diff options
-rw-r--r-- | asm/pokemon_storage_system.s | 242 | ||||
-rw-r--r-- | data/pokemon_storage_system.s | 38 | ||||
-rw-r--r-- | include/pokemon_storage_system.h | 6 | ||||
-rw-r--r-- | src/pokemon/pokemon_storage_system_4.c | 90 |
4 files changed, 95 insertions, 281 deletions
diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s index 79783e4ed..81e0729a1 100644 --- a/asm/pokemon_storage_system.s +++ b/asm/pokemon_storage_system.s @@ -5,248 +5,6 @@ .text - thumb_func_start sub_809A1BC -sub_809A1BC: @ 809A1BC - push {r4-r6,lr} - sub sp, 0x8 - adds r3, r0, 0 - adds r2, r1, 0 - ldr r0, _0809A228 @ =gUnknown_083B6DB8 - ldr r5, [r0] - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r4, _0809A22C @ =0x040000d4 - str r1, [r4] - str r5, [r4, 0x4] - movs r6, 0x80 - lsls r6, 1 - ldr r0, _0809A230 @ =0x81000100 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - ldr r0, _0809A234 @ =gWindowTemplate_81E6D38 - adds r1, r5, 0 - str r3, [sp, 0x4] - bl Text_InitWindow8004E3C - str r5, [r4] - ldr r3, [sp, 0x4] - str r3, [r4, 0x4] - ldr r1, _0809A238 @ =0x80000040 - str r1, [r4, 0x8] - ldr r0, [r4, 0x8] - adds r0, r5, r6 - str r0, [r4] - adds r0, r3, 0 - adds r0, 0x80 - str r0, [r4, 0x4] - str r1, [r4, 0x8] - ldr r0, [r4, 0x8] - adds r0, r5, 0 - adds r0, 0x80 - str r0, [r4] - adds r6, r3, r6 - str r6, [r4, 0x4] - str r1, [r4, 0x8] - ldr r0, [r4, 0x8] - movs r0, 0xC0 - lsls r0, 1 - adds r5, r0 - str r5, [r4] - adds r3, r0 - str r3, [r4, 0x4] - str r1, [r4, 0x8] - ldr r0, [r4, 0x8] - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0809A228: .4byte gUnknown_083B6DB8 -_0809A22C: .4byte 0x040000d4 -_0809A230: .4byte 0x81000100 -_0809A234: .4byte gWindowTemplate_81E6D38 -_0809A238: .4byte 0x80000040 - thumb_func_end sub_809A1BC - - thumb_func_start sub_809A23C -sub_809A23C: @ 809A23C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, _0809A384 @ =gPokemonStorageSystemPtr - ldr r5, [r0] - ldr r1, _0809A388 @ =0x000008ca - adds r7, r5, r1 - str r7, [sp, 0x18] - mov r2, sp - adds r2, 0x18 - str r2, [sp, 0x20] - ldr r0, _0809A38C @ =0x00030200 - str r0, [r2, 0x4] - mov r1, sp - ldr r3, _0809A390 @ =0x00000ccc - adds r0, r5, r3 - str r0, [sp] - ldr r4, _0809A394 @ =0x0000dac8 - strh r4, [r1, 0x4] - str r0, [sp, 0x8] - ldr r6, _0809A398 @ =0xffffdac9 - strh r6, [r1, 0xC] - add r0, sp, 0x10 - movs r1, 0 - movs r2, 0x8 - bl memset - ldr r0, _0809A39C @ =gPokemonStorage - mov r9, r0 - ldr r0, _0809A3A0 @ =0x000083c2 - add r0, r9 - add r0, r8 - ldrb r1, [r0] - ldr r2, _0809A3A4 @ =gUnknown_083BB0A8 - lsls r1, 2 - adds r0, r1, r2 - ldrh r3, [r0] - ldr r6, _0809A3A8 @ =0x00000ce8 - adds r0, r5, r6 - strh r3, [r0] - adds r2, 0x2 - adds r1, r2 - ldrh r1, [r1] - ldr r2, _0809A3AC @ =0x00000cea - adds r0, r5, r2 - strh r1, [r0] - mov r0, sp - bl LoadSpritePalettes - ldr r3, _0809A3B0 @ =0x00000d08 - adds r6, r5, r3 - movs r0, 0xFC - lsls r0, 2 - str r0, [r6] - adds r0, r4, 0 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - movs r2, 0x87 - lsls r2, 1 - mov r10, r2 - add r1, r10 - ldr r3, _0809A3B4 @ =0x00000cec - adds r2, r5, r3 - strh r1, [r2] - movs r4, 0x80 - lsls r4, 9 - adds r1, r4, 0 - lsls r1, r0 - ldr r0, [r6] - orrs r0, r1 - str r0, [r6] - ldr r0, _0809A3B8 @ =0x0000dac9 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - add r1, r10 - ldr r2, _0809A3BC @ =0x00000cee - adds r5, r2 - strh r1, [r5] - lsls r4, r0 - ldr r0, [r6] - orrs r0, r4 - str r0, [r6] - mov r3, r8 - lsls r4, r3, 3 - add r4, r8 - ldr r6, _0809A3C0 @ =0x00008344 - add r9, r6 - add r4, r9 - adds r0, r7, 0 - adds r1, r4, 0 - bl sub_809A1BC - ldr r0, [sp, 0x20] - bl LoadSpriteSheet - adds r0, r4, 0 - bl sub_8072CA4 - lsls r0, 24 - lsrs r0, 24 - bl sub_809A6D0 - movs r4, 0 - lsls r0, 16 - asrs r6, r0, 16 -_0809A328: - lsls r1, r4, 5 - adds r1, r6, r1 - lsls r1, 16 - asrs r1, 16 - ldr r0, _0809A3C4 @ =gSpriteTemplate_83BB2B8 - movs r2, 0x1C - movs r3, 0x17 - bl CreateSprite - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r0, _0809A384 @ =gPokemonStorageSystemPtr - ldr r5, [r0] - lsls r0, r4, 2 - movs r3, 0xCF - lsls r3, 4 - adds r2, r5, r3 - adds r2, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0809A3C8 @ =gSprites - adds r0, r1 - str r0, [r2] - lsls r1, r4, 24 - lsrs r1, 24 - bl StartSpriteAnim - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x1 - bls _0809A328 - ldr r6, _0809A3CC @ =0x00000cca - adds r1, r5, r6 - movs r0, 0 - strb r0, [r1] - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0809A384: .4byte gPokemonStorageSystemPtr -_0809A388: .4byte 0x000008ca -_0809A38C: .4byte 0x00030200 -_0809A390: .4byte 0x00000ccc -_0809A394: .4byte 0x0000dac8 -_0809A398: .4byte 0xffffdac9 -_0809A39C: .4byte gPokemonStorage -_0809A3A0: .4byte 0x000083c2 -_0809A3A4: .4byte gUnknown_083BB0A8 -_0809A3A8: .4byte 0x00000ce8 -_0809A3AC: .4byte 0x00000cea -_0809A3B0: .4byte 0x00000d08 -_0809A3B4: .4byte 0x00000cec -_0809A3B8: .4byte 0x0000dac9 -_0809A3BC: .4byte 0x00000cee -_0809A3C0: .4byte 0x00008344 -_0809A3C4: .4byte gSpriteTemplate_83BB2B8 -_0809A3C8: .4byte gSprites -_0809A3CC: .4byte 0x00000cca - thumb_func_end sub_809A23C - thumb_func_start sub_809A3D0 sub_809A3D0: @ 809A3D0 push {r4-r7,lr} diff --git a/data/pokemon_storage_system.s b/data/pokemon_storage_system.s index 8d62633d3..aa9767dfa 100644 --- a/data/pokemon_storage_system.s +++ b/data/pokemon_storage_system.s @@ -3,44 +3,6 @@ .section .rodata -PCPal_Arrow: - .incbin "graphics/pokemon_storage/arrow.gbapal" -PCGfx_Arrow: - .incbin "graphics/pokemon_storage/arrow.4bpp" - - .align 2 -gUnknown_083BB288:: @ 83BB288 - obj_tiles PCGfx_Arrow, 128, 0x0006 - - .align 2 -gUnknown_083BB290:: @ 83BB290 - obj_pal PCPal_Arrow, 0xDACF - - .align 2 -gOamData_83BB298:: @ 83BB298 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gSpriteAnim_83BB2A0:: @ 83BB2A0 - obj_image_anim_frame 0, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83BB2A8:: @ 83BB2A8 - obj_image_anim_frame 8, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83BB2B0:: @ 83BB2B0 - .4byte gSpriteAnim_83BB2A0 - .4byte gSpriteAnim_83BB2A8 - - .align 2 -gSpriteTemplate_83BB2B8:: @ 83BB2B8 - spr_template 3, 56008, gOamData_83BB298, gSpriteAnimTable_83BB2B0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - .align 2 gOamData_83BB2D0:: @ 83BB2D0 .2byte 0x8000 diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h index cd4dceadf..62014e62c 100644 --- a/include/pokemon_storage_system.h +++ b/include/pokemon_storage_system.h @@ -112,7 +112,11 @@ struct PokemonStorageSystemData { u16 unk_08c8; u8 unk_08ca[0x400]; u8 unk_0cca; - u16 unk_0ccc[0x1e]; + u16 unk_0ccc[0x10]; + u16 unk_0cec; + u16 unk_0cee; + struct Sprite *unk_0cf0[2]; + u8 filler_0cf8[16]; u32 unk_0d08; u8 filler_0d0c[0x50]; u16 unk_0d5c; diff --git a/src/pokemon/pokemon_storage_system_4.c b/src/pokemon/pokemon_storage_system_4.c index 1ccaa01f1..836a3433f 100644 --- a/src/pokemon/pokemon_storage_system_4.c +++ b/src/pokemon/pokemon_storage_system_4.c @@ -2,6 +2,8 @@ // Includes #include "global.h" #include "palette.h" +#include "text.h" +#include "menu.h" #include "pokemon_storage_system.h" // Static type declarations @@ -35,6 +37,7 @@ void sub_809A23C(u8 boxId); void sub_809A3D0(u8 boxId, s8 a1); void sub_809A598(void); void sub_809A654(void); +s16 sub_809A6D0(u8 width); void sub_809A6DC(void); void sub_809A774(s8 a0); void sub_809A810(void); @@ -757,3 +760,90 @@ __attribute__((naked)) void sub_809A14C(u16 *vdest) "_0809A1B8: .4byte 0xfffff7c0"); } #endif + +void sub_809A1BC(const u8 *a0, const u8 *text) +{ + u8 *r5 = gUnknown_083B6DB8; + DmaClear16(3, r5, 0x200); + Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, r5, text); + DmaCopy16(3, r5 + 0x000, a0 + 0x000, 0x80); + DmaCopy16(3, r5 + 0x100, a0 + 0x080, 0x80); + DmaCopy16(3, r5 + 0x080, a0 + 0x100, 0x80); + DmaCopy16(3, r5 + 0x180, a0 + 0x180, 0x80); +} + +const struct SpriteTemplate gSpriteTemplate_83BB2B8; + +void sub_809A23C(u8 boxId) +{ + u8 tagIdx; + s16 r6; + u16 i; + + struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3}; + struct SpritePalette palettes[] = { + {gPokemonStorageSystemPtr->unk_0ccc, 0xdac8}, + {gPokemonStorageSystemPtr->unk_0ccc, 0xdac9}, + {} + }; + + u16 wallpaper = gPokemonStorage.wallpaper[boxId]; + gPokemonStorageSystemPtr->unk_0ccc[14] = gUnknown_083BB0A8[wallpaper][0]; + gPokemonStorageSystemPtr->unk_0ccc[15] = gUnknown_083BB0A8[wallpaper][1]; + LoadSpritePalettes(palettes); + gPokemonStorageSystemPtr->unk_0d08 = 0x3f0; + tagIdx = IndexOfSpritePaletteTag(0xdac8); + gPokemonStorageSystemPtr->unk_0cec = 0x10e + 16 * tagIdx; + gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx; + tagIdx = IndexOfSpritePaletteTag(0xdac9); + gPokemonStorageSystemPtr->unk_0cee = 0x10e + 16 * tagIdx; + gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx; + sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]); + LoadSpriteSheet(&spriteSheet); + r6 = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId])); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2B8, r6 + i * 32, 0x1c, 23); + gPokemonStorageSystemPtr->unk_0cf0[i] = gSprites + spriteId; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf0[i], i); + } + gPokemonStorageSystemPtr->unk_0cca = 0; +} + + +const u16 PCPal_Arrow[] = INCBIN_U16("graphics/pokemon_storage/arrow.gbapal"); +const u8 PCGfx_Arrow[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp"); + +const struct SpriteSheet gUnknown_083BB288 = {PCGfx_Arrow, 0x80, 6}; +const struct SpritePalette gUnknown_083BB290 = {PCPal_Arrow, 0xdacf}; + +const struct OamData gOamData_83BB298 = { + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2 +}; + +const union AnimCmd gSpriteAnim_83BB2A0[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83BB2A8[] = { + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83BB2B0[] = { + gSpriteAnim_83BB2A0, + gSpriteAnim_83BB2A8 +}; + +const struct SpriteTemplate gSpriteTemplate_83BB2B8 = { + 3, + 0xdac8, + &gOamData_83BB298, + gSpriteAnimTable_83BB2B0, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; |