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-rw-r--r--asm/evolution_scene.s2671
-rw-r--r--src/evolution_scene.c488
-rw-r--r--src/pokemon_3.c2
3 files changed, 437 insertions, 2724 deletions
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s
index fd0b5cbd9..d90772070 100644
--- a/asm/evolution_scene.s
+++ b/asm/evolution_scene.s
@@ -7,2677 +7,6 @@
.text
-
- thumb_func_start Task_EvolutionScene
-Task_EvolutionScene: @ 811240C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, _08112490 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r2
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- mov r9, r0
- movs r1, 0xC
- ldrsh r0, [r3, r1]
- lsls r0, 16
- mov r1, r9
- orrs r1, r0
- mov r9, r1
- ldr r0, _08112494 @ =gMain
- ldrh r1, [r0, 0x2C]
- adds r6, r2, 0
- adds r4, r0, 0
- cmp r1, 0x2
- bne _0811246E
- movs r2, 0x8
- ldrsh r0, [r3, r2]
- cmp r0, 0x8
- bne _0811246E
- ldrh r1, [r3, 0x12]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0811246E
- movs r0, 0x10
- strh r0, [r3, 0x8]
- ldr r0, _08112498 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r1, r0, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0811246E
- strh r2, [r1, 0x18]
-_0811246E:
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r0, r6
- movs r3, 0x8
- ldrsh r0, [r0, r3]
- mov r8, r1
- cmp r0, 0x15
- bls _08112484
- bl _08112FD0
-_08112484:
- lsls r0, 2
- ldr r1, _0811249C @ =_081124A0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08112490: .4byte gTasks
-_08112494: .4byte gMain
-_08112498: .4byte gBattleCommunication
-_0811249C: .4byte _081124A0
- .align 2, 0
-_081124A0:
- .4byte _081124F8
- .4byte _0811253C
- .4byte _08112588
- .4byte _08112594
- .4byte _081125BC
- .4byte _081125FC
- .4byte _08112630
- .4byte _0811266C
- .4byte _081126A0
- .4byte _081126E0
- .4byte _081126FC
- .4byte _08112728
- .4byte _08112754
- .4byte _081127A0
- .4byte _0811284C
- .4byte _081128E4
- .4byte _08112934
- .4byte _08112974
- .4byte _081129A0
- .4byte _081129E8
- .4byte _08112A4C
- .4byte _08112A88
-_081124F8:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r2, _08112530 @ =gSprites
- ldr r0, _08112534 @ =0x02014800
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldr r0, _08112538 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_08112530: .4byte gSprites
-_08112534: .4byte 0x02014800
-_08112538: .4byte gTasks
-_0811253C:
- ldr r0, _08112574 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811254C
- bl _08112FD0
-_0811254C:
- ldr r4, _08112578 @ =gStringVar4
- ldr r1, _0811257C @ =gUnknown_08400C4A
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _08112580 @ =gUnknown_03004210
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112584 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_08112574: .4byte gPaletteFade
-_08112578: .4byte gStringVar4
-_0811257C: .4byte gUnknown_08400C4A
-_08112580: .4byte gUnknown_03004210
-_08112584: .4byte gTasks
-_08112588:
- ldr r0, _08112590 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- b _0811297C
- .align 2, 0
-_08112590: .4byte gUnknown_03004210
-_08112594:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081125A2
- bl _08112FD0
-_081125A2:
- movs r0, 0xBC
- lsls r0, 1
- bl PlaySE
- ldr r0, _081125B8 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_081125B8: .4byte gTasks
-_081125BC:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _081125CC
- bl _08112FD0
-_081125CC:
- ldr r0, _081125F4 @ =0x00000179
- bl PlayNewMapMusic
- ldr r0, _081125F8 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- str r4, [sp]
- movs r0, 0x1C
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- bl _08112FD0
- .align 2, 0
-_081125F4: .4byte 0x00000179
-_081125F8: .4byte gTasks
-_081125FC:
- ldr r0, _08112624 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811260C
- bl _08112FD0
-_0811260C:
- movs r0, 0x11
- bl LaunchTask_PreEvoSparklesSet1
- ldr r1, _08112628 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r0, _0811262C @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_08112624: .4byte gPaletteFade
-_08112628: .4byte gBattleCommunication
-_0811262C: .4byte gTasks
-_08112630:
- ldr r4, _08112664 @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08112646
- bl _08112FD0
-_08112646:
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r6
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- ldr r1, _08112668 @ =0x02014800
- movs r0, 0x1
- strb r0, [r1, 0x3]
- bl LaunchTask_PreEvoSparklesSet2
- strb r0, [r4, 0x2]
- bl _08112FD0
- .align 2, 0
-_08112664: .4byte gBattleCommunication
-_08112668: .4byte 0x02014800
-_0811266C:
- ldr r4, _08112698 @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08112682
- bl _08112FD0
-_08112682:
- ldr r1, _0811269C @ =0x02014800
- ldrb r0, [r1]
- ldrb r1, [r1, 0x1]
- bl sub_8149E7C
- strb r0, [r4, 0x2]
- mov r0, r8
- adds r1, r0, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_08112698: .4byte gBattleCommunication
-_0811269C: .4byte 0x02014800
-_081126A0:
- ldr r1, _081126D8 @ =0x02014800
- ldrb r0, [r1, 0x3]
- subs r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- cmp r0, 0
- beq _081126B2
- bl _08112FD0
-_081126B2:
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, _081126DC @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _081126CC
- bl _08112FD0
-_081126CC:
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_081126D8: .4byte 0x02014800
-_081126DC: .4byte gBattleCommunication
-_081126E0:
- bl LaunchTask_PostEvoSparklesSet1
- ldr r1, _081126F4 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r0, _081126F8 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_081126F4: .4byte gBattleCommunication
-_081126F8: .4byte gTasks
-_081126FC:
- ldr r5, _08112724 @ =gBattleCommunication
- ldrb r0, [r5, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08112712
- bl _08112FD0
-_08112712:
- mov r0, r8
- adds r4, r0, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0x10]
- bl LaunchTask_PostEvoSparklesSet2AndFlash
- strb r0, [r5, 0x2]
- b _08112992
- .align 2, 0
-_08112724: .4byte gBattleCommunication
-_08112728:
- ldr r0, _08112750 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0811273E
- bl _08112FD0
-_0811273E:
- movs r0, 0x21
- bl PlaySE
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_08112750: .4byte gBattleCommunication
-_08112754:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112762
- bl _08112FD0
-_08112762:
- bl m4aMPlayAllStop
- ldr r0, _08112794 @ =gTasks
- mov r3, r8
- adds r4, r3, r7
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0x10]
- movs r1, 0
- bl PlayCry1
- ldr r0, _08112798 @ =gPlttBufferUnfaded + 0x40
- ldr r1, _0811279C @ =0x02009000
- movs r2, 0x60
- bl memcpy
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1C
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- b _08112992
- .align 2, 0
-_08112794: .4byte gTasks
-_08112798: .4byte gPlttBufferUnfaded + 0x40
-_0811279C: .4byte 0x02009000
-_081127A0:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081127AE
- bl _08112FD0
-_081127AE:
- ldr r0, _08112834 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _081127BE
- bl _08112FD0
-_081127BE:
- ldr r4, _08112838 @ =gStringVar4
- ldr r1, _0811283C @ =gUnknown_08400C60
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _08112840 @ =gUnknown_03004210
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112844 @ =0x00000173
- bl PlayBGM
- ldr r2, _08112848 @ =gTasks
- mov r0, r8
- adds r1, r0, r7
- lsls r1, 3
- adds r4, r1, r2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- adds r2, r1
- adds r2, 0x10
- mov r0, r9
- movs r1, 0xB
- bl SetMonData
- mov r0, r9
- bl CalculateMonStats
- ldrh r1, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- mov r0, r9
- bl EvolutionRenameMon
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetNationalPokedexFlag
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetNationalPokedexFlag
- movs r0, 0xE
- bl IncrementGameStat
- b _08112FD0
- .align 2, 0
-_08112834: .4byte gPaletteFade
-_08112838: .4byte gStringVar4
-_0811283C: .4byte gUnknown_08400C60
-_08112840: .4byte gUnknown_03004210
-_08112844: .4byte 0x00000173
-_08112848: .4byte gTasks
-_0811284C:
- ldr r0, _081128A4 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- beq _08112856
- b _08112FD0
-_08112856:
- mov r1, r8
- adds r0, r1, r7
- lsls r0, 3
- adds r5, r0, r6
- ldrb r1, [r5, 0x14]
- mov r0, r9
- bl sub_803B7C8
- lsls r0, 16
- lsrs r6, r0, 16
- cmp r6, 0
- beq _081128C4
- movs r2, 0x1E
- ldrsh r4, [r5, r2]
- cmp r4, 0
- bne _081128C4
- bl sub_8053E90
- ldrh r1, [r5, 0x12]
- movs r0, 0x80
- orrs r0, r1
- strh r0, [r5, 0x12]
- strh r4, [r5, 0x14]
- strh r4, [r5, 0x18]
- mov r0, r9
- movs r1, 0x2
- add r2, sp, 0x4
- bl GetMonData
- ldr r0, _081128A8 @ =gBattleTextBuff1
- add r1, sp, 0x4
- bl StringCopy10
- ldr r0, _081128AC @ =0x0000ffff
- cmp r6, r0
- bne _081128B0
- movs r0, 0x15
- strh r0, [r5, 0x8]
- b _08112FD0
- .align 2, 0
-_081128A4: .4byte gUnknown_03004210
-_081128A8: .4byte gBattleTextBuff1
-_081128AC: .4byte 0x0000ffff
-_081128B0:
- ldr r0, _081128C0 @ =0x0000fffe
- cmp r6, r0
- bne _081128B8
- b _08112FD0
-_081128B8:
- movs r0, 0x13
- strh r0, [r5, 0x8]
- b _08112FD0
- .align 2, 0
-_081128C0: .4byte 0x0000fffe
-_081128C4:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _081128E0 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_081128E0: .4byte gTasks
-_081128E4:
- ldr r0, _0811292C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r2, 0x80
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _081128F4
- b _08112FD0
-_081128F4:
- mov r1, r8
- adds r0, r1, r7
- lsls r0, 3
- adds r4, r0, r6
- ldrh r1, [r4, 0x12]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0811290A
- bl sub_8053E90
-_0811290A:
- movs r2, 0x1E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0811291A
- ldrh r0, [r4, 0xE]
- mov r1, r9
- bl CreateShedinja
-_0811291A:
- adds r0, r7, 0
- bl DestroyTask
- ldr r0, _08112930 @ =gUnknown_03005E94
- ldr r0, [r0]
- bl SetMainCallback2
- b _08112FD0
- .align 2, 0
-_0811292C: .4byte gPaletteFade
-_08112930: .4byte gUnknown_03005E94
-_08112934:
- ldr r0, _08112968 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _08112948
- b _08112FD0
-_08112948:
- bl m4aMPlayAllStop
- ldr r0, _0811296C @ =0x0006001c
- ldr r1, _08112970 @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_08112968: .4byte gBattleCommunication
-_0811296C: .4byte 0x0006001c
-_08112970: .4byte 0x00007fff
-_08112974:
- ldr r0, _0811299C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
-_0811297C:
- cmp r0, 0
- beq _08112982
- b _08112FD0
-_08112982:
- mov r0, r8
- adds r4, r0, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0xE]
- movs r1, 0
- bl PlayCry1
-_08112992:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08112FD0
- .align 2, 0
-_0811299C: .4byte gPaletteFade
-_081129A0:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081129AC
- b _08112FD0
-_081129AC:
- ldr r4, _081129D8 @ =gStringVar4
- ldr r1, _081129DC @ =gUnknown_08400C8D
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _081129E0 @ =gUnknown_03004210
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _081129E4 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x1E]
- b _08112F9A
- .align 2, 0
-_081129D8: .4byte gStringVar4
-_081129DC: .4byte gUnknown_08400C8D
-_081129E0: .4byte gUnknown_03004210
-_081129E4: .4byte gTasks
-_081129E8:
- ldr r4, _08112A38 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _081129F2
- b _08112FD0
-_081129F2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081129FE
- b _08112FD0
-_081129FE:
- bl sub_8024CEC
- ldr r0, _08112A3C @ =0x0000016f
- bl PlayFanfare
- ldr r0, _08112A40 @ =gBattleStringsTable
- ldr r0, [r0, 0xC]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112A44 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112A48 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x40
- strh r0, [r1, 0x14]
-_08112A2E:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _08112FD0
- .align 2, 0
-_08112A38: .4byte gUnknown_03004210
-_08112A3C: .4byte 0x0000016f
-_08112A40: .4byte gBattleStringsTable
-_08112A44: .4byte gDisplayedStringBattle
-_08112A48: .4byte gTasks
-_08112A4C:
- ldr r0, _08112A80 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- beq _08112A56
- b _08112FD0
-_08112A56:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112A62
- b _08112FD0
-_08112A62:
- ldr r0, _08112A84 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- subs r0, 0x1
- strh r0, [r1, 0x14]
- lsls r0, 16
- cmp r0, 0
- beq _08112A7A
- b _08112FD0
-_08112A7A:
- movs r0, 0xE
- strh r0, [r1, 0x8]
- b _08112FD0
- .align 2, 0
-_08112A80: .4byte gUnknown_03004210
-_08112A84: .4byte gTasks
-_08112A88:
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r6
- movs r1, 0x18
- ldrsh r0, [r0, r1]
- cmp r0, 0xB
- bls _08112A9A
- b _08112FD0
-_08112A9A:
- lsls r0, 2
- ldr r1, _08112AA4 @ =_08112AA8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08112AA4: .4byte _08112AA8
- .align 2, 0
-_08112AA8:
- .4byte _08112AD8
- .4byte _08112B2C
- .4byte _08112B7C
- .4byte _08112BC0
- .4byte _08112C0C
- .4byte _08112D3C
- .4byte _08112D8C
- .4byte _08112E98
- .4byte _08112EE8
- .4byte _08112F38
- .4byte _08112F78
- .4byte _08112FB0
-_08112AD8:
- ldr r4, _08112B1C @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112AE2
- b _08112FD0
-_08112AE2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112AEE
- b _08112FD0
-_08112AEE:
- bl sub_8024CEC
- ldr r0, _08112B20 @ =gBattleStringsTable
- ldr r0, [r0, 0x10]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112B24 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112B28 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112B1C: .4byte gUnknown_03004210
-_08112B20: .4byte gBattleStringsTable
-_08112B24: .4byte gDisplayedStringBattle
-_08112B28: .4byte gTasks
-_08112B2C:
- ldr r4, _08112B6C @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112B36
- b _08112FD0
-_08112B36:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112B42
- b _08112FD0
-_08112B42:
- ldr r0, _08112B70 @ =gBattleStringsTable
- ldr r0, [r0, 0x14]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112B74 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112B78 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112B6C: .4byte gUnknown_03004210
-_08112B70: .4byte gBattleStringsTable
-_08112B74: .4byte gDisplayedStringBattle
-_08112B78: .4byte gTasks
-_08112B7C:
- ldr r4, _08112BF8 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112B86
- b _08112FD0
-_08112B86:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112BC0
- ldr r0, _08112BFC @ =gBattleStringsTable
- ldr r0, [r0, 0x18]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112C00 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112C04 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
- strh r0, [r1, 0x1A]
- movs r0, 0x9
- strh r0, [r1, 0x1C]
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- strh r0, [r1, 0x18]
-_08112BC0:
- ldr r0, _08112BF8 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- beq _08112BCA
- b _08112FD0
-_08112BCA:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112BD6
- b _08112FD0
-_08112BD6:
- bl sub_8023A80
- ldr r0, _08112C04 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r1, 0x18]
- ldr r0, _08112C08 @ =gBattleCommunication
- strb r2, [r0, 0x1]
- bl sub_802BC6C
- b _08112FD0
- .align 2, 0
-_08112BF8: .4byte gUnknown_03004210
-_08112BFC: .4byte gBattleStringsTable
-_08112C00: .4byte gDisplayedStringBattle
-_08112C04: .4byte gTasks
-_08112C08: .4byte gBattleCommunication
-_08112C0C:
- ldr r0, _08112CA4 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08112C32
- ldr r4, _08112CA8 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _08112C32
- movs r0, 0x5
- bl PlaySE
- bl nullsub_6
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_802BC6C
-_08112C32:
- ldr r0, _08112CA4 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08112C58
- ldr r4, _08112CA8 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _08112C58
- movs r0, 0x5
- bl PlaySE
- bl nullsub_6
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_802BC6C
-_08112C58:
- ldr r0, _08112CA4 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08112CE2
- bl sub_8023AD8
- ldr r0, _08112CAC @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112CB0 @ =gUnknown_03004210
- ldr r1, _08112CB4 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _08112CA8 @ =gBattleCommunication
- ldrb r2, [r0, 0x1]
- cmp r2, 0
- beq _08112CBC
- ldr r0, _08112CB8 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1C]
- strh r0, [r1, 0x18]
- b _08112CE2
- .align 2, 0
-_08112CA4: .4byte gMain
-_08112CA8: .4byte gBattleCommunication
-_08112CAC: .4byte gBattleStringsTable
-_08112CB0: .4byte gUnknown_03004210
-_08112CB4: .4byte gDisplayedStringBattle
-_08112CB8: .4byte gTasks
-_08112CBC:
- ldr r0, _08112D28 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1A]
- strh r0, [r1, 0x18]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _08112CE2
- movs r0, 0x1
- negs r0, r0
- str r2, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_08112CE2:
- ldr r0, _08112D2C @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08112CF0
- b _08112FD0
-_08112CF0:
- bl sub_8023AD8
- ldr r0, _08112D30 @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112D34 @ =gUnknown_03004210
- ldr r1, _08112D38 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r1, _08112D28 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x1C]
- strh r1, [r0, 0x18]
- b _08112FD0
- .align 2, 0
-_08112D28: .4byte gTasks
-_08112D2C: .4byte gMain
-_08112D30: .4byte gBattleStringsTable
-_08112D34: .4byte gUnknown_03004210
-_08112D38: .4byte gDisplayedStringBattle
-_08112D3C:
- ldr r0, _08112D78 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08112D4A
- b _08112FD0
-_08112D4A:
- ldr r0, _08112D7C @ =gPlayerParty
- mov r3, r8
- adds r5, r3, r7
- lsls r5, 3
- adds r5, r6
- ldrh r1, [r5, 0x20]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _08112D80 @ =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, _08112D84 @ =CB2_EvolutionSceneLoadGraphics
- ldr r4, _08112D88 @ =word_2024E82
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_809D9F0
- ldrh r0, [r5, 0x18]
- adds r0, 0x1
- strh r0, [r5, 0x18]
- b _08112FD0
- .align 2, 0
-_08112D78: .4byte gPaletteFade
-_08112D7C: .4byte gPlayerParty
-_08112D80: .4byte gPlayerPartyCount
-_08112D84: .4byte CB2_EvolutionSceneLoadGraphics
-_08112D88: .4byte word_2024E82
-_08112D8C:
- ldr r0, _08112DC0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08112D9A
- b _08112FD0
-_08112D9A:
- ldr r1, [r4, 0x4]
- ldr r0, _08112DC4 @ =CB2_EvolutionSceneUpdate
- cmp r1, r0
- beq _08112DA4
- b _08112FD0
-_08112DA4:
- bl sub_809FA30
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x4
- bne _08112DCC
- ldr r0, _08112DC8 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x9
- b _08112FCE
- .align 2, 0
-_08112DC0: .4byte gPaletteFade
-_08112DC4: .4byte CB2_EvolutionSceneUpdate
-_08112DC8: .4byte gTasks
-_08112DCC:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r9
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _08112E24
- ldr r0, _08112E10 @ =gBattleStringsTable
- ldr r3, _08112E14 @ =0x000004cc
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112E18 @ =gUnknown_03004210
- ldr r1, _08112E1C @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112E20 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xB
- strh r1, [r0, 0x18]
- b _08112FD0
- .align 2, 0
-_08112E10: .4byte gBattleStringsTable
-_08112E14: .4byte 0x000004cc
-_08112E18: .4byte gUnknown_03004210
-_08112E1C: .4byte gDisplayedStringBattle
-_08112E20: .4byte gTasks
-_08112E24:
- ldr r1, _08112E80 @ =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- lsls r4, r6, 24
- lsrs r4, 24
- mov r0, r9
- adds r1, r4, 0
- bl RemoveMonPPBonus
- ldr r0, _08112E84 @ =word_2024E82
- ldrh r1, [r0]
- mov r0, r9
- adds r2, r4, 0
- bl SetMonMoveSlot
- ldr r0, _08112E88 @ =gBattleStringsTable
- movs r3, 0xCF
- lsls r3, 2
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112E8C @ =gUnknown_03004210
- ldr r1, _08112E90 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112E94 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112E80: .4byte gBattleTextBuff2
-_08112E84: .4byte word_2024E82
-_08112E88: .4byte gBattleStringsTable
-_08112E8C: .4byte gUnknown_03004210
-_08112E90: .4byte gDisplayedStringBattle
-_08112E94: .4byte gTasks
-_08112E98:
- ldr r4, _08112ED8 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112EA2
- b _08112FD0
-_08112EA2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112EAE
- b _08112FD0
-_08112EAE:
- ldr r0, _08112EDC @ =gBattleStringsTable
- ldr r0, [r0, 0x1C]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112EE0 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112EE4 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112ED8: .4byte gUnknown_03004210
-_08112EDC: .4byte gBattleStringsTable
-_08112EE0: .4byte gDisplayedStringBattle
-_08112EE4: .4byte gTasks
-_08112EE8:
- ldr r4, _08112F28 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- bne _08112FD0
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112FD0
- ldr r0, _08112F2C @ =gBattleStringsTable
- movs r1, 0xD0
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112F30 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112F34 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x13
- strh r1, [r0, 0x8]
- b _08112FD0
- .align 2, 0
-_08112F28: .4byte gUnknown_03004210
-_08112F2C: .4byte gBattleStringsTable
-_08112F30: .4byte gDisplayedStringBattle
-_08112F34: .4byte gTasks
-_08112F38:
- ldr r0, _08112F68 @ =gBattleStringsTable
- ldr r0, [r0, 0x20]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112F6C @ =gUnknown_03004210
- ldr r1, _08112F70 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112F74 @ =gTasks
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0xA
- strh r1, [r0, 0x1A]
- strh r2, [r0, 0x1C]
- movs r1, 0x3
- strh r1, [r0, 0x18]
- b _08112FD0
- .align 2, 0
-_08112F68: .4byte gBattleStringsTable
-_08112F6C: .4byte gUnknown_03004210
-_08112F70: .4byte gDisplayedStringBattle
-_08112F74: .4byte gTasks
-_08112F78:
- ldr r0, _08112FA0 @ =gBattleStringsTable
- ldr r0, [r0, 0x24]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112FA4 @ =gUnknown_03004210
- ldr r1, _08112FA8 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112FAC @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
-_08112F9A:
- movs r1, 0xE
- strh r1, [r0, 0x8]
- b _08112FD0
- .align 2, 0
-_08112FA0: .4byte gBattleStringsTable
-_08112FA4: .4byte gUnknown_03004210
-_08112FA8: .4byte gDisplayedStringBattle
-_08112FAC: .4byte gTasks
-_08112FB0:
- ldr r0, _08112FE0 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _08112FD0
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112FD0
- ldr r0, _08112FE4 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
-_08112FCE:
- strh r0, [r1, 0x18]
-_08112FD0:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08112FE0: .4byte gUnknown_03004210
-_08112FE4: .4byte gTasks
- thumb_func_end Task_EvolutionScene
-
- thumb_func_start Task_TradeEvolutionScene
-Task_TradeEvolutionScene: @ 8112FE8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, _0811302C @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r2
- movs r3, 0xA
- ldrsh r0, [r1, r3]
- mov r8, r0
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- lsls r0, 16
- mov r3, r8
- orrs r3, r0
- mov r8, r3
- movs r3, 0x8
- ldrsh r0, [r1, r3]
- adds r6, r2, 0
- cmp r0, 0x11
- bls _08113020
- bl _08113B3A
-_08113020:
- lsls r0, 2
- ldr r1, _08113030 @ =_08113034
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0811302C: .4byte gTasks
-_08113030: .4byte _08113034
- .align 2, 0
-_08113034:
- .4byte _0811307C
- .4byte _081130B8
- .4byte _081130DC
- .4byte _0811310C
- .4byte _0811314C
- .4byte _0811318C
- .4byte _081131C8
- .4byte _081131F4
- .4byte _0811322C
- .4byte _08113248
- .4byte _08113274
- .4byte _081132A8
- .4byte _081132F8
- .4byte _081133A8
- .4byte _0811346C
- .4byte _08113490
- .4byte _081134F8
- .4byte _08113538
-_0811307C:
- ldr r4, _081130A8 @ =gStringVar4
- ldr r1, _081130AC @ =gUnknown_08400C4A
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _081130B0 @ =gUnknown_03004828
- ldr r1, [r0]
- adds r0, r1, 0x4
- adds r1, 0x34
- ldrb r2, [r1]
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _081130B4 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_081130A8: .4byte gStringVar4
-_081130AC: .4byte gUnknown_08400C4A
-_081130B0: .4byte gUnknown_03004828
-_081130B4: .4byte gTasks
-_081130B8:
- ldr r0, _081130D8 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081130C6
- bl _08113B3A
-_081130C6:
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0xE]
- movs r1, 0
- bl PlayCry1
- b _081132E2
- .align 2, 0
-_081130D8: .4byte gUnknown_03004828
-_081130DC:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081130EA
- bl _08113B3A
-_081130EA:
- ldr r0, _08113104 @ =0x00000179
- bl m4aSongNumStop
- movs r0, 0xBC
- lsls r0, 1
- bl PlaySE
- ldr r1, _08113108 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_08113104: .4byte 0x00000179
-_08113108: .4byte gTasks
-_0811310C:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- beq _0811311C
- bl _08113B3A
-_0811311C:
- ldr r0, _08113144 @ =0x00000179
- bl PlayBGM
- ldr r1, _08113148 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- str r5, [sp]
- movs r0, 0x1C
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- bl _08113B3A
- .align 2, 0
-_08113144: .4byte 0x00000179
-_08113148: .4byte gTasks
-_0811314C:
- ldr r0, _08113180 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811315C
- bl _08113B3A
-_0811315C:
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0x9A
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- movs r0, 0x11
- bl LaunchTask_PreEvoSparklesSet1
- ldr r1, _08113184 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r1, _08113188 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_08113180: .4byte gPaletteFade
-_08113184: .4byte gBattleCommunication
-_08113188: .4byte gTasks
-_0811318C:
- ldr r4, _081131C0 @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _081131A2
- bl _08113B3A
-_081131A2:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r6
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- ldr r1, _081131C4 @ =0x02014800
- movs r0, 0x1
- strb r0, [r1, 0x3]
- bl LaunchTask_PreEvoSparklesSet2
- strb r0, [r4, 0x2]
- bl _08113B3A
- .align 2, 0
-_081131C0: .4byte gBattleCommunication
-_081131C4: .4byte 0x02014800
-_081131C8:
- ldr r4, _081131EC @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _081131DE
- bl _08113B3A
-_081131DE:
- ldr r1, _081131F0 @ =0x02014800
- ldrb r0, [r1]
- ldrb r1, [r1, 0x1]
- bl sub_8149E7C
- strb r0, [r4, 0x2]
- b _08113290
- .align 2, 0
-_081131EC: .4byte gBattleCommunication
-_081131F0: .4byte 0x02014800
-_081131F4:
- ldr r1, _08113224 @ =0x02014800
- ldrb r0, [r1, 0x3]
- subs r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- cmp r0, 0
- beq _08113206
- bl _08113B3A
-_08113206:
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, _08113228 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _08113220
- bl _08113B3A
-_08113220:
- b _08113290
- .align 2, 0
-_08113224: .4byte 0x02014800
-_08113228: .4byte gBattleCommunication
-_0811322C:
- bl LaunchTask_PostEvoSparklesSet1
- ldr r1, _08113240 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r1, _08113244 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_08113240: .4byte gBattleCommunication
-_08113244: .4byte gTasks
-_08113248:
- ldr r5, _08113270 @ =gBattleCommunication
- ldrb r0, [r5, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0811325E
- bl _08113B3A
-_0811325E:
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0x10]
- bl LaunchTask_PostEvoSparklesSet2AndFlash_Trade
- strb r0, [r5, 0x2]
- b _081132E2
- .align 2, 0
-_08113270: .4byte gBattleCommunication
-_08113274:
- ldr r0, _081132A4 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0811328A
- bl _08113B3A
-_0811328A:
- movs r0, 0x21
- bl PlaySE
-_08113290:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r6
-_08113298:
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- bl _08113B3A
- .align 2, 0
-_081132A4: .4byte gBattleCommunication
-_081132A8:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _081132B6
- bl _08113B3A
-_081132B6:
- ldr r0, _081132EC @ =gTasks
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0x10]
- movs r1, 0
- bl PlayCry1
- ldr r0, _081132F0 @ =gPlttBufferUnfaded + 0x40
- ldr r1, _081132F4 @ =0x02009000
- movs r2, 0x60
- bl memcpy
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_081132E2:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- bl _08113B3A
- .align 2, 0
-_081132EC: .4byte gTasks
-_081132F0: .4byte gPlttBufferUnfaded + 0x40
-_081132F4: .4byte 0x02009000
-_081132F8:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _08113306
- bl _08113B3A
-_08113306:
- ldr r0, _08113390 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08113316
- bl _08113B3A
-_08113316:
- ldr r4, _08113394 @ =gStringVar4
- ldr r1, _08113398 @ =gUnknown_08400C60
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _0811339C @ =gUnknown_03004828
- ldr r1, [r0]
- adds r0, r1, 0x4
- adds r1, 0x34
- ldrb r2, [r1]
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081133A0 @ =0x00000173
- bl PlayFanfare
- ldr r2, _081133A4 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r4, r1, r2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- adds r2, r1
- adds r2, 0x10
- mov r0, r8
- movs r1, 0xB
- bl SetMonData
- mov r0, r8
- bl CalculateMonStats
- ldrh r1, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- mov r0, r8
- bl EvolutionRenameMon
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetNationalPokedexFlag
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetNationalPokedexFlag
- movs r0, 0xE
- bl IncrementGameStat
- b _08113B3A
- .align 2, 0
-_08113390: .4byte gPaletteFade
-_08113394: .4byte gStringVar4
-_08113398: .4byte gUnknown_08400C60
-_0811339C: .4byte gUnknown_03004828
-_081133A0: .4byte 0x00000173
-_081133A4: .4byte gTasks
-_081133A8:
- ldr r0, _08113410 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081133B4
- b _08113B3A
-_081133B4:
- bl IsFanfareTaskInactive
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _081133C2
- b _08113B3A
-_081133C2:
- ldr r1, _08113414 @ =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r5, r0, r1
- ldrb r1, [r5, 0x14]
- mov r0, r8
- bl sub_803B7C8
- lsls r0, 16
- lsrs r6, r0, 16
- mov r9, r4
- cmp r6, 0
- beq _08113434
- movs r3, 0x1E
- ldrsh r2, [r5, r3]
- cmp r2, 0
- bne _08113434
- ldrh r1, [r5, 0x12]
- movs r0, 0x80
- orrs r0, r1
- strh r0, [r5, 0x12]
- strh r2, [r5, 0x14]
- strh r2, [r5, 0x18]
- mov r0, r8
- movs r1, 0x2
- add r2, sp, 0x4
- bl GetMonData
- ldr r0, _08113418 @ =gBattleTextBuff1
- add r1, sp, 0x4
- bl StringCopy10
- ldr r0, _0811341C @ =0x0000ffff
- cmp r6, r0
- bne _08113420
- movs r0, 0x11
- strh r0, [r5, 0x8]
- b _08113B3A
- .align 2, 0
-_08113410: .4byte gUnknown_03004828
-_08113414: .4byte gTasks
-_08113418: .4byte gBattleTextBuff1
-_0811341C: .4byte 0x0000ffff
-_08113420:
- ldr r0, _08113430 @ =0x0000fffe
- cmp r6, r0
- bne _08113428
- b _08113B3A
-_08113428:
- movs r0, 0xF
- strh r0, [r5, 0x8]
- b _08113B3A
- .align 2, 0
-_08113430: .4byte 0x0000fffe
-_08113434:
- ldr r0, _0811345C @ =0x00000179
- bl PlayBGM
- ldr r0, _08113460 @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113464 @ =gOtherText_LinkStandby2
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113468 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _081134DC
- .align 2, 0
-_0811345C: .4byte 0x00000179
-_08113460: .4byte gUnknown_03004828
-_08113464: .4byte gOtherText_LinkStandby2
-_08113468: .4byte gTasks
-_0811346C:
- ldr r0, _08113488 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113478
- b _08113B3A
-_08113478:
- adds r0, r7, 0
- bl DestroyTask
- ldr r0, _0811348C @ =gUnknown_03005E94
- ldr r0, [r0]
- bl SetMainCallback2
- b _08113B3A
- .align 2, 0
-_08113488: .4byte gUnknown_03004828
-_0811348C: .4byte gUnknown_03005E94
-_08113490:
- ldr r4, _081134E4 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _0811349C
- b _08113B3A
-_0811349C:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081134A8
- b _08113B3A
-_081134A8:
- bl sub_8024CEC
- ldr r0, _081134E8 @ =0x0000016f
- bl PlayFanfare
- ldr r0, _081134EC @ =gBattleStringsTable
- ldr r0, [r0, 0xC]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _081134F0 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081134F4 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x40
- strh r0, [r1, 0x14]
-_081134DC:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _08113B3A
- .align 2, 0
-_081134E4: .4byte gUnknown_03004828
-_081134E8: .4byte 0x0000016f
-_081134EC: .4byte gBattleStringsTable
-_081134F0: .4byte gDisplayedStringBattle
-_081134F4: .4byte gTasks
-_081134F8:
- ldr r0, _08113530 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113504
- b _08113B3A
-_08113504:
- bl IsFanfareTaskInactive
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08113512
- b _08113B3A
-_08113512:
- ldr r0, _08113534 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- subs r0, 0x1
- strh r0, [r1, 0x14]
- lsls r0, 16
- cmp r0, 0
- beq _0811352A
- b _08113B3A
-_0811352A:
- movs r0, 0xD
- strh r0, [r1, 0x8]
- b _08113B3A
- .align 2, 0
-_08113530: .4byte gUnknown_03004828
-_08113534: .4byte gTasks
-_08113538:
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r0, r6
- movs r3, 0x18
- ldrsh r0, [r0, r3]
- mov r9, r1
- cmp r0, 0xB
- bls _0811354C
- b _08113B3A
-_0811354C:
- lsls r0, 2
- ldr r1, _08113558 @ =_0811355C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08113558: .4byte _0811355C
- .align 2, 0
-_0811355C:
- .4byte _0811358C
- .4byte _081135E4
- .4byte _08113638
- .4byte _08113682
- .4byte _0811371C
- .4byte _0811387C
- .4byte _081138CC
- .4byte _081139E8
- .4byte _08113A3C
- .4byte _08113A90
- .4byte _08113AD8
- .4byte _08113B18
-_0811358C:
- ldr r4, _081135D4 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113598
- b _08113B3A
-_08113598:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081135A4
- b _08113B3A
-_081135A4:
- bl sub_8024CEC
- ldr r0, _081135D8 @ =gBattleStringsTable
- ldr r0, [r0, 0x10]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _081135DC @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081135E0 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_081135D4: .4byte gUnknown_03004828
-_081135D8: .4byte gBattleStringsTable
-_081135DC: .4byte gDisplayedStringBattle
-_081135E0: .4byte gTasks
-_081135E4:
- ldr r4, _08113628 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081135F0
- b _08113B3A
-_081135F0:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081135FC
- b _08113B3A
-_081135FC:
- ldr r0, _0811362C @ =gBattleStringsTable
- ldr r0, [r0, 0x14]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113630 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113634 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_08113628: .4byte gUnknown_03004828
-_0811362C: .4byte gBattleStringsTable
-_08113630: .4byte gDisplayedStringBattle
-_08113634: .4byte gTasks
-_08113638:
- ldr r4, _081136FC @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113644
- b _08113B3A
-_08113644:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08113682
- ldr r0, _08113700 @ =gBattleStringsTable
- ldr r0, [r0, 0x18]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113704 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113708 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
- strh r0, [r1, 0x1A]
- movs r0, 0x9
- strh r0, [r1, 0x1C]
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- strh r0, [r1, 0x18]
-_08113682:
- ldr r5, _081136FC @ =gUnknown_03004828
- ldr r0, [r5]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _0811368E
- b _08113B3A
-_0811368E:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- beq _0811369C
- b _08113B3A
-_0811369C:
- ldr r0, [r5]
- adds r0, 0x4
- movs r1, 0xD
- str r1, [sp]
- movs r1, 0x18
- movs r2, 0x8
- movs r3, 0x1D
- bl DrawTextWindow
- ldr r4, _0811370C @ =gBattleCommunication
- strb r6, [r4, 0x1]
- ldr r2, [r5]
- adds r0, r2, 0x4
- ldr r1, _08113710 @ =gOtherText_YesNoAndPlayer
- adds r2, 0x34
- ldrb r2, [r2]
- adds r2, 0x80
- movs r3, 0x9
- str r3, [sp]
- movs r3, 0x19
- bl InitWindow
- ldr r0, [r5]
- adds r0, 0x4
- bl sub_8002F44
- ldr r1, _08113714 @ =0x0000ffff
- ldr r3, _08113718 @ =0x00002d9f
- movs r0, 0x20
- str r0, [sp]
- movs r0, 0
- movs r2, 0xC
- bl sub_814A5C0
- bl sub_81150D8
- ldr r0, _08113708 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r1, 0x18]
- strb r2, [r4, 0x1]
- b _08113B3A
- .align 2, 0
-_081136FC: .4byte gUnknown_03004828
-_08113700: .4byte gBattleStringsTable
-_08113704: .4byte gDisplayedStringBattle
-_08113708: .4byte gTasks
-_0811370C: .4byte gBattleCommunication
-_08113710: .4byte gOtherText_YesNoAndPlayer
-_08113714: .4byte 0x0000ffff
-_08113718: .4byte 0x00002d9f
-_0811371C:
- ldr r0, _081137CC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08113742
- ldr r4, _081137D0 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _08113742
- movs r0, 0x5
- bl PlaySE
- bl HBlankCB_TradeEvolutionScene
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_81150D8
-_08113742:
- ldr r0, _081137CC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08113768
- ldr r4, _081137D0 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _08113768
- movs r0, 0x5
- bl PlaySE
- bl HBlankCB_TradeEvolutionScene
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_81150D8
-_08113768:
- ldr r0, _081137CC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0811380A
- ldr r4, _081137D4 @ =gUnknown_03004828
- ldr r0, [r4]
- adds r0, 0x4
- movs r1, 0xD
- str r1, [sp]
- movs r1, 0x18
- movs r2, 0x8
- movs r3, 0x1D
- bl ZeroFillWindowRect
- bl DestroyMenuCursor
- ldr r0, _081137D8 @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _081137DC @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _081137D0 @ =gBattleCommunication
- ldrb r2, [r0, 0x1]
- cmp r2, 0
- beq _081137E4
- ldr r0, _081137E0 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1C]
- strh r0, [r1, 0x18]
- b _0811380A
- .align 2, 0
-_081137CC: .4byte gMain
-_081137D0: .4byte gBattleCommunication
-_081137D4: .4byte gUnknown_03004828
-_081137D8: .4byte gBattleStringsTable
-_081137DC: .4byte gDisplayedStringBattle
-_081137E0: .4byte gTasks
-_081137E4:
- ldr r0, _08113868 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1A]
- strh r0, [r1, 0x18]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _0811380A
- movs r0, 0x1
- negs r0, r0
- str r2, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0811380A:
- ldr r0, _0811386C @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08113818
- b _08113B3A
-_08113818:
- ldr r4, _08113870 @ =gUnknown_03004828
- ldr r0, [r4]
- adds r0, 0x4
- movs r1, 0xD
- str r1, [sp]
- movs r1, 0x18
- movs r2, 0x8
- movs r3, 0x1D
- bl ZeroFillWindowRect
- bl DestroyMenuCursor
- ldr r0, _08113874 @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113878 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r1, _08113868 @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x1C]
- strh r1, [r0, 0x18]
- b _08113B3A
- .align 2, 0
-_08113868: .4byte gTasks
-_0811386C: .4byte gMain
-_08113870: .4byte gUnknown_03004828
-_08113874: .4byte gBattleStringsTable
-_08113878: .4byte gDisplayedStringBattle
-_0811387C:
- ldr r0, _081138B8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811388A
- b _08113B3A
-_0811388A:
- ldr r0, _081138BC @ =gPlayerParty
- mov r3, r9
- adds r5, r3, r7
- lsls r5, 3
- adds r5, r6
- ldrh r1, [r5, 0x20]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _081138C0 @ =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, _081138C4 @ =CB2_TradeEvolutionSceneLoadGraphics
- ldr r4, _081138C8 @ =word_2024E82
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_809D9F0
- ldrh r0, [r5, 0x18]
- adds r0, 0x1
- strh r0, [r5, 0x18]
- b _08113B3A
- .align 2, 0
-_081138B8: .4byte gPaletteFade
-_081138BC: .4byte gPlayerParty
-_081138C0: .4byte gPlayerPartyCount
-_081138C4: .4byte CB2_TradeEvolutionSceneLoadGraphics
-_081138C8: .4byte word_2024E82
-_081138CC:
- ldr r0, _08113900 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _081138DA
- b _08113B3A
-_081138DA:
- ldr r0, _08113904 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _08113908 @ =CB2_TradeEvolutionSceneUpdate
- cmp r1, r0
- beq _081138E6
- b _08113B3A
-_081138E6:
- bl sub_809FA30
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x4
- bne _08113910
- ldr r0, _0811390C @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x9
- b _08113B38
- .align 2, 0
-_08113900: .4byte gPaletteFade
-_08113904: .4byte gMain
-_08113908: .4byte CB2_TradeEvolutionSceneUpdate
-_0811390C: .4byte gTasks
-_08113910:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r8
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _08113970
- ldr r0, _0811395C @ =gBattleStringsTable
- ldr r3, _08113960 @ =0x000004cc
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08113964 @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113968 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _0811396C @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xB
- strh r1, [r0, 0x18]
- b _08113B3A
- .align 2, 0
-_0811395C: .4byte gBattleStringsTable
-_08113960: .4byte 0x000004cc
-_08113964: .4byte gUnknown_03004828
-_08113968: .4byte gDisplayedStringBattle
-_0811396C: .4byte gTasks
-_08113970:
- ldr r1, _081139D0 @ =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- lsls r4, r6, 24
- lsrs r4, 24
- mov r0, r8
- adds r1, r4, 0
- bl RemoveMonPPBonus
- ldr r0, _081139D4 @ =word_2024E82
- ldrh r1, [r0]
- mov r0, r8
- adds r2, r4, 0
- bl SetMonMoveSlot
- ldr r0, _081139D8 @ =gBattleStringsTable
- movs r3, 0xCF
- lsls r3, 2
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _081139DC @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _081139E0 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081139E4 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_081139D0: .4byte gBattleTextBuff2
-_081139D4: .4byte word_2024E82
-_081139D8: .4byte gBattleStringsTable
-_081139DC: .4byte gUnknown_03004828
-_081139E0: .4byte gDisplayedStringBattle
-_081139E4: .4byte gTasks
-_081139E8:
- ldr r4, _08113A2C @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081139F4
- b _08113B3A
-_081139F4:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08113A00
- b _08113B3A
-_08113A00:
- ldr r0, _08113A30 @ =gBattleStringsTable
- ldr r0, [r0, 0x1C]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113A34 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113A38 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_08113A2C: .4byte gUnknown_03004828
-_08113A30: .4byte gBattleStringsTable
-_08113A34: .4byte gDisplayedStringBattle
-_08113A38: .4byte gTasks
-_08113A3C:
- ldr r4, _08113A80 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- bne _08113B3A
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08113B3A
- ldr r0, _08113A84 @ =gBattleStringsTable
- movs r1, 0xD0
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113A88 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r4, 0xF
- str r4, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08113A8C @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x8]
- b _08113B3A
- .align 2, 0
-_08113A80: .4byte gUnknown_03004828
-_08113A84: .4byte gBattleStringsTable
-_08113A88: .4byte gDisplayedStringBattle
-_08113A8C: .4byte gTasks
-_08113A90:
- ldr r0, _08113AC8 @ =gBattleStringsTable
- ldr r0, [r0, 0x20]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08113ACC @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113AD0 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08113AD4 @ =gTasks
- mov r3, r9
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0xA
- strh r1, [r0, 0x1A]
- strh r2, [r0, 0x1C]
- movs r1, 0x3
- strh r1, [r0, 0x18]
- b _08113B3A
- .align 2, 0
-_08113AC8: .4byte gBattleStringsTable
-_08113ACC: .4byte gUnknown_03004828
-_08113AD0: .4byte gDisplayedStringBattle
-_08113AD4: .4byte gTasks
-_08113AD8:
- ldr r0, _08113B08 @ =gBattleStringsTable
- ldr r0, [r0, 0x24]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08113B0C @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113B10 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08113B14 @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xD
- strh r1, [r0, 0x8]
- b _08113B3A
- .align 2, 0
-_08113B08: .4byte gBattleStringsTable
-_08113B0C: .4byte gUnknown_03004828
-_08113B10: .4byte gDisplayedStringBattle
-_08113B14: .4byte gTasks
-_08113B18:
- ldr r0, _08113B48 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- bne _08113B3A
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08113B3A
- ldr r0, _08113B4C @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
-_08113B38:
- strh r0, [r1, 0x18]
-_08113B3A:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08113B48: .4byte gUnknown_03004828
-_08113B4C: .4byte gTasks
- thumb_func_end Task_TradeEvolutionScene
-
thumb_func_start unref_sub_8113B50
unref_sub_8113B50: @ 8113B50
push {r4-r7,lr}
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index dff128236..77054c233 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -21,6 +21,8 @@
#include "rom4.h"
#include "battle_message.h"
#include "pokemon_summary_screen.h"
+#include "menu_cursor.h"
+#include "strings2.h"
struct EvoInfo
{
@@ -36,7 +38,10 @@ void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
void sub_8024CEC(void);
void sub_8023A80(void);
void sub_802BC6C(void);
+void sub_8023AD8(void);
+void sub_81150D8(void);
void nullsub_6(void);
+bool32 IsHMMove2(u16 move);
extern struct Window gUnknown_03004210;
extern u16 gUnknown_030042A4;
@@ -58,6 +63,8 @@ extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gUnk_2009000[]; // won't match if I 'ewram' it
extern bool8 gAffineAnimsDisabled;
extern MainCallback gUnknown_03005E94;
+extern u8 gDisplayedStringBattle[];
+extern u8 gBattleTextBuff2[];
extern u8 gBattleCommunication[];
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
@@ -72,6 +79,7 @@ void VBlankCB_TradeEvolutionScene(void);
void HBlankCB_EvolutionScene(void);
void CB2_EvolutionSceneUpdate(void);
void CB2_TradeEvolutionSceneUpdate(void);
+void HBlankCB_TradeEvolutionScene(void);
void CB2_BeginEvolutionScene(void)
{
@@ -87,14 +95,14 @@ void CB2_BeginEvolutionScene(void)
#define tCanStop data[5] // in first fast data[5] only checks that
#define tBits data[5] // in the second task, it works as a bitfield
#define tData6 data[6]
-#define tData8 data[8]
+#define tLearnMoveState data[8]
#define tData9 data[9]
#define tData10 data[10]
#define tEvoWasStopped data[11]
#define tPartyID data[12]
#define TASK_BIT_CAN_STOP 0x1
-#define TASK_BIT_x80 0x80
+#define TASK_BIT_LEARN_MOVE 0x80
void Task_BeginEvolutionScene(u8 taskID)
{
@@ -501,10 +509,11 @@ extern const u8 gUnknown_08400C8D[];
void Task_EvolutionScene(u8 taskID)
{
+ u32 var;
struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
// check if B Button was held, so the evolution gets stopped
- if (gMain.newAndRepeatedKeys == B_BUTTON && gTasks[taskID].tState != 8 && gTasks[taskID].tBits & TASK_BIT_CAN_STOP)
+ if (gMain.heldKeys == B_BUTTON && gTasks[taskID].tState == 8 && gTasks[taskID].tBits & TASK_BIT_CAN_STOP)
{
gTasks[taskID].tState = 16;
if (gTasks[sEvoGraphicsTaskID].isActive)
@@ -517,7 +526,7 @@ void Task_EvolutionScene(u8 taskID)
gSprites[sEvoInfo.preEvoSpriteID].invisible = 0;
gTasks[taskID].tState++;
break;
- case 1:
+ case 1: // print 'whoa, poke is evolving!!!' msg
if (!gPaletteFade.active)
{
StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A);
@@ -525,36 +534,36 @@ void Task_EvolutionScene(u8 taskID)
gTasks[taskID].tState++;
}
break;
- case 2:
+ case 2: // wait for string, play cry
if (gUnknown_03004210.state == 0)
{
PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
gTasks[taskID].tState++;
}
break;
- case 3:
- if (IsCryFinished)
+ case 3: // wait for cry, play tu du SE
+ if (IsCryFinished())
{
PlaySE(BGM_ME_SHINKA);
gTasks[taskID].tState++;
}
break;
- case 4:
- if (!IsSEPlaying)
+ case 4: // play evolution music and fade screen black
+ if (!IsSEPlaying())
{
PlayNewMapMusic(BGM_SHINKA);
gTasks[taskID].tState++;
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
}
break;
- case 5:
+ case 5: // after screen fade, preapre evo sparkles
if (!gPaletteFade.active)
{
sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
gTasks[taskID].tState++;
}
break;
- case 6:
+ case 6: // another set of evo sparkles
if (!gTasks[sEvoGraphicsTaskID].isActive)
{
gTasks[taskID].tState++;
@@ -562,14 +571,14 @@ void Task_EvolutionScene(u8 taskID)
sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
}
break;
- case 7:
+ case 7: // launch task that flashes pre evo with post evo sprites
if (!gTasks[sEvoGraphicsTaskID].isActive)
{
sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID);
gTasks[taskID].tState++;
}
break;
- case 8:
+ case 8: // wait for the above task to finish
if (--sEvoInfo.field_3 == 0)
{
sEvoInfo.field_3 = 3;
@@ -577,7 +586,7 @@ void Task_EvolutionScene(u8 taskID)
gTasks[taskID].tState++;
}
break;
- case 9:
+ case 9: // post evo sparkles
sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
gTasks[taskID].tState++;
break;
@@ -588,25 +597,25 @@ void Task_EvolutionScene(u8 taskID)
gTasks[taskID].tState++;
}
break;
- case 11:
+ case 11: // play tu du sound after evolution
if (!gTasks[sEvoGraphicsTaskID].isActive)
{
PlaySE(SE_EXP);
gTasks[taskID].tState++;
}
break;
- case 12:
- if (!IsSEPlaying)
+ case 12: // play poke cry after evolution and return screed to pre-fade state
+ if (IsSEPlaying())
{
m4aMPlayAllStop();
PlayCry1(gTasks[taskID].tPostEvoSpecies, 0);
memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60);
- BeginNormalPaletteFade(0x1C, 0, 0, 0x10, 0);
+ BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0);
gTasks[taskID].tState++;
}
break;
- case 13:
- if (IsCryFinished && !gPaletteFade.active)
+ case 13: // congratulations string and rename prompt
+ if (IsCryFinished() && !gPaletteFade.active)
{
StringExpandPlaceholders(gStringVar4, gUnknown_08400C60);
sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
@@ -620,27 +629,28 @@ void Task_EvolutionScene(u8 taskID)
IncrementGameStat(14);
}
break;
- case 14:
+ case 14: // check if it wants to learn a new move
if (gUnknown_03004210.state == 0)
{
- u16 var = sub_803B7C8(mon, gTasks[taskID].tData6);
+ var = sub_803B7C8(mon, gTasks[taskID].tData6);
if (var != 0 && !gTasks[taskID].tEvoWasStopped)
{
- u8 text[11];
+ u8 text[20];
- gTasks[taskID].tBits |= TASK_BIT_x80;
+ sub_8053E90();
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
gTasks[taskID].tData6 = 0;
- gTasks[taskID].tData8 = 0;
+ gTasks[taskID].tLearnMoveState = 0;
GetMonData(mon, MON_DATA_NICKNAME, text);
StringCopy10(gBattleTextBuff1, text);
- if (var == 0xFFFF)
+ if (var == 0xFFFF) // no place to learn it
gTasks[taskID].tState = 21;
- else if (var == 0xFFFE)
+ else if (var == 0xFFFE) // it already knows that move
break;
else
- gTasks[taskID].tState = 19;
+ gTasks[taskID].tState = 19; // has less than 4 moves, so it's been learned
}
- else
+ else // no move to learn
{
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gTasks[taskID].tState++;
@@ -650,7 +660,7 @@ void Task_EvolutionScene(u8 taskID)
case 15: // task has finished, return
if (!gPaletteFade.active)
{
- if (!(gTasks[taskID].tBits & TASK_BIT_x80))
+ if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE))
sub_8053E90();
if (!gTasks[taskID].tEvoWasStopped)
CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon);
@@ -658,7 +668,7 @@ void Task_EvolutionScene(u8 taskID)
SetMainCallback2(gUnknown_03005E94);
}
break;
- case 16: // evolution has been canceled
+ case 16: // evolution has been canceled, stop music and re-fade palette
if (!gTasks[sEvoGraphicsTaskID].isActive)
{
m4aMPlayAllStop();
@@ -674,7 +684,7 @@ void Task_EvolutionScene(u8 taskID)
}
break;
case 18: // after the cry, print the string 'WHOA IT DID NOT EVOLVE!!!'
- if (IsCryFinished)
+ if (IsCryFinished())
{
StringExpandPlaceholders(gStringVar4, gUnknown_08400C8D);
sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
@@ -682,39 +692,39 @@ void Task_EvolutionScene(u8 taskID)
gTasks[taskID].tState = 14;
}
break;
- case 19: // yay, your poke evolved so it would be nice to print a msg that says it
+ case 19: // pokemon learned a new move, print string and play a fanfare
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
sub_8024CEC();
PlayFanfare(BGM_FANFA1);
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tData6 = 0x40;
gTasks[taskID].tState++;
}
break;
- case 20:
+ case 20: // wait a bit and check if can learn another move
if (gUnknown_03004210.state == 0 && !IsSEPlaying() && --gTasks[taskID].tData6 == 0)
gTasks[taskID].tState = 14;
break;
case 21: // try to learn a new move
- switch (gTasks[taskID].tData8)
+ switch (gTasks[taskID].tLearnMoveState)
{
case 0:
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
sub_8024CEC();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
- gTasks[taskID].tData8++;
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
}
break;
case 1:
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
- gTasks[taskID].tData8++;
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
}
break;
case 2:
@@ -723,16 +733,16 @@ void Task_EvolutionScene(u8 taskID)
if (!IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tData9 = 5;
gTasks[taskID].tData10 = 9;
- gTasks[taskID].tData8++;
+ gTasks[taskID].tLearnMoveState++;
}
case 3:
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
sub_8023A80();
- gTasks[taskID].tData8++;
+ gTasks[taskID].tLearnMoveState++;
sEvoCursorPos = 0;
sub_802BC6C();
}
@@ -754,24 +764,26 @@ void Task_EvolutionScene(u8 taskID)
}
if (gMain.newKeys & A_BUTTON)
{
+ sub_8023AD8();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
PlaySE(SE_SELECT);
if (sEvoCursorPos != 0)
- gTasks[taskID].tData8 = gTasks[taskID].tData10;
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
else
{
- gTasks[taskID].tData8 = gTasks[taskID].tData9;
- if (gTasks[taskID].tData8 == 5)
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9;
+ if (gTasks[taskID].tLearnMoveState == 5)
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
}
}
if (gMain.newKeys & B_BUTTON)
{
+ sub_8023AD8();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
PlaySE(SE_SELECT);
- gTasks[taskID].tData8 = gTasks[taskID].tData10;
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
}
break;
case 5:
@@ -780,19 +792,391 @@ void Task_EvolutionScene(u8 taskID)
sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID,
gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics,
word_2024E82);
- gTasks[taskID].tData8++;
+ gTasks[taskID].tLearnMoveState++;
}
break;
case 6:
if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate)
{
- if (sub_809FA30() == 4)
- gTasks[taskID].tData8 = 9;
+ var = sub_809FA30(); // moveID
+ if (var == 4)
+ gTasks[taskID].tLearnMoveState = 9;
else
{
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 2;
+ gBattleTextBuff2[2] = move;
+ gBattleTextBuff2[3] = (move & 0xFF00) >> 8;
+ gBattleTextBuff2[4] = EOS;
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, word_2024E82, var);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tState = 19;
+ }
+ break;
+ case 9:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tData9 = 10;
+ gTasks[taskID].tData10 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tState = 14;
+ break;
+ case 11:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
+void Task_TradeEvolutionScene(u8 taskID)
+{
+ u32 var;
+ struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A);
+ sub_8002EB0(&gUnknown_03004828->field_4, gStringVar4, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (gUnknown_03004828->field_4.state == 0)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2:
+ if (IsCryFinished())
+ {
+ m4aSongNumStop(BGM_SHINKA);
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3:
+ if (!IsSEPlaying())
+ {
+ PlayBGM(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 5:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoInfo.field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 6:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 7:
+ if (--sEvoInfo.field_3 == 0)
+ {
+ sEvoInfo.field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8:
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 9:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11:
+ if (IsSEPlaying())
+ {
+ PlayCry1(gTasks[taskID].tPostEvoSpecies, 0);
+ memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60);
+ BeginNormalPaletteFade(1, 0, 0x10, 0, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12:
+ if (IsCryFinished() && !gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C60);
+ sub_8002EB0(&gUnknown_03004828->field_4, gStringVar4, gUnknown_03004828->field_34, 2, 15);
+ PlayFanfare(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ IncrementGameStat(14);
+ }
+ break;
+ case 13:
+ if (gUnknown_03004828->field_4.state == 0 && IsFanfareTaskInactive() == TRUE)
+ {
+ var = sub_803B7C8(mon, gTasks[taskID].tData6);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tData6 = 0;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+ if (var == 0xFFFF)
+ gTasks[taskID].tState = 17;
+ else if (var == 0xFFFE)
+ break;
+ else
+ gTasks[taskID].tState = 15;
+ }
+ else
+ {
+ PlayBGM(BGM_SHINKA);
+ sub_8002EB0(&gUnknown_03004828->field_4, gOtherText_LinkStandby2, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 14:
+ if (gUnknown_03004828->field_4.state == 0)
+ {
+ DestroyTask(taskID);
+ SetMainCallback2(gUnknown_03005E94);
+ }
+ break;
+ case 15:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ PlayFanfare(BGM_FANFA1);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData6 = 0x40;
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 16:
+ if (gUnknown_03004828->field_4.state == 0 && IsFanfareTaskInactive() == TRUE && --gTasks[taskID].tData6 == 0)
+ gTasks[taskID].tState = 13;
+ break;
+ case 17:
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (gUnknown_03004828->field_4.state != 0)
+ break;
+ if (!IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData9 = 5;
+ gTasks[taskID].tData10 = 9;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ DrawTextWindow(&gUnknown_03004828->field_4, 24, 8, 29, 13);
+ sEvoCursorPos = 0;
+ InitWindow(&gUnknown_03004828->field_4, gOtherText_YesNoAndPlayer, gUnknown_03004828->field_34 + 128, 25, 9);
+ sub_8002F44(&gUnknown_03004828->field_4);
+ sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
+ sub_81150D8();
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ {
+ PlaySE(SE_SELECT);
+ HBlankCB_TradeEvolutionScene();
+ sEvoCursorPos = 0;
+ sub_81150D8();
+ }
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ {
+ PlaySE(SE_SELECT);
+ HBlankCB_TradeEvolutionScene();
+ sEvoCursorPos = 1;
+ sub_81150D8();
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ ZeroFillWindowRect(&gUnknown_03004828->field_4, 0x18, 8, 0x1D, 0xD);
+ DestroyMenuCursor();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ PlaySE(SE_SELECT);
+ if (sEvoCursorPos != 0)
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ else
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
}
}
+ if (gMain.newKeys & B_BUTTON)
+ {
+ ZeroFillWindowRect(&gUnknown_03004828->field_4, 0x18, 8, 0x1D, 0xD);
+ DestroyMenuCursor();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ PlaySE(SE_SELECT);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics,
+ word_2024E82);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate)
+ {
+ var = sub_809FA30(); // moveID
+ if (var == 4)
+ gTasks[taskID].tLearnMoveState = 9;
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 2;
+ gBattleTextBuff2[2] = move;
+ gBattleTextBuff2[3] = (move & 0xFF00) >> 8;
+ gBattleTextBuff2[4] = EOS;
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, word_2024E82, var);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState = 15;
+ }
+ break;
+ case 9:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData9 = 10;
+ gTasks[taskID].tData10 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState = 13;
+ break;
+ case 11:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
break;
}
break;
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index e449af0a1..306119be2 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1197,7 +1197,7 @@ const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 pe
return &gMonPaletteTable[species];
}
-bool8 IsHMMove2(u16 move)
+bool32 IsHMMove2(u16 move)
{
int i = 0;
while (gHMMoves[i] != 0xFFFF)