diff options
-rw-r--r-- | asm/field_map_obj.s | 285 | ||||
-rw-r--r-- | include/field_ground_effect.h | 10 | ||||
-rw-r--r-- | include/field_map_obj.h | 4 | ||||
-rw-r--r-- | include/fieldmap.h | 4 | ||||
-rw-r--r-- | src/field_map_obj.c | 105 |
5 files changed, 121 insertions, 287 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s index 3db00279d..5de921af9 100644 --- a/asm/field_map_obj.s +++ b/asm/field_map_obj.s @@ -3517,291 +3517,6 @@ sub_805FD08: @ 805FD08 .section .text_805fd18 - thumb_func_start sub_805FE28 -sub_805FE28: @ 805FE28 - push {r4,lr} - adds r3, r1, 0 - lsls r2, 24 - lsrs r2, 24 - ldrb r0, [r0, 0x1] - lsls r0, 27 - lsrs r4, r0, 31 - cmp r4, 0 - bne _0805FE5E - adds r0, r3, 0 - adds r0, 0x2A - strb r2, [r0] - adds r0, 0x1 - ldrb r2, [r0] - adds r1, r0, 0 - cmp r2, 0x1 - bne _0805FE50 - movs r0, 0x2 - strb r0, [r1] - b _0805FE56 -_0805FE50: - cmp r2, 0x3 - bne _0805FE56 - strb r4, [r1] -_0805FE56: - ldrb r1, [r1] - adds r0, r3, 0 - bl SeekSpriteAnim -_0805FE5E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_805FE28 - - thumb_func_start sub_805FE64 -sub_805FE64: @ 805FE64 - push {lr} - lsls r2, 24 - lsrs r2, 24 - ldrb r0, [r0, 0x1] - lsls r0, 27 - cmp r0, 0 - blt _0805FE8C - adds r0, r1, 0 - adds r0, 0x2A - strb r2, [r0] - movs r2, 0x3 - adds r0, 0x1 - ldrb r0, [r0] - cmp r0, 0x1 - bhi _0805FE84 - movs r2, 0x1 -_0805FE84: - adds r0, r1, 0 - adds r1, r2, 0 - bl SeekSpriteAnim -_0805FE8C: - pop {r0} - bx r0 - thumb_func_end sub_805FE64 - - thumb_func_start sub_805FE90 -sub_805FE90: @ 805FE90 - push {lr} - lsls r1, 16 - lsrs r1, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - asrs r0, 16 - lsls r2, 16 - asrs r2, 16 - cmp r0, r2 - ble _0805FEAA - movs r0, 0x3 - b _0805FEC0 -_0805FEAA: - cmp r0, r2 - bge _0805FEB2 - movs r0, 0x4 - b _0805FEC0 -_0805FEB2: - lsls r1, 16 - lsls r0, r3, 16 - cmp r1, r0 - bgt _0805FEBE - movs r0, 0x1 - b _0805FEC0 -_0805FEBE: - movs r0, 0x2 -_0805FEC0: - pop {r1} - bx r1 - thumb_func_end sub_805FE90 - - thumb_func_start npc_set_running_behaviour_etc -npc_set_running_behaviour_etc: @ 805FEC4 - push {r4,lr} - mov r12, r0 - lsls r1, 24 - lsrs r1, 24 - movs r3, 0 - strb r1, [r0, 0x6] - adds r0, 0x21 - strb r3, [r0] - adds r0, 0x1 - strb r3, [r0] - ldr r4, _0805FF08 @ =gSprites - mov r0, r12 - ldrb r2, [r0, 0x4] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r2, r4, 0 - adds r2, 0x1C - adds r0, r2 - ldr r2, _0805FF0C @ =gUnknown_0836DA88 - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - str r1, [r0] - mov r0, r12 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r3, [r0, 0x30] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0805FF08: .4byte gSprites -_0805FF0C: .4byte gUnknown_0836DA88 - thumb_func_end npc_set_running_behaviour_etc - - thumb_func_start npc_running_behaviour_by_direction -npc_running_behaviour_by_direction: @ 805FF10 - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0805FF1C @ =gUnknown_0837567B - adds r0, r1 - ldrb r0, [r0] - bx lr - .align 2, 0 -_0805FF1C: .4byte gUnknown_0837567B - thumb_func_end npc_running_behaviour_by_direction - - thumb_func_start sub_805FF20 -sub_805FF20: @ 805FF20 - push {r4-r6,lr} - sub sp, 0x4 - adds r6, r0, 0 - lsls r5, r1, 24 - lsrs r5, 24 - ldrh r1, [r6, 0x10] - mov r0, sp - strh r1, [r0] - ldrh r0, [r6, 0x12] - mov r4, sp - adds r4, 0x2 - strh r0, [r4] - adds r0, r5, 0 - mov r1, sp - adds r2, r4, 0 - bl MoveCoords - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r4, r0] - adds r0, r6, 0 - adds r3, r5, 0 - bl npc_block_way - lsls r0, 24 - lsrs r0, 24 - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_805FF20 - - thumb_func_start npc_block_way -npc_block_way: @ 805FF60 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r6, r0, 0 - lsls r1, 16 - lsls r2, 16 - lsls r3, 24 - lsrs r7, r3, 24 - mov r8, r7 - lsrs r0, r1, 16 - mov r9, r0 - asrs r5, r1, 16 - lsrs r0, r2, 16 - mov r10, r0 - asrs r4, r2, 16 - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl IsCoordOutsideFieldObjectMovementRect - lsls r0, 24 - cmp r0, 0 - beq _0805FF96 - movs r0, 0x1 - b _08060016 -_0805FF96: - adds r0, r5, 0 - adds r1, r4, 0 - bl MapGridIsImpassableAt - lsls r0, 24 - cmp r0, 0 - bne _0805FFD8 - adds r0, r5, 0 - adds r1, r4, 0 - bl GetMapBorderIdAt - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - beq _0805FFD8 - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - adds r3, r7, 0 - bl IsMetatileDirectionallyImpassable - lsls r0, 24 - cmp r0, 0 - bne _0805FFD8 - ldrb r0, [r6, 0x1] - lsrs r0, 7 - cmp r0, 0 - beq _0805FFDC - mov r0, r8 - bl CanCameraMoveInDirection - cmp r0, 0 - bne _0805FFDC -_0805FFD8: - movs r0, 0x2 - b _08060016 -_0805FFDC: - ldrb r0, [r6, 0xB] - lsls r0, 28 - lsrs r0, 28 - mov r2, r9 - lsls r1, r2, 16 - asrs r5, r1, 16 - mov r2, r10 - lsls r1, r2, 16 - asrs r4, r1, 16 - adds r1, r5, 0 - adds r2, r4, 0 - bl IsZCoordMismatchAt - lsls r0, 24 - cmp r0, 0 - beq _08060000 - movs r0, 0x3 - b _08060016 -_08060000: - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl CheckForCollisionBetweenFieldObjects - lsls r0, 24 - cmp r0, 0 - bne _08060014 - movs r0, 0 - b _08060016 -_08060014: - movs r0, 0x4 -_08060016: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end npc_block_way - thumb_func_start sub_8060024 sub_8060024: @ 8060024 push {r4-r7,lr} diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h new file mode 100644 index 000000000..590923041 --- /dev/null +++ b/include/field_ground_effect.h @@ -0,0 +1,10 @@ +// +// Created by Scott Norton on 5/22/17. +// + +#ifndef POKERUBY_FIELD_GROUND_EFFECT_H +#define POKERUBY_FIELD_GROUND_EFFECT_H + +bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y); + +#endif //POKERUBY_FIELD_GROUND_EFFECT_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h index 00fda8358..4f611aab2 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -26,6 +26,8 @@ static u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ return 0;\ } +bool8 CheckForCollisionBetweenFieldObjects(struct MapObject *mapObject, s16 x, s16 y); + void sub_805C058(struct MapObject *mapObject, s16 a, s16 b); void FieldObjectSetDirection(struct MapObject *pObject, u8 unk_18); void MoveCoords(u8 direction, s16 *x, s16 *y); @@ -48,4 +50,6 @@ extern const u8 gUnknown_083753C8[2]; extern const u8 gUnknown_083753DC[5]; extern const u8 gUnknown_083753F4[5]; +extern const u8 gUnknown_0837567B[9]; + #endif // GUARD_FIELD_MAP_OBJ_H diff --git a/include/fieldmap.h b/include/fieldmap.h index 936d27b4a..87f113122 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -1,6 +1,10 @@ #ifndef GUARD_FIELDMAP2_H #define GUARD_FIELDMAP2_H +#include "field_map_obj.h" struct MapHeader *mapconnection_get_mapheader(struct MapConnection *connection); +int GetMapBorderIdAt(int x, int y); +bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 y, u8 direction); +int CanCameraMoveInDirection(int direction); #endif diff --git a/src/field_map_obj.c b/src/field_map_obj.c index b75f16d54..7c332c505 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -1,10 +1,12 @@ #include "global.h" #include "field_map_obj.h" +#include "fieldmap.h" #include "asm.h" #include "berry.h" #include "event_data.h" #include "field_player_avatar.h" #include "field_effect.h" +#include "field_ground_effect.h" #include "palette.h" #include "rom4.h" #include "rng.h" @@ -20,14 +22,14 @@ extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); extern void sub_80634D0(); extern void pal_patch_for_npc(u16, u16); -extern void sub_80603CC(); +extern void sub_80603CC(s16, s16, s16 *, s16 *); extern void CameraObjectReset1(void); void sub_805AAB0(void); u8 GetFieldObjectIdByLocalId(u8); u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); -void FieldObjectHandleDynamicGraphicsId(); +void FieldObjectHandleDynamicGraphicsId(struct MapObject *); void RemoveFieldObjectInternal(struct MapObject *); u16 GetFieldObjectFlagIdByFieldObjectId(u8); void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); @@ -2897,3 +2899,102 @@ u8 get_run_image_anim_num(u8 direction) { return gUnknown_08375672[direction]; } + +void sub_805FE28(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum) +{ + if (!mapObject->mapobj_bit_12) + { + sprite->animNum = animNum; + if (sprite->animCmdIndex == 1) + { + sprite->animCmdIndex = 2; + } else if (sprite->animCmdIndex == 3) + { + sprite->animCmdIndex = 0; + } + SeekSpriteAnim(sprite, sprite->animCmdIndex); + } +} + +void sub_805FE64(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum) +{ + u8 animCmdIndex; + if (!mapObject->mapobj_bit_12) + { + sprite->animNum = animNum; + animCmdIndex = 3; + if (sprite->animCmdIndex < 2) + { + animCmdIndex = 1; + } + SeekSpriteAnim(sprite, animCmdIndex); + } +} + +u8 sub_805FE90(s16 a0, s16 a1, s16 a2, s16 a3) +{ + if (a0 > a2) + { + return DIR_WEST; + } else if (a0 < a2) + { + return DIR_EAST; + } else if (a1 > a3) + { + return DIR_NORTH; + } else + { + return DIR_SOUTH; + } +} + +void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern) +{ + mapObject->animPattern = animPattern; + mapObject->mapobj_unk_21 = 0; + mapObject->animId = 0; + gSprites[mapObject->spriteId].callback = gUnknown_0836DA88[animPattern]; + gSprites[mapObject->spriteId].data1 = 0; +} + +u8 npc_running_behaviour_by_direction(u8 direction) +{ + return gUnknown_0837567B[direction]; +} + +u8 sub_805FF20(struct MapObject *mapObject, u8 direction) +{ + s16 x; + s16 y; + x = mapObject->coords2.x; + y = mapObject->coords2.y; + MoveCoords(direction, &x, &y); + return npc_block_way(mapObject, x, y, direction); +} + +bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *mapObject, s16 x, s16 y); + +u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u8 direction) +{ + if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y)) + { + return 1; + } + if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction)) + { + return 2; + } + if (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction)) + { + return 2; + } + if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y)) + { + return 3; + } + if (CheckForCollisionBetweenFieldObjects(mapObject, x, y)) + { + return 4; + } + return 0; +} |