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-rw-r--r--asm-de/battle_message.s2342
-rw-r--r--asm/battle_message.s2403
-rw-r--r--asm/egg_hatch.s1630
-rw-r--r--common_syms/egg_hatch.txt1
-rw-r--r--data/egg_hatch.s122
-rw-r--r--include/battle.h11
-rw-r--r--include/battle_message.h5
-rw-r--r--include/data2.h2
-rw-r--r--include/decompress.h2
-rw-r--r--include/sprite.h16
-rw-r--r--ld_script.txt5
-rw-r--r--src/battle_4.c9
-rw-r--r--src/battle_message.c974
-rw-r--r--src/choose_party.c96
-rw-r--r--src/egg_hatch.c814
-rw-r--r--sym_common.txt8
16 files changed, 1822 insertions, 6618 deletions
diff --git a/asm-de/battle_message.s b/asm-de/battle_message.s
deleted file mode 100644
index 2f671a766..000000000
--- a/asm-de/battle_message.s
+++ /dev/null
@@ -1,2342 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start BufferStringBattle
-BufferStringBattle: @ 8120AA8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 16
- lsrs r7, r0, 16
- movs r6, 0
- ldr r5, _08120B70 @ =gSelectedOrderFromParty
- ldr r4, _08120B74 @ =gActiveBank
- ldrb r1, [r4]
- lsls r1, 9
- ldr r0, _08120B78 @ =gUnknown_02023A64
- adds r1, r0
- str r1, [r5]
- ldr r2, _08120B7C @ =gLastUsedItem
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- ldr r2, _08120B80 @ =gLastUsedAbility
- ldrb r0, [r1, 0x6]
- strb r0, [r2]
- ldr r3, _08120B84 @ =0x02000000
- ldrb r0, [r1, 0x7]
- mov r8, r0
- ldr r2, _08120B88 @ =0x00016003
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldrb r0, [r1, 0x8]
- mov r8, r0
- ldr r2, _08120B8C @ =0x0001605e
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldrb r0, [r1, 0x9]
- mov r8, r0
- ldr r2, _08120B90 @ =0x000160c1
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldr r2, _08120B94 @ =gStringBank
- ldrb r0, [r1, 0xA]
- strb r0, [r2]
- ldrb r1, [r1, 0xB]
- ldr r2, _08120B98 @ =0x000160a0
- adds r0, r3, r2
- strb r1, [r0]
- movs r2, 0
- mov r9, r3
- ldr r3, _08120B9C @ =gBattleTextBuff1
- mov r10, r3
- ldr r3, _08120BA0 @ =gAbilitiesPerBank
-_08120B10:
- adds r0, r2, r3
- ldr r1, [r5]
- adds r1, 0xC
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x3
- ble _08120B10
- movs r2, 0
- ldr r0, _08120B9C @ =gBattleTextBuff1
- mov r8, r0
- ldr r3, _08120B70 @ =gSelectedOrderFromParty
- ldr r1, _08120BA4 @ =gBattleTextBuff2
- mov r12, r1
- ldr r5, _08120BA8 @ =gBattleTextBuff3
-_08120B30:
- mov r0, r8
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x10
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- mov r0, r12
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x20
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r5
- ldr r0, [r3]
- adds r0, 0x30
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x1
- cmp r2, 0xF
- ble _08120B30
- cmp r7, 0x5
- bls _08120B64
- b _08120F50
-_08120B64:
- lsls r0, r7, 2
- ldr r1, _08120BAC @ =_08120BB0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08120B70: .4byte gSelectedOrderFromParty
-_08120B74: .4byte gActiveBank
-_08120B78: .4byte gUnknown_02023A64
-_08120B7C: .4byte gLastUsedItem
-_08120B80: .4byte gLastUsedAbility
-_08120B84: .4byte 0x02000000
-_08120B88: .4byte 0x00016003
-_08120B8C: .4byte 0x0001605e
-_08120B90: .4byte 0x000160c1
-_08120B94: .4byte gStringBank
-_08120B98: .4byte 0x000160a0
-_08120B9C: .4byte gBattleTextBuff1
-_08120BA0: .4byte gAbilitiesPerBank
-_08120BA4: .4byte gBattleTextBuff2
-_08120BA8: .4byte gBattleTextBuff3
-_08120BAC: .4byte _08120BB0
- .align 2, 0
-_08120BB0:
- .4byte _08120BC8
- .4byte _08120C40
- .4byte _08120CCC
- .4byte _08120D5C
- .4byte _08120DE8
- .4byte _08120E50
-_08120BC8:
- ldr r0, _08120BEC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08120C00
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08120BF8
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120BF0 @ =gUnknown_084005C7
- cmp r0, 0
- bne _08120BE8
- b _08120F70
-_08120BE8:
- ldr r6, _08120BF4 @ =gUnknown_084005DB
- b _08120F70
- .align 2, 0
-_08120BEC: .4byte gBattleTypeFlags
-_08120BF0: .4byte gUnknown_084005C7
-_08120BF4: .4byte gUnknown_084005DB
-_08120BF8:
- ldr r6, _08120BFC @ =gUnknown_084005AA
- ldr r0, _08120C04 @ =0x0000ffff
- b _08120F9A
- .align 2, 0
-_08120BFC: .4byte gUnknown_084005AA
-_08120C04: .4byte 0x0000ffff
-_08120C00:
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _08120C14
- ldr r6, _08120C10 @ =gUnknown_08400568
- b _08120F70
- .align 2, 0
-_08120C10: .4byte gUnknown_08400568
-_08120C14:
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120C24
- ldr r6, _08120C20 @ =gUnknown_08400590
- b _08120F70
- .align 2, 0
-_08120C20: .4byte gUnknown_08400590
-_08120C24:
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- ldr r6, _08120C38 @ =gUnknown_08400555
- cmp r0, 0
- bne _08120C32
- b _08120F70
-_08120C32:
- ldr r6, _08120C3C @ =gUnknown_0840057B
- b _08120F70
- .align 2, 0
-_08120C38: .4byte gUnknown_08400555
-_08120C3C: .4byte gUnknown_0840057B
-_08120C40:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120C7C
- ldr r0, _08120C68 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120C74
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120C6C @ =gUnknown_084006A4
- cmp r0, 0
- bne _08120C64
- b _08120F70
-_08120C64:
- ldr r6, _08120C70 @ =gUnknown_084006F1
- b _08120F70
- .align 2, 0
-_08120C68: .4byte gBattleTypeFlags
-_08120C6C: .4byte gUnknown_084006A4
-_08120C70: .4byte gUnknown_084006F1
-_08120C74:
- ldr r6, _08120C78 @ =gUnknown_0840069C
- b _08120F70
- .align 2, 0
-_08120C78: .4byte gUnknown_0840069C
-_08120C7C:
- ldr r0, _08120C94 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120CB4
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08120C9C
- ldr r6, _08120C98 @ =gUnknown_0840065C
- b _08120F70
- .align 2, 0
-_08120C94: .4byte gBattleTypeFlags
-_08120C98: .4byte gUnknown_0840065C
-_08120C9C:
- movs r0, 0x2
- ands r0, r1
- ldr r6, _08120CB8d @ =gUnknown_08400645
- cmp r0, 0
- beq _08120CA8
- b _08120F70
-_08120CA8:
- ldr r6, _08120CBCd @ =gUnknown_08400608
- ldr r0, _08120CC0d @ =0x0000ffff
- b _08120F9A
- .align 2, 0
-_08120CB8d: .4byte gUnknown_08400645
-_08120CBCd: .4byte gUnknown_08400608
-_08120CC0d: .4byte 0x0000ffff
-_08120CB4:
- movs r0, 0x2
- ands r0, r1
- ldr r6, _08120CD8 @ =gUnknown_08400635
- cmp r0, 0
- beq _08120CC0
- b _08120F70
-_08120CC0:
- ldr r6, _08120CDC @ =gUnknown_084005F5
- ldr r0, _08120CE0 @ =0x0000ffff
- b _08120F9A
- .align 2, 0
-_08120CD8: .4byte gUnknown_08400635
-_08120CDC: .4byte gUnknown_084005F5
-_08120CE0: .4byte 0x0000ffff
-_08120CCC:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120D24
- ldr r0, _08120CE8 @ =0x02000000
- ldr r1, _08120CEC @ =0x000160c1
- adds r0, r1
- ldrb r2, [r0]
- cmp r2, 0
- bne _08120CF4
- ldr r6, _08120CF0 @ =gUnknown_08400709
- b _08120F70
- .align 2, 0
-_08120CE8: .4byte 0x02000000
-_08120CEC: .4byte 0x000160c1
-_08120CF0: .4byte gUnknown_08400709
-_08120CF4:
- cmp r2, 0x1
- beq _08120D04
- ldr r0, _08120D08 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120D10
-_08120D04:
- ldr r6, _08120D0C @ =gUnknown_08400727
- b _08120F70
- .align 2, 0
-_08120D08: .4byte gBattleTypeFlags
-_08120D0C: .4byte gUnknown_08400727
-_08120D10:
- ldr r6, _08120D1C @ =gUnknown_08400749
- cmp r2, 0x2
- beq _08120D18
- b _08120F70
-_08120D18:
- ldr r6, _08120D20 @ =gUnknown_08400736
- b _08120F70
- .align 2, 0
-_08120D1C: .4byte gUnknown_08400749
-_08120D20: .4byte gUnknown_08400736
-_08120D24:
- ldr r0, _08120D44 @ =gTrainerBattleOpponent
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 4
- cmp r1, r0
- bne _08120D54
- ldr r0, _08120D48 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120D4C @ =gUnknown_08400771
- cmp r0, 0
- bne _08120D40
- b _08120F70
-_08120D40:
- ldr r6, _08120D50 @ =gUnknown_08400781
- b _08120F70
- .align 2, 0
-_08120D44: .4byte gTrainerBattleOpponent
-_08120D48: .4byte gBattleTypeFlags
-_08120D4C: .4byte gUnknown_08400771
-_08120D50: .4byte gUnknown_08400781
-_08120D54:
- ldr r6, _08120D58 @ =gUnknown_0840075E
- ldr r0, _d08120D78 @ =0x0000ffff
- b _08120F9A
- .align 2, 0
-_08120D58: .4byte gUnknown_0840075E
-_d08120D78: .4byte 0x0000ffff
-_08120D5C:
- ldr r0, _08120D88 @ =0x00016003
- add r0, r9
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120DB8
- ldr r0, _08120D8C @ =0x000160c1
- add r0, r9
- ldrb r3, [r0]
- cmp r3, 0
- beq _08120D82
- ldr r0, _08120D90 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120D98
-_08120D82:
- ldr r6, _08120D94 @ =gUnknown_084006B3
- b _08120F70
- .align 2, 0
-_08120D88: .4byte 0x00016003
-_08120D8C: .4byte 0x000160c1
-_08120D90: .4byte gBattleTypeFlags
-_08120D94: .4byte gUnknown_084006B3
-_08120D98:
- cmp r3, 0x1
- bne _08120DA4
- ldr r6, _08120DA0 @ =gUnknown_084006BB
- b _08120F70
- .align 2, 0
-_08120DA0: .4byte gUnknown_084006BB
-_08120DA4:
- ldr r6, _08120DB0 @ =gUnknown_084006D5
- cmp r3, 0x2
- beq _08120DAC
- b _08120F70
-_08120DAC:
- ldr r6, _08120DB4 @ =gUnknown_084006C6
- b _08120F70
- .align 2, 0
-_08120DB0: .4byte gUnknown_084006D5
-_08120DB4: .4byte gUnknown_084006C6
-_08120DB8:
- ldr r0, _08120DD4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08120DE0
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120DD8 @ =gUnknown_0840067C
- cmp r0, 0
- bne _08120DD0
- b _08120F70
-_08120DD0:
- ldr r6, _08120DDC @ =gUnknown_0840068C
- b _08120F70
- .align 2, 0
-_08120DD4: .4byte gBattleTypeFlags
-_08120DD8: .4byte gUnknown_0840067C
-_08120DDC: .4byte gUnknown_0840068C
-_08120DE0:
- ldr r6, _08120DE4 @ =gUnknown_08400622
- ldr r0, _d08120E0C @ =0x0000ffff
- b _08120F9A
- .align 2, 0
-_08120DE4: .4byte gUnknown_08400622
-_d08120E0C: .4byte 0x0000ffff
-_08120DE8:
- mov r0, r10
- bl sub_8121D1C
- ldr r0, _08120E14 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08120E28
- ldr r0, _08120E18 @ =gBattleTextBuff2
- ldr r2, _08120E1C @ =gUnknown_08401674
- ldr r1, _08120E20 @ =0x02000000
- ldr r3, _08120E24 @ =0x000160a0
- adds r1, r3
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- bl StringCopy
- b _08120E38
- .align 2, 0
-_08120E14: .4byte gSelectedOrderFromParty
-_08120E18: .4byte gBattleTextBuff2
-_08120E1C: .4byte gUnknown_08401674
-_08120E20: .4byte 0x02000000
-_08120E24: .4byte 0x000160a0
-_08120E28:
- ldr r0, _08120E44 @ =gBattleTextBuff2
- ldrh r2, [r2]
- movs r1, 0xD
- muls r1, r2
- ldr r2, _08120E48 @ =gMoveNames
- adds r1, r2
- bl StringCopy
-_08120E38:
- ldr r0, _08120E44 @ =gBattleTextBuff2
- bl sub_8121D74
- ldr r6, _08120E4C @ =gUnknown_084007BD
- b _08120F70
- .align 2, 0
-_08120E44: .4byte gBattleTextBuff2
-_08120E48: .4byte gMoveNames
-_08120E4C: .4byte gUnknown_084007BD
-_08120E50:
- ldr r5, _08120E90 @ =gBattleTextBuff1
- ldrb r1, [r5]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08120EB8
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r5]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08120E7C
- ldrb r1, [r5]
- cmp r1, 0x3
- beq _08120E7C
- movs r0, 0x3
- eors r0, r1
- strb r0, [r5]
-_08120E7C:
- ldr r0, _08120E90 @ =gBattleTextBuff1
- ldrb r0, [r0]
- subs r0, 0x2
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _08120E98
- ldr r6, _08120E94 @ =gUnknown_083FFEFC
- b _08120F70
- .align 2, 0
-_08120E90: .4byte gBattleTextBuff1
-_08120E94: .4byte gUnknown_083FFEFC
-_08120E98:
- ldr r0, _08120EAC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120EB0 @ =gUnknown_083FFFEA
- cmp r0, 0
- beq _08120F70
- ldr r6, _08120EB4 @ =gUnknown_083FFFF7
- b _08120F70
- .align 2, 0
-_08120EAC: .4byte gBattleTypeFlags
-_08120EB0: .4byte gUnknown_083FFFEA
-_08120EB4: .4byte gUnknown_083FFFF7
-_08120EB8:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08120ED2
- ldrb r1, [r5]
- cmp r1, 0x3
- beq _08120ED2
- movs r0, 0x3
- eors r0, r1
- strb r0, [r5]
-_08120ED2:
- ldr r0, _08120EF0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08120F18
- ldr r0, _08120EF4 @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08120F08
- cmp r0, 0x2
- bgt _08120EF8
- cmp r0, 0x1
- beq _08120EFE
- b _08120F70
- .align 2, 0
-_08120EF0: .4byte gBattleTypeFlags
-_08120EF4: .4byte gBattleTextBuff1
-_08120EF8:
- cmp r0, 0x3
- beq _08120F10
- b _08120F70
-_08120EFE:
- ldr r6, _08120F04 @ =gUnknown_083FFF6A
- b _08120F70
- .align 2, 0
-_08120F04: .4byte gUnknown_083FFF6A
-_08120F08:
- ldr r6, _08120F0C @ =gUnknown_083FFF99
- b _08120F70
- .align 2, 0
-_08120F0C: .4byte gUnknown_083FFF99
-_08120F10:
- ldr r6, _08120F14 @ =gUnknown_083FFFCB
- b _08120F70
- .align 2, 0
-_08120F14: .4byte gUnknown_083FFFCB
-_08120F18:
- ldr r0, _08120F2C @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08120F40
- cmp r0, 0x2
- bgt _08120F30
- cmp r0, 0x1
- beq _08120F36
- b _08120F70
- .align 2, 0
-_08120F2C: .4byte gBattleTextBuff1
-_08120F30:
- cmp r0, 0x3
- beq _08120F48
- b _08120F70
-_08120F36:
- ldr r6, _08120F3C @ =gUnknown_083FFF56
- b _08120F70
- .align 2, 0
-_08120F3C: .4byte gUnknown_083FFF56
-_08120F40:
- ldr r6, _08120F44 @ =gUnknown_083FFF81
- b _08120F70
- .align 2, 0
-_08120F44: .4byte gUnknown_083FFF81
-_08120F48:
- ldr r6, _08120F4C @ =gUnknown_083FFFB3
- b _08120F70
- .align 2, 0
-_08120F4C: .4byte gUnknown_083FFFB3
-_08120F50:
- movs r0, 0xB5
- lsls r0, 1
- cmp r7, r0
- bls _08120F64
- ldr r1, _08120F60 @ =gDisplayedStringBattle
- movs r0, 0xFF
- strb r0, [r1]
- b _08120F76
- .align 2, 0
-_08120F60: .4byte gDisplayedStringBattle
-_08120F64:
- ldr r1, _08120F84 @ =gBattleStringsTable
- adds r0, r7, 0
- subs r0, 0xC
- lsls r0, 2
- adds r0, r1
- ldr r6, [r0]
- adds r0, r7, 0
-_08120F9A:
- adds r1, r6, 0
- bl de_sub_804110C
- adds r6, r0, 0
-_08120F70:
- adds r0, r6, 0
- bl StrCpyDecodeToDisplayedStringBattle
-_08120F76:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08120F84: .4byte gBattleStringsTable
- thumb_func_end BufferStringBattle
-
- thumb_func_start StrCpyDecodeToDisplayedStringBattle
-StrCpyDecodeToDisplayedStringBattle: @ 8120F88
- push {lr}
- ldr r1, _08120F94 @ =gDisplayedStringBattle
- bl StrCpyDecodeBattle
- pop {r1}
- bx r1
- .align 2, 0
-_08120F94: .4byte gDisplayedStringBattle
- thumb_func_end StrCpyDecodeToDisplayedStringBattle
-
- thumb_func_start sub_8120F98
-sub_8120F98: @ 8120F98
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, _08120FB0 @ =gUnknown_084017A8
- mov r0, sp
- movs r2, 0x8
- bl memcpy
- mov r2, sp
- movs r3, 0
- b _08120FC0
- .align 2, 0
-_08120FB0: .4byte gUnknown_084017A8
-_08120FB4:
- strb r1, [r2]
- adds r4, 0x1
- adds r2, 0x1
- adds r3, 0x1
- cmp r3, 0x7
- bhi _08120FC8
-_08120FC0:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08120FB4
-_08120FC8:
- ldr r5, [sp]
- ldr r4, [sp, 0x4]
- movs r3, 0
- ldr r2, _08120FE4 @ =gUnknown_081FA6D4
-_08120FD0:
- ldr r1, [r2]
- ldr r0, [r1]
- cmp r5, r0
- bne _08120FE8
- ldr r0, [r1, 0x4]
- cmp r4, r0
- bne _08120FE8
- ldr r0, [r2, 0x4]
- b _08120FF2
- .align 2, 0
-_08120FE4: .4byte gUnknown_081FA6D4
-_08120FE8:
- adds r2, 0x8
- adds r3, 0x1
- cmp r3, 0x6
- bls _08120FD0
- movs r0, 0
-_08120FF2:
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8120F98
-
- thumb_func_start StrCpyDecodeBattle
-StrCpyDecodeBattle: @ 8120FFC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0xC
- mov r9, r0
- mov r8, r1
- movs r6, 0
- movs r4, 0
- bl GetMultiplayerId
- lsls r0, 24
- lsrs r7, r0, 24
- mov r0, r9
- ldrb r1, [r0]
- bl _08121A40
-_0812101E:
- cmp r1, 0xFD
- beq _08121026
- bl _08121A30
-_08121026:
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- ldrb r0, [r2]
- cmp r0, 0x2A
- bls _08121036
- bl _081219E6
-_08121036:
- lsls r0, 2
- ldr r1, _08121040 @ =_08121044
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121040: .4byte _08121044
- .align 2, 0
-_08121044:
- .4byte _081210F0
- .4byte _0812111E
- .4byte _0812115A
- .4byte _08121180
- .4byte _081211A4
- .4byte _081211C8
- .4byte _081211EC
- .4byte _08121218
- .4byte _08121248
- .4byte _08121278
- .4byte _081212A8
- .4byte _0812133C
- .4byte _081213A8
- .4byte _0812141C
- .4byte _08121490
- .4byte _08121504
- .4byte _08121578
- .4byte _081215F8
- .4byte _08121620
- .4byte _08121660
- .4byte _081216EC
- .4byte _081216F4
- .4byte _08121704
- .4byte _08121714
- .4byte _0812172C
- .4byte _0812174C
- .4byte _081217C0
- .4byte _08121830
- .4byte _08121840
- .4byte _08121854
- .4byte _08121868
- .4byte _0812188C
- .4byte _081218B0
- .4byte _081218B8
- .4byte _081218C0
- .4byte _0812195C
- .4byte _081219A4
- .4byte _081219AC
- .4byte _0812197C
- .4byte _08121984
- .4byte _081219CC
- .4byte _081219D4
- .4byte _08121134
-_081210F0:
- ldr r5, _08121100 @ =gBattleTextBuff1
- ldrb r0, [r5]
- cmp r0, 0xFD
- bne _08121108
- ldr r4, _08121104 @ =gStringVar1
- adds r0, r5, 0
- b _08121140
- .align 2, 0
-_08121100: .4byte gBattleTextBuff1
-_08121104: .4byte gStringVar1
-_08121108:
- adds r0, r5, 0
- bl sub_8120F98
- adds r4, r0, 0
- cmp r4, 0
- beq _08121118
- bl _081219E6
-_08121118:
- adds r4, r5, 0
- bl _081219E6
-_0812111E:
- ldr r1, _0812112C @ =gBattleTextBuff2
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _08121154
- ldr r4, _08121130 @ =gStringVar2
- b _0812113E
- .align 2, 0
-_0812112C: .4byte gBattleTextBuff2
-_08121130: .4byte gStringVar2
-_08121134:
- ldr r1, _0812114C @ =gBattleTextBuff3
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _08121154
- ldr r4, _08121150 @ =gStringVar3
-_0812113E:
- adds r0, r1, 0
-_08121140:
- adds r1, r4, 0
- bl sub_8121A68
- bl _081219E6
- .align 2, 0
-_0812114C: .4byte gBattleTextBuff3
-_08121150: .4byte gStringVar3
-_08121154:
- adds r4, r1, 0
- bl _081219E6
-_0812115A:
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, _08de12116C @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08de12116C: .4byte gBattlePartyID
-_08121180:
- movs r0, 0x1
- bl GetBankByPlayerAI
- ldr r1, _0812119C @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211A0 @ =gEnemyParty
- b _08121940
- .align 2, 0
-_0812119C: .4byte gBattlePartyID
-_081211A0: .4byte gEnemyParty
-_081211A4:
- movs r0, 0x2
- bl GetBankByPlayerAI
- ldr r1, _081211C0 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_081211C0: .4byte gBattlePartyID
-_081211C8:
- movs r0, 0x3
- bl GetBankByPlayerAI
- ldr r1, _081211E4 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211E8 @ =gEnemyParty
- b _08121940
- .align 2, 0
-_081211E4: .4byte gBattlePartyID
-_081211E8: .4byte gEnemyParty
-_081211EC:
- ldr r2, _0812120C @ =gBattlePartyID
- ldr r1, _08121210 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x18]
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_0812120C: .4byte gBattlePartyID
-_08121210: .4byte gLinkPlayers
-_08121218:
- ldr r2, _0812123C @ =gBattlePartyID
- ldr r1, _08121240 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121244 @ =gEnemyParty
- b _08121940
- .align 2, 0
-_0812123C: .4byte gBattlePartyID
-_08121240: .4byte gLinkPlayers
-_08121244: .4byte gEnemyParty
-_08121248:
- ldr r2, _0812126C @ =gBattlePartyID
- ldr r1, _08121270 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_0812126C: .4byte gBattlePartyID
-_08121270: .4byte gLinkPlayers
-_08121278:
- ldr r2, _0812129C @ =gBattlePartyID
- ldr r1, _081212A0 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081212A4 @ =gEnemyParty
- b _08121940
- .align 2, 0
-_0812129C: .4byte gBattlePartyID
-_081212A0: .4byte gLinkPlayers
-_081212A4: .4byte gEnemyParty
-_081212A8:
- ldr r4, _081212CC @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _081212E6
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121314 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121318 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de1212BE
- .align 2, 0
-_081212CC: .4byte gBankAttacker
-_08121314: .4byte gBattlePartyID
-_08121318: .4byte gEnemyParty
-_08de1212B4:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de1212BE:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de1212B4
- b _08de12184E
-_081212E6:
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121338 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121338: .4byte gBattlePartyID
-_0812133C:
- ldr r4, _08de121314 @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08de12131C
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08de121318 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08de121314: .4byte gBankAttacker
-_08de121318: .4byte gBattlePartyID
-_08de12131C:
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08de12134C @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de121350 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _0812194A
- .align 2, 0
-_08de12134C: .4byte gBattlePartyID
-_08de121350: .4byte gEnemyParty
-_081213A8:
- ldr r4, _08de121388 @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08de1213A8
- ldr r1, _08de12138C @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de121390 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de12139E
- .align 2, 0
-_08de121388: .4byte gBankAttacker
-_08de12138C: .4byte gBattlePartyID
-_08de121390: .4byte gEnemyParty
-_08de121394:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de12139E:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de121394
- b _08de12184E
-_08de1213A8:
- ldr r1, _08de1213B4 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08de1213B4: .4byte gBattlePartyID
-_0812141C:
- ldr r4, _08de1213EC @ =gBankTarget
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08de12140C
- ldr r1, _08de1213F0 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de1213F4 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de121402
- .align 2, 0
-_08de1213EC: .4byte gBankTarget
-_08de1213F0: .4byte gBattlePartyID
-_08de1213F4: .4byte gEnemyParty
-_08de1213F8:
- mov r2, r8
- adds r0, r2, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de121402:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de1213F8
- b _08de12184E
-_08de12140C:
- ldr r1, _08de121418 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08de121418: .4byte gBattlePartyID
-_08121490:
- ldr r4, _08de121450 @ =gEffectBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08de121470
- ldr r1, _08de121454 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de121458 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de121466
- .align 2, 0
-_08de121450: .4byte gEffectBank
-_08de121454: .4byte gBattlePartyID
-_08de121458: .4byte gEnemyParty
-_08de12145C:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de121466:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de12145C
- b _08de12184E
-_08de121470:
- ldr r1, _08de12147C @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08de12147C: .4byte gBattlePartyID
-_08121504:
- ldr r4, _08de1214B4 @ =gActiveBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08de1214D4
- ldr r1, _08de1214B8 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de1214BC @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de1214CA
- .align 2, 0
-_08de1214B4: .4byte gActiveBank
-_08de1214B8: .4byte gBattlePartyID
-_08de1214BC: .4byte gEnemyParty
-_08de1214C0:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de1214CA:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de1214C0
- b _08de12184E
-_08de1214D4:
- ldr r1, _08de1214E0 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08de1214E0: .4byte gBattlePartyID
-_08121578:
- ldr r0, _08de12151C @ =0x02000000
- ldr r1, _08de121520 @ =0x00016003
- adds r4, r0, r1
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _081215E8
- ldr r1, _08de121524 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de121528 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de121536
- .align 2, 0
-_08de12151C: .4byte 0x02000000
-_08de121520: .4byte 0x00016003
-_08de121524: .4byte gBattlePartyID
-_08de121528: .4byte gEnemyParty
-_08de12152C:
- mov r2, r8
- adds r0, r2, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de121536:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de12152C
- b _08de12184E
-_081215E8:
- ldr r1, _081215F4 @ =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_081215F4: .4byte gBattlePartyID
-_081215F8:
- ldr r0, _08de121568 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08de121574
- ldr r0, _08de12156C @ =0x02000000
- ldr r3, _08de121570 @ =0x000160a0
- adds r0, r3
- b _08de12158C
- .align 2, 0
-_08de121568: .4byte gSelectedOrderFromParty
-_08de12156C: .4byte 0x02000000
-_08de121570: .4byte 0x000160a0
-_08de121574:
- ldrh r1, [r2]
- b _08de1215AA
-_08121620:
- ldr r0, _08de121598 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2, 0x2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08de1215A8
- ldr r0, _08de12159C @ =0x02000000
- ldr r5, _08de1215A0 @ =0x000160a0
- adds r0, r5
-_08de12158C:
- ldrb r0, [r0]
- lsls r0, 2
- ldr r1, _08de1215A4 @ =gUnknown_08401674
- adds r4, r0, r1
- b _081219E6
- .align 2, 0
-_08de121598: .4byte gSelectedOrderFromParty
-_08de12159C: .4byte 0x02000000
-_08de1215A0: .4byte 0x000160a0
-_08de1215A4: .4byte gUnknown_08401674
-_08de1215A8:
- ldrh r1, [r2, 0x2]
-_08de1215AA:
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08de1215B4 @ =gMoveNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_08de1215B4: .4byte gMoveNames
-_08121660:
- ldr r0, _08de121604 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08de121630
- ldr r1, _08de121608 @ =gLastUsedItem
- ldrh r0, [r1]
- cmp r0, 0xAF
- bne _08de12162C
- ldr r2, _08de12160C @ =gLinkPlayers
- ldr r0, _08de121610 @ =0x02000000
- ldr r1, _08de121614 @ =0x000160cb
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _08de121618 @ =gStringBank
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _08de121624
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _08de12161C @ =gEnigmaBerries
- adds r1, r0
- mov r0, sp
- bl StringCopy
- ldr r1, _08de121620 @ =gUnknown_08400A85
- mov r0, sp
- bl de_sub_8073174
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08de121604: .4byte gBattleTypeFlags
-_08de121608: .4byte gLastUsedItem
-_08de12160C: .4byte gLinkPlayers
-_08de121610: .4byte 0x02000000
-_08de121614: .4byte 0x000160cb
-_08de121618: .4byte gStringBank
-_08de12161C: .4byte gEnigmaBerries
-_08de121620: .4byte gUnknown_08400A85
-_08de121624:
- ldr r4, _08de121628 @ =gUnknown_08400A78
- b _081219E6
- .align 2, 0
-_08de121628: .4byte gUnknown_08400A78
-_08de12162C:
- ldrh r0, [r1]
- b _08de121634
-_08de121630:
- ldr r0, _08de121640 @ =gLastUsedItem
- ldrh r0, [r0]
-_08de121634:
- mov r1, sp
- bl CopyItemName
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08de121640: .4byte gLastUsedItem
-_081216EC:
- ldr r0, _08de121648 @ =gLastUsedAbility
- b _08de12168C
- .align 2, 0
-_08de121648: .4byte gLastUsedAbility
-_081216F4:
- ldr r1, _08de121654 @ =gAbilitiesPerBank
- ldr r0, _08de121658 @ =gBankAttacker
- b _08de121688
- .align 2, 0
-_08de121654: .4byte gAbilitiesPerBank
-_08de121658: .4byte gBankAttacker
-_08121704:
- ldr r1, _08de121664 @ =gAbilitiesPerBank
- ldr r0, _08de121668 @ =gBankTarget
- b _08de121688
- .align 2, 0
-_08de121664: .4byte gAbilitiesPerBank
-_08de121668: .4byte gBankTarget
-_08121714:
- ldr r1, _08de121678 @ =gAbilitiesPerBank
- ldr r0, _08de12167C @ =0x02000000
- ldr r2, _08de121680 @ =0x00016003
- adds r0, r2
- b _08de121688
- .align 2, 0
-_08de121678: .4byte gAbilitiesPerBank
-_08de12167C: .4byte 0x02000000
-_08de121680: .4byte 0x00016003
-_0812172C:
- ldr r1, _08de121698 @ =gAbilitiesPerBank
- ldr r0, _08de12169C @ =gEffectBank
-_08de121688:
- ldrb r0, [r0]
- adds r0, r1
-_08de12168C:
- ldrb r1, [r0]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08de1216A0 @ =gAbilityNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_08de121698: .4byte gAbilitiesPerBank
-_08de12169C: .4byte gEffectBank
-_08de1216A0: .4byte gAbilityNames
-_0812174C:
- ldr r3, _08de1216B8 @ =gTrainerBattleOpponent
- ldrh r1, [r3]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _08de1216BC
- adds r0, r1, 0
- movs r1, 0
- b _08de1216EE
- .align 2, 0
-_08de1216B8: .4byte gTrainerBattleOpponent
-_08de1216BC:
- ldr r0, _08de1216D4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _08de1216D8
- adds r0, r2, 0
- movs r1, 0
- b _08de1216EE
- .align 2, 0
-_08de1216D4: .4byte gBattleTypeFlags
-_08de1216D8:
- movs r2, 0x80
- lsls r2, 4
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _08de1216EA
- adds r0, r2, 0
- movs r1, 0
- b _08de1216EE
-_08de1216EA:
- ldrh r1, [r3]
- movs r0, 0
-_08de1216EE:
- bl de_sub_8041024
- adds r4, r0, 0
- b _081219E6
-_081217C0:
- ldr r2, _08de12171C @ =gTrainerBattleOpponent
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _08de121724
- mov r0, sp
- movs r1, 0xFF
- movs r2, 0x8
- bl memset
- ldr r1, _08de121720 @ =0x02017002
- mov r0, sp
- movs r2, 0x7
- bl memcpy
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08de12171C: .4byte gTrainerBattleOpponent
-_08de121720: .4byte 0x02017002
-_08de121724:
- ldr r0, _08de12173C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08de121740
- mov r0, sp
- bl get_trainer_name
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08de12173C: .4byte gBattleTypeFlags
-_08de121740:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _08de121754
- mov r0, sp
- bl sub_8135FF4
- mov r4, sp
- b _081219E6
-_08de121754:
- ldrh r0, [r2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _08de121764 @ =gTrainers+4
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_08de121764: .4byte gTrainers+4
-_08121830:
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- ldr r1, _08de121774 @ =0x03002988
- adds r4, r0, r1
- b _081219E6
- .align 2, 0
-_08de121774: .4byte 0x03002988
-_08121840:
- ldr r4, _08de121788 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- b _08de1217AE
- .align 2, 0
-_08de121788: .4byte gLinkPlayers
-_08121854:
- ldr r4, _08de12179C @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- b _08de1217AE
- .align 2, 0
-_08de12179C: .4byte gLinkPlayers
-_08121868:
- ldr r4, _08de1217C0 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
-_08de1217AE:
- eors r0, r1
- bl sub_803FC34
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r4, 0x8
- adds r4, r1, r4
- b _081219E6
- .align 2, 0
-_08de1217C0: .4byte gLinkPlayers
-_0812188C:
- ldr r0, _08de1217DC @ =0x02000000
- ldr r3, _08de1217E0 @ =0x00016003
- adds r0, r3
- ldrb r0, [r0]
- bl sub_803FC34
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r0, _08de1217E4 @ =0x03002988
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_08de1217DC: .4byte 0x02000000
-_08de1217E0: .4byte 0x00016003
-_08de1217E4: .4byte 0x03002988
-_081218B0:
- ldr r4, _08de1217EC @ =gSaveBlock2
- b _081219E6
- .align 2, 0
-_08de1217EC: .4byte gSaveBlock2
-_081218B8:
- bl sub_8082830
- adds r4, r0, 0
- b _081219E6
-_081218C0:
- ldr r4, _08de12182C @ =0x02000000
- ldr r5, _08de121830 @ =0x00016003
- adds r0, r4, r5
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121934
- ldr r1, _08de121834 @ =0x0001605e
- adds r0, r4, r1
- ldrb r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de121838 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _08de121846
- .align 2, 0
-_08de12182C: .4byte 0x02000000
-_08de121830: .4byte 0x00016003
-_08de121834: .4byte 0x0001605e
-_08de121838: .4byte gEnemyParty
-_08de12183C:
- mov r2, r8
- adds r0, r2, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_08de121846:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08de12183C
-_08de12184E:
- ldr r0, _08121920 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121924 @ =gUnknown_08400791
- cmp r0, 0
- beq _081219E6
- ldr r4, _08121928 @ =gUnknown_08400797
- b _081219E6
- .align 2, 0
-_08121920: .4byte gBattleTypeFlags
-_08121924: .4byte gUnknown_08400791
-_08121928: .4byte gUnknown_08400797
-_08121934:
- ldr r3, _08121954 @ =0x0001605e
- adds r0, r4, r3
- ldrb r1, [r0]
-_0812193A:
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121958 @ =gPlayerParty
-_08121940:
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_0812194A:
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08121954: .4byte 0x0001605e
-_08121958: .4byte gPlayerParty
-_0812195C:
- ldr r0, _08121970 @ =0x0000084b
- bl FlagGet
- lsls r0, 24
- ldr r4, _08121974 @ =gUnknown_084009ED
- cmp r0, 0
- beq _081219E6
- ldr r4, _08121978 @ =gUnknown_084009F7
- b _081219E6
- .align 2, 0
-_08121970: .4byte 0x0000084b
-_08121974: .4byte gUnknown_084009ED
-_08121978: .4byte gUnknown_084009F7
-_0812197C:
- ldr r0, _08de1218B8 @ =gBankAttacker
- b _08121986
- .align 2, 0
-_08de1218B8: .4byte gBankAttacker
-_08121984:
- ldr r0, _08121998 @ =gBankTarget
-_08121986:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _0812199C @ =gUnknown_084007A7
- cmp r0, 0
- bne _081219E6
- ldr r4, _081219A0 @ =gUnknown_084007AC
- b _081219E6
- .align 2, 0
-_08121998: .4byte gBankTarget
-_0812199C: .4byte gUnknown_084007A7
-_081219A0: .4byte gUnknown_084007AC
-_081219A4:
- ldr r0, _081219A8 @ =gBankAttacker
- b _081219AE
- .align 2, 0
-_081219A8: .4byte gBankAttacker
-_081219AC:
- ldr r0, _081219C0 @ =gBankTarget
-_081219AE:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _081219C4 @ =gUnknown_0840079C
- cmp r0, 0
- bne _081219E6
- ldr r4, _081219C8 @ =gUnknown_084007A1
- b _081219E6
- .align 2, 0
-_081219C0: .4byte gBankTarget
-_081219C4: .4byte gUnknown_0840079C
-_081219C8: .4byte gUnknown_084007A1
-_081219CC:
- ldr r0, _081219D0 @ =gBankAttacker
- b _081219D6
- .align 2, 0
-_081219D0: .4byte gBankAttacker
-_081219D4:
- ldr r0, _08121A24 @ =gBankTarget
-_081219D6:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _08121A28 @ =gUnknown_084007B2
- cmp r0, 0
- bne _081219E6
- ldr r4, _08121A2C @ =gUnknown_084007B7
-_081219E6:
- ldrb r1, [r4]
- adds r0, r1, 0
- mov r5, r9
- ldrb r2, [r5]
- mov r3, r9
- adds r3, 0x1
- cmp r0, 0xFF
- beq _08121A06
-_081219F4:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081219F4
-_08121A06:
- lsls r0, r2, 24
- lsrs r0, 24
- cmp r0, 0x21
- bne _08121A3C
- mov r0, r8
- adds r1, r0, r6
- movs r0, 0xFC
- strb r0, [r1]
- adds r6, 0x1
- mov r2, r8
- adds r1, r2, r6
- movs r0, 0x9
- strb r0, [r1]
- adds r6, 0x1
- b _08121A3C
- .align 2, 0
-_08121A24: .4byte gBankTarget
-_08121A28: .4byte gUnknown_084007B2
-_08121A2C: .4byte gUnknown_084007B7
-_08121A30:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- mov r3, r9
- adds r3, 0x1
-_08121A3C:
- mov r9, r3
- ldrb r1, [r3]
-_08121A40:
- adds r0, r1, 0
- cmp r0, 0xFF
- beq _08121A4A
- bl _0812101E
-_08121A4A:
- mov r5, r8
- adds r1, r5, r6
- mov r2, r9
- ldrb r0, [r2]
- strb r0, [r1]
- adds r6, 0x1
- adds r0, r6, 0
- add sp, 0xC
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end StrCpyDecodeBattle
-
- thumb_func_start sub_8121A68
-sub_8121A68: @ 8121A68
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0xC
- adds r7, r0, 0
- adds r6, r1, 0
- movs r5, 0x1
- movs r0, 0
- mov r8, r0
- movs r0, 0xFF
- strb r0, [r6]
- ldrb r0, [r7, 0x1]
- cmp r0, 0xFF
- bne _08121A86
- b _08121D0E
-_08121A86:
- adds r0, r7, r5
- ldrb r1, [r0]
- adds r2, r0, 0
- cmp r1, 0xA
- bls _08121A92
- b _08121D04
-_08121A92:
- lsls r0, r1, 2
- ldr r1, _08121A9C @ =_08121AA0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121A9C: .4byte _08121AA0
- .align 2, 0
-_08121AA0:
- .4byte _08121ACC
- .4byte _08121AE8
- .4byte _08121B3C
- .4byte _08121B54
- .4byte _08121B64
- .4byte _08121BDC
- .4byte _08121BF0
- .4byte _08121C02
- .4byte _08121C48
- .4byte _08121C5C
- .4byte _08121C78
-_08121ACC:
- adds r0, r5, r7
- ldrb r2, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r2, r0
- cmp r2, 0xD1
- beq _08de121ADA
- cmp r2, 0xD3
- bne _08de121ADC
-_08de121ADA:
- adds r5, 0x3
-_08de121ADC:
- ldr r0, _08121AE4 @ =gBattleStringsTable
- adds r1, r2, 0
- subs r1, 0xC
- lsls r1, 2
- adds r1, r0
- ldr r1, [r1]
- b _08121CE2
- .align 2, 0
-_08121AE4: .4byte gBattleStringsTable
-_08121AE8:
- adds r1, r2, 0
- ldrb r0, [r1, 0x1]
- cmp r0, 0x2
- beq _08121B04
- cmp r0, 0x2
- bgt _08121AF8
- cmp r0, 0x1
- beq _08121AFE
- b _08121B26
-_08121AF8:
- cmp r0, 0x4
- beq _08121B0C
- b _08121B26
-_08121AFE:
- ldrb r1, [r1, 0x3]
- b _08de121B30
-_08121B04:
- ldrb r0, [r1, 0x3]
- mov r8, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 8
- mov r1, r8
- b _08121B22
-_08121B0C:
- ldrb r0, [r2, 0x3]
- mov r8, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 8
- mov r1, r8
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x6]
- lsls r0, 24
-_08121B22:
- orrs r1, r0
-_08de121B30:
- mov r8, r1
-_08121B26:
- adds r4, r5, r7
- ldrb r3, [r4, 0x2]
- adds r0, r6, 0
- mov r1, r8
- movs r2, 0
- bl ConvertIntToDecimalStringN
- adds r0, r5, 0x3
- ldrb r4, [r4, 0x1]
- adds r5, r0, r4
- b _08121D04
-_08121B3C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08de121B5C @ =gMoveNames
- adds r1, r0
- b _08121CE2
- .align 2, 0
-_08de121B5C: .4byte gMoveNames
-_08121B54:
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r1, r0, 3
- subs r1, r0
- ldr r0, _08de121B6C @ =gTypeNames
- b _08121C66
- .align 2, 0
-_08de121B6C: .4byte gTypeNames
-_08121B64:
- adds r4, r5, r7
- ldrb r0, [r4, 0x1]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08121B88
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121B84 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- adds r0, r6, 0
- mov r1, sp
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121B84: .4byte gPlayerParty
-_08121B88:
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08de121BD4 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- mov r0, sp
- bl StringGetEnd10
- adds r0, r6, 0
- mov r1, sp
- bl StringAppend
- ldr r0, _08121BA0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08121BA8
- ldr r1, _08121BA4 @ =gUnknown_08400797
- b _08121CE2
- .align 2, 0
-_08de121BD4: .4byte gEnemyParty
-_08121BA0: .4byte gBattleTypeFlags
-_08121BA4: .4byte gUnknown_08400797
-_08121BA8:
- ldr r1, _08121BD4 @ =gUnknown_08400791
- adds r0, r6, 0
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121BD4: .4byte gUnknown_08400791
-_08121BDC:
- ldr r1, _08121BEC @ =gUnknown_08400F58
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _08121C68
- .align 2, 0
-_08121BEC: .4byte gUnknown_08400F58
-_08121BF0:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- adds r0, r6, 0
- bl GetSpeciesName
- b _08121D02
-_08121C02:
- adds r4, r5, r7
- ldrb r0, [r4, 0x1]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08121C28
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121C24 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
- b _08121C3A
- .align 2, 0
-_08121C24: .4byte gPlayerParty
-_08121C28:
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121C44 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
-_08121C3A:
- adds r0, r6, 0
- bl StringGetEnd10
- b _08121D02
- .align 2, 0
-_08121C44: .4byte gEnemyParty
-_08121C48:
- ldr r1, _08121C58 @ =gUnknown_08400F78
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _08121C68
- .align 2, 0
-_08121C58: .4byte gUnknown_08400F78
-_08121C5C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121C74 @ =gAbilityNames
-_08121C66:
- adds r1, r0
-_08121C68:
- adds r0, r6, 0
- bl StringAppend
- adds r5, 0x2
- b _08121D04
- .align 2, 0
-_08121C74: .4byte gAbilityNames
-_08121C78:
- adds r0, r5, r7
- ldrb r2, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldr r0, _08121CC4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08121CFA
- cmp r2, 0xAF
- bne _08121CF0
- ldr r2, _08121CC8 @ =gLinkPlayers
- ldr r0, _08121CCC @ =0x02000000
- ldr r1, _08121CD0 @ =0x000160cb
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _08121CD4 @ =gStringBank
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _08121CE0
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _08121CD8 @ =gEnigmaBerries
- adds r1, r0
- adds r0, r6, 0
- bl StringCopy
- ldr r1, _08121CDC @ =gUnknown_08400A85
- adds r0, r6, 0
- bl de_sub_8073174
- b _08121D02
- .align 2, 0
-_08121CC4: .4byte gBattleTypeFlags
-_08121CC8: .4byte gLinkPlayers
-_08121CCC: .4byte 0x02000000
-_08121CD0: .4byte 0x000160cb
-_08121CD4: .4byte gStringBank
-_08121CD8: .4byte gEnigmaBerries
-_08121CDC: .4byte gUnknown_08400A85
-_08121CE0:
- ldr r1, _08121CEC @ =gUnknown_08400A78
-_08121CE2:
- adds r0, r6, 0
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121CEC: .4byte gUnknown_08400A78
-_08121CF0:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
- b _08121D02
-_08121CFA:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
-_08121D02:
- adds r5, 0x3
-_08121D04:
- adds r0, r7, r5
- ldrb r0, [r0]
- cmp r0, 0xFF
- beq _08121D0E
- b _08121A86
-_08121D0E:
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8121A68
-
- thumb_func_start sub_8121D1C
-sub_8121D1C: @ 8121D1C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r2, 0
- ldr r5, _08121D50 @ =gSelectedOrderFromParty
- ldr r3, _08121D54 @ =gUnknown_084016BC
-_08121D26:
- cmp r2, 0x4
- beq _08121D3C
- ldrh r1, [r3]
- cmp r1, 0
- bne _08121D32
- adds r2, 0x1
-_08121D32:
- ldr r0, [r5]
- adds r3, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08121D26
-_08121D3C:
- cmp r2, 0
- blt _08121D68
- cmp r2, 0x2
- bgt _08121D5C
- ldr r1, _08121D58 @ =gUnknown_08400E5E
- adds r0, r4, 0
- bl StringCopy
- b _08121D68
- .align 2, 0
-_08121D50: .4byte gSelectedOrderFromParty
-_08121D54: .4byte gUnknown_084016BC
-_08121D58: .4byte gUnknown_08400E5E
-_08121D5C:
- cmp r2, 0x4
- bgt _08121D68
- ldr r1, _08121D70 @ =gUnknown_08400E62
- adds r0, r4, 0
- bl StringCopy
-_08121D68:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08121D70: .4byte gUnknown_08400E62
- thumb_func_end sub_8121D1C
-
- thumb_func_start sub_8121D74
-sub_8121D74: @ 8121D74
- push {r4,r5,lr}
- adds r3, r0, 0
- movs r4, 0
- b _08121D7E
-_08121D7C:
- adds r3, 0x1
-_08121D7E:
- ldrb r0, [r3]
- cmp r0, 0xFF
- bne _08121D7C
- ldr r1, _08121DB4 @ =gUnknown_084016BC
- ldr r5, _08121DB8 @ =gSelectedOrderFromParty
- movs r0, 0
- lsls r0, 1
- adds r2, r0, r1
-_08121D8E:
- cmp r4, 0x4
- beq _08121DA8
- ldrh r1, [r2]
- cmp r1, 0
- bne _08121D9A
- adds r4, 0x1
-_08121D9A:
- ldr r0, [r5]
- adds r2, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08121D8E
- cmp r4, 0x4
- bhi _08121E04
-_08121DA8:
- lsls r0, r4, 2
- ldr r1, _08121DBC @ =_08121DC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121DB4: .4byte gUnknown_084016BC
-_08121DB8: .4byte gSelectedOrderFromParty
-_08121DBC: .4byte _08121DC0
- .align 2, 0
-_08121DC0:
- .4byte _08121DD4
- .4byte _08121DDC
- .4byte _08121DE4
- .4byte _08121DEC
- .4byte _08121DFC
-_08121DD4:
- ldr r1, _08121DD8 @ =gUnknown_084007C8
- b _08121DEE
- .align 2, 0
-_08121DD8: .4byte gUnknown_084007C8
-_08121DDC:
- ldr r1, _08121DE0 @ =gUnknown_084007CA
- b _08121DEE
- .align 2, 0
-_08121DE0: .4byte gUnknown_084007CA
-_08121DE4:
- ldr r1, _08121DE8 @ =gUnknown_084007CC
- b _08121DEE
- .align 2, 0
-_08121DE8: .4byte gUnknown_084007CC
-_08121DEC:
- ldr r1, _08121DF8 @ =gUnknown_084007CE
-_08121DEE:
- adds r0, r3, 0
- bl StringCopy
- b _08121E04
- .align 2, 0
-_08121DF8: .4byte gUnknown_084007CE
-_08121DFC:
- ldr r1, _08121E0C @ =gUnknown_084007D0
- adds r0, r3, 0
- bl StringCopy
-_08121E04:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08121E0C: .4byte gUnknown_084007D0
- thumb_func_end sub_8121D74
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_message.s b/asm/battle_message.s
deleted file mode 100644
index badbf2b7d..000000000
--- a/asm/battle_message.s
+++ /dev/null
@@ -1,2403 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start BufferStringBattle
-BufferStringBattle: @ 8120AA8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 16
- lsrs r7, r0, 16
- movs r6, 0
- ldr r5, _08120B70 @ =gSelectedOrderFromParty
- ldr r4, _08120B74 @ =gActiveBank
- ldrb r1, [r4]
- lsls r1, 9
- ldr r0, _08120B78 @ =gUnknown_02023A64
- adds r1, r0
- str r1, [r5]
- ldr r2, _08120B7C @ =gLastUsedItem
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- ldr r2, _08120B80 @ =gLastUsedAbility
- ldrb r0, [r1, 0x6]
- strb r0, [r2]
- ldr r3, _08120B84 @ =0x02000000
- ldrb r0, [r1, 0x7]
- mov r8, r0
- ldr r2, _08120B88 @ =0x00016003
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldrb r0, [r1, 0x8]
- mov r8, r0
- ldr r2, _08120B8C @ =0x0001605e
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldrb r0, [r1, 0x9]
- mov r8, r0
- ldr r2, _08120B90 @ =0x000160c1
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldr r2, _08120B94 @ =gStringBank
- ldrb r0, [r1, 0xA]
- strb r0, [r2]
- ldrb r1, [r1, 0xB]
- ldr r2, _08120B98 @ =0x000160a0
- adds r0, r3, r2
- strb r1, [r0]
- movs r2, 0
- mov r9, r3
- ldr r3, _08120B9C @ =gBattleTextBuff1
- mov r10, r3
- ldr r3, _08120BA0 @ =gAbilitiesPerBank
-_08120B10:
- adds r0, r2, r3
- ldr r1, [r5]
- adds r1, 0xC
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x3
- ble _08120B10
- movs r2, 0
- ldr r0, _08120B9C @ =gBattleTextBuff1
- mov r8, r0
- ldr r3, _08120B70 @ =gSelectedOrderFromParty
- ldr r1, _08120BA4 @ =gBattleTextBuff2
- mov r12, r1
- ldr r5, _08120BA8 @ =gBattleTextBuff3
-_08120B30:
- mov r0, r8
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x10
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- mov r0, r12
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x20
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r5
- ldr r0, [r3]
- adds r0, 0x30
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x1
- cmp r2, 0xF
- ble _08120B30
- cmp r7, 0x5
- bls _08120B64
- b _08120F50
-_08120B64:
- lsls r0, r7, 2
- ldr r1, _08120BAC @ =_08120BB0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08120B70: .4byte gSelectedOrderFromParty
-_08120B74: .4byte gActiveBank
-_08120B78: .4byte gUnknown_02023A64
-_08120B7C: .4byte gLastUsedItem
-_08120B80: .4byte gLastUsedAbility
-_08120B84: .4byte 0x02000000
-_08120B88: .4byte 0x00016003
-_08120B8C: .4byte 0x0001605e
-_08120B90: .4byte 0x000160c1
-_08120B94: .4byte gStringBank
-_08120B98: .4byte 0x000160a0
-_08120B9C: .4byte gBattleTextBuff1
-_08120BA0: .4byte gAbilitiesPerBank
-_08120BA4: .4byte gBattleTextBuff2
-_08120BA8: .4byte gBattleTextBuff3
-_08120BAC: .4byte _08120BB0
- .align 2, 0
-_08120BB0:
- .4byte _08120BC8
- .4byte _08120C40
- .4byte _08120CCC
- .4byte _08120D5C
- .4byte _08120DE8
- .4byte _08120E50
-_08120BC8:
- ldr r0, _08120BEC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08120C00
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08120BF8
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120BF0 @ =gUnknown_084005C7
- cmp r0, 0
- bne _08120BE8
- b _08120F70
-_08120BE8:
- ldr r6, _08120BF4 @ =gUnknown_084005DB
- b _08120F70
- .align 2, 0
-_08120BEC: .4byte gBattleTypeFlags
-_08120BF0: .4byte gUnknown_084005C7
-_08120BF4: .4byte gUnknown_084005DB
-_08120BF8:
- ldr r6, _08120BFC @ =gUnknown_084005AA
- b _08120F70
- .align 2, 0
-_08120BFC: .4byte gUnknown_084005AA
-_08120C00:
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _08120C14
- ldr r6, _08120C10 @ =gUnknown_08400568
- b _08120F70
- .align 2, 0
-_08120C10: .4byte gUnknown_08400568
-_08120C14:
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120C24
- ldr r6, _08120C20 @ =gUnknown_08400590
- b _08120F70
- .align 2, 0
-_08120C20: .4byte gUnknown_08400590
-_08120C24:
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- ldr r6, _08120C38 @ =gUnknown_08400555
- cmp r0, 0
- bne _08120C32
- b _08120F70
-_08120C32:
- ldr r6, _08120C3C @ =gUnknown_0840057B
- b _08120F70
- .align 2, 0
-_08120C38: .4byte gUnknown_08400555
-_08120C3C: .4byte gUnknown_0840057B
-_08120C40:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120C7C
- ldr r0, _08120C68 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120C74
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120C6C @ =gUnknown_084006A4
- cmp r0, 0
- bne _08120C64
- b _08120F70
-_08120C64:
- ldr r6, _08120C70 @ =gUnknown_084006F1
- b _08120F70
- .align 2, 0
-_08120C68: .4byte gBattleTypeFlags
-_08120C6C: .4byte gUnknown_084006A4
-_08120C70: .4byte gUnknown_084006F1
-_08120C74:
- ldr r6, _08120C78 @ =gUnknown_0840069C
- b _08120F70
- .align 2, 0
-_08120C78: .4byte gUnknown_0840069C
-_08120C7C:
- ldr r0, _08120C94 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120CB4
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08120C9C
- ldr r6, _08120C98 @ =gUnknown_0840065C
- b _08120F70
- .align 2, 0
-_08120C94: .4byte gBattleTypeFlags
-_08120C98: .4byte gUnknown_0840065C
-_08120C9C:
- movs r0, 0x2
- ands r0, r1
- ldr r6, _08120CAC @ =gUnknown_08400608
- cmp r0, 0
- bne _08120CA8
- b _08120F70
-_08120CA8:
- ldr r6, _08120CB0 @ =gUnknown_08400645
- b _08120F70
- .align 2, 0
-_08120CAC: .4byte gUnknown_08400608
-_08120CB0: .4byte gUnknown_08400645
-_08120CB4:
- movs r0, 0x2
- ands r0, r1
- ldr r6, _08120CC4 @ =gUnknown_084005F5
- cmp r0, 0
- bne _08120CC0
- b _08120F70
-_08120CC0:
- ldr r6, _08120CC8 @ =gUnknown_08400635
- b _08120F70
- .align 2, 0
-_08120CC4: .4byte gUnknown_084005F5
-_08120CC8: .4byte gUnknown_08400635
-_08120CCC:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120D24
- ldr r0, _08120CE8 @ =0x02000000
- ldr r1, _08120CEC @ =0x000160c1
- adds r0, r1
- ldrb r2, [r0]
- cmp r2, 0
- bne _08120CF4
- ldr r6, _08120CF0 @ =gUnknown_08400709
- b _08120F70
- .align 2, 0
-_08120CE8: .4byte 0x02000000
-_08120CEC: .4byte 0x000160c1
-_08120CF0: .4byte gUnknown_08400709
-_08120CF4:
- cmp r2, 0x1
- beq _08120D04
- ldr r0, _08120D08 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120D10
-_08120D04:
- ldr r6, _08120D0C @ =gUnknown_08400727
- b _08120F70
- .align 2, 0
-_08120D08: .4byte gBattleTypeFlags
-_08120D0C: .4byte gUnknown_08400727
-_08120D10:
- ldr r6, _08120D1C @ =gUnknown_08400749
- cmp r2, 0x2
- beq _08120D18
- b _08120F70
-_08120D18:
- ldr r6, _08120D20 @ =gUnknown_08400736
- b _08120F70
- .align 2, 0
-_08120D1C: .4byte gUnknown_08400749
-_08120D20: .4byte gUnknown_08400736
-_08120D24:
- ldr r0, _08120D44 @ =gTrainerBattleOpponent
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 4
- cmp r1, r0
- bne _08120D54
- ldr r0, _08120D48 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120D4C @ =gUnknown_08400771
- cmp r0, 0
- bne _08120D40
- b _08120F70
-_08120D40:
- ldr r6, _08120D50 @ =gUnknown_08400781
- b _08120F70
- .align 2, 0
-_08120D44: .4byte gTrainerBattleOpponent
-_08120D48: .4byte gBattleTypeFlags
-_08120D4C: .4byte gUnknown_08400771
-_08120D50: .4byte gUnknown_08400781
-_08120D54:
- ldr r6, _08120D58 @ =gUnknown_0840075E
- b _08120F70
- .align 2, 0
-_08120D58: .4byte gUnknown_0840075E
-_08120D5C:
- ldr r0, _08120D88 @ =0x00016003
- add r0, r9
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120DB8
- ldr r0, _08120D8C @ =0x000160c1
- add r0, r9
- ldrb r3, [r0]
- cmp r3, 0
- beq _08120D82
- ldr r0, _08120D90 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120D98
-_08120D82:
- ldr r6, _08120D94 @ =gUnknown_084006B3
- b _08120F70
- .align 2, 0
-_08120D88: .4byte 0x00016003
-_08120D8C: .4byte 0x000160c1
-_08120D90: .4byte gBattleTypeFlags
-_08120D94: .4byte gUnknown_084006B3
-_08120D98:
- cmp r3, 0x1
- bne _08120DA4
- ldr r6, _08120DA0 @ =gUnknown_084006BB
- b _08120F70
- .align 2, 0
-_08120DA0: .4byte gUnknown_084006BB
-_08120DA4:
- ldr r6, _08120DB0 @ =gUnknown_084006D5
- cmp r3, 0x2
- beq _08120DAC
- b _08120F70
-_08120DAC:
- ldr r6, _08120DB4 @ =gUnknown_084006C6
- b _08120F70
- .align 2, 0
-_08120DB0: .4byte gUnknown_084006D5
-_08120DB4: .4byte gUnknown_084006C6
-_08120DB8:
- ldr r0, _08120DD4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08120DE0
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120DD8 @ =gUnknown_0840067C
- cmp r0, 0
- bne _08120DD0
- b _08120F70
-_08120DD0:
- ldr r6, _08120DDC @ =gUnknown_0840068C
- b _08120F70
- .align 2, 0
-_08120DD4: .4byte gBattleTypeFlags
-_08120DD8: .4byte gUnknown_0840067C
-_08120DDC: .4byte gUnknown_0840068C
-_08120DE0:
- ldr r6, _08120DE4 @ =gUnknown_08400622
- b _08120F70
- .align 2, 0
-_08120DE4: .4byte gUnknown_08400622
-_08120DE8:
- mov r0, r10
- bl sub_8121D1C
- ldr r0, _08120E14 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08120E28
- ldr r0, _08120E18 @ =gBattleTextBuff2
- ldr r2, _08120E1C @ =gUnknown_08401674
- ldr r1, _08120E20 @ =0x02000000
- ldr r3, _08120E24 @ =0x000160a0
- adds r1, r3
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- bl StringCopy
- b _08120E38
- .align 2, 0
-_08120E14: .4byte gSelectedOrderFromParty
-_08120E18: .4byte gBattleTextBuff2
-_08120E1C: .4byte gUnknown_08401674
-_08120E20: .4byte 0x02000000
-_08120E24: .4byte 0x000160a0
-_08120E28:
- ldr r0, _08120E44 @ =gBattleTextBuff2
- ldrh r2, [r2]
- movs r1, 0xD
- muls r1, r2
- ldr r2, _08120E48 @ =gMoveNames
- adds r1, r2
- bl StringCopy
-_08120E38:
- ldr r0, _08120E44 @ =gBattleTextBuff2
- bl sub_8121D74
- ldr r6, _08120E4C @ =gUnknown_084007BD
- b _08120F70
- .align 2, 0
-_08120E44: .4byte gBattleTextBuff2
-_08120E48: .4byte gMoveNames
-_08120E4C: .4byte gUnknown_084007BD
-_08120E50:
- ldr r5, _08120E90 @ =gBattleTextBuff1
- ldrb r1, [r5]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08120EB8
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r5]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08120E7C
- ldrb r1, [r5]
- cmp r1, 0x3
- beq _08120E7C
- movs r0, 0x3
- eors r0, r1
- strb r0, [r5]
-_08120E7C:
- ldr r0, _08120E90 @ =gBattleTextBuff1
- ldrb r0, [r0]
- subs r0, 0x2
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _08120E98
- ldr r6, _08120E94 @ =gUnknown_083FFEFC
- b _08120F70
- .align 2, 0
-_08120E90: .4byte gBattleTextBuff1
-_08120E94: .4byte gUnknown_083FFEFC
-_08120E98:
- ldr r0, _08120EAC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120EB0 @ =gUnknown_083FFFEA
- cmp r0, 0
- beq _08120F70
- ldr r6, _08120EB4 @ =gUnknown_083FFFF7
- b _08120F70
- .align 2, 0
-_08120EAC: .4byte gBattleTypeFlags
-_08120EB0: .4byte gUnknown_083FFFEA
-_08120EB4: .4byte gUnknown_083FFFF7
-_08120EB8:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08120ED2
- ldrb r1, [r5]
- cmp r1, 0x3
- beq _08120ED2
- movs r0, 0x3
- eors r0, r1
- strb r0, [r5]
-_08120ED2:
- ldr r0, _08120EF0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08120F18
- ldr r0, _08120EF4 @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08120F08
- cmp r0, 0x2
- bgt _08120EF8
- cmp r0, 0x1
- beq _08120EFE
- b _08120F70
- .align 2, 0
-_08120EF0: .4byte gBattleTypeFlags
-_08120EF4: .4byte gBattleTextBuff1
-_08120EF8:
- cmp r0, 0x3
- beq _08120F10
- b _08120F70
-_08120EFE:
- ldr r6, _08120F04 @ =gUnknown_083FFF6A
- b _08120F70
- .align 2, 0
-_08120F04: .4byte gUnknown_083FFF6A
-_08120F08:
- ldr r6, _08120F0C @ =gUnknown_083FFF99
- b _08120F70
- .align 2, 0
-_08120F0C: .4byte gUnknown_083FFF99
-_08120F10:
- ldr r6, _08120F14 @ =gUnknown_083FFFCB
- b _08120F70
- .align 2, 0
-_08120F14: .4byte gUnknown_083FFFCB
-_08120F18:
- ldr r0, _08120F2C @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08120F40
- cmp r0, 0x2
- bgt _08120F30
- cmp r0, 0x1
- beq _08120F36
- b _08120F70
- .align 2, 0
-_08120F2C: .4byte gBattleTextBuff1
-_08120F30:
- cmp r0, 0x3
- beq _08120F48
- b _08120F70
-_08120F36:
- ldr r6, _08120F3C @ =gUnknown_083FFF56
- b _08120F70
- .align 2, 0
-_08120F3C: .4byte gUnknown_083FFF56
-_08120F40:
- ldr r6, _08120F44 @ =gUnknown_083FFF81
- b _08120F70
- .align 2, 0
-_08120F44: .4byte gUnknown_083FFF81
-_08120F48:
- ldr r6, _08120F4C @ =gUnknown_083FFFB3
- b _08120F70
- .align 2, 0
-_08120F4C: .4byte gUnknown_083FFFB3
-_08120F50:
- movs r0, 0xB5
- lsls r0, 1
- cmp r7, r0
- bls _08120F64
- ldr r1, _08120F60 @ =gDisplayedStringBattle
- movs r0, 0xFF
- strb r0, [r1]
- b _08120F76
- .align 2, 0
-_08120F60: .4byte gDisplayedStringBattle
-_08120F64:
- ldr r1, _08120F84 @ =gBattleStringsTable
- adds r0, r7, 0
- subs r0, 0xC
- lsls r0, 2
- adds r0, r1
- ldr r6, [r0]
-_08120F70:
- adds r0, r6, 0
- bl StrCpyDecodeToDisplayedStringBattle
-_08120F76:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08120F84: .4byte gBattleStringsTable
- thumb_func_end BufferStringBattle
-
- thumb_func_start StrCpyDecodeToDisplayedStringBattle
-StrCpyDecodeToDisplayedStringBattle: @ 8120F88
- push {lr}
- ldr r1, _08120F94 @ =gDisplayedStringBattle
- bl StrCpyDecodeBattle
- pop {r1}
- bx r1
- .align 2, 0
-_08120F94: .4byte gDisplayedStringBattle
- thumb_func_end StrCpyDecodeToDisplayedStringBattle
-
- thumb_func_start sub_8120F98
-sub_8120F98: @ 8120F98
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, _08120FB0 @ =gUnknown_084017A8
- mov r0, sp
- movs r2, 0x8
- bl memcpy
- mov r2, sp
- movs r3, 0
- b _08120FC0
- .align 2, 0
-_08120FB0: .4byte gUnknown_084017A8
-_08120FB4:
- strb r1, [r2]
- adds r4, 0x1
- adds r2, 0x1
- adds r3, 0x1
- cmp r3, 0x7
- bhi _08120FC8
-_08120FC0:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08120FB4
-_08120FC8:
- ldr r5, [sp]
- ldr r4, [sp, 0x4]
- movs r3, 0
- ldr r2, _08120FE4 @ =gUnknown_081FA6D4
-_08120FD0:
- ldr r1, [r2]
- ldr r0, [r1]
- cmp r5, r0
- bne _08120FE8
- ldr r0, [r1, 0x4]
- cmp r4, r0
- bne _08120FE8
- ldr r0, [r2, 0x4]
- b _08120FF2
- .align 2, 0
-_08120FE4: .4byte gUnknown_081FA6D4
-_08120FE8:
- adds r2, 0x8
- adds r3, 0x1
- cmp r3, 0x6
- bls _08120FD0
- movs r0, 0
-_08120FF2:
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8120F98
-
- thumb_func_start StrCpyDecodeBattle
-StrCpyDecodeBattle: @ 8120FFC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0xC
- mov r9, r0
- mov r8, r1
- movs r6, 0
- movs r4, 0
- bl GetMultiplayerId
- lsls r0, 24
- lsrs r7, r0, 24
- mov r0, r9
- ldrb r1, [r0]
- bl _08121A40
-_0812101E:
- cmp r1, 0xFD
- beq _08121026
- bl _08121A30
-_08121026:
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- ldrb r0, [r2]
- cmp r0, 0x2A
- bls _08121036
- bl _081219E6
-_08121036:
- lsls r0, 2
- ldr r1, _08121040 @ =_08121044
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121040: .4byte _08121044
- .align 2, 0
-_08121044:
- .4byte _081210F0
- .4byte _0812111E
- .4byte _0812115A
- .4byte _08121180
- .4byte _081211A4
- .4byte _081211C8
- .4byte _081211EC
- .4byte _08121218
- .4byte _08121248
- .4byte _08121278
- .4byte _081212A8
- .4byte _0812133C
- .4byte _081213A8
- .4byte _0812141C
- .4byte _08121490
- .4byte _08121504
- .4byte _08121578
- .4byte _081215F8
- .4byte _08121620
- .4byte _08121660
- .4byte _081216EC
- .4byte _081216F4
- .4byte _08121704
- .4byte _08121714
- .4byte _0812172C
- .4byte _0812174C
- .4byte _081217C0
- .4byte _08121830
- .4byte _08121840
- .4byte _08121854
- .4byte _08121868
- .4byte _0812188C
- .4byte _081218B0
- .4byte _081218B8
- .4byte _081218C0
- .4byte _0812195C
- .4byte _081219A4
- .4byte _081219AC
- .4byte _0812197C
- .4byte _08121984
- .4byte _081219CC
- .4byte _081219D4
- .4byte _08121134
-_081210F0:
- ldr r5, _08121100 @ =gBattleTextBuff1
- ldrb r0, [r5]
- cmp r0, 0xFD
- bne _08121108
- ldr r4, _08121104 @ =gStringVar1
- adds r0, r5, 0
- b _08121140
- .align 2, 0
-_08121100: .4byte gBattleTextBuff1
-_08121104: .4byte gStringVar1
-_08121108:
- adds r0, r5, 0
- bl sub_8120F98
- adds r4, r0, 0
- cmp r4, 0
- beq _08121118
- bl _081219E6
-_08121118:
- adds r4, r5, 0
- bl _081219E6
-_0812111E:
- ldr r1, _0812112C @ =gBattleTextBuff2
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _08121154
- ldr r4, _08121130 @ =gStringVar2
- b _0812113E
- .align 2, 0
-_0812112C: .4byte gBattleTextBuff2
-_08121130: .4byte gStringVar2
-_08121134:
- ldr r1, _0812114C @ =gBattleTextBuff3
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _08121154
- ldr r4, _08121150 @ =gStringVar3
-_0812113E:
- adds r0, r1, 0
-_08121140:
- adds r1, r4, 0
- bl sub_8121A68
- bl _081219E6
- .align 2, 0
-_0812114C: .4byte gBattleTextBuff3
-_08121150: .4byte gStringVar3
-_08121154:
- adds r4, r1, 0
- bl _081219E6
-_0812115A:
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, _08121178 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0812117C @ =gPlayerParty
- adds r0, r1
- bl _0812190E
- .align 2, 0
-_08121178: .4byte gBattlePartyID
-_0812117C: .4byte gPlayerParty
-_08121180:
- movs r0, 0x1
- bl GetBankByPlayerAI
- ldr r1, _0812119C @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211A0 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812119C: .4byte gBattlePartyID
-_081211A0: .4byte gEnemyParty
-_081211A4:
- movs r0, 0x2
- bl GetBankByPlayerAI
- ldr r1, _081211C0 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211C4 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_081211C0: .4byte gBattlePartyID
-_081211C4: .4byte gPlayerParty
-_081211C8:
- movs r0, 0x3
- bl GetBankByPlayerAI
- ldr r1, _081211E4 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211E8 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_081211E4: .4byte gBattlePartyID
-_081211E8: .4byte gEnemyParty
-_081211EC:
- ldr r2, _0812120C @ =gBattlePartyID
- ldr r1, _08121210 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x18]
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121214 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812120C: .4byte gBattlePartyID
-_08121210: .4byte gLinkPlayers
-_08121214: .4byte gPlayerParty
-_08121218:
- ldr r2, _0812123C @ =gBattlePartyID
- ldr r1, _08121240 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121244 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812123C: .4byte gBattlePartyID
-_08121240: .4byte gLinkPlayers
-_08121244: .4byte gEnemyParty
-_08121248:
- ldr r2, _0812126C @ =gBattlePartyID
- ldr r1, _08121270 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121274 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812126C: .4byte gBattlePartyID
-_08121270: .4byte gLinkPlayers
-_08121274: .4byte gPlayerParty
-_08121278:
- ldr r2, _0812129C @ =gBattlePartyID
- ldr r1, _081212A0 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081212A4 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812129C: .4byte gBattlePartyID
-_081212A0: .4byte gLinkPlayers
-_081212A4: .4byte gEnemyParty
-_081212A8:
- ldr r4, _081212CC @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- adds r2, r4, 0
- cmp r0, 0
- beq _0812131C
- ldr r0, _081212D0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081212D4 @ =gUnknown_08400791
- cmp r0, 0
- beq _081212E6
- ldr r4, _081212D8 @ =gUnknown_08400797
- b _081212E6
- .align 2, 0
-_081212CC: .4byte gBankAttacker
-_081212D0: .4byte gBattleTypeFlags
-_081212D4: .4byte gUnknown_08400791
-_081212D8: .4byte gUnknown_08400797
-_081212DC:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_081212E6:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081212DC
- ldrb r0, [r2]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121314 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121318 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_08121314: .4byte gBattlePartyID
-_08121318: .4byte gEnemyParty
-_0812131C:
- ldrb r0, [r2]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121338 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121338: .4byte gBattlePartyID
-_0812133C:
- ldr r4, _08121370 @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0812137C
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121374 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121378 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_08121370: .4byte gBankAttacker
-_08121374: .4byte gBattlePartyID
-_08121378: .4byte gPlayerParty
-_0812137C:
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _081213A0 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081213A4 @ =gEnemyParty
- b _08121940
- .align 2, 0
-_081213A0: .4byte gBattlePartyID
-_081213A4: .4byte gEnemyParty
-_081213A8:
- ldr r5, _081213F4 @ =gBankAttacker
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0812140C
- ldr r0, _081213F8 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081213FC @ =gUnknown_08400791
- cmp r0, 0
- beq _081213C6
- ldr r4, _08121400 @ =gUnknown_08400797
-_081213C6:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _08121404 @ =gBattlePartyID
- ldr r2, _08121408 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _081213E8
-_081213D6:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081213D6
-_081213E8:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_081213F4: .4byte gBankAttacker
-_081213F8: .4byte gBattleTypeFlags
-_081213FC: .4byte gUnknown_08400791
-_08121400: .4byte gUnknown_08400797
-_08121404: .4byte gBattlePartyID
-_08121408: .4byte gEnemyParty
-_0812140C:
- ldr r1, _08121418 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121418: .4byte gBattlePartyID
-_0812141C:
- ldr r5, _08121468 @ =gBankTarget
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121480
- ldr r0, _0812146C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121470 @ =gUnknown_08400791
- cmp r0, 0
- beq _0812143A
- ldr r4, _08121474 @ =gUnknown_08400797
-_0812143A:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _08121478 @ =gBattlePartyID
- ldr r2, _0812147C @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _0812145C
-_0812144A:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _0812144A
-_0812145C:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_08121468: .4byte gBankTarget
-_0812146C: .4byte gBattleTypeFlags
-_08121470: .4byte gUnknown_08400791
-_08121474: .4byte gUnknown_08400797
-_08121478: .4byte gBattlePartyID
-_0812147C: .4byte gEnemyParty
-_08121480:
- ldr r1, _0812148C @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_0812148C: .4byte gBattlePartyID
-_08121490:
- ldr r5, _081214DC @ =gEffectBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _081214F4
- ldr r0, _081214E0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081214E4 @ =gUnknown_08400791
- cmp r0, 0
- beq _081214AE
- ldr r4, _081214E8 @ =gUnknown_08400797
-_081214AE:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _081214EC @ =gBattlePartyID
- ldr r2, _081214F0 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _081214D0
-_081214BE:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081214BE
-_081214D0:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_081214DC: .4byte gEffectBank
-_081214E0: .4byte gBattleTypeFlags
-_081214E4: .4byte gUnknown_08400791
-_081214E8: .4byte gUnknown_08400797
-_081214EC: .4byte gBattlePartyID
-_081214F0: .4byte gEnemyParty
-_081214F4:
- ldr r1, _08121500 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121500: .4byte gBattlePartyID
-_08121504:
- ldr r5, _08121550 @ =gActiveBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121568
- ldr r0, _08121554 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121558 @ =gUnknown_08400791
- cmp r0, 0
- beq _08121522
- ldr r4, _0812155C @ =gUnknown_08400797
-_08121522:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _08121560 @ =gBattlePartyID
- ldr r2, _08121564 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _08121544
-_08121532:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08121532
-_08121544:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_08121550: .4byte gActiveBank
-_08121554: .4byte gBattleTypeFlags
-_08121558: .4byte gUnknown_08400791
-_0812155C: .4byte gUnknown_08400797
-_08121560: .4byte gBattlePartyID
-_08121564: .4byte gEnemyParty
-_08121568:
- ldr r1, _08121574 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121574: .4byte gBattlePartyID
-_08121578:
- ldr r4, _081215CC @ =0x02000000
- ldr r0, _081215D0 @ =0x00016003
- adds r5, r4, r0
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- adds r2, r4, 0
- cmp r0, 0
- beq _081215E8
- ldr r0, _081215D4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081215D8 @ =gUnknown_08400791
- cmp r0, 0
- beq _0812159C
- ldr r4, _081215DC @ =gUnknown_08400797
-_0812159C:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _081215E0 @ =gBattlePartyID
- ldr r5, _081215E4 @ =gEnemyParty
- mov r12, r5
- cmp r0, 0xFF
- beq _081215BC
-_081215AA:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081215AA
-_081215BC:
- ldr r1, _081215D0 @ =0x00016003
- adds r0, r2, r1
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_081215CC: .4byte 0x02000000
-_081215D0: .4byte 0x00016003
-_081215D4: .4byte gBattleTypeFlags
-_081215D8: .4byte gUnknown_08400791
-_081215DC: .4byte gUnknown_08400797
-_081215E0: .4byte gBattlePartyID
-_081215E4: .4byte gEnemyParty
-_081215E8:
- ldr r1, _081215F4 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_081215F4: .4byte gBattlePartyID
-_081215F8:
- ldr r0, _08121610 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _0812161C
- ldr r0, _08121614 @ =0x02000000
- ldr r2, _08121618 @ =0x000160a0
- adds r0, r2
- b _08121634
- .align 2, 0
-_08121610: .4byte gSelectedOrderFromParty
-_08121614: .4byte 0x02000000
-_08121618: .4byte 0x000160a0
-_0812161C:
- ldrh r1, [r2]
- b _08121652
-_08121620:
- ldr r0, _08121640 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2, 0x2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08121650
- ldr r0, _08121644 @ =0x02000000
- ldr r3, _08121648 @ =0x000160a0
- adds r0, r3
-_08121634:
- ldrb r0, [r0]
- lsls r0, 2
- ldr r1, _0812164C @ =gUnknown_08401674
- adds r4, r0, r1
- b _081219E6
- .align 2, 0
-_08121640: .4byte gSelectedOrderFromParty
-_08121644: .4byte 0x02000000
-_08121648: .4byte 0x000160a0
-_0812164C: .4byte gUnknown_08401674
-_08121650:
- ldrh r1, [r2, 0x2]
-_08121652:
- movs r0, 0xD
- muls r1, r0
- ldr r0, _0812165C @ =gMoveNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_0812165C: .4byte gMoveNames
-_08121660:
- ldr r0, _081216AC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _081216D8
- ldr r1, _081216B0 @ =gLastUsedItem
- ldrh r0, [r1]
- cmp r0, 0xAF
- bne _081216D4
- ldr r2, _081216B4 @ =gLinkPlayers
- ldr r0, _081216B8 @ =0x02000000
- ldr r5, _081216BC @ =0x000160cb
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _081216C0 @ =gStringBank
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _081216CC
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _081216C4 @ =gEnigmaBerries
- adds r1, r0
- mov r0, sp
- bl StringCopy
- ldr r1, _081216C8 @ =gUnknown_08400A85
- mov r0, sp
- bl StringAppend
- mov r4, sp
- b _081219E6
- .align 2, 0
-_081216AC: .4byte gBattleTypeFlags
-_081216B0: .4byte gLastUsedItem
-_081216B4: .4byte gLinkPlayers
-_081216B8: .4byte 0x02000000
-_081216BC: .4byte 0x000160cb
-_081216C0: .4byte gStringBank
-_081216C4: .4byte gEnigmaBerries
-_081216C8: .4byte gUnknown_08400A85
-_081216CC:
- ldr r4, _081216D0 @ =gUnknown_08400A78
- b _081219E6
- .align 2, 0
-_081216D0: .4byte gUnknown_08400A78
-_081216D4:
- ldrh r0, [r1]
- b _081216DC
-_081216D8:
- ldr r0, _081216E8 @ =gLastUsedItem
- ldrh r0, [r0]
-_081216DC:
- mov r1, sp
- bl CopyItemName
- mov r4, sp
- b _081219E6
- .align 2, 0
-_081216E8: .4byte gLastUsedItem
-_081216EC:
- ldr r0, _081216F0 @ =gLastUsedAbility
- b _08121734
- .align 2, 0
-_081216F0: .4byte gLastUsedAbility
-_081216F4:
- ldr r1, _081216FC @ =gAbilitiesPerBank
- ldr r0, _08121700 @ =gBankAttacker
- b _08121730
- .align 2, 0
-_081216FC: .4byte gAbilitiesPerBank
-_08121700: .4byte gBankAttacker
-_08121704:
- ldr r1, _0812170C @ =gAbilitiesPerBank
- ldr r0, _08121710 @ =gBankTarget
- b _08121730
- .align 2, 0
-_0812170C: .4byte gAbilitiesPerBank
-_08121710: .4byte gBankTarget
-_08121714:
- ldr r1, _08121720 @ =gAbilitiesPerBank
- ldr r0, _08121724 @ =0x02000000
- ldr r2, _08121728 @ =0x00016003
- adds r0, r2
- b _08121730
- .align 2, 0
-_08121720: .4byte gAbilitiesPerBank
-_08121724: .4byte 0x02000000
-_08121728: .4byte 0x00016003
-_0812172C:
- ldr r1, _08121740 @ =gAbilitiesPerBank
- ldr r0, _08121744 @ =gEffectBank
-_08121730:
- ldrb r0, [r0]
- adds r0, r1
-_08121734:
- ldrb r1, [r0]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121748 @ =gAbilityNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_08121740: .4byte gAbilitiesPerBank
-_08121744: .4byte gEffectBank
-_08121748: .4byte gAbilityNames
-_0812174C:
- ldr r3, _08121764 @ =gTrainerBattleOpponent
- ldrh r1, [r3]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _08121768
- bl GetSecretBaseTrainerNameIndex
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _081217AE
- .align 2, 0
-_08121764: .4byte gTrainerBattleOpponent
-_08121768:
- ldr r0, _08121784 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08121788
- bl get_trainer_class_name_index
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _081217AE
- .align 2, 0
-_08121784: .4byte gBattleTypeFlags
-_08121788:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _0812179E
- bl sub_8135FD8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _081217AE
-_0812179E:
- ldr r2, _081217B8 @ =gTrainers
- ldrh r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
-_081217AE:
- muls r1, r0
- ldr r0, _081217BC @ =gTrainerClassNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_081217B8: .4byte gTrainers
-_081217BC: .4byte gTrainerClassNames
-_081217C0:
- ldr r2, _081217E4 @ =gTrainerBattleOpponent
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _081217EC
- mov r0, sp
- movs r1, 0xFF
- movs r2, 0x8
- bl memset
- ldr r1, _081217E8 @ =0x02017002
- mov r0, sp
- movs r2, 0x7
- bl memcpy
- mov r4, sp
- b _081219E6
- .align 2, 0
-_081217E4: .4byte gTrainerBattleOpponent
-_081217E8: .4byte 0x02017002
-_081217EC:
- ldr r0, _08121804 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08121808
- mov r0, sp
- bl get_trainer_name
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08121804: .4byte gBattleTypeFlags
-_08121808:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _0812181C
- mov r0, sp
- bl sub_8135FF4
- mov r4, sp
- b _081219E6
-_0812181C:
- ldrh r0, [r2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _0812182C @ =gTrainers + 0x4
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_0812182C: .4byte gTrainers + 0x4
-_08121830:
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- ldr r1, _0812183C @ =gLinkPlayers + 0x8
- adds r4, r0, r1
- b _081219E6
- .align 2, 0
-_0812183C: .4byte gLinkPlayers + 0x8
-_08121840:
- ldr r4, _08121850 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- b _08121876
- .align 2, 0
-_08121850: .4byte gLinkPlayers
-_08121854:
- ldr r4, _08121864 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- b _08121876
- .align 2, 0
-_08121864: .4byte gLinkPlayers
-_08121868:
- ldr r4, _08121888 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
-_08121876:
- eors r0, r1
- bl sub_803FC34
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r4, 0x8
- adds r4, r1, r4
- b _081219E6
- .align 2, 0
-_08121888: .4byte gLinkPlayers
-_0812188C:
- ldr r0, _081218A4 @ =0x02000000
- ldr r3, _081218A8 @ =0x00016003
- adds r0, r3
- ldrb r0, [r0]
- bl sub_803FC34
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r0, _081218AC @ =gLinkPlayers + 0x8
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_081218A4: .4byte 0x02000000
-_081218A8: .4byte 0x00016003
-_081218AC: .4byte gLinkPlayers + 0x8
-_081218B0:
- ldr r4, _081218B4 @ =gSaveBlock2
- b _081219E6
- .align 2, 0
-_081218B4: .4byte gSaveBlock2
-_081218B8:
- bl sub_8082830
- adds r4, r0, 0
- b _081219E6
-_081218C0:
- ldr r5, _08121918 @ =0x02000000
- ldr r1, _0812191C @ =0x00016003
- adds r0, r5, r1
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121934
- ldr r0, _08121920 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121924 @ =gUnknown_08400791
- cmp r0, 0
- beq _081218E2
- ldr r4, _08121928 @ =gUnknown_08400797
-_081218E2:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r2, _0812192C @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _08121902
-_081218F0:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081218F0
-_08121902:
- ldr r5, _08121930 @ =0x0001605e
- adds r0, r2, r5
- ldrb r1, [r0]
-_08121908:
- movs r0, 0x64
- muls r0, r1
- add r0, r12
-_0812190E:
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _0812194A
- .align 2, 0
-_08121918: .4byte 0x02000000
-_0812191C: .4byte 0x00016003
-_08121920: .4byte gBattleTypeFlags
-_08121924: .4byte gUnknown_08400791
-_08121928: .4byte gUnknown_08400797
-_0812192C: .4byte gEnemyParty
-_08121930: .4byte 0x0001605e
-_08121934:
- ldr r1, _08121954 @ =0x0001605e
- adds r0, r5, r1
- ldrb r1, [r0]
-_0812193A:
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121958 @ =gPlayerParty
-_08121940:
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_0812194A:
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08121954: .4byte 0x0001605e
-_08121958: .4byte gPlayerParty
-_0812195C:
- ldr r0, _08121970 @ =0x0000084b
- bl FlagGet
- lsls r0, 24
- ldr r4, _08121974 @ =gUnknown_084009ED
- cmp r0, 0
- beq _081219E6
- ldr r4, _08121978 @ =gUnknown_084009F7
- b _081219E6
- .align 2, 0
-_08121970: .4byte 0x0000084b
-_08121974: .4byte gUnknown_084009ED
-_08121978: .4byte gUnknown_084009F7
-_0812197C:
- ldr r0, _08121980 @ =gBankAttacker
- b _08121986
- .align 2, 0
-_08121980: .4byte gBankAttacker
-_08121984:
- ldr r0, _08121998 @ =gBankTarget
-_08121986:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _0812199C @ =gUnknown_084007A7
- cmp r0, 0
- bne _081219E6
- ldr r4, _081219A0 @ =gUnknown_084007AC
- b _081219E6
- .align 2, 0
-_08121998: .4byte gBankTarget
-_0812199C: .4byte gUnknown_084007A7
-_081219A0: .4byte gUnknown_084007AC
-_081219A4:
- ldr r0, _081219A8 @ =gBankAttacker
- b _081219AE
- .align 2, 0
-_081219A8: .4byte gBankAttacker
-_081219AC:
- ldr r0, _081219C0 @ =gBankTarget
-_081219AE:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _081219C4 @ =gUnknown_0840079C
- cmp r0, 0
- bne _081219E6
- ldr r4, _081219C8 @ =gUnknown_084007A1
- b _081219E6
- .align 2, 0
-_081219C0: .4byte gBankTarget
-_081219C4: .4byte gUnknown_0840079C
-_081219C8: .4byte gUnknown_084007A1
-_081219CC:
- ldr r0, _081219D0 @ =gBankAttacker
- b _081219D6
- .align 2, 0
-_081219D0: .4byte gBankAttacker
-_081219D4:
- ldr r0, _08121A24 @ =gBankTarget
-_081219D6:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _08121A28 @ =gUnknown_084007B2
- cmp r0, 0
- bne _081219E6
- ldr r4, _08121A2C @ =gUnknown_084007B7
-_081219E6:
- ldrb r1, [r4]
- adds r0, r1, 0
- mov r3, r9
- ldrb r2, [r3]
- adds r3, 0x1
- cmp r0, 0xFF
- beq _08121A06
-_081219F4:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081219F4
-_08121A06:
- lsls r0, r2, 24
- lsrs r0, 24
- cmp r0, 0x21
- bne _08121A3C
- mov r0, r8
- adds r1, r0, r6
- movs r0, 0xFC
- strb r0, [r1]
- adds r6, 0x1
- mov r2, r8
- adds r1, r2, r6
- movs r0, 0x9
- strb r0, [r1]
- adds r6, 0x1
- b _08121A3C
- .align 2, 0
-_08121A24: .4byte gBankTarget
-_08121A28: .4byte gUnknown_084007B2
-_08121A2C: .4byte gUnknown_084007B7
-_08121A30:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- mov r3, r9
- adds r3, 0x1
-_08121A3C:
- mov r9, r3
- ldrb r1, [r3]
-_08121A40:
- adds r0, r1, 0
- cmp r0, 0xFF
- beq _08121A4A
- bl _0812101E
-_08121A4A:
- mov r5, r8
- adds r1, r5, r6
- mov r2, r9
- ldrb r0, [r2]
- strb r0, [r1]
- adds r6, 0x1
- adds r0, r6, 0
- add sp, 0xC
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end StrCpyDecodeBattle
-
- thumb_func_start sub_8121A68
-sub_8121A68: @ 8121A68
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0xC
- adds r7, r0, 0
- adds r6, r1, 0
- movs r5, 0x1
- movs r0, 0
- mov r8, r0
- movs r0, 0xFF
- strb r0, [r6]
- ldrb r0, [r7, 0x1]
- cmp r0, 0xFF
- bne _08121A86
- b _08121D0E
-_08121A86:
- adds r0, r7, r5
- ldrb r1, [r0]
- adds r4, r0, 0
- cmp r1, 0xA
- bls _08121A92
- b _08121D04
-_08121A92:
- lsls r0, r1, 2
- ldr r1, _08121A9C @ =_08121AA0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121A9C: .4byte _08121AA0
- .align 2, 0
-_08121AA0:
- .4byte _08121ACC
- .4byte _08121AE8
- .4byte _08121B3C
- .4byte _08121B54
- .4byte _08121B64
- .4byte _08121BDC
- .4byte _08121BF0
- .4byte _08121C02
- .4byte _08121C48
- .4byte _08121C5C
- .4byte _08121C78
-_08121ACC:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldr r0, _08121AE4 @ =gBattleStringsTable
- subs r1, 0xC
- lsls r1, 2
- adds r1, r0
- ldr r1, [r1]
- b _08121CE2
- .align 2, 0
-_08121AE4: .4byte gBattleStringsTable
-_08121AE8:
- ldrb r0, [r4, 0x1]
- cmp r0, 0x2
- beq _08121B04
- cmp r0, 0x2
- bgt _08121AF8
- cmp r0, 0x1
- beq _08121AFE
- b _08121B26
-_08121AF8:
- cmp r0, 0x4
- beq _08121B0C
- b _08121B26
-_08121AFE:
- ldrb r4, [r4, 0x3]
- mov r8, r4
- b _08121B26
-_08121B04:
- ldrb r1, [r4, 0x3]
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- b _08121B22
-_08121B0C:
- ldrb r0, [r4, 0x3]
- mov r8, r0
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- mov r1, r8
- orrs r1, r0
- ldrb r0, [r4, 0x5]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r4, 0x6]
- lsls r0, 24
-_08121B22:
- orrs r1, r0
- mov r8, r1
-_08121B26:
- adds r4, r5, r7
- ldrb r3, [r4, 0x2]
- adds r0, r6, 0
- mov r1, r8
- movs r2, 0
- bl ConvertIntToDecimalStringN
- adds r0, r5, 0x3
- ldrb r4, [r4, 0x1]
- adds r5, r0, r4
- b _08121D04
-_08121B3C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121B50 @ =gMoveNames
- adds r1, r0
- b _08121CE2
- .align 2, 0
-_08121B50: .4byte gMoveNames
-_08121B54:
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r1, r0, 3
- subs r1, r0
- ldr r0, _08121B60 @ =gTypeNames
- b _08121C66
- .align 2, 0
-_08121B60: .4byte gTypeNames
-_08121B64:
- ldrb r0, [r4, 0x1]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08121B88
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121B84 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _08121BC4
- .align 2, 0
-_08121B84: .4byte gPlayerParty
-_08121B88:
- ldr r0, _08121BA0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08121BA8
- ldr r1, _08121BA4 @ =gUnknown_08400797
- adds r0, r6, 0
- bl StringAppend
- b _08121BB0
- .align 2, 0
-_08121BA0: .4byte gBattleTypeFlags
-_08121BA4: .4byte gUnknown_08400797
-_08121BA8:
- ldr r1, _08121BD4 @ =gUnknown_08400791
- adds r0, r6, 0
- bl StringAppend
-_08121BB0:
- adds r0, r5, r7
- ldrb r1, [r0, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121BD8 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_08121BC4:
- mov r0, sp
- bl StringGetEnd10
- adds r0, r6, 0
- mov r1, sp
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121BD4: .4byte gUnknown_08400791
-_08121BD8: .4byte gEnemyParty
-_08121BDC:
- ldr r1, _08121BEC @ =gUnknown_08400F58
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _08121C68
- .align 2, 0
-_08121BEC: .4byte gUnknown_08400F58
-_08121BF0:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- adds r0, r6, 0
- bl GetSpeciesName
- b _08121D02
-_08121C02:
- adds r4, r5, r7
- ldrb r0, [r4, 0x1]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08121C28
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121C24 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
- b _08121C3A
- .align 2, 0
-_08121C24: .4byte gPlayerParty
-_08121C28:
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121C44 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
-_08121C3A:
- adds r0, r6, 0
- bl StringGetEnd10
- b _08121D02
- .align 2, 0
-_08121C44: .4byte gEnemyParty
-_08121C48:
- ldr r1, _08121C58 @ =gUnknown_08400F78
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _08121C68
- .align 2, 0
-_08121C58: .4byte gUnknown_08400F78
-_08121C5C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121C74 @ =gAbilityNames
-_08121C66:
- adds r1, r0
-_08121C68:
- adds r0, r6, 0
- bl StringAppend
- adds r5, 0x2
- b _08121D04
- .align 2, 0
-_08121C74: .4byte gAbilityNames
-_08121C78:
- adds r0, r5, r7
- ldrb r2, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldr r0, _08121CC4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08121CFA
- cmp r2, 0xAF
- bne _08121CF0
- ldr r2, _08121CC8 @ =gLinkPlayers
- ldr r0, _08121CCC @ =0x02000000
- ldr r1, _08121CD0 @ =0x000160cb
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _08121CD4 @ =gStringBank
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _08121CE0
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _08121CD8 @ =gEnigmaBerries
- adds r1, r0
- adds r0, r6, 0
- bl StringCopy
- ldr r1, _08121CDC @ =gUnknown_08400A85
- b _08121CE2
- .align 2, 0
-_08121CC4: .4byte gBattleTypeFlags
-_08121CC8: .4byte gLinkPlayers
-_08121CCC: .4byte 0x02000000
-_08121CD0: .4byte 0x000160cb
-_08121CD4: .4byte gStringBank
-_08121CD8: .4byte gEnigmaBerries
-_08121CDC: .4byte gUnknown_08400A85
-_08121CE0:
- ldr r1, _08121CEC @ =gUnknown_08400A78
-_08121CE2:
- adds r0, r6, 0
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121CEC: .4byte gUnknown_08400A78
-_08121CF0:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
- b _08121D02
-_08121CFA:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
-_08121D02:
- adds r5, 0x3
-_08121D04:
- adds r0, r7, r5
- ldrb r0, [r0]
- cmp r0, 0xFF
- beq _08121D0E
- b _08121A86
-_08121D0E:
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8121A68
-
- thumb_func_start sub_8121D1C
-sub_8121D1C: @ 8121D1C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r2, 0
- ldr r5, _08121D50 @ =gSelectedOrderFromParty
- ldr r3, _08121D54 @ =gUnknown_084016BC
-_08121D26:
- cmp r2, 0x4
- beq _08121D3C
- ldrh r1, [r3]
- cmp r1, 0
- bne _08121D32
- adds r2, 0x1
-_08121D32:
- ldr r0, [r5]
- adds r3, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08121D26
-_08121D3C:
- cmp r2, 0
- blt _08121D68
- cmp r2, 0x2
- bgt _08121D5C
- ldr r1, _08121D58 @ =gUnknown_08400E5E
- adds r0, r4, 0
- bl StringCopy
- b _08121D68
- .align 2, 0
-_08121D50: .4byte gSelectedOrderFromParty
-_08121D54: .4byte gUnknown_084016BC
-_08121D58: .4byte gUnknown_08400E5E
-_08121D5C:
- cmp r2, 0x4
- bgt _08121D68
- ldr r1, _08121D70 @ =gUnknown_08400E62
- adds r0, r4, 0
- bl StringCopy
-_08121D68:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08121D70: .4byte gUnknown_08400E62
- thumb_func_end sub_8121D1C
-
- thumb_func_start sub_8121D74
-sub_8121D74: @ 8121D74
- push {r4,r5,lr}
- adds r3, r0, 0
- movs r4, 0
- b _08121D7E
-_08121D7C:
- adds r3, 0x1
-_08121D7E:
- ldrb r0, [r3]
- cmp r0, 0xFF
- bne _08121D7C
- ldr r1, _08121DB4 @ =gUnknown_084016BC
- ldr r5, _08121DB8 @ =gSelectedOrderFromParty
- movs r0, 0
- lsls r0, 1
- adds r2, r0, r1
-_08121D8E:
- cmp r4, 0x4
- beq _08121DA8
- ldrh r1, [r2]
- cmp r1, 0
- bne _08121D9A
- adds r4, 0x1
-_08121D9A:
- ldr r0, [r5]
- adds r2, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08121D8E
- cmp r4, 0x4
- bhi _08121E04
-_08121DA8:
- lsls r0, r4, 2
- ldr r1, _08121DBC @ =_08121DC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121DB4: .4byte gUnknown_084016BC
-_08121DB8: .4byte gSelectedOrderFromParty
-_08121DBC: .4byte _08121DC0
- .align 2, 0
-_08121DC0:
- .4byte _08121DD4
- .4byte _08121DDC
- .4byte _08121DE4
- .4byte _08121DEC
- .4byte _08121DFC
-_08121DD4:
- ldr r1, _08121DD8 @ =gUnknown_084007C8
- b _08121DEE
- .align 2, 0
-_08121DD8: .4byte gUnknown_084007C8
-_08121DDC:
- ldr r1, _08121DE0 @ =gUnknown_084007CA
- b _08121DEE
- .align 2, 0
-_08121DE0: .4byte gUnknown_084007CA
-_08121DE4:
- ldr r1, _08121DE8 @ =gUnknown_084007CC
- b _08121DEE
- .align 2, 0
-_08121DE8: .4byte gUnknown_084007CC
-_08121DEC:
- ldr r1, _08121DF8 @ =gUnknown_084007CE
-_08121DEE:
- adds r0, r3, 0
- bl StringCopy
- b _08121E04
- .align 2, 0
-_08121DF8: .4byte gUnknown_084007CE
-_08121DFC:
- ldr r1, _08121E0C @ =gUnknown_084007D0
- adds r0, r3, 0
- bl StringCopy
-_08121E04:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08121E0C: .4byte gUnknown_084007D0
- thumb_func_end sub_8121D74
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/egg_hatch.s b/asm/egg_hatch.s
deleted file mode 100644
index 7365f4da6..000000000
--- a/asm/egg_hatch.s
+++ /dev/null
@@ -1,1630 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start AddHatchedMonToParty
-AddHatchedMonToParty: @ 80429EC
- push {r4-r6,lr}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x64
- adds r5, r0, 0
- muls r5, r1
- ldr r0, _08042A9C @ =gPlayerParty
- adds r5, r0
- ldr r1, _08042AA0 @ =gEnemyParty
- adds r0, r5, 0
- bl CreatedHatchedMon
- add r2, sp, 0xC
- movs r6, 0
- strb r6, [r2]
- adds r0, r5, 0
- movs r1, 0x2D
- bl SetMonData
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- mov r0, sp
- adds r1, r4, 0
- bl GetSpeciesName
- adds r0, r5, 0
- movs r1, 0x2
- mov r2, sp
- bl SetMonData
- adds r0, r4, 0
- bl SpeciesToNationalPokedexNum
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r4, 0
- movs r1, 0x2
- bl GetNationalPokedexFlag
- adds r0, r4, 0
- movs r1, 0x3
- bl GetNationalPokedexFlag
- ldr r1, _08042AA4 @ =gStringVar1
- adds r0, r5, 0
- bl GetMonNick
- mov r2, sp
- adds r2, 0xE
- movs r0, 0x4
- strh r0, [r2]
- adds r0, r5, 0
- movs r1, 0x26
- bl SetMonData
- add r2, sp, 0x10
- strh r6, [r2]
- adds r0, r5, 0
- movs r1, 0x24
- bl SetMonData
- bl sav1_map_get_name
- mov r2, sp
- adds r2, 0x12
- strb r0, [r2]
- adds r0, r5, 0
- movs r1, 0x23
- bl SetMonData
- adds r0, r5, 0
- bl MonRestorePP
- adds r0, r5, 0
- bl CalculateMonStats
- add sp, 0x14
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08042A9C: .4byte gPlayerParty
-_08042AA0: .4byte gEnemyParty
-_08042AA4: .4byte gStringVar1
- thumb_func_end AddHatchedMonToParty
-
- thumb_func_start ScriptHatchMon
-ScriptHatchMon: @ 8042AA8
- push {lr}
- ldr r0, _08042AB8 @ =gSpecialVar_0x8004
- ldrb r0, [r0]
- bl AddHatchedMonToParty
- pop {r0}
- bx r0
- .align 2, 0
-_08042AB8: .4byte gSpecialVar_0x8004
- thumb_func_end ScriptHatchMon
-
- thumb_func_start sub_8042ABC
-sub_8042ABC: @ 8042ABC
- push {r4-r6,lr}
- sub sp, 0x20
- adds r5, r0, 0
- lsls r4, r1, 24
- lsrs r4, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 4
- adds r0, r5, r0
- mov r1, sp
- bl GetBoxMonNick
- lsls r0, r4, 3
- subs r0, r4
- lsls r1, r0, 3
- adds r0, r5, r1
- adds r0, 0xC0
- ldrh r0, [r0]
- cmp r0, 0
- beq _08042B40
- adds r0, r1, 0
- adds r0, 0xA0
- adds r5, r0
- adds r6, r5, 0
- adds r6, 0x2C
- mov r0, sp
- adds r1, r6, 0
- bl StringCompareWithoutExtCtrlCodes
- cmp r0, 0
- bne _08042B08
- ldr r0, _08042B30 @ =gSaveBlock2
- adds r1, r5, 0
- adds r1, 0x24
- bl StringCompareWithoutExtCtrlCodes
- cmp r0, 0
- beq _08042B40
-_08042B08:
- ldr r0, _08042B34 @ =gStringVar1
- mov r1, sp
- bl StringCopy
- ldr r4, _08042B38 @ =gStringVar2
- adds r1, r5, 0
- adds r1, 0x24
- adds r0, r4, 0
- bl StringCopy
- ldr r0, _08042B3C @ =gStringVar3
- adds r1, r6, 0
- bl StringCopy
- adds r0, r4, 0
- bl SanitizeNameString
- movs r0, 0x1
- b _08042B42
- .align 2, 0
-_08042B30: .4byte gSaveBlock2
-_08042B34: .4byte gStringVar1
-_08042B38: .4byte gStringVar2
-_08042B3C: .4byte gStringVar3
-_08042B40:
- movs r0, 0
-_08042B42:
- add sp, 0x20
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8042ABC
-
- thumb_func_start sub_8042B4C
-sub_8042B4C: @ 8042B4C
- push {lr}
- ldr r0, _08042B60 @ =gSaveBlock1 + 0x2F9C
- ldr r1, _08042B64 @ =gSpecialVar_0x8004
- ldrb r1, [r1]
- bl sub_8042ABC
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .align 2, 0
-_08042B60: .4byte gSaveBlock1 + 0x2F9C
-_08042B64: .4byte gSpecialVar_0x8004
- thumb_func_end sub_8042B4C
-
- thumb_func_start EggHatchCreateMonSprite
-EggHatchCreateMonSprite: @ 8042B68
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0xC
- lsls r0, 24
- lsrs r3, r0, 24
- adds r4, r3, 0
- lsls r1, 24
- lsrs r6, r1, 24
- lsls r2, 24
- lsrs r1, r2, 24
- adds r2, r1, 0
- movs r5, 0
- mov r9, r5
- movs r7, 0
- cmp r3, 0
- bne _08042B96
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08042BB0 @ =gPlayerParty
- adds r7, r1, r0
- movs r5, 0x1
-_08042B96:
- cmp r3, 0x1
- bne _08042BA6
- movs r0, 0x64
- adds r1, r2, 0
- muls r1, r0
- ldr r0, _08042BB0 @ =gPlayerParty
- adds r7, r1, r0
- movs r5, 0x3
-_08042BA6:
- cmp r6, 0
- beq _08042BB4
- cmp r6, 0x1
- beq _08042C14
- b _08042C50
- .align 2, 0
-_08042BB0: .4byte gPlayerParty
-_08042BB4:
- adds r0, r7, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r7, 0
- movs r1, 0
- bl GetMonData
- mov r8, r0
- lsls r0, r5, 3
- ldr r1, _08042C04 @ =gMonFrontPicTable
- adds r0, r1
- ldr r1, _08042C08 @ =gMonFrontPicCoords
- lsls r2, r5, 2
- adds r2, r1
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- ldr r3, _08042C0C @ =0x02000000
- ldr r6, _08042C10 @ =gUnknown_081FAF4C
- lsls r4, 1
- adds r4, 0x1
- lsls r4, 2
- adds r4, r6
- ldr r4, [r4]
- str r4, [sp]
- str r5, [sp, 0x4]
- mov r4, r8
- str r4, [sp, 0x8]
- bl HandleLoadSpecialPokePic
- adds r0, r7, 0
- bl sub_8040990
- bl LoadCompressedObjectPalette
- b _08042C50
- .align 2, 0
-_08042C04: .4byte gMonFrontPicTable
-_08042C08: .4byte gMonFrontPicCoords
-_08042C0C: .4byte 0x02000000
-_08042C10: .4byte gUnknown_081FAF4C
-_08042C14:
- adds r0, r7, 0
- bl sub_8040990
- ldrh r0, [r0, 0x4]
- adds r1, r5, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _08042C60 @ =gUnknown_02024E8C
- movs r1, 0x78
- movs r2, 0x46
- movs r3, 0x6
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r4, _08042C64 @ =gSprites
- lsls r1, r0, 4
- add r1, r9
- lsls r1, 2
- adds r2, r1, r4
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r3, 0x4
- orrs r0, r3
- strb r0, [r2]
- adds r4, 0x1C
- adds r1, r4
- ldr r0, _08042C68 @ =SpriteCallbackDummy
- str r0, [r1]
-_08042C50:
- mov r0, r9
- add sp, 0xC
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08042C60: .4byte gUnknown_02024E8C
-_08042C64: .4byte gSprites
-_08042C68: .4byte SpriteCallbackDummy
- thumb_func_end EggHatchCreateMonSprite
-
- thumb_func_start VBlankCB_EggHatch
-VBlankCB_EggHatch: @ 8042C6C
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end VBlankCB_EggHatch
-
- thumb_func_start EggHatch
-EggHatch: @ 8042C80
- push {lr}
- sub sp, 0x4
- bl ScriptContext2_Enable
- ldr r0, _08042CA8 @ =Task_EggHatch
- movs r1, 0xA
- bl CreateTask
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_08042CA8: .4byte Task_EggHatch
- thumb_func_end EggHatch
-
- thumb_func_start Task_EggHatch
-Task_EggHatch: @ 8042CAC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08042CD8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08042CD0
- ldr r0, _08042CDC @ =CB2_EggHatch_0
- bl SetMainCallback2
- ldr r1, _08042CE0 @ =gFieldCallback
- ldr r0, _08042CE4 @ =sub_8080990
- str r0, [r1]
- adds r0, r4, 0
- bl DestroyTask
-_08042CD0:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08042CD8: .4byte gPaletteFade
-_08042CDC: .4byte CB2_EggHatch_0
-_08042CE0: .4byte gFieldCallback
-_08042CE4: .4byte sub_8080990
- thumb_func_end Task_EggHatch
-
- thumb_func_start CB2_EggHatch_0
-CB2_EggHatch_0: @ 8042CE8
- push {r4-r7,lr}
- ldr r0, _08042D04 @ =gMain
- ldr r1, _08042D08 @ =0x0000043c
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x8
- bls _08042CF8
- b _08042F6E
-_08042CF8:
- lsls r0, 2
- ldr r1, _08042D0C @ =_08042D10
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08042D04: .4byte gMain
-_08042D08: .4byte 0x0000043c
-_08042D0C: .4byte _08042D10
- .align 2, 0
-_08042D10:
- .4byte _08042D34
- .4byte _08042D90
- .4byte _08042DC4
- .4byte _08042E20
- .4byte _08042E40
- .4byte _08042E74
- .4byte _08042E88
- .4byte _08042EB0
- .4byte _08042F40
-_08042D34:
- movs r0, 0x80
- lsls r0, 19
- movs r2, 0
- strh r2, [r0]
- ldr r1, _08042D74 @ =gUnknown_0300481C
- ldr r0, _08042D78 @ =0x02018000
- str r0, [r1]
- ldr r1, _08042D7C @ =gSpecialVar_0x8004
- ldrh r1, [r1]
- strb r1, [r0, 0x4]
- adds r0, 0x3A
- strb r2, [r0]
- bl ResetTasks
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r0, _08042D80 @ =VBlankCB_EggHatch
- bl SetVBlankCallback
- ldr r1, _08042D84 @ =gMain
- ldr r2, _08042D88 @ =0x0000043c
- adds r1, r2
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- bl GetCurrentMapMusic
- ldr r1, _08042D8C @ =gSpecialVar_0x8005
- strh r0, [r1]
- b _08042F6E
- .align 2, 0
-_08042D74: .4byte gUnknown_0300481C
-_08042D78: .4byte 0x02018000
-_08042D7C: .4byte gSpecialVar_0x8004
-_08042D80: .4byte VBlankCB_EggHatch
-_08042D84: .4byte gMain
-_08042D88: .4byte 0x0000043c
-_08042D8C: .4byte gSpecialVar_0x8005
-_08042D90:
- ldr r5, _08042DBC @ =gWindowConfig_81E6F84
- adds r0, r5, 0
- bl SetUpWindowConfig
- ldr r4, _08042DC0 @ =gUnknown_0300481C
- ldr r0, [r4]
- adds r0, 0x8
- adds r1, r5, 0
- bl InitWindowFromConfig
- movs r0, 0x14
- bl SetTextWindowBaseTileNum
- ldr r1, [r4]
- adds r1, 0x38
- strb r0, [r1]
- ldr r0, [r4]
- adds r0, 0x8
- bl LoadTextWindowGraphics
- b _08042F04
- .align 2, 0
-_08042DBC: .4byte gWindowConfig_81E6F84
-_08042DC0: .4byte gUnknown_0300481C
-_08042DC4:
- ldr r0, _08042DFC @ =gUnknown_08D00000
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- ldr r0, _08042E00 @ =gUnknown_08D00524
- ldr r4, _08042E04 @ =0x02000000
- movs r2, 0x80
- lsls r2, 4
- adds r1, r4, 0
- bl CpuSet
- ldr r1, _08042E08 @ =0x040000d4
- str r4, [r1]
- ldr r0, _08042E0C @ =0x06002800
- str r0, [r1, 0x4]
- ldr r0, _08042E10 @ =0x80000280
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- ldr r0, _08042E14 @ =gUnknown_08D004E0
- movs r1, 0
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r1, _08042E18 @ =gMain
- ldr r2, _08042E1C @ =0x0000043c
- adds r1, r2
- b _08042F0A
- .align 2, 0
-_08042DFC: .4byte gUnknown_08D00000
-_08042E00: .4byte gUnknown_08D00524
-_08042E04: .4byte 0x02000000
-_08042E08: .4byte 0x040000d4
-_08042E0C: .4byte 0x06002800
-_08042E10: .4byte 0x80000280
-_08042E14: .4byte gUnknown_08D004E0
-_08042E18: .4byte gMain
-_08042E1C: .4byte 0x0000043c
-_08042E20:
- ldr r0, _08042E34 @ =gUnknown_0820A3B0
- bl LoadSpriteSheet
- ldr r0, _08042E38 @ =gUnknown_0820A3B8
- bl LoadSpriteSheet
- ldr r0, _08042E3C @ =gUnknown_0820A3C0
- bl LoadSpritePalette
- b _08042F04
- .align 2, 0
-_08042E34: .4byte gUnknown_0820A3B0
-_08042E38: .4byte gUnknown_0820A3B8
-_08042E3C: .4byte gUnknown_0820A3C0
-_08042E40:
- ldr r0, _08042E64 @ =gSpriteTemplate_820A3C8
- movs r1, 0x78
- movs r2, 0x4B
- movs r3, 0x5
- bl CreateSprite
- ldr r2, _08042E68 @ =gUnknown_0300481C
- ldr r1, [r2]
- strb r0, [r1]
- ldr r0, [r2]
- ldrb r0, [r0, 0x4]
- bl AddHatchedMonToParty
- ldr r1, _08042E6C @ =gMain
- ldr r2, _08042E70 @ =0x0000043c
- adds r1, r2
- b _08042F0A
- .align 2, 0
-_08042E64: .4byte gSpriteTemplate_820A3C8
-_08042E68: .4byte gUnknown_0300481C
-_08042E6C: .4byte gMain
-_08042E70: .4byte 0x0000043c
-_08042E74:
- ldr r0, _08042E84 @ =gUnknown_0300481C
- ldr r0, [r0]
- ldrb r2, [r0, 0x4]
- movs r0, 0
- movs r1, 0
- bl EggHatchCreateMonSprite
- b _08042F04
- .align 2, 0
-_08042E84: .4byte gUnknown_0300481C
-_08042E88:
- ldr r4, _08042EA4 @ =gUnknown_0300481C
- ldr r0, [r4]
- ldrb r2, [r0, 0x4]
- movs r0, 0
- movs r1, 0x1
- bl EggHatchCreateMonSprite
- ldr r1, [r4]
- strb r0, [r1, 0x1]
- ldr r1, _08042EA8 @ =gMain
- ldr r2, _08042EAC @ =0x0000043c
- adds r1, r2
- b _08042F0A
- .align 2, 0
-_08042EA4: .4byte gUnknown_0300481C
-_08042EA8: .4byte gMain
-_08042EAC: .4byte 0x0000043c
-_08042EB0:
- ldr r0, _08042F14 @ =REG_BG2CNT
- ldr r2, _08042F18 @ =0x00004c06
- adds r1, r2, 0
- strh r1, [r0]
- ldr r0, _08042F1C @ =gUnknown_0820C9F8
- movs r1, 0x10
- movs r2, 0xA0
- bl LoadPalette
- ldr r3, _08042F20 @ =gUnknown_0820CA98
- ldr r4, _08042F24 @ =0x06004000
- movs r5, 0x98
- lsls r5, 5
- ldr r1, _08042F28 @ =0x040000d4
- ldr r6, _08042F2C @ =0x80000800
- movs r2, 0x80
- lsls r2, 5
- movs r7, 0x80
- lsls r7, 24
-_08042ED6:
- str r3, [r1]
- str r4, [r1, 0x4]
- str r6, [r1, 0x8]
- ldr r0, [r1, 0x8]
- adds r3, r2
- adds r4, r2
- subs r5, r2
- cmp r5, r2
- bhi _08042ED6
- str r3, [r1]
- str r4, [r1, 0x4]
- lsrs r0, r5, 1
- orrs r0, r7
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- ldr r1, _08042F30 @ =gUnknown_0820F798
- ldr r2, _08042F34 @ =0x06006000
- ldr r0, _08042F28 @ =0x040000d4
- str r1, [r0]
- str r2, [r0, 0x4]
- ldr r1, _08042F2C @ =0x80000800
- str r1, [r0, 0x8]
- ldr r0, [r0, 0x8]
-_08042F04:
- ldr r1, _08042F38 @ =gMain
- ldr r0, _08042F3C @ =0x0000043c
- adds r1, r0
-_08042F0A:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08042F6E
- .align 2, 0
-_08042F14: .4byte REG_BG2CNT
-_08042F18: .4byte 0x00004c06
-_08042F1C: .4byte gUnknown_0820C9F8
-_08042F20: .4byte gUnknown_0820CA98
-_08042F24: .4byte 0x06004000
-_08042F28: .4byte 0x040000d4
-_08042F2C: .4byte 0x80000800
-_08042F30: .4byte gUnknown_0820F798
-_08042F34: .4byte 0x06006000
-_08042F38: .4byte gMain
-_08042F3C: .4byte 0x0000043c
-_08042F40:
- ldr r1, _08042F74 @ =REG_BG1CNT
- ldr r2, _08042F78 @ =0x00000501
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08042F7C @ =REG_BG0HOFS
- movs r4, 0
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- ldr r0, _08042F80 @ =CB2_EggHatch_1
- bl SetMainCallback2
- ldr r0, _08042F84 @ =gUnknown_0300481C
- ldr r0, [r0]
- strb r4, [r0, 0x2]
-_08042F6E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08042F74: .4byte REG_BG1CNT
-_08042F78: .4byte 0x00000501
-_08042F7C: .4byte REG_BG0HOFS
-_08042F80: .4byte CB2_EggHatch_1
-_08042F84: .4byte gUnknown_0300481C
- thumb_func_end CB2_EggHatch_0
-
- thumb_func_start EggHatchSetMonNickname
-EggHatchSetMonNickname: @ 8042F88
- push {lr}
- ldr r0, _08042FA8 @ =gSpecialVar_0x8004
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08042FAC @ =gPlayerParty
- adds r0, r1
- ldr r2, _08042FB0 @ =gStringVar3
- movs r1, 0x2
- bl SetMonData
- ldr r0, _08042FB4 @ =c2_exit_to_overworld_2_switch
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_08042FA8: .4byte gSpecialVar_0x8004
-_08042FAC: .4byte gPlayerParty
-_08042FB0: .4byte gStringVar3
-_08042FB4: .4byte c2_exit_to_overworld_2_switch
- thumb_func_end EggHatchSetMonNickname
-
- thumb_func_start Task_EggHatchPlayBGM
-Task_EggHatchPlayBGM: @ 8042FB8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08043004 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08042FD4
- bl StopMapMusic
-_08042FD4:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- bne _08042FE4
- movs r0, 0xBC
- lsls r0, 1
- bl PlayBGM
-_08042FE4:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x3C
- ble _08042FF8
- ldr r0, _08043008 @ =0x00000179
- bl PlayBGM
- adds r0, r5, 0
- bl DestroyTask
-_08042FF8:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08043004: .4byte gTasks
-_08043008: .4byte 0x00000179
- thumb_func_end Task_EggHatchPlayBGM
-
- thumb_func_start CB2_EggHatch_1
-CB2_EggHatch_1: @ 804300C
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- sub sp, 0x8
- ldr r1, _08043030 @ =gUnknown_0300481C
- ldr r0, [r1]
- ldrb r0, [r0, 0x2]
- adds r5, r1, 0
- cmp r0, 0xB
- bls _08043026
- b _080432BA
-_08043026:
- lsls r0, 2
- ldr r1, _08043034 @ =_08043038
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08043030: .4byte gUnknown_0300481C
-_08043034: .4byte _08043038
- .align 2, 0
-_08043038:
- .4byte _08043068
- .4byte _080430A0
- .4byte _080430C0
- .4byte _080430F8
- .4byte _08043124
- .4byte _08043164
- .4byte _08043172
- .4byte _08043180
- .4byte _080431B8
- .4byte _080431DA
- .4byte _08043288
- .4byte _080432A8
-_08043068:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0xBA
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08043098 @ =gUnknown_0300481C
- ldr r1, [r0]
- ldrb r0, [r1, 0x2]
- adds r0, 0x1
- strb r0, [r1, 0x2]
- ldr r0, _0804309C @ =Task_EggHatchPlayBGM
- movs r1, 0x5
- bl CreateTask
- b _080432BA
- .align 2, 0
-_08043098: .4byte gUnknown_0300481C
-_0804309C: .4byte Task_EggHatchPlayBGM
-_080430A0:
- ldr r0, _080430BC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- beq _080430B2
- b _080432BA
-_080430B2:
- ldr r0, [r5]
- strb r1, [r0, 0x3]
- ldr r1, [r5]
- b _0804329C
- .align 2, 0
-_080430BC: .4byte gPaletteFade
-_080430C0:
- ldr r1, [r5]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1E
- bhi _080430D2
- b _080432BA
-_080430D2:
- ldr r1, [r5]
- ldrb r0, [r1, 0x2]
- adds r0, 0x1
- strb r0, [r1, 0x2]
- ldr r2, _080430F0 @ =gSprites
- ldr r0, [r5]
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _080430F4 @ =SpriteCB_Egg_0
- str r1, [r0]
- b _080432BA
- .align 2, 0
-_080430F0: .4byte gSprites
-_080430F4: .4byte SpriteCB_Egg_0
-_080430F8:
- ldr r2, _0804311C @ =gSprites
- ldr r3, [r5]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _08043120 @ =SpriteCallbackDummy
- cmp r1, r0
- beq _08043112
- b _080432BA
-_08043112:
- ldrb r0, [r3, 0x2]
- adds r0, 0x1
- strb r0, [r3, 0x2]
- b _080432BA
- .align 2, 0
-_0804311C: .4byte gSprites
-_08043120: .4byte SpriteCallbackDummy
-_08043124:
- ldr r0, [r5]
- ldrb r1, [r0, 0x4]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08043150 @ =gPlayerParty
- adds r0, r1
- ldr r1, _08043154 @ =gStringVar1
- bl GetMonNick
- ldr r4, _08043158 @ =gStringVar4
- ldr r1, _0804315C @ =gOtherText_HatchedFromEgg
- adds r0, r4, 0
- bl StringExpandPlaceholders
- adds r0, r4, 0
- bl EggHatchPrintMessage2
- ldr r0, _08043160 @ =0x00000173
- bl PlayFanfare
- ldr r1, [r5]
- b _0804329C
- .align 2, 0
-_08043150: .4byte gPlayerParty
-_08043154: .4byte gStringVar1
-_08043158: .4byte gStringVar4
-_0804315C: .4byte gOtherText_HatchedFromEgg
-_08043160: .4byte 0x00000173
-_08043164:
- bl IsFanfareTaskInactive
- lsls r0, 24
- cmp r0, 0
- bne _08043170
- b _080432BA
-_08043170:
- b _08043298
-_08043172:
- bl IsFanfareTaskInactive
- lsls r0, 24
- cmp r0, 0
- bne _0804317E
- b _080432BA
-_0804317E:
- b _08043298
-_08043180:
- ldr r0, [r5]
- ldrb r1, [r0, 0x4]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080431A8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _080431AC @ =gStringVar1
- bl GetMonNick
- ldr r4, _080431B0 @ =gStringVar4
- ldr r1, _080431B4 @ =gOtherText_NickHatchPrompt
- adds r0, r4, 0
- bl StringExpandPlaceholders
- adds r0, r4, 0
- bl EggHatchPrintMessage1
- ldr r1, [r5]
- b _0804329C
- .align 2, 0
-_080431A8: .4byte gPlayerParty
-_080431AC: .4byte gStringVar1
-_080431B0: .4byte gStringVar4
-_080431B4: .4byte gOtherText_NickHatchPrompt
-_080431B8:
- bl EggHatchUpdateWindowText
- lsls r0, 24
- cmp r0, 0
- beq _080432BA
- movs r0, 0x16
- movs r1, 0x8
- movs r2, 0x1B
- movs r3, 0xD
- bl MenuDrawTextWindow
- movs r0, 0x16
- movs r1, 0x8
- movs r2, 0x4
- bl InitYesNoMenu
- b _08043298
-_080431DA:
- bl ProcessMenuInputNoWrap_
- lsls r0, 24
- lsrs r2, r0, 24
- asrs r0, 24
- movs r1, 0x2
- negs r1, r1
- cmp r0, r1
- beq _080432BA
- lsls r0, r2, 24
- asrs r1, r0, 24
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _08043298
- cmp r1, 0x1
- beq _08043298
- ldr r0, _08043278 @ =gUnknown_0300481C
- mov r9, r0
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- movs r1, 0x64
- mov r8, r1
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- ldr r6, _0804327C @ =gPlayerParty
- adds r0, r6
- ldr r1, _08043280 @ =gStringVar3
- mov r10, r1
- bl GetMonNick
- mov r2, r9
- ldr r0, [r2]
- ldrb r0, [r0, 0x4]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- mov r2, r9
- ldr r0, [r2]
- ldrb r0, [r0, 0x4]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- bl GetMonGender
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- mov r2, r9
- ldr r0, [r2]
- ldrb r0, [r0, 0x4]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- movs r1, 0
- movs r2, 0
- bl GetMonData
- str r0, [sp]
- ldr r0, _08043284 @ =EggHatchSetMonNickname
- str r0, [sp, 0x4]
- movs r0, 0x3
- mov r1, r10
- adds r2, r5, 0
- adds r3, r4, 0
- bl DoNamingScreen
- b _080432BA
- .align 2, 0
-_08043278: .4byte gUnknown_0300481C
-_0804327C: .4byte gPlayerParty
-_08043280: .4byte gStringVar3
-_08043284: .4byte EggHatchSetMonNickname
-_08043288:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_08043298:
- ldr r0, _080432A4 @ =gUnknown_0300481C
- ldr r1, [r0]
-_0804329C:
- ldrb r0, [r1, 0x2]
- adds r0, 0x1
- strb r0, [r1, 0x2]
- b _080432BA
- .align 2, 0
-_080432A4: .4byte gUnknown_0300481C
-_080432A8:
- ldr r0, _080432DC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080432BA
- ldr r0, _080432E0 @ =c2_exit_to_overworld_2_switch
- bl SetMainCallback2
-_080432BA:
- bl RunTasks
- bl AnimateSprites
- bl BuildOamBuffer
- bl UpdatePaletteFade
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080432DC: .4byte gPaletteFade
-_080432E0: .4byte c2_exit_to_overworld_2_switch
- thumb_func_end CB2_EggHatch_1
-
- thumb_func_start SpriteCB_Egg_0
-SpriteCB_Egg_0: @ 80432E4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _08043304
- ldr r0, _08043300 @ =SpriteCB_Egg_1
- str r0, [r4, 0x1C]
- movs r0, 0
- strh r0, [r4, 0x2E]
- b _08043334
- .align 2, 0
-_08043300: .4byte SpriteCB_Egg_1
-_08043304:
- ldrh r0, [r4, 0x30]
- adds r0, 0x14
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x1
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- bne _08043334
- movs r0, 0x17
- bl PlaySE
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- bl CreateRandomEggShardSprite
-_08043334:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_Egg_0
-
- thumb_func_start SpriteCB_Egg_1
-SpriteCB_Egg_1: @ 804333C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1E
- ble _08043398
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _0804336C
- ldr r0, _08043368 @ =SpriteCB_Egg_2
- str r0, [r4, 0x1C]
- strh r1, [r4, 0x2E]
- strh r1, [r4, 0x32]
- b _08043398
- .align 2, 0
-_08043368: .4byte SpriteCB_Egg_2
-_0804336C:
- ldrh r0, [r4, 0x30]
- adds r0, 0x14
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x2
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- bne _08043398
- movs r0, 0x17
- bl PlaySE
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAnim
-_08043398:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_Egg_1
-
- thumb_func_start SpriteCB_Egg_2
-SpriteCB_Egg_2: @ 80433A0
- push {r4-r6,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- movs r6, 0
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1E
- ble _0804345A
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x26
- ble _08043418
- ldr r0, _08043404 @ =SpriteCB_Egg_3
- str r0, [r4, 0x1C]
- strh r6, [r4, 0x2E]
- ldr r5, _08043408 @ =gUnknown_0300481C
- ldr r0, [r5]
- ldrb r1, [r0, 0x4]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0804340C @ =gPlayerParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- ldr r4, _08043410 @ =gSprites
- ldr r3, [r5]
- ldrb r2, [r3, 0x1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- strh r6, [r1, 0x24]
- ldrb r2, [r3, 0x1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldr r2, _08043414 @ =gMonFrontPicCoords
- lsrs r0, 14
- adds r0, r2
- ldrb r0, [r0, 0x1]
- strh r0, [r1, 0x26]
- b _0804345A
- .align 2, 0
-_08043404: .4byte SpriteCB_Egg_3
-_08043408: .4byte gUnknown_0300481C
-_0804340C: .4byte gPlayerParty
-_08043410: .4byte gSprites
-_08043414: .4byte gMonFrontPicCoords
-_08043418:
- ldrh r0, [r4, 0x30]
- adds r0, 0x14
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x2
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- bne _0804344C
- movs r0, 0x17
- bl PlaySE
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAnim
- bl CreateRandomEggShardSprite
- bl CreateRandomEggShardSprite
-_0804344C:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1E
- bne _0804345A
- movs r0, 0x17
- bl PlaySE
-_0804345A:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_Egg_2
-
- thumb_func_start SpriteCB_Egg_3
-SpriteCB_Egg_3: @ 8043460
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x32
- ble _0804347A
- ldr r0, _08043480 @ =SpriteCB_Egg_4
- str r0, [r1, 0x1C]
- movs r0, 0
- strh r0, [r1, 0x2E]
-_0804347A:
- pop {r0}
- bx r0
- .align 2, 0
-_08043480: .4byte SpriteCB_Egg_4
- thumb_func_end SpriteCB_Egg_3
-
- thumb_func_start SpriteCB_Egg_4
-SpriteCB_Egg_4: @ 8043484
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _080434A4
- movs r1, 0x1
- negs r1, r1
- ldr r0, _080434F8 @ =0x0000ffff
- str r0, [sp]
- adds r0, r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_080434A4:
- ldrh r0, [r5, 0x2E]
- cmp r0, 0x3
- bhi _080434C0
- movs r4, 0
-_080434AC:
- bl CreateRandomEggShardSprite
- lsls r0, r4, 16
- movs r1, 0x80
- lsls r1, 9
- adds r0, r1
- lsrs r4, r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _080434AC
-_080434C0:
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- ldr r0, _080434FC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _080434EE
- movs r0, 0x71
- bl PlaySE
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _08043500 @ =SpriteCB_Egg_5
- str r0, [r5, 0x1C]
- strh r4, [r5, 0x2E]
-_080434EE:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080434F8: .4byte 0x0000ffff
-_080434FC: .4byte gPaletteFade
-_08043500: .4byte SpriteCB_Egg_5
- thumb_func_end SpriteCB_Egg_4
-
- thumb_func_start SpriteCB_Egg_5
-SpriteCB_Egg_5: @ 8043504
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08043540
- ldr r4, _08043594 @ =gSprites
- ldr r3, _08043598 @ =gUnknown_0300481C
- ldr r0, [r3]
- ldrb r1, [r0, 0x1]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldr r0, [r3]
- ldrb r1, [r0, 0x1]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_08043540:
- movs r2, 0x2E
- ldrsh r0, [r5, r2]
- cmp r0, 0x8
- bne _0804355A
- movs r1, 0x1
- negs r1, r1
- ldr r0, _0804359C @ =0x0000ffff
- str r0, [sp]
- adds r0, r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_0804355A:
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0x9
- bgt _08043578
- ldr r2, _08043594 @ =gSprites
- ldr r0, _08043598 @ =gUnknown_0300481C
- ldr r0, [r0]
- ldrb r1, [r0, 0x1]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- subs r1, 0x1
- strh r1, [r0, 0x22]
-_08043578:
- ldrh r1, [r5, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r5, r2]
- cmp r0, 0x28
- ble _08043586
- ldr r0, _080435A0 @ =SpriteCallbackDummy
- str r0, [r5, 0x1C]
-_08043586:
- adds r0, r1, 0x1
- strh r0, [r5, 0x2E]
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08043594: .4byte gSprites
-_08043598: .4byte gUnknown_0300481C
-_0804359C: .4byte 0x0000ffff
-_080435A0: .4byte SpriteCallbackDummy
- thumb_func_end SpriteCB_Egg_5
-
- thumb_func_start SpriteCB_EggShard
-SpriteCB_EggShard: @ 80435A4
- push {r4,lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x30]
- ldrh r1, [r2, 0x36]
- adds r0, r1
- strh r0, [r2, 0x36]
- ldrh r1, [r2, 0x32]
- ldrh r3, [r2, 0x38]
- adds r0, r1, r3
- strh r0, [r2, 0x38]
- movs r4, 0x36
- ldrsh r0, [r2, r4]
- cmp r0, 0
- bge _080435C2
- adds r0, 0xFF
-_080435C2:
- asrs r0, 8
- strh r0, [r2, 0x24]
- movs r3, 0x38
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bge _080435D0
- adds r0, 0xFF
-_080435D0:
- asrs r0, 8
- strh r0, [r2, 0x26]
- ldrh r0, [r2, 0x34]
- adds r3, r1, r0
- strh r3, [r2, 0x32]
- movs r4, 0x22
- ldrsh r1, [r2, r4]
- movs r4, 0x26
- ldrsh r0, [r2, r4]
- adds r0, r1, r0
- adds r1, 0x14
- cmp r0, r1
- ble _080435F6
- lsls r0, r3, 16
- cmp r0, 0
- ble _080435F6
- adds r0, r2, 0
- bl DestroySprite
-_080435F6:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_EggShard
-
- thumb_func_start CreateRandomEggShardSprite
-CreateRandomEggShardSprite: @ 80435FC
- push {r4-r6,lr}
- sub sp, 0x8
- ldr r3, _0804364C @ =gEggShardVelocities
- ldr r0, _08043650 @ =gUnknown_0300481C
- ldr r4, [r0]
- adds r4, 0x3A
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r1, r0, r3
- ldrh r6, [r1]
- adds r3, 0x2
- adds r0, r3
- ldrh r5, [r0]
- adds r2, 0x1
- strb r2, [r4]
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- lsls r6, 16
- asrs r6, 16
- lsls r5, 16
- asrs r5, 16
- movs r0, 0x64
- str r0, [sp]
- lsrs r1, 16
- str r1, [sp, 0x4]
- movs r0, 0x78
- movs r1, 0x3C
- adds r2, r6, 0
- adds r3, r5, 0
- bl CreateEggShardSprite
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0804364C: .4byte gEggShardVelocities
-_08043650: .4byte gUnknown_0300481C
- thumb_func_end CreateRandomEggShardSprite
-
- thumb_func_start CreateEggShardSprite
-CreateEggShardSprite: @ 8043654
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r6, r2, 0
- mov r8, r3
- ldr r0, [sp, 0x1C]
- mov r9, r0
- ldr r1, [sp, 0x20]
- mov r10, r1
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 24
- lsrs r5, 24
- lsls r6, 16
- lsrs r6, 16
- mov r0, r8
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- mov r1, r9
- lsls r1, 16
- lsrs r1, 16
- mov r9, r1
- mov r0, r10
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, _080436CC @ =gSpriteTemplate_820A418
- adds r1, r4, 0
- adds r2, r5, 0
- movs r3, 0x4
- bl CreateSprite
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _080436D0 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r6, [r0, 0x30]
- mov r1, r8
- strh r1, [r0, 0x32]
- mov r1, r9
- strh r1, [r0, 0x34]
- mov r1, r10
- bl StartSpriteAnim
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080436CC: .4byte gSpriteTemplate_820A418
-_080436D0: .4byte gSprites
- thumb_func_end CreateEggShardSprite
-
- thumb_func_start EggHatchPrintMessage1
-EggHatchPrintMessage1: @ 80436D4
- push {lr}
- sub sp, 0x4
- adds r1, r0, 0
- ldr r0, _080436F8 @ =gUnknown_0300481C
- ldr r2, [r0]
- adds r0, r2, 0
- adds r0, 0x8
- adds r2, 0x38
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x3
- bl sub_8002EB0
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_080436F8: .4byte gUnknown_0300481C
- thumb_func_end EggHatchPrintMessage1
-
- thumb_func_start EggHatchPrintMessage2
-EggHatchPrintMessage2: @ 80436FC
- push {lr}
- sub sp, 0x4
- adds r1, r0, 0
- ldr r0, _08043720 @ =gUnknown_0300481C
- ldr r2, [r0]
- adds r0, r2, 0
- adds r0, 0x8
- adds r2, 0x38
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x3
- bl sub_8003460
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_08043720: .4byte gUnknown_0300481C
- thumb_func_end EggHatchPrintMessage2
-
- thumb_func_start EggHatchUpdateWindowText
-EggHatchUpdateWindowText: @ 8043724
- push {lr}
- ldr r0, _08043738 @ =gUnknown_0300481C
- ldr r0, [r0]
- adds r0, 0x8
- bl sub_80035AC
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .align 2, 0
-_08043738: .4byte gUnknown_0300481C
- thumb_func_end EggHatchUpdateWindowText
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/common_syms/egg_hatch.txt b/common_syms/egg_hatch.txt
new file mode 100644
index 000000000..f49202045
--- /dev/null
+++ b/common_syms/egg_hatch.txt
@@ -0,0 +1 @@
+gEggHatchData \ No newline at end of file
diff --git a/data/egg_hatch.s b/data/egg_hatch.s
deleted file mode 100644
index 1823409dd..000000000
--- a/data/egg_hatch.s
+++ /dev/null
@@ -1,122 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
-EggPalette:: @ 8209AD8
- .incbin "graphics/pokemon/egg/palette.gbapal"
-
-EggHatchTiles:: @ 8209AF8
- .incbin "graphics/misc/egg_hatch.4bpp"
-
-EggShardTiles:: @ 820A2F8
- .incbin "graphics/misc/egg_shard.4bpp"
-
- .align 2
-gOamData_820A378:: @ 820A378
- .2byte 0x0000
- .2byte 0x8000
- .2byte 0x0400
-
- .align 2
-gSpriteAnim_820A380:: @ 820A380
- obj_image_anim_frame 0, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnim_820A388:: @ 820A388
- obj_image_anim_frame 16, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnim_820A390:: @ 820A390
- obj_image_anim_frame 32, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnim_820A398:: @ 820A398
- obj_image_anim_frame 48, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_820A3A0:: @ 820A3A0
- .4byte gSpriteAnim_820A380
- .4byte gSpriteAnim_820A388
- .4byte gSpriteAnim_820A390
- .4byte gSpriteAnim_820A398
-
- .align 2
-gUnknown_0820A3B0:: @ 820A3B0
- obj_tiles EggHatchTiles, 2048, 12345
-
- .align 2
-gUnknown_0820A3B8:: @ 820A3B8
- obj_tiles EggShardTiles, 128, 23456
-
- .align 2
-gUnknown_0820A3C0:: @ 820A3C0
- obj_pal EggPalette, 54321
-
- .align 2
-gSpriteTemplate_820A3C8:: @ 820A3C8
- spr_template 12345, 54321, gOamData_820A378, gSpriteAnimTable_820A3A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gOamData_820A3E0:: @ 820A3E0
- .2byte 0x0000
- .2byte 0x0000
- .2byte 0x0800
-
- .align 2
-gSpriteAnim_820A3E8:: @ 820A3E8
- obj_image_anim_frame 0, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnim_820A3F0:: @ 820A3F0
- obj_image_anim_frame 1, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnim_820A3F8:: @ 820A3F8
- obj_image_anim_frame 2, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnim_820A400:: @ 820A400
- obj_image_anim_frame 3, 5
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_820A408:: @ 820A408
- .4byte gSpriteAnim_820A3E8
- .4byte gSpriteAnim_820A3F0
- .4byte gSpriteAnim_820A3F8
- .4byte gSpriteAnim_820A400
-
- .align 2
-gSpriteTemplate_820A418:: @ 820A418
- spr_template 23456, 54321, gOamData_820A3E0, gSpriteAnimTable_820A408, NULL, gDummySpriteAffineAnimTable, SpriteCB_EggShard
-
-@ The values are Q8.8 fixed-point numbers.
- .align 1
-gEggShardVelocities:: @ 820A430
- .2byte 0xFE80, 0xFC40 @ (-1.5, -3.75)
- .2byte 0xFB00, 0xFD00 @ (-5, -3)
- .2byte 0x0380, 0xFD00 @ (3.5, -3)
- .2byte 0xFC00, 0xFC40 @ (-4, -3.75)
- .2byte 0x0200, 0xFE80 @ (2, -1.5)
- .2byte 0xFF80, 0xF940 @ (-0.5, -6.75)
- .2byte 0x0500, 0xFDC0 @ (5, -2.25)
- .2byte 0xFE80, 0xFC40 @ (-1.5, -3.75)
- .2byte 0x0480, 0xFE80 @ (4.5, -1.5)
- .2byte 0xFF00, 0xF940 @ (-1, -6.75)
- .2byte 0x0400, 0xFDC0 @ (4, -2.25)
- .2byte 0xFC80, 0xFC40 @ (-3.5, -3.75)
- .2byte 0x0100, 0xFE80 @ (1, -1.5)
- .2byte 0xFC7C, 0xF940 @ (-3.515625, -6.75)
- .2byte 0x0480, 0xFDC0 @ (4.5, -2.25)
- .2byte 0xFF80, 0xF880 @ (-0.5, -7.5)
- .2byte 0x0100, 0xFB80 @ (1, -4.5)
- .2byte 0xFD80, 0xFDC0 @ (-2.5, -2.25)
- .2byte 0x0280, 0xF880 @ (2.5, -7.5)
diff --git a/include/battle.h b/include/battle.h
index 4b2542017..9d8092197 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -19,6 +19,15 @@
#define BATTLE_TYPE_LEGENDARY 0x2000
#define BATTLE_TYPE_REGI 0x4000
+#define BATTLE_WON 0x1
+#define BATTLE_LOST 0x2
+#define BATTLE_DREW 0x3
+#define BATTLE_RAN 0x4
+#define BATTLE_PLAYER_TELEPORTED 0x5
+#define BATTLE_POKE_FLED 0x6
+#define BATTLE_CAUGHT 0x7
+#define BATTLE_OPPONENT_TELEPORTED 0xA
+
#define AI_ACTION_DONE 0x0001
#define AI_ACTION_FLEE 0x0002
#define AI_ACTION_WATCH 0x0004
@@ -327,7 +336,7 @@ struct BattleStruct /* 0x2000000 */
/*0x1609D*/ u8 unk1609D;
/*0x1609E*/ u8 unk1609E;
/*0x1609F*/ u8 unk1609F;
- /*0x160A0*/ u8 unk160a0;
+ /*0x160A0*/ u8 stringMoveType;
/*0x160A1*/ u8 animTargetsHit;
/*0x160A2*/ u8 expGetterBank;
/*0x160A3*/ u8 unk160A3;
diff --git a/include/battle_message.h b/include/battle_message.h
index da57333a5..d115e5357 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -1,7 +1,8 @@
#ifndef GUARD_BATTLE_MESSAGE_H
#define GUARD_BATTLE_MESSAGE_H
-void StrCpyDecodeToDisplayedStringBattle(const u8 *);
-void StrCpyDecodeBattle(const u8 *, u8 *);
+void BufferStringBattle(u16 stringID);
+u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
+u32 StrCpyDecodeBattle(const u8* src, u8* dst);
#endif // GUARD_BATTLE_MESSAGE_H
diff --git a/include/data2.h b/include/data2.h
index 9dd26fd5f..2837a4451 100644
--- a/include/data2.h
+++ b/include/data2.h
@@ -45,6 +45,8 @@ extern const u8 gTrainerClassNames[][13];
extern const struct Trainer gTrainers[];
extern u8 gSpeciesNames[][11];
extern u8 gMoveNames[][13];
+extern const u8 gAbilityNames[][13];
+extern const u8 gTypeNames[][7];
extern const struct UnknownStructD2 gUnknown_081F9674;
extern const u8 gUnknown_081F96C8[];
extern struct CompressedSpriteSheet gUnknown_081FAEA4;
diff --git a/include/decompress.h b/include/decompress.h
index 07d69301f..84c1f29c0 100644
--- a/include/decompress.h
+++ b/include/decompress.h
@@ -10,7 +10,7 @@ void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a);
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f);
-void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g);
+void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 pid);
void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h);
void Unused_LZDecompressWramIndirect(const void **src, void *dest);
diff --git a/include/sprite.h b/include/sprite.h
index 733231eb5..5682a7c1d 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -204,14 +204,14 @@ struct Sprite
/*0x3A*/ s16 data6;
/*0x3C*/ s16 data7;
- /*0x3E*/ u16 inUse:1;
- u16 coordOffsetEnabled:1;
- u16 invisible:1;
- u16 flags_3:1;
- u16 flags_4:1;
- u16 flags_5:1;
- u16 flags_6:1;
- u16 flags_7:1;
+ /*0x3E*/ u16 inUse:1; //1
+ u16 coordOffsetEnabled:1; //2
+ u16 invisible:1; //4
+ u16 flags_3:1; //8
+ u16 flags_4:1; //0x10
+ u16 flags_5:1; //0x20
+ u16 flags_6:1; //0x40
+ u16 flags_7:1; //0x80
/*0x3F*/ u16 hFlip:1;
u16 vFlip:1;
u16 animBeginning:1;
diff --git a/ld_script.txt b/ld_script.txt
index 1070f90b1..e2bff7ec0 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -74,7 +74,6 @@ SECTIONS {
src/daycare.o(.text);
asm/daycare.o(.text);
src/egg_hatch.o(.text);
- asm/egg_hatch.o(.text);
src/battle_interface.o(.text);
src/smokescreen.o(.text);
src/pokeball.o(.text);
@@ -229,7 +228,7 @@ SECTIONS {
src/fldeff_strength.o(.text);
asm/battle_transition.o(.text);
src/battle_811DA74.o(.text);
- asm/battle_message.o(.text);
+ src/battle_message.o(.text);
src/choose_party.o(.text);
asm/cable_car.o(.text);
asm/roulette_util.o(.text);
@@ -338,7 +337,7 @@ SECTIONS {
src/trig.o(.rodata);
src/util.o(.rodata);
data/daycare.o(.rodata);
- data/egg_hatch.o(.rodata);
+ src/egg_hatch.o(.rodata);
data/battle_interface.o(.rodata);
src/pokeball.o(.rodata);
data/trade.o(.rodata);
diff --git a/src/battle_4.c b/src/battle_4.c
index 31d6c76dc..6dd5d7df6 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -246,15 +246,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define CMP_COMMON_BITS 0x4
#define CMP_NO_COMMON_BITS 0x5
-#define BATTLE_WON 0x1
-#define BATTLE_LOST 0x2
-#define BATTLE_DREW 0x3
-#define BATTLE_RAN 0x4
-#define BATTLE_PLAYER_TELEPORTED 0x5
-#define BATTLE_POKE_FLED 0x6
-#define BATTLE_CAUGHT 0x7
-#define BATTLE_OPPONENT_TELEPORTED 0xA
-
#define uBYTE0_16(value)(( (u8) (((u16)(value) & (0x000000FF)) >> 0x00)))
#define uBYTE1_16(value)(( (u8) (((u16)(value) & (0x0000FF00)) >> 0x08)))
diff --git a/src/battle_message.c b/src/battle_message.c
new file mode 100644
index 000000000..37ec14459
--- /dev/null
+++ b/src/battle_message.c
@@ -0,0 +1,974 @@
+#include "global.h"
+#include "battle_message.h"
+#include "battle.h"
+#include "item.h"
+#include "items.h"
+#include "pokemon.h"
+#include "data2.h"
+#include "text.h"
+#include "string_util.h"
+#include "link.h"
+#include "battle_setup.h"
+#include "battle_tower.h"
+#include "flags.h"
+
+#define BATTLESTRING_TO_SUB 12
+#define BATTLESTRINGS_NO 351
+#define BATTLESTRINGS_MAX BATTLESTRINGS_NO + BATTLESTRING_TO_SUB
+
+extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO];
+
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gActiveBank;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gStringBank;
+extern u8 gEffectBank;
+extern u8 gAbilitiesPerBank[4];
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gBattleTextBuff3[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattleTypeFlags;
+extern u16 gTrainerBattleOpponent;
+extern u8 gDisplayedStringBattle[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattlePartyID[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gBattleBufferA[4][0x200];
+
+extern const u8 gUnknown_084005DB[];
+extern const u8 gUnknown_084005C7[];
+extern const u8 gUnknown_084005AA[];
+extern const u8 gUnknown_08400568[];
+extern const u8 gUnknown_08400590[];
+extern const u8 gUnknown_0840057B[];
+extern const u8 gUnknown_08400555[];
+extern const u8 gUnknown_084006F1[];
+extern const u8 gUnknown_084006A4[];
+extern const u8 gUnknown_0840069C[];
+extern const u8 gUnknown_0840065C[];
+extern const u8 gUnknown_08400645[];
+extern const u8 gUnknown_08400608[];
+extern const u8 gUnknown_08400635[];
+extern const u8 gUnknown_084005F5[];
+extern const u8 gUnknown_08400709[];
+extern const u8 gUnknown_08400727[];
+extern const u8 gUnknown_08400736[];
+extern const u8 gUnknown_08400749[];
+extern const u8 gUnknown_08400781[];
+extern const u8 gUnknown_08400771[];
+extern const u8 gUnknown_0840075E[];
+extern const u8 gUnknown_084006B3[];
+extern const u8 gUnknown_084006BB[];
+extern const u8 gUnknown_084006C6[];
+extern const u8 gUnknown_084006D5[];
+extern const u8 gUnknown_0840068C[];
+extern const u8 gUnknown_0840067C[];
+extern const u8 gUnknown_08400622[];
+extern const u8 gUnknown_084007BD[];
+extern const u8 gUnknown_083FFEFC[];
+extern const u8 gUnknown_083FFFF7[];
+extern const u8 gUnknown_083FFFEA[];
+extern const u8 gUnknown_083FFF6A[];
+extern const u8 gUnknown_083FFF99[];
+extern const u8 gUnknown_083FFFCB[];
+extern const u8 gUnknown_083FFF56[];
+extern const u8 gUnknown_083FFF81[];
+extern const u8 gUnknown_083FFFB3[];
+extern const u8 gUnknown_08400A78[];
+extern const u8 gUnknown_08400A85[];
+extern const u8 gUnknown_08400797[];
+extern const u8 gUnknown_08400791[];
+extern const u8 gUnknown_084007B7[];
+extern const u8 gUnknown_084007B2[];
+extern const u8 gUnknown_0840079C[];
+extern const u8 gUnknown_084007A1[];
+extern const u8 gUnknown_084007A7[];
+extern const u8 gUnknown_084007AC[];
+extern const u8 gUnknown_084009ED[];
+extern const u8 gUnknown_084009F7[];
+extern const u8 gUnknown_084007C8[];
+extern const u8 gUnknown_084007CA[];
+extern const u8 gUnknown_084007CC[];
+extern const u8 gUnknown_084007CE[];
+extern const u8 gUnknown_084007D0[];
+extern const u8 gUnknown_08400E5E[];
+extern const u8 gUnknown_08400E62[];
+
+extern const u16 gUnknown_084016BC[]; // a table of moves
+
+extern const u8* const gUnknown_08401674[]; // table of pointers to 'a -TYPE' strings
+extern const u8* const gUnknown_08400F58[]; // table of pointers to stat strings
+extern const u8* const gUnknown_08400F78[]; // table of pointers to flavour strings
+
+struct StatusFlagString
+{
+ u8* flag;
+ u8* ptr;
+};
+
+extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text
+extern const u8 gUnknown_084017A8[8]; // empty flags
+
+struct StringInfo
+{
+ u16 currentMove;
+ u16 lastMove;
+ u16 lastItem;
+ u8 lastAbility;
+ u8 scrActive;
+ u8 unk1605E;
+ u8 hpScale;
+ u8 StringBank;
+ u8 moveType;
+ u8 abilities[4];
+ u8 textBuffs[3][0x10];
+};
+
+extern struct StringInfo* gSelectedOrderFromParty;
+#define gStringInfo gSelectedOrderFromParty
+
+void sub_8121D1C(u8* textBuff);
+void sub_8121D74(u8* textBuff);
+void StrCpyDecodeBattleTextBuff(u8* src, u8* dst);
+
+u8 GetBankSide(u8 bank);
+s32 sub_803FC34(u16);
+void get_trainer_name(u8* dst);
+u8 get_trainer_class_name_index(void);
+u8 sub_8135FD8(void);
+u8 GetMultiplayerId(void);
+u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankSide(u8 bank);
+u8 GetBankIdentity(u8 bank);
+#ifdef GERMAN
+extern u8 *de_sub_804110C();
+#endif
+
+void BufferStringBattle(u16 stringID)
+{
+ int i;
+ const u8* stringPtr = NULL;
+
+ gStringInfo = (struct StringInfo*)(&gBattleBufferA[gActiveBank][4]);
+ gLastUsedItem = gStringInfo->lastItem;
+ gLastUsedAbility = gStringInfo->lastAbility;
+ BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
+ BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E;
+ BATTLE_STRUCT->hpScale = gStringInfo->hpScale;
+ gStringBank = gStringInfo->StringBank;
+ BATTLE_STRUCT->stringMoveType = gStringInfo->moveType;
+ for (i = 0; i < 4; i++)
+ {
+ gAbilitiesPerBank[i] = gStringInfo->abilities[i];
+ }
+ for (i = 0; i < 0x10; i++)
+ {
+ gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i];
+ gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i];
+ gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i];
+ }
+ switch (stringID)
+ {
+ case 0: // first battle msg
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084005DB;
+ else
+ stringPtr = gUnknown_084005C7;
+ }
+ else
+ {
+ stringPtr = gUnknown_084005AA;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
+ stringPtr = gUnknown_08400568;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles
+ stringPtr = gUnknown_08400590;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ stringPtr = gUnknown_0840057B;
+ else
+ stringPtr = gUnknown_08400555;
+ }
+ break;
+ case 1: // poke first send-out
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084006F1;
+ else
+ stringPtr = gUnknown_084006A4;
+ }
+ else
+ stringPtr = gUnknown_0840069C;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840065C;
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400645;
+ else
+ {
+ stringPtr = gUnknown_08400608;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400635;
+ else
+ {
+ stringPtr = gUnknown_084005F5;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 2: // sending poke to ball msg
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0)
+ stringPtr = gUnknown_08400709;
+ else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_08400727;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_08400736;
+ else
+ stringPtr = gUnknown_08400749;
+ }
+ else
+ {
+ if (gTrainerBattleOpponent == 0x800)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_08400781;
+ else
+ stringPtr = gUnknown_08400771;
+ }
+ else
+ {
+ stringPtr = gUnknown_0840075E;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 3: // switch-in msg
+ if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_084006B3;
+ else if (BATTLE_STRUCT->hpScale == 1)
+ stringPtr = gUnknown_084006BB;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_084006C6;
+ else
+ stringPtr = gUnknown_084006D5;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840068C;
+ else
+ stringPtr = gUnknown_0840067C;
+ }
+ else
+ {
+ stringPtr = gUnknown_08400622;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 4: // pokemon used a move msg
+ sub_8121D1C(gBattleTextBuff1);
+ if (gStringInfo->currentMove > 0x162)
+ StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]);
+ else
+ StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
+ sub_8121D74(gBattleTextBuff2);
+ stringPtr = gUnknown_084007BD;
+ break;
+ case 5: // battle end
+ if (gBattleTextBuff1[0] & 0x80)
+ {
+ gBattleTextBuff1[0] &= ~(0x80);
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW)
+ stringPtr = gUnknown_083FFEFC;
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_083FFFF7;
+ else
+ stringPtr = gUnknown_083FFFEA;
+ }
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF6A;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF99;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFCB;
+ break;
+ }
+ }
+ else
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF56;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF81;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFB3;
+ break;
+ }
+ }
+ }
+ break;
+ default: // load a string from the table
+ if (stringID >= BATTLESTRINGS_MAX)
+ {
+ gDisplayedStringBattle[0] = EOS;
+ return;
+ }
+ else
+ {
+ stringPtr = gBattleStringsTable[stringID - BATTLESTRING_TO_SUB];
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(stringID, stringPtr);
+#endif
+ }
+ break;
+ }
+ StrCpyDecodeToDisplayedStringBattle(stringPtr);
+}
+
+u32 StrCpyDecodeToDisplayedStringBattle(const u8* src)
+{
+ StrCpyDecodeBattle(src, gDisplayedStringBattle);
+}
+
+const u8* AppendStatusString(u8* src)
+{
+ u32 i;
+ u8 status[8];
+ u32 flag1, flag2;
+ u8* statusPtr;
+
+ memcpy(status, gUnknown_084017A8, 8);
+
+ statusPtr = status;
+ for (i = 0; i < sizeof(struct StatusFlagString); i++)
+ {
+ if (*src == EOS)
+ break;
+ *statusPtr = *src;
+ src++;
+ statusPtr++;
+ }
+ flag1 = *(u32*)(&status[0]);
+ flag2 = *(u32*)(&status[4]);
+ for (i = 0; i < 7; i++)
+ {
+ if (flag1 == *(u32*)(&gUnknown_081FA6D4[i].flag[0]) && flag2 == *(u32*)(&gUnknown_081FA6D4[i].flag[4]))
+ return gUnknown_081FA6D4[i].ptr;
+ }
+ return NULL;
+}
+
+#ifdef GERMAN
+extern u8 *de_sub_8073174(u8 *, const u8 *);
+extern u8 *de_sub_8041024(s32, u32);
+#endif
+
+#ifdef ENGLISH
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != 0) \
+ { \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gUnknown_08400797; \
+ else \
+ toCpy = gUnknown_08400791; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ StringGetEnd10(text); \
+ toCpy = text;
+#else
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != 0) \
+ { \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ StringGetEnd10(text); \
+ toCpy = text; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gUnknown_08400797; \
+ else \
+ toCpy = gUnknown_08400791; \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ StringGetEnd10(text); \
+ toCpy = text; \
+ }
+#endif
+
+u32 StrCpyDecodeBattle(const u8* src, u8* dst)
+{
+ u32 dstID = 0; // if they used dstID, why not use srcID as well?
+ const u8* toCpy = NULL;
+ u8 text[12];
+ u8 multiplayerID = GetMultiplayerId();
+
+ while (*src != EOS)
+ {
+ if (*src == 0xFD)
+ {
+ src++;
+ switch (*src)
+ {
+ case 0:
+ if (gBattleTextBuff1[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff1, gStringVar1);
+ toCpy = gStringVar1;
+ }
+ else
+ {
+ toCpy = AppendStatusString(gBattleTextBuff1);
+ if (toCpy == 0)
+ toCpy = gBattleTextBuff1;
+ }
+ break;
+ case 1:
+ if (gBattleTextBuff2[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff2, gStringVar2);
+ toCpy = gStringVar2;
+ }
+ else
+ toCpy = gBattleTextBuff2;
+ break;
+ case 42:
+ if (gBattleTextBuff3[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff3, gStringVar3);
+ toCpy = gStringVar3;
+ }
+ else
+ toCpy = gBattleTextBuff3;
+ break;
+ case 2: // first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(0)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 3: // first enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(1)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 4: // second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(2)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 5: // second enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(3)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 6: // link first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 7: // link first opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 8: // link second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 9: // link second opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 10: // attacker name with prefix, only bank 0/1
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)])
+ break;
+ case 11: // attacker partner name, only bank 0/1
+ if (GetBankSide(gBankAttacker) == 0)
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+ else
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 12: // attacker name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker])
+ break;
+ case 13: // target name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget])
+ break;
+ case 14: // effect bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank])
+ break;
+ case 15: // active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
+ break;
+ case 16: // scripting active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, gBattlePartyID[BATTLE_STRUCT->scriptingActive])
+ break;
+ case 17: // current move name
+ if (gStringInfo->currentMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->currentMove];
+ break;
+ case 18: // last used move name
+ if (gStringInfo->lastMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->lastMove];
+ break;
+ case 19: // last used item
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(text, gEnigmaBerries[gStringBank].name);
+#ifdef ENGLISH
+ StringAppend(text, gUnknown_08400A85);
+#else
+ de_sub_8073174(text, gUnknown_08400A85);
+#endif
+ toCpy = text;
+ }
+ else
+ toCpy = gUnknown_08400A78;
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ break;
+ case 20: // last used ability
+ toCpy = gAbilityNames[gLastUsedAbility];
+ break;
+ case 21: // attacker ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]];
+ break;
+ case 22: // target ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
+ break;
+ case 23: // scripting active ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]];
+ break;
+ case 24: // effect bank ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
+ break;
+ case 25: // trainer class name
+#ifdef ENGLISH
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = gTrainerClassNames[get_trainer_class_name_index()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = gTrainerClassNames[sub_8135FD8()];
+ else
+ toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent].trainerClass];
+ break;
+#else
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = de_sub_8041024(gTrainerBattleOpponent, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = de_sub_8041024(BATTLE_TYPE_BATTLE_TOWER, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = de_sub_8041024(BATTLE_TYPE_EREADER_TRAINER, 0);
+ else
+ toCpy = de_sub_8041024(0, gTrainerBattleOpponent);
+ break;
+#endif
+ case 26: // trainer name
+ if (gTrainerBattleOpponent == 0x400)
+ {
+ memset(text, 0xFF, 8);
+ memcpy(text, &ewram[0x17002], 7);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ get_trainer_name(text);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ {
+ sub_8135FF4(text);
+ toCpy = text;
+ }
+ else
+ toCpy = gTrainers[gTrainerBattleOpponent].trainerName;
+ break;
+ case 27: // link player name?
+ toCpy = gLinkPlayers[multiplayerID].name;
+ break;
+ case 28: // link partner name?
+ toCpy = gLinkPlayers[sub_803FC34(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 29: // link opponent 1 name?
+ toCpy = gLinkPlayers[sub_803FC34(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 30: // link opponent 2 name?
+ toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 31: // link scripting active name
+ toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name;
+ break;
+ case 32: // player name
+ toCpy = gSaveBlock2.playerName;
+ break;
+ case 33: // ?
+ toCpy = sub_8082830();
+ break;
+ case 34: // ?
+ HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, BATTLE_STRUCT->unk1605E)
+ break;
+ case 35: // lanette pc
+ if (FlagGet(SYS_PC_LANETTE))
+ toCpy = gUnknown_084009F7;
+ else
+ toCpy = gUnknown_084009ED;
+ break;
+ case 38:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 39:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 36:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 37:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 40:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ case 41:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ }
+ //if (toCpy != NULL) really GF, why did you forget about this?
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ if (*src == 33)
+ {
+ dst[dstID] = 0xFC;
+ dstID++;
+ dst[dstID] = 9;
+ dstID++;
+ }
+ }
+ else
+ {
+ dst[dstID] = *src;
+ dstID++;
+ }
+ src++;
+ }
+ dst[dstID] = *src;
+ dstID++;
+ return dstID;
+}
+
+#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
+
+void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
+{
+ u32 srcID = 1;
+ u32 value = 0;
+ u8 text[12];
+ u16 hword;
+
+ *dst = EOS;
+ while (src[srcID] != EOS)
+ {
+ switch (src[srcID])
+ {
+ case 0: // battle string
+ hword = ByteRead16(&src[srcID + 1]);
+#ifdef GERMAN
+ if (hword == 209 || hword == 211)
+ srcID += 3;
+#endif
+ StringAppend(dst, gBattleStringsTable[hword - BATTLESTRING_TO_SUB]);
+ srcID += 3;
+ break;
+ case 1: // int to string
+ switch (src[srcID + 1])
+ {
+ case 1:
+ value = src[srcID + 3];
+ break;
+ case 2:
+ value = ByteRead16(&src[srcID + 3]);
+ break;
+ case 4:
+ value = ByteRead32(&src[srcID + 3]);
+ break;
+ }
+ ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]);
+ srcID += src[srcID + 1] + 3;
+ break;
+ case 2: // move name
+ StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]);
+ srcID += 3;
+ break;
+ case 3: // type name
+ StringAppend(dst, gTypeNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 4: // poke nick with prefix
+#ifdef ENGLISH
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+#else
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ }
+ else
+ {
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ }
+#endif
+ srcID += 3;
+ break;
+ case 5: // stats
+ StringAppend(dst, gUnknown_08400F58[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 6: // species name
+ GetSpeciesName(dst, ByteRead16(&src[srcID + 1]));
+ srcID += 3;
+ break;
+ case 7: // poke nick without prefix
+ if (GetBankSide(src[srcID + 1]) == 0)
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ else
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ srcID += 3;
+ break;
+ case 8: // flavour table
+ StringAppend(dst, gUnknown_08400F78[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 9: // ability names
+ StringAppend(dst, gAbilityNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 10: // item name
+ {
+ hword = ByteRead16(&src[srcID + 1]);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (hword == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(dst, gEnigmaBerries[gStringBank].name);
+#ifdef ENGLISH
+ StringAppend(dst, gUnknown_08400A85);
+#else
+ de_sub_8073174(dst, gUnknown_08400A85);
+#endif
+ }
+ else
+ StringAppend(dst, gUnknown_08400A78);
+ }
+ else
+ CopyItemName(hword, dst);
+ }
+ else
+ CopyItemName(hword, dst);
+ srcID += 3;
+ }
+ break;
+ }
+ }
+}
+
+void sub_8121D1C(u8* textBuff)
+{
+ s32 counter = 0;
+ u32 i = 0;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ if (counter >= 0)
+ {
+ if (counter <= 2)
+ StringCopy(textBuff, gUnknown_08400E5E); // is
+ else if (counter <= 4)
+ StringCopy(textBuff, gUnknown_08400E62); // 's
+ }
+}
+
+void sub_8121D74(u8* dst)
+{
+ s32 counter = 0;
+ s32 i = 0;
+
+ while (*dst != EOS)
+ dst++;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ switch (counter)
+ {
+ case 0:
+ StringCopy(dst, gUnknown_084007C8);
+ break;
+ case 1:
+ StringCopy(dst, gUnknown_084007CA);
+ break;
+ case 2:
+ StringCopy(dst, gUnknown_084007CC);
+ break;
+ case 3:
+ StringCopy(dst, gUnknown_084007CE);
+ break;
+ case 4:
+ StringCopy(dst, gUnknown_084007D0);
+ break;
+ }
+}
diff --git a/src/choose_party.c b/src/choose_party.c
index d8df44028..7b2c833e1 100644
--- a/src/choose_party.c
+++ b/src/choose_party.c
@@ -211,11 +211,10 @@ bool8 sub_8121E78(void)
return FALSE;
}
-#ifdef NONMATCHING
static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
{
- u16 r3;
- s32 i;
+ u16 species;
+ s32 i = 0;
if (GetMonData(pkmn, MON_DATA_IS_EGG))
return FALSE;
@@ -232,97 +231,16 @@ static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
&& GetMonData(pkmn, MON_DATA_LEVEL) > 50)
return FALSE;
- r3 = GetMonData(pkmn, MON_DATA_SPECIES);
- // Can't stop the compiler from optimizing out the first index
- for (i = 0; gBattleTowerBanlist[i] != 0xFFFF; i++)
+ // Check if the pkmn is in the ban list
+ species = GetMonData(pkmn, MON_DATA_SPECIES);
+ while (gBattleTowerBanlist[i] != 0xFFFF)
{
- if (gBattleTowerBanlist[i] == r3)
+ if (gBattleTowerBanlist[i] == species)
return FALSE;
+ i++;
}
return TRUE;
}
-#else
-__attribute__((naked))
-static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
-{
- asm_unified(
- "push {r4,lr}\n\
- adds r4, r0, 0\n\
- movs r1, 0x2D\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- bne _0812207C\n\
- ldr r0, _08122058 @ =0x0201b000\n\
- ldr r1, _0812205C @ =0x00000263\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _08122060\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _0812207C\n\
- b _081220B6\n\
- .align 2, 0\n\
-_08122058: .4byte 0x0201b000\n\
-_0812205C: .4byte 0x00000263\n\
-_08122060:\n\
- ldr r0, _08122080 @ =gSaveBlock2\n\
- ldr r1, _08122084 @ =0x00000554\n\
- adds r0, r1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08122088\n\
- adds r0, r4, 0\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- cmp r0, 0x32\n\
- bls _08122088\n\
-_0812207C:\n\
- movs r0, 0\n\
- b _081220B8\n\
- .align 2, 0\n\
-_08122080: .4byte gSaveBlock2\n\
-_08122084: .4byte 0x00000554\n\
-_08122088:\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- ldr r1, _081220C0 @ =gBattleTowerBanlist\n\
- movs r0, 0\n\
- lsls r0, 1\n\
- adds r2, r0, r1\n\
- ldrh r0, [r2]\n\
- ldr r1, _081220C4 @ =0x0000ffff\n\
- cmp r0, r1\n\
- beq _081220B6\n\
- adds r4, r1, 0\n\
- adds r1, r2, 0\n\
-_081220A8:\n\
- ldrh r0, [r1]\n\
- cmp r0, r3\n\
- beq _0812207C\n\
- adds r1, 0x2\n\
- ldrh r0, [r1]\n\
- cmp r0, r4\n\
- bne _081220A8\n\
-_081220B6:\n\
- movs r0, 0x1\n\
-_081220B8:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_081220C0: .4byte gBattleTowerBanlist\n\
-_081220C4: .4byte 0x0000ffff\n"
- );
-}
-#endif
static u8 sub_81220C8(void)
{
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 32fbe1547..2b68d83e8 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -1,7 +1,226 @@
#include "global.h"
#include "pokemon.h"
+#include "items.h"
+#include "decompress.h"
+#include "data2.h"
+#include "task.h"
+#include "script.h"
+#include "palette.h"
+#include "rom4.h"
+#include "main.h"
+#include "event_data.h"
+#include "sound.h"
+#include "songs.h"
+#include "text.h"
+#include "text_window.h"
+#include "string_util.h"
+#include "strings2.h"
+#include "menu.h"
+#include "naming_screen.h"
+#include "trig.h"
+#include "rng.h"
-void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) {
+extern u8 ewram[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+
+struct EggHatchData
+{
+ u8 eggSpriteID;
+ u8 pokeSpriteID;
+ u8 CB2_state;
+ u8 CB2_PalCounter;
+ u8 eggPartyID;
+ struct Window window;
+ u8 tileDataStartOffset;
+ u8 unused_39;
+ u8 eggShardVelocityID;
+};
+
+struct EggHatchData* gEggHatchData;
+
+extern const u32 gUnknown_08D00000[];
+extern const u32 gUnknown_08D00524[];
+extern const u32 gUnknown_0820CA98[];
+extern const u32 gUnknown_0820F798[];
+extern const u16 gUnknown_08D004E0[]; //palette
+extern const u16 gUnknown_0820C9F8[]; //palette
+extern const struct SpriteSheet sUnknown_0820A3B0;
+extern const struct SpriteSheet sUnknown_0820A3B8;
+extern const struct SpritePalette sUnknown_0820A3C0;
+
+bool8 GetNationalPokedexFlag(u16 nationalNum, u8 caseID);
+u8* GetMonNick(struct Pokemon* mon, u8* dst);
+u8 sav1_map_get_name(void);
+const struct CompressedSpritePalette* sub_8040990(struct Pokemon* mon); //gets pokemon palette address
+void sub_8080990(void);
+
+static void Task_EggHatch(u8 taskID);
+static void CB2_EggHatch_0(void);
+static void CB2_EggHatch_1(void);
+static void SpriteCB_Egg_0(struct Sprite* sprite);
+static void SpriteCB_Egg_1(struct Sprite* sprite);
+static void SpriteCB_Egg_2(struct Sprite* sprite);
+static void SpriteCB_Egg_3(struct Sprite* sprite);
+static void SpriteCB_Egg_4(struct Sprite* sprite);
+static void SpriteCB_Egg_5(struct Sprite* sprite);
+static void SpriteCB_EggShard(struct Sprite* sprite);
+static void EggHatchPrintMessage2(u8* src);
+static void EggHatchPrintMessage1(u8* src);
+static bool8 EggHatchUpdateWindowText(void);
+static void CreateRandomEggShardSprite(void);
+static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
+
+// graphics
+
+static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/palette.gbapal");
+static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
+static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
+
+static const struct OamData sOamData_820A378 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_820A380[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A388[] =
+{
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A390[] =
+{
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A398[] =
+{
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_820A3A0[] =
+{
+ sSpriteAnim_820A380,
+ sSpriteAnim_820A388,
+ sSpriteAnim_820A390,
+ sSpriteAnim_820A398,
+};
+
+static const struct SpriteSheet sUnknown_0820A3B0 =
+{
+ .data = sEggHatchTiles,
+ .size = 2048,
+ .tag = 12345,
+};
+
+static const struct SpriteSheet sUnknown_0820A3B8 =
+{
+ .data = sEggShardTiles,
+ .size = 128,
+ .tag = 23456,
+};
+
+static const struct SpritePalette sUnknown_0820A3C0 =
+{
+ .data = sEggPalette,
+ .tag = 54321
+};
+
+static const struct SpriteTemplate sSpriteTemplate_820A3C8 =
+{
+ .tileTag = 12345,
+ .paletteTag = 54321,
+ .oam = &sOamData_820A378,
+ .anims = sSpriteAnimTable_820A3A0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+
+static const struct OamData sOamData_820A3E0 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_820A3E8[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A3F0[] =
+{
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A3F8[] =
+{
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A400[] =
+{
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_820A408[] =
+{
+ sSpriteAnim_820A3E8,
+ sSpriteAnim_820A3F0,
+ sSpriteAnim_820A3F8,
+ sSpriteAnim_820A400,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_820A418 =
+{
+ .tileTag = 23456,
+ .paletteTag = 54321,
+ .oam = &sOamData_820A3E0,
+ .anims = sSpriteAnimTable_820A408,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_EggShard
+};
+
+// actual code
+
+static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
+{
u16 species;
u32 personality, pokerus;
u8 i, friendship, language, gameMet, markings;
@@ -50,3 +269,596 @@ void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) {
*egg = *temp;
}
+
+static void AddHatchedMonToParty(u8 id)
+{
+ u8 isEgg;
+ u16 pokeNum;
+ u8 name[12];
+ u16 ball;
+ u16 caughtLvl;
+ u8 mapNameID;
+ struct Pokemon* mon = &gPlayerParty[id];
+
+ CreatedHatchedMon(mon, &gEnemyParty[0]);
+ isEgg = 0;
+ SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
+
+ pokeNum = GetMonData(mon, MON_DATA_SPECIES);
+ GetSpeciesName(name, pokeNum);
+ SetMonData(mon, MON_DATA_NICKNAME, name);
+
+ pokeNum = SpeciesToNationalPokedexNum(pokeNum);
+ GetNationalPokedexFlag(pokeNum, 2);
+ GetNationalPokedexFlag(pokeNum, 3);
+
+ GetMonNick(mon, gStringVar1);
+
+ ball = ITEM_POKE_BALL;
+ SetMonData(mon, MON_DATA_POKEBALL, (const u8*) &ball);
+
+ caughtLvl = 0;
+ SetMonData(mon, MON_DATA_MET_LEVEL, (const u8*) &caughtLvl);
+
+ mapNameID = sav1_map_get_name();
+ SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
+
+ MonRestorePP(mon);
+ CalculateMonStats(mon);
+}
+
+void ScriptHatchMon(void)
+{
+ AddHatchedMonToParty(gSpecialVar_0x8004);
+}
+
+#ifdef NONMATCHING
+static bool8 sub_8042ABC(void* a, u8 b)
+{
+
+}
+
+#else
+__attribute__((naked))
+static bool8 sub_8042ABC(void* a, u8 b)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x20\n\
+ adds r5, r0, 0\n\
+ lsls r4, r1, 24\n\
+ lsrs r4, 24\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 4\n\
+ adds r0, r5, r0\n\
+ mov r1, sp\n\
+ bl GetBoxMonNick\n\
+ lsls r0, r4, 3\n\
+ subs r0, r4\n\
+ lsls r1, r0, 3\n\
+ adds r0, r5, r1\n\
+ adds r0, 0xC0\n\
+ ldrh r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
+ adds r0, r1, 0\n\
+ adds r0, 0xA0\n\
+ adds r5, r0\n\
+ adds r6, r5, 0\n\
+ adds r6, 0x2C\n\
+ mov r0, sp\n\
+ adds r1, r6, 0\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ bne _08042B08\n\
+ ldr r0, _08042B30 @ =gSaveBlock2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
+_08042B08:\n\
+ ldr r0, _08042B34 @ =gStringVar1\n\
+ mov r1, sp\n\
+ bl StringCopy\n\
+ ldr r4, _08042B38 @ =gStringVar2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ adds r0, r4, 0\n\
+ bl StringCopy\n\
+ ldr r0, _08042B3C @ =gStringVar3\n\
+ adds r1, r6, 0\n\
+ bl StringCopy\n\
+ adds r0, r4, 0\n\
+ bl SanitizeNameString\n\
+ movs r0, 0x1\n\
+ b _08042B42\n\
+ .align 2, 0\n\
+_08042B30: .4byte gSaveBlock2\n\
+_08042B34: .4byte gStringVar1\n\
+_08042B38: .4byte gStringVar2\n\
+_08042B3C: .4byte gStringVar3\n\
+_08042B40:\n\
+ movs r0, 0\n\
+_08042B42:\n\
+ add sp, 0x20\n\
+ pop {r4-r6}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+bool8 sub_8042B4C(void)
+{
+ return sub_8042ABC(&gSaveBlock1.daycareData, gSpecialVar_0x8004);
+}
+
+static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID)
+{
+ u8 r5 = 0;
+ u8 spriteID = 0;
+ struct Pokemon* mon = NULL;
+
+ if (a0 == 0)
+ {
+ mon = &gPlayerParty[pokeID];
+ r5 = 1;
+ }
+ if (a0 == 1)
+ {
+ mon = &gPlayerParty[pokeID];
+ r5 = 3;
+ }
+ switch (switchID)
+ {
+ case 0:
+ {
+ u16 species = GetMonData(mon, MON_DATA_SPECIES);
+ u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset,(u32)(&ewram[0]), gUnknown_081FAF4C[2 * a0 + 1], species, pid);
+ LoadCompressedObjectPalette(sub_8040990(mon));
+ }
+ break;
+ case 1:
+ GetMonSpriteTemplate_803C56C(sub_8040990(mon)->tag, r5);
+ spriteID = CreateSprite(&gUnknown_02024E8C, 120, 70, 6);
+ gSprites[spriteID].invisible = 1;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ break;
+ }
+ return spriteID;
+}
+
+static void VBlankCB_EggHatch(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void EggHatch(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(Task_EggHatch, 10);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+}
+
+static void Task_EggHatch(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_EggHatch_0);
+ gFieldCallback = sub_8080990;
+ DestroyTask(taskID);
+ }
+}
+
+static void CB2_EggHatch_0(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ gEggHatchData = (struct EggHatchData*)(&ewram[0x18000]);
+ gEggHatchData->eggPartyID = gSpecialVar_0x8004;
+ gEggHatchData->eggShardVelocityID = 0;
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(VBlankCB_EggHatch);
+ gMain.state++;
+ gSpecialVar_0x8005 = GetCurrentMapMusic();
+ break;
+ case 1:
+ SetUpWindowConfig(&gWindowConfig_81E6F84);
+ InitWindowFromConfig(&gEggHatchData->window, &gWindowConfig_81E6F84);
+ gEggHatchData->tileDataStartOffset = SetTextWindowBaseTileNum(20);
+ LoadTextWindowGraphics(&gEggHatchData->window);
+ gMain.state++;
+ break;
+ case 2:
+ LZDecompressVram(&gUnknown_08D00000, (void*)(VRAM));
+ CpuSet(&gUnknown_08D00524, &ewram[0], 0x800);
+ DmaCopy16(3, &ewram[0], (void*)(VRAM + 0x2800), 0x500);
+ LoadCompressedPalette(&gUnknown_08D004E0, 0, 0x20);
+ gMain.state++;
+ break;
+ case 3:
+ LoadSpriteSheet(&sUnknown_0820A3B0);
+ LoadSpriteSheet(&sUnknown_0820A3B8);
+ LoadSpritePalette(&sUnknown_0820A3C0);
+ gMain.state++;
+ break;
+ case 4:
+ gEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_820A3C8, 0x78, 0x4B, 5);
+ AddHatchedMonToParty(gEggHatchData->eggPartyID);
+ gMain.state++;
+ break;
+ case 5:
+ EggHatchCreateMonSprite(0, 0, gEggHatchData->eggPartyID);
+ gMain.state++;
+ break;
+ case 6:
+ gEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, gEggHatchData->eggPartyID);
+ gMain.state++;
+ break;
+ case 7:
+ {
+ u32 offsetRead, offsetWrite;
+ u32 offsetRead2, offsetWrite2;
+ u32 size;
+
+ REG_BG2CNT = 0x4C06;
+ LoadPalette(&gUnknown_0820C9F8, 0x10, 0xA0);
+
+ offsetRead = (u32)(&gUnknown_0820CA98);
+ offsetWrite = (VRAM + 0x4000);
+ size = 0x1300;
+ while (TRUE)
+ {
+ DmaCopy16(3, offsetRead, (void *) (offsetWrite), 0x1000);
+ offsetRead += 0x1000;
+ offsetWrite += 0x1000;
+ size -= 0x1000;
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, offsetRead, (void *) (offsetWrite), size);
+ break;
+ }
+ }
+
+ offsetRead2 = (u32)(&gUnknown_0820F798);
+ offsetWrite2 = (u32)(VRAM + 0x6000);
+ DmaCopy16(3, offsetRead2, (void*)(offsetWrite2), 0x1000);
+ gMain.state++;
+ }
+ break;
+ case 8:
+ REG_BG1CNT = 0x501;
+
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+
+ SetMainCallback2(CB2_EggHatch_1);
+ gEggHatchData->CB2_state = 0;
+ break;
+ }
+}
+
+static void EggHatchSetMonNickname(void)
+{
+ SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+}
+
+static void Task_EggHatchPlayBGM(u8 taskID)
+{
+ if (gTasks[taskID].data[0] == 0)
+ StopMapMusic();
+ if (gTasks[taskID].data[0] == 1)
+ PlayBGM(376);
+ if (gTasks[taskID].data[0] > 60)
+ {
+ PlayBGM(377);
+ DestroyTask(taskID);
+ //return; task is destroyed, yet you increment the value?
+ }
+ gTasks[taskID].data[0]++;
+}
+
+static void CB2_EggHatch_1(void)
+{
+ switch (gEggHatchData->CB2_state)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ REG_DISPCNT = 0x1740;
+ gEggHatchData->CB2_state++;
+ CreateTask(Task_EggHatchPlayBGM, 5);
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ gEggHatchData->CB2_PalCounter = 0;
+ gEggHatchData->CB2_state++;
+ }
+ break;
+ case 2:
+ if (++gEggHatchData->CB2_PalCounter > 30)
+ {
+ gEggHatchData->CB2_state++;
+ gSprites[gEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
+ }
+ break;
+ case 3:
+ if (gSprites[gEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
+ gEggHatchData->CB2_state++;
+ break;
+ case 4:
+ GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_HatchedFromEgg);
+ EggHatchPrintMessage2(gStringVar4);
+ PlayFanfare(371);
+ gEggHatchData->CB2_state++;
+ break;
+ case 5:
+ if (IsFanfareTaskInactive())
+ gEggHatchData->CB2_state++;
+ break;
+ case 6:
+ if (IsFanfareTaskInactive())
+ gEggHatchData->CB2_state++;
+ break;
+ case 7:
+ GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_NickHatchPrompt);
+ EggHatchPrintMessage1(gStringVar4);
+ gEggHatchData->CB2_state++;
+ break;
+ case 8:
+ if (EggHatchUpdateWindowText())
+ {
+ MenuDrawTextWindow(22, 8, 27, 13);
+ InitYesNoMenu(22, 8, 4);
+ gEggHatchData->CB2_state++;
+ }
+ break;
+ case 9:
+ {
+ s8 menuInput;
+ if ((menuInput = ProcessMenuInputNoWrap_()) != -2)
+ {
+ if (menuInput != -1 && menuInput != 1)
+ {
+ u16 species;
+ u8 gender;
+ u32 personality;
+
+ GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar3);
+ species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
+ gender = GetMonGender(&gPlayerParty[gEggHatchData->eggPartyID]);
+ personality = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
+ DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
+ }
+ else
+ gEggHatchData->CB2_state++;
+ }
+ }
+ break;
+ case 10:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gEggHatchData->CB2_state++;
+ break;
+ case 11:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void SpriteCB_Egg_0(struct Sprite* sprite)
+{
+ if (++sprite->data0 > 20)
+ {
+ sprite->callback = SpriteCB_Egg_1;
+ sprite->data0 = 0;
+ }
+ else
+ {
+ sprite->data1 = (sprite->data1 + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data1, 1);
+ if (sprite->data0 == 15)
+ {
+ PlaySE(SE_BOWA);
+ StartSpriteAnim(sprite, 1);
+ CreateRandomEggShardSprite();
+ }
+ }
+}
+
+static void SpriteCB_Egg_1(struct Sprite* sprite)
+{
+ if (++sprite->data2 > 30)
+ {
+ if (++sprite->data0 > 20)
+ {
+ sprite->callback = SpriteCB_Egg_2;
+ sprite->data0 = 0;
+ sprite->data2 = 0;
+ }
+ else
+ {
+ sprite->data1 = (sprite->data1 + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data1, 2);
+ if (sprite->data0 == 15)
+ {
+ PlaySE(SE_BOWA);
+ StartSpriteAnim(sprite, 2);
+ }
+ }
+ }
+}
+
+static void SpriteCB_Egg_2(struct Sprite* sprite)
+{
+ if (++sprite->data2 > 30)
+ {
+ if (++sprite->data0 > 38)
+ {
+ u16 species;
+
+ sprite->callback = SpriteCB_Egg_3;
+ sprite->data0 = 0;
+ species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
+ gSprites[gEggHatchData->pokeSpriteID].pos2.x = 0;
+ gSprites[gEggHatchData->pokeSpriteID].pos2.y = gMonFrontPicCoords[species].y_offset;
+ }
+ else
+ {
+ sprite->data1 = (sprite->data1 + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data1, 2);
+ if (sprite->data0 == 15)
+ {
+ PlaySE(SE_BOWA);
+ StartSpriteAnim(sprite, 2);
+ CreateRandomEggShardSprite();
+ CreateRandomEggShardSprite();
+ }
+ if (sprite->data0 == 30)
+ PlaySE(SE_BOWA);
+ }
+ }
+}
+
+static void SpriteCB_Egg_3(struct Sprite* sprite)
+{
+ if (++sprite->data0 > 50)
+ {
+ sprite->callback = SpriteCB_Egg_4;
+ sprite->data0 = 0;
+ }
+}
+
+static void SpriteCB_Egg_4(struct Sprite* sprite)
+{
+ s16 i;
+ if (sprite->data0 == 0)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0xFFFF);
+ if (sprite->data0 < 4u)
+ {
+ for (i = 0; i <= 3; i++)
+ CreateRandomEggShardSprite();
+ }
+ sprite->data0++;
+ if (!gPaletteFade.active)
+ {
+ PlaySE(SE_TAMAGO);
+ sprite->invisible = 1;
+ sprite->callback = SpriteCB_Egg_5;
+ sprite->data0 = 0;
+ }
+}
+
+static void SpriteCB_Egg_5(struct Sprite* sprite)
+{
+ if (sprite->data0 == 0)
+ {
+ gSprites[gEggHatchData->pokeSpriteID].invisible = 0;
+ StartSpriteAffineAnim(&gSprites[gEggHatchData->pokeSpriteID], 1);
+ }
+ if (sprite->data0 == 8)
+ BeginNormalPaletteFade(-1, -1, 0x10, 0, 0xFFFF);
+ if (sprite->data0 <= 9)
+ gSprites[gEggHatchData->pokeSpriteID].pos1.y -= 1;
+ if (sprite->data0 > 40)
+ sprite->callback = SpriteCallbackDummy;
+ sprite->data0++;
+}
+
+static void SpriteCB_EggShard(struct Sprite* sprite)
+{
+ sprite->data4 += sprite->data1;
+ sprite->data5 += sprite->data2;
+
+ sprite->pos2.x = sprite->data4 / 256;
+ sprite->pos2.y = sprite->data5 / 256;
+
+ sprite->data2 += sprite->data3;
+
+ if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data2 > 0)
+ DestroySprite(sprite);
+}
+
+// Converts a number to Q8.8 fixed-point format
+#define Q_8_8(n) ((s16)((n) * 256))
+
+static const s16 sEggShardVelocities[][2] =
+{
+ {Q_8_8(-1.5), Q_8_8(-3.75)},
+ {Q_8_8(-5), Q_8_8(-3)},
+ {Q_8_8(3.5), Q_8_8(-3)},
+ {Q_8_8(-4), Q_8_8(-3.75)},
+ {Q_8_8(2), Q_8_8(-1.5)},
+ {Q_8_8(-0.5), Q_8_8(-6.75)},
+ {Q_8_8(5), Q_8_8(-2.25)},
+ {Q_8_8(-1.5), Q_8_8(-3.75)},
+ {Q_8_8(4.5), Q_8_8(-1.5)},
+ {Q_8_8(-1), Q_8_8(-6.75)},
+ {Q_8_8(4), Q_8_8(-2.25)},
+ {Q_8_8(-3.5), Q_8_8(-3.75)},
+ {Q_8_8(1), Q_8_8(-1.5)},
+ {Q_8_8(-3.515625), Q_8_8(-6.75)},
+ {Q_8_8(4.5), Q_8_8(-2.25)},
+ {Q_8_8(-0.5), Q_8_8(-7.5)},
+ {Q_8_8(1), Q_8_8(-4.5)},
+ {Q_8_8(-2.5), Q_8_8(-2.25)},
+ {Q_8_8(2.5), Q_8_8(-7.5)},
+};
+
+static void CreateRandomEggShardSprite(void)
+{
+ u16 spriteAnimIndex;
+
+ s16 velocity1 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][0];
+ s16 velocity2 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][1];
+ gEggHatchData->eggShardVelocityID++;
+ spriteAnimIndex = Random() % 4;
+ CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
+}
+
+static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
+{
+ u8 spriteID = CreateSprite(&sSpriteTemplate_820A418, x, y, 4);
+ gSprites[spriteID].data1 = data1;
+ gSprites[spriteID].data2 = data2;
+ gSprites[spriteID].data3 = data3;
+ StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
+}
+
+static void EggHatchPrintMessage1(u8* src)
+{
+ sub_8002EB0(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
+}
+
+static void EggHatchPrintMessage2(u8* src)
+{
+ sub_8003460(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
+}
+
+static bool8 EggHatchUpdateWindowText(void)
+{
+ return sub_80035AC(&gEggHatchData->window);
+}
diff --git a/sym_common.txt b/sym_common.txt
index fe851de25..4dd235faf 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -106,13 +106,7 @@ gUnknown_0300434C: @ 300434C
.include "pokemon_1.o"
.include "rng.o"
-
-@ egg_hatch
-
- .align 2
-gUnknown_0300481C: @ 300481C
- .space 0x4
-
+ .include "egg_hatch.o"
.include "load_save.o"
@ trade