diff options
-rw-r--r-- | asm/secret_base.s | 601 | ||||
-rw-r--r-- | include/field_specials.h | 1 | ||||
-rw-r--r-- | include/global.h | 2 | ||||
-rw-r--r-- | src/field/secret_base.c | 195 |
4 files changed, 197 insertions, 602 deletions
diff --git a/asm/secret_base.s b/asm/secret_base.s index a7596f85b..9033e0765 100644 --- a/asm/secret_base.s +++ b/asm/secret_base.s @@ -6,607 +6,6 @@ .section .text_80BC1D0 - thumb_func_start unref_sub_80BCD7C -unref_sub_80BCD7C: @ 80BCD7C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - ldr r7, _080BCDFC @ =gSaveBlock1 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 5 - ldr r0, _080BCE00 @ =0x00001a3c - adds r0, r7 - mov r10, r0 - ldr r1, _080BCE04 @ =0x00001a54 - adds r1, r7 - mov r9, r1 - ldr r2, _080BCE08 @ =0x00001a84 - adds r2, r7 - mov r8, r2 - ldr r0, _080BCE0C @ =0x00000115 - mov r12, r0 -_080BCDAA: - lsls r4, r5, 2 - adds r0, r4, r6 - add r0, r10 - adds r3, r5, 0x1 - str r3, [r0] - lsls r0, r5, 3 - adds r0, r6 - add r0, r9 - strh r3, [r0] - lsls r1, r5, 1 - adds r1, r6 - mov r2, r8 - adds r0, r1, r2 - mov r2, r12 - strh r2, [r0] - ldr r2, _080BCE10 @ =0x00001a90 - adds r0, r7, r2 - adds r1, r0 - strh r3, [r1] - adds r2, r5, r6 - ldr r1, _080BCE14 @ =0x00001a9c - adds r0, r7, r1 - adds r0, r2, r0 - adds r1, r5, 0x5 - strb r1, [r0] - ldr r1, _080BCE18 @ =0x00001aa2 - adds r0, r7, r1 - adds r2, r0 - adds r4, r5 - strb r4, [r2] - lsls r3, 16 - lsrs r5, r3, 16 - cmp r5, 0 - beq _080BCDAA - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BCDFC: .4byte gSaveBlock1 -_080BCE00: .4byte 0x00001a3c -_080BCE04: .4byte 0x00001a54 -_080BCE08: .4byte 0x00001a84 -_080BCE0C: .4byte 0x00000115 -_080BCE10: .4byte 0x00001a90 -_080BCE14: .4byte 0x00001a9c -_080BCE18: .4byte 0x00001aa2 - thumb_func_end unref_sub_80BCD7C - - thumb_func_start sub_80BCE1C -sub_80BCE1C: @ 80BCE1C - push {r4,lr} - ldr r0, _080BCE44 @ =0x00004054 - bl VarGet - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0x1 - bl sub_810FB10 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 5 - ldr r1, _080BCE48 @ =gSaveBlock1 + 0x1A08 - adds r0, r1 - bl CreateSecretBaseEnemyParty - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BCE44: .4byte 0x00004054 -_080BCE48: .4byte gSaveBlock1 + 0x1A08 - thumb_func_end sub_80BCE1C - - thumb_func_start sub_80BCE4C -sub_80BCE4C: @ 80BCE4C - push {lr} - ldr r0, _080BCE80 @ =0x00004054 - bl VarGet - ldr r2, _080BCE84 @ =gSaveBlock1 - lsls r0, 16 - lsrs r0, 16 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 5 - adds r1, r2 - ldr r0, _080BCE88 @ =gScriptResult - ldrb r0, [r0] - ldr r2, _080BCE8C @ =0x00001a09 - adds r1, r2 - movs r2, 0x1 - ands r2, r0 - lsls r2, 5 - ldrb r3, [r1] - movs r0, 0x21 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_080BCE80: .4byte 0x00004054 -_080BCE84: .4byte gSaveBlock1 -_080BCE88: .4byte gScriptResult -_080BCE8C: .4byte 0x00001a09 - thumb_func_end sub_80BCE4C - - thumb_func_start sub_80BCE90 -sub_80BCE90: @ 80BCE90 - push {r4-r7,lr} - ldr r0, _080BCF04 @ =0x00004054 - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, _080BCF08 @ =0x000008c2 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080BCED4 - movs r3, 0 - ldr r7, _080BCF0C @ =gSaveBlock1 - ldr r4, _080BCF10 @ =0x00001a09 - movs r6, 0x21 - negs r6, r6 -_080BCEB2: - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 5 - adds r1, r7 - adds r1, r4 - ldrb r2, [r1] - adds r0, r6, 0 - ands r0, r2 - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x13 - bls _080BCEB2 - ldr r0, _080BCF08 @ =0x000008c2 - bl FlagSet -_080BCED4: - ldr r4, _080BCF14 @ =gSpecialVar_0x8004 - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_80BCCA4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r2, _080BCF18 @ =gScriptResult - ldr r1, _080BCF0C @ =gSaveBlock1 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 5 - adds r0, r1 - ldr r1, _080BCF10 @ =0x00001a09 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 31 - strh r0, [r2] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BCF04: .4byte 0x00004054 -_080BCF08: .4byte 0x000008c2 -_080BCF0C: .4byte gSaveBlock1 -_080BCF10: .4byte 0x00001a09 -_080BCF14: .4byte gSpecialVar_0x8004 -_080BCF18: .4byte gScriptResult - thumb_func_end sub_80BCE90 - - thumb_func_start sub_80BCF1C -sub_80BCF1C: @ 80BCF1C - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080BCF40 @ =gTasks + 0x8 - adds r4, r1, r0 - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080BCF54 - cmp r0, 0x1 - bgt _080BCF44 - cmp r0, 0 - beq _080BCF4A - b _080BD02C - .align 2, 0 -_080BCF40: .4byte gTasks + 0x8 -_080BCF44: - cmp r0, 0x2 - beq _080BD01C - b _080BD02C -_080BCF4A: - adds r0, r4, 0x4 - adds r1, r4, 0x6 - bl PlayerGetDestCoords - b _080BD028 -_080BCF54: - mov r5, sp - adds r5, 0x2 - mov r0, sp - adds r1, r5, 0 - bl PlayerGetDestCoords - mov r0, sp - ldrh r2, [r0] - movs r3, 0 - ldrsh r1, [r0, r3] - movs r3, 0x4 - ldrsh r0, [r4, r3] - cmp r1, r0 - bne _080BCF7C - movs r0, 0 - ldrsh r1, [r5, r0] - movs r3, 0x6 - ldrsh r0, [r4, r3] - cmp r1, r0 - beq _080BD02C -_080BCF7C: - strh r2, [r4, 0x4] - ldrh r0, [r5] - strh r0, [r4, 0x6] - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl sub_8057350 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BCFA8 - bl DoYellowCave4Sparkle - b _080BD02C -_080BCFA8: - adds r0, r4, 0 - bl sub_8057314 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BCFD8 - mov r0, sp - movs r3, 0 - ldrsh r0, [r0, r3] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileIdAt - lsls r0, 16 - asrs r0, 16 - mov r1, sp - movs r3, 0 - ldrsh r1, [r1, r3] - movs r3, 0 - ldrsh r2, [r5, r3] - bl sub_80C68A4 - b _080BD02C -_080BCFD8: - adds r0, r4, 0 - bl sub_8057328 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BCFF6 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl sub_80C6A54 - b _080BD02C -_080BCFF6: - adds r0, r4, 0 - bl sub_805733C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BD02C - mov r0, sp - movs r3, 0 - ldrsh r0, [r0, r3] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileIdAt - lsls r0, 16 - asrs r0, 16 - bl DoDecorationSoundEffect - b _080BD02C -_080BD01C: - ldrb r0, [r4, 0x8] - bl FieldEffectActiveListContains - lsls r0, 24 - cmp r0, 0 - bne _080BD02C -_080BD028: - movs r0, 0x1 - strh r0, [r4, 0x2] -_080BD02C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80BCF1C - - thumb_func_start sub_80BD034 -sub_80BD034: @ 80BD034 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080BD064 @ =gSaveBlock1 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 5 - adds r4, r2 - ldr r2, _080BD068 @ =0x00001a08 - adds r0, r4, r2 - movs r2, 0xA0 - bl memcpy - ldr r0, _080BD06C @ =0x00001a09 - adds r4, r0 - ldrb r1, [r4] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x80 - orrs r0, r1 - strb r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BD064: .4byte gSaveBlock1 -_080BD068: .4byte 0x00001a08 -_080BD06C: .4byte 0x00001a09 - thumb_func_end sub_80BD034 - - thumb_func_start sub_80BD070 -sub_80BD070: @ 80BD070 - push {r4,lr} - movs r2, 0 - adds r4, r0, 0 - adds r4, 0x9 - adds r3, r1, 0 - adds r3, 0x9 -_080BD07C: - adds r0, r4, r2 - adds r1, r3, r2 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - beq _080BD08C - movs r0, 0 - b _080BD098 -_080BD08C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3 - bls _080BD07C - movs r0, 0x1 -_080BD098: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD070 - - thumb_func_start sub_80BD0A0 -sub_80BD0A0: @ 80BD0A0 - push {r4-r6,lr} - adds r6, r0, 0 - adds r5, r1, 0 - movs r3, 0 - ldrb r0, [r6, 0x2] - cmp r0, 0xFF - bne _080BD0B4 - ldrb r0, [r5, 0x2] - cmp r0, 0xFF - beq _080BD0E2 -_080BD0B4: - adds r2, r6, 0x2 - adds r0, r2, r3 - adds r4, r5, 0x2 - adds r1, r4, r3 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - beq _080BD0C8 - movs r0, 0 - b _080BD0E4 -_080BD0C8: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x6 - bhi _080BD0E2 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r0, 0xFF - bne _080BD0B4 - adds r0, r4, r3 - ldrb r0, [r0] - cmp r0, 0xFF - bne _080BD0B4 -_080BD0E2: - movs r0, 0x1 -_080BD0E4: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80BD0A0 - - thumb_func_start sub_80BD0EC -sub_80BD0EC: @ 80BD0EC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r2, [r4, 0x1] - movs r0, 0x10 - adds r1, r0, 0 - ands r1, r2 - ldrb r2, [r5, 0x1] - ands r0, r2 - cmp r1, r0 - bne _080BD122 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80BD070 - lsls r0, 24 - cmp r0, 0 - beq _080BD122 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80BD0A0 - lsls r0, 24 - cmp r0, 0 - beq _080BD122 - movs r0, 0x1 - b _080BD124 -_080BD122: - movs r0, 0 -_080BD124: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80BD0EC - - thumb_func_start sub_80BD12C -sub_80BD12C: @ 80BD12C - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r4, _080BD150 @ =gSaveBlock1 - ldr r3, _080BD154 @ =0x00001a08 -_080BD138: - lsls r0, r1, 16 - asrs r1, r0, 16 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r4 - adds r0, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _080BD158 - adds r0, r1, 0 - b _080BD168 - .align 2, 0 -_080BD150: .4byte gSaveBlock1 -_080BD154: .4byte 0x00001a08 -_080BD158: - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BD138 - movs r0, 0x1 - negs r0, r0 -_080BD168: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD12C - - thumb_func_start sub_80BD170 -sub_80BD170: @ 80BD170 - push {r4,lr} - movs r2, 0x1 - ldr r4, _080BD194 @ =gSaveBlock1 - ldr r3, _080BD198 @ =0x00001a08 -_080BD178: - lsls r0, r2, 16 - asrs r1, r0, 16 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r4 - adds r0, r3 - ldrb r0, [r0] - cmp r0, 0 - bne _080BD19C - lsls r0, r2, 24 - lsrs r0, 24 - b _080BD1AA - .align 2, 0 -_080BD194: .4byte gSaveBlock1 -_080BD198: .4byte 0x00001a08 -_080BD19C: - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BD178 - movs r0, 0 -_080BD1AA: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD170 - - thumb_func_start sub_80BD1B0 -sub_80BD1B0: @ 80BD1B0 - push {r4,lr} - movs r3, 0x1 - ldr r4, _080BD1DC @ =gSaveBlock1 -_080BD1B6: - lsls r2, r3, 16 - asrs r1, r2, 16 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r4 - ldr r1, _080BD1E0 @ =0x00001a09 - adds r0, r1 - ldrb r1, [r0] - lsrs r0, r1, 6 - cmp r0, 0 - bne _080BD1E4 - lsls r0, r1, 28 - cmp r0, 0 - bne _080BD1E4 - lsls r0, r3, 24 - lsrs r0, 24 - b _080BD1F4 - .align 2, 0 -_080BD1DC: .4byte gSaveBlock1 -_080BD1E0: .4byte 0x00001a09 -_080BD1E4: - movs r1, 0x80 - lsls r1, 9 - adds r0, r2, r1 - lsrs r3, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BD1B6 - movs r0, 0 -_080BD1F4: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD1B0 - thumb_func_start sub_80BD1FC sub_80BD1FC: @ 80BD1FC push {r4,r5,lr} diff --git a/include/field_specials.h b/include/field_specials.h index d61aa3b20..52325879c 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -25,5 +25,6 @@ void ScriptShowElevatorMenu(void); void SetShoalItemFlag(u16); u8 GetLeadMonIndex(void); void ResetFanClub(void); +u8 sub_810FB10(u8 a0); #endif // GUARD_FIELD_SPECIALS_H diff --git a/include/global.h b/include/global.h index 51c599a73..e6a073aa5 100644 --- a/include/global.h +++ b/include/global.h @@ -136,7 +136,7 @@ struct SecretBaseRecord /*0x1A09*/ u8 sbr_field_1_5:1; /*0x1A09*/ u8 sbr_field_1_6:2; /*0x1A0A*/ u8 sbr_field_2[7]; // 0xFF bytes? - /*0x1A12*/ u8 trainerId[4]; // byte 0 is used for determining trainer class + /*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class /*0x1A16*/ u16 sbr_field_e; /*0x1A18*/ u8 sbr_field_10; /*0x1A19*/ u8 sbr_field_11; diff --git a/src/field/secret_base.c b/src/field/secret_base.c index d60938d1b..339b8a104 100644 --- a/src/field/secret_base.c +++ b/src/field/secret_base.c @@ -3,8 +3,10 @@ #include "decoration.h" #include "event_data.h" #include "field_camera.h" +#include "field_effect.h" #include "field_fadetransition.h" #include "field_player_avatar.h" +#include "field_specials.h" #include "field_weather.h" #include "fieldmap.h" #include "main.h" @@ -18,12 +20,18 @@ #include "overworld.h" #include "script.h" #include "sound.h" +#include "species.h" #include "string_util.h" #include "strings.h" #include "task.h" #include "text.h" #include "vars.h" + +extern void DoDecorationSoundEffect(s16 metatileId); +extern void sub_80C6A54(s16 x, s16 y); +extern void sub_80C68A4(s16 metatileId, s16 x, s16 y); +extern void DoYellowCave4Sparkle(void); extern void sub_80BCBF8(u8 taskId); extern void sub_80BCC54(u8 taskId); extern void sub_80BC824(u8 taskId); @@ -1731,3 +1739,190 @@ u8 *sub_80BCCE8(void) return UnknownString_81A2B2A; } } + +// Debugging function to test secret base battles. +void unref_sub_80BCD7C(u8 secretBaseIndex) +{ + u16 i; + for (i = 0; i == 0; i++) + { + gSaveBlock1.secretBases[secretBaseIndex].partyPersonality[i] = i + 1; + gSaveBlock1.secretBases[secretBaseIndex].partyMoves[i * 4] = i + 1; + gSaveBlock1.secretBases[secretBaseIndex].partySpecies[i] = SPECIES_TREECKO; + gSaveBlock1.secretBases[secretBaseIndex].partyHeldItems[i] = i + 1; + gSaveBlock1.secretBases[secretBaseIndex].partyLevels[i] = i + 5; + gSaveBlock1.secretBases[secretBaseIndex].partyEVs[i] = i * 5; + } +} + +void sub_80BCE1C(void) +{ + u16 curBaseIndex = VarGet(VAR_0x4054); + sub_810FB10(1); + + CreateSecretBaseEnemyParty(&gSaveBlock1.secretBases[curBaseIndex]); +} + +void sub_80BCE4C() +{ + gSaveBlock1.secretBases[VarGet(VAR_0x4054)].sbr_field_1_5 = gScriptResult; +} + +void sub_80BCE90() +{ + u16 curBaseIndex = VarGet(VAR_0x4054); + + if (!FlagGet(0x8C2)) + { + u8 i; + + for (i = 0; i < 20; i++) + { + gSaveBlock1.secretBases[i].sbr_field_1_5 = 0; + } + + FlagSet(0x8C2); + } + + gSpecialVar_0x8004 = sub_80BCCA4(curBaseIndex); + gScriptResult = gSaveBlock1.secretBases[curBaseIndex].sbr_field_1_5; +} + +void sub_80BCF1C(u8 taskId) +{ + s16 x, y; + u32 behavior; + s16 *taskData = gTasks[taskId].data; + + switch (taskData[1]) + { + case 0: + PlayerGetDestCoords(&taskData[2], &taskData[3]); + taskData[1] = 1; + break; + case 1: + PlayerGetDestCoords(&x, &y); + if (x != taskData[2] || y != taskData[3]) + { + taskData[2] = x; + taskData[3] = y; + + behavior = MapGridGetMetatileBehaviorAt(x, y); + if (sub_8057350(behavior) == TRUE) + { + DoYellowCave4Sparkle(); + } + else if (sub_8057314(behavior) == TRUE) + { + sub_80C68A4(MapGridGetMetatileIdAt(x, y), x, y); + } + else if (sub_8057328(behavior) == TRUE) + { + sub_80C6A54(x, y); + } + else if (sub_805733C(behavior) == TRUE) + { + DoDecorationSoundEffect(MapGridGetMetatileIdAt(x, y)); + } + } + break; + case 2: + if (!FieldEffectActiveListContains(taskData[4])) + { + taskData[1] = 1; + } + break; + } +} + +void sub_80BD034(u8 i, struct SecretBaseRecord *secretBase) +{ + gSaveBlock1.secretBases[i] = *secretBase; + gSaveBlock1.secretBases[i].sbr_field_1_6 = 2; +} + +bool8 sub_80BD070(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + if (baseA->trainerId[i] != baseB->trainerId[i]) + { + return FALSE; + } + } + + return TRUE; +} + +bool8 sub_80BD0A0(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB) +{ + u8 i; + + for (i = 0; i < 7 && (baseA->sbr_field_2[i] != 0xFF || baseB->sbr_field_2[i] != 0xFF); i++) + { + if (baseA->sbr_field_2[i] != baseB->sbr_field_2[i]) + { + return FALSE; + } + } + + return TRUE; +} + +bool8 sub_80BD0EC(struct SecretBaseRecord *baseA, struct SecretBaseRecord *baseB) +{ + if (baseA->gender == baseB->gender && sub_80BD070(baseA, baseB) && sub_80BD0A0(baseA, baseB)) + { + return TRUE; + } + + + return FALSE; +} + +s16 sub_80BD12C(u8 secretBaseId) +{ + s16 i; + + for (i = 0; i < 20; i++) + { + if (gSaveBlock1.secretBases[i].secretBaseId == secretBaseId) + { + return i; + } + } + + return -1; +} + +u8 sub_80BD170(void) +{ + s16 i; + + for (i = 1; i < 20; i++) + { + if (gSaveBlock1.secretBases[i].secretBaseId == 0) + { + return i; + } + } + + return 0; +} + +u8 sub_80BD1B0(void) +{ + s16 i; + + for (i = 1; i < 20; i++) + { + if (gSaveBlock1.secretBases[i].sbr_field_1_6 == 0 && gSaveBlock1.secretBases[i].sbr_field_1_0 == 0) + { + return i; + } + } + + return 0; +} |