8 bank; + + pkmnIndex = gTasks[taskId].data[0]; + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value + bank = gTasks[taskId].data[2]; + gBattleBankFunc[bank] = sub_802D90C; + DestroyTask(taskId); +} + +void sub_802DE10(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + { + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + nullsub_9(species); + FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +void sub_802DEAC(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +// Duplicate of sub_802D90C +void sub_802DF18(void) +{ + if (gUnknown_03004210.state == 0) + PlayerBufferExecCompleted(); +} + +void sub_802DF30(void) +{ + if (!gPaletteFade.active) + { + u8 r4; + + gBattleBankFunc[gActiveBank] = sub_802DF88; + r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0]; + DestroyTask(gUnknown_0300434C[gActiveBank]); + sub_8094E20(r4); + } +} + +void sub_802DF88(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + if (gUnknown_0202E8F4 == 1) + Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470); + else + Emitcmd34(1, 6, NULL); + if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1) + b_link_standby_message(); + PlayerBufferExecCompleted(); + } +} + +void sub_802E004(void) +{ + if (!gPaletteFade.active) + { + gBattleBankFunc[gActiveBank] = sub_802E03C; + nullsub_14(); + sub_80A6DCC(); + } +} + +void sub_802E03C(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + Emitcmd35(1, gScriptItemId); + PlayerBufferExecCompleted(); + } +} + +void bx_wait_t1(void) +{ + if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6) + PlayerBufferExecCompleted(); +} + +void bx_blink_t1(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + PlayerBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_802E12C(s32 a, const u8 *b) +{ + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + + StringCopy(gDisplayedStringBattle, b); + StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]); + InitWindow( + &gUnknown_03004210, + gDisplayedStringBattle, + 0x300 + a * 20, + (a & 1) ? 11 : 1, + (a < 2) ? 0x37 : 0x39); + sub_8002F44(&gUnknown_03004210); +} + +void sub_802E1B0(void) +{ + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + s32 i; + + gUnknown_03004348 = 0; + FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); + for (i = 0; i < 4; i++) + { + nullsub_7(i); + sub_802E12C(i, gUnknown_08400D49); + if (r4->moves[i] != 0) + gUnknown_03004348++; + } +} + +void sub_802E220(void) +{ + if (gBattleBufferA[gActiveBank][2] != 1) + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x11; + str[2] = 2; + str += 3; + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x14; + str[2] = 6; + str += 3; + str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2); + *str++ = CHAR_SLASH; + ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); + sub_8002F44(&gUnknown_03004210); + } +} + +extern const u8 gUnknown_08400D52[]; +extern const u8 gTypeNames[][7]; + +void sub_802E2D4(void) +{ + if (gBattleBufferA[gActiveBank][2] == 1) + { + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37); + } + else + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); + } + sub_8002F44(&gUnknown_03004210); +} + +const u8 gUnknown_081FAE89[][2] = +{ + { 8, 120}, + {88, 120}, + { 8, 136}, + {88, 136}, +}; + +const u8 gUnknown_081FAE91[][2] = +{ + {144, 120}, + {190, 120}, + {144, 136}, + {190, 136}, + { 72, 72}, + { 32, 90}, + { 80, 80}, + { 80, 88}, +}; + +void sub_802E3B4(u8 a, int unused) +{ + sub_814A958(0x48); + sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); +} + +void nullsub_7(u8 a) +{ +} + +void sub_802E3E4(u8 a, int unused) +{ + sub_814A958(0x2A); + sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); +} + +void nullsub_8(u8 a) +{ +} + +void sub_802E414(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E424(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E434(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + PlayerBufferExecCompleted(); +} + +void sub_802E460(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + PlayerBufferExecCompleted(); +} + +void b_link_standby_message(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15); + } +} + +void PlayerHandleGetAttributes(void) +{ + u8 unkData[0x100]; + u32 offset = 0; + u8 r4; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset); + r4 >>= 1; + } + } + Emitcmd29(1, offset, unkData); + PlayerBufferExecCompleted(); +} + +// Duplicate of dp01_getattr_by_ch1_for_player_pokemon +u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void PlayerHandlecmd1(void) +{ + struct BattlePokemon battleMon; // I think this is a BattlePokemon + u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = src[i]; + Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst); + PlayerBufferExecCompleted(); +} + +void PlayerHandleSetAttributes(void) +{ + u8 r4; + u8 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + dp01_setattr_by_ch1_for_player_pokemon(i); + r4 >>= 1; + } + } + PlayerBufferExecCompleted(); +} + +// Duplicate of sub_811EC68 +void dp01_setattr_by_ch1_for_player_pokemon(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); +} + +void PlayerHandlecmd3(void) +{ + u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + PlayerBufferExecCompleted(); +} + +void PlayerHandleLoadPokeSprite(void) +{ + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gBattleBankFunc[gActiveBank] = bx_0802E404; +} + +void PlayerHandleSendOutPoke(void) +{ + sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_802D798; +} + +void sub_802F934(u8 bank, u8 b) +{ + u16 species; + + sub_8032AA8(bank, b); + gBattlePartyID[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(bank, 2), + sub_8077F68(bank), + sub_8079E90(bank)); + gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = species; + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gSprites[gObjectBankIDs[bank]].invisible = TRUE; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); +} + +void PlayerHandleReturnPokeToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_802FB2C; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +void sub_802FB2C(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); + gBattleBankFunc[gActiveBank] = sub_802DEAC; + } + } +} + +void PlayerHandleTrainerThrow(void) +{ + s16 r7; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) & 2) + r7 = 16; + else + r7 = -16; + } + else + { + r7 = 0; + } + sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + r7 + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_802D204; +} + +void PlayerHandleTrainerSlide(void) +{ + sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + 30); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_802D23C; +} + +void PlayerHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + gBattleBankFunc[gActiveBank] = sub_802D274; +} + +void PlayerHandlecmd10(void) +{ + if (ewram17810[gActiveBank].unk4 == 0) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; + } + else + { + if (ewram17810[gActiveBank].unk0_6 == 0) + { + ewram17810[gActiveBank].unk4 = 0; + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlaySE12WithPanning(SE_POKE_DEAD, -64); + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gBattleBankFunc[gActiveBank] = sub_802DE10; + } + } +} + +void PlayerHandlecmd11(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd12(void) +{ + ewram17840.unk8 = 4; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + gBattleBankFunc[gActiveBank] = bx_wait_t1; +} + +void PlayerHandleBallThrow(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + ewram17840.unk8 = var; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + gBattleBankFunc[gActiveBank] = bx_wait_t1; +} + +void PlayerHandlePuase(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + // WTF is this?? + while (var != 0) + var--; + + PlayerBufferExecCompleted(); +} + +void PlayerHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + // Dead code. sub_8031720 always returns 0. + PlayerBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8030190; + } + } +} + +void sub_8030190(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) + { + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + } + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; + } + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_8031F24(); + sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + PlayerBufferExecCompleted(); + } + break; + } +} + +void PlayerHandlePrintString(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); + gBattleBankFunc[gActiveBank] = sub_802DF18; +} + +void PlayerHandlePrintStringPlayerOnly(void) +{ + if (GetBankSide(gActiveBank) == 0) + PlayerHandlePrintString(); + else + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd18(void) +{ + int r4; + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 160; + FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); + FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); + + gBattleBankFunc[gActiveBank] = sub_802C098; + + InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 12, 11679, 0); + + for (r4 = 0; r4 < 4; r4++) + nullsub_8(r4); + + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + + StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); + sub_8002F44(&gUnknown_03004210); +} + +void PlayerHandlecmd19() +{ +} + +void PlayerHandlecmd20(void) +{ + sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); + sub_80304A8(); + gBattleBankFunc[gActiveBank] = sub_802C68C; +} + +void sub_80304A8(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 320; + sub_802E1B0(); + gUnknown_03004344 = 0xFF; + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + if (gBattleBufferA[gActiveBank][2] != 1) + { + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55); + sub_8002F44(&gUnknown_03004210); + } + sub_802E220(); + sub_802E2D4(); +} + +void PlayerHandleOpenBag(void) +{ + s32 i; + + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_802E004; + gBankInMenu = gActiveBank; + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i]; +} + +void PlayerHandlecmd22(void) +{ + s32 i; + + gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF); + gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF; + ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4; + ewram[0x1609D] = gBattleBufferA[gActiveBank][2]; + ewram[0x160C0] = gBattleBufferA[gActiveBank][3]; + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i]; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_802DF30; + gBankInMenu = gActiveBank; +} + +void PlayerHandlecmd23(void) +{ + BattleMusicStop(); + BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandleHealthBarUpdate(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7); + } + else + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0); + } + gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update; +} + +void PlayerHandleExpBarUpdate(void) +{ + u8 r7 = gBattleBufferA[gActiveBank][1]; + + if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100) + { + PlayerBufferExecCompleted(); + } + else + { + u16 r4; + u8 taskId; + + load_gfxc_health_bar(1); + GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value + r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + taskId = CreateTask(sub_802D924, 10); + gTasks[taskId].data[0] = r7; + gTasks[taskId].data[1] = r4; + gTasks[taskId].data[2] = gActiveBank; + gBattleBankFunc[gActiveBank] = nullsub_91; + } +} + +void PlayerHandleStatusIconUpdate(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_802E434; + } +} + +void PlayerHandleStatusAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_802E434; + } +} + +void PlayerHandleStatusXor(void) +{ + u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1]; + + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd29(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandleDMATransfer(void) +{ + u32 val1 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8) + | (gBattleBufferA[gActiveBank][3] << 16) + | (gBattleBufferA[gActiveBank][4] << 24); + u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8); + + const u8 *src = &gBattleBufferA[gActiveBank][7]; + u8 *dst = (u8 *)val1; + u32 size = val2; + + while (1) + { + if (size <= 0x1000) + { + DmaCopy16(3, src, dst, size); + break; + } + DmaCopy16(3, src, dst, 0x1000); + src += 0x1000; + dst += 0x1000; + size -= 0x1000; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd31(void) +{ + PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd32(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd33(void) +{ + Emitcmd33(1, 0, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd34(void) +{ + Emitcmd34(1, 0, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd35(void) +{ + Emitcmd35(1, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd36(void) +{ + Emitcmd36(1, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd37(void) +{ + gUnknown_020238C8.unk0_0 = 0; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd38(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd39(void) +{ + gUnknown_020238C8.unk0_7 = 0; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd40(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + PlayerBufferExecCompleted(); +} + +void PlayerHandleHitAnimation(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + PlayerBufferExecCompleted(); + } + else + { + gDoingBattleAnim = 1; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t1; + } +} + +void PlayerHandlecmd42(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd44(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayerBufferExecCompleted(); +} + +void PlayerHandleFaintingCry(void) +{ + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + PlayCry3(species, -25, 5); + PlayerBufferExecCompleted(); +} + +void PlayerHandleIntroSlide(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + PlayerBufferExecCompleted(); +} + +void PlayerHandleTrainerBallThrow(void) +{ + u8 paletteNum; + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + paletteNum = AllocSpritePalette(0xD6F8); + LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + taskId = CreateTask(task05_08033660, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17810[4].unk9 |= 1; + gBattleBankFunc[gActiveBank] = nullsub_91; +} + +void sub_8030E38(struct Sprite *sprite) +{ + u8 r4 = sprite->data5; + + FreeSpriteOamMatrix(sprite); + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + DestroySprite(sprite); + sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4); + StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); +} + +void task05_08033660(u8 taskId) +{ + if (gTasks[taskId].data[1] < 31) + { + gTasks[taskId].data[1]++; + } + else + { + u8 savedActiveBank = gActiveBank; + + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_802F934(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_802F934(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_802F934(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_802D500; + gActiveBank = savedActiveBank; + DestroyTask(taskId); + } +} + +void PlayerHandlecmd48(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + PlayerBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk0_0 = 1; + gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_8031064; + } +} + +void sub_8031064(void) +{ + if (ewram17810[gActiveBank].unk5++ > 0x5C) + { + ewram17810[gActiveBank].unk5 = 0; + PlayerBufferExecCompleted(); + } +} + +void PlayerHandlecmd49(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd50(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandleSpriteInvisibility(void) +{ + if (sub_8078874(gActiveBank)) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + PlayerBufferExecCompleted(); +} + +void PlayerHandleBattleAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 val2 = gBattleBufferA[gActiveBank][1]; + u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val)) + PlayerBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_802E460; + } +} + +void PlayerHandleLinkStandbyMsg(void) +{ + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + b_link_standby_message(); + // fall through + case 1: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + break; + case 2: + b_link_standby_message(); + break; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandleResetActionMoveSelection(void) +{ + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + break; + case 1: + gActionSelectionCursor[gActiveBank] = 0; + break; + case 2: + gMoveSelectionCursor[gActiveBank] = 0; + break; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd55(void) +{ + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + PlayerBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_802D18C; +} + +void PlayerHandlecmd56(void) +{ +} diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c new file mode 100644 index 000000000..46e34589a --- /dev/null +++ b/src/battle_controller_safari.c @@ -0,0 +1,173 @@ +#include "global.h" +#include "battle_anim_81258BC.h" +#include "battle.h" +#include "battle_message.h" +#include "menu_cursor.h" +#include "text.h" + +extern struct Window gUnknown_03004210; +extern u8 gDisplayedStringBattle[]; +extern u8 gActionSelectionCursor[]; + +extern const u8 gUnknown_08400CBB[]; +extern u8 gActiveBank; +extern const u8 gUnknown_08400D15[]; + +extern void *gBattleBankFunc[]; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; + +#if ENGLISH +#define SUB_812BB10_TILE_DATA_OFFSET 440 +#elif GERMAN +#define SUB_812BB10_TILE_DATA_OFFSET 444 +#endif + +// this file's functions +void SafariHandleGetAttributes(void); +void SafariHandlecmd1(void); +void SafariHandleSetAttributes(void); +void SafariHandlecmd3(void); +void SafariHandleLoadPokeSprite(void); +void SafariHandleSendOutPoke(void); +void SafariHandleReturnPokeToBall(void); +void SafariHandleTrainerThrow(void); +void SafariHandleTrainerSlide(void); +void SafariHandleTrainerSlideBack(void); +void SafariHandlecmd10(void); +void SafariHandlecmd11(void); +void SafariHandlecmd12(void); +void SafariHandleBallThrow(void); +void SafariHandlePuase(void); +void SafariHandleMoveAnimation(void); +void SafariHandlePrintString(void); +void SafariHandlePrintStringPlayerOnly(void); +void SafariHandlecmd18(void); +void SafariHandlecmd19(void); +void SafariHandlecmd20(void); +void SafariHandleOpenBag(void); +void SafariHandlecmd22(void); +void SafariHandlecmd23(void); +void SafariHandleHealthBarUpdate(void); +void SafariHandleExpBarUpdate(void); +void SafariHandleStatusIconUpdate(void); +void SafariHandleStatusAnimation(void); +void SafariHandleStatusXor(void); +void SafariHandlecmd29(void); +void SafariHandleDMATransfer(void); +void SafariHandlecmd31(void); +void SafariHandlecmd32(void); +void SafariHandlecmd33(void); +void SafariHandlecmd34(void); +void SafariHandlecmd35(void); +void SafariHandlecmd36(void); +void SafariHandlecmd37(void); +void SafariHandlecmd38(void); +void SafariHandlecmd39(void); +void SafariHandlecmd40(void); +void SafariHandleHitAnimation(void); +void SafariHandlecmd42(void); +void SafariHandleEffectivenessSound(void); +void SafariHandlecmd44(void); +void SafariHandleFaintingCry(void); +void SafariHandleIntroSlide(void); +void SafariHandleTrainerBallThrow(void); +void SafariHandlecmd48(void); +void SafariHandlecmd49(void); +void SafariHandlecmd50(void); +void SafariHandleSpriteInvisibility(void); +void SafariHandleBattleAnimation(void); +void SafariHandleLinkStandbyMsg(void); +void SafariHandleResetActionMoveSelection(void); +void SafariHandlecmd55(void); +void SafariHandlecmd56(void); + +// const data +typedef void (*BattleBufferCmd) (void); +const BattleBufferCmd gSafariBufferCommands[] = +{ + SafariHandleGetAttributes, + SafariHandlecmd1, + SafariHandleSetAttributes, + SafariHandlecmd3, + SafariHandleLoadPokeSprite, + SafariHandleSendOutPoke, + SafariHandleReturnPokeToBall, + SafariHandleTrainerThrow, + SafariHandleTrainerSlide, + SafariHandleTrainerSlideBack, + SafariHandlecmd10, + SafariHandlecmd11, + SafariHandlecmd12, + SafariHandleBallThrow, + SafariHandlePuase, + SafariHandleMoveAnimation, + SafariHandlePrintString, + SafariHandlePrintStringPlayerOnly, + SafariHandlecmd18, + SafariHandlecmd19, + SafariHandlecmd20, + SafariHandleOpenBag, + SafariHandlecmd22, + SafariHandlecmd23, + SafariHandleHealthBarUpdate, + SafariHandleExpBarUpdate, + SafariHandleStatusIconUpdate, + SafariHandleStatusAnimation, + SafariHandleStatusXor, + SafariHandlecmd29, + SafariHandleDMATransfer, + SafariHandlecmd31, + SafariHandlecmd32, + SafariHandlecmd33, + SafariHandlecmd34, + SafariHandlecmd35, + SafariHandlecmd36, + SafariHandlecmd37, + SafariHandlecmd38, + SafariHandlecmd39, + SafariHandlecmd40, + SafariHandleHitAnimation, + SafariHandlecmd42, + SafariHandleEffectivenessSound, + SafariHandlecmd44, + SafariHandleFaintingCry, + SafariHandleIntroSlide, + SafariHandleTrainerBallThrow, + SafariHandlecmd48, + SafariHandlecmd49, + SafariHandlecmd50, + SafariHandleSpriteInvisibility, + SafariHandleBattleAnimation, + SafariHandleLinkStandbyMsg, + SafariHandleResetActionMoveSelection, + SafariHandlecmd55, + SafariHandlecmd56, +}; +// code + +void SafariHandlecmd18(void) { + int i; + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 160; + gUnknown_03004210.paletteNum = 0; + FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18); + FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36); + gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2; + + InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 12, 11679, 0); + + for (i = 0; i < 4; i++) + { + nullsub_8(i); + } + + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB); + + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35); + sub_8002F44(&gUnknown_03004210); +} diff --git a/src/battle_anim_8137220.c b/src/battle_controller_wally.c index af2b86c17..08bad3c12 100644 --- a/src/battle_anim_8137220.c +++ b/src/battle_controller_wally.c @@ -29,7 +29,6 @@ struct UnknownStruct3 extern u8 gActiveBank; extern void (*gBattleBankFunc[])(void); extern u32 gBattleExecBuffer; -extern void (*gWallyBufferCommands[])(void); extern u8 gBattleBufferA[][0x200]; extern u8 gObjectBankIDs[]; extern MainCallback gPreBattleCallback1; @@ -61,8 +60,8 @@ extern const u8 gUnknown_08400CCC[]; extern const u8 gUnknown_08400CF3[]; // TODO: include rom3.h when my other PR gets merged -extern void dp01_build_cmdbuf_x21_a_bb(u8, u8, u16); -extern void dp01_build_cmdbuf_x23_aa_0(u8, u16); +extern void Emitcmd33(u8, u8, u16); +extern void Emitcmd35(u8, u16); extern void nullsub_14(void); extern void PrepareBagForWallyTutorial(void); @@ -72,8 +71,8 @@ extern void sub_804777C(); extern void sub_8043DFC(); extern bool8 IsDoubleBattle(void); extern void c3_0802FDF4(u8); -extern void sub_802ECF0(void); -extern void LoadPlayerTrainerBankSprite(); +extern void PlayerHandlecmd1(void); +extern void sub_8031AF4(); extern u8 GetBankIdentity(u8); extern void sub_80313A0(struct Sprite *); extern u8 GetBankByPlayerAI(u8); @@ -98,6 +97,8 @@ extern u8 sub_8079E90(); extern void sub_80312F0(struct Sprite *); extern bool8 move_anim_start_t3(); +// this file's functions + void WallyBufferRunCommand(void); void sub_81374FC(void); void sub_81376B8(void); @@ -107,6 +108,130 @@ void sub_8138294(u8); void sub_81390D0(void); void sub_8139A2C(u8); +void WallyHandleGetAttributes(void); +void WallyHandlecmd1(void); +void WallyHandleSetAttributes(void); +void WallyHandlecmd3(void); +void WallyHandleLoadPokeSprite(void); +void WallyHandleSendOutPoke(void); +void WallyHandleReturnPokeToBall(void); +void WallyHandleTrainerThrow(void); +void WallyHandleTrainerSlide(void); +void WallyHandleTrainerSlideBack(void); +void WallyHandlecmd10(void); +void WallyHandlecmd11(void); +void WallyHandlecmd12(void); +void WallyHandleBallThrow(void); +void WallyHandlePuase(void); +void WallyHandleMoveAnimation(void); +void WallyHandlePrintString(void); +void WallyHandlePrintStringPlayerOnly(void); +void WallyHandlecmd18(void); +void WallyHandlecmd19(void); +void WallyHandlecmd20(void); +void WallyHandleOpenBag(void); +void WallyHandlecmd22(void); +void WallyHandlecmd23(void); +void WallyHandleHealthBarUpdate(void); +void WallyHandleExpBarUpdate(void); +void WallyHandleStatusIconUpdate(void); +void WallyHandleStatusAnimation(void); +void WallyHandleStatusXor(void); +void WallyHandlecmd29(void); +void WallyHandleDMATransfer(void); +void WallyHandlecmd31(void); +void WallyHandlecmd32(void); +void WallyHandlecmd33(void); +void WallyHandlecmd34(void); +void WallyHandlecmd35(void); +void WallyHandlecmd36(void); +void WallyHandlecmd37(void); +void WallyHandlecmd38(void); +void WallyHandlecmd39(void); +void WallyHandlecmd40(void); +void WallyHandleHitAnimation(void); +void WallyHandlecmd42(void); +void WallyHandleEffectivenessSound(void); +void WallyHandlecmd44(void); +void WallyHandleFaintingCry(void); +void WallyHandleIntroSlide(void); +void WallyHandleTrainerBallThrow(void); +void WallyHandlecmd48(void); +void WallyHandlecmd49(void); +void WallyHandlecmd50(void); +void WallyHandleSpriteInvisibility(void); +void WallyHandleBattleAnimation(void); +void WallyHandleLinkStandbyMsg(void); +void WallyHandleResetActionMoveSelection(void); +void WallyHandlecmd55(void); +void WallyHandlecmd56(void); + +// const data + +typedef void (*BattleBufferCmd) (void); +static const BattleBufferCmd gWallyBufferCommands[] = +{ + WallyHandleGetAttributes, + WallyHandlecmd1, + WallyHandleSetAttributes, + WallyHandlecmd3, + WallyHandleLoadPokeSprite, + WallyHandleSendOutPoke, + WallyHandleReturnPokeToBall, + WallyHandleTrainerThrow, + WallyHandleTrainerSlide, + WallyHandleTrainerSlideBack, + WallyHandlecmd10, + WallyHandlecmd11, + WallyHandlecmd12, + WallyHandleBallThrow, + WallyHandlePuase, + WallyHandleMoveAnimation, + WallyHandlePrintString, + WallyHandlePrintStringPlayerOnly, + WallyHandlecmd18, + WallyHandlecmd19, + WallyHandlecmd20, + WallyHandleOpenBag, + WallyHandlecmd22, + WallyHandlecmd23, + WallyHandleHealthBarUpdate, + WallyHandleExpBarUpdate, + WallyHandleStatusIconUpdate, + WallyHandleStatusAnimation, + WallyHandleStatusXor, + WallyHandlecmd29, + WallyHandleDMATransfer, + WallyHandlecmd31, + WallyHandlecmd32, + WallyHandlecmd33, + WallyHandlecmd34, + WallyHandlecmd35, + WallyHandlecmd36, + WallyHandlecmd37, + WallyHandlecmd38, + WallyHandlecmd39, + WallyHandlecmd40, + WallyHandleHitAnimation, + WallyHandlecmd42, + WallyHandleEffectivenessSound, + WallyHandlecmd44, + WallyHandleFaintingCry, + WallyHandleIntroSlide, + WallyHandleTrainerBallThrow, + WallyHandlecmd48, + WallyHandlecmd49, + WallyHandlecmd50, + WallyHandleSpriteInvisibility, + WallyHandleBattleAnimation, + WallyHandleLinkStandbyMsg, + WallyHandleResetActionMoveSelection, + WallyHandlecmd55, + WallyHandlecmd56, +}; + +// code + void unref_sub_8137220(void) { } @@ -146,7 +271,7 @@ void sub_81372BC(void) if (r4 == 0) { PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + Emitcmd33(1, 0, 0); WallyBufferExecCompleted(); ewram[0x160A8]++; ewram[0x160A9] = r4; @@ -158,7 +283,7 @@ void sub_81372BC(void) if (r4 == 0) { PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + Emitcmd33(1, 0, 0); WallyBufferExecCompleted(); ewram[0x160A8]++; ewram[0x160A9] = r4; @@ -169,7 +294,7 @@ void sub_81372BC(void) r4 = --ewram[0x160AA]; if (r4 == 0) { - dp01_build_cmdbuf_x21_a_bb(1, 9, 0); + Emitcmd33(1, 9, 0); WallyBufferExecCompleted(); ewram[0x160A8]++; ewram[0x160A9] = r4; @@ -191,7 +316,7 @@ void sub_81372BC(void) { PlaySE(SE_SELECT); DestroyMenuCursor(); - dp01_build_cmdbuf_x21_a_bb(1, 1, 0); + Emitcmd33(1, 1, 0); WallyBufferExecCompleted(); } break; @@ -241,7 +366,7 @@ void sub_81374FC(void) if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) { - dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId); + Emitcmd35(1, gScriptItemId); WallyBufferExecCompleted(); } } @@ -374,7 +499,7 @@ void unref_sub_81379E4(void) WallyBufferExecCompleted(); } -void dp01t_00_5_getattr(void) +void WallyHandleGetAttributes(void) { u8 arr[0x100]; u32 r6 = 0; @@ -395,7 +520,7 @@ void dp01t_00_5_getattr(void) r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, arr); + Emitcmd29(1, r6, arr); WallyBufferExecCompleted(); } @@ -704,12 +829,12 @@ u32 sub_8137A84(u8 a, u8 *buffer) return size; } -void sub_8138230(void) +void WallyHandlecmd1(void) { - sub_802ECF0(); + PlayerHandlecmd1(); } -void sub_813823C(void) +void WallyHandleSetAttributes(void) { u8 r4; u8 i; @@ -948,22 +1073,22 @@ void sub_8138294(u8 a) sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } -void sub_8138C90(void) +void WallyHandlecmd3(void) { WallyBufferExecCompleted(); } -void sub_8138C9C(void) +void WallyHandleLoadPokeSprite(void) { WallyBufferExecCompleted(); } -void sub_8138CA8(void) +void WallyHandleSendOutPoke(void) { WallyBufferExecCompleted(); } -void sub_8138CB4(void) +void WallyHandleReturnPokeToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { @@ -979,9 +1104,9 @@ void sub_8138CB4(void) } } -void sub_8138D38(void) +void WallyHandleTrainerThrow(void) { - LoadPlayerTrainerBankSprite(2, gActiveBank); + sub_8031AF4(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -994,9 +1119,9 @@ void sub_8138D38(void) gBattleBankFunc[gActiveBank] = sub_813741C; } -void sub_8138E04(void) +void WallyHandleTrainerSlide(void) { - LoadPlayerTrainerBankSprite(2, gActiveBank); + sub_8031AF4(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1009,22 +1134,22 @@ void sub_8138E04(void) gBattleBankFunc[gActiveBank] = sub_8137908; } -void sub_8138ED0(void) +void WallyHandleTrainerSlideBack(void) { WallyBufferExecCompleted(); } -void sub_8138EDC(void) +void WallyHandlecmd10(void) { WallyBufferExecCompleted(); } -void sub_8138EE8(void) +void WallyHandlecmd11(void) { WallyBufferExecCompleted(); } -void sub_8138EF4(void) +void WallyHandlecmd12(void) { ewram17840.unk8 = 4; gDoingBattleAnim = TRUE; @@ -1032,7 +1157,7 @@ void sub_8138EF4(void) gBattleBankFunc[gActiveBank] = bx_wait_t5; } -void sub_8138F44(void) +void WallyHandleBallThrow(void) { u8 val = gBattleBufferA[gActiveBank][1]; @@ -1042,12 +1167,12 @@ void sub_8138F44(void) gBattleBankFunc[gActiveBank] = bx_wait_t5; } -void sub_8138FA0(void) +void WallyHandlePuase(void) { WallyBufferExecCompleted(); } -void sub_8138FAC(void) +void WallyHandleMoveAnimation(void) { u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); @@ -1081,7 +1206,7 @@ void sub_81390D0(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].substituteSprite == 1) + if (ewram17800[gActiveBank].unk0_2 == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1098,7 +1223,7 @@ void sub_81390D0(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].substituteSprite == 1) + if (ewram17800[gActiveBank].unk0_2 == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17810[gActiveBank].unk4 = 3; } @@ -1115,7 +1240,7 @@ void sub_81390D0(void) } } -void sub_8139208(void) +void WallyHandlePrintString(void) { u16 *ptr; @@ -1129,15 +1254,15 @@ void sub_8139208(void) gBattleBankFunc[gActiveBank] = sub_8137454; } -void dp01t_11_5_message_for_player_only(void) +void WallyHandlePrintStringPlayerOnly(void) { if (GetBankSide(gActiveBank) == 0) - sub_8139208(); + WallyHandlePrintString(); else WallyBufferExecCompleted(); } -void sub_8139298(void) +void WallyHandlecmd18(void) { s32 i; @@ -1162,12 +1287,12 @@ void sub_8139298(void) sub_8002F44(&gUnknown_03004210); } -void sub_8139378(void) +void WallyHandlecmd19(void) { WallyBufferExecCompleted(); } -void sub_8139384(void) +void WallyHandlecmd20(void) { switch (ewram[0x160A9]) { @@ -1182,31 +1307,31 @@ void sub_8139384(void) { DestroyMenuCursor(); PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 10, 256); + Emitcmd33(1, 10, 256); WallyBufferExecCompleted(); } break; } } -void sub_81393EC(void) +void WallyHandleOpenBag(void) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); gBattleBankFunc[gActiveBank] = sub_81374C4; gBankInMenu = gActiveBank; } -void sub_813942C(void) +void WallyHandlecmd22(void) { WallyBufferExecCompleted(); } -void sub_8139438(void) +void WallyHandlecmd23(void) { WallyBufferExecCompleted(); } -void sub_8139444(void) +void WallyHandleHealthBarUpdate(void) { s16 r7; @@ -1229,87 +1354,87 @@ void sub_8139444(void) gBattleBankFunc[gActiveBank] = sub_81377B0; } -void sub_8139544(void) +void WallyHandleExpBarUpdate(void) { WallyBufferExecCompleted(); } -void sub_8139550(void) +void WallyHandleStatusIconUpdate(void) { WallyBufferExecCompleted(); } -void sub_813955C(void) +void WallyHandleStatusAnimation(void) { WallyBufferExecCompleted(); } -void sub_8139568(void) +void WallyHandleStatusXor(void) { WallyBufferExecCompleted(); } -void sub_8139574(void) +void WallyHandlecmd29(void) { WallyBufferExecCompleted(); } -void sub_8139580(void) +void WallyHandleDMATransfer(void) { WallyBufferExecCompleted(); } -void sub_813958C(void) +void WallyHandlecmd31(void) { WallyBufferExecCompleted(); } -void sub_8139598(void) +void WallyHandlecmd32(void) { WallyBufferExecCompleted(); } -void sub_81395A4(void) +void WallyHandlecmd33(void) { WallyBufferExecCompleted(); } -void sub_81395B0(void) +void WallyHandlecmd34(void) { WallyBufferExecCompleted(); } -void sub_81395BC(void) +void WallyHandlecmd35(void) { WallyBufferExecCompleted(); } -void sub_81395C8(void) +void WallyHandlecmd36(void) { WallyBufferExecCompleted(); } -void sub_81395D4(void) +void WallyHandlecmd37(void) { WallyBufferExecCompleted(); } -void sub_81395E0(void) +void WallyHandlecmd38(void) { WallyBufferExecCompleted(); } -void sub_81395EC(void) +void WallyHandlecmd39(void) { WallyBufferExecCompleted(); } -void sub_81395F8(void) +void WallyHandlecmd40(void) { WallyBufferExecCompleted(); } -void sub_8139604(void) +void WallyHandleHitAnimation(void) { if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) { @@ -1324,37 +1449,37 @@ void sub_8139604(void) } } -void sub_8139674(void) +void WallyHandlecmd42(void) { WallyBufferExecCompleted(); } -void sub_8139680(void) +void WallyHandleEffectivenessSound(void) { PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); WallyBufferExecCompleted(); } -void sub_81396B0(void) +void WallyHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); WallyBufferExecCompleted(); } -void sub_81396E0(void) +void WallyHandleFaintingCry(void) { PlayCry1(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25); WallyBufferExecCompleted(); } -void dp01t_2E_5_battle_intro(void) +void WallyHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; WallyBufferExecCompleted(); } -void sub_8139750(void) +void WallyHandleTrainerBallThrow(void) { u8 paletteNum; u8 taskId; @@ -1382,7 +1507,7 @@ void sub_81398BC(u8 bank) { u16 species; - ewram17800[bank].transformedSpecies = 0; + ewram17800[bank].unk2 = 0; gBattlePartyID[bank] = gBattleBufferA[bank][1]; species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); @@ -1421,7 +1546,7 @@ void sub_8139A2C(u8 taskId) } } -void sub_8139AA0(void) +void WallyHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { @@ -1435,22 +1560,22 @@ void sub_8139AA0(void) } } -void sub_8139B20(void) +void WallyHandlecmd49(void) { WallyBufferExecCompleted(); } -void sub_8139B2C(void) +void WallyHandlecmd50(void) { WallyBufferExecCompleted(); } -void sub_8139B38(void) +void WallyHandleSpriteInvisibility(void) { WallyBufferExecCompleted(); } -void sub_8139B44(void) +void WallyHandleBattleAnimation(void) { u8 val2 = gBattleBufferA[gActiveBank][1]; u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); @@ -1461,17 +1586,17 @@ void sub_8139B44(void) gBattleBankFunc[gActiveBank] = sub_8137940; } -void sub_8139BA0(void) +void WallyHandleLinkStandbyMsg(void) { WallyBufferExecCompleted(); } -void sub_8139BAC(void) +void WallyHandleResetActionMoveSelection(void) { WallyBufferExecCompleted(); } -void sub_8139BB8(void) +void WallyHandlecmd55(void) { gBattleOutcome = gBattleBufferA[gActiveBank][1]; FadeOutMapMusic(5); @@ -1481,6 +1606,6 @@ void sub_8139BB8(void) gBattleBankFunc[gActiveBank] = sub_813746C; } -void nullsub_80(void) +void WallyHandlecmd56(void) { } diff --git a/src/rom3.c b/src/rom3.c index 803bbf943..e9e664069 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -573,7 +573,7 @@ void EmitGetAttributes(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) +void Emitcmd1(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 1; gBattleBuffersTransferData[1] = b; @@ -594,7 +594,7 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e) dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); } -void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) +void Emitcmd3(u8 a, u8 b, u8 c, u8 *d) { int i; @@ -606,7 +606,7 @@ void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3); } -void dp01_build_cmdbuf_x04_4_4_4(u8 a) +void EmitLoadPokeSprite(u8 a) { gBattleBuffersTransferData[0] = 4; gBattleBuffersTransferData[1] = 4; @@ -615,7 +615,7 @@ void dp01_build_cmdbuf_x04_4_4_4(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitSwitchInAnim(u8 a, u8 b, u8 c) +void EmitSendOutPoke(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 5; gBattleBuffersTransferData[1] = b; @@ -631,7 +631,7 @@ void EmitReturnPokeToBall(u8 a, u8 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x07_7_7_7(u8 a) +void EmitTrainerThrow(u8 a) { gBattleBuffersTransferData[0] = 7; gBattleBuffersTransferData[1] = 7; @@ -649,7 +649,7 @@ void EmitTrainerSlide(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x09_9_9_9(u8 a) +void EmitTrainerSlideBack(u8 a) { gBattleBuffersTransferData[0] = 9; gBattleBuffersTransferData[1] = 9; @@ -658,7 +658,7 @@ void dp01_build_cmdbuf_x09_9_9_9(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitFaintAnimation(u8 a) +void Emitcmd10(u8 a) { gBattleBuffersTransferData[0] = 10; gBattleBuffersTransferData[1] = 10; @@ -667,7 +667,7 @@ void EmitFaintAnimation(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0B_B_B_B(u8 a) +void Emitcmd11(u8 a) { gBattleBuffersTransferData[0] = 11; gBattleBuffersTransferData[1] = 11; @@ -676,7 +676,7 @@ void dp01_build_cmdbuf_x0B_B_B_B(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0C_C_C_C(u8 a) +void Emitcmd12(u8 a) { gBattleBuffersTransferData[0] = 12; gBattleBuffersTransferData[1] = 12; @@ -685,14 +685,14 @@ void dp01_build_cmdbuf_x0C_C_C_C(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitBallThrowAnim(u8 a, u8 b) +void EmitBallThrow(u8 a, u8 b) { gBattleBuffersTransferData[0] = 13; gBattleBuffersTransferData[1] = b; dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void unref_sub_800C828(u8 a, u8 b, u8 *c) +void EmitPuase(u8 a, u8 b, u8 *c) { int i; @@ -1021,7 +1021,7 @@ _0800CB54: .4byte gBattleTextBuff1\n\ .syntax divided\n"); } -void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c) +void Emitcmd18(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 18; gBattleBuffersTransferData[1] = b; @@ -1030,14 +1030,14 @@ void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void unref_sub_800CB84(u8 a, u8 b) +void Emitcmd19(u8 a, u8 b) { gBattleBuffersTransferData[0] = 19; gBattleBuffersTransferData[1] = b; dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) +void Emitcmd20(u8 a, u8 b, u8 c, u8 *d) { u32 i; @@ -1050,7 +1050,7 @@ void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) dp01_prepare_buffer(a, gBattleBuffersTransferData, 24); } -void sub_800CBE0(u8 a, u8 *b) +void EmitOpenBag(u8 a, u8 *b) { int i; @@ -1060,7 +1060,7 @@ void sub_800CBE0(u8 a, u8 *b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) +void Emitcmd22(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; @@ -1073,7 +1073,7 @@ void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written } -void dp01_build_cmdbuf_x17_17_17_17(u8 a) +void Emitcmd23(u8 a) { gBattleBuffersTransferData[0] = 23; gBattleBuffersTransferData[1] = 23; @@ -1136,7 +1136,7 @@ void EmitStatusXor(u8 a, u8 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) +void Emitcmd29(u8 a, u16 b, u8 *c) { int i; @@ -1149,7 +1149,7 @@ void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4); } -void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) +void EmitDMATransfer(u8 a, u32 b, u16 c, u8 *d) { int i; @@ -1165,7 +1165,7 @@ void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7); } -void unref_sub_800CE3C(u8 a, u16 b, u8 *c) +void Emitcmd31(u8 a, u16 b, u8 *c) { int i; @@ -1177,7 +1177,7 @@ void unref_sub_800CE3C(u8 a, u16 b, u8 *c) dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); } -void unref_sub_800CE84(u8 a, u16 b, u8 *c) +void Emitcmd32(u8 a, u16 b, u8 *c) { int i; @@ -1189,7 +1189,7 @@ void unref_sub_800CE84(u8 a, u16 b, u8 *c) dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); } -void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c) +void Emitcmd33(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 33; gBattleBuffersTransferData[1] = b; @@ -1198,7 +1198,7 @@ void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) +void Emitcmd34(u8 a, u8 b, u8 *c) { int i; @@ -1209,7 +1209,7 @@ void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 5); } -void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b) +void Emitcmd35(u8 a, u16 b) { gBattleBuffersTransferData[0] = 35; gBattleBuffersTransferData[1] = b; @@ -1218,7 +1218,7 @@ void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b) +void Emitcmd36(u8 a, u16 b) { gBattleBuffersTransferData[0] = 36; gBattleBuffersTransferData[1] = b; @@ -1227,7 +1227,7 @@ void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x25_25_25_25(u8 a) +void Emitcmd37(u8 a) { gBattleBuffersTransferData[0] = 37; gBattleBuffersTransferData[1] = 37; @@ -1236,14 +1236,14 @@ void dp01_build_cmdbuf_x25_25_25_25(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x26_a(u8 a, u8 b) +void Emitcmd38(u8 a, u8 b) { gBattleBuffersTransferData[0] = 38; gBattleBuffersTransferData[1] = b; dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x27_27_27_27(u8 a) +void Emitcmd39(u8 a) { gBattleBuffersTransferData[0] = 39; gBattleBuffersTransferData[1] = 39; @@ -1252,7 +1252,7 @@ void dp01_build_cmdbuf_x27_27_27_27(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x28_28_28_28(u8 a) +void Emitcmd40(u8 a) { gBattleBuffersTransferData[0] = 40; gBattleBuffersTransferData[1] = 40; @@ -1270,7 +1270,7 @@ void EmitHitAnimation(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a) +void Emitcmd42(u8 a) { gBattleBuffersTransferData[0] = 42; gBattleBuffersTransferData[1] = 42; @@ -1288,7 +1288,7 @@ void EmitEffectivenessSound(u8 a, u16 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitPlaySound(u8 a, u16 b) +void Emitcmd44(u8 a, u16 b) { gBattleBuffersTransferData[0] = 44; gBattleBuffersTransferData[1] = b; @@ -1306,14 +1306,14 @@ void EmitFaintingCry(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitBattleIntroSlide(u8 a, u8 b) +void EmitIntroSlide(u8 a, u8 b) { gBattleBuffersTransferData[0] = 46; gBattleBuffersTransferData[1] = b; dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a) +void EmitTrainerBallThrow(u8 a) { gBattleBuffersTransferData[0] = 47; gBattleBuffersTransferData[1] = 47; @@ -1322,7 +1322,7 @@ void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) +void Emitcmd48(u8 a, u8 *b, u8 c) { int i; @@ -1335,7 +1335,7 @@ void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 52); } -void dp01_build_cmdbuf_x31_31_31_31(u8 a) +void Emitcmd49(u8 a) { gBattleBuffersTransferData[0] = 49; gBattleBuffersTransferData[1] = 49; @@ -1344,7 +1344,7 @@ void dp01_build_cmdbuf_x31_31_31_31(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x32_32_32_32(u8 a) +void Emitcmd50(u8 a) { gBattleBuffersTransferData[0] = 50; gBattleBuffersTransferData[1] = 50; @@ -1385,7 +1385,7 @@ void EmitResetActionMoveSelection(u8 a, u8 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x37_a(u8 a, u8 b) +void Emitcmd55(u8 a, u8 b) { gBattleBuffersTransferData[0] = 55; gBattleBuffersTransferData[1] = b; |