diff options
-rw-r--r-- | asm/field_effect_helpers.s | 72 | ||||
-rw-r--r-- | src/field_effect_helpers.c | 16 |
2 files changed, 16 insertions, 72 deletions
diff --git a/asm/field_effect_helpers.s b/asm/field_effect_helpers.s index e0aff9804..5f2523de4 100644 --- a/asm/field_effect_helpers.s +++ b/asm/field_effect_helpers.s @@ -6,78 +6,6 @@ .text - thumb_func_start sub_81276B4 -sub_81276B4: @ 81276B4 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _081276E4 - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - beq _081276EE -_081276E4: - adds r0, r4, 0 - movs r1, 0xF - bl FieldEffectStop - b _0812772E -_081276EE: - ldr r3, _08127738 @ =gSprites - ldr r2, _0812773C @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x20] - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C -_0812772E: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08127738: .4byte gSprites -_0812773C: .4byte gMapObjects - thumb_func_end sub_81276B4 - thumb_func_start FldEff_JumpSmallSplash FldEff_JumpSmallSplash: @ 8127740 push {r4,lr} diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 713cda7ae..53c18c158 100644 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -650,3 +650,19 @@ u8 FldEff_Splash(void) } return 0; } + +void sub_81276B4(struct Sprite *sprite) +{ + u8 mapObjectId; + + if (sprite->animEnded || TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId)) + { + FieldEffectStop(sprite, FLDEFF_SPLASH); + } + else + { + sprite->pos1.x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x; + sprite->pos1.y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y; + sub_806487C(sprite, FALSE); + } +} |