diff options
-rw-r--r-- | asm/battle_8.s | 2712 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | src/battle_8.c | 724 |
3 files changed, 725 insertions, 2712 deletions
diff --git a/asm/battle_8.s b/asm/battle_8.s index 366c503f2..68852085b 100644 --- a/asm/battle_8.s +++ b/asm/battle_8.s @@ -5,2718 +5,6 @@ .syntax unified .text - - thumb_func_start OpponentHandleGetAttributes -OpponentHandleGetAttributes: @ 8033524 - push {r4-r6,lr} - sub sp, 0x100 - movs r6, 0 - ldr r1, _08033550 @ =gBattleBufferA - ldr r0, _08033554 @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _0803355C - ldr r0, _08033558 @ =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - mov r1, sp - bl sub_8033598 - adds r6, r0, 0 - b _0803357E - .align 2, 0 -_08033550: .4byte gBattleBufferA -_08033554: .4byte gActiveBank -_08033558: .4byte gBattlePartyID -_0803355C: - ldrb r4, [r1] - movs r5, 0 -_08033560: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _08033576 - lsls r0, r5, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r6 - bl sub_8033598 - adds r6, r0 -_08033576: - lsrs r4, 1 - adds r5, 0x1 - cmp r5, 0x5 - ble _08033560 -_0803357E: - lsls r1, r6, 16 - lsrs r1, 16 - movs r0, 0x1 - mov r2, sp - bl dp01_build_cmdbuf_x1D_1D_numargs_varargs - bl OpponentBufferExecCompleted - add sp, 0x100 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end OpponentHandleGetAttributes - - thumb_func_start sub_8033598 -sub_8033598: @ 8033598 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x90 - adds r7, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0 - ldr r2, _080335CC @ =gBattleBufferA - ldr r3, _080335D0 @ =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - adds r1, r2, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x3B - bls _080335C2 - bl _08033D2E -_080335C2: - lsls r0, 2 - ldr r1, _080335D4 @ =_080335D8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080335CC: .4byte gBattleBufferA -_080335D0: .4byte gActiveBank -_080335D4: .4byte _080335D8 - .align 2, 0 -_080335D8: - .4byte _080336C8 - .4byte _080338EC - .4byte _080338FC - .4byte _0803390C - .4byte _08033974 - .4byte _08033974 - .4byte _08033974 - .4byte _08033974 - .4byte _08033990 - .4byte _080339CC - .4byte _080339CC - .4byte _080339CC - .4byte _080339CC - .4byte _08033D2E - .4byte _08033D2E - .4byte _08033D2E - .4byte _08033D2E - .4byte _080339E8 - .4byte _080339F8 - .4byte _08033A28 - .4byte _08033A38 - .4byte _08033A48 - .4byte _08033A58 - .4byte _08033A68 - .4byte _08033A78 - .4byte _08033A88 - .4byte _08033A98 - .4byte _08033AA8 - .4byte _08033AB8 - .4byte _08033AC8 - .4byte _08033AD8 - .4byte _08033AE8 - .4byte _08033B38 - .4byte _08033B48 - .4byte _08033B58 - .4byte _08033B68 - .4byte _08033B78 - .4byte _08033B88 - .4byte _08033B98 - .4byte _08033BA8 - .4byte _08033BB8 - .4byte _08033BEC - .4byte _08033BFC - .4byte _08033C0C - .4byte _08033C1C - .4byte _08033C2C - .4byte _08033C3C - .4byte _08033C4C - .4byte _08033C5C - .4byte _08033C7C - .4byte _08033C8C - .4byte _08033C9C - .4byte _08033CAC - .4byte _08033CBC - .4byte _08033CCC - .4byte _08033CDC - .4byte _08033CEC - .4byte _08033CFC - .4byte _08033D0C - .4byte _08033D1C -_080336C8: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _080338DC @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2E] - movs r6, 0 - add r0, sp, 0x24 - mov r9, r0 - movs r1, 0x3B - add r1, sp - mov r10, r1 - mov r2, sp - adds r2, 0x2B - str r2, [sp, 0x80] - mov r0, sp - adds r0, 0x2A - str r0, [sp, 0x7C] - mov r1, sp - adds r1, 0x68 - str r1, [sp, 0x8C] - adds r2, 0x5 - str r2, [sp, 0x84] - adds r0, 0x12 - str r0, [sp, 0x88] - mov r8, r4 - add r4, sp, 0xC -_08033714: - adds r1, r6, 0 - adds r1, 0xD - mov r0, r8 - bl GetMonData - strh r0, [r4] - adds r1, r6, 0 - adds r1, 0x11 - mov r0, r8 - bl GetMonData - mov r2, r9 - adds r1, r2, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _08033714 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _080338DC @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - mov r1, r10 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x20 - bl GetMonData - ldr r2, [sp, 0x80] - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - mov r3, sp - movs r5, 0x1F - ands r0, r5 - ldrb r2, [r3, 0x14] - movs r1, 0x20 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - mov r3, sp - movs r6, 0x1F - ands r0, r6 - lsls r0, 5 - ldrh r2, [r3, 0x14] - ldr r1, _080338E0 @ =0xfffffc1f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 2 - ldrb r2, [r3, 0x15] - movs r1, 0x7D - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x15] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - movs r1, 0x1F - ands r1, r0 - lsls r1, 15 - ldr r0, [sp, 0x14] - ldr r2, _080338E4 @ =0xfff07fff - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x14] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - mov r3, sp - ands r0, r6 - lsls r0, 4 - ldrh r2, [r3, 0x16] - ldr r1, _080338E8 @ =0xfffffe0f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x16] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 1 - ldrb r2, [r3, 0x17] - movs r1, 0x3F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x48] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - str r0, [sp, 0x4C] - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - ldr r1, [sp, 0x7C] - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - mov r1, sp - strh r0, [r1, 0x28] - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2C] - adds r0, r4, 0 - movs r1, 0x3B - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2] - adds r0, r4, 0 - movs r1, 0x3C - bl GetMonData - mov r1, sp - strh r0, [r1, 0x4] - adds r0, r4, 0 - movs r1, 0x3D - bl GetMonData - mov r1, sp - strh r0, [r1, 0x6] - adds r0, r4, 0 - movs r1, 0x3E - bl GetMonData - mov r1, sp - strh r0, [r1, 0x8] - adds r0, r4, 0 - movs r1, 0x3F - bl GetMonData - mov r1, sp - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - mov r3, sp - movs r1, 0x1 - ands r0, r1 - lsls r0, 6 - ldrb r2, [r3, 0x17] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - mov r3, sp - lsls r0, 7 - ldrb r2, [r3, 0x17] - movs r1, 0x7F - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x54] - adds r0, r4, 0 - movs r1, 0x2 - ldr r2, [sp, 0x8C] - bl GetMonData - ldr r0, [sp, 0x84] - ldr r1, [sp, 0x8C] - bl StringCopy10 - adds r0, r4, 0 - movs r1, 0x7 - ldr r2, [sp, 0x88] - bl GetMonData - mov r2, sp - movs r6, 0 -_080338CC: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0x57 - bls _080338CC - b _08033D2E - .align 2, 0 -_080338DC: .4byte gEnemyParty -_080338E0: .4byte 0xfffffc1f -_080338E4: .4byte 0xfff07fff -_080338E8: .4byte 0xfffffe0f -_080338EC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080338F8 @ =gEnemyParty - adds r0, r1 - movs r1, 0xB - b _08033C66 - .align 2, 0 -_080338F8: .4byte gEnemyParty -_080338FC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033908 @ =gEnemyParty - adds r0, r1 - movs r1, 0xC - b _08033C66 - .align 2, 0 -_08033908: .4byte gEnemyParty -_0803390C: - movs r6, 0 - add r2, sp, 0x58 - mov r9, r2 - add r0, sp, 0x60 - mov r10, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08033970 @ =gEnemyParty - adds r4, r1, r0 - mov r8, r9 -_08033922: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - mov r1, r8 - strh r0, [r1] - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r4, 0 - bl GetMonData - mov r2, r10 - adds r1, r2, r6 - strb r0, [r1] - movs r0, 0x2 - add r8, r0 - adds r6, 0x1 - cmp r6, 0x3 - ble _08033922 - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033970 @ =gEnemyParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - mov r1, r9 - strb r0, [r1, 0xC] - mov r2, r9 - movs r6, 0 -_08033960: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0xF - bls _08033960 - b _08033D2E - .align 2, 0 -_08033970: .4byte gEnemyParty -_08033974: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803398C @ =gEnemyParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x9 - b _08033C66 - .align 2, 0 -_0803398C: .4byte gEnemyParty -_08033990: - movs r6, 0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r2, _080339C8 @ =gEnemyParty - mov r8, r2 -_0803399C: - adds r1, r6, 0 - adds r1, 0x11 - mov r2, r8 - adds r0, r4, r2 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - cmp r6, 0x3 - ble _0803399C - movs r0, 0x64 - muls r0, r5 - ldr r1, _080339C8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - b _08033D2E - .align 2, 0 -_080339C8: .4byte gEnemyParty -_080339CC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080339E4 @ =gEnemyParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x8 - b _08033D26 - .align 2, 0 -_080339E4: .4byte gEnemyParty -_080339E8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080339F4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1 - b _08033A02 - .align 2, 0 -_080339F4: .4byte gEnemyParty -_080339F8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A24 @ =gEnemyParty - adds r0, r1 - movs r1, 0x19 -_08033A02: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - movs r6, 0x3 - b _08033D2E - .align 2, 0 -_08033A24: .4byte gEnemyParty -_08033A28: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A34 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1A - b _08033D26 - .align 2, 0 -_08033A34: .4byte gEnemyParty -_08033A38: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A44 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1B - b _08033D26 - .align 2, 0 -_08033A44: .4byte gEnemyParty -_08033A48: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A54 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1C - b _08033D26 - .align 2, 0 -_08033A54: .4byte gEnemyParty -_08033A58: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A64 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1D - b _08033D26 - .align 2, 0 -_08033A64: .4byte gEnemyParty -_08033A68: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A74 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1E - b _08033D26 - .align 2, 0 -_08033A74: .4byte gEnemyParty -_08033A78: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A84 @ =gEnemyParty - adds r0, r1 - movs r1, 0x1F - b _08033D26 - .align 2, 0 -_08033A84: .4byte gEnemyParty -_08033A88: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033A94 @ =gEnemyParty - adds r0, r1 - movs r1, 0x20 - b _08033D26 - .align 2, 0 -_08033A94: .4byte gEnemyParty -_08033A98: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033AA4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x22 - b _08033D26 - .align 2, 0 -_08033AA4: .4byte gEnemyParty -_08033AA8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033AB4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x23 - b _08033D26 - .align 2, 0 -_08033AB4: .4byte gEnemyParty -_08033AB8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033AC4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x24 - b _08033D26 - .align 2, 0 -_08033AC4: .4byte gEnemyParty -_08033AC8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033AD4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x25 - b _08033D26 - .align 2, 0 -_08033AD4: .4byte gEnemyParty -_08033AD8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033AE4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x26 - b _08033D26 - .align 2, 0 -_08033AE4: .4byte gEnemyParty -_08033AE8: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08033B34 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - strb r0, [r7] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - strb r0, [r7, 0x1] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - strb r0, [r7, 0x2] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - strb r0, [r7, 0x3] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - strb r0, [r7, 0x4] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - strb r0, [r7, 0x5] - movs r6, 0x6 - b _08033D2E - .align 2, 0 -_08033B34: .4byte gEnemyParty -_08033B38: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033B44 @ =gEnemyParty - adds r0, r1 - movs r1, 0x27 - b _08033D26 - .align 2, 0 -_08033B44: .4byte gEnemyParty -_08033B48: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033B54 @ =gEnemyParty - adds r0, r1 - movs r1, 0x28 - b _08033D26 - .align 2, 0 -_08033B54: .4byte gEnemyParty -_08033B58: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033B64 @ =gEnemyParty - adds r0, r1 - movs r1, 0x29 - b _08033D26 - .align 2, 0 -_08033B64: .4byte gEnemyParty -_08033B68: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033B74 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2A - b _08033D26 - .align 2, 0 -_08033B74: .4byte gEnemyParty -_08033B78: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033B84 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2B - b _08033D26 - .align 2, 0 -_08033B84: .4byte gEnemyParty -_08033B88: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033B94 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2C - b _08033D26 - .align 2, 0 -_08033B94: .4byte gEnemyParty -_08033B98: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033BA4 @ =gEnemyParty - adds r0, r1 - movs r1, 0 - b _08033BC2 - .align 2, 0 -_08033BA4: .4byte gEnemyParty -_08033BA8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033BB4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x9 - b _08033C66 - .align 2, 0 -_08033BB4: .4byte gEnemyParty -_08033BB8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033BE8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x37 -_08033BC2: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - lsrs r0, r1, 24 - strb r0, [r7, 0x3] - movs r6, 0x4 - b _08033D2E - .align 2, 0 -_08033BE8: .4byte gEnemyParty -_08033BEC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033BF8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x38 - b _08033D26 - .align 2, 0 -_08033BF8: .4byte gEnemyParty -_08033BFC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C08 @ =gEnemyParty - adds r0, r1 - movs r1, 0x39 - b _08033C66 - .align 2, 0 -_08033C08: .4byte gEnemyParty -_08033C0C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C18 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3A - b _08033C66 - .align 2, 0 -_08033C18: .4byte gEnemyParty -_08033C1C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C28 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3B - b _08033C66 - .align 2, 0 -_08033C28: .4byte gEnemyParty -_08033C2C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C38 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3C - b _08033C66 - .align 2, 0 -_08033C38: .4byte gEnemyParty -_08033C3C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C48 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3D - b _08033C66 - .align 2, 0 -_08033C48: .4byte gEnemyParty -_08033C4C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C58 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3E - b _08033C66 - .align 2, 0 -_08033C58: .4byte gEnemyParty -_08033C5C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C78 @ =gEnemyParty - adds r0, r1 - movs r1, 0x3F -_08033C66: - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - strb r0, [r7] - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r6, 0x2 - b _08033D2E - .align 2, 0 -_08033C78: .4byte gEnemyParty -_08033C7C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C88 @ =gEnemyParty - adds r0, r1 - movs r1, 0x16 - b _08033D26 - .align 2, 0 -_08033C88: .4byte gEnemyParty -_08033C8C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033C98 @ =gEnemyParty - adds r0, r1 - movs r1, 0x17 - b _08033D26 - .align 2, 0 -_08033C98: .4byte gEnemyParty -_08033C9C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033CA8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x18 - b _08033D26 - .align 2, 0 -_08033CA8: .4byte gEnemyParty -_08033CAC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033CB8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x21 - b _08033D26 - .align 2, 0 -_08033CB8: .4byte gEnemyParty -_08033CBC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033CC8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2F - b _08033D26 - .align 2, 0 -_08033CC8: .4byte gEnemyParty -_08033CCC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033CD8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x30 - b _08033D26 - .align 2, 0 -_08033CD8: .4byte gEnemyParty -_08033CDC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033CE8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x32 - b _08033D26 - .align 2, 0 -_08033CE8: .4byte gEnemyParty -_08033CEC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033CF8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x33 - b _08033D26 - .align 2, 0 -_08033CF8: .4byte gEnemyParty -_08033CFC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033D08 @ =gEnemyParty - adds r0, r1 - movs r1, 0x34 - b _08033D26 - .align 2, 0 -_08033D08: .4byte gEnemyParty -_08033D0C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033D18 @ =gEnemyParty - adds r0, r1 - movs r1, 0x35 - b _08033D26 - .align 2, 0 -_08033D18: .4byte gEnemyParty -_08033D1C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08033D40 @ =gEnemyParty - adds r0, r1 - movs r1, 0x36 -_08033D26: - bl GetMonData - strb r0, [r7] - movs r6, 0x1 -_08033D2E: - adds r0, r6, 0 - add sp, 0x90 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08033D40: .4byte gEnemyParty - thumb_func_end sub_8033598 - - thumb_func_start dp01t_01_2_read_pokmon_data_slice -dp01t_01_2_read_pokmon_data_slice: @ 8033D44 - push {r4-r7,lr} - sub sp, 0x58 - ldr r2, _08033DBC @ =gBattlePartyID - ldr r5, _08033DC0 @ =gActiveBank - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - adds r4, r2, 0 - muls r4, r0 - ldr r3, _08033DC4 @ =gBattleBufferA - lsls r1, 9 - adds r0, r3, 0x1 - adds r0, r1, r0 - ldrb r2, [r0] - ldr r0, _08033DC8 @ =gEnemyParty - adds r0, r2, r0 - adds r6, r4, r0 - mov r0, sp - adds r4, r0, r2 - movs r2, 0 - adds r0, r3, 0x2 - adds r1, r0 - adds r7, r5, 0 - mov r12, r3 - ldrb r1, [r1] - cmp r2, r1 - bcs _08033D9A - adds r3, r0, 0 -_08033D80: - adds r1, r4, r2 - adds r0, r6, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r5] - lsls r0, 9 - adds r0, r3 - ldrb r0, [r0] - cmp r2, r0 - bcc _08033D80 -_08033D9A: - ldrb r0, [r7] - lsls r0, 9 - mov r1, r12 - adds r1, 0x2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - adds r2, r4, 0 - bl dp01_build_cmdbuf_x1D_1D_numargs_varargs - bl OpponentBufferExecCompleted - add sp, 0x58 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08033DBC: .4byte gBattlePartyID -_08033DC0: .4byte gActiveBank -_08033DC4: .4byte gBattleBufferA -_08033DC8: .4byte gEnemyParty - thumb_func_end dp01t_01_2_read_pokmon_data_slice - - thumb_func_start OpponentHandleSetAttributes -OpponentHandleSetAttributes: @ 8033DCC - push {r4,r5,lr} - ldr r1, _08033DF0 @ =gBattleBufferA - ldr r0, _08033DF4 @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _08033DFC - ldr r0, _08033DF8 @ =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - bl sub_8033E24 - b _08033E1A - .align 2, 0 -_08033DF0: .4byte gBattleBufferA -_08033DF4: .4byte gActiveBank -_08033DF8: .4byte gBattlePartyID -_08033DFC: - ldrb r4, [r1] - movs r5, 0 -_08033E00: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _08033E0E - adds r0, r5, 0 - bl sub_8033E24 -_08033E0E: - lsrs r4, 1 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _08033E00 -_08033E1A: - bl OpponentBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end OpponentHandleSetAttributes - - thumb_func_start sub_8033E24 -sub_8033E24: @ 8033E24 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x38 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r3, _08033E5C @ =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - ldr r2, _08033E60 @ =gUnknown_02023A63 - adds r4, r0, r2 - adds r7, r4, 0 - subs r1, r2, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r6, r3, 0 - adds r3, r2, 0 - cmp r0, 0x3B - bls _08033E52 - bl _08034730 -_08033E52: - lsls r0, 2 - ldr r1, _08033E64 @ =_08033E68 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08033E5C: .4byte gActiveBank -_08033E60: .4byte gUnknown_02023A63 -_08033E64: .4byte _08033E68 - .align 2, 0 -_08033E68: - .4byte _08033F58 - .4byte _080340F0 - .4byte _0803410C - .4byte _08034128 - .4byte _0803417C - .4byte _0803417C - .4byte _0803417C - .4byte _0803417C - .4byte _0803419C - .4byte _08034204 - .4byte _08034204 - .4byte _08034204 - .4byte _08034204 - .4byte _08034730 - .4byte _08034730 - .4byte _08034730 - .4byte _08034730 - .4byte _0803422C - .4byte _08034248 - .4byte _08034264 - .4byte _08034280 - .4byte _0803429C - .4byte _080342B8 - .4byte _080342D4 - .4byte _080342F0 - .4byte _0803430C - .4byte _08034328 - .4byte _08034344 - .4byte _08034360 - .4byte _0803437C - .4byte _08034398 - .4byte _080343B4 - .4byte _08034428 - .4byte _08034444 - .4byte _08034460 - .4byte _0803447C - .4byte _08034498 - .4byte _080344B4 - .4byte _080344D0 - .4byte _080344EC - .4byte _08034508 - .4byte _08034524 - .4byte _08034540 - .4byte _0803455C - .4byte _08034578 - .4byte _08034594 - .4byte _080345B0 - .4byte _080345CC - .4byte _080345E8 - .4byte _08034604 - .4byte _08034620 - .4byte _0803463C - .4byte _08034658 - .4byte _08034674 - .4byte _08034690 - .4byte _080346AC - .4byte _080346C8 - .4byte _080346E4 - .4byte _08034700 - .4byte _0803471C -_08033F58: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _080340EC @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - adds r2, r7, 0 - bl SetMonData - adds r2, r7, 0 - adds r2, 0x2E - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - movs r0, 0 - mov r8, r0 - movs r0, 0x3B - adds r0, r7 - mov r10, r0 - adds r0, r7, 0 - adds r0, 0x2B - str r0, [sp, 0x20] - adds r0, 0x19 - str r0, [sp, 0x28] - adds r0, 0x4 - str r0, [sp, 0x2C] - adds r0, 0x4 - str r0, [sp, 0x30] - subs r0, 0x22 - str r0, [sp, 0x1C] - subs r0, 0x2 - str r0, [sp, 0x18] - adds r0, 0x4 - str r0, [sp, 0x24] - adds r0, r7, 0x2 - str r0, [sp, 0x4] - adds r0, r7, 0x4 - str r0, [sp, 0x8] - adds r0, r7, 0x6 - str r0, [sp, 0xC] - adds r0, 0x2 - str r0, [sp, 0x10] - adds r0, 0x2 - str r0, [sp, 0x14] - mov r9, r4 - adds r6, r7, 0 - adds r6, 0x24 - adds r4, r7, 0 - adds r4, 0xC -_08033FBE: - mov r1, r8 - adds r1, 0xD - mov r0, r9 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - mov r0, r9 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _08033FBE - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _080340EC @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - mov r2, r10 - bl SetMonData - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x20] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x19 - ldr r2, [sp, 0x28] - bl SetMonData - ldrb r0, [r7, 0x14] - lsls r0, 27 - lsrs r0, 27 - mov r1, sp - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x27 - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r7, 0x14] - lsls r0, 22 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x28 - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r7, 0x15] - lsls r0, 25 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x29 - mov r2, sp - bl SetMonData - mov r1, sp - ldr r0, [r7, 0x14] - lsls r0, 12 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2A - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r7, 0x16] - lsls r0, 23 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2B - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r7, 0x17] - lsls r0, 26 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2C - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0 - ldr r2, [sp, 0x2C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x37 - ldr r2, [sp, 0x30] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x38 - ldr r2, [sp, 0x1C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x39 - ldr r2, [sp, 0x18] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3A - ldr r2, [sp, 0x24] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3B - ldr r2, [sp, 0x4] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3C - ldr r2, [sp, 0x8] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3D - ldr r2, [sp, 0xC] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3E - ldr r2, [sp, 0x10] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3F - ldr r2, [sp, 0x14] - bl SetMonData - b _08034730 - .align 2, 0 -_080340EC: .4byte gEnemyParty -_080340F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034108 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0xB - bl SetMonData - b _08034730 - .align 2, 0 -_08034108: .4byte gEnemyParty -_0803410C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034124 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0xC - bl SetMonData - b _08034730 - .align 2, 0 -_08034124: .4byte gEnemyParty -_08034128: - movs r0, 0 - mov r8, r0 - movs r0, 0xC - adds r0, r4 - mov r9, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08034178 @ =gEnemyParty - adds r7, r1, r0 - adds r6, r4, 0 - adds r6, 0x8 -_08034140: - mov r1, r8 - adds r1, 0xD - adds r0, r7, 0 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - adds r0, r7, 0 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _08034140 - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034178 @ =gEnemyParty - adds r0, r1 - movs r1, 0x15 - mov r2, r9 - bl SetMonData - b _08034730 - .align 2, 0 -_08034178: .4byte gEnemyParty -_0803417C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034194 @ =gEnemyParty - adds r0, r1 - ldr r3, _08034198 @ =gBattleBufferA - ldrb r2, [r6] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x9 - b _0803421A - .align 2, 0 -_08034194: .4byte gEnemyParty -_08034198: .4byte gBattleBufferA -_0803419C: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08034200 @ =gEnemyParty - adds r4, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - adds r0, r4, 0 - movs r1, 0x11 - str r3, [sp, 0x34] - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x12 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x13 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x14 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl SetMonData - b _08034730 - .align 2, 0 -_08034200: .4byte gEnemyParty -_08034204: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034224 @ =gEnemyParty - adds r0, r1 - ldr r3, _08034228 @ =gBattleBufferA - ldrb r2, [r6] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x8 -_0803421A: - adds r3, 0x3 - adds r2, r3 - bl SetMonData - b _08034730 - .align 2, 0 -_08034224: .4byte gEnemyParty -_08034228: .4byte gBattleBufferA -_0803422C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034244 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1 - bl SetMonData - b _08034730 - .align 2, 0 -_08034244: .4byte gEnemyParty -_08034248: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034260 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x19 - bl SetMonData - b _08034730 - .align 2, 0 -_08034260: .4byte gEnemyParty -_08034264: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803427C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1A - bl SetMonData - b _08034730 - .align 2, 0 -_0803427C: .4byte gEnemyParty -_08034280: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034298 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1B - bl SetMonData - b _08034730 - .align 2, 0 -_08034298: .4byte gEnemyParty -_0803429C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080342B4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1C - bl SetMonData - b _08034730 - .align 2, 0 -_080342B4: .4byte gEnemyParty -_080342B8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080342D0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1D - bl SetMonData - b _08034730 - .align 2, 0 -_080342D0: .4byte gEnemyParty -_080342D4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080342EC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1E - bl SetMonData - b _08034730 - .align 2, 0 -_080342EC: .4byte gEnemyParty -_080342F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034308 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1F - bl SetMonData - b _08034730 - .align 2, 0 -_08034308: .4byte gEnemyParty -_0803430C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034324 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x20 - bl SetMonData - b _08034730 - .align 2, 0 -_08034324: .4byte gEnemyParty -_08034328: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034340 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x22 - bl SetMonData - b _08034730 - .align 2, 0 -_08034340: .4byte gEnemyParty -_08034344: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803435C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x23 - bl SetMonData - b _08034730 - .align 2, 0 -_0803435C: .4byte gEnemyParty -_08034360: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034378 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x24 - bl SetMonData - b _08034730 - .align 2, 0 -_08034378: .4byte gEnemyParty -_0803437C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034394 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x25 - bl SetMonData - b _08034730 - .align 2, 0 -_08034394: .4byte gEnemyParty -_08034398: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080343B0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x26 - bl SetMonData - b _08034730 - .align 2, 0 -_080343B0: .4byte gEnemyParty -_080343B4: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08034424 @ =gEnemyParty - adds r4, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - adds r0, r4, 0 - movs r1, 0x27 - str r3, [sp, 0x34] - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x28 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x29 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2A - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2B - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x5 - adds r2, r0 - adds r0, r4, 0 - b _080344C2 - .align 2, 0 -_08034424: .4byte gEnemyParty -_08034428: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034440 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x27 - bl SetMonData - b _08034730 - .align 2, 0 -_08034440: .4byte gEnemyParty -_08034444: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803445C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x28 - bl SetMonData - b _08034730 - .align 2, 0 -_0803445C: .4byte gEnemyParty -_08034460: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034478 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x29 - bl SetMonData - b _08034730 - .align 2, 0 -_08034478: .4byte gEnemyParty -_0803447C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034494 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2A - bl SetMonData - b _08034730 - .align 2, 0 -_08034494: .4byte gEnemyParty -_08034498: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080344B0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2B - bl SetMonData - b _08034730 - .align 2, 0 -_080344B0: .4byte gEnemyParty -_080344B4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080344CC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 -_080344C2: - movs r1, 0x2C - bl SetMonData - b _08034730 - .align 2, 0 -_080344CC: .4byte gEnemyParty -_080344D0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080344E8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0 - bl SetMonData - b _08034730 - .align 2, 0 -_080344E8: .4byte gEnemyParty -_080344EC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034504 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x9 - bl SetMonData - b _08034730 - .align 2, 0 -_08034504: .4byte gEnemyParty -_08034508: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034520 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x37 - bl SetMonData - b _08034730 - .align 2, 0 -_08034520: .4byte gEnemyParty -_08034524: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803453C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x38 - bl SetMonData - b _08034730 - .align 2, 0 -_0803453C: .4byte gEnemyParty -_08034540: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034558 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x39 - bl SetMonData - b _08034730 - .align 2, 0 -_08034558: .4byte gEnemyParty -_0803455C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034574 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3A - bl SetMonData - b _08034730 - .align 2, 0 -_08034574: .4byte gEnemyParty -_08034578: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034590 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3B - bl SetMonData - b _08034730 - .align 2, 0 -_08034590: .4byte gEnemyParty -_08034594: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080345AC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3C - bl SetMonData - b _08034730 - .align 2, 0 -_080345AC: .4byte gEnemyParty -_080345B0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080345C8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3D - bl SetMonData - b _08034730 - .align 2, 0 -_080345C8: .4byte gEnemyParty -_080345CC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080345E4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3E - bl SetMonData - b _08034730 - .align 2, 0 -_080345E4: .4byte gEnemyParty -_080345E8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034600 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3F - bl SetMonData - b _08034730 - .align 2, 0 -_08034600: .4byte gEnemyParty -_08034604: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803461C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x16 - bl SetMonData - b _08034730 - .align 2, 0 -_0803461C: .4byte gEnemyParty -_08034620: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034638 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x17 - bl SetMonData - b _08034730 - .align 2, 0 -_08034638: .4byte gEnemyParty -_0803463C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034654 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x18 - bl SetMonData - b _08034730 - .align 2, 0 -_08034654: .4byte gEnemyParty -_08034658: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034670 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x21 - bl SetMonData - b _08034730 - .align 2, 0 -_08034670: .4byte gEnemyParty -_08034674: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0803468C @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2F - bl SetMonData - b _08034730 - .align 2, 0 -_0803468C: .4byte gEnemyParty -_08034690: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080346A8 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x30 - bl SetMonData - b _08034730 - .align 2, 0 -_080346A8: .4byte gEnemyParty -_080346AC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080346C4 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x32 - bl SetMonData - b _08034730 - .align 2, 0 -_080346C4: .4byte gEnemyParty -_080346C8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080346E0 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x33 - bl SetMonData - b _08034730 - .align 2, 0 -_080346E0: .4byte gEnemyParty -_080346E4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080346FC @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x34 - bl SetMonData - b _08034730 - .align 2, 0 -_080346FC: .4byte gEnemyParty -_08034700: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034718 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x35 - bl SetMonData - b _08034730 - .align 2, 0 -_08034718: .4byte gEnemyParty -_0803471C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08034740 @ =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x36 - bl SetMonData -_08034730: - add sp, 0x38 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08034740: .4byte gEnemyParty - thumb_func_end sub_8033E24 - - thumb_func_start sub_8034744 -sub_8034744: @ 8034744 - push {r4-r7,lr} - ldr r1, _080347A8 @ =gBattlePartyID - ldr r7, _080347AC @ =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - adds r3, r1, 0 - muls r3, r0 - ldr r4, _080347B0 @ =gBattleBufferA - lsls r2, 9 - adds r0, r4, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - ldr r1, _080347B4 @ =gEnemyParty - adds r0, r1 - adds r5, r3, r0 - movs r3, 0 - adds r0, r4, 0x2 - adds r2, r0 - ldrb r2, [r2] - cmp r3, r2 - bcs _0803479C - adds r6, r4, 0 - adds r2, r7, 0 - adds r4, r0, 0 -_0803477A: - adds r1, r5, r3 - ldrb r0, [r2] - lsls r0, 9 - adds r0, 0x3 - adds r0, r3, r0 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r2] - lsls r0, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r3, r0 - bcc _0803477A -_0803479C: - bl OpponentBufferExecCompleted - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080347A8: .4byte gBattlePartyID -_080347AC: .4byte gActiveBank -_080347B0: .4byte gBattleBufferA -_080347B4: .4byte gEnemyParty - thumb_func_end sub_8034744 - - thumb_func_start OpponentHandleLoadPokeSprite -OpponentHandleLoadPokeSprite: @ 80347B8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r6, _080348E8 @ =gActiveBank - ldrb r0, [r6] - lsls r0, 1 - ldr r1, _080348EC @ =gBattlePartyID - adds r0, r1 - ldrh r0, [r0] - movs r7, 0x64 - muls r0, r7 - ldr r2, _080348F0 @ =gEnemyParty - mov r10, r2 - add r0, r10 - movs r1, 0xB - bl GetMonData - mov r8, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldrb r1, [r6] - lsls r0, r1, 1 - ldr r2, _080348EC @ =gBattlePartyID - adds r0, r2 - ldrh r0, [r0] - muls r0, r7 - add r0, r10 - bl sub_8031794 - ldrb r0, [r6] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl GetMonSpriteTemplate_803C56C - ldr r0, _080348F4 @ =gUnknown_02024E8C - mov r9, r0 - ldrb r0, [r6] - movs r1, 0x2 - bl sub_8077ABC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldrb r0, [r6] - bl sub_8077F68 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r6] - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r9 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, _080348F8 @ =gObjectBankIDs - ldrb r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r5, _080348FC @ =gSprites - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08034900 @ =0x0000ff10 - strh r1, [r0, 0x24] - ldrb r2, [r6] - adds r0, r2, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x32] - ldrb r3, [r6] - adds r0, r3, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r2, [r6] - adds r4, r2, r4 - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08034904 @ =gBattleMonForms - adds r2, r1 - ldrb r1, [r2] - bl StartSpriteAnim - ldrb r4, [r6] - lsls r0, r4, 1 - ldr r2, _080348EC @ =gBattlePartyID - adds r0, r2 - ldrh r0, [r0] - muls r0, r7 - add r0, r10 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 - ldr r1, _08034908 @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803490C @ =sub_8033018 - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080348E8: .4byte gActiveBank -_080348EC: .4byte gBattlePartyID -_080348F0: .4byte gEnemyParty -_080348F4: .4byte gUnknown_02024E8C -_080348F8: .4byte gObjectBankIDs -_080348FC: .4byte gSprites -_08034900: .4byte 0x0000ff10 -_08034904: .4byte gBattleMonForms -_08034908: .4byte gBattleBankFunc -_0803490C: .4byte sub_8033018 - thumb_func_end OpponentHandleLoadPokeSprite - - thumb_func_start OpponentHandleSendOutPoke -OpponentHandleSendOutPoke: @ 8034910 - push {r4,lr} - ldr r1, _08034948 @ =gBattlePartyID - ldr r4, _0803494C @ =gActiveBank - ldrb r0, [r4] - lsls r2, r0, 1 - adds r2, r1 - ldr r3, _08034950 @ =gBattleBufferA - lsls r0, 9 - adds r1, r3, 0x1 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - ldrb r0, [r4] - lsls r1, r0, 9 - adds r3, 0x2 - adds r1, r3 - ldrb r1, [r1] - bl sub_803495C - ldr r1, _08034954 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _08034958 @ =sub_80333D4 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08034948: .4byte gBattlePartyID -_0803494C: .4byte gActiveBank -_08034950: .4byte gBattleBufferA -_08034954: .4byte gBattleBankFunc -_08034958: .4byte sub_80333D4 - thumb_func_end OpponentHandleSendOutPoke - - thumb_func_start sub_803495C -sub_803495C: @ 803495C - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl sub_8032AA8 - ldr r0, _08034AB8 @ =gBattlePartyID - lsls r4, r6, 1 - adds r4, r0 - ldr r0, _08034ABC @ =gBattleBufferA - lsls r1, r6, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - strh r0, [r4] - ldrh r0, [r4] - movs r1, 0x64 - mov r9, r1 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - ldr r5, _08034AC0 @ =gEnemyParty - adds r0, r5 - movs r1, 0xB - bl GetMonData - mov r8, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, _08034AC4 @ =sub_80312F0 - bl CreateInvisibleSpriteWithCallback - ldr r1, _08034AC8 @ =gUnknown_0300434C - mov r10, r1 - add r10, r6 - mov r1, r10 - strb r0, [r1] - ldrh r0, [r4] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r5 - adds r1, r6, 0 - bl sub_8031794 - adds r0, r6, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl GetMonSpriteTemplate_803C56C - ldr r0, _08034ACC @ =gUnknown_02024E8C - mov r9, r0 - adds r0, r6, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - bl sub_8077F68 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r9 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, _08034AD0 @ =gObjectBankIDs - adds r4, r6, r4 - strb r0, [r4] - ldr r5, _08034AD4 @ =gSprites - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x2E] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x32] - mov r0, r10 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r4] - strh r1, [r0, 0x30] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r6, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08034AD8 @ =gBattleMonForms - adds r6, r1 - ldrb r1, [r6] - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _08034ADC @ =SpriteCallbackDummy - str r1, [r0] - movs r0, 0 - movs r1, 0xFE - bl sub_8046400 - mov r1, r10 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x2E] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08034AB8: .4byte gBattlePartyID -_08034ABC: .4byte gBattleBufferA -_08034AC0: .4byte gEnemyParty -_08034AC4: .4byte sub_80312F0 -_08034AC8: .4byte gUnknown_0300434C -_08034ACC: .4byte gUnknown_02024E8C -_08034AD0: .4byte gObjectBankIDs -_08034AD4: .4byte gSprites -_08034AD8: .4byte gBattleMonForms -_08034ADC: .4byte SpriteCallbackDummy - thumb_func_end sub_803495C - - thumb_func_start OpponentHandleReturnPokeToBall -OpponentHandleReturnPokeToBall: @ 8034AE0 - push {r4-r6,lr} - ldr r1, _08034B10 @ =gBattleBufferA - ldr r6, _08034B14 @ =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r3, [r0] - cmp r3, 0 - bne _08034B24 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r1, _08034B18 @ =0x02017810 - adds r0, r1 - strb r3, [r0, 0x4] - ldr r1, _08034B1C @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _08034B20 @ =sub_8034B74 - str r1, [r0] - b _08034B60 - .align 2, 0 -_08034B10: .4byte gBattleBufferA -_08034B14: .4byte gActiveBank -_08034B18: .4byte 0x02017810 -_08034B1C: .4byte gBattleBankFunc -_08034B20: .4byte sub_8034B74 -_08034B24: - ldr r5, _08034B68 @ =gObjectBankIDs - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _08034B6C @ =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldrb r0, [r6] - bl sub_8032A08 - ldr r1, _08034B70 @ =gHealthboxIDs - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl sub_8043DB0 - bl OpponentBufferExecCompleted -_08034B60: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08034B68: .4byte gObjectBankIDs -_08034B6C: .4byte gSprites -_08034B70: .4byte gHealthboxIDs - thumb_func_end OpponentHandleReturnPokeToBall - - thumb_func_start sub_8034B74 -sub_8034B74: @ 8034B74 - push {r4,r5,lr} - ldr r5, _08034B90 @ =gActiveBank - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r4, _08034B94 @ =0x02017810 - adds r3, r0, r4 - ldrb r0, [r3, 0x4] - cmp r0, 0 - beq _08034B98 - cmp r0, 0x1 - beq _08034BC4 - b _08034BEC - .align 2, 0 -_08034B90: .4byte gActiveBank -_08034B94: .4byte 0x02017810 -_08034B98: - lsls r0, r2, 2 - adds r1, r4, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08034BB4 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_08034BB4: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r0, 0x1 - strb r0, [r1, 0x4] - b _08034BEC -_08034BC4: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08034BEC - strb r0, [r3, 0x4] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x2 - bl move_anim_start_t4 - ldr r1, _08034BF4 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _08034BF8 @ =sub_8033160 - str r1, [r0] -_08034BEC: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08034BF4: .4byte gBattleBankFunc -_08034BF8: .4byte sub_8033160 - thumb_func_end sub_8034B74 thumb_func_start OpponentHandleTrainerThrow OpponentHandleTrainerThrow: @ 8034BFC diff --git a/ld_script.txt b/ld_script.txt index b0d2c0c39..f3674d442 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -58,6 +58,7 @@ SECTIONS { asm/battle_5.o(.text); src/battle_6.o(.text); src/battle_7.o(.text); + src/battle_8.o(.text); asm/battle_8.o(.text); asm/battle_9.o(.text); src/battle_10.o(.text); diff --git a/src/battle_8.c b/src/battle_8.c new file mode 100644 index 000000000..0355af6e2 --- /dev/null +++ b/src/battle_8.c @@ -0,0 +1,724 @@ +#include "global.h" +#include "battle.h" +#include "rom3.h" +#include "string_util.h" +#include "util.h" + +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +extern u8 gActiveBank; +extern u8 gBattleBufferA[][0x200]; +extern u16 gBattlePartyID[]; +extern u8 gObjectBankIDs[]; +extern u8 gBattleMonForms[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern void (*gBattleBankFunc[])(void); +extern u8 gUnknown_0300434C[]; +extern u8 gHealthboxIDs[]; + +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8079E90(); +extern void sub_8033018(void); +extern void sub_8031794(); +extern u8 GetBankIdentity(u8); +extern void sub_8032984(u8, u16); +extern void sub_80333D4(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8046400(); +extern void sub_8032A08(); +extern void sub_8043DB0(); +extern void sub_8033160(void); + +u32 sub_8033598(u8, u8 *); +void sub_8033E24(u8); +void sub_803495C(u8, u8); +void sub_8034B74(void); +void OpponentBufferExecCompleted(void); + +void OpponentHandleGetAttributes(void) +{ + u8 buffer[256]; + int r6 = 0; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + r6 = sub_8033598(gBattlePartyID[gActiveBank], buffer); + } + else + { + u8 r4 = gBattleBufferA[gActiveBank][2]; + + for (i = 0; i < 6; i++) + { + if (r4 & 1) + r6 += sub_8033598(i, buffer + r6); + r4 >>= 1; + } + } + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); + OpponentBufferExecCompleted(); +} + +u32 sub_8033598(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void dp01t_01_2_read_pokmon_data_slice(void) +{ + struct BattlePokemon buffer; + u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&buffer + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = src[i]; + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); + OpponentBufferExecCompleted(); +} + +void OpponentHandleSetAttributes(void) +{ + u8 i; + u8 r4; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + sub_8033E24(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + sub_8033E24(i); + r4 >>= 1; + } + } + OpponentBufferExecCompleted(); +} + +void sub_8033E24(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } +} + +void sub_8034744(void) +{ + u8 *dst; + u8 i; + + dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + OpponentBufferExecCompleted(); +} + +void OpponentHandleLoadPokeSprite(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].data2 = species; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8033018; +} + +void OpponentHandleSendOutPoke(void) +{ + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + + sub_803495C(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_80333D4; +} + +void sub_803495C(u8 a, u8 b) +{ + u16 species; + + sub_8032AA8(a, b); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); + gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(a, 2), + sub_8077F68(a), + sub_8079E90(a)); + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); +} + +void OpponentHandleReturnPokeToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8034B74; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_8034B74(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); + gBattleBankFunc[gActiveBank] = sub_8033160; + } + break; + } +} |