diff options
-rw-r--r-- | asm/slot_machine.s | 384 | ||||
-rw-r--r-- | src/field/slot_machine.c | 171 |
2 files changed, 171 insertions, 384 deletions
diff --git a/asm/slot_machine.s b/asm/slot_machine.s index 55f2c5bbd..9ec9315e3 100644 --- a/asm/slot_machine.s +++ b/asm/slot_machine.s @@ -5,390 +5,6 @@ .text - thumb_func_start sub_8105DA4 -sub_8105DA4: @ 8105DA4 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x1 - beq _08105DD8 - cmp r0, 0x1 - bgt _08105DBA - cmp r0, 0 - beq _08105DC4 - b _08105E02 -_08105DBA: - cmp r0, 0x2 - beq _08105DE8 - cmp r0, 0x3 - beq _08105DFE - b _08105E02 -_08105DC4: - ldrh r0, [r1, 0x20] - subs r0, 0x4 - strh r0, [r1, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD0 - bgt _08105E02 - movs r0, 0xD0 - strh r0, [r1, 0x20] - b _08105DF6 -_08105DD8: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5A - ble _08105E02 - b _08105DF6 -_08105DE8: - ldrh r0, [r1, 0x20] - subs r0, 0x4 - strh r0, [r1, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x90 - bgt _08105E02 -_08105DF6: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _08105E02 -_08105DFE: - movs r0, 0 - strh r0, [r1, 0x3C] -_08105E02: - pop {r0} - bx r0 - thumb_func_end sub_8105DA4 - - thumb_func_start sub_8105E08 -sub_8105E08: @ 8105E08 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bhi _08105EAE - lsls r0, 2 - ldr r1, _08105E20 @ =_08105E24 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08105E20: .4byte _08105E24 - .align 2, 0 -_08105E24: - .4byte _08105E3C - .4byte _08105E52 - .4byte _08105E70 - .4byte _08105E84 - .4byte _08105E94 - .4byte _08105EAA -_08105E3C: - ldr r0, _08105E6C @ =gSharedMem - ldrb r1, [r0, 0xA] - subs r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_08105E52: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08105EAE - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0 - strh r0, [r4, 0x30] - b _08105EAE - .align 2, 0 -_08105E6C: .4byte gSharedMem -_08105E70: - ldrh r0, [r4, 0x20] - adds r0, 0x4 - strh r0, [r4, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xCF - ble _08105EAE - movs r0, 0xD0 - strh r0, [r4, 0x20] - b _08105EA2 -_08105E84: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5A - ble _08105EAE - b _08105EA2 -_08105E94: - ldrh r0, [r4, 0x20] - adds r0, 0x4 - strh r0, [r4, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF7 - ble _08105EAE -_08105EA2: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08105EAE -_08105EAA: - movs r0, 0 - strh r0, [r4, 0x3C] -_08105EAE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105E08 - - thumb_func_start sub_8105EB4 -sub_8105EB4: @ 8105EB4 - push {lr} - adds r3, r0, 0 - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0x1 - beq _08105EE2 - cmp r0, 0x1 - bgt _08105ECA - cmp r0, 0 - beq _08105ED0 - b _08105F50 -_08105ECA: - cmp r0, 0x2 - beq _08105F00 - b _08105F50 -_08105ED0: - adds r2, r3, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] -_08105EE2: - ldrh r0, [r3, 0x22] - adds r0, 0x8 - strh r0, [r3, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6F - ble _08105F50 - movs r0, 0x70 - strh r0, [r3, 0x22] - movs r0, 0x10 - strh r0, [r3, 0x30] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _08105F50 -_08105F00: - movs r0, 0x32 - ldrsh r2, [r3, r0] - cmp r2, 0 - bne _08105F46 - ldrh r0, [r3, 0x22] - ldrh r1, [r3, 0x30] - subs r0, r1 - strh r0, [r3, 0x22] - negs r1, r1 - strh r1, [r3, 0x30] - ldrh r0, [r3, 0x34] - adds r0, 0x1 - strh r0, [r3, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08105F46 - lsls r0, r1, 16 - asrs r0, 18 - strh r0, [r3, 0x30] - strh r2, [r3, 0x34] - adds r1, r0, 0 - cmp r1, 0 - bne _08105F46 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - strh r1, [r3, 0x3C] - adds r2, r3, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08105F46: - ldrh r0, [r3, 0x32] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - strh r0, [r3, 0x32] -_08105F50: - pop {r0} - bx r0 - thumb_func_end sub_8105EB4 - - thumb_func_start sub_8105F54 -sub_8105F54: @ 8105F54 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08105F66 - cmp r0, 0x1 - beq _08105F7C - b _08105F98 -_08105F66: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08105F98 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _08105F98 -_08105F7C: - ldrh r0, [r1, 0x22] - adds r0, 0x2 - strh r0, [r1, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2F - ble _08105F98 - movs r0, 0x30 - strh r0, [r1, 0x22] - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - movs r0, 0 - strh r0, [r1, 0x3C] -_08105F98: - pop {r0} - bx r0 - thumb_func_end sub_8105F54 - - thumb_func_start sub_8105F9C -sub_8105F9C: @ 8105F9C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08105FAE - cmp r0, 0x1 - beq _08106000 - b _0810604E -_08105FAE: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x20 - ble _0810604E - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0x5 - strh r0, [r4, 0x30] - ldrb r0, [r4, 0x1] - movs r1, 0x10 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldr r2, _08105FFC @ =REG_MOSAIC - ldrh r1, [r4, 0x30] - lsls r0, r1, 4 - orrs r0, r1 - lsls r0, 8 - strh r0, [r2] - b _0810604E - .align 2, 0 -_08105FFC: .4byte REG_MOSAIC -_08106000: - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r4, 0x30] - subs r0, r1 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _08106016 - movs r0, 0 - strh r0, [r4, 0x30] -_08106016: - ldr r2, _08106054 @ =REG_MOSAIC - ldrh r1, [r4, 0x30] - lsls r0, r1, 4 - orrs r0, r1 - lsls r0, 8 - strh r0, [r2] - ldrh r1, [r4, 0x32] - movs r0, 0xFF - ands r0, r1 - adds r0, 0x80 - strh r0, [r4, 0x32] - movs r0, 0x30 - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _0810604E - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x3C] - ldrb r1, [r4, 0x1] - movs r0, 0x11 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim -_0810604E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08106054: .4byte REG_MOSAIC - thumb_func_end sub_8105F9C - thumb_func_start sub_8106058 sub_8106058: @ 8106058 push {r4,r5,lr} diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index 91cd12db6..dbc3da45a 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -3672,6 +3672,177 @@ void sub_8105D3C(struct Sprite *sprite) } } +void sub_8105DA4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + { + sprite->data[0]++; + } + break; + case 2: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0x90) + { + sprite->data[0]++; + } + break; + case 3: + sprite->data[7] = 0; + break; + } +} + +void sub_8105E08(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + StartSpriteAnim(sprite, eSlotMachine->unk0A - 1); + sprite->data[0]++; + // fallthrough + case 1: + if (++sprite->data[1] >= 4) + { + sprite->data[0]++; + sprite->data[1] = 0; + } + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 3: + if (++sprite->data[1] > 90) + { + sprite->data[0]++; + } + break; + case 4: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xf8) + { + sprite->data[0]++; + } + break; + case 5: + sprite->data[7] = 0; + break; + } +} + +void sub_8105EB4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->animPaused = TRUE; + sprite->data[0]++; + // fallthrough + case 1: + sprite->pos1.y += 8; + if (sprite->pos1.y >= 0x70) + { + sprite->pos1.y = 0x70; + sprite->data[1] = 16; + sprite->data[0]++; + } + break; + case 2: + if (sprite->data[2] == 0) + { + sprite->pos1.y -= sprite->data[1]; + sprite->data[1] = -sprite->data[1]; + if (++sprite->data[3] >= 2) + { + sprite->data[1] >>= 2; + sprite->data[3] = 0; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->animPaused = FALSE; + } + } + } + sprite->data[2]++; + sprite->data[2] &= 0x07; + break; + } +} + +void sub_8105F54(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[1] > 8) + { + sprite->data[0]++; + } + break; + case 1: + sprite->pos1.y += 2; + if (sprite->pos1.y >= 0x30) + { + sprite->pos1.y = 0x30; + sprite->data[0]++; + sprite->data[7] = 0; + } + break; + } +} + +void sub_8105F9C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->invisible = TRUE; + if (++sprite->data[1] > 0x20) + { + sprite->data[0]++; + sprite->data[1] = 5; + sprite->oam.mosaic = TRUE; + sprite->invisible = FALSE; + StartSpriteAnim(sprite, 1); + REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; + } + break; + case 1: + sprite->data[1] -= (sprite->data[2] >> 8); + if (sprite->data[1] < 0) + { + sprite->data[1] = 0; + } + REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; + sprite->data[2] &= 0xff; + sprite->data[2] += 0x80; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->oam.mosaic = FALSE; + StartSpriteAnim(sprite, 0); + } + break; + } +} + asm(".section .text_b"); static void sub_8106448(void) { |