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-rw-r--r--asm/battle_message.s2403
-rw-r--r--include/battle.h11
-rw-r--r--include/battle_message.h5
-rw-r--r--include/data2.h2
-rw-r--r--ld_script.txt2
-rw-r--r--src/battle_4.c9
-rw-r--r--src/battle_message.c1064
7 files changed, 1080 insertions, 2416 deletions
diff --git a/asm/battle_message.s b/asm/battle_message.s
deleted file mode 100644
index badbf2b7d..000000000
--- a/asm/battle_message.s
+++ /dev/null
@@ -1,2403 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start BufferStringBattle
-BufferStringBattle: @ 8120AA8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 16
- lsrs r7, r0, 16
- movs r6, 0
- ldr r5, _08120B70 @ =gSelectedOrderFromParty
- ldr r4, _08120B74 @ =gActiveBank
- ldrb r1, [r4]
- lsls r1, 9
- ldr r0, _08120B78 @ =gUnknown_02023A64
- adds r1, r0
- str r1, [r5]
- ldr r2, _08120B7C @ =gLastUsedItem
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- ldr r2, _08120B80 @ =gLastUsedAbility
- ldrb r0, [r1, 0x6]
- strb r0, [r2]
- ldr r3, _08120B84 @ =0x02000000
- ldrb r0, [r1, 0x7]
- mov r8, r0
- ldr r2, _08120B88 @ =0x00016003
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldrb r0, [r1, 0x8]
- mov r8, r0
- ldr r2, _08120B8C @ =0x0001605e
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldrb r0, [r1, 0x9]
- mov r8, r0
- ldr r2, _08120B90 @ =0x000160c1
- adds r0, r3, r2
- mov r2, r8
- strb r2, [r0]
- ldr r2, _08120B94 @ =gStringBank
- ldrb r0, [r1, 0xA]
- strb r0, [r2]
- ldrb r1, [r1, 0xB]
- ldr r2, _08120B98 @ =0x000160a0
- adds r0, r3, r2
- strb r1, [r0]
- movs r2, 0
- mov r9, r3
- ldr r3, _08120B9C @ =gBattleTextBuff1
- mov r10, r3
- ldr r3, _08120BA0 @ =gAbilitiesPerBank
-_08120B10:
- adds r0, r2, r3
- ldr r1, [r5]
- adds r1, 0xC
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x3
- ble _08120B10
- movs r2, 0
- ldr r0, _08120B9C @ =gBattleTextBuff1
- mov r8, r0
- ldr r3, _08120B70 @ =gSelectedOrderFromParty
- ldr r1, _08120BA4 @ =gBattleTextBuff2
- mov r12, r1
- ldr r5, _08120BA8 @ =gBattleTextBuff3
-_08120B30:
- mov r0, r8
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x10
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- mov r0, r12
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x20
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r5
- ldr r0, [r3]
- adds r0, 0x30
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x1
- cmp r2, 0xF
- ble _08120B30
- cmp r7, 0x5
- bls _08120B64
- b _08120F50
-_08120B64:
- lsls r0, r7, 2
- ldr r1, _08120BAC @ =_08120BB0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08120B70: .4byte gSelectedOrderFromParty
-_08120B74: .4byte gActiveBank
-_08120B78: .4byte gUnknown_02023A64
-_08120B7C: .4byte gLastUsedItem
-_08120B80: .4byte gLastUsedAbility
-_08120B84: .4byte 0x02000000
-_08120B88: .4byte 0x00016003
-_08120B8C: .4byte 0x0001605e
-_08120B90: .4byte 0x000160c1
-_08120B94: .4byte gStringBank
-_08120B98: .4byte 0x000160a0
-_08120B9C: .4byte gBattleTextBuff1
-_08120BA0: .4byte gAbilitiesPerBank
-_08120BA4: .4byte gBattleTextBuff2
-_08120BA8: .4byte gBattleTextBuff3
-_08120BAC: .4byte _08120BB0
- .align 2, 0
-_08120BB0:
- .4byte _08120BC8
- .4byte _08120C40
- .4byte _08120CCC
- .4byte _08120D5C
- .4byte _08120DE8
- .4byte _08120E50
-_08120BC8:
- ldr r0, _08120BEC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08120C00
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08120BF8
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120BF0 @ =gUnknown_084005C7
- cmp r0, 0
- bne _08120BE8
- b _08120F70
-_08120BE8:
- ldr r6, _08120BF4 @ =gUnknown_084005DB
- b _08120F70
- .align 2, 0
-_08120BEC: .4byte gBattleTypeFlags
-_08120BF0: .4byte gUnknown_084005C7
-_08120BF4: .4byte gUnknown_084005DB
-_08120BF8:
- ldr r6, _08120BFC @ =gUnknown_084005AA
- b _08120F70
- .align 2, 0
-_08120BFC: .4byte gUnknown_084005AA
-_08120C00:
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _08120C14
- ldr r6, _08120C10 @ =gUnknown_08400568
- b _08120F70
- .align 2, 0
-_08120C10: .4byte gUnknown_08400568
-_08120C14:
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120C24
- ldr r6, _08120C20 @ =gUnknown_08400590
- b _08120F70
- .align 2, 0
-_08120C20: .4byte gUnknown_08400590
-_08120C24:
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- ldr r6, _08120C38 @ =gUnknown_08400555
- cmp r0, 0
- bne _08120C32
- b _08120F70
-_08120C32:
- ldr r6, _08120C3C @ =gUnknown_0840057B
- b _08120F70
- .align 2, 0
-_08120C38: .4byte gUnknown_08400555
-_08120C3C: .4byte gUnknown_0840057B
-_08120C40:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120C7C
- ldr r0, _08120C68 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120C74
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120C6C @ =gUnknown_084006A4
- cmp r0, 0
- bne _08120C64
- b _08120F70
-_08120C64:
- ldr r6, _08120C70 @ =gUnknown_084006F1
- b _08120F70
- .align 2, 0
-_08120C68: .4byte gBattleTypeFlags
-_08120C6C: .4byte gUnknown_084006A4
-_08120C70: .4byte gUnknown_084006F1
-_08120C74:
- ldr r6, _08120C78 @ =gUnknown_0840069C
- b _08120F70
- .align 2, 0
-_08120C78: .4byte gUnknown_0840069C
-_08120C7C:
- ldr r0, _08120C94 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120CB4
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08120C9C
- ldr r6, _08120C98 @ =gUnknown_0840065C
- b _08120F70
- .align 2, 0
-_08120C94: .4byte gBattleTypeFlags
-_08120C98: .4byte gUnknown_0840065C
-_08120C9C:
- movs r0, 0x2
- ands r0, r1
- ldr r6, _08120CAC @ =gUnknown_08400608
- cmp r0, 0
- bne _08120CA8
- b _08120F70
-_08120CA8:
- ldr r6, _08120CB0 @ =gUnknown_08400645
- b _08120F70
- .align 2, 0
-_08120CAC: .4byte gUnknown_08400608
-_08120CB0: .4byte gUnknown_08400645
-_08120CB4:
- movs r0, 0x2
- ands r0, r1
- ldr r6, _08120CC4 @ =gUnknown_084005F5
- cmp r0, 0
- bne _08120CC0
- b _08120F70
-_08120CC0:
- ldr r6, _08120CC8 @ =gUnknown_08400635
- b _08120F70
- .align 2, 0
-_08120CC4: .4byte gUnknown_084005F5
-_08120CC8: .4byte gUnknown_08400635
-_08120CCC:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120D24
- ldr r0, _08120CE8 @ =0x02000000
- ldr r1, _08120CEC @ =0x000160c1
- adds r0, r1
- ldrb r2, [r0]
- cmp r2, 0
- bne _08120CF4
- ldr r6, _08120CF0 @ =gUnknown_08400709
- b _08120F70
- .align 2, 0
-_08120CE8: .4byte 0x02000000
-_08120CEC: .4byte 0x000160c1
-_08120CF0: .4byte gUnknown_08400709
-_08120CF4:
- cmp r2, 0x1
- beq _08120D04
- ldr r0, _08120D08 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120D10
-_08120D04:
- ldr r6, _08120D0C @ =gUnknown_08400727
- b _08120F70
- .align 2, 0
-_08120D08: .4byte gBattleTypeFlags
-_08120D0C: .4byte gUnknown_08400727
-_08120D10:
- ldr r6, _08120D1C @ =gUnknown_08400749
- cmp r2, 0x2
- beq _08120D18
- b _08120F70
-_08120D18:
- ldr r6, _08120D20 @ =gUnknown_08400736
- b _08120F70
- .align 2, 0
-_08120D1C: .4byte gUnknown_08400749
-_08120D20: .4byte gUnknown_08400736
-_08120D24:
- ldr r0, _08120D44 @ =gTrainerBattleOpponent
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 4
- cmp r1, r0
- bne _08120D54
- ldr r0, _08120D48 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120D4C @ =gUnknown_08400771
- cmp r0, 0
- bne _08120D40
- b _08120F70
-_08120D40:
- ldr r6, _08120D50 @ =gUnknown_08400781
- b _08120F70
- .align 2, 0
-_08120D44: .4byte gTrainerBattleOpponent
-_08120D48: .4byte gBattleTypeFlags
-_08120D4C: .4byte gUnknown_08400771
-_08120D50: .4byte gUnknown_08400781
-_08120D54:
- ldr r6, _08120D58 @ =gUnknown_0840075E
- b _08120F70
- .align 2, 0
-_08120D58: .4byte gUnknown_0840075E
-_08120D5C:
- ldr r0, _08120D88 @ =0x00016003
- add r0, r9
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08120DB8
- ldr r0, _08120D8C @ =0x000160c1
- add r0, r9
- ldrb r3, [r0]
- cmp r3, 0
- beq _08120D82
- ldr r0, _08120D90 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08120D98
-_08120D82:
- ldr r6, _08120D94 @ =gUnknown_084006B3
- b _08120F70
- .align 2, 0
-_08120D88: .4byte 0x00016003
-_08120D8C: .4byte 0x000160c1
-_08120D90: .4byte gBattleTypeFlags
-_08120D94: .4byte gUnknown_084006B3
-_08120D98:
- cmp r3, 0x1
- bne _08120DA4
- ldr r6, _08120DA0 @ =gUnknown_084006BB
- b _08120F70
- .align 2, 0
-_08120DA0: .4byte gUnknown_084006BB
-_08120DA4:
- ldr r6, _08120DB0 @ =gUnknown_084006D5
- cmp r3, 0x2
- beq _08120DAC
- b _08120F70
-_08120DAC:
- ldr r6, _08120DB4 @ =gUnknown_084006C6
- b _08120F70
- .align 2, 0
-_08120DB0: .4byte gUnknown_084006D5
-_08120DB4: .4byte gUnknown_084006C6
-_08120DB8:
- ldr r0, _08120DD4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08120DE0
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120DD8 @ =gUnknown_0840067C
- cmp r0, 0
- bne _08120DD0
- b _08120F70
-_08120DD0:
- ldr r6, _08120DDC @ =gUnknown_0840068C
- b _08120F70
- .align 2, 0
-_08120DD4: .4byte gBattleTypeFlags
-_08120DD8: .4byte gUnknown_0840067C
-_08120DDC: .4byte gUnknown_0840068C
-_08120DE0:
- ldr r6, _08120DE4 @ =gUnknown_08400622
- b _08120F70
- .align 2, 0
-_08120DE4: .4byte gUnknown_08400622
-_08120DE8:
- mov r0, r10
- bl sub_8121D1C
- ldr r0, _08120E14 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08120E28
- ldr r0, _08120E18 @ =gBattleTextBuff2
- ldr r2, _08120E1C @ =gUnknown_08401674
- ldr r1, _08120E20 @ =0x02000000
- ldr r3, _08120E24 @ =0x000160a0
- adds r1, r3
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- bl StringCopy
- b _08120E38
- .align 2, 0
-_08120E14: .4byte gSelectedOrderFromParty
-_08120E18: .4byte gBattleTextBuff2
-_08120E1C: .4byte gUnknown_08401674
-_08120E20: .4byte 0x02000000
-_08120E24: .4byte 0x000160a0
-_08120E28:
- ldr r0, _08120E44 @ =gBattleTextBuff2
- ldrh r2, [r2]
- movs r1, 0xD
- muls r1, r2
- ldr r2, _08120E48 @ =gMoveNames
- adds r1, r2
- bl StringCopy
-_08120E38:
- ldr r0, _08120E44 @ =gBattleTextBuff2
- bl sub_8121D74
- ldr r6, _08120E4C @ =gUnknown_084007BD
- b _08120F70
- .align 2, 0
-_08120E44: .4byte gBattleTextBuff2
-_08120E48: .4byte gMoveNames
-_08120E4C: .4byte gUnknown_084007BD
-_08120E50:
- ldr r5, _08120E90 @ =gBattleTextBuff1
- ldrb r1, [r5]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08120EB8
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r5]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08120E7C
- ldrb r1, [r5]
- cmp r1, 0x3
- beq _08120E7C
- movs r0, 0x3
- eors r0, r1
- strb r0, [r5]
-_08120E7C:
- ldr r0, _08120E90 @ =gBattleTextBuff1
- ldrb r0, [r0]
- subs r0, 0x2
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _08120E98
- ldr r6, _08120E94 @ =gUnknown_083FFEFC
- b _08120F70
- .align 2, 0
-_08120E90: .4byte gBattleTextBuff1
-_08120E94: .4byte gUnknown_083FFEFC
-_08120E98:
- ldr r0, _08120EAC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- ldr r6, _08120EB0 @ =gUnknown_083FFFEA
- cmp r0, 0
- beq _08120F70
- ldr r6, _08120EB4 @ =gUnknown_083FFFF7
- b _08120F70
- .align 2, 0
-_08120EAC: .4byte gBattleTypeFlags
-_08120EB0: .4byte gUnknown_083FFFEA
-_08120EB4: .4byte gUnknown_083FFFF7
-_08120EB8:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08120ED2
- ldrb r1, [r5]
- cmp r1, 0x3
- beq _08120ED2
- movs r0, 0x3
- eors r0, r1
- strb r0, [r5]
-_08120ED2:
- ldr r0, _08120EF0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08120F18
- ldr r0, _08120EF4 @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08120F08
- cmp r0, 0x2
- bgt _08120EF8
- cmp r0, 0x1
- beq _08120EFE
- b _08120F70
- .align 2, 0
-_08120EF0: .4byte gBattleTypeFlags
-_08120EF4: .4byte gBattleTextBuff1
-_08120EF8:
- cmp r0, 0x3
- beq _08120F10
- b _08120F70
-_08120EFE:
- ldr r6, _08120F04 @ =gUnknown_083FFF6A
- b _08120F70
- .align 2, 0
-_08120F04: .4byte gUnknown_083FFF6A
-_08120F08:
- ldr r6, _08120F0C @ =gUnknown_083FFF99
- b _08120F70
- .align 2, 0
-_08120F0C: .4byte gUnknown_083FFF99
-_08120F10:
- ldr r6, _08120F14 @ =gUnknown_083FFFCB
- b _08120F70
- .align 2, 0
-_08120F14: .4byte gUnknown_083FFFCB
-_08120F18:
- ldr r0, _08120F2C @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08120F40
- cmp r0, 0x2
- bgt _08120F30
- cmp r0, 0x1
- beq _08120F36
- b _08120F70
- .align 2, 0
-_08120F2C: .4byte gBattleTextBuff1
-_08120F30:
- cmp r0, 0x3
- beq _08120F48
- b _08120F70
-_08120F36:
- ldr r6, _08120F3C @ =gUnknown_083FFF56
- b _08120F70
- .align 2, 0
-_08120F3C: .4byte gUnknown_083FFF56
-_08120F40:
- ldr r6, _08120F44 @ =gUnknown_083FFF81
- b _08120F70
- .align 2, 0
-_08120F44: .4byte gUnknown_083FFF81
-_08120F48:
- ldr r6, _08120F4C @ =gUnknown_083FFFB3
- b _08120F70
- .align 2, 0
-_08120F4C: .4byte gUnknown_083FFFB3
-_08120F50:
- movs r0, 0xB5
- lsls r0, 1
- cmp r7, r0
- bls _08120F64
- ldr r1, _08120F60 @ =gDisplayedStringBattle
- movs r0, 0xFF
- strb r0, [r1]
- b _08120F76
- .align 2, 0
-_08120F60: .4byte gDisplayedStringBattle
-_08120F64:
- ldr r1, _08120F84 @ =gBattleStringsTable
- adds r0, r7, 0
- subs r0, 0xC
- lsls r0, 2
- adds r0, r1
- ldr r6, [r0]
-_08120F70:
- adds r0, r6, 0
- bl StrCpyDecodeToDisplayedStringBattle
-_08120F76:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08120F84: .4byte gBattleStringsTable
- thumb_func_end BufferStringBattle
-
- thumb_func_start StrCpyDecodeToDisplayedStringBattle
-StrCpyDecodeToDisplayedStringBattle: @ 8120F88
- push {lr}
- ldr r1, _08120F94 @ =gDisplayedStringBattle
- bl StrCpyDecodeBattle
- pop {r1}
- bx r1
- .align 2, 0
-_08120F94: .4byte gDisplayedStringBattle
- thumb_func_end StrCpyDecodeToDisplayedStringBattle
-
- thumb_func_start sub_8120F98
-sub_8120F98: @ 8120F98
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, _08120FB0 @ =gUnknown_084017A8
- mov r0, sp
- movs r2, 0x8
- bl memcpy
- mov r2, sp
- movs r3, 0
- b _08120FC0
- .align 2, 0
-_08120FB0: .4byte gUnknown_084017A8
-_08120FB4:
- strb r1, [r2]
- adds r4, 0x1
- adds r2, 0x1
- adds r3, 0x1
- cmp r3, 0x7
- bhi _08120FC8
-_08120FC0:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08120FB4
-_08120FC8:
- ldr r5, [sp]
- ldr r4, [sp, 0x4]
- movs r3, 0
- ldr r2, _08120FE4 @ =gUnknown_081FA6D4
-_08120FD0:
- ldr r1, [r2]
- ldr r0, [r1]
- cmp r5, r0
- bne _08120FE8
- ldr r0, [r1, 0x4]
- cmp r4, r0
- bne _08120FE8
- ldr r0, [r2, 0x4]
- b _08120FF2
- .align 2, 0
-_08120FE4: .4byte gUnknown_081FA6D4
-_08120FE8:
- adds r2, 0x8
- adds r3, 0x1
- cmp r3, 0x6
- bls _08120FD0
- movs r0, 0
-_08120FF2:
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8120F98
-
- thumb_func_start StrCpyDecodeBattle
-StrCpyDecodeBattle: @ 8120FFC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0xC
- mov r9, r0
- mov r8, r1
- movs r6, 0
- movs r4, 0
- bl GetMultiplayerId
- lsls r0, 24
- lsrs r7, r0, 24
- mov r0, r9
- ldrb r1, [r0]
- bl _08121A40
-_0812101E:
- cmp r1, 0xFD
- beq _08121026
- bl _08121A30
-_08121026:
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- ldrb r0, [r2]
- cmp r0, 0x2A
- bls _08121036
- bl _081219E6
-_08121036:
- lsls r0, 2
- ldr r1, _08121040 @ =_08121044
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121040: .4byte _08121044
- .align 2, 0
-_08121044:
- .4byte _081210F0
- .4byte _0812111E
- .4byte _0812115A
- .4byte _08121180
- .4byte _081211A4
- .4byte _081211C8
- .4byte _081211EC
- .4byte _08121218
- .4byte _08121248
- .4byte _08121278
- .4byte _081212A8
- .4byte _0812133C
- .4byte _081213A8
- .4byte _0812141C
- .4byte _08121490
- .4byte _08121504
- .4byte _08121578
- .4byte _081215F8
- .4byte _08121620
- .4byte _08121660
- .4byte _081216EC
- .4byte _081216F4
- .4byte _08121704
- .4byte _08121714
- .4byte _0812172C
- .4byte _0812174C
- .4byte _081217C0
- .4byte _08121830
- .4byte _08121840
- .4byte _08121854
- .4byte _08121868
- .4byte _0812188C
- .4byte _081218B0
- .4byte _081218B8
- .4byte _081218C0
- .4byte _0812195C
- .4byte _081219A4
- .4byte _081219AC
- .4byte _0812197C
- .4byte _08121984
- .4byte _081219CC
- .4byte _081219D4
- .4byte _08121134
-_081210F0:
- ldr r5, _08121100 @ =gBattleTextBuff1
- ldrb r0, [r5]
- cmp r0, 0xFD
- bne _08121108
- ldr r4, _08121104 @ =gStringVar1
- adds r0, r5, 0
- b _08121140
- .align 2, 0
-_08121100: .4byte gBattleTextBuff1
-_08121104: .4byte gStringVar1
-_08121108:
- adds r0, r5, 0
- bl sub_8120F98
- adds r4, r0, 0
- cmp r4, 0
- beq _08121118
- bl _081219E6
-_08121118:
- adds r4, r5, 0
- bl _081219E6
-_0812111E:
- ldr r1, _0812112C @ =gBattleTextBuff2
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _08121154
- ldr r4, _08121130 @ =gStringVar2
- b _0812113E
- .align 2, 0
-_0812112C: .4byte gBattleTextBuff2
-_08121130: .4byte gStringVar2
-_08121134:
- ldr r1, _0812114C @ =gBattleTextBuff3
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _08121154
- ldr r4, _08121150 @ =gStringVar3
-_0812113E:
- adds r0, r1, 0
-_08121140:
- adds r1, r4, 0
- bl sub_8121A68
- bl _081219E6
- .align 2, 0
-_0812114C: .4byte gBattleTextBuff3
-_08121150: .4byte gStringVar3
-_08121154:
- adds r4, r1, 0
- bl _081219E6
-_0812115A:
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, _08121178 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0812117C @ =gPlayerParty
- adds r0, r1
- bl _0812190E
- .align 2, 0
-_08121178: .4byte gBattlePartyID
-_0812117C: .4byte gPlayerParty
-_08121180:
- movs r0, 0x1
- bl GetBankByPlayerAI
- ldr r1, _0812119C @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211A0 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812119C: .4byte gBattlePartyID
-_081211A0: .4byte gEnemyParty
-_081211A4:
- movs r0, 0x2
- bl GetBankByPlayerAI
- ldr r1, _081211C0 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211C4 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_081211C0: .4byte gBattlePartyID
-_081211C4: .4byte gPlayerParty
-_081211C8:
- movs r0, 0x3
- bl GetBankByPlayerAI
- ldr r1, _081211E4 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081211E8 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_081211E4: .4byte gBattlePartyID
-_081211E8: .4byte gEnemyParty
-_081211EC:
- ldr r2, _0812120C @ =gBattlePartyID
- ldr r1, _08121210 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x18]
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121214 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812120C: .4byte gBattlePartyID
-_08121210: .4byte gLinkPlayers
-_08121214: .4byte gPlayerParty
-_08121218:
- ldr r2, _0812123C @ =gBattlePartyID
- ldr r1, _08121240 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121244 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812123C: .4byte gBattlePartyID
-_08121240: .4byte gLinkPlayers
-_08121244: .4byte gEnemyParty
-_08121248:
- ldr r2, _0812126C @ =gBattlePartyID
- ldr r1, _08121270 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121274 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812126C: .4byte gBattlePartyID
-_08121270: .4byte gLinkPlayers
-_08121274: .4byte gPlayerParty
-_08121278:
- ldr r2, _0812129C @ =gBattlePartyID
- ldr r1, _081212A0 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081212A4 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_0812129C: .4byte gBattlePartyID
-_081212A0: .4byte gLinkPlayers
-_081212A4: .4byte gEnemyParty
-_081212A8:
- ldr r4, _081212CC @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- adds r2, r4, 0
- cmp r0, 0
- beq _0812131C
- ldr r0, _081212D0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081212D4 @ =gUnknown_08400791
- cmp r0, 0
- beq _081212E6
- ldr r4, _081212D8 @ =gUnknown_08400797
- b _081212E6
- .align 2, 0
-_081212CC: .4byte gBankAttacker
-_081212D0: .4byte gBattleTypeFlags
-_081212D4: .4byte gUnknown_08400791
-_081212D8: .4byte gUnknown_08400797
-_081212DC:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_081212E6:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081212DC
- ldrb r0, [r2]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121314 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121318 @ =gEnemyParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_08121314: .4byte gBattlePartyID
-_08121318: .4byte gEnemyParty
-_0812131C:
- ldrb r0, [r2]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121338 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121338: .4byte gBattlePartyID
-_0812133C:
- ldr r4, _08121370 @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0812137C
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _08121374 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121378 @ =gPlayerParty
- adds r0, r1
- b _0812190E
- .align 2, 0
-_08121370: .4byte gBankAttacker
-_08121374: .4byte gBattlePartyID
-_08121378: .4byte gPlayerParty
-_0812137C:
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBankByPlayerAI
- ldr r1, _081213A0 @ =gBattlePartyID
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081213A4 @ =gEnemyParty
- b _08121940
- .align 2, 0
-_081213A0: .4byte gBattlePartyID
-_081213A4: .4byte gEnemyParty
-_081213A8:
- ldr r5, _081213F4 @ =gBankAttacker
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0812140C
- ldr r0, _081213F8 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081213FC @ =gUnknown_08400791
- cmp r0, 0
- beq _081213C6
- ldr r4, _08121400 @ =gUnknown_08400797
-_081213C6:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _08121404 @ =gBattlePartyID
- ldr r2, _08121408 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _081213E8
-_081213D6:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081213D6
-_081213E8:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_081213F4: .4byte gBankAttacker
-_081213F8: .4byte gBattleTypeFlags
-_081213FC: .4byte gUnknown_08400791
-_08121400: .4byte gUnknown_08400797
-_08121404: .4byte gBattlePartyID
-_08121408: .4byte gEnemyParty
-_0812140C:
- ldr r1, _08121418 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121418: .4byte gBattlePartyID
-_0812141C:
- ldr r5, _08121468 @ =gBankTarget
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121480
- ldr r0, _0812146C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121470 @ =gUnknown_08400791
- cmp r0, 0
- beq _0812143A
- ldr r4, _08121474 @ =gUnknown_08400797
-_0812143A:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _08121478 @ =gBattlePartyID
- ldr r2, _0812147C @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _0812145C
-_0812144A:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _0812144A
-_0812145C:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_08121468: .4byte gBankTarget
-_0812146C: .4byte gBattleTypeFlags
-_08121470: .4byte gUnknown_08400791
-_08121474: .4byte gUnknown_08400797
-_08121478: .4byte gBattlePartyID
-_0812147C: .4byte gEnemyParty
-_08121480:
- ldr r1, _0812148C @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_0812148C: .4byte gBattlePartyID
-_08121490:
- ldr r5, _081214DC @ =gEffectBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _081214F4
- ldr r0, _081214E0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081214E4 @ =gUnknown_08400791
- cmp r0, 0
- beq _081214AE
- ldr r4, _081214E8 @ =gUnknown_08400797
-_081214AE:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _081214EC @ =gBattlePartyID
- ldr r2, _081214F0 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _081214D0
-_081214BE:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081214BE
-_081214D0:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_081214DC: .4byte gEffectBank
-_081214E0: .4byte gBattleTypeFlags
-_081214E4: .4byte gUnknown_08400791
-_081214E8: .4byte gUnknown_08400797
-_081214EC: .4byte gBattlePartyID
-_081214F0: .4byte gEnemyParty
-_081214F4:
- ldr r1, _08121500 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121500: .4byte gBattlePartyID
-_08121504:
- ldr r5, _08121550 @ =gActiveBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121568
- ldr r0, _08121554 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121558 @ =gUnknown_08400791
- cmp r0, 0
- beq _08121522
- ldr r4, _0812155C @ =gUnknown_08400797
-_08121522:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _08121560 @ =gBattlePartyID
- ldr r2, _08121564 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _08121544
-_08121532:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _08121532
-_08121544:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_08121550: .4byte gActiveBank
-_08121554: .4byte gBattleTypeFlags
-_08121558: .4byte gUnknown_08400791
-_0812155C: .4byte gUnknown_08400797
-_08121560: .4byte gBattlePartyID
-_08121564: .4byte gEnemyParty
-_08121568:
- ldr r1, _08121574 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_08121574: .4byte gBattlePartyID
-_08121578:
- ldr r4, _081215CC @ =0x02000000
- ldr r0, _081215D0 @ =0x00016003
- adds r5, r4, r0
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- adds r2, r4, 0
- cmp r0, 0
- beq _081215E8
- ldr r0, _081215D4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _081215D8 @ =gUnknown_08400791
- cmp r0, 0
- beq _0812159C
- ldr r4, _081215DC @ =gUnknown_08400797
-_0812159C:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _081215E0 @ =gBattlePartyID
- ldr r5, _081215E4 @ =gEnemyParty
- mov r12, r5
- cmp r0, 0xFF
- beq _081215BC
-_081215AA:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081215AA
-_081215BC:
- ldr r1, _081215D0 @ =0x00016003
- adds r0, r2, r1
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _08121908
- .align 2, 0
-_081215CC: .4byte 0x02000000
-_081215D0: .4byte 0x00016003
-_081215D4: .4byte gBattleTypeFlags
-_081215D8: .4byte gUnknown_08400791
-_081215DC: .4byte gUnknown_08400797
-_081215E0: .4byte gBattlePartyID
-_081215E4: .4byte gEnemyParty
-_081215E8:
- ldr r1, _081215F4 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _0812193A
- .align 2, 0
-_081215F4: .4byte gBattlePartyID
-_081215F8:
- ldr r0, _08121610 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _0812161C
- ldr r0, _08121614 @ =0x02000000
- ldr r2, _08121618 @ =0x000160a0
- adds r0, r2
- b _08121634
- .align 2, 0
-_08121610: .4byte gSelectedOrderFromParty
-_08121614: .4byte 0x02000000
-_08121618: .4byte 0x000160a0
-_0812161C:
- ldrh r1, [r2]
- b _08121652
-_08121620:
- ldr r0, _08121640 @ =gSelectedOrderFromParty
- ldr r2, [r0]
- ldrh r1, [r2, 0x2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _08121650
- ldr r0, _08121644 @ =0x02000000
- ldr r3, _08121648 @ =0x000160a0
- adds r0, r3
-_08121634:
- ldrb r0, [r0]
- lsls r0, 2
- ldr r1, _0812164C @ =gUnknown_08401674
- adds r4, r0, r1
- b _081219E6
- .align 2, 0
-_08121640: .4byte gSelectedOrderFromParty
-_08121644: .4byte 0x02000000
-_08121648: .4byte 0x000160a0
-_0812164C: .4byte gUnknown_08401674
-_08121650:
- ldrh r1, [r2, 0x2]
-_08121652:
- movs r0, 0xD
- muls r1, r0
- ldr r0, _0812165C @ =gMoveNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_0812165C: .4byte gMoveNames
-_08121660:
- ldr r0, _081216AC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _081216D8
- ldr r1, _081216B0 @ =gLastUsedItem
- ldrh r0, [r1]
- cmp r0, 0xAF
- bne _081216D4
- ldr r2, _081216B4 @ =gLinkPlayers
- ldr r0, _081216B8 @ =0x02000000
- ldr r5, _081216BC @ =0x000160cb
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _081216C0 @ =gStringBank
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _081216CC
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _081216C4 @ =gEnigmaBerries
- adds r1, r0
- mov r0, sp
- bl StringCopy
- ldr r1, _081216C8 @ =gUnknown_08400A85
- mov r0, sp
- bl StringAppend
- mov r4, sp
- b _081219E6
- .align 2, 0
-_081216AC: .4byte gBattleTypeFlags
-_081216B0: .4byte gLastUsedItem
-_081216B4: .4byte gLinkPlayers
-_081216B8: .4byte 0x02000000
-_081216BC: .4byte 0x000160cb
-_081216C0: .4byte gStringBank
-_081216C4: .4byte gEnigmaBerries
-_081216C8: .4byte gUnknown_08400A85
-_081216CC:
- ldr r4, _081216D0 @ =gUnknown_08400A78
- b _081219E6
- .align 2, 0
-_081216D0: .4byte gUnknown_08400A78
-_081216D4:
- ldrh r0, [r1]
- b _081216DC
-_081216D8:
- ldr r0, _081216E8 @ =gLastUsedItem
- ldrh r0, [r0]
-_081216DC:
- mov r1, sp
- bl CopyItemName
- mov r4, sp
- b _081219E6
- .align 2, 0
-_081216E8: .4byte gLastUsedItem
-_081216EC:
- ldr r0, _081216F0 @ =gLastUsedAbility
- b _08121734
- .align 2, 0
-_081216F0: .4byte gLastUsedAbility
-_081216F4:
- ldr r1, _081216FC @ =gAbilitiesPerBank
- ldr r0, _08121700 @ =gBankAttacker
- b _08121730
- .align 2, 0
-_081216FC: .4byte gAbilitiesPerBank
-_08121700: .4byte gBankAttacker
-_08121704:
- ldr r1, _0812170C @ =gAbilitiesPerBank
- ldr r0, _08121710 @ =gBankTarget
- b _08121730
- .align 2, 0
-_0812170C: .4byte gAbilitiesPerBank
-_08121710: .4byte gBankTarget
-_08121714:
- ldr r1, _08121720 @ =gAbilitiesPerBank
- ldr r0, _08121724 @ =0x02000000
- ldr r2, _08121728 @ =0x00016003
- adds r0, r2
- b _08121730
- .align 2, 0
-_08121720: .4byte gAbilitiesPerBank
-_08121724: .4byte 0x02000000
-_08121728: .4byte 0x00016003
-_0812172C:
- ldr r1, _08121740 @ =gAbilitiesPerBank
- ldr r0, _08121744 @ =gEffectBank
-_08121730:
- ldrb r0, [r0]
- adds r0, r1
-_08121734:
- ldrb r1, [r0]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121748 @ =gAbilityNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_08121740: .4byte gAbilitiesPerBank
-_08121744: .4byte gEffectBank
-_08121748: .4byte gAbilityNames
-_0812174C:
- ldr r3, _08121764 @ =gTrainerBattleOpponent
- ldrh r1, [r3]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _08121768
- bl GetSecretBaseTrainerNameIndex
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _081217AE
- .align 2, 0
-_08121764: .4byte gTrainerBattleOpponent
-_08121768:
- ldr r0, _08121784 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08121788
- bl get_trainer_class_name_index
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _081217AE
- .align 2, 0
-_08121784: .4byte gBattleTypeFlags
-_08121788:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _0812179E
- bl sub_8135FD8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _081217AE
-_0812179E:
- ldr r2, _081217B8 @ =gTrainers
- ldrh r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
-_081217AE:
- muls r1, r0
- ldr r0, _081217BC @ =gTrainerClassNames
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_081217B8: .4byte gTrainers
-_081217BC: .4byte gTrainerClassNames
-_081217C0:
- ldr r2, _081217E4 @ =gTrainerBattleOpponent
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _081217EC
- mov r0, sp
- movs r1, 0xFF
- movs r2, 0x8
- bl memset
- ldr r1, _081217E8 @ =0x02017002
- mov r0, sp
- movs r2, 0x7
- bl memcpy
- mov r4, sp
- b _081219E6
- .align 2, 0
-_081217E4: .4byte gTrainerBattleOpponent
-_081217E8: .4byte 0x02017002
-_081217EC:
- ldr r0, _08121804 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08121808
- mov r0, sp
- bl get_trainer_name
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08121804: .4byte gBattleTypeFlags
-_08121808:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _0812181C
- mov r0, sp
- bl sub_8135FF4
- mov r4, sp
- b _081219E6
-_0812181C:
- ldrh r0, [r2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _0812182C @ =gTrainers + 0x4
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_0812182C: .4byte gTrainers + 0x4
-_08121830:
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- ldr r1, _0812183C @ =gLinkPlayers + 0x8
- adds r4, r0, r1
- b _081219E6
- .align 2, 0
-_0812183C: .4byte gLinkPlayers + 0x8
-_08121840:
- ldr r4, _08121850 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- b _08121876
- .align 2, 0
-_08121850: .4byte gLinkPlayers
-_08121854:
- ldr r4, _08121864 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- b _08121876
- .align 2, 0
-_08121864: .4byte gLinkPlayers
-_08121868:
- ldr r4, _08121888 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
-_08121876:
- eors r0, r1
- bl sub_803FC34
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r4, 0x8
- adds r4, r1, r4
- b _081219E6
- .align 2, 0
-_08121888: .4byte gLinkPlayers
-_0812188C:
- ldr r0, _081218A4 @ =0x02000000
- ldr r3, _081218A8 @ =0x00016003
- adds r0, r3
- ldrb r0, [r0]
- bl sub_803FC34
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r0, _081218AC @ =gLinkPlayers + 0x8
- adds r4, r1, r0
- b _081219E6
- .align 2, 0
-_081218A4: .4byte 0x02000000
-_081218A8: .4byte 0x00016003
-_081218AC: .4byte gLinkPlayers + 0x8
-_081218B0:
- ldr r4, _081218B4 @ =gSaveBlock2
- b _081219E6
- .align 2, 0
-_081218B4: .4byte gSaveBlock2
-_081218B8:
- bl sub_8082830
- adds r4, r0, 0
- b _081219E6
-_081218C0:
- ldr r5, _08121918 @ =0x02000000
- ldr r1, _0812191C @ =0x00016003
- adds r0, r5, r1
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08121934
- ldr r0, _08121920 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- ldr r4, _08121924 @ =gUnknown_08400791
- cmp r0, 0
- beq _081218E2
- ldr r4, _08121928 @ =gUnknown_08400797
-_081218E2:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r2, _0812192C @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _08121902
-_081218F0:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081218F0
-_08121902:
- ldr r5, _08121930 @ =0x0001605e
- adds r0, r2, r5
- ldrb r1, [r0]
-_08121908:
- movs r0, 0x64
- muls r0, r1
- add r0, r12
-_0812190E:
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _0812194A
- .align 2, 0
-_08121918: .4byte 0x02000000
-_0812191C: .4byte 0x00016003
-_08121920: .4byte gBattleTypeFlags
-_08121924: .4byte gUnknown_08400791
-_08121928: .4byte gUnknown_08400797
-_0812192C: .4byte gEnemyParty
-_08121930: .4byte 0x0001605e
-_08121934:
- ldr r1, _08121954 @ =0x0001605e
- adds r0, r5, r1
- ldrb r1, [r0]
-_0812193A:
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121958 @ =gPlayerParty
-_08121940:
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_0812194A:
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _081219E6
- .align 2, 0
-_08121954: .4byte 0x0001605e
-_08121958: .4byte gPlayerParty
-_0812195C:
- ldr r0, _08121970 @ =0x0000084b
- bl FlagGet
- lsls r0, 24
- ldr r4, _08121974 @ =gUnknown_084009ED
- cmp r0, 0
- beq _081219E6
- ldr r4, _08121978 @ =gUnknown_084009F7
- b _081219E6
- .align 2, 0
-_08121970: .4byte 0x0000084b
-_08121974: .4byte gUnknown_084009ED
-_08121978: .4byte gUnknown_084009F7
-_0812197C:
- ldr r0, _08121980 @ =gBankAttacker
- b _08121986
- .align 2, 0
-_08121980: .4byte gBankAttacker
-_08121984:
- ldr r0, _08121998 @ =gBankTarget
-_08121986:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _0812199C @ =gUnknown_084007A7
- cmp r0, 0
- bne _081219E6
- ldr r4, _081219A0 @ =gUnknown_084007AC
- b _081219E6
- .align 2, 0
-_08121998: .4byte gBankTarget
-_0812199C: .4byte gUnknown_084007A7
-_081219A0: .4byte gUnknown_084007AC
-_081219A4:
- ldr r0, _081219A8 @ =gBankAttacker
- b _081219AE
- .align 2, 0
-_081219A8: .4byte gBankAttacker
-_081219AC:
- ldr r0, _081219C0 @ =gBankTarget
-_081219AE:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _081219C4 @ =gUnknown_0840079C
- cmp r0, 0
- bne _081219E6
- ldr r4, _081219C8 @ =gUnknown_084007A1
- b _081219E6
- .align 2, 0
-_081219C0: .4byte gBankTarget
-_081219C4: .4byte gUnknown_0840079C
-_081219C8: .4byte gUnknown_084007A1
-_081219CC:
- ldr r0, _081219D0 @ =gBankAttacker
- b _081219D6
- .align 2, 0
-_081219D0: .4byte gBankAttacker
-_081219D4:
- ldr r0, _08121A24 @ =gBankTarget
-_081219D6:
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r4, _08121A28 @ =gUnknown_084007B2
- cmp r0, 0
- bne _081219E6
- ldr r4, _08121A2C @ =gUnknown_084007B7
-_081219E6:
- ldrb r1, [r4]
- adds r0, r1, 0
- mov r3, r9
- ldrb r2, [r3]
- adds r3, 0x1
- cmp r0, 0xFF
- beq _08121A06
-_081219F4:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _081219F4
-_08121A06:
- lsls r0, r2, 24
- lsrs r0, 24
- cmp r0, 0x21
- bne _08121A3C
- mov r0, r8
- adds r1, r0, r6
- movs r0, 0xFC
- strb r0, [r1]
- adds r6, 0x1
- mov r2, r8
- adds r1, r2, r6
- movs r0, 0x9
- strb r0, [r1]
- adds r6, 0x1
- b _08121A3C
- .align 2, 0
-_08121A24: .4byte gBankTarget
-_08121A28: .4byte gUnknown_084007B2
-_08121A2C: .4byte gUnknown_084007B7
-_08121A30:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- mov r3, r9
- adds r3, 0x1
-_08121A3C:
- mov r9, r3
- ldrb r1, [r3]
-_08121A40:
- adds r0, r1, 0
- cmp r0, 0xFF
- beq _08121A4A
- bl _0812101E
-_08121A4A:
- mov r5, r8
- adds r1, r5, r6
- mov r2, r9
- ldrb r0, [r2]
- strb r0, [r1]
- adds r6, 0x1
- adds r0, r6, 0
- add sp, 0xC
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end StrCpyDecodeBattle
-
- thumb_func_start sub_8121A68
-sub_8121A68: @ 8121A68
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0xC
- adds r7, r0, 0
- adds r6, r1, 0
- movs r5, 0x1
- movs r0, 0
- mov r8, r0
- movs r0, 0xFF
- strb r0, [r6]
- ldrb r0, [r7, 0x1]
- cmp r0, 0xFF
- bne _08121A86
- b _08121D0E
-_08121A86:
- adds r0, r7, r5
- ldrb r1, [r0]
- adds r4, r0, 0
- cmp r1, 0xA
- bls _08121A92
- b _08121D04
-_08121A92:
- lsls r0, r1, 2
- ldr r1, _08121A9C @ =_08121AA0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121A9C: .4byte _08121AA0
- .align 2, 0
-_08121AA0:
- .4byte _08121ACC
- .4byte _08121AE8
- .4byte _08121B3C
- .4byte _08121B54
- .4byte _08121B64
- .4byte _08121BDC
- .4byte _08121BF0
- .4byte _08121C02
- .4byte _08121C48
- .4byte _08121C5C
- .4byte _08121C78
-_08121ACC:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldr r0, _08121AE4 @ =gBattleStringsTable
- subs r1, 0xC
- lsls r1, 2
- adds r1, r0
- ldr r1, [r1]
- b _08121CE2
- .align 2, 0
-_08121AE4: .4byte gBattleStringsTable
-_08121AE8:
- ldrb r0, [r4, 0x1]
- cmp r0, 0x2
- beq _08121B04
- cmp r0, 0x2
- bgt _08121AF8
- cmp r0, 0x1
- beq _08121AFE
- b _08121B26
-_08121AF8:
- cmp r0, 0x4
- beq _08121B0C
- b _08121B26
-_08121AFE:
- ldrb r4, [r4, 0x3]
- mov r8, r4
- b _08121B26
-_08121B04:
- ldrb r1, [r4, 0x3]
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- b _08121B22
-_08121B0C:
- ldrb r0, [r4, 0x3]
- mov r8, r0
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- mov r1, r8
- orrs r1, r0
- ldrb r0, [r4, 0x5]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r4, 0x6]
- lsls r0, 24
-_08121B22:
- orrs r1, r0
- mov r8, r1
-_08121B26:
- adds r4, r5, r7
- ldrb r3, [r4, 0x2]
- adds r0, r6, 0
- mov r1, r8
- movs r2, 0
- bl ConvertIntToDecimalStringN
- adds r0, r5, 0x3
- ldrb r4, [r4, 0x1]
- adds r5, r0, r4
- b _08121D04
-_08121B3C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121B50 @ =gMoveNames
- adds r1, r0
- b _08121CE2
- .align 2, 0
-_08121B50: .4byte gMoveNames
-_08121B54:
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r1, r0, 3
- subs r1, r0
- ldr r0, _08121B60 @ =gTypeNames
- b _08121C66
- .align 2, 0
-_08121B60: .4byte gTypeNames
-_08121B64:
- ldrb r0, [r4, 0x1]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08121B88
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121B84 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _08121BC4
- .align 2, 0
-_08121B84: .4byte gPlayerParty
-_08121B88:
- ldr r0, _08121BA0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08121BA8
- ldr r1, _08121BA4 @ =gUnknown_08400797
- adds r0, r6, 0
- bl StringAppend
- b _08121BB0
- .align 2, 0
-_08121BA0: .4byte gBattleTypeFlags
-_08121BA4: .4byte gUnknown_08400797
-_08121BA8:
- ldr r1, _08121BD4 @ =gUnknown_08400791
- adds r0, r6, 0
- bl StringAppend
-_08121BB0:
- adds r0, r5, r7
- ldrb r1, [r0, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121BD8 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_08121BC4:
- mov r0, sp
- bl StringGetEnd10
- adds r0, r6, 0
- mov r1, sp
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121BD4: .4byte gUnknown_08400791
-_08121BD8: .4byte gEnemyParty
-_08121BDC:
- ldr r1, _08121BEC @ =gUnknown_08400F58
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _08121C68
- .align 2, 0
-_08121BEC: .4byte gUnknown_08400F58
-_08121BF0:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- adds r0, r6, 0
- bl GetSpeciesName
- b _08121D02
-_08121C02:
- adds r4, r5, r7
- ldrb r0, [r4, 0x1]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08121C28
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121C24 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
- b _08121C3A
- .align 2, 0
-_08121C24: .4byte gPlayerParty
-_08121C28:
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08121C44 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
-_08121C3A:
- adds r0, r6, 0
- bl StringGetEnd10
- b _08121D02
- .align 2, 0
-_08121C44: .4byte gEnemyParty
-_08121C48:
- ldr r1, _08121C58 @ =gUnknown_08400F78
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _08121C68
- .align 2, 0
-_08121C58: .4byte gUnknown_08400F78
-_08121C5C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _08121C74 @ =gAbilityNames
-_08121C66:
- adds r1, r0
-_08121C68:
- adds r0, r6, 0
- bl StringAppend
- adds r5, 0x2
- b _08121D04
- .align 2, 0
-_08121C74: .4byte gAbilityNames
-_08121C78:
- adds r0, r5, r7
- ldrb r2, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldr r0, _08121CC4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08121CFA
- cmp r2, 0xAF
- bne _08121CF0
- ldr r2, _08121CC8 @ =gLinkPlayers
- ldr r0, _08121CCC @ =0x02000000
- ldr r1, _08121CD0 @ =0x000160cb
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _08121CD4 @ =gStringBank
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _08121CE0
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _08121CD8 @ =gEnigmaBerries
- adds r1, r0
- adds r0, r6, 0
- bl StringCopy
- ldr r1, _08121CDC @ =gUnknown_08400A85
- b _08121CE2
- .align 2, 0
-_08121CC4: .4byte gBattleTypeFlags
-_08121CC8: .4byte gLinkPlayers
-_08121CCC: .4byte 0x02000000
-_08121CD0: .4byte 0x000160cb
-_08121CD4: .4byte gStringBank
-_08121CD8: .4byte gEnigmaBerries
-_08121CDC: .4byte gUnknown_08400A85
-_08121CE0:
- ldr r1, _08121CEC @ =gUnknown_08400A78
-_08121CE2:
- adds r0, r6, 0
- bl StringAppend
- b _08121D02
- .align 2, 0
-_08121CEC: .4byte gUnknown_08400A78
-_08121CF0:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
- b _08121D02
-_08121CFA:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
-_08121D02:
- adds r5, 0x3
-_08121D04:
- adds r0, r7, r5
- ldrb r0, [r0]
- cmp r0, 0xFF
- beq _08121D0E
- b _08121A86
-_08121D0E:
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8121A68
-
- thumb_func_start sub_8121D1C
-sub_8121D1C: @ 8121D1C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r2, 0
- ldr r5, _08121D50 @ =gSelectedOrderFromParty
- ldr r3, _08121D54 @ =gUnknown_084016BC
-_08121D26:
- cmp r2, 0x4
- beq _08121D3C
- ldrh r1, [r3]
- cmp r1, 0
- bne _08121D32
- adds r2, 0x1
-_08121D32:
- ldr r0, [r5]
- adds r3, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08121D26
-_08121D3C:
- cmp r2, 0
- blt _08121D68
- cmp r2, 0x2
- bgt _08121D5C
- ldr r1, _08121D58 @ =gUnknown_08400E5E
- adds r0, r4, 0
- bl StringCopy
- b _08121D68
- .align 2, 0
-_08121D50: .4byte gSelectedOrderFromParty
-_08121D54: .4byte gUnknown_084016BC
-_08121D58: .4byte gUnknown_08400E5E
-_08121D5C:
- cmp r2, 0x4
- bgt _08121D68
- ldr r1, _08121D70 @ =gUnknown_08400E62
- adds r0, r4, 0
- bl StringCopy
-_08121D68:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08121D70: .4byte gUnknown_08400E62
- thumb_func_end sub_8121D1C
-
- thumb_func_start sub_8121D74
-sub_8121D74: @ 8121D74
- push {r4,r5,lr}
- adds r3, r0, 0
- movs r4, 0
- b _08121D7E
-_08121D7C:
- adds r3, 0x1
-_08121D7E:
- ldrb r0, [r3]
- cmp r0, 0xFF
- bne _08121D7C
- ldr r1, _08121DB4 @ =gUnknown_084016BC
- ldr r5, _08121DB8 @ =gSelectedOrderFromParty
- movs r0, 0
- lsls r0, 1
- adds r2, r0, r1
-_08121D8E:
- cmp r4, 0x4
- beq _08121DA8
- ldrh r1, [r2]
- cmp r1, 0
- bne _08121D9A
- adds r4, 0x1
-_08121D9A:
- ldr r0, [r5]
- adds r2, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08121D8E
- cmp r4, 0x4
- bhi _08121E04
-_08121DA8:
- lsls r0, r4, 2
- ldr r1, _08121DBC @ =_08121DC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08121DB4: .4byte gUnknown_084016BC
-_08121DB8: .4byte gSelectedOrderFromParty
-_08121DBC: .4byte _08121DC0
- .align 2, 0
-_08121DC0:
- .4byte _08121DD4
- .4byte _08121DDC
- .4byte _08121DE4
- .4byte _08121DEC
- .4byte _08121DFC
-_08121DD4:
- ldr r1, _08121DD8 @ =gUnknown_084007C8
- b _08121DEE
- .align 2, 0
-_08121DD8: .4byte gUnknown_084007C8
-_08121DDC:
- ldr r1, _08121DE0 @ =gUnknown_084007CA
- b _08121DEE
- .align 2, 0
-_08121DE0: .4byte gUnknown_084007CA
-_08121DE4:
- ldr r1, _08121DE8 @ =gUnknown_084007CC
- b _08121DEE
- .align 2, 0
-_08121DE8: .4byte gUnknown_084007CC
-_08121DEC:
- ldr r1, _08121DF8 @ =gUnknown_084007CE
-_08121DEE:
- adds r0, r3, 0
- bl StringCopy
- b _08121E04
- .align 2, 0
-_08121DF8: .4byte gUnknown_084007CE
-_08121DFC:
- ldr r1, _08121E0C @ =gUnknown_084007D0
- adds r0, r3, 0
- bl StringCopy
-_08121E04:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08121E0C: .4byte gUnknown_084007D0
- thumb_func_end sub_8121D74
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/battle.h b/include/battle.h
index 4b2542017..9d8092197 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -19,6 +19,15 @@
#define BATTLE_TYPE_LEGENDARY 0x2000
#define BATTLE_TYPE_REGI 0x4000
+#define BATTLE_WON 0x1
+#define BATTLE_LOST 0x2
+#define BATTLE_DREW 0x3
+#define BATTLE_RAN 0x4
+#define BATTLE_PLAYER_TELEPORTED 0x5
+#define BATTLE_POKE_FLED 0x6
+#define BATTLE_CAUGHT 0x7
+#define BATTLE_OPPONENT_TELEPORTED 0xA
+
#define AI_ACTION_DONE 0x0001
#define AI_ACTION_FLEE 0x0002
#define AI_ACTION_WATCH 0x0004
@@ -327,7 +336,7 @@ struct BattleStruct /* 0x2000000 */
/*0x1609D*/ u8 unk1609D;
/*0x1609E*/ u8 unk1609E;
/*0x1609F*/ u8 unk1609F;
- /*0x160A0*/ u8 unk160a0;
+ /*0x160A0*/ u8 stringMoveType;
/*0x160A1*/ u8 animTargetsHit;
/*0x160A2*/ u8 expGetterBank;
/*0x160A3*/ u8 unk160A3;
diff --git a/include/battle_message.h b/include/battle_message.h
index da57333a5..d115e5357 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -1,7 +1,8 @@
#ifndef GUARD_BATTLE_MESSAGE_H
#define GUARD_BATTLE_MESSAGE_H
-void StrCpyDecodeToDisplayedStringBattle(const u8 *);
-void StrCpyDecodeBattle(const u8 *, u8 *);
+void BufferStringBattle(u16 stringID);
+u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
+u32 StrCpyDecodeBattle(const u8* src, u8* dst);
#endif // GUARD_BATTLE_MESSAGE_H
diff --git a/include/data2.h b/include/data2.h
index 9dd26fd5f..2837a4451 100644
--- a/include/data2.h
+++ b/include/data2.h
@@ -45,6 +45,8 @@ extern const u8 gTrainerClassNames[][13];
extern const struct Trainer gTrainers[];
extern u8 gSpeciesNames[][11];
extern u8 gMoveNames[][13];
+extern const u8 gAbilityNames[][13];
+extern const u8 gTypeNames[][7];
extern const struct UnknownStructD2 gUnknown_081F9674;
extern const u8 gUnknown_081F96C8[];
extern struct CompressedSpriteSheet gUnknown_081FAEA4;
diff --git a/ld_script.txt b/ld_script.txt
index a0054668e..fe46e10b7 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -229,7 +229,7 @@ SECTIONS {
src/fldeff_strength.o(.text);
asm/battle_transition.o(.text);
src/battle_811DA74.o(.text);
- asm/battle_message.o(.text);
+ src/battle_message.o(.text);
src/choose_party.o(.text);
asm/cable_car.o(.text);
asm/roulette_util.o(.text);
diff --git a/src/battle_4.c b/src/battle_4.c
index 31d6c76dc..6dd5d7df6 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -246,15 +246,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define CMP_COMMON_BITS 0x4
#define CMP_NO_COMMON_BITS 0x5
-#define BATTLE_WON 0x1
-#define BATTLE_LOST 0x2
-#define BATTLE_DREW 0x3
-#define BATTLE_RAN 0x4
-#define BATTLE_PLAYER_TELEPORTED 0x5
-#define BATTLE_POKE_FLED 0x6
-#define BATTLE_CAUGHT 0x7
-#define BATTLE_OPPONENT_TELEPORTED 0xA
-
#define uBYTE0_16(value)(( (u8) (((u16)(value) & (0x000000FF)) >> 0x00)))
#define uBYTE1_16(value)(( (u8) (((u16)(value) & (0x0000FF00)) >> 0x08)))
diff --git a/src/battle_message.c b/src/battle_message.c
new file mode 100644
index 000000000..d4b8f86c6
--- /dev/null
+++ b/src/battle_message.c
@@ -0,0 +1,1064 @@
+#include "global.h"
+#include "battle_message.h"
+#include "battle.h"
+#include "item.h"
+#include "items.h"
+#include "pokemon.h"
+#include "data2.h"
+#include "text.h"
+#include "string_util.h"
+#include "link.h"
+#include "battle_setup.h"
+#include "battle_tower.h"
+#include "flags.h"
+
+#define BATTLESTRING_TO_SUB 12
+#define BATTLESTRINGS_NO 351
+#define BATTLESTRINGS_MAX BATTLESTRINGS_NO + BATTLESTRING_TO_SUB
+
+extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO];
+
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gActiveBank;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gStringBank;
+extern u8 gEffectBank;
+extern u8 gAbilitiesPerBank[4];
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gBattleTextBuff3[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattleTypeFlags;
+extern u16 gTrainerBattleOpponent;
+extern u8 gDisplayedStringBattle[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattlePartyID[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gBattleBufferA[4][0x200];
+
+extern const u8 gUnknown_084005DB[];
+extern const u8 gUnknown_084005C7[];
+extern const u8 gUnknown_084005AA[];
+extern const u8 gUnknown_08400568[];
+extern const u8 gUnknown_08400590[];
+extern const u8 gUnknown_0840057B[];
+extern const u8 gUnknown_08400555[];
+extern const u8 gUnknown_084006F1[];
+extern const u8 gUnknown_084006A4[];
+extern const u8 gUnknown_0840069C[];
+extern const u8 gUnknown_0840065C[];
+extern const u8 gUnknown_08400645[];
+extern const u8 gUnknown_08400608[];
+extern const u8 gUnknown_08400635[];
+extern const u8 gUnknown_084005F5[];
+extern const u8 gUnknown_08400709[];
+extern const u8 gUnknown_08400727[];
+extern const u8 gUnknown_08400736[];
+extern const u8 gUnknown_08400749[];
+extern const u8 gUnknown_08400781[];
+extern const u8 gUnknown_08400771[];
+extern const u8 gUnknown_0840075E[];
+extern const u8 gUnknown_084006B3[];
+extern const u8 gUnknown_084006BB[];
+extern const u8 gUnknown_084006C6[];
+extern const u8 gUnknown_084006D5[];
+extern const u8 gUnknown_0840068C[];
+extern const u8 gUnknown_0840067C[];
+extern const u8 gUnknown_08400622[];
+extern const u8 gUnknown_084007BD[];
+extern const u8 gUnknown_083FFEFC[];
+extern const u8 gUnknown_083FFFF7[];
+extern const u8 gUnknown_083FFFEA[];
+extern const u8 gUnknown_083FFF6A[];
+extern const u8 gUnknown_083FFF99[];
+extern const u8 gUnknown_083FFFCB[];
+extern const u8 gUnknown_083FFF56[];
+extern const u8 gUnknown_083FFF81[];
+extern const u8 gUnknown_083FFFB3[];
+extern const u8 gUnknown_08400A78[];
+extern const u8 gUnknown_08400A85[];
+extern const u8 gUnknown_08400797[];
+extern const u8 gUnknown_08400791[];
+extern const u8 gUnknown_084007B7[];
+extern const u8 gUnknown_084007B2[];
+extern const u8 gUnknown_0840079C[];
+extern const u8 gUnknown_084007A1[];
+extern const u8 gUnknown_084007A7[];
+extern const u8 gUnknown_084007AC[];
+extern const u8 gUnknown_084009ED[];
+extern const u8 gUnknown_084009F7[];
+extern const u8 gUnknown_084007C8[];
+extern const u8 gUnknown_084007CA[];
+extern const u8 gUnknown_084007CC[];
+extern const u8 gUnknown_084007CE[];
+extern const u8 gUnknown_084007D0[];
+extern const u8 gUnknown_08400E5E[];
+extern const u8 gUnknown_08400E62[];
+
+extern const u16 gUnknown_084016BC[]; // a table of moves
+
+extern const u8* const gUnknown_08401674[]; // table of pointers to 'a -TYPE' strings
+extern const u8* const gUnknown_08400F58[]; // table of pointers to stat strings
+extern const u8* const gUnknown_08400F78[]; // table of pointers to flavour strings
+
+struct StatusFlagString
+{
+ u8* flag;
+ u8* ptr;
+};
+
+extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text
+extern const u8 gUnknown_084017A8[8]; // empty flags
+
+struct StringInfo
+{
+ u16 currentMove;
+ u16 lastMove;
+ u16 lastItem;
+ u8 lastAbility;
+ u8 scrActive;
+ u8 unk1605E;
+ u8 hpScale;
+ u8 StringBank;
+ u8 moveType;
+ u8 abilities[4];
+ u8 textBuffs[3][0x10];
+};
+
+extern struct StringInfo* gSelectedOrderFromParty;
+#define gStringInfo gSelectedOrderFromParty
+
+static void sub_8121D1C(u8* textBuff);
+static void sub_8121D74(u8* textBuff);
+static void StrCpyDecodeBattleTextBuff(u8* src, u8* dst);
+
+u8 GetBankSide(u8 bank);
+s32 sub_803FC34(u16);
+void get_trainer_name(u8* dst);
+u8 get_trainer_class_name_index(void);
+u8 sub_8135FD8(void);
+u8 GetMultiplayerId(void);
+u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankSide(u8 bank);
+u8 GetBankIdentity(u8 bank);
+
+void BufferStringBattle(u16 stringID)
+{
+ int i;
+ const u8* stringPtr = NULL;
+
+ gStringInfo = (struct StringInfo*)(&gBattleBufferA[gActiveBank][4]);
+ gLastUsedItem = gStringInfo->lastItem;
+ gLastUsedAbility = gStringInfo->lastAbility;
+ BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
+ BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E;
+ BATTLE_STRUCT->hpScale = gStringInfo->hpScale;
+ gStringBank = gStringInfo->StringBank;
+ BATTLE_STRUCT->stringMoveType = gStringInfo->moveType;
+ for (i = 0; i < 4; i++)
+ {
+ gAbilitiesPerBank[i] = gStringInfo->abilities[i];
+ }
+ for (i = 0; i < 0x10; i++)
+ {
+ gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i];
+ gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i];
+ gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i];
+ }
+ switch (stringID)
+ {
+ case 0: // first battle msg
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084005DB;
+ else
+ stringPtr = gUnknown_084005C7;
+ }
+ else
+ stringPtr = gUnknown_084005AA;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
+ stringPtr = gUnknown_08400568;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles
+ stringPtr = gUnknown_08400590;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ stringPtr = gUnknown_0840057B;
+ else
+ stringPtr = gUnknown_08400555;
+ }
+ break;
+ case 1: // poke first send-out
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084006F1;
+ else
+ stringPtr = gUnknown_084006A4;
+ }
+ else
+ stringPtr = gUnknown_0840069C;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840065C;
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400645;
+ else
+ stringPtr = gUnknown_08400608;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400635;
+ else
+ stringPtr = gUnknown_084005F5;
+ }
+ break;
+ case 2: // sending poke to ball msg
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0)
+ stringPtr = gUnknown_08400709;
+ else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_08400727;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_08400736;
+ else
+ stringPtr = gUnknown_08400749;
+ }
+ else
+ {
+ if (gTrainerBattleOpponent == 0x800)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_08400781;
+ else
+ stringPtr = gUnknown_08400771;
+ }
+ else
+ stringPtr = gUnknown_0840075E;
+ }
+ break;
+ case 3: // switch-in msg
+ if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_084006B3;
+ else if (BATTLE_STRUCT->hpScale == 1)
+ stringPtr = gUnknown_084006BB;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_084006C6;
+ else
+ stringPtr = gUnknown_084006D5;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840068C;
+ else
+ stringPtr = gUnknown_0840067C;
+ }
+ else
+ stringPtr = gUnknown_08400622;
+ }
+ break;
+ case 4: // pokemon used a move msg
+ sub_8121D1C(gBattleTextBuff1);
+ if (gStringInfo->currentMove > 0x162)
+ StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]);
+ else
+ StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
+ sub_8121D74(gBattleTextBuff2);
+ stringPtr = gUnknown_084007BD;
+ break;
+ case 5: // battle end
+ if (gBattleTextBuff1[0] & 0x80)
+ {
+ gBattleTextBuff1[0] &= ~(0x80);
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW)
+ stringPtr = gUnknown_083FFEFC;
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_083FFFF7;
+ else
+ stringPtr = gUnknown_083FFFEA;
+ }
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF6A;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF99;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFCB;
+ break;
+ }
+ }
+ else
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF56;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF81;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFB3;
+ break;
+ }
+ }
+ }
+ break;
+ default: // load a string from the table
+ if (stringID >= BATTLESTRINGS_MAX)
+ {
+ gDisplayedStringBattle[0] = EOS;
+ return;
+ }
+ else
+ stringPtr = gBattleStringsTable[stringID - BATTLESTRING_TO_SUB];
+ break;
+ }
+ StrCpyDecodeToDisplayedStringBattle(stringPtr);
+}
+
+u32 StrCpyDecodeToDisplayedStringBattle(const u8* src)
+{
+ StrCpyDecodeBattle(src, gDisplayedStringBattle);
+}
+
+static const u8* AppendStatusString(u8* src)
+{
+ u32 i;
+ u8 status[8];
+ u32 flag1, flag2;
+ u8* statusPtr;
+
+ memcpy(status, gUnknown_084017A8, 8);
+
+ statusPtr = status;
+ for (i = 0; i < sizeof(struct StatusFlagString); i++)
+ {
+ if (*src == EOS)
+ break;
+ *statusPtr = *src;
+ src++;
+ statusPtr++;
+ }
+ flag1 = *(u32*)(&status[0]);
+ flag2 = *(u32*)(&status[4]);
+ for (i = 0; i < 7; i++)
+ {
+ if (flag1 == *(u32*)(&gUnknown_081FA6D4[i].flag[0]) && flag2 == *(u32*)(&gUnknown_081FA6D4[i].flag[4]))
+ return gUnknown_081FA6D4[i].ptr;
+ }
+ return NULL;
+}
+
+u32 StrCpyDecodeBattle(const u8* src, u8* dst)
+{
+ u32 dstID = 0; // if they used dstID, why not use srcID as well?
+ const u8* toCpy = NULL;
+ u8 text[12];
+ u8 multiplayerID = GetMultiplayerId();
+
+ while (*src != EOS)
+ {
+ if (*src == 0xFD)
+ {
+ src++;
+ switch (*src)
+ {
+ case 0:
+ if (gBattleTextBuff1[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff1, gStringVar1);
+ toCpy = gStringVar1;
+ }
+ else
+ {
+ toCpy = AppendStatusString(gBattleTextBuff1);
+ if (toCpy == 0)
+ toCpy = gBattleTextBuff1;
+ }
+ break;
+ case 1:
+ if (gBattleTextBuff2[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff2, gStringVar2);
+ toCpy = gStringVar2;
+ }
+ else
+ toCpy = gBattleTextBuff2;
+ break;
+ case 42:
+ if (gBattleTextBuff3[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff3, gStringVar3);
+ toCpy = gStringVar3;
+ }
+ else
+ toCpy = gBattleTextBuff3;
+ break;
+ case 2: // first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(0)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 3: // first enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(1)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 4: // second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(2)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 5: // second enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(3)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 6: // link first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 7: // link first opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 8: // link second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 9: // link second opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 10: // attacker name with prefix, only bank 0/1
+ if (GetBankSide(gBankAttacker) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)]], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 11: // attacker partner name, only bank 0/1
+ if (GetBankSide(gBankAttacker) == 0)
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+ else
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 12: // attacker name with prefix
+ if (GetBankSide(gBankAttacker) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker]], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[gBattlePartyID[gBankAttacker]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 13: // target name with prefix
+ if (GetBankSide(gBankTarget) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[gBattlePartyID[gBankTarget]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 14: // effect bank name with prefix
+ if (GetBankSide(gEffectBank) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[gBattlePartyID[gEffectBank]], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[gBattlePartyID[gEffectBank]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 15: // active bank name with prefix
+ if (GetBankSide(gActiveBank) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 16: // scripting active bank name with prefix
+ if (GetBankSide(BATTLE_STRUCT->scriptingActive) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[gBattlePartyID[BATTLE_STRUCT->scriptingActive]], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[gBattlePartyID[BATTLE_STRUCT->scriptingActive]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 17: // current move name
+ if (gStringInfo->currentMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->currentMove];
+ break;
+ case 18: // last used move name
+ if (gStringInfo->lastMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->lastMove];
+ break;
+ case 19: // last used item
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(text, gEnigmaBerries[gStringBank].name);
+ StringAppend(text, gUnknown_08400A85);
+ toCpy = text;
+ }
+ else
+ toCpy = gUnknown_08400A78;
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ break;
+ case 20: // last used ability
+ toCpy = gAbilityNames[gLastUsedAbility];
+ break;
+ case 21: // attacker ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]];
+ break;
+ case 22: // target ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
+ break;
+ case 23: // scripting active ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]];
+ break;
+ case 24: // effect bank ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
+ break;
+ case 25: // trainer class name
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = gTrainerClassNames[get_trainer_class_name_index()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = gTrainerClassNames[sub_8135FD8()];
+ else
+ toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent].trainerClass];
+ break;
+ case 26: // trainer name
+ if (gTrainerBattleOpponent == 0x400)
+ {
+ memset(text, 0xFF, 8);
+ memcpy(text, &ewram[0x17002], 7);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ get_trainer_name(text);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ {
+ sub_8135FF4(text);
+ toCpy = text;
+ }
+ else
+ toCpy = gTrainers[gTrainerBattleOpponent].trainerName;
+ break;
+ case 27: // link player name?
+ toCpy = gLinkPlayers[multiplayerID].name;
+ break;
+ case 28: // link partner name?
+ toCpy = gLinkPlayers[sub_803FC34(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 29: // link opponent 1 name?
+ toCpy = gLinkPlayers[sub_803FC34(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 30: // link opponent 2 name?
+ toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 31: // link scripting active name
+ toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name;
+ break;
+ case 32: // player name
+ toCpy = gSaveBlock2.playerName;
+ break;
+ case 33: // ?
+ toCpy = sub_8082830();
+ break;
+ case 34: // ?
+ if (GetBankSide(BATTLE_STRUCT->scriptingActive) != 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ toCpy = gUnknown_08400797;
+ else
+ toCpy = gUnknown_08400791;
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ GetMonData(&gEnemyParty[BATTLE_STRUCT->unk1605E], MON_DATA_NICKNAME, text);
+ }
+ else
+ GetMonData(&gPlayerParty[BATTLE_STRUCT->unk1605E], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 35: // lanette pc
+ if (FlagGet(SYS_PC_LANETTE))
+ toCpy = gUnknown_084009F7;
+ else
+ toCpy = gUnknown_084009ED;
+ break;
+ case 38:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 39:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 36:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 37:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 40:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ case 41:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ }
+ //if (toCpy != NULL) really GF, why did you forgot about this
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ if (*src == 33)
+ {
+ dst[dstID] = 0xFC;
+ dstID++;
+ dst[dstID] = 9;
+ dstID++;
+ }
+ }
+ else
+ {
+ dst[dstID] = *src;
+ dstID++;
+ }
+ src++;
+ }
+ dst[dstID] = *src;
+ dstID++;
+ return dstID;
+}
+
+#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
+
+static void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
+{
+ u32 srcID = 1;
+ u32 value = 0;
+ u8 text[12];
+
+ *dst = EOS;
+ while (src[srcID] != EOS)
+ {
+ switch (src[srcID])
+ {
+ case 0: // battlescript ptr
+ {
+ u16 BS_ID = ByteRead16(&src[srcID + 1]);
+ StringAppend(dst, gBattleStringsTable[BS_ID - BATTLESTRING_TO_SUB]);
+ srcID += 3;
+ }
+ break;
+ case 1: // int to string
+ switch (src[srcID + 1])
+ {
+ case 1:
+ value = src[srcID + 3];
+ break;
+ case 2:
+ value = ByteRead16(&src[srcID + 3]);
+ break;
+ case 4:
+ value = ByteRead32(&src[srcID + 3]);
+ break;
+ }
+ ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]);
+ srcID += src[srcID + 1] + 3;
+ break;
+ case 2: // move name
+ StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]);
+ srcID += 3;
+ break;
+ case 3: // type name
+ StringAppend(dst, gTypeNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 4: // poke nick with prefix
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ srcID += 3;
+ break;
+ case 5: // stats
+ StringAppend(dst, gUnknown_08400F58[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 6: // species name
+ GetSpeciesName(dst, ByteRead16(&src[srcID + 1]));
+ srcID += 3;
+ break;
+ case 7: // poke nick without prefix
+ if (GetBankSide(src[srcID + 1]) == 0)
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ else
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ srcID += 3;
+ break;
+ case 8: // flavour table
+ StringAppend(dst, gUnknown_08400F78[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 9: // ability names
+ StringAppend(dst, gAbilityNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 10: // item name
+ {
+ u16 item = ByteRead16(&src[srcID + 1]);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (item == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(dst, gEnigmaBerries[gStringBank].name);
+ StringAppend(dst, gUnknown_08400A85);
+ }
+ else
+ StringAppend(dst, gUnknown_08400A78);
+ }
+ else
+ CopyItemName(item, dst);
+ }
+ else
+ CopyItemName(item, dst);
+ srcID += 3;
+ }
+ break;
+ }
+ }
+}
+
+static void sub_8121D1C(u8* textBuff)
+{
+ s32 counter = 0;
+ u32 i = 0;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ if (counter >= 0)
+ {
+ if (counter <= 2)
+ StringCopy(textBuff, gUnknown_08400E5E); // is
+ else if (counter <= 4)
+ StringCopy(textBuff, gUnknown_08400E62); // 's
+ }
+}
+
+#ifdef NONMATCHING
+
+static void sub_8121D74(u8* dst)
+{
+ s32 counter = 0;
+ s32 i;
+
+ while (*dst != EOS)
+ dst++;
+
+ i = 0;
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+ switch (counter)
+ {
+ case 0:
+ StringCopy(dst, gUnknown_084007C8);
+ break;
+ case 1:
+ StringCopy(dst, gUnknown_084007CA);
+ break;
+ case 2:
+ StringCopy(dst, gUnknown_084007CC);
+ break;
+ case 3:
+ StringCopy(dst, gUnknown_084007CE);
+ break;
+ case 4:
+ StringCopy(dst, gUnknown_084007D0);
+ break;
+ }
+}
+
+#else
+__attribute__((naked))
+static void sub_8121D74(u8* dst)
+{
+ asm(".syntax unified\n\
+ push {r4,r5,lr}\n\
+ adds r3, r0, 0\n\
+ movs r4, 0\n\
+ b _08121D7E\n\
+_08121D7C:\n\
+ adds r3, 0x1\n\
+_08121D7E:\n\
+ ldrb r0, [r3]\n\
+ cmp r0, 0xFF\n\
+ bne _08121D7C\n\
+ ldr r1, _08121DB4 @ =gUnknown_084016BC\n\
+ ldr r5, _08121DB8 @ =gSelectedOrderFromParty\n\
+ movs r0, 0\n\
+ lsls r0, 1\n\
+ adds r2, r0, r1\n\
+_08121D8E:\n\
+ cmp r4, 0x4\n\
+ beq _08121DA8\n\
+ ldrh r1, [r2]\n\
+ cmp r1, 0\n\
+ bne _08121D9A\n\
+ adds r4, 0x1\n\
+_08121D9A:\n\
+ ldr r0, [r5]\n\
+ adds r2, 0x2\n\
+ ldrh r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _08121D8E\n\
+ cmp r4, 0x4\n\
+ bhi _08121E04\n\
+_08121DA8:\n\
+ lsls r0, r4, 2\n\
+ ldr r1, _08121DBC @ =_08121DC0\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_08121DB4: .4byte gUnknown_084016BC\n\
+_08121DB8: .4byte gSelectedOrderFromParty\n\
+_08121DBC: .4byte _08121DC0\n\
+ .align 2, 0\n\
+_08121DC0:\n\
+ .4byte _08121DD4\n\
+ .4byte _08121DDC\n\
+ .4byte _08121DE4\n\
+ .4byte _08121DEC\n\
+ .4byte _08121DFC\n\
+_08121DD4:\n\
+ ldr r1, _08121DD8 @ =gUnknown_084007C8\n\
+ b _08121DEE\n\
+ .align 2, 0\n\
+_08121DD8: .4byte gUnknown_084007C8\n\
+_08121DDC:\n\
+ ldr r1, _08121DE0 @ =gUnknown_084007CA\n\
+ b _08121DEE\n\
+ .align 2, 0\n\
+_08121DE0: .4byte gUnknown_084007CA\n\
+_08121DE4:\n\
+ ldr r1, _08121DE8 @ =gUnknown_084007CC\n\
+ b _08121DEE\n\
+ .align 2, 0\n\
+_08121DE8: .4byte gUnknown_084007CC\n\
+_08121DEC:\n\
+ ldr r1, _08121DF8 @ =gUnknown_084007CE\n\
+_08121DEE:\n\
+ adds r0, r3, 0\n\
+ bl StringCopy\n\
+ b _08121E04\n\
+ .align 2, 0\n\
+_08121DF8: .4byte gUnknown_084007CE\n\
+_08121DFC:\n\
+ ldr r1, _08121E0C @ =gUnknown_084007D0\n\
+ adds r0, r3, 0\n\
+ bl StringCopy\n\
+_08121E04:\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08121E0C: .4byte gUnknown_084007D0\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING